Advertisement
Guest User

Untitled

a guest
Jul 21st, 2019
90
0
Never
Not a member of Pastebin yet? Sign Up, it unlocks many cool features!
text 22.20 KB | None | 0 0
  1. [1] = {
  2. ["children"] = {
  3. [1] = {
  4. ["children"] = {
  5. },
  6. ["self"] = {
  7. ["Skin"] = 0,
  8. ["Invert"] = false,
  9. ["LightBlend"] = 1,
  10. ["CellShade"] = 0,
  11. ["OwnerName"] = "self",
  12. ["AimPartName"] = "",
  13. ["IgnoreZ"] = false,
  14. ["AimPartUID"] = "",
  15. ["Passes"] = 1,
  16. ["Name"] = "",
  17. ["NoTextureFiltering"] = false,
  18. ["DoubleFace"] = false,
  19. ["PositionOffset"] = Vector(0, 0, 0),
  20. ["IsDisturbing"] = false,
  21. ["Fullbright"] = false,
  22. ["EyeAngles"] = false,
  23. ["DrawOrder"] = 0,
  24. ["TintColor"] = Vector(0, 0, 0),
  25. ["UniqueID"] = "2282791442",
  26. ["Translucent"] = false,
  27. ["LodOverride"] = -1,
  28. ["BlurSpacing"] = 0,
  29. ["Alpha"] = 1,
  30. ["Material"] = "models/shadertest/envball_4",
  31. ["UseWeaponColor"] = false,
  32. ["UsePlayerColor"] = false,
  33. ["UseLegacyScale"] = false,
  34. ["Bone"] = "spine 4",
  35. ["Color"] = Vector(72, 72, 72),
  36. ["Brightness"] = 1,
  37. ["BoneMerge"] = false,
  38. ["BlurLength"] = 0,
  39. ["Position"] = Vector(3.0007858276367, 8.2699365615845, 0.9515073299408),
  40. ["AngleOffset"] = Angle(0, 0, 0),
  41. ["AlternativeScaling"] = false,
  42. ["Hide"] = false,
  43. ["OwnerEntity"] = false,
  44. ["Scale"] = Vector(0.5, 1, 0.5),
  45. ["ClassName"] = "model",
  46. ["EditorExpand"] = false,
  47. ["Size"] = 0.10000000149012,
  48. ["ModelFallback"] = "",
  49. ["Angles"] = Angle(45.319664001465, -19.105108261108, -71.677917480469),
  50. ["TextureFilter"] = 3,
  51. ["Model"] = "models/hunter/plates/plate025x075.mdl",
  52. ["BlendMode"] = "",
  53. },
  54. },
  55. [2] = {
  56. ["children"] = {
  57. [1] = {
  58. ["children"] = {
  59. },
  60. ["self"] = {
  61. ["Skin"] = 0,
  62. ["Invert"] = false,
  63. ["LightBlend"] = 1,
  64. ["CellShade"] = 0,
  65. ["OwnerName"] = "self",
  66. ["AimPartName"] = "",
  67. ["IgnoreZ"] = false,
  68. ["AimPartUID"] = "",
  69. ["Passes"] = 1,
  70. ["Name"] = "",
  71. ["NoTextureFiltering"] = false,
  72. ["DoubleFace"] = false,
  73. ["PositionOffset"] = Vector(0, 0, 0),
  74. ["IsDisturbing"] = false,
  75. ["Fullbright"] = false,
  76. ["EyeAngles"] = false,
  77. ["DrawOrder"] = 0,
  78. ["TintColor"] = Vector(0, 0, 0),
  79. ["UniqueID"] = "584314245",
  80. ["Translucent"] = false,
  81. ["LodOverride"] = -1,
  82. ["BlurSpacing"] = 0,
  83. ["Alpha"] = 1,
  84. ["Material"] = "models/shadertest/envball_4",
  85. ["UseWeaponColor"] = false,
  86. ["UsePlayerColor"] = false,
  87. ["UseLegacyScale"] = false,
  88. ["Bone"] = "spine 4",
  89. ["Color"] = Vector(218, 218, 218),
  90. ["Brightness"] = 1,
  91. ["BoneMerge"] = false,
  92. ["BlurLength"] = 0,
  93. ["Position"] = Vector(0, -1.2000000476837, 0.0049999998882413),
  94. ["AngleOffset"] = Angle(0, 0, 0),
