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- http://steamcommunity.com/app/251570/discussions/1/618463446166864025/]How-to%20report%20an%20issue!
- Initialize engine version: 5.3.5p3 (4c1fbb057dc3)
- GfxDevice: creating device client; threaded=1
- Direct3D:
- Version: Direct3D 9.0c [nvd3dumx.dll 9.18.13.3221]
- Renderer: NVIDIA GeForce GTX 560 Ti
- Vendor: NVIDIA
- VRAM: 977 MB (via DXGI)
- Caps: Shader=30 DepthRT=1 NativeDepth=1 NativeShadow=1 DF16=0 INTZ=1 NULL=1 RESZ=0 SlowINTZ=0
- Begin MonoManager ReloadAssembly
- Platform assembly: B:\SteamGamesInstall\steamapps\common\7 Days To Die\7daystodie_Data\Managed\UnityEngine.dll (this message is harmless)
- Loading B:\SteamGamesInstall\steamapps\common\7 Days To Die\7daystodie_Data\Managed\UnityEngine.dll into Unity Child Domain
- Platform assembly: B:\SteamGamesInstall\steamapps\common\7 Days To Die\7daystodie_Data\Managed\Assembly-CSharp-firstpass.dll (this message is harmless)
- Loading B:\SteamGamesInstall\steamapps\common\7 Days To Die\7daystodie_Data\Managed\Assembly-CSharp-firstpass.dll into Unity Child Domain
- Platform assembly: B:\SteamGamesInstall\steamapps\common\7 Days To Die\7daystodie_Data\Managed\Assembly-CSharp.dll (this message is harmless)
- Loading B:\SteamGamesInstall\steamapps\common\7 Days To Die\7daystodie_Data\Managed\Assembly-CSharp.dll into Unity Child Domain
- Platform assembly: B:\SteamGamesInstall\steamapps\common\7 Days To Die\7daystodie_Data\Managed\Assembly-UnityScript-firstpass.dll (this message is harmless)
- Loading B:\SteamGamesInstall\steamapps\common\7 Days To Die\7daystodie_Data\Managed\Assembly-UnityScript-firstpass.dll into Unity Child Domain
- Platform assembly: B:\SteamGamesInstall\steamapps\common\7 Days To Die\7daystodie_Data\Managed\Assembly-UnityScript.dll (this message is harmless)
- Loading B:\SteamGamesInstall\steamapps\common\7 Days To Die\7daystodie_Data\Managed\Assembly-UnityScript.dll into Unity Child Domain
- Platform assembly: B:\SteamGamesInstall\steamapps\common\7 Days To Die\7daystodie_Data\Managed\UnityEngine.UI.dll (this message is harmless)
- Loading B:\SteamGamesInstall\steamapps\common\7 Days To Die\7daystodie_Data\Managed\UnityEngine.UI.dll into Unity Child Domain
- Platform assembly: B:\SteamGamesInstall\steamapps\common\7 Days To Die\7daystodie_Data\Managed\UnityEngine.Networking.dll (this message is harmless)
- Loading B:\SteamGamesInstall\steamapps\common\7 Days To Die\7daystodie_Data\Managed\UnityEngine.Networking.dll into Unity Child Domain
- Platform assembly: B:\SteamGamesInstall\steamapps\common\7 Days To Die\7daystodie_Data\Managed\AmplifyMotion.dll (this message is harmless)
- Loading B:\SteamGamesInstall\steamapps\common\7 Days To Die\7daystodie_Data\Managed\AmplifyMotion.dll into Unity Child Domain
- Platform assembly: B:\SteamGamesInstall\steamapps\common\7 Days To Die\7daystodie_Data\Managed\ICSharpCode.SharpZipLib.dll (this message is harmless)
- Loading B:\SteamGamesInstall\steamapps\common\7 Days To Die\7daystodie_Data\Managed\ICSharpCode.SharpZipLib.dll into Unity Child Domain
- Platform assembly: B:\SteamGamesInstall\steamapps\common\7 Days To Die\7daystodie_Data\Managed\libnoise.dll (this message is harmless)
- Loading B:\SteamGamesInstall\steamapps\common\7 Days To Die\7daystodie_Data\Managed\libnoise.dll into Unity Child Domain
