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May 23rd, 2018
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  1. function TakeDamage(hum, dmg)
  2. hum:TakeDamage(dmg * 50)
  3. end
  4. plr = game.Players.LocalPlayer
  5. repeat
  6. wait(0.4)
  7. until plr.Character
  8. chr = plr.Character
  9. human = chr:FindFirstChild("Humanoid")
  10. human.MaxHealth = 50000
  11. human.Health = 50000
  12. human.JumpPower = 75
  13. human.WalkSpeed = 20
  14. mouse = plr:GetMouse()
  15. cam = workspace.CurrentCamera
  16. selected = false
  17. equipd = false
  18. tors = chr.Torso
  19. rarm = chr["Right Arm"]
  20. larm = chr["Left Arm"]
  21. rleg = chr["Right Leg"]
  22. lleg = chr["Left Leg"]
  23. hrp = chr.HumanoidRootPart
  24. hed = chr.Head
  25. anim = human.Animator
  26. activu = false
  27. appeared = false
  28. animpose = nil
  29. POSU = false
  30. local wherto = hrp
  31. local addcfr = CFrame.new(0, 0, 0)
  32. Heartbeat = Instance.new("BindableEvent")
  33. Heartbeat.Name = "Heartbeat"
  34. Heartbeat.Parent = script
  35. frame = 0.03333333333333333
  36. tf = 0
  37. game:GetService("RunService").Heartbeat:connect(function(s, p)
  38. tf = tf + s
  39. if tf >= frame then
  40. for i = 1, math.floor(tf / frame) do
  41. Heartbeat:Fire()
  42. end
  43. tf = tf - frame * math.floor(tf / frame)
  44. end
  45. end)
  46. function swait(num)
  47. if num == 0 or num == nil then
  48. Heartbeat.Event:wait()
  49. else
  50. for i = 1, num do
  51. Heartbeat.Event:wait()
  52. end
  53. end
  54. end
  55. tool = Instance.new("Tool")
  56. tool.CanBeDropped = false
  57. tool.RequiresHandle = false
  58. tool.TextureId = "rbxassetid://291302154"
  59. tool.ToolTip = "NANI"
  60. tool.Name = "AAAAAAAAAAAAAA"
  61. tool.Parent = plr.Backpack
  62. modz = Instance.new("Model")
  63. modz.Name = "efx"
  64. modz.Parent = chr
  65. ZANOOB = Instance.new("Model")
  66. ZANOOB.Name = "THE NOOB"
  67. ZANOOB.Parent = chr
  68. RSC0 = CFrame.new(1, 0.5, 0, 0, 0, 1, 0, 1, 0, -1, 0, 0)
  69. RSC1 = CFrame.new(-0.5, 0.5, 0, 0, 0, 1, 0, 1, 0, -1, 0, 0)
  70. LSC0 = CFrame.new(-1, 0.5, 0, 0, 0, -1, 0, 1, 0, 1, 0, 0)
  71. LSC1 = CFrame.new(0.5, 0.5, 0, 0, 0, -1, 0, 1, 0, 1, 0, 0)
  72. RHC0 = CFrame.new(1, -1, 0, 0, 0, 1, 0, 1, 0, -1, 0, 0)
  73. RHC1 = CFrame.new(0.5, 1, 0, 0, 0, 1, 0, 1, 0, -1, 0, 0)
  74. LHC0 = CFrame.new(-1, -1, 0, 0, 0, -1, 0, 1, 0, 1, 0, 0)
  75. RJC1 = CFrame.new(0, 0, 0, -1, 0, 0, 0, 0, 1, 0, 1, 0)
  76. LHC1 = CFrame.new(-0.5, 1, 0, 0, 0, -1, 0, 1, 0, 1, 0, 0)
  77. NC0 = CFrame.new(0, 1, 0, -1, 0, 0, 0, 0, 1, 0, 1, 0)
  78. NC1 = CFrame.new(0, -0.5, 0, -1, 0, 0, 0, 0, 1, 0, 1, 0)
  79. RJC0 = CFrame.new(0, 0, 0, -1, 0, 0, 0, 0, 1, 0, 1, 0)
  80. RS = tors:FindFirstChild("Right Shoulder")
  81. LS = tors:FindFirstChild("Left Shoulder")
  82. RH = tors:FindFirstChild("Right Hip")
  83. LH = tors:FindFirstChild("Left Hip")
  84. RJ = hrp:FindFirstChild("RootJoint")
  85. N = tors:FindFirstChild("Neck")
  86. cf = CFrame.new
  87. ang = CFrame.Angles
  88. rd = math.rad
  89. rd2 = math.random
  90. function nooutline(p)
  91. p.TopSurface, p.BottomSurface, p.LeftSurface, p.RightSurface, p.FrontSurface, p.BottomSurface = 10, 10, 10, 10, 10, 10
  92. end
  93. function makepart(color, name, reflec, mater, parnt, cfram)
  94. local port = Instance.new("Part")
  95. port.BrickColor = BrickColor.new(color)
  96. port.Name = name
  97. port.Transparency = 1
  98. nooutline(port)
  99. port.Reflectance = reflec
  100. port.Material = mater
  101. port.Anchored = false
  102. port.CanCollide = false
  103. port.Locked = true
  104. port.Size = Vector3.new(0.2, 0.2, 0.2)
  105. port.Parent = parnt
  106. return port
  107. end
  108. function makemesh(meshtype, scale, meshid, parent)
  109. local mes = Instance.new("SpecialMesh")
  110. mes.MeshType = meshtype
  111. mes.Scale = scale
  112. if meshtype == "FileMesh" then
  113. mes.MeshId = meshid
  114. end
  115. mes.Parent = parent
  116. return mes
  117. end
  118. function makemotor(parent, p0, p1, c0, c1)
  119. swait()
  120. local wel = Instance.new("Motor6D")
  121. wel.Part0 = p0
  122. wel.Part1 = p1
  123. wel.C0 = c0
  124. if c1 ~= nil then
  125. wel.C1 = c1
  126. end
  127. wel.Parent = parent
  128. return wel
  129. end
  130. local konodioda = Instance.new("Sound")
  131. konodioda.SoundId = "rbxassetid://276263776"
  132. konodioda.Volume = 3.5
  133. konodioda.Parent = hrp
  134. local bast = Instance.new("Sound")
  135. bast.SoundId = "rbxassetid://616576465"
  136. bast.Volume = 0.5
  137. bast.Parent = hrp
  138. local zaworld = Instance.new("Sound")
  139. zaworld.SoundId = "rbxassetid://616576400"
  140. zaworld.Volume = 0.8
  141. zaworld.Parent = hrp
  142. local wry = Instance.new("Sound")
  143. wry.SoundId = "rbxassetid://1277342512"
  144. wry.Volume = 2.75
  145. wry.Parent = hrp
  146. local wryy = Instance.new("Sound")
  147. wryy.SoundId = "rbxassetid://1277342512"
  148. wryy.Volume = 2.75
  149. wryy.Parent = hrp
  150. local wryyy = Instance.new("Sound")
  151. wryyy.SoundId = "rbxassetid://1277342512"
  152. wryyy.Volume = 2.75
  153. wryyy.Parent = hrp
  154. function animo(yep)
  155. if yep == true then
  156. anim.Parent = human
  157. chr.Animate.Disabled = false
  158. elseif yep == false then
  159. chr.Animate.Disabled = true
  160. anim.Parent = nil
  161. end
  162. end
  163. animo(false)
  164. function lerpz(joint, prop, cfrmz, alp)
  165. joint[prop] = joint[prop]:lerp(cfrmz, alp)
  166. end
  167. lerpz(RJ, "C0", RJC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  168. lerpz(N, "C0", NC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  169. lerpz(RS, "C0", RSC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  170. lerpz(RS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  171. lerpz(LS, "C0", LSC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  172. lerpz(LS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  173. lerpz(RH, "C0", RHC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  174. lerpz(RH, "C1", RHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  175. lerpz(LH, "C0", LHC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  176. lerpz(LH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  177. function resetlerp(whoever)
  178. if whoever == nil then
  179. RJ.C0 = RJC0
  180. RJ.C1 = RJC1
  181. N.C0 = NC0
  182. N.C1 = NC1
  183. RS.C0 = RSC0
  184. RS.C1 = RSC1
  185. LS.C0 = LSC0
  186. LS.C1 = LSC1
  187. RH.C0 = RHC0
  188. RH.C1 = RHC1
  189. LH.C0 = LHC0
  190. LH.C1 = LHC1
  191. elseif whoever ~= nil then
  192. nRJ.C0 = RJC0
  193. nRJ.C1 = RJC1
  194. nN.C0 = NC0
  195. nN.C1 = NC1
  196. nRS.C0 = RSC0
  197. nRS.C1 = RSC1
  198. nLS.C0 = LSC0
  199. nLS.C1 = LSC1
  200. nRH.C0 = RHC0
  201. nRH.C1 = RHC1
  202. nLH.C0 = LHC0
  203. nLH.C1 = LHC1
  204. end
  205. end
  206. function STANDO(cfr)
  207. local rooto = Instance.new("Part")
  208. nooutline(rooto)
  209. rooto.Name = "HumanoidRootPart"
  210. rooto.Anchored = true
  211. rooto.CFrame = cfr
  212. rooto.Size = Vector3.new(2, 2, 1)
  213. rooto.CanCollide = false
  214. rooto.Locked = true
  215. rooto.Transparency = 1
  216. rooto.Parent = ZANOOB
  217. local head = Instance.new("Part")
  218. nooutline(head)
  219. head.Anchored = false
  220. head.CFrame = rooto.CFrame * CFrame.new(0, 5, 0)
  221. head.Size = Vector3.new(2, 1, 1)
  222. head.BrickColor = BrickColor.new("White")
  223. head.CanCollide = false
  224. head.Name = "Head"
  225. head.Locked = true
  226. head.Transparency = 1
  227. head.Parent = ZANOOB
  228. local headmesh = makemesh("Head", Vector3.new(1.25, 1.25, 1.25), nil, head)
  229. local headdecal = Instance.new("Decal")
  230. headdecal.Name = "face"
  231. headdecal.Texture = "rbxasset://textures/face.png"
  232. headdecal.Face = "Front"
  233. headdecal.Transparency = 1
  234. headdecal.Parent = head
  235. local mp = Instance.new("Part",ZANOOB)
  236. mp.Name = "Mask"
  237. mp.BrickColor = BrickColor.new("Bright green")
  238. mp.Transparency = 1
  239. mp.CanCollide = false
  240. local mask = Instance.new("SpecialMesh",mp)
  241. mask.MeshId = "http://www.roblox.com/asset/?id=6837450"
  242. mask.MeshType = "FileMesh"
  243. mask.TextureId = "http://www.roblox.com/asset/?id=6837452"
  244. mask.Scale = Vector3.new(1,1,1)
  245. local mw = Instance.new("Weld")
  246. mw.Parent = mask
  247. mw.Part0 = head
  248. mw.Part1 = mp
  249. mw.C1 = CFrame.new(-0.05,-0.5, -0.1)
  250. mw.C0 = CFrame.Angles(0,0,0)
  251. local mp2 = Instance.new("Part",ZANOOB)
  252. mp2.Name = "Mask2"
  253. mp2.BrickColor = BrickColor.new("Really black")
  254. mp2.Transparency = 1
  255. mp2.CanCollide = false
  256. local mask2 = Instance.new("SpecialMesh",mp2)
  257. mask2.MeshId = "http://www.roblox.com/asset/?id=84392151"
  258. mask2.MeshType = "FileMesh"
  259. mask2.TextureId = "http://www.roblox.com/asset/?id=84392117"
  260. mask2.Scale = Vector3.new(1,1,1)
  261. local mw2 = Instance.new("Weld")
  262. mw2.Parent = mask2
  263. mw2.Part0 = head
  264. mw2.Part1 = mp2
  265. mw2.C1 = CFrame.new(-0.05,-1, -0.1)
  266. mw2.C0 = CFrame.Angles(0,0,0)
  267. local mp3 = Instance.new("Part",ZANOOB)
  268. mp3.Name = "Mask3"
  269. mp3.BrickColor = BrickColor.new("Really black")
  270. mp3.Transparency = 1
  271. mp3.CanCollide = false
  272. local mask3 = Instance.new("SpecialMesh",mp3)
  273. mask3.MeshId = "http://www.roblox.com/asset/?id=1082802"
  274. mask3.MeshType = "FileMesh"
  275. mask3.TextureId = "rbxassetid://1082804"
  276. mask3.Scale = Vector3.new(1,1,1)
  277. local mw3 = Instance.new("Weld")
  278. mw3.Parent = mask3
  279. mw3.Part0 = head
  280. mw3.Part1 = mp3
  281. mw3.C1 = CFrame.new(0,-1.75,0)
  282. mw3.C0 = CFrame.Angles(0,0,0)
  283. local torso = Instance.new("Part")
  284. nooutline(torso)
  285. torso.Name = "Torso"
  286. torso.Anchored = false
  287. torso.CFrame = rooto.CFrame * CFrame.new(0, 0, 0)
  288. torso.Size = Vector3.new(2, 1, 1)
  289. torso.BrickColor = BrickColor.new("Bright green")
  290. torso.CanCollide = false
  291. torso.Transparency = 1
  292. torso.Locked = true
  293. torso.Parent = ZANOOB
  294. local torsomesh = makemesh("FileMesh", Vector3.new(1, 1, 1), "rbxasset://fonts/torso.mesh", torso)
  295. local leftarm = Instance.new("Part")
  296. nooutline(leftarm)
  297. leftarm.Anchored = false
  298. leftarm.Name = "Left Arm"
  299. leftarm.CFrame = rooto.CFrame * CFrame.new(1.5, 0, 0)
  300. leftarm.Size = Vector3.new(1, 2, 1)
  301. leftarm.BrickColor = BrickColor.new("White")
  302. leftarm.CanCollide = false
  303. leftarm.Transparency = 1
  304. leftarm.Locked = true
  305. leftarm.Parent = ZANOOB
  306. local leftarmmesh = makemesh("FileMesh", Vector3.new(1, 1, 1), "rbxasset://fonts/leftarm.mesh", leftarm)
  307. local rightarm = Instance.new("Part")
  308. nooutline(rightarm)
  309. rightarm.Anchored = false
  310. rightarm.CFrame = rooto.CFrame * CFrame.new(-1.5, 0, 0)
  311. rightarm.Name = "Right Arm"
  312. rightarm.Size = Vector3.new(1, 2, 1)
  313. rightarm.BrickColor = BrickColor.new("White")
  314. rightarm.CanCollide = false
  315. rightarm.Locked = true
  316. rightarm.Transparency = 1
  317. rightarm.Parent = ZANOOB
  318. local rightarmmesh = makemesh("FileMesh", Vector3.new(1, 1, 1), "rbxasset://fonts/rightarm.mesh", rightarm)
  319. local leftleg = Instance.new("Part")
  320. nooutline(leftleg)
  321. leftleg.Anchored = false
  322. leftleg.CFrame = rooto.CFrame * CFrame.new(1.5, -1.5, 0)
  323. leftleg.Name = "Left Leg"
  324. leftleg.Size = Vector3.new(1, 2, 1)
  325. leftleg.BrickColor = BrickColor.new("Really black")
  326. leftleg.CanCollide = false
  327. leftleg.Transparency = 1
  328. leftleg.Locked = true
  329. leftleg.Parent = ZANOOB
  330. local leftlegmesh = makemesh("FileMesh", Vector3.new(1, 1, 1), "rbxasset://fonts/leftleg.mesh", leftleg)
  331. local rightleg = Instance.new("Part")
  332. nooutline(rightleg)
  333. rightleg.Anchored = false
  334. rightleg.CFrame = rooto.CFrame * CFrame.new(-1.5, -1.5, 0)
  335. rightleg.Name = "Right Leg"
  336. rightleg.Size = Vector3.new(1, 2, 1)
  337. rightleg.BrickColor = BrickColor.new("Really black")
  338. rightleg.CanCollide = false
  339. rightleg.Locked = true
  340. rightleg.Transparency = 1
  341. rightleg.Parent = ZANOOB
  342. local rightlegmesh = makemesh("FileMesh", Vector3.new(1, 1, 1), "rbxasset://fonts/rightleg.mesh", rightleg)
  343. local rootweld = makemotor(rooto, rooto, torso, RJC0, RJC1)
  344. rootweld.Name = "RootJoint"
  345. local neckweld = makemotor(torso, torso, head, NC0, NC1)
  346. neckweld.Name = "Neck"
  347. local rshoulderweld = makemotor(torso, torso, rightarm, RSC0, RSC1)
  348. rshoulderweld.Name = "Right Shoulder"
  349. local lshoulderweld = makemotor(torso, torso, leftarm, LSC0, LSC1)
  350. lshoulderweld.Name = "Left Shoulder"
  351. local rhipweld = makemotor(torso, torso, rightleg, RHC0, RHC1)
  352. rhipweld.Name = "Right Hip"
  353. local lhipweld = makemotor(torso, torso, leftleg, LHC0, LHC1)
  354. lhipweld.Name = "Left Hip"
  355. local pa1 = Instance.new("Part")
  356. nooutline(pa1)
  357. pa1.Anchored = false
  358. pa1.CFrame = rooto.CFrame * CFrame.new(0, 2, 1)
  359. pa1.Name = "pa1"
  360. pa1.Size = Vector3.new(0.2, 0.2, 0.2)
  361. pa1.BrickColor = BrickColor.new("Really black")
