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- haythammed@hay207 ~/.ufoai/2.5/ufoai-2.5-source $ ./ufo
- ---- endianness initialization -----
- found little endian system
- ---- filesystem initialization -----
- Adding game dir: /usr/local/games/ufo//base
- Adding game dir: ./base
- Could not load './base/0maps.pk3'
- Could not load './base/0models.pk3'
- Could not load './base/0pics.pk3'
- Could not load './base/0snd.pk3'
- Could not load './base/0textures.pk3'
- Could not load './base/0ufos.pk3'
- Could not load './base/0videos.pk3'
- Adding game dir: /home/haythammed/.ufoai/2.5/base
- Added packfile /home/haythammed/.ufoai/2.5/base/0base.pk3 (15 files)
- Added packfile /home/haythammed/.ufoai/2.5/base/0maps.pk3 (928 files)
- Added packfile /home/haythammed/.ufoai/2.5/base/0materials.pk3 (54 files)
- Added packfile /home/haythammed/.ufoai/2.5/base/0media.pk3 (11 files)
- Added packfile /home/haythammed/.ufoai/2.5/base/0models.pk3 (2801 files)
- Added packfile /home/haythammed/.ufoai/2.5/base/0music.pk3 (64 files)
- Added packfile /home/haythammed/.ufoai/2.5/base/0pics.pk3 (875 files)
- Added packfile /home/haythammed/.ufoai/2.5/base/0shaders.pk3 (37 files)
- Added packfile /home/haythammed/.ufoai/2.5/base/0snd.pk3 (362 files)
- Added packfile /home/haythammed/.ufoai/2.5/base/0textures.pk3 (2721 files)
- Added packfile /home/haythammed/.ufoai/2.5/base/0ufos.pk3 (132 files)
- Could not load '/home/haythammed/.ufoai/2.5/base/0videos.pk3'
- using /home/haythammed/.ufoai/2.5/base for writing
- executing filesystem.cfg
- executing default.cfg
- couldn't execute config.cfg
- ----- network initialization -------
- libcurl/7.42.1 OpenSSL/1.0.2a zlib/1.2.8 libidn/1.29 libssh2/1.4.3 librtmp/2.3 initialized.
- ------ server initialization -------
- added 12 maps to the mapcycle
- ----- console initialization -------
- Console initialized.
- ------- video initialization -------
- SDL version: 1.2.15
- I: desktop depth: 32bpp
- I: video memory: 0
- I: video driver: x11
- I: Available resolutions: 1366x768 1360x768 1024x768 800x600 640x480 (5)
- I: setting mode -1
- I: disable multisample buffers
- I: set swap control to 0
- I: 1024x768 (fullscreen: yes)
- I: got 8 bits of stencil
- I: got 24 bits of depth buffer
- I: got double buffer
- I: got 8 bits for red
- I: got 8 bits for green
- I: got 8 bits for blue
- I: got 8 bits for alpha
- I: got multisample disabled
- I: got 0 multisample buffers
- GL_VENDOR: Intel Open Source Technology Center
- GL_RENDERER: Mesa DRI Intel(R) Haswell Mobile
- GL_VERSION: 3.0 Mesa 10.3.2
- GL_EXTENSIONS: GL_ARB_multisample GL_EXT_abgr GL_EXT_bgra GL_EXT_blend_color GL_EXT_blend_minmax GL_EXT_blend_subtract GL_EXT_copy_texture GL_EXT_polygon_offset GL_EXT_subtexture GL_EXT_texture_object GL_EXT_vertex_array GL_EXT_compiled_vertex_array GL_EXT_texture GL_EXT_texture3D GL_IBM_rasterpos_clip GL_ARB_point_parameters GL_EXT_draw_range_elements GL_EXT_packed_pixels GL_EXT_point_parameters GL_EXT_rescale_normal GL_EXT_separate_specular_color GL_EXT_texture_edge_clamp GL_SGIS_generate_mipmap GL_SGIS_texture_border_clamp GL_SGIS_texture_edge_clamp GL_SGIS_texture_lod GL_ARB_framebuffer_sRGB GL_ARB_multitexture GL_EXT_framebuffer_sRGB GL_IBM_multimode_draw_arrays GL_IBM_texture_mirrored_repeat GL_3DFX_texture_compression_FXT1 GL_ARB_texture_cube_map GL_ARB_texture_env_add GL_ARB_transpose_matrix GL_EXT_blend_func_separate GL_EXT_fog_coord GL_EXT_multi_draw_arrays GL_EXT_secondary_color GL_EXT_texture_env_add GL_EXT_texture_filter_anisotropic GL_EXT_texture_lod_bias GL_INGR_blend_func_separate GL_NV_blend_square GL_NV_light_max_exponent GL_NV_texgen_reflection GL_NV_texture_env_combine4 GL_S3_s3tc GL_SUN_multi_draw_arrays GL_ARB_texture_border_clamp GL_ARB_texture_compression GL_EXT_framebuffer_object GL_EXT_texture_compression_s3tc