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  1. Mono path[0] = 'D:/Steam/steamapps/common/Temtem/Temtem_Data/Managed'
  2. Mono config path = 'D:/Steam/steamapps/common/Temtem/MonoBleedingEdge/etc'
  3. Initialize engine version: 2019.1.11f1 (9b001d489a54)
  4. GfxDevice: creating device client; threaded=1
  5. Direct3D:
  6.     Version:  Direct3D 11.0 [level 11.1]
  7.     Renderer: Radeon (TM) RX 480 Graphics (ID=0x67df)
  8.     Vendor:  
  9.     VRAM:     8172 MB
  10.     Driver:   26.20.13031.15006
  11. Begin MonoManager ReloadAssembly
  12. - Completed reload, in  0.181 seconds
  13. <RI> Initializing input.
  14.  
  15. <RI> Input initialized.
  16.  
  17. <RI> Initialized touch support.
  18.  
  19. UnloadTime: 1.597700 ms
  20. Searching for compatible XInput library...
  21. Found Xinput1_4.dll.
  22. Init Time: 1/24/2020 10:06:48 PM
  23.  
  24. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  25.  
  26. TemtemVersion: v0.5.4
  27.  
  28. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  29.  
  30. Setting up 4 worker threads for Enlighten.
  31.   Thread -> id: 3b40 -> priority: 1
  32.   Thread -> id: 2524 -> priority: 1
  33.   Thread -> id: 1850 -> priority: 1
  34.   Thread -> id: 8bc -> priority: 1
  35. Unloading 6 Unused Serialized files (Serialized files now loaded: 0)
  36. Fallback handler could not load library D:/Steam/steamapps/common/Temtem/Temtem_Data/Mono/libc
  37. Fallback handler could not load library D:/Steam/steamapps/common/Temtem/Temtem_Data/Mono/libc.dll
  38. Fallback handler could not load library D:/Steam/steamapps/common/Temtem/Temtem_Data/Mono/libc
  39. <color=#0099bc><b>DOTWEEN ► </b></color>Tween startup failed (NULL target/property - UnityEngine.Color <DOColor>b__0()): the tween will now be killed ► Object reference not set to an instance of an object
  40.  
  41. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  42.  
  43. <color=#0099bc><b>DOTWEEN ► </b></color>Tween startup failed (NULL target/property - UnityEngine.Color <DOColor>b__0()): the tween will now be killed ► Object reference not set to an instance of an object
  44.  
  45. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  46.  
  47.  
  48. Unloading 260 unused Assets to reduce memory usage. Loaded Objects now: 174241.
  49. Total: 556.449600 ms (FindLiveObjects: 14.689300 ms CreateObjectMapping: 28.172900 ms MarkObjects: 511.203800 ms  DeleteObjects: 2.382600 ms)
  50.  
  51. [SFS - ERROR] [TCPSocketLayer] General error reading data from socket: Unable to read data from the transport connection: A blocking operation was interrupted by a call to WSACancelBlockingCall.
  52. .   at System.Net.Sockets.NetworkStream.Read (System.Byte[] buffer, System.Int32 offset, System.Int32 size) [0x000e2] in <0079a30f96a047348857e1cecc6c638a>:0
  53.   at Sfs2X.Core.Sockets.TCPSocketLayer.Read () [0x0003a] in <9bfe5727c1e148feb52fa1397dabf0b5>:0
  54. [SFS - ERROR] [TCPSocketLayer] General error reading data from socket: Unable to read data from the transport connection: A blocking operation was interrupted by a call to WSACancelBlockingCall.
  55. .   at System.Net.Sockets.NetworkStream.Read (System.Byte[] buffer, System.Int32 offset, System.Int32 size) [0x000e2] in <0079a30f96a047348857e1cecc6c638a>:0
  56.   at Sfs2X.Core.Sockets.TCPSocketLayer.Read () [0x0003a] in <9bfe5727c1e148feb52fa1397dabf0b5>:0
  57. [SFS - ERROR] [TCPSocketLayer] General error reading data from socket: Unable to read data from the transport connection: A blocking operation was interrupted by a call to WSACancelBlockingCall.
  58. .   at System.Net.Sockets.NetworkStream.Read (System.Byte[] buffer, System.Int32 offset, System.Int32 size) [0x000e2] in <0079a30f96a047348857e1cecc6c638a>:0
  59.   at Sfs2X.Core.Sockets.TCPSocketLayer.Read () [0x0003a] in <9bfe5727c1e148feb52fa1397dabf0b5>:0
  60. [SFS - ERROR] [TCPSocketLayer] General error reading data from socket: Unable to read data from the transport connection: A blocking operation was interrupted by a call to WSACancelBlockingCall.
  61. .   at System.Net.Sockets.NetworkStream.Read (System.Byte[] buffer, System.Int32 offset, System.Int32 size) [0x000e2] in <0079a30f96a047348857e1cecc6c638a>:0
  62.   at Sfs2X.Core.Sockets.TCPSocketLayer.Read () [0x0003a] in <9bfe5727c1e148feb52fa1397dabf0b5>:0
  63. [SFS - ERROR] [TCPSocketLayer] General error reading data from socket: Unable to read data from the transport connection: A blocking operation was interrupted by a call to WSACancelBlockingCall.