  95. ["AlternativeScaling"] = false,
  96. ["Hide"] = false,
  97. ["OwnerEntity"] = false,
  98. ["Scale"] = Vector(0.30000001192093, 1, 1),
  99. ["ClassName"] = "model",
  100. ["EditorExpand"] = true,
  101. ["Size"] = 0.035000000149012,
  102. ["ModelFallback"] = "",
  103. ["Angles"] = Angle(0, 0, -179.99992370605),
  104. ["TextureFilter"] = 3,
  105. ["Model"] = "models/XQM/triangle2x4.mdl",
  106. ["BlendMode"] = "",
  107. },
  108. },
  109. [2] = {
  110. ["children"] = {
  111. },
  112. ["self"] = {
  113. ["Skin"] = 0,
  114. ["Invert"] = false,
  115. ["LightBlend"] = 1,
  116. ["CellShade"] = 0,
  117. ["OwnerName"] = "self",
  118. ["AimPartName"] = "",
  119. ["IgnoreZ"] = false,
  120. ["AimPartUID"] = "",
  121. ["Passes"] = 1,
  122. ["Name"] = "",
  123. ["NoTextureFiltering"] = false,
  124. ["DoubleFace"] = false,
  125. ["PositionOffset"] = Vector(0, 0, 0),
  126. ["IsDisturbing"] = false,
  127. ["Fullbright"] = false,
  128. ["EyeAngles"] = false,
  129. ["DrawOrder"] = 0,
  130. ["TintColor"] = Vector(0, 0, 0),
  131. ["UniqueID"] = "3761078991",
  132. ["Translucent"] = false,
  133. ["LodOverride"] = -1,
  134. ["BlurSpacing"] = 0,
  135. ["Alpha"] = 1,
  136. ["Material"] = "models/shadertest/envball_4",
  137. ["UseWeaponColor"] = false,
  138. ["UsePlayerColor"] = false,
  139. ["UseLegacyScale"] = false,
  140. ["Bone"] = "spine 4",
  141. ["Color"] = Vector(218, 218, 218),
  142. ["Brightness"] = 1,
  143. ["BoneMerge"] = false,
  144. ["BlurLength"] = 0,
  145. ["Position"] = Vector(0.28499999642372, -0.24500000476837, 0.0099999997764826),
  146. ["AngleOffset"] = Angle(0, 0, 0),
  147. ["AlternativeScaling"] = false,
  148. ["Hide"] = false,
  149. ["OwnerEntity"] = false,
  150. ["Scale"] = Vector(0.30000001192093, 1, 1),
  151. ["ClassName"] = "model",
  152. ["EditorExpand"] = false,
  153. ["Size"] = 0.035000000149012,
  154. ["ModelFallback"] = "",
  155. ["Angles"] = Angle(-0.00012806605082005, 90, 179.99996948242),
  156. ["TextureFilter"] = 3,
  157. ["Model"] = "models/XQM/triangle2x4.mdl",
  158. ["BlendMode"] = "",
  159. },
  160. },
  161. [3] = {
  162. ["children"] = {
  163. },
  164. ["self"] = {
  165. ["Skin"] = 0,
  166. ["Invert"] = false,
  167. ["LightBlend"] = 1,
  168. ["CellShade"] = 0,
  169. ["OwnerName"] = "self",
  170. ["AimPartName"] = "",
  171. ["IgnoreZ"] = false,
  172. ["AimPartUID"] = "",
  173. ["Passes"] = 1,
  174. ["Name"] = "",
  175. ["NoTextureFiltering"] = false,
  176. ["DoubleFace"] = false,
  177. ["PositionOffset"] = Vector(0, 0, 0),
  178. ["IsDisturbing"] = false,
  179. ["Fullbright"] = false,
  180. ["EyeAngles"] = false,
  181. ["DrawOrder"] = 0,
  182. ["TintColor"] = Vector(0, 0, 0),
  183. ["UniqueID"] = "45401740",
  184. ["Translucent"] = false,
  185. ["LodOverride"] = -1,
  186. ["BlurSpacing"] = 0,
  187. ["Alpha"] = 1,
  188. ["Material"] = "models/shadertest/envball_4",
  189. ["UseWeaponColor"] = false,
  190. ["UsePlayerColor"] = false,
