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  1. Mono path[0] = 'E:/Nieuwe map/steamapps/common/7 Days To Die/7daystodie_Data/Managed'
  2. Mono config path = 'E:/Nieuwe map/steamapps/common/7 Days To Die/MonoBleedingEdge/etc'
  3. Initialize engine version: 2019.1.0f2 (292b93d75a2c)
  4. Forcing GfxDevice: Direct3D 11
  5. GfxDevice: creating device client; threaded=1
  6. Direct3D:
  7.     Version:  Direct3D 11.0 [level 11.1]
  8.     Renderer: NVIDIA GeForce GTX 1060 6GB (ID=0x1c03)
  9.     Vendor:  
  10.     VRAM:     6052 MB
  11.     Driver:   26.21.14.4141
  12. Begin MonoManager ReloadAssembly
  13. - Completed reload, in  0.440 seconds
  14. <RI> Initializing input.
  15.  
  16. <RI> Input initialized.
  17.  
  18. <RI> Initialized touch support.
  19.  
  20. UnloadTime: 1.823100 ms
  21. 2020-03-06T20:41:00 0.024 INF [Steamworks.NET] SteamAPI_Init() ok
  22. 2020-03-06T20:41:00 0.191 INF Localization language: english
  23. 2020-03-06T20:41:00 0.229 INF Texture quality is set to 1
  24. 2020-03-06T20:41:00 0.230 INF Precaching...
  25. 2020-03-06T20:41:00 0.231 INF Precaching file: 7DaysToDie_Data/resources.assets
  26. 2020-03-06T20:41:00 0.305 INF [EAC] Initializing ...
  27. 2020-03-06T20:41:00 0.309 INF [EAC] Initialized :: Easy Anti-Cheat successfully initialized
  28. 2020-03-06T20:41:04 3.625 INF Precaching file: 7DaysToDie_Data/sharedassets1.assets
  29. 2020-03-06T20:41:04 3.628 INF Precaching file: Data/Bundles/blocktextureatlases
  30. 2020-03-06T20:41:08 7.869 INF Precaching file: Data/Bundles/terraintextures
  31. 2020-03-06T20:41:12 11.976 INF Precaching done
  32. 2020-03-06T20:41:12 11.977 INF Loading main scene
  33. Unloading 6 Unused Serialized files (Serialized files now loaded: 0)
  34. UnloadTime: 2.469300 ms
  35. 2020-03-06T20:41:12 12.097 INF Awake IsFocused: True
  36. 2020-03-06T20:41:12 12.097 INF Awake
  37. 2020-03-06T20:41:12 12.119 INF Version: Alpha 18.4 (b4) Compatibility Version: Alpha 18.4, Build: Windows 64 Bit
  38. 2020-03-06T20:41:12 12.119 INF System information:
  39. 2020-03-06T20:41:12 12.119 INF    OS: Windows 10  (10.0.0) 64bit
  40. 2020-03-06T20:41:12 12.120 INF    CPU: Intel(R) Core(TM) i5-6500 CPU @ 3.20GHz (cores: 4)
  41. 2020-03-06T20:41:12 12.120 INF    RAM: 14569 MB
  42. 2020-03-06T20:41:12 12.120 INF    GPU: NVIDIA GeForce GTX 1060 6GB (6052 MB)
  43. 2020-03-06T20:41:12 12.120 INF    Graphics API: Direct3D 11.0 [level 11.1] (shader level 5.0)
  44. 2020-03-06T20:41:12 12.121 INF Last played version: Alpha 18.4
  45. 2020-03-06T20:41:12 12.121 INF Local UTC offset: 1 hours
  46. 2020-03-06T20:41:12 12.129 INF Command line arguments: E:\Nieuwe map\steamapps\common\7 Days To Die\7daystodie.exe -force-d3d11 -logfile E:\Nieuwe map\steamapps\common\7 Days To Die\7DaysToDie_Data\output_log__2020-03-06__20-40-42.txt
  47. 2020-03-06T20:41:12 12.131 INF Not running in Big Picture Mode, no on-screen keyboard available
  48. 2020-03-06T20:41:12 12.131 INF Starting PlayerInputManager...
