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Hex4rr

Get High Script

Nov 11th, 2020
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  1. -- Checking Sequence
  2. local value = Instance.new("NumberValue")
  3. for _,v in pairs(game.Players.LocalPlayer.Character:GetChildren()) do
  4. if (v:IsA("Accessory")) then
  5. value.Value = value.Value +1
  6. end
  7. end
  8. wait()
  9. print(value.Value)
  10. wait()
  11. if value.Value == 2 then
  12. game.Players.LocalPlayer.Character.Head:Destroy()
  13. spawn(function()
  14. local message = Instance.new("Message",workspace)
  15. message.Text = "ERROR"
  16. wait(1)
  17. message:Destroy()
  18. end)
  19. wait(1)
  20. spawn(function()
  21. local message = Instance.new("Message",workspace)
  22. message.Text = "PLEASE USE ONE HAT. (value.Value surpassed 1) .. HAT AMMOUNT: " .. value.Value
  23. wait(4)
  24. message:Destroy()
  25. end)
  26. end
  27.  
  28. if value.Value == 3 then
  29. game.Players.LocalPlayer.Character.Head:Destroy()
  30. spawn(function()
  31. local message = Instance.new("Message",workspace)
  32. message.Text = "ERROR"
  33. wait(1)
  34. message:Destroy()
  35. end)
  36. wait(1)
  37. spawn(function()
  38. local message = Instance.new("Message",workspace)
  39. message.Text = "PLEASE USE ONE HAT. (value.Value surpassed 1) .. HAT AMMOUNT: " .. value.Value
  40. wait(4)
  41. message:Destroy()
  42. end)
  43. end
  44.  
  45. if value.Value == 4 then
  46. game.Players.LocalPlayer.Character.Head:Destroy()
  47. spawn(function()
  48. local message = Instance.new("Message",workspace)
  49. message.Text = "ERROR"
  50. wait(1)
  51. message:Destroy()
  52. end)
  53. wait(1)
  54. spawn(function()
  55. local message = Instance.new("Message",workspace)
  56. message.Text = "PLEASE USE ONE HAT. (value.Value surpassed 1) .. HAT AMMOUNT: " .. value.Value
  57. wait(4)
  58. message:Destroy()
  59. end)
  60. end
  61.  
  62. if value.Value == 5 then
  63. game.Players.LocalPlayer.Character.Head:Destroy()
  64. spawn(function()
  65. local message = Instance.new("Message",workspace)
  66. message.Text = "ERROR"
  67. wait(1)
  68. message:Destroy()
  69. end)
  70. wait(1)
  71. spawn(function()
  72. local message = Instance.new("Message",workspace)
  73. message.Text = "PLEASE USE ONE HAT. (value.Value surpassed 1) .. HAT AMMOUNT: " .. value.Value
  74. wait(4)
  75. message:Destroy()
  76. end)
  77. end
  78.  
  79. if value.Value == 6 then
  80. game.Players.LocalPlayer.Character.Head:Destroy()
  81. spawn(function()
  82. local message = Instance.new("Message",workspace)
  83. message.Text = "ERROR"
  84. wait(1)
  85. message:Destroy()
  86. end)
  87. wait(1)
  88. spawn(function()
  89. local message = Instance.new("Message",workspace)
  90. message.Text = "PLEASE USE ONE HAT. (value.Value surpassed 1) .. HAT AMMOUNT: " .. value.Value
  91. wait(4)
  92. message:Destroy()
  93. end)
  94. end
  95.  
  96. if value.Value == 7 then
  97. game.Players.LocalPlayer.Character.Head:Destroy()
  98. spawn(function()
  99. local message = Instance.new("Message",workspace)
  100. message.Text = "ERROR"
  101. wait(1)
  102. message:Destroy()
  103. end)
  104. wait(1)
  105. spawn(function()
  106. local message = Instance.new("Message",workspace)
  107. message.Text = "PLEASE USE ONE HAT. (value.Value surpassed 1) .. HAT AMMOUNT: " .. value.Value
  108. wait(4)
  109. message:Destroy()
  110. end)
  111. end
  112.  
  113. if value.Value == 8 then
  114. game.Players.LocalPlayer.Character.Head:Destroy()
  115. spawn(function()
  116. local message = Instance.new("Message",workspace)
  117. message.Text = "ERROR"
  118. wait(1)
  119. message:Destroy()
  120. end)
  121. wait(1)
  122. spawn(function()
  123. local message = Instance.new("Message",workspace)
  124. message.Text = "PLEASE USE ONE HAT. (value.Value surpassed 1) .. HAT AMMOUNT: " .. value.Value
  125. wait(4)
  126. message:Destroy()
  127. end)
  128. end
  129.  
  130. if value.Value == 9 then
  131. game.Players.LocalPlayer.Character.Head:Destroy()
  132. spawn(function()
  133. local message = Instance.new("Message",workspace)
  134. message.Text = "ERROR"
  135. wait(1)
  136. message:Destroy()
  137. end)
  138. wait(1)
  139. spawn(function()
  140. local message = Instance.new("Message",workspace)
  141. message.Text = "PLEASE USE ONE HAT. (value.Value surpassed 1) .. HAT AMMOUNT: " .. value.Value
  142. wait(4)
  143. message:Destroy()
  144. end)
  145. end
  146.  
  147. if value.Value == 10 then
  148. game.Players.LocalPlayer.Character.Head:Destroy()
  149. spawn(function()
  150. local message = Instance.new("Message",workspace)
  151. message.Text = "ERROR"
  152. wait(1)
  153. message:Destroy()
  154. end)
  155. wait(1)
  156. spawn(function()
  157. local message = Instance.new("Message",workspace)
  158. message.Text = "PLEASE USE ONE HAT. (value.Value surpassed 1) .. HAT AMMOUNT: " .. value.Value
  159. wait(4)
  160. message:Destroy()
  161. end)
  162. end
  163.  
