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- #ifdef ENABLE_COSTUME_SYSTEM
- const DWORD c_Costume_Slot_Start = c_Equipment_Start + 19; // [ÁÖŔÇ] ĽýŔÚ(19) ÇϵĺÄÚµů ÁÖŔÇ. ÇöŔç ĽąöżˇĽ ÄÚ˝şĂő ˝˝·ÔŔş 19şÎĹÍŔÓ. Ľąö common/length.h ĆÄŔĎŔÇ EWearPositions ż°ĹÇü Âü°í.
- const DWORD c_Costume_Slot_Body = c_Costume_Slot_Start + 0;
- const DWORD c_Costume_Slot_Hair = c_Costume_Slot_Start + 1;
- const DWORD c_Costume_Slot_Weapon = c_Costume_Slot_Start + 4;
- #ifdef ENABLE_MOUNT_SYSTEM
- const DWORD c_Costume_Slot_Mount = c_Costume_Slot_Start + 3; //Ustawiamy na 3 jeśli mamy szarfy
- #endif
- #ifdef ENABLE_SASH_SYSTEM
- const DWORD c_Costume_Slot_Sash = c_Costume_Slot_Start + 2;
- #endif
- #ifdef ENABLE_SASH_SYSTEM
- const DWORD c_Costume_Slot_Count = 5;
- #else
- const DWORD c_Costume_Slot_Count = 3;
- #endif
- const DWORD c_Costume_Slot_End = c_Costume_Slot_Start + c_Costume_Slot_Count;
- #endif
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