  64. .   at System.Net.Sockets.NetworkStream.Read (System.Byte[] buffer, System.Int32 offset, System.Int32 size) [0x000e2] in <0079a30f96a047348857e1cecc6c638a>:0
  65.   at Sfs2X.Core.Sockets.TCPSocketLayer.Read () [0x0003a] in <9bfe5727c1e148feb52fa1397dabf0b5>:0
  66. [SFS - ERROR] [TCPSocketLayer] General error reading data from socket: Unable to read data from the transport connection: A blocking operation was interrupted by a call to WSACancelBlockingCall.
  67. .   at System.Net.Sockets.NetworkStream.Read (System.Byte[] buffer, System.Int32 offset, System.Int32 size) [0x000e2] in <0079a30f96a047348857e1cecc6c638a>:0
  68.   at Sfs2X.Core.Sockets.TCPSocketLayer.Read () [0x0003a] in <9bfe5727c1e148feb52fa1397dabf0b5>:0
  69. [SFS - ERROR] [TCPSocketLayer] General error reading data from socket: Unable to read data from the transport connection: A blocking operation was interrupted by a call to WSACancelBlockingCall.
  70. .   at System.Net.Sockets.NetworkStream.Read (System.Byte[] buffer, System.Int32 offset, System.Int32 size) [0x000e2] in <0079a30f96a047348857e1cecc6c638a>:0
  71.   at Sfs2X.Core.Sockets.TCPSocketLayer.Read () [0x0003a] in <9bfe5727c1e148feb52fa1397dabf0b5>:0
  72. [SFS - ERROR] [TCPSocketLayer] General error reading data from socket: Unable to read data from the transport connection: A blocking operation was interrupted by a call to WSACancelBlockingCall.
  73. .   at System.Net.Sockets.NetworkStream.Read (System.Byte[] buffer, System.Int32 offset, System.Int32 size) [0x000e2] in <0079a30f96a047348857e1cecc6c638a>:0
  74.   at Sfs2X.Core.Sockets.TCPSocketLayer.Read () [0x0003a] in <9bfe5727c1e148feb52fa1397dabf0b5>:0
  75. [SFS - ERROR] [TCPSocketLayer] General error reading data from socket: Unable to read data from the transport connection: A blocking operation was interrupted by a call to WSACancelBlockingCall.
  76. .   at System.Net.Sockets.NetworkStream.Read (System.Byte[] buffer, System.Int32 offset, System.Int32 size) [0x000e2] in <0079a30f96a047348857e1cecc6c638a>:0
  77.   at Sfs2X.Core.Sockets.TCPSocketLayer.Read () [0x0003a] in <9bfe5727c1e148feb52fa1397dabf0b5>:0
  78. [SFS - ERROR] [TCPSocketLayer] General error reading data from socket: Unable to read data from the transport connection: A blocking operation was interrupted by a call to WSACancelBlockingCall.
  79. .   at System.Net.Sockets.NetworkStream.Read (System.Byte[] buffer, System.Int32 offset, System.Int32 size) [0x000e2] in <0079a30f96a047348857e1cecc6c638a>:0
  80.   at Sfs2X.Core.Sockets.TCPSocketLayer.Read () [0x0003a] in <9bfe5727c1e148feb52fa1397dabf0b5>:0
  81. [SFS - ERROR] [TCPSocketLayer] General error reading data from socket: Unable to read data from the transport connection: A blocking operation was interrupted by a call to WSACancelBlockingCall.
  82. .   at System.Net.Sockets.NetworkStream.Read (System.Byte[] buffer, System.Int32 offset, System.Int32 size) [0x000e2] in <0079a30f96a047348857e1cecc6c638a>:0
  83.   at Sfs2X.Core.Sockets.TCPSocketLayer.Read () [0x0003a] in <9bfe5727c1e148feb52fa1397dabf0b5>:0
  84. Tamer ID: 34114
  85.  
  86. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  87.  
  88. Unloading 7 Unused Serialized files (Serialized files now loaded: 1)
  89.  
  90. Unloading 191 unused Assets to reduce memory usage. Loaded Objects now: 175291.
  91. Total: 338.953900 ms (FindLiveObjects: 9.415700 ms CreateObjectMapping: 15.541000 ms MarkObjects: 313.065000 ms  DeleteObjects: 0.931900 ms)
  92.  
  93. Join 1083
  94.  
  95. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  96.  
  97. Unloading 8 Unused Serialized files (Serialized files now loaded: 11)
  98.  
  99. Unloading 697 unused Assets to reduce memory usage. Loaded Objects now: 194657.
  100. Total: 347.193400 ms (FindLiveObjects: 12.893300 ms CreateObjectMapping: 20.243000 ms MarkObjects: 313.150400 ms  DeleteObjects: 0.906500 ms)
  101.  
  102. Unloading 5 Unused Serialized files (Serialized files now loaded: 11)
  103.  
  104. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 194684.
  105. Total: 384.560900 ms (FindLiveObjects: 12.185000 ms CreateObjectMapping: 18.513600 ms MarkObjects: 353.050300 ms  DeleteObjects: 0.811200 ms)
  106.  
  107. Unloading 0 Unused Serialized files (Serialized files now loaded: 11)
  108.  
  109. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 194684.
