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Sinxzy Sep 19th, 2019 179 Never
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  1. local b=Instance.new("ScreenGui")local c=Instance.new("Frame")local d=Instance.new("TextBox")local e=Instance.new("TextBox")local f=Instance.new("TextButton")local g=Instance.new("TextButton")local i=Instance.new("TextButton")local j=Instance.new("TextButton")local l=Instance.new("TextButton")local m=Instance.new("TextButton")local n=Instance.new("TextButton")local o=Instance.new("TextButton")local p=Instance.new("TextButton")local q=Instance.new("TextButton")local r=Instance.new("TextButton")local s=Instance.new("TextButton")local t=Instance.new("TextButton")local u=Instance.new("TextButton")local v=Instance.new("TextButton")local w=Instance.new("TextButton")local A=Instance.new("TextButton")local B=Instance.new("TextButton")local C=Instance.new("TextButton")local D=Instance.new("TextButton")local E=Instance.new("TextButton")local F=Instance.new("TextButton")local H=Instance.new("TextButton")local I=Instance.new("TextButton")local J=Instance.new("TextButton")local K=Instance.new("TextButton")local L=Instance.new("TextBox")b.Name="FENCING GUI"b.Parent=game.CoreGui;b.ZIndexBehavior=Enum.ZIndexBehavior.Sibling;c.Name="main frame"c.Parent=b;c.BackgroundColor3=Color3.new(0.0509804,0.00784314,0.196078)c.BorderColor3=Color3.new(0.333333,0,1)c.BorderSizePixel=2;c.Position=UDim2.new(0.0626866445,0,0.483720899,0)c.Size=UDim2.new(0,243,0,298)d.Name="\"SCRIPTS\" textbox"d.Parent=c;d.BackgroundColor3=Color3.new(1,1,1)d.BorderColor3=Color3.new(0.333333,0,1)d.BorderSizePixel=2;d.Position=UDim2.new(-1.39698386e-09,0,-0.0963789597,0)d.Size=UDim2.new(0,243,0,28)d.Font=Enum.Font.ArialBold;d.Text="SCRIPTS"d.TextColor3=Color3.new(0.333333,0,1)d.TextSize=20;d.TextStrokeColor3=Color3.new(0,0,0.498039)d.TextStrokeTransparency=0.77999997138977;e.Name="\"CREDIT\" textbox"e.Parent=c;e.BackgroundColor3=Color3.new(1,1,1)e.BorderColor3=Color3.new(0.333333,0,1)e.BorderSizePixel=2;e.Position=UDim2.new(-0.23456791,0,1.04983389,0)e.Size=UDim2.new(0,356,0,16)e.Font=Enum.Font.ArialBold;e.Text="Credit goes to Cyclically, Uctron, & Builderboy256 for these Scripts"e.TextColor3=Color3.new(0.333333,0,1)e.TextSize=10;e.TextStrokeColor3=Color3.new(0,0,0.498039)e.TextStrokeTransparency=0.77999997138977;f.Name="PISTOL"f.Parent=c;f.BackgroundColor3=Color3.new(0,0,0)f.BorderColor3=Color3.new(0.45098,0,0.67451)f.BorderSizePixel=2;f.Position=UDim2.new(0.0329218097,0,0.0232558157,0)f.Size=UDim2.new(0,95,0,21)f.Font=Enum.Font.ArialBold;f.Text="PISTOL"f.TextColor3=Color3.new(1,1,1)f.TextSize=14;f.TextStrokeColor3=Color3.new(0.258824,0,0.780392)f.TextStrokeTransparency=0;f.MouseButton1Down:connect(function()game.Players.LocalPlayer.Character.HumanoidRootPart.CustomPhysicalProperties=PhysicalProperties.new(math.huge,math.huge,math.huge,math.huge,math.huge)game.Players.LocalPlayer.Character.Humanoid.WalkSpeed=.5;local M=game:GetService("Players").LocalPlayer;local N=workspace.Handle;local O=N.CFrame;M.Character.Humanoid:UnequipTools()local P=#M.Backpack:GetChildren()N.CanCollide=false;N.Transparency=1;local Q=Instance.new("Animation")Q.AnimationId="rbxassetid://188632011"local R=M.Character.Humanoid:LoadAnimation(Q)R.Looped=true;R:Play()R:AdjustSpeed(4)for _,tool in pairs(M.Backpack:GetChildren())do tool.Parent=M end;repeat repeat N.CFrame=M.Character.Torso.CFrame;M.Character.Humanoid:MoveTo(game.Players.LocalPlayer.Character.HumanoidRootPart.Position+Vector3.new(0,0,1))game:GetService("RunService").Stepped:wait()until M.Character:FindFirstChild("Spray")~=nil;M.Character:FindFirstChild("Spray").Parent=M until#M:GetChildren()-4-P>=2;R:Stop()Q:Destroy()for _,tool in pairs(M:GetChildren())do if tool:IsA("Tool")then tool.Parent=M.Backpack end end;N.CFrame=O;N.CanCollide=true;N.Transparency=0;game.Players.LocalPlayer.Character.Humanoid.WalkSpeed=16;for S,T in pairs(game.Players.LocalPlayer.Backpack:GetChildren())do if T:IsA("Tool")then T.Parent=game.Players.LocalPlayer.Character end end;for S,T in pairs(game.Players.LocalPlayer.Character:GetChildren())do if T:IsA("Tool")then T.Handle.Mesh:Destroy()end end;game.Players.LocalPlayer.Character.Humanoid:UnequipTools()wait(.2)game.Players.LocalPlayer.Backpack:FindFirstChild("Spray").Name="GunPart1"game.Players.LocalPlayer.Backpack:FindFirstChild("Spray").Name="GunPart2"game.Players.LocalPlayer.Backpack:FindFirstChild("Foil").Name="GunBullet"game.Players.LocalPlayer.Backpack:FindFirstChild("GunPart1").LocalScript:Destroy()game.Players.LocalPlayer.Backpack:FindFirstChild("GunPart2").LocalScript:Destroy()game.Players.LocalPlayer.Backpack:FindFirstChild("GunPart1").Grip=CFrame.new(Vector3.new(0,0,0))*CFrame.Angles(math.rad(0),0,0)game.Players.LocalPlayer.Backpack:FindFirstChild("GunPart2").Grip=CFrame.new(Vector3.new(0,-1,-.5))*CFrame.Angles(math.rad(90),0,0)game.Players.LocalPlayer.Backpack:FindFirstChild("GunBullet").Grip=CFrame.new(Vector3.new(0,20,0))*CFrame.Angles(math.rad(0),0,0)game.Players.LocalPlayer.Backpack:FindFirstChild("GunBullet").Parent=game.Players.LocalPlayer.Character;game.Players.LocalPlayer.Backpack:FindFirstChild("GunPart2").Parent=game.Players.LocalPlayer.Character;game.Players.LocalPlayer.Backpack:FindFirstChild("GunPart1").Parent=game.Players.LocalPlayer.Character;game.Players.LocalPlayer.Character:FindFirstChild("GunPart1").Activated:Connect(function()game.Players.LocalPlayer.Character:FindFirstChild("GunBullet"):Activate()game.Players.LocalPlayer.Character:FindFirstChild("GunBullet").Grip=CFrame.new(Vector3.new(0,-.5,2))*CFrame.Angles(math.rad(0),0,0)for S=1,30 do game.Players.LocalPlayer.Character:FindFirstChild("GunBullet").Grip=game.Players.LocalPlayer.Character:FindFirstChild("GunBullet").Grip+Vector3.new(0,0,3)game.Players.LocalPlayer.Character.Humanoid:UnequipTools()game.Players.LocalPlayer.Backpack:FindFirstChild("GunBullet").Parent=game.Players.LocalPlayer.Character;game.Players.LocalPlayer.Backpack:FindFirstChild("GunPart2").Parent=game.Players.LocalPlayer.Character;game.Players.LocalPlayer.Backpack:FindFirstChild("GunPart1").Parent=game.Players.LocalPlayer.Character;game.Players.LocalPlayer.Character.Head.Splash.TimePosition=.375;game.Players.LocalPlayer.Character.Head.Splash:Play()game:GetService("RunService").Stepped:wait()end;game.Players.LocalPlayer.Character.Head.Splash:Stop()game.Players.LocalPlayer.Character:FindFirstChild("GunBullet").Grip=CFrame.new(Vector3.new(0,20,0))*CFrame.Angles(math.rad(0),0,0)end)end)g.Name="BUILD"g.Parent=c;g.BackgroundColor3=Color3.new(0,0,0)g.BorderColor3=Color3.new(0.45098,0,0.67451)g.BorderSizePixel=2;g.Position=UDim2.new(0.0329218097,0,0.0930232629,0)g.Size=UDim2.new(0,95,0,21)g.Font=Enum.Font.ArialBold;g.Text="BUILD"g.TextColor3=Color3.new(1,1,1)g.TextSize=14;g.TextStrokeColor3=Color3.new(0.258824,0,0.780392)g.TextStrokeTransparency=0;g.MouseButton1Down:connect(function()game.StarterGui:SetCoreGuiEnabled(Enum.CoreGuiType.Backpack,false)game:GetService("StarterGui"):SetCore("SendNotification",{Title="FE Build Loading",Text="How to use: F = Spawn Part | Y = Forward | G = Left | H = Back | J = Right | T = Down | U = Up | C = Clear Build",Icon="",Duration=5})local U=true;local M=game:GetService("Players").LocalPlayer;local V=game:GetService("RunService")local W={}M.Character:FindFirstChild("Humanoid"):UnequipTools()local P=#M.Backpack:GetChildren()M.Character.Archivable=true;local X=M.Character:Clone()X.Parent=workspace;local Y=M.Character:FindFirstChild("HumanoidRootPart").CFrame;local Z=V.Stepped:Connect(function()workspace.CurrentCamera.CameraSubject=X:FindFirstChild("Humanoid")for _,tool in pairs(M.Backpack:GetChildren())do if tool:IsA("Tool")then tool.Parent=M end end;M.Character:ClearAllChildren()local a0=Instance.new("Model",workspace)table.insert(W,a0)Instance.new("Humanoid",a0)M.Character=a0;repeat V.Stepped:Wait()until M.Character~=nil end)repeat V.Stepped:Wait()until#M:GetChildren()-4-P>=100-1;Z:Disconnect()repeat V.Stepped:Wait()until M.Character:FindFirstChild("HumanoidRootPart")~=nil;for _,a0 in pairs(W)do a0:Destroy()end;for _,tool in pairs(M:GetChildren())do if tool:IsA("Tool")then tool.Parent=M end end;M.Character:FindFirstChild("HumanoidRootPart").CFrame=Y;X:Destroy()for S,T in pairs(game.Players.LocalPlayer:GetChildren())do if T:IsA("Tool")then T.Name="Foil"end end;for S,T in pairs(game.Players.LocalPlayer.Backpack:GetChildren())do if T:IsA("Tool")then T:Remove()end end;wait(.2)local M=game:GetService("Players").LocalPlayer;local a1=M.Character.Humanoid:GetAccessories()[1].Handle;a1.Name="Right Arm"M.Character:FindFirstChild("Right Arm"):Destroy()a1.Parent=M.Character;game:GetService("RunService").Stepped:wait()for S,T in pairs(game.Players.LocalPlayer:GetChildren())do if T:IsA("Tool")then T.Parent=game.Players.LocalPlayer.Character end end;for S,T in pairs(game.Players.LocalPlayer.Character:GetChildren())do if T:IsA("Tool")then T.Handle.Mesh:Remove()T.Parent=game.Players.LocalPlayer end end;local function a2()game.Players.LocalPlayer.Character:FindFirstChildOfClass("Tool").Parent=game.Players.LocalPlayer end;local function a3()game.Players.LocalPlayer:FindFirstChildOfClass("Tool").Parent=game.Players.LocalPlayer.Backpack;game:GetService("RunService").Stepped:wait()game.Players.LocalPlayer.Backpack:FindFirstChildOfClass("Tool").Parent=game.Players.LocalPlayer.Character end;plr=game.Players.LocalPlayer;mouse=plr:GetMouse()mouse.KeyDown:connect(function(a4)if a4=="f"then if U==true then if game.Players.LocalPlayer.Character.Foil then game.Players.LocalPlayer.Character.Foil.Name="Build"..math.random(-999999999999,999999999999)elseif not game.Players.LocalPlayer.Character.Foil then game:GetService("StarterGui"):SetCore("SendNotification",{Title="Maximum Parts Exceeded",Text="If you want to start over, press C on your keyboard to clear your build.",Icon="",Duration=5})end;game.Players.LocalPlayer.Foil.Grip=CFrame.new(Vector3.new(1.4,10,0))*CFrame.Angles(math.rad(90),math.pi*1.5,math.pi*1.5)game:GetService("RunService").Stepped:wait()a3()elseif U==false then end end end)plr=game.Players.LocalPlayer;mouse=plr:GetMouse()mouse.KeyDown:connect(function(a4)if a4=="y"then if U==true then game.Players.LocalPlayer.Character.Foil.Grip=game.Players.LocalPlayer.Character.Foil.Grip+Vector3.new(0,.4,0)game:GetService("RunService").Stepped:wait()game.Players.LocalPlayer.Character.Foil.Parent=game.Players.LocalPlayer.Backpack;game:GetService("RunService").Stepped:wait()game.Players.LocalPlayer.Backpack.Foil.Parent=game.Players.LocalPlayer.Character elseif U==false then end end end)plr=game.Players.LocalPlayer;mouse=plr:GetMouse()mouse.KeyDown:connect(function(a4)if a4=="h"then if U==true then game.Players.LocalPlayer.Character.Foil.Grip=game.Players.LocalPlayer.Character.Foil.Grip+Vector3.new(0,-.4,0)game:GetService("RunService").Stepped:wait()game.Players.LocalPlayer.Character.Foil.Parent=game.Players.LocalPlayer.Backpack;game:GetService("RunService").Stepped:wait()game.Players.LocalPlayer.Backpack.Foil.Parent=game.Players.LocalPlayer.Character elseif U==false then end end end)plr=game.Players.LocalPlayer;mouse=plr:GetMouse()mouse.KeyDown:connect(function(a4)if a4=="g"then if U==true then game.Players.LocalPlayer.Character.Foil.Grip=game.Players.LocalPlayer.Character.Foil.Grip+Vector3.new(0,0,-.5)game:GetService("RunService").Stepped:wait()game.Players.LocalPlayer.Character.Foil.Parent=game.Players.LocalPlayer.Backpack;game:GetService("RunService").Stepped:wait()game.Players.LocalPlayer.Backpack.Foil.Parent=game.Players.LocalPlayer.Character elseif U==false then end end end)plr=game.Players.LocalPlayer;mouse=plr:GetMouse()mouse.KeyDown:connect(function(a4)if a4=="j"then if U==true then game.Players.LocalPlayer.Character.Foil.Grip=game.Players.LocalPlayer.Character.Foil.Grip+Vector3.new(0,0,.5)game:GetService("RunService").Stepped:wait()game.Players.LocalPlayer.Character.Foil.Parent=game.Players.LocalPlayer.Backpack;game:GetService("RunService").Stepped:wait()game.Players.LocalPlayer.Backpack.Foil.Parent=game.Players.LocalPlayer.Character elseif U==false then end end end)plr=game.Players.LocalPlayer;mouse=plr:GetMouse()mouse.KeyDown:connect(function(a4)if a4=="t"then if U==true then game.Players.LocalPlayer.Character.Foil.Grip=game.Players.LocalPlayer.Character.Foil.Grip+Vector3.new(-.5,0,0)game:GetService("RunService").Stepped:wait()game.Players.LocalPlayer.Character.Foil.Parent=game.Players.LocalPlayer.Backpack;game:GetService("RunService").Stepped:wait()game.Players.LocalPlayer.Backpack.Foil.Parent=game.Players.LocalPlayer.Character elseif U==false then end end end)plr=game.Players.LocalPlayer;mouse=plr:GetMouse()mouse.KeyDown:connect(function(a4)if a4=="u"then if U==true then game.Players.LocalPlayer.Character.Foil.Grip=game.Players.LocalPlayer.Character.Foil.Grip+Vector3.new(.5,0,0)game:GetService("RunService").Stepped:wait()game.Players.LocalPlayer.Character.Foil.Parent=game.Players.LocalPlayer.Backpack;game:GetService("RunService").Stepped:wait()game.Players.LocalPlayer.Backpack.Foil.Parent=game.Players.LocalPlayer.Character elseif U==false then end end end)plr=game.Players.LocalPlayer;mouse=plr:GetMouse()mouse.KeyDown:connect(function(a4)if a4=="c"then for S,T in pairs(game.Players.LocalPlayer.Character:GetChildren())do if T:IsA("Tool")then T.Name="Foil"game:GetService("RunService").Stepped:wait()T.Parent=game.Players.LocalPlayer end end end end)repeat game:GetService("RunService").Stepped:wait()h=game.Players.LocalPlayer.Character.Humanoid;tracks=h:GetPlayingAnimationTracks()for _,x in pairs(tracks)do x:Stop()end until game.Players.LocalPlayer.Character.Humanoid.Health==0;U=false;for S,T in pairs(game.Players.LocalPlayer:GetChildren())do if T:IsA("Tool")then T:Remove()end end;game.StarterGui:SetCoreGuiEnabled(Enum.CoreGuiType.Backpack,true)end)i.Name="OBBY"i.Parent=c;i.BackgroundColor3=Color3.new(0,0,0)i.BorderColor3=Color3.new(0.45098,0,0.67451)i.BorderSizePixel=2;i.Position=UDim2.new(0.0329218097,0,0.162790716,0)i.Size=UDim2.new(0,95,0,21)i.Font=Enum.Font.ArialBold;i.Text="OBBY"i.TextColor3=Color3.new(1,1,1)i.TextSize=14;i.TextStrokeColor3=Color3.new(0.258824,0,0.780392)i.TextStrokeTransparency=0;i.MouseButton1Down:connect(function()local a5=228;local M=game:GetService("Players").LocalPlayer;local V=game:GetService("RunService")local W={}M.Character:FindFirstChild("Humanoid"):UnequipTools()local P=#M.Backpack:GetChildren()M.Character.Archivable=true;local X=M.Character:Clone()X.Parent=workspace;local Y=M.Character:FindFirstChild("HumanoidRootPart").CFrame;local Z=V.Stepped:Connect(function()workspace.CurrentCamera.CameraSubject=X:FindFirstChild("Humanoid")for _,tool in pairs(M.Backpack:GetChildren())do if tool:IsA("Tool")then tool.Parent=M end end;M.Character:ClearAllChildren()local a0=Instance.new("Model",workspace)table.insert(W,a0)Instance.new("Humanoid",a0)M.Character=a0;repeat V.Stepped:Wait()until M.Character~=nil end)repeat V.Stepped:Wait()until#M:GetChildren()-4-P>=a5-1;Z:Disconnect()repeat V.Stepped:Wait()until M.Character:FindFirstChild("HumanoidRootPart")~=nil;for _,a0 in pairs(W)do a0:Destroy()end;for _,tool in pairs(M:GetChildren())do if tool:IsA("Tool")then tool.Parent=M.Backpack end end;M.Character:FindFirstChild("HumanoidRootPart").CFrame=Y;X:Destroy()local a6=56;game.Players.LocalPlayer.Character.Humanoid.WalkSpeed=.5;local M=game:GetService("Players").LocalPlayer;local N=workspace.Handle;local O=N.CFrame;M.Character.Humanoid:UnequipTools()local P=#M.Backpack:GetChildren()N.CanCollide=false;N.Transparency=1;local Q=Instance.new("Animation")Q.AnimationId="rbxassetid://188632011"local R=M.Character.Humanoid:LoadAnimation(Q)R.Looped=true;R:Play()R:AdjustSpeed(4)for _,tool in pairs(M.Backpack:GetChildren())do tool.Parent=M end;repeat repeat N.CFrame=M.Character.Torso.CFrame;M.Character.Humanoid:MoveTo(game.Players.LocalPlayer.Character.HumanoidRootPart.Position+Vector3.new(0,0,1))game:GetService("RunService").Stepped:wait()until M.Character:FindFirstChild("Spray")~=nil;M.Character:FindFirstChild("Spray").Parent=M until#M:GetChildren()-4-P>=a6;R:Stop()Q:Destroy()for _,tool in pairs(M:GetChildren())do if tool:IsA("Tool")then tool.Parent=M.Backpack end end;N.CFrame=O;N.CanCollide=true;N.Transparency=0;game.Players.LocalPlayer.Character.Humanoid.WalkSpeed=16;local M=game:GetService("Players").LocalPlayer;local a1=M.Character.Humanoid:GetAccessories()[1].Handle;a1.Name="Right Arm"M.Character:FindFirstChild("Right Arm"):Destroy()a1.Parent=M.Character;game:GetService("RunService").Stepped:wait()for S,T in pairs(game.Players.LocalPlayer.Backpack:GetChildren())do if T:IsA("Tool")then T.Parent=game.Players.LocalPlayer.Character end end;game:GetService("RunService").Stepped:wait()for S,T in pairs(game.Players.LocalPlayer.Character:GetChildren())do if T:IsA("Tool")then T.Handle.Mesh:Remove()T.Parent=game.Players.LocalPlayer.Backpack end end;game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame=CFrame.new(-246.443,3.374,59.87)*CFrame.Angles(math.rad(0),math.pi*-1.5,0)local function a3()game.Players.LocalPlayer.Backpack:FindFirstChild("Foil").Parent=game.Players.LocalPlayer.Character end;game:GetService("RunService").Stepped:wait()for T=1,3 do for S=1,25 do game.Players.LocalPlayer.Backpack:FindFirstChild("Foil").Grip=CFrame.new(Vector3.new(9+1*S,-4.75,-10+5*T))*CFrame.Angles(math.rad(90),0,math.pi*-1.5)a3()end end;for T=1,5 do for S=1,2 do game.Players.LocalPlayer.Backpack:FindFirstChild("Foil").Grip=CFrame.new(Vector3.new(30+7*T+1*S,-4.75,0))*CFrame.Angles(math.rad(90),0,math.pi*-1.5)a3()end end;for T=1,2 do for S=1,12 do game.Players.LocalPlayer.Backpack:FindFirstChild("Foil").Grip=CFrame.new(Vector3.new(70+1*S,-4.75,-7.5+5*T))*CFrame.Angles(math.rad(90),0,math.pi*-1.5)a3()end end;for S=1,10 do game.Players.LocalPlayer.Backpack:FindFirstChild("Foil").Grip=CFrame.new(Vector3.new(79+7*S,-4.75,0))*CFrame.Angles(math.rad(90),0,math.pi*-1.5)a3()end;for T=1,2 do for S=1,12 do game.Players.LocalPlayer.Backpack:FindFirstChild("Foil").Grip=CFrame.new(Vector3.new(139+1*S,-4.75,-7.5+5*T))*CFrame.Angles(math.rad(90),0,math.pi*-1.5)a3()end end;for S=1,10 do game.Players.LocalPlayer.Backpack:FindFirstChild("Foil").Grip=CFrame.new(Vector3.new(149+7*S,-6.75+2*S,0))*CFrame.Angles(math.rad(90),0,math.pi*-1.5)a3()end;for T=1,3 do for S=1,25 do game.Players.LocalPlayer.Backpack:FindFirstChild("Foil").Grip=CFrame.new(Vector3.new(224+1*S,13.25,-10+5*T))*CFrame.Angles(math.rad(90),0,math.pi*-1.5)a3()end end;local function a7()game.Players.LocalPlayer.Backpack:FindFirstChild("Spray").Parent=game.Players.LocalPlayer.Character end;for S=1,8 do game.Players.LocalPlayer.Backpack:FindFirstChild("Spray").Grip=CFrame.new(Vector3.new(8,-4.8+1.7*S,10))*CFrame.Angles(math.rad(90),0,math.pi*-1.5)a7()end;for S=1,40 do game.Players.LocalPlayer.Backpack:FindFirstChild("Spray").Grip=CFrame.new(Vector3.new(8,8.8,10-0.5*S))*CFrame.Angles(math.rad(90),0,math.pi*-1.5)a7()end;for S=1,8 do game.Players.LocalPlayer.Backpack:FindFirstChild("Spray").Grip=CFrame.new(Vector3.new(8,-4.8+1.7*S,-10))*CFrame.Angles(math.rad(90),0,math.pi*-1.5)a7()end;game.Players.LocalPlayer.Character.Humanoid.WalkSpeed=0;game.Players.LocalPlayer.Character.Humanoid.JumpPower=0;repeat h=game.Players.LocalPlayer.Character.Humanoid;tracks=h:GetPlayingAnimationTracks()for _,x in pairs(tracks)do x:Stop()end;game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame=CFrame.new(-246.443,3.374,59.87)*CFrame.Angles(math.rad(0),math.pi*-1.5,0)game:GetService("RunService").Stepped:wait()until game.Players.LocalPlayer.Character.Humanoid.Health==0 end)j.Name="JAIL SPAWNS"j.Parent=c;j.BackgroundColor3=Color3.new(0,0,0)j.BorderColor3=Color3.new(0.45098,0,0.67451)j.BorderSizePixel=2;j.Position=UDim2.new(0.0329218097,0,0.232558131,0)j.Size=UDim2.new(0,95,0,21)j.Font=Enum.Font.ArialBold;j.Text="JAIL SPAWNS"j.TextColor3=Color3.new(1,1,1)j.TextSize=14;j.TextStrokeColor3=Color3.new(0.258824,0,0.780392)j.TextStrokeTransparency=0;j.MouseButton1Down:connect(function()local a8=0.5;local M=game:GetService("Players").LocalPlayer;local V=game:GetService("RunService")local W={}M.Character:FindFirstChild("Humanoid"):UnequipTools()local P=#M.Backpack:GetChildren()M.Character.Archivable=true;local X=M.Character:Clone()X.Parent=workspace;local Y=M.Character:FindFirstChild("HumanoidRootPart").CFrame;local Z=V.Stepped:Connect(function()workspace.CurrentCamera.CameraSubject=X:FindFirstChild("Humanoid")for _,tool in pairs(M.Backpack:GetChildren())do if tool:IsA("Tool")then tool.Parent=M end end;M.Character:ClearAllChildren()local a0=Instance.new("Model",workspace)table.insert(W,a0)Instance.new("Humanoid",a0)M.Character=a0;repeat V.Stepped:Wait()until M.Character~=nil end)repeat V.Stepped:Wait()until#M:GetChildren()-4-P>=320-2;Z:Disconnect()repeat V.Stepped:Wait()until M.Character:FindFirstChild("HumanoidRootPart")~=nil;for _,a0 in pairs(W)do a0:Destroy()end;for _,tool in pairs(M:GetChildren())do if tool:IsA("Tool")then tool.Parent=M.Backpack end end;M.Character:FindFirstChild("HumanoidRootPart").CFrame=Y;X:Destroy()wait(.2)local M=game:GetService("Players").LocalPlayer;local a1=M.Character.Humanoid:GetAccessories()[1].Handle;a1.Name="Right Arm"M.Character:FindFirstChild("Right Arm"):Destroy()a1.Parent=M.Character;game:GetService("RunService").Stepped:wait()for S,T in pairs(game.Players.LocalPlayer.Backpack:GetChildren())do if T:IsA("Tool")then T.Parent=game.Players.LocalPlayer.Character end end;for S,T in pairs(game.Players.LocalPlayer.Character:GetChildren())do if T:IsA("Tool")then T.Handle.Mesh:Remove()T.Parent=game.Players.LocalPlayer.Backpack end end;local function a3()game.Players.LocalPlayer.Backpack:FindFirstChildOfClass("Tool").Parent=game.Players.LocalPlayer.Character end;game:GetService("RunService").Stepped:wait()for S=1,8 do game.Players.LocalPlayer.Backpack:FindFirstChildOfClass("Tool").Grip=CFrame.new(Vector3.new(90-1*S,-2,-18))*CFrame.Angles(math.rad(0),0,0)a3()end;for S=1,8 do game.Players.LocalPlayer.Backpack:FindFirstChildOfClass("Tool").Grip=CFrame.new(Vector3.new(90-1*S,-2,-23))*CFrame.Angles(math.rad(0),0,0)a3()end;for S=1,24 do game.Players.LocalPlayer.Backpack:FindFirstChildOfClass("Tool").Grip=CFrame.new(Vector3.new(82,-1.625-.375*S,-18))*CFrame.Angles(math.rad(0),0,0)a3()end;for S=1,24 do game.Players.LocalPlayer.Backpack:FindFirstChildOfClass("Tool").Grip=CFrame.new(Vector3.new(82,-1.625-.375*S,-23))*CFrame.Angles(math.rad(0),0,0)a3()end;for S=1,8 do game.Players.LocalPlayer.Backpack:FindFirstChildOfClass("Tool").Grip=CFrame.new(Vector3.new(90-1*S,-11,-18))*CFrame.Angles(math.rad(0),0,0)a3()end;for S=1,8 do game.Players.LocalPlayer.Backpack:FindFirstChildOfClass("Tool").Grip=CFrame.new(Vector3.new(90-1*S,-11,-23))*CFrame.Angles(math.rad(0),0,0)a3()end;for S=1,24 do game.Players.LocalPlayer.Backpack:FindFirstChildOfClass("Tool").Grip=CFrame.new(Vector3.new(90,-1.625-.375*S,-18))*CFrame.Angles(math.rad(0),0,0)a3()end;for S=1,24 do game.Players.LocalPlayer.Backpack:FindFirstChildOfClass("Tool").Grip=CFrame.new(Vector3.new(90,-1.625-.375*S,-23))*CFrame.Angles(math.rad(0),0,0)a3()end;for S=1,8 do game.Players.LocalPlayer.Backpack:FindFirstChildOfClass("Tool").Grip=CFrame.new(Vector3.new(90-1*S,15.5,-4))*CFrame.Angles(math.rad(90),0,0)a3()end;for S=1,8 do game.Players.LocalPlayer.Backpack:FindFirstChildOfClass("Tool").Grip=CFrame.new(Vector3.new(90-1*S,15.5,-9))*CFrame.Angles(math.rad(90),0,0)a3()end;for S=1,8 do game.Players.LocalPlayer.Backpack:FindFirstChildOfClass("Tool").Grip=CFrame.new(Vector3.new(90-1*S,25.5,-4))*CFrame.Angles(math.rad(90),0,0)a3()end;for S=1,8 do game.Players.LocalPlayer.Backpack:FindFirstChildOfClass("Tool").Grip=CFrame.new(Vector3.new(90-1*S,25.5,-9))*CFrame.Angles(math.rad(90),0,0)a3()end;for S=1,8 do game.Players.LocalPlayer.Backpack:FindFirstChildOfClass("Tool").Grip=CFrame.new(Vector3.new(-56-1*S,-2,-18))*CFrame.Angles(math.rad(0),0,0)a3()end;for S=1,8 do game.Players.LocalPlayer.Backpack:FindFirstChildOfClass("Tool").Grip=CFrame.new(Vector3.new(-56-1*S,-2,-23))*CFrame.Angles(math.rad(0),0,0)a3()end;for S=1,24 do game.Players.LocalPlayer.Backpack:FindFirstChildOfClass("Tool").Grip=CFrame.new(Vector3.new(-64,-1.625-.375*S,-18))*CFrame.Angles(math.rad(0),0,0)a3()end;for S=1,24 do game.Players.LocalPlayer.Backpack:FindFirstChildOfClass("Tool").Grip=CFrame.new(Vector3.new(-64,-1.625-.375*S,-23))*CFrame.Angles(math.rad(0),0,0)a3()end;for S=1,8 do game.Players.LocalPlayer.Backpack:FindFirstChildOfClass("Tool").Grip=CFrame.new(Vector3.new(-56-1*S,-11,-18))*CFrame.Angles(math.rad(0),0,0)a3()end;for S=1,8 do game.Players.LocalPlayer.Backpack:FindFirstChildOfClass("Tool").Grip=CFrame.new(Vector3.new(-56-1*S,-11,-23))*CFrame.Angles(math.rad(0),0,0)a3()end;for S=1,24 do game.Players.LocalPlayer.Backpack:FindFirstChildOfClass("Tool").Grip=CFrame.new(Vector3.new(-56,-1.625-.375*S,-18))*CFrame.Angles(math.rad(0),0,0)a3()end;for S=1,24 do game.Players.LocalPlayer.Backpack:FindFirstChildOfClass("Tool").Grip=CFrame.new(Vector3.new(-56,-1.625-.375*S,-23))*CFrame.Angles(math.rad(0),0,0)a3()end;for S=1,8 do game.Players.LocalPlayer.Backpack:FindFirstChildOfClass("Tool").Grip=CFrame.new(Vector3.new(-56-1*S,15.5,-4))*CFrame.Angles(math.rad(90),0,0)a3()end;for S=1,8 do game.Players.LocalPlayer.Backpack:FindFirstChildOfClass("Tool").Grip=CFrame.new(Vector3.new(-56-1*S,15.5,-9))*CFrame.Angles(math.rad(90),0,0)a3()end;for S=1,8 do game.Players.LocalPlayer.Backpack:FindFirstChildOfClass("Tool").Grip=CFrame.new(Vector3.new(-56-1*S,25.5,-4))*CFrame.Angles(math.rad(90),0,0)a3()end;for S=1,8 do game.Players.LocalPlayer.Backpack:FindFirstChildOfClass("Tool").Grip=CFrame.new(Vector3.new(-56-1*S,25.5,-9))*CFrame.Angles(math.rad(90),0,0)a3()end;game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame=CFrame.new(-141.928,3.36,123.231)*CFrame.Angles(math.rad(0),math.pi*1.5,0)game.Players.LocalPlayer.Character.Humanoid.HipHeight=0+a8;game.Players.LocalPlayer.Character.Humanoid.WalkSpeed=0;game.Players.LocalPlayer.Character.Humanoid.JumpPower=0;repeat game:GetService("RunService").Stepped:wait()game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame=CFrame.new(-141.928,3.36,123.231)*CFrame.Angles(math.rad(0),math.pi*1.5,0)until game.Players.LocalPlayer.Character.Humanoid.Health==0;for S,T in pairs(game.Players.LocalPlayer.Character:GetChildren())do if T:IsA("Tool")then T:Destroy()end end end)l.Name="STAMPER"l.Parent=c;l.BackgroundColor3=Color3.new(0,0,0)l.BorderColor3=Color3.new(0.45098,0,0.67451)l.BorderSizePixel=2;l.Position=UDim2.new(0.0329218097,0,0.302325577,0)l.Size=UDim2.new(0,95,0,21)l.Font=Enum.Font.ArialBold;l.Text="STAMPER"l.TextColor3=Color3.new(1,1,1)l.TextSize=14;l.TextStrokeColor3=Color3.new(0.258824,0,0.780392)l.TextStrokeTransparency=0;l.MouseButton1Down:connect(function()local a9=Instance.new("ScreenGui")local