Advertisement
Not a member of Pastebin yet?
Sign Up,
it unlocks many cool features!
- #
- # WorldGuard configuration
- #
- # This is a starter copy of WorldGuard's configuration so you can configure
- # WorldGuard right from the beginning. Copy it into your server folder
- # (into where server.properties resides) and edit the file as your desire.
- #
- # Display a summary of WorldGuard's core protection features (lava fire
- # disable and others) when Worldguard starts up.
- summary-on-start=true
- # Toggle the item durabiltiy fix
- item-durability=true
- # Simulate the sponge from Classic. It removes water and prevents water from
- # flowing into an area containing sponges. Use this to protect circuits
- # or to assist in underwater projects.
- simulate-sponge=false
- sponge-radius=3
- # Simulate classic water. Water will spread infinitely. Be aware that this
- # may likely flood your server.
- classic-water=false
- # Allow the placement of portal blocks anyway.
- allow-portal-anywhere=false
- # Prevent gravel from falling.
- no-physics-gravel=false
- # Prevent sand from falling.
- no-physics-sand=false
- # Kick the older player if a player attempts to join again without first
- # logging out the first instance.
- enforce-single-session=true
- # List of items to destroy on drop. You can also accomplish this using
- # the blacklist.
- item-drop-blacklist=
- # Simple prevention
- block-creepers=true
- block-lighter=false
- block-tnt=false
- # Login protection prevents players from getting any damage for a few
- # seconds after joining the server.
- login-protection=3
- # Spawn protection prevents players from getting any damage after spawning
- # (after dying).
- spawn-protection=1
- # This is an deprecated feature to fix a bug. This kicks a user once the
- # player dies and attemtps to respawn. The player can then still rejoin
- # and be alive.
- kick-on-death=false
- # Disable various ways of damage. If you want to give someone invincibility
- # or the ability to breathe under water, create the groups wg-invincible
- # and wg-amphibious respectively and apply them to users as needed.
- disable-fall-damage=false
- disable-lava-damage=false
- disable-fire-damage=false
- disable-water-damage=true
- disable-suffocation-damage=false
- # Teleports player when s/he is suffocating. This can be abused to get
- # through ceilings.
- teleport-on-suffocation=false
- # Disable fire spreading between blocks. Note that this does not prevent
- # fire damage -- it only prevents fire spread.
- disable-all-fire-spread=false
- # List blocks that fire should not spread to or between. Cloth and wood
- # are some good examples.
- disallowed-fire-spread-blocks=
- # Prevent lava from starting fires.
- disable-lava-fire=true
- # List of blocks that lava is allowed to spread onto.
- allowed-lava-spread-blocks=
- # List of blocks that should not be destroyed by water (Redstone wire,
- # minecart tracks, flowers, etc.).
- disable-water-damage-blocks=
- # Control where to log blacklist events to. You can use multiple log
- # methods as you please.
- log-console=true
- log-database-dsn=jdbc\:mysql\://localhost\:3306/minecraft
- log-database-pass=
- log-database-table=blacklist_events
- log-database-user=root
- log-database=false
- log-file-open-files=10
- log-file-path=worldguard/logs/%Y-%m-%d.log
- log-file=false
- # On death options.
- teleport-to-home-on-death=false
- exact-respawn=false
- #EOF
Advertisement
Add Comment
Please, Sign In to add comment
Advertisement