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  1. #
  2. # WorldGuard configuration
  3. #
  4. # This is a starter copy of WorldGuard's configuration so you can configure
  5. # WorldGuard right from the beginning. Copy it into your server folder
  6. # (into where server.properties resides) and edit the file as your desire.
  7. #
  8.  
  9. # Display a summary of WorldGuard's core protection features (lava fire
  10. # disable and others) when Worldguard starts up.
  11. summary-on-start=true
  12.  
  13. # Toggle the item durabiltiy fix
  14. item-durability=true
  15.  
  16. # Simulate the sponge from Classic. It removes water and prevents water from
  17. # flowing into an area containing sponges. Use this to protect circuits
  18. # or to assist in underwater projects.
  19. simulate-sponge=false
  20. sponge-radius=3
  21.  
  22. # Simulate classic water. Water will spread infinitely. Be aware that this
  23. # may likely flood your server.
  24. classic-water=false
  25.  
  26. # Allow the placement of portal blocks anyway.
  27. allow-portal-anywhere=false
  28.  
  29. # Prevent gravel from falling.
  30. no-physics-gravel=false
  31.  
  32. # Prevent sand from falling.
  33. no-physics-sand=false
  34.  
  35. # Kick the older player if a player attempts to join again without first
  36. # logging out the first instance.
  37. enforce-single-session=true
  38.  
  39. # List of items to destroy on drop. You can also accomplish this using
  40. # the blacklist.
  41. item-drop-blacklist=
  42.  
  43. # Simple prevention
  44. block-creepers=true
  45. block-lighter=false
  46. block-tnt=false
  47.  
  48. # Login protection prevents players from getting any damage for a few
  49. # seconds after joining the server.
  50. login-protection=3
  51.  
  52. # Spawn protection prevents players from getting any damage after spawning
  53. # (after dying).
  54. spawn-protection=1
  55.  
  56. # This is an deprecated feature to fix a bug. This kicks a user once the
  57. # player dies and attemtps to respawn. The player can then still rejoin
  58. # and be alive.
  59. kick-on-death=false
  60.  
  61. # Disable various ways of damage. If you want to give someone invincibility
  62. # or the ability to breathe under water, create the groups wg-invincible
  63. # and wg-amphibious respectively and apply them to users as needed.
  64. disable-fall-damage=false
  65. disable-lava-damage=false
  66. disable-fire-damage=false
  67. disable-water-damage=true
  68. disable-suffocation-damage=false
  69.  
  70. # Teleports player when s/he is suffocating. This can be abused to get
  71. # through ceilings.
  72. teleport-on-suffocation=false
  73.  
  74. # Disable fire spreading between blocks. Note that this does not prevent
  75. # fire damage -- it only prevents fire spread.
  76. disable-all-fire-spread=false
  77.  
  78. # List blocks that fire should not spread to or between. Cloth and wood
  79. # are some good examples.
  80. disallowed-fire-spread-blocks=
  81.  
  82. # Prevent lava from starting fires.
  83. disable-lava-fire=true
  84.  
  85. # List of blocks that lava is allowed to spread onto.
  86. allowed-lava-spread-blocks=
  87.  
  88. # List of blocks that should not be destroyed by water (Redstone wire,
  89. # minecart tracks, flowers, etc.).
  90. disable-water-damage-blocks=
  91.  
  92. # Control where to log blacklist events to. You can use multiple log
  93. # methods as you please.
  94. log-console=true
  95. log-database-dsn=jdbc\:mysql\://localhost\:3306/minecraft
  96. log-database-pass=
  97. log-database-table=blacklist_events
  98. log-database-user=root
  99. log-database=false
  100. log-file-open-files=10
  101. log-file-path=worldguard/logs/%Y-%m-%d.log
  102. log-file=false
  103.  
  104. # On death options.
  105. teleport-to-home-on-death=false
  106. exact-respawn=false
  107.  
  108. #EOF
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