  191. ["UseLegacyScale"] = false,
  192. ["Bone"] = "spine 4",
  193. ["Color"] = Vector(218, 218, 218),
  194. ["Brightness"] = 1,
  195. ["BoneMerge"] = false,
  196. ["BlurLength"] = 0,
  197. ["Position"] = Vector(-0.9539999961853, -0.93000000715256, 0.0099999997764826),
  198. ["AngleOffset"] = Angle(0, 0, 0),
  199. ["AlternativeScaling"] = false,
  200. ["Hide"] = false,
  201. ["OwnerEntity"] = false,
  202. ["Scale"] = Vector(0.30000001192093, 1, 1),
  203. ["ClassName"] = "model",
  204. ["EditorExpand"] = false,
  205. ["Size"] = 0.035000000149012,
  206. ["ModelFallback"] = "",
  207. ["Angles"] = Angle(1.7075473124351e-06, -90, 179.99995422363),
  208. ["TextureFilter"] = 3,
  209. ["Model"] = "models/XQM/triangle2x4.mdl",
  210. ["BlendMode"] = "",
  211. },
  212. },
  213. },
  214. ["self"] = {
  215. ["Skin"] = 0,
  216. ["Invert"] = false,
  217. ["LightBlend"] = 1,
  218. ["CellShade"] = 0,
  219. ["OwnerName"] = "self",
  220. ["AimPartName"] = "",
  221. ["IgnoreZ"] = false,
  222. ["AimPartUID"] = "",
  223. ["Passes"] = 1,
  224. ["Name"] = "",
  225. ["NoTextureFiltering"] = false,
  226. ["DoubleFace"] = false,
  227. ["PositionOffset"] = Vector(0, 0, 0),
  228. ["IsDisturbing"] = false,
  229. ["Fullbright"] = false,
  230. ["EyeAngles"] = false,
  231. ["DrawOrder"] = 0,
  232. ["TintColor"] = Vector(0, 0, 0),
  233. ["UniqueID"] = "2351761606",
  234. ["Translucent"] = false,
  235. ["LodOverride"] = -1,
  236. ["BlurSpacing"] = 0,
  237. ["Alpha"] = 1,
  238. ["Material"] = "models/shadertest/envball_4",
  239. ["UseWeaponColor"] = false,
  240. ["UsePlayerColor"] = false,
  241. ["UseLegacyScale"] = false,
  242. ["Bone"] = "spine 4",
  243. ["Color"] = Vector(218, 218, 218),
  244. ["Brightness"] = 1,
  245. ["BoneMerge"] = false,
  246. ["BlurLength"] = 0,
  247. ["Position"] = Vector(1.4435214996338, 9.603928565979, -0.60377377271652),
  248. ["AngleOffset"] = Angle(0, 0, 0),
  249. ["AlternativeScaling"] = false,
  250. ["Hide"] = false,
  251. ["OwnerEntity"] = false,
  252. ["Scale"] = Vector(0.30000001192093, 1, 1),
  253. ["ClassName"] = "model",
  254. ["EditorExpand"] = true,
  255. ["Size"] = 0.035000000149012,
  256. ["ModelFallback"] = "",
  257. ["Angles"] = Angle(89.999992370605, 61.909000396729, 0),
  258. ["TextureFilter"] = 3,
  259. ["Model"] = "models/XQM/triangle2x4.mdl",
  260. ["BlendMode"] = "",
  261. },
  262. },
  263. [3] = {
  264. ["children"] = {
  265. },
  266. ["self"] = {
  267. ["Skin"] = 0,
  268. ["Invert"] = false,
  269. ["LightBlend"] = 1,
  270. ["CellShade"] = 0,
  271. ["OwnerName"] = "self",
  272. ["AimPartName"] = "",
  273. ["IgnoreZ"] = false,
  274. ["AimPartUID"] = "",
  275. ["Passes"] = 1,
  276. ["Name"] = "",
  277. ["NoTextureFiltering"] = false,
  278. ["DoubleFace"] = false,
  279. ["PositionOffset"] = Vector(0, 0, 0),
  280. ["IsDisturbing"] = false,
  281. ["Fullbright"] = false,
  282. ["EyeAngles"] = false,
  283. ["DrawOrder"] = 0,
