Advertisement
Guest User

Untitled

a guest
Oct 19th, 2018
72
0
Never
Not a member of Pastebin yet? Sign Up, it unlocks many cool features!
text 19.60 KB | None | 0 0
  1. [1] = {
  2. ["children"] = {
  3. [1] = {
  4. ["children"] = {
  5. [1] = {
  6. ["children"] = {
  7. [1] = {
  8. ["children"] = {
  9. },
  10. ["self"] = {
  11. ["Jiggle"] = false,
  12. ["DrawOrder"] = 0,
  13. ["AlternativeBones"] = true,
  14. ["FollowPartName"] = "",
  15. ["OwnerName"] = "self",
  16. ["AimPartName"] = "",
  17. ["FollowPartUID"] = "",
  18. ["Bone"] = "spine 4",
  19. ["Angles"] = Angle(2.1344344247609e-07, -4.2688688495218e-07, 0.46587526798248),
  20. ["ScaleChildren"] = false,
  21. ["FollowAnglesOnly"] = false,
  22. ["InvertHideMesh"] = false,
  23. ["Position"] = Vector(-7.5427856445313, 0.023406982421875, 0.10791015625),
  24. ["AimPartUID"] = "",
  25. ["UniqueID"] = "1061033628",
  26. ["Hide"] = false,
  27. ["Name"] = "",
  28. ["Scale"] = Vector(1, 1, 1.1000000238419),
  29. ["MoveChildrenToOrigin"] = false,
  30. ["EditorExpand"] = false,
  31. ["Size"] = 1,
  32. ["PositionOffset"] = Vector(0, 0, 0),
  33. ["ClassName"] = "bone",
  34. ["AngleOffset"] = Angle(0, 0, 0),
  35. ["EyeAngles"] = false,
  36. ["HideMesh"] = false,
  37. },
  38. },
  39. [2] = {
  40. ["children"] = {
  41. },
  42. ["self"] = {
  43. ["Jiggle"] = false,
  44. ["DrawOrder"] = 0,
  45. ["AlternativeBones"] = false,
  46. ["FollowPartName"] = "",
  47. ["OwnerName"] = "self",
  48. ["AimPartName"] = "",
  49. ["FollowPartUID"] = "",
  50. ["Bone"] = "neck",
  51. ["Angles"] = Angle(4.533980846405, 2.4400839805603, -3.0016872882843),
  52. ["ScaleChildren"] = false,
  53. ["FollowAnglesOnly"] = false,
  54. ["InvertHideMesh"] = false,
  55. ["Position"] = Vector(6.643310546875, 0.29541015625, -0.2978515625),
  56. ["AimPartUID"] = "",
  57. ["UniqueID"] = "157757363",
  58. ["Hide"] = false,
  59. ["Name"] = "",
  60. ["Scale"] = Vector(1, 1, 1),
  61. ["MoveChildrenToOrigin"] = false,
  62. ["EditorExpand"] = false,
  63. ["Size"] = 1,
  64. ["PositionOffset"] = Vector(0, 0, 0),
  65. ["ClassName"] = "bone",
  66. ["AngleOffset"] = Angle(0, 0, 0),
  67. ["EyeAngles"] = false,
  68. ["HideMesh"] = false,
  69. },
  70. },
  71. [3] = {
  72. ["children"] = {
  73. },
  74. ["self"] = {
  75. ["Jiggle"] = false,
  76. ["DrawOrder"] = 0,
  77. ["AlternativeBones"] = true,
  78. ["FollowPartName"] = "",
  79. ["OwnerName"] = "self",
  80. ["AimPartName"] = "",
  81. ["FollowPartUID"] = "",
  82. ["Bone"] = "right hand",
  83. ["Angles"] = Angle(0, 0, 0),
  84. ["ScaleChildren"] = false,
  85. ["FollowAnglesOnly"] = false,
  86. ["InvertHideMesh"] = false,
  87. ["Position"] = Vector(-1.2103271484375, 0.696533203125, -0.917236328125),
  88. ["AimPartUID"] = "",