  362. pa1.CanCollide = false
  363. pa1.Locked = true
  364. pa1.Transparency = 1
  365. pa1.Parent = ZANOOB
  366. local pa1m = makemesh("FileMesh", Vector3.new(0.55, 0.55, 0.35), "rbxasset://fonts/torso.mesh", pa1)
  367. local pa1w = makemotor(pa1, pa1, torso, ang(rd(0), rd(90), rd(15)) * cf(-0.75, -0.75, 0.3), ang(rd(20), 0, 0))
  368. local pa2 = Instance.new("Part")
  369. nooutline(pa2)
  370. pa2.Anchored = false
  371. pa2.CFrame = rooto.CFrame * CFrame.new(0, 2, 1)
  372. pa2.Name = "pa2"
  373. pa2.Size = Vector3.new(0.2, 0.2, 0.2)
  374. pa2.BrickColor = BrickColor.new("Really black")
  375. pa2.CanCollide = false
  376. pa2.Locked = true
  377. pa2.Transparency = 1
  378. pa2.Parent = ZANOOB
  379. local pa2m = makemesh("FileMesh", Vector3.new(0.55, 0.55, 0.35), "rbxasset://fonts/torso.mesh", pa2)
  380. local pa2w = makemotor(pa2, pa2, torso, ang(rd(0), rd(90), rd(-15)) * cf(0.75, -0.75, 0.3), ang(rd(20), 0, 0))
  381. local pa3 = Instance.new("Part")
  382. nooutline(pa3)
  383. pa3.Anchored = false
  384. pa3.CFrame = rooto.CFrame * CFrame.new(0, 2, 1)
  385. pa3.Name = "pa3"
  386. pa3.Size = Vector3.new(0.2, 0.2, 0.2)
  387. pa3.BrickColor = BrickColor.new("Really black")
  388. pa3.CanCollide = false
  389. pa3.Locked = true
  390. pa3.Transparency = 1
  391. pa3.Parent = ZANOOB
  392. local pa3m = makemesh("FileMesh", Vector3.new(0.45, 0.45, 0.35), "rbxasset://fonts/torso.mesh", pa3)
  393. local pa3w = makemotor(pa3, pa3, torso, ang(rd(0), rd(90), rd(5)) * cf(-0.575, -0.1, 0.275), ang(rd(0), 0, 0))
  394. local pa4 = Instance.new("Part")
  395. nooutline(pa4)
  396. pa4.Anchored = false
  397. pa4.CFrame = rooto.CFrame * CFrame.new(0, 2, 1)
  398. pa4.Name = "pa4"
  399. pa4.Size = Vector3.new(0.2, 0.2, 0.2)
  400. pa4.BrickColor = BrickColor.new("Really black")
  401. pa4.CanCollide = false
  402. pa4.Locked = true
  403. pa4.Transparency = 1
  404. pa4.Parent = ZANOOB
  405. local pa4m = makemesh("FileMesh", Vector3.new(0.45, 0.45, 0.35), "rbxasset://fonts/torso.mesh", pa4)
  406. local pa4w = makemotor(pa4, pa4, torso, ang(rd(0), rd(90), rd(-5)) * cf(0.575, -0.1, 0.275), ang(rd(0), 0, 0))
  407. local pa5 = Instance.new("Part")
  408. nooutline(pa5)
  409. pa5.Anchored = false
  410. pa5.CFrame = rooto.CFrame * CFrame.new(0, 2, 1)
  411. pa5.Name = "pa5"
  412. pa5.Size = Vector3.new(0.2, 0.2, 0.2)
  413. pa5.BrickColor = BrickColor.new("Really black")
  414. pa5.CanCollide = false
  415. pa5.Locked = true
  416. pa5.Transparency = 1
  417. pa5.Parent = ZANOOB
  418. local pa5m = makemesh("FileMesh", Vector3.new(0.35, 0.35, 0.35), "rbxasset://fonts/torso.mesh", pa5)
  419. local pa5w = makemotor(pa5, pa5, torso, ang(rd(0), rd(90), rd(-15)) * cf(-0.625, 0.375, 0.45), ang(rd(-20), 0, 0))
  420. local pa6 = Instance.new("Part")
  421. nooutline(pa6)
  422. pa6.Anchored = false
  423. pa6.CFrame = rooto.CFrame * CFrame.new(0, 2, 1)
  424. pa6.Name = "pa6"
  425. pa6.Size = Vector3.new(0.2, 0.2, 0.2)
  426. pa6.BrickColor = BrickColor.new("Really black")
  427. pa6.CanCollide = false
  428. pa6.Locked = true
  429. pa6.Transparency = 1
  430. pa6.Parent = ZANOOB
  431. local pa6m = makemesh("FileMesh", Vector3.new(0.35, 0.35, 0.35), "rbxasset://fonts/torso.mesh", pa6)
  432. local pa6w = makemotor(pa6, pa6, torso, ang(rd(0), rd(90), rd(15)) * cf(0.625, 0.375, 0.45), ang(rd(-20), 0, 0))
  433. local pa7 = Instance.new("Part")
  434. nooutline(pa7)
  435. pa7.Anchored = false
  436. pa7.CFrame = rooto.CFrame * CFrame.new(0, 2, 1)
  437. pa7.Name = "pa7"
  438. pa7.Size = Vector3.new(0.2, 0.2, 0.2)
  439. pa7.BrickColor = BrickColor.new("Really black")
  440. pa7.CanCollide = false
  441. pa7.Locked = true
  442. pa7.Transparency = 1
  443. pa7.Parent = ZANOOB
  444. local pa7m = makemesh("FileMesh", Vector3.new(1.05, 0.201, 1.1), "rbxasset://fonts/torso.mesh", pa7)
  445. local pa7w = makemotor(pa7, pa7, torso, ang(rd(0), rd(0), rd(0)) * cf(0, 0.8, 0), ang(0, 0, 0))
  446. local pa8 = Instance.new("Part")
  447. nooutline(pa8)
  448. pa8.Anchored = false
  449. pa8.CFrame = rooto.CFrame * CFrame.new(0, 2, 1)
  450. pa8.Name = "pa8"
  451. pa8.Size = Vector3.new(0.2, 0.2, 0.2)
  452. pa8.BrickColor = BrickColor.new("Really black")
  453. pa8.CanCollide = false
  454. pa8.Locked = true
  455. pa8.Transparency = 1
  456. pa8.Parent = ZANOOB
  457. local pa8m = makemesh("FileMesh", Vector3.new(1.45, 1.45, 1), "rbxassetid://105992239", pa8)
  458. local pa8w = makemotor(pa8, pa8, torso, ang(rd(0), rd(0), rd(0)) * cf(0, 0.8, 0.7), ang(0, 0, 0))
  459. local pa9 = Instance.new("Part")
  460. nooutline(pa9)
  461. pa9.Anchored = false
  462. pa9.CFrame = rooto.CFrame * CFrame.new(0, 2, 1)
  463. pa9.Name = "pa9"
  464. pa9.Size = Vector3.new(0.2, 0.2, 0.2)
  465. pa9.BrickColor = BrickColor.new("Bright green")
  466. pa9.CanCollide = false
  467. pa9.Locked = true
  468. pa9.Transparency = 1
  469. pa9.Parent = ZANOOB
  470. local pa9m = makemesh("FileMesh", Vector3.new(1.65, 1.65, 1), "rbxassetid://105992239", pa9)
  471. local pa9w = makemotor(pa9, pa9, torso, ang(rd(0), rd(0), rd(0)) * cf(0, 0.8, 0.675), ang(0, 0, 0))
  472. local pa10 = Instance.new("Part")
  473. nooutline(pa10)
  474. pa10.Anchored = false
  475. pa10.CFrame = rooto.CFrame * CFrame.new(0, 2, 1)
  476. pa10.Name = "pa10"
  477. pa10.Size = Vector3.new(0.2, 0.2, 0.2)
  478. pa10.BrickColor = BrickColor.new("Really black")
  479. pa10.CanCollide = false
  480. pa10.Locked = true
  481. pa10.Transparency = 1
  482. pa10.Parent = ZANOOB
  483. local pa10m = makemesh("Head", Vector3.new(4.5, 11.5, 4.5), nil, pa10)
  484. local pa10w = makemotor(pa10, pa10, torso, ang(rd(0), rd(0), rd(0)) * cf(0.425, 0, -0.8), ang(0, 0, 0))
  485. local pa11 = Instance.new("Part")
  486. nooutline(pa11)
  487. pa11.Anchored = false
  488. pa11.CFrame = rooto.CFrame * CFrame.new(0, 2, 1)
  489. pa11.Name = "pa11"
  490. pa11.Size = Vector3.new(0.2, 0.2, 0.2)
  491. pa11.BrickColor = BrickColor.new("Really black")
  492. pa11.CanCollide = false
  493. pa11.Locked = true
  494. pa11.Transparency = 1
  495. pa11.Parent = ZANOOB
  496. local pa11m = makemesh("Head", Vector3.new(4.5, 11.5, 4.5), nil, pa11)
  497. local pa11w = makemotor(pa11, pa11, torso, ang(rd(0), rd(0), rd(0)) * cf(-0.425, 0, -0.8), ang(0, 0, 0))
  498. local raemblem = Instance.new("Part")
  499. nooutline(raemblem)
  500. raemblem.Anchored = false
  501. raemblem.CFrame = rooto.CFrame * CFrame.new(0, 2, 1)
  502. raemblem.Name = "raemblem"
  503. raemblem.Size = Vector3.new(0.2, 0.2, 0.2)
  504. raemblem.BrickColor = BrickColor.new("White")
  505. raemblem.CanCollide = false
  506. raemblem.Locked = true
  507. raemblem.Material = "SmoothPlastic"
  508. raemblem.Transparency = 1
  509. raemblem.Parent = ZANOOB
  510. local raemblemm = makemesh("Brick", Vector3.new(0, 3, 3), nil, raemblem)
  511. local raemblemw = makemotor(raemblem, raemblem, rightarm, ang(rd(0.5), rd(0), rd(0)) * cf(-0.5, -0.5, 0), ang(rd(0), 0, 0))
  512. local emmes = Instance.new("Decal")
  513. emmes.Texture = "rbxassetid://0"
  514. emmes.Transparency = 1
  515. emmes.Face = "Right"
  516. emmes.Name = "embe"
  517. emmes.Parent = raemblem
  518. local ra1 = Instance.new("Part")
  519. nooutline(ra1)
  520. ra1.Anchored = false
  521. ra1.CFrame = rooto.CFrame * CFrame.new(0, 2, 1)
  522. ra1.Name = "ra1"
  523. ra1.Size = Vector3.new(0.2, 0.2, 0.2)
  524. ra1.BrickColor = BrickColor.new("Really black")
  525. ra1.CanCollide = false
  526. ra1.Locked = true
  527. ra1.Transparency = 1
  528. ra1.Parent = ZANOOB
  529. local ra1m = makemesh("FileMesh", Vector3.new(1.1, 0.25, 1.1), "rbxasset://fonts/rightarm.mesh", ra1)
  530. local ra1w = makemotor(ra1, ra1, rightarm, ang(rd(0), rd(0), rd(0)) * cf(0, 0.55, 0), ang(rd(0), 0, 0))
  531. local ra2 = Instance.new("Part")
  532. nooutline(ra2)
  533. ra2.Anchored = false
  534. ra2.CFrame = rooto.CFrame * CFrame.new(0, 2, 1)
  535. ra2.Name = "ra2"
  536. ra2.Size = Vector3.new(0.2, 0.2, 0.2)
  537. ra2.BrickColor = BrickColor.new("Really black")
  538. ra2.CanCollide = false
  539. ra2.Locked = true
  540. ra2.Transparency = 1
  541. ra2.Parent = ZANOOB
  542. local ra2m = makemesh("FileMesh", Vector3.new(0.75, 0.15, 1.1), "rbxasset://fonts/rightarm.mesh", ra2)
  543. local ra2w = makemotor(ra2, ra2, rightarm, ang(rd(0), rd(0), rd(0)) * cf(-0.175, 0.9, 0), ang(rd(0), 0, 0))
  544. local ra3 = Instance.new("Part")
  545. nooutline(ra3)
  546. ra3.Anchored = false
  547. ra3.CFrame = rooto.CFrame * CFrame.new(0, 2, 1)
  548. ra3.Name = "ra3"
  549. ra3.Size = Vector3.new(0.2, 0.2, 0.2)
  550. ra3.BrickColor = BrickColor.new("Bright green")
  551. ra3.CanCollide = false
  552. ra3.Locked = true
  553. ra3.Transparency = 1
  554. ra3.Parent = ZANOOB
  555. local ra3m = makemesh("FileMesh", Vector3.new(1.15, 0.2, 1.15), "rbxasset://fonts/rightarm.mesh", ra3)
  556. local ra3w = makemotor(ra3, ra3, rightarm, ang(rd(0), rd(0), rd(0)) * cf(0, 0.55, 0), ang(rd(0), 0, 0))
  557. local ra4 = Instance.new("Part")
  558. nooutline(ra4)
  559. ra4.Anchored = false
  560. ra4.CFrame = rooto.CFrame * CFrame.new(0, 2, 1)
  561. ra4.Name = "ra4"
  562. ra4.Size = Vector3.new(0.2, 0.2, 0.2)
  563. ra4.BrickColor = BrickColor.new("Bright green")
  564. ra4.CanCollide = false
  565. ra4.Locked = true
  566. ra4.Transparency = 1
  567. ra4.Parent = ZANOOB
  568. local ra4m = makemesh("FileMesh", Vector3.new(0.75, 0.15, 1.15), "rbxasset://fonts/rightarm.mesh", ra4)
  569. local ra4w = makemotor(ra4, ra4, rightarm, ang(rd(0), rd(0), rd(0)) * cf(-0.2, 0.85, 0), ang(rd(0), 0, 0))
  570. local ra5 = Instance.new("Part")
  571. nooutline(ra5)
  572. ra5.Anchored = false
  573. ra5.CFrame = rooto.CFrame * CFrame.new(0, 2, 1)
  574. ra5.Name = "ra5"
  575. ra5.Size = Vector3.new(0.2, 0.2, 0.2)
  576. ra5.BrickColor = BrickColor.new("Institutional white")
  577. ra5.Material = "Neon"
  578. ra5.CanCollide = false
  579. ra5.Locked = true
  580. ra5.Transparency = 1
  581. ra5.Parent = ZANOOB
  582. local ra5m = makemesh("FileMesh", Vector3.new(1.35, 1.35, 1.35), "rbxassetid://105992239", ra5)
  583. local ra5w = makemotor(ra5, ra5, rightarm, ang(rd(0), rd(90), rd(0)) * cf(-0.65, 0.7, 0), ang(rd(0), 0, 0))
  584. local la1 = Instance.new("Part")
  585. nooutline(la1)
  586. la1.Anchored = false
  587. la1.CFrame = rooto.CFrame * CFrame.new(0, 2, 1)
  588. la1.Name = "la1"
  589. la1.Size = Vector3.new(0.2, 0.2, 0.2)
  590. la1.BrickColor = BrickColor.new("Really black")
  591. la1.CanCollide = false
  592. la1.Locked = true
  593. la1.Transparency = 1
  594. la1.Parent = ZANOOB
  595. local la1m = makemesh("FileMesh", Vector3.new(1.1, 0.25, 1.1), "rbxasset://fonts/rightarm.mesh", la1)
  596. local la1w = makemotor(la1, la1, leftarm, ang(rd(0), rd(0), rd(0)) * cf(0, 0.55, 0), ang(rd(0), 0, 0))
  597. local la2 = Instance.new("Part")
  598. nooutline(la2)
  599. la2.Anchored = false
  600. la2.CFrame = rooto.CFrame * CFrame.new(0, 2, 1)
  601. la2.Name = "la2"
  602. la2.Size = Vector3.new(0.2, 0.2, 0.2)
  603. la2.BrickColor = BrickColor.new("Really black")
  604. la2.CanCollide = false
  605. la2.Locked = true
  606. la2.Transparency = 1
  607. la2.Parent = ZANOOB
  608. local la2m = makemesh("FileMesh", Vector3.new(0.75, 0.15, 1.1), "rbxasset://fonts/rightarm.mesh", la2)
  609. local la2w = makemotor(la2, la2, leftarm, ang(rd(0), rd(0), rd(0)) * cf(0.175, 0.9, 0), ang(rd(0), 0, 0))
  610. local la3 = Instance.new("Part")
  611. nooutline(la3)
  612. la3.Anchored = false
  613. la3.CFrame = rooto.CFrame * CFrame.new(0, 2, 1)
  614. la3.Name = "la3"
  615. la3.Size = Vector3.new(0.2, 0.2, 0.2)
  616. la3.BrickColor = BrickColor.new("Bright green")
  617. la3.CanCollide = false
  618. la3.Locked = true
  619. la3.Transparency = 1
  620. la3.Parent = ZANOOB
  621. local la3m = makemesh("FileMesh", Vector3.new(1.15, 0.2, 1.15), "rbxasset://fonts/rightarm.mesh", la3)
  622. local la3w = makemotor(la3, la3, leftarm, ang(rd(0), rd(0), rd(0)) * cf(0, 0.55, 0), ang(rd(0), 0, 0))
  623. local la4 = Instance.new("Part")
  624. nooutline(la4)
  625. la4.Anchored = false
  626. la4.CFrame = rooto.CFrame * CFrame.new(0, 2, 1)
  627. la4.Name = "la4"
  628. la4.Size = Vector3.new(0.2, 0.2, 0.2)
  629. la4.BrickColor = BrickColor.new("Bright green")
  630. la4.CanCollide = false
  631. la4.Locked = true
  632. la4.Transparency = 1
  633. la4.Parent = ZANOOB
  634. local la4m = makemesh("FileMesh", Vector3.new(0.75, 0.15, 1.15), "rbxasset://fonts/rightarm.mesh", la4)
  635. local la4w = makemotor(la4, la4, leftarm, ang(rd(0), rd(0), rd(0)) * cf(0.2, 0.85, 0), ang(rd(0), 0, 0))
  636. local la5 = Instance.new("Part")
  637. nooutline(la5)
  638. la5.Anchored = false
  639. la5.CFrame = rooto.CFrame * CFrame.new(0, 2, 1)
  640. la5.Name = "la5"
  641. la5.Size = Vector3.new(0.2, 0.2, 0.2)
  642. la5.BrickColor = BrickColor.new("Institutional white")
  643. la5.Material = "Neon"
  644. la5.CanCollide = false
  645. la5.Locked = true
  646. la5.Transparency = 1
  647. la5.Parent = ZANOOB
  648. local la5m = makemesh("FileMesh", Vector3.new(1.35, 1.35, 1.35), "rbxassetid://105992239", la5)
  649. local la5w = makemotor(la5, la5, leftarm, ang(rd(0), rd(90), rd(0)) * cf(0.4, 0.7, 0), ang(rd(0), 0, 0))
  650. local ll1 = Instance.new("Part")
  651. nooutline(ll1)
  652. ll1.Anchored = false
  653. ll1.CFrame = rooto.CFrame * CFrame.new(0, 2, 1)