  284. ["TintColor"] = Vector(0, 0, 0),
  285. ["UniqueID"] = "2224337615",
  286. ["Translucent"] = false,
  287. ["LodOverride"] = -1,
  288. ["BlurSpacing"] = 0,
  289. ["Alpha"] = 1,
  290. ["Material"] = "models/shadertest/envball_4",
  291. ["UseWeaponColor"] = false,
  292. ["UsePlayerColor"] = false,
  293. ["UseLegacyScale"] = false,
  294. ["Bone"] = "spine 4",
  295. ["Color"] = Vector(255, 255, 255),
  296. ["Brightness"] = 1,
  297. ["BoneMerge"] = false,
  298. ["BlurLength"] = 0,
  299. ["Position"] = Vector(2.947069644928, 8.5697317123413, 0.54478788375854),
  300. ["AngleOffset"] = Angle(0, 0, 0),
  301. ["AlternativeScaling"] = false,
  302. ["Hide"] = false,
  303. ["OwnerEntity"] = false,
  304. ["Scale"] = Vector(0.80000001192093, 1.7999999523163, 1),
  305. ["ClassName"] = "model",
  306. ["EditorExpand"] = true,
  307. ["Size"] = 0.03999999910593,
  308. ["ModelFallback"] = "",
  309. ["Angles"] = Angle(47.53592300415, -34.679412841797, 96.775482177734),
  310. ["TextureFilter"] = 3,
  311. ["Model"] = "models/hunter/plates/plate05.mdl",
  312. ["BlendMode"] = "",
  313. },
  314. },
  315. [4] = {
  316. ["children"] = {
  317. [1] = {
  318. ["children"] = {
  319. },
  320. ["self"] = {
  321. ["Skin"] = 0,
  322. ["Invert"] = false,
  323. ["LightBlend"] = 1,
  324. ["CellShade"] = 0,
  325. ["OwnerName"] = "self",
  326. ["AimPartName"] = "",
  327. ["IgnoreZ"] = false,
  328. ["AimPartUID"] = "",
  329. ["Passes"] = 1,
  330. ["Name"] = "",
  331. ["NoTextureFiltering"] = false,
  332. ["DoubleFace"] = false,
  333. ["PositionOffset"] = Vector(0, 0, 0),
  334. ["IsDisturbing"] = false,
  335. ["Fullbright"] = false,
  336. ["EyeAngles"] = false,
  337. ["DrawOrder"] = 0,
  338. ["TintColor"] = Vector(0, 0, 0),
  339. ["UniqueID"] = "369354823",
  340. ["Translucent"] = false,
  341. ["LodOverride"] = -1,
  342. ["BlurSpacing"] = 0,
  343. ["Alpha"] = 1,
  344. ["Material"] = "models/shadertest/envball_4",
  345. ["UseWeaponColor"] = false,
  346. ["UsePlayerColor"] = false,
  347. ["UseLegacyScale"] = false,
  348. ["Bone"] = "spine 4",
  349. ["Color"] = Vector(55, 55, 55),
  350. ["Brightness"] = 1,
  351. ["BoneMerge"] = false,
  352. ["BlurLength"] = 0,
  353. ["Position"] = Vector(0.01611328125, -1.223876953125, 0.02587890625),
  354. ["AngleOffset"] = Angle(0, 0, 0),
  355. ["AlternativeScaling"] = false,
  356. ["Hide"] = false,
  357. ["OwnerEntity"] = false,
  358. ["Scale"] = Vector(0.30000001192093, 1, 1),
  359. ["ClassName"] = "model",
  360. ["EditorExpand"] = false,
  361. ["Size"] = 0.029999999329448,
  362. ["ModelFallback"] = "",
  363. ["Angles"] = Angle(0, 0, -179.99992370605),
  364. ["TextureFilter"] = 3,
  365. ["Model"] = "models/XQM/triangle2x4.mdl",
  366. ["BlendMode"] = "",
  367. },
  368. },
  369. [2] = {
  370. ["children"] = {
  371. },
  372. ["self"] = {
  373. ["Skin"] = 0,
  374. ["Invert"] = false,
  375. ["LightBlend"] = 1,
  376. ["CellShade"] = 0,