  89. ["UniqueID"] = "2810644644",
  90. ["Hide"] = false,
  91. ["Name"] = "",
  92. ["Scale"] = Vector(1, 1, 1),
  93. ["MoveChildrenToOrigin"] = false,
  94. ["EditorExpand"] = false,
  95. ["Size"] = 1,
  96. ["PositionOffset"] = Vector(0, -0.5, 1),
  97. ["ClassName"] = "bone",
  98. ["AngleOffset"] = Angle(0, 0, 0),
  99. ["EyeAngles"] = false,
  100. ["HideMesh"] = false,
  101. },
  102. },
  103. [4] = {
  104. ["children"] = {
  105. },
  106. ["self"] = {
  107. ["Jiggle"] = false,
  108. ["DrawOrder"] = 0,
  109. ["AlternativeBones"] = true,
  110. ["FollowPartName"] = "",
  111. ["OwnerName"] = "self",
  112. ["AimPartName"] = "",
  113. ["FollowPartUID"] = "",
  114. ["Bone"] = "left hand",
  115. ["Angles"] = Angle(0, 0, 0),
  116. ["ScaleChildren"] = false,
  117. ["FollowAnglesOnly"] = false,
  118. ["InvertHideMesh"] = false,
  119. ["Position"] = Vector(0, 0, 0),
  120. ["AimPartUID"] = "",
  121. ["UniqueID"] = "4009374907",
  122. ["Hide"] = false,
  123. ["Name"] = "",
  124. ["Scale"] = Vector(1, 1, 1),
  125. ["MoveChildrenToOrigin"] = false,
  126. ["EditorExpand"] = true,
  127. ["Size"] = 1,
  128. ["PositionOffset"] = Vector(-1, 0, 0),
  129. ["ClassName"] = "bone",
  130. ["AngleOffset"] = Angle(0, 0, 0),
  131. ["EyeAngles"] = false,
  132. ["HideMesh"] = false,
  133. },
  134. },
  135. [5] = {
  136. ["children"] = {
  137. },
  138. ["self"] = {
  139. ["UniqueID"] = "1427128029",
  140. ["AimPartUID"] = "",
  141. ["SubMaterialId"] = 1,
  142. ["Name"] = "",
  143. ["EditorExpand"] = false,
  144. ["OwnerName"] = "self",
  145. ["Hide"] = false,
  146. ["Material"] = "sprites/scope_arc",
  147. ["RootOwner"] = false,
  148. ["ClassName"] = "submaterial",
  149. },
  150. },
  151. [6] = {
  152. ["children"] = {
  153. },
  154. ["self"] = {
  155. ["Jiggle"] = false,
  156. ["DrawOrder"] = 0,
  157. ["AlternativeBones"] = false,
  158. ["FollowPartName"] = "",
  159. ["OwnerName"] = "self",
  160. ["AimPartName"] = "",
  161. ["FollowPartUID"] = "",
  162. ["Bone"] = "head",
  163. ["Angles"] = Angle(0, 0, 0),
  164. ["ScaleChildren"] = false,
  165. ["FollowAnglesOnly"] = false,
  166. ["InvertHideMesh"] = false,
  167. ["Position"] = Vector(0, 0, 0),
  168. ["AimPartUID"] = "1986429007",
  169. ["UniqueID"] = "1986429007",
  170. ["Hide"] = false,
  171. ["Name"] = "",
  172. ["Scale"] = Vector(1, 1, 1),
  173. ["MoveChildrenToOrigin"] = false,
  174. ["EditorExpand"] = false,
  175. ["Size"] = 1,
  176. ["PositionOffset"] = Vector(0, 0, 0),
  177. ["ClassName"] = "bone",
  178. ["AngleOffset"] = Angle(0, 0, 0),
  179. ["EyeAngles"] = false,
  180. ["HideMesh"] = true,
  181. },
  182. },
  183. [7] = {
  184. ["children"] = {
  185. },
  186. ["self"] = {
  187. ["Jiggle"] = false,
  188. ["DrawOrder"] = 0,
  189. ["AlternativeBones"] = false,