GL_EXT_texture_env_combine GL_EXT_texture_env_dot3 GL_MESA_window_pos GL_NV_packed_depth_stencil GL_NV_texture_rectangle GL_ARB_depth_texture GL_ARB_occlusion_query GL_ARB_shadow GL_ARB_texture_env_combine GL_ARB_texture_env_crossbar GL_ARB_texture_env_dot3 GL_ARB_texture_mirrored_repeat GL_ARB_window_pos GL_EXT_stencil_two_side GL_EXT_texture_cube_map GL_NV_depth_clamp GL_APPLE_packed_pixels GL_APPLE_vertex_array_object GL_ARB_draw_buffers GL_ARB_fragment_program GL_ARB_fragment_shader GL_ARB_shader_objects GL_ARB_vertex_program GL_ARB_vertex_shader GL_ATI_draw_buffers GL_ATI_texture_env_combine3 GL_ATI_texture_float GL_EXT_shadow_funcs GL_EXT_stencil_wrap GL_MESA_pack_invert GL_NV_primitive_restart GL_ARB_depth_clamp GL_ARB_fragment_program_shadow GL_ARB_half_float_pixel GL_ARB_occlusion_query2 GL_ARB_point_sprite GL_ARB_shading_language_100 GL_ARB_sync GL_ARB_texture_non_power_of_two GL_ARB_vertex_buffer_object GL_ATI_blend_equation_separate GL_EXT_blend_equation_separate GL_OES_read_format GL_ARB_color_buffer_float GL_ARB_pixel_buffer_object GL_ARB_texture_compression_rgtc GL_ARB_texture_float GL_ARB_texture_rectangle GL_EXT_packed_float GL_EXT_pixel_buffer_object GL_EXT_texture_compression_dxt1 GL_EXT_texture_compression_rgtc GL_EXT_texture_rectangle GL_EXT_texture_sRGB GL_EXT_texture_shared_exponent GL_ARB_framebuffer_object GL_EXT_framebuffer_blit GL_EXT_framebuffer_multisample GL_EXT_packed_depth_stencil GL_APPLE_object_purgeable GL_ARB_vertex_array_object GL_ATI_separate_stencil GL_EXT_draw_buffers2 GL_EXT_draw_instanced GL_EXT_gpu_program_parameters GL_EXT_texture_array GL_EXT_texture_integer GL_EXT_texture_sRGB_decode GL_EXT_timer_query GL_OES_EGL_image GL_ARB_copy_buffer GL_ARB_depth_buffer_float GL_ARB_draw_instanced GL_ARB_half_float_vertex GL_ARB_instanced_arrays GL_ARB_map_buffer_range GL_ARB_texture_rg GL_ARB_texture_swizzle GL_ARB_vertex_array_bgra GL_EXT_texture_swizzle GL_EXT_vertex_array_bgra GL_NV_conditional_render GL_AMD_conservative_depth GL_AMD_draw_buffers_blend GL_AMD_seamless_cubemap_per_texture GL_ARB_ES2_compatibility GL_ARB_blend_func_extended GL_ARB_debug_output GL_ARB_draw_buffers_blend GL_ARB_draw_elements_base_vertex GL_ARB_explicit_attrib_location GL_ARB_fragment_coord_conventions GL_ARB_provoking_vertex GL_ARB_sample_shading GL_ARB_sampler_objects GL_ARB_seamless_cube_map GL_ARB_shader_texture_lod GL_ARB_texture_cube_map_array GL_ARB_texture_gather GL_ARB_texture_multisample GL_ARB_texture_query_lod GL_ARB_texture_rgb10_a2ui GL_ARB_uniform_buffer_object GL_ARB_vertex_type_2_10_10_10_rev GL_EXT_provoking_vertex GL_EXT_texture_snorm GL_MESA_texture_signed_rgba GL_ARB_get_program_binary GL_ARB_robustness GL_ARB_separate_shader_objects GL_ARB_shader_bit_encoding GL_ARB_texture_compression_bptc GL_ARB_timer_query GL_ANGLE_texture_compression_dxt3 GL_ANGLE_texture_compresion_dxt5 GL_ARB_compressed_texture_pixel_storage GL_ARB_conservative_depth GL_ARB_internalformat_query GL_ARB_map_buffer_alignment GL_ARB_shader_atomic_counters GL_ARB_shading_language_420pack GL_ARB_shading_language_packing GL_ARB_texture_storage GL_EXT_framebuffer_multisample_blit_scaled GL_EXT_transform_feedback GL_AMD_shader_trinary_minmax GL_ARB_ES3_compatibility GL_ARB_clear_buffer_object GL_ARB_copy_image GL_ARB_explicit_uniform_location GL_ARB_invalidate_subdata GL_ARB_texture_query_levels GL_ARB_texture_storage_multisample GL_ARB_texture_view GL_ARB_vertex_attrib_binding GL_KHR_debug GL_ARB_buffer_storage GL_ARB_clear_texture GL_ARB_multi_bind GL_ARB_seamless_cubemap_per_texture GL_ARB_texture_mirror_clamp_to_edge GL_ARB_vertex_type_10f_11f_11f_rev GL_EXT_shader_integer_mix GL_ARB_conditional_render_inverted GL_ARB_derivative_control
- You might want to activate texture compression if you have visual artifacts.