  110. Total: 340.561600 ms (FindLiveObjects: 10.839700 ms CreateObjectMapping: 19.906300 ms MarkObjects: 309.420000 ms  DeleteObjects: 0.395100 ms)
  111.  
  112. Join 1083
  113.  
  114. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  115.  
  116. Unloading 7 Unused Serialized files (Serialized files now loaded: 11)
  117.  
  118. Unloading 2054 unused Assets to reduce memory usage. Loaded Objects now: 196418.
  119. Total: 338.758400 ms (FindLiveObjects: 11.169600 ms CreateObjectMapping: 18.314500 ms MarkObjects: 305.747700 ms  DeleteObjects: 3.525600 ms)
  120.  
  121. Unloading 0 Unused Serialized files (Serialized files now loaded: 11)
  122.  
  123. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 196418.
  124. Total: 330.834700 ms (FindLiveObjects: 9.727300 ms CreateObjectMapping: 14.506400 ms MarkObjects: 306.290200 ms  DeleteObjects: 0.310300 ms)
  125.  
  126. NullReferenceException: Object reference not set to an instance of an object
  127.   at Temtem.NPC.NPCMovement.nchcoqeofml (System.Boolean reqcoldmdkn) [0x00083] in <189b734f3217433a9fa38fc5832a2abb>:0
  128.   at Temtem.NPC.NPCMovement.FixedUpdate () [0x0062b] in <189b734f3217433a9fa38fc5832a2abb>:0
  129.  
  130. (Filename: <189b734f3217433a9fa38fc5832a2abb> Line: 0)
  131.  
  132. Join 1083
  133.  
  134. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  135.  
  136. Unloading 7 Unused Serialized files (Serialized files now loaded: 12)
  137.  
  138. Unloading 403 unused Assets to reduce memory usage. Loaded Objects now: 197415.
  139. Total: 340.258700 ms (FindLiveObjects: 9.768700 ms CreateObjectMapping: 16.737900 ms MarkObjects: 313.065700 ms  DeleteObjects: 0.685900 ms)
  140.  
  141. Unloading 0 Unused Serialized files (Serialized files now loaded: 12)
  142.  
  143. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 197415.
  144. Total: 336.632800 ms (FindLiveObjects: 11.064100 ms CreateObjectMapping: 16.495800 ms MarkObjects: 308.657100 ms  DeleteObjects: 0.415500 ms)
  145.  
  146. Join 1083
  147.  
  148. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  149.  
  150. Unloading 7 Unused Serialized files (Serialized files now loaded: 14)
  151.  
  152. Unloading 40 unused Assets to reduce memory usage. Loaded Objects now: 199834.
  153. Total: 357.512200 ms (FindLiveObjects: 13.402000 ms CreateObjectMapping: 19.744600 ms MarkObjects: 324.074500 ms  DeleteObjects: 0.290800 ms)
  154.  
  155. Unloading 0 Unused Serialized files (Serialized files now loaded: 14)
  156.  
  157. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 199834.
  158. Total: 356.249900 ms (FindLiveObjects: 10.732300 ms CreateObjectMapping: 19.808100 ms MarkObjects: 325.363300 ms  DeleteObjects: 0.345900 ms)
  159.  
  160. Join 1083
  161.  
  162. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  163.  
  164. Unloading 7 Unused Serialized files (Serialized files now loaded: 16)
  165.  
  166. Unloading 699 unused Assets to reduce memory usage. Loaded Objects now: 200621.
  167. Total: 347.354300 ms (FindLiveObjects: 11.162800 ms CreateObjectMapping: 19.259800 ms MarkObjects: 315.692500 ms  DeleteObjects: 1.238800 ms)
  168.  
  169. Unloading 0 Unused Serialized files (Serialized files now loaded: 16)
  170.  
  171. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 200621.
  172. Total: 350.406300 ms (FindLiveObjects: 9.123100 ms CreateObjectMapping: 20.515200 ms MarkObjects: 319.746600 ms  DeleteObjects: 1.020200 ms)
  173.  
  174. Join 1083
  175.  
  176. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  177.  
  178. Unloading 7 Unused Serialized files (Serialized files now loaded: 17)
  179.  
  180. Unloading 225 unused Assets to reduce memory usage. Loaded Objects now: 201208.
  181. Total: 374.517300 ms (FindLiveObjects: 10.973800 ms CreateObjectMapping: 21.793500 ms MarkObjects: 340.952900 ms  DeleteObjects: 0.796800 ms)
  182.  
  183. Unloading 0 Unused Serialized files (Serialized files now loaded: 17)
  184.  
  185. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 201208.
  186. Total: 343.741800 ms (FindLiveObjects: 9.990100 ms CreateObjectMapping: 21.959900 ms MarkObjects: 311.457500 ms  DeleteObjects: 0.333800 ms)
  187.  
  188. Join 1083
  189.  
  190. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  191.  
  192. Unloading 7 Unused Serialized files (Serialized files now loaded: 17)
  193.  
  194. Unloading 157 unused Assets to reduce memory usage. Loaded Objects now: 201471.
  195. Total: 343.710100 ms (FindLiveObjects: 11.175600 ms CreateObjectMapping: 18.744500 ms MarkObjects: 313.197700 ms  DeleteObjects: 0.592000 ms)
  196.  