- Platform assembly: B:\SteamGamesInstall\steamapps\common\7 Days To Die\7daystodie_Data\Managed\LogLibrary.dll (this message is harmless)
- Loading B:\SteamGamesInstall\steamapps\common\7 Days To Die\7daystodie_Data\Managed\LogLibrary.dll into Unity Child Domain
- Platform assembly: B:\SteamGamesInstall\steamapps\common\7 Days To Die\7daystodie_Data\Managed\ProfileAttribute.dll (this message is harmless)
- Loading B:\SteamGamesInstall\steamapps\common\7 Days To Die\7daystodie_Data\Managed\ProfileAttribute.dll into Unity Child Domain
- Platform assembly: B:\SteamGamesInstall\steamapps\common\7 Days To Die\7daystodie_Data\Managed\NSpeex.dll (this message is harmless)
- Loading B:\SteamGamesInstall\steamapps\common\7 Days To Die\7daystodie_Data\Managed\NSpeex.dll into Unity Child Domain
- Platform assembly: B:\SteamGamesInstall\steamapps\common\7 Days To Die\7daystodie_Data\Managed\EasyAntiCheat.Client.dll (this message is harmless)
- Loading B:\SteamGamesInstall\steamapps\common\7 Days To Die\7daystodie_Data\Managed\EasyAntiCheat.Client.dll into Unity Child Domain
- Platform assembly: B:\SteamGamesInstall\steamapps\common\7 Days To Die\7daystodie_Data\Managed\EasyAntiCheat.Server.dll (this message is harmless)
- Loading B:\SteamGamesInstall\steamapps\common\7 Days To Die\7daystodie_Data\Managed\EasyAntiCheat.Server.dll into Unity Child Domain
- Platform assembly: B:\SteamGamesInstall\steamapps\common\7 Days To Die\7daystodie_Data\Managed\System.Drawing.dll (this message is harmless)
- Loading B:\SteamGamesInstall\steamapps\common\7 Days To Die\7daystodie_Data\Managed\System.Drawing.dll into Unity Child Domain
- Platform assembly: B:\SteamGamesInstall\steamapps\common\7 Days To Die\7daystodie_Data\Managed\System.Windows.Forms.dll (this message is harmless)
- Loading B:\SteamGamesInstall\steamapps\common\7 Days To Die\7daystodie_Data\Managed\System.Windows.Forms.dll into Unity Child Domain
- Platform assembly: B:\SteamGamesInstall\steamapps\common\7 Days To Die\7daystodie_Data\Managed\LitJson.dll (this message is harmless)
- Loading B:\SteamGamesInstall\steamapps\common\7 Days To Die\7daystodie_Data\Managed\LitJson.dll into Unity Child Domain
- - Completed reload, in 0.189 seconds
- Platform assembly: B:\SteamGamesInstall\steamapps\common\7 Days To Die\7daystodie_Data\Managed\System.Core.dll (this message is harmless)
- Platform assembly: B:\SteamGamesInstall\steamapps\common\7 Days To Die\7daystodie_Data\Managed\System.dll (this message is harmless)
- Platform assembly: B:\SteamGamesInstall\steamapps\common\7 Days To Die\7daystodie_Data\Managed\System.Xml.dll (this message is harmless)
- Platform assembly: B:\SteamGamesInstall\steamapps\common\7 Days To Die\7daystodie_Data\Managed\UnityScript.Lang.dll (this message is harmless)
- Platform assembly: B:\SteamGamesInstall\steamapps\common\7 Days To Die\7daystodie_Data\Managed\Boo.Lang.dll (this message is harmless)
- <RI> Initializing input.
- <RI> Input initialized.
- desktop: 1920x1080 60Hz; virtual: 3520x1163 at 0,-83
- <RI> Initialized touch support.
- UnloadTime: 1.096506 ms
- 2016-09-12T09:43:28 0.000 INF [Steamworks.NET] SteamAPI_Init() ok
- 2016-09-12T09:43:28 0.035 INF NET: InitCallbacks
- 2016-09-12T09:43:28 0.038 INF [EAC] Initializing ...