  49. 2020-03-06T20:41:12 12.170 INF InControl (version 1.6.17 build 9143, native module = False, XInput = True)
  50. Fallback handler could not load library E:/Nieuwe map/steamapps/common/7 Days To Die/7daystodie_Data/Mono/XInputInterface32
  51. Fallback handler could not load library E:/Nieuwe map/steamapps/common/7 Days To Die/7daystodie_Data/Mono/XInputInterface32.dll
  52. Fallback handler could not load library E:/Nieuwe map/steamapps/common/7 Days To Die/7daystodie_Data/Mono/XInputInterface32
  53. Fallback handler could not load library E:/Nieuwe map/steamapps/common/7 Days To Die/7daystodie_Data/Mono/libXInputInterface32
  54. Fallback handler could not load library E:/Nieuwe map/steamapps/common/7 Days To Die/7daystodie_Data/Mono/libXInputInterface32.dll
  55. Fallback handler could not load library E:/Nieuwe map/steamapps/common/7 Days To Die/7daystodie_Data/Mono/libXInputInterface32
  56. 2020-03-06T20:41:12 12.305 INF Starting UserProfileManager...
  57. 2020-03-06T20:41:13 12.438 INF Occlusion: Awake
  58. 2020-03-06T20:41:13 12.450 INF ApplyAllOptions streaming True, budget 5446.8 MB
  59. 2020-03-06T20:41:13 12.451 INF ApplyAllOptions current screen 1920 x 1080, 60hz, window 1920 x 1080, fullscreen True FullScreenWindow
  60. 2020-03-06T20:41:13 12.451 INF Texture quality is set to 1
  61. 2020-03-06T20:41:13 12.452 INF ApplyTextureFilter 1, AF Enable
  62. 2020-03-06T20:41:13 12.455 INF ApplyTerrainOptions 2
  63. 2020-03-06T20:41:13 13.264 INF [MODS] No mods folder found
  64. 2020-03-06T20:41:13 13.281 INF Loading permissions file at 'C:\Users\Ramon Haupt\AppData\Roaming/7DaysToDie/Saves/serveradmin.xml'
  65. 2020-03-06T20:41:14 13.345 INF Loading permissions file done.
  66. 2020-03-06T20:41:14 13.399 INF Awake done in 1302 ms
  67. Fallback handler could not load library E:/Nieuwe map/steamapps/common/7 Days To Die/7daystodie_Data/Mono/libc
  68. Fallback handler could not load library E:/Nieuwe map/steamapps/common/7 Days To Die/7daystodie_Data/Mono/libc.dll
  69. Fallback handler could not load library E:/Nieuwe map/steamapps/common/7 Days To Die/7daystodie_Data/Mono/libc
  70.  
  71. Unloading 23 unused Assets to reduce memory usage. Loaded Objects now: 3972.
  72. Total: 23.421700 ms (FindLiveObjects: 0.256600 ms CreateObjectMapping: 0.097200 ms MarkObjects: 22.989400 ms  DeleteObjects: 0.077900 ms)
  73.  
  74. 2020-03-06T20:41:14 13.695 INF User joined: Batman
  75. 2020-03-06T20:41:14 13.822 INF Updated culture for display texts
  76. 2020-03-06T20:41:14 14.031 INF Reloading serveradmin.xml
  77. 2020-03-06T20:41:14 14.032 INF Loading permissions file at 'C:\Users\Ramon Haupt\AppData\Roaming/7DaysToDie/Saves/serveradmin.xml'
  78. 2020-03-06T20:41:14 14.032 INF Loading permissions file done.
  79. 2020-03-06T20:41:16 16.077 INF UMA Overlay loading took 1868 ms
  80. 2020-03-06T20:41:16 16.080 INF UMA Slot loading took 2 ms
  81. 2020-03-06T20:41:18 17.628 INF LoadTextureArraysForQuality quality -1 to 1, reload False
  82. 2020-03-06T20:41:19 18.594 INF WorldStaticData.Init() needed 2.335s
  83. 2020-03-06T20:41:21 20.546 INF [Steamworks.NET] Login ok.
  84. 2020-03-06T20:41:21 20.947 INF AchievementManager: Received stats and achievements from Steam
  85. 2020-03-06T20:41:37 37.243 INF Started thread ServerBrowserListUpdater
  86. 2020-03-06T20:41:41 40.459 INF Connecting to server Quarantine Batman...