  377. ["OwnerName"] = "self",
  378. ["AimPartName"] = "",
  379. ["IgnoreZ"] = false,
  380. ["AimPartUID"] = "",
  381. ["Passes"] = 1,
  382. ["Name"] = "",
  383. ["NoTextureFiltering"] = false,
  384. ["DoubleFace"] = false,
  385. ["PositionOffset"] = Vector(0, 0, 0),
  386. ["IsDisturbing"] = false,
  387. ["Fullbright"] = false,
  388. ["EyeAngles"] = false,
  389. ["DrawOrder"] = 0,
  390. ["TintColor"] = Vector(0, 0, 0),
  391. ["UniqueID"] = "2597037379",
  392. ["Translucent"] = false,
  393. ["LodOverride"] = -1,
  394. ["BlurSpacing"] = 0,
  395. ["Alpha"] = 1,
  396. ["Material"] = "models/shadertest/envball_4",
  397. ["UseWeaponColor"] = false,
  398. ["UsePlayerColor"] = false,
  399. ["UseLegacyScale"] = false,
  400. ["Bone"] = "spine 4",
  401. ["Color"] = Vector(55, 55, 55),
  402. ["Brightness"] = 1,
  403. ["BoneMerge"] = false,
  404. ["BlurLength"] = 0,
  405. ["Position"] = Vector(-0.91357421875, -0.89800000190735, 0.0099999997764826),
  406. ["AngleOffset"] = Angle(0, 0, 0),
  407. ["AlternativeScaling"] = false,
  408. ["Hide"] = false,
  409. ["OwnerEntity"] = false,
  410. ["Scale"] = Vector(0.30000001192093, 1, 1),
  411. ["ClassName"] = "model",
  412. ["EditorExpand"] = false,
  413. ["Size"] = 0.029999999329448,
  414. ["ModelFallback"] = "",
  415. ["Angles"] = Angle(1.7075473124351e-06, -90, 179.99995422363),
  416. ["TextureFilter"] = 3,
  417. ["Model"] = "models/XQM/triangle2x4.mdl",
  418. ["BlendMode"] = "",
  419. },
  420. },
  421. [3] = {
  422. ["children"] = {
  423. },
  424. ["self"] = {
  425. ["Skin"] = 0,
  426. ["Invert"] = false,
  427. ["LightBlend"] = 1,
  428. ["CellShade"] = 0,
  429. ["OwnerName"] = "self",
  430. ["AimPartName"] = "",
  431. ["IgnoreZ"] = false,
  432. ["AimPartUID"] = "",
  433. ["Passes"] = 1,
  434. ["Name"] = "",
  435. ["NoTextureFiltering"] = false,
  436. ["DoubleFace"] = false,
  437. ["PositionOffset"] = Vector(0, 0, 0),
  438. ["IsDisturbing"] = false,
  439. ["Fullbright"] = false,
  440. ["EyeAngles"] = false,
  441. ["DrawOrder"] = 0,
  442. ["TintColor"] = Vector(0, 0, 0),
  443. ["UniqueID"] = "1060090719",
  444. ["Translucent"] = false,
  445. ["LodOverride"] = -1,
  446. ["BlurSpacing"] = 0,
  447. ["Alpha"] = 1,
  448. ["Material"] = "models/shadertest/envball_4",
  449. ["UseWeaponColor"] = false,
  450. ["UsePlayerColor"] = false,
  451. ["UseLegacyScale"] = false,
  452. ["Bone"] = "spine 4",
  453. ["Color"] = Vector(55, 55, 55),
  454. ["Brightness"] = 1,
  455. ["BoneMerge"] = false,
  456. ["BlurLength"] = 0,
  457. ["Position"] = Vector(0.33500000834465, -0.30700001120567, 0.0099999997764826),
  458. ["AngleOffset"] = Angle(0, 0, 0),
  459. ["AlternativeScaling"] = false,
  460. ["Hide"] = false,
  461. ["OwnerEntity"] = false,
  462. ["Scale"] = Vector(0.30000001192093, 1, 1),
  463. ["ClassName"] = "model",
  464. ["EditorExpand"] = false,
  465. ["Size"] = 0.029999999329448,
  466. ["ModelFallback"] = "",