- 2016-09-12T09:43:28 0.046 INF [EAC] Initialized :: EasyAntiCheat successfully initialized
- 2016-09-12T09:43:28 0.052 INF Texture quality is set to 2
- 2016-09-12T09:43:28 0.053 INF Precaching...
- 2016-09-12T09:43:28 0.057 INF Precaching file: 7DaysToDie_Data/resources.assets
- 2016-09-12T09:43:28 0.443 INF Precaching file: 7DaysToDie_Data/sharedassets1.assets
- 2016-09-12T09:43:28 0.445 INF Precaching file: Data/Bundles/BlockTextureAtlases
- 2016-09-12T09:43:29 0.511 INF Precaching file: Data/Bundles/TerrainTextures
- 2016-09-12T09:43:29 0.523 INF Precaching done
- 2016-09-12T09:43:31 2.551 INF Loading main scene
- The referenced script on this Behaviour (Game Object 'wdwFocusHealthState') is missing!
- (Filename: Line: 1655)
- Unloading 6 Unused Serialized files (Serialized files now loaded: 0)
- UnloadTime: 2.570460 ms
- 2016-09-12T09:43:31 2.741 INF Awake
- 2016-09-12T09:43:31 2.764 INF Version: Alpha 14.7 (b6) Compatibility Version: Alpha 14.7, Build: Windows 64 Bit
- 2016-09-12T09:43:31 2.764 INF System information:
- 2016-09-12T09:43:31 2.768 INF OS: Windows 7 Service Pack 1 (6.1.7601) 64bit
- 2016-09-12T09:43:31 2.769 INF CPU: AMD Phenom(tm) II X4 975 Processor (cores: 4)
- 2016-09-12T09:43:31 2.769 INF RAM: 12288 MB
- 2016-09-12T09:43:31 2.769 INF GPU: NVIDIA GeForce GTX 560 Ti (977 MB)
- 2016-09-12T09:43:31 2.770 INF Graphics API: Direct3D 9.0c [nvd3dumx.dll 9.18.13.3221] (shader level 3.0)
- 2016-09-12T09:43:31 2.770 INF Last played version: Alpha 14.7
- 2016-09-12T09:43:31 2.770 INF Local UTC offset: -5 hours
- 2016-09-12T09:43:31 2.772 INF Command line arguments: 7daystodie.exe B:\SteamGamesInstall\steamapps\common\7 Days To Die\7DaysToDie_EAC.exe
- 2016-09-12T09:43:31 2.790 INF Texture quality is set to 2
- 2016-09-12T09:43:31 2.823 INF Load key config check
- 2016-09-12T09:43:31 2.824 INF Load key config
- 2016-09-12T09:43:31 2.835 INF [MODS] No mods folder found
- 2016-09-12T09:43:31 2.872 INF Loading permissions file at 'C:\Users\Cory\AppData\Roaming/7DaysToDie/Saves/serveradmin.xml'
- 2016-09-12T09:43:31 2.934 INF Loading permissions file done.
- 2016-09-12T09:43:31 2.934 INF Awake done
- 2016-09-12T09:43:31 3.235 INF Atlas reset took 216 ms
- 2016-09-12T09:43:31 3.236 INF Atlas load took 298 ms
- Platform assembly: B:\SteamGamesInstall\steamapps\common\7 Days To Die\7daystodie_Data\Managed\Mono.Posix.dll (this message is harmless)
- Fallback handler could not load library B:/SteamGamesInstall/steamapps/common/7 Days To Die/7daystodie_Data/Mono/libc
- Fallback handler could not load library B:/SteamGamesInstall/steamapps/common/7 Days To Die/7daystodie_Data/Mono/.\libc
- Fallback handler could not load library B:/SteamGamesInstall/steamapps/common/7 Days To Die/7daystodie_Data/Mono/libc
- Unloading 4 unused Assets to reduce memory usage. Loaded Objects now: 13929.
- Total: 17.884569 ms (FindLiveObjects: 1.520317 ms CreateObjectMapping: 0.232385 ms MarkObjects: 16.094606 ms DeleteObjects: 0.036407 ms)
- Setting up 1 worker threads for Enlighten.
