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  1. Initialize engine version: 5.6.3p2 (b3d7a6428558)
  2. GfxDevice: creating device client; threaded=1
  3. Direct3D:
  4. Version: Direct3D 11.0 [level 11.1]
  5. Renderer: NVIDIA GeForce GTX 960 (ID=0x1401)
  6. Vendor: NVIDIA
  7. VRAM: 4062 MB
  8. Driver: 23.21.13.8792
  9. Begin MonoManager ReloadAssembly
  10. Platform assembly: D:\Program Files (x86)\Steam\steamapps\common\House Party\HouseParty_Data\Managed\UnityEngine.dll (this message is harmless)
  11. Loading D:\Program Files (x86)\Steam\steamapps\common\House Party\HouseParty_Data\Managed\UnityEngine.dll into Unity Child Domain
  12. Platform assembly: D:\Program Files (x86)\Steam\steamapps\common\House Party\HouseParty_Data\Managed\Assembly-CSharp-firstpass.dll (this message is harmless)
  13. Loading D:\Program Files (x86)\Steam\steamapps\common\House Party\HouseParty_Data\Managed\Assembly-CSharp-firstpass.dll into Unity Child Domain
  14. Platform assembly: D:\Program Files (x86)\Steam\steamapps\common\House Party\HouseParty_Data\Managed\Assembly-CSharp.dll (this message is harmless)
  15. Loading D:\Program Files (x86)\Steam\steamapps\common\House Party\HouseParty_Data\Managed\Assembly-CSharp.dll into Unity Child Domain
  16. Platform assembly: D:\Program Files (x86)\Steam\steamapps\common\House Party\HouseParty_Data\Managed\Assembly-UnityScript-firstpass.dll (this message is harmless)
  17. Loading D:\Program Files (x86)\Steam\steamapps\common\House Party\HouseParty_Data\Managed\Assembly-UnityScript-firstpass.dll into Unity Child Domain
  18. Platform assembly: D:\Program Files (x86)\Steam\steamapps\common\House Party\HouseParty_Data\Managed\Assembly-UnityScript.dll (this message is harmless)
  19. Loading D:\Program Files (x86)\Steam\steamapps\common\House Party\HouseParty_Data\Managed\Assembly-UnityScript.dll into Unity Child Domain
  20. Platform assembly: D:\Program Files (x86)\Steam\steamapps\common\House Party\HouseParty_Data\Managed\UnityEngine.UI.dll (this message is harmless)
  21. Loading D:\Program Files (x86)\Steam\steamapps\common\House Party\HouseParty_Data\Managed\UnityEngine.UI.dll into Unity Child Domain
  22. Platform assembly: D:\Program Files (x86)\Steam\steamapps\common\House Party\HouseParty_Data\Managed\UnityEngine.Networking.dll (this message is harmless)
  23. Loading D:\Program Files (x86)\Steam\steamapps\common\House Party\HouseParty_Data\Managed\UnityEngine.Networking.dll into Unity Child Domain
  24. Platform assembly: D:\Program Files (x86)\Steam\steamapps\common\House Party\HouseParty_Data\Managed\DarkArtsStudios.ScreenshotCreator.Runtime.dll (this message is harmless)
  25. Loading D:\Program Files (x86)\Steam\steamapps\common\House Party\HouseParty_Data\Managed\DarkArtsStudios.ScreenshotCreator.Runtime.dll into Unity Child Domain
  26. Platform assembly: D:\Program Files (x86)\Steam\steamapps\common\House Party\HouseParty_Data\Managed\AmplifyOcclusion.dll (this message is harmless)
  27. Loading D:\Program Files (x86)\Steam\steamapps\common\House Party\HouseParty_Data\Managed\AmplifyOcclusion.dll into Unity Child Domain
  28. Platform assembly: D:\Program Files (x86)\Steam\steamapps\common\House Party\HouseParty_Data\Managed\ES2.dll (this message is harmless)
  29. Loading D:\Program Files (x86)\Steam\steamapps\common\House Party\HouseParty_Data\Managed\ES2.dll into Unity Child Domain
  30. Platform assembly: D:\Program Files (x86)\Steam\steamapps\common\House Party\HouseParty_Data\Managed\MoodkieSecurity.dll (this message is harmless)
  31. Loading D:\Program Files (x86)\Steam\steamapps\common\House Party\HouseParty_Data\Managed\MoodkieSecurity.dll into Unity Child Domain
  32. Platform assembly: D:\Program Files (x86)\Steam\steamapps\common\House Party\HouseParty_Data\Managed\SALSA.dll (this message is harmless)
  33. Loading D:\Program Files (x86)\Steam\steamapps\common\House Party\HouseParty_Data\Managed\SALSA.dll into Unity Child Domain
  34. Platform assembly: D:\Program Files (x86)\Steam\steamapps\common\House Party\HouseParty_Data\Managed\ICSharpCode.SharpZipLib.dll (this message is harmless)
  35. Loading D:\Program Files (x86)\Steam\steamapps\common\House Party\HouseParty_Data\Managed\ICSharpCode.SharpZipLib.dll into Unity Child Domain
  36. Platform assembly: D:\Program Files (x86)\Steam\steamapps\common\House Party\HouseParty_Data\Managed\M3D_DLL.dll (this message is harmless)
  37. Loading D:\Program Files (x86)\Steam\steamapps\common\House Party\HouseParty_Data\Managed\M3D_DLL.dll into Unity Child Domain
  38. Platform assembly: D:\Program Files (x86)\Steam\steamapps\common\House Party\HouseParty_Data\Managed\MCS_Utilities.dll (this message is harmless)
  39. Loading D:\Program Files (x86)\Steam\steamapps\common\House Party\HouseParty_Data\Managed\MCS_Utilities.dll into Unity Child Domain
  40. - Completed reload, in 0.058 seconds
  41. Platform assembly: D:\Program Files (x86)\Steam\steamapps\common\House Party\HouseParty_Data\Managed\System.Core.dll (this message is harmless)
  42. Platform assembly: D:\Program Files (x86)\Steam\steamapps\common\House Party\HouseParty_Data\Managed\System.dll (this message is harmless)
  43. desktop: 1920x1080 60Hz; virtual: 1920x1080 at 0,0
  44. <RI> Initializing input.