  197. Unloading 0 Unused Serialized files (Serialized files now loaded: 17)
  198.  
  199. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 201471.
  200. Total: 338.236500 ms (FindLiveObjects: 9.280400 ms CreateObjectMapping: 19.155000 ms MarkObjects: 309.471100 ms  DeleteObjects: 0.329300 ms)
  201.  
  202. Join 1083
  203.  
  204. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  205.  
  206. Unloading 7 Unused Serialized files (Serialized files now loaded: 18)
  207.  
  208. Unloading 168 unused Assets to reduce memory usage. Loaded Objects now: 201798.
  209. Total: 350.033600 ms (FindLiveObjects: 11.260300 ms CreateObjectMapping: 18.726500 ms MarkObjects: 318.734900 ms  DeleteObjects: 1.311400 ms)
  210.  
  211. Unloading 0 Unused Serialized files (Serialized files now loaded: 18)
  212.  
  213. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 201798.
  214. Total: 347.218700 ms (FindLiveObjects: 13.670100 ms CreateObjectMapping: 20.140400 ms MarkObjects: 312.764800 ms  DeleteObjects: 0.643000 ms)
  215.  
  216. Join 1083
  217.  
  218. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  219.  
  220. Unloading 7 Unused Serialized files (Serialized files now loaded: 23)
  221.  
  222. Unloading 777 unused Assets to reduce memory usage. Loaded Objects now: 206487.
  223. Total: 355.136200 ms (FindLiveObjects: 12.700900 ms CreateObjectMapping: 19.973400 ms MarkObjects: 320.885900 ms  DeleteObjects: 1.575600 ms)
  224.  
  225. Unloading 0 Unused Serialized files (Serialized files now loaded: 23)
  226.  
  227. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 206487.
  228. Total: 342.828400 ms (FindLiveObjects: 10.098100 ms CreateObjectMapping: 19.564400 ms MarkObjects: 312.912400 ms  DeleteObjects: 0.253100 ms)
  229.  
  230. Join 1083
  231.  
  232. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  233.  
  234. Unloading 7 Unused Serialized files (Serialized files now loaded: 23)
  235.  
  236. Unloading 289 unused Assets to reduce memory usage. Loaded Objects now: 206663.
  237. Total: 348.243400 ms (FindLiveObjects: 12.424200 ms CreateObjectMapping: 19.307000 ms MarkObjects: 315.587100 ms  DeleteObjects: 0.924700 ms)
  238.  
  239. Unloading 0 Unused Serialized files (Serialized files now loaded: 23)
  240.  
  241. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 206663.
  242. Total: 355.633500 ms (FindLiveObjects: 9.339400 ms CreateObjectMapping: 20.066900 ms MarkObjects: 325.858700 ms  DeleteObjects: 0.368200 ms)
  243.  
  244. Join 1083
  245.  
  246. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  247.  
  248. Unloading 8 Unused Serialized files (Serialized files now loaded: 23)
  249.  
  250. Unloading 61 unused Assets to reduce memory usage. Loaded Objects now: 208288.
  251. Total: 362.102000 ms (FindLiveObjects: 10.382200 ms CreateObjectMapping: 21.343900 ms MarkObjects: 329.487700 ms  DeleteObjects: 0.887700 ms)
  252.  
  253. Unloading 0 Unused Serialized files (Serialized files now loaded: 23)
  254.  
  255. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 208285.
  256. Total: 357.232500 ms (FindLiveObjects: 10.411600 ms CreateObjectMapping: 20.538100 ms MarkObjects: 326.029300 ms  DeleteObjects: 0.253300 ms)
  257.  
  258. Join 1083
  259.  
  260. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  261.  
  262. Unloading 8 Unused Serialized files (Serialized files now loaded: 23)
  263.  
  264. Unloading 36 unused Assets to reduce memory usage. Loaded Objects now: 208394.
  265. Total: 349.250300 ms (FindLiveObjects: 9.604500 ms CreateObjectMapping: 19.897600 ms MarkObjects: 318.677300 ms  DeleteObjects: 1.069800 ms)
  266.  
  267. Unloading 0 Unused Serialized files (Serialized files now loaded: 23)
  268.  
  269. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 208394.
  270. Total: 353.266100 ms (FindLiveObjects: 11.168100 ms CreateObjectMapping: 20.636500 ms MarkObjects: 321.165700 ms  DeleteObjects: 0.295400 ms)
  271.  
  272. Join 1083
  273.  
  274. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  275.  
  276. Unloading 8 Unused Serialized files (Serialized files now loaded: 24)
  277.  
  278. Unloading 226 unused Assets to reduce memory usage. Loaded Objects now: 209046.
  279. Total: 358.059900 ms (FindLiveObjects: 9.492300 ms CreateObjectMapping: 19.547200 ms MarkObjects: 328.204800 ms  DeleteObjects: 0.815400 ms)
  280.  
  281. Unloading 0 Unused Serialized files (Serialized files now loaded: 24)
  282.  
  283. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 209046.
  284. Total: 360.343700 ms (FindLiveObjects: 9.399900 ms CreateObjectMapping: 20.723500 ms MarkObjects: 329.798500 ms  DeleteObjects: 0.421500 ms)
  285.  
  286. Join 1083
  287.  
