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battle bus

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Sep 24th, 2017
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  1. _bus = "C_CUPTAKCIVS_Ikarus_01" createVehicle position player;
  2.  
  3. _roadanchor = "CUP_Sidewalk_SidewalkCrossing" createVehicle position player;
  4. _roadanchor attachto[_bus,[0,0.5,1.3]];
  5.  
  6. _roadback = "CUP_Sidewalk_SidewalkClear" createVehicle position player;
  7. _roadback attachto[_roadanchor,[0,-3.5,0]];
  8.  
  9. _roadfront = "CUP_Sidewalk_SidewalkClear" createVehicle position player;
  10. _roadfront attachto[_roadanchor,[0,3.5,0]];
  11.  
  12. _roadleft = "CUP_Sidewalk_SidewalkCrossingT" createVehicle position player;
  13. _roadleft attachto[_roadanchor,[-3,0,0]];
  14.  
  15. _roadright = "CUP_Sidewalk_SidewalkCrossingT" createVehicle position player;
  16. _roadright attachto[_roadanchor,[3,0,0]];
  17.  
  18. _ladder = "Land_ladder_half_EP1" createVehicle position player;
  19. _ladder attachto[_roadanchor,[0,-6.4,-3.1]];
  20.  
  21. _shelter = "Land_WoodenShelter_01_F" createVehicle position player;
  22. _shelter attachto[_roadanchor,[0,0,1.8]];
  23.  
  24. _bagbackleft = "Land_BagFence_Long_F" createVehicle position player;
  25. _bagbackleft attachto[_roadanchor,[-1.5,-4,0.4]];
  26. _bagbackleft setDir 90;
  27.  
  28. _bagbackright = "Land_BagFence_Long_F" createVehicle position player;
  29. _bagbackright attachto[_roadanchor,[1.5,-4,0.4]];
  30. _bagbackright setDir 90;
  31.  
  32. _bagbackleft2 = "Land_BagFence_Long_F" createVehicle position player;
  33. _bagbackleft2 attachto[_roadanchor,[-1.5,-4,1]];
  34. _bagbackleft2 setDir 90;
  35.  
  36. _bagbackright2 = "Land_BagFence_Long_F" createVehicle position player;
  37. _bagbackright2 attachto[_roadanchor,[1.5,-4,1]];
  38. _bagbackright2 setDir 90;
  39.  
  40. _bagfrontright = "Land_BagFence_Long_F" createVehicle position player;
  41. _bagfrontright attachto[_roadanchor,[1.5,4,0.4]];
  42. _bagfrontright setDir 90;
  43.  
  44. _bagfrontleft = "Land_BagFence_Long_F" createVehicle position player;
  45. _bagfrontleft attachto[_roadanchor,[-1.5,4,0.4]];
  46. _bagfrontleft setDir 90;
  47.  
  48. _bagfront = "Land_BagFence_Short_F" createVehicle position player;
  49. _bagfront attachto[_roadanchor,[0,6,0.4]];
  50.  
  51. _bagcfrontright = "Land_BagFence_Corner_F" createVehicle position player;
  52. _bagcfrontright attachto[_roadanchor,[1.2,5.7,0.4]];
  53.  
  54. _bagcfrontleft = "Land_BagFence_Corner_F" createVehicle position player;
  55. _bagcfrontleft attachto[_roadanchor,[-1.2,5.7,0.4]];
  56. _bagcfrontleft setDir 270;
  57.  
  58. _bagcfrontmleft = "Land_BagFence_Corner_F" createVehicle position player;
  59. _bagcfrontmleft attachto[_roadanchor,[-2,2,0.4]];
  60. _bagcfrontmleft setDir 90;
  61.  
  62. _bagcfrontmright = "Land_BagFence_Corner_F" createVehicle position player;
  63. _bagcfrontmright attachto[_roadanchor,[2,2,0.4]];
  64. _bagcfrontmright setDir 180;
  65.  
  66. _bagcbackmright = "Land_BagFence_Corner_F" createVehicle position player;
  67. _bagcbackmright attachto[_roadanchor,[2,-2,0.4]];
  68. _bagcbackmright setDir 270;
  69.  