  45.  
  46. <RI> Input initialized.
  47.  
  48. <RI> Initialized touch support.
  49.  
  50. UnloadTime: 1.212023 ms
  51. Setting up 4 worker threads for Enlighten.
  52. Thread -> id: 1eb4 -> priority: 1
  53. Thread -> id: dc8 -> priority: 1
  54. Thread -> id: 17b8 -> priority: 1
  55. Thread -> id: 2e90 -> priority: 1
  56. loading file: Chris
  57.  
  58. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  59.  
  60. Unloading 6 Unused Serialized files (Serialized files now loaded: 0)
  61. ArgumentException: D:/Mijn Documenten/Eek/House Party/Photos/1 is a directory
  62. at System.IO.File.Copy (System.String sourceFileName, System.String destFileName, Boolean overwrite) [0x00000] in <filename unknown>:0
  63. at System.IO.File.Copy (System.String sourceFileName, System.String destFileName) [0x00000] in <filename unknown>:0
  64. at CameraController.CopyPhotosFromTemp (System.String CAFDOPEANAC, System.String CKIEIJCAPOJ) [0x00000] in <filename unknown>:0
  65. at HousePartySaveLoadController.GHNCFEJIOKP (System.String DLMDKOHLLLA) [0x00000] in <filename unknown>:0
  66. at LoadManager.INLBCNHMAOD (System.String BNMEMKFLOBL) [0x00000] in <filename unknown>:0
  67. at LoadManager+AEEIAKHCCLC.KNFIKNIBICK () [0x00000] in <filename unknown>:0
  68. at UnityEngine.Events.InvokableCall.Invoke (System.Object[] args) [0x00000] in <filename unknown>:0
  69. at UnityEngine.Events.InvokableCallList.Invoke (System.Object[] parameters) [0x00000] in <filename unknown>:0
  70. at UnityEngine.Events.UnityEventBase.Invoke (System.Object[] parameters) [0x00000] in <filename unknown>:0
  71. at UnityEngine.Events.UnityEvent.Invoke () [0x00000] in <filename unknown>:0
  72. at UnityEngine.UI.Button.Press () [0x00000] in <filename unknown>:0
  73. at UnityEngine.UI.Button.OnPointerClick (UnityEngine.EventSystems.PointerEventData eventData) [0x00000] in <filename unknown>:0
  74. at UnityEngine.EventSystems.ExecuteEvents.Execute (IPointerClickHandler handler, UnityEngine.EventSystems.BaseEventData eventData) [0x00000] in <filename unknown>:0
  75. at UnityEngine.EventSystems.ExecuteEvents.Execute[IPointerClickHandler] (UnityEngine.GameObject target, UnityEngine.EventSystems.BaseEventData eventData, UnityEngine.EventSystems.EventFunction`1 functor) [0x00000] in <filename unknown>:0
  76. UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
  77. UnityEngine.DebugLogHandler:LogException(Exception, Object)
  78. UnityEngine.Logger:LogException(Exception, Object)
  79. UnityEngine.Debug:LogException(Exception)
  80. UnityEngine.EventSystems.ExecuteEvents:Execute(GameObject, BaseEventData, EventFunction`1)
  81. UnityEngine.EventSystems.StandaloneInputModule:ProcessMousePress(MouseButtonEventData)
  82. UnityEngine.EventSystems.StandaloneInputModule:ProcessMouseEvent(Int32)
  83. UnityEngine.EventSystems.StandaloneInputModule:ProcessMouseEvent()
  84. UnityEngine.EventSystems.StandaloneInputModule:Process()
  85. UnityEngine.EventSystems.EventSystem:Update()
  86.  
  87. (Filename: Line: -1)
  88.  
  89. UnloadTime: 3.285681 ms
  90.  
  91. Unloading 28 unused Assets to reduce memory usage. Loaded Objects now: 971.
  92. Total: 0.741866 ms (FindLiveObjects: 0.113079 ms CreateObjectMapping: 0.081226 ms MarkObjects: 0.512203 ms DeleteObjects: 0.034720 ms)
  93.  
  94. [Physics.PhysX] ConvexHullBuilder: convex hull has more than 255 polygons!
  95.  
  96. (Filename: C:/buildslave/physx/build/Source/PhysXCooking/src/convex/ConvexHullBuilder.cpp Line: 1479)
  97.  
  98. [Physics.PhysX] Gu::ConvexMesh::loadConvexHull: convex hull init failed! Try to use the PxConvexFlag::eINFLATE_CONVEX flag. (see PxToolkit::createConvexMeshSafe)
  99.  
  100. (Filename: C:/buildslave/physx/build/Source/PhysXCooking/src/convex/ConvexMeshBuilder.cpp Line: 253)
  101.  
  102. Failed to create Convex Mesh from source mesh "Marijuana_Joints_Paper_001". Source mesh is likely have too many smooth surface regions. Please reduce the surface smoothness of the source mesh. Alternatively turn on Inflate Mesh and increase the Skin Width sufficiently for this mesh.
  103.  
  104. (Filename: Line: 54)
  105.  