  288. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  289.  
  290. Unloading 8 Unused Serialized files (Serialized files now loaded: 24)
  291.  
  292. Unloading 31 unused Assets to reduce memory usage. Loaded Objects now: 209600.
  293. Total: 348.652300 ms (FindLiveObjects: 9.926400 ms CreateObjectMapping: 19.977500 ms MarkObjects: 318.335300 ms  DeleteObjects: 0.412700 ms)
  294.  
  295. Unloading 0 Unused Serialized files (Serialized files now loaded: 24)
  296.  
  297. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 209600.
  298. Total: 356.057600 ms (FindLiveObjects: 9.963800 ms CreateObjectMapping: 20.888800 ms MarkObjects: 324.644600 ms  DeleteObjects: 0.559800 ms)
  299.  
  300. Join 1083
  301.  
  302. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  303.  
  304. Unloading 8 Unused Serialized files (Serialized files now loaded: 24)
  305.  
  306. Unloading 35 unused Assets to reduce memory usage. Loaded Objects now: 211601.
  307. Total: 360.215600 ms (FindLiveObjects: 11.881700 ms CreateObjectMapping: 20.651800 ms MarkObjects: 327.303200 ms  DeleteObjects: 0.378700 ms)
  308.  
  309. Unloading 0 Unused Serialized files (Serialized files now loaded: 24)
  310.  
  311. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 211601.
  312. Total: 375.175600 ms (FindLiveObjects: 9.905200 ms CreateObjectMapping: 22.843600 ms MarkObjects: 341.933500 ms  DeleteObjects: 0.492600 ms)
  313.  
  314. Join 1083
  315.  
  316. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  317.  
  318. Unloading 8 Unused Serialized files (Serialized files now loaded: 26)
  319.  
  320. Unloading 730 unused Assets to reduce memory usage. Loaded Objects now: 213284.
  321. Total: 357.541400 ms (FindLiveObjects: 12.024500 ms CreateObjectMapping: 20.433900 ms MarkObjects: 323.815600 ms  DeleteObjects: 1.267100 ms)
  322.  
  323. Unloading 0 Unused Serialized files (Serialized files now loaded: 26)
  324.  
  325. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 213284.
  326. Total: 372.570200 ms (FindLiveObjects: 11.339400 ms CreateObjectMapping: 20.675100 ms MarkObjects: 340.316900 ms  DeleteObjects: 0.238400 ms)
  327.  
  328. Join 1083
  329.  
  330. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  331.  
  332. Unloading 8 Unused Serialized files (Serialized files now loaded: 27)
  333.  
  334. Unloading 570 unused Assets to reduce memory usage. Loaded Objects now: 214178.
  335. Total: 366.357800 ms (FindLiveObjects: 9.675800 ms CreateObjectMapping: 19.637200 ms MarkObjects: 335.121500 ms  DeleteObjects: 1.923000 ms)
  336.  
  337. Unloading 0 Unused Serialized files (Serialized files now loaded: 27)
  338.  
  339. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 214178.
  340. Total: 373.381800 ms (FindLiveObjects: 13.121100 ms CreateObjectMapping: 21.657300 ms MarkObjects: 338.230600 ms  DeleteObjects: 0.372400 ms)
  341.  
  342. Join 1083
  343.  
  344. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  345.  
  346. Unloading 8 Unused Serialized files (Serialized files now loaded: 29)
  347.  
  348. Unloading 589 unused Assets to reduce memory usage. Loaded Objects now: 215951.
  349. Total: 357.431000 ms (FindLiveObjects: 10.243700 ms CreateObjectMapping: 21.508200 ms MarkObjects: 324.850800 ms  DeleteObjects: 0.828000 ms)
  350.  
  351. Unloading 0 Unused Serialized files (Serialized files now loaded: 29)
  352.  
  353. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 215951.
  354. Total: 361.001800 ms (FindLiveObjects: 9.060200 ms CreateObjectMapping: 22.060900 ms MarkObjects: 329.626600 ms  DeleteObjects: 0.253700 ms)
  355.  
  356. Join 1083
  357.  
  358. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  359.  
  360. Unloading 8 Unused Serialized files (Serialized files now loaded: 29)
  361.  
  362. Unloading 33 unused Assets to reduce memory usage. Loaded Objects now: 215947.
  363. Total: 367.517800 ms (FindLiveObjects: 10.904800 ms CreateObjectMapping: 19.591000 ms MarkObjects: 336.765100 ms  DeleteObjects: 0.256600 ms)
  364.  
  365. Unloading 0 Unused Serialized files (Serialized files now loaded: 29)
  366.  
  367. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 215947.
  368. Total: 382.520700 ms (FindLiveObjects: 12.512500 ms CreateObjectMapping: 21.002300 ms MarkObjects: 348.753600 ms  DeleteObjects: 0.251900 ms)
  369.  
  370. Join 1083
  371.  
  372. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  373.  
  374. Unloading 8 Unused Serialized files (Serialized files now loaded: 29)
  375.  
  376. Unloading 32 unused Assets to reduce memory usage. Loaded Objects now: 215950.
  377. Total: 384.381800 ms (FindLiveObjects: 11.035200 ms CreateObjectMapping: 20.752900 ms MarkObjects: 352.185600 ms  DeleteObjects: 0.407800 ms)
  378.  
