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- // __________________________________________________________________
- //| Event Script x01F | Event Offset: x03E000 | Text offset: x03E138 |
- // ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯
- Offset(x0003E000)
- //Remove the previous line if you wish not to override the offset in CONFIG.INI.
- Text(x00000138)
- //Remove the previous line if you wish text to compile directly after instructions.
- WarpUnit(x80,x00,010,009,x00,x01)
- WarpUnit(x82,x00,009,004,x00,x01)
- WarpUnit(x83,x00,010,003,x00,x01)
- Camera(+00728,-00636,+00584,+00622,+04752,+00000,+02592,+00001)
- WaitForInstruction(x04,x00)
- UnitAnim(x00,x01,x02,x00,x00)
- {63}(rC9)
- Camera(+00280,-00028,+00616,+00302,+02560,+00000,+04096,+00330)
- {4D}(r3C)
- WaitForInstruction(x04,x00)
- Wait(00060)
- DisplayMessage(x10,x11,x0001,x85,x00,x00,+00000,+00000,+00000,x01)
- WaitForInstruction(x01,x00)
- DisplayMessage(x10,x91,x0002,x04,x00,x00,+00000,+00004,+00000,x03)
- WaitForInstruction(x01,x00)
- CloseDialog(x02,x0003,x00,x00)
- WaitForInstruction(x01,x00)
- CloseDialog(x01,xFFFF,x00,x00)
- Wait(00008)
- CloseDialog(x02,xFFFF,x00,x00)
- WaitForInstruction(x01,x00)
- Wait(00010)
- {63}(rAA)
- Wait(00010)
- Focus(x81,x00,x81,x00,x01)
- {38}(r1400)
- Camera(+01832,+01024,+00258,+00302,+02560,+00000,+04096,+00020)
- WaitForInstruction(x04,x00)
- Wait(00020)
- WalkTo(x83,x00,009,003,x00,x00,+005,x01)
- Wait(00010)
- WalkTo(x82,x00,008,004,x00,x00,+004,x01)
- Wait(00010)
- WalkTo(x80,x00,009,009,x00,x00,+006,x01)
- Wait(00040)
- Focus(x01,x00,x01,x00,x01)
- {38}(r1400)
- Camera(+00000,+02801,+11520,+00302,+02560,+00000,+04096,+00020)
- WaitForInstruction(x04,x00)
- DisplayMessage(x10,x70,x0004,x01,x00,x00,+00000,+00000,+00000,x01)
- WaitForInstruction(x01,x00)
- DisplayMessage(x10,x91,x0005,x85,x00,x00,+00000,+00004,+00000,x03)
- WaitForInstruction(x01,x00)
- DisplayMessage(x10,x70,x0006,x7,x00,x00,+00000,+00000,+00000,x01)
- WaitForInstruction(x01,x00)
- Wait(00016)
- RotateUnit(x00,x00,x14,x00,x01,006)
- {1C}(r02)
- DarkScreen(x00,x01,012,064,x00,004)
- WaitForInstruction(x36,x00)
- DisplayConditions(x08,060)
- WaitForInstruction(x38,x00)
- DisplayConditions(x00,060)
- WaitForInstruction(x38,x00)
- RemoveDarkScreen()
- WaitForInstruction(x36,x00)
- {1C}(r01)
- March(x00,x01,008)
- Wait(00016)
- EventEnd()
- //INSTRUCTION SECTION END - TEXT START
- //Message x01
- {font:08}Man{br}
- {font:00}Back, fowl beasts!{br}
- Back I say!{end}
- //Message x02
- {font:08}Delita{br}
- {font:00}{Ramza}, that man needs help!{end}
- //Message x03
- {font:08}Algus{br}
- {font:00}We have no time!{br}
- We must save the Marquis!{end}
- //Message x04
- {font:08}{Ramza}{br}
- {font:00}It's our duty to help this man!{end}
- //Message x05
- {font:08}Man{br}
- {font:00}Thank the gods!{end}
- //Message x06
- {font:08}Algus{br}
- {font:00}Ugh, let's make this quick...{end}
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