  190. ["FollowPartName"] = "",
  191. ["OwnerName"] = "self",
  192. ["AimPartName"] = "",
  193. ["FollowPartUID"] = "",
  194. ["Bone"] = "left clavicle",
  195. ["Angles"] = Angle(0, 0, 0),
  196. ["ScaleChildren"] = false,
  197. ["FollowAnglesOnly"] = false,
  198. ["InvertHideMesh"] = false,
  199. ["Position"] = Vector(9.3000001907349, 0, 0),
  200. ["AimPartUID"] = "",
  201. ["UniqueID"] = "1090609211",
  202. ["Hide"] = false,
  203. ["Name"] = "",
  204. ["Scale"] = Vector(1, 1, 1),
  205. ["MoveChildrenToOrigin"] = false,
  206. ["EditorExpand"] = false,
  207. ["Size"] = 1,
  208. ["PositionOffset"] = Vector(0, 0, 0),
  209. ["ClassName"] = "bone",
  210. ["AngleOffset"] = Angle(0, 0, 0),
  211. ["EyeAngles"] = false,
  212. ["HideMesh"] = false,
  213. },
  214. },
  215. [8] = {
  216. ["children"] = {
  217. },
  218. ["self"] = {
  219. ["Jiggle"] = false,
  220. ["DrawOrder"] = 0,
  221. ["AlternativeBones"] = false,
  222. ["FollowPartName"] = "",
  223. ["OwnerName"] = "self",
  224. ["AimPartName"] = "",
  225. ["FollowPartUID"] = "",
  226. ["Bone"] = "head",
  227. ["Angles"] = Angle(3.4077680110931, 5.6448880059179e-05, 6.0059685707092),
  228. ["ScaleChildren"] = false,
  229. ["FollowAnglesOnly"] = false,
  230. ["InvertHideMesh"] = false,
  231. ["Position"] = Vector(1.70556640625, 0.206787109375, 0.035400390625),
  232. ["AimPartUID"] = "",
  233. ["UniqueID"] = "2860962091",
  234. ["Hide"] = false,
  235. ["Name"] = "",
  236. ["Scale"] = Vector(1, 1, 1),
  237. ["MoveChildrenToOrigin"] = false,
  238. ["EditorExpand"] = true,
  239. ["Size"] = 1,
  240. ["PositionOffset"] = Vector(0, 0, 0),
  241. ["ClassName"] = "bone",
  242. ["AngleOffset"] = Angle(0, 0, 0),
  243. ["EyeAngles"] = false,
  244. ["HideMesh"] = false,
  245. },
  246. },
  247. [9] = {
  248. ["children"] = {
  249. },
  250. ["self"] = {
  251. ["Jiggle"] = false,
  252. ["DrawOrder"] = 0,
  253. ["AlternativeBones"] = false,
  254. ["FollowPartName"] = "",
  255. ["OwnerName"] = "self",
  256. ["AimPartName"] = "",
  257. ["FollowPartUID"] = "",
  258. ["Bone"] = "head",
  259. ["Angles"] = Angle(-7.6938805580139, 5.5176091194153, -4.7054286003113),
  260. ["ScaleChildren"] = false,
  261. ["FollowAnglesOnly"] = false,
  262. ["InvertHideMesh"] = false,
  263. ["Position"] = Vector(-0.6190185546875, 0.375, 0.15708923339844),
  264. ["AimPartUID"] = "",
  265. ["UniqueID"] = "684936136",
  266. ["Hide"] = false,
  267. ["Name"] = "",
  268. ["Scale"] = Vector(1, 1, 1),
  269. ["MoveChildrenToOrigin"] = false,
  270. ["EditorExpand"] = true,
  271. ["Size"] = 1,
  272. ["PositionOffset"] = Vector(0, 0, 0),
  273. ["ClassName"] = "bone",
  274. ["AngleOffset"] = Angle(0, 0, 0),
  275. ["EyeAngles"] = false,
  276. ["HideMesh"] = false,
  277. },
  278. },