  379. Unloading 0 Unused Serialized files (Serialized files now loaded: 29)
  380.  
  381. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 215950.
  382. Total: 413.929700 ms (FindLiveObjects: 11.283100 ms CreateObjectMapping: 21.059700 ms MarkObjects: 381.346500 ms  DeleteObjects: 0.240100 ms)
  383.  
  384. Join 1083
  385.  
  386. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  387.  
  388. Unloading 8 Unused Serialized files (Serialized files now loaded: 30)
  389.  
  390. Unloading 168 unused Assets to reduce memory usage. Loaded Objects now: 216192.
  391. Total: 352.142700 ms (FindLiveObjects: 10.304300 ms CreateObjectMapping: 20.096800 ms MarkObjects: 321.083400 ms  DeleteObjects: 0.657700 ms)
  392.  
  393. Unloading 0 Unused Serialized files (Serialized files now loaded: 30)
  394.  
  395. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 216192.
  396. Total: 351.667400 ms (FindLiveObjects: 11.569400 ms CreateObjectMapping: 19.183200 ms MarkObjects: 320.529700 ms  DeleteObjects: 0.384500 ms)
  397.  
  398. Join 1083
  399.  
  400. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  401.  
  402. Unloading 8 Unused Serialized files (Serialized files now loaded: 30)
  403.  
  404. Unloading 31 unused Assets to reduce memory usage. Loaded Objects now: 216190.
  405. Total: 371.141500 ms (FindLiveObjects: 12.713500 ms CreateObjectMapping: 21.087400 ms MarkObjects: 337.017200 ms  DeleteObjects: 0.323100 ms)
  406.  
  407. Unloading 0 Unused Serialized files (Serialized files now loaded: 30)
  408.  
  409. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 216190.
  410. Total: 353.820000 ms (FindLiveObjects: 11.381600 ms CreateObjectMapping: 19.960500 ms MarkObjects: 322.257200 ms  DeleteObjects: 0.220200 ms)
  411.  
  412. Join 1083
  413.  
  414. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  415.  
  416. Unloading 8 Unused Serialized files (Serialized files now loaded: 30)
  417.  
  418. Unloading 34 unused Assets to reduce memory usage. Loaded Objects now: 216191.
  419. Total: 366.697600 ms (FindLiveObjects: 13.344000 ms CreateObjectMapping: 22.701100 ms MarkObjects: 330.359800 ms  DeleteObjects: 0.292000 ms)
  420.  
  421. Unloading 0 Unused Serialized files (Serialized files now loaded: 30)
  422.  
  423. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 216191.
  424. Total: 361.507200 ms (FindLiveObjects: 13.179100 ms CreateObjectMapping: 19.969200 ms MarkObjects: 328.124400 ms  DeleteObjects: 0.234100 ms)
  425.  
  426. Join 1083
  427.  
  428. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  429.  
  430. Unloading 8 Unused Serialized files (Serialized files now loaded: 30)
  431.  
  432. Unloading 29 unused Assets to reduce memory usage. Loaded Objects now: 216191.
  433. Total: 357.520700 ms (FindLiveObjects: 10.198300 ms CreateObjectMapping: 19.738900 ms MarkObjects: 327.302800 ms  DeleteObjects: 0.280400 ms)
  434.  
  435. Unloading 0 Unused Serialized files (Serialized files now loaded: 30)
  436.  
  437. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 216191.
  438. Total: 370.559000 ms (FindLiveObjects: 10.458100 ms CreateObjectMapping: 20.618600 ms MarkObjects: 339.071800 ms  DeleteObjects: 0.410100 ms)
  439.  
  440. Join 1083
  441.  
  442. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  443.  
  444. Unloading 7 Unused Serialized files (Serialized files now loaded: 30)
  445.  
  446. Unloading 69 unused Assets to reduce memory usage. Loaded Objects now: 214874.
  447. Total: 359.347000 ms (FindLiveObjects: 11.080700 ms CreateObjectMapping: 19.525800 ms MarkObjects: 327.817400 ms  DeleteObjects: 0.922300 ms)
  448.  
  449. Unloading 0 Unused Serialized files (Serialized files now loaded: 30)
  450.  
  451. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 214874.
  452. Total: 355.300600 ms (FindLiveObjects: 12.440600 ms CreateObjectMapping: 22.977800 ms MarkObjects: 319.574000 ms  DeleteObjects: 0.307800 ms)
  453.  
  454. Join 1083
  455.  
  456. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  457.  
  458. Unloading 7 Unused Serialized files (Serialized files now loaded: 30)
  459.  
  460. Unloading 34 unused Assets to reduce memory usage. Loaded Objects now: 214875.
  461. Total: 358.169000 ms (FindLiveObjects: 11.736000 ms CreateObjectMapping: 20.285500 ms MarkObjects: 325.885700 ms  DeleteObjects: 0.261500 ms)
  462.  
  463. Unloading 0 Unused Serialized files (Serialized files now loaded: 30)
  464.  
  465. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 214875.
  466. Total: 361.199200 ms (FindLiveObjects: 12.785300 ms CreateObjectMapping: 19.736300 ms MarkObjects: 328.355500 ms  DeleteObjects: 0.321600 ms)
  467.  