  654. ll1.Name = "ll1"
  655. ll1.Size = Vector3.new(0.2, 0.2, 0.2)
  656. ll1.BrickColor = BrickColor.new("Bright green")
  657. ll1.CanCollide = false
  658. ll1.Locked = true
  659. ll1.Transparency = 1
  660. ll1.Parent = ZANOOB
  661. local ll1m = makemesh("FileMesh", Vector3.new(0.5, 0.35, 0.2), "rbxasset://fonts/leftleg.mesh", ll1)
  662. local ll1w = makemotor(ll1, ll1, leftleg, ang(rd(7), rd(30), rd(20)) * cf(-0.25, -0.3, 0.525), ang(0, 0, 0))
  663. local ll2 = Instance.new("Part")
  664. nooutline(ll2)
  665. ll2.Anchored = false
  666. ll2.CFrame = rooto.CFrame * CFrame.new(0, 2, 1)
  667. ll2.Name = "ll2"
  668. ll2.Size = Vector3.new(0.2, 0.2, 0.2)
  669. ll2.BrickColor = BrickColor.new("Bright green")
  670. ll2.CanCollide = false
  671. ll2.Locked = true
  672. ll2.Transparency = 1
  673. ll2.Parent = ZANOOB
  674. local ll2m = makemesh("FileMesh", Vector3.new(0.5, 0.35, 0.2), "rbxasset://fonts/leftleg.mesh", ll2)
  675. local ll2w = makemotor(ll2, ll2, leftleg, ang(rd(7), rd(-30), rd(-20)) * cf(0.25, -0.3, 0.525), ang(0, 0, 0))
  676. local ll3 = Instance.new("Part")
  677. nooutline(ll3)
  678. ll3.Anchored = false
  679. ll3.CFrame = rooto.CFrame * CFrame.new(0, 2, 1)
  680. ll3.Name = "ll3"
  681. ll3.Size = Vector3.new(0.2, 0.2, 0.2)
  682. ll3.BrickColor = BrickColor.new("White")
  683. ll3.CanCollide = false
  684. ll3.Locked = true
  685. ll3.Transparency = 1
  686. ll3.Parent = ZANOOB
  687. local ll3m = makemesh("FileMesh", Vector3.new(1.4, 1.4, 1.3), "rbxassetid://105992239", ll3)
  688. local ll3w = makemotor(ll3, ll3, leftleg, ang(rd(15), rd(0), rd(0)) * cf(0, 0, 0.7), ang(0, 0, 0))
  689. local rr1 = Instance.new("Part")
  690. nooutline(rr1)
  691. rr1.Anchored = false
  692. rr1.CFrame = rooto.CFrame * CFrame.new(0, 2, 1)
  693. rr1.Name = "rr1"
  694. rr1.Size = Vector3.new(0.2, 0.2, 0.2)
  695. rr1.BrickColor = BrickColor.new("Bright green")
  696. rr1.CanCollide = false
  697. rr1.Locked = true
  698. rr1.Transparency = 1
  699. rr1.Parent = ZANOOB
  700. local rr1m = makemesh("FileMesh", Vector3.new(0.5, 0.35, 0.2), "rbxasset://fonts/leftleg.mesh", rr1)
  701. local rr1w = makemotor(rr1, rr1, rightleg, ang(rd(7), rd(30), rd(20)) * cf(-0.25, -0.3, 0.525), ang(0, 0, 0))
  702. local rr2 = Instance.new("Part")
  703. nooutline(rr2)
  704. rr2.Anchored = false
  705. rr2.CFrame = rooto.CFrame * CFrame.new(0, 2, 1)
  706. rr2.Name = "rr2"
  707. rr2.Size = Vector3.new(0.2, 0.2, 0.2)
  708. rr2.BrickColor = BrickColor.new("Bright green")
  709. rr2.CanCollide = false
  710. rr2.Locked = true
  711. rr2.Transparency = 1
  712. rr2.Parent = ZANOOB
  713. local rr2m = makemesh("FileMesh", Vector3.new(0.5, 0.35, 0.2), "rbxasset://fonts/leftleg.mesh", rr2)
  714. local rr2w = makemotor(rr2, rr2, rightleg, ang(rd(7), rd(-30), rd(-20)) * cf(0.25, -0.3, 0.525), ang(0, 0, 0))
  715. local rr3 = Instance.new("Part")
  716. nooutline(rr3)
  717. rr3.Anchored = false
  718. rr3.CFrame = rooto.CFrame * CFrame.new(0, 2, 1)
  719. rr3.Name = "rr3"
  720. rr3.Size = Vector3.new(0.2, 0.2, 0.2)
  721. rr3.BrickColor = BrickColor.new("White")
  722. rr3.CanCollide = false
  723. rr3.Locked = true
  724. rr3.Transparency = 1
  725. rr3.Parent = ZANOOB
  726. local rr3m = makemesh("FileMesh", Vector3.new(1.4, 1.4, 1.3), "rbxassetid://105992239", rr3)
  727. local rr3w = makemotor(rr3, rr3, rightleg, ang(rd(15), rd(0), rd(0)) * cf(0, 0, 0.7), ang(0, 0, 0))
  728. return ZANOOB
  729. end
  730. local thenoob = STANDO(hrp.CFrame * CFrame.new(0, 0, 0))
  731. coroutine.resume(coroutine.create(function()
  732. local rot = thenoob.HumanoidRootPart
  733. repeat
  734. swait()
  735. rot.CFrame = rot.CFrame:lerp(wherto.CFrame * addcfr, 0.5)
  736. until rot == nil
  737. end))
  738. local rot = thenoob.HumanoidRootPart
  739. local ntorso = thenoob:FindFirstChild("Torso")
  740. local rightarm = thenoob:FindFirstChild("Right Arm")
  741. local leftarm = thenoob:FindFirstChild("Left Arm")
  742. local leftleg = thenoob:FindFirstChild("Left Leg")
  743. local rightleg = thenoob:FindFirstChild("Right Leg")
  744. local head = thenoob:FindFirstChild("Head")
  745. local face = head:FindFirstChild("face")
  746. local emblem = thenoob:FindFirstChild("raemblem"):FindFirstChild("embe")
  747. local embpart = thenoob:FindFirstChild("raemblem")
  748. local nRJ = rot:FindFirstChild("RootJoint")
  749. local nN = ntorso:FindFirstChild("Neck")
  750. local nRS = ntorso:FindFirstChild("Right Shoulder")
  751. local nLS = ntorso:FindFirstChild("Left Shoulder")
  752. local nRH = ntorso:FindFirstChild("Right Hip")
  753. local nLH = ntorso:FindFirstChild("Left Hip")
  754. function standappear(nbz)
  755. if selected == false or activu == true then
  756. return
  757. end
  758. if appeared == false then
  759. appeared = true
  760. wherto = hrp
  761. addcfr = cf(-2, 1, 2)
  762. local apear = Instance.new("Sound")
  763. apear.SoundId = "rbxassetid://463010917"
  764. apear.Parent = rot
  765. apear.Volume = 1.25
  766. Par1=Instance.new('ParticleEmitter', hed)
  767. Par1.LightEmission=100
  768. Par1.LightInfluence=5
  769. Par1.LockedToPart=true
  770. Par1.Texture="rbxassetid://74697410"
  771. Par1.Color=ColorSequence.new(Color3.new(0, 255, 0))
  772. Par1.Transparency=NumberSequence.new(0.825)
  773. Par1.Lifetime=NumberRange.new(0.1)
  774. Par1.Rate=1000
  775. Par1.Enabled = true
  776. Par2=Instance.new('ParticleEmitter', tors)
  777. Par2.LightEmission=100
  778. Par2.LightInfluence=5
  779. Par2.LockedToPart=true
  780. Par2.Texture="rbxassetid://74697410"
  781. Par2.Color=ColorSequence.new(Color3.new(0, 255, 0))
  782. Par2.Transparency=NumberSequence.new(0.825)
  783. Par2.Lifetime=NumberRange.new(0.1)
  784. Par2.Rate=1000
  785. Par2.Enabled = true
  786. Par3=Instance.new('ParticleEmitter', rarm)
  787. Par3.LightEmission=100
  788. Par3.LightInfluence=5
  789. Par3.LockedToPart=true
  790. Par3.Texture="rbxassetid://74697410"
  791. Par3.Color=ColorSequence.new(Color3.new(0, 255, 0))
  792. Par3.Transparency=NumberSequence.new(0.825)
  793. Par3.Lifetime=NumberRange.new(0.1)
  794. Par3.Rate=1000
  795. Par3.Enabled = true
  796. Par4=Instance.new('ParticleEmitter', larm)
  797. Par4.LightEmission=100
  798. Par4.LightInfluence=5
  799. Par4.LockedToPart=true
  800. Par4.Texture="rbxassetid://74697410"
  801. Par4.Color=ColorSequence.new(Color3.new(0, 255, 0))
  802. Par4.Transparency=NumberSequence.new(0.825)
  803. Par4.Lifetime=NumberRange.new(0.1)
  804. Par4.Rate=1000
  805. Par4.Enabled = true
  806. Par5=Instance.new('ParticleEmitter', rleg)
  807. Par5.LightEmission=100
  808. Par5.LightInfluence=5
  809. Par5.LockedToPart=true
  810. Par5.Texture="rbxassetid://74697410"
  811. Par5.Color=ColorSequence.new(Color3.new(0, 255, 0))
  812. Par5.Transparency=NumberSequence.new(0.825)
  813. Par5.Lifetime=NumberRange.new(0.1)
  814. Par5.Rate=1000
  815. Par5.Enabled = true
  816. Par6=Instance.new('ParticleEmitter', lleg)
  817. Par6.LightEmission=100
  818. Par6.LightInfluence=5
  819. Par6.LockedToPart=true
  820. Par6.Texture="rbxassetid://74697410"
  821. Par6.Color=ColorSequence.new(Color3.new(0, 255, 0))
  822. Par6.Transparency=NumberSequence.new(0.825)
  823. Par6.Lifetime=NumberRange.new(0.1)
  824. Par6.Rate=1000
  825. Par6.Enabled = true
  826. game.Debris:AddItem(apear, 1.5)
  827. apear:Play()
  828. for _, n in pairs(nbz:GetChildren()) do
  829. coroutine.resume(coroutine.create(function()
  830. for _ = 1, 5 do
  831. if n ~= rot and n ~= embpart and n.ClassName ~= "Sound" then
  832. swait()
  833. n.Transparency = n.Transparency - 0.2
  834. face.Transparency = face.Transparency - 0.2
  835. emblem.Transparency = emblem.Transparency - 0.2
  836. end
  837. end
  838. if n ~= rot and n ~= embpart then
  839. n.Transparency = 0
  840. end
  841. face.Transparency = 0
  842. emblem.Transparency = 0
  843. end))
  844. end
  845. elseif appeared == true then
  846. appeared = false
  847. wherto = hrp
  848. addcfr = cf(0, 0, 0)
  849. Par1:Remove()
  850. Par2:Remove()
  851. Par3:Remove()
  852. Par4:Remove()
  853. Par5:Remove()
  854. Par6:Remove()
  855. for _, n in pairs(nbz:GetChildren()) do
  856. coroutine.resume(coroutine.create(function()
  857. for _ = 1, 5 do
  858. if n ~= rot and n ~= embpart then
  859. swait()
  860. n.Transparency = n.Transparency + 0.2
  861. face.Transparency = face.Transparency + 0.2
  862. emblem.Transparency = emblem.Transparency + 0.2
  863. end
  864. end
  865. if n ~= rot and n ~= embpart then
  866. n.Transparency = 1
  867. end
  868. face.Transparency = 1
  869. emblem.Transparency = 1
  870. end))
  871. end
  872. end
  873. end
  874. function THREATENING()
  875. if selected == false or activu == true then
  876. return
  877. end
  878. if POSU == false then
  879. POSU = true
  880. human.WalkSpeed = 0
  881. local d = Instance.new("ParticleEmitter")
  882. d.Name = "MENACINGU"
  883. d.Lifetime = NumberRange.new(1)
  884. d.Rate = 2
  885. d.Texture = "rbxassetid://298768656"
  886. d.VelocitySpread = 60
  887. d.Parent = tors
  888. human:SetStateEnabled(3, false)
  889. local randomoth = math.random(1, 2)
  890. if randomoth == 1 then
  891. repeat
  892. swait()
  893. lerpz(RJ, "C0", RJC0 * cf(0, 0, -0.05) * ang(rd(-5), rd(0), rd(-30)), 0.3)
  894. lerpz(N, "C0", NC0 * cf(0, 0, 0) * ang(rd(10), rd(0), rd(30)), 0.3)
  895. lerpz(RS, "C0", RSC0 * cf(0, 0, 0) * ang(rd(-20), rd(-20), rd(-5)), 0.3)
  896. lerpz(RS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  897. lerpz(LS, "C0", LSC0 * cf(0, 0, 0) * ang(rd(140), rd(-70), rd(-50)), 0.3)
  898. lerpz(LS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  899. lerpz(RH, "C0", RHC0 * cf(0, 0, 0) * ang(rd(0), rd(-30), rd(10)), 0.3)
  900. lerpz(RH, "C1", RHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  901. lerpz(LH, "C0", LHC0 * cf(0.3, 0.1, -0.15) * ang(rd(-20), rd(50), rd(10)), 0.3)
  902. lerpz(LH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(-10)), 0.3)
  903. until POSU == false
  904. elseif randomoth == 2 then
  905. repeat
  906. swait()
  907. lerpz(RJ, "C0", RJC0 * cf(0, 0, 0) * ang(rd(0), rd(-2), rd(25)), 0.3)
  908. lerpz(N, "C0", NC0 * cf(0, 0, 0) * ang(rd(6), rd(0), rd(-50)), 0.3)
  909. lerpz(RS, "C0", RSC0 * cf(-0.25, 0.3, -0.5) * ang(rd(-30), rd(-15), rd(200)), 0.3)
  910. lerpz(RS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  911. lerpz(LS, "C0", LSC0 * cf(0.25, 0.3, -0.5) * ang(rd(-32), rd(13), rd(-195)), 0.3)
  912. lerpz(LS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  913. lerpz(RH, "C0", RHC0 * cf(0, 0, 0) * ang(rd(-10), rd(-15), rd(-10)), 0.3)
  914. lerpz(RH, "C1", RHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  915. lerpz(LH, "C0", LHC0 * cf(0, 0, 0) * ang(rd(-5), rd(10), rd(-10)), 0.3)
  916. lerpz(LH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  917. until POSU == false
  918. end
  919. elseif POSU == true then
  920. POSU = false
  921. human.WalkSpeed = 16
  922. human:SetStateEnabled(3, true)
  923. tors.MENACINGU:Destroy()
  924. activu = true
  925. activu = false
  926. end
  927. end
  928. local EHMMM = 0
  929. function block()
  930. if EHMMM == 50 or selected == false or activu == true then
  931. return
  932. end
  933. if appeared == false then
  934. standappear(thenoob)
  935. end
  936. wherto = hrp
  937. addcfr = cf(0, 0, -3)
  938. local bep = true
  939. local humanshealth = human.Health
  940. activu = true
  941. human:SetStateEnabled(15, false)
  942. local de = mouse.KeyUp:connect(function(key)
  943. if key == "e" then
  944. bep = false
  945. end
  946. end)
  947. local poopes = 0
  948. repeat
  949. swait()
  950. poopes = poopes + 1
  951. human.Health = humanshealth
  952. lerpz(nRJ, "C0", RJC0 * cf(0, 0, 0) * ang(rd(2), rd(0), rd(0)), 0.5)
  953. lerpz(nN, "C0", NC0 * cf(0, 0, 0) * ang(rd(7), rd(0), rd(0)), 0.5)
  954. lerpz(nRS, "C0", RSC0 * cf(0, 0, 0) * ang(rd(0), rd(110), rd(160)), 0.5)
  955. lerpz(nRS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(20), rd(0), rd(0)), 0.5)
  956. lerpz(nLS, "C0", LSC0 * cf(0, 0, 0) * ang(rd(0), rd(-110), rd(-160)), 0.5)
  957. lerpz(nLS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(20), rd(0), rd(0)), 0.5)
  958. lerpz(nRH, "C0", RHC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.5)
  959. lerpz(nRH, "C1", RHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.5)
  960. lerpz(nLH, "C0", LHC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.5)
  961. lerpz(nLH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.5)
  962. until bep == false or poopes > 240
  963. de:Disconnect()
  964. human:SetStateEnabled(15, true)
  965. activu = false
  966. EHMMM = 50
  967. coroutine.resume(coroutine.create(function()
  968. wait(7)
  969. EHMMM = 0
  970. end))
  971. wherto = hrp
  972. addcfr = cf(-2, 1, 2)
  973. end
  974. function MUDA()
  975. if selected == false or activu == true then
  976. return
  977. end
  978. if appeared == false then
  979. standappear(thenoob)
  980. wherto = hrp
  981. addcfr = cf(0, 0, -3.5)
  982. end
  983. wry:Stop()
  984. local bep = true
  985. activu = true
  986. wherto = hrp
  987. addcfr = cf(0, 0, -3.5)
  988. local function blur(limb)
  989. coroutine.resume(coroutine.create(function()
  990. local memedon = {}
  991. for i = 1, 6 do
  992. local b1 = Instance.new("Part")