  279. [10] = {
  280. ["children"] = {
  281. },
  282. ["self"] = {
  283. ["Jiggle"] = false,
  284. ["DrawOrder"] = 0,
  285. ["AlternativeBones"] = false,
  286. ["FollowPartName"] = "",
  287. ["OwnerName"] = "self",
  288. ["AimPartName"] = "",
  289. ["FollowPartUID"] = "",
  290. ["Bone"] = "right clavicle",
  291. ["Angles"] = Angle(0, 0, 0),
  292. ["ScaleChildren"] = false,
  293. ["FollowAnglesOnly"] = false,
  294. ["InvertHideMesh"] = false,
  295. ["Position"] = Vector(9.5, 0, 0),
  296. ["AimPartUID"] = "",
  297. ["UniqueID"] = "2157197383",
  298. ["Hide"] = false,
  299. ["Name"] = "",
  300. ["Scale"] = Vector(1, 1, 1),
  301. ["MoveChildrenToOrigin"] = false,
  302. ["EditorExpand"] = false,
  303. ["Size"] = 1,
  304. ["PositionOffset"] = Vector(0, 0, 0),
  305. ["ClassName"] = "bone",
  306. ["AngleOffset"] = Angle(0, 0, 0),
  307. ["EyeAngles"] = false,
  308. ["HideMesh"] = false,
  309. },
  310. },
  311. },
  312. ["self"] = {
  313. ["UniqueID"] = "2585142270",
  314. ["EyeTargetName"] = "",
  315. ["NoLighting"] = false,
  316. ["OwnerName"] = "self",
  317. ["AimPartName"] = "",
  318. ["BlendMode"] = "",
  319. ["AimPartUID"] = "",
  320. ["Materials"] = "",
  321. ["Name"] = "",
  322. ["LevelOfDetail"] = 0,
  323. ["ClassName"] = "model2",
  324. ["PositionOffset"] = Vector(0, 0, 0),
  325. ["NoCulling"] = false,
  326. ["EyeAngles"] = false,
  327. ["DrawOrder"] = 0,
  328. ["Alpha"] = 1,
  329. ["Material"] = "",
  330. ["Bone"] = "spine 4",
  331. ["BoneMerge"] = true,
  332. ["Angles"] = Angle(0, 0, 0),
  333. ["Position"] = Vector(-4.2626342773438, -0.000732421875, 0.001220703125),
  334. ["EyeTargetUID"] = "",
  335. ["NoTextureFiltering"] = false,
  336. ["Hide"] = false,
  337. ["Translucent"] = false,
  338. ["Scale"] = Vector(1, 1, 1),
  339. ["AngleOffset"] = Angle(0, 0, 0),
  340. ["EditorExpand"] = true,
  341. ["Size"] = 1,
  342. ["Color"] = Vector(1, 1, 1),
  343. ["IgnoreZ"] = false,
  344. ["Model"] = "mdlhttps://dl.dropbox.com/s/317f2tl4mb3j3es/mana%20is%20gay%20and%20nobody%20likes%20him.zip?dl=1",
  345. ["ModelModifiers"] = "",
  346. ["Invert"] = false,
  347. },
  348. },
  349. [2] = {
  350. ["children"] = {
  351. [1] = {
  352. ["children"] = {
  353. },
  354. ["self"] = {
  355. ["Jiggle"] = false,
  356. ["DrawOrder"] = 0,
  357. ["AlternativeBones"] = true,
  358. ["FollowPartName"] = "",
  359. ["OwnerName"] = "self",
  360. ["AimPartName"] = "",
  361. ["FollowPartUID"] = "",
  362. ["Bone"] = "spine 4",
  363. ["Angles"] = Angle(0, 0, 0),
  364. ["ScaleChildren"] = false,
  365. ["FollowAnglesOnly"] = false,
  366. ["InvertHideMesh"] = false,
  367. ["Position"] = Vector(0, 0, 0),
  368. ["AimPartUID"] = "",
  369. ["UniqueID"] = "3781213649",
  370. ["Hide"] = false,
  371. ["Name"] = "",
