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- RimWorld 1.0.2282 rev726
- Verse.Log:Message(String, Boolean)
- RimWorld.VersionControl:LogVersionNumber()
- Verse.Root:CheckGlobalInit()
- Verse.Root:Start()
- Verse.Root_Entry:Start()
- <targetVersion> in mod About.xml is deprecated! Use <supportedVersions> tag instead. (example: <supportedVersions><li>1.0</li></supportedVersions>)
- Verse.Log:Warning(String, Boolean)
- Verse.ModMetaDataInternal:TryParseSupportedVersions(Boolean)
- Verse.ModMetaData:Init()
- Verse.ModMetaData:.ctor(String)
- Verse.ModLister:RebuildModList()
- Verse.ModLister:.cctor()
- Verse.<>c__Iterator0:MoveNext()
- Verse.<>c__Iterator0:MoveNext()
- System.Collections.Generic.List`1:AddEnumerable(IEnumerable`1)
- System.Collections.Generic.List`1:.ctor(IEnumerable`1)
- System.Linq.Enumerable:ToList(IEnumerable`1)
- Verse.LoadedModManager:InitializeMods()
- Verse.LoadedModManager:LoadAllActiveMods()
- Verse.PlayDataLoader:DoPlayLoad()
- Verse.PlayDataLoader:LoadAllPlayData(Boolean)
- Verse.Root:<Start>m__1()
- Verse.LongEventHandler:RunEventFromAnotherThread(Action)
- Verse.LongEventHandler:<UpdateCurrentAsynchronousEvent>m__1()
- Malformed (correct format is Major.Minor) version string on mod Persistent RimWorlds from FilUnderscore "1.0.2059" - parsed as "1.0"
- Verse.Log:Warning(String, Boolean)
- Verse.ModMetaDataInternal:TryParseVersion(String, Boolean)
- Verse.ModMetaDataInternal:TryParseSupportedVersions(Boolean)
- Verse.ModMetaData:Init()
- Verse.ModMetaData:.ctor(String)
- Verse.ModLister:RebuildModList()
- Verse.ModLister:.cctor()
- Verse.<>c__Iterator0:MoveNext()
- Verse.<>c__Iterator0:MoveNext()
- System.Collections.Generic.List`1:AddEnumerable(IEnumerable`1)
- System.Collections.Generic.List`1:.ctor(IEnumerable`1)
- System.Linq.Enumerable:ToList(IEnumerable`1)
- Verse.LoadedModManager:InitializeMods()
- Verse.LoadedModManager:LoadAllActiveMods()
- Verse.PlayDataLoader:DoPlayLoad()
- Verse.PlayDataLoader:LoadAllPlayData(Boolean)
- Verse.Root:<Start>m__1()
- Verse.LongEventHandler:RunEventFromAnotherThread(Action)
- Verse.LongEventHandler:<UpdateCurrentAsynchronousEvent>m__1()
- <targetVersion> in mod About.xml is deprecated! Use <supportedVersions> tag instead. (example: <supportedVersions><li>1.0</li></supportedVersions>)
- Verse.Log:Warning(String, Boolean)
- Verse.ModMetaDataInternal:TryParseSupportedVersions(Boolean)
- Verse.ModMetaData:Init()
- Verse.ModMetaData:.ctor(String)
- Verse.ModLister:RebuildModList()
- Verse.Steam.WorkshopItems:RebuildItemsList()
- Verse.Steam.WorkshopItems:.cctor()
- Verse.ModLister:RebuildModList()
- Verse.ModLister:RebuildModList()
- Verse.ModLister:.cctor()
- Verse.<>c__Iterator0:MoveNext()
- Verse.<>c__Iterator0:MoveNext()
- System.Collections.Generic.List`1:AddEnumerable(IEnumerable`1)
- System.Collections.Generic.List`1:.ctor(IEnumerable`1)
- System.Linq.Enumerable:ToList(IEnumerable`1)
- Verse.LoadedModManager:InitializeMods()
- Verse.LoadedModManager:LoadAllActiveMods()
- Verse.PlayDataLoader:DoPlayLoad()
- Verse.PlayDataLoader:LoadAllPlayData(Boolean)
- Verse.Root:<Start>m__1()
- Verse.LongEventHandler:RunEventFromAnotherThread(Action)
- Verse.LongEventHandler:<UpdateCurrentAsynchronousEvent>m__1()
- Malformed (correct format is Major.Minor) version string on mod Persistent RimWorlds from FilUnderscore "1.0.2059" - parsed as "1.0"
- Verse.Log:Warning(String, Boolean)
- Verse.ModMetaDataInternal:TryParseVersion(String, Boolean)
- Verse.ModMetaDataInternal:TryParseSupportedVersions(Boolean)
- Verse.ModMetaData:Init()
- Verse.ModMetaData:.ctor(String)
- Verse.ModLister:RebuildModList()
- Verse.Steam.WorkshopItems:RebuildItemsList()
- Verse.Steam.WorkshopItems:.cctor()
- Verse.ModLister:RebuildModList()
- Verse.ModLister:RebuildModList()
- Verse.ModLister:.cctor()
- Verse.<>c__Iterator0:MoveNext()
- Verse.<>c__Iterator0:MoveNext()
- System.Collections.Generic.List`1:AddEnumerable(IEnumerable`1)
- System.Collections.Generic.List`1:.ctor(IEnumerable`1)
- System.Linq.Enumerable:ToList(IEnumerable`1)
- Verse.LoadedModManager:InitializeMods()
- Verse.LoadedModManager:LoadAllActiveMods()
- Verse.PlayDataLoader:DoPlayLoad()
- Verse.PlayDataLoader:LoadAllPlayData(Boolean)
- Verse.Root:<Start>m__1()
- Verse.LongEventHandler:RunEventFromAnotherThread(Action)
- Verse.LongEventHandler:<UpdateCurrentAsynchronousEvent>m__1()
- [HugsLib] version 6.1.3
- Verse.Log:Message(String, Boolean)
- HugsLib.Utils.ModLogger:Message(String, Object[])
- HugsLib.HugsLibController:InitializeController()
- HugsLib.HugsLibController:EarlyInitialize()
- HugsLib.Core.HugsLibMod:.ctor(ModContentPack)
- System.Reflection.MonoCMethod:InternalInvoke(Object, Object[], Exception&)
- System.Reflection.MonoCMethod:Invoke(Object, BindingFlags, Binder, Object[], CultureInfo)
- System.Reflection.MonoCMethod:Invoke(BindingFlags, Binder, Object[], CultureInfo)
- System.Activator:CreateInstance(Type, BindingFlags, Binder, Object[], CultureInfo, Object[])
- System.Activator:CreateInstance(Type, Object[], Object[])
- System.Activator:CreateInstance(Type, Object[])
- Verse.LoadedModManager:CreateModClasses()
- Verse.LoadedModManager:LoadAllActiveMods()
- Verse.PlayDataLoader:DoPlayLoad()
- Verse.PlayDataLoader:LoadAllPlayData(Boolean)
- Verse.Root:<Start>m__1()
- Verse.LongEventHandler:RunEventFromAnotherThread(Action)
- Verse.LongEventHandler:<UpdateCurrentAsynchronousEvent>m__1()
- BadHygiene 2.5.958
- Verse.Log:Message(String, Boolean)
- DubsBadHygiene.DubsBadHygieneMod:.ctor(ModContentPack)
- System.Reflection.MonoCMethod:InternalInvoke(Object, Object[], Exception&)
- System.Reflection.MonoCMethod:Invoke(Object, BindingFlags, Binder, Object[], CultureInfo)