  106. Unloading 5 Unused Serialized files (Serialized files now loaded: 0)
  107. UnloadTime: 0.727850 ms
  108. LoadGame successful.
  109.  
  110. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  111.  
  112.  
  113. Unloading 29 unused Assets to reduce memory usage. Loaded Objects now: 19614.
  114. Total: 18.258705 ms (FindLiveObjects: 1.246743 ms CreateObjectMapping: 0.313756 ms MarkObjects: 16.601051 ms DeleteObjects: 0.096834 ms)
  115.  
  116. Unloading 3 Unused Serialized files (Serialized files now loaded: 0)
  117. UnloadTime: 41.890766 ms
  118.  
  119. Unloading 2058 unused Assets to reduce memory usage. Loaded Objects now: 1582.
  120. Total: 47.080647 ms (FindLiveObjects: 0.309296 ms CreateObjectMapping: 0.134102 ms MarkObjects: 11.784814 ms DeleteObjects: 34.850521 ms)
  121.  
  122. Unloading 4 Unused Serialized files (Serialized files now loaded: 0)
  123. UnloadTime: 0.794424 ms
  124.  
  125. Unloading 27 unused Assets to reduce memory usage. Loaded Objects now: 1285.
  126. Total: 11.949178 ms (FindLiveObjects: 0.056380 ms CreateObjectMapping: 0.060840 ms MarkObjects: 11.342690 ms DeleteObjects: 0.488313 ms)
  127.  
  128. [Physics.PhysX] ConvexHullBuilder: convex hull has more than 255 polygons!
  129.  
  130. (Filename: C:/buildslave/physx/build/Source/PhysXCooking/src/convex/ConvexHullBuilder.cpp Line: 1479)
  131.  
  132. [Physics.PhysX] Gu::ConvexMesh::loadConvexHull: convex hull init failed! Try to use the PxConvexFlag::eINFLATE_CONVEX flag. (see PxToolkit::createConvexMeshSafe)
  133.  
  134. (Filename: C:/buildslave/physx/build/Source/PhysXCooking/src/convex/ConvexMeshBuilder.cpp Line: 253)
  135.  
  136. Failed to create Convex Mesh from source mesh "Marijuana_Joints_Paper_001". Source mesh is likely have too many smooth surface regions. Please reduce the surface smoothness of the source mesh. Alternatively turn on Inflate Mesh and increase the Skin Width sufficiently for this mesh.
  137.  
  138. (Filename: Line: 54)
  139.  
  140. Unloading 5 Unused Serialized files (Serialized files now loaded: 0)
  141. UnloadTime: 0.615726 ms
  142.  
  143. Unloading 27 unused Assets to reduce memory usage. Loaded Objects now: 19637.
  144. Total: 25.590729 ms (FindLiveObjects: 1.053074 ms CreateObjectMapping: 0.269798 ms MarkObjects: 24.129930 ms DeleteObjects: 0.136651 ms)
  145.  
  146. saving file: C:/Users/C.van Hattem/AppData/LocalLow/Eek/House Party//Saves/Chris.save
  147.  
  148. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  149.  
  150. saving file: C:/Users/C.van Hattem/AppData/LocalLow/Eek/House Party//Saves/Chris.save
  151.  
  152. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  153.  
  154. saving file: C:/Users/C.van Hattem/AppData/LocalLow/Eek/House Party//Saves/Chris.save
  155.  
  156. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  157.  
  158. loading file: Chris
  159.  
  160. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  161.  
  162. Unloading 4 Unused Serialized files (Serialized files now loaded: 0)
  163. ArgumentException: D:/Mijn Documenten/Eek/House Party/Photos/1 is a directory
  164. at System.IO.File.Copy (System.String sourceFileName, System.String destFileName, Boolean overwrite) [0x00000] in <filename unknown>:0
  165. at System.IO.File.Copy (System.String sourceFileName, System.String destFileName) [0x00000] in <filename unknown>:0
  166. at CameraController.CopyPhotosFromTemp (System.String CAFDOPEANAC, System.String CKIEIJCAPOJ) [0x00000] in <filename unknown>:0
  167. at HousePartySaveLoadController.GHNCFEJIOKP (System.String DLMDKOHLLLA) [0x00000] in <filename unknown>:0
  168. at (wrapper delegate-invoke) LoadManager/BKIOOLPBFAJ:invoke_void__this___string (string)
  169. at (wrapper delegate-invoke) LoadManager/BKIOOLPBFAJ:invoke_void__this___string (string)
  170. at (wrapper delegate-invoke) LoadManager/BKIOOLPBFAJ:invoke_void__this___string (string)
  171. at (wrapper delegate-invoke) LoadManager/BKIOOLPBFAJ:invoke_void__this___string (string)
  172. at (wrapper delegate-invoke) LoadManager/BKIOOLPBFAJ:invoke_void__this___string (string)
  173. at (wrapper delegate-invoke) LoadManager/BKIOOLPBFAJ:invoke_void__this___string (string)
  174. at (wrapper delegate-invoke) LoadManager/BKIOOLPBFAJ:invoke_void__this___string (string)
  175. at (wrapper delegate-invoke) LoadManager/BKIOOLPBFAJ:invoke_void__this___string (string)
  176. at (wrapper delegate-invoke) LoadManager/BKIOOLPBFAJ:invoke_void__this___string (string)
  177. at (wrapper delegate-invoke) LoadManager/BKIOOLPBFAJ:invoke_void__this___string (string)
  178. at (wrapper delegate-invoke) LoadManager/BKIOOLPBFAJ:invoke_void__this___string (string)
  179. at (wrapper delegate-invoke) LoadManager/BKIOOLPBFAJ:invoke_void__this___string (string)
  180. at (wrapper delegate-invoke) LoadManager/BKIOOLPBFAJ:invoke_void__this___string (string)
  181. at (wrapper delegate-invoke) LoadManager/BKIOOLPBFAJ:invoke_void__this___string (string)