- Thread -> id: 14bc -> priority: 1
- UMA Overlay loading took 594 ms
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- UMA Slot loading took 2 ms
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- WARNING: Shader Unsupported: 'Hidden/Dof/DX11Dof' - Pass '' has no vertex shader
- WARNING: Shader Unsupported: 'Hidden/Dof/DX11Dof' - Setting to default shader.
- 2016-09-12T09:43:41 12.671 INF XUI loading took 3999ms
- 2016-09-12T09:43:41 12.673 INF WorldStaticData.Init() needed 7.320s
- 2016-09-12T09:43:41 12.684 INF [Steamworks.NET] Login ok.
- 2016-09-12T09:45:11 102.818 INF NET: Starting server protocols
- 2016-09-12T09:45:11 102.879 INF NET: Unity NW server started
- 2016-09-12T09:45:11 102.880 INF [Steamworks.NET] NET: Server started
- 2016-09-12T09:45:11 102.881 INF StartGame
- 2016-09-12T09:45:11 103.187 INF Atlas reset took 305 ms
- 2016-09-12T09:45:12 103.781 INF Persistent GamePrefs saved
- GamePref.AdminFileName = serveradmin.xml
- GamePref.AirDropFrequency = 72
- GamePref.AirDropMarker = False
- GamePref.AutopilotMode = 0
- GamePref.BlockDurabilityModifier = 100
- GamePref.BuildCreate = False
- GamePref.ConnectToServerIP = 206.221.179.90
- GamePref.ConnectToServerPort = 26354
- GamePref.ControlPanelEnabled = False
- GamePref.ControlPanelPort = 8080
- GamePref.CraftTimer =
- GamePref.CreateLevelDim = 8
- GamePref.CreateLevelName = My Level
- GamePref.CreativeMenuEnabled = False
- GamePref.DayCount = 3
- GamePref.DayLightLength = 16
- GamePref.DayNightLength = 50
- GamePref.DebugMenuEnabled = False
- GamePref.DebugMenuShowTasks = False
- GamePref.DebugStopEnemiesMoving = False
- GamePref.DropOnDeath = 0
- GamePref.DropOnQuit = 0
- GamePref.DynamicSpawner =
- GamePref.EACEnabled = False
- GamePref.EnemyDifficulty = 0
- GamePref.EnemySenseMemory = 60
- GamePref.EnemySpawnMode = 3
- GamePref.FavoriteServersList =
- GamePref.FragLimit = 20
- GamePref.FriendlyFire = True
- GamePref.GameDifficulty = 2
- GamePref.GameMode = GameModeSurvivalSP
- GamePref.GameName = GameOne
- GamePref.GameNameClient = My Game
- GamePref.GameVersion = Alpha 14.7
- GamePref.GameWorld = Navezgane
- GamePref.JoiningOptions = True
- GamePref.LandClaimDeadZone = 30
- GamePref.LandClaimDecayMode = 0
- GamePref.LandClaimExpiryTime = 3
- GamePref.LandClaimOfflineDurabilityModifier = 4
- GamePref.LandClaimOnlineDurabilityModifier = 4
- GamePref.LandClaimSize = 7
- GamePref.LastGameResetRevision = 8
- GamePref.LootAbundance = 100
- GamePref.LootRespawnDays = 30
- GamePref.LootTimer =
- GamePref.MatchLength = 10
- GamePref.MaxSpawnedAnimals = 50
- GamePref.MaxSpawnedZombies = 60
- GamePref.NoGraphicsMode = False
- GamePref.OptionsAA = 1
- GamePref.OptionsAllowController = False
- GamePref.OptionsAmbientVolumeLevel = 0.5
- GamePref.OptionsBackgroundGlobalOpacity = 0.75
- GamePref.OptionsBloom = True
- GamePref.OptionsDeferredLighting = True
- GamePref.OptionsDOF = False
- GamePref.OptionsFieldOfView = 50
- GamePref.OptionsForegroundGlobalOpacity = 1
- GamePref.OptionsGamma = 0.375
- GamePref.OptionsGraphicsQuality = 4