  993. nooutline(b1)
  994. b1.Size = Vector3.new(1, 2, 1)
  995. b1.CFrame = limb.CFrame * CFrame.new(rd2(-5, 5) / 10, rd2(-5, 5) / 10, rd2(-5, 5) / 10)
  996. b1.CanCollide = false
  997. b1.Material = "Neon"
  998. b1.BrickColor = limb.BrickColor
  999. b1.Anchored = true
  1000. b1.Transparency = 0.85
  1001. b1.Locked = true
  1002. b1.Parent = modz
  1003. table.insert(memedon, b1)
  1004. end
  1005. local num = 0
  1006. repeat
  1007. swait()
  1008. num = num % 6 + 1
  1009. memedon[num].CFrame = limb.CFrame * CFrame.new(rd2(-5, 5) / 10, rd2(-5, 5) / 10, rd2(-5, 5) / 10)
  1010. until bep == false
  1011. for i = 1, #memedon do
  1012. swait()
  1013. memedon[i]:Destroy()
  1014. end
  1015. end))
  1016. end
  1017. local de = mouse.KeyUp:connect(function(key)
  1018. if key == "r" then
  1019. bep = false
  1020. end
  1021. end)
  1022. blur(rightarm)
  1023. blur(leftarm)
  1024. local mudodo = Instance.new("Sound")
  1025. mudodo.Volume = 7.5
  1026. mudodo.SoundId = "rbxassetid://616593932"
  1027. mudodo.Looped = true
  1028. mudodo.Parent = hrp
  1029. mudodo:Play()
  1030. repeat
  1031. for _ = 1, 2 do
  1032. swait()
  1033. lerpz(nRJ, "C0", RJC0 * cf(0, 0, 0) * ang(rd(4), rd(4), rd(30)), 0.85)
  1034. lerpz(nN, "C0", NC0 * cf(0, 0, 0) * ang(rd(-2), rd(0), rd(-28)), 0.85)
  1035. lerpz(nRS, "C0", RSC0 * cf(0.5, 0.25, -0.1) * ang(rd(20), rd(20), rd(105)), 0.85)
  1036. lerpz(nRS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.85)
  1037. lerpz(nLS, "C0", LSC0 * cf(0.25, 0.1, 0) * ang(rd(30), rd(10), rd(-70)), 0.85)
  1038. lerpz(nLS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.85)
  1039. lerpz(nRH, "C0", RHC0 * cf(0, 0, 0) * ang(rd(-10), rd(-10), rd(-10)), 0.85)
  1040. lerpz(nRH, "C1", RHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.85)
  1041. lerpz(nLH, "C0", LHC0 * cf(0, 0, 0) * ang(rd(-10), rd(-10), rd(-10)), 0.85)
  1042. lerpz(nLH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.85)
  1043. end
  1044. hito(rightarm, 3.3, 5, 0.01, rot.CFrame.lookVector * 5)
  1045. for _ = 1, 2 do
  1046. swait()
  1047. lerpz(nRJ, "C0", RJC0 * cf(0, 0, 0) * ang(rd(5), rd(2), rd(-30)), 0.85)
  1048. lerpz(nN, "C0", NC0 * cf(0, 0, 0) * ang(rd(2), rd(0), rd(31)), 0.85)
  1049. lerpz(nRS, "C0", RSC0 * cf(-0.1, 0.05, -0.1) * ang(rd(-10), rd(-30), rd(75)), 0.85)
  1050. lerpz(nRS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.85)
  1051. lerpz(nLS, "C0", LSC0 * cf(-0.5, 0.1, -0.2) * ang(rd(-30), rd(10), rd(-70)), 0.85)
  1052. lerpz(nLS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.85)
  1053. lerpz(nRH, "C0", RHC0 * cf(0, 0, 0) * ang(rd(-10), rd(10), rd(10)), 0.85)
  1054. lerpz(nRH, "C1", RHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.85)
  1055. lerpz(nLH, "C0", LHC0 * cf(0, 0, 0) * ang(rd(-10), rd(10), rd(10)), 0.85)
  1056. lerpz(nLH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.85)
  1057. end
  1058. hito(leftarm, 3.3, 5, 0.01, rot.CFrame.lookVector * 5)
  1059. for _ = 1, 2 do
  1060. swait()
  1061. lerpz(nRJ, "C0", RJC0 * cf(0, 0, 0) * ang(rd(3), rd(3), rd(32)), 0.85)
  1062. lerpz(nN, "C0", NC0 * cf(0, 0, 0) * ang(rd(-2), rd(0), rd(-29)), 0.85)
  1063. lerpz(nRS, "C0", RSC0 * cf(0.35, 0.25, 0.1) * ang(rd(-10), rd(-20), rd(95)), 0.85)
  1064. lerpz(nRS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.85)
  1065. lerpz(nLS, "C0", LSC0 * cf(0.25, 0.1, 0) * ang(rd(-10), rd(10), rd(-80)), 0.85)
  1066. lerpz(nLS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.85)
  1067. lerpz(nRH, "C0", RHC0 * cf(0, 0, 0) * ang(rd(-10), rd(-10), rd(-10)), 0.85)
  1068. lerpz(nRH, "C1", RHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.85)
  1069. lerpz(nLH, "C0", LHC0 * cf(0, 0, 0) * ang(rd(-10), rd(-10), rd(-10)), 0.85)
  1070. lerpz(nLH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.85)
  1071. end
  1072. hito(rightarm, 3.3, 5, 0.01, rot.CFrame.lookVector * 5)
  1073. for _ = 1, 2 do
  1074. swait()
  1075. lerpz(nRJ, "C0", RJC0 * cf(0, 0, 0) * ang(rd(-10), rd(3), rd(-40)), 0.85)
  1076. lerpz(nN, "C0", NC0 * cf(0, 0, 0) * ang(rd(10), rd(-2), rd(35)), 0.85)
  1077. lerpz(nRS, "C0", RSC0 * cf(-0.1, 0.05, -0.1) * ang(rd(20), rd(-30), rd(65)), 0.85)
  1078. lerpz(nRS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.85)
  1079. lerpz(nLS, "C0", LSC0 * cf(-0.5, 0.1, -0.2) * ang(rd(-30), rd(30), rd(-75)), 0.85)
  1080. lerpz(nLS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.85)
  1081. lerpz(nRH, "C0", RHC0 * cf(0, 0, 0) * ang(rd(-10), rd(10), rd(10)), 0.85)
  1082. lerpz(nRH, "C1", RHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.85)
  1083. lerpz(nLH, "C0", LHC0 * cf(0, 0, 0) * ang(rd(-10), rd(10), rd(10)), 0.85)
  1084. lerpz(nLH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.85)
  1085. end
  1086. hito(leftarm, 3.3, 5, 0.01, rot.CFrame.lookVector * 5)
  1087. until bep == false or 0 >= human.Health
  1088. de:Disconnect()
  1089. mudodo:Stop()
  1090. wry:Play()
  1091. for _ = 1, 6 do
  1092. swait()
  1093. lerpz(nRJ, "C0", RJC0 * cf(0, 1.25, 0) * ang(rd(0), rd(4), rd(-85)), 0.75)
  1094. lerpz(nN, "C0", NC0 * cf(0, 0, 0) * ang(rd(0), rd(3), rd(75)), 0.75)
  1095. lerpz(nRS, "C0", RSC0 * cf(0, 0, 0) * ang(rd(-10), rd(-20), rd(100)), 0.75)
  1096. lerpz(nRS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.75)
  1097. lerpz(nLS, "C0", LSC0 * cf(0, 0, 0) * ang(rd(-25), rd(10), rd(10)), 0.75)
  1098. lerpz(nLS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.75)
  1099. lerpz(nRH, "C0", RHC0 * cf(0, 0, 0) * ang(rd(-10), rd(-10), rd(-5)), 0.75)
  1100. lerpz(nRH, "C1", RHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.75)
  1101. lerpz(nLH, "C0", LHC0 * cf(0, 0, 0) * ang(rd(-10), rd(10), rd(5)), 0.75)
  1102. lerpz(nLH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.75)
  1103. end
  1104. for _ = 1, 7 do
  1105. swait()
  1106. hito(rightarm, 3, 20, 0.35, rot.CFrame.lookVector * 50)
  1107. lerpz(nRJ, "C0", RJC0 * cf(0, -1, 0) * ang(rd(0), rd(10), rd(75)), 0.75)
  1108. lerpz(nN, "C0", NC0 * cf(0, 0, 0) * ang(rd(5), rd(-7), rd(-65)), 0.75)
  1109. lerpz(nRS, "C0", RSC0 * cf(0.75, 0, 0.25) * ang(rd(10), rd(-60), rd(100)), 0.75)
  1110. lerpz(nRS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(0), rd(-20), rd(0)), 0.75)
  1111. lerpz(nLS, "C0", LSC0 * cf(0, 0, 0) * ang(rd(-25), rd(10), rd(10)), 0.75)
  1112. lerpz(nLS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.75)
  1113. lerpz(nRH, "C0", RHC0 * cf(0, 0, 0) * ang(rd(-10), rd(-10), rd(-5)), 0.75)
  1114. lerpz(nRH, "C1", RHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.75)
  1115. lerpz(nLH, "C0", LHC0 * cf(0, 0, 0) * ang(rd(-10), rd(10), rd(5)), 0.75)
  1116. lerpz(nLH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.75)
  1117. end
  1118. swait(5)
  1119. wherto = hrp
  1120. mudodo:Destroy()
  1121. addcfr = cf(-2, 1, 2)
  1122. activu = false
  1123. end
  1124. function MUDAA()
  1125. if selected == false or activu == true then
  1126. return
  1127. end
  1128. if appeared == false then
  1129. standappear(thenoob)
  1130. wherto = hrp
  1131. addcfr = cf(0, 0, -3.5)
  1132. end
  1133. wryy:Stop()
  1134. local bep = true
  1135. activu = true
  1136. wherto = hrp
  1137. addcfr = cf(0, 0, -3.5)
  1138. local function blur(limb)
  1139. coroutine.resume(coroutine.create(function()
  1140. local memedon = {}
  1141. for i = 1, 6 do
  1142. local b1 = Instance.new("Part")
  1143. nooutline(b1)
  1144. b1.Size = Vector3.new(1, 2, 1)
  1145. b1.CFrame = limb.CFrame * CFrame.new(rd2(-5, 5) / 10, rd2(-5, 5) / 10, rd2(-5, 5) / 10)
  1146. b1.CanCollide = false
  1147. b1.Material = "Neon"
  1148. b1.BrickColor = limb.BrickColor
  1149. b1.Anchored = true
  1150. b1.Transparency = 0.85
  1151. b1.Locked = true
  1152. b1.Parent = modz
  1153. table.insert(memedon, b1)
  1154. end
  1155. local num = 0
  1156. repeat
  1157. swait()
  1158. num = num % 6 + 1
  1159. memedon[num].CFrame = limb.CFrame * CFrame.new(rd2(-5, 5) / 10, rd2(-5, 5) / 10, rd2(-5, 5) / 10)
  1160. until bep == false
  1161. for i = 1, #memedon do
  1162. swait()
  1163. memedon[i]:Destroy()
  1164. end
  1165. end))
  1166. end
  1167. local de = mouse.KeyUp:connect(function(key)
  1168. if key == "y" then
  1169. bep = false
  1170. end
  1171. end)
  1172. blur(rightarm)
  1173. blur(leftarm)
  1174. local mudododo = Instance.new("Sound")
  1175. mudododo.Volume = 7.5
  1176. mudododo.SoundId = "rbxassetid://616593932"
  1177. mudododo.Looped = true
  1178. mudododo.Parent = hrp
  1179. mudododo:Play()
  1180. repeat
  1181. for _ = 1, 2 do
  1182. swait()
  1183. lerpz(nRJ, "C0", RJC0 * cf(0, 0, 0) * ang(rd(4), rd(4), rd(30)), 0.85)
  1184. lerpz(nN, "C0", NC0 * cf(0, 0, 0) * ang(rd(-2), rd(0), rd(-28)), 0.85)
  1185. lerpz(nRS, "C0", RSC0 * cf(0.5, 0.25, -0.1) * ang(rd(20), rd(20), rd(105)), 0.85)
  1186. lerpz(nRS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.85)
  1187. lerpz(nLS, "C0", LSC0 * cf(0.25, 0.1, 0) * ang(rd(30), rd(10), rd(-70)), 0.85)
  1188. lerpz(nLS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.85)
  1189. lerpz(nRH, "C0", RHC0 * cf(0, 0, 0) * ang(rd(-10), rd(-10), rd(-10)), 0.85)
  1190. lerpz(nRH, "C1", RHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.85)
  1191. lerpz(nLH, "C0", LHC0 * cf(0, 0, 0) * ang(rd(-10), rd(-10), rd(-10)), 0.85)
  1192. lerpz(nLH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.85)
  1193. end
  1194. hito2(rightarm, 3.3, 5, 0.01, rot.CFrame.lookVector * 5)
  1195. for _ = 1, 2 do
  1196. swait()
  1197. lerpz(nRJ, "C0", RJC0 * cf(0, 0, 0) * ang(rd(5), rd(2), rd(-30)), 0.85)
  1198. lerpz(nN, "C0", NC0 * cf(0, 0, 0) * ang(rd(2), rd(0), rd(31)), 0.85)
  1199. lerpz(nRS, "C0", RSC0 * cf(-0.1, 0.05, -0.1) * ang(rd(-10), rd(-30), rd(75)), 0.85)
  1200. lerpz(nRS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.85)
  1201. lerpz(nLS, "C0", LSC0 * cf(-0.5, 0.1, -0.2) * ang(rd(-30), rd(10), rd(-70)), 0.85)
  1202. lerpz(nLS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.85)
  1203. lerpz(nRH, "C0", RHC0 * cf(0, 0, 0) * ang(rd(-10), rd(10), rd(10)), 0.85)
  1204. lerpz(nRH, "C1", RHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.85)
  1205. lerpz(nLH, "C0", LHC0 * cf(0, 0, 0) * ang(rd(-10), rd(10), rd(10)), 0.85)
  1206. lerpz(nLH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.85)
  1207. end
  1208. hito2(leftarm, 3.3, 5, 0.01, rot.CFrame.lookVector * 5)
  1209. for _ = 1, 2 do
  1210. swait()
  1211. lerpz(nRJ, "C0", RJC0 * cf(0, 0, 0) * ang(rd(3), rd(3), rd(32)), 0.85)
  1212. lerpz(nN, "C0", NC0 * cf(0, 0, 0) * ang(rd(-2), rd(0), rd(-29)), 0.85)
  1213. lerpz(nRS, "C0", RSC0 * cf(0.35, 0.25, 0.1) * ang(rd(-10), rd(-20), rd(95)), 0.85)
  1214. lerpz(nRS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.85)
  1215. lerpz(nLS, "C0", LSC0 * cf(0.25, 0.1, 0) * ang(rd(-10), rd(10), rd(-80)), 0.85)
  1216. lerpz(nLS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.85)
  1217. lerpz(nRH, "C0", RHC0 * cf(0, 0, 0) * ang(rd(-10), rd(-10), rd(-10)), 0.85)
  1218. lerpz(nRH, "C1", RHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.85)
  1219. lerpz(nLH, "C0", LHC0 * cf(0, 0, 0) * ang(rd(-10), rd(-10), rd(-10)), 0.85)
  1220. lerpz(nLH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.85)
  1221. end
  1222. hito2(rightarm, 3.3, 5, 0.01, rot.CFrame.lookVector * 5)
  1223. for _ = 1, 2 do
  1224. swait()
  1225. lerpz(nRJ, "C0", RJC0 * cf(0, 0, 0) * ang(rd(-10), rd(3), rd(-40)), 0.85)
  1226. lerpz(nN, "C0", NC0 * cf(0, 0, 0) * ang(rd(10), rd(-2), rd(35)), 0.85)
  1227. lerpz(nRS, "C0", RSC0 * cf(-0.1, 0.05, -0.1) * ang(rd(20), rd(-30), rd(65)), 0.85)
  1228. lerpz(nRS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.85)
  1229. lerpz(nLS, "C0", LSC0 * cf(-0.5, 0.1, -0.2) * ang(rd(-30), rd(30), rd(-75)), 0.85)
  1230. lerpz(nLS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.85)
  1231. lerpz(nRH, "C0", RHC0 * cf(0, 0, 0) * ang(rd(-10), rd(10), rd(10)), 0.85)
  1232. lerpz(nRH, "C1", RHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.85)
  1233. lerpz(nLH, "C0", LHC0 * cf(0, 0, 0) * ang(rd(-10), rd(10), rd(10)), 0.85)
  1234. lerpz(nLH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.85)
  1235. end
  1236. hito2(leftarm, 3.3, 5, 0.01, rot.CFrame.lookVector * 5)
  1237. until bep == false or 0 >= human.Health
  1238. de:Disconnect()
  1239. mudododo:Stop()
  1240. wry:Play()
  1241. for _ = 1, 6 do
  1242. swait()
  1243. lerpz(nRJ, "C0", RJC0 * cf(0, 1.25, 0) * ang(rd(0), rd(4), rd(-85)), 0.75)
  1244. lerpz(nN, "C0", NC0 * cf(0, 0, 0) * ang(rd(0), rd(3), rd(75)), 0.75)
  1245. lerpz(nRS, "C0", RSC0 * cf(0, 0, 0) * ang(rd(-10), rd(-20), rd(100)), 0.75)
  1246. lerpz(nRS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.75)
  1247. lerpz(nLS, "C0", LSC0 * cf(0, 0, 0) * ang(rd(-25), rd(10), rd(10)), 0.75)
  1248. lerpz(nLS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.75)
  1249. lerpz(nRH, "C0", RHC0 * cf(0, 0, 0) * ang(rd(-10), rd(-10), rd(-5)), 0.75)
  1250. lerpz(nRH, "C1", RHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.75)
  1251. lerpz(nLH, "C0", LHC0 * cf(0, 0, 0) * ang(rd(-10), rd(10), rd(5)), 0.75)
  1252. lerpz(nLH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.75)
  1253. end
  1254. for _ = 1, 7 do
  1255. swait()
  1256. hito2(rightarm, 3, 20, 0.35, rot.CFrame.lookVector * 50)
