Advertisement
Guest User

Untitled

a guest
Jul 18th, 2019
88
0
Never
Not a member of Pastebin yet? Sign Up, it unlocks many cool features!
text 3.78 KB | None | 0 0
  1. Laura Stuff (Notes as of 7/16/2019):
  2.  
  3. Normals:
  4. st. lp - 3f normal, really good as a reversal
  5. st. mp - Anti-air, can cancel into vskill to sideswitch. +3 on block, incredibly good as a stagger and frametrap into cr. mp
  6. st. hp - CC normal. I like to use this in neutral and vskill backwards. -11, but many characters can't natively punish it without meter, or at all.
  7. st. lk - decent whiff punish normal, 4f. I like to buffer it into lp elbow
  8. st. mk - actually pretty awful, drags you forward but it's -2 now. Seen Mahreen use it, fade back after the -2, and then EX Wheel
  9. st. hk - slow CC button, decent for button->button->CC
  10. cr. lp - 4f, goes into lp elbow
  11. cr. mp - decent range/recovery buffer normal.
  12. cr. hp - longer ranged buffer normal, combos into mp elbow, can be hitconfirmed, very difficult though
  13. cr. lk - 4f startup, decent interrupt and low attack can harass people trying to jump out of pressure
  14. cr. mk - long range poke, buffer into lk elbow in neutral
  15. cr. hk - it's a sweep (pretty decent)
  16.  
  17. Command Normals:
  18. f+hp - -2 on block, but used to whiff punish at range to either combo into HP, or st. lk afterwards into lp/ex elbow
  19. mp->mk target combo - induces a float state, typically combo into vskill for additional damage
  20.  
  21. Specials:
  22. qcf+lp - (+2/-2), used for her blender.
  23. qcf+mp - (+2/-6), used as part of her punishes/raw jump-ins, decent knockdown advantage.
  24. qcf+hp - (KD/AAAAAAAAA), anti-air, part of her f+hp combo, trades with a lot of jump-ins. I don't like this
  25. qcb+p - (+0/-5), can be charged, cancels into vt1, can cancel into vskill/dash
  26. qcb+pp - (+3/float), good for creating pressure, good to buffer into.
  27. hcb+k - 5f command grab. Part of her mixup game, poor oki options.
  28.  
  29. Hitconfirm Combos:
  30. - Meterless
  31. - cr.lk, cr.lp xx lp elbow (or ex)
  32. - f+hp, st. lk xx lp elbow (or ex)
  33. - st. hp, st. lk xx lp elbow (or ex)
  34. - 1 bar
  35. - cr.mp xx ex clap, st. mk xx vskill dash (side switch)
  36. - cr.mp xx ex clap, hp elbow (corner)
  37.  
  38. Punish Combos:
  39. - Crush Counter:
  40. - st. hk (react), mp elbow xx k finish (mid-long range)
  41. - st. hp xx vskill forward, st. hp xx ex clap, st. mk xx vskill forward (side switch)
  42. - st. hp xx vskill forward, st. hp xx ex clap, hp elbow (corner)
  43. - Neutral Jump:
  44. - j. hp, cr. hp xx mp elbow xx k finish
  45.  
  46. - Counter Hit:
  47. - st. mp, cr.mp xx ex clap, st. mk xx vskill forward (side switch)
  48. - st. mp, cr.mp xx ex clap, hp elbow (side switch)
  49.  
  50. Frame Traps:
  51.  
  52. st. lp, st. mp
  53. st. lp, cr. mp
  54. st. lk, cr. mp
  55.  
  56. buffer into lp elbow, gamble on mp elbow or mp clap if you're feeling lucky
  57.  
  58. Okizeme (KDA versus QR/BR/NR and QR oki):
  59. - Sunset Wheel (regular)
  60. - (+13/--/+62)
  61. - immediate st. hk (+2, -3, CC normal)
  62. - immediate lp elbow (+3/-1)
  63. - Sunset Wheel (ex)
  64. - (+15/--/+64)
  65. - MP elbow knockdown
  66. - (+18/--/+67)
  67. - forward dash (+1)
  68. - HP elbow knockdown
  69. - (+17/--/+66)
  70. - forward dash (+0)
  71. - Target Combo -> Vskill knockdown
  72. - (+24/+39/+73)
  73. - forward dash (+8)
  74. - vskill forward (+6)
  75. - Forward Throw
  76. - (+15/--/+64)
  77. - Back Throw
  78. - (+16/--/+65)
  79.  
  80. VT1 Mixups:
  81.  
  82. - The basic clap cancel (blocked)
  83. -cr. mp xx mp clap xx vt1 is +12 on block. this allows for a lot of pressure.
  84. -st. hp xx ex clap xx vskill forward is +4 on block. Do whatever you want.
  85.  
  86. - The basic clap cancel (not blocked)
  87. -cr. mp xx mp clap xx vt1 is +17 on hit. You can fit just about anything there.
  88. -the mixup I use from s4 (midscreen):
  89. - cr. mp xx mp clap xx vt1, f+hp xx hp xx ex clap xx vskill forward
  90. -st. mp xx vskill forward (side switch) cr. lk, cr. lp xx lp elbow (FIREBALL IMPACT)
  91. -st. mp xx vskill forward (side switch) cr. lk, cr. lp xx lp elbow
  92. -the mixup I use from s4 (corner):
  93. - cr. mp xx mp clap xx vt1, f+hp xx hp xx hp clap xx vskill forward
  94. -st. mp xx vskill forward (reset), cr.lk, cr. lp xx lp elbow
  95.  
  96.  
  97. VT2:
  98. I KNOW NOTHING ABOUT THIS.
Advertisement
Add Comment
Please, Sign In to add comment
Advertisement