- GamePref.OptionsGrassDistance = 1
- GamePref.OptionsHudOpacity = 0
- GamePref.OptionsHudSize = 2
- GamePref.OptionsImageEffects = False
- GamePref.OptionsInvertMouse = False
- GamePref.OptionsLODDistance = 0.5
- GamePref.OptionsMicVolumeLevel = 0.75
- GamePref.OptionsMotionBlur = 0
- GamePref.OptionsMouseSensitivity = 0.5025126
- GamePref.OptionsMusicVolumeLevel = 0.2
- GamePref.OptionsObjectBlur = False
- GamePref.OptionsOverallAudioVolumeLevel = 1
- GamePref.OptionsPlayerModel = playerFemale
- GamePref.OptionsPlayerModelTexture = Player/Male/Player_male
- GamePref.OptionsReflectedShadows = False
- GamePref.OptionsReflectionQuality = 0
- GamePref.OptionsResolution = 0
- GamePref.OptionsShadowDistance = 0
- GamePref.OptionsShowCompass = True
- GamePref.OptionsShowCrosshair = True
- GamePref.OptionsSSAO = False
- GamePref.OptionsStabSpawnBlocksOnGround = True
- GamePref.OptionsSunShafts = False
- GamePref.OptionsTempCelsius = False
- GamePref.OptionsTextureQuality = 2
- GamePref.OptionsTreeQuality = 1
- GamePref.OptionsViewDistance = 8
- GamePref.OptionsVoiceChatEnabled = True
- GamePref.OptionsVoiceVolumeLevel = 0.75
- GamePref.OptionsVsync = 1
- GamePref.OptionsWaterQuality = 0
- GamePref.PersistentPlayerProfiles = True
- GamePref.PlayerAutologin = False
- GamePref.PlayerId = 76561198043645364
- GamePref.PlayerName = DesertFox679
- GamePref.PlayerSafeZoneHours = 7
- GamePref.PlayerSafeZoneLevel = 5
- GamePref.PlayerToken =
- GamePref.RebuildMap = False
- GamePref.SaveGameFolder = C:\Users\Cory\AppData\Roaming/7DaysToDie/Saves
- GamePref.SelectionContextMode = 0
- GamePref.SelectionOperationMode = 0
- GamePref.ServerDescription =
- GamePref.ServerDisabledNetworkProtocols =
- GamePref.ServerIP =
- GamePref.ServerIsPublic = True
- GamePref.ServerMaxPlayerCount = 8
- GamePref.ServerName = Default Server
- GamePref.ServerPort = 26900
- GamePref.ServerWebsiteURL =
- GamePref.ShowFriendPlayerOnMap = True
- GamePref.TelnetEnabled = False
- GamePref.TelnetPort = 25003
- GamePref.ZombiePlayers = True
- GamePref.ZombiesRun = 0
- GameStat.AirDropFrequency = 0
- GameStat.AirDropMarker = False
- GameStat.AnimalCount = 0
- GameStat.BlockDurabilityModifier = 1
- GameStat.CraftTimer =
- GameStat.CurrentRoundIx = 0
- GameStat.DayLightLength = 16
- GameStat.DayLimitActive = False
- GameStat.DayLimitThisRound = 0
- GameStat.Difficulty = 2
- GameStat.DropOnDeath = 1
- GameStat.DropOnQuit = 0
- GameStat.EnemyCount = 0
- GameStat.EnemyDifficulty = Normal
- GameStat.EnemySenseMemory = 60
- GameStat.EnemySpawnMode = 3
- GameStat.FragLimitActive = False
- GameStat.FragLimitThisRound = 0
- GameStat.GameDifficulty = 2
- GameStat.GameModeId = 0
- GameStat.GameState = 0
- GameStat.GlobalMessageToShow =
- GameStat.IsCreativeMenuEnabled = False
- GameStat.IsFlyingEnabled = False
- GameStat.IsFriendlyFire = True
- GameStat.IsPlayerCollisionEnabled = True
- GameStat.IsPlayerDamageEnabled = True
- GameStat.IsResetMapOnRestart = False
- GameStat.IsSaveSupplyCrates = True
- GameStat.IsSpawnEnemies = True
