Advertisement
Not a member of Pastebin yet?
Sign Up,
it unlocks many cool features!
- - Farewell Infortality.
- -- Version: 2.82
- -- Instances:
- local ScreenGui = Instance.new("ScreenGui")
- local Frame = Instance.new("Frame")
- local shit = Instance.new("Frame")
- local suck = Instance.new("TextButton")
- local fak = Instance.new("Frame")
- local bitc = Instance.new("TextButton")
- local fak_2 = Instance.new("Frame")
- local bitc_2 = Instance.new("TextButton")
- local BloxPiece = Instance.new("TextLabel")
- local AngkerSploit = Instance.new("TextLabel")
- --Properties:
- ScreenGui.Parent = game.CoreGui
- Frame.Parent = ScreenGui
- Frame.Active = true
- Frame.BackgroundColor3 = Color3.new(0.176471, 0.176471, 0.176471)
- Frame.Position = UDim2.new(0.325729936, 0, 0.201138526, 0)
- Frame.Size = UDim2.new(0, 203, 0, 291)
- Frame.Draggable = true
- shit.Name = "shit"
- shit.Parent = Frame
- shit.Active = true
- shit.BackgroundColor3 = Color3.new(0.333333, 0.333333, 0.333333)
- shit.BorderSizePixel = 0
- shit.Position = UDim2.new(0.038680654, 0, 0.290466756, 0)
- shit.Size = UDim2.new(0, 186, 0, 45)
- suck.Name = "suck"
- suck.Parent = shit
- suck.BackgroundColor3 = Color3.new(0.254902, 0.254902, 0.254902)
- suck.BorderSizePixel = 0
- suck.Size = UDim2.new(0, 186, 0, 40)
- suck.Font = Enum.Font.Highway
- suck.Text = "Tp Chest"
- suck.TextColor3 = Color3.new(1, 1, 1)
- suck.TextSize = 35
- fak.Name = "fak"
- fak.Parent = Frame
- fak.Active = true
- fak.BackgroundColor3 = Color3.new(0.333333, 0.333333, 0.333333)
- fak.BorderSizePixel = 0
- fak.Position = UDim2.new(0.038680654, 0, 0.538975358, 0)
- fak.Size = UDim2.new(0, 187, 0, 45)
- bitc.Name = "bitc"
- bitc.Parent = fak
- bitc.BackgroundColor3 = Color3.new(0.254902, 0.254902, 0.254902)
- bitc.BorderSizePixel = 0
- bitc.Position = UDim2.new(-2.87503935e-05, 0, 0, 0)
- bitc.Size = UDim2.new(0, 187, 0, 40)
- bitc.Font = Enum.Font.Highway
- bitc.Text = "Tp DF"
- bitc.TextColor3 = Color3.new(1, 1, 1)
- bitc.TextSize = 35
- fak_2.Name = "fak"
- fak_2.Parent = Frame
- fak_2.Active = true
- fak_2.BackgroundColor3 = Color3.new(0.333333, 0.333333, 0.333333)
- fak_2.BorderSizePixel = 0
- fak_2.Position = UDim2.new(0.861320615, 0, -0.00102465821, 0)
- fak_2.Size = UDim2.new(0, 28, 0, 31)
- bitc_2.Name = "bitc"
- bitc_2.Parent = fak_2
- bitc_2.BackgroundColor3 = Color3.new(0.254902, 0.254902, 0.254902)
- bitc_2.BorderSizePixel = 0
- bitc_2.Position = UDim2.new(-0.00703034597, 0, 0, 0)
- bitc_2.Size = UDim2.new(0, 28, 0, 26)
- bitc_2.Font = Enum.Font.Highway
- bitc_2.Text = "X"
- bitc_2.TextColor3 = Color3.new(1, 1, 1)
- bitc_2.TextSize = 25
- BloxPiece.Name = "Blox Piece"
- BloxPiece.Parent = Frame
- BloxPiece.Active = true
- BloxPiece.BackgroundColor3 = Color3.new(1, 1, 1)
- BloxPiece.BackgroundTransparency = 1
- BloxPiece.BorderSizePixel = 0
- BloxPiece.Position = UDim2.new(0, 0, 0.0859106556, 0)
- BloxPiece.Size = UDim2.new(0, 203, 0, 50)
- BloxPiece.Font = Enum.Font.Highway
- BloxPiece.Text = "Blox Piece"
- BloxPiece.TextColor3 = Color3.new(1, 1, 1)
- BloxPiece.TextSize = 30
- AngkerSploit.Name = "AngkerSploit"
- AngkerSploit.Parent = Frame
- AngkerSploit.Active = true
- AngkerSploit.BackgroundColor3 = Color3.new(1, 1, 1)
- AngkerSploit.BackgroundTransparency = 1
- AngkerSploit.BorderSizePixel = 0
- AngkerSploit.Position = UDim2.new(0, 0, 0.756013751, 0)
- AngkerSploit.Size = UDim2.new(0, 203, 0, 50)
- AngkerSploit.Font = Enum.Font.Highway
- AngkerSploit.Text = "AngkerSploit"
- AngkerSploit.TextColor3 = Color3.new(1, 1, 1)
- AngkerSploit.TextSize = 30
- -- Scripts:
- suck.MouseButton1Down:connect(function()
- local OriginalPos = game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame
- local a = game.Workspace:GetChildren()
- for i=1,#a do
- if a[i].Name:lower():match("chest") then
- b = false
- repeat wait()
- if a[i].Parent~=game.Workspace then
- b = true
- else
- game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = a[i].CFrame
- end
- until b == true
- end
- end
- game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = OriginalPos
- end)
- bitc.MouseButton1Down:connect(function()
- local a = game.Players.LocalPlayer.Character.HumanoidRootPart
- local b = a.CFrame
- for i,v in pairs(game.Workspace["_WorldOrigin"]:GetDescendants()) do
- if v.Name == "Fruit" and v.Parent:IsA("Model") and v.Parent.Name == "Model" then
- game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = v.CFrame
- wait(0.1)
- end
- end
- a.CFrame = b
- end)
- RAW Paste Data
- Not a member of P
Advertisement
Add Comment
Please, Sign In to add comment
Advertisement