  182. at (wrapper delegate-invoke) LoadManager/BKIOOLPBFAJ:invoke_void__this___string (string)
  183. at (wrapper delegate-invoke) LoadManager/BKIOOLPBFAJ:invoke_void__this___string (string)
  184. at (wrapper delegate-invoke) LoadManager/BKIOOLPBFAJ:invoke_void__this___string (string)
  185. at (wrapper delegate-invoke) LoadManager/BKIOOLPBFAJ:invoke_void__this___string (string)
  186. at (wrapper delegate-invoke) LoadManager/BKIOOLPBFAJ:invoke_void__this___string (string)
  187. at (wrapper delegate-invoke) LoadManager/BKIOOLPBFAJ:invoke_void__this___string (string)
  188. at (wrapper delegate-invoke) LoadManager/BKIOOLPBFAJ:invoke_void__this___string (string)
  189. at (wrapper delegate-invoke) LoadManager/BKIOOLPBFAJ:invoke_void__this___string (string)
  190. at (wrapper delegate-invoke) LoadManager/BKIOOLPBFAJ:invoke_void__this___string (string)
  191. at (wrapper delegate-invoke) LoadManager/BKIOOLPBFAJ:invoke_void__this___string (string)
  192. at (wrapper delegate-invoke) LoadManager/BKIOOLPBFAJ:invoke_void__this___string (string)
  193. at (wrapper delegate-invoke) LoadManager/BKIOOLPBFAJ:invoke_void__this___string (string)
  194. at (wrapper delegate-invoke) LoadManager/BKIOOLPBFAJ:invoke_void__this___string (string)
  195. at (wrapper delegate-invoke) LoadManager/BKIOOLPBFAJ:invoke_void__this___string (string)
  196. at (wrapper delegate-invoke) LoadManager/BKIOOLPBFAJ:invoke_void__this___string (string)
  197. at (wrapper delegate-invoke) LoadManager/BKIOOLPBFAJ:invoke_void__this___string (string)
  198. at (wrapper delegate-invoke) LoadManager/BKIOOLPBFAJ:invoke_void__this___string (string)
  199. at (wrapper delegate-invoke) LoadManager/BKIOOLPBFAJ:invoke_void__this___string (string)
  200. at (wrapper delegate-invoke) LoadManager/BKIOOLPBFAJ:invoke_void__this___string (string)
  201. at (wrapper delegate-invoke) LoadManager/BKIOOLPBFAJ:invoke_void__this___string (string)
  202. at (wrapper delegate-invoke) LoadManager/BKIOOLPBFAJ:invoke_void__this___string (string)
  203. at (wrapper delegate-invoke) LoadManager/BKIOOLPBFAJ:invoke_void__this___string (string)
  204. at (wrapper delegate-invoke) LoadManager/BKIOOLPBFAJ:invoke_void__this___string (string)
  205. at (wrapper delegate-invoke) LoadManager/BKIOOLPBFAJ:invoke_void__this___string (string)
  206. at (wrapper delegate-invoke) LoadManager/BKIOOLPBFAJ:invoke_void__this___string (string)
  207. at (wrapper delegate-invoke) LoadManager/BKIOOLPBFAJ:invoke_void__this___string (string)
  208. at (wrapper delegate-invoke) LoadManager/BKIOOLPBFAJ:invoke_void__this___string (string)
  209. at (wrapper delegate-invoke) LoadManager/BKIOOLPBFAJ:invoke_void__this___string (string)
  210. at (wrapper delegate-invoke) LoadManager/BKIOOLPBFAJ:invoke_void__this___string (string)
  211. at (wrapper delegate-invoke) LoadManager/BKIOOLPBFAJ:invoke_void__this___string (string)
  212. at (wrapper delegate-invoke) LoadManager/BKIOOLPBFAJ:invoke_void__this___string (string)
  213. at (wrapper delegate-invoke) LoadManager/BKIOOLPBFAJ:invoke_void__this___string (string)
  214. at (wrapper delegate-invoke) LoadManager/BKIOOLPBFAJ:invoke_void__this___string (string)
  215. at (wrapper delegate-invoke) LoadManager/BKIOOLPBFAJ:invoke_void__this___string (string)
  216. at (wrapper delegate-invoke) LoadManager/BKIOOLPBFAJ:invoke_void__this___string (string)
  217. at (wrapper delegate-invoke) LoadManager/BKIOOLPBFAJ:invoke_void__this___string (string)
  218. at (wrapper delegate-invoke) LoadManager/BKIOOLPBFAJ:invoke_void__this___string (string)
  219. at (wrapper delegate-invoke) LoadManager/BKIOOLPBFAJ:invoke_void__this___string (string)
  220. at (wrapper delegate-invoke) LoadManager/BKIOOLPBFAJ:invoke_void__this___string (string)
  221. at (wrapper delegate-invoke) LoadManager/BKIOOLPBFAJ:invoke_void__this___string (string)
  222. at (wrapper delegate-invoke) LoadManager/BKIOOLPBFAJ:invoke_void__this___string (string)
  223. at (wrapper delegate-invoke) LoadManager/BKIOOLPBFAJ:invoke_void__this___string (string)
  224. at (wrapper delegate-invoke) LoadManager/BKIOOLPBFAJ:invoke_void__this___string (string)
  225. at (wrapper delegate-invoke) LoadManager/BKIOOLPBFAJ:invoke_void__this___string (string)
  226. at (wrapper delegate-invoke) LoadManager/BKIOOLPBFAJ:invoke_void__this___string (string)
  227. at (wrapper delegate-invoke) LoadManager/BKIOOLPBFAJ:invoke_void__this___string (string)
  228. at (wrapper delegate-invoke) LoadManager/BKIOOLPBFAJ:invoke_void__this___string (string)
  229. at (wrapper delegate-invoke) LoadManager/BKIOOLPBFAJ:invoke_void__this___string (string)
  230. at (wrapper delegate-invoke) LoadManager/BKIOOLPBFAJ:invoke_void__this___string (string)
  231. at (wrapper delegate-invoke) LoadManager/BKIOOLPBFAJ:invoke_void__this___string (string)
  232. at (wrapper delegate-invoke) LoadManager/BKIOOLPBFAJ:invoke_void__this___string (string)
  233. at (wrapper delegate-invoke) LoadManager/BKIOOLPBFAJ:invoke_void__this___string (string)
