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Mar 29th, 2012
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  1. // This file was auto-generated by SourceMod (v1.4.1)
  2. // ConVars for plugin "afk_manager.smx"
  3.  
  4.  
  5. // Admin Flag for immunity? Leave Blank for any flag.
  6. // -
  7. // Default: ""
  8. sm_afk_admins_flag "z"
  9.  
  10. // Should admins be immune to the AFK Manager? [0 = DISABLED, 1 = COMPLETE IMMUNITY, 2 = KICK IMMUNITY, 3 = MOVE IMMUNITY]
  11. // -
  12. // Default: "1"
  13. sm_afk_admins_immune "2"
  14.  
  15. // Is the AFK manager automatic plugin update enabled or disabled? (Requires SourceMod Autoupdate plugin) [0 = FALSE, 1 = TRUE]
  16. // -
  17. // Default: "1"
  18. // Minimum: "0.000000"
  19. // Maximum: "1.000000"
  20. sm_afk_autoupdate "1"
  21.  
  22. // Is the AFK manager enabled or disabled? [0 = FALSE, 1 = TRUE]
  23. // -
  24. // Default: "1"
  25. // Minimum: "0.000000"
  26. // Maximum: "1.000000"
  27. sm_afk_enable "1"
  28.  
  29. // Should the AFK manager exclude counting bots in player counts? [0 = FALSE, 1 = TRUE]
  30. // -
  31. // Default: "0"
  32. // Minimum: "0.000000"
  33. // Maximum: "1.000000"
  34. sm_afk_exclude_bots "0"
  35.  
  36. // Should the AFK manager exclude checking dead players? [0 = FALSE, 1 = TRUE]
  37. // -
  38. // Default: "0"
  39. // Minimum: "0.000000"
  40. // Maximum: "1.000000"
  41. sm_afk_exclude_dead "0"
  42.  
  43. // Minimum number of connected clients required for AFK kick to be enabled. [DEFAULT: 6]
  44. // -
  45. // Default: "6"
  46. sm_afk_kick_min_players "20"
  47.  
  48. // Should the AFK Manager kick AFK clients? [0 = DISABLED, 1 = KICK ALL, 2 = ALL EXCEPT SPECTATORS, 3 = SPECTATORS ONLY]
  49. // -
  50. // Default: "1"
  51. sm_afk_kick_players "1"
  52.  
  53. // Time in seconds (total) client must be AFK before being kicked. [0 = DISABLED, DEFAULT: 120.0 seconds]
  54. // -
  55. // Default: "120.0"
  56. sm_afk_kick_time "180.0"
  57.  
  58. // Time in seconds remaining, player should be warned before being kicked for AFK. [DEFAULT: 30.0 seconds]
  59. // -
  60. // Default: "30.0"
  61. sm_afk_kick_warn_time "30.0"
  62.  
  63. // Threshold for amount of movement required to mark a player as AFK. [0 = NONE, DEFAULT: 30.0]
  64. // -
  65. // Default: "30.0"
  66. sm_afk_location_threshold "30.0"
  67.  
  68. // How many days should we keep AFK manager log files. [0 = INFINITE, DEFAULT: 0]
  69. // -
  70. // Default: "0"
  71. sm_afk_log_days "3"
  72.  
  73. // Should the AFK manager log client kicks. [0 = FALSE, 1 = TRUE, DEFAULT: 1]
  74. // -
  75. // Default: "1"
  76. // Minimum: "0.000000"
  77. // Maximum: "1.000000"
  78. sm_afk_log_kicks "1"
  79.  
  80. // Should the AFK manager log client moves. [0 = FALSE, 1 = TRUE, DEFAULT: 1]
  81. // -
  82. // Default: "1"
  83. // Minimum: "0.000000"
  84. // Maximum: "1.000000"
  85. sm_afk_log_moves "1"
  86.  
  87. // Should the AFK manager log plugin warning messages. [0 = FALSE, 1 = TRUE, DEFAULT: 1]
  88. // -
  89. // Default: "1"
  90. // Minimum: "0.000000"
  91. // Maximum: "1.000000"
  92. sm_afk_log_warnings "1"
  93.  
  94. // Minimum number of connected clients required for AFK move to be enabled. [DEFAULT: 4]
  95. // -
  96. // Default: "4"
  97. sm_afk_move_min_players "10"
  98.  
  99. // Should the AFK Manager move AFK clients to spectator team? [0 = FALSE, 1 = TRUE]
  100. // -
  101. // Default: "1"
  102. // Minimum: "0.000000"
  103. // Maximum: "1.000000"
  104. sm_afk_move_spec "1"
  105.  
  106. // Time in seconds (total) client must be AFK before being moved to spectator. [0 = DISABLED, DEFAULT: 60.0 seconds]
  107. // -
  108. // Default: "60.0"
  109. sm_afk_move_time "0"
  110.  
  111. // Time in seconds remaining, player should be warned before being moved for AFK. [DEFAULT: 30.0 seconds]
  112. // -
  113. // Default: "30.0"
  114. sm_afk_move_warn_time "30.0"
  115.  
  116. // Should the AFK manager warn team 0 (Usually unassigned) players? (Disabling may not work for some games) [0 = FALSE, 1 = TRUE, DEFAULT: 1]
  117. // -
  118. // Default: "1"
  119. // Minimum: "0.000000"
  120. // Maximum: "1.000000"
  121. sm_afk_move_warn_unassigned "1"
  122.  
  123. // Time in seconds (total) that player should have moved from their spawn position. [0 = DISABLED, DEFAULT: 20.0 seconds]
  124. // -
  125. // Default: "20.0"
  126. sm_afk_spawn_time "0"
  127.  
  128. // Time in seconds remaining, player should be warned for being AFK in spawn. [DEFAULT: 15.0 seconds]
  129. // -
  130. // Default: "15.0"
  131. sm_afk_spawn_warn_time "15.0"
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