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Jun 21st, 2018
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  1. cg_spammer false
  2. cg_spammerdelay 1000
  3. cg_skins add "5" "24"
  4. cg_skins add "0" "20"
  5. cg_skins add "1" "15"
  6. cg_skins add "3" "27"
  7. cg_skins add "12" "13"
  8. cg_skins add "21" "24
  9. cg_skins add "33" "14"
  10. cg_skins add "32" "12"
  11. cg_skins add "31" "20"
  12. cg_skins add "26" "24"
  13. cg_skins add "29" "6"
  14. cg_skins add "39" "2"
  15. cg_skins add "7" "11"
  16. cg_skins add "4" "21"
  17. cg_skins add "6" "16"
  18. cg_skins add "8" "5"
  19. cg_skins add "20" "5"
  20. cg_skins add "30" "27"
  21. cg_skins add "15" "15"
  22. cg_skins add "22" "20"
  23. cg_skinchanger true
  24. cg_knifechanger 2
  25. cg_glovechanger 6
  26. cg_namestealer false
  27. cg_namedelay 0
  28. cg_clantag 0
  29. cg_hidename false
  30. cg_misc true
  31. cg_knifebot false
  32. cg_knifebotmode 1
  33. cg_fakelag false
  34. cg_fakelagonpress false
  35. cg_fakelagkey 2
  36. cg_fakelagmode 0
  37. cg_fakelagcustom 12
  38. cg_whileshooting true
  39. cg_spawnprotection true
  40. cg_bunnyhop false
  41. cg_autostrafe 0
  42. cg_circlestrafe false
  43. cg_circlekey 2
  44. cg_edgejump false
  45. cg_autopistol true
  46. cg_showranks true
  47. cg_autoaccept true
  48. cg_triggerbot[0] true
  49. cg_triggerbot[1] false
  50. cg_triggerbot[2] false
  51. cg_triggerbot[3] false
  52. cg_triggerbot[4] true
  53. cg_triggeronpress[0] true
  54. cg_triggeronpress[1] false
  55. cg_triggeronpress[2] false
  56. cg_triggeronpress[3] false
  57. cg_triggeronpress[4] true
  58. cg_triggerkey[0] 17
  59. cg_triggerkey[1] 2
  60. cg_triggerkey[2] 2
  61. cg_triggerkey[3] 2
  62. cg_triggerkey[4] 72
  63. cg_triggerbotmode[0] 0
  64. cg_triggerbotmode[1] 0
  65. cg_triggerbotmode[2] 0
  66. cg_triggerbotmode[3] 0
  67. cg_triggerbotmode[4] 0
  68. cg_triggerbotacc[0] 1
  69. cg_triggerbotacc[1] 0
  70. cg_triggerbotacc[2] 0
  71. cg_triggerbotacc[3] 0
  72. cg_triggerbotacc[4] 0
  73. cg_triggerbothit[0] 0
  74. cg_triggerbothit[1] 0
  75. cg_triggerbothit[2] 0
  76. cg_triggerbothit[3] 0
  77. cg_triggerbothit[4] 3
  78. cg_triggerreaction[0] 100
  79. cg_triggerreaction[1] 100
  80. cg_triggerreaction[2] 100
  81. cg_triggerreaction[3] 100
  82. cg_triggerreaction[4] 15
  83. cg_triggerburst[0] 0
  84. cg_triggerburst[1] 0
  85. cg_triggerburst[2] 0
  86. cg_triggerburst[3] 0
  87. cg_triggerburst[4] 0
  88. cg_triggerchance[0] 50
  89. cg_triggerchance[1] 50
  90. cg_triggerchance[2] 50
  91. cg_triggerchance[3] 50
  92. cg_triggerchance[4] 50
  93. cg_triggerwall[0] false
  94. cg_triggerwall[1] false
  95. cg_triggerwall[2] false
  96. cg_triggerwall[3] false
  97. cg_triggerwall[4] true
  98. cg_triggersmoke[0] false
  99. cg_triggersmoke[1] false
  100. cg_triggersmoke[2] false
  101. cg_triggersmoke[3] false
  102. cg_triggersmoke[4] true
  103. cg_ragemode false
  104. cg_rageaim false
  105. cg_rageaimonpress false
  106. cg_rageaimkey 2
  107. cg_rageautofire true
  108. cg_rageaimangle 0.00
  109. cg_rageaimstep 0.00
  110. cg_ragesilentaim 0
  111. cg_rageautowall false
  112. cg_ragefriendlyfire false
  113. cg_rageaimposition 0
  114. cg_rageaimpriority 1
  115. cg_multibox 0
  116. cg_multipoint 0
  117. cg_pointscale 0.80
  118. cg_mindamage 0.00
  119. cg_aimatbody 0
  120. cg_aimatbodyhp 0
  121. cg_autoawpbody false
  122. cg_bodyonpress false
  123. cg_bodyaimkey 2
  124. cg_norecoil false
  125. cg_nospread 0
  126. cg_autostop false
