SHARE
TWEET

Untitled

a guest Jan 28th, 2020 67 Never
Not a member of Pastebin yet? Sign Up, it unlocks many cool features!
  1. Mono path[0] = 'E:/SteamLibrary/steamapps/common/Temtem/Temtem_Data/Managed'
  2. Mono config path = 'E:/SteamLibrary/steamapps/common/Temtem/MonoBleedingEdge/etc'
  3. Initialize engine version: 2019.1.11f1 (9b001d489a54)
  4. GfxDevice: creating device client; threaded=1
  5. Direct3D:
  6.     Version:  Direct3D 11.0 [level 11.1]
  7.     Renderer: NVIDIA GeForce GTX 970 (ID=0x13c2)
  8.     Vendor:  
  9.     VRAM:     4043 MB
  10.     Driver:   26.21.14.4097
  11. Begin MonoManager ReloadAssembly
  12. - Completed reload, in  0.281 seconds
  13. <RI> Initializing input.
  14.  
  15. <RI> Input initialized.
  16.  
  17. <RI> Initialized touch support.
  18.  
  19. UnloadTime: 2.014200 ms
  20. Searching for compatible XInput library...
  21. Found Xinput1_4.dll.
  22. Init Time: 1/28/2020 7:24:45 PM
  23.  
  24. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  25.  
  26. TemtemVersion: v0.5.8
  27.  
  28. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  29.  
  30. Setting up 4 worker threads for Enlighten.
  31.   Thread -> id: 1e30 -> priority: 1
  32.   Thread -> id: 43c0 -> priority: 1
  33.   Thread -> id: 37ec -> priority: 1
  34.   Thread -> id: 3d98 -> priority: 1
  35. Unloading 6 Unused Serialized files (Serialized files now loaded: 0)
  36. Fallback handler could not load library E:/SteamLibrary/steamapps/common/Temtem/Temtem_Data/Mono/libc
  37. Fallback handler could not load library E:/SteamLibrary/steamapps/common/Temtem/Temtem_Data/Mono/libc.dll
  38. Fallback handler could not load library E:/SteamLibrary/steamapps/common/Temtem/Temtem_Data/Mono/libc
  39.  
  40. Unloading 260 unused Assets to reduce memory usage. Loaded Objects now: 174753.
  41. Total: 480.143200 ms (FindLiveObjects: 11.613900 ms CreateObjectMapping: 23.017700 ms MarkObjects: 445.014300 ms  DeleteObjects: 0.496900 ms)
  42.  
  43. Tamer ID: 553908
  44.  
  45. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  46.  
  47. Unloading 20 Unused Serialized files (Serialized files now loaded: 9)
  48.  
  49. Unloading 2489 unused Assets to reduce memory usage. Loaded Objects now: 206434.
  50. Total: 344.136300 ms (FindLiveObjects: 10.622500 ms CreateObjectMapping: 22.395700 ms MarkObjects: 307.894000 ms  DeleteObjects: 3.223800 ms)
  51.  
  52. Unloading 6 Unused Serialized files (Serialized files now loaded: 10)
  53.  
  54. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 206478.
  55. Total: 333.668600 ms (FindLiveObjects: 10.718900 ms CreateObjectMapping: 18.200800 ms MarkObjects: 304.473200 ms  DeleteObjects: 0.275400 ms)
  56.  
  57. Unloading 9 Unused Serialized files (Serialized files now loaded: 10)
  58.  
  59. Unloading 2 unused Assets to reduce memory usage. Loaded Objects now: 210783.
  60. Total: 340.369500 ms (FindLiveObjects: 10.732900 ms CreateObjectMapping: 21.016900 ms MarkObjects: 308.216000 ms  DeleteObjects: 0.403200 ms)
  61.  
  62. Unloading 0 Unused Serialized files (Serialized files now loaded: 10)
  63.  
  64. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 210783.
  65. Total: 339.996300 ms (FindLiveObjects: 10.863400 ms CreateObjectMapping: 21.117500 ms MarkObjects: 307.747700 ms  DeleteObjects: 0.267200 ms)
  66.  
  67. Unloading 0 Unused Serialized files (Serialized files now loaded: 10)
  68.  
  69. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 210783.
  70. Total: 340.007500 ms (FindLiveObjects: 10.756900 ms CreateObjectMapping: 21.262500 ms MarkObjects: 307.692400 ms  DeleteObjects: 0.295300 ms)
  71.  
  72. Unloading 3 Unused Serialized files (Serialized files now loaded: 10)
  73.  
  74. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 210818.
  75. Total: 341.587000 ms (FindLiveObjects: 10.346800 ms CreateObjectMapping: 21.191900 ms MarkObjects: 309.700900 ms  DeleteObjects: 0.347100 ms)
  76.  
  77. Unloading 14 Unused Serialized files (Serialized files now loaded: 10)
  78.  
  79. Unloading 2 unused Assets to reduce memory usage. Loaded Objects now: 214082.
  80. Total: 385.369300 ms (FindLiveObjects: 12.696300 ms CreateObjectMapping: 22.238600 ms MarkObjects: 350.131800 ms  DeleteObjects: 0.302200 ms)
  81.  
  82. Unloading 5 Unused Serialized files (Serialized files now loaded: 10)
  83.  
  84. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 214102.
  85. Total: 381.291700 ms (FindLiveObjects: 13.358300 ms CreateObjectMapping: 22.420600 ms MarkObjects: 345.221400 ms  DeleteObjects: 0.291000 ms)
  86.  
  87. Unloading 0 Unused Serialized files (Serialized files now loaded: 10)
  88.  
  89. Unloading 776 unused Assets to reduce memory usage. Loaded Objects now: 215045.
  90. Total: 358.140000 ms (FindLiveObjects: 11.416400 ms CreateObjectMapping: 21.962500 ms MarkObjects: 323.127000 ms  DeleteObjects: 1.633700 ms)
  91.  
  92. Close Time: 1/28/2020 7:28:45 PM
  93.  
  94. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
RAW Paste Data
We use cookies for various purposes including analytics. By continuing to use Pastebin, you agree to our use of cookies as described in the Cookies Policy. OK, I Understand
Top