aa=Instance.new("Frame")local ab=Instance.new("TextLabel")a9.Name="Loading"a9.Parent=game.CoreGui;a9.ZIndexBehavior=Enum.ZIndexBehavior.Sibling;aa.Name="LoadingFrame"aa.Parent=a9;aa.BackgroundColor3=Color3.new(0.196078,0.196078,0.196078)aa.BorderColor3=Color3.new(0,0,0)aa.BorderSizePixel=0;aa.Position=UDim2.new(0.25,0,0.25,0)aa.Size=UDim2.new(0.5,100,0.5,100)ab.Name="LoadingText"ab.Parent=aa;ab.BackgroundColor3=Color3.new(0.784314,0.784314,0.784314)ab.BorderColor3=Color3.new(0,0,0)ab.BorderSizePixel=0;ab.Position=UDim2.new(0.25,0,0.25,0)ab.Size=UDim2.new(0.5,0,0.5,0)ab.Font=Enum.Font.Code;ab.Text="Loading Assets..."ab.TextColor3=Color3.new(0.196078,0.196078,0.196078)ab.TextScaled=true;ab.TextSize=14;ab.TextWrapped=true;local ac=1;local Died=false;local ad="Empty"local M=game:GetService("Players").LocalPlayer;local V=game:GetService("RunService")local W={}M.Character:FindFirstChild("Humanoid"):UnequipTools()local P=#M.Backpack:GetChildren()M.Character.Archivable=true;local X=M.Character:Clone()X.Parent=workspace;local Y=M.Character:FindFirstChild("HumanoidRootPart").CFrame;local Z=V.Stepped:Connect(function()workspace.CurrentCamera.CameraSubject=X:FindFirstChild("Humanoid")for _,tool in pairs(M.Backpack:GetChildren())do if tool:IsA("Tool")then tool.Parent=M end end;M.Character:ClearAllChildren()local a0=Instance.new("Model",workspace)table.insert(W,a0)Instance.new("Humanoid",a0)M.Character=a0;repeat V.Stepped:Wait()until M.Character~=nil end)repeat V.Stepped:Wait()until#M:GetChildren()-4-P>=200-1;Z:Disconnect()repeat V.Stepped:Wait()until M.Character:FindFirstChild("HumanoidRootPart")~=nil;for _,a0 in pairs(W)do a0:Destroy()end;for _,tool in pairs(M:GetChildren())do if tool:IsA("Tool")then tool.Parent=M.Backpack end end;M.Character:FindFirstChild("HumanoidRootPart").CFrame=Y;X:Destroy()game.Players.LocalPlayer.Character.Humanoid.WalkSpeed=.5;local M=game:GetService("Players").LocalPlayer;local N=workspace.Handle;local O=N.CFrame;M.Character.Humanoid:UnequipTools()local P=#M.Backpack:GetChildren()N.CanCollide=false;N.Transparency=1;local Q=Instance.new("Animation")Q.AnimationId="rbxassetid://188632011"local R=M.Character.Humanoid:LoadAnimation(Q)R.Looped=true;R:Play()R:AdjustSpeed(4)for _,tool in pairs(M.Backpack:GetChildren())do tool.Parent=M end;repeat repeat N.CFrame=M.Character.Torso.CFrame;M.Character.Humanoid:MoveTo(game.Players.LocalPlayer.Character.HumanoidRootPart.Position+Vector3.new(0,0,1))game:GetService("RunService").Stepped:wait()until M.Character:FindFirstChild("Spray")~=nil;M.Character:FindFirstChild("Spray").Parent=M until#M:GetChildren()-4-P>=200;R:Stop()Q:Destroy()for _,tool in pairs(M:GetChildren())do if tool:IsA("Tool")then tool.Parent=M.Backpack end end;N.CFrame=O;N.CanCollide=true;N.Transparency=0;game.Players.LocalPlayer.Character.Humanoid.WalkSpeed=16;ab.Text="Loading Complete!"wait(2)a9:Destroy()for S,T in pairs(game.Players.LocalPlayer.Backpack:GetChildren())do if T:IsA("Tool")then T.Activated:Connect(function()game.Players.LocalPlayer.Character:FindFirstChild("Foil").Parent=game.Players.LocalPlayer.Backpack end)end end;local ae=Instance.new("ScreenGui")local af=Instance.new("Frame")local ag=Instance.new("TextLabel")local ah=Instance.new("ImageButton")local ai=Instance.new("ImageButton")local aj=Instance.new("TextLabel")local ak=Instance.new("TextLabel")ae.Name="StamperGui"ae.Parent=game.Players.LocalPlayer.PlayerGui;ae.ZIndexBehavior=Enum.ZIndexBehavior.Sibling;af.Name="StamperFrame"af.Parent=ae;af.BackgroundColor3=Color3.new(0.784314,0.784314,0.784314)af.BorderColor3=Color3.new(0,0,0)af.Position=UDim2.new(0.0468003824,0,0.165615141,0)af.Size=UDim2.new(0,300,0,436)af.Visible=false;ag.Name="Stamper"ag.Parent=af;ag.BackgroundColor3=Color3.new(0.196078,0.196078,0.196078)ag.BorderColor3=Color3.new(0,0,0)ag.Size=UDim2.new(0,300,0,50)ag.Font=Enum.Font.Code;ag.Text="Fencing Stamper"ag.TextColor3=Color3.new(0.784314,0.784314,0.784314)ag.TextScaled=true;ag.TextSize=14;ag.TextWrapped=true;ah.Name="PartLarge"ah.Parent=af;ah.BackgroundColor3=Color3.new(1,1,1)ah.BorderColor3=Color3.new(0,0,0)ah.BorderSizePixel=0;ah.Position=UDim2.new(0.588333309,0,0.155000001,0)ah.Size=UDim2.new(0,100,0,100)ah.Image="rbxassetid://1557174355"ah.ScaleType=Enum.ScaleType.Crop;ai.Name="PartSmall"ai.Parent=af;ai.BackgroundColor3=Color3.new(1,1,1)ai.BorderColor3=Color3.new(0,0,0)ai.BorderSizePixel=0;ai.Position=UDim2.new(0.0783333108,0,0.154999986,0)ai.Size=UDim2.new(0,100,0,100)ai.Image="rbxassetid://1557174355"ai.ImageColor3=Color3.new(1,0.494118,0.494118)ai.ScaleType=Enum.ScaleType.Fit;aj.Name="PartLargeText"aj.Parent=af;aj.BackgroundColor3=Color3.new(0.196078,0.196078,0.196078)aj.BorderColor3=Color3.new(0,0,0)aj.Position=UDim2.new(0.592499971,0,0.401706427,0)aj.Size=UDim2.new(0,98,0,27)aj.Font=Enum.Font.Code;aj.Text="Part (Large)"aj.TextColor3=Color3.new(1,1,1)aj.TextScaled=true;aj.TextSize=14;aj.TextWrapped=true;ak.Name="PartSmallText"ak.Parent=af;ak.BackgroundColor3=Color3.new(0.196078,0.196078,0.196078)ak.BorderColor3=Color3.new(0,0,0)ak.Position=UDim2.new(0.0816666335,0,0.401376128,0)ak.Size=UDim2.new(0,98,0,27)ak.Font=Enum.Font.Code;ak.Text="Part (Small)"ak.TextColor3=Color3.new(1,1,1)ak.TextScaled=true;ak.TextSize=14;ak.TextWrapped=true;for S,T in pairs(game.Players.LocalPlayer.Backpack:GetChildren())do if T:IsA("Tool")and T.Name~="StamperTool"then T.Parent=game.Players.LocalPlayer.Character;T.Handle.Mesh:Destroy()T.Parent=game.Players.LocalPlayer.Backpack end end;ai.MouseButton1Click:Connect(function()ad="Spray"ac=1;game.Players.LocalPlayer.Character.Humanoid:UnequipTools()game.Players.LocalPlayer.Backpack:FindFirstChild("StamperTool").Parent=game.Players.LocalPlayer.Character;game.Players.LocalPlayer.Character:FindFirstChild("StamperTool"):Activate()end)ah.MouseButton1Click:Connect(function()ad="Foil"ac=1;game.Players.LocalPlayer.Character.Humanoid:UnequipTools()game.Players.LocalPlayer.Backpack:FindFirstChild("StamperTool").Parent=game.Players.LocalPlayer.Character;game.Players.LocalPlayer.Character:FindFirstChild("StamperTool"):Activate()end)local ag=Instance.new("Tool")ag.Parent=game.Players.LocalPlayer.Backpack;ag.Name="StamperTool"ag.TextureId="http://www.roblox.com/asset/?id=59102781"local al=Instance.new("Part")al.Parent=ag;al.Transparency=1;al.Name="Handle"for S=1,10 do tool=Instance.new("Tool")tool.Name="Positioning"tool.Parent=game.Players.LocalPlayer.Backpack end;for S,T in pairs(game.Players.LocalPlayer.Backpack:GetChildren())do if T:IsA("Tool")then T.Parent=game.Players.LocalPlayer end end;game.Players.LocalPlayer:FindFirstChild("StamperTool").Parent=game.Players.LocalPlayer.Backpack;for S,T in pairs(game.Players.LocalPlayer:GetChildren())do if T:IsA("Tool")and T.Name=="Positioning"then T.Parent=game.Players.LocalPlayer.Backpack end end;for S,T in pairs(game.Players.LocalPlayer:GetChildren())do if T:IsA("Tool")then T.Parent=game.Players.LocalPlayer.Backpack end end;for S,T in pairs(game.Players.LocalPlayer.Backpack:GetChildren())do if T:IsA("Tool")and T.Name=="Positioning"then T:Destroy()end end;game.Players.LocalPlayer.Backpack:FindFirstChild("StamperTool").Activated:Connect(function()if game.Players.LocalPlayer.Character:FindFirstChild(ad)then game.Players.LocalPlayer.Character:FindFirstChild(ad).Handle.Transparency=0;game.Players.LocalPlayer.Character:FindFirstChild(ad).Name="Build"..math.random(0,999999999)else end;game.Players.LocalPlayer.Backpack:FindFirstChild(ad).Parent=game.Players.LocalPlayer.Character;for S,T in pairs(game.Players.LocalPlayer.Character:GetDescendants())do if T:IsA("Sound")then T:Destroy()end end;game.Players.LocalPlayer.Character:FindFirstChild(ad).Handle.Transparency=.5;repeat if ad=="Foil"then game.Players.LocalPlayer.Character:FindFirstChild(ad).Grip=CFrame.new(Vector3.new(math.floor(-1*game.Players.LocalPlayer:GetMouse().Hit.p.X+game.Players.LocalPlayer.Character:FindFirstChild("HumanoidRootPart").CFrame.X+2),math.floor((game.Players.LocalPlayer:GetMouse().Hit.p.Z-game.Players.LocalPlayer.Character:FindFirstChild("HumanoidRootPart").CFrame.Z+2)*2.5)/2.5,ac))*CFrame.Angles(math.rad(88.75),0,0)elseif ad=="Spray"then game.Players.LocalPlayer.Character:FindFirstChild(ad).Grip=CFrame.new(Vector3.new(math.floor((-1*game.Players.LocalPlayer:GetMouse().Hit.p.X+game.Players.LocalPlayer.Character:FindFirstChild("HumanoidRootPart").CFrame.X+2)*1.375)/1.375,math.floor((game.Players.LocalPlayer:GetMouse().Hit.p.Z-game.Players.LocalPlayer.Character:FindFirstChild("HumanoidRootPart").CFrame.Z+2)*.625)/.625,ac+2))*CFrame.Angles(math.rad(89.5),0,0)end;wait()until game.Players.LocalPlayer.Character:FindFirstChild(ad).Handle.Transparency==0 end)game.Players.LocalPlayer.Backpack:FindFirstChild("StamperTool").Equipped:Connect(function()af.Visible=true;for S=1,2 do wait()end;for S,T in pairs(game.Players.LocalPlayer.Backpack:GetChildren())do if T:IsA("Tool")and T.Name~="StamperTool"and T.Name~="Foil"and T.Name~="Spray"then T.Parent=game.Players.LocalPlayer.Character end end;game.Players.LocalPlayer.Character:FindFirstChild("StamperTool").Parent=game.Players.LocalPlayer.Backpack;game.Players.LocalPlayer.Backpack:FindFirstChild("StamperTool").Parent=game.Players.LocalPlayer.Character end)game.Players.LocalPlayer.Backpack:FindFirstChild("StamperTool").Unequipped:Connect(function()af.Visible=false;for S=1,2 do wait()end;for S,T in pairs(game.Players.LocalPlayer.Backpack:GetChildren())do if T:IsA("Tool")and T.Name~="StamperTool"and T.Name~="Foil"and T.Name~="Spray"then T.Parent=game.Players.LocalPlayer.Character end end end)plr=game.Players.LocalPlayer;mouse=plr:GetMouse()mouse.KeyDown:connect(function(a4)if a4=="q"then if Died==false then if ad=="Foil"then ac=ac- -2.5 elseif ad=="Spray"then ac=ac- -.5 else end else end end end)plr=game.Players.LocalPlayer;mouse=plr:GetMouse()mouse.KeyDown:connect(function(a4)if a4=="e"then if Died==false then if ad=="Foil"then ac=ac+-2.5 elseif ad=="Spray"then ac=ac+-.5 else end else end end end)plr=game.Players.LocalPlayer;mouse=plr:GetMouse()mouse.KeyDown:connect(function(a4)if a4=="c"then if game.Players.LocalPlayer.Character:FindFirstChildOfClass("Tool").Name~="Foil"and game.Players.LocalPlayer.Character:FindFirstChildOfClass("Tool").Name~="StamperTool"then game.Players.LocalPlayer.Character:FindFirstChildOfClass("Tool").Name="Build"..math.random(0,999999999)for S,T in pairs(game.Players.LocalPlayer.Character:GetChildren())do if T:IsA("Tool")and T.Name~="StamperTool"then T.Parent=game.Players.LocalPlayer end end end end end)repeat if game.Players.LocalPlayer.Character:FindFirstChild("StamperTool")then game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame=CFrame.new(game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame.X,game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame.Y,game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame.Z)*CFrame.Angles(0,math.pi*2,0)else end;game:GetService("RunService").Heartbeat:Wait()until game.Players.LocalPlayer.Character.Humanoid.Health==0;Died=true end)m.Name="SEAT SPAM"m.Parent=c;m.BackgroundColor3=Color3.new(0,0,0)m.BorderColor3=Color3.new(0.45098,0,0.67451)m.BorderSizePixel=2;m.Position=UDim2.new(0.0329218097,0,0.372093022,0)m.Size=UDim2.new(0,95,0,21)m.Font=Enum.Font.ArialBold;m.Text="SEAT SPAM"m.TextColor3=Color3.new(1,1,1)m.TextSize=14;m.TextStrokeColor3=Color3.new(0.258824,0,0.780392)m.TextStrokeTransparency=0;m.MouseButton1Down:connect(function()Seat_Spam_Speed=40;Seat_Spam_Length=4;Seat_Spam_Speed_2=Seat_Spam_Speed;local am=game:GetService("Players").LocalPlayer.Character:FindFirstChild("HumanoidRootPart")for S=1,Seat_Spam_Length*5 do am.CFrame=CFrame.new(-10,7.5,52)if Seat_Spam_Speed>=133 and Seat_Spam_Speed<=149 then game:GetService("RunService").Stepped:wait()else if Seat_Spam_Speed_2>=150 then game:GetService("RunService").RenderStepped:wait()else wait(4/Seat_Spam_Speed)end end;am.CFrame=CFrame.new(-15,7.5,52)if Seat_Spam_Speed>=133 and Seat_Spam_Speed<=149 then game:GetService("RunService").Stepped:wait()else if Seat_Spam_Speed_2>=150 then game:GetService("RunService").RenderStepped:wait()else wait(4/Seat_Spam_Speed)end end;am.CFrame=CFrame.new(-20,7.5,52)if Seat_Spam_Speed>=133 and Seat_Spam_Speed<=149 then game:GetService("RunService").Stepped:wait()else if Seat_Spam_Speed_2>=150 then game:GetService("RunService").RenderStepped:wait()else wait(4/Seat_Spam_Speed)end end;am.CFrame=CFrame.new(-25,7.5,52)if Seat_Spam_Speed>=133 and Seat_Spam_Speed<=149 then game:GetService("RunService").Stepped:wait()else if Seat_Spam_Speed_2>=150 then game:GetService("RunService").RenderStepped:wait()else wait(4/Seat_Spam_Speed)end end;am.CFrame=CFrame.new(-30,7.5,52)if Seat_Spam_Speed>=133 and Seat_Spam_Speed<=149 then game:GetService("RunService").Stepped:wait()else if Seat_Spam_Speed_2>=150 then game:GetService("RunService").RenderStepped:wait()else wait(4/Seat_Spam_Speed)end end end end)n.Name="BLADE"n.Parent=c;n.BackgroundColor3=Color3.new(0,0,0)n.BorderColor3=Color3.new(0.45098,0,0.67451)n.BorderSizePixel=2;n.Position=UDim2.new(0.0329218097,0,0.441860467,0)n.Size=UDim2.new(0,95,0,21)n.Font=Enum.Font.ArialBold;n.Text="BLADE"n.TextColor3=Color3.new(1,1,1)n.TextSize=14;n.TextStrokeColor3=Color3.new(0.258824,0,0.780392)n.TextStrokeTransparency=0;n.MouseButton1Down:connect(function()BladeSpeed=5;local an=BladeSpeed/math.random(3.875,4.125)local a5=math.random(6,7)or math.random(10,11)local M=game:GetService("Players").LocalPlayer;local V=game:GetService("RunService")local W={}M.Character:FindFirstChild("Humanoid"):UnequipTools()local P=#M.Backpack:GetChildren()M.Character.Archivable=true;local X=M.Character:Clone()X.Parent=workspace;local Y=M.Character:FindFirstChild("HumanoidRootPart").CFrame;local ao=V.RenderStepped:Connect(function()workspace.CurrentCamera.CameraSubject=X:FindFirstChild("Humanoid")for _,tool in pairs(M.Backpack:GetChildren())do if tool:IsA("Tool")then tool.Parent=M end end;M.Character:ClearAllChildren()local a0=Instance.new("Model",workspace)table.insert(W,a0)Instance.new("Humanoid",a0)M.Character=a0;repeat V.RenderStepped:Wait()until M.Character~=nil end)repeat V.RenderStepped:Wait()until#M:GetChildren()-4-P>=a5-1;ao:Disconnect()repeat V.RenderStepped:Wait()until M.Character:FindFirstChild("HumanoidRootPart")~=nil;for _,a0 in pairs(W)do a0:Destroy()end;for _,tool in pairs(M:GetChildren())do if tool:IsA("Tool")then tool.Parent=M.Backpack end end;M.Character:FindFirstChild("HumanoidRootPart").CFrame=Y;X:Destroy()wait()local function ap()for S,T in pairs(game.Players.LocalPlayer.Character:GetChildren())do if T:IsA("Tool")then T.Parent=game.Players.LocalPlayer.Backpack end end end;local function aq()for S,T in pairs(game.Players.LocalPlayer.Backpack:GetChildren())do if T:IsA("Tool")then T.Parent=game.Players.LocalPlayer.Character end end end;for S=1,a5+1 do game.Players.LocalPlayer.Backpack:FindFirstChildOfClass("Tool").Parent=game.Players.LocalPlayer.Character;game.Players.LocalPlayer.Character:FindFirstChildOfClass("Tool").Grip=game.Players.LocalPlayer.Character:FindFirstChildOfClass("Tool").Grip*CFrame.Angles(math.rad(math.random(.5,4)*S),0,0)game.Players.LocalPlayer.Character:FindFirstChildOfClass("Tool").Parent=game.Players.LocalPlayer.Backpack end;repeat for S,T in pairs(game.Players.LocalPlayer.Backpack:GetChildren())do if T:IsA("Tool")then T.Grip=T.Grip*CFrame.Angles(math.rad(15*an),0,0)end end;aq()game:GetService("RunService").RenderStepped:wait()ap()until game.Players.LocalPlayer.Character.Humanoid.Health==0 end)o.Name="KILL WHEEL"o.Parent=c;o.BackgroundColor3=Color3.new(0,0,0)o.BorderColor3=Color3.new(0.45098,0,0.67451)o.BorderSizePixel=2;o.Position=UDim2.new(0.0329218097,0,0.511627913,0)o.Size=UDim2.new(0,95,0,21)o.Font=Enum.Font.ArialBold;o.Text="KILL WHEEL"o.TextColor3=Color3.new(1,1,1)o.TextSize=14;o.TextStrokeColor3=Color3.new(0.258824,0,0.780392)o.TextStrokeTransparency=0;o.MouseButton1Down:connect(function()KillerWheelSpeed=10;KillerWheelVersion=1;game.StarterGui:SetCoreGuiEnabled(Enum.CoreGuiType.Backpack,false)game.Players.LocalPlayer.Character.Humanoid.WalkSpeed=30;game.Players.LocalPlayer.Character.HumanoidRootPart.CustomPhysicalProperties=PhysicalProperties.new(9e99,9e99,9e99,9e99,9e99)workspace.CurrentCamera.CameraSubject=game.Players.LocalPlayer.Character.Torso;if KillerWheelVersion==1 then elseif KillerWheelVersion==2 then game.Players.LocalPlayer.Character["Left Arm"]:Destroy()game.Players.LocalPlayer.Character["Left Leg"]:Destroy()game.Players.LocalPlayer.Character["Right Leg"]:Destroy()end;Died=false;local M=game:GetService("Players").LocalPlayer;local ar="Torso"if M.Character:FindFirstChild("Humanoid").RigType==Enum.HumanoidRigType.R15 then ar="UpperTorso"end;local Y=M.Character:FindFirstChild("HumanoidRootPart").CFrame;M.Character:FindFirstChild(ar).Anchored=true;local tool=Instance.new("Tool",M.Backpack)local as=M.Character:FindFirstChildOfClass("Accessory")local a1=as.Handle;a1.Parent=tool;a1.Massless=true;tool.CanBeDropped=false;tool.GripPos=Vector3.new(0,9e99,0)tool.Parent=M.Character;repeat wait()until M.Character:FindFirstChildOfClass("Tool")~=nil;tool.Grip=CFrame.new(Vector3.new(0,0,0))M.Character:FindFirstChild(ar).Anchored=false;plr=game.Players.LocalPlayer;mouse=plr:GetMouse()mouse.KeyDown:connect(function(a4)if a4=="q"and Died==false then game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame=game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame-Vector3.new(0,.5,0)end end)plr=game.Players.LocalPlayer;mouse=plr:GetMouse()mouse.KeyDown:connect(function(a4)if a4=="e"and Died==false then game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame=game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame+Vector3.new(0,.5,0)end end)repeat game:GetService("RunService").Stepped:Wait()if game.Players.LocalPlayer.Character.Humanoid.Sit==true then for _=1,2 do game:GetService("RunService").Stepped:Wait()end;game.Players.LocalPlayer.Character.Humanoid.Sit=false else end;game.Players.LocalPlayer.Character.Humanoid:ChangeState(11)game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame=game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame*CFrame.Angles(0,0,.1*KillerWheelSpeed)if game.Players.LocalPlayer.Backpack:FindFirstChild("Tool")then game.Players.LocalPlayer.Backpack:FindFirstChild("Tool").Parent=game.Players.LocalPlayer.Character elseif game.Players.LocalPlayer.Character:FindFirstChild("Tool")then game.Players.LocalPlayer.Character:FindFirstChild("Tool").Parent=game.Players.LocalPlayer.Character end until game.Players.LocalPlayer.Character.Humanoid.Health==0;Died=true;repeat game:GetService("RunService").Stepped:Wait()until game.Players.LocalPlayer.Character.Humanoid.Health==100;game.StarterGui:SetCoreGuiEnabled(Enum.CoreGuiType.Backpack,true)end)p.Name="POLE"p.Parent=c;p.BackgroundColor3=Color3.new(0,0,0)p.BorderColor3=Color3.new(0.45098,0,0.67451)p.BorderSizePixel=2;p.Position=UDim2.new(0.0329218097,0,0.581395388,0)p.Size=UDim2.new(0,95,0,21)p.Font=Enum.Font.ArialBold;p.Text="POLE"p.TextColor3=Color3.new(1,1,1)p.TextSize=14;p.TextStrokeColor3=Color3.new(0.258824,0,0.780392)p.TextStrokeTransparency=0;p.MouseButton1Down:connect(function()local at="1"local au="1"local ac="1"local a5=34;local M=game:GetService("Players").LocalPlayer;local V=game:GetService("RunService")local W={}M.Character:FindFirstChild("Humanoid"):UnequipTools()local P=#M.Backpack:GetChildren()M.Character.Archivable=true;local X=M.Character:Clone()X.Parent=workspace;local Y=M.Character:FindFirstChild("HumanoidRootPart").CFrame;local ao=V.RenderStepped:Connect(function()workspace.CurrentCamera.CameraSubject=X:FindFirstChild("Humanoid")for _,tool in pairs(M.Backpack:GetChildren())do if tool:IsA("Tool")then tool.Parent=M end end;M.Character:ClearAllChildren()local a0=Instance.new("Model",workspace)table.insert(W,a0)Instance.new("Humanoid",a0)M.Character=a0;repeat V.RenderStepped:Wait()until M.Character~=nil end)repeat V.RenderStepped:Wait()until#M:GetChildren()-4-P>=a5;ao:Disconnect()repeat V.RenderStepped:Wait()until M.Character:FindFirstChild("HumanoidRootPart")~=nil;for _,a0 in pairs(W)do a0:Destroy()end;for _,tool in pairs(M:GetChildren())do if tool:IsA("Tool")then tool.Parent=M.Backpack end end;M.Character:FindFirstChild("HumanoidRootPart").CFrame=Y;X:Destroy()wait()game.Players.LocalPlayer.Backpack.Foil.GripPos=Vector3.new(0*at,.4*au,-1*ac)game.Players.LocalPlayer.Backpack.Foil.Parent=game.Players.LocalPlayer.Character;game.Players.LocalPlayer.Backpack.Foil.GripPos=Vector3.new(.2*at,.6*au,-1*ac)game.Players.LocalPlayer.Backpack.Foil.Parent=game.Players.LocalPlayer.Character;game.Players.LocalPlayer.Backpack.Foil.GripPos=Vector3.new(.4*at,.8*au,-1*ac)game.Players.LocalPlayer.Backpack.Foil.Parent=game.Players.LocalPlayer.Character;game.Players.LocalPlayer.Backpack.Foil.GripPos=Vector3.new(.6*at,.8*au,-1*ac)game.Players.LocalPlayer.Backpack.Foil.Parent=game.Players.LocalPlayer.Character;game.Players.LocalPlayer.Backpack.Foil.GripPos=Vector3.new(.8*at,.8*au,-1*ac)game.Players.LocalPlayer.Backpack.Foil.Parent=game.Players.LocalPlayer.Character;game.Players.LocalPlayer.Backpack.Foil.GripPos=Vector3.new(1*at,.8*au,-1*ac)game.Players.LocalPlayer.Backpack.Foil.Parent=game.Players.LocalPlayer.Character;game.Players.LocalPlayer.Backpack.Foil.GripPos=Vector3.new(1.2*at,.6*au,-1*ac)game.Players.LocalPlayer.Backpack.Foil.Parent=game.Players.LocalPlayer.Character;game.Players.LocalPlayer.Backpack.Foil.GripPos=Vector3.new(1.2*at,.4*au,-1*ac)game.Players.LocalPlayer.Backpack.Foil.Parent=game.Players.LocalPlayer.Character;game.Players.LocalPlayer.Backpack.Foil.GripPos=Vector3.new(1.2*at,.2*au,-1*ac)game.Players.LocalPlayer.Backpack.Foil.Parent=game.Players.LocalPlayer.Character;game.Players.LocalPlayer.Backpack.Foil.GripPos=Vector3.new(1.2*at,0*au,-1*ac)game.Players.LocalPlayer.Backpack.Foil.Parent=game.Players.LocalPlayer.Character;game.Players.LocalPlayer.Backpack.Foil.GripPos=Vector3.new(1*at,-.2*au,-1*ac)game.Players.LocalPlayer.Backpack.Foil.Parent=game.Players.LocalPlayer.Character;game.Players.LocalPlayer.Backpack.Foil.GripPos=Vector3.new(.8*at,-.4*au,-1*ac)game.Players.LocalPlayer.Backpack.Foil.Parent=game.Players.LocalPlayer.Character;game.Players.LocalPlayer.Backpack.Foil.GripPos=Vector3.new(.6*at,-.4*au,-1*ac)game.Players.LocalPlayer.Backpack.Foil.Parent=game.Players.LocalPlayer.Character;game.Players.LocalPlayer.Backpack.Foil.GripPos=Vector3.new(.4*at,-.4*au,-1*ac)game.Players.LocalPlayer.Backpack.Foil.Parent=game.Players.LocalPlayer.Character;game.Players.LocalPlayer.Backpack.Foil.GripPos=Vector3.new(.2*at,-.2*au,-1*ac)game.Players.LocalPlayer.Backpack.Foil.Parent=game.Players.LocalPlayer.Character;game.Players.LocalPlayer.Backpack.Foil.GripPos=Vector3.new(0*at,0*au,-1*ac)game.Players.LocalPlayer.Backpack.Foil.Parent=game.Players.LocalPlayer.Character;game.Players.LocalPlayer.Backpack.Foil.GripPos=Vector3.new(0*at,.2*au,-1*ac)game.Players.LocalPlayer.Backpack.Foil.Parent=game.Players.LocalPlayer.Character;game.Players.LocalPlayer.Backpack.Foil.GripPos=Vector3.new(0*at,.4*au,-6*ac)game.Players.LocalPlayer.Backpack.Foil.Parent=game.Players.LocalPlayer.Character;game.Players.LocalPlayer.Backpack.Foil.GripPos=Vector3.new(.2*at,.6*au,-6*ac)game.Players.LocalPlayer.Backpack.Foil.Parent=game.Players.LocalPlayer.Character;game.Players.LocalPlayer.Backpack.Foil.GripPos=Vector3.new(.4*at,.8*au,-6*ac)game.Players.LocalPlayer.Backpack.Foil.Parent=game.Players.LocalPlayer.Character;game.Players.LocalPlayer.Backpack.Foil.GripPos=Vector3.new(.6*at,.8*au,-6*ac)game.Players.LocalPlayer.Backpack.Foil.Parent=game.Players.LocalPlayer.Character;game.Players.LocalPlayer.Backpack.Foil.GripPos=Vector3.new(.8*at,.8*au,-6*ac)game.Players.LocalPlayer.Backpack.Foil.Parent=game.Players.LocalPlayer.Character;game.Players.LocalPlayer.Backpack.Foil.GripPos=Vector3.new(1*at,.8*au,-6*ac)game.Players.LocalPlayer.Backpack.Foil.Parent=game.Players.LocalPlayer.Character;game.Players.LocalPlayer.Backpack.Foil.GripPos=Vector3.new(1.2*at,.6*au,-6*ac)game.Players.LocalPlayer.Backpack.Foil.Parent=game.Players.LocalPlayer.Character;game.Players.LocalPlayer.Backpack.Foil.GripPos=Vector3.new(1.2*at,.4*au,-6*ac)game.Players.LocalPlayer.Backpack.Foil.Parent=game.Players.LocalPlayer.Character;game.Players.LocalPlayer.Backpack.Foil.GripPos=Vector3.new(1.2*at,.2*au,-6*ac)game.Players.LocalPlayer.Backpack.Foil.Parent=game.Players.LocalPlayer.Character;game.Players.LocalPlayer.Backpack.Foil.GripPos=Vector3.new(1.2*at,0*au,-6*ac)game.Players.LocalPlayer.Backpack.Foil.Parent=game.Players.LocalPlayer.Character;game.Players.LocalPlayer.Backpack.Foil.GripPos=Vector3.new(1*at,-.2*au,-6*ac)game.Players.LocalPlayer.Backpack.Foil.Parent=game.Players.LocalPlayer.Character;game.Players.LocalPlayer.Backpack.Foil.GripPos=Vector3.new(.8*at,-.4*au,-6*ac)game.Players.LocalPlayer.Backpack.Foil.Parent=game.Players.LocalPlayer.Character;game.Players.LocalPlayer.Backpack.Foil.GripPos=Vector3.new(.6*at,-.4*au,-6*ac)game.Players.LocalPlayer.Backpack.Foil.Parent=game.Players.LocalPlayer.Character;game.Players.LocalPlayer.Backpack.Foil.GripPos=Vector3.new(.4*at,-.4*au,-6*ac)game.Players.LocalPlayer.Backpack.Foil.Parent=game.Players.LocalPlayer.Character;game.Players.LocalPlayer.Backpack.Foil.GripPos=Vector3.new(.2*at,-.2*au,-6*ac)game.Players.LocalPlayer.Backpack.Foil.Parent=game.Players.LocalPlayer.Character;game.Players.LocalPlayer.Backpack.Foil.GripPos=Vector3.new(0*at,0*au,-6*ac)game.Players.LocalPlayer.Backpack.Foil.Parent=game.Players.LocalPlayer.Character;game.Players.LocalPlayer.Backpack.Foil.GripPos=Vector3.new(0*at,.2*au,-6*ac)game.Players.LocalPlayer.Backpack.Foil.Parent=game.Players.LocalPlayer.Character end)q.Name="GIRAFFE"q.Parent=c;q.BackgroundColor3=Color3.new(0,0,0)q.BorderColor3=Color3.new(0.45098,0,0.67451)q.BorderSizePixel=2;q.Position=UDim2.new(0.0329218097,0,0.651162863,0)q.Size=UDim2.new(0,95,0,21)q.Font=Enum.Font.ArialBold;q.Text="GIRAFFE"q.TextColor3=Color3.new(1,1,1)q.TextSize=14;q.TextStrokeColor3=Color3.new(0.258824,0,0.780392)q.TextStrokeTransparency=0;q.MouseButton1Down:connect(function()for S,T in pairs(game.Players.LocalPlayer.Backpack:GetChildren())do if T:IsA("Tool")and T.Name=="Spray"then T:Destroy()end end;wait()for S,T in pairs(game.Players.LocalPlayer.Character:GetChildren())do if T:IsA("Tool")and T.Name=="Spray"then T:Destroy()end