  372. ["Scale"] = Vector(1, 1, 1),
  373. ["MoveChildrenToOrigin"] = false,
  374. ["EditorExpand"] = false,
  375. ["Size"] = 1,
  376. ["PositionOffset"] = Vector(-0.69999998807907, -1.7000000476837, 0.5),
  377. ["ClassName"] = "bone",
  378. ["AngleOffset"] = Angle(0, 0, 0),
  379. ["EyeAngles"] = false,
  380. ["HideMesh"] = false,
  381. },
  382. },
  383. [2] = {
  384. ["children"] = {
  385. },
  386. ["self"] = {
  387. ["UniqueID"] = "1417564030",
  388. ["AimPartUID"] = "",
  389. ["SubMaterialId"] = 21,
  390. ["Name"] = "",
  391. ["EditorExpand"] = false,
  392. ["OwnerName"] = "self",
  393. ["Hide"] = false,
  394. ["Material"] = "sprites/scope_arc",
  395. ["RootOwner"] = false,
  396. ["ClassName"] = "submaterial",
  397. },
  398. },
  399. [3] = {
  400. ["children"] = {
  401. },
  402. ["self"] = {
  403. ["Jiggle"] = false,
  404. ["DrawOrder"] = 0,
  405. ["AlternativeBones"] = true,
  406. ["FollowPartName"] = "",
  407. ["OwnerName"] = "self",
  408. ["AimPartName"] = "",
  409. ["FollowPartUID"] = "",
  410. ["Bone"] = "head",
  411. ["Angles"] = Angle(0, 0, 0),
  412. ["ScaleChildren"] = false,
  413. ["FollowAnglesOnly"] = false,
  414. ["InvertHideMesh"] = false,
  415. ["Position"] = Vector(0, 0, 0),
  416. ["AimPartUID"] = "",
  417. ["UniqueID"] = "891948236",
  418. ["Hide"] = false,
  419. ["Name"] = "",
  420. ["Scale"] = Vector(1, 1, 1),
  421. ["MoveChildrenToOrigin"] = false,
  422. ["EditorExpand"] = false,
  423. ["Size"] = 1,
  424. ["PositionOffset"] = Vector(0, 1.7000000476837, -0.5),
  425. ["ClassName"] = "bone",
  426. ["AngleOffset"] = Angle(0, 0, 0),
  427. ["EyeAngles"] = false,
  428. ["HideMesh"] = false,
  429. },
  430. },
  431. [4] = {
  432. ["children"] = {
  433. },
  434. ["self"] = {
  435. ["UniqueID"] = "614980475",
  436. ["AimPartUID"] = "",
  437. ["SubMaterialId"] = 4,
  438. ["Name"] = "",
  439. ["EditorExpand"] = false,
  440. ["OwnerName"] = "self",
  441. ["Hide"] = false,
  442. ["Material"] = "sprites/scope_arc",
  443. ["RootOwner"] = false,
  444. ["ClassName"] = "submaterial",
  445. },
  446. },
  447. [5] = {
  448. ["children"] = {
  449. },
  450. ["self"] = {
  451. ["Jiggle"] = false,
  452. ["DrawOrder"] = 0,
  453. ["AlternativeBones"] = true,
  454. ["FollowPartName"] = "",
  455. ["OwnerName"] = "self",
  456. ["AimPartName"] = "",
  457. ["FollowPartUID"] = "",
  458. ["Bone"] = "neck",
  459. ["Angles"] = Angle(0, 0, 0),
  460. ["ScaleChildren"] = false,
  461. ["FollowAnglesOnly"] = false,
  462. ["InvertHideMesh"] = false,
  463. ["Position"] = Vector(0, 0, 0),
  464. ["AimPartUID"] = "",
  465. ["UniqueID"] = "2861891606",
  466. ["Hide"] = false,
  467. ["Name"] = "",
  468. ["Scale"] = Vector(1, 1, 1),
  469. ["MoveChildrenToOrigin"] = false,
  470. ["EditorExpand"] = false,