  467. ["Angles"] = Angle(-0.00012806605082005, 90, 179.99996948242),
  468. ["TextureFilter"] = 3,
  469. ["Model"] = "models/XQM/triangle2x4.mdl",
  470. ["BlendMode"] = "",
  471. },
  472. },
  473. },
  474. ["self"] = {
  475. ["Skin"] = 0,
  476. ["Invert"] = false,
  477. ["LightBlend"] = 1,
  478. ["CellShade"] = 0,
  479. ["OwnerName"] = "self",
  480. ["AimPartName"] = "",
  481. ["IgnoreZ"] = false,
  482. ["AimPartUID"] = "",
  483. ["Passes"] = 1,
  484. ["Name"] = "",
  485. ["NoTextureFiltering"] = false,
  486. ["DoubleFace"] = false,
  487. ["PositionOffset"] = Vector(0, 0, 0),
  488. ["IsDisturbing"] = false,
  489. ["Fullbright"] = false,
  490. ["EyeAngles"] = false,
  491. ["DrawOrder"] = 0,
  492. ["TintColor"] = Vector(0, 0, 0),
  493. ["UniqueID"] = "2466687742",
  494. ["Translucent"] = false,
  495. ["LodOverride"] = -1,
  496. ["BlurSpacing"] = 0,
  497. ["Alpha"] = 1,
  498. ["Material"] = "models/shadertest/envball_4",
  499. ["UseWeaponColor"] = false,
  500. ["UsePlayerColor"] = false,
  501. ["UseLegacyScale"] = false,
  502. ["Bone"] = "spine 4",
  503. ["Color"] = Vector(55, 55, 55),
  504. ["Brightness"] = 1,
  505. ["BoneMerge"] = false,
  506. ["BlurLength"] = 0,
  507. ["Position"] = Vector(1.4535205364227, 9.6538763046265, -0.55577272176743),
  508. ["AngleOffset"] = Angle(0, 0, 0),
  509. ["AlternativeScaling"] = false,
  510. ["Hide"] = false,
  511. ["OwnerEntity"] = false,
  512. ["Scale"] = Vector(0.30000001192093, 1, 1),
  513. ["ClassName"] = "model",
  514. ["EditorExpand"] = true,
  515. ["Size"] = 0.029999999329448,
  516. ["ModelFallback"] = "",
  517. ["Angles"] = Angle(89.999992370605, 61.908752441406, 0),
  518. ["TextureFilter"] = 3,
  519. ["Model"] = "models/XQM/triangle2x4.mdl",
  520. ["BlendMode"] = "",
  521. },
  522. },
  523. [5] = {
  524. ["children"] = {
  525. },
  526. ["self"] = {
  527. ["Skin"] = 0,
  528. ["Invert"] = false,
  529. ["LightBlend"] = 1,
  530. ["CellShade"] = 0,
  531. ["OwnerName"] = "self",
  532. ["AimPartName"] = "",
  533. ["IgnoreZ"] = false,
  534. ["AimPartUID"] = "",
  535. ["Passes"] = 1,
  536. ["Name"] = "",
  537. ["NoTextureFiltering"] = false,
  538. ["DoubleFace"] = false,
  539. ["PositionOffset"] = Vector(0, 0, 0),
  540. ["IsDisturbing"] = false,
  541. ["Fullbright"] = false,
  542. ["EyeAngles"] = false,
  543. ["DrawOrder"] = 0,
  544. ["TintColor"] = Vector(0, 0, 0),
  545. ["UniqueID"] = "1054848003",
  546. ["Translucent"] = false,
  547. ["LodOverride"] = -1,
  548. ["BlurSpacing"] = 0,
  549. ["Alpha"] = 1,
  550. ["Material"] = "models/shadertest/envball_4",
  551. ["UseWeaponColor"] = false,
  552. ["UsePlayerColor"] = false,
  553. ["UseLegacyScale"] = false,
  554. ["Bone"] = "spine 4",
  555. ["Color"] = Vector(255, 255, 255),
  556. ["Brightness"] = 1,
  557. ["BoneMerge"] = false,
  558. ["BlurLength"] = 0,
  559. ["Position"] = Vector(2.5203113555908, 8.8031139373779, -1.1480935811996),
  560. ["AngleOffset"] = Angle(0, 0, 0),