- GameStat.IsSpawnNearOtherPlayer = False
- GameStat.IsTeleportEnabled = False
- GameStat.IsVersionCheckDone = True
- GameStat.LandClaimDeadZone = 30
- GameStat.LandClaimDecayMode = 0
- GameStat.LandClaimExpiryTime = 3
- GameStat.LandClaimOfflineDurabilityModifier = 32
- GameStat.LandClaimOnlineDurabilityModifier = 32
- GameStat.LandClaimSize = 7
- GameStat.LoadScene =
- GameStat.LootTimer =
- GameStat.ScoreDiedMultiplier = -5
- GameStat.ScorePlayerKillMultiplier = 1
- GameStat.ScoreZombieKillMultiplier = 1
- GameStat.ShowAllPlayersOnMap = False
- GameStat.ShowFriendPlayerOnMap = True
- GameStat.ShowSpawnWindow = False
- GameStat.ShowWindow =
- GameStat.ShowZombieCounter = False
- GameStat.TimeLimitActive = False
- GameStat.TimeLimitThisRound = 0
- GameStat.TimeOfDayIncPerSec = 20
- GameStat.ZombieHordeMeter = False
- 2016-09-12T09:45:12 103.863 INF StartAsServer
- 2016-09-12T09:45:12 103.867 INF createWorld: Navezgane, GameOne, GameModeSurvivalSP
- 2016-09-12T09:45:12 103.911 INF Started thread thread_Regenerating
- 2016-09-12T09:45:12 103.911 INF Started thread CM
- 2016-09-12T09:45:12 104.012 INF World.Load: Navezgane
- 2016-09-12T09:45:12 104.016 WRN Loaded world file from different version: 'Alpha 14(b12)'
- 2016-09-12T09:45:12 104.047 INF Started thread thread_Pathfinder
- 2016-09-12T09:45:45 136.787 INF SelectionBoxManager.Instance: SelectionBoxes (SelectionBoxManager)
- 2016-09-12T09:45:45 136.853 INF Started thread thread_GenerateChunks
- 2016-09-12T09:45:45 136.902 INF POI image size w= 4096, h = 4096
- 2016-09-12T09:45:45 136.993 INF Biomes image size w= 2048, h = 2048
- 2016-09-12T09:45:45 137.040 INF Biomes image size w= 2048, h = 2048
- 2016-09-12T09:45:49 140.467 INF Biomes image size w= 2048, h = 2048
- WARNING: Shader Unsupported: 'Legacy/Shader GroundPlane' - Pass '' has no vertex shader
- WARNING: Shader Unsupported: 'Legacy/Shader GroundPlane' - Setting to default shader.
- 2016-09-12T09:45:54 145.650 INF createWorld() done
- 2016-09-12T09:45:54 145.651 INF Loading players.xml
- 2016-09-12T09:45:54 145.901 INF Created player with id=171
- 2016-09-12T09:45:54 145.911 INF PPS: setLocalPlayerEntity -> 171
- 2016-09-12T09:45:54 145.921 INF Adding observed entity: 1, (-834.0, 61.0, -908.0), 8
- 2016-09-12T09:45:54 145.946 INF StartGame done
- Platform assembly: B:\SteamGamesInstall\steamapps\common\7 Days To Die\7daystodie_Data\Managed\System.Configuration.dll (this message is harmless)
- 2016-09-12T09:46:01 153.081 INF [Steamworks.NET] GameServer.Init successful
- 2016-09-12T09:46:01 153.392 INF ************************Weather Packages Created FROM BIOMES :D ************************
- 2016-09-12T09:46:03 154.806 INF [Steamworks.NET] Create Lobby
- 2016-09-12T09:46:03 154.807 INF [Steamworks.NET] GameServer.LogOn successful
- 2016-09-12T09:46:03 154.972 INF [Steamworks.NET] Lobby creation succeeded
- 2016-09-12T09:46:03 154.975 INF [Steamworks.NET] Lobby entered: 109775243519873961