  87. 2020-03-06T20:41:41 40.465 INF NET: LiteNetLib trying to connect to: 109.169.4.34:41391
  88. 2020-03-06T20:41:41 40.504 INF Exited thread ServerBrowserListUpdater
  89. 2020-03-06T20:41:41 40.532 INF NET: LiteNetLib: Connected to server
  90. 2020-03-06T20:41:41 40.559 INF Started thread NCS_Reader_0
  91. 2020-03-06T20:41:41 40.560 INF Started thread NCS_Writer_0
  92. 2020-03-06T20:41:41 40.565 INF Started thread NCS_Reader_1
  93. 2020-03-06T20:41:41 40.565 INF Started thread NCS_Writer_1
  94. 2020-03-06T20:41:41 40.583 INF NPCID.Read
  95. 2020-03-06T20:41:41 40.584 INF Connection handshake done
  96. 2020-03-06T20:41:41 40.585 INF [Steamworks.NET] Auth.GetAuthTicket()
  97. 2020-03-06T20:41:41 40.586 INF [EAC] Connected to game server
  98. 2020-03-06T20:41:41 40.588 INF NPPL.Write
  99. 2020-03-06T20:41:41 40.690 INF Login: WaitingForSteam
  100. 2020-03-06T20:41:41 40.984 INF Login: WaitingForEac
  101. 2020-03-06T20:41:43 42.334 INF Login: Authenticated
  102. 2020-03-06T20:41:43 42.334 INF Player allowed
  103. 2020-03-06T20:41:43 42.337 INF [Steamworks.NET] AddFavorite: 21
  104. 2020-03-06T20:41:43 42.344 INF [Steamworks.NET] Trying to create Lobby (visibility: k_ELobbyTypePublic)
  105. 2020-03-06T20:41:43 42.347 INF StartGame
  106. 2020-03-06T20:41:43 42.450 INF Persistent GamePrefs saved
  107. GamePref.AdminFileName = serveradmin.xml
  108. GamePref.AirDropFrequency = 72
  109. GamePref.AirDropMarker = False
  110. GamePref.AutopilotMode = 0
  111. GamePref.BedrollDeadZoneSize = 30
  112. GamePref.BedrollExpiryTime = 30
  113. GamePref.BlockDamageAI = 100
  114. GamePref.BlockDamageAIBM = 33
  115. GamePref.BlockDamagePlayer = 100
  116. GamePref.BloodMoonEnemyCount = 6
  117. GamePref.BloodMoonFrequency = 10
  118. GamePref.BloodMoonRange = 0
  119. GamePref.BloodMoonWarning = 8
  120. GamePref.BuildCreate = False
  121. GamePref.ConnectToServerIP = 109.169.4.34
  122. GamePref.ConnectToServerPort = 41391
  123. GamePref.ControlPanelEnabled = False
  124. GamePref.ControlPanelPort = 8080
  125. GamePref.CraftTimer =
  126. GamePref.CreateLevelDim = 8
  127. GamePref.CreateLevelName = My Level
  128. GamePref.CreativeMenuEnabled = False
  129. GamePref.DayCount = 3
  130. GamePref.DayLightLength = 18
  131. GamePref.DayNightLength = 60
  132. GamePref.DebugMenuEnabled = False
  133. GamePref.DebugMenuShowTasks = False
  134. GamePref.DebugStopEnemiesMoving = False
  135. GamePref.DropOnDeath = 2
  136. GamePref.DropOnQuit = 0
  137. GamePref.DynamicSpawner =
  138. GamePref.EACEnabled = False
  139. GamePref.EnemyDifficulty = 0
  140. GamePref.EnemySpawnMode = True
  141. GamePref.FavoriteServersList =
  142. GamePref.FragLimit = 20
  143. GamePref.GameDifficulty = 2
  144. GamePref.GameGuidClient =
  145. GamePref.GameMode = GameModeSurvival
  146. GamePref.GameName = Quarantine
  147. GamePref.GameNameClient = My Game
  148. GamePref.GameVersion = Alpha 18.4
  149. GamePref.GameWorld = Valodi Territory
  150. GamePref.HideCommandExecutionLog = 0
  151. GamePref.JoiningOptions = True
  152. GamePref.LandClaimCount = 1
  153. GamePref.LandClaimDeadZone = 30
  154. GamePref.LandClaimDecayMode = 0
  155. GamePref.LandClaimExpiryTime = 3
  156. GamePref.LandClaimOfflineDelay = 0
  157. GamePref.LandClaimOfflineDurabilityModifier = 4
  158. GamePref.LandClaimOnlineDurabilityModifier = 4
  159. GamePref.LandClaimSize = 7
  160. GamePref.LastGameResetRevision = 13
  161. GamePref.LastLoadedPrefab =
  162. GamePref.LastLoadedPrefabSize =
  163. GamePref.LootAbundance = 200
  164. GamePref.LootRespawnDays = 5
  165. GamePref.LootTimer =
  166. GamePref.MatchLength = 10
  167. GamePref.MaxSpawnedAnimals = 50
  168. GamePref.MaxSpawnedZombies = 64
  169. GamePref.MaxUncoveredMapChunksPerPlayer = 524288
  170. GamePref.NoGraphicsMode = False
  171. GamePref.OptionsAA = 1
  172. GamePref.OptionsAllowController = True
  173. GamePref.OptionsAmbientVolumeLevel = 0.487069