  234. at (wrapper delegate-invoke) LoadManager/BKIOOLPBFAJ:invoke_void__this___string (string)
  235. at (wrapper delegate-invoke) LoadManager/BKIOOLPBFAJ:invoke_void__this___string (string)
  236. at (wrapper delegate-invoke) LoadManager/BKIOOLPBFAJ:invoke_void__this___string (string)
  237. at (wrapper delegate-invoke) LoadManager/BKIOOLPBFAJ:invoke_void__this___string (string)
  238. at (wrapper delegate-invoke) LoadManager/BKIOOLPBFAJ:invoke_void__this___string (string)
  239. at (wrapper delegate-invoke) LoadManager/BKIOOLPBFAJ:invoke_void__this___string (string)
  240. at (wrapper delegate-invoke) LoadManager/BKIOOLPBFAJ:invoke_void__this___string (string)
  241. at (wrapper delegate-invoke) LoadManager/BKIOOLPBFAJ:invoke_void__this___string (string)
  242. at (wrapper delegate-invoke) LoadManager/BKIOOLPBFAJ:invoke_void__this___string (string)
  243. at (wrapper delegate-invoke) LoadManager/BKIOOLPBFAJ:invoke_void__this___string (string)
  244. at (wrapper delegate-invoke) LoadManager/BKIOOLPBFAJ:invoke_void__this___string (string)
  245. at (wrapper delegate-invoke) LoadManager/BKIOOLPBFAJ:invoke_void__this___string (string)
  246. at (wrapper delegate-invoke) LoadManager/BKIOOLPBFAJ:invoke_void__this___string (string)
  247. at (wrapper delegate-invoke) LoadManager/BKIOOLPBFAJ:invoke_void__this___string (string)
  248. at (wrapper delegate-invoke) LoadManager/BKIOOLPBFAJ:invoke_void__this___string (string)
  249. at (wrapper delegate-invoke) LoadManager/BKIOOLPBFAJ:invoke_void__this___string (string)
  250. at (wrapper delegate-invoke) LoadManager/BKIOOLPBFAJ:invoke_void__this___string (string)
  251. at (wrapper delegate-invoke) LoadManager/BKIOOLPBFAJ:invoke_void__this___string (string)
  252. at (wrapper delegate-invoke) LoadManager/BKIOOLPBFAJ:invoke_void__this___string (string)
  253. at (wrapper delegate-invoke) LoadManager/BKIOOLPBFAJ:invoke_void__this___string (string)
  254. at (wrapper delegate-invoke) LoadManager/BKIOOLPBFAJ:invoke_void__this___string (string)
  255. at (wrapper delegate-invoke) LoadManager/BKIOOLPBFAJ:invoke_void__this___string (string)
  256. at (wrapper delegate-invoke) LoadManager/BKIOOLPBFAJ:invoke_void__this___string (string)
  257. at (wrapper delegate-invoke) LoadManager/BKIOOLPBFAJ:invoke_void__this___string (string)
  258. at (wrapper delegate-invoke) LoadManager/BKIOOLPBFAJ:invoke_void__this___string (string)
  259. at (wrapper delegate-invoke) LoadManager/BKIOOLPBFAJ:invoke_void__this___string (string)
  260. at (wrapper delegate-invoke) LoadManager/BKIOOLPBFAJ:invoke_void__this___string (string)
  261. at (wrapper delegate-invoke) LoadManager/BKIOOLPBFAJ:invoke_void__this___string (string)
  262. at (wrapper delegate-invoke) LoadManager/BKIOOLPBFAJ:invoke_void__this___string (string)
  263. at (wrapper delegate-invoke) LoadManager/BKIOOLPBFAJ:invoke_void__this___string (string)
  264. at (wrapper delegate-invoke) LoadManager/BKIOOLPBFAJ:invoke_void__this___string (string)
  265. at (wrapper delegate-invoke) LoadManager/BKIOOLPBFAJ:invoke_void__this___string (string)
  266. at LoadManager.INLBCNHMAOD (System.String BNMEMKFLOBL) [0x00000] in <filename unknown>:0
  267. at LoadManager+AEEIAKHCCLC.KNFIKNIBICK () [0x00000] in <filename unknown>:0
  268. at UnityEngine.Events.InvokableCall.Invoke (System.Object[] args) [0x00000] in <filename unknown>:0
  269. at UnityEngine.Events.InvokableCallList.Invoke (System.Object[] parameters) [0x00000] in <filename unknown>:0
  270. at UnityEngine.Events.UnityEventBase.Invoke (System.Object[] parameters) [0x00000] in <filename unknown>:0
  271. at UnityEngine.Events.UnityEvent.Invoke () [0x00000] in <filename unknown>:0
  272. at UnityEngine.UI.Button.Press () [0x00000] in <filename unknown>:0
  273. at UnityEngine.UI.Button.OnPointerClick (UnityEngine.EventSystems.PointerEventData eventData) [0x00000] in <filename unknown>:0
  274. at UnityEngine.EventSystems.ExecuteEvents.Execute (IPointerClickHandler handler, UnityEngine.EventSystems.BaseEventData eventData) [0x00000] in <filename unknown>:0
  275. at UnityEngine.EventSystems.ExecuteEvents.Execute[IPointerClickHandler] (UnityEngine.GameObject target, UnityEngine.EventSystems.BaseEventData eventData, UnityEngine.EventSystems.EventFunction`1 functor) [0x00000] in <filename unknown>:0
  276. UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
  277. UnityEngine.DebugLogHandler:LogException(Exception, Object)
  278. UnityEngine.Logger:LogException(Exception, Object)
  279. UnityEngine.Debug:LogException(Exception)
  280. UnityEngine.EventSystems.ExecuteEvents:Execute(GameObject, BaseEventData, EventFunction`1)
  281. UnityEngine.EventSystems.StandaloneInputModule:ProcessMousePress(MouseButtonEventData)
  282. UnityEngine.EventSystems.StandaloneInputModule:ProcessMouseEvent(Int32)
  283. UnityEngine.EventSystems.StandaloneInputModule:ProcessMouseEvent()
  284. UnityEngine.EventSystems.StandaloneInputModule:Process()
  285. UnityEngine.EventSystems.EventSystem:Update()
  286.  
