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- Dromarch
- Availability: 10
- Ease of use: 10
- rank overall: 44th
- Benefits:
- Water element, which is useful throughout the game
- Intended to be the very first break you get
- good self sustaining
- Weaknesses:
- Pretty much everything
- Water element is easily outclassed by a common with the same element
- Twin rings have very low crit rate
- Low scaling on everything, even his healing
- His break is a 4 hit and applies on the last, not very good at all since if you get blocked its basically rip
- he has self sustaining, but his only method of party wide healing outside of the long cooldown driver art is his level 2
- not even useful as a stat stick
- overall i think this is one of the worst blades in the game
- his role is definitely a healing support, but he's mostly failed at doing even that
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