  174. GamePref.OptionsAudioOcclusion = False
  175. GamePref.OptionsBackgroundGlobalOpacity = 0.75
  176. GamePref.OptionsControllerVibration = True
  177. GamePref.OptionsDeferredLighting = True
  178. GamePref.OptionsDisableChunkLODs = False
  179. GamePref.OptionsDynamicMusicDailyTime = 0.3
  180. GamePref.OptionsDynamicMusicEnabled = True
  181. GamePref.OptionsFieldOfView = 67
  182. GamePref.OptionsFieldOfViewNew = 65
  183. GamePref.OptionsForegroundGlobalOpacity = 1
  184. GamePref.OptionsGamma = 1.112069
  185. GamePref.OptionsGfxBloom = True
  186. GamePref.OptionsGfxDOF = False
  187. GamePref.OptionsGfxMotionBlur = 1
  188. GamePref.OptionsGfxOcclusion = True
  189. GamePref.OptionsGfxSSAO = True
  190. GamePref.OptionsGfxSSReflections = 1
  191. GamePref.OptionsGfxSunShafts = True
  192. GamePref.OptionsGraphicsQuality = 2
  193. GamePref.OptionsGrassDistance = 2
  194. GamePref.OptionsHudOpacity = 1
  195. GamePref.OptionsHudSize = 2
  196. GamePref.OptionsInterfaceSensitivity = 0.75
  197. GamePref.OptionsInvertMouse = False
  198. GamePref.OptionsJournalPopup = True
  199. GamePref.OptionsLODDistance = 0.5
  200. GamePref.OptionsMenuMusicVolumeLevel = 0.7
  201. GamePref.OptionsMicVolumeLevel = 0.9310345
  202. GamePref.OptionsMouseSensitivity = 0.98125
  203. GamePref.OptionsMusicVolumeLevel = 0.2
  204. GamePref.OptionsObjectQuality = 2
  205. GamePref.OptionsOverallAudioVolumeLevel = 1
  206. GamePref.OptionsPlayChanceFrequency = 3
  207. GamePref.OptionsPlayChanceProbability = 0.983
  208. GamePref.OptionsPlayerModel = playerFemale
  209. GamePref.OptionsPlayerModelTexture = Player/Male/Player_male
  210. GamePref.OptionsPOICulling = 1
  211. GamePref.OptionsReflectedShadows = False
  212. GamePref.OptionsReflectionBounces = 0
  213. GamePref.OptionsReflectionCullList = Default
  214. GamePref.OptionsReflectionFarClip = 3000
  215. GamePref.OptionsReflectionQuality = 1
  216. GamePref.OptionsReflectionRefreshMode = ViaScripting
  217. GamePref.OptionsReflectionRefreshRate = 0
  218. GamePref.OptionsReflectionShadowDistance = 60
  219. GamePref.OptionsReflectionTimeSlicingMode = IndividualFaces
  220. GamePref.OptionsResolution = 0
  221. GamePref.OptionsScreenBoundsValue = 1
  222. GamePref.OptionsShadowDistance = 1
  223. GamePref.OptionsShowCompass = True
  224. GamePref.OptionsShowCrosshair = True
  225. GamePref.OptionsStabSpawnBlocksOnGround = True
  226. GamePref.OptionsStreamingMipmapsBudget = 4096
  227. GamePref.OptionsStreamingMipmapsEnabled = True
  228. GamePref.OptionsTempCelsius = True
  229. GamePref.OptionsTerrainQuality = 2
  230. GamePref.OptionsTextureFilter = 1
  231. GamePref.OptionsTextureQuality = 1
  232. GamePref.OptionsTreeDistance = 4
  233. GamePref.OptionsUMATextureQuality = 1
  234. GamePref.OptionsViewDistance = 6
  235. GamePref.OptionsVoiceChatEnabled = False
  236. GamePref.OptionsVoiceVolumeLevel = 0.9310345
  237. GamePref.OptionsVsync = 1
  238. GamePref.OptionsWaterParticleLimiter = 0.5
  239. GamePref.OptionsWaterQuality = 1
  240. GamePref.OptionsZoomMouseSensitivity = 0.5
  241. GamePref.PartySharedKillRange = 100
  242. GamePref.PersistentPlayerProfiles = True
  243. GamePref.PlayerAutologin = False
  244. GamePref.PlayerId = 76561198052205817
  245. GamePref.PlayerKillingMode = 0
  246. GamePref.PlayerName = Batman
  247. GamePref.PlayerSafeZoneHours = 7
  248. GamePref.PlayerSafeZoneLevel = 5
  249. GamePref.PlayerToken =
  250. GamePref.RebuildMap = False
  251. GamePref.SaveGameFolder = C:\Users\Ramon Haupt\AppData\Roaming/7DaysToDie/Saves
  252. GamePref.SelectionContextMode = 0
  253. GamePref.SelectionOperationMode = 0
  254. GamePref.ServerAdminSlots = 0
  255. GamePref.ServerAdminSlotsPermission = 0
  256. GamePref.ServerDescription =
  257. GamePref.ServerDisabledNetworkProtocols =
  258. GamePref.ServerIP =
  259. GamePref.ServerIsPublic = True
  260. GamePref.ServerLoginConfirmationText =