  471. ["Size"] = 1,
  472. ["PositionOffset"] = Vector(0, -1.7000000476837, -0.5),
  473. ["ClassName"] = "bone",
  474. ["AngleOffset"] = Angle(0, 0, 0),
  475. ["EyeAngles"] = false,
  476. ["HideMesh"] = false,
  477. },
  478. },
  479. },
  480. ["self"] = {
  481. ["Skin"] = 0,
  482. ["Invert"] = false,
  483. ["LightBlend"] = 1,
  484. ["CellShade"] = 0,
  485. ["OwnerName"] = "self",
  486. ["AimPartName"] = "",
  487. ["IgnoreZ"] = false,
  488. ["AimPartUID"] = "",
  489. ["Passes"] = 1,
  490. ["Name"] = "",
  491. ["NoTextureFiltering"] = false,
  492. ["DoubleFace"] = false,
  493. ["PositionOffset"] = Vector(0, 0, 0),
  494. ["Color"] = Vector(255, 255, 255),
  495. ["Fullbright"] = false,
  496. ["EyeAngles"] = false,
  497. ["DrawOrder"] = 0,
  498. ["TintColor"] = Vector(0, 0, 0),
  499. ["UniqueID"] = "1757474090",
  500. ["BlendMode"] = "",
  501. ["BlurSpacing"] = 0,
  502. ["Alpha"] = 1,
  503. ["Material"] = "",
  504. ["UseWeaponColor"] = false,
  505. ["LodOverride"] = -1,
  506. ["UsePlayerColor"] = false,
  507. ["Bone"] = "head",
  508. ["UseLegacyScale"] = false,
  509. ["Brightness"] = 1,
  510. ["BoneMerge"] = true,
  511. ["ClassName"] = "model",
  512. ["Position"] = Vector(0, 0, 0),
  513. ["BlurLength"] = 0,
  514. ["AlternativeScaling"] = false,
  515. ["Hide"] = false,
  516. ["OwnerEntity"] = false,
  517. ["Scale"] = Vector(1, 1, 1),
  518. ["AngleOffset"] = Angle(0, 0, 0),
  519. ["EditorExpand"] = true,
  520. ["Size"] = 1,
  521. ["ModelFallback"] = "",
  522. ["Angles"] = Angle(0, 0, 0),
  523. ["TextureFilter"] = 3,
  524. ["Model"] = "models/tnb/citizens/male_50.mdl",
  525. ["Translucent"] = false,
  526. },
  527. },
  528. [3] = {
  529. ["children"] = {
  530. },
  531. ["self"] = {
  532. ["Jiggle"] = false,
  533. ["DrawOrder"] = 0,
  534. ["AlternativeBones"] = false,
  535. ["FollowPartName"] = "",
  536. ["OwnerName"] = "self",
  537. ["AimPartName"] = "",
  538. ["FollowPartUID"] = "",
  539. ["Bone"] = "right clavicle",
  540. ["Angles"] = Angle(0, 0, 0),
  541. ["ScaleChildren"] = false,
  542. ["FollowAnglesOnly"] = false,
  543. ["InvertHideMesh"] = false,
  544. ["Position"] = Vector(0, 0, 0),
  545. ["AimPartUID"] = "",
  546. ["UniqueID"] = "2005997955",
  547. ["Hide"] = false,
  548. ["Name"] = "",
  549. ["Scale"] = Vector(1, 1, 1),
  550. ["MoveChildrenToOrigin"] = false,
  551. ["EditorExpand"] = false,
  552. ["Size"] = 1,
  553. ["PositionOffset"] = Vector(1.5, 0, 0),
  554. ["ClassName"] = "bone",
  555. ["AngleOffset"] = Angle(0, 0, 0),
  556. ["EyeAngles"] = false,
  557. ["HideMesh"] = false,
  558. },
  559. },
  560. [4] = {
  561. ["children"] = {
  562. },
  563. ["self"] = {
  564. ["Jiggle"] = false,
  565. ["DrawOrder"] = 0,
  566. ["AlternativeBones"] = false,