  561. ["AlternativeScaling"] = false,
  562. ["Hide"] = false,
  563. ["OwnerEntity"] = false,
  564. ["Scale"] = Vector(0.80000001192093, 1.7999999523163, 1),
  565. ["ClassName"] = "model",
  566. ["EditorExpand"] = false,
  567. ["Size"] = 0.03999999910593,
  568. ["ModelFallback"] = "",
  569. ["Angles"] = Angle(-40.444274902344, -29.994272232056, 75.302536010742),
  570. ["TextureFilter"] = 3,
  571. ["Model"] = "models/hunter/plates/plate05.mdl",
  572. ["BlendMode"] = "",
  573. },
  574. },
  575. [6] = {
  576. ["children"] = {
  577. },
  578. ["self"] = {
  579. ["Skin"] = 0,
  580. ["Invert"] = false,
  581. ["LightBlend"] = 1,
  582. ["CellShade"] = 0,
  583. ["OwnerName"] = "self",
  584. ["AimPartName"] = "",
  585. ["IgnoreZ"] = false,
  586. ["AimPartUID"] = "",
  587. ["Passes"] = 1,
  588. ["Name"] = "",
  589. ["NoTextureFiltering"] = false,
  590. ["DoubleFace"] = false,
  591. ["PositionOffset"] = Vector(0, 0, 0),
  592. ["IsDisturbing"] = false,
  593. ["Fullbright"] = false,
  594. ["EyeAngles"] = false,
  595. ["DrawOrder"] = 0,
  596. ["TintColor"] = Vector(0, 0, 0),
  597. ["UniqueID"] = "2663076828",
  598. ["Translucent"] = false,
  599. ["LodOverride"] = -1,
  600. ["BlurSpacing"] = 0,
  601. ["Alpha"] = 1,
  602. ["Material"] = "models/shadertest/envball_4",
  603. ["UseWeaponColor"] = false,
  604. ["UsePlayerColor"] = false,
  605. ["UseLegacyScale"] = false,
  606. ["Bone"] = "spine 4",
  607. ["Color"] = Vector(255, 255, 255),
  608. ["Brightness"] = 1,
  609. ["BoneMerge"] = false,
  610. ["BlurLength"] = 0,
  611. ["Position"] = Vector(2.8835768699646, 8.5559844970703, -1.0685049295425),
  612. ["AngleOffset"] = Angle(0, 0, 0),
  613. ["AlternativeScaling"] = false,
  614. ["Hide"] = false,
  615. ["OwnerEntity"] = false,
  616. ["Scale"] = Vector(0.80000001192093, 1.7999999523163, 1),
  617. ["ClassName"] = "model",
  618. ["EditorExpand"] = false,
  619. ["Size"] = 0.03999999910593,
  620. ["ModelFallback"] = "",
  621. ["Angles"] = Angle(-38.726600646973, -26.232378005981, 72.453727722168),
  622. ["TextureFilter"] = 3,
  623. ["Model"] = "models/hunter/plates/plate05.mdl",
  624. ["BlendMode"] = "",
  625. },
  626. },
  627. [7] = {
  628. ["children"] = {
  629. },
  630. ["self"] = {
  631. ["Skin"] = 0,
  632. ["Invert"] = false,
  633. ["LightBlend"] = 1,
  634. ["CellShade"] = 0,
  635. ["OwnerName"] = "self",
  636. ["AimPartName"] = "",
  637. ["IgnoreZ"] = false,
  638. ["AimPartUID"] = "",
  639. ["Passes"] = 1,
  640. ["Name"] = "",
  641. ["NoTextureFiltering"] = false,
  642. ["DoubleFace"] = false,
  643. ["PositionOffset"] = Vector(0, 0, 0),
  644. ["IsDisturbing"] = false,
  645. ["Fullbright"] = false,
  646. ["EyeAngles"] = false,
  647. ["DrawOrder"] = 0,
  648. ["TintColor"] = Vector(0, 0, 0),
  649. ["UniqueID"] = "1090510473",
  650. ["Translucent"] = false,
  651. ["LodOverride"] = -1,
  652. ["BlurSpacing"] = 0,
  653. ["Alpha"] = 1,
  654. ["Material"] = "models/shadertest/envball_4",