  261. GamePref.ServerMaxAllowedViewDistance = 12
  262. GamePref.ServerMaxPlayerCount = 8
  263. GamePref.ServerMaxWorldTransferSpeedKiBs = 512
  264. GamePref.ServerName = Default Server
  265. GamePref.ServerPort = 26900
  266. GamePref.ServerReservedSlots = 0
  267. GamePref.ServerReservedSlotsPermission = 100
  268. GamePref.ServerVisibility = 2
  269. GamePref.ServerWebsiteURL =
  270. GamePref.ShowFriendPlayerOnMap = True
  271. GamePref.TelnetEnabled = False
  272. GamePref.TelnetFailedLoginLimit = 10
  273. GamePref.TelnetFailedLoginsBlocktime = 10
  274. GamePref.TelnetPort = 25003
  275. GamePref.TerminalWindowEnabled = True
  276. GamePref.UNUSED_OptionsBloom =
  277. GamePref.UNUSED_OptionsDOF =
  278. GamePref.UNUSED_OptionsImageEffects =
  279. GamePref.UNUSED_OptionsMotionBlur =
  280. GamePref.UNUSED_OptionsObjectBlur =
  281. GamePref.UNUSED_OptionsSSAO =
  282. GamePref.UNUSED_OptionsSunShafts =
  283. GamePref.UserDataFolder = C:\Users\Ramon Haupt\AppData\Roaming/7DaysToDie
  284. GamePref.WorldGenSeed =
  285. GamePref.WorldGenSize = 8192
  286. GamePref.XPMultiplier = 150
  287. GamePref.ZombieBMMove = 1
  288. GamePref.ZombieFeralMove = 1
  289. GamePref.ZombieMove = 0
  290. GamePref.ZombieMoveNight = 1
  291. GamePref.ZombiePlayers = True
  292. GameStat.AirDropFrequency = 0
  293. GameStat.AirDropMarker = False
  294. GameStat.AllowedViewDistance = 12
  295. GameStat.AnimalCount = 0
  296. GameStat.AutoParty = False
  297. GameStat.BedrollExpiryTime = 45
  298. GameStat.BlockDamagePlayer = 100
  299. GameStat.BloodMoonDay = 0
  300. GameStat.BloodMoonEnemyCount = 8
  301. GameStat.BloodMoonWarning = 8
  302. GameStat.ChunkStabilityEnabled = True
  303. GameStat.CraftTimer =
  304. GameStat.CurrentRoundIx = 0
  305. GameStat.DayLightLength = 18
  306. GameStat.DayLimitActive = False
  307. GameStat.DayLimitThisRound = 0
  308. GameStat.DropOnDeath = 1
  309. GameStat.DropOnQuit = 0
  310. GameStat.EnemyCount = 0
  311. GameStat.EnemyDifficulty = Normal
  312. GameStat.EnemySpawnMode = True
  313. GameStat.FragLimitActive = False
  314. GameStat.FragLimitThisRound = 0
  315. GameStat.GameDifficulty = 2
  316. GameStat.GameDifficultyBonus = 1
  317. GameStat.GameModeId = 0
  318. GameStat.GameState = 0
  319. GameStat.GlobalMessageToShow =
  320. GameStat.IsCreativeMenuEnabled = False
  321. GameStat.IsFlyingEnabled = False
  322. GameStat.IsPlayerCollisionEnabled = True
  323. GameStat.IsPlayerDamageEnabled = True
  324. GameStat.IsResetMapOnRestart = False
  325. GameStat.IsSaveSupplyCrates = True
  326. GameStat.IsSpawnEnemies = True
  327. GameStat.IsSpawnNearOtherPlayer = False
  328. GameStat.IsTeleportEnabled = False
  329. GameStat.IsVersionCheckDone = True
  330. GameStat.LandClaimCount = 1
  331. GameStat.LandClaimDeadZone = 30
  332. GameStat.LandClaimDecayMode = 0
  333. GameStat.LandClaimExpiryTime = 3
  334. GameStat.LandClaimOfflineDelay = 0
  335. GameStat.LandClaimOfflineDurabilityModifier = 32
  336. GameStat.LandClaimOnlineDurabilityModifier = 32
  337. GameStat.LandClaimSize = 41
  338. GameStat.LoadScene =
  339. GameStat.LootTimer =
  340. GameStat.OptionsPOICulling = 0
  341. GameStat.PartySharedKillRange = 100
  342. GameStat.PlayerKillingMode = KillStrangersOnly
  343. GameStat.ScoreDiedMultiplier = -5
  344. GameStat.ScorePlayerKillMultiplier = 1
  345. GameStat.ScoreZombieKillMultiplier = 1
  346. GameStat.ShowAllPlayersOnMap = False
  347. GameStat.ShowFriendPlayerOnMap = True
  348. GameStat.ShowSpawnWindow = False
  349. GameStat.ShowWindow =
  350. GameStat.ShowZombieCounter = False
  351. GameStat.TimeLimitActive = False
  352. GameStat.TimeLimitThisRound = 0
  353. GameStat.TimeOfDayIncPerSec = 20
  354. GameStat.XPMultiplier = 100
  355. GameStat.ZombieHordeMeter = False
  356. 2020-03-06T20:41:43 42.509 INF StartAsClient
  357. 2020-03-06T20:41:43 42.509 INF Sending RequestToEnterGame...