- System.Reflection.MonoCMethod:Invoke(BindingFlags, Binder, Object[], CultureInfo)
- System.Activator:CreateInstance(Type, BindingFlags, Binder, Object[], CultureInfo, Object[])
- System.Activator:CreateInstance(Type, Object[], Object[])
- System.Activator:CreateInstance(Type, Object[])
- Verse.LoadedModManager:CreateModClasses()
- Verse.LoadedModManager:LoadAllActiveMods()
- Verse.PlayDataLoader:DoPlayLoad()
- Verse.PlayDataLoader:LoadAllPlayData(Boolean)
- Verse.Root:<Start>m__1()
- Verse.LongEventHandler:RunEventFromAnotherThread(Action)
- Verse.LongEventHandler:<UpdateCurrentAsynchronousEvent>m__1()
- Fluffy Breakdowns :: Initialized
- Verse.Log:Message(String, Boolean)
- Fluffy_Breakdowns.Controller:.ctor(ModContentPack)
- System.Reflection.MonoCMethod:InternalInvoke(Object, Object[], Exception&)
- System.Reflection.MonoCMethod:Invoke(Object, BindingFlags, Binder, Object[], CultureInfo)
- System.Reflection.MonoCMethod:Invoke(BindingFlags, Binder, Object[], CultureInfo)
- System.Activator:CreateInstance(Type, BindingFlags, Binder, Object[], CultureInfo, Object[])
- System.Activator:CreateInstance(Type, Object[], Object[])
- System.Activator:CreateInstance(Type, Object[])
- Verse.LoadedModManager:CreateModClasses()
- Verse.LoadedModManager:LoadAllActiveMods()
- Verse.PlayDataLoader:DoPlayLoad()
- Verse.PlayDataLoader:LoadAllPlayData(Boolean)
- Verse.Root:<Start>m__1()
- Verse.LongEventHandler:RunEventFromAnotherThread(Action)
- Verse.LongEventHandler:<UpdateCurrentAsynchronousEvent>m__1()
- ConsolidatedTraits Harmony Patches:
- Prefix:
- GameComponentUtility.StartedNewGame
- GameComponentUtility.LoadedGame
- Verse.Log:Message(String, Boolean)
- ConsolidatedTraits.HarmonyPatches:.cctor()
- ConfigurableMaps.Settings.Controller:.ctor(ModContentPack)
- ConfigurableMaps.Settings.Controller:.ctor(ModContentPack)
- System.Reflection.MonoCMethod:InternalInvoke(Object, Object[], Exception&)
- System.Reflection.MonoCMethod:Invoke(Object, BindingFlags, Binder, Object[], CultureInfo)
- System.Reflection.MonoCMethod:Invoke(BindingFlags, Binder, Object[], CultureInfo)
- System.Activator:CreateInstance(Type, BindingFlags, Binder, Object[], CultureInfo, Object[])
- System.Activator:CreateInstance(Type, Object[], Object[])
- System.Activator:CreateInstance(Type, Object[])
- Verse.LoadedModManager:CreateModClasses()
- Verse.LoadedModManager:LoadAllActiveMods()
- Verse.PlayDataLoader:DoPlayLoad()
- Verse.PlayDataLoader:LoadAllPlayData(Boolean)
- Verse.Root:<Start>m__1()
- Verse.LongEventHandler:RunEventFromAnotherThread(Action)
- Verse.LongEventHandler:<UpdateCurrentAsynchronousEvent>m__1()
- Vanilla Factions Expanded - Medieval :: LoadingOnDemand VanillaWeaponsExpanded
- Verse.Log:Message(String, Boolean)
- PatchOperationLoadOnDemand.XML:ApplyWorker(XmlDocument)
- Verse.PatchOperation:Apply(XmlDocument)
- Verse.LoadedModManager:ApplyPatches_Patch2(XmlDocument, Dictionary`2)
- Verse.LoadedModManager:LoadAllActiveMods()
- Verse.PlayDataLoader:DoPlayLoad()
- Verse.PlayDataLoader:LoadAllPlayData(Boolean)
- Verse.Root:<Start>m__1()
- Verse.LongEventHandler:RunEventFromAnotherThread(Action)
- Verse.LongEventHandler:<UpdateCurrentAsynchronousEvent>m__1()
- Vanilla Factions Expanded - Medieval :: LoadingOnDemand VFESecurity
- Verse.Log:Message(String, Boolean)
- PatchOperationLoadOnDemand.XML:ApplyWorker(XmlDocument)
- Verse.PatchOperation:Apply(XmlDocument)
- Verse.LoadedModManager:ApplyPatches_Patch2(XmlDocument, Dictionary`2)
- Verse.LoadedModManager:LoadAllActiveMods()
- Verse.PlayDataLoader:DoPlayLoad()
- Verse.PlayDataLoader:LoadAllPlayData(Boolean)
- Verse.Root:<Start>m__1()
- Verse.LongEventHandler:RunEventFromAnotherThread(Action)
- Verse.LongEventHandler:<UpdateCurrentAsynchronousEvent>m__1()
- Parsed 2.5 as int.
- Verse.Log:Warning(String, Boolean)
- Verse.ParseHelper:ParseIntPermissive(String)
- Verse.ParseHelper:FromString(String)
- Verse.DirectXmlToObject:ObjectFromXml(XmlNode, Boolean)
- System.Reflection.MonoMethod:InternalInvoke(Object, Object[], Exception&)
- System.Reflection.MonoMethod:Invoke(Object, BindingFlags, Binder, Object[], CultureInfo)
- System.Reflection.MethodBase:Invoke(Object, Object[])
- Verse.DirectXmlToObject:ObjectFromXml(XmlNode, Boolean)
- Verse.DirectXmlToObject:ListFromXml(XmlNode)
- System.Reflection.MonoMethod:InternalInvoke(Object, Object[], Exception&)
- System.Reflection.MonoMethod:Invoke(Object, BindingFlags, Binder, Object[], CultureInfo)
- System.Reflection.MethodBase:Invoke(Object, Object[])
- Verse.DirectXmlToObject:ObjectFromXml(XmlNode, Boolean)
- System.Reflection.MonoMethod:InternalInvoke(Object, Object[], Exception&)
- System.Reflection.MonoMethod:Invoke(Object, BindingFlags, Binder, Object[], CultureInfo)
- System.Reflection.MethodBase:Invoke(Object, Object[])
- Verse.DirectXmlToObject:ObjectFromXml(XmlNode, Boolean)
- System.Reflection.MonoMethod:InternalInvoke(Object, Object[], Exception&)
- System.Reflection.MonoMethod:Invoke(Object, BindingFlags, Binder, Object[], CultureInfo)
- System.Reflection.MethodBase:Invoke(Object, Object[])
- Verse.DirectXmlLoader:DefFromNode(XmlNode, LoadableXmlAsset)
- Verse.LoadedModManager:ParseAndProcessXML(XmlDocument, Dictionary`2)
- Verse.LoadedModManager:LoadAllActiveMods()
- Verse.PlayDataLoader:DoPlayLoad()
- Verse.PlayDataLoader:LoadAllPlayData(Boolean)
- Verse.Root:<Start>m__1()
- Verse.LongEventHandler:RunEventFromAnotherThread(Action)
- Verse.LongEventHandler:<UpdateCurrentAsynchronousEvent>m__1()
- BodyDef MechanicalCentipede has BodyPartRecord of MechanicalCentipedeBodyFirstRing whose children have more coverage than 1.