end;wait()workspace.Handle.CanCollide=false;workspace.Handle.CFrame=game.Players.LocalPlayer.Character.Torso.CFrame;wait(0.1)workspace.Handle.Position=Vector3.new(187.619995,0.690000057,106.145004)workspace.Handle.CanCollide=false;game.Players.LocalPlayer.Character:WaitForChild("Spray")game.Players.LocalPlayer.Character.Spray.Parent=game.Players.LocalPlayer.Backpack;wait(0.1)game.Players.LocalPlayer.Backpack.Spray.Parent=game.Players.LocalPlayer.Character;wait(0.1)game.Players.LocalPlayer.Character.Spray.Parent=game.Players.LocalPlayer;wait()workspace.Handle.CanCollide=false;workspace.Handle.CFrame=game.Players.LocalPlayer.Character.Torso.CFrame;wait(0.1)workspace.Handle.Position=Vector3.new(187.619995,0.690000057,106.145004)workspace.Handle.CanCollide=false;game.Players.LocalPlayer.Character:WaitForChild("Spray")game.Players.LocalPlayer.Character.Spray.Parent=game.Players.LocalPlayer.Backpack;wait(0.1)game.Players.LocalPlayer.Backpack.Spray.Parent=game.Players.LocalPlayer;wait(0.1)game.Players.LocalPlayer.Spray.Parent=game.Players.LocalPlayer.Backpack;game.Players.LocalPlayer.Spray.Parent=game.Players.LocalPlayer.Backpack;wait(0.1)game.Players.LocalPlayer.Backpack.Spray.Handle.Mesh:Destroy()game.Players.LocalPlayer.Backpack.Spray.GripForward=Vector3.new(-1,-0.014,0.011)game.Players.LocalPlayer.Backpack.Spray.GripPos=Vector3.new(-1.551,-0.989,-1.486)game.Players.LocalPlayer.Backpack.Spray.GripRight=Vector3.new(-0.011,0.004,-1)game.Players.LocalPlayer.Backpack.Spray.GripUp=Vector3.new(-0.014,1,0.004)wait(0.1)game.Players.LocalPlayer.Backpack.Spray.Parent=game.Players.LocalPlayer.Character;wait(0.1)game.Players.LocalPlayer.Backpack.Spray.Handle.Mesh:Destroy()game.Players.LocalPlayer.Backpack.Spray.GripForward=Vector3.new(-1,-0.014,0.011)game.Players.LocalPlayer.Backpack.Spray.GripPos=Vector3.new(-1.551,-2.325,-1.486)game.Players.LocalPlayer.Backpack.Spray.GripRight=Vector3.new(-0.011,0.004,-1)game.Players.LocalPlayer.Backpack.Spray.GripUp=Vector3.new(-0.014,1,0.004)wait(0.1)game.Players.LocalPlayer.Backpack.Spray.Parent=game.Players.LocalPlayer.Character;wait(0.1)AnimationId="121572214"local Anim=Instance.new("Animation")Anim.AnimationId="rbxassetid://"..AnimationId;local k=game.Players.LocalPlayer.Character.Humanoid:LoadAnimation(Anim)k:Play(0)k:AdjustSpeed(1)end)r.Name="HOTDOG"r.Parent=c;r.BackgroundColor3=Color3.new(0,0,0)r.BorderColor3=Color3.new(0.45098,0,0.67451)r.BorderSizePixel=2;r.Position=UDim2.new(0.0329218097,0,0.720930338,0)r.Size=UDim2.new(0,95,0,21)r.Font=Enum.Font.ArialBold;r.Text="HOTDOG"r.TextColor3=Color3.new(1,1,1)r.TextSize=14;r.TextStrokeColor3=Color3.new(0.258824,0,0.780392)r.TextStrokeTransparency=0;r.MouseButton1Down:connect(function()x=188;y=3.5;z=106;pos=game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame;plr=game.Players.LocalPlayer.Character;plrb=game.Players.LocalPlayer.Backpack;_=wait;G=game;workspace.CurrentCamera.CameraType=Enum.CameraType.Scriptable;plr.HumanoidRootPart.CFrame=CFrame.new(x,y,z)_(math.random(.01,.02))plr.HumanoidRootPart.CFrame=pos;workspace.CurrentCamera.CameraType=Enum.CameraType.Track;wait(.25)plr.Spray.LocalScript:Remove()plr.Spray.Handle.Mesh:Destroy()plr.Spray.TextureId="rbxassetid://38964017"plr.Humanoid:UnequipTools()wait()game.Players.LocalPlayer.Backpack.Spray.Name="Hot Dog"wait()game.Players.LocalPlayer.Backpack["Hot Dog"].GripForward=Vector3.new(0,-0.996,0.085)game.Players.LocalPlayer.Backpack["Hot Dog"].GripPos=Vector3.new(0.622,-0.787,-1.377)game.Players.LocalPlayer.Backpack["Hot Dog"].GripRight=Vector3.new(-0,-0.085,-0.996)game.Players.LocalPlayer.Backpack["Hot Dog"].GripUp=Vector3.new(-1,-0,0)game.Players.LocalPlayer.Backpack["Hot Dog"].GripForward=Vector3.new(-0.964,0,-0.267)game.Players.LocalPlayer.Backpack["Hot Dog"].GripPos=Vector3.new(0.2,-0.25,0.03)game.Players.LocalPlayer.Backpack["Hot Dog"].GripRight=Vector3.new(0.267,0,-0.964)game.Players.LocalPlayer.Backpack["Hot Dog"].GripUp=Vector3.new(0,0,0)wait()game.Players.LocalPlayer.Backpack["Hot Dog"].Activated:connect(function()game.Players.LocalPlayer.Character["Hot Dog"].Handle.Sound.Playing=true;wait()plr.Humanoid:UnequipTools()game.Players.LocalPlayer.Backpack["Hot Dog"].GripForward=Vector3.new(0,-0.996,0.085)game.Players.LocalPlayer.Backpack["Hot Dog"].GripPos=Vector3.new(0.622,-0.787,-1.377)game.Players.LocalPlayer.Backpack["Hot Dog"].GripRight=Vector3.new(-0,-0.085,-0.996)game.Players.LocalPlayer.Backpack["Hot Dog"].GripUp=Vector3.new(-1,-0,0)game.Players.LocalPlayer.Backpack["Hot Dog"].Parent=game.Players.LocalPlayer.Character;wait(.2)game.Players.LocalPlayer.Character["Hot Dog"].Handle.Sound.Playing=false;wait(.4)plr.Humanoid:UnequipTools()game.Players.LocalPlayer.Backpack["Hot Dog"].GripForward=Vector3.new(-0.964,0,-0.267)game.Players.LocalPlayer.Backpack["Hot Dog"].GripPos=Vector3.new(0.2,-0.25,0.03)game.Players.LocalPlayer.Backpack["Hot Dog"].GripRight=Vector3.new(0.267,0,-0.964)game.Players.LocalPlayer.Backpack["Hot Dog"].GripUp=Vector3.new(0,0,0)game.Players.LocalPlayer.Backpack["Hot Dog"].Parent=game.Players.LocalPlayer.Character end)G:GetService("StarterGui"):SetCore("SendNotification",{Title="Hot Dog Gained",Text="                  Press 2",Icon="rbxassetid://38964017",Duration=2})ClientSound=Instance.new("Sound")ClientSound.Name="Sound"ClientSound.SoundId="http://www.roblox.com/asset/?id=138084646"ClientSound.Volume=.5;ClientSound.Parent=game.Workspace;ClientSound:Play()print(game.Players.LocalPlayer.Character.Name.." has gained a Hot Dog.")end)s.Name="BIG LINE"s.Parent=c;s.BackgroundColor3=Color3.new(0,0,0)s.BorderColor3=Color3.new(0.45098,0,0.67451)s.BorderSizePixel=2;s.Position=UDim2.new(0.0329218097,0,0.790697813,0)s.Size=UDim2.new(0,95,0,21)s.Font=Enum.Font.ArialBold;s.Text="BIG LINE"s.TextColor3=Color3.new(1,1,1)s.TextSize=14;s.TextStrokeColor3=Color3.new(0.258824,0,0.780392)s.TextStrokeTransparency=0;s.MouseButton1Down:connect(function()game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame=CFrame.new(188,3.5,106)wait(0.1)game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame=CFrame.new(0,3.5,0)wait()game.Players.LocalPlayer.Character.Humanoid:UnequipTools()wait()for _,T in pairs(game.Players.LocalPlayer.Backpack:GetChildren())do if T:IsA("Tool")then T.Parent=game.Players.LocalPlayer end end;wait()game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame=CFrame.new(188,3.5,106)wait(0.1)game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame=CFrame.new(0,3.5,0)wait()game.Players.LocalPlayer.Character.Humanoid:UnequipTools()wait()for _,T in pairs(game.Players.LocalPlayer.Backpack:GetChildren())do if T:IsA("Tool")then T.Parent=game.Players.LocalPlayer end end;wait()game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame=CFrame.new(188,3.5,106)wait(0.1)game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame=CFrame.new(0,3.5,0)wait()game.Players.LocalPlayer.Character.Humanoid:UnequipTools()wait()for _,T in pairs(game.Players.LocalPlayer.Backpack:GetChildren())do if T:IsA("Tool")then T.Parent=game.Players.LocalPlayer end end;wait()game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame=CFrame.new(188,3.5,106)wait(0.1)game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame=CFrame.new(0,3.5,0)wait()game.Players.LocalPlayer.Character.Humanoid:UnequipTools()wait()for _,T in pairs(game.Players.LocalPlayer.Backpack:GetChildren())do if T:IsA("Tool")then T.Parent=game.Players.LocalPlayer end end;wait()game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame=CFrame.new(188,3.5,106)wait(0.1)game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame=CFrame.new(0,3.5,0)wait()game.Players.LocalPlayer.Character.Humanoid:UnequipTools()wait()for _,T in pairs(game.Players.LocalPlayer.Backpack:GetChildren())do if T:IsA("Tool")then T.Parent=game.Players.LocalPlayer end end;wait()game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame=CFrame.new(188,3.5,106)wait(0.1)game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame=CFrame.new(0,3.5,0)wait()game.Players.LocalPlayer.Character.Humanoid:UnequipTools()wait()for _,T in pairs(game.Players.LocalPlayer.Backpack:GetChildren())do if T:IsA("Tool")then T.Parent=game.Players.LocalPlayer end end;wait()game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame=CFrame.new(188,3.5,106)wait(0.1)game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame=CFrame.new(0,3.5,0)wait()game.Players.LocalPlayer.Character.Humanoid:UnequipTools()wait()for _,T in pairs(game.Players.LocalPlayer.Backpack:GetChildren())do if T:IsA("Tool")then T.Parent=game.Players.LocalPlayer end end;wait()game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame=CFrame.new(188,3.5,106)wait(0.1)game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame=CFrame.new(0,3.5,0)wait()game.Players.LocalPlayer.Character.Humanoid:UnequipTools()wait()for _,T in pairs(game.Players.LocalPlayer.Backpack:GetChildren())do if T:IsA("Tool")then T.Parent=game.Players.LocalPlayer end end;wait()game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame=CFrame.new(188,3.5,106)wait(0.1)game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame=CFrame.new(0,3.5,0)wait()game.Players.LocalPlayer.Character.Humanoid:UnequipTools()wait()for _,T in pairs(game.Players.LocalPlayer.Backpack:GetChildren())do if T:IsA("Tool")then T.Parent=game.Players.LocalPlayer end end;wait()game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame=CFrame.new(188,3.5,106)wait(0.1)game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame=CFrame.new(0,3.5,0)wait()game.Players.LocalPlayer.Character.Humanoid:UnequipTools()wait()for _,T in pairs(game.Players.LocalPlayer.Backpack:GetChildren())do if T:IsA("Tool")then T.Parent=game.Players.LocalPlayer end end;wait()game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame=CFrame.new(188,3.5,106)wait(0.1)game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame=CFrame.new(0,3.5,0)wait()game.Players.LocalPlayer.Character.Humanoid:UnequipTools()wait()for _,T in pairs(game.Players.LocalPlayer.Backpack:GetChildren())do if T:IsA("Tool")then T.Parent=game.Players.LocalPlayer end end;wait()game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame=CFrame.new(188,3.5,106)wait(0.1)game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame=CFrame.new(0,3.5,0)wait()game.Players.LocalPlayer.Character.Humanoid:UnequipTools()wait()for _,T in pairs(game.Players.LocalPlayer.Backpack:GetChildren())do if T:IsA("Tool")then T.Parent=game.Players.LocalPlayer end end;wait()game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame=CFrame.new(188,3.5,106)wait(0.1)game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame=CFrame.new(0,3.5,0)wait()game.Players.LocalPlayer.Character.Humanoid:UnequipTools()wait()for _,T in pairs(game.Players.LocalPlayer.Backpack:GetChildren())do if T:IsA("Tool")then T.Parent=game.Players.LocalPlayer end end;wait()game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame=CFrame.new(188,3.5,106)wait(0.1)game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame=CFrame.new(0,3.5,0)wait()game.Players.LocalPlayer.Character.Humanoid:UnequipTools()wait()for _,T in pairs(game.Players.LocalPlayer.Backpack:GetChildren())do if T:IsA("Tool")then T.Parent=game.Players.LocalPlayer end end;wait()game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame=CFrame.new(188,3.5,106)wait(0.1)game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame=CFrame.new(0,3.5,0)wait()game.Players.LocalPlayer.Character.Humanoid:UnequipTools()wait()for _,T in pairs(game.Players.LocalPlayer.Backpack:GetChildren())do if T:IsA("Tool")then T.Parent=game.Players.LocalPlayer end end;wait()game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame=CFrame.new(188,3.5,106)wait(0.1)game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame=CFrame.new(0,3.5,0)wait()game.Players.LocalPlayer.Character.Humanoid:UnequipTools()wait()for _,T in pairs(game.Players.LocalPlayer.Backpack:GetChildren())do if T:IsA("Tool")then T.Parent=game.Players.LocalPlayer end end;wait()game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame=CFrame.new(188,3.5,106)wait(0.1)game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame=CFrame.new(0,3.5,0)wait()game.Players.LocalPlayer.Character.Humanoid:UnequipTools()wait()for _,T in pairs(game.Players.LocalPlayer.Backpack:GetChildren())do if T:IsA("Tool")then T.Parent=game.Players.LocalPlayer end end;wait()game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame=CFrame.new(188,3.5,106)wait(0.1)game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame=CFrame.new(0,3.5,0)wait()game.Players.LocalPlayer.Character.Humanoid:UnequipTools()wait()for _,T in pairs(game.Players.LocalPlayer.Backpack:GetChildren())do if T:IsA("Tool")then T.Parent=game.Players.LocalPlayer end end;wait()game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame=CFrame.new(188,3.5,106)wait(0.1)game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame=CFrame.new(0,3.5,0)wait()game.Players.LocalPlayer.Character.Humanoid:UnequipTools()wait()for _,T in pairs(game.Players.LocalPlayer.Backpack:GetChildren())do if T:IsA("Tool")then T.Parent=game.Players.LocalPlayer end end;wait()game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame=CFrame.new(188,3.5,106)wait(0.1)game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame=CFrame.new(0,3.5,0)wait()game.Players.LocalPlayer.Character.Humanoid:UnequipTools()wait()for _,T in pairs(game.Players.LocalPlayer.Backpack:GetChildren())do if T:IsA("Tool")then T.Parent=game.Players.LocalPlayer end end;wait()game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame=CFrame.new(188,3.5,106)wait(0.1)game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame=CFrame.new(0,3.5,0)wait()game.Players.LocalPlayer.Character.Humanoid:UnequipTools()wait()for _,T in pairs(game.Players.LocalPlayer.Backpack:GetChildren())do if T:IsA("Tool")then T.Parent=game.Players.LocalPlayer end end;wait()game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame=CFrame.new(188,3.5,106)wait(0.1)game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame=CFrame.new(0,3.5,0)wait()game.Players.LocalPlayer.Character.Humanoid:UnequipTools()wait()for _,T in pairs(game.Players.LocalPlayer.Backpack:GetChildren())do if T:IsA("Tool")then T.Parent=game.Players.LocalPlayer end end;wait()game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame=CFrame.new(188,3.5,106)wait(0.1)game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame=CFrame.new(0,3.5,0)wait()game.Players.LocalPlayer.Character.Humanoid:UnequipTools()wait()for _,T in pairs(game.Players.LocalPlayer.Backpack:GetChildren())do if T:IsA("Tool")then T.Parent=game.Players.LocalPlayer end end;wait()game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame=CFrame.new(188,3.5,106)wait(0.1)game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame=CFrame.new(0,3.5,0)wait()game.Players.LocalPlayer.Character.Humanoid:UnequipTools()wait()for _,T in pairs(game.Players.LocalPlayer.Backpack:GetChildren())do if T:IsA("Tool")then T.Parent=game.Players.LocalPlayer end end;wait()game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame=CFrame.new(188,3.5,106)wait(0.1)game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame=CFrame.new(0,3.5,0)wait()game.Players.LocalPlayer.Character.Humanoid:UnequipTools()wait()for _,T in pairs(game.Players.LocalPlayer.Backpack:GetChildren())do if T:IsA("Tool")then T.Parent=game.Players.LocalPlayer end end;wait()game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame=CFrame.new(188,3.5,106)wait(0.1)game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame=CFrame.new(0,3.5,0)wait()game.Players.LocalPlayer.Character.Humanoid:UnequipTools()wait()for _,T in pairs(game.Players.LocalPlayer.Backpack:GetChildren())do if T:IsA("Tool")then T.Parent=game.Players.LocalPlayer end end;wait()game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame=CFrame.new(188,3.5,106)wait(0.1)game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame=CFrame.new(0,3.5,0)wait()game.Players.LocalPlayer.Character.Humanoid:UnequipTools()wait()for _,T in pairs(game.Players.LocalPlayer.Backpack:GetChildren())do if T:IsA("Tool")then T.Parent=game.Players.LocalPlayer end end;wait()game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame=CFrame.new(188,3.5,106)wait(0.1)game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame=CFrame.new(0,3.5,0)wait()game.Players.LocalPlayer.Character.Humanoid:UnequipTools()wait()for _,T in pairs(game.Players.LocalPlayer.Backpack:GetChildren())do if T:IsA("Tool")then T.Parent=game.Players.LocalPlayer end end;wait()game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame=CFrame.new(188,3.5,106)wait(0.1)game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame=CFrame.new(0,3.5,0)wait()game.Players.LocalPlayer.Character.Humanoid:UnequipTools()wait()for _,T in pairs(game.Players.LocalPlayer.Backpack:GetChildren())do if T:IsA("Tool")then T.Parent=game.Players.LocalPlayer end end;wait()game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame=CFrame.new(188,3.5,106)wait(0.1)game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame=CFrame.new(0,3.5,0)wait()game.Players.LocalPlayer.Character.Humanoid:UnequipTools()wait()for _,T in pairs(game.Players.LocalPlayer.Backpack:GetChildren())do if T:IsA("Tool")then T.Parent=game.Players.LocalPlayer end end;wait()game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame=CFrame.new(188,3.5,106)wait(0.1)game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame=CFrame.new(0,3.5,0)wait()game.Players.LocalPlayer.Character.Humanoid:UnequipTools()wait()for _,T in pairs(game.Players.LocalPlayer.Backpack:GetChildren())do if T:IsA("Tool")then T.Parent=game.Players.LocalPlayer end end;wait()game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame=CFrame.new(188,3.5,106)wait(0.1)game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame=CFrame.new(0,3.5,0)wait()game.Players.LocalPlayer.Character.Humanoid:UnequipTools()wait()for _,T in pairs(game.Players.LocalPlayer.Backpack:GetChildren())do if T:IsA("Tool")then T.Parent=game.Players.LocalPlayer end end;wait()game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame=CFrame.new(188,3.5,106)wait(0.1)game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame=CFrame.new(0,3.5,0)wait()game.Players.LocalPlayer.Character.Humanoid:UnequipTools()wait()for _,T in pairs(game.Players.LocalPlayer.Backpack:GetChildren())do if T:IsA("Tool")then T.Parent=game.Players.LocalPlayer end end;wait()game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame=CFrame.new(188,3.5,106)wait(0.1)game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame=CFrame.new(0,3.5,0)wait()game.Players.LocalPlayer.Character.Humanoid:UnequipTools()wait()for _,T in pairs(game.Players.LocalPlayer.Backpack:GetChildren())do if T:IsA("Tool")then T.Parent=game.Players.LocalPlayer end end;wait()game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame=CFrame.new(188,3.5,106)wait(0.1)game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame=CFrame.new(0,3.5,0)wait()game.Players.LocalPlayer.Character.Humanoid:UnequipTools()wait()for _,T in pairs(game.Players.LocalPlayer.Backpack:GetChildren())do if T:IsA("Tool")then T.Parent=game.Players.LocalPlayer end end;wait()for _,T in pairs(game.Players.LocalPlayer:GetChildren())do if T:IsA("Tool")then T.Parent=game.Players.LocalPlayer.Backpack end end;wait()for S,T in pairs(game:GetService'Players'.LocalPlayer.Backpack:GetChildren())do game.Players.LocalPlayer.Character.Humanoid:EquipTool(T)end;wait()game.Players.LocalPlayer.Character.Spray.Handle.Mesh:Destroy()game.Players.LocalPlayer.Character.Spray.GripForward=Vector3.new(0,0.005,-1)game.Players.LocalPlayer.Character.Spray.GripPos=Vector3.new(2.683,10,27)game.Players.LocalPlayer.Character.Spray.GripRight=Vector3.new(-0,-1,-0.005)game.Players.LocalPlayer.Character.Spray.GripUp=Vector3.new(1,-0,0)wait()game.Players.LocalPlayer.Character.Spray.Parent=game.Players.LocalPlayer.Backpack;wait()game.Players.LocalPlayer.Backpack.Spray.Parent=game.Players.LocalPlayer.Character;wait()game.Players.LocalPlayer.Character.Spray.Handle.Mesh:Destroy()game.Players.LocalPlayer.Character.Spray.GripForward=Vector3.new(0,0.005,-1)game.Players.LocalPlayer.Character.Spray.GripPos=Vector3.new(1.985,10,27)game.Players.LocalPlayer.Character.Spray.GripRight=Vector3.new(-0,-1,-0.005)game.Players.LocalPlayer.Character.Spray.GripUp=Vector3.new(1,-0,0)wait()game.Players.LocalPlayer.Character.Spray.Parent=game.Players.LocalPlayer.Backpack;wait()game.Players.LocalPlayer.Backpack.Spray.Parent=game.Players.LocalPlayer.Character;wait()game.Players.LocalPlayer.Character.Spray.Handle.Mesh:Destroy()game.Players.LocalPlayer.Character.Spray.GripForward=Vector3.new(0,0.005,-1)game.Players.LocalPlayer.Character.Spray.GripPos=Vector3.new(1.263,15,27)game.Players.LocalPlayer.Character.Spray.GripRight=Vector3.new(-0,-1,-0.005)game.Players.LocalPlayer.Character.Spray.GripUp=Vector3.new(1,-0,0)wait()game.Players.LocalPlayer.Character.Spray.Parent=game.Players.LocalPlayer.Backpack;wait()game.Players.LocalPlayer.Backpack.Spray.Parent=game.Players.LocalPlayer.Character;wait()game.Players.LocalPlayer.Character.Spray.Handle.Mesh:Destroy()game.Players.LocalPlayer.Character.Spray.GripForward=Vector3.new(0,0.005,-1)game.Players.LocalPlayer.Character.Spray.GripPos=Vector3.new(0.789,20,27)game.Players.LocalPlayer.Character.Spray.GripRight=Vector3.new(-0,-1,-0.005)game.Players.LocalPlayer.Character.Spray.GripUp=Vector3.new(1,-0,0)wait()game.Players.LocalPlayer.Character.Spray.Parent=game.Players.LocalPlayer.Backpack;wait()game.Players.LocalPlayer.Backpack.Spray.Parent=game.Players.LocalPlayer.Character;wait()game.Players.LocalPlayer.Character.Spray.Handle.Mesh:Destroy()game.Players.LocalPlayer.Character.Spray.GripForward=Vector3.new(0,0.005,-1)game.Players.LocalPlayer.Character.Spray.GripPos=Vector3.new(0.148,25,27)game.Players.LocalPlayer.Character.Spray.GripRight=Vector3.new(-0,-1,-0.005)game.Players.LocalPlayer.Character.Spray.GripUp=Vector3.new(1,-0,0)wait()game.Players.LocalPlayer.Character.Spray.Parent=game.Players.LocalPlayer.Backpack;wait()game.Players.LocalPlayer.Backpack.Spray.Parent=game.Players.LocalPlayer.Character;wait()game.Players.LocalPlayer.Character.Spray.Handle.Mesh:Destroy()game.Players.LocalPlayer.Character.Spray.GripForward=Vector3.new(0,0.005,-1)game.Players.LocalPlayer.Character.Spray.GripPos=Vector3.new(-0.501,30,27)game.Players.LocalPlayer.Character.Spray.GripRight=Vector3.new(-0,-1,-0.005)game.Players.LocalPlayer.Character.Spray.GripUp=Vector3.new(1,-0,0)wait()game.Players.LocalPlayer.Character.Spray.Parent=game.Players.LocalPlayer.Backpack;wait()game.Players.LocalPlayer.Backpack.Spray.Parent=game.Players.LocalPlayer.Character;wait()game.Players.LocalPlayer.Character.Spray.Handle.Mesh:Destroy()game.Players.LocalPlayer.Character.Spray.GripForward=Vector3.new(0,0.005,-1)game.Players.LocalPlayer.Character.Spray.GripPos=Vector3.new(-1.099,35,27)game.Players.LocalPlayer.Character.Spray.GripRight=Vector3.new(-0,-1,-0.005)game.Players.LocalPlayer.Character.Spray.GripUp=Vector3.new(1,-0,0)wait()game.Players.LocalPlayer.Character.Spray.Parent=game.Players.LocalPlayer.Backpack;wait()game.Players.LocalPlayer.Backpack.Spray.Parent=game.Players.LocalPlayer.Character;wait()game.Players.LocalPlayer.Character.Spray.Handle.Mesh:Destroy()game.Players.LocalPlayer.Character.Spray.GripForward=Vector3.new(0,0.005,-1)game.Players.LocalPlayer.Character.Spray.GripPos=Vector3.new(-1.739,40,27)game.Players.LocalPlayer.Character.Spray.GripRight=Vector3.new(-0,-1,-0.005)game.Players.LocalPlayer.Character.Spray.GripUp=Vector3.new(1,-0,0)wait()game.Players.LocalPlayer.Character.Spray.Parent=game.Players.LocalPlayer.Backpack;wait()game.Players.LocalPlayer.Backpack.Spray.Parent=game.Players.LocalPlayer.Character;wait()game.Players.LocalPlayer.Character.Spray.Handle.Mesh:Destroy()game.Players.LocalPlayer.Character.Spray.GripForward=Vector3.new(0,0.005,-1)game.Players.LocalPlayer.Character.Spray.GripPos=Vector3.new(-2.361,55,27)game.Players.LocalPlayer.Character.Spray.GripRight=Vector3.new(-0,-1,-0.005)game.Players.LocalPlayer.Character.Spray.GripUp=Vector3.new(1,-0,0)wait()game.Players.LocalPlayer.Character.Spray.Parent=game.Players.LocalPlayer.Backpack;wait()game.Players.LocalPlayer.Backpack.Spray.Parent=game.Players.LocalPlayer.Character;wait()game.Players.LocalPlayer.Character.Spray.Handle.Mesh:Destroy()game.Players.LocalPlayer.Character.Spray.GripForward=Vector3.new(0,0.005,-1)game.Players.LocalPlayer.Character.Spray.GripPos=Vector3.new(-2.963,60,29)game.Players.LocalPlayer.Character.Spray.GripRight=Vector3.new(-0,-1,-0.005)game.Players.LocalPlayer.Character.Spray.GripUp=Vector3.new(1,-0,0)wait()game.Players.LocalPlayer.Character.Spray.Parent=game.Players.LocalPlayer.Backpack;wait()game.Players.LocalPlayer.Backpack.Spray.Parent=game.Players.LocalPlayer.Character;wait()game.Players.LocalPlayer.Character.Spray.Handle.Mesh:Destroy()game.Players.LocalPlayer.Character.Spray.GripForward=Vector3.new(0,0.005,-1)game.Players.LocalPlayer.Character.Spray.GripPos=Vector3.new(-3.461,65,27)game.Players.LocalPlayer.Character.Spray.GripRight=Vector3.new(-0,-1,-0.005)game.Players.LocalPlayer.Character.Spray.GripUp=Vector3.new(1,-0,0)wait()game.Players.LocalPlayer.Character.Spray.Parent=game.Players.LocalPlayer.Backpack;wait()game.Players.LocalPlayer.Backpack.Spray.Parent=game.Players.LocalPlayer.Character;wait()game.Players.LocalPlayer.Character.Spray.Handle.Mesh:Destroy()game.Players.LocalPlayer.Character.Spray.GripForward=Vector3.new(0,0.005,-1)game.Players.LocalPlayer.Character.Spray.GripPos=Vector3.new(-3.907,70,27)game.Players.LocalPlayer.Character.Spray.GripRight=Vector3.new(-0,-1,-0.005)game.Players.LocalPlayer.Character.Spray.GripUp=Vector3.new(1,-0,0)wait()game.Players.LocalPlayer.Character.Spray.Parent=game.Players.LocalPlayer.Backpack;wait()game.Players.LocalPlayer.Backpack.Spray.Parent=game.Players.LocalPlayer.Character;wait()game.Players.LocalPlayer.Character.Spray.Handle.Mesh:Destroy()game.Players.LocalPlayer.Character.Spray.GripForward=Vector3.new(0,0.005,-1)game.Players.LocalPlayer.Character.Spray.GripPos=Vector3.new(-4.429,75,35)game.Players.LocalPlayer.Character.Spray.GripRight=Vector3.new(-0,-1,-0.005)game.Players.LocalPlayer.Character.Spray.GripUp=Vector3.new(1,-0,0)wait()game.Players.LocalPlayer.Character.Spray.Parent=game.Players.LocalPlayer.Backpack;wait()game.Players.LocalPlayer.Backpack.Spray.Parent=game.Players.LocalPlayer.Character;wait()game.Players.LocalPlayer.Character.Spray.Handle.Mesh:Destroy()game.Players.LocalPlayer.Character.Spray.GripForward=Vector3.new(0,0.005,-1)game.Players.LocalPlayer.Character.Spray.GripPos=Vector3.new(-4.83,80,27)game.Players.LocalPlayer.Character.Spray.GripRight=Vector3.new(-0,-1,-0.005)game.Players.LocalPlayer.Character.Spray.GripUp=Vector3.new(1,-0,0)wait()game.Players.LocalPlayer.Character.Spray.Parent=game.Players.LocalPlayer.Backpack;wait()game.Players.LocalPlayer.Backpack.Spray.Parent=game.Players.LocalPlayer.Character;wait()game.Players.LocalPlayer.Character.Spray.Handle.Mesh:Destroy()game.Players.LocalPlayer.Character.Spray.GripForward=Vector3.new(0,0.005,-1)game.Players.LocalPlayer.Character.Spray.GripPos=Vector3.new(-5.241,85,27)game.Players.LocalPlayer.Character.Spray.GripRight=Vector3.new(-0,-1,-0.005)game.Players.LocalPlayer.Character.Spray.GripUp=Vector3.new(1,-0,0)wait()game.Players.LocalPlayer.Character.Spray.Parent=game.Players.LocalPlayer.Backpack;wait()game.Players.LocalPlayer.Backpack.Spray.Parent=game.Players.LocalPlayer.Character;wait()game.Players.LocalPlayer.Character.Spray.Handle.Mesh:Destroy()game.Players.LocalPlayer.Character.Spray.GripForward=Vector3.new(0,0.005,-1)game.Players.LocalPlayer.Character.Spray.GripPos=Vector3.new(-5.659,90,27)game.Players.LocalPlayer.Character.Spray.GripRight=Vector3.new(-0,-1,-0.005)game.Players.LocalPlayer.Character.Spray.GripUp=Vector3.new(1,-0,0)wait()game.Players.LocalPlayer.Character.Spray.Parent=game.Players.LocalPlayer.Backpack;wait()game.Players.LocalPlayer.Backpack.Spray.Parent=game.Players.LocalPlayer.Character;wait()game.Players.LocalPlayer.Character.Spray.Handle.Mesh:Destroy()game.Players.LocalPlayer.Character.Spray.GripForward=Vector3.new(0,0.005,-1)game.Players.LocalPlayer.Character.Spray.GripPos=Vector3.new(-6.054,95,27)game.Players.LocalPlayer.Character.Spray.GripRight=Vector3.new(-0,-1,-0.005)game.Players.LocalPlayer.Character.Spray.GripUp=Vector3.new(1,-0,0)wait()game.Players.LocalPlayer.Character.Spray.Parent=game.Players.LocalPlayer.Backpack;wait()for