  127. cg_autocrouch false
  128. cg_autoscope false
  129. cg_minaccuracy 0.00
  130. cg_resolver 0
  131. cg_backtracking false
  132. cg_antiaim false
  133. cg_aawalldtc 0
  134. cg_aaattarget false
  135. cg_aaspinspeed 0.00
  136. cg_aajitterrange 0.00
  137. cg_aalbybreaker true
  138. cg_aalbybreakerdelta 105.37
  139. cg_aastandpitch 0
  140. cg_aastandpitchhitbox 0
  141. cg_aastandcustompitch 0.00
  142. cg_aastandyawreal 0
  143. cg_aastandcustomyawreal 0.00
  144. cg_aastandyawfake 0
  145. cg_aastandcustomyawfake 0.00
  146. cg_aamovepitch 0
  147. cg_aamovepitchhitbox 0
  148. cg_aamovecustompitch 0.00
  149. cg_aamoveyawreal 0
  150. cg_aamovecustomyawreal 0.00
  151. cg_aamoveyawfake 0
  152. cg_aamovecustomyawfake 0.00
  153. cg_aaairpitch 0
  154. cg_aaairpitchhitbox 0
  155. cg_aaaircustompitch 0.00
  156. cg_aaairyawreal 0
  157. cg_aaaircustomyawreal 0.00
  158. cg_aaairyawfake 0
  159. cg_aaaircustomyawfake 0.00
  160. cg_legitmode true
  161. cg_aimassist[0] 1
  162. cg_aimassist[1] 1
  163. cg_aimassist[2] 0
  164. cg_aimassist[3] 1
  165. cg_aimassist[4] 1
  166. cg_aimonpress[0] true
  167. cg_aimonpress[1] true
  168. cg_aimonpress[2] false
  169. cg_aimonpress[3] true
  170. cg_aimonpress[4] true
  171. cg_aimkey[0] 0
  172. cg_aimkey[1] 0
  173. cg_aimkey[2] 0
  174. cg_aimkey[3] 0
  175. cg_aimkey[4] 0
  176. cg_autofire[0] false
  177. cg_autofire[1] false
  178. cg_autofire[2] false
  179. cg_autofire[3] false
  180. cg_autofire[4] false
  181. cg_aimangle[0] 0
  182. cg_aimangle[1] 0
  183. cg_aimangle[2] 0
  184. cg_aimangle[3] 0
  185. cg_aimangle[4] 1
  186. cg_aimangleval[0] 4.09
  187. cg_aimangleval[1] 4.69
  188. cg_aimangleval[2] 10.00
  189. cg_aimangleval[3] 5.00
  190. cg_aimangleval[4] 5.00
  191. cg_aimsmooth[0] 30
  192. cg_aimsmooth[1] 30
  193. cg_aimsmooth[2] 10
  194. cg_aimsmooth[3] 30
  195. cg_aimsmooth[4] 135
  196. cg_friendlyfire[0] false
  197. cg_friendlyfire[1] false
  198. cg_friendlyfire[2] false
  199. cg_friendlyfire[3] false
  200. cg_friendlyfire[4] false
  201. cg_psilent[0] false
  202. cg_psilent[1] false
  203. cg_psilent[2] false
  204. cg_psilent[3] false
  205. cg_psilent[4] false
  206. cg_autowall[0] false
  207. cg_autowall[1] false
  208. cg_autowall[2] false
  209. cg_autowall[3] false
  210. cg_autowall[4] false
  211. cg_throughsmoke[0] false
  212. cg_throughsmoke[1] false
  213. cg_throughsmoke[2] false
  214. cg_throughsmoke[3] false
  215. cg_throughsmoke[4] false
  216. cg_aimpriority[0] 2
  217. cg_aimpriority[1] 1
  218. cg_aimpriority[2] 1
  219. cg_aimpriority[3] 3
  220. cg_aimpriority[4] 2
  221. cg_aimposition[0] 0
  222. cg_aimposition[1] 3
  223. cg_aimposition[2] 3
  224. cg_aimposition[3] 4
  225. cg_aimposition[4] 2
  226. cg_bonepriority[0] 0
  227. cg_bonepriority[1] 0
  228. cg_bonepriority[2] 0
  229. cg_bonepriority[3] 0
  230. cg_bonepriority[4] 0
  231. cg_aimrandom[0] 0
  232. cg_aimrandom[1] 0
  233. cg_aimrandom[2] 0
  234. cg_aimrandom[3] 0
  235. cg_aimrandom[4] 0
  236. cg_aimtime[0] 0
  237. cg_aimtime[1] 0
  238. cg_aimtime[2] 0
  239. cg_aimtime[3] 0
  240. cg_aimtime[4] 0
  241. cg_bulletcontrol[0] 0
  242. cg_bulletcontrol[1] 0
  243. cg_bulletcontrol[2] 0
  244. cg_bulletcontrol[3] 0
  245. cg_bulletcontrol[4] 0
  246. cg_bulletstart[0] 0
  247. cg_bulletstart[1] 0
  248. cg_bulletstart[2] 2
  249. cg_bulletstart[3] 0
  250. cg_bulletstart[4] 0
  251. cg_bulletstop[0] 6
  252. cg_bulletstop[1] 6
  253. cg_bulletstop[2] 6
  254. cg_bulletstop[3] 6
  255. cg_bulletstop[4] 6