- Verse.Log:Warning(String, Boolean)
- Verse.BodyDef:CacheDataRecursive(BodyPartRecord)
- Verse.BodyDef:ResolveReferences()
- Verse.DefDatabase`1:ResolveAllReferences(Boolean)
- System.Reflection.MonoMethod:InternalInvoke(Object, Object[], Exception&)
- System.Reflection.MonoMethod:Invoke(Object, BindingFlags, Binder, Object[], CultureInfo)
- System.Reflection.MethodBase:Invoke(Object, Object[])
- Verse.GenGeneric:InvokeStaticMethodOnGenericType(Type, Type, String, Object[])
- Verse.PlayDataLoader:DoPlayLoad()
- Verse.PlayDataLoader:LoadAllPlayData(Boolean)
- Verse.Root:<Start>m__1()
- Verse.LongEventHandler:RunEventFromAnotherThread(Action)
- Verse.LongEventHandler:<UpdateCurrentAsynchronousEvent>m__1()
- BodyDef Lancer has BodyPartRecord of MechanicalThorax whose children have more coverage than 1.
- Verse.Log:Warning(String, Boolean)
- Verse.BodyDef:CacheDataRecursive(BodyPartRecord)
- Verse.BodyDef:ResolveReferences()
- Verse.DefDatabase`1:ResolveAllReferences(Boolean)
- System.Reflection.MonoMethod:InternalInvoke(Object, Object[], Exception&)
- System.Reflection.MonoMethod:Invoke(Object, BindingFlags, Binder, Object[], CultureInfo)
- System.Reflection.MethodBase:Invoke(Object, Object[])
- Verse.GenGeneric:InvokeStaticMethodOnGenericType(Type, Type, String, Object[])
- Verse.PlayDataLoader:DoPlayLoad()
- Verse.PlayDataLoader:LoadAllPlayData(Boolean)
- Verse.Root:<Start>m__1()
- Verse.LongEventHandler:RunEventFromAnotherThread(Action)
- Verse.LongEventHandler:<UpdateCurrentAsynchronousEvent>m__1()
- BodyDef Scyther has BodyPartRecord of MechanicalThorax whose children have more coverage than 1.
- Verse.Log:Warning(String, Boolean)
- Verse.BodyDef:CacheDataRecursive(BodyPartRecord)
- Verse.BodyDef:ResolveReferences()
- Verse.DefDatabase`1:ResolveAllReferences(Boolean)
- System.Reflection.MonoMethod:InternalInvoke(Object, Object[], Exception&)
- System.Reflection.MonoMethod:Invoke(Object, BindingFlags, Binder, Object[], CultureInfo)
- System.Reflection.MethodBase:Invoke(Object, Object[])
- Verse.GenGeneric:InvokeStaticMethodOnGenericType(Type, Type, String, Object[])
- Verse.PlayDataLoader:DoPlayLoad()
- Verse.PlayDataLoader:LoadAllPlayData(Boolean)
- Verse.Root:<Start>m__1()
- Verse.LongEventHandler:RunEventFromAnotherThread(Action)
- Verse.LongEventHandler:<UpdateCurrentAsynchronousEvent>m__1()
- Translation data for language English has 45 errors. Generate translation report for more info.
- Verse.Log:Warning(String, Boolean)
- Verse.LoadedLanguage:InjectIntoData_AfterImpliedDefs()
- Verse.PlayDataLoader:<DoPlayLoad>m__1()
- Verse.LongEventHandler:ExecuteToExecuteWhenFinished()
- Verse.LongEventHandler:UpdateCurrentAsynchronousEvent()
- Verse.LongEventHandler:LongEventsUpdate(Boolean&)
- Verse.Root:Update_Patch1(Object)
- Verse.Root_Entry:Update()
- Medical Tab :: Capacity Reproduction does not have any bodyPartTags associated with it. This may be intentional. For modders; if the tag defName contains the capacity defName the two will be linked.
- Verse.Log:Warning(String, Boolean)
- Fluffy.CapacityUtility:.cctor()
- System.Runtime.CompilerServices.RuntimeHelpers:RunClassConstructor(IntPtr)
- System.Runtime.CompilerServices.RuntimeHelpers:RunClassConstructor(RuntimeTypeHandle)
- Verse.StaticConstructorOnStartupUtility:CallAll()
- Verse.PlayDataLoader:<DoPlayLoad>m__2()
- Verse.LongEventHandler:ExecuteToExecuteWhenFinished()
- Verse.LongEventHandler:UpdateCurrentAsynchronousEvent()
- Verse.LongEventHandler:LongEventsUpdate(Boolean&)
- Verse.Root:Update_Patch1(Object)
- Verse.Root_Entry:Update()
- Medical Tab :: Tag RJW_FertilitySource is not associated with any pawnCapacity. This may be intentional. For modders; if the tag defName contains the capacity defName the two will be linked.
- Verse.Log:Warning(String, Boolean)
- Fluffy.CapacityUtility:.cctor()
- System.Runtime.CompilerServices.RuntimeHelpers:RunClassConstructor(IntPtr)
- System.Runtime.CompilerServices.RuntimeHelpers:RunClassConstructor(RuntimeTypeHandle)
- Verse.StaticConstructorOnStartupUtility:CallAll()
- Verse.PlayDataLoader:<DoPlayLoad>m__2()
- Verse.LongEventHandler:ExecuteToExecuteWhenFinished()
- Verse.LongEventHandler:UpdateCurrentAsynchronousEvent()
- Verse.LongEventHandler:LongEventsUpdate(Boolean&)
- Verse.Root:Update_Patch1(Object)
- Verse.Root_Entry:Update()
- Advanced Shields harmony patch successfully loaded
- Verse.Log:Message(String, Boolean)
- D9UsefulAI.ShieldHarmony:.cctor()
- System.Runtime.CompilerServices.RuntimeHelpers:RunClassConstructor(IntPtr)
- System.Runtime.CompilerServices.RuntimeHelpers:RunClassConstructor(RuntimeTypeHandle)
- Verse.StaticConstructorOnStartupUtility:CallAll()
- Verse.PlayDataLoader:<DoPlayLoad>m__2()
- Verse.LongEventHandler:ExecuteToExecuteWhenFinished()
- Verse.LongEventHandler:UpdateCurrentAsynchronousEvent()
- Verse.LongEventHandler:LongEventsUpdate(Boolean&)
- Verse.Root:Update_Patch1(Object)
- Verse.Root_Entry:Update()
- Show Hair Harmony Patches:
- Transpiler:
- PawnRenderer.RenderPawnInternal
- Postfix:
- PawnRenderer.RenderPawnInternal
- Game.InitNewGame
- SavedGameLoader.LoadGameFromSaveFile
- Verse.Log:Message(String, Boolean)
- ShowHair.HarmonyPatches:.cctor()
- System.Runtime.CompilerServices.RuntimeHelpers:RunClassConstructor(IntPtr)
- System.Runtime.CompilerServices.RuntimeHelpers:RunClassConstructor(RuntimeTypeHandle)
- Verse.StaticConstructorOnStartupUtility:CallAll()
- Verse.PlayDataLoader:<DoPlayLoad>m__2()
- Verse.LongEventHandler:ExecuteToExecuteWhenFinished()
- Verse.LongEventHandler:UpdateCurrentAsynchronousEvent()
- Verse.LongEventHandler:LongEventsUpdate(Boolean&)
- Verse.Root:Update_Patch1(Object)
- Verse.Root_Entry:Update()
- [RJW]RomanceDiversified is not detected
- Verse.Log:Message(String, Boolean)
- rjw.First:CheckingCompatibleMods()
- rjw.First:.cctor()
- System.Runtime.CompilerServices.RuntimeHelpers:RunClassConstructor(IntPtr)
- System.Runtime.CompilerServices.RuntimeHelpers:RunClassConstructor(RuntimeTypeHandle)
- Verse.StaticConstructorOnStartupUtility:CallAll()
- Verse.PlayDataLoader:<DoPlayLoad>m__2()
- Verse.LongEventHandler:ExecuteToExecuteWhenFinished()
- Verse.LongEventHandler:UpdateCurrentAsynchronousEvent()
- Verse.LongEventHandler:LongEventsUpdate(Boolean&)
- Verse.Root:Update_Patch1(Object)
- Verse.Root_Entry:Update()
- [RJW]Consolidated Traits found, adding trait compatibility.