S,T in pairs(game.Players.LocalPlayer.Backpack:GetChildren())do if T:IsA("Tool")then T.Parent=game.Players.LocalPlayer.Character end end;wait()game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame=CFrame.new(0,3.5,40)end)t.Name="LARGE BALL"t.Parent=c;t.BackgroundColor3=Color3.new(0,0,0)t.BorderColor3=Color3.new(0.45098,0,0.67451)t.BorderSizePixel=2;t.Position=UDim2.new(0.0329218097,0,0.860465288,0)t.Size=UDim2.new(0,95,0,21)t.Font=Enum.Font.ArialBold;t.Text="LARGE BALL"t.TextColor3=Color3.new(1,1,1)t.TextSize=14;t.TextStrokeColor3=Color3.new(0.258824,0,0.780392)t.TextStrokeTransparency=0;t.MouseButton1Down:connect(function()local a5=100;local av=10;local M=game:GetService("Players").LocalPlayer;local V=game:GetService("RunService")local W={}M.Character:FindFirstChild("Humanoid"):UnequipTools()local P=#M.Backpack:GetChildren()M.Character.Archivable=true;local X=M.Character:Clone()X.Parent=workspace;local Y=M.Character:FindFirstChild("HumanoidRootPart").CFrame;local ao=V.RenderStepped:Connect(function()workspace.CurrentCamera.CameraSubject=X:FindFirstChild("Humanoid")for _,tool in pairs(M.Backpack:GetChildren())do if tool:IsA("Tool")then tool.Parent=M end end;M.Character:ClearAllChildren()local a0=Instance.new("Model",workspace)table.insert(W,a0)Instance.new("Humanoid",a0)M.Character=a0;repeat V.RenderStepped:Wait()until M.Character~=nil end)repeat V.RenderStepped:Wait()until#M:GetChildren()-4-P>=a5;ao:Disconnect()repeat V.RenderStepped:Wait()until M.Character:FindFirstChild("HumanoidRootPart")~=nil;for _,a0 in pairs(W)do a0:Destroy()end;for aw,tool in pairs(M:GetChildren())do if tool:IsA("Tool")then tool.Parent=M.Backpack;tool.Handle.Massless=true;tool.Grip=CFrame.new(Vector3.new(0,av,0))*CFrame.Angles(math.deg(aw),aw,0)tool.Parent=M.Character;if tool.Handle:FindFirstChild("Mesh")~=nil then tool.Handle.Mesh:Destroy()end end end;M.Character:FindFirstChild("HumanoidRootPart").CFrame=Y;X:Destroy()M.Character:FindFirstChild("Humanoid").HipHeight=av end)u.Name="TORNADO"u.Parent=c;u.BackgroundColor3=Color3.new(0,0,0)u.BorderColor3=Color3.new(0.45098,0,0.67451)u.BorderSizePixel=2;u.Position=UDim2.new(0.572016418,0,0.0225894731,0)u.Size=UDim2.new(0,95,0,21)u.Font=Enum.Font.ArialBold;u.Text="TORNADO"u.TextColor3=Color3.new(1,1,1)u.TextSize=14;u.TextStrokeColor3=Color3.new(0.258824,0,0.780392)u.TextStrokeTransparency=0;u.MouseButton1Down:connect(function()local a5=100;local ax=0;local M=game:GetService("Players").LocalPlayer;local V=game:GetService("RunService")local W={}M.Character:FindFirstChild("Humanoid"):UnequipTools()local P=#M.Backpack:GetChildren()M.Character.Archivable=true;local X=M.Character:Clone()X.Parent=workspace;local Y=M.Character:FindFirstChild("HumanoidRootPart").CFrame;local ao=V.RenderStepped:Connect(function()workspace.CurrentCamera.CameraSubject=X:FindFirstChild("Humanoid")for _,tool in pairs(M.Backpack:GetChildren())do if tool:IsA("Tool")then tool.Parent=M end end;M.Character:ClearAllChildren()local a0=Instance.new("Model",workspace)table.insert(W,a0)Instance.new("Humanoid",a0)M.Character=a0;repeat V.RenderStepped:Wait()until M.Character~=nil end)repeat V.RenderStepped:Wait()until#M:GetChildren()-4-P>=a5;ao:Disconnect()repeat V.RenderStepped:Wait()until M.Character:FindFirstChild("HumanoidRootPart")~=nil;for _,a0 in pairs(W)do a0:Destroy()end;for aw,tool in pairs(M:GetChildren())do if tool:IsA("Tool")then tool.Parent=M.Backpack;tool.Handle.Massless=true;tool.Grip=CFrame.new(Vector3.new(0,math.sin(aw*0.5),aw))*CFrame.Angles(math.rad(ax),math.sin(aw),-aw)tool.Parent=M.Character;if tool.Handle:FindFirstChild("Mesh")~=nil then tool.Handle.Mesh:Destroy()end end end;M.Character:FindFirstChild("HumanoidRootPart").CFrame=Y;X:Destroy()end)v.Name="RAINDROP"v.Parent=c;v.BackgroundColor3=Color3.new(0,0,0)v.BorderColor3=Color3.new(0.45098,0,0.67451)v.BorderSizePixel=2;v.Position=UDim2.new(0.572016418,0,0.0930592716,0)v.Size=UDim2.new(0,95,0,21)v.Font=Enum.Font.ArialBold;v.Text="RAINDROP"v.TextColor3=Color3.new(1,1,1)v.TextSize=14;v.TextStrokeColor3=Color3.new(0.258824,0,0.780392)v.TextStrokeTransparency=0;v.MouseButton1Down:connect(function()local a5=200;local ay=0.5;local M=game:GetService("Players").LocalPlayer;local V=game:GetService("RunService")local W={}M.Character:FindFirstChild("Humanoid"):UnequipTools()local P=#M.Backpack:GetChildren()M.Character.Archivable=true;local X=M.Character:Clone()X.Parent=workspace;local Y=M.Character:FindFirstChild("HumanoidRootPart").CFrame;local ao=V.RenderStepped:Connect(function()workspace.CurrentCamera.CameraSubject=X:FindFirstChild("Humanoid")for _,tool in pairs(M.Backpack:GetChildren())do if tool:IsA("Tool")then tool.Parent=M end end;M.Character:ClearAllChildren()local a0=Instance.new("Model",workspace)table.insert(W,a0)Instance.new("Humanoid",a0)M.Character=a0;repeat V.RenderStepped:Wait()until M.Character~=nil end)repeat V.RenderStepped:Wait()until#M:GetChildren()-4-P>=a5;ao:Disconnect()repeat V.RenderStepped:Wait()until M.Character:FindFirstChild("HumanoidRootPart")~=nil;for _,a0 in pairs(W)do a0:Destroy()end;for aw,tool in pairs(M:GetChildren())do if tool:IsA("Tool")then tool.Parent=M.Backpack;tool.Handle.Massless=true;tool.Grip=CFrame.new(Vector3.new(0,math.sin(aw*0.5),aw*ay))*CFrame.Angles(math.rad(-aw*0.5),math.rad(aw*50),0)tool.Parent=M.Character;if tool.Handle:FindFirstChild("Mesh")~=nil then tool.Handle.Mesh:Destroy()end end end;M.Character:FindFirstChild("HumanoidRootPart").CFrame=Y;X:Destroy()end)w.Name="WHIRL"w.Parent=c;w.BackgroundColor3=Color3.new(0,0,0)w.BorderColor3=Color3.new(0.45098,0,0.67451)w.BorderSizePixel=2;w.Position=UDim2.new(0.572016418,0,0.160173357,0)w.Size=UDim2.new(0,95,0,21)w.Font=Enum.Font.ArialBold;w.Text="WHIRL"w.TextColor3=Color3.new(1,1,1)w.TextSize=14;w.TextStrokeColor3=Color3.new(0.258824,0,0.780392)w.TextStrokeTransparency=0;w.MouseButton1Down:connect(function()local a5=400;local az=5;local M=game:GetService("Players").LocalPlayer;local V=game:GetService("RunService")M.Character:FindFirstChild("Humanoid"):UnequipTools()local P=#M.Backpack:GetChildren()M.Character.Archivable=true;local X=M.Character:Clone()local aA=nil;X.Parent=workspace;local Y=M.Character:FindFirstChild("HumanoidRootPart").CFrame;local ao=V.RenderStepped:Connect(function()workspace.CurrentCamera.CameraSubject=X:FindFirstChild("Humanoid")for _,tool in pairs(M.Backpack:GetChildren())do if tool:IsA("Tool")then tool.Parent=M end end;M.Character:ClearAllChildren()local a0=Instance.new("Model",workspace)Instance.new("Humanoid",a0)M.Character=a0;repeat V.RenderStepped:Wait()until M.Character~=nil;aA=a0 end)repeat V.RenderStepped:Wait()until#M:GetChildren()-3-P>=a5;ao:Disconnect()repeat V.RenderStepped:Wait()until M.Character:FindFirstChild("HumanoidRootPart")~=nil;aA:Destroy()for aw,tool in pairs(M:GetChildren())do if tool:IsA("Tool")then tool.Parent=M.Backpack;tool.Handle.Massless=true;tool.Grip=CFrame.new(Vector3.new(-5,aw*0.1,-aw*0.01))*CFrame.Angles(math.rad(-45),math.rad(aw*az*0.1),math.rad(aw*0.1)+aw*4)tool.Parent=M.Character;if tool.Handle:FindFirstChild("Mesh")~=nil then tool.Handle.Mesh:Destroy()end end end;M.Character:FindFirstChild("HumanoidRootPart").CFrame=Y;M.Character:FindFirstChild("Humanoid").HipHeight=az*3;X:Destroy()end)A.Name="BRICK SPAM"A.Parent=c;A.BackgroundColor3=Color3.new(0,0,0)A.BorderColor3=Color3.new(0.45098,0,0.67451)A.BorderSizePixel=2;A.Position=UDim2.new(0.572016418,0,0.230643153,0)A.Size=UDim2.new(0,95,0,21)A.Font=Enum.Font.ArialBold;A.Text="BRICK SPAM"A.TextColor3=Color3.new(1,1,1)A.TextSize=14;A.TextStrokeColor3=Color3.new(0.258824,0,0.780392)A.TextStrokeTransparency=0;A.MouseButton1Down:connect(function()local a5=10;local M=game:GetService("Players").LocalPlayer;local V=game:GetService("RunService")local W={}M.Character:FindFirstChild("Humanoid"):UnequipTools()local P=#M.Backpack:GetChildren()M.Character.Archivable=true;local X=M.Character:Clone()X.Parent=workspace;local Y=M.Character:FindFirstChild("HumanoidRootPart").CFrame;local ao=V.RenderStepped:Connect(function()workspace.CurrentCamera.CameraSubject=X:FindFirstChild("Humanoid")for _,tool in pairs(M.Backpack:GetChildren())do if tool:IsA("Tool")then tool.Parent=M end end;M.Character:ClearAllChildren()local a0=Instance.new("Model",workspace)table.insert(W,a0)Instance.new("Humanoid",a0)M.Character=a0;repeat V.RenderStepped:Wait()until M.Character~=nil end)repeat V.RenderStepped:Wait()until#M:GetChildren()-4-P>=a5;ao:Disconnect()repeat V.RenderStepped:Wait()until M.Character:FindFirstChild("HumanoidRootPart")~=nil;for _,a0 in pairs(W)do a0:Destroy()end;X:Destroy()for _,tool in pairs(M:GetChildren())do if tool:IsA("Tool")then wait()M.Character:FindFirstChild("HumanoidRootPart").CFrame=Y;tool.Parent=M.Backpack;tool.Parent=M.Character;if tool.Handle:FindFirstChild("Mesh")~=nil then tool.Handle:FindFirstChild("Mesh"):Destroy()end;tool.Parent=workspace.Terrain end end end)B.Name="BOWL"B.Parent=c;B.BackgroundColor3=Color3.new(0,0,0)B.BorderColor3=Color3.new(0.45098,0,0.67451)B.BorderSizePixel=2;B.Position=UDim2.new(0.572016418,0,0.30111295,0)B.Size=UDim2.new(0,95,0,21)B.Font=Enum.Font.ArialBold;B.Text="BOWL"B.TextColor3=Color3.new(1,1,1)B.TextSize=14;B.TextStrokeColor3=Color3.new(0.258824,0,0.780392)B.TextStrokeTransparency=0;B.MouseButton1Down:connect(function()local a5=100;local aB=10;local M=game:GetService("Players").LocalPlayer;local V=game:GetService("RunService")local W={}M.Character:FindFirstChild("Humanoid"):UnequipTools()local P=#M.Backpack:GetChildren()M.Character.Archivable=true;local X=M.Character:Clone()X.Parent=workspace;local Y=M.Character:FindFirstChild("HumanoidRootPart").CFrame;local ao=V.RenderStepped:Connect(function()workspace.CurrentCamera.CameraSubject=X:FindFirstChild("Humanoid")for _,tool in pairs(M.Backpack:GetChildren())do if tool:IsA("Tool")then tool.Parent=M end end;M.Character:ClearAllChildren()local a0=Instance.new("Model",workspace)table.insert(W,a0)Instance.new("Humanoid",a0)M.Character=a0;repeat V.RenderStepped:Wait()until M.Character~=nil end)repeat V.RenderStepped:Wait()until#M:GetChildren()-4-P>=a5;ao:Disconnect()repeat V.RenderStepped:Wait()until M.Character:FindFirstChild("HumanoidRootPart")~=nil;for _,a0 in pairs(W)do a0:Destroy()end;for aw,tool in pairs(M:GetChildren())do if tool:IsA("Tool")then tool.Parent=M.Backpack;tool.Handle.Massless=true;tool.Grip=CFrame.new(Vector3.new(math.sin(aw*0.1),aB,0))*CFrame.Angles(math.sin(aw*0.1),aw,0)tool.Parent=M.Character;if tool.Handle:FindFirstChild("Mesh")~=nil then tool.Handle.Mesh:Destroy()end end end;M.Character:FindFirstChild("HumanoidRootPart").CFrame=Y;X:Destroy()M.Character:FindFirstChild("Humanoid").HipHeight=aB end)C.Name="DEMON ARM"C.Parent=c;C.BackgroundColor3=Color3.new(0,0,0)C.BorderColor3=Color3.new(0.45098,0,0.67451)C.BorderSizePixel=2;C.Position=UDim2.new(0.572016418,0,0.371582747,0)C.Size=UDim2.new(0,95,0,21)C.Font=Enum.Font.ArialBold;C.Text="DEMON ARM"C.TextColor3=Color3.new(1,1,1)C.TextSize=14;C.TextStrokeColor3=Color3.new(0.258824,0,0.780392)C.TextStrokeTransparency=0;C.MouseButton1Down:connect(function()local M=game:GetService("Players").LocalPlayer;if M.Character["Left Arm"]then M.Character["Left Arm"]:Destroy()end;for aw,tool in pairs(M.Backpack:GetChildren())do if aw==1 then tool.Grip=CFrame.new(-1.30010343,0.350000024,-2.86178732,0.059336368,0,0.998237967,0,1,0,-0.998237967,0,0.059336368)elseif aw==2 then tool.Grip=CFrame.new(-1.30010295,0.350000024,-3.26178622,0.059336368,0,0.998237967,0,1,0,-0.998237967,0,0.059336368)elseif aw==3 then tool.Grip=CFrame.new(-1.87390471,0.435283124,-2.86177993,0.0419571474,-0.707106769,0.705860853,0.0419571474,0.707106769,0.705860853,-0.998237967,0,0.059336368)elseif aw==4 then tool.Grip=CFrame.new(-1.87390482,0.435283065,-3.26178026,0.0419571474,-0.707106769,0.705860853,0.0419571474,0.707106769,0.705860853,-0.998237967,0,0.059336368)elseif aw==5 then tool.Grip=CFrame.new(-0.873904228,-1.76471663,-2.86177707,0.0419571474,-0.707106769,0.705860853,0.0419571474,0.707106769,0.705860853,-0.998237967,0,0.059336368)elseif aw==6 then tool.Grip=CFrame.new(-0.873904228,-1.76471651,-3.26177669,0.0419571474,-0.707106769,0.705860853,0.0419571474,0.707106769,0.705860853,-0.998237967,0,0.059336368)elseif aw==7 then tool.Grip=CFrame.new(-1.37010086,-2.66578412,-1.66177356,7.07579051e-10,-0.99999994,1.1903869e-08,0.0593363643,1.19248798e-08,0.998237967,-0.998237967,0,0.059336368)elseif aw==8 then tool.Grip=CFrame.new(-2.39922476,-2.83641481,-1.66177261,0.0202942304,-0.939692557,0.341417462,0.0557579435,0.342020094,0.938036859,-0.998237967,0,0.059336368)elseif aw==9 then tool.Grip=CFrame.new(-0.599224091,-2.23641253,-0.461771727,0.0202942304,-0.939692557,0.341417462,0.0557579435,0.342020094,0.938036859,-0.998237967,0,0.059336368)elseif aw==10 then tool.Grip=CFrame.new(-0.599223971,-2.23641229,-0.0617717281,0.0202942304,-0.939692557,0.341417462,0.0557579435,0.342020094,0.938036859,-0.998237967,0,0.059336368)end;if tool.Handle.Mesh then tool.Handle.Mesh:Destroy()end;if aw<=10 then tool.Parent=M.Character end;wait()end end)D.Name="WINGS"D.Parent=c;D.BackgroundColor3=Color3.new(0,0,0)D.BorderColor3=Color3.new(0.45098,0,0.67451)D.BorderSizePixel=2;D.Position=UDim2.new(0.572016418,0,0.442052543,0)D.Size=UDim2.new(0,95,0,21)D.Font=Enum.Font.ArialBold;D.Text="WINGS"D.TextColor3=Color3.new(1,1,1)D.TextSize=14;D.TextStrokeColor3=Color3.new(0.258824,0,0.780392)D.TextStrokeTransparency=0;D.MouseButton1Down:connect(function()local M=game:GetService("Players").LocalPlayer;for aw,tool in pairs(M.Backpack:GetChildren())do if aw==1 then tool.Grip=CFrame.new(-0.25,0.256342292,1.88046515,-4.2013224e-09,1,-4.35090151e-08,0.996938467,7.5903932e-09,0.0781891644,0.078189142,-4.3047315e-08,-0.996938527)elseif aw==2 then tool.Grip=CFrame.new(-0.25,-0.743657649,1.88046503,-4.2013224e-09,1,-4.35090151e-08,0.996938467,7.5903932e-09,0.0781891644,0.078189142,-4.3047315e-08,-0.996938527)elseif aw==3 then tool.Grip=CFrame.new(-0.25,-1.74365747,1.88046527,-4.2013224e-09,1,-4.35090151e-08,0.996938467,7.5903932e-09,0.0781891644,0.078189142,-4.3047315e-08,-0.996938527)elseif aw==4 then tool.Grip=CFrame.new(-1.24999988,-0.74365747,1.88046491,-4.2013224e-09,1,-4.35090151e-08,0.996938467,7.5903932e-09,0.0781891644,0.078189142,-4.3047315e-08,-0.996938527)elseif aw==5 then tool.Grip=CFrame.new(-1.24999988,-1.74365735,1.88046503,-4.2013224e-09,1,-4.35090151e-08,0.996938467,7.5903932e-09,0.0781891644,0.078189142,-4.3047315e-08,-0.996938527)elseif aw==6 then tool.Grip=CFrame.new(-1.24999988,-2.74365711,1.88046503,-4.2013224e-09,1,-4.35090151e-08,0.996938467,7.5903932e-09,0.0781891644,0.078189142,-4.3047315e-08,-0.996938527)elseif aw==7 then tool.Grip=CFrame.new(-2.25,-1.74365711,1.88046467,-4.2013224e-09,1,-4.35090151e-08,0.996938467,7.5903932e-09,0.0781891644,0.078189142,-4.3047315e-08,-0.996938527)elseif aw==8 then tool.Grip=CFrame.new(-2.25,-2.74365687,1.88046467,-4.2013224e-09,1,-4.35090151e-08,0.996938467,7.5903932e-09,0.0781891644,0.078189142,-4.3047315e-08,-0.996938527)elseif aw==9 then tool.Grip=CFrame.new(-2.25,-3.74365616,1.8804642,-4.2013224e-09,1,-4.35090151e-08,0.996938467,7.5903932e-09,0.0781891644,0.078189142,-4.3047315e-08,-0.996938527)elseif aw==10 then tool.Grip=CFrame.new(-0.249999925,2.25634313,1.88046384,-4.2013224e-09,1,-4.35090151e-08,0.996938467,7.5903932e-09,0.0781891644,0.078189142,-4.3047315e-08,-0.996938527)elseif aw==11 then tool.Grip=CFrame.new(-0.249999911,3.25634241,1.88046372,-4.2013224e-09,1,-4.35090151e-08,0.996938467,7.5903932e-09,0.0781891644,0.078189142,-4.3047315e-08,-0.996938527)elseif aw==12 then tool.Grip=CFrame.new(-0.249999881,4.25634146,1.8804636,-4.2013224e-09,1,-4.35090151e-08,0.996938467,7.5903932e-09,0.0781891644,0.078189142,-4.3047315e-08,-0.996938527)elseif aw==13 then tool.Grip=CFrame.new(-1.24999988,3.25633979,1.88046324,-4.2013224e-09,1,-4.35090151e-08,0.996938467,7.5903932e-09,0.0781891644,0.078189142,-4.3047315e-08,-0.996938527)elseif aw==14 then tool.Grip=CFrame.new(-1.24999988,4.25633955,1.88046312,-4.2013224e-09,1,-4.35090151e-08,0.996938467,7.5903932e-09,0.0781891644,0.078189142,-4.3047315e-08,-0.996938527)elseif aw==15 then tool.Grip=CFrame.new(-1.24999988,5.2563386,1.880463,-4.2013224e-09,1,-4.35090151e-08,0.996938467,7.5903932e-09,0.0781891644,0.078189142,-4.3047315e-08,-0.996938527)elseif aw==16 then tool.Grip=CFrame.new(-2.25,4.25633383,1.88046229,-4.2013224e-09,1,-4.35090151e-08,0.996938467,7.5903932e-09,0.0781891644,0.078189142,-4.3047315e-08,-0.996938527)elseif aw==17 then tool.Grip=CFrame.new(-2.25,5.25633287,1.88046217,-4.2013224e-09,1,-4.35090151e-08,0.996938467,7.5903932e-09,0.0781891644,0.078189142,-4.3047315e-08,-0.996938527)elseif aw==18 then tool.Grip=CFrame.new(-2.25,6.25633192,1.88046205,-4.2013224e-09,1,-4.35090151e-08,0.996938467,7.5903932e-09,0.0781891644,0.078189142,-4.3047315e-08,-0.996938527)end;if tool.Handle.Mesh then tool.Handle.Mesh:Destroy()end;if aw<=18 then tool.Parent=M.Character end;wait()end;AnimationId="313762630"Anim=Instance.new("Animation")Anim.AnimationId="rbxassetid://"..AnimationId;k=M.Character.Humanoid:LoadAnimation(Anim)k:Play()k:AdjustSpeed(1)end)E.Name="TITAN"E.Parent=c;E.BackgroundColor3=Color3.new(0,0,0)E.BorderColor3=Color3.new(0.45098,0,0.67451)E.BorderSizePixel=2;E.Position=UDim2.new(0.572016418,0,0.515878022,0)E.Size=UDim2.new(0,95,0,21)E.Font=Enum.Font.ArialBold;E.Text="TITAN"E.TextColor3=Color3.new(1,1,1)E.TextSize=14;E.TextStrokeColor3=Color3.new(0.258824,0,0.780392)E.TextStrokeTransparency=0;E.MouseButton1Down:connect(function()local aC=189;local aD=true;function Respawn()aD=false;game.Players.LocalPlayer.Character.Humanoid.Name=1;local a=game.Players.LocalPlayer.Character["1"]:Clone()a.Parent=game.Players.LocalPlayer.Character;a.Name="Humanoid"wait()game.Players.LocalPlayer.Character["1"]:Destroy()game.Workspace.CurrentCamera.CameraSubject=game.Players.LocalPlayer.Character;game.Players.LocalPlayer.Character.Animate.Disabled=true;wait()game.Players.LocalPlayer.Character.Animate.Disabled=false;game.Players.LocalPlayer.Character.Humanoid.DisplayDistanceType="None"wait()local aE=Instance.new("Model",workspace)Instance.new("Part",aE).Name="Torso"Instance.new("Part",aE).Name="Head"Instance.new("Humanoid",aE).Name="Humanoid"game.Players.LocalPlayer.Character=aE end;GUI=Instance.new("ScreenGui",game.CoreGui)MainFrame=Instance.new("Frame",GUI)MainFrame.Name="MainFrame"MainFrame.BackgroundColor3=Color3.fromRGB(45,45,45)MainFrame.BorderSizePixel=0;MainFrame.Position=UDim2.new(0.5,-175,0,50)MainFrame.Size=UDim2.new(0,0,0,80)TextLabel=Instance.new("TextLabel",MainFrame)TextLabel.Name="TextLabel"TextLabel.BackgroundTransparency=1;TextLabel.Position=UDim2.new(0,0,0.5,-15)TextLabel.Size=UDim2.new(1,0,0,30)TextLabel.Font=Enum.Font.SourceSansLight;TextLabel.Text=""TextLabel.TextColor3=Color3.fromRGB(236,240,241)TextLabel.TextScaled=true;TextBar=Instance.new("Frame",MainFrame)TextBar.Name="Bar"TextBar.BackgroundColor3=Color3.fromRGB(45,45,45)TextBar.BorderSizePixel=0;TextBar.Position=UDim2.new(0,0,1,0)TextBar.Size=UDim2.new(1,0,0,0)TextBar.BackgroundColor3=Color3.fromRGB(0,0,255)MainFrame:TweenSize(UDim2.new(0,350,0,80),"Out","Sine",0.5)wait(1)TextBar:TweenSizeAndPosition(UDim2.new(1,0,0,5),UDim2.new(0,0,1,-5),"Out","Sine",0.1)local aF="Duplicating Tools..."local aG=string.len(aF)for aH=1,aG do TextLabel.Text=string.sub(aF,1,aH)wait(0.01)end;game:GetService("RunService").Stepped:Wait()local M,V=game:GetService("Players").LocalPlayer,game:GetService("RunService")M.Character:FindFirstChild("Humanoid"):UnequipTools()M.Character.Archivable=true;local aI,aJ,aK,aL=M.Character:Clone(),nil,M.Character:FindFirstChild("HumanoidRootPart").CFrame,#M.Backpack:GetChildren()aI.Parent=workspace;repeat for _,aM in pairs(M.Backpack:GetChildren())do if aM:IsA("Tool")then aM.Parent=M end end;M.Character:ClearAllChildren()local a0=Instance.new("Model",workspace)Instance.new("Humanoid",a0)M.Character=a0;if aJ~=nil then aJ:Destroy()end;repeat V.Heartbeat:Wait()until M.Character~=nil;workspace.CurrentCamera.CameraSubject=aI:FindFirstChild("Humanoid")aJ=a0 until#M:GetChildren()-2-aL>=aC and M.Character:FindFirstChild("HumanoidRootPart")~=nil;aJ:Destroy()workspace.CurrentCamera.CameraSubject=M.Character:FindFirstChild("Humanoid")for _,tool in pairs(M:GetChildren())do if tool:IsA("Tool")then tool.Parent=M.Backpack end end;M.Character:FindFirstChild("HumanoidRootPart").CFrame=aK;aI:Destroy()MainFrame:TweenPosition(UDim2.new(0.5,-175,-1,0),"Out","Sine",0.5)TextBar.BackgroundColor3=Color3.fromRGB(0,0,255)MainFrame:TweenSize(UDim2.new(0,350,0,80),"Out","Sine",0.5)wait()TextBar:TweenSizeAndPosition(UDim2.new(1,0,0,5),UDim2.new(0,0,1,-5),"Out","Sine",0.1)GUI:Destroy()wait()local aN=game:GetService("Players").LocalPlayer;local aO=aN.Character:WaitForChild("Humanoid")aO.Died:Connect(function()wait(1)if aD then Respawn()end end)local 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M=game:GetService("Players").LocalPlayer;local a1=M.Character.Humanoid:GetAccessories()[1].Handle;a1.Name="Right Arm"M.Character:FindFirstChild("Right Arm"):Destroy()a1.Parent=M.Character;game:GetService("RunService").Stepped:wait()for S,T in pairs(game.Players.LocalPlayer.Backpack:GetChildren())do if T:IsA("Tool")then T.Parent=game.Players.LocalPlayer.Character end end;game:GetService("RunService").Stepped:wait()for S,T in pairs(game.Players.LocalPlayer.Character:GetChildren())do if T:IsA("Tool")then if T.Handle.Mesh then T:FindFirstChildOfClass("Script"):Destroy()T.Handle.Mesh:Remove()else T:FindFirstChildOfClass("Script"):Destroy()end;T.Parent=game.Players.LocalPlayer.Backpack end end;for S,T in pairs(game.Players.LocalPlayer.Backpack:GetChildren())do if S<=#aP+1 and S>=2 then T.Grip=aP[S-1]T.Parent=game.Players.LocalPlayer.Character end end;game:GetService("Players").LocalPlayer.Character.Humanoid.HipHeight=0;for S,T in pairs(game.Players.LocalPlayer.Character:GetChildren())do if T:IsA("Tool")then T.Handle.Massless=true end end;GUI=Instance.new("ScreenGui",game.CoreGui)c=Instance.new("Frame",GUI)c.Name="mainframe"c.BackgroundColor3=Color3.fromRGB(45,45,45)c.BorderSizePixel=0;c.Position=UDim2.new(0.5,-175,0,50)c.Size=UDim2.new(0,0,0,80)textlabel=Instance.new("TextLabel",c)textlabel.Name="textlabel"textlabel.BackgroundTransparency=1;textlabel.Position=UDim2.new(0,0,0.5,-15)textlabel.Size=UDim2.new(1,0,0,30)textlabel.Font=Enum.Font.SourceSansLight;textlabel.Text=""textlabel.TextColor3=Color3.fromRGB(236,240,241)textlabel.TextScaled=true;textbar=Instance.new("Frame",c)textbar.Name="bar"textbar.BackgroundColor3=Color3.fromRGB(45,45,45)textbar.BorderSizePixel=0;textbar.Position=UDim2.new(0,0,1,0)textbar.Size=UDim2.new(1,0,0,0)textbar.BackgroundColor3=Color3.fromRGB(0,255,0)c:TweenSize(UDim2.new(0,350,0,80),"Out","Sine",0.5)wait(1)textbar:TweenSizeAndPosition(UDim2.new(1,0,0,5),UDim2.new(0,0,1,-5),"Out","Sine",0.1)local aQ="Fencing Titan by Riptxde [R_ainCloud]"local aG=string.len(aQ)for aH=1,aG do textlabel.Text=string.sub(aQ,1,aH)wait(0.01)end;wait(2)c:TweenPosition(UDim2.new(0.5,-175,-1,0),"Out","Sine",0.5)textbar.BackgroundColor3=Color3.fromRGB(28,206,49)c:TweenSize(UDim2.new(0,350,0,80),"Out","Sine",0.5)wait(1)textbar:TweenSizeAndPosition(UDim2.new(1,0,0,5),UDim2.new(0,0,1,-5),"Out","Sine",0.1)wait(1)GUI=Instance.new("ScreenGui",game.CoreGui)c=Instance.new("Frame",GUI)c.Name="mainframe"c.BackgroundColor3=Color3.fromRGB(45,45,45)c.BorderSizePixel=0;c.Position=UDim2.new(0.5,-175,0,50)c.Size=UDim2.new(0,0,0,80)textlabel=Instance.new("TextLabel",c)textlabel.Name="textlabel"textlabel.BackgroundTransparency=1;textlabel.Position=UDim2.new(0,0,0.5,-15)textlabel.Size=UDim2.new(1,0,0,30)textlabel.Font=Enum.Font.SourceSansLight;textlabel.Text=""textlabel.TextColor3=Color3.fromRGB(236,240,241)textlabel.TextScaled=true;textbar=Instance.new("Frame",c)textbar.Name="bar"textbar.BackgroundColor3=Color3.fromRGB(45,45,45)textbar.BorderSizePixel=0;textbar.Position=UDim2.new(0,0,1,0)textbar.Size=UDim2.new(1,0,0,0)textbar.BackgroundColor3=Color3.fromRGB(0,0,255)c:TweenSize(UDim2.new(0,350,0,80),"Out","Sine",0.5)wait(1)textbar:TweenSizeAndPosition(UDim2.new(1,0,0,5),UDim2.new(0,0,1,-5),"Out","Sine",0.1)local aF="ToolDupe by CyclicaIIy | CanCollide by BuilderBoy256"local aG=string.len(aF)for aH=1,aG do textlabel.Text=string.sub(aF,1,aH)wait(0.01)end;wait(2)c:TweenPosition(UDim2.new(0.5,-175,-1,0),"Out","Sine",0.5)textbar.BackgroundColor3=Color3.fromRGB(28,206,49)c:TweenSize(UDim2.new(0,350,0,80),"Out","Sine",0.5)wait(1)textbar:TweenSizeAndPosition(UDim2.new(1,0,0,5),UDim2.new(0,0,1,-5),"Out","Sine",0.1)wait(5)GUI:Destroy()print("Thanks to Extruse#2003 for helping me with the main script.")end)F.Name="PLAYER JAIL"F.Parent=c;F.BackgroundColor3=Color3.new(0,0,0)F.BorderColor3=Color3.new(0.45098,0,0.67451)F.BorderSizePixel=2;F.Position=UDim2.new(0.572016418,0,0.586347818,0)F.Size=UDim2.new(0,95,0,21)F.Font=Enum.Font.ArialBold;F.Text="PLAYER JAIL"F.TextColor3=Color3.new(1,1,1)F.TextSize=14;F.TextStrokeColor3=Color3.new(0.258824,0,0.780392)F.TextStrokeTransparency=0;F.MouseButton1Down:connect(function()local aC=55;local aD=true;function Respawn()aD=false;game.Players.LocalPlayer.Character.Humanoid.Name=1;local a=game.Players.LocalPlayer.Character["1"]:Clone()a.Parent=game.Players.LocalPlayer.Character;a.Name="Humanoid"wait()game.Players.LocalPlayer.Character["1"]:Destroy()game.Workspace.CurrentCamera.CameraSubject=game.Players.LocalPlayer.Character;game.Players.LocalPlayer.Character.Animate.Disabled=true;wait()game.Players.LocalPlayer.Character.Animate.Disabled=false;game.Players.LocalPlayer.Character.Humanoid.DisplayDistanceType="None"wait()local