  164. -- Main Animation
  165. local Anim = Instance.new("Animation")
  166. Anim.AnimationId = "rbxassetid://182393478"
  167. local track = game.Players.LocalPlayer.Character.Humanoid:LoadAnimation(Anim)
  168. track:Play(.1, 1, 1)
  169. -- Hat Position
  170.  
  171. local Xval = Instance.new("NumberValue")
  172. local Yval = Instance.new("NumberValue")
  173. local Zval = Instance.new("NumberValue")
  174.  
  175. local XvalO = Instance.new("NumberValue")
  176. local YvalO = Instance.new("NumberValue")
  177. local ZvalO = Instance.new("NumberValue")
  178.  
  179. local num3 = Instance.new("NumberValue")
  180. local ori = Instance.new("NumberValue")
  181. local an = Instance.new("NumberValue")
  182. local toggle = true
  183.  
  184. local angular = Vector3.new(0,0,0)
  185. ori.Value = 100
  186. num3.Value = 0
  187.  
  188. Xval.Value = 1.4
  189. Yval.Value = -.2
  190. Zval.Value = -1.4
  191.  
  192. XvalO.Value = 0
  193. YvalO.Value = 0
  194. ZvalO.Value = 0
  195.  
  196. local ScreenGui = Instance.new("ScreenGui")
  197. local eat = Instance.new("TextButton")
  198.  
  199. ScreenGui.Parent = game.Players.LocalPlayer:WaitForChild("PlayerGui")
  200. ScreenGui.ZIndexBehavior = Enum.ZIndexBehavior.Sibling
  201.  
  202. local highToggle = true
  203. eat.Name = "eat"
  204. eat.Parent = ScreenGui
  205. eat.BackgroundColor3 = Color3.fromRGB(255, 255, 255)
  206. eat.Position = UDim2.new(0.968796432, 0, 0.264127791, 0)
  207. eat.Size = UDim2.new(0, 42, 0, 50)
  208. eat.Font = Enum.Font.SourceSans
  209. eat.Text = "EAT"
  210. eat.TextColor3 = Color3.fromRGB(0, 0, 0)
  211. eat.TextSize = 14.000
  212. eat.MouseButton1Click:connect(function()
  213. ScreenGui:Destroy()
  214. Xval.Value = 0
  215. Yval.Value = 0
  216. Zval.Value = -.5
  217. XvalO.Value = 0
  218. YvalO.Value = -45
  219. ZvalO.Value = 0
  220. wait(2)
  221. local mush = game.Players.LocalPlayer.Character:findFirstChildOfClass("Accessory")
  222. mush:Destroy()
  223. track:Stop()
  224. highToggle = false
  225. end)
  226.  
  227.  
  228. local plr = game.Players.LocalPlayer;
  229. local chr = plr.Character;
  230. local hum = chr.Humanoid;
  231. local mov = {};
  232. local mov2 = {};
  233.  
  234. coroutine.resume(coroutine.create(function()
  235. settings().Physics.AllowSleep = false;
  236. game.RunService.RenderStepped:Connect(function()
  237. for i, v in pairs(game.Players:GetPlayers()) do
  238. if v ~= plr then
  239. v.MaximumSimulationRadius = 0.1;
  240. v.SimulationRadius = 0;
  241. else
  242. v.MaximumSimulationRadius = math.pow(math.huge, math.huge);
  243. v.SimulationRadius = math.pow(math.huge, 2);
  244. end
  245. end
  246. end)
  247. end))
  248.  
  249. for _, v in pairs(hum:GetAccessories()) do
  250. local b = v.Handle;
  251. b.CanCollide = false;
  252. b:BreakJoints();
  253. for _, k in pairs(v:GetChildren()) do
  254. if not k:IsA'SpecialMesh' and not k:IsA'Part' then
  255. k:Destroy();
  256. end
  257. end
  258. local still = Instance.new('BodyAngularVelocity', b);
  259. local align = Instance.new('AlignPosition', b);
  260. align.RigidityEnabled = true;
  261. local a0 = Instance.new('Attachment', b);
  262. local a1 = Instance.new('Attachment', chr.Head);
  263. align.Attachment0 = a0;
  264. align.Attachment1 = a1;
  265. table.insert(mov, a1);
  266. table.insert(mov2, still);
  267. end
  268.  
  269. local mode = 1;
  270. local l = 1;
  271. game['Run Service'].RenderStepped:Connect(function()
  272. if mode == 1 then
  273. for _, v in pairs(mov) do
  274. v.Position = Vector3.new(Xval.Value, Yval.Value, Zval.Value);
  275. end
  276. end
  277. end)
  278. local tool = plr.Backpack:findFirstChildOfClass("Tool")
  279. local fastval = Instance.new("NumberValue")
  280. local function orie()
  281. while wait() do
  282. fastval.Value = fastval.Value +1
  283. if highToggle == false then
  284. loadstring(game:HttpGet("https://pastebin.com/raw/rn4tXeX8", true))()
  285. end
  286. if chr.Humanoid.Health == 0 then
  287. toggle = false
  288. end
  289. for _, v in pairs(hum:GetAccessories()) do
  290. local b = v.Handle;
  291. b.Orientation = Vector3.new(plr.Character.Head.Orientation.X + XvalO.Value, plr.Character.Head.Orientation.Y + YvalO.Value, plr.Character.Head.Orientation.Z + ZvalO.Value)
  292. end
  293. end
  294. end
  295.  
  296. for _, v in pairs(mov2) do
  297. v.AngularVelocity = angular;
  298. end
  299.  
  300. orie()
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