- Verse.Log:Message(String, Boolean)
- rjw.First:CheckingCompatibleMods()
- rjw.First:.cctor()
- System.Runtime.CompilerServices.RuntimeHelpers:RunClassConstructor(IntPtr)
- System.Runtime.CompilerServices.RuntimeHelpers:RunClassConstructor(RuntimeTypeHandle)
- Verse.StaticConstructorOnStartupUtility:CallAll()
- Verse.PlayDataLoader:<DoPlayLoad>m__2()
- Verse.LongEventHandler:ExecuteToExecuteWhenFinished()
- Verse.LongEventHandler:UpdateCurrentAsynchronousEvent()
- Verse.LongEventHandler:LongEventsUpdate(Boolean&)
- Verse.Root:Update_Patch1(Object)
- Verse.Root_Entry:Update()
- [RJW]Psychology is detected. (Note: only partially supported)
- Verse.Log:Message(String, Boolean)
- rjw.First:CheckingCompatibleMods()
- rjw.First:.cctor()
- System.Runtime.CompilerServices.RuntimeHelpers:RunClassConstructor(IntPtr)
- System.Runtime.CompilerServices.RuntimeHelpers:RunClassConstructor(RuntimeTypeHandle)
- Verse.StaticConstructorOnStartupUtility:CallAll()
- Verse.PlayDataLoader:<DoPlayLoad>m__2()
- Verse.LongEventHandler:ExecuteToExecuteWhenFinished()
- Verse.LongEventHandler:UpdateCurrentAsynchronousEvent()
- Verse.LongEventHandler:LongEventsUpdate(Boolean&)
- Verse.Root:Update_Patch1(Object)
- Verse.Root_Entry:Update()
- [RJW]Dubs Bad Hygiene is detected.
- Verse.Log:Message(String, Boolean)
- rjw.First:CheckingCompatibleMods()
- rjw.First:.cctor()
- System.Runtime.CompilerServices.RuntimeHelpers:RunClassConstructor(IntPtr)
- System.Runtime.CompilerServices.RuntimeHelpers:RunClassConstructor(RuntimeTypeHandle)
- Verse.StaticConstructorOnStartupUtility:CallAll()
- Verse.PlayDataLoader:<DoPlayLoad>m__2()
- Verse.LongEventHandler:ExecuteToExecuteWhenFinished()
- Verse.LongEventHandler:UpdateCurrentAsynchronousEvent()
- Verse.LongEventHandler:LongEventsUpdate(Boolean&)
- Verse.Root:Update_Patch1(Object)
- Verse.Root_Entry:Update()
- [RJW]Children&Pregnancy is not detected
- Verse.Log:Message(String, Boolean)
- rjw.First:CheckingCompatibleMods()
- rjw.First:.cctor()
- System.Runtime.CompilerServices.RuntimeHelpers:RunClassConstructor(IntPtr)
- System.Runtime.CompilerServices.RuntimeHelpers:RunClassConstructor(RuntimeTypeHandle)
- Verse.StaticConstructorOnStartupUtility:CallAll()
- Verse.PlayDataLoader:<DoPlayLoad>m__2()
- Verse.LongEventHandler:ExecuteToExecuteWhenFinished()
- Verse.LongEventHandler:UpdateCurrentAsynchronousEvent()
- Verse.LongEventHandler:LongEventsUpdate(Boolean&)
- Verse.Root:Update_Patch1(Object)
- Verse.Root_Entry:Update()
- Type TextureChooser probably needs a StaticConstructorOnStartup attribute, because it has a field LeftArrow of type Texture2D. All assets must be loaded in the main thread.