aE=Instance.new("Model",workspace)Instance.new("Part",aE).Name="Torso"Instance.new("Part",aE).Name="Head"Instance.new("Humanoid",aE).Name="Humanoid"game.Players.LocalPlayer.Character=aE end;GUI=Instance.new("ScreenGui",game.CoreGui)MainFrame=Instance.new("Frame",GUI)MainFrame.Name="MainFrame"MainFrame.BackgroundColor3=Color3.fromRGB(45,45,45)MainFrame.BorderSizePixel=0;MainFrame.Position=UDim2.new(0.5,-175,0,50)MainFrame.Size=UDim2.new(0,0,0,80)TextLabel=Instance.new("TextLabel",MainFrame)TextLabel.Name="TextLabel"TextLabel.BackgroundTransparency=1;TextLabel.Position=UDim2.new(0,0,0.5,-15)TextLabel.Size=UDim2.new(1,0,0,30)TextLabel.Font=Enum.Font.SourceSansLight;TextLabel.Text=""TextLabel.TextColor3=Color3.fromRGB(236,240,241)TextLabel.TextScaled=true;TextBar=Instance.new("Frame",MainFrame)TextBar.Name="Bar"TextBar.BackgroundColor3=Color3.fromRGB(45,45,45)TextBar.BorderSizePixel=0;TextBar.Position=UDim2.new(0,0,1,0)TextBar.Size=UDim2.new(1,0,0,0)TextBar.BackgroundColor3=Color3.fromRGB(0,0,255)MainFrame:TweenSize(UDim2.new(0,350,0,80),"Out","Sine",0.5)wait(1)TextBar:TweenSizeAndPosition(UDim2.new(1,0,0,5),UDim2.new(0,0,1,-5),"Out","Sine",0.1)local aF="Duplicating Tools..."local aG=string.len(aF)for aH=1,aG do TextLabel.Text=string.sub(aF,1,aH)wait(0.01)end;game:GetService("RunService").Stepped:Wait()local M,V=game:GetService("Players").LocalPlayer,game:GetService("RunService")M.Character:FindFirstChild("Humanoid"):UnequipTools()M.Character.Archivable=true;local aI,aJ,aK,aL=M.Character:Clone(),nil,M.Character:FindFirstChild("HumanoidRootPart").CFrame,#M.Backpack:GetChildren()aI.Parent=workspace;repeat for _,aM in pairs(M.Backpack:GetChildren())do if aM:IsA("Tool")then aM.Parent=M end end;M.Character:ClearAllChildren()local a0=Instance.new("Model",workspace)Instance.new("Humanoid",a0)M.Character=a0;if aJ~=nil then aJ:Destroy()end;repeat V.Heartbeat:Wait()until M.Character~=nil;workspace.CurrentCamera.CameraSubject=aI:FindFirstChild("Humanoid")aJ=a0 until#M:GetChildren()-2-aL>=aC and M.Character:FindFirstChild("HumanoidRootPart")~=nil;aJ:Destroy()workspace.CurrentCamera.CameraSubject=M.Character:FindFirstChild("Humanoid")for _,tool in pairs(M:GetChildren())do if tool:IsA("Tool")then tool.Parent=M.Backpack end end;M.Character:FindFirstChild("HumanoidRootPart").CFrame=aK;aI:Destroy()MainFrame:TweenPosition(UDim2.new(0.5,-175,-1,0),"Out","Sine",0.5)TextBar.BackgroundColor3=Color3.fromRGB(0,0,255)MainFrame:TweenSize(UDim2.new(0,350,0,80),"Out","Sine",0.5)wait()TextBar:TweenSizeAndPosition(UDim2.new(1,0,0,5),UDim2.new(0,0,1,-5),"Out","Sine",0.1)GUI:Destroy()wait()local aN=game:GetService("Players").LocalPlayer;local aO=aN.Character:WaitForChild("Humanoid")aO.Died:Connect(function()wait(1)if aD then Respawn()end end)local aP={CFrame.new(1.20000005,-8.5,1.50000298,1,-0,-0,-0,1,-0,-0,-0,1),CFrame.new(-0.300000012,-8.50000191,1.50001097,1,-0,-0,-0,1,-0,-0,-0,1),CFrame.new(2.70000005,-8.50000191,1.50002003,1,-0,-0,-0,1,-0,-0,-0,1),CFrame.new(-3.299999,-8.50000191,1.50000799,1,-0,-0,-0,1,-0,-0,-0,1),CFrame.new(-1.79999995,-8.50000191,1.50002503,1,-0,-0,-0,1,-0,-0,-0,1),CFrame.new(-4.79999924,-8.50000191,1.500018,1,-0,-0,-0,1,-0,-0,-0,1),CFrame.new(-4.79999924,-13.2999859,1.50002503,1,-0,-0,-0,1,-0,-0,-0,1),CFrame.new(-1.79999995,-13.2999859,1.50003397,1,-0,-0,-0,1,-0,-0,-0,1),CFrame.new(2.70000005,-13.2999859,1.50002599,1,-0,-0,-0,1,-0,-0,-0,1),CFrame.new(1.20000005,-13.2999859,1.50001001,1,-0,-0,-0,1,-0,-0,-0,1),CFrame.new(-3.299999,-13.2999859,1.50001597,1,-0,-0,-0,1,-0,-0,-0,1),CFrame.new(-0.300000012,-13.2999859,1.50002003,1,-0,-0,-0,1,-0,-0,-0,1),CFrame.new(1.20000005,-8.4999876,6.49999905,1,-0,-0,-0,1,-0,-0,-0,1),CFrame.new(2.70000005,-8.4999876,6.49999905,1,-0,-0,-0,1,-0,-0,-0,1),CFrame.new(-1.79999995,-13.2999744,6.50003004,1,-0,-0,-0,1,-0,-0,-0,1),CFrame.new(-3.299999,-8.4999876,6.49999905,1,-0,-0,-0,1,-0,-0,-0,1),CFrame.new(-4.79999924,-8.4999876,6.49999905,1,-0,-0,-0,1,-0,-0,-0,1),CFrame.new(-1.79999995,-8.4999876,6.49999905,1,-0,-0,-0,1,-0,-0,-0,1),CFrame.new(-3.299999,-13.2999744,6.49999905,1,-0,-0,-0,1,-0,-0,-0,1),CFrame.new(2.70000005,-13.2999744,6.49999905,1,-0,-0,-0,1,-0,-0,-0,1),CFrame.new(1.20000005,-13.2999744,6.49999905,1,-0,-0,-0,1,-0,-0,-0,1),CFrame.new(-0.300000012,-13.2999744,6.49999905,1,-0,-0,-0,1,-0,-0,-0,1),CFrame.new(-4.79999924,-13.2999744,6.49999905,1,-0,-0,-0,1,-0,-0,-0,1),CFrame.new(-0.300000012,-8.4999876,6.49999905,1,-0,-0,-0,1,-0,-0,-0,1),CFrame.new(-4.79999924,-9.30000019,1.50001204,1,-0,-0,-0,1,-0,-0,-0,1),CFrame.new(-4.79999924,-9.29998589,6.49998283,1,-0,-0,-0,1,-0,-0,-0,1),CFrame.new(-4.79999924,-10.0999861,6.49998188,1,-0,-0,-0,1,-0,-0,-0,1),CFrame.new(-4.79999924,-10.1000004,1.50000894,1,-0,-0,-0,1,-0,-0,-0,1),CFrame.new(-4.79999924,-10.8999863,6.49998093,1,-0,-0,-0,1,-0,-0,-0,1),CFrame.new(-4.79999924,-10.9000015,1.50000596,1,-0,-0,-0,1,-0,-0,-0,1),CFrame.new(-4.79999924,-11.6999998,1.50000298,1,-0,-0,-0,1,-0,-0,-0,1),CFrame.new(-4.79999924,-11.6999865,6.49995613,1,-0,-0,-0,1,-0,-0,-0,1),CFrame.new(-4.79999924,-12.4999838,6.49994802,1,-0,-0,-0,1,-0,-0,-0,1),CFrame.new(-4.79999924,-12.4999981,1.49999297,1,-0,-0,-0,1,-0,-0,-0,1),CFrame.new(2.70000005,-10.8999939,1.50001895,1,-0,-0,-0,1,-0,-0,-0,1),CFrame.new(2.70000005,-12.4999943,1.50000596,1,-0,-0,-0,1,-0,-0,-0,1),CFrame.new(2.70000005,-11.699996,1.50001001,1,-0,-0,-0,1,-0,-0,-0,1),CFrame.new(2.70000005,-10.0999956,1.50002396,1,-0,-0,-0,1,-0,-0,-0,1),CFrame.new(2.70000005,-9.29999638,1.50002599,1,-0,-0,-0,1,-0,-0,-0,1),CFrame.new(2.70000005,-11.6999779,6.49995995,1,-0,-0,-0,1,-0,-0,-0,1),CFrame.new(2.70000005,-12.4999743,6.49995708,1,-0,-0,-0,1,-0,-0,-0,1),CFrame.new(2.70000005,-10.0999823,6.49999285,1,-0,-0,-0,1,-0,-0,-0,1),CFrame.new(2.70000005,-10.8999844,6.49999285,1,-0,-0,-0,1,-0,-0,-0,1),CFrame.new(2.70000005,-9.29998398,6.49999285,1,-0,-0,-0,1,-0,-0,-0,1),CFrame.new(-8.89998627,-1.19999409,-2.799999,-0,1,-0,-0,-0,1,1,-0,-0),CFrame.new(-9.89998627,-1.19998646,-2.799999,-0,1,-0,-0,-0,1,1,-0,-0),CFrame.new(-10.8999844,-1.19998646,-2.799999,-0,1,-0,-0,-0,1,1,-0,-0),CFrame.new(-11.8999844,-1.19997215,-2.799999,-0,1,-0,-0,-0,1,1,-0,-0),CFrame.new(-12.8999825,-1.19996643,-2.799999,-0,1,-0,-0,-0,1,1,-0,-0),CFrame.new(-12.8999825,-1.19998646,0.700001001,-0,1,-0,-0,-0,1,1,-0,-0),CFrame.new(-9.89998627,-1.20000839,0.700001001,-0,1,-0,-0,-0,1,1,-0,-0),CFrame.new(-10.8999844,-1.20000839,0.700001001,-0,1,-0,-0,-0,1,1,-0,-0),CFrame.new(-11.8999844,-1.1999979,0.700001001,-0,1,-0,-0,-0,1,1,-0,-0),CFrame.new(-8.89998627,-1.20001948,0.700001001,-0,1,-0,-0,-0,1,1,-0,-0)}game.Players.LocalPlayer.Character.Humanoid.WalkSpeed=26;wait(.2)local M=game:GetService("Players").LocalPlayer;local a1=M.Character.Humanoid:GetAccessories()[1].Handle;a1.Name="Right Arm"M.Character:FindFirstChild("Right Arm"):Destroy()a1.Parent=M.Character;game:GetService("RunService").Stepped:wait()for S,T in pairs(game.Players.LocalPlayer.Backpack:GetChildren())do if T:IsA("Tool")then T.Parent=game.Players.LocalPlayer.Character end end;game:GetService("RunService").Stepped:wait()for S,T in pairs(game.Players.LocalPlayer.Character:GetChildren())do if T:IsA("Tool")then if T.Handle.Mesh then T:FindFirstChildOfClass("Script"):Destroy()T.Handle.Mesh:Remove()else T:FindFirstChildOfClass("Script"):Destroy()end;T.Parent=game.Players.LocalPlayer.Backpack end end;for S,T in pairs(game.Players.LocalPlayer.Backpack:GetChildren())do if S<=#aP+1 and S>=2 then T.Grip=aP[S-1]T.Parent=game.Players.LocalPlayer.Character end end;game:GetService("Players").LocalPlayer.Character.Humanoid.HipHeight=4.85;local aR=game.Players.LocalPlayer;repeat wait()until aR.Character.Humanoid;for S,T in pairs(game.Players.LocalPlayer.Character:GetChildren())do if T:IsA("Tool")then T.Handle.Massless=true end end;plr=game.Players.LocalPlayer;local aS=Instance.new("ScreenGui")local aT=Instance.new("TextBox")aS.Parent=plr.PlayerGui;aT.Parent=aS;aT.BackgroundColor3=Color3.new(0.17,0.17,0.17)aT.Position=UDim2.new(-0.2,0,1,-150)aT.Size=UDim2.new(0,250,0,35)aT.Font=Enum.Font.SourceSansBold;aT.Text="Insert Player Name"aT.TextColor3=Color3.new(0.17,1,0.17)aT.TextScaled=false;aT.TextSize=24;aT.TextWrapped=false;aT:TweenPosition(UDim2.new(0,0,1,-150),'Out','Sine',1)game:GetService("Players").LocalPlayer.CharacterAdded:Connect(function(aq)aT.Text="Insert Player Name"end)game.Players.LocalPlayer:GetMouse().KeyDown:connect(function(a4)if a4=='j'then local aU=aT.Text;local aV=game.Players.LocalPlayer.Character;local aW=game.Workspace:FindFirstChild(aU).HumanoidRootPart;aV.HumanoidRootPart.CFrame=CFrame.new(aW.Position.X-1.2,aW.Position.Y+5,aW.Position.Z+11.5)end end)game.Players.LocalPlayer:GetMouse().KeyDown:connect(function(a4)if a4=='j'then game.Workspace.Gravity=525;wait(1)game.Players.LocalPlayer.Character.HumanoidRootPart.Anchored=true end end)game.Players.LocalPlayer:GetMouse().KeyDown:connect(function(a4)if a4=='h'then game.Workspace.Gravity=195;game.Players.LocalPlayer.Character.HumanoidRootPart.Anchored=false end end)GUI=Instance.new("ScreenGui",game.CoreGui)c=Instance.new("Frame",GUI)c.Name="mainframe"c.BackgroundColor3=Color3.fromRGB(45,45,45)c.BorderSizePixel=0;c.Position=UDim2.new(0.5,-175,0,50)c.Size=UDim2.new(0,0,0,80)textlabel=Instance.new("TextLabel",c)textlabel.Name="textlabel"textlabel.BackgroundTransparency=1;textlabel.Position=UDim2.new(0,0,0.5,-15)textlabel.Size=UDim2.new(1,0,0,30)textlabel.Font=Enum.Font.SourceSansLight;textlabel.Text=""textlabel.TextColor3=Color3.fromRGB(236,240,241)textlabel.TextScaled=true;textbar=Instance.new("Frame",c)textbar.Name="bar"textbar.BackgroundColor3=Color3.fromRGB(45,45,45)textbar.BorderSizePixel=0;textbar.Position=UDim2.new(0,0,1,0)textbar.Size=UDim2.new(1,0,0,0)textbar.BackgroundColor3=Color3.fromRGB(0,255,0)c:TweenSize(UDim2.new(0,350,0,80),"Out","Sine",0.5)wait(1)textbar:TweenSizeAndPosition(UDim2.new(1,0,0,5),UDim2.new(0,0,1,-5),"Out","Sine",0.1)local aQ="Fencing Jail by Riptxde [R_ainCloud]"local aG=string.len(aQ)for aH=1,aG do textlabel.Text=string.sub(aQ,1,aH)wait(0.01)end;wait(2)c:TweenPosition(UDim2.new(0.5,-175,-1,0),"Out","Sine",0.5)textbar.BackgroundColor3=Color3.fromRGB(28,206,49)c:TweenSize(UDim2.new(0,350,0,80),"Out","Sine",0.5)wait(1)textbar:TweenSizeAndPosition(UDim2.new(1,0,0,5),UDim2.new(0,0,1,-5),"Out","Sine",0.1)wait(1)GUI=Instance.new("ScreenGui",game.CoreGui)c=Instance.new("Frame",GUI)c.Name="mainframe"c.BackgroundColor3=Color3.fromRGB(45,45,45)c.BorderSizePixel=0;c.Position=UDim2.new(0.5,-175,0,50)c.Size=UDim2.new(0,0,0,80)textlabel=Instance.new("TextLabel",c)textlabel.Name="textlabel"textlabel.BackgroundTransparency=1;textlabel.Position=UDim2.new(0,0,0.5,-15)textlabel.Size=UDim2.new(1,0,0,30)textlabel.Font=Enum.Font.SourceSansLight;textlabel.Text=""textlabel.TextColor3=Color3.fromRGB(236,240,241)textlabel.TextScaled=true;textbar=Instance.new("Frame",c)textbar.Name="bar"textbar.BackgroundColor3=Color3.fromRGB(45,45,45)textbar.BorderSizePixel=0;textbar.Position=UDim2.new(0,0,1,0)textbar.Size=UDim2.new(1,0,0,0)textbar.BackgroundColor3=Color3.fromRGB(0,0,255)c:TweenSize(UDim2.new(0,350,0,80),"Out","Sine",0.5)wait(1)textbar:TweenSizeAndPosition(UDim2.new(1,0,0,5),UDim2.new(0,0,1,-5),"Out","Sine",0.1)local aF="ToolDupe by CyclicaIIy | CanCollide by BuilderBoy256"local aG=string.len(aF)for aH=1,aG do textlabel.Text=string.sub(aF,1,aH)wait(0.01)end;wait(2)c:TweenPosition(UDim2.new(0.5,-175,-1,0),"Out","Sine",0.5)textbar.BackgroundColor3=Color3.fromRGB(28,206,49)c:TweenSize(UDim2.new(0,350,0,80),"Out","Sine",0.5)wait(1)textbar:TweenSizeAndPosition(UDim2.new(1,0,0,5),UDim2.new(0,0,1,-5),"Out","Sine",0.1)wait(5)GUI:Destroy()print("Thanks to Extruse#2003 for helping me with the main script.")end)H.Name="FLAG"H.Parent=c;H.BackgroundColor3=Color3.new(0,0,0)H.BorderColor3=Color3.new(0.45098,0,0.67451)H.BorderSizePixel=2;H.Position=UDim2.new(0.572016418,0,0.656817615,0)H.Size=UDim2.new(0,95,0,21)H.Font=Enum.Font.ArialBold;H.Text="FLAG"H.TextColor3=Color3.new(1,1,1)H.TextSize=14;H.TextStrokeColor3=Color3.new(0.258824,0,0.780392)H.TextStrokeTransparency=0;H.MouseButton1Down:connect(function()for S,T in pairs(game:GetService'Players'.LocalPlayer.Backpack:GetChildren())do game.Players.LocalPlayer.Character.Humanoid:EquipTool(T)end;wait(0.2)game.Players.LocalPlayer.Character.Foil.Handle.Mesh:Destroy()game.Players.LocalPlayer.Character.Foil.GripForward=Vector3.new(-0.991,0,0.137)game.Players.LocalPlayer.Character.Foil.GripPos=Vector3.new(-0.001,0,-2.307)game.Players.LocalPlayer.Character.Foil.GripRight=Vector3.new(0,1,0)game.Players.LocalPlayer.Character.Foil.GripUp=Vector3.new(0.137,0,0.991)wait()for S,T in pairs(game.Players.LocalPlayer.Backpack:GetChildren())do if T:IsA("Tool")and T.Name=="Spray"then T:Destroy()end end;wait()for S,T in pairs(game.Players.LocalPlayer.Character:GetChildren())do if T:IsA("Tool")and T.Name=="Spray"then T:Destroy()end end;wait()workspace.Handle.CanCollide=false;workspace.Handle.CFrame=game.Players.LocalPlayer.Character.Torso.CFrame;wait(0.1)workspace.Handle.Position=Vector3.new(187.619995,0.690000057,106.145004)workspace.Handle.CanCollide=false;game.Players.LocalPlayer.Character:WaitForChild("Spray")game.Players.LocalPlayer.Character.Spray.Parent=game.Players.LocalPlayer.Backpack;wait(0.1)game.Players.LocalPlayer.Backpack.Spray.Parent=game.Players.LocalPlayer.Character;wait(0.1)game.Players.LocalPlayer.Character.Spray.Parent=game.Players.LocalPlayer;wait()workspace.Handle.CanCollide=false;workspace.Handle.CFrame=game.Players.LocalPlayer.Character.Torso.CFrame;wait(0.1)workspace.Handle.Position=Vector3.new(187.619995,0.690000057,106.145004)workspace.Handle.CanCollide=false;game.Players.LocalPlayer.Character:WaitForChild("Spray")game.Players.LocalPlayer.Character.Spray.Parent=game.Players.LocalPlayer.Backpack;wait(0.1)game.Players.LocalPlayer.Backpack.Spray.Parent=game.Players.LocalPlayer;wait(0.1)game.Players.LocalPlayer.Spray.Parent=game.Players.LocalPlayer.Backpack;game.Players.LocalPlayer.Spray.Parent=game.Players.LocalPlayer.Backpack;wait(0.1)game.Players.LocalPlayer.Backpack.Spray.Handle.Mesh:Destroy()game.Players.LocalPlayer.Backpack.Spray.GripForward=Vector3.new(0.096,0.959,-0.267)game.Players.LocalPlayer.Backpack.Spray.GripPos=Vector3.new(-4.44,-1.317,0)game.Players.LocalPlayer.Backpack.Spray.GripRight=Vector3.new(-0.027,-0.266,-5.964)game.Players.LocalPlayer.Backpack.Spray.GripUp=Vector3.new(0.995,-0.099,0)wait(0.1)game.Players.LocalPlayer.Backpack.Spray.Parent=game.Players.LocalPlayer.Character;wait(0.1)game.Players.LocalPlayer.Backpack.Spray.Handle.Mesh:Destroy()game.Players.LocalPlayer.Backpack.Spray.GripForward=Vector3.new(0.096,0.959,-0.267)game.Players.LocalPlayer.Backpack.Spray.GripPos=Vector3.new(-3.755,-1.317,0)game.Players.LocalPlayer.Backpack.Spray.GripRight=Vector3.new(-0.027,-0.266,-5.964)game.Players.LocalPlayer.Backpack.Spray.GripUp=Vector3.new(0.995,-0.099,0)wait(0.1)game.Players.LocalPlayer.Backpack.Spray.Parent=game.Players.LocalPlayer.Character;wait(0.2)game.Players.LocalPlayer.Character.Humanoid:UnequipTools()wait(0.2)for S,T in pairs(game.Players.LocalPlayer.Backpack:GetChildren())do if T:IsA("Tool")then T.Parent=game.Players.LocalPlayer.Character end end end)I.Name="GIANT WALL"I.Parent=c;I.BackgroundColor3=Color3.new(0,0,0)I.BorderColor3=Color3.new(0.45098,0,0.67451)I.BorderSizePixel=2;I.Position=UDim2.new(0.572016418,0,0.727287412,0)I.Size=UDim2.new(0,95,0,21)I.Font=Enum.Font.ArialBold;I.Text="GIANT WALL"I.TextColor3=Color3.new(1,1,1)I.TextSize=14;I.TextStrokeColor3=Color3.new(0.258824,0,0.780392)I.TextStrokeTransparency=0;I.MouseButton1Down:connect(function()local a5=34;local M=game:GetService("Players").LocalPlayer;local aX=false;local Y=M.Character.HumanoidRootPart.CFrame;repeat for _,tool in pairs(M.Backpack:GetChildren())do if tool:IsA("Tool")then tool.Parent=M end end;M.Character:ClearAllChildren()local a0=Instance.new("Model",workspace)a0.Name="character"Instance.new("Part",a0).Name="Torso"Instance.new("Part",a0).Name="Head"Instance.new("Humanoid",a0).Name="Humanoid"M.Character=a0;repeat wait()until M.Character until#M:GetChildren()-4>=a5;for _,a0 in pairs(workspace:GetChildren())do if a0.Name=="character"and a0:IsA("Model")then a0:Destroy()end end;repeat wait()until M.Character.HumanoidRootPart;M.Character.HumanoidRootPart.CFrame=Y;for _,tool in pairs(M:GetChildren())do if tool:IsA("Tool")then tool.Parent=M.Backpack end end;wait()for S,T in pairs(game:GetService'Players'.LocalPlayer.Backpack:GetChildren())do game.Players.LocalPlayer.Character.Humanoid:EquipTool(T)end;wait()game.Players.LocalPlayer.Character.Foil.Handle.Mesh:Destroy()game.Players.LocalPlayer.Character.Foil.GripForward=Vector3.new(-1,0,-0.014)game.Players.LocalPlayer.Character.Foil.GripPos=Vector3.new(-0.1,0,-2.281)game.Players.LocalPlayer.Character.Foil.GripRight=Vector3.new(0,1,0)game.Players.LocalPlayer.Character.Foil.GripUp=Vector3.new(-0.014,0,1)for S,T in pairs(game:GetService'Players'.LocalPlayer.Backpack:GetChildren())do game.Players.LocalPlayer.Character.Humanoid:EquipTool(T)end;game.Players.LocalPlayer.Character.Foil.Handle.Mesh:Destroy()game.Players.LocalPlayer.Character.Foil.GripForward=Vector3.new(-1,0,-0.014)game.Players.LocalPlayer.Character.Foil.GripPos=Vector3.new(0.9,0,-2.281)game.Players.LocalPlayer.Character.Foil.GripRight=Vector3.new(0,1,0)game.Players.LocalPlayer.Character.Foil.GripUp=Vector3.new(-0.014,0,1)for S,T in pairs(game:GetService'Players'.LocalPlayer.Backpack:GetChildren())do game.Players.LocalPlayer.Character.Humanoid:EquipTool(T)end;game.Players.LocalPlayer.Character.Foil.Handle.Mesh:Destroy()game.Players.LocalPlayer.Character.Foil.GripForward=Vector3.new(-1,0,-0.014)game.Players.LocalPlayer.Character.Foil.GripPos=Vector3.new(1.9,0,-2.281)game.Players.LocalPlayer.Character.Foil.GripRight=Vector3.new(0,1,0)game.Players.LocalPlayer.Character.Foil.GripUp=Vector3.new(-0.014,0,1)for S,T in pairs(game:GetService'Players'.LocalPlayer.Backpack:GetChildren())do game.Players.LocalPlayer.Character.Humanoid:EquipTool(T)end;game.Players.LocalPlayer.Character.Foil.Handle.Mesh:Destroy()game.Players.LocalPlayer.Character.Foil.GripForward=Vector3.new(-1,0,-0.014)game.Players.LocalPlayer.Character.Foil.GripPos=Vector3.new(2.9,0,-2.281)game.Players.LocalPlayer.Character.Foil.GripRight=Vector3.new(0,1,0)game.Players.LocalPlayer.Character.Foil.GripUp=Vector3.new(-0.014,0,1)for S,T in pairs(game:GetService'Players'.LocalPlayer.Backpack:GetChildren())do game.Players.LocalPlayer.Character.Humanoid:EquipTool(T)end;game.Players.LocalPlayer.Character.Foil.Handle.Mesh:Destroy()game.Players.LocalPlayer.Character.Foil.GripForward=Vector3.new(-1,0,-0.014)game.Players.LocalPlayer.Character.Foil.GripPos=Vector3.new(3.9,0,-2.281)game.Players.LocalPlayer.Character.Foil.GripRight=Vector3.new(0,1,0)game.Players.LocalPlayer.Character.Foil.GripUp=Vector3.new(-0.014,0,1)for S,T in pairs(game:GetService'Players'.LocalPlayer.Backpack:GetChildren())do game.Players.LocalPlayer.Character.Humanoid:EquipTool(T)end;game.Players.LocalPlayer.Character.Foil.Handle.Mesh:Destroy()game.Players.LocalPlayer.Character.Foil.GripForward=Vector3.new(-1,0,-0.014)game.Players.LocalPlayer.Character.Foil.GripPos=Vector3.new(4.9,0,-2.281)game.Players.LocalPlayer.Character.Foil.GripRight=Vector3.new(0,1,0)game.Players.LocalPlayer.Character.Foil.GripUp=Vector3.new(-0.014,0,1)for S,T in pairs(game:GetService'Players'.LocalPlayer.Backpack:GetChildren())do game.Players.LocalPlayer.Character.Humanoid:EquipTool(T)end;game.Players.LocalPlayer.Character.Foil.Handle.Mesh:Destroy()game.Players.LocalPlayer.Character.Foil.GripForward=Vector3.new(-1,0,-0.014)game.Players.LocalPlayer.Character.Foil.GripPos=Vector3.new(5.9,0,-2.281)game.Players.LocalPlayer.Character.Foil.GripRight=Vector3.new(0,1,0)game.Players.LocalPlayer.Character.Foil.GripUp=Vector3.new(-0.014,0,1)for S,T in pairs(game:GetService'Players'.LocalPlayer.Backpack:GetChildren())do game.Players.LocalPlayer.Character.Humanoid:EquipTool(T)end;game.Players.LocalPlayer.Character.Foil.Handle.Mesh:Destroy()game.Players.LocalPlayer.Character.Foil.GripForward=Vector3.new(-1,0,-0.014)game.Players.LocalPlayer.Character.Foil.GripPos=Vector3.new(6.9,0,-2.281)game.Players.LocalPlayer.Character.Foil.GripRight=Vector3.new(0,1,0)game.Players.LocalPlayer.Character.Foil.GripUp=Vector3.new(-0.014,0,1)for S,T in pairs(game:GetService'Players'.LocalPlayer.Backpack:GetChildren())do game.Players.LocalPlayer.Character.Humanoid:EquipTool(T)end;game.Players.LocalPlayer.Character.Foil.Handle.Mesh:Destroy()game.Players.LocalPlayer.Character.Foil.GripForward=Vector3.new(-1,0,-0.014)game.Players.LocalPlayer.Character.Foil.GripPos=Vector3.new(7.9,0,-2.281)game.Players.LocalPlayer.Character.Foil.GripRight=Vector3.new(0,1,0)game.Players.LocalPlayer.Character.Foil.GripUp=Vector3.new(-0.014,0,1)for S,T in pairs(game:GetService'Players'.LocalPlayer.Backpack:GetChildren())do game.Players.LocalPlayer.Character.Humanoid:EquipTool(T)end;game.Players.LocalPlayer.Character.Foil.Handle.Mesh:Destroy()game.Players.LocalPlayer.Character.Foil.GripForward=Vector3.new(-1,0,-0.014)game.Players.LocalPlayer.Character.Foil.GripPos=Vector3.new(8.9,0,-2.281)game.Players.LocalPlayer.Character.Foil.GripRight=Vector3.new(0,1,0)game.Players.LocalPlayer.Character.Foil.GripUp=Vector3.new(-0.014,0,1)for S,T in pairs(game:GetService'Players'.LocalPlayer.Backpack:GetChildren())do game.Players.LocalPlayer.Character.Humanoid:EquipTool(T)end;game.Players.LocalPlayer.Character.Foil.Handle.Mesh:Destroy()game.Players.LocalPlayer.Character.Foil.GripForward=Vector3.new(-1,0,-0.014)game.Players.LocalPlayer.Character.Foil.GripPos=Vector3.new(9.9,0,-2.281)game.Players.LocalPlayer.Character.Foil.GripRight=Vector3.new(0,1,0)game.Players.LocalPlayer.Character.Foil.GripUp=Vector3.new(-0.014,0,1)for S,T in pairs(game:GetService'Players'.LocalPlayer.Backpack:GetChildren())do game.Players.LocalPlayer.Character.Humanoid:EquipTool(T)end;game.Players.LocalPlayer.Character.Foil.Handle.Mesh:Destroy()game.Players.LocalPlayer.Character.Foil.GripForward=Vector3.new(-1,0,-0.014)game.Players.LocalPlayer.Character.Foil.GripPos=Vector3.new(10.9,0,-2.281)game.Players.LocalPlayer.Character.Foil.GripRight=Vector3.new(0,1,0)game.Players.LocalPlayer.Character.Foil.GripUp=Vector3.new(-0.014,0,1)for S,T in pairs(game:GetService'Players'.LocalPlayer.Backpack:GetChildren())do game.Players.LocalPlayer.Character.Humanoid:EquipTool(T)end;game.Players.LocalPlayer.Character.Foil.Handle.Mesh:Destroy()game.Players.LocalPlayer.Character.Foil.GripForward=Vector3.new(-1,0,-0.014)game.Players.LocalPlayer.Character.Foil.GripPos=Vector3.new(11.9,0,-2.281)game.Players.LocalPlayer.Character.Foil.GripRight=Vector3.new(0,1,0)game.Players.LocalPlayer.Character.Foil.GripUp=Vector3.new(-0.014,0,1)for S,T in pairs(game:GetService'Players'.LocalPlayer.Backpack:GetChildren())do game.Players.LocalPlayer.Character.Humanoid:EquipTool(T)end;game.Players.LocalPlayer.Character.Foil.Handle.Mesh:Destroy()game.Players.LocalPlayer.Character.Foil.GripForward=Vector3.new(-1,0,-0.014)game.Players.LocalPlayer.Character.Foil.GripPos=Vector3.new(12.9,0,-2.281)game.Players.LocalPlayer.Character.Foil.GripRight=Vector3.new(0,1,0)game.Players.LocalPlayer.Character.Foil.GripUp=Vector3.new(-0.014,0,1)for S,T in pairs(game:GetService'Players'.LocalPlayer.Backpack:GetChildren())do game.Players.LocalPlayer.Character.Humanoid:EquipTool(T)end;game.Players.LocalPlayer.Character.Foil.Handle.Mesh:Destroy()game.Players.LocalPlayer.Character.Foil.GripForward=Vector3.new(-1,0,-0.014)game.Players.LocalPlayer.Character.Foil.GripPos=Vector3.new(13.9,0,-2.281)game.Players.LocalPlayer.Character.Foil.GripRight=Vector3.new(0,1,0)game.Players.LocalPlayer.Character.Foil.GripUp=Vector3.new(-0.014,0,1)for S,T in pairs(game:GetService'Players'.LocalPlayer.Backpack:GetChildren())do game.Players.LocalPlayer.Character.Humanoid:EquipTool(T)end;game.Players.LocalPlayer.Character.Foil.Handle.Mesh:Destroy()game.Players.LocalPlayer.Character.Foil.GripForward=Vector3.new(-1,0,-0.014)game.Players.LocalPlayer.Character.Foil.GripPos=Vector3.new(14.9,0,-2.281)game.Players.LocalPlayer.Character.Foil.GripRight=Vector3.new(0,1,0)game.Players.LocalPlayer.Character.Foil.GripUp=Vector3.new(-0.014,0,1)for S,T in pairs(game:GetService'Players'.LocalPlayer.Backpack:GetChildren())do game.Players.LocalPlayer.Character.Humanoid:EquipTool(T)end;game.Players.LocalPlayer.Character.Foil.Handle.Mesh:Destroy()game.Players.LocalPlayer.Character.Foil.GripForward=Vector3.new(-1,0,-0.014)game.Players.LocalPlayer.Character.Foil.GripPos=Vector3.new(15.9,0,-2.281)game.Players.LocalPlayer.Character.Foil.GripRight=Vector3.new(0,1,0)game.Players.LocalPlayer.Character.Foil.GripUp=Vector3.new(-0.014,0,1)for S,T in pairs(game:GetService'Players'.LocalPlayer.Backpack:GetChildren())do game.Players.LocalPlayer.Character.Humanoid:EquipTool(T)end;game.Players.LocalPlayer.Character.Foil.Handle.Mesh:Destroy()game.Players.LocalPlayer.Character.Foil.GripForward=Vector3.new(-1,0,-0.014)game.Players.LocalPlayer.Character.Foil.GripPos=Vector3.new(16.9,0,-2.281)game.Players.LocalPlayer.Character.Foil.GripRight=Vector3.new(0,1,0)game.Players.LocalPlayer.Character.Foil.GripUp=Vector3.new(-0.014,0,1)for S,T in pairs(game:GetService'Players'.LocalPlayer.Backpack:GetChildren())do game.Players.LocalPlayer.Character.Humanoid:EquipTool(T)end;game.Players.LocalPlayer.Character.Foil.Handle.Mesh:Destroy()game.Players.LocalPlayer.Character.Foil.GripForward=Vector3.new(-1,0,-0.014)game.Players.LocalPlayer.Character.Foil.GripPos=Vector3.new(17.9,0,-2.281)game.Players.LocalPlayer.Character.Foil.GripRight=Vector3.new(0,1,0)game.Players.LocalPlayer.Character.Foil.GripUp=Vector3.new(-0.014,0,1)for S,T in pairs(game:GetService'Players'.LocalPlayer.Backpack:GetChildren())do game.Players.LocalPlayer.Character.Humanoid:EquipTool(T)end;game.Players.LocalPlayer.Character.Foil.Handle.Mesh:Destroy()game.Players.LocalPlayer.Character.Foil.GripForward=Vector3.new(-1,0,-0.014)game.Players.LocalPlayer.Character.Foil.GripPos=Vector3.new(18.9,0,-2.281)game.Players.LocalPlayer.Character.Foil.GripRight=Vector3.new(0,1,0)game.Players.LocalPlayer.Character.Foil.GripUp=Vector3.new(-0.014,0,1)for S,T in pairs(game:GetService'Players'.LocalPlayer.Backpack:GetChildren())do game.Players.LocalPlayer.Character.Humanoid:EquipTool(T)end;game.Players.LocalPlayer.Character.Foil.Handle.Mesh:Destroy()game.Players.LocalPlayer.Character.Foil.GripForward=Vector3.new(-1,0,-0.014)game.Players.LocalPlayer.Character.Foil.GripPos=Vector3.new(19.9,0,-2.281)game.Players.LocalPlayer.Character.Foil.GripRight=Vector3.new(0,1,0)game.Players.LocalPlayer.Character.Foil.GripUp=Vector3.new(-0.014,0,1)for S,T in pairs(game:GetService'Players'.LocalPlayer.Backpack:GetChildren())do