  567. ["FollowPartName"] = "",
  568. ["OwnerName"] = "self",
  569. ["AimPartName"] = "",
  570. ["FollowPartUID"] = "",
  571. ["Bone"] = "left clavicle",
  572. ["Angles"] = Angle(0, 0, 0),
  573. ["ScaleChildren"] = false,
  574. ["FollowAnglesOnly"] = false,
  575. ["InvertHideMesh"] = false,
  576. ["Position"] = Vector(0, 0, 0),
  577. ["AimPartUID"] = "",
  578. ["UniqueID"] = "3112793399",
  579. ["Hide"] = false,
  580. ["Name"] = "",
  581. ["Scale"] = Vector(1, 1, 1),
  582. ["MoveChildrenToOrigin"] = false,
  583. ["EditorExpand"] = false,
  584. ["Size"] = 1,
  585. ["PositionOffset"] = Vector(1.5, 0, 0),
  586. ["ClassName"] = "bone",
  587. ["AngleOffset"] = Angle(0, 0, 0),
  588. ["EyeAngles"] = false,
  589. ["HideMesh"] = false,
  590. },
  591. },
  592. },
  593. ["self"] = {
  594. ["HidePhysgunBeam"] = false,
  595. ["Skin"] = 0,
  596. ["Invert"] = false,
  597. ["HideBullets"] = false,
  598. ["FallApartOnDeath"] = false,
  599. ["DeathRagdollizeParent"] = false,
  600. ["SprintSpeed"] = 0,
  601. ["IgnoreZ"] = false,
  602. ["HideEntity"] = true,
  603. ["AimPartUID"] = "",
  604. ["Name"] = "",
  605. ["EyeTargetName"] = "",
  606. ["AllowOggWhenMuted"] = false,
  607. ["Angles"] = Angle(0, 0, 0),
  608. ["DoubleFace"] = false,
  609. ["EyeTargetUID"] = "",
  610. ["Color"] = Vector(255, 255, 255),
  611. ["Fullbright"] = false,
  612. ["Translucent"] = false,
  613. ["LodOverride"] = -1,
  614. ["HideRagdollOnDeath"] = false,
  615. ["DrawOrder"] = 0,
  616. ["NoTextureFiltering"] = false,
  617. ["DrawPlayerOnDeath"] = false,
  618. ["CrouchSpeed"] = 0,
  619. ["RunSpeed"] = 0,
  620. ["MuteSounds"] = false,
  621. ["DrawShadow"] = true,
  622. ["Alpha"] = 1,
  623. ["Material"] = "",
  624. ["RelativeBones"] = true,
  625. ["ClassName"] = "entity",
  626. ["InverseKinematics"] = false,
  627. ["Bone"] = "head",
  628. ["OwnerName"] = "self",
  629. ["MuteFootsteps"] = false,
  630. ["DrawWeapon"] = true,
  631. ["Brightness"] = 1,
  632. ["Position"] = Vector(0, 0, 0),
  633. ["Weapon"] = false,
  634. ["UniqueID"] = "3837592141",
  635. ["Hide"] = false,
  636. ["AimPartName"] = "",
  637. ["Scale"] = Vector(1, 1, 1),
  638. ["EyeAngles"] = false,
  639. ["EditorExpand"] = true,
  640. ["Size"] = 1,
  641. ["UseLegacyScale"] = false,
  642. ["BlendMode"] = "",
  643. ["AnimationRate"] = 1,
  644. ["Model"] = "",
  645. ["WalkSpeed"] = 0,
  646. },
  647. },
  648. },
  649. ["self"] = {
  650. ["DrawOrder"] = 0,
  651. ["UniqueID"] = "4235257164",
  652. ["AimPartUID"] = "",
  653. ["Hide"] = false,
  654. ["Name"] = "my outfit",
  655. ["ClassName"] = "group",
  656. ["OwnerName"] = "self",
  657. ["EditorExpand"] = true,
  658. ["Duplicate"] = false,
  659. },
  660. },
Advertisement
Add Comment
Please, Sign In to add comment
Advertisement