  1257. lerpz(nRJ, "C0", RJC0 * cf(0, -1, 0) * ang(rd(0), rd(10), rd(75)), 0.75)
  1258. lerpz(nN, "C0", NC0 * cf(0, 0, 0) * ang(rd(5), rd(-7), rd(-65)), 0.75)
  1259. lerpz(nRS, "C0", RSC0 * cf(0.75, 0, 0.25) * ang(rd(10), rd(-60), rd(100)), 0.75)
  1260. lerpz(nRS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(0), rd(-20), rd(0)), 0.75)
  1261. lerpz(nLS, "C0", LSC0 * cf(0, 0, 0) * ang(rd(-25), rd(10), rd(10)), 0.75)
  1262. lerpz(nLS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.75)
  1263. lerpz(nRH, "C0", RHC0 * cf(0, 0, 0) * ang(rd(-10), rd(-10), rd(-5)), 0.75)
  1264. lerpz(nRH, "C1", RHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.75)
  1265. lerpz(nLH, "C0", LHC0 * cf(0, 0, 0) * ang(rd(-10), rd(10), rd(5)), 0.75)
  1266. lerpz(nLH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.75)
  1267. end
  1268. swait(5)
  1269. wherto = hrp
  1270. mudododo:Destroy()
  1271. addcfr = cf(-2, 1, 2)
  1272. activu = false
  1273. end
  1274. function MUDAAA()
  1275. if selected == false or activu == true then
  1276. return
  1277. end
  1278. if appeared == false then
  1279. standappear(thenoob)
  1280. wherto = hrp
  1281. addcfr = cf(0, 0, -3.5)
  1282. end
  1283. wryyy:Stop()
  1284. local bep = true
  1285. activu = true
  1286. wherto = hrp
  1287. addcfr = cf(0, 0, -3.5)
  1288. local function blur(limb)
  1289. coroutine.resume(coroutine.create(function()
  1290. local memedon = {}
  1291. for i = 1, 6 do
  1292. local b1 = Instance.new("Part")
  1293. nooutline(b1)
  1294. b1.Size = Vector3.new(1, 2, 1)
  1295. b1.CFrame = limb.CFrame * CFrame.new(rd2(-5, 5) / 10, rd2(-5, 5) / 10, rd2(-5, 5) / 10)
  1296. b1.CanCollide = false
  1297. b1.BrickColor = limb.BrickColor
  1298. b1.Anchored = true
  1299. b1.Transparency = 0.85
  1300. b1.Locked = true
  1301. b1.Parent = modz
  1302. b1.Material = "Neon"
  1303. table.insert(memedon, b1)
  1304. end
  1305. local num = 0
  1306. repeat
  1307. swait()
  1308. num = num % 6 + 1
  1309. memedon[num].CFrame = limb.CFrame * CFrame.new(rd2(-5, 5) / 10, rd2(-5, 5) / 10, rd2(-5, 5) / 10)
  1310. until bep == false
  1311. for i = 1, #memedon do
  1312. swait()
  1313. memedon[i]:Destroy()
  1314. end
  1315. end))
  1316. end
  1317. local de = mouse.KeyUp:connect(function(key)
  1318. if key == "t" then
  1319. bep = false
  1320. end
  1321. end)
  1322. blur(rightleg)
  1323. blur(leftleg)
  1324. local mudodododo = Instance.new("Sound")
  1325. mudodododo.Volume = 7.5
  1326. mudodododo.SoundId = "rbxassetid://616593932"
  1327. mudodododo.Looped = true
  1328. mudodododo.Parent = hrp
  1329. mudodododo:Play()
  1330. repeat
  1331. for _ = 1, 2 do
  1332. swait()
  1333. lerpz(nRJ, "C0", RJC0 * cf(0, 0, 0) * ang(rd(-45), rd(0), rd(10)), 0.85)
  1334. lerpz(nN, "C0", NC0 * cf(0, 0, 0.15) * ang(rd(35), rd(0), rd(0)), 0.85)
  1335. lerpz(nRS, "C0", RSC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.5)
  1336. lerpz(nRS, "C1", RSC1 * cf(0, 0.25, 0) * ang(rd(22.5), rd(0), rd(0)), 0.5)
  1337. lerpz(nLS, "C0", LSC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.5)
  1338. lerpz(nLS, "C1", LSC1 * cf(0, 0.25, 0) * ang(rd(22.5), rd(0), rd(0)), 0.5)
  1339. lerpz(nRH, "C0", RHC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.85)
  1340. lerpz(nRH, "C1", RHC1 * cf(-0.25, 0.30, 0) * ang(rd(0), rd(0), rd(-67.5)), 0.85)
  1341. lerpz(nLH, "C0", LHC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.85)
  1342. lerpz(nLH, "C1", LHC1 * cf(0.5, -1, 0) * ang(rd(0), rd(0), rd(-22.5)), 0.85)
  1343. end
  1344. hito(rightleg, 3.3, 5, 0.01, rot.CFrame.lookVector * 5)
  1345. for _ = 1, 2 do
  1346. swait()
  1347. lerpz(nRJ, "C0", RJC0 * cf(0, 0, 0) * ang(rd(-45), rd(0), rd(-10)), 0.85)
  1348. lerpz(nN, "C0", NC0 * cf(0, 0, 0.15) * ang(rd(35), rd(0), rd(0)), 0.85)
  1349. lerpz(nRS, "C0", RSC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.5)
  1350. lerpz(nRS, "C1", RSC1 * cf(0, 0.25, 0) * ang(rd(22.5), rd(0), rd(0)), 0.5)
  1351. lerpz(nLS, "C0", LSC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.5)
  1352. lerpz(nLS, "C1", LSC1 * cf(0, 0.25, 0) * ang(rd(22.5), rd(0), rd(0)), 0.5)
  1353. lerpz(nRH, "C0", RHC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.85)
  1354. lerpz(nRH, "C1", RHC1 * cf(-0.5, -1, 0) * ang(rd(0), rd(0), rd(22.5)), 0.85)
  1355. lerpz(nLH, "C0", LHC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.85)
  1356. lerpz(nLH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(67.5)), 0.85)
  1357. end
  1358. hito(leftleg, 3.3, 5, 0.01, rot.CFrame.lookVector * 5)
  1359. for _ = 1, 2 do
  1360. swait()
  1361. lerpz(nRJ, "C0", RJC0 * cf(0, 0, 0) * ang(rd(-45), rd(0), rd(10)), 0.85)
  1362. lerpz(nN, "C0", NC0 * cf(0, 0, 0.15) * ang(rd(35), rd(0), rd(0)), 0.85)
  1363. lerpz(nRS, "C0", RSC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.5)
  1364. lerpz(nRS, "C1", RSC1 * cf(0, 0.25, 0) * ang(rd(22.5), rd(0), rd(0)), 0.5)
  1365. lerpz(nLS, "C0", LSC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.5)
  1366. lerpz(nLS, "C1", LSC1 * cf(0, 0.25, 0) * ang(rd(22.5), rd(0), rd(0)), 0.5)
  1367. lerpz(nRH, "C0", RHC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.85)
  1368. lerpz(nRH, "C1", RHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(-67.5)), 0.85)
  1369. lerpz(nLH, "C0", LHC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.85)
  1370. lerpz(nLH, "C1", LHC1 * cf(0.5, -1, 0) * ang(rd(0), rd(0), rd(-22.5)), 0.85)
  1371. end
  1372. hito(rightleg, 3.3, 5, 0.01, rot.CFrame.lookVector * 5)
  1373. for _ = 1, 2 do
  1374. swait()
  1375. lerpz(nRJ, "C0", RJC0 * cf(0, 0, 0) * ang(rd(-45), rd(0), rd(-10)), 0.85)
  1376. lerpz(nN, "C0", NC0 * cf(0, 0, 0.15) * ang(rd(35), rd(0), rd(0)), 0.85)
  1377. lerpz(nRS, "C0", RSC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.5)
  1378. lerpz(nRS, "C1", RSC1 * cf(0, 0.25, 0) * ang(rd(22.5), rd(0), rd(0)), 0.5)
  1379. lerpz(nLS, "C0", LSC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.5)
  1380. lerpz(nLS, "C1", LSC1 * cf(0, 0.25, 0) * ang(rd(22.5), rd(0), rd(0)), 0.5)
  1381. lerpz(nRH, "C0", RHC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.85)
  1382. lerpz(nRH, "C1", RHC1 * cf(-0.5, -1, 0) * ang(rd(0), rd(0), rd(22.5)), 0.85)
  1383. lerpz(nLH, "C0", LHC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.85)
  1384. lerpz(nLH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(67.5)), 0.85)
  1385. end
  1386. hito(leftleg, 3.3, 5, 0.01, rot.CFrame.lookVector * 5)
  1387. until bep == false or 0 >= human.Health
  1388. de:Disconnect()
  1389. mudodododo:Stop()
  1390. wryyy:Play()
  1391. for _ = 1, 6 do
  1392. swait()
  1393. lerpz(nRJ, "C0", RJC0 * cf(0, 1, 0) * ang(rd(-22.5), rd(0), rd(0)), 0.85)
  1394. lerpz(nN, "C0", NC0 * cf(0, 0, 0.15) * ang(rd(35), rd(0), rd(0)), 0.85)
  1395. lerpz(nRS, "C0", RSC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.5)
  1396. lerpz(nRS, "C1", RSC1 * cf(0, 0.25, 0) * ang(rd(11.25), rd(0), rd(0)), 0.5)
  1397. lerpz(nLS, "C0", LSC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.5)
  1398. lerpz(nLS, "C1", LSC1 * cf(0, 0.25, 0) * ang(rd(11.25), rd(0), rd(0)), 0.5)
  1399. lerpz(nRH, "C0", RHC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.85)
  1400. lerpz(nRH, "C1", RHC1 * cf(-0.5, -1, 0) * ang(rd(0), rd(0), rd(22.5)), 0.85)
  1401. lerpz(nLH, "C0", LHC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.85)
  1402. lerpz(nLH, "C1", LHC1 * cf(0.5, -1, 0) * ang(rd(0), rd(0), rd(-22.5)), 0.85)
  1403. end
  1404. for _ = 1, 7 do
  1405. swait()
  1406. hito(rightleg, 3, 20, 0.35, rot.CFrame.lookVector * 50)
  1407. lerpz(nRJ, "C0", RJC0 * cf(0, -1, 0) * ang(rd(-67.5), rd(0), rd(0)), 0.85)
  1408. lerpz(nN, "C0", NC0 * cf(0, 0, 0.15) * ang(rd(35), rd(0), rd(0)), 0.85)
  1409. lerpz(nRS, "C0", RSC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.5)
  1410. lerpz(nRS, "C1", RSC1 * cf(0, 0.25, 0) * ang(rd(45), rd(0), rd(0)), 0.5)
  1411. lerpz(nLS, "C0", LSC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.5)
  1412. lerpz(nLS, "C1", LSC1 * cf(0, 0.25, 0) * ang(rd(45), rd(0), rd(0)), 0.5)
  1413. lerpz(nRH, "C0", RHC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.85)
  1414. lerpz(nRH, "C1", RHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(-45)), 0.85)
  1415. lerpz(nLH, "C0", LHC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.85)
  1416. lerpz(nLH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(45)), 0.85)
  1417. end
  1418. swait(5)
  1419. wherto = hrp
  1420. mudodododo:Destroy()
  1421. addcfr = cf(-2, 1, 2)
  1422. activu = false
  1423. end
  1424. function turnto(pos,part)
  1425. tors.CFrame = cf(tors.Position,Vector3.new(pos.X,hrp.Position.Y,pos.Z))
  1426. end
  1427. function cability()
  1428. if selected == false or activu == true then
  1429. return
  1430. end
  1431. if appeared == false then
  1432. standappear(thenoob)
  1433. wherto = hrp
  1434. addcfr = cf(0, 0, -3.75)
  1435. end
  1436. local bep = true
  1437. activu = true
  1438. wherto = hrp
  1439. addcfr = cf(0, 0, -3.5)
  1440. local de = mouse.KeyUp:connect(function(key)
  1441. if key == "v" then
  1442. bep = false
  1443. end
  1444. end)
  1445. repeat
  1446. turnto(mouse.Hit.p,RootPart)
  1447. local ZAWRUA = Instance.new("Sound")
  1448. ZAWRUA.SoundId = "rbxassetid://966848463"
  1449. ZAWRUA.Volume = 3.5
  1450. ZAWRUA.Parent = hrp
  1451. ZAWRUA:Play()
  1452. game.Debris:AddItem(ZAWRUA, 2.5)
  1453. local wate = Instance.new("Part")
  1454. nooutline(wate)
  1455. wate.Size = Vector3.new(0.2, 0.2, 0.2)
  1456. wate.Material = "Neon"
  1457. wate.Transparency = 1
  1458. wate.BrickColor = BrickColor.new("Institutional white")
  1459. wate.CFrame = rightarm.CFrame * cf(0, -1.5, 0)
  1460. wate.Anchored = true
  1461. wate.CanCollide = false
  1462. wate.Parent = modz
  1463. local wmesh = makemesh("Sphere", Vector3.new(5, 5, 5), nil, wate)
  1464. coroutine.resume(coroutine.create(function()
  1465. repeat
  1466. swait()
  1467. wate.CFrame = rightarm.CFrame * cf(0, -1, 0)
  1468. wmesh.Scale = wmesh.Scale:lerp(Vector3.new(10, 10, 10), 0.5)
  1469. until not wate
  1470. end))
  1471. coroutine.resume(coroutine.create(function()
  1472. local pt = {}
  1473. for _ = 1, 2 do
  1474. local wp = Instance.new("Part")
  1475. nooutline(wp)
  1476. wp.Size = Vector3.new(0.2, 0.2, 0.2)
  1477. wp.Material = "Neon"
  1478. wp.Transparency = 1
  1479. wp.BrickColor = BrickColor.new("Institutional white")
  1480. wp.CFrame = wate.CFrame * ang(rd2(-100, 100) / 1000, rd2(-100, 100) / 1000, rd2(-100, 100) / 1000) * cf(0, -0.25, 0)
  1481. wp.Anchored = true
  1482. wp.CanCollide = false
  1483. wp.Parent = modz
  1484. local wmz = makemesh("Sphere", Vector3.new(0.5, 2, 0.5), nil, wp)
  1485. table.insert(pt, wp)
  1486. table.insert(pt, wmz)
  1487. end
  1488. for m = 1, 2 do
  1489. swait()
  1490. for _, hey in pairs(pt) do
  1491. if hey.ClassName == "SpecialMesh" then
  1492. hey.Scale = hey.Scale + Vector3.new(0.005, 0.04, 0.005)
  1493. elseif hey.ClassName == "Part" then
  1494. hey.CFrame = wate.CFrame * ang(rd(rd2(-360, 360)), rd(rd2(-360, 360)), rd(rd2(-360, 360))) * cf(0, -m / 25, 0)
  1495. hey.Transparency = hey.Transparency - 0.015
  1496. end
  1497. end
  1498. end
  1499. for m = 2, 3 do
  1500. swait()
  1501. for _, hey in pairs(pt) do
  1502. if hey.ClassName == "SpecialMesh" then
  1503. hey.Scale = hey.Scale + Vector3.new(0.025, 0.08, 0.025)
  1504. elseif hey.ClassName == "Part" then
  1505. hey.CFrame = wate.CFrame * ang(rd(rd2(-360, 360)), rd(rd2(-360, 360)), rd(rd2(-360, 360))) * cf(0, -m / 25, 0)
  1506. hey.Transparency = hey.Transparency + 0.2
  1507. end
  1508. end
  1509. end
  1510. for _, AAA in pairs(pt) do
  1511. if AAA.ClassName == "Part" then
  1512. AAA:Destroy()
  1513. end
  1514. end
  1515. end))
  1516. for _ = 1, 2 do
  1517. swait()
  1518. wmesh.Scale = Vector3.new(9, 9, 9)
  1519. wate.Transparency = wate.Transparency - 0.008
  1520. lerpz(nRJ, "C0", RJC0 * cf(0, 0, 0) * ang(rd(0), rd(4), rd(-125)), 0.2)
  1521. lerpz(nN, "C0", NC0 * cf(0, 0, 0) * ang(rd(0), rd(3), rd(115)), 0.2)
  1522. lerpz(nRS, "C0", RSC0 * cf(rd2(-1, 1) / 10, rd2(-1, 1) / 10, rd2(-1, 1) / 10) * ang(rd(rd2(-15, -5)), rd(rd2(-25, -15)), rd(rd2(95, 105))), 0.2)
  1523. lerpz(nRS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.2)
  1524. lerpz(nLS, "C0", LSC0 * cf(0, 0, 0) * ang(rd(-25), rd(10), rd(10)), 0.2)
  1525. lerpz(nLS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.2)
  1526. lerpz(nRH, "C0", RHC0 * cf(0, 0, 0) * ang(rd(-10), rd(-10), rd(-5)), 0.2)
  1527. lerpz(nRH, "C1", RHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.2)
  1528. lerpz(nLH, "C0", LHC0 * cf(0, 0, 0) * ang(rd(-10), rd(10), rd(5)), 0.2)
  1529. lerpz(nLH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.2)
  1530. end
  1531. local pooo = Instance.new("Sound")
  1532. pooo.SoundId = "rbxassetid://0"
  1533. pooo.TimePosition = 0
  1534. pooo.Volume = 3
  1535. pooo.Parent = hrp
  1536. pooo:Play()
  1537. game.Debris:AddItem(pooo, 2.5)
  1538. for _ = 1, 1 do
  1539. swait()
  1540. wate.Transparency = wate.Transparency + 0.15
  1541. lerpz(nRJ, "C0", RJC0 * cf(0, -2, 0) * ang(rd(0), rd(10), rd(35)), 0.5)
  1542. lerpz(nN, "C0", NC0 * cf(0, 0, 0) * ang(rd(5), rd(-7), rd(-30)), 0.5)
  1543. lerpz(nRS, "C0", RSC0 * cf(0.75, 0, 0.25) * ang(rd(10), rd(-80), rd(100)), 0.5)