  358. 2020-03-06T20:41:43 42.515 INF StartGame done
  359. 2020-03-06T20:41:43 42.670 INF [Steamworks.NET] Lobby creation succeeded, LobbyID=109775240984596612, server SteamID=90133106740080649, server public IP=109.169.4.34, server port=41391
  360. 2020-03-06T20:41:43 42.682 INF [Steamworks.NET] Lobby entered: 109775240984596612
  361. 2020-03-06T20:41:43 43.003 INF Received mapping data for: blocks
  362. 2020-03-06T20:41:43 43.005 INF Received mapping data for: items
  363. 2020-03-06T20:41:43 43.008 INF Received config file 'materials' from server. Len: 3916
  364. 2020-03-06T20:41:43 43.009 INF Received config file 'physicsbodies' from server. Len: 3183
  365. 2020-03-06T20:41:43 43.009 INF Received config file 'blocks' from server. Len: 111738
  366. 2020-03-06T20:41:43 43.009 INF Received config file 'painting' from server. Len: 3286
  367. 2020-03-06T20:41:43 43.009 INF Received config file 'buffs' from server. Len: 27082
  368. 2020-03-06T20:41:43 43.009 INF Received config file 'misc' from server. Len: 675
  369. 2020-03-06T20:41:43 43.009 INF Received config file 'items' from server. Len: 74082
  370. 2020-03-06T20:41:43 43.009 INF Received config file 'item_modifiers' from server. Len: 10417
  371. 2020-03-06T20:41:43 43.009 INF Received config file 'entityclasses' from server. Len: 17201
  372. 2020-03-06T20:41:43 43.009 INF Received config file 'qualityinfo' from server. Len: 155
  373. 2020-03-06T20:41:43 43.009 INF Received config file 'sounds' from server. Len: 27456
  374. 2020-03-06T20:41:43 43.009 INF Received config file 'recipes' from server. Len: 14410
  375. 2020-03-06T20:41:43 43.009 INF Received config file 'blockplaceholders' from server. Len: 3529
  376. 2020-03-06T20:41:43 43.010 INF Received config file 'loot' from server. Len: 22274
  377. 2020-03-06T20:41:43 43.010 INF Received config file 'entitygroups' from server. Len: 52588
  378. 2020-03-06T20:41:43 43.010 INF Received config file 'utilityai' from server. Len: 625
  379. 2020-03-06T20:41:43 43.010 INF Received config file 'vehicles' from server. Len: 3499
  380. 2020-03-06T20:41:43 43.010 INF Received config file 'weathersurvival' from server. Len: 276
  381. 2020-03-06T20:41:43 43.010 INF Received config file 'progression' from server. Len: 21078
  382. 2020-03-06T20:41:43 43.010 INF Received config file 'archetypes' from server. Len: 9443
  383. 2020-03-06T20:41:43 43.010 INF Received config file 'quests' from server. Len: 7207
  384. 2020-03-06T20:41:43 43.010 INF Received config file 'traders' from server. Len: 9075
  385. 2020-03-06T20:41:43 43.011 INF Received config file 'npc' from server. Len: 465
  386. 2020-03-06T20:41:43 43.011 INF Received config file 'dialogs' from server. Len: 836
  387. 2020-03-06T20:41:43 43.011 INF Received config file 'ui_display' from server. Len: 4337
  388. 2020-03-06T20:41:43 43.011 INF Received config file 'music' from server. Len: 1632
  389. 2020-03-06T20:41:43 43.011 INF Received config file 'XUi/styles' from server. Len: 2635
  390. 2020-03-06T20:41:43 43.011 INF Received config file 'XUi/controls' from server. Len: 13149
  391. 2020-03-06T20:41:43 43.011 INF Received config file 'XUi/windows' from server. Len: 36748
  392. 2020-03-06T20:41:43 43.011 INF Received config file 'XUi/xui' from server. Len: 1681
  393. 2020-03-06T20:41:43 43.011 INF Received config file 'biomes' from server. Len: 7099
  394. 2020-03-06T20:41:43 43.012 INF Received game GUID: E65C95E065755542B2D383534C6B4635
  395. WARNING: Shader Unsupported: 'Hidden/Nature/Terrain/Utilities' - All passes removed
  396. ERROR: Shader Shader is not supported on this GPU (none of subshaders/fallbacks are suitable)WARNING: Shader Unsupported: 'Hidden/Nature/Terrain/Utilities' - Setting to default shader.
