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  1. [0.1019 - System]: Detected store type: Steam
  2. [0.2578 - System]: Initializing store: Steam
  3. [0.2578 - System]: GameStarter.Awake finished
  4. [1.7779 - System]: Loading localization packs...
  5. [1.7779 - System]: Loading Sound Pack...
  6. [2.8989 - System]: Profiled LocalizationManager.Initialize(): 1120.00ms
  7. [7.5051 - System]: Start Show Logo Animation
  8. [8.1738 - System]: GameStarter.StartGame started
  9. [8.5224 - System]: GameStarter.StartGame: Loading Library
  10. [8.5484 - System]: Profiled loading common bundles: 24.00ms
  11. [61.5735]: Blueprint library has duplicate blueprint id 57dc3bc9fc07dd242a7283e379ae4284 on AlchemistFireBomb00 and AlchemistFireBomb00
  12. Kingmaker.Blueprints.LibraryScriptableObject.LoadDictionary() (at :0)
  13. Kingmaker.Blueprints.ResourcesLibrary.<InitializeLibraryAsync>m__0() (at :0)
  14. Kingmaker.EntitySystem.Persistence.Scenes.BundledSceneLoader+<LoadSceneCoroutine>c__Iterator0.MoveNext() (at :0)
  15. UnityEngine.SetupCoroutine.InvokeMoveNext(System.Collections.IEnumerator enumerator, System.IntPtr returnValueAddress) (at :0)
  16.  
  17. [61.5765]: Blueprint library has duplicate blueprint id 0985e7f08db04114296cfbf7d586e6e2 on Plains_Corpse2 (35) and Plains_Corpse2 (35)
  18. Kingmaker.Blueprints.LibraryScriptableObject.LoadDictionary() (at :0)
  19. Kingmaker.Blueprints.ResourcesLibrary.<InitializeLibraryAsync>m__0() (at :0)
  20. Kingmaker.EntitySystem.Persistence.Scenes.BundledSceneLoader+<LoadSceneCoroutine>c__Iterator0.MoveNext() (at :0)
  21. UnityEngine.SetupCoroutine.InvokeMoveNext(System.Collections.IEnumerator enumerator, System.IntPtr returnValueAddress) (at :0)
  22.  
  23. [61.6128]: Blueprint library has duplicate blueprint id 46188256df939774f9e9022aacfb543e on Plains_Corpse2 (35) and Plains_Corpse2 (35)
  24. Kingmaker.Blueprints.LibraryScriptableObject.LoadDictionary() (at :0)
  25. Kingmaker.Blueprints.ResourcesLibrary.<InitializeLibraryAsync>m__0() (at :0)
  26. Kingmaker.EntitySystem.Persistence.Scenes.BundledSceneLoader+<LoadSceneCoroutine>c__Iterator0.MoveNext() (at :0)
  27. UnityEngine.SetupCoroutine.InvokeMoveNext(System.Collections.IEnumerator enumerator, System.IntPtr returnValueAddress) (at :0)
  28.  
  29. [61.6168]: Blueprint library has duplicate blueprint id 74b85ec3ea380a14bb2067025292b47a on CapitalTavern_Indoor_Default_Preset and CapitalTavern_Indoor_Default_Preset
  30. Kingmaker.Blueprints.LibraryScriptableObject.LoadDictionary() (at :0)
  31. Kingmaker.Blueprints.ResourcesLibrary.<InitializeLibraryAsync>m__0() (at :0)
  32. Kingmaker.EntitySystem.Persistence.Scenes.BundledSceneLoader+<LoadSceneCoroutine>c__Iterator0.MoveNext() (at :0)
  33. UnityEngine.SetupCoroutine.InvokeMoveNext(System.Collections.IEnumerator enumerator, System.IntPtr returnValueAddress) (at :0)
  34.  