  1544. lerpz(nRS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(0), rd(-20), rd(0)), 0.5)
  1545. lerpz(nLS, "C0", LSC0 * cf(0, 0, 0) * ang(rd(-25), rd(10), rd(10)), 0.5)
  1546. lerpz(nLS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.5)
  1547. lerpz(nRH, "C0", RHC0 * cf(0, 0, 0) * ang(rd(-10), rd(-10), rd(-5)), 0.5)
  1548. lerpz(nRH, "C1", RHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.5)
  1549. lerpz(nLH, "C0", LHC0 * cf(0, 0, 0) * ang(rd(-10), rd(10), rd(5)), 0.5)
  1550. lerpz(nLH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.5)
  1551. end
  1552. local aimpos = mouse.Hit.p
  1553. local EffectsTransparency ={
  1554. NumberSequenceKeypoint.new(0,0,0),
  1555. NumberSequenceKeypoint.new(1,1,0)
  1556. }
  1557. local swoo = Instance.new("Part")
  1558. nooutline(swoo)
  1559. swoo.Name = "Part2"
  1560. swoo.Size = Vector3.new(1, 1, 1)
  1561. swoo.Material = "Neon"
  1562. swoo.Transparency = 0.2
  1563. swoo.BrickColor = BrickColor.new("Institutional white")
  1564. swoo.CFrame = rightarm.CFrame * ang(rd(-10), rd(87.5), rd(0)) * cf(0, 0, 0)
  1565. swoo.Anchored = false
  1566. swoo.CanCollide = false
  1567. swoo.Parent = modz
  1568. local swoommesh = Instance.new("SpecialMesh",swoo)
  1569. swoommesh.MeshId = "http://www.roblox.com/asset/?id=121944778"
  1570. swoommesh.MeshType = "FileMesh"
  1571. swoommesh.TextureId = "http://www.roblox.com/asset/?id=121944805"
  1572. swoommesh.Scale = Vector3.new(1.5,1.5,1.5)
  1573. local bv = Instance.new("BodyVelocity")
  1574. bv.maxForce = Vector3.new(1e9, 1e9, 1e9)
  1575. bv.velocity = cf(swoo.Position,aimpos).lookVector*300
  1576. bv.Parent = swoo
  1577. bv.Name = "MOVE"
  1578. local bvv = Instance.new("BodyAngularVelocity")
  1579. bvv.MaxTorque = Vector3.new (4000, 4000, 4000)
  1580. bvv.AngularVelocity = Vector3.new(0, 50, 0)
  1581. bvv.Parent = swoo
  1582. turnto(mouse.Hit.p,RootPart)
  1583. for _ = 1, 10 do
  1584. swait()
  1585. wate.Transparency = wate.Transparency + 0.05
  1586. lerpz(nRJ, "C0", RJC0 * cf(0, -3, 0) * ang(rd(0), rd(10), rd(105)), 0.5)
  1587. lerpz(nN, "C0", NC0 * cf(0, 0, 0) * ang(rd(5), rd(-7), rd(-65)), 0.5)
  1588. lerpz(nRS, "C0", RSC0 * cf(0.75, 0, 0.25) * ang(rd(10), rd(-30), rd(100)), 0.5)
  1589. lerpz(nRS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(0), rd(-20), rd(0)), 0.5)
  1590. lerpz(nLS, "C0", LSC0 * cf(0, 0, 0) * ang(rd(-25), rd(10), rd(10)), 0.5)
  1591. lerpz(nLS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.5)
  1592. lerpz(nRH, "C0", RHC0 * cf(0, 0, 0) * ang(rd(-10), rd(-10), rd(-5)), 0.5)
  1593. lerpz(nRH, "C1", RHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.5)
  1594. lerpz(nLH, "C0", LHC0 * cf(0, 0, 0) * ang(rd(-10), rd(10), rd(5)), 0.5)
  1595. lerpz(nLH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.5)
  1596. hito3(swoo, 5, 30, 0.15, rot.CFrame.lookVector * 20)
  1597. coroutine.resume(coroutine.create(function()
  1598. local woohs = human.Parent.efx:FindFirstChild("Part2")
  1599. wait(0.25)
  1600. woohs:Remove()
  1601. end))
  1602. end
  1603. until bep == false or 0 >= human.Health
  1604. wherto = hrp
  1605. addcfr = cf(-2, 1, 2)
  1606. activu = false
  1607.  
  1608. end
  1609. game:GetService("ContentProvider"):Preload("http://www.roblox.com/asset/?id=188959462")
  1610. game:GetService("ContentProvider"):Preload("http://www.roblox.com/asset/?id=616594208")
  1611. game:GetService("ContentProvider"):Preload("http://www.roblox.com/asset/?id=616576400")
  1612. game:GetService("ContentProvider"):Preload("http://www.roblox.com/asset/?id=291088606")
  1613. function THEBEST()
  1614. if selected == false or activu == true or appeared == true or POSU == true then
  1615. return
  1616. end
  1617. local dipperhat = chr:FindFirstChild("DXD_DipperHat")
  1618. local dipperrot
  1619. if dipperhat then
  1620. dipperrot = dipperhat.Handle.HatAttachment.Rotation
  1621. end
  1622. activu = true
  1623. POSU = true
  1624. cam.CameraType = "Scriptable"
  1625. chr.PrimaryPart = hrp
  1626. human.WalkSpeed = 0
  1627. human:SetStateEnabled(3, false)
  1628. local actmus1 = Instance.new("Sound")
  1629. actmus1.SoundId = "rbxassetid://188959462"
  1630. actmus1.Volume = 1.5
  1631. actmus1.RollOffMode = 1
  1632. actmus1.TimePosition = 0
  1633. actmus1.Parent = cam
  1634. local actmus2 = Instance.new("Sound")
  1635. actmus2.SoundId = "rbxassetid://188959462"
  1636. actmus2.Volume = 1.5
  1637. actmus2.RollOffMode = 1
  1638. actmus2.TimePosition = 0
  1639. actmus2.Parent = hrp
  1640. actmus1:Play()
  1641. actmus2:Play()
  1642. local mus1 = Instance.new("Sound")
  1643. mus1.SoundId = "rbxassetid://616594208"
  1644. mus1.Volume = 1.25
  1645. mus1.TimePosition = 0.45
  1646. mus1.Parent = cam
  1647. local mus2 = Instance.new("Sound")
  1648. mus2.SoundId = "rbxassetid://616594208"
  1649. mus2.Volume = 1.25
  1650. mus2.TimePosition = 0.45
  1651. mus2.Parent = hrp
  1652. local zawarudoda = Instance.new("Sound")
  1653. zawarudoda.SoundId = "rbxassetid://616576400"
  1654. zawarudoda.Volume = 2
  1655. zawarudoda.TimePosition = 0.3
  1656. zawarudoda.Parent = hrp
  1657. mus1:Play()
  1658. mus2:Play()
  1659. cam.CoordinateFrame = hrp.CFrame * ang(rd(20), rd(100), rd(0)) * cf(0, 0, 7)
  1660. local regface = hed.face.Texture
  1661. local whogothit, bodyvel
  1662. local function checkhit(partoz, magn)
  1663. for _, guy in pairs(workspace:GetChildren()) do
  1664. if guy:FindFirstChild("Humanoid") and guy:FindFirstChild("HumanoidRootPart") and guy ~= chr and magn > (guy:FindFirstChild("HumanoidRootPart").Position - partoz.Position).magnitude and not whogothit then
  1665. whogothit = guy
  1666. guy:FindFirstChild("Humanoid").PlatformStand = true
  1667. do
  1668. local derp = Instance.new("BodyPosition")
  1669. derp.MaxForce = Vector3.new(999999999999, 999999999999, 999999999999)
  1670. derp.P = 8000
  1671. derp.D = 500
  1672. derp.Position = hrp.Position + hrp.CFrame.lookVector * 20
  1673. derp.Parent = guy:FindFirstChild("HumanoidRootPart")
  1674. bodyvel = derp
  1675. local derp2 = Instance.new("BodyAngularVelocity")
  1676. derp2.MaxTorque = Vector3.new(999999999999, 999999999999, 999999999999)
  1677. derp2.P = 8000
  1678. derp2.AngularVelocity = Vector3.new(rd2(2, 4), rd2(50, 100), 0)
  1679. derp2.Parent = guy:FindFirstChild("HumanoidRootPart")
  1680. delay(0.1, function()
  1681. derp2:Destroy()
  1682. end)
  1683. bodyvel = derp
  1684. end
  1685. end
  1686. end
  1687. end
  1688. coroutine.resume(coroutine.create(function()
  1689. for _ = 1, 25 do
  1690. swait()
  1691. lerpz(RJ, "C0", RJC0 * cf(0, 0, 0) * ang(rd(-10), rd(-5), rd(-20)), 0.3)
  1692. lerpz(N, "C0", NC0 * cf(0, 0, 0) * ang(rd(20), rd(10), rd(20)), 0.3)
  1693. lerpz(RS, "C0", RSC0 * cf(0, 0, 0) * ang(rd(-10), rd(30), rd(-30)), 0.3)
  1694. lerpz(RS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  1695. lerpz(LS, "C0", LSC0 * cf(0, 0, 0) * ang(rd(35), rd(-50), rd(-100)), 0.3)
  1696. lerpz(LS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  1697. lerpz(RH, "C0", RHC0 * cf(0, 0, 0) * ang(rd(-20), rd(-10), rd(-20)), 0.3)
  1698. lerpz(RH, "C1", RHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  1699. lerpz(LH, "C0", LHC0 * cf(0, 0, 0) * ang(rd(-10), rd(10), rd(10)), 0.3)
  1700. lerpz(LH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  1701. end
  1702. for _ = 1, 20 do
  1703. swait()
  1704. lerpz(RJ, "C0", RJC0 * cf(0, 0, 0) * ang(rd(-10), rd(-5), rd(-20)), 0.3)
  1705. lerpz(N, "C0", NC0 * cf(0, 0, 0) * ang(rd(10), rd(10), rd(20)), 0.3)
  1706. lerpz(RS, "C0", RSC0 * cf(0, 0, 0) * ang(rd(-10), rd(30), rd(-30)), 0.3)
  1707. lerpz(RS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  1708. lerpz(LS, "C0", LSC0 * cf(0, 0, 0.4) * ang(rd(70), rd(-60), rd(-100)), 0.3)
  1709. if dipperhat then
  1710. dipperhat.Handle.HatAttachment.Rotation = dipperhat.Handle.HatAttachment.Rotation:lerp(dipperrot + Vector3.new(0, -40, 0), 0.3)
  1711. end
  1712. lerpz(LS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  1713. lerpz(RH, "C0", RHC0 * cf(0, 0, 0) * ang(rd(-20), rd(-10), rd(-20)), 0.3)
  1714. lerpz(RH, "C1", RHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  1715. lerpz(LH, "C0", LHC0 * cf(0, 0, 0) * ang(rd(-10), rd(10), rd(10)), 0.3)
  1716. lerpz(LH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  1717. end
  1718. end))
  1719. repeat
  1720. swait()
  1721. cam.CoordinateFrame = cam.CoordinateFrame * ang(rd(0), rd(1), rd(0)) * cf(0.15, 0, 0)
  1722. until mus1.TimePosition > 2.9
  1723. mus1:Pause()
  1724. mus2:Pause()
  1725. zawarudoda:Play()
  1726. coroutine.resume(coroutine.create(function()
  1727. for _ = 1, 7 do
  1728. swait()
  1729. lerpz(RJ, "C0", RJC0 * cf(0, 0, 0) * ang(rd(-10), rd(0), rd(-5)), 0.4)
  1730. lerpz(N, "C0", NC0 * cf(0, 0, 0) * ang(rd(5), rd(2), rd(0)), 0.3)
  1731. lerpz(RS, "C0", RSC0 * cf(0, 0, 0) * ang(rd(10), rd(80), rd(80)), 0.3)
  1732. lerpz(RS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  1733. lerpz(LS, "C0", LSC0 * cf(0, 0, 0) * ang(rd(10), rd(-80), rd(-70)), 0.3)
  1734. lerpz(LS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  1735. lerpz(RH, "C0", RHC0 * cf(0, 0, 0) * ang(rd(-10), rd(-10), rd(-10)), 0.3)
  1736. lerpz(RH, "C1", RHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  1737. lerpz(LH, "C0", LHC0 * cf(0, 0, 0) * ang(rd(-10), rd(10), rd(10)), 0.3)
  1738. lerpz(LH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  1739. end
  1740. for _ = 1, 16 do
  1741. swait()
  1742. lerpz(RJ, "C0", RJC0 * cf(0, 0, 0) * ang(rd(-15), rd(0), rd(-5)), 0.4)
  1743. lerpz(N, "C0", NC0 * cf(0, 0, 0) * ang(rd(15), rd(8), rd(0)), 0.3)
  1744. lerpz(RS, "C0", RSC0 * cf(0, 0, 0) * ang(rd(10), rd(-80), rd(80)), 0.3)
  1745. lerpz(RS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  1746. lerpz(LS, "C0", LSC0 * cf(0, 0, 0) * ang(rd(10), rd(80), rd(-70)), 0.3)
  1747. lerpz(LS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  1748. lerpz(RH, "C0", RHC0 * cf(0, 0, 0) * ang(rd(-10), rd(-10), rd(-15)), 0.3)
  1749. lerpz(RH, "C1", RHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  1750. lerpz(LH, "C0", LHC0 * cf(0, 0, 0) * ang(rd(-10), rd(10), rd(15)), 0.3)
  1751. lerpz(LH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  1752. end
  1753. end))
  1754. repeat
  1755. swait()
  1756. until zawarudoda.TimePosition > 1.4
  1757. zawarudoda:Pause()
  1758. activu = false
  1759. standappear(thenoob)
  1760. wherto = hrp
  1761. addcfr = cf(3, 0.25, -1.5)
  1762. activu = true
  1763. cam.CoordinateFrame = hrp.CFrame * ang(rd(-25), rd(0), rd(0)) * cf(0, 2, 3)
  1764. for _ = 1, 10 do
  1765. swait()
  1766. cam.CoordinateFrame = cam.CoordinateFrame * ang(rd(0), rd(0), rd(0)) * cf(0, 0, 1.5)
  1767. lerpz(nRJ, "C0", RJC0 * cf(0, 0, 0) * ang(rd(0), rd(4), rd(-75)), 0.5)
  1768. lerpz(nN, "C0", NC0 * cf(0, 0, 0) * ang(rd(0), rd(3), rd(45)), 0.5)
  1769. lerpz(nRS, "C0", RSC0 * cf(rd2(-1, 1) / 10, rd2(-1, 1) / 10, rd2(-1, 1) / 10) * ang(rd(rd2(-15, -5)), rd(rd2(-25, -15)), rd(rd2(95, 105))), 0.5)
  1770. lerpz(nRS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.5)
  1771. lerpz(nLS, "C0", LSC0 * cf(0, 0, 0) * ang(rd(-25), rd(10), rd(10)), 0.5)
  1772. lerpz(nLS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.5)
  1773. lerpz(nRH, "C0", RHC0 * cf(0, 0, 0) * ang(rd(-10), rd(-10), rd(-5)), 0.5)
  1774. lerpz(nRH, "C1", RHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.5)
  1775. lerpz(nLH, "C0", LHC0 * cf(0, 0, 0) * ang(rd(-10), rd(10), rd(5)), 0.5)
  1776. lerpz(nLH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.5)
  1777. end
  1778. wherto = hrp
  1779. addcfr = cf(-3, 0.25, -1.5)
  1780. for _ = 1, 25 do
  1781. swait()
  1782. checkhit(rightarm, 3)
  1783. lerpz(nRJ, "C0", RJC0 * cf(0, 0, 0) * ang(rd(0), rd(4), rd(105)), 0.4)
  1784. lerpz(nN, "C0", NC0 * cf(0, 0, 0) * ang(rd(0), rd(3), rd(-45)), 0.4)
  1785. lerpz(nRS, "C0", RSC0 * cf(0, 0, 0) * ang(rd(-10), rd(-20), rd(100)), 0.4)
  1786. lerpz(nRS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.4)
  1787. lerpz(nLS, "C0", LSC0 * cf(0, 0, 0) * ang(rd(-25), rd(10), rd(10)), 0.4)
  1788. lerpz(nLS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.4)
  1789. lerpz(nRH, "C0", RHC0 * cf(0, 0, 0) * ang(rd(-10), rd(-10), rd(-5)), 0.4)
  1790. lerpz(nRH, "C1", RHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.4)
  1791. lerpz(nLH, "C0", LHC0 * cf(0, 0, 0) * ang(rd(-10), rd(10), rd(5)), 0.4)
  1792. lerpz(nLH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.4)
  1793. end
  1794. if whogothit then
  1795. print("derp")
  1796. cam.CoordinateFrame = hrp.CFrame * ang(rd(15), rd(140), rd(0)) * cf(0, 1, 4)
  1797. local laugo = Instance.new("Sound")
  1798. laugo.SoundId = "rbxassetid://291088606"
  1799. laugo.Volume = 1.5
  1800. laugo.Parent = hrp
  1801. game.Debris:AddItem(laugo, 2.5)
  1802. laugo:Play()
  1803. local sda = 0
  1804. local chn = 2
  1805. local cs = math.cos
  1806. for D = 1, 60 do
  1807. swait()
  1808. cam.CoordinateFrame = cam.CoordinateFrame * ang(rd(0), rd(0), rd(0)) * cf(0, 0, 0.15)
  1809. sda = sda + chn
  1810. lerpz(RJ, "C0", RJC0 * cf(0, 0.75, 1 * cs(sda / 2)) * ang(rd(-40), rd(0), rd(-5)), 0.8 / D)
  1811. lerpz(N, "C0", NC0 * cf(0, 0, 0) * ang(rd(-60 + 40 * cs(sda / 2)), rd(8), rd(0)), 0.8 / D)
  1812. lerpz(RS, "C0", RSC0 * cf(0, 0, 0) * ang(rd(10), rd(-110 + 80 * cs(sda / 2)), rd(80)), 0.8 / D)