- Verse.Log:Warning(String, Boolean)
- Verse.StaticConstructorOnStartupUtility:ReportProbablyMissingAttributes()
- Verse.PlayDataLoader:<DoPlayLoad>m__2()
- Verse.LongEventHandler:ExecuteToExecuteWhenFinished()
- Verse.LongEventHandler:UpdateCurrentAsynchronousEvent()
- Verse.LongEventHandler:LongEventsUpdate(Boolean&)
- Verse.Root:Update_Patch1(Object)
- Verse.Root_Entry:Update()
- ResearchPal :: Preparing research nodes
- Verse.Log:Message(String, Boolean)
- ResearchPal.Log:Message(String, Object[])
- ResearchPal.Tree:Initialize()
- Verse.LongEventHandler:UpdateCurrentSynchronousEvent(Boolean&)
- Verse.LongEventHandler:LongEventsUpdate(Boolean&)
- Verse.Root:Update_Patch1(Object)
- Verse.Root_Entry:Update()
- ResearchPal :: redundant prerequisites for Hyperweave: Complex clothing
- Verse.Log:Warning(String, Boolean)
- ResearchPal.Log:Warning(String, Object[])
- ResearchPal.Tree:CheckPrerequisites()
- ResearchPal.Tree:Initialize()
- Verse.LongEventHandler:UpdateCurrentSynchronousEvent(Boolean&)
- Verse.LongEventHandler:LongEventsUpdate(Boolean&)
- Verse.Root:Update_Patch1(Object)
- Verse.Root_Entry:Update()
- ResearchPal :: redundant prerequisites for Reinforced glass: Electricity
- Verse.Log:Warning(String, Boolean)
- ResearchPal.Log:Warning(String, Object[])
- ResearchPal.Tree:CheckPrerequisites()
- ResearchPal.Tree:Initialize()
- Verse.LongEventHandler:UpdateCurrentSynchronousEvent(Boolean&)
- Verse.LongEventHandler:LongEventsUpdate(Boolean&)
- Verse.Root:Update_Patch1(Object)
- Verse.Root_Entry:Update()
- ResearchPal :: Reducing crossings
- Verse.Log:Message(String, Boolean)
- ResearchPal.Log:Message(String, Object[])
- ResearchPal.Tree:Initialize()
- Verse.LongEventHandler:UpdateCurrentSynchronousEvent(Boolean&)
- Verse.LongEventHandler:LongEventsUpdate(Boolean&)
- Verse.Root:Update_Patch1(Object)
- Verse.Root_Entry:Update()
- ResearchPal :: Finalizing layout
- Verse.Log:Message(String, Boolean)
- ResearchPal.Log:Message(String, Object[])
- ResearchPal.Tree:Initialize()
- Verse.LongEventHandler:UpdateCurrentSynchronousEvent(Boolean&)
- Verse.LongEventHandler:LongEventsUpdate(Boolean&)
- Verse.Root:Update_Patch1(Object)
- Verse.Root_Entry:Update()
- ResearchPal :: Restoring queue
- Verse.Log:Message(String, Boolean)
- ResearchPal.Log:Message(String, Object[])
- ResearchPal.Tree:Initialize()
- Verse.LongEventHandler:UpdateCurrentSynchronousEvent(Boolean&)
- Verse.LongEventHandler:LongEventsUpdate(Boolean&)
- Verse.Root:Update_Patch1(Object)
- Verse.Root_Entry:Update()
- [HugsLib] initializing Hospitality, Psychology, DeathRattle, LessArbitrarySurgery, ExpandedIncidents, RJW
- Verse.Log:Message(String, Boolean)
- HugsLib.Utils.ModLogger:Message(String, Object[])
- HugsLib.HugsLibController:EnumerateChildMods(Boolean)
- HugsLib.HugsLibController:LoadReloadInitialize()
- Verse.LongEventHandler:RunEventFromAnotherThread(Action)
- Verse.LongEventHandler:<UpdateCurrentAsynchronousEvent>m__1()
- Injecting guest beds into the following facilities: EndTable, Dresser, VitalsMonitor, Table_Wardrobe, Table_RoyalEndTable, Table_RoyalDresser, Facility_VitalsCentre, Facility_IVDrip, Table_IlluminatedEndTable, Table_IlluminatedDresser
- Verse.Log:Message(String, Boolean)
- Hospitality.<GetFacilitiesFor>d__1:MoveNext()
- System.Collections.Generic.List`1:AddEnumerable(IEnumerable`1)
- System.Collections.Generic.List`1:.ctor(IEnumerable`1)
- System.Linq.Enumerable:ToArray(IEnumerable`1)
- Hospitality.Hospitality_SpecialInjector:Inject()
- Hospitality.ModBaseHospitality:Inject()
- Hospitality.ModBaseHospitality:Initialize()
- HugsLib.HugsLibController:LoadReloadInitialize()
- Verse.LongEventHandler:RunEventFromAnotherThread(Action)
- Verse.LongEventHandler:<UpdateCurrentAsynchronousEvent>m__1()
- Created guest beds for the following beds: SleepingSpot, DoubleSleepingSpot, Bed, DoubleBed, RoyalBed, HospitalBed, Bedroll, BedrollDouble, Bed_StoneSlab, Bed_Simple, Bed_Ergonomic, Bed_DoubleErgonomic, Bed_Kingsize, Bed_OperatingTable, Bed_CryptoBed, Bed_AdvBed, Bed_AdvDoubleBed, ImprovedSleepingSpot, RJW_Bed, RJW_DoubleBed, RJW_RoyalBed
- Verse.Log:Message(String, Boolean)
- Hospitality.Hospitality_SpecialInjector:CreateGuestBedDefs(ThingDef[], CompProperties_Facility[])
- Hospitality.Hospitality_SpecialInjector:Inject()
- Hospitality.ModBaseHospitality:Inject()
- Hospitality.ModBaseHospitality:Initialize()
- HugsLib.HugsLibController:LoadReloadInitialize()
- Verse.LongEventHandler:RunEventFromAnotherThread(Action)
- Verse.LongEventHandler:<UpdateCurrentAsynchronousEvent>m__1()
- Loading game from file Test1 with mods Core, HugsLib, Vanilla Factions Expanded - Core, Dubs Bad Hygiene, EdB Prepare Carefully, VGP Vegetable Garden, VGP Garden Gourmet, VGP Garden Drinks, VGP Garden Fabrics, VGP Garden Medicine, VGP More Veggies, VGP Garden Tools, VGP Xtra Trees and Flowers, VGP_CoffeeTeaDrugs, VGP Garden Canning, Expanded Prosthetics and Organ Engineering, More Faction Interaction, Hospitality, Glass+Lights, Fluffy Breakdowns, Animal Tab, Medical Tab, Work Tab, Pharmacist, Relations Tab, Colony Manager, [RF] Realistic Planets [1.0], [RF] Pawns are Capable! [1.0], Vanilla Factions Expanded - Medieval, Vanilla Apparel Expanded, Vanilla Armour Expanded, Vanilla Weapons Expanded, Vanilla Furniture Expanded, Vanilla Furniture Expanded - Security, Vanilla Furniture Expanded - Medical Module, Vanilla Furniture Expanded - Spacer Module, Vanilla Fences, Vanilla Animals Expanded — Livestock, Vanilla Animals Expanded — Cats and Dogs, Vanilla Animals Expanded — Arid Shrubland, Vanilla Animals Expanded — Desert, Vanilla Animals Expanded — Extreme Desert, Realistic Rooms, Quick Stockpile Creation, Psychology, Death Rattle, Less Arbitrary Surgery, [KV] Faction Control - 1.0, [KV] Consolidated Traits - 1.0, [KV] Show Hair With Hats or Hide All Hats - 1.0, [RF] Rumor Has It.... [1.0], Expanded Incidents, Nackblad Inc Rimhair, ResearchPal, Persistent RimWorlds, RimJobWorld
- Verse.Log:Message(String, Boolean)
- Verse.SavedGameLoaderNow:LoadGameFromSaveFileNow_Patch3(String)
- Verse.Root_Play:<Start>m__0()