  468. Join 1083
  469.  
  470. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  471.  
  472. Unloading 7 Unused Serialized files (Serialized files now loaded: 30)
  473.  
  474. Unloading 31 unused Assets to reduce memory usage. Loaded Objects now: 214875.
  475. Total: 365.927800 ms (FindLiveObjects: 11.010300 ms CreateObjectMapping: 18.909500 ms MarkObjects: 335.443000 ms  DeleteObjects: 0.564600 ms)
  476.  
  477. Unloading 0 Unused Serialized files (Serialized files now loaded: 30)
  478.  
  479. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 214875.
  480. Total: 366.767400 ms (FindLiveObjects: 9.684500 ms CreateObjectMapping: 20.555300 ms MarkObjects: 336.235500 ms  DeleteObjects: 0.291700 ms)
  481.  
  482. Join 1083
  483.  
  484. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  485.  
  486. Unloading 7 Unused Serialized files (Serialized files now loaded: 30)
  487.  
  488. Unloading 34 unused Assets to reduce memory usage. Loaded Objects now: 214875.
  489. Total: 372.033300 ms (FindLiveObjects: 10.423900 ms CreateObjectMapping: 21.931500 ms MarkObjects: 339.398300 ms  DeleteObjects: 0.278900 ms)
  490.  
  491. Unloading 0 Unused Serialized files (Serialized files now loaded: 30)
  492.  
  493. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 214875.
  494. Total: 360.488500 ms (FindLiveObjects: 12.082000 ms CreateObjectMapping: 21.029800 ms MarkObjects: 327.072700 ms  DeleteObjects: 0.303500 ms)
  495.  
  496. Join 1083
  497.  
  498. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  499.  
  500. Unloading 7 Unused Serialized files (Serialized files now loaded: 30)
  501.  
  502. Unloading 35 unused Assets to reduce memory usage. Loaded Objects now: 214875.
  503. Total: 368.246100 ms (FindLiveObjects: 11.876900 ms CreateObjectMapping: 22.223000 ms MarkObjects: 333.277600 ms  DeleteObjects: 0.868100 ms)
  504.  
  505. Unloading 0 Unused Serialized files (Serialized files now loaded: 30)
  506.  
  507. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 214875.
  508. Total: 359.588900 ms (FindLiveObjects: 13.541400 ms CreateObjectMapping: 21.115500 ms MarkObjects: 324.611100 ms  DeleteObjects: 0.320300 ms)
  509.  
  510. Join 1083
  511.  
  512. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  513.  
  514. Unloading 7 Unused Serialized files (Serialized files now loaded: 30)
  515.  
  516. Unloading 32 unused Assets to reduce memory usage. Loaded Objects now: 214875.
  517. Total: 356.323800 ms (FindLiveObjects: 10.194500 ms CreateObjectMapping: 19.362100 ms MarkObjects: 326.414000 ms  DeleteObjects: 0.353000 ms)
  518.  
  519. Unloading 0 Unused Serialized files (Serialized files now loaded: 30)
  520.  
  521. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 214875.
  522. Total: 354.847200 ms (FindLiveObjects: 11.283100 ms CreateObjectMapping: 20.791300 ms MarkObjects: 322.476700 ms  DeleteObjects: 0.295700 ms)
  523.  
  524. Join 1083
  525.  
  526. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  527.  
  528. Unloading 7 Unused Serialized files (Serialized files now loaded: 30)
  529.  
  530. Unloading 42 unused Assets to reduce memory usage. Loaded Objects now: 215148.
  531. Total: 358.386900 ms (FindLiveObjects: 10.330000 ms CreateObjectMapping: 20.013400 ms MarkObjects: 327.655000 ms  DeleteObjects: 0.387900 ms)
  532.  
  533. Unloading 0 Unused Serialized files (Serialized files now loaded: 30)
  534.  
  535. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 215148.
  536. Total: 357.206200 ms (FindLiveObjects: 11.312200 ms CreateObjectMapping: 20.198400 ms MarkObjects: 325.464100 ms  DeleteObjects: 0.231200 ms)
  537.  
  538. Join 1083
  539.  
  540. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  541.  
  542. Unloading 7 Unused Serialized files (Serialized files now loaded: 30)
  543.  
  544. Unloading 39 unused Assets to reduce memory usage. Loaded Objects now: 215148.
  545. Total: 375.970800 ms (FindLiveObjects: 15.409000 ms CreateObjectMapping: 21.096200 ms MarkObjects: 339.167100 ms  DeleteObjects: 0.298200 ms)
  546.  
  547. Unloading 0 Unused Serialized files (Serialized files now loaded: 30)
  548.  
  549. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 215148.
  550. Total: 367.750300 ms (FindLiveObjects: 9.333900 ms CreateObjectMapping: 20.514500 ms MarkObjects: 337.666300 ms  DeleteObjects: 0.235300 ms)
  551.  
  552. Join 1083
  553.  
  554. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  555.  
  556. Unloading 7 Unused Serialized files (Serialized files now loaded: 30)
  557.  
  558. Unloading 39 unused Assets to reduce memory usage. Loaded Objects now: 215148.
  559. Total: 355.767000 ms (FindLiveObjects: 9.891800 ms CreateObjectMapping: 19.356000 ms MarkObjects: 326.186100 ms  DeleteObjects: 0.332800 ms)
  560.  
