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- Patch Notes - INJUSTICE 2
- Not going through all patch notes in the stream
- (I missed a bit, but got mostly everything)
- Swamp Thing
- Swamp Thing has armour with vine grab when trait is active
- Swamp Things trait is much faster, can go into combos
- Swamp Things trait won't stop growing with most moves
- Swamp Thing has more defense
- Aqauman
- Aquamans MB Tentacle Strike doesn't launch
- Aquamans Trident Rush does less damage on block and on hit
- Aquaman has less meter gain with Trident Rush
- Aquamans Trident Rush is less advantegous on hit
- Catwoman
- Catwoman J2 less range
- Catwoman B3 more recovery, easier to whiff punish
- Catwoman B3 push back has been nerfed
- Catwoman damage has been slightly nerfed
- Catwoman has no armour on MB Cat Dash
- Catwoman character power has no invincibility
- Atrocitus
- Atrocitus - Dex-Starr can't shoot as much
- Atrocitus - Can duck vomit after F22
- Atrocitus vomit has more recovery frames
- Atrocitus shield takes more away from trait
- The Flash
- Flash - BF2 is a couple frames faster
- Flash - Running Man Stance Ground Pound is safe
- Flash - Slightly less damage during character power
- Batman
- Batman has more recovery during MB batarangs (straight and up)
- Red Hood
- Red Hood dive slower on startup
- Red Hood MB character power has less hit advantage
- Superman
- Superman BF3 (Flying Punch) - Hits high and no armour
- Superman wakeup has been nerfed
- Superman has got damage adjustments
- Gorilla Grodd
- Grodd has more defense
- Grodd's stampede does more damage
- Grodd can cancel into telekenetic push VERY quickly in character power
- Grodd's infinite has been removed
- Cheetah
- Cheetah's 223 combo is now safe on block
- Cheetah's 332 is advantageous on block
- Deadshot
- Deadshot's B1 is slower, and negative on block
- Deadshot's B12 is negative on block
- Deadshot's F1 is an 8 frame start
- Poison Ivy
- Poison Ivy's D2 is faster
- Poison Ivy can D1 into a combo
- Supergirl
- Supergirl does slightly more damage
- Supergirl B123 is safe on block
- Supergirl Standing 2 is slower, but hits mid
- Supergirl 212 is safe on block
- Doctor Fate
- Doctor Fate does slightly more damage
- Doctor Fate Glyph move (Knockback move) slightly less punishable
- Black Canary
- Black Canary 112 is safe on block
- Black Canary 112 into throw is real command grab
- Black Canary 33 is slightly advantageous
- Black Canary cartwheel has more pushback
- Black Canary B12 does more damage and safe on block
- Wonder Woman
- Wonder Woman Shoulder Charge more damage
- Wonder Woman F23 is completely safe on block
- Wonder Woman B23 is advantageous on block
- Wonder Woman character power less recovery
- Black Adam
- Black Adam got a damage nerf
- Black Adam can't combo with cloud move (Need to MB)
- Captain Cold
- Captain Cold can hit things easier
- Captain Cold DF3 activates faster
- Captain Cold MB Wall move 1 frame gap for projectiles to hit Cold
- Robin
- Robin hit box adjustments, sword doesn't whiff on some combos
- Robin can aim his F3
- Robins "swoop" move is faster and tracks
- Brainiac
- Brainiac got a damage buff
- Brainiac character power doesn't go away when hit
- Bane
- Bane has more defense
- Bane has lower strength but more damage
- Bane standing 1 is advantageous on block
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