  287. (Filename: Line: -1)
  288.  
  289. UnloadTime: 32.543060 ms
  290.  
  291. Unloading 2141 unused Assets to reduce memory usage. Loaded Objects now: 1378.
  292. Total: 78.316124 ms (FindLiveObjects: 0.156718 ms CreateObjectMapping: 0.135377 ms MarkObjects: 20.036127 ms DeleteObjects: 57.986629 ms)
  293.  
  294. [Physics.PhysX] ConvexHullBuilder: convex hull has more than 255 polygons!
  295.  
  296. (Filename: C:/buildslave/physx/build/Source/PhysXCooking/src/convex/ConvexHullBuilder.cpp Line: 1479)
  297.  
  298. [Physics.PhysX] Gu::ConvexMesh::loadConvexHull: convex hull init failed! Try to use the PxConvexFlag::eINFLATE_CONVEX flag. (see PxToolkit::createConvexMeshSafe)
  299.  
  300. (Filename: C:/buildslave/physx/build/Source/PhysXCooking/src/convex/ConvexMeshBuilder.cpp Line: 253)
  301.  
  302. Failed to create Convex Mesh from source mesh "Marijuana_Joints_Paper_001". Source mesh is likely have too many smooth surface regions. Please reduce the surface smoothness of the source mesh. Alternatively turn on Inflate Mesh and increase the Skin Width sufficiently for this mesh.
  303.  
  304. (Filename: Line: 54)
  305.  
  306. Unloading 5 Unused Serialized files (Serialized files now loaded: 0)
  307. UnloadTime: 0.586103 ms
  308. LoadGame successful.
  309.  
  310. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  311.  
  312.  
  313. Unloading 30 unused Assets to reduce memory usage. Loaded Objects now: 19635.
  314. Total: 35.115543 ms (FindLiveObjects: 0.964521 ms CreateObjectMapping: 0.284769 ms MarkObjects: 33.584351 ms DeleteObjects: 0.280947 ms)
  315.  
  316. saving file: C:/Users/C.van Hattem/AppData/LocalLow/Eek/House Party//Saves/Before Fck .save
  317.  
  318. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  319.  
  320. saving file: C:/Users/C.van Hattem/AppData/LocalLow/Eek/House Party//Saves/Fuck Catherine.save
  321.  
  322. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  323.  
  324. saving file: C:/Users/C.van Hattem/AppData/LocalLow/Eek/House Party//Saves/Fuck Katherine.save
  325.  
  326. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  327.  
  328. loading file: Fuck Katherine
  329.  
  330. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  331.  
  332. Unloading 4 Unused Serialized files (Serialized files now loaded: 0)
  333. UnloadTime: 30.356321 ms
  334.  
  335. Unloading 2024 unused Assets to reduce memory usage. Loaded Objects now: 1382.
  336. Total: 70.930588 ms (FindLiveObjects: 0.337646 ms CreateObjectMapping: 0.131873 ms MarkObjects: 26.138607 ms DeleteObjects: 44.320866 ms)
  337.  
  338. [Physics.PhysX] ConvexHullBuilder: convex hull has more than 255 polygons!
  339.  
  340. (Filename: C:/buildslave/physx/build/Source/PhysXCooking/src/convex/ConvexHullBuilder.cpp Line: 1479)
  341.  
  342. [Physics.PhysX] Gu::ConvexMesh::loadConvexHull: convex hull init failed! Try to use the PxConvexFlag::eINFLATE_CONVEX flag. (see PxToolkit::createConvexMeshSafe)
  343.  
  344. (Filename: C:/buildslave/physx/build/Source/PhysXCooking/src/convex/ConvexMeshBuilder.cpp Line: 253)
  345.  
  346. Failed to create Convex Mesh from source mesh "Marijuana_Joints_Paper_001". Source mesh is likely have too many smooth surface regions. Please reduce the surface smoothness of the source mesh. Alternatively turn on Inflate Mesh and increase the Skin Width sufficiently for this mesh.
  347.  
  348. (Filename: Line: 54)
  349.  
  350. Unloading 5 Unused Serialized files (Serialized files now loaded: 0)
  351. UnloadTime: 0.566035 ms
  352. LoadGame successful.
  353.  