- 2016-09-12T09:46:08 159.469 INF BiomeSpawnManager spawned animalRabbit pos=(-854.5, 58.0, -872.5) id=172 CBD=BiomeId=8 XZ=-912/-912 ZombiesAll_Day: c=0/r=14045 ZombiesWastelandNight_Night: c=0/r=14045 AnimalsSmall_Any: c=1/r=0
- 2016-09-12T09:46:09 160.728 INF BiomeSpawnManager spawned animalRabbit pos=(-770.5, 76.0, -977.5) id=173 CBD=BiomeId=8 XZ=-832/-992 ZombiesAll_Day: c=0/r=14045 ZombiesWastelandNight_Night: c=0/r=14045 AnimalsSmall_Any: c=1/r=0
- 2016-09-12T09:46:09 160.733 INF BiomeSpawnManager spawned animalRabbit pos=(-799.5, 60.7, -835.5) id=174 CBD=BiomeId=8 XZ=-832/-912 ZombiesAll_Day: c=0/r=14045 ZombiesWastelandNight_Night: c=0/r=14045 AnimalsSmall_Any: c=1/r=0
- 2016-09-12T09:46:10 161.928 INF BiomeSpawnManager spawned animalRabbit pos=(-873.5, 64.9, -955.5) id=175 CBD=BiomeId=8 XZ=-912/-992 ZombiesAll_Day: c=0/r=14045 ZombiesWastelandNight_Night: c=0/r=14045 AnimalsSmall_Any: c=1/r=0
- 2016-09-12T09:46:18 170.404 INF Saving 304 of chunks took 399ms
- 2016-09-12T09:46:19 171.248 INF Saving 141 of chunks took 199ms
- 2016-09-12T09:48:21 292.710 INF Texture quality is set to 2
- 2016-09-12T09:48:21 292.724 INF Persistent GamePrefs saved
- Crash!!!
- SymInit: Symbol-SearchPath: '.;B:\SteamGamesInstall\steamapps\common\7 Days To Die;B:\SteamGamesInstall\steamapps\common\7 Days To Die;C:\Windows;C:\Windows\system32;SRV*C:\websymbols*http://msdl.microsoft.com/download/symbols;', symOptions: 530, UserName: 'Cory'
- OS-Version: 6.1.7601 (Service Pack 1) 0x300-0x1
- B:\SteamGamesInstall\steamapps\common\7 Days To Die\7daystodie.exe:7daystodie.exe (000000013F400000), size: 21557248 (result: 0), SymType: '-exported-', PDB: 'B:\SteamGamesInstall\steamapps\common\7 Days To Die\7daystodie.exe', fileVersion: 5.3.5.8123
- C:\Windows\SYSTEM32\ntdll.dll:ntdll.dll (0000000076EA0000), size: 1748992 (result: 0), SymType: '-exported-', PDB: 'C:\Windows\SYSTEM32\ntdll.dll', fileVersion: 6.1.7601.23455
- C:\Windows\system32\kernel32.dll:kernel32.dll (0000000076C80000), size: 1175552 (result: 0), SymType: '-exported-', PDB: 'C:\Windows\system32\kernel32.dll', fileVersion: 6.1.7601.23455
- C:\Windows\system32\KERNELBASE.dll:KERNELBASE.dll (000007FEFCC00000), size: 434176 (result: 0), SymType: '-exported-', PDB: 'C:\Windows\system32\KERNELBASE.dll', fileVersion: 6.1.7601.23455
- C:\Windows\system32\HID.DLL:HID.DLL (000007FEFB6A0000), size: 45056 (result: 0), SymType: '-exported-', PDB: 'C:\Windows\system32\HID.DLL', fileVersion: 6.1.7600.16385
- C:\Windows\system32\msvcrt.dll:msvcrt.dll (000007FEFE520000), size: 651264 (result: 0), SymType: '-exported-', PDB: 'C:\Windows\system32\msvcrt.dll', fileVersion: 7.0.7601.17744
- C:\Windows\system32\GDI32.dll:GDI32.dll (000007FEFDFD0000), size: 421888 (result: 0), SymType: '-exported-', PDB: 'C:\Windows\system32\GDI32.dll', fileVersion: 6.1.7601.23457
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- C:\Windows\system32\api-ms-win-downlevel-advapi32-l1-1-0.dll:api-ms-win-downlevel-advapi32-l1-1-0.dll (000007FEFCE80000), size: 20480 (result: 0), SymType: '-exported-', PDB: 'C:\Windows\system32\api-ms-win-downlevel-advapi32-l1-1-0.dll', fileVersion: 6.2.9200.16492
