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  1. CreateDynamicObject(6300,-224.09960938,-1716.79980469,-7.90000010,0.00000000,0.00000000,65.99487305, .worldid = 0, .streamdistance = 150); //object(pier04_law2) (1)
  2. CreateDynamicObject(11495,-167.00000000,-1710.50000000,-0.05000000,0.00000000,0.00000000,65.99487305, .worldid = 0, .streamdistance = 150); //object(des_ranchjetty) (1)
  3. CreateDynamicObject(11495,-170.19999695,-1717.69995117,-0.10000000,0.00000000,0.00000000,246.00000000, .worldid = 0, .streamdistance = 150); //object(des_ranchjetty) (2)
  4. CreateDynamicObject(3604,-202.00000000,-1701.69995117,2.70000005,0.00000000,0.00000000,336.00000000, .worldid = 0, .streamdistance = 150); //object(bevmangar_law2) (1)
  5. CreateDynamicObject(3606,-194.19999695,-1724.19995117,3.29999995,0.00000000,0.00000000,246.00000000, .worldid = 0, .streamdistance = 150); //object(bevbrkhus1) (1)
  6. CreateDynamicObject(3606,-220.39999390,-1741.50000000,3.29999995,0.00000000,0.00000000,155.99487305, .worldid = 0, .streamdistance = 150); //object(bevbrkhus1) (4)
  7. CreateDynamicObject(3928,-200.39999390,-1741.00000000,0.20000000,0.00000000,0.00000000,336.00000000, .worldid = 0, .streamdistance = 150); //object(helipad) (1)
  8. CreateDynamicObject(3928,-205.19999695,-1751.50000000,0.20000000,0.00000000,0.00000000,335.99487305, .worldid = 0, .streamdistance = 150); //object(helipad) (2)
  9. CreateDynamicObject(1215,-200.00000000,-1749.80004883,0.69999999,0.00000000,0.00000000,0.00000000, .worldid = 0, .streamdistance = 150); //object(bollardlight) (1)
  10. CreateDynamicObject(1215,-207.60000610,-1746.50000000,0.69999999,0.00000000,0.00000000,0.00000000, .worldid = 0, .streamdistance = 150); //object(bollardlight) (2)
  11. CreateDynamicObject(1215,-210.69999695,-1753.30004883,0.69999999,0.00000000,0.00000000,0.00000000, .worldid = 0, .streamdistance = 150); //object(bollardlight) (3)
  12. CreateDynamicObject(1215,-203.10000610,-1756.50000000,0.69999999,0.00000000,0.00000000,0.00000000, .worldid = 0, .streamdistance = 150); //object(bollardlight) (4)
  13. CreateDynamicObject(1215,-198.39999390,-1745.90002441,0.69999999,0.00000000,0.00000000,0.00000000, .worldid = 0, .streamdistance = 150); //object(bollardlight) (5)
  14. CreateDynamicObject(1215,-195.50000000,-1739.19995117,0.69999999,0.00000000,0.00000000,0.00000000, .worldid = 0, .streamdistance = 150); //object(bollardlight) (6)
  15. CreateDynamicObject(1215,-202.60000610,-1736.09997559,0.69999999,0.00000000,0.00000000,0.00000000, .worldid = 0, .streamdistance = 150); //object(bollardlight) (7)
  16. CreateDynamicObject(1215,-205.69999695,-1742.69995117,0.69999999,0.00000000,0.00000000,0.00000000, .worldid = 0, .streamdistance = 150); //object(bollardlight) (8)
  17. CreateDynamicObject(9345,-210.10000610,-1723.19995117,0.40000001,0.00000000,0.00000000,66.00000000, .worldid = 0, .streamdistance = 150); //object(sfn_pier_grassbit) (1)
  18. CreateDynamicObject(824,-213.50000000,-1723.50000000,2.40000010,0.00000000,0.00000000,0.00000000, .worldid = 0, .streamdistance = 150); //object(genveg_tallgrass08) (1)
  19. CreateDynamicObject(824,-209.50000000,-1718.69995117,2.40000010,0.00000000,0.00000000,0.00000000, .worldid = 0, .streamdistance = 150); //object(genveg_tallgrass08) (2)
  20. CreateDynamicObject(827,-210.80000305,-1721.59997559,4.40000010,0.00000000,0.00000000,0.00000000, .worldid = 0, .streamdistance = 150); //object(genveg_tallgrass11) (1)
  21. CreateDynamicObject(824,-211.69999695,-1726.40002441,2.40000010,0.00000000,0.00000000,0.00000000, .worldid = 0, .streamdistance = 150); //object(genveg_tallgrass08) (3)
  22. CreateDynamicObject(827,-210.30000305,-1725.09997559,4.40000010,0.00000000,0.00000000,0.00000000, .worldid = 0, .streamdistance = 150); //object(genveg_tallgrass11) (2)
  23. CreateDynamicObject(827,-208.30000305,-1721.30004883,4.40000010,0.00000000,0.00000000,0.00000000, .worldid = 0, .streamdistance = 150); //object(genveg_tallgrass11) (3)
  24. CreateDynamicObject(9833,-211.19999695,-1723.09997559,3.90000010,0.00000000,0.00000000,0.00000000, .worldid = 0, .streamdistance = 150); //object(fountain_sfw) (1)
  25. CreateDynamicObject(1368,-209.69999695,-1714.90002441,0.80000001,0.00000000,0.00000000,232.00000000, .worldid = 0, .streamdistance = 150); //object(cj_blocker_bench) (1)
  26. CreateDynamicObject(1368,-218.19999695,-1725.50000000,0.80000001,0.00000000,0.00000000,231.99829102, .worldid = 0, .streamdistance = 150); //object(cj_blocker_bench) (2)
  27. CreateDynamicObject(832,-216.89999390,-1690.19995117,6.00000000,0.00000000,0.00000000,326.00000000, .worldid = 0, .streamdistance = 150); //object(dead_tree_4) (1)
  28. CreateDynamicObject(660,-220.50000000,-1686.40002441,3.90000010,0.00000000,0.00000000,0.00000000, .worldid = 0, .streamdistance = 150); //object(pinetree03) (1)
  29. CreateDynamicObject(660,-219.69999695,-1694.30004883,3.90000010,0.00000000,0.00000000,0.00000000, .worldid = 0, .streamdistance = 150); //object(pinetree03) (2)
  30. CreateDynamicObject(660,-220.69999695,-1690.19995117,3.90000010,0.00000000,0.00000000,0.00000000, .worldid = 0, .streamdistance = 150); //object(pinetree03) (3)
  31. CreateDynamicObject(660,-217.39999390,-1683.80004883,3.90000010,0.00000000,0.00000000,0.00000000, .worldid = 0, .streamdistance = 150); //object(pinetree03) (4)
  32. CreateDynamicObject(660,-236.60000610,-1754.30004883,3.50000000,0.00000000,0.00000000,0.00000000, .worldid = 0, .streamdistance = 150); //object(pinetree03) (5)
  33. CreateDynamicObject(660,-240.39999390,-1753.80004883,3.50000000,0.00000000,0.00000000,0.00000000, .worldid = 0, .streamdistance = 150); //object(pinetree03) (6)
  34. CreateDynamicObject(660,-239.30000305,-1752.09997559,3.50000000,0.00000000,0.00000000,0.00000000, .worldid = 0, .streamdistance = 150); //object(pinetree03) (7)
  35. CreateDynamicObject(660,-243.60000610,-1751.30004883,3.50000000,0.00000000,0.00000000,0.00000000, .worldid = 0, .streamdistance = 150); //object(pinetree03) (8)
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