  354. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  355.  
  356.  
  357. Unloading 30 unused Assets to reduce memory usage. Loaded Objects now: 19692.
  358. Total: 39.881775 ms (FindLiveObjects: 0.951143 ms CreateObjectMapping: 0.292095 ms MarkObjects: 38.377018 ms DeleteObjects: 0.260879 ms)
  359.  
  360. Unloading 3 Unused Serialized files (Serialized files now loaded: 0)
  361. UnloadTime: 31.777620 ms
  362.  
  363. Unloading 2000 unused Assets to reduce memory usage. Loaded Objects now: 1595.
  364. Total: 77.365936 ms (FindLiveObjects: 0.200039 ms CreateObjectMapping: 0.132191 ms MarkObjects: 33.162930 ms DeleteObjects: 43.869503 ms)
  365.  
  366. loading file: Before Fck
  367.  
  368. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  369.  
  370. DirectoryNotFoundException: Directory 'D:/Mijn Documenten/Eek/House Party/Photos/Before Fck ' not found.
  371. at System.IO.Directory.GetFileSystemEntries (System.String path, System.String searchPattern, FileAttributes mask, FileAttributes attrs) [0x00000] in <filename unknown>:0
  372. at System.IO.Directory.GetFiles (System.String path, System.String searchPattern) [0x00000] in <filename unknown>:0
  373. at System.IO.Directory.GetFiles (System.String path) [0x00000] in <filename unknown>:0
  374. at CameraController.CopyPhotosFromTemp (System.String CAFDOPEANAC, System.String CKIEIJCAPOJ) [0x00000] in <filename unknown>:0
  375. at HousePartySaveLoadController.GHNCFEJIOKP (System.String DLMDKOHLLLA) [0x00000] in <filename unknown>:0
  376. at LoadManager.INLBCNHMAOD (System.String BNMEMKFLOBL) [0x00000] in <filename unknown>:0
  377. at LoadManager+AEEIAKHCCLC.KNFIKNIBICK () [0x00000] in <filename unknown>:0
  378. at UnityEngine.Events.InvokableCall.Invoke (System.Object[] args) [0x00000] in <filename unknown>:0
  379. at UnityEngine.Events.InvokableCallList.Invoke (System.Object[] parameters) [0x00000] in <filename unknown>:0
  380. at UnityEngine.Events.UnityEventBase.Invoke (System.Object[] parameters) [0x00000] in <filename unknown>:0
  381. at UnityEngine.Events.UnityEvent.Invoke () [0x00000] in <filename unknown>:0
  382. at UnityEngine.UI.Button.Press () [0x00000] in <filename unknown>:0
  383. at UnityEngine.UI.Button.OnPointerClick (UnityEngine.EventSystems.PointerEventData eventData) [0x00000] in <filename unknown>:0
  384. at UnityEngine.EventSystems.ExecuteEvents.Execute (IPointerClickHandler handler, UnityEngine.EventSystems.BaseEventData eventData) [0x00000] in <filename unknown>:0
  385. at UnityEngine.EventSystems.ExecuteEvents.Execute[IPointerClickHandler] (UnityEngine.GameObject target, UnityEngine.EventSystems.BaseEventData eventData, UnityEngine.EventSystems.EventFunction`1 functor) [0x00000] in <filename unknown>:0
  386. UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
  387. UnityEngine.DebugLogHandler:LogException(Exception, Object)
  388. UnityEngine.Logger:LogException(Exception, Object)
  389. UnityEngine.Debug:LogException(Exception)
  390. UnityEngine.EventSystems.ExecuteEvents:Execute(GameObject, BaseEventData, EventFunction`1)
  391. UnityEngine.EventSystems.StandaloneInputModule:ProcessMousePress(MouseButtonEventData)
  392. UnityEngine.EventSystems.StandaloneInputModule:ProcessMouseEvent(Int32)
  393. UnityEngine.EventSystems.StandaloneInputModule:ProcessMouseEvent()
  394. UnityEngine.EventSystems.StandaloneInputModule:Process()
  395. UnityEngine.EventSystems.EventSystem:Update()
  396.  
  397. (Filename: Line: -1)
  398.  
  399. Unloading 4 Unused Serialized files (Serialized files now loaded: 0)
  400. UnloadTime: 0.921201 ms
  401.  
  402. Unloading 28 unused Assets to reduce memory usage. Loaded Objects now: 1298.
  403. Total: 30.271273 ms (FindLiveObjects: 0.067847 ms CreateObjectMapping: 0.048735 ms MarkObjects: 29.452641 ms DeleteObjects: 0.701094 ms)
  404.  
  405. [Physics.PhysX] ConvexHullBuilder: convex hull has more than 255 polygons!
  406.  
  407. (Filename: C:/buildslave/physx/build/Source/PhysXCooking/src/convex/ConvexHullBuilder.cpp Line: 1479)
  408.  
  409. [Physics.PhysX] Gu::ConvexMesh::loadConvexHull: convex hull init failed! Try to use the PxConvexFlag::eINFLATE_CONVEX flag. (see PxToolkit::createConvexMeshSafe)
  410.  
  411. (Filename: C:/buildslave/physx/build/Source/PhysXCooking/src/convex/ConvexMeshBuilder.cpp Line: 253)
  412.  
  413. Failed to create Convex Mesh from source mesh "Marijuana_Joints_Paper_001". Source mesh is likely have too many smooth surface regions. Please reduce the surface smoothness of the source mesh. Alternatively turn on Inflate Mesh and increase the Skin Width sufficiently for this mesh.
  414.  
  415. (Filename: Line: 54)
  416.  