- C:\Windows\system32\Wlanapi.dll:Wlanapi.dll (000007FEF9FC0000), size: 131072 (result: 0), SymType: '-exported-', PDB: 'C:\Windows\system32\Wlanapi.dll', fileVersion: 6.1.7600.16385
- C:\Windows\system32\wlanutil.dll:wlanutil.dll (000007FEFA1D0000), size: 28672 (result: 0), SymType: '-exported-', PDB: 'C:\Windows\system32\wlanutil.dll', fileVersion: 6.1.7600.16385
- C:\Windows\system32\wbem\wbemprox.dll:wbemprox.dll (000007FEF74A0000), size: 61440 (result: 0), SymType: '-exported-', PDB: 'C:\Windows\system32\wbem\wbemprox.dll', fileVersion: 6.1.7600.16385
- C:\Windows\system32\wbemcomn.dll:wbemcomn.dll (000007FEF7740000), size: 548864 (result: 0), SymType: '-exported-', PDB: 'C:\Windows\system32\wbemcomn.dll', fileVersion: 6.1.7601.17514
- C:\Windows\system32\RpcRtRemote.dll:RpcRtRemote.dll (000007FEFCB30000), size: 81920 (result: 0), SymType: '-exported-', PDB: 'C:\Windows\system32\RpcRtRemote.dll', fileVersion: 6.1.7601.17514
- C:\Windows\system32\wbem\wbemsvc.dll:wbemsvc.dll (000007FEF6DD0000), size: 81920 (result: 0), SymType: '-exported-', PDB: 'C:\Windows\system32\wbem\wbemsvc.dll', fileVersion: 6.1.7600.16385
- C:\Windows\system32\wbem\fastprox.dll:fastprox.dll (000007FEF7500000), size: 925696 (result: 0), SymType: '-exported-', PDB: 'C:\Windows\system32\wbem\fastprox.dll', fileVersion: 6.1.7600.16385
- C:\Windows\system32\NTDSAPI.dll:NTDSAPI.dll (000007FEF74D0000), size: 159744 (result: 0), SymType: '-exported-', PDB: 'C:\Windows\system32\NTDSAPI.dll', fileVersion: 6.1.7600.16385
- C:\Windows\system32\dbghelp.dll:dbghelp.dll (000007FEF6330000), size: 1200128 (result: 0), SymType: '-exported-', PDB: 'C:\Windows\system32\dbghelp.dll', fileVersion: 6.1.7601.17514
- ========== OUTPUTING STACK TRACE ==================
- RtlLookupFunctionEntry returned NULL function. Aborting stack walk.<Missing stacktrace information>
- ========== END OF STACKTRACE ===========
- **** Crash! ****
- Was this Online Multiplayer on dedicated server instance (local or remote hosted)? (yes/no): Yes
- Was this Online in a Client hosted instance (started the game and selected SurvivalMP from drop-down)? {yes/no}: No
- Was this in Single player? {yes/no}: Yes
- Was the save created on an older prior version or the current version? {old/current}: No, freshly installed game
- If the save was created on a older prior version, what version (if remembered)?:
- Was the profile created on an older prior version or the current version? {old/current}:
- If the profile was created on a older prior version, what version (if remembered)?:
- OS Version: Windows 7 x64 6.1.7601
- Processor & Speed: AMD Phenom II x4 975 3600MHz
- System Memory {not HDD size/space}: 12.0 GB
- Shared with Video Card or discrete memory for each {shared/discrete}: 3071MB / 1024MB
- Free Hard Drive Space: 161GB
- Graphics Card: Name NVIDIA GeForce GTX 560 Ti
- Graphics RAM: 1GB
- Video Resolution: 1920x1080
- Video Refresh Rate: 60Hz
- Fullscreen {yes/no}: No
- Steam Overlay enabled {yes/no}: Yes
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