  397. 2020-03-06T20:41:44 43.463 INF Set Microsplat diffuse: MicroSplatConfig_diff_tarray_1 (UnityEngine.Texture2DArray)
  398. 2020-03-06T20:41:44 43.463 INF Set Microsplat normals: MicroSplatConfig_normal_tarray_1 (UnityEngine.Texture2DArray)
  399. 2020-03-06T20:41:44 43.463 INF Set Microsplat smooth:  MicroSplatConfig_smoothAO_tarray_1 (UnityEngine.Texture2DArray)
  400. 2020-03-06T20:41:44 43.467 INF Loaded: materials
  401. 2020-03-06T20:41:44 43.515 INF Loaded: physicsbodies
  402. 2020-03-06T20:41:50 49.897 INF Block IDs with mapping
  403. 2020-03-06T20:41:50 49.903 INF BlockIDs from Mapping
  404. 2020-03-06T20:41:50 49.911 INF Loaded: blocks
  405. 2020-03-06T20:41:50 49.929 INF Loaded: painting
  406. 2020-03-06T20:41:50 50.175 INF Loaded: buffs
  407. 2020-03-06T20:41:50 50.184 INF Loaded: misc
  408. 2020-03-06T20:41:52 51.451 INF Loaded: items
  409. 2020-03-06T20:41:52 51.583 INF Item IDs with mapping
  410. 2020-03-06T20:41:52 51.584 INF ItemIDs from Mapping
  411. 2020-03-06T20:41:52 51.598 INF Loaded: item_modifiers
  412. 2020-03-06T20:41:53 52.893 INF Loaded: entityclasses
  413. 2020-03-06T20:41:53 52.900 INF Loaded: qualityinfo
  414. 2020-03-06T20:41:53 52.974 INF Loaded: sounds
  415. 2020-03-06T20:41:53 53.084 INF Loaded: recipes
  416. 2020-03-06T20:41:53 53.111 INF Loaded: blockplaceholders
  417. 2020-03-06T20:41:53 53.168 INF Loaded: loot
  418. 2020-03-06T20:41:53 53.262 INF Loaded: entitygroups
  419. 2020-03-06T20:41:53 53.299 INF Loaded: utilityai
  420. 2020-03-06T20:41:54 53.366 INF Loaded: vehicles
  421. 2020-03-06T20:41:54 53.433 INF Loaded: weathersurvival
  422. 2020-03-06T20:41:54 53.500 INF Loaded: progression
  423. 2020-03-06T20:41:54 53.605 INF Loaded: archetypes
  424. 2020-03-06T20:41:54 53.666 INF Loaded: quests
  425. 2020-03-06T20:41:54 53.701 INF Loaded: traders
  426. 2020-03-06T20:41:54 53.767 INF Loaded: npc
  427. 2020-03-06T20:41:54 53.833 INF Loaded: dialogs
  428. 2020-03-06T20:41:54 53.904 INF Loaded: ui_display
  429. 2020-03-06T20:41:54 53.984 INF Loaded: music
  430. 2020-03-06T20:41:54 54.035 INF Loaded: XUi/styles
  431. 2020-03-06T20:41:54 54.101 INF Loaded: XUi/controls
  432. 2020-03-06T20:41:54 54.168 INF Loaded: XUi/windows
  433. 2020-03-06T20:41:54 54.265 INF Loaded: XUi/xui
  434. 2020-03-06T20:41:55 54.411 INF Loaded: biomes
  435. 2020-03-06T20:42:00 59.743 INF ShapeControllers: 64
  436. 2020-03-06T20:42:12 72.172 INF createWorld: Valodi Territory, Quarantine PvE, GameModeSurvival