  256. cg_rcs[0] false
  257. cg_rcs[1] true
  258. cg_rcs[2] false
  259. cg_rcs[3] true
  260. cg_rcs[4] false
  261. cg_rcsstandalone[0] 0
  262. cg_rcsstandalone[1] 1
  263. cg_rcsstandalone[2] 0
  264. cg_rcsstandalone[3] 1
  265. cg_rcsstandalone[4] 0
  266. cg_rcshorizontal[0] 0.50
  267. cg_rcshorizontal[1] 0.95
  268. cg_rcshorizontal[2] 0.50
  269. cg_rcshorizontal[3] 1.00
  270. cg_rcshorizontal[4] 0.50
  271. cg_rcsvertical[0] 0.50
  272. cg_rcsvertical[1] 0.95
  273. cg_rcsvertical[2] 0.50
  274. cg_rcsvertical[3] 1.00
  275. cg_rcsvertical[4] 0.50
  276. cg_legitantiaim[0] 0
  277. cg_legitantiaim[1] 0
  278. cg_legitantiaim[2] 0
  279. cg_legitantiaim[3] 0
  280. cg_legitantiaim[4] 0
  281. ui_espAllyColor1 60 160 229 255
  282. ui_espAllyColor2 60 229 60 255
  283. ui_espEnemyColor1 229 60 60 255
  284. ui_espEnemyColor2 229 229 60 255
  285. ui_espFriendColor1 160 229 229 255
  286. ui_espFriendColor2 160 229 160 255
  287. ui_espShitColor1 229 160 229 255
  288. ui_espShitColor2 229 160 60 255
  289. ui_espCounterColor1 60 160 229 255
  290. ui_espCounterColor2 60 229 60 255
  291. ui_espTerroristColor1 229 60 60 255
  292. ui_espTerroristColor2 229 229 60 255
  293. ui_espHostageColor1 229 60 229 255
  294. ui_espHostageColor2 60 60 229 255
  295. ui_espWeaponColor1 255 180 0 255
  296. ui_espWeaponColor2 255 180 0 255
  297. ui_espObjectiveColor1 229 60 229 255
  298. ui_espObjectiveColor2 229 60 229 255
  299. cg_chamsAlly false
  300. cg_chamsEnemy false
  301. cg_chamsHostage false
  302. cg_chams false
  303. cg_chamsflat false
  304. cg_wallHack false
  305. cg_chamsStyle 1
  306. cg_2dPlayer false
  307. cg_espPlayer false
  308. cg_espPlayerName true
  309. cg_espPlayerDistance false
  310. cg_espPlayerHealth false
  311. cg_espPlayerWeapon true
  312. cg_espPlayerRank true
  313. cg_espHealthBar 2
  314. cg_espHead 0
  315. ui_espHeadColor 60 229 229 0
  316. ui_espHeadColor2 229 60 229 0
  317. ui_espHealthColorMax 60 229 60 255
  318. ui_espHealthColorMin 229 60 60 255
  319. cg_2dItem false
  320. cg_espItem false
  321. cg_espItemName true
  322. cg_espItemDistance true
  323. cg_2dRadar false
  324. cg_2dWindow true
  325. cg_2dLines true
  326. cg_2dScale 0.29
  327. cg_2dDistance 100
  328. cg_2dVisibleChecks false
  329. cg_2dRadarPosX 2.01
  330. cg_2dRadarPosY 35.55
  331. cg_esp false
  332. cg_espBox false
  333. cg_espStyle 0
  334. cg_espIconStyle 0
  335. cg_espVisibleChecks true
  336. cg_2dAlly false
  337. cg_2dEnemy true
  338. cg_2dHostage false
  339. cg_espAlly false
  340. cg_espEnemy true
  341. cg_espHostage true
  342. cg_2dWeapon false
  343. cg_2dObjective false
  344. cg_espWeapon true
  345. cg_espObjective true
  346. cg_spectatorlist false
  347. cg_observermode 0
  348. cg_spectatemeonly true
  349. cg_warningSystem false
  350. cg_showbacktracking false
  351. cg_thirdperson 0
  352. cg_thirdpersonangles 0
  353. cg_camerafov 0
  354. cg_viewmodelfov 0
  355. cg_nadeprediction false
  356. cg_visual true
  357. cg_nosky false
  358. cg_nohand false
  359. cg_noflash false
  360. cg_nosmoke false
  361. cg_hitIndicator 0
  362. cg_hitInfo false
  363. ui_hitColor 229 229 60 255
  364. ui_crosshairColor 229 60 60 255
  365. cg_crosshair false
  366. cg_crosshairMode 0
  367. cg_crosshairStyle 1
  368. cg_crosshairScaleY 1.00
  369. cg_crosshairScaleX 1.00
  370. cg_panickey 25
  371. cg_consolekey 34
  372. cg_menukey 33
  373. cg_menufpsopt true
  374. cg_draw2d true
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