  1813. lerpz(RS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.8 / D)
  1814. lerpz(LS, "C0", LSC0 * cf(0, 0, 0) * ang(rd(10), rd(110 + 80 * cs(sda / 2)), rd(-70)), 0.8 / D)
  1815. lerpz(LS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.8 / D)
  1816. lerpz(RH, "C0", RHC0 * cf(0, -1 * cs(sda / 2), 0) * ang(rd(-10), rd(-10), rd(-40)), 0.8 / D)
  1817. lerpz(RH, "C1", RHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.8 / D)
  1818. lerpz(LH, "C0", LHC0 * cf(0, -1 * cs(sda / 2), 0) * ang(rd(-10), rd(10), rd(40)), 0.8 / D)
  1819. lerpz(LH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.8 / D)
  1820. end
  1821. hed.face.Texture = "rbxassetid://176777497"
  1822. mus1.TimePosition = 2.75
  1823. mus1:Play()
  1824. for C = 1, 30 do
  1825. swait()
  1826. cam.CoordinateFrame = cam.CoordinateFrame * ang(rd(0), rd(0), rd(0)) * cf(0, 0, -(0.02 + C / 60))
  1827. sda = sda + chn
  1828. lerpz(RJ, "C0", RJC0 * cf(0, -0.5, 0) * ang(rd(20), rd(0), rd(-5)), 0.05 + C / 31)
  1829. lerpz(N, "C0", NC0 * cf(0, 0, 0) * ang(rd(30), rd(0), rd(0)), 0.05 + C / 31)
  1830. lerpz(RS, "C0", RSC0 * cf(0, 0, 0) * ang(rd(-10), rd(-20), rd(-20)), 0.05 + C / 31)
  1831. lerpz(RS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.05 + C / 31)
  1832. lerpz(LS, "C0", LSC0 * cf(0, 0, 0) * ang(rd(35), rd(-50), rd(-100)), 0.05 + C / 31)
  1833. lerpz(LS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.05 + C / 31)
  1834. lerpz(RH, "C0", RHC0 * cf(0, 0, 0) * ang(rd(-10), rd(-10), rd(20)), 0.05 + C / 31)
  1835. lerpz(RH, "C1", RHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.05 + C / 31)
  1836. lerpz(LH, "C0", LHC0 * cf(0, 0, 0) * ang(rd(-10), rd(10), rd(20)), 0.05 + C / 31)
  1837. lerpz(LH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.05 + C / 31)
  1838. end
  1839. for _ = 1, 5 do
  1840. swait()
  1841. cam.CoordinateFrame = cam.CoordinateFrame * ang(rd(0), rd(0), rd(0)) * cf(0, 0, 0.02)
  1842. sda = sda + chn
  1843. lerpz(RJ, "C0", RJC0 * cf(0, -0.5, 0) * ang(rd(20), rd(0), rd(-5)), 0.5)
  1844. lerpz(N, "C0", NC0 * cf(0, 0, 0) * ang(rd(-10), rd(0), rd(0)), 0.5)
  1845. lerpz(RS, "C0", RSC0 * cf(0, 0, 0) * ang(rd(-10), rd(-20), rd(-20)), 0.5)
  1846. lerpz(RS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.5)
  1847. lerpz(LS, "C0", LSC0 * cf(0, 0.25, 0) * ang(rd(60), rd(-60), rd(-100)), 0.5)
  1848. if dipperhat then
  1849. dipperhat.Handle.HatAttachment.Rotation = dipperhat.Handle.HatAttachment.Rotation:lerp(dipperrot + Vector3.new(0, 0, 0), 0.5)
  1850. end
  1851. lerpz(LS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.5)
  1852. lerpz(RH, "C0", RHC0 * cf(0, 0, 0) * ang(rd(-10), rd(-10), rd(20)), 0.5)
  1853. lerpz(RH, "C1", RHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.5)
  1854. lerpz(LH, "C0", LHC0 * cf(0, 0, 0) * ang(rd(-10), rd(10), rd(20)), 0.5)
  1855. lerpz(LH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.5)
  1856. end
  1857. wait(2)
  1858. elseif whogothit == nil then
  1859. print("noderp")
  1860. end
  1861. human:SetStateEnabled(3, true)
  1862. activu = false
  1863. standappear(thenoob)
  1864. activu = true
  1865. if dipperhat then
  1866. dipperhat.Handle.HatAttachment.Rotation = dipperrot
  1867. end
  1868. actmus1:Destroy()
  1869. actmus2:Destroy()
  1870. bast:Play()
  1871. if bodyvel then
  1872. bodyvel:Destroy()
  1873. end
  1874. cam.CameraType = "Custom"
  1875. hed.face.Texture = regface
  1876. chr.PrimaryPart = head
  1877. human.WalkSpeed = 16
  1878. activu = false
  1879. POSU = false
  1880. end
  1881. function hito(partoz, magn, dmg, debtim, bodyfdire)
  1882. for _, guy in pairs(workspace:GetChildren()) do
  1883. if guy:FindFirstChild("Humanoid") and guy:FindFirstChild("HumanoidRootPart") and guy ~= chr and magn > (guy:FindFirstChild("HumanoidRootPart").Position - partoz.Position).magnitude and guy:FindFirstChild("HumanoidRootPart"):FindFirstChild("alabo") == nil then
  1884. do
  1885. local humz = guy:FindFirstChild("Humanoid")
  1886. local horp = guy:FindFirstChild("HumanoidRootPart")
  1887. TakeDamage(humz, dmg)
  1888. local db = Instance.new("StringValue")
  1889. db.Name = "alabo"
  1890. db.Parent = horp
  1891. delay(debtim, function()
  1892. db:Destroy()
  1893. end)
  1894. local b = Instance.new("Part")
  1895. nooutline(b)
  1896. b.Size = Vector3.new(0.2, 0.2, 0.2)
  1897. b.Transparency = 0.25
  1898. b.Anchored = true
  1899. b.CanCollide = false
  1900. b.BrickColor = BrickColor.new("Forest green")
  1901. b.Material = "Neon"
  1902. b.Locked = true
  1903. b.CFrame = horp.CFrame * CFrame.new(rd2(-1, 1), rd2(-2, 2), rd2(-1, 1))
  1904. b.Parent = modz
  1905. local c = Instance.new("SpecialMesh")
  1906. c.MeshType = "Sphere"
  1907. c.Scale = Vector3.new(3.5, 3.5, 3.5)
  1908. c.Parent = b
  1909. game.Debris:AddItem(b, 1)
  1910. if bodyfdire then
  1911. local boopyve = Instance.new("BodyVelocity")
  1912. boopyve.MaxForce = Vector3.new(math.huge, math.huge, math.huge)
  1913. boopyve.P = math.huge
  1914. boopyve.Velocity = bodyfdire * 1.25
  1915. boopyve.Parent = horp
  1916. game.Debris:AddItem(boopyve, debtim)
  1917. end
  1918. local bet = Instance.new("Sound")
  1919. bet.Pitch = rd2(9, 11) / 10
  1920. bet.Volume = rd2(12, 14) / 10
  1921. bet.SoundId = "rbxassetid://165604684"
  1922. bet.Parent = b
  1923. bet:Play()
  1924. coroutine.resume(coroutine.create(function()
  1925. for _ = 1, 5 do
  1926. swait()
  1927. b.Transparency = b.Transparency + 0.15
  1928. c.Scale = c.Scale + Vector3.new(1 * dmg, 1 * dmg, 1 * dmg)
  1929. end
  1930. end))
  1931. end
  1932. end
  1933. end
  1934. end
  1935. function hito2(partoz, magn, dmg, debtim, bodyfdire)
  1936. for _, guy in pairs(workspace:GetChildren()) do
  1937. if guy:FindFirstChild("Humanoid") and guy:FindFirstChild("HumanoidRootPart") and guy ~= chr and magn > (guy:FindFirstChild("HumanoidRootPart").Position - partoz.Position).magnitude and guy:FindFirstChild("HumanoidRootPart"):FindFirstChild("alabo") == nil then
  1938. do
  1939. local humz = guy:FindFirstChild("Humanoid")
  1940. local horp = guy:FindFirstChild("HumanoidRootPart")
  1941. TakeDamage(humz, -dmg)
  1942. if humz.Health >= humz.MaxHealth then
  1943. humz.Health = humz.MaxHealth
  1944. end
  1945. local db = Instance.new("StringValue")
  1946. db.Name = "alabo"
  1947. db.Parent = horp
  1948. delay(debtim, function()
  1949. db:Destroy()
  1950. end)
  1951. local b = Instance.new("Part")
  1952. nooutline(b)
  1953. b.Size = Vector3.new(0.2, 0.2, 0.2)
  1954. b.Transparency = 0.25
  1955. b.Anchored = true
  1956. b.CanCollide = false
  1957. b.BrickColor = BrickColor.new("Lime green")
  1958. b.Locked = true
  1959. b.CFrame = horp.CFrame * CFrame.new(rd2(-1, 1), rd2(-2, 2), rd2(-1, 1))
  1960. b.Parent = modz
  1961. b.Material = "Neon"
  1962. local c = Instance.new("SpecialMesh")
  1963. c.MeshType = "Sphere"
  1964. c.Scale = Vector3.new(3.5, 3.5, 3.5)
  1965. c.Parent = b
  1966. game.Debris:AddItem(b, 1)
  1967. if bodyfdire then
  1968. local boopyve = Instance.new("BodyVelocity")
  1969. boopyve.MaxForce = Vector3.new(math.huge, math.huge, math.huge)
  1970. boopyve.P = math.huge
  1971. boopyve.Velocity = bodyfdire * 1.25
  1972. boopyve.Parent = horp
  1973. game.Debris:AddItem(boopyve, debtim)
  1974. end
  1975. local bet = Instance.new("Sound")
  1976. bet.Pitch = rd2(9, 11) / 10
  1977. bet.Volume = rd2(12, 14) / 10
  1978. bet.SoundId = "rbxassetid://165604684"
  1979. bet.Parent = b
  1980. bet:Play()
  1981. coroutine.resume(coroutine.create(function()
  1982. for _ = 1, 5 do
  1983. swait()
  1984. b.Transparency = b.Transparency + 0.15
  1985. c.Scale = c.Scale + Vector3.new(1 * dmg, 1 * dmg, 1 * dmg)
  1986. end
  1987. end))
  1988. end
  1989. end
  1990. end
  1991. end
  1992. function hito3(partoz, magn, dmg, debtim, bodyfdire)
  1993. for _, guy in pairs(workspace:GetChildren()) do
  1994. if guy:FindFirstChild("Humanoid") and guy:FindFirstChild("HumanoidRootPart") and guy ~= chr and magn > (guy:FindFirstChild("HumanoidRootPart").Position - partoz.Position).magnitude and guy:FindFirstChild("HumanoidRootPart"):FindFirstChild("alabo") == nil then
  1995. do
  1996. local humz = guy:FindFirstChild("Humanoid")
  1997. local horp = guy:FindFirstChild("HumanoidRootPart")
  1998. TakeDamage(humz, dmg)
  1999. local db = Instance.new("StringValue")
  2000. db.Name = "alabo"
  2001. db.Parent = horp
  2002. delay(debtim, function()
  2003. db:Destroy()
  2004. end)
  2005. local b = Instance.new("Part")
  2006. nooutline(b)
  2007. b.Size = Vector3.new(0.2, 0.2, 0.2)
  2008. b.Transparency = 0.25
  2009. b.Anchored = true
  2010. b.CanCollide = false
  2011. b.BrickColor = BrickColor.new("Maroon")
  2012. b.Locked = true
  2013. b.CFrame = horp.CFrame * CFrame.new(rd2(-1, 1), rd2(-2, 2), rd2(-1, 1))
  2014. b.Parent = modz
  2015. b.Material = "Neon"
  2016. local c = Instance.new("SpecialMesh")
  2017. c.MeshType = "Sphere"
  2018. c.Scale = Vector3.new(3.5, 3.5, 3.5)
  2019. c.Parent = b
  2020. game.Debris:AddItem(b, 1)
  2021. if bodyfdire then
  2022. local boopyve = Instance.new("BodyVelocity")
  2023. boopyve.MaxForce = Vector3.new(math.huge, math.huge, math.huge)
  2024. boopyve.P = math.huge
  2025. boopyve.Velocity = bodyfdire * 2
  2026. boopyve.Parent = horp
  2027. game.Debris:AddItem(boopyve, debtim)
  2028. end
  2029. local bet = Instance.new("Sound")
  2030. bet.Volume = 5
  2031. bet.SoundId = "rbxassetid://591409134"
  2032. bet.Parent = b
  2033. bet:Play()
  2034. coroutine.resume(coroutine.create(function()
  2035. for _ = 1, 15 do
  2036. swait()
  2037. b.Transparency = b.Transparency + 0.05
  2038. c.Scale = c.Scale + Vector3.new(0.125 * dmg, 0.125 * dmg, 0.125 * dmg)
  2039. end
  2040. end))
  2041. coroutine.resume(coroutine.create(function()
  2042. human.Parent.efx.Part2.Anchored = true
  2043. human.Parent.efx.Part2.Transparency = 1
  2044. wait(2.75)
  2045. human.Parent.efx.EXPLOSION:Remove()
  2046. end))
  2047. end
  2048. end
  2049. end
  2050. end
  2051. mouse.KeyDown:connect(function(key)
  2052. if human.Health <= 0 then
  2053. return
  2054. end
  2055. if key == "f" then
  2056. standappear(thenoob)
  2057. end
  2058. if key == "r" then
  2059. MUDA()
  2060. end
  2061. if key == "t" then
  2062. MUDAAA()
  2063. end
  2064. if key == "y" then
  2065. MUDAA()
  2066. end
  2067. if key == "e" then
  2068. block()
  2069. end
  2070. if key == "v" then
  2071. cability()
  2072. end
  2073. if key == "m" and plr.UserId then
  2074. THEBEST()
  2075. end
  2076. if key == "j" then
  2077. THREATENING()
  2078. end
  2079. if key == "k" then
  2080. konodioda:Play()
  2081. end
  2082. if key == "l" then
  2083. bast:Play()
  2084. end
  2085. if key == "p" then
  2086. zaworld:Play()
  2087. end
  2088. end)
  2089. tool.Equipped:connect(function()
  2090. selected = true
  2091. end)
  2092. tool.Unequipped:connect(function()
  2093. selected = false
  2094. end)
  2095. sine = 0
  2096. charge = 1
  2097. cos = math.cos
  2098. game:GetService("RunService").RenderStepped:connect(function()
  2099. if POSU == false then
  2100. local checkfloor = Ray.new(hrp.Position, hrp.CFrame.upVector * -4)
  2101. local checkpart = workspace:FindPartOnRayWithIgnoreList(checkfloor, {chr}, false, false)
  2102. local checkstate = human:GetState()
  2103. if checkstate.Value == 13 then
  2104. animpose = "Sitting"
  2105. elseif hrp.Velocity.y > 1 and checkpart == nil then
  2106. animpose = "Jumping"
  2107. elseif hrp.Velocity.y < -1 and checkpart == nil then
  2108. animpose = "Falling"
  2109. elseif 1 > (hrp.Velocity * Vector3.new(1, 0, 1)).magnitude then
  2110. animpose = "Idle"
  2111. elseif (hrp.Velocity * Vector3.new(1, 0, 1)).magnitude < 35 then
  2112. animpose = "Walking"
  2113. elseif (hrp.Velocity * Vector3.new(1, 0, 1)).magnitude > 35 then
  2114. animpose = "TooFast"
  2115. end
  2116. if animpose == "Idle" then
  2117. sine = sine + charge
  2118. lerpz(RJ, "C0", RJC0 * cf(0, 0, 0.03 * cos(sine / 60)) * ang(rd(0), rd(0), rd(0)), 0.3)
  2119. lerpz(N, "C0", NC0 * cf(0, 0, 0) * ang(rd(3 - 3 * cos(sine / 60)), rd(0), rd(0)), 0.3)
  2120. lerpz(RS, "C0", RSC0 * cf(0, 0, 0) * ang(rd(2 - 2 * cos(sine / 60)), rd(2 - 2 * cos(sine / 60)), rd(2 * cos(sine / 60))), 0.3)
  2121. lerpz(RS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  2122. lerpz(LS, "C0", LSC0 * cf(0, 0, 0) * ang(rd(2 - 2 * cos(sine / 60)), rd(-2 - 2 * cos(sine / 60)), rd(2 * cos(sine / 60))), 0.3)
  2123. lerpz(LS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  2124. lerpz(RH, "C0", RHC0 * cf(0, 0, 0) * ang(rd(-3 - 1 * cos(sine / 60)), rd(-5 - 1 * cos(sine / 60)), rd(1 * cos(sine / 60))), 0.3)
  2125. lerpz(RH, "C1", RHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  2126. lerpz(LH, "C0", LHC0 * cf(0, 0, 0) * ang(rd(-3 - 1 * cos(sine / 60)), rd(5 - 1 * cos(sine / 60)), rd(1 * cos(sine / 60))), 0.3)
  2127. lerpz(LH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  2128. end
  2129. if animpose == "Walking" then
  2130. sine = sine + charge
  2131. lerpz(RJ, "C0", RJC0 * cf(0, 0, 0.03 * cos(sine / 60)) * ang(rd(0), rd(0), rd(0)), 0.3)
  2132. lerpz(N, "C0", NC0 * cf(0, 0, 0) * ang(rd(3 - 3 * cos(sine / 60)), rd(0), rd(0)), 0.3)