game.Players.LocalPlayer.Character.Humanoid:EquipTool(T)end;game.Players.LocalPlayer.Character.Foil.Handle.Mesh:Destroy()game.Players.LocalPlayer.Character.Foil.GripForward=Vector3.new(-1,0,-0.014)game.Players.LocalPlayer.Character.Foil.GripPos=Vector3.new(20.9,0,-2.281)game.Players.LocalPlayer.Character.Foil.GripRight=Vector3.new(0,1,0)game.Players.LocalPlayer.Character.Foil.GripUp=Vector3.new(-0.014,0,1)for S,T in pairs(game:GetService'Players'.LocalPlayer.Backpack:GetChildren())do game.Players.LocalPlayer.Character.Humanoid:EquipTool(T)end;game.Players.LocalPlayer.Character.Foil.Handle.Mesh:Destroy()game.Players.LocalPlayer.Character.Foil.GripForward=Vector3.new(-1,0,-0.014)game.Players.LocalPlayer.Character.Foil.GripPos=Vector3.new(21.9,0,-2.281)game.Players.LocalPlayer.Character.Foil.GripRight=Vector3.new(0,1,0)game.Players.LocalPlayer.Character.Foil.GripUp=Vector3.new(-0.014,0,1)for S,T in pairs(game:GetService'Players'.LocalPlayer.Backpack:GetChildren())do game.Players.LocalPlayer.Character.Humanoid:EquipTool(T)end;game.Players.LocalPlayer.Character.Foil.Handle.Mesh:Destroy()game.Players.LocalPlayer.Character.Foil.GripForward=Vector3.new(-1,0,-0.014)game.Players.LocalPlayer.Character.Foil.GripPos=Vector3.new(22.9,0,-2.281)game.Players.LocalPlayer.Character.Foil.GripRight=Vector3.new(0,1,0)game.Players.LocalPlayer.Character.Foil.GripUp=Vector3.new(-0.014,0,1)for S,T in pairs(game:GetService'Players'.LocalPlayer.Backpack:GetChildren())do game.Players.LocalPlayer.Character.Humanoid:EquipTool(T)end;game.Players.LocalPlayer.Character.Foil.Handle.Mesh:Destroy()game.Players.LocalPlayer.Character.Foil.GripForward=Vector3.new(-1,0,-0.014)game.Players.LocalPlayer.Character.Foil.GripPos=Vector3.new(23.9,0,-2.281)game.Players.LocalPlayer.Character.Foil.GripRight=Vector3.new(0,1,0)game.Players.LocalPlayer.Character.Foil.GripUp=Vector3.new(-0.014,0,1)for S,T in pairs(game:GetService'Players'.LocalPlayer.Backpack:GetChildren())do game.Players.LocalPlayer.Character.Humanoid:EquipTool(T)end;game.Players.LocalPlayer.Character.Foil.Handle.Mesh:Destroy()game.Players.LocalPlayer.Character.Foil.GripForward=Vector3.new(-1,0,-0.014)game.Players.LocalPlayer.Character.Foil.GripPos=Vector3.new(24.9,0,-2.281)game.Players.LocalPlayer.Character.Foil.GripRight=Vector3.new(0,1,0)game.Players.LocalPlayer.Character.Foil.GripUp=Vector3.new(-0.014,0,1)for S,T in pairs(game:GetService'Players'.LocalPlayer.Backpack:GetChildren())do game.Players.LocalPlayer.Character.Humanoid:EquipTool(T)end;game.Players.LocalPlayer.Character.Foil.Handle.Mesh:Destroy()game.Players.LocalPlayer.Character.Foil.GripForward=Vector3.new(-1,0,-0.014)game.Players.LocalPlayer.Character.Foil.GripPos=Vector3.new(25.9,0,-2.281)game.Players.LocalPlayer.Character.Foil.GripRight=Vector3.new(0,1,0)game.Players.LocalPlayer.Character.Foil.GripUp=Vector3.new(-0.014,0,1)for S,T in pairs(game:GetService'Players'.LocalPlayer.Backpack:GetChildren())do game.Players.LocalPlayer.Character.Humanoid:EquipTool(T)end;game.Players.LocalPlayer.Character.Foil.Handle.Mesh:Destroy()game.Players.LocalPlayer.Character.Foil.GripForward=Vector3.new(-1,0,-0.014)game.Players.LocalPlayer.Character.Foil.GripPos=Vector3.new(26.9,0,-2.281)game.Players.LocalPlayer.Character.Foil.GripRight=Vector3.new(0,1,0)game.Players.LocalPlayer.Character.Foil.GripUp=Vector3.new(-0.014,0,1)for S,T in pairs(game:GetService'Players'.LocalPlayer.Backpack:GetChildren())do game.Players.LocalPlayer.Character.Humanoid:EquipTool(T)end;game.Players.LocalPlayer.Character.Foil.Handle.Mesh:Destroy()game.Players.LocalPlayer.Character.Foil.GripForward=Vector3.new(-1,0,-0.014)game.Players.LocalPlayer.Character.Foil.GripPos=Vector3.new(27.9,0,-2.281)game.Players.LocalPlayer.Character.Foil.GripRight=Vector3.new(0,1,0)game.Players.LocalPlayer.Character.Foil.GripUp=Vector3.new(-0.014,0,1)for S,T in pairs(game:GetService'Players'.LocalPlayer.Backpack:GetChildren())do game.Players.LocalPlayer.Character.Humanoid:EquipTool(T)end;game.Players.LocalPlayer.Character.Foil.Handle.Mesh:Destroy()game.Players.LocalPlayer.Character.Foil.GripForward=Vector3.new(-1,0,-0.014)game.Players.LocalPlayer.Character.Foil.GripPos=Vector3.new(28.9,0,-2.281)game.Players.LocalPlayer.Character.Foil.GripRight=Vector3.new(0,1,0)game.Players.LocalPlayer.Character.Foil.GripUp=Vector3.new(-0.014,0,1)for S,T in pairs(game:GetService'Players'.LocalPlayer.Backpack:GetChildren())do game.Players.LocalPlayer.Character.Humanoid:EquipTool(T)end;game.Players.LocalPlayer.Character.Foil.Handle.Mesh:Destroy()game.Players.LocalPlayer.Character.Foil.GripForward=Vector3.new(-1,0,-0.014)game.Players.LocalPlayer.Character.Foil.GripPos=Vector3.new(29.9,0,-2.281)game.Players.LocalPlayer.Character.Foil.GripRight=Vector3.new(0,1,0)game.Players.LocalPlayer.Character.Foil.GripUp=Vector3.new(-0.014,0,1)for S,T in pairs(game:GetService'Players'.LocalPlayer.Backpack:GetChildren())do game.Players.LocalPlayer.Character.Humanoid:EquipTool(T)end;game.Players.LocalPlayer.Character.Foil.Handle.Mesh:Destroy()game.Players.LocalPlayer.Character.Foil.GripForward=Vector3.new(-1,0,-0.014)game.Players.LocalPlayer.Character.Foil.GripPos=Vector3.new(30.9,0,-2.281)game.Players.LocalPlayer.Character.Foil.GripRight=Vector3.new(0,1,0)game.Players.LocalPlayer.Character.Foil.GripUp=Vector3.new(-0.014,0,1)for S,T in pairs(game:GetService'Players'.LocalPlayer.Backpack:GetChildren())do game.Players.LocalPlayer.Character.Humanoid:EquipTool(T)end;game.Players.LocalPlayer.Character.Foil.Handle.Mesh:Destroy()game.Players.LocalPlayer.Character.Foil.GripForward=Vector3.new(-1,0,-0.014)game.Players.LocalPlayer.Character.Foil.GripPos=Vector3.new(31.9,0,-2.281)game.Players.LocalPlayer.Character.Foil.GripRight=Vector3.new(0,1,0)game.Players.LocalPlayer.Character.Foil.GripUp=Vector3.new(-0.014,0,1)for S,T in pairs(game:GetService'Players'.LocalPlayer.Backpack:GetChildren())do game.Players.LocalPlayer.Character.Humanoid:EquipTool(T)end;game.Players.LocalPlayer.Character.Foil.Handle.Mesh:Destroy()game.Players.LocalPlayer.Character.Foil.GripForward=Vector3.new(-1,0,-0.014)game.Players.LocalPlayer.Character.Foil.GripPos=Vector3.new(32.9,0,-2.281)game.Players.LocalPlayer.Character.Foil.GripRight=Vector3.new(0,1,0)game.Players.LocalPlayer.Character.Foil.GripUp=Vector3.new(-0.014,0,1)for S,T in pairs(game.Players.LocalPlayer.Backpack:GetChildren())do if T:IsA("Tool")then T.Parent=game.Players.LocalPlayer.Character end end end)J.Name="CORNER"J.Parent=c;J.BackgroundColor3=Color3.new(0,0,0)J.BorderColor3=Color3.new(0.45098,0,0.67451)J.BorderSizePixel=2;J.Position=UDim2.new(0.572016418,0,0.791045785,0)J.Size=UDim2.new(0,95,0,21)J.Font=Enum.Font.ArialBold;J.Text="CORNER"J.TextColor3=Color3.new(1,1,1)J.TextSize=14;J.TextStrokeColor3=Color3.new(0.258824,0,0.780392)J.TextStrokeTransparency=0;J.MouseButton1Down:connect(function()local a5=152;local M=game:GetService("Players").LocalPlayer;local aX=false;local Y=M.Character.HumanoidRootPart.CFrame;repeat for _,tool in pairs(M.Backpack:GetChildren())do if tool:IsA("Tool")then tool.Parent=M end end;M.Character:ClearAllChildren()local a0=Instance.new("Model",workspace)a0.Name="character"Instance.new("Part",a0).Name="Torso"Instance.new("Part",a0).Name="Head"Instance.new("Humanoid",a0).Name="Humanoid"M.Character=a0;repeat wait()until M.Character until#M:GetChildren()-4>=a5;for _,a0 in pairs(workspace:GetChildren())do if a0.Name=="character"and a0:IsA("Model")then a0:Destroy()end end;repeat wait()until M.Character.HumanoidRootPart;M.Character.HumanoidRootPart.CFrame=Y;for _,tool in pairs(M:GetChildren())do if tool:IsA("Tool")then tool.Parent=M.Backpack end end;wait()for S,T in pairs(game:GetService'Players'.LocalPlayer.Backpack:GetChildren())do game.Players.LocalPlayer.Character.Humanoid:EquipTool(T)end;game.Players.LocalPlayer.Character.Foil.Handle.Mesh:Destroy()game.Players.LocalPlayer.Character.Foil.GripForward=Vector3.new(-0.004,0,1)game.Players.LocalPlayer.Character.Foil.GripPos=Vector3.new(-3.616,-10.03,-1.866)game.Players.LocalPlayer.Character.Foil.GripRight=Vector3.new(0,0,-1)game.Players.LocalPlayer.Character.Foil.GripUp=Vector3.new(1,0.004,0)wait()for S,T in pairs(game:GetService'Players'.LocalPlayer.Backpack:GetChildren())do game.Players.LocalPlayer.Character.Humanoid:EquipTool(T)end;game.Players.LocalPlayer.Character.Foil.Handle.Mesh:Destroy()game.Players.LocalPlayer.Character.Foil.GripForward=Vector3.new(-0.004,0,1)game.Players.LocalPlayer.Character.Foil.GripPos=Vector3.new(-4.616,-10.03,-1.866)game.Players.LocalPlayer.Character.Foil.GripRight=Vector3.new(0,0,-1)game.Players.LocalPlayer.Character.Foil.GripUp=Vector3.new(1,0.004,0)wait()for S,T in pairs(game:GetService'Players'.LocalPlayer.Backpack:GetChildren())do game.Players.LocalPlayer.Character.Humanoid:EquipTool(T)end;game.Players.LocalPlayer.Character.Foil.Handle.Mesh:Destroy()game.Players.LocalPlayer.Character.Foil.GripForward=Vector3.new(-0.004,0,1)game.Players.LocalPlayer.Character.Foil.GripPos=Vector3.new(-5.616,-10.03,-1.866)game.Players.LocalPlayer.Character.Foil.GripRight=Vector3.new(0,0,-1)game.Players.LocalPlayer.Character.Foil.GripUp=Vector3.new(1,0.004,0)wait()for S,T in pairs(game:GetService'Players'.LocalPlayer.Backpack:GetChildren())do game.Players.LocalPlayer.Character.Humanoid:EquipTool(T)end;game.Players.LocalPlayer.Character.Foil.Handle.Mesh:Destroy()game.Players.LocalPlayer.Character.Foil.GripForward=Vector3.new(-0.004,0,1)game.Players.LocalPlayer.Character.Foil.GripPos=Vector3.new(-6.616,-10.03,-1.866)game.Players.LocalPlayer.Character.Foil.GripRight=Vector3.new(0,0,-1)game.Players.LocalPlayer.Character.Foil.GripUp=Vector3.new(1,0.004,0)wait()for S,T in pairs(game:GetService'Players'.LocalPlayer.Backpack:GetChildren())do game.Players.LocalPlayer.Character.Humanoid:EquipTool(T)end;game.Players.LocalPlayer.Character.Foil.Handle.Mesh:Destroy()game.Players.LocalPlayer.Character.Foil.GripForward=Vector3.new(-0.004,0,1)game.Players.LocalPlayer.Character.Foil.GripPos=Vector3.new(-7.616,-10.03,-1.866)game.Players.LocalPlayer.Character.Foil.GripRight=Vector3.new(0,0,-1)game.Players.LocalPlayer.Character.Foil.GripUp=Vector3.new(1,0.004,0)wait()for S,T in pairs(game:GetService'Players'.LocalPlayer.Backpack:GetChildren())do game.Players.LocalPlayer.Character.Humanoid:EquipTool(T)end;game.Players.LocalPlayer.Character.Foil.Handle.Mesh:Destroy()game.Players.LocalPlayer.Character.Foil.GripForward=Vector3.new(-0.004,0,1)game.Players.LocalPlayer.Character.Foil.GripPos=Vector3.new(-8.616,-10.03,-1.866)game.Players.LocalPlayer.Character.Foil.GripRight=Vector3.new(0,0,-1)game.Players.LocalPlayer.Character.Foil.GripUp=Vector3.new(1,0.004,0)wait()for S,T in pairs(game:GetService'Players'.LocalPlayer.Backpack:GetChildren())do game.Players.LocalPlayer.Character.Humanoid:EquipTool(T)end;game.Players.LocalPlayer.Character.Foil.Handle.Mesh:Destroy()game.Players.LocalPlayer.Character.Foil.GripForward=Vector3.new(-0.004,0,1)game.Players.LocalPlayer.Character.Foil.GripPos=Vector3.new(-9.616,-10.03,-1.866)game.Players.LocalPlayer.Character.Foil.GripRight=Vector3.new(0,0,-1)game.Players.LocalPlayer.Character.Foil.GripUp=Vector3.new(1,0.004,0)wait()for S,T in pairs(game:GetService'Players'.LocalPlayer.Backpack:GetChildren())do game.Players.LocalPlayer.Character.Humanoid:EquipTool(T)end;game.Players.LocalPlayer.Character.Foil.Handle.Mesh:Destroy()game.Players.LocalPlayer.Character.Foil.GripForward=Vector3.new(-0.004,0,1)game.Players.LocalPlayer.Character.Foil.GripPos=Vector3.new(-10.616,-10.03,-1.866)game.Players.LocalPlayer.Character.Foil.GripRight=Vector3.new(0,0,-1)game.Players.LocalPlayer.Character.Foil.GripUp=Vector3.new(1,0.004,0)wait()for S,T in pairs(game:GetService'Players'.LocalPlayer.Backpack:GetChildren())do game.Players.LocalPlayer.Character.Humanoid:EquipTool(T)end;game.Players.LocalPlayer.Character.Foil.Handle.Mesh:Destroy()game.Players.LocalPlayer.Character.Foil.GripForward=Vector3.new(-0.004,0,1)game.Players.LocalPlayer.Character.Foil.GripPos=Vector3.new(3.384,-10.03,-6.866)game.Players.LocalPlayer.Character.Foil.GripRight=Vector3.new(0,0,-1)game.Players.LocalPlayer.Character.Foil.GripUp=Vector3.new(1,0.004,0)wait()for S,T in pairs(game:GetService'Players'.LocalPlayer.Backpack:GetChildren())do game.Players.LocalPlayer.Character.Humanoid:EquipTool(T)end;game.Players.LocalPlayer.Character.Foil.Handle.Mesh:Destroy()game.Players.LocalPlayer.Character.Foil.GripForward=Vector3.new(-0.004,0,1)game.Players.LocalPlayer.Character.Foil.GripPos=Vector3.new(2.384,-10.03,-6.866)game.Players.LocalPlayer.Character.Foil.GripRight=Vector3.new(0,0,-1)game.Players.LocalPlayer.Character.Foil.GripUp=Vector3.new(1,0.004,0)wait()for S,T in pairs(game:GetService'Players'.LocalPlayer.Backpack:GetChildren())do game.Players.LocalPlayer.Character.Humanoid:EquipTool(T)end;game.Players.LocalPlayer.Character.Foil.Handle.Mesh:Destroy()game.Players.LocalPlayer.Character.Foil.GripForward=Vector3.new(-0.004,0,1)game.Players.LocalPlayer.Character.Foil.GripPos=Vector3.new(1.384,-10.03,-6.866)game.Players.LocalPlayer.Character.Foil.GripRight=Vector3.new(0,0,-1)game.Players.LocalPlayer.Character.Foil.GripUp=Vector3.new(1,0.004,0)wait()for S,T in pairs(game:GetService'Players'.LocalPlayer.Backpack:GetChildren())do game.Players.LocalPlayer.Character.Humanoid:EquipTool(T)end;game.Players.LocalPlayer.Character.Foil.Handle.Mesh:Destroy()game.Players.LocalPlayer.Character.Foil.GripForward=Vector3.new(-0.004,0,1)game.Players.LocalPlayer.Character.Foil.GripPos=Vector3.new(0.384,-10.03,-6.866)game.Players.LocalPlayer.Character.Foil.GripRight=Vector3.new(0,0,-1)game.Players.LocalPlayer.Character.Foil.GripUp=Vector3.new(1,0.004,0)wait()for S,T in pairs(game:GetService'Players'.LocalPlayer.Backpack:GetChildren())do game.Players.LocalPlayer.Character.Humanoid:EquipTool(T)end;game.Players.LocalPlayer.Character.Foil.Handle.Mesh:Destroy()game.Players.LocalPlayer.Character.Foil.GripForward=Vector3.new(-0.004,0,1)game.Players.LocalPlayer.Character.Foil.GripPos=Vector3.new(-0.616,-10.03,-6.866)game.Players.LocalPlayer.Character.Foil.GripRight=Vector3.new(0,0,-1)game.Players.LocalPlayer.Character.Foil.GripUp=Vector3.new(1,0.004,0)wait()for S,T in pairs(game:GetService'Players'.LocalPlayer.Backpack:GetChildren())do game.Players.LocalPlayer.Character.Humanoid:EquipTool(T)end;game.Players.LocalPlayer.Character.Foil.Handle.Mesh:Destroy()game.Players.LocalPlayer.Character.Foil.GripForward=Vector3.new(-0.004,0,1)game.Players.LocalPlayer.Character.Foil.GripPos=Vector3.new(-1.616,-10.03,-6.866)game.Players.LocalPlayer.Character.Foil.GripRight=Vector3.new(0,0,-1)game.Players.LocalPlayer.Character.Foil.GripUp=Vector3.new(1,0.004,0)wait()for S,T in pairs(game:GetService'Players'.LocalPlayer.Backpack:GetChildren())do game.Players.LocalPlayer.Character.Humanoid:EquipTool(T)end;game.Players.LocalPlayer.Character.Foil.Handle.Mesh:Destroy()game.Players.LocalPlayer.Character.Foil.GripForward=Vector3.new(-0.004,0,1)game.Players.LocalPlayer.Character.Foil.GripPos=Vector3.new(-2.616,-10.03,-6.866)game.Players.LocalPlayer.Character.Foil.GripRight=Vector3.new(0,0,-1)game.Players.LocalPlayer.Character.Foil.GripUp=Vector3.new(1,0.004,0)wait()for S,T in pairs(game:GetService'Players'.LocalPlayer.Backpack:GetChildren())do game.Players.LocalPlayer.Character.Humanoid:EquipTool(T)end;game.Players.LocalPlayer.Character.Foil.Handle.Mesh:Destroy()game.Players.LocalPlayer.Character.Foil.GripForward=Vector3.new(-0.004,0,1)game.Players.LocalPlayer.Character.Foil.GripPos=Vector3.new(-3.616,-10.03,-6.866)game.Players.LocalPlayer.Character.Foil.GripRight=Vector3.new(0,0,-1)game.Players.LocalPlayer.Character.Foil.GripUp=Vector3.new(1,0.004,0)wait()for S,T in pairs(game:GetService'Players'.LocalPlayer.Backpack:GetChildren())do game.Players.LocalPlayer.Character.Humanoid:EquipTool(T)end;game.Players.LocalPlayer.Character.Foil.Handle.Mesh:Destroy()game.Players.LocalPlayer.Character.Foil.GripForward=Vector3.new(-0.004,0,1)game.Players.LocalPlayer.Character.Foil.GripPos=Vector3.new(-4.616,-10.03,-6.866)game.Players.LocalPlayer.Character.Foil.GripRight=Vector3.new(0,0,-1)game.Players.LocalPlayer.Character.Foil.GripUp=Vector3.new(1,0.004,0)wait()for S,T in pairs(game:GetService'Players'.LocalPlayer.Backpack:GetChildren())do game.Players.LocalPlayer.Character.Humanoid:EquipTool(T)end;game.Players.LocalPlayer.Character.Foil.Handle.Mesh:Destroy()game.Players.LocalPlayer.Character.Foil.GripForward=Vector3.new(-0.004,0,1)game.Players.LocalPlayer.Character.Foil.GripPos=Vector3.new(-5.616,-10.03,-6.866)game.Players.LocalPlayer.Character.Foil.GripRight=Vector3.new(0,0,-1)game.Players.LocalPlayer.Character.Foil.GripUp=Vector3.new(1,0.004,0)wait()for S,T in pairs(game:GetService'Players'.LocalPlayer.Backpack:GetChildren())do game.Players.LocalPlayer.Character.Humanoid:EquipTool(T)end;game.Players.LocalPlayer.Character.Foil.Handle.Mesh:Destroy()game.Players.LocalPlayer.Character.Foil.GripForward=Vector3.new(-0.004,0,1)game.Players.LocalPlayer.Character.Foil.GripPos=Vector3.new(-6.616,-10.03,-6.866)game.Players.LocalPlayer.Character.Foil.GripRight=Vector3.new(0,0,-1)game.Players.LocalPlayer.Character.Foil.GripUp=Vector3.new(1,0.004,0)wait()for S,T in pairs(game:GetService'Players'.LocalPlayer.Backpack:GetChildren())do game.Players.LocalPlayer.Character.Humanoid:EquipTool(T)end;game.Players.LocalPlayer.Character.Foil.Handle.Mesh:Destroy()game.Players.LocalPlayer.Character.Foil.GripForward=Vector3.new(-0.004,0,1)game.Players.LocalPlayer.Character.Foil.GripPos=Vector3.new(-7.616,-10.03,-6.866)game.Players.LocalPlayer.Character.Foil.GripRight=Vector3.new(0,0,-1)game.Players.LocalPlayer.Character.Foil.GripUp=Vector3.new(1,0.004,0)wait()for S,T in pairs(game:GetService'Players'.LocalPlayer.Backpack:GetChildren())do game.Players.LocalPlayer.Character.Humanoid:EquipTool(T)end;game.Players.LocalPlayer.Character.Foil.Handle.Mesh:Destroy()game.Players.LocalPlayer.Character.Foil.GripForward=Vector3.new(-0.004,0,1)game.Players.LocalPlayer.Character.Foil.GripPos=Vector3.new(-8.616,-10.03,-6.866)game.Players.LocalPlayer.Character.Foil.GripRight=Vector3.new(0,0,-1)game.Players.LocalPlayer.Character.Foil.GripUp=Vector3.new(1,0.004,0)wait()for S,T in pairs(game:GetService'Players'.LocalPlayer.Backpack:GetChildren())do game.Players.LocalPlayer.Character.Humanoid:EquipTool(T)end;game.Players.LocalPlayer.Character.Foil.Handle.Mesh:Destroy()game.Players.LocalPlayer.Character.Foil.GripForward=Vector3.new(-0.004,0,1)game.Players.LocalPlayer.Character.Foil.GripPos=Vector3.new(-9.616,-10.03,-6.866)game.Players.LocalPlayer.Character.Foil.GripRight=Vector3.new(0,0,-1)game.Players.LocalPlayer.Character.Foil.GripUp=Vector3.new(1,0.004,0)wait()for S,T in pairs(game:GetService'Players'.LocalPlayer.Backpack:GetChildren())do game.Players.LocalPlayer.Character.Humanoid:EquipTool(T)end;game.Players.LocalPlayer.Character.Foil.Handle.Mesh:Destroy()game.Players.LocalPlayer.Character.Foil.GripForward=Vector3.new(-0.004,0,1)game.Players.LocalPlayer.Character.Foil.GripPos=Vector3.new(-10.616,-10.03,-6.866)game.Players.LocalPlayer.Character.Foil.GripRight=Vector3.new(0,0,-1)game.Players.LocalPlayer.Character.Foil.GripUp=Vector3.new(1,0.004,0)wait()for S,T in pairs(game:GetService'Players'.LocalPlayer.Backpack:GetChildren())do game.Players.LocalPlayer.Character.Humanoid:EquipTool(T)end;game.Players.LocalPlayer.Character.Foil.Handle.Mesh:Destroy()game.Players.LocalPlayer.Character.Foil.GripForward=Vector3.new(-0.004,0,1)game.Players.LocalPlayer.Character.Foil.GripPos=Vector3.new(3.384,-10.03,-11.866)game.Players.LocalPlayer.Character.Foil.GripRight=Vector3.new(0,0,-1)game.Players.LocalPlayer.Character.Foil.GripUp=Vector3.new(1,0.004,0)wait()for S,T in pairs(game:GetService'Players'.LocalPlayer.Backpack:GetChildren())do game.Players.LocalPlayer.Character.Humanoid:EquipTool(T)end;game.Players.LocalPlayer.Character.Foil.Handle.Mesh:Destroy()game.Players.LocalPlayer.Character.Foil.GripForward=Vector3.new(-0.004,0,1)game.Players.LocalPlayer.Character.Foil.GripPos=Vector3.new(2.384,-10.03,-11.866)game.Players.LocalPlayer.Character.Foil.GripRight=Vector3.new(0,0,-1)game.Players.LocalPlayer.Character.Foil.GripUp=Vector3.new(1,0.004,0)wait()for S,T in pairs(game:GetService'Players'.LocalPlayer.Backpack:GetChildren())do game.Players.LocalPlayer.Character.Humanoid:EquipTool(T)end;game.Players.LocalPlayer.Character.Foil.Handle.Mesh:Destroy()game.Players.LocalPlayer.Character.Foil.GripForward=Vector3.new(-0.004,0,1)game.Players.LocalPlayer.Character.Foil.GripPos=Vector3.new(1.384,-10.03,-11.866)game.Players.LocalPlayer.Character.Foil.GripRight=Vector3.new(0,0,-1)game.Players.LocalPlayer.Character.Foil.GripUp=Vector3.new(1,0.004,0)wait()for S,T in pairs(game:GetService'Players'.LocalPlayer.Backpack:GetChildren())do game.Players.LocalPlayer.Character.Humanoid:EquipTool(T)end;game.Players.LocalPlayer.Character.Foil.Handle.Mesh:Destroy()game.Players.LocalPlayer.Character.Foil.GripForward=Vector3.new(-0.004,0,1)game.Players.LocalPlayer.Character.Foil.GripPos=Vector3.new(0.384,-10.03,-11.866)game.Players.LocalPlayer.Character.Foil.GripRight=Vector3.new(0,0,-1)game.Players.LocalPlayer.Character.Foil.GripUp=Vector3.new(1,0.004,0)wait()for S,T in pairs(game:GetService'Players'.LocalPlayer.Backpack:GetChildren())do game.Players.LocalPlayer.Character.Humanoid:EquipTool(T)end;game.Players.LocalPlayer.Character.Foil.Handle.Mesh:Destroy()game.Players.LocalPlayer.Character.Foil.GripForward=Vector3.new(-0.004,0,1)game.Players.LocalPlayer.Character.Foil.GripPos=Vector3.new(-0.616,-10.03,-11.866)game.Players.LocalPlayer.Character.Foil.GripRight=Vector3.new(0,0,-1)game.Players.LocalPlayer.Character.Foil.GripUp=Vector3.new(1,0.004,0)wait()for S,T in pairs(game:GetService'Players'.LocalPlayer.Backpack:GetChildren())do game.Players.LocalPlayer.Character.Humanoid:EquipTool(T)end;game.Players.LocalPlayer.Character.Foil.Handle.Mesh:Destroy()game.Players.LocalPlayer.Character.Foil.GripForward=Vector3.new(-0.004,0,1)game.Players.LocalPlayer.Character.Foil.GripPos=Vector3.new(-1.616,-10.03,-11.866)game.Players.LocalPlayer.Character.Foil.GripRight=Vector3.new(0,0,-1)game.Players.LocalPlayer.Character.Foil.GripUp=Vector3.new(1,0.004,0)wait()for S,T in pairs(game:GetService'Players'.LocalPlayer.Backpack:GetChildren())do game.Players.LocalPlayer.Character.Humanoid:EquipTool(T)end;game.Players.LocalPlayer.Character.Foil.Handle.Mesh:Destroy()game.Players.LocalPlayer.Character.Foil.GripForward=Vector3.new(-0.004,0,1)game.Players.LocalPlayer.Character.Foil.GripPos=Vector3.new(-2.616,-10.03,-11.866)game.Players.LocalPlayer.Character.Foil.GripRight=Vector3.new(0,0,-1)game.Players.LocalPlayer.Character.Foil.GripUp=Vector3.new(1,0.004,0)wait()for S,T in pairs(game:GetService'Players'.LocalPlayer.Backpack:GetChildren())do game.Players.LocalPlayer.Character.Humanoid:EquipTool(T)end;game.Players.LocalPlayer.Character.Foil.Handle.Mesh:Destroy()game.Players.LocalPlayer.Character.Foil.GripForward=Vector3.new(-0.004,0,1)game.Players.LocalPlayer.Character.Foil.GripPos=Vector3.new(-3.616,-10.03,-11.866)game.Players.LocalPlayer.Character.Foil.GripRight=Vector3.new(0,0,-1)game.Players.LocalPlayer.Character.Foil.GripUp=Vector3.new(1,0.004,0)wait()for S,T in pairs(game:GetService'Players'.LocalPlayer.Backpack:GetChildren())do game.Players.LocalPlayer.Character.Humanoid:EquipTool(T)end;game.Players.LocalPlayer.Character.Foil.Handle.Mesh:Destroy()game.Players.LocalPlayer.Character.Foil.GripForward=Vector3.new(-0.004,0,1)game.Players.LocalPlayer.Character.Foil.GripPos=Vector3.new(-4.616,-10.03,-11.866)game.Players.LocalPlayer.Character.Foil.GripRight=Vector3.new(0,0,-1)game.Players.LocalPlayer.Character.Foil.GripUp=Vector3.new(1,0.004,0)wait()for S,T in pairs(game:GetService'Players'.LocalPlayer.Backpack:GetChildren())do game.Players.LocalPlayer.Character.Humanoid:EquipTool(T)end;game.Players.LocalPlayer.Character.Foil.Handle.Mesh:Destroy()game.Players.LocalPlayer.Character.Foil.GripForward=Vector3.new(-0.004,0,1)game.Players.LocalPlayer.Character.Foil.GripPos=Vector3.new(-5.616,-10.03,-11.866)game.Players.LocalPlayer.Character.Foil.GripRight=Vector3.new(0,0,-1)game.Players.LocalPlayer.Character.Foil.GripUp=Vector3.new(1,0.004,0)wait()for S,T in pairs(game:GetService'Players'.LocalPlayer.Backpack:GetChildren())do game.Players.LocalPlayer.Character.Humanoid:EquipTool(T)end;game.Players.LocalPlayer.Character.Foil.Handle.Mesh:Destroy()game.Players.LocalPlayer.Character.Foil.GripForward=Vector3.new(-0.004,0,1)game.Players.LocalPlayer.Character.Foil.GripPos=Vector3.new(-6.616,-10.03,-11.866)game.Players.LocalPlayer.Character.Foil.GripRight=Vector3.new(0,0,-1)game.Players.LocalPlayer.Character.Foil.GripUp=Vector3.new(1,0.004,0)wait()for S,T in pairs(game:GetService'Players'.LocalPlayer.Backpack:GetChildren())do game.Players.LocalPlayer.Character.Humanoid:EquipTool(T)end;game.Players.LocalPlayer.Character.Foil.Handle.Mesh:Destroy()game.Players.LocalPlayer.Character.Foil.GripForward=Vector3.new(-0.004,0,1)game.Players.LocalPlayer.Character.Foil.GripPos=Vector3.new(-7.616,-10.03,-11.866)game.Players.LocalPlayer.Character.Foil.GripRight=Vector3.new(0,0,-1)game.Players.LocalPlayer.Character.Foil.GripUp=Vector3.new(1,0.004,0)wait()for S,T in pairs(game:GetService'Players'.LocalPlayer.Backpack:GetChildren())do game.Players.LocalPlayer.Character.Humanoid:EquipTool(T)end;game.Players.LocalPlayer.Character.Foil.Handle.Mesh:Destroy()game.Players.LocalPlayer.Character.Foil.GripForward=Vector3.new(-0.004,0,1)game.Players.LocalPlayer.Character.Foil.GripPos=Vector3.new(-8.616,-10.03,-11.866)game.Players.LocalPlayer.Character.Foil.GripRight=Vector3.new(0,0,-1)game.Players.LocalPlayer.Character.Foil.GripUp=Vector3.new(1,0.004,0)wait()for S,T in pairs(game:GetService'Players'.LocalPlayer.Backpack:GetChildren())do game.Players.LocalPlayer.Character.Humanoid:EquipTool(T)end;game.Players.LocalPlayer.Character.Foil.Handle.Mesh:Destroy()game.Players.LocalPlayer.Character.Foil.GripForward=Vector3.new(-0.004,0,1)game.Players.LocalPlayer.Character.Foil.GripPos=Vector3.new(-9.616,-10.03,-11.866)game.Players.LocalPlayer.Character.Foil.GripRight=Vector3.new(0,0,-1)game.Players.LocalPlayer.Character.Foil.GripUp=Vector3.new(1,0.004,0)wait()for S,T in pairs(game:GetService'Players'.LocalPlayer.Backpack:GetChildren())do game.Players.LocalPlayer.Character.Humanoid:EquipTool(T)end;game.Players.LocalPlayer.Character.Foil.Handle.Mesh:Destroy()game.Players.LocalPlayer.Character.Foil.GripForward=Vector3.new(-0.004,0,1)game.Players.LocalPlayer.Character.Foil.GripPos=Vector3.new(-10.616,-10.03,-11.866)game.Players.LocalPlayer.Character.Foil.GripRight=Vector3.new(0,0,-1)game.Players.LocalPlayer.Character.Foil.GripUp=Vector3.new(1,0.004,0)wait()for S,T in pairs(game:GetService'Players'.LocalPlayer.Backpack:GetChildren())do