- Verse.LongEventHandler:RunEventFromAnotherThread(Action)
- Verse.LongEventHandler:<UpdateCurrentAsynchronousEvent>m__1()
- Could not resolve reference to object with loadID Thing_Human849 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=WorkTab.PriorityManager curPathRelToParent=/Priorities/keys
- Verse.Log:Warning(String, Boolean)
- Verse.LoadedObjectDirectory:ObjectWithLoadID(String)
- Verse.CrossRefHandler:TakeResolvedRefList(String, IExposable)
- Verse.CrossRefHandler:TakeResolvedRefList(String)
- Verse.Scribe_Collections:Look(List`1&, Boolean, String, LookMode, Object[])
- Verse.Scribe_Collections:Look(List`1&, String, LookMode, Object[])
- Verse.Scribe_Collections:Look(Dictionary`2&, String, LookMode, LookMode, List`1&, List`1&)
- WorkTab.PriorityManager:ExposeData()
- Verse.CrossRefHandler:ResolveAllCrossReferences()
- Verse.ScribeLoader:FinalizeLoading()
- Verse.Game:LoadGame_Patch2(Object)
- Verse.SavedGameLoaderNow:LoadGameFromSaveFileNow_Patch3(String)
- Verse.Root_Play:<Start>m__0()
- Verse.LongEventHandler:RunEventFromAnotherThread(Action)
- Verse.LongEventHandler:<UpdateCurrentAsynchronousEvent>m__1()
- Could not resolve reference to object with loadID Thing_Human852 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=WorkTab.PriorityManager curPathRelToParent=/Priorities/keys
- Verse.Log:Warning(String, Boolean)
- Verse.LoadedObjectDirectory:ObjectWithLoadID(String)
- Verse.CrossRefHandler:TakeResolvedRefList(String, IExposable)
- Verse.CrossRefHandler:TakeResolvedRefList(String)
- Verse.Scribe_Collections:Look(List`1&, Boolean, String, LookMode, Object[])
- Verse.Scribe_Collections:Look(List`1&, String, LookMode, Object[])
- Verse.Scribe_Collections:Look(Dictionary`2&, String, LookMode, LookMode, List`1&, List`1&)
- WorkTab.PriorityManager:ExposeData()
- Verse.CrossRefHandler:ResolveAllCrossReferences()
- Verse.ScribeLoader:FinalizeLoading()
- Verse.Game:LoadGame_Patch2(Object)
- Verse.SavedGameLoaderNow:LoadGameFromSaveFileNow_Patch3(String)
- Verse.Root_Play:<Start>m__0()
- Verse.LongEventHandler:RunEventFromAnotherThread(Action)
- Verse.LongEventHandler:<UpdateCurrentAsynchronousEvent>m__1()
- Could not resolve reference to object with loadID Thing_Human856 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=WorkTab.PriorityManager curPathRelToParent=/Priorities/keys
- Verse.Log:Warning(String, Boolean)
- Verse.LoadedObjectDirectory:ObjectWithLoadID(String)
- Verse.CrossRefHandler:TakeResolvedRefList(String, IExposable)
- Verse.CrossRefHandler:TakeResolvedRefList(String)
- Verse.Scribe_Collections:Look(List`1&, Boolean, String, LookMode, Object[])
- Verse.Scribe_Collections:Look(List`1&, String, LookMode, Object[])
- Verse.Scribe_Collections:Look(Dictionary`2&, String, LookMode, LookMode, List`1&, List`1&)
- WorkTab.PriorityManager:ExposeData()
- Verse.CrossRefHandler:ResolveAllCrossReferences()
- Verse.ScribeLoader:FinalizeLoading()
- Verse.Game:LoadGame_Patch2(Object)
- Verse.SavedGameLoaderNow:LoadGameFromSaveFileNow_Patch3(String)
- Verse.Root_Play:<Start>m__0()
- Verse.LongEventHandler:RunEventFromAnotherThread(Action)
- Verse.LongEventHandler:<UpdateCurrentAsynchronousEvent>m__1()
- Could not resolve reference to object with loadID Thing_Human859 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=WorkTab.PriorityManager curPathRelToParent=/Priorities/keys
- Verse.Log:Warning(String, Boolean)
- Verse.LoadedObjectDirectory:ObjectWithLoadID(String)
- Verse.CrossRefHandler:TakeResolvedRefList(String, IExposable)
- Verse.CrossRefHandler:TakeResolvedRefList(String)
- Verse.Scribe_Collections:Look(List`1&, Boolean, String, LookMode, Object[])
- Verse.Scribe_Collections:Look(List`1&, String, LookMode, Object[])
- Verse.Scribe_Collections:Look(Dictionary`2&, String, LookMode, LookMode, List`1&, List`1&)
- WorkTab.PriorityManager:ExposeData()
- Verse.CrossRefHandler:ResolveAllCrossReferences()
- Verse.ScribeLoader:FinalizeLoading()
- Verse.Game:LoadGame_Patch2(Object)
- Verse.SavedGameLoaderNow:LoadGameFromSaveFileNow_Patch3(String)
- Verse.Root_Play:<Start>m__0()
- Verse.LongEventHandler:RunEventFromAnotherThread(Action)
- Verse.LongEventHandler:<UpdateCurrentAsynchronousEvent>m__1()
- Could not resolve reference to object with loadID Thing_Human863 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=WorkTab.PriorityManager curPathRelToParent=/Priorities/keys
- Verse.Log:Warning(String, Boolean)
- Verse.LoadedObjectDirectory:ObjectWithLoadID(String)
- Verse.CrossRefHandler:TakeResolvedRefList(String, IExposable)
- Verse.CrossRefHandler:TakeResolvedRefList(String)
- Verse.Scribe_Collections:Look(List`1&, Boolean, String, LookMode, Object[])
- Verse.Scribe_Collections:Look(List`1&, String, LookMode, Object[])
- Verse.Scribe_Collections:Look(Dictionary`2&, String, LookMode, LookMode, List`1&, List`1&)
- WorkTab.PriorityManager:ExposeData()
- Verse.CrossRefHandler:ResolveAllCrossReferences()
- Verse.ScribeLoader:FinalizeLoading()
- Verse.Game:LoadGame_Patch2(Object)
- Verse.SavedGameLoaderNow:LoadGameFromSaveFileNow_Patch3(String)
- Verse.Root_Play:<Start>m__0()
- Verse.LongEventHandler:RunEventFromAnotherThread(Action)
- Verse.LongEventHandler:<UpdateCurrentAsynchronousEvent>m__1()
- Could not resolve reference to object with loadID Thing_Human867 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=WorkTab.PriorityManager curPathRelToParent=/Priorities/keys
- Verse.Log:Warning(String, Boolean)
- Verse.LoadedObjectDirectory:ObjectWithLoadID(String)
- Verse.CrossRefHandler:TakeResolvedRefList(String, IExposable)
- Verse.CrossRefHandler:TakeResolvedRefList(String)
- Verse.Scribe_Collections:Look(List`1&, Boolean, String, LookMode, Object[])
- Verse.Scribe_Collections:Look(List`1&, String, LookMode, Object[])
- Verse.Scribe_Collections:Look(Dictionary`2&, String, LookMode, LookMode, List`1&, List`1&)
- WorkTab.PriorityManager:ExposeData()
- Verse.CrossRefHandler:ResolveAllCrossReferences()
- Verse.ScribeLoader:FinalizeLoading()
- Verse.Game:LoadGame_Patch2(Object)
- Verse.SavedGameLoaderNow:LoadGameFromSaveFileNow_Patch3(String)
- Verse.Root_Play:<Start>m__0()