  2133. lerpz(RS, "C0", RSC0 * cf(0, 0, 0) * ang(rd(-2 - 2 * cos(sine / 60)), rd(2 - 2 * cos(sine / 60)), rd(30 * cos(sine / 10))), 0.3)
  2134. lerpz(RS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  2135. lerpz(LS, "C0", LSC0 * cf(0, 0, 0) * ang(rd(-2 - 2 * cos(sine / 60)), rd(-2 - 2 * cos(sine / 60)), rd(30 * cos(sine / 10))), 0.3)
  2136. lerpz(LS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  2137. lerpz(RH, "C0", RHC0 * cf(0, 0, 0) * ang(rd(-1 - 1 * cos(sine / 60)), rd(-1 - 1 * cos(sine / 60)), rd(-30 * cos(sine / 10))), 0.6)
  2138. lerpz(RH, "C1", RHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  2139. lerpz(LH, "C0", LHC0 * cf(0, 0, 0) * ang(rd(-1 - 1 * cos(sine / 60)), rd(1 - 1 * cos(sine / 60)), rd(-30 * cos(sine / 10))), 0.6)
  2140. lerpz(LH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  2141. end
  2142. if animpose == "Jumping" then
  2143. lerpz(RJ, "C0", RJC0 * cf(0, 0, 0) * ang(rd(5), rd(0), rd(0)), 0.3)
  2144. lerpz(N, "C0", NC0 * cf(0, 0, 0) * ang(rd(-10), rd(0), rd(0)), 0.3)
  2145. lerpz(RS, "C0", RSC0 * cf(0, 0, 0) * ang(rd(7), rd(-5), rd(2)), 0.3)
  2146. lerpz(RS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  2147. lerpz(LS, "C0", LSC0 * cf(0, 0, 0) * ang(rd(7), rd(5), rd(-3)), 0.3)
  2148. lerpz(LS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  2149. lerpz(RH, "C0", RHC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(-10)), 0.3)
  2150. lerpz(RH, "C1", RHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  2151. lerpz(LH, "C0", LHC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(20)), 0.3)
  2152. lerpz(LH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  2153. end
  2154. if animpose == "Falling" then
  2155. lerpz(RJ, "C0", RJC0 * cf(0, 0, 0) * ang(rd(-6), rd(0), rd(0)), 0.3)
  2156. lerpz(N, "C0", NC0 * cf(0, 0, 0) * ang(rd(20), rd(0), rd(0)), 0.3)
  2157. lerpz(RS, "C0", RSC0 * cf(0, 0, 0) * ang(rd(7), rd(-5), rd(2)), 0.3)
  2158. lerpz(RS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  2159. lerpz(LS, "C0", LSC0 * cf(0, 0, 0) * ang(rd(7), rd(5), rd(-3)), 0.3)
  2160. lerpz(LS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  2161. lerpz(RH, "C0", RHC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(10)), 0.3)
  2162. lerpz(RH, "C1", RHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  2163. lerpz(LH, "C0", LHC0 * cf(-0.65, 0.75, 0) * ang(rd(0), rd(0), rd(20)), 0.3)
  2164. lerpz(LH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  2165. end
  2166. if animpose == "TooFast" then
  2167. lerpz(RJ, "C0", RJC0 * cf(0, 0, -1.5) * ang(rd(20), rd(0), rd(0)), 0.3)
  2168. lerpz(N, "C0", NC0 * cf(0, 0, 0) * ang(rd(20), rd(0), rd(0)), 0.3)
  2169. lerpz(RS, "C0", RSC0 * cf(0, 0, 0) * ang(rd(-20), rd(-10), rd(-10)), 0.3)
  2170. lerpz(RS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  2171. lerpz(LS, "C0", LSC0 * cf(0, -0.75, 0) * ang(rd(10), rd(-80), rd(-10)), 0.3)
  2172. lerpz(LS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(30), rd(0), rd(0)), 0.3)
  2173. lerpz(RH, "C0", RHC0 * cf(0.75, 1.5, 0) * ang(rd(0), rd(0), rd(30)), 0.3)
  2174. lerpz(RH, "C1", RHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  2175. lerpz(LH, "C0", LHC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(50)), 0.3)
  2176. lerpz(LH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  2177. end
  2178. if animpose == "Sitting" then
  2179. lerpz(RJ, "C0", RJC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  2180. lerpz(N, "C0", NC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  2181. lerpz(RS, "C0", RSC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(90)), 0.3)
  2182. lerpz(RS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  2183. lerpz(LS, "C0", LSC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(-90)), 0.3)
  2184. lerpz(LS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  2185. lerpz(RH, "C0", RHC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(90)), 0.3)
  2186. lerpz(RH, "C1", RHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  2187. lerpz(LH, "C0", LHC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(-90)), 0.3)
  2188. lerpz(LH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  2189. end
  2190. end
  2191. if appeared == false and activu == false then
  2192. lerpz(nRJ, "C0", RJC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  2193. lerpz(nN, "C0", NC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  2194. lerpz(nRS, "C0", RSC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  2195. lerpz(nRS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  2196. lerpz(nLS, "C0", LSC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  2197. lerpz(nLS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  2198. lerpz(nRH, "C0", RHC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  2199. lerpz(nRH, "C1", RHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  2200. lerpz(nLH, "C0", LHC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  2201. lerpz(nLH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  2202. elseif appeared == true and activu == false then
  2203. sine = sine + charge
  2204. lerpz(nRJ, "C0", RJC0 * cf(0, 0, 0.05 * cos(sine / 90)) * ang(rd(1 - 1 * cos(sine / 90)), rd(0), rd(-5)), 0.3)
  2205. lerpz(nN, "C0", NC0 * cf(0, 0, 0) * ang(rd(2 - 2 * cos(sine / 90)), rd(0), rd(4)), 0.3)
  2206. lerpz(nRS, "C0", RSC0 * cf(0, 0, 0) * ang(rd(2 * cos(sine / 110)), rd(-3 - 3 * cos(sine / 100)), rd(0)), 0.3)
  2207. lerpz(nRS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  2208. lerpz(nLS, "C0", LSC0 * cf(0, 0, 0) * ang(rd(2 * cos(sine / 110)), rd(3 - 3 * cos(sine / 100)), rd(0)), 0.3)
  2209. lerpz(nLS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  2210. lerpz(nRH, "C0", RHC0 * cf(0, 0, 0) * ang(rd(-2 - 2 * cos(sine / 100)), rd(-3 - 3 * cos(sine / 100)), rd(-2 - 2 * cos(sine / 100))), 0.3)
  2211. lerpz(nRH, "C1", RHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  2212. lerpz(nLH, "C0", LHC0 * cf(0, 0, 0) * ang(rd(-2 - 2 * cos(sine / 100)), rd(3 - 3 * cos(sine / 100)), rd(2 - 2 * cos(sine / 100))), 0.3)
  2213. lerpz(nLH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  2214. end
  2215. end)
  2216. function dispose()
  2217. for i, v in pairs(getfenv(0)) do
  2218. v = nil
  2219. end
  2220. error = nil
  2221. print = nil
  2222. warn = nil
  2223. end
  2224. human.Died:connect(dispose)
  2225. chr.Changed:connect(function()
  2226. if chr.Parent == nil then
  2227. dispose()
  2228. end
  2229. end)
  2230. local p = game.Players.LocalPlayer
  2231. local char = p.Character
  2232. local hed = char.Head
  2233. local LocalPlayer = p
  2234.  
  2235. local Player = game.Players.localPlayer
  2236. local Character = p.Character
  2237. local LeftArm2 = Character["Left Arm"]
  2238. local RightArm2 = Character["Right Arm"]
  2239. local LeftLeg2 = Character["Left Leg"]
  2240. local RightLeg2 = Character["Right Leg"]
  2241. local Head = Character.Head
  2242. local Torso2 = Character.Torso
  2243.  
  2244. --created by SoldierJoao
  2245. --Credits to metabee for the knives edit
  2246. cut = Instance.new("Sound", Character)
  2247. cut.SoundId = "https://www.roblox.com/asset/?id=0"
  2248. cut.Volume = 1.5
  2249. thri = Instance.new("Sound", Character)
  2250. thri.SoundId = "https://www.roblox.com/asset/?id=186311262"
  2251. thri.Volume = 2.5
  2252. WRY = Instance.new("Sound", Character)
  2253. WRY.SoundId = "https://www.roblox.com/asset/?id=276152532"
  2254. WRY.Volume = 5
  2255.  
  2256. local Players=game:service'Players'
  2257. local Player=Players.LocalPlayer
  2258. local Mouse=Player:GetMouse''
  2259. local RenderStepped=game:service'RunService'.RenderStepped
  2260.  
  2261. local MeshId='http://www.roblox.com/asset?id=202083123'
  2262. local TextureId='http://www.roblox.com/asset/?id=189436355'
  2263.  
  2264. mse = Player:GetMouse()
  2265.  
  2266. sound2 = Instance.new("Sound", Character)
  2267. sound2.SoundId = "https://www.roblox.com/asset/?id=864569342"
  2268. sound2.Volume = 5
  2269. sound4 = Instance.new("Sound", Character)
  2270. sound4.SoundId = "https://www.roblox.com/asset/?id=274698941"
  2271. sound4.Volume = 5
  2272. TSTheme = Instance.new("Sound", Character)
  2273. TSTheme.SoundId = "https://www.roblox.com/asset/?id=850256806"
  2274. TSTheme.Volume = 10
  2275. TSTheme.Looped = true
  2276. TPsound = Instance.new("Sound", Character)
  2277. TPsound.SoundId = "https://www.roblox.com/asset/?id=872436640"
  2278. TPsound.Volume = 1
  2279. canworld = true
  2280. cooldown = false
  2281. mse.KeyDown:connect(function(key)
  2282. key = key:lower()
  2283. if key == "g" and cooldown == false then
  2284. sound4:Play()
  2285. wait(1.5)
  2286. if canworld == false then return end
  2287. if canworld then
  2288. canworld = false
  2289. TSTheme:Play()
  2290.  
  2291. local function spawnpart()
  2292. sphere = Instance.new("Part")
  2293. --game.Debris:AddItem(sphere,3)
  2294. local sm = Instance.new("SpecialMesh", sphere)
  2295. sm.MeshType = "Sphere"
  2296. sphere.Transparency = 0.5
  2297. sphere.Anchored = true
  2298. sphere.CanCollide = false
  2299. sphere.Material = "Neon"
  2300. sphere.BrickColor = BrickColor.new("Black")
  2301. end
  2302.  
  2303. local function weld(lol)
  2304. local weld = Instance.new("Weld", Player.Character.Torso)
  2305. weld.Part0 = Player.Character.Torso
  2306. weld.Part1 = lol
  2307. weld.C0 = Player.Character.Torso.CFrame:inverse()
  2308. weld.C1 = lol.CFrame:inverse()
  2309. end
  2310. wait()
  2311. spawnpart()
  2312. for i, v in pairs(game.Players:GetChildren()) do
  2313. t = v.Character:FindFirstChild("Torso")
  2314. if t then
  2315. t.Anchored = true
  2316. Player.Character:FindFirstChild("Torso").Anchored = false
  2317. end
  2318. RA = v.Character:FindFirstChild("Right Arm")
  2319. if RA then
  2320. RA.Anchored = true
  2321. Player.Character:FindFirstChild("Right Arm").Anchored = false
  2322. end
  2323. LA = v.Character:FindFirstChild("Left Arm")
  2324. if LA then
  2325. LA.Anchored = true
  2326. Player.Character:FindFirstChild("Left Arm").Anchored = false
  2327. end
  2328. RL = v.Character:FindFirstChild("Right Leg")
  2329. if RL then
  2330. RL.Anchored = true
  2331. Player.Character:FindFirstChild("Right Leg").Anchored = false
  2332. end
  2333. LL = v.Character:FindFirstChild("Left Leg")
  2334. if LL then
  2335. LL.Anchored = true
  2336. Player.Character:FindFirstChild("Left Leg").Anchored = false
  2337. end
  2338. end
  2339.  
  2340. game.Lighting.TimeOfDay="00:00:00"
  2341. game.Lighting.OutdoorAmbient=Color3.new(50,0,350)
  2342. wait(0.1)
  2343. game.Lighting.OutdoorAmbient=Color3.new(0,114,235)
  2344. wait(0.1)
  2345. game.Lighting.OutdoorAmbient=Color3.new(0,0,235)
  2346. wait(0.1)
  2347. game.Lighting.OutdoorAmbient=Color3.new(0,114,0)
  2348. wait(0.1)
  2349. game.Lighting.OutdoorAmbient=Color3.new(255, 255, 355)
  2350. cooldown = true
  2351. weld(sphere)
  2352. sphere.Parent = Character.Torso
  2353. for i = 1,3 do
  2354. sphere.Size = sphere.Size + Vector3.new(50,50,50)
  2355. wait()
  2356. end
  2357. wait()
  2358. sphere:Destroy()
  2359. wait(8.6)
  2360. cooldown = false
  2361. canworld = true
  2362. sound2:Play()
  2363. wait()
  2364. for i, v in pairs(game.Players:GetChildren()) do
  2365. t = v.Character:FindFirstChild("Torso")
  2366. if t then
  2367. t.Anchored = false
  2368. end
  2369. RA = v.Character:FindFirstChild("Right Arm")
  2370. if RA then
  2371. RA.Anchored = false
  2372. end
  2373. LA = v.Character:FindFirstChild("Left Arm")
  2374. if LA then
  2375. LA.Anchored = false
  2376. end
  2377. RL = v.Character:FindFirstChild("Right Leg")
  2378. if RL then
  2379. RL.Anchored = false
  2380. end
  2381. LL = v.Character:FindFirstChild("Left Leg")
  2382. if LL then
  2383. LL.Anchored = false
  2384. end
  2385. end
  2386. game.Lighting.OutdoorAmbient=Color3.new(0,114,0)
  2387. wait(0.1)
  2388. game.Lighting.OutdoorAmbient=Color3.new(50,0,350)
  2389. wait(0.1)
  2390. game.Lighting.OutdoorAmbient=Color3.new(0,114,235)
  2391. wait(0.1)
  2392. game.Lighting.OutdoorAmbient=Color3.new(0,0,235)
  2393.  
  2394. game.Lighting.OutdoorAmbient=Color3.new(135/255, 135/255, 128/255)
  2395. game.Lighting.TimeOfDay="15:00:00"
  2396. TSTheme:Stop()
  2397. end
  2398. end
  2399. end
  2400. )
  2401. if canworld == false then
  2402. wait(10)
  2403. canworld = true
  2404. end
  2405.  
  2406. mse.KeyDown:connect(function(key)
  2407. if key == "q" and part == nil and cooldown == false and canworld == true then
  2408.  
  2409. game.Lighting.OutdoorAmbient=Color3.new(0,114,0)
  2410. wait(0.1)
  2411. game.Lighting.OutdoorAmbient=Color3.new(50,0,350)
  2412. wait(0.1)
  2413. game.Lighting.OutdoorAmbient=Color3.new(0,114,235)
  2414. wait(0.1)
  2415. game.Lighting.OutdoorAmbient=Color3.new(0,0,235)
  2416. game.Lighting.TimeOfDay="00:00:00"
  2417. wait(0.000004)
  2418. game.Lighting.OutdoorAmbient=Color3.new(135/255, 135/255, 128/255)
  2419. game.Lighting.TimeOfDay="15:00:00"
  2420. plr.Character.Torso.CFrame = CFrame.new(Vector3.new(Mouse.hit.p.X,Mouse.hit.p.Y+1.5,Mouse.hit.p.Z),plr.Character.Torso.CFrame.p)
  2421. TPsound:Play()
  2422. cooldown = true
  2423. wait(3)
  2424. cooldown = false
  2425.  
  2426. end
  2427. end
  2428. )
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