game.Players.LocalPlayer.Character.Humanoid:EquipTool(T)end;for S,T in pairs(game:GetService'Players'.LocalPlayer.Backpack:GetChildren())do game.Players.LocalPlayer.Character.Humanoid:EquipTool(T)end;game.Players.LocalPlayer.Character.Foil.Handle.Mesh:Destroy()game.Players.LocalPlayer.Character.Foil.GripForward=Vector3.new(-0.004,0,1)game.Players.LocalPlayer.Character.Foil.GripPos=Vector3.new(3.384,-10.03,3.134)game.Players.LocalPlayer.Character.Foil.GripRight=Vector3.new(0,0,-1)game.Players.LocalPlayer.Character.Foil.GripUp=Vector3.new(1,0.004,0)wait()for S,T in pairs(game:GetService'Players'.LocalPlayer.Backpack:GetChildren())do game.Players.LocalPlayer.Character.Humanoid:EquipTool(T)end;game.Players.LocalPlayer.Character.Foil.Handle.Mesh:Destroy()game.Players.LocalPlayer.Character.Foil.GripForward=Vector3.new(-0.004,0,1)game.Players.LocalPlayer.Character.Foil.GripPos=Vector3.new(2.384,-10.03,3.134)game.Players.LocalPlayer.Character.Foil.GripRight=Vector3.new(0,0,-1)game.Players.LocalPlayer.Character.Foil.GripUp=Vector3.new(1,0.004,0)wait()for S,T in pairs(game:GetService'Players'.LocalPlayer.Backpack:GetChildren())do game.Players.LocalPlayer.Character.Humanoid:EquipTool(T)end;game.Players.LocalPlayer.Character.Foil.Handle.Mesh:Destroy()game.Players.LocalPlayer.Character.Foil.GripForward=Vector3.new(-0.004,0,1)game.Players.LocalPlayer.Character.Foil.GripPos=Vector3.new(1.384,-10.03,3.134)game.Players.LocalPlayer.Character.Foil.GripRight=Vector3.new(0,0,-1)game.Players.LocalPlayer.Character.Foil.GripUp=Vector3.new(1,0.004,0)wait()for S,T in pairs(game:GetService'Players'.LocalPlayer.Backpack:GetChildren())do game.Players.LocalPlayer.Character.Humanoid:EquipTool(T)end;game.Players.LocalPlayer.Character.Foil.Handle.Mesh:Destroy()game.Players.LocalPlayer.Character.Foil.GripForward=Vector3.new(-0.004,0,1)game.Players.LocalPlayer.Character.Foil.GripPos=Vector3.new(0.384,-10.03,3.134)game.Players.LocalPlayer.Character.Foil.GripRight=Vector3.new(0,0,-1)game.Players.LocalPlayer.Character.Foil.GripUp=Vector3.new(1,0.004,0)wait()for S,T in pairs(game:GetService'Players'.LocalPlayer.Backpack:GetChildren())do game.Players.LocalPlayer.Character.Humanoid:EquipTool(T)end;game.Players.LocalPlayer.Character.Foil.Handle.Mesh:Destroy()game.Players.LocalPlayer.Character.Foil.GripForward=Vector3.new(-0.004,0,1)game.Players.LocalPlayer.Character.Foil.GripPos=Vector3.new(-0.616,-10.03,3.134)game.Players.LocalPlayer.Character.Foil.GripRight=Vector3.new(0,0,-1)game.Players.LocalPlayer.Character.Foil.GripUp=Vector3.new(1,0.004,0)wait()for S,T in pairs(game:GetService'Players'.LocalPlayer.Backpack:GetChildren())do game.Players.LocalPlayer.Character.Humanoid:EquipTool(T)end;game.Players.LocalPlayer.Character.Foil.Handle.Mesh:Destroy()game.Players.LocalPlayer.Character.Foil.GripForward=Vector3.new(-0.004,0,1)game.Players.LocalPlayer.Character.Foil.GripPos=Vector3.new(-1.616,-10.03,3.134)game.Players.LocalPlayer.Character.Foil.GripRight=Vector3.new(0,0,-1)game.Players.LocalPlayer.Character.Foil.GripUp=Vector3.new(1,0.004,0)wait()for S,T in pairs(game:GetService'Players'.LocalPlayer.Backpack:GetChildren())do game.Players.LocalPlayer.Character.Humanoid:EquipTool(T)end;game.Players.LocalPlayer.Character.Foil.Handle.Mesh:Destroy()game.Players.LocalPlayer.Character.Foil.GripForward=Vector3.new(-0.004,0,1)game.Players.LocalPlayer.Character.Foil.GripPos=Vector3.new(-2.616,-10.03,3.134)game.Players.LocalPlayer.Character.Foil.GripRight=Vector3.new(0,0,-1)game.Players.LocalPlayer.Character.Foil.GripUp=Vector3.new(1,0.004,0)wait()for S,T in pairs(game:GetService'Players'.LocalPlayer.Backpack:GetChildren())do game.Players.LocalPlayer.Character.Humanoid:EquipTool(T)end;game.Players.LocalPlayer.Character.Foil.Handle.Mesh:Destroy()game.Players.LocalPlayer.Character.Foil.GripForward=Vector3.new(-0.004,0,1)game.Players.LocalPlayer.Character.Foil.GripPos=Vector3.new(-3.616,-10.03,3.134)game.Players.LocalPlayer.Character.Foil.GripRight=Vector3.new(0,0,-1)game.Players.LocalPlayer.Character.Foil.GripUp=Vector3.new(1,0.004,0)wait()for S,T in pairs(game:GetService'Players'.LocalPlayer.Backpack:GetChildren())do game.Players.LocalPlayer.Character.Humanoid:EquipTool(T)end;game.Players.LocalPlayer.Character.Foil.Handle.Mesh:Destroy()game.Players.LocalPlayer.Character.Foil.GripForward=Vector3.new(-0.004,0,1)game.Players.LocalPlayer.Character.Foil.GripPos=Vector3.new(-4.616,-10.03,3.134)game.Players.LocalPlayer.Character.Foil.GripRight=Vector3.new(0,0,-1)game.Players.LocalPlayer.Character.Foil.GripUp=Vector3.new(1,0.004,0)wait()for S,T in pairs(game:GetService'Players'.LocalPlayer.Backpack:GetChildren())do game.Players.LocalPlayer.Character.Humanoid:EquipTool(T)end;game.Players.LocalPlayer.Character.Foil.Handle.Mesh:Destroy()game.Players.LocalPlayer.Character.Foil.GripForward=Vector3.new(-0.004,0,1)game.Players.LocalPlayer.Character.Foil.GripPos=Vector3.new(-5.616,-10.03,3.134)game.Players.LocalPlayer.Character.Foil.GripRight=Vector3.new(0,0,-1)game.Players.LocalPlayer.Character.Foil.GripUp=Vector3.new(1,0.004,0)wait()for S,T in pairs(game:GetService'Players'.LocalPlayer.Backpack:GetChildren())do game.Players.LocalPlayer.Character.Humanoid:EquipTool(T)end;game.Players.LocalPlayer.Character.Foil.Handle.Mesh:Destroy()game.Players.LocalPlayer.Character.Foil.GripForward=Vector3.new(-0.004,0,1)game.Players.LocalPlayer.Character.Foil.GripPos=Vector3.new(-6.616,-10.03,3.134)game.Players.LocalPlayer.Character.Foil.GripRight=Vector3.new(0,0,-1)game.Players.LocalPlayer.Character.Foil.GripUp=Vector3.new(1,0.004,0)wait()for S,T in pairs(game:GetService'Players'.LocalPlayer.Backpack:GetChildren())do game.Players.LocalPlayer.Character.Humanoid:EquipTool(T)end;game.Players.LocalPlayer.Character.Foil.Handle.Mesh:Destroy()game.Players.LocalPlayer.Character.Foil.GripForward=Vector3.new(-0.004,0,1)game.Players.LocalPlayer.Character.Foil.GripPos=Vector3.new(-7.616,-10.03,3.134)game.Players.LocalPlayer.Character.Foil.GripRight=Vector3.new(0,0,-1)game.Players.LocalPlayer.Character.Foil.GripUp=Vector3.new(1,0.004,0)wait()for S,T in pairs(game:GetService'Players'.LocalPlayer.Backpack:GetChildren())do game.Players.LocalPlayer.Character.Humanoid:EquipTool(T)end;game.Players.LocalPlayer.Character.Foil.Handle.Mesh:Destroy()game.Players.LocalPlayer.Character.Foil.GripForward=Vector3.new(-0.004,0,1)game.Players.LocalPlayer.Character.Foil.GripPos=Vector3.new(-8.616,-10.03,3.134)game.Players.LocalPlayer.Character.Foil.GripRight=Vector3.new(0,0,-1)game.Players.LocalPlayer.Character.Foil.GripUp=Vector3.new(1,0.004,0)wait()for S,T in pairs(game:GetService'Players'.LocalPlayer.Backpack:GetChildren())do game.Players.LocalPlayer.Character.Humanoid:EquipTool(T)end;game.Players.LocalPlayer.Character.Foil.Handle.Mesh:Destroy()game.Players.LocalPlayer.Character.Foil.GripForward=Vector3.new(-0.004,0,1)game.Players.LocalPlayer.Character.Foil.GripPos=Vector3.new(-9.616,-10.03,3.134)game.Players.LocalPlayer.Character.Foil.GripRight=Vector3.new(0,0,-1)game.Players.LocalPlayer.Character.Foil.GripUp=Vector3.new(1,0.004,0)wait()for S,T in pairs(game:GetService'Players'.LocalPlayer.Backpack:GetChildren())do game.Players.LocalPlayer.Character.Humanoid:EquipTool(T)end;game.Players.LocalPlayer.Character.Foil.Handle.Mesh:Destroy()game.Players.LocalPlayer.Character.Foil.GripForward=Vector3.new(-0.004,0,1)game.Players.LocalPlayer.Character.Foil.GripPos=Vector3.new(-10.616,-10.03,3.134)game.Players.LocalPlayer.Character.Foil.GripRight=Vector3.new(0,0,-1)game.Players.LocalPlayer.Character.Foil.GripUp=Vector3.new(1,0.004,0)wait()for S,T in pairs(game:GetService'Players'.LocalPlayer.Backpack:GetChildren())do game.Players.LocalPlayer.Character.Humanoid:EquipTool(T)end;game.Players.LocalPlayer.Character.Foil.Handle.Mesh:Destroy()game.Players.LocalPlayer.Character.Foil.GripForward=Vector3.new(-0.004,0,1)game.Players.LocalPlayer.Character.Foil.GripPos=Vector3.new(3.384,-10.03,8.134)game.Players.LocalPlayer.Character.Foil.GripRight=Vector3.new(0,0,-1)game.Players.LocalPlayer.Character.Foil.GripUp=Vector3.new(1,0.004,0)wait()for S,T in pairs(game:GetService'Players'.LocalPlayer.Backpack:GetChildren())do game.Players.LocalPlayer.Character.Humanoid:EquipTool(T)end;game.Players.LocalPlayer.Character.Foil.Handle.Mesh:Destroy()game.Players.LocalPlayer.Character.Foil.GripForward=Vector3.new(-0.004,0,1)game.Players.LocalPlayer.Character.Foil.GripPos=Vector3.new(2.384,-10.03,8.134)game.Players.LocalPlayer.Character.Foil.GripRight=Vector3.new(0,0,-1)game.Players.LocalPlayer.Character.Foil.GripUp=Vector3.new(1,0.004,0)wait()for S,T in pairs(game:GetService'Players'.LocalPlayer.Backpack:GetChildren())do game.Players.LocalPlayer.Character.Humanoid:EquipTool(T)end;game.Players.LocalPlayer.Character.Foil.Handle.Mesh:Destroy()game.Players.LocalPlayer.Character.Foil.GripForward=Vector3.new(-0.004,0,1)game.Players.LocalPlayer.Character.Foil.GripPos=Vector3.new(1.384,-10.03,8.134)game.Players.LocalPlayer.Character.Foil.GripRight=Vector3.new(0,0,-1)game.Players.LocalPlayer.Character.Foil.GripUp=Vector3.new(1,0.004,0)wait()for S,T in pairs(game:GetService'Players'.LocalPlayer.Backpack:GetChildren())do game.Players.LocalPlayer.Character.Humanoid:EquipTool(T)end;game.Players.LocalPlayer.Character.Foil.Handle.Mesh:Destroy()game.Players.LocalPlayer.Character.Foil.GripForward=Vector3.new(-0.004,0,1)game.Players.LocalPlayer.Character.Foil.GripPos=Vector3.new(0.384,-10.03,8.134)game.Players.LocalPlayer.Character.Foil.GripRight=Vector3.new(0,0,-1)game.Players.LocalPlayer.Character.Foil.GripUp=Vector3.new(1,0.004,0)wait()for S,T in pairs(game:GetService'Players'.LocalPlayer.Backpack:GetChildren())do game.Players.LocalPlayer.Character.Humanoid:EquipTool(T)end;game.Players.LocalPlayer.Character.Foil.Handle.Mesh:Destroy()game.Players.LocalPlayer.Character.Foil.GripForward=Vector3.new(-0.004,0,1)game.Players.LocalPlayer.Character.Foil.GripPos=Vector3.new(-0.616,-10.03,8.134)game.Players.LocalPlayer.Character.Foil.GripRight=Vector3.new(0,0,-1)game.Players.LocalPlayer.Character.Foil.GripUp=Vector3.new(1,0.004,0)wait()for S,T in pairs(game:GetService'Players'.LocalPlayer.Backpack:GetChildren())do game.Players.LocalPlayer.Character.Humanoid:EquipTool(T)end;game.Players.LocalPlayer.Character.Foil.Handle.Mesh:Destroy()game.Players.LocalPlayer.Character.Foil.GripForward=Vector3.new(-0.004,0,1)game.Players.LocalPlayer.Character.Foil.GripPos=Vector3.new(-1.616,-10.03,8.134)game.Players.LocalPlayer.Character.Foil.GripRight=Vector3.new(0,0,-1)game.Players.LocalPlayer.Character.Foil.GripUp=Vector3.new(1,0.004,0)wait()for S,T in pairs(game:GetService'Players'.LocalPlayer.Backpack:GetChildren())do game.Players.LocalPlayer.Character.Humanoid:EquipTool(T)end;game.Players.LocalPlayer.Character.Foil.Handle.Mesh:Destroy()game.Players.LocalPlayer.Character.Foil.GripForward=Vector3.new(-0.004,0,1)game.Players.LocalPlayer.Character.Foil.GripPos=Vector3.new(-2.616,-10.03,8.134)game.Players.LocalPlayer.Character.Foil.GripRight=Vector3.new(0,0,-1)game.Players.LocalPlayer.Character.Foil.GripUp=Vector3.new(1,0.004,0)wait()for S,T in pairs(game:GetService'Players'.LocalPlayer.Backpack:GetChildren())do game.Players.LocalPlayer.Character.Humanoid:EquipTool(T)end;game.Players.LocalPlayer.Character.Foil.Handle.Mesh:Destroy()game.Players.LocalPlayer.Character.Foil.GripForward=Vector3.new(-0.004,0,1)game.Players.LocalPlayer.Character.Foil.GripPos=Vector3.new(-3.616,-10.03,8.134)game.Players.LocalPlayer.Character.Foil.GripRight=Vector3.new(0,0,-1)game.Players.LocalPlayer.Character.Foil.GripUp=Vector3.new(1,0.004,0)wait()for S,T in pairs(game:GetService'Players'.LocalPlayer.Backpack:GetChildren())do game.Players.LocalPlayer.Character.Humanoid:EquipTool(T)end;game.Players.LocalPlayer.Character.Foil.Handle.Mesh:Destroy()game.Players.LocalPlayer.Character.Foil.GripForward=Vector3.new(-0.004,0,1)game.Players.LocalPlayer.Character.Foil.GripPos=Vector3.new(-4.616,-10.03,8.134)game.Players.LocalPlayer.Character.Foil.GripRight=Vector3.new(0,0,-1)game.Players.LocalPlayer.Character.Foil.GripUp=Vector3.new(1,0.004,0)wait()for S,T in pairs(game:GetService'Players'.LocalPlayer.Backpack:GetChildren())do game.Players.LocalPlayer.Character.Humanoid:EquipTool(T)end;game.Players.LocalPlayer.Character.Foil.Handle.Mesh:Destroy()game.Players.LocalPlayer.Character.Foil.GripForward=Vector3.new(-0.004,0,1)game.Players.LocalPlayer.Character.Foil.GripPos=Vector3.new(-5.616,-10.03,8.134)game.Players.LocalPlayer.Character.Foil.GripRight=Vector3.new(0,0,-1)game.Players.LocalPlayer.Character.Foil.GripUp=Vector3.new(1,0.004,0)wait()for S,T in pairs(game:GetService'Players'.LocalPlayer.Backpack:GetChildren())do game.Players.LocalPlayer.Character.Humanoid:EquipTool(T)end;game.Players.LocalPlayer.Character.Foil.Handle.Mesh:Destroy()game.Players.LocalPlayer.Character.Foil.GripForward=Vector3.new(-0.004,0,1)game.Players.LocalPlayer.Character.Foil.GripPos=Vector3.new(-6.616,-10.03,8.134)game.Players.LocalPlayer.Character.Foil.GripRight=Vector3.new(0,0,-1)game.Players.LocalPlayer.Character.Foil.GripUp=Vector3.new(1,0.004,0)wait()for S,T in pairs(game:GetService'Players'.LocalPlayer.Backpack:GetChildren())do game.Players.LocalPlayer.Character.Humanoid:EquipTool(T)end;game.Players.LocalPlayer.Character.Foil.Handle.Mesh:Destroy()game.Players.LocalPlayer.Character.Foil.GripForward=Vector3.new(-0.004,0,1)game.Players.LocalPlayer.Character.Foil.GripPos=Vector3.new(-7.616,-10.03,8.134)game.Players.LocalPlayer.Character.Foil.GripRight=Vector3.new(0,0,-1)game.Players.LocalPlayer.Character.Foil.GripUp=Vector3.new(1,0.004,0)wait()for S,T in pairs(game:GetService'Players'.LocalPlayer.Backpack:GetChildren())do game.Players.LocalPlayer.Character.Humanoid:EquipTool(T)end;game.Players.LocalPlayer.Character.Foil.Handle.Mesh:Destroy()game.Players.LocalPlayer.Character.Foil.GripForward=Vector3.new(-0.004,0,1)game.Players.LocalPlayer.Character.Foil.GripPos=Vector3.new(-8.616,-10.03,8.134)game.Players.LocalPlayer.Character.Foil.GripRight=Vector3.new(0,0,-1)game.Players.LocalPlayer.Character.Foil.GripUp=Vector3.new(1,0.004,0)wait()for S,T in pairs(game:GetService'Players'.LocalPlayer.Backpack:GetChildren())do game.Players.LocalPlayer.Character.Humanoid:EquipTool(T)end;game.Players.LocalPlayer.Character.Foil.Handle.Mesh:Destroy()game.Players.LocalPlayer.Character.Foil.GripForward=Vector3.new(-0.004,0,1)game.Players.LocalPlayer.Character.Foil.GripPos=Vector3.new(-9.616,-10.03,8.134)game.Players.LocalPlayer.Character.Foil.GripRight=Vector3.new(0,0,-1)game.Players.LocalPlayer.Character.Foil.GripUp=Vector3.new(1,0.004,0)wait()for S,T in pairs(game:GetService'Players'.LocalPlayer.Backpack:GetChildren())do game.Players.LocalPlayer.Character.Humanoid:EquipTool(T)end;game.Players.LocalPlayer.Character.Foil.Handle.Mesh:Destroy()game.Players.LocalPlayer.Character.Foil.GripForward=Vector3.new(-0.004,0,1)game.Players.LocalPlayer.Character.Foil.GripPos=Vector3.new(-10.616,-10.03,8.134)game.Players.LocalPlayer.Character.Foil.GripRight=Vector3.new(0,0,-1)game.Players.LocalPlayer.Character.Foil.GripUp=Vector3.new(1,0.004,0)wait()for S,T in pairs(game:GetService'Players'.LocalPlayer.Backpack:GetChildren())do game.Players.LocalPlayer.Character.Humanoid:EquipTool(T)end;game.Players.LocalPlayer.Character.Foil.Handle.Mesh:Destroy()game.Players.LocalPlayer.Character.Foil.GripForward=Vector3.new(-0.004,0,1)game.Players.LocalPlayer.Character.Foil.GripPos=Vector3.new(3.384,-10.1,-12)game.Players.LocalPlayer.Character.Foil.GripRight=Vector3.new(0,15,0)game.Players.LocalPlayer.Character.Foil.GripUp=Vector3.new(1,0.004,0)wait()for S,T in pairs(game:GetService'Players'.LocalPlayer.Backpack:GetChildren())do game.Players.LocalPlayer.Character.Humanoid:EquipTool(T)end;game.Players.LocalPlayer.Character.Foil.Handle.Mesh:Destroy()game.Players.LocalPlayer.Character.Foil.GripForward=Vector3.new(-0.004,0,1)game.Players.LocalPlayer.Character.Foil.GripPos=Vector3.new(2.384,-10.1,-12)game.Players.LocalPlayer.Character.Foil.GripRight=Vector3.new(0,15,0)game.Players.LocalPlayer.Character.Foil.GripUp=Vector3.new(1,0.004,0)wait()for S,T in pairs(game:GetService'Players'.LocalPlayer.Backpack:GetChildren())do game.Players.LocalPlayer.Character.Humanoid:EquipTool(T)end;game.Players.LocalPlayer.Character.Foil.Handle.Mesh:Destroy()game.Players.LocalPlayer.Character.Foil.GripForward=Vector3.new(-0.004,0,1)game.Players.LocalPlayer.Character.Foil.GripPos=Vector3.new(1.384,-10.1,-12)game.Players.LocalPlayer.Character.Foil.GripRight=Vector3.new(0,15,0)game.Players.LocalPlayer.Character.Foil.GripUp=Vector3.new(1,0.004,0)wait()for S,T in pairs(game:GetService'Players'.LocalPlayer.Backpack:GetChildren())do game.Players.LocalPlayer.Character.Humanoid:EquipTool(T)end;game.Players.LocalPlayer.Character.Foil.Handle.Mesh:Destroy()game.Players.LocalPlayer.Character.Foil.GripForward=Vector3.new(-0.004,0,1)game.Players.LocalPlayer.Character.Foil.GripPos=Vector3.new(0.384,-10.1,-12)game.Players.LocalPlayer.Character.Foil.GripRight=Vector3.new(0,15,0)game.Players.LocalPlayer.Character.Foil.GripUp=Vector3.new(1,0.004,0)wait()for S,T in pairs(game:GetService'Players'.LocalPlayer.Backpack:GetChildren())do game.Players.LocalPlayer.Character.Humanoid:EquipTool(T)end;game.Players.LocalPlayer.Character.Foil.Handle.Mesh:Destroy()game.Players.LocalPlayer.Character.Foil.GripForward=Vector3.new(-0.004,0,1)game.Players.LocalPlayer.Character.Foil.GripPos=Vector3.new(-0.616,-10.1,-12)game.Players.LocalPlayer.Character.Foil.GripRight=Vector3.new(0,15,0)game.Players.LocalPlayer.Character.Foil.GripUp=Vector3.new(1,0.004,0)wait()for S,T in pairs(game:GetService'Players'.LocalPlayer.Backpack:GetChildren())do game.Players.LocalPlayer.Character.Humanoid:EquipTool(T)end;game.Players.LocalPlayer.Character.Foil.Handle.Mesh:Destroy()game.Players.LocalPlayer.Character.Foil.GripForward=Vector3.new(-0.004,0,1)game.Players.LocalPlayer.Character.Foil.GripPos=Vector3.new(-1.616,-10.1,-12)game.Players.LocalPlayer.Character.Foil.GripRight=Vector3.new(0,15,0)game.Players.LocalPlayer.Character.Foil.GripUp=Vector3.new(1,0.004,0)wait()for S,T in pairs(game:GetService'Players'.LocalPlayer.Backpack:GetChildren())do game.Players.LocalPlayer.Character.Humanoid:EquipTool(T)end;game.Players.LocalPlayer.Character.Foil.Handle.Mesh:Destroy()game.Players.LocalPlayer.Character.Foil.GripForward=Vector3.new(-0.004,0,1)game.Players.LocalPlayer.Character.Foil.GripPos=Vector3.new(-2.616,-10.1,-12)game.Players.LocalPlayer.Character.Foil.GripRight=Vector3.new(0,15,0)game.Players.LocalPlayer.Character.Foil.GripUp=Vector3.new(1,0.004,0)wait()for S,T in pairs(game:GetService'Players'.LocalPlayer.Backpack:GetChildren())do game.Players.LocalPlayer.Character.Humanoid:EquipTool(T)end;game.Players.LocalPlayer.Character.Foil.Handle.Mesh:Destroy()game.Players.LocalPlayer.Character.Foil.GripForward=Vector3.new(-0.004,0,1)game.Players.LocalPlayer.Character.Foil.GripPos=Vector3.new(-3.616,-10.1,-12)game.Players.LocalPlayer.Character.Foil.GripRight=Vector3.new(0,15,0)game.Players.LocalPlayer.Character.Foil.GripUp=Vector3.new(1,0.004,0)wait()for S,T in pairs(game:GetService'Players'.LocalPlayer.Backpack:GetChildren())do game.Players.LocalPlayer.Character.Humanoid:EquipTool(T)end;game.Players.LocalPlayer.Character.Foil.Handle.Mesh:Destroy()game.Players.LocalPlayer.Character.Foil.GripForward=Vector3.new(-0.004,0,1)game.Players.LocalPlayer.Character.Foil.GripPos=Vector3.new(-4.616,-10.1,-12)game.Players.LocalPlayer.Character.Foil.GripRight=Vector3.new(0,15,0)game.Players.LocalPlayer.Character.Foil.GripUp=Vector3.new(1,0.004,0)wait()for S,T in pairs(game:GetService'Players'.LocalPlayer.Backpack:GetChildren())do game.Players.LocalPlayer.Character.Humanoid:EquipTool(T)end;game.Players.LocalPlayer.Character.Foil.Handle.Mesh:Destroy()game.Players.LocalPlayer.Character.Foil.GripForward=Vector3.new(-0.004,0,1)game.Players.LocalPlayer.Character.Foil.GripPos=Vector3.new(-5.616,-10.1,-12)game.Players.LocalPlayer.Character.Foil.GripRight=Vector3.new(0,15,0)game.Players.LocalPlayer.Character.Foil.GripUp=Vector3.new(1,0.004,0)wait()for S,T in pairs(game:GetService'Players'.LocalPlayer.Backpack:GetChildren())do game.Players.LocalPlayer.Character.Humanoid:EquipTool(T)end;game.Players.LocalPlayer.Character.Foil.Handle.Mesh:Destroy()game.Players.LocalPlayer.Character.Foil.GripForward=Vector3.new(-0.004,0,1)game.Players.LocalPlayer.Character.Foil.GripPos=Vector3.new(-6.616,-10.1,-12)game.Players.LocalPlayer.Character.Foil.GripRight=Vector3.new(0,15,0)game.Players.LocalPlayer.Character.Foil.GripUp=Vector3.new(1,0.004,0)wait()for S,T in pairs(game:GetService'Players'.LocalPlayer.Backpack:GetChildren())do game.Players.LocalPlayer.Character.Humanoid:EquipTool(T)end;game.Players.LocalPlayer.Character.Foil.Handle.Mesh:Destroy()game.Players.LocalPlayer.Character.Foil.GripForward=Vector3.new(-0.004,0,1)game.Players.LocalPlayer.Character.Foil.GripPos=Vector3.new(-7.616,-10.1,-12)game.Players.LocalPlayer.Character.Foil.GripRight=Vector3.new(0,15,0)game.Players.LocalPlayer.Character.Foil.GripUp=Vector3.new(1,0.004,0)wait()for S,T in pairs(game:GetService'Players'.LocalPlayer.Backpack:GetChildren())do game.Players.LocalPlayer.Character.Humanoid:EquipTool(T)end;game.Players.LocalPlayer.Character.Foil.Handle.Mesh:Destroy()game.Players.LocalPlayer.Character.Foil.GripForward=Vector3.new(-0.004,0,1)game.Players.LocalPlayer.Character.Foil.GripPos=Vector3.new(-8.616,-10.1,-12)game.Players.LocalPlayer.Character.Foil.GripRight=Vector3.new(0,15,0)game.Players.LocalPlayer.Character.Foil.GripUp=Vector3.new(1,0.004,0)wait()for S,T in pairs(game:GetService'Players'.LocalPlayer.Backpack:GetChildren())do game.Players.LocalPlayer.Character.Humanoid:EquipTool(T)end;game.Players.LocalPlayer.Character.Foil.Handle.Mesh:Destroy()game.Players.LocalPlayer.Character.Foil.GripForward=Vector3.new(-0.004,0,1)game.Players.LocalPlayer.Character.Foil.GripPos=Vector3.new(-9.616,-10.1,-12)game.Players.LocalPlayer.Character.Foil.GripRight=Vector3.new(0,15,0)game.Players.LocalPlayer.Character.Foil.GripUp=Vector3.new(1,0.004,0)wait()for S,T in pairs(game:GetService'Players'.LocalPlayer.Backpack:GetChildren())do game.Players.LocalPlayer.Character.Humanoid:EquipTool(T)end;game.Players.LocalPlayer.Character.Foil.Handle.Mesh:Destroy()game.Players.LocalPlayer.Character.Foil.GripForward=Vector3.new(-0.004,0,1)game.Players.LocalPlayer.Character.Foil.GripPos=Vector3.new(-10.616,-10.1,-12)game.Players.LocalPlayer.Character.Foil.GripRight=Vector3.new(0,15,0)game.Players.LocalPlayer.Character.Foil.GripUp=Vector3.new(1,0.004,0)wait()for S,T in pairs(game:GetService'Players'.LocalPlayer.Backpack:GetChildren())do game.Players.LocalPlayer.Character.Humanoid:EquipTool(T)end;game.Players.LocalPlayer.Character.Foil.Handle.Mesh:Destroy()game.Players.LocalPlayer.Character.Foil.GripForward=Vector3.new(-0.004,0,1)game.Players.LocalPlayer.Character.Foil.GripPos=Vector3.new(3.384,-10.1,-17)game.Players.LocalPlayer.Character.Foil.GripRight=Vector3.new(0,15,0)game.Players.LocalPlayer.Character.Foil.GripUp=Vector3.new(1,0.004,0)wait()for S,T in pairs(game:GetService'Players'.LocalPlayer.Backpack:GetChildren())do game.Players.LocalPlayer.Character.Humanoid:EquipTool(T)end;game.Players.LocalPlayer.Character.Foil.Handle.Mesh:Destroy()game.Players.LocalPlayer.Character.Foil.GripForward=Vector3.new(-0.004,0,1)game.Players.LocalPlayer.Character.Foil.GripPos=Vector3.new(2.384,-10.1,-17)game.Players.LocalPlayer.Character.Foil.GripRight=Vector3.new(0,15,0)game.Players.LocalPlayer.Character.Foil.GripUp=Vector3.new(1,0.004,0)wait()for S,T in pairs(game:GetService'Players'.LocalPlayer.Backpack:GetChildren())do game.Players.LocalPlayer.Character.Humanoid:EquipTool(T)end;game.Players.LocalPlayer.Character.Foil.Handle.Mesh:Destroy()game.Players.LocalPlayer.Character.Foil.GripForward=Vector3.new(-0.004,0,1)game.Players.LocalPlayer.Character.Foil.GripPos=Vector3.new(1.384,-10.1,-17)game.Players.LocalPlayer.Character.Foil.GripRight=Vector3.new(0,15,0)game.Players.LocalPlayer.Character.Foil.GripUp=Vector3.new(1,0.004,0)wait()for S,T in pairs(game:GetService'Players'.LocalPlayer.Backpack:GetChildren())do game.Players.LocalPlayer.Character.Humanoid:EquipTool(T)end;game.Players.LocalPlayer.Character.Foil.Handle.Mesh:Destroy()game.Players.LocalPlayer.Character.Foil.GripForward=Vector3.new(-0.004,0,1)game.Players.LocalPlayer.Character.Foil.GripPos=Vector3.new(0.384,-10.1,-17)game.Players.LocalPlayer.Character.Foil.GripRight=Vector3.new(0,15,0)game.Players.LocalPlayer.Character.Foil.GripUp=Vector3.new(1,0.004,0)wait()for S,T in pairs(game:GetService'Players'.LocalPlayer.Backpack:GetChildren())do game.Players.LocalPlayer.Character.Humanoid:EquipTool(T)end;game.Players.LocalPlayer.Character.Foil.Handle.Mesh:Destroy()game.Players.LocalPlayer.Character.Foil.GripForward=Vector3.new(-0.004,0,1)game.Players.LocalPlayer.Character.Foil.GripPos=Vector3.new(-0.616,-10.1,-17)game.Players.LocalPlayer.Character.Foil.GripRight=Vector3.new(0,15,0)game.Players.LocalPlayer.Character.Foil.GripUp=Vector3.new(1,0.004,0)wait()for S,T in pairs(game:GetService'Players'.LocalPlayer.Backpack:GetChildren())do game.Players.LocalPlayer.Character.Humanoid:EquipTool(T)end;game.Players.LocalPlayer.Character.Foil.Handle.Mesh:Destroy()game.Players.LocalPlayer.Character.Foil.GripForward=Vector3.new(-0.004,0,1)game.Players.LocalPlayer.Character.Foil.GripPos=Vector3.new(-1.616,-10.1,-17)game.Players.LocalPlayer.Character.Foil.GripRight=Vector3.new(0,15,0)game.Players.LocalPlayer.Character.Foil.GripUp=Vector3.new(1,0.004,0)wait()for S,T in pairs(game:GetService'Players'.LocalPlayer.Backpack:GetChildren())do game.Players.LocalPlayer.Character.Humanoid:EquipTool(T)end;game.Players.LocalPlayer.Character.Foil.Handle.Mesh:Destroy()game.Players.LocalPlayer.Character.Foil.GripForward=Vector3.new(-0.004,0,1)game.Players.LocalPlayer.Character.Foil.GripPos=Vector3.new(-2.616,-10.1,-17)game.Players.LocalPlayer.Character.Foil.GripRight=Vector3.new(0,15,0)game.Players.LocalPlayer.Character.Foil.GripUp=Vector3.new(1,0.004,0)wait()for S,T in pairs(game:GetService'Players'.LocalPlayer.Backpack:GetChildren())do game.Players.LocalPlayer.Character.Humanoid:EquipTool(T)end;game.Players.LocalPlayer.Character.Foil.Handle.Mesh:Destroy()game.Players.LocalPlayer.Character.Foil.GripForward=Vector3.new(-0.004,0,1)game.Players.LocalPlayer.Character.Foil.GripPos=Vector3.new(-3.616,-10.1,-17)game.Players.LocalPlayer.Character.Foil.GripRight=Vector3.new(0,15,0)game.Players.LocalPlayer.Character.Foil.GripUp=Vector3.new(1,0.004,0)wait()for S,T in pairs(game:GetService'Players'.LocalPlayer.Backpack:GetChildren())do game.Players.LocalPlayer.Character.Humanoid:EquipTool(T)end;game.Players.LocalPlayer.Character.Foil.Handle.Mesh:Destroy()game.Players.LocalPlayer.Character.Foil.GripForward=Vector3.new(-0.004,0,1)game.Players.LocalPlayer.Character.Foil.GripPos=Vector3.new(-4.616,-10.1,-17)game.Players.LocalPlayer.Character.Foil.GripRight=Vector3.new(0,15,0)game.Players.LocalPlayer.Character.Foil.GripUp=Vector3.new(1,0.004,0)wait()for