  417. Unloading 5 Unused Serialized files (Serialized files now loaded: 0)
  418. UnloadTime: 0.842841 ms
  419. LoadGame successful.
  420.  
  421. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  422.  
  423.  
  424. Unloading 30 unused Assets to reduce memory usage. Loaded Objects now: 19697.
  425. Total: 45.813198 ms (FindLiveObjects: 0.961655 ms CreateObjectMapping: 0.304518 ms MarkObjects: 44.286465 ms DeleteObjects: 0.259924 ms)
  426.  
  427. saving file: C:/Users/C.van Hattem/AppData/LocalLow/Eek/House Party//Saves/After Katherine.save
  428.  
  429. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  430.  
  431. deleteing file: C:/Users/C.van Hattem/AppData/LocalLow/Eek/House Party//Saves/Fuck Catherine.save
  432.  
  433. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  434.  
  435. deleteing file: C:/Users/C.van Hattem/AppData/LocalLow/Eek/House Party//Saves/Chris.save
  436.  
  437. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  438.  
  439. loading file: After Katherine
  440.  
  441. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  442.  
  443. Unloading 4 Unused Serialized files (Serialized files now loaded: 0)
  444. UnloadTime: 55.768993 ms
  445.  
  446. Unloading 2036 unused Assets to reduce memory usage. Loaded Objects now: 1390.
  447. Total: 85.173851 ms (FindLiveObjects: 0.124228 ms CreateObjectMapping: 0.129643 ms MarkObjects: 40.017788 ms DeleteObjects: 44.901237 ms)
  448.  
  449. [Physics.PhysX] ConvexHullBuilder: convex hull has more than 255 polygons!
  450.  
  451. (Filename: C:/buildslave/physx/build/Source/PhysXCooking/src/convex/ConvexHullBuilder.cpp Line: 1479)
  452.  
  453. [Physics.PhysX] Gu::ConvexMesh::loadConvexHull: convex hull init failed! Try to use the PxConvexFlag::eINFLATE_CONVEX flag. (see PxToolkit::createConvexMeshSafe)
  454.  
  455. (Filename: C:/buildslave/physx/build/Source/PhysXCooking/src/convex/ConvexMeshBuilder.cpp Line: 253)
  456.  
  457. Failed to create Convex Mesh from source mesh "Marijuana_Joints_Paper_001". Source mesh is likely have too many smooth surface regions. Please reduce the surface smoothness of the source mesh. Alternatively turn on Inflate Mesh and increase the Skin Width sufficiently for this mesh.
  458.  
  459. (Filename: Line: 54)
  460.  
  461. Unloading 5 Unused Serialized files (Serialized files now loaded: 0)
  462. UnloadTime: 0.642165 ms
  463. LoadGame successful.
  464.  
  465. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  466.  
  467.  
  468. Unloading 30 unused Assets to reduce memory usage. Loaded Objects now: 19681.
  469. Total: 49.792969 ms (FindLiveObjects: 0.962292 ms CreateObjectMapping: 0.283177 ms MarkObjects: 48.315922 ms DeleteObjects: 0.230937 ms)
  470.  
  471. loading file: After Katherine
  472.  
  473. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  474.  
  475. Unloading 4 Unused Serialized files (Serialized files now loaded: 0)
  476. UnloadTime: 34.106747 ms
  477.  
  478. Unloading 2056 unused Assets to reduce memory usage. Loaded Objects now: 1395.
  479. Total: 93.127655 ms (FindLiveObjects: 0.278717 ms CreateObjectMapping: 0.134102 ms MarkObjects: 47.228130 ms DeleteObjects: 45.484791 ms)
  480.  
  481. [Physics.PhysX] ConvexHullBuilder: convex hull has more than 255 polygons!
  482.  
  483. (Filename: C:/buildslave/physx/build/Source/PhysXCooking/src/convex/ConvexHullBuilder.cpp Line: 1479)
  484.  
  485. [Physics.PhysX] Gu::ConvexMesh::loadConvexHull: convex hull init failed! Try to use the PxConvexFlag::eINFLATE_CONVEX flag. (see PxToolkit::createConvexMeshSafe)
  486.  
  487. (Filename: C:/buildslave/physx/build/Source/PhysXCooking/src/convex/ConvexMeshBuilder.cpp Line: 253)
  488.  
  489. Failed to create Convex Mesh from source mesh "Marijuana_Joints_Paper_001". Source mesh is likely have too many smooth surface regions. Please reduce the surface smoothness of the source mesh. Alternatively turn on Inflate Mesh and increase the Skin Width sufficiently for this mesh.
  490.  
  491. (Filename: Line: 54)
  492.  
  493. Unloading 5 Unused Serialized files (Serialized files now loaded: 0)
  494. UnloadTime: 0.634838 ms
  495. LoadGame successful.
  496.  
  497. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  498.  
  499.  
  500. Unloading 30 unused Assets to reduce memory usage. Loaded Objects now: 19686.
  501. Total: 56.666939 ms (FindLiveObjects: 0.970892 ms CreateObjectMapping: 0.265020 ms MarkObjects: 55.156132 ms DeleteObjects: 0.274258 ms)
  502.  
  503. saving file: C:/Users/C.van Hattem/AppData/LocalLow/Eek/House Party//Saves/As far as i could.save
  504.  
  505. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  506.  
  507. Unloading 3 Unused Serialized files (Serialized files now loaded: 0)
  508. UnloadTime: 33.511086 ms
  509.  
  510. Unloading 2047 unused Assets to reduce memory usage. Loaded Objects now: 1612.
  511. Total: 98.298103 ms (FindLiveObjects: 0.356439 ms CreateObjectMapping: 0.135058 ms MarkObjects: 54.125355 ms DeleteObjects: 43.679974 ms)
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