- Verse.LongEventHandler:RunEventFromAnotherThread(Action)
- Verse.LongEventHandler:<UpdateCurrentAsynchronousEvent>m__1()
- Could not resolve reference to object with loadID Thing_Human870 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=WorkTab.PriorityManager curPathRelToParent=/Priorities/keys
- Verse.Log:Warning(String, Boolean)
- Verse.LoadedObjectDirectory:ObjectWithLoadID(String)
- Verse.CrossRefHandler:TakeResolvedRefList(String, IExposable)
- Verse.CrossRefHandler:TakeResolvedRefList(String)
- Verse.Scribe_Collections:Look(List`1&, Boolean, String, LookMode, Object[])
- Verse.Scribe_Collections:Look(List`1&, String, LookMode, Object[])
- Verse.Scribe_Collections:Look(Dictionary`2&, String, LookMode, LookMode, List`1&, List`1&)
- WorkTab.PriorityManager:ExposeData()
- Verse.CrossRefHandler:ResolveAllCrossReferences()
- Verse.ScribeLoader:FinalizeLoading()
- Verse.Game:LoadGame_Patch2(Object)
- Verse.SavedGameLoaderNow:LoadGameFromSaveFileNow_Patch3(String)
- Verse.Root_Play:<Start>m__0()
- Verse.LongEventHandler:RunEventFromAnotherThread(Action)
- Verse.LongEventHandler:<UpdateCurrentAsynchronousEvent>m__1()
- Could not resolve reference to object with loadID Thing_Human874 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=WorkTab.PriorityManager curPathRelToParent=/Priorities/keys
- Verse.Log:Warning(String, Boolean)
- Verse.LoadedObjectDirectory:ObjectWithLoadID(String)
- Verse.CrossRefHandler:TakeResolvedRefList(String, IExposable)
- Verse.CrossRefHandler:TakeResolvedRefList(String)
- Verse.Scribe_Collections:Look(List`1&, Boolean, String, LookMode, Object[])
- Verse.Scribe_Collections:Look(List`1&, String, LookMode, Object[])
- Verse.Scribe_Collections:Look(Dictionary`2&, String, LookMode, LookMode, List`1&, List`1&)
- WorkTab.PriorityManager:ExposeData()
- Verse.CrossRefHandler:ResolveAllCrossReferences()
- Verse.ScribeLoader:FinalizeLoading()
- Verse.Game:LoadGame_Patch2(Object)
- Verse.SavedGameLoaderNow:LoadGameFromSaveFileNow_Patch3(String)
- Verse.Root_Play:<Start>m__0()
- Verse.LongEventHandler:RunEventFromAnotherThread(Action)
- Verse.LongEventHandler:<UpdateCurrentAsynchronousEvent>m__1()
- Null key while loading dictionary of Verse.Pawn and WorkTab.PawnPriorityTracker. label=Priorities
- Verse.Log:Error(String, Boolean)
- Verse.Scribe_Collections:Look(Dictionary`2&, String, LookMode, LookMode, List`1&, List`1&)
- WorkTab.PriorityManager:ExposeData()
- Verse.CrossRefHandler:ResolveAllCrossReferences()
- Verse.ScribeLoader:FinalizeLoading()
- Verse.Game:LoadGame_Patch2(Object)
- Verse.SavedGameLoaderNow:LoadGameFromSaveFileNow_Patch3(String)
- Verse.Root_Play:<Start>m__0()
- Verse.LongEventHandler:RunEventFromAnotherThread(Action)
- Verse.LongEventHandler:<UpdateCurrentAsynchronousEvent>m__1()
- Could not resolve reference to object with loadID Thing_Human849 of type Verse.ILoadReferenceable. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=WorkTab.PawnPriorityTracker curPathRelToParent=
- Verse.Log:Warning(String, Boolean)
- Verse.LoadedObjectDirectory:ObjectWithLoadID(String)
- Verse.CrossRefHandler:TakeResolvedRef(String, IExposable)
- Verse.CrossRefHandler:TakeResolvedRef(String)
- Verse.Scribe_References:Look_Patch1(ILoadReferenceable&, String, Boolean)
- WorkTab.PawnPriorityTracker:ExposeData()
- Verse.CrossRefHandler:ResolveAllCrossReferences()
- Verse.ScribeLoader:FinalizeLoading()
- Verse.Game:LoadGame_Patch2(Object)
- Verse.SavedGameLoaderNow:LoadGameFromSaveFileNow_Patch3(String)
- Verse.Root_Play:<Start>m__0()
- Verse.LongEventHandler:RunEventFromAnotherThread(Action)
- Verse.LongEventHandler:<UpdateCurrentAsynchronousEvent>m__1()
- Could not resolve reference to object with loadID Thing_Human852 of type Verse.ILoadReferenceable. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=WorkTab.PawnPriorityTracker curPathRelToParent=
- Verse.Log:Warning(String, Boolean)
- Verse.LoadedObjectDirectory:ObjectWithLoadID(String)
- Verse.CrossRefHandler:TakeResolvedRef(String, IExposable)
- Verse.CrossRefHandler:TakeResolvedRef(String)
- Verse.Scribe_References:Look_Patch1(ILoadReferenceable&, String, Boolean)
- WorkTab.PawnPriorityTracker:ExposeData()
- Verse.CrossRefHandler:ResolveAllCrossReferences()
- Verse.ScribeLoader:FinalizeLoading()
- Verse.Game:LoadGame_Patch2(Object)
- Verse.SavedGameLoaderNow:LoadGameFromSaveFileNow_Patch3(String)
- Verse.Root_Play:<Start>m__0()
- Verse.LongEventHandler:RunEventFromAnotherThread(Action)
- Verse.LongEventHandler:<UpdateCurrentAsynchronousEvent>m__1()
- Could not resolve reference to object with loadID Thing_Human856 of type Verse.ILoadReferenceable. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=WorkTab.PawnPriorityTracker curPathRelToParent=
- Verse.Log:Warning(String, Boolean)
- Verse.LoadedObjectDirectory:ObjectWithLoadID(String)
- Verse.CrossRefHandler:TakeResolvedRef(String, IExposable)
- Verse.CrossRefHandler:TakeResolvedRef(String)
- Verse.Scribe_References:Look_Patch1(ILoadReferenceable&, String, Boolean)
- WorkTab.PawnPriorityTracker:ExposeData()
- Verse.CrossRefHandler:ResolveAllCrossReferences()
- Verse.ScribeLoader:FinalizeLoading()
- Verse.Game:LoadGame_Patch2(Object)
- Verse.SavedGameLoaderNow:LoadGameFromSaveFileNow_Patch3(String)
- Verse.Root_Play:<Start>m__0()
- Verse.LongEventHandler:RunEventFromAnotherThread(Action)
- Verse.LongEventHandler:<UpdateCurrentAsynchronousEvent>m__1()
- Could not resolve reference to object with loadID Thing_Human859 of type Verse.ILoadReferenceable. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=WorkTab.PawnPriorityTracker curPathRelToParent=
- Verse.Log:Warning(String, Boolean)
- Verse.LoadedObjectDirectory:ObjectWithLoadID(String)
- Verse.CrossRefHandler:TakeResolvedRef(String, IExposable)
- Verse.CrossRefHandler:TakeResolvedRef(String)
- Verse.Scribe_References:Look_Patch1(ILoadReferenceable&, String, Boolean)
- WorkTab.PawnPriorityTracker:ExposeData()
- Verse.CrossRefHandler:ResolveAllCrossReferences()
- Verse.ScribeLoader:FinalizeLoading()
- Verse.Game:LoadGame_Patch2(Object)
- Verse.SavedGameLoaderNow:LoadGameFromSaveFileNow_Patch3(String)