  561. Unloading 0 Unused Serialized files (Serialized files now loaded: 30)
  562.  
  563. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 215148.
  564. Total: 353.272300 ms (FindLiveObjects: 10.023500 ms CreateObjectMapping: 20.130800 ms MarkObjects: 322.672100 ms  DeleteObjects: 0.445400 ms)
  565.  
  566. Join 1083
  567.  
  568. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  569.  
  570. Unloading 7 Unused Serialized files (Serialized files now loaded: 30)
  571.  
  572. Unloading 38 unused Assets to reduce memory usage. Loaded Objects now: 215148.
  573. Total: 371.076100 ms (FindLiveObjects: 12.899500 ms CreateObjectMapping: 21.128800 ms MarkObjects: 336.750900 ms  DeleteObjects: 0.296700 ms)
  574.  
  575. Unloading 0 Unused Serialized files (Serialized files now loaded: 30)
  576.  
  577. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 215148.
  578. Total: 364.438700 ms (FindLiveObjects: 12.391200 ms CreateObjectMapping: 19.990000 ms MarkObjects: 331.557900 ms  DeleteObjects: 0.499200 ms)
  579.  
  580. Join 1083
  581.  
  582. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  583.  
  584. Unloading 7 Unused Serialized files (Serialized files now loaded: 30)
  585.  
  586. Unloading 28 unused Assets to reduce memory usage. Loaded Objects now: 215147.
  587. Total: 361.113800 ms (FindLiveObjects: 12.668300 ms CreateObjectMapping: 19.006400 ms MarkObjects: 329.123700 ms  DeleteObjects: 0.315000 ms)
  588.  
  589. Unloading 0 Unused Serialized files (Serialized files now loaded: 30)
  590.  
  591. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 215147.
  592. Total: 360.494900 ms (FindLiveObjects: 11.135200 ms CreateObjectMapping: 19.666400 ms MarkObjects: 329.340100 ms  DeleteObjects: 0.352600 ms)
  593.  
  594. Join 1083
  595.  
  596. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  597.  
  598. Unloading 7 Unused Serialized files (Serialized files now loaded: 31)
  599.  
  600. Unloading 405 unused Assets to reduce memory usage. Loaded Objects now: 215744.
  601. Total: 371.189800 ms (FindLiveObjects: 12.228500 ms CreateObjectMapping: 22.331300 ms MarkObjects: 335.627000 ms  DeleteObjects: 1.002700 ms)
  602.  
  603. Unloading 0 Unused Serialized files (Serialized files now loaded: 31)
  604.  
  605. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 215744.
  606. Total: 350.807900 ms (FindLiveObjects: 10.278300 ms CreateObjectMapping: 19.980900 ms MarkObjects: 320.307200 ms  DeleteObjects: 0.241200 ms)
  607.  
  608. Join 1083
  609.  
  610. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  611.  
  612. Unloading 7 Unused Serialized files (Serialized files now loaded: 31)
  613.  
  614. Unloading 69 unused Assets to reduce memory usage. Loaded Objects now: 216310.
  615. Total: 349.853900 ms (FindLiveObjects: 11.686200 ms CreateObjectMapping: 18.512000 ms MarkObjects: 319.372700 ms  DeleteObjects: 0.282500 ms)
  616.  
  617. Unloading 0 Unused Serialized files (Serialized files now loaded: 31)
  618.  
  619. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 216310.
  620. Total: 330.253400 ms (FindLiveObjects: 9.158800 ms CreateObjectMapping: 17.828600 ms MarkObjects: 302.980400 ms  DeleteObjects: 0.285200 ms)
  621.  
  622. Join 1083
  623.  
  624. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  625.  
  626. Unloading 7 Unused Serialized files (Serialized files now loaded: 31)
  627.  
  628. Unloading 34 unused Assets to reduce memory usage. Loaded Objects now: 216439.
  629. Total: 387.746100 ms (FindLiveObjects: 14.918500 ms CreateObjectMapping: 22.282900 ms MarkObjects: 350.262800 ms  DeleteObjects: 0.281600 ms)
  630.  
  631. Unloading 0 Unused Serialized files (Serialized files now loaded: 31)
  632.  
  633. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 216439.
  634. Total: 378.837500 ms (FindLiveObjects: 14.176200 ms CreateObjectMapping: 20.950000 ms MarkObjects: 343.457800 ms  DeleteObjects: 0.253000 ms)
  635.  
  636. Join 1083
  637.  
  638. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  639.  
  640. Unloading 7 Unused Serialized files (Serialized files now loaded: 31)
  641.  
  642. Unloading 38 unused Assets to reduce memory usage. Loaded Objects now: 216640.
  643. Total: 376.297700 ms (FindLiveObjects: 11.528600 ms CreateObjectMapping: 21.865200 ms MarkObjects: 342.441500 ms  DeleteObjects: 0.462200 ms)
  644.  
  645. Unloading 0 Unused Serialized files (Serialized files now loaded: 31)
  646.  
  647. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 216640.
  648. Total: 393.665200 ms (FindLiveObjects: 12.753500 ms CreateObjectMapping: 25.686700 ms MarkObjects: 354.907400 ms  DeleteObjects: 0.317100 ms)
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