  35. [61.6328]: Blueprint library has duplicate blueprint id ac95932474f44f542bdc7be5805e5a6e on IllusionTheme_pool_1 and EnchantmentTheme_pool_1
  36. Kingmaker.Blueprints.LibraryScriptableObject.LoadDictionary() (at :0)
  37. Kingmaker.Blueprints.ResourcesLibrary.<InitializeLibraryAsync>m__0() (at :0)
  38. Kingmaker.EntitySystem.Persistence.Scenes.BundledSceneLoader+<LoadSceneCoroutine>c__Iterator0.MoveNext() (at :0)
  39. UnityEngine.SetupCoroutine.InvokeMoveNext(System.Collections.IEnumerator enumerator, System.IntPtr returnValueAddress) (at :0)
  40.  
  41. [61.6338]: Blueprint library has duplicate blueprint id aa923e78e9b6d384cac10e10c48ef3b0 on BoonTest03 and BoonTest03
  42. Kingmaker.Blueprints.LibraryScriptableObject.LoadDictionary() (at :0)
  43. Kingmaker.Blueprints.ResourcesLibrary.<InitializeLibraryAsync>m__0() (at :0)
  44. Kingmaker.EntitySystem.Persistence.Scenes.BundledSceneLoader+<LoadSceneCoroutine>c__Iterator0.MoveNext() (at :0)
  45. UnityEngine.SetupCoroutine.InvokeMoveNext(System.Collections.IEnumerator enumerator, System.IntPtr returnValueAddress) (at :0)
  46.  
  47. [61.6368 - System]: GameStarter.StartGame: Loading Library Finished
  48. [61.6377 - System]: GameStarter.StartGame: Localization Initialized
  49. [61.6437 - System]: GameStarter.StartGame: Hardware Detected
  50. [61.6447 - System]: NewGamePreset setter | old= | new=JamandisMansionThroneroom_StartGame_Preset
  51. [61.6457 - System]: ImportSave setter | old= | new=
  52. [61.6457 - System]: GameStarter.StartGame: Initialized new game preset JamandisMansionThroneroom_StartGame_Preset
  53. [61.6468 - System]: GameStarter.StartGame: starting loading UI_LoadingScreen_Scene
  54. [61.9246 - System]: GameStarter.StartGame: finished loading UI_LoadingScreen_Scene
  55. [61.9246 - System]: GameStarter.StartGame: starting loading MainMenu
  56. [63.3799 - System]: MainMenu.Awake() Started
  57. [63.3889 - System]: Initializing terms of use window...
  58. [63.4618 - System]: Checking DLC status: 965950 1329787908 549607332401774593
  59. [63.4638 - System]: Try receive premium reward: gog_1329787908, steam_965950, disc_549607332401774593
  60. [63.4668 - System]: STEAMWORKS: ENABLED, Premium Reward: False Steam True
  61. [63.4668 - System]: Premium Reward RESULT status: False
  62. [64.0985 - System]: ImportSave setter | old= | new=
  63. [65.3108 - System]: Checking DLC status: 1041820 1741795642 552035744949075988
  64. [65.3108 - System]: Try receive premium reward: gog_1741795642, steam_1041820, disc_552035744949075988
  65. [65.3108 - System]: STEAMWORKS: ENABLED, Premium Reward: True Steam True
  66. [65.3108 - System]: Premium Reward RESULT status: True
  67. [65.9597 - System]: Profiled Pregen Window Warmup: 1851.00ms
  68. [65.9707 - System]: MainMenu.Awake() Finished
  69. [66.0067]: The loaded level has a different lightmaps mode than the current one. Current: Directional. Loaded: Non-Directional. Will use: Directional.
  70. [66.0077 - System]: MainMenu.Start()
  71. [66.5237 - System]: Profiled UpdateSaveListTask: 486.00ms
  72. [66.9367 - System]: ImportSave setter | old= | new=
  73. [66.9367 - System]: Profiled Warmup Chargen Data: 906.00ms
  74. [67.1076 - System]: MainMenu.Update(): Applying Graphics Settings
  75. [67.1096 - System]: MainMenu.Update(): Applied Graphics Settings
  76. [67.1186 - System]: GameStarter.StartGame: finished loading MainMenu
  77. [67.3005 - System]: Start Hide Logo Animation
  78. [67.4674 - System]: GameStarter.StartGame finished
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