- Verse.Root_Play:<Start>m__0()
- Verse.LongEventHandler:RunEventFromAnotherThread(Action)
- Verse.LongEventHandler:<UpdateCurrentAsynchronousEvent>m__1()
- Could not resolve reference to object with loadID Thing_Human863 of type Verse.ILoadReferenceable. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=WorkTab.PawnPriorityTracker curPathRelToParent=
- Verse.Log:Warning(String, Boolean)
- Verse.LoadedObjectDirectory:ObjectWithLoadID(String)
- Verse.CrossRefHandler:TakeResolvedRef(String, IExposable)
- Verse.CrossRefHandler:TakeResolvedRef(String)
- Verse.Scribe_References:Look_Patch1(ILoadReferenceable&, String, Boolean)
- WorkTab.PawnPriorityTracker:ExposeData()
- Verse.CrossRefHandler:ResolveAllCrossReferences()
- Verse.ScribeLoader:FinalizeLoading()
- Verse.Game:LoadGame_Patch2(Object)
- Verse.SavedGameLoaderNow:LoadGameFromSaveFileNow_Patch3(String)
- Verse.Root_Play:<Start>m__0()
- Verse.LongEventHandler:RunEventFromAnotherThread(Action)
- Verse.LongEventHandler:<UpdateCurrentAsynchronousEvent>m__1()
- Could not resolve reference to object with loadID Thing_Human867 of type Verse.ILoadReferenceable. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=WorkTab.PawnPriorityTracker curPathRelToParent=
- Verse.Log:Warning(String, Boolean)
- Verse.LoadedObjectDirectory:ObjectWithLoadID(String)
- Verse.CrossRefHandler:TakeResolvedRef(String, IExposable)
- Verse.CrossRefHandler:TakeResolvedRef(String)
- Verse.Scribe_References:Look_Patch1(ILoadReferenceable&, String, Boolean)
- WorkTab.PawnPriorityTracker:ExposeData()
- Verse.CrossRefHandler:ResolveAllCrossReferences()
- Verse.ScribeLoader:FinalizeLoading()
- Verse.Game:LoadGame_Patch2(Object)
- Verse.SavedGameLoaderNow:LoadGameFromSaveFileNow_Patch3(String)
- Verse.Root_Play:<Start>m__0()
- Verse.LongEventHandler:RunEventFromAnotherThread(Action)
- Verse.LongEventHandler:<UpdateCurrentAsynchronousEvent>m__1()
- Could not resolve reference to object with loadID Thing_Human870 of type Verse.ILoadReferenceable. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=WorkTab.PawnPriorityTracker curPathRelToParent=
- Verse.Log:Warning(String, Boolean)
- Verse.LoadedObjectDirectory:ObjectWithLoadID(String)
- Verse.CrossRefHandler:TakeResolvedRef(String, IExposable)
- Verse.CrossRefHandler:TakeResolvedRef(String)
- Verse.Scribe_References:Look_Patch1(ILoadReferenceable&, String, Boolean)
- WorkTab.PawnPriorityTracker:ExposeData()
- Verse.CrossRefHandler:ResolveAllCrossReferences()
- Verse.ScribeLoader:FinalizeLoading()
- Verse.Game:LoadGame_Patch2(Object)
- Verse.SavedGameLoaderNow:LoadGameFromSaveFileNow_Patch3(String)
- Verse.Root_Play:<Start>m__0()
- Verse.LongEventHandler:RunEventFromAnotherThread(Action)
- Verse.LongEventHandler:<UpdateCurrentAsynchronousEvent>m__1()
- Could not resolve reference to object with loadID Thing_Human874 of type Verse.ILoadReferenceable. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=WorkTab.PawnPriorityTracker curPathRelToParent=
- Verse.Log:Warning(String, Boolean)
- Verse.LoadedObjectDirectory:ObjectWithLoadID(String)
- Verse.CrossRefHandler:TakeResolvedRef(String, IExposable)
- Verse.CrossRefHandler:TakeResolvedRef(String)
- Verse.Scribe_References:Look_Patch1(ILoadReferenceable&, String, Boolean)
- WorkTab.PawnPriorityTracker:ExposeData()
- Verse.CrossRefHandler:ResolveAllCrossReferences()
- Verse.ScribeLoader:FinalizeLoading()
- Verse.Game:LoadGame_Patch2(Object)
- Verse.SavedGameLoaderNow:LoadGameFromSaveFileNow_Patch3(String)
- Verse.Root_Play:<Start>m__0()
- Verse.LongEventHandler:RunEventFromAnotherThread(Action)
- Verse.LongEventHandler:<UpdateCurrentAsynchronousEvent>m__1()
- [AnimalVariations] Loading XML data from: C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\1700683323/Textures/Things/Pawn/Animal/GuineaPig/AEXP_GuineaPig_SkinSet.xml
- Verse.Log:Message(String, Boolean)
- AnimalVariations.AnimalMultiSkins:TryLoadSkinSet()
- AnimalVariations.AnimalMultiSkins:SpawnSetup(Map, Boolean)
- Verse.GenSpawn:Spawn(Thing, IntVec3, Map, Rot4, WipeMode, Boolean)
- Verse.Map:FinalizeLoading()
- Verse.Game:LoadGame_Patch2(Object)
- Verse.SavedGameLoaderNow:LoadGameFromSaveFileNow_Patch3(String)
- Verse.Root_Play:<Start>m__0()
- Verse.LongEventHandler:RunEventFromAnotherThread(Action)
- Verse.LongEventHandler:<UpdateCurrentAsynchronousEvent>m__1()
- Exception from asynchronous event: System.NullReferenceException: Object reference not set to an instance of an object
- at VFESecurity.WorldArtilleryTracker.DeregisterWorldObject (RimWorld.Planet.WorldObject) <0x00031>
- at VFESecurity.ArtilleryComp.PostPostRemove () <0x0008d>
- at RimWorld.Planet.WorldObject.PostRemove () <0x000fc>
- at RimWorld.Planet.MapParent.PostRemove () <0x0001c>
- at RimWorld.Planet.SettlementBase.PostRemove () <0x0001c>
- at (wrapper dynamic-method) RimWorld.Planet.WorldObjectsHolder.Remove_Patch1 (object,RimWorld.Planet.WorldObject) <0x000c7>
- at PersistentWorlds.Logic.PersistentWorld.<ConvertCurrentGameSettlements>b__23_1 (RimWorld.Planet.Settlement) <0x0003f>
- at Harmony.CollectionExtensions.Do<RimWorld.Planet.Settlement> (System.Collections.Generic.IEnumerable`1<RimWorld.Planet.Settlement>,System.Action`1<RimWorld.Planet.Settlement>) <0x000a7>
- at PersistentWorlds.Logic.PersistentWorld.ConvertCurrentGameSettlements () <0x003b4>
- at PersistentWorlds.Logic.PersistentWorld.ConvertCurrentGameWorldObjects () <0x0001c>
- at PersistentWorlds.Logic.PersistentWorld.Convert (Verse.Game) <0x0008b>
- at PersistentWorlds.SaveAndLoad.PersistentWorldLoadSaver.Convert (Verse.Game) <0x000b6>
- at PersistentWorlds.Patches.Game_FinalizeInit_Patch.Postfix (Verse.Game) <0x00097>
- at (wrapper dynamic-method) Verse.Game.FinalizeInit_Patch2 (object) <0x0009a>
- at (wrapper dynamic-method) Verse.Game.LoadGame_Patch2 (object) <0x007d9>
- at (wrapper dynamic-method) Verse.SavedGameLoaderNow.LoadGameFromSaveFileNow_Patch3 (string) <0x00296>
- Verse.Log:Error(String, Boolean)
- Verse.LongEventHandler:RunEventFromAnotherThread(Action)
- Verse.LongEventHandler:<UpdateCurrentAsynchronousEvent>m__1()
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