  655. ["UseWeaponColor"] = false,
  656. ["UsePlayerColor"] = false,
  657. ["UseLegacyScale"] = false,
  658. ["Bone"] = "spine 4",
  659. ["Color"] = Vector(255, 255, 255),
  660. ["Brightness"] = 1,
  661. ["BoneMerge"] = false,
  662. ["BlurLength"] = 0,
  663. ["Position"] = Vector(2.5349531173706, 8.8158206939697, 0.58336055278778),
  664. ["AngleOffset"] = Angle(0, 0, 0),
  665. ["AlternativeScaling"] = false,
  666. ["Hide"] = false,
  667. ["OwnerEntity"] = false,
  668. ["Scale"] = Vector(0.80000001192093, 1.7999999523163, 1),
  669. ["ClassName"] = "model",
  670. ["EditorExpand"] = false,
  671. ["Size"] = 0.03999999910593,
  672. ["ModelFallback"] = "",
  673. ["Angles"] = Angle(48.301963806152, -34.54252243042, 96.876945495605),
  674. ["TextureFilter"] = 3,
  675. ["Model"] = "models/hunter/plates/plate05.mdl",
  676. ["BlendMode"] = "",
  677. },
  678. },
  679. [8] = {
  680. ["children"] = {
  681. },
  682. ["self"] = {
  683. ["Skin"] = 0,
  684. ["Invert"] = false,
  685. ["LightBlend"] = 1,
  686. ["CellShade"] = 0,
  687. ["OwnerName"] = "self",
  688. ["AimPartName"] = "",
  689. ["IgnoreZ"] = false,
  690. ["AimPartUID"] = "",
  691. ["Passes"] = 1,
  692. ["Name"] = "",
  693. ["NoTextureFiltering"] = false,
  694. ["DoubleFace"] = false,
  695. ["PositionOffset"] = Vector(0, 0, 0),
  696. ["IsDisturbing"] = false,
  697. ["Fullbright"] = false,
  698. ["EyeAngles"] = false,
  699. ["DrawOrder"] = 0,
  700. ["TintColor"] = Vector(0, 0, 0),
  701. ["UniqueID"] = "2138972590",
  702. ["Translucent"] = false,
  703. ["LodOverride"] = -1,
  704. ["BlurSpacing"] = 0,
  705. ["Alpha"] = 1,
  706. ["Material"] = "models/shadertest/envball_4",
  707. ["UseWeaponColor"] = false,
  708. ["UsePlayerColor"] = false,
  709. ["UseLegacyScale"] = false,
  710. ["Bone"] = "spine 4",
  711. ["Color"] = Vector(72, 72, 72),
  712. ["Brightness"] = 1,
  713. ["BoneMerge"] = false,
  714. ["BlurLength"] = 0,
  715. ["Position"] = Vector(2.9597461223602, 8.1946849822998, -1.6427247524261),
  716. ["AngleOffset"] = Angle(0, 0, 0),
  717. ["AlternativeScaling"] = false,
  718. ["Hide"] = false,
  719. ["OwnerEntity"] = false,
  720. ["Scale"] = Vector(0.5, 1, 0.5),
  721. ["ClassName"] = "model",
  722. ["EditorExpand"] = false,
  723. ["Size"] = 0.10000000149012,
  724. ["ModelFallback"] = "",
  725. ["Angles"] = Angle(39.491069793701, 153.48835754395, 106.91369628906),
  726. ["TextureFilter"] = 3,
  727. ["Model"] = "models/hunter/plates/plate025x075.mdl",
  728. ["BlendMode"] = "",
  729. },
  730. },
  731. },
  732. ["self"] = {
  733. ["DrawOrder"] = 0,
  734. ["UniqueID"] = "128360979",
  735. ["AimPartUID"] = "",
  736. ["Hide"] = false,
  737. ["Duplicate"] = false,
  738. ["ClassName"] = "group",
  739. ["OwnerName"] = "self",
  740. ["IsDisturbing"] = false,
  741. ["Name"] = "",
  742. ["EditorExpand"] = true,
  743. },
  744. },
Advertisement
Add Comment
Please, Sign In to add comment
Advertisement