S,T in pairs(game:GetService'Players'.LocalPlayer.Backpack:GetChildren())do game.Players.LocalPlayer.Character.Humanoid:EquipTool(T)end;game.Players.LocalPlayer.Character.Foil.Handle.Mesh:Destroy()game.Players.LocalPlayer.Character.Foil.GripForward=Vector3.new(-0.004,0,1)game.Players.LocalPlayer.Character.Foil.GripPos=Vector3.new(-5.616,-10.1,-17)game.Players.LocalPlayer.Character.Foil.GripRight=Vector3.new(0,15,0)game.Players.LocalPlayer.Character.Foil.GripUp=Vector3.new(1,0.004,0)wait()for S,T in pairs(game:GetService'Players'.LocalPlayer.Backpack:GetChildren())do game.Players.LocalPlayer.Character.Humanoid:EquipTool(T)end;game.Players.LocalPlayer.Character.Foil.Handle.Mesh:Destroy()game.Players.LocalPlayer.Character.Foil.GripForward=Vector3.new(-0.004,0,1)game.Players.LocalPlayer.Character.Foil.GripPos=Vector3.new(-6.616,-10.1,-17)game.Players.LocalPlayer.Character.Foil.GripRight=Vector3.new(0,15,0)game.Players.LocalPlayer.Character.Foil.GripUp=Vector3.new(1,0.004,0)wait()for S,T in pairs(game:GetService'Players'.LocalPlayer.Backpack:GetChildren())do game.Players.LocalPlayer.Character.Humanoid:EquipTool(T)end;game.Players.LocalPlayer.Character.Foil.Handle.Mesh:Destroy()game.Players.LocalPlayer.Character.Foil.GripForward=Vector3.new(-0.004,0,1)game.Players.LocalPlayer.Character.Foil.GripPos=Vector3.new(-7.616,-10.1,-17)game.Players.LocalPlayer.Character.Foil.GripRight=Vector3.new(0,15,0)game.Players.LocalPlayer.Character.Foil.GripUp=Vector3.new(1,0.004,0)wait()for S,T in pairs(game:GetService'Players'.LocalPlayer.Backpack:GetChildren())do game.Players.LocalPlayer.Character.Humanoid:EquipTool(T)end;game.Players.LocalPlayer.Character.Foil.Handle.Mesh:Destroy()game.Players.LocalPlayer.Character.Foil.GripForward=Vector3.new(-0.004,0,1)game.Players.LocalPlayer.Character.Foil.GripPos=Vector3.new(-8.616,-10.1,-17)game.Players.LocalPlayer.Character.Foil.GripRight=Vector3.new(0,15,0)game.Players.LocalPlayer.Character.Foil.GripUp=Vector3.new(1,0.004,0)wait()for S,T in pairs(game:GetService'Players'.LocalPlayer.Backpack:GetChildren())do game.Players.LocalPlayer.Character.Humanoid:EquipTool(T)end;game.Players.LocalPlayer.Character.Foil.Handle.Mesh:Destroy()game.Players.LocalPlayer.Character.Foil.GripForward=Vector3.new(-0.004,0,1)game.Players.LocalPlayer.Character.Foil.GripPos=Vector3.new(-9.616,-10.1,-17)game.Players.LocalPlayer.Character.Foil.GripRight=Vector3.new(0,15,0)game.Players.LocalPlayer.Character.Foil.GripUp=Vector3.new(1,0.004,0)wait()for S,T in pairs(game:GetService'Players'.LocalPlayer.Backpack:GetChildren())do game.Players.LocalPlayer.Character.Humanoid:EquipTool(T)end;game.Players.LocalPlayer.Character.Foil.Handle.Mesh:Destroy()game.Players.LocalPlayer.Character.Foil.GripForward=Vector3.new(-0.004,0,1)game.Players.LocalPlayer.Character.Foil.GripPos=Vector3.new(-10.616,-10.1,-17)game.Players.LocalPlayer.Character.Foil.GripRight=Vector3.new(0,15,0)game.Players.LocalPlayer.Character.Foil.GripUp=Vector3.new(1,0.004,0)wait()for S,T in pairs(game:GetService'Players'.LocalPlayer.Backpack:GetChildren())do game.Players.LocalPlayer.Character.Humanoid:EquipTool(T)end;game.Players.LocalPlayer.Character.Foil.Handle.Mesh:Destroy()game.Players.LocalPlayer.Character.Foil.GripForward=Vector3.new(-0.004,0,1)game.Players.LocalPlayer.Character.Foil.GripPos=Vector3.new(3.384,-10.1,-22)game.Players.LocalPlayer.Character.Foil.GripRight=Vector3.new(0,15,0)game.Players.LocalPlayer.Character.Foil.GripUp=Vector3.new(1,0.004,0)wait()for S,T in pairs(game:GetService'Players'.LocalPlayer.Backpack:GetChildren())do game.Players.LocalPlayer.Character.Humanoid:EquipTool(T)end;game.Players.LocalPlayer.Character.Foil.Handle.Mesh:Destroy()game.Players.LocalPlayer.Character.Foil.GripForward=Vector3.new(-0.004,0,1)game.Players.LocalPlayer.Character.Foil.GripPos=Vector3.new(2.384,-10.1,-22)game.Players.LocalPlayer.Character.Foil.GripRight=Vector3.new(0,15,0)game.Players.LocalPlayer.Character.Foil.GripUp=Vector3.new(1,0.004,0)wait()for S,T in pairs(game:GetService'Players'.LocalPlayer.Backpack:GetChildren())do game.Players.LocalPlayer.Character.Humanoid:EquipTool(T)end;game.Players.LocalPlayer.Character.Foil.Handle.Mesh:Destroy()game.Players.LocalPlayer.Character.Foil.GripForward=Vector3.new(-0.004,0,1)game.Players.LocalPlayer.Character.Foil.GripPos=Vector3.new(1.384,-10.1,-22)game.Players.LocalPlayer.Character.Foil.GripRight=Vector3.new(0,15,0)game.Players.LocalPlayer.Character.Foil.GripUp=Vector3.new(1,0.004,0)wait()for S,T in pairs(game:GetService'Players'.LocalPlayer.Backpack:GetChildren())do game.Players.LocalPlayer.Character.Humanoid:EquipTool(T)end;game.Players.LocalPlayer.Character.Foil.Handle.Mesh:Destroy()game.Players.LocalPlayer.Character.Foil.GripForward=Vector3.new(-0.004,0,1)game.Players.LocalPlayer.Character.Foil.GripPos=Vector3.new(0.384,-10.1,-22)game.Players.LocalPlayer.Character.Foil.GripRight=Vector3.new(0,15,0)game.Players.LocalPlayer.Character.Foil.GripUp=Vector3.new(1,0.004,0)wait()for S,T in pairs(game:GetService'Players'.LocalPlayer.Backpack:GetChildren())do game.Players.LocalPlayer.Character.Humanoid:EquipTool(T)end;game.Players.LocalPlayer.Character.Foil.Handle.Mesh:Destroy()game.Players.LocalPlayer.Character.Foil.GripForward=Vector3.new(-0.004,0,1)game.Players.LocalPlayer.Character.Foil.GripPos=Vector3.new(-0.616,-10.1,-22)game.Players.LocalPlayer.Character.Foil.GripRight=Vector3.new(0,15,0)game.Players.LocalPlayer.Character.Foil.GripUp=Vector3.new(1,0.004,0)wait()for S,T in pairs(game:GetService'Players'.LocalPlayer.Backpack:GetChildren())do game.Players.LocalPlayer.Character.Humanoid:EquipTool(T)end;game.Players.LocalPlayer.Character.Foil.Handle.Mesh:Destroy()game.Players.LocalPlayer.Character.Foil.GripForward=Vector3.new(-0.004,0,1)game.Players.LocalPlayer.Character.Foil.GripPos=Vector3.new(-1.616,-10.1,-22)game.Players.LocalPlayer.Character.Foil.GripRight=Vector3.new(0,15,0)game.Players.LocalPlayer.Character.Foil.GripUp=Vector3.new(1,0.004,0)wait()for S,T in pairs(game:GetService'Players'.LocalPlayer.Backpack:GetChildren())do game.Players.LocalPlayer.Character.Humanoid:EquipTool(T)end;game.Players.LocalPlayer.Character.Foil.Handle.Mesh:Destroy()game.Players.LocalPlayer.Character.Foil.GripForward=Vector3.new(-0.004,0,1)game.Players.LocalPlayer.Character.Foil.GripPos=Vector3.new(-2.616,-10.1,-22)game.Players.LocalPlayer.Character.Foil.GripRight=Vector3.new(0,15,0)game.Players.LocalPlayer.Character.Foil.GripUp=Vector3.new(1,0.004,0)wait()for S,T in pairs(game:GetService'Players'.LocalPlayer.Backpack:GetChildren())do game.Players.LocalPlayer.Character.Humanoid:EquipTool(T)end;game.Players.LocalPlayer.Character.Foil.Handle.Mesh:Destroy()game.Players.LocalPlayer.Character.Foil.GripForward=Vector3.new(-0.004,0,1)game.Players.LocalPlayer.Character.Foil.GripPos=Vector3.new(-3.616,-10.1,-22)game.Players.LocalPlayer.Character.Foil.GripRight=Vector3.new(0,15,0)game.Players.LocalPlayer.Character.Foil.GripUp=Vector3.new(1,0.004,0)wait()for S,T in pairs(game:GetService'Players'.LocalPlayer.Backpack:GetChildren())do game.Players.LocalPlayer.Character.Humanoid:EquipTool(T)end;game.Players.LocalPlayer.Character.Foil.Handle.Mesh:Destroy()game.Players.LocalPlayer.Character.Foil.GripForward=Vector3.new(-0.004,0,1)game.Players.LocalPlayer.Character.Foil.GripPos=Vector3.new(-4.616,-10.1,-22)game.Players.LocalPlayer.Character.Foil.GripRight=Vector3.new(0,15,0)game.Players.LocalPlayer.Character.Foil.GripUp=Vector3.new(1,0.004,0)wait()for S,T in pairs(game:GetService'Players'.LocalPlayer.Backpack:GetChildren())do game.Players.LocalPlayer.Character.Humanoid:EquipTool(T)end;game.Players.LocalPlayer.Character.Foil.Handle.Mesh:Destroy()game.Players.LocalPlayer.Character.Foil.GripForward=Vector3.new(-0.004,0,1)game.Players.LocalPlayer.Character.Foil.GripPos=Vector3.new(-5.616,-10.1,-22)game.Players.LocalPlayer.Character.Foil.GripRight=Vector3.new(0,15,0)game.Players.LocalPlayer.Character.Foil.GripUp=Vector3.new(1,0.004,0)wait()for S,T in pairs(game:GetService'Players'.LocalPlayer.Backpack:GetChildren())do game.Players.LocalPlayer.Character.Humanoid:EquipTool(T)end;game.Players.LocalPlayer.Character.Foil.Handle.Mesh:Destroy()game.Players.LocalPlayer.Character.Foil.GripForward=Vector3.new(-0.004,0,1)game.Players.LocalPlayer.Character.Foil.GripPos=Vector3.new(-6.616,-10.1,-22)game.Players.LocalPlayer.Character.Foil.GripRight=Vector3.new(0,15,0)game.Players.LocalPlayer.Character.Foil.GripUp=Vector3.new(1,0.004,0)wait()for S,T in pairs(game:GetService'Players'.LocalPlayer.Backpack:GetChildren())do game.Players.LocalPlayer.Character.Humanoid:EquipTool(T)end;game.Players.LocalPlayer.Character.Foil.Handle.Mesh:Destroy()game.Players.LocalPlayer.Character.Foil.GripForward=Vector3.new(-0.004,0,1)game.Players.LocalPlayer.Character.Foil.GripPos=Vector3.new(-7.616,-10.1,-22)game.Players.LocalPlayer.Character.Foil.GripRight=Vector3.new(0,15,0)game.Players.LocalPlayer.Character.Foil.GripUp=Vector3.new(1,0.004,0)wait()for S,T in pairs(game:GetService'Players'.LocalPlayer.Backpack:GetChildren())do game.Players.LocalPlayer.Character.Humanoid:EquipTool(T)end;game.Players.LocalPlayer.Character.Foil.Handle.Mesh:Destroy()game.Players.LocalPlayer.Character.Foil.GripForward=Vector3.new(-0.004,0,1)game.Players.LocalPlayer.Character.Foil.GripPos=Vector3.new(-8.616,-10.1,-22)game.Players.LocalPlayer.Character.Foil.GripRight=Vector3.new(0,15,0)game.Players.LocalPlayer.Character.Foil.GripUp=Vector3.new(1,0.004,0)wait()for S,T in pairs(game:GetService'Players'.LocalPlayer.Backpack:GetChildren())do game.Players.LocalPlayer.Character.Humanoid:EquipTool(T)end;game.Players.LocalPlayer.Character.Foil.Handle.Mesh:Destroy()game.Players.LocalPlayer.Character.Foil.GripForward=Vector3.new(-0.004,0,1)game.Players.LocalPlayer.Character.Foil.GripPos=Vector3.new(-9.616,-10.1,-22)game.Players.LocalPlayer.Character.Foil.GripRight=Vector3.new(0,15,0)game.Players.LocalPlayer.Character.Foil.GripUp=Vector3.new(1,0.004,0)wait()for S,T in pairs(game:GetService'Players'.LocalPlayer.Backpack:GetChildren())do game.Players.LocalPlayer.Character.Humanoid:EquipTool(T)end;game.Players.LocalPlayer.Character.Foil.Handle.Mesh:Destroy()game.Players.LocalPlayer.Character.Foil.GripForward=Vector3.new(-0.004,0,1)game.Players.LocalPlayer.Character.Foil.GripPos=Vector3.new(-10.616,-10.1,-22)game.Players.LocalPlayer.Character.Foil.GripRight=Vector3.new(0,15,0)game.Players.LocalPlayer.Character.Foil.GripUp=Vector3.new(1,0.004,0)wait()for S,T in pairs(game:GetService'Players'.LocalPlayer.Backpack:GetChildren())do game.Players.LocalPlayer.Character.Humanoid:EquipTool(T)end;game.Players.LocalPlayer.Character.Foil.Handle.Mesh:Destroy()game.Players.LocalPlayer.Character.Foil.GripForward=Vector3.new(-0.004,0,1)game.Players.LocalPlayer.Character.Foil.GripPos=Vector3.new(3.384,-10.1,-27)game.Players.LocalPlayer.Character.Foil.GripRight=Vector3.new(0,15,0)game.Players.LocalPlayer.Character.Foil.GripUp=Vector3.new(1,0.004,0)wait()for S,T in pairs(game:GetService'Players'.LocalPlayer.Backpack:GetChildren())do game.Players.LocalPlayer.Character.Humanoid:EquipTool(T)end;game.Players.LocalPlayer.Character.Foil.Handle.Mesh:Destroy()game.Players.LocalPlayer.Character.Foil.GripForward=Vector3.new(-0.004,0,1)game.Players.LocalPlayer.Character.Foil.GripPos=Vector3.new(2.384,-10.1,-27)game.Players.LocalPlayer.Character.Foil.GripRight=Vector3.new(0,15,0)game.Players.LocalPlayer.Character.Foil.GripUp=Vector3.new(1,0.004,0)wait()for S,T in pairs(game:GetService'Players'.LocalPlayer.Backpack:GetChildren())do game.Players.LocalPlayer.Character.Humanoid:EquipTool(T)end;game.Players.LocalPlayer.Character.Foil.Handle.Mesh:Destroy()game.Players.LocalPlayer.Character.Foil.GripForward=Vector3.new(-0.004,0,1)game.Players.LocalPlayer.Character.Foil.GripPos=Vector3.new(1.384,-10.1,-27)game.Players.LocalPlayer.Character.Foil.GripRight=Vector3.new(0,15,0)game.Players.LocalPlayer.Character.Foil.GripUp=Vector3.new(1,0.004,0)wait()for S,T in pairs(game:GetService'Players'.LocalPlayer.Backpack:GetChildren())do game.Players.LocalPlayer.Character.Humanoid:EquipTool(T)end;game.Players.LocalPlayer.Character.Foil.Handle.Mesh:Destroy()game.Players.LocalPlayer.Character.Foil.GripForward=Vector3.new(-0.004,0,1)game.Players.LocalPlayer.Character.Foil.GripPos=Vector3.new(0.384,-10.1,-27)game.Players.LocalPlayer.Character.Foil.GripRight=Vector3.new(0,15,0)game.Players.LocalPlayer.Character.Foil.GripUp=Vector3.new(1,0.004,0)wait()for S,T in pairs(game:GetService'Players'.LocalPlayer.Backpack:GetChildren())do game.Players.LocalPlayer.Character.Humanoid:EquipTool(T)end;game.Players.LocalPlayer.Character.Foil.Handle.Mesh:Destroy()game.Players.LocalPlayer.Character.Foil.GripForward=Vector3.new(-0.004,0,1)game.Players.LocalPlayer.Character.Foil.GripPos=Vector3.new(-0.616,-10.1,-27)game.Players.LocalPlayer.Character.Foil.GripRight=Vector3.new(0,15,0)game.Players.LocalPlayer.Character.Foil.GripUp=Vector3.new(1,0.004,0)wait()for S,T in pairs(game:GetService'Players'.LocalPlayer.Backpack:GetChildren())do game.Players.LocalPlayer.Character.Humanoid:EquipTool(T)end;game.Players.LocalPlayer.Character.Foil.Handle.Mesh:Destroy()game.Players.LocalPlayer.Character.Foil.GripForward=Vector3.new(-0.004,0,1)game.Players.LocalPlayer.Character.Foil.GripPos=Vector3.new(-1.616,-10.1,-27)game.Players.LocalPlayer.Character.Foil.GripRight=Vector3.new(0,15,0)game.Players.LocalPlayer.Character.Foil.GripUp=Vector3.new(1,0.004,0)wait()for S,T in pairs(game:GetService'Players'.LocalPlayer.Backpack:GetChildren())do game.Players.LocalPlayer.Character.Humanoid:EquipTool(T)end;game.Players.LocalPlayer.Character.Foil.Handle.Mesh:Destroy()game.Players.LocalPlayer.Character.Foil.GripForward=Vector3.new(-0.004,0,1)game.Players.LocalPlayer.Character.Foil.GripPos=Vector3.new(-2.616,-10.1,-27)game.Players.LocalPlayer.Character.Foil.GripRight=Vector3.new(0,15,0)game.Players.LocalPlayer.Character.Foil.GripUp=Vector3.new(1,0.004,0)wait()for S,T in pairs(game:GetService'Players'.LocalPlayer.Backpack:GetChildren())do game.Players.LocalPlayer.Character.Humanoid:EquipTool(T)end;game.Players.LocalPlayer.Character.Foil.Handle.Mesh:Destroy()game.Players.LocalPlayer.Character.Foil.GripForward=Vector3.new(-0.004,0,1)game.Players.LocalPlayer.Character.Foil.GripPos=Vector3.new(-3.616,-10.1,-27)game.Players.LocalPlayer.Character.Foil.GripRight=Vector3.new(0,15,0)game.Players.LocalPlayer.Character.Foil.GripUp=Vector3.new(1,0.004,0)wait()for S,T in pairs(game:GetService'Players'.LocalPlayer.Backpack:GetChildren())do game.Players.LocalPlayer.Character.Humanoid:EquipTool(T)end;game.Players.LocalPlayer.Character.Foil.Handle.Mesh:Destroy()game.Players.LocalPlayer.Character.Foil.GripForward=Vector3.new(-0.004,0,1)game.Players.LocalPlayer.Character.Foil.GripPos=Vector3.new(-4.616,-10.1,-27)game.Players.LocalPlayer.Character.Foil.GripRight=Vector3.new(0,15,0)game.Players.LocalPlayer.Character.Foil.GripUp=Vector3.new(1,0.004,0)wait()for S,T in pairs(game:GetService'Players'.LocalPlayer.Backpack:GetChildren())do game.Players.LocalPlayer.Character.Humanoid:EquipTool(T)end;game.Players.LocalPlayer.Character.Foil.Handle.Mesh:Destroy()game.Players.LocalPlayer.Character.Foil.GripForward=Vector3.new(-0.004,0,1)game.Players.LocalPlayer.Character.Foil.GripPos=Vector3.new(-5.616,-10.1,-27)game.Players.LocalPlayer.Character.Foil.GripRight=Vector3.new(0,15,0)game.Players.LocalPlayer.Character.Foil.GripUp=Vector3.new(1,0.004,0)wait()for S,T in pairs(game:GetService'Players'.LocalPlayer.Backpack:GetChildren())do game.Players.LocalPlayer.Character.Humanoid:EquipTool(T)end;game.Players.LocalPlayer.Character.Foil.Handle.Mesh:Destroy()game.Players.LocalPlayer.Character.Foil.GripForward=Vector3.new(-0.004,0,1)game.Players.LocalPlayer.Character.Foil.GripPos=Vector3.new(-6.616,-10.1,-27)game.Players.LocalPlayer.Character.Foil.GripRight=Vector3.new(0,15,0)game.Players.LocalPlayer.Character.Foil.GripUp=Vector3.new(1,0.004,0)wait()for S,T in pairs(game:GetService'Players'.LocalPlayer.Backpack:GetChildren())do game.Players.LocalPlayer.Character.Humanoid:EquipTool(T)end;game.Players.LocalPlayer.Character.Foil.Handle.Mesh:Destroy()game.Players.LocalPlayer.Character.Foil.GripForward=Vector3.new(-0.004,0,1)game.Players.LocalPlayer.Character.Foil.GripPos=Vector3.new(-7.616,-10.1,-27)game.Players.LocalPlayer.Character.Foil.GripRight=Vector3.new(0,15,0)game.Players.LocalPlayer.Character.Foil.GripUp=Vector3.new(1,0.004,0)wait()for S,T in pairs(game:GetService'Players'.LocalPlayer.Backpack:GetChildren())do game.Players.LocalPlayer.Character.Humanoid:EquipTool(T)end;game.Players.LocalPlayer.Character.Foil.Handle.Mesh:Destroy()game.Players.LocalPlayer.Character.Foil.GripForward=Vector3.new(-0.004,0,1)game.Players.LocalPlayer.Character.Foil.GripPos=Vector3.new(-8.616,-10.1,-27)game.Players.LocalPlayer.Character.Foil.GripRight=Vector3.new(0,15,0)game.Players.LocalPlayer.Character.Foil.GripUp=Vector3.new(1,0.004,0)wait()for S,T in pairs(game:GetService'Players'.LocalPlayer.Backpack:GetChildren())do game.Players.LocalPlayer.Character.Humanoid:EquipTool(T)end;game.Players.LocalPlayer.Character.Foil.Handle.Mesh:Destroy()game.Players.LocalPlayer.Character.Foil.GripForward=Vector3.new(-0.004,0,1)game.Players.LocalPlayer.Character.Foil.GripPos=Vector3.new(-9.616,-10.1,-27)game.Players.LocalPlayer.Character.Foil.GripRight=Vector3.new(0,15,0)game.Players.LocalPlayer.Character.Foil.GripUp=Vector3.new(1,0.004,0)wait()for S,T in pairs(game:GetService'Players'.LocalPlayer.Backpack:GetChildren())do game.Players.LocalPlayer.Character.Humanoid:EquipTool(T)end;game.Players.LocalPlayer.Character.Foil.Handle.Mesh:Destroy()game.Players.LocalPlayer.Character.Foil.GripForward=Vector3.new(-0.004,0,1)game.Players.LocalPlayer.Character.Foil.GripPos=Vector3.new(-10.616,-10.1,-27)game.Players.LocalPlayer.Character.Foil.GripRight=Vector3.new(0,15,0)game.Players.LocalPlayer.Character.Foil.GripUp=Vector3.new(1,0.004,0)wait()for S,T in pairs(game:GetService'Players'.LocalPlayer.Backpack:GetChildren())do game.Players.LocalPlayer.Character.Humanoid:EquipTool(T)end;game.Players.LocalPlayer.Character.Foil.Handle.Mesh:Destroy()game.Players.LocalPlayer.Character.Foil.GripForward=Vector3.new(-0.004,0,1)game.Players.LocalPlayer.Character.Foil.GripPos=Vector3.new(3.384,-10.1,-32)game.Players.LocalPlayer.Character.Foil.GripRight=Vector3.new(0,15,0)game.Players.LocalPlayer.Character.Foil.GripUp=Vector3.new(1,0.004,0)wait()for S,T in pairs(game:GetService'Players'.LocalPlayer.Backpack:GetChildren())do game.Players.LocalPlayer.Character.Humanoid:EquipTool(T)end;game.Players.LocalPlayer.Character.Foil.Handle.Mesh:Destroy()game.Players.LocalPlayer.Character.Foil.GripForward=Vector3.new(-0.004,0,1)game.Players.LocalPlayer.Character.Foil.GripPos=Vector3.new(2.384,-10.1,-32)game.Players.LocalPlayer.Character.Foil.GripRight=Vector3.new(0,15,0)game.Players.LocalPlayer.Character.Foil.GripUp=Vector3.new(1,0.004,0)wait()for S,T in pairs(game:GetService'Players'.LocalPlayer.Backpack:GetChildren())do game.Players.LocalPlayer.Character.Humanoid:EquipTool(T)end;game.Players.LocalPlayer.Character.Foil.Handle.Mesh:Destroy()game.Players.LocalPlayer.Character.Foil.GripForward=Vector3.new(-0.004,0,1)game.Players.LocalPlayer.Character.Foil.GripPos=Vector3.new(1.384,-10.1,-32)game.Players.LocalPlayer.Character.Foil.GripRight=Vector3.new(0,15,0)game.Players.LocalPlayer.Character.Foil.GripUp=Vector3.new(1,0.004,0)wait()for S,T in pairs(game:GetService'Players'.LocalPlayer.Backpack:GetChildren())do game.Players.LocalPlayer.Character.Humanoid:EquipTool(T)end;game.Players.LocalPlayer.Character.Foil.Handle.Mesh:Destroy()game.Players.LocalPlayer.Character.Foil.GripForward=Vector3.new(-0.004,0,1)game.Players.LocalPlayer.Character.Foil.GripPos=Vector3.new(0.384,-10.1,-32)game.Players.LocalPlayer.Character.Foil.GripRight=Vector3.new(0,15,0)game.Players.LocalPlayer.Character.Foil.GripUp=Vector3.new(1,0.004,0)wait()for S,T in pairs(game:GetService'Players'.LocalPlayer.Backpack:GetChildren())do game.Players.LocalPlayer.Character.Humanoid:EquipTool(T)end;game.Players.LocalPlayer.Character.Foil.Handle.Mesh:Destroy()game.Players.LocalPlayer.Character.Foil.GripForward=Vector3.new(-0.004,0,1)game.Players.LocalPlayer.Character.Foil.GripPos=Vector3.new(-0.616,-10.1,-32)game.Players.LocalPlayer.Character.Foil.GripRight=Vector3.new(0,15,0)game.Players.LocalPlayer.Character.Foil.GripUp=Vector3.new(1,0.004,0)wait()for S,T in pairs(game:GetService'Players'.LocalPlayer.Backpack:GetChildren())do game.Players.LocalPlayer.Character.Humanoid:EquipTool(T)end;game.Players.LocalPlayer.Character.Foil.Handle.Mesh:Destroy()game.Players.LocalPlayer.Character.Foil.GripForward=Vector3.new(-0.004,0,1)game.Players.LocalPlayer.Character.Foil.GripPos=Vector3.new(-1.616,-10.1,-32)game.Players.LocalPlayer.Character.Foil.GripRight=Vector3.new(0,15,0)game.Players.LocalPlayer.Character.Foil.GripUp=Vector3.new(1,0.004,0)wait()for S,T in pairs(game:GetService'Players'.LocalPlayer.Backpack:GetChildren())do game.Players.LocalPlayer.Character.Humanoid:EquipTool(T)end;game.Players.LocalPlayer.Character.Foil.Handle.Mesh:Destroy()game.Players.LocalPlayer.Character.Foil.GripForward=Vector3.new(-0.004,0,1)game.Players.LocalPlayer.Character.Foil.GripPos=Vector3.new(-2.616,-10.1,-32)game.Players.LocalPlayer.Character.Foil.GripRight=Vector3.new(0,15,0)game.Players.LocalPlayer.Character.Foil.GripUp=Vector3.new(1,0.004,0)wait()for S,T in pairs(game:GetService'Players'.LocalPlayer.Backpack:GetChildren())do game.Players.LocalPlayer.Character.Humanoid:EquipTool(T)end;game.Players.LocalPlayer.Character.Foil.Handle.Mesh:Destroy()game.Players.LocalPlayer.Character.Foil.GripForward=Vector3.new(-0.004,0,1)game.Players.LocalPlayer.Character.Foil.GripPos=Vector3.new(-3.616,-10.1,-32)game.Players.LocalPlayer.Character.Foil.GripRight=Vector3.new(0,15,0)game.Players.LocalPlayer.Character.Foil.GripUp=Vector3.new(1,0.004,0)wait()for S,T in pairs(game:GetService'Players'.LocalPlayer.Backpack:GetChildren())do game.Players.LocalPlayer.Character.Humanoid:EquipTool(T)end;game.Players.LocalPlayer.Character.Foil.Handle.Mesh:Destroy()game.Players.LocalPlayer.Character.Foil.GripForward=Vector3.new(-0.004,0,1)game.Players.LocalPlayer.Character.Foil.GripPos=Vector3.new(-4.616,-10.1,-32)game.Players.LocalPlayer.Character.Foil.GripRight=Vector3.new(0,15,0)game.Players.LocalPlayer.Character.Foil.GripUp=Vector3.new(1,0.004,0)wait()for S,T in pairs(game:GetService'Players'.LocalPlayer.Backpack:GetChildren())do game.Players.LocalPlayer.Character.Humanoid:EquipTool(T)end;game.Players.LocalPlayer.Character.Foil.Handle.Mesh:Destroy()game.Players.LocalPlayer.Character.Foil.GripForward=Vector3.new(-0.004,0,1)game.Players.LocalPlayer.Character.Foil.GripPos=Vector3.new(-5.616,-10.1,-32)game.Players.LocalPlayer.Character.Foil.GripRight=Vector3.new(0,15,0)game.Players.LocalPlayer.Character.Foil.GripUp=Vector3.new(1,0.004,0)wait()for S,T in pairs(game:GetService'Players'.LocalPlayer.Backpack:GetChildren())do game.Players.LocalPlayer.Character.Humanoid:EquipTool(T)end;game.Players.LocalPlayer.Character.Foil.Handle.Mesh:Destroy()game.Players.LocalPlayer.Character.Foil.GripForward=Vector3.new(-0.004,0,1)game.Players.LocalPlayer.Character.Foil.GripPos=Vector3.new(-6.616,-10.1,-32)game.Players.LocalPlayer.Character.Foil.GripRight=Vector3.new(0,15,0)game.Players.LocalPlayer.Character.Foil.GripUp=Vector3.new(1,0.004,0)wait()for S,T in pairs(game:GetService'Players'.LocalPlayer.Backpack:GetChildren())do game.Players.LocalPlayer.Character.Humanoid:EquipTool(T)end;game.Players.LocalPlayer.Character.Foil.Handle.Mesh:Destroy()game.Players.LocalPlayer.Character.Foil.GripForward=Vector3.new(-0.004,0,1)game.Players.LocalPlayer.Character.Foil.GripPos=Vector3.new(-7.616,-10.1,-32)game.Players.LocalPlayer.Character.Foil.GripRight=Vector3.new(0,15,0)game.Players.LocalPlayer.Character.Foil.GripUp=Vector3.new(1,0.004,0)wait()for S,T in pairs(game:GetService'Players'.LocalPlayer.Backpack:GetChildren())do game.Players.LocalPlayer.Character.Humanoid:EquipTool(T)end;game.Players.LocalPlayer.Character.Foil.Handle.Mesh:Destroy()game.Players.LocalPlayer.Character.Foil.GripForward=Vector3.new(-0.004,0,1)game.Players.LocalPlayer.Character.Foil.GripPos=Vector3.new(-8.616,-10.1,-32)game.Players.LocalPlayer.Character.Foil.GripRight=Vector3.new(0,15,0)game.Players.LocalPlayer.Character.Foil.GripUp=Vector3.new(1,0.004,0)wait()for S,T in pairs(game:GetService'Players'.LocalPlayer.Backpack:GetChildren())do game.Players.LocalPlayer.Character.Humanoid:EquipTool(T)end;game.Players.LocalPlayer.Character.Foil.Handle.Mesh:Destroy()game.Players.LocalPlayer.Character.Foil.GripForward=Vector3.new(-0.004,0,1)game.Players.LocalPlayer.Character.Foil.GripPos=Vector3.new(-9.616,-10.1,-32)game.Players.LocalPlayer.Character.Foil.GripRight=Vector3.new(0,15,0)game.Players.LocalPlayer.Character.Foil.GripUp=Vector3.new(1,0.004,0)wait()for S,T in pairs(game:GetService'Players'.LocalPlayer.Backpack:GetChildren())do game.Players.LocalPlayer.Character.Humanoid:EquipTool(T)end;game.Players.LocalPlayer.Character.Foil.Handle.Mesh:Destroy()game.Players.LocalPlayer.Character.Foil.GripForward=Vector3.new(-0.004,0,1)game.Players.LocalPlayer.Character.Foil.GripPos=Vector3.new(-10.616,-10.1,-32)game.Players.LocalPlayer.Character.Foil.GripRight=Vector3.new(0,15,0)game.Players.LocalPlayer.Character.Foil.GripUp=Vector3.new(1,0.004,0)wait()for S,T in pairs(game.Players.LocalPlayer.Backpack:GetChildren())do if T:IsA("Tool")then T.Parent=game.Players.LocalPlayer.Character end end end)K.Name="REACH"K.Parent=c;K.BackgroundColor3=Color3.new(0,0,0)K.BorderColor3=Color3.new(0.45098,0,0.67451)K.BorderSizePixel=2;K.Position=UDim2.new(0.572016418,0,0.861515582,0)K.Size=UDim2.new(0,95,0,21)K.Font=Enum.Font.ArialBold;K.Text="REACH"K.TextColor3=Color3.new(1,1,1)K.TextSize=14;K.TextStrokeColor3=Color3.new(0.258824,0,0.780392)K.TextStrokeTransparency=0;K.MouseButton1Down:connect(function()local aY=game.Players.LocalPlayer.Backpack.Foil;a=Instance.new("SelectionBox",aY.Handle)a.Adornee=aY.Handle;aY.Handle.Size=Vector3.new(0.2,0.2,120)aY.Equipped:connect(function()while wait()do game.Workspace[game.Players.LocalPlayer.Name].Foil.GripPos=Vector3.new(0,0,-60)end end)L.Name="FENCING GUI TITLE"L.Parent=c;L.BackgroundColor3=Color3.new(0,0,0)L.BorderColor3=Color3.new(1,0,0)L.BorderSizePixel=2;L.Position=UDim2.new(0,0,-0.197986573,0)L.Size=UDim2.new(0,243,0,25)L.Font=Enum.Font.ArialBold;L.Text="SWIFTS FENCING GUI"L.TextColor3=Color3.new(1,1,1)L.TextSize=20;L.TextStrokeColor3=Color3.new(1,0,0)L.TextStrokeTransparency=0.5749999880790 end)
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