  437. 2020-03-06T20:42:12 72.187 INF Occlusion: Enabled
  438. 2020-03-06T20:42:12 72.222 INF Started thread ChunkRegeneration
  439. 2020-03-06T20:42:12 72.233 INF Started thread ChunkCalc
  440. 2020-03-06T20:42:12 72.301 INF World.Load: Valodi Territory
  441. 2020-03-06T20:42:22 82.232 INF Loading dtm raw file took 613ms
  442. 2020-03-06T20:42:23 83.225 INF Biomes image size w= 8192, h = 8192
  443. 2020-03-06T20:42:25 84.506 INF Loading and creating biomes took 2274ms
  444. DynamicHeapAllocator allocation probe 1 failed - Could not get memory for large allocation 268435460.
  445. DynamicHeapAllocator allocation probe 2 failed - Could not get memory for large allocation 268435460.
  446. DynamicHeapAllocator allocation probe 3 failed - Could not get memory for large allocation 268435460.
  447. d3d11: failed to create 2D texture id=5511 width=8192 height=8192 mips=1 dxgifmt=28 [D3D error was 8007000e]
  448.  
  449.  
  450. (Filename: C:\buildslave\unity\build\Runtime/GfxDevice/d3d11/TexturesD3D11.cpp Line: 442)
  451.  
  452. d3d11: failed to create 2D texture shader resource view id=5511 [D3D error was 80070057]
  453.  
  454.  
  455. (Filename: C:\buildslave\unity\build\Runtime/GfxDevice/d3d11/TexturesD3D11.cpp Line: 406)
  456.  
  457. DynamicHeapAllocator allocation probe 4 failed - Could not get memory for large allocation 268435460.
  458. DynamicHeapAllocator out of memory - Could not get memory for large allocation 268435460!
  459. Could not allocate memory: System out of memory!
  460. Trying to allocate: 268435460B with 16 alignment. MemoryLabel: Texture
  461. Allocation happened at: Line:77 in C:\buildslave\unity\build\Runtime/Utilities/dynamic_array.h
  462. Memory overview
  463.  
  464. [ ALLOC_DEFAULT ] used: 485174095B | peak: 0B | reserved: 561641007B
  465. [ ALLOC_TEMP_JOB_1_FRAME ] used: 0B | peak: 0B | reserved: 1048576B
  466. [ ALLOC_TEMP_JOB_2_FRAMES ] used: 0B | peak: 0B | reserved: 1048576B
  467. [ ALLOC_TEMP_JOB_4_FRAMES ] used: 0B | peak: 0B | reserved: 18874368B
  468. [ ALLOC_TEMP_JOB_ASYNC ] used: 0B | peak: 0B | reserved: 1048576B
  469. [ ALLOC_GFX ] used: 806275890B | peak: 0B | reserved: 812708738B
  470. [ ALLOC_CACHEOBJECTS ] used: 105522512B | peak: 0B | reserved: 123731968B
  471. [ ALLOC_TYPETREE ] used: 1661168B | peak: 0B | reserved: 4194304B
  472. [ ALLOC_TEMP_THREAD ] used: 32768B | peak: 0B | reserved: 3047424B
  473. Could not allocate memory: System out of memory!
  474. Trying to allocate: 268435460B with 16 alignment. MemoryLabel: Texture
  475. Allocation happened at: Line:77 in C:\buildslave\unity\build\Runtime/Utilities/dynamic_array.h
  476. Memory overview
  477.  
  478. [ ALLOC_DEFAULT ] used: 485174095B | peak: 0B | reserved: 561641007B
  479. [ ALLOC_TEMP_JOB_1_FRAME ] used: 0B | peak: 0B | reserved: 1048576B
  480. [ ALLOC_TEMP_JOB_2_FRAMES ] used: 0B | peak: 0B | reserved: 1048576B
  481. [ ALLOC_TEMP_JOB_4_FRAMES ] used: 0B | peak: 0B | reserved: 18874368B
  482. [ ALLOC_TEMP_JOB_ASYNC ] used: 0B | peak: 0B | reserved: 1048576B
  483. [ ALLOC_GFX ] used: 806275890B | peak: 0B | reserved: 812708738B
  484. [ ALLOC_CACHEOBJECTS ] used: 105522512B | peak: 0B | reserved: 123731968B
  485. [ ALLOC_TYPETREE ] used: 1661168B | peak: 0B | reserved: 4194304B
  486. [ ALLOC_TEMP_THREAD ] used: 32768B | peak: 0B | reserved: 3047424B
  487.  
  488.  
  489. (Filename: C:\buildslave\unity\build\Runtime/Allocator/MemoryManager.cpp Line: 1169)
  490.  
  491. Crash!!!
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