Advertisement
Guest User

Untitled

a guest
Jun 27th, 2017
56
0
Never
Not a member of Pastebin yet? Sign Up, it unlocks many cool features!
text 2.49 KB | None | 0 0
  1. The Saline Tanks - N -
  2. (-------------------------------------------------) - <---(M)---> -
  3. WARNING: You are in a CHAOTIC PLAYER KILLING room. - - -
  4. Visible Exits: N
  5.  
  6. Massive containers are attached to the walls of this extensible module,
  7. like aquariums, except it's already immersed in a room full of water. The
  8. saline tanks provide a sterile place within which they may most safely
  9. engineer their work, with the lowest possibility of accident or infection
  10. or... Whatever else may arise. Against the south wall, covering the
  11. ubiquitous portholes, are massive diagrams of ordinary colossal squid, if
  12. the term itself is not a contradiction worthy of paroxysms. As you read the
  13. diagram, you start to simultaneously appreciate the lure of the power of
  14. Metonychoseuthis, with Swiveling Hooks and further doubt the wisdom of
  15. attempting to hasten His existence.
  16. A long merman lets the currents wash over him, so deep in thought is he.
  17. *[Clergy] A white-haired merman performs curious experiments in the saline solution.
  18. [Shop] A hunchbacked man covered in scars huddles in the far corner, holding something.
  19. Noiselessly, a merman leper sidles up to you.
  20. 'That's quite a timepiece you have there.' a merman leper says to you. 'I had a run-in with the architect of the Commissioner of Sin's similar devices, long ago, in the underwater caverns of Irda, before the madman's reign began.'
  21. 'It...' a merman leper says to you. 'Didn't go well. But i gained all the information I needed, with regards to how they worked. '
  22. A merman leper says to you, 'If you could bring me one of those legendary timepieces, I could manipulate it, that it would be even more useful to you, and would deprecate his power- power that He
  23. A merman leper glances upwards.
  24. A merman leper continues, needs, to prepare for the Great Battle. Bring me a legendary timepiece, and sayto me the passphrase <<Killology>>, and together we shall advance in an inevitable lockstep towards the Age of Tentacles.'
  25.  
  26. [*]<2763hp 1351sp 1497st>
  27. [-1, -1]
  28. sayto leper <<Killology>>
  29. '<<Killology>>' you say to a merman leper.
  30. A merman leper takes your timepiece and fiddles with it momentarily.
  31. A merman leper gives you Redemption from the Darkness.
  32. Redemption from the Darkness emits a bright flare of white light as it binds with you.
  33. 'Excellent.' a merman leper says to you. 'The Caliph of Slaughter shall never have his day in the blackened sun. All energy flows towards the Dangly One.'
Advertisement
Add Comment
Please, Sign In to add comment
Advertisement