  70. _bagcbackmleft = "Land_BagFence_Corner_F" createVehicle position player;
  71. _bagcbackmleft attachto[_roadanchor,[-2,-2,0.4]];
  72.  
  73. _bagcbackright = "Land_BagFence_Corner_F" createVehicle position player;
  74. _bagcbackright attachto[_roadanchor,[-1.2,-5.5,0.4]];
  75. _bagcbackright setDir 180;
  76.  
  77. _bagcbackright = "Land_BagFence_Corner_F" createVehicle position player;
  78. _bagcbackright attachto[_roadanchor,[1.2,-5.5,0.4]];
  79. _bagcbackright setDir 90;
  80.  
  81. _metalfrontleft = "Land_TinWall_01_m_4m_v2_F" createVehicle position player;
  82. _metalfrontleft attachto[_roadanchor,[-1.4,2,-1.2]];
  83. _metalfrontleft setDir 90;
  84.  
  85. _metalbackleft = "Land_TinWall_01_m_4m_v1_F" createVehicle position player;
  86. _metalbackleft attachto[_roadanchor,[-1.4,-3,-1.2]];
  87. _metalbackleft setDir 90;
  88.  
  89. _metalbackright = "Land_TinWall_01_m_4m_v1_F" createVehicle position player;
  90. _metalbackright attachto[_roadanchor,[1.2,-3,-1.2]];
  91. _metalbackright setDir 270;
  92.  
  93. _metalfrontright = "Land_TinWall_01_m_4m_v1_F" createVehicle position player;
  94. _metalfrontright attachto[_roadanchor,[1.2,1,-1.2]];
  95. _metalfrontright setDir 270;
  96.  
  97. _metalfront = "Land_SlumWall_01_s_2m_F" createVehicle position player;
  98. _metalfront attachto[_roadanchor,[0,4.6,-2.1]];
  99.  
  100. _gunleftfront = "CUP_I_M2StaticMG_MiniTripod_RACS" createVehicle position player;
  101. _gunleftfront attachto[_roadanchor,[-3,1.3,0.9]];
  102. _gunleftfront setDir 270;
  103.  
  104. _gunleftback = "CUP_I_M2StaticMG_MiniTripod_RACS" createVehicle position player;
  105. _gunleftback attachto[_roadanchor,[-3,-0.3,0.9]];
  106. _gunleftback setDir 270;
  107.  
  108. _gunright = "CUP_I_ZU23_NAPA" createVehicle position player;
  109. _gunright attachto[_roadanchor,[3,0,2]];
  110. _gunright setDir 90;
  111. _gunright addWeaponTurret ["mortar_82mm",[0]];
  112. _gunright addMagazineTurret ["8Rnd_82mm_Mo_Smoke_white",[0]];
  113. _gunright addMagazines ["8Rnd_82mm_Mo_Smoke_white", 4];
  114.  
  115. _gunfront = "CUP_I_M2StaticMG_RACS" createVehicle position player;
  116. _gunfront attachto[_roadanchor,[0,5,1.1]];
  117.  
  118. _chairright1 = "Land_ChairPlastic_F" createVehicle position player;
  119. _chairright1 attachto[_roadanchor,[0.9,-5,0.6]];
  120. _chairright1 setDir 180;
  121.  
  122. _chairright2 = "Land_ChairPlastic_F" createVehicle position player;
  123. _chairright2 attachto[_roadanchor,[0.9,-4,0.6]];
  124. _chairright2 setDir 180;
  125.  
  126. _chairright3 = "Land_ChairPlastic_F" createVehicle position player;
  127. _chairright3 attachto[_roadanchor,[0.9,-3,0.6]];
  128. _chairright3 setDir 180;
  129.  
  130. _chairleft1 = "Land_ChairPlastic_F" createVehicle position player;
  131. _chairleft1 attachto[_roadanchor,[-0.9,-5,0.6]];
  132.  
  133. _chairleft2 = "Land_ChairPlastic_F" createVehicle position player;
  134. _chairleft2 attachto[_roadanchor,[-0.9,-4,0.6]];
  135.  
  136. _chairleft3 = "Land_ChairPlastic_F" createVehicle position player;
  137. _chairleft3 attachto[_roadanchor,[-0.9,-3,0.6]];
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