- Disabling shaders for Intel chips - see cvar r_intel_hack
- Set max. texture resolution to 1024 - see cvar r_intel_hack
- OpenGL version detected: 3.0found GL_ARB_multitexture
- found GL_ARB_texture_compression
- found GL_ARB_texture_non_power_of_two
- using GL_ARB_texture_non_power_of_two
- found GL_EXT_texture_filter_anisotropic
- found GL_EXT_texture_lod_bias
- found GL_ARB_vertex_buffer_object
- using GL_ARB_vertex_buffer_object
- max vertex buffer size: 3000
- found GL_ARB_fragment_shader
- found GL_ARB_shading_language_100
- GLSL version guaranteed to be supported by OpenGL implementation postfixed by vender supplied info: 1.30
- found GL_###_framebuffer_object
- using GL_ARB_framebuffer_object
- max draw buffers: 8
- max render buffer size: 8192
- max color attachments: 8
- found GL_###_draw_buffers
- using GL_ARB_draw_buffers
- max supported vertex texture units: 32
- max supported lights: 8
- max texture units: 8
- max texture coords: 8
- max vertex attributes: 16
- max varying floats: 128
- max fragment uniform components: 16384
- max vertex uniform components: 16384
- max texture size: detected 8192
- ...but using 1024 as requested
- Using low resolution globe textures as requested.
- SDL_ttf version 2.0.11 - we need at least 2.0.7
- Modified render related cvars
- glsl shutdown
- ------- sound initialization -------
- SDL_mixer version: 1.2.12
- ... requested audio rate: 44100
- ... driver: 'pulse'
- ... audio rate: 44100
- ... audio channels: 2
- ... loaded ogg vorbis support
- ------- input initialization -------
- 0 possible joysticks
- no joystick found.
- Allocate 3 megabytes for the ui hunk
- ------- web initialization ---------
- ... web access not yet configured
- ----------- parse scripts ----------
- 58 script files
- 56 ui script files
- Shared Client/Server Info loaded
- ...121 items parsed
- ... 32 damage types parsed
- ... 32 equipment definitions parsed
- ... 10 inventory definitions parsed
- ... 25 team definitions parsed
- executing keys.cfg
- UI_SetKeyBinding: node "sequence.next" not found.
- Music: track changed from to van_theme.
- s_language has no value
- 79 static models loaded
- ...using language: en_US.utf8
- SDL_ttf version 2.0.11 - we need at least 2.0.7
- ...registering 13 fonts
- ----------- parse msgids -----------
- 18 msgid files
- no translation for ufo_carrier_txt
- no translation for ufo_ripper_txt
- no translation for ufo_mothership_txt
- no translation for mail_ufocarrier
- no translation for ugv_phoenix_txt
- no translation for ugv_ares_w_txt
- no translation for ugv_chaingun_txt
- no translation for ugv_chaingun_belt_txt
- no translation for ugv_weapon_autocannon_txt
- no translation for ugv_weapon_autocannon_pre_txt
- no translation for vhs_assault_txt
- no translation for xaw95_txt
- no translation for bombkit1_txt
- no translation for chaingun_txt
- ----------- game modes -------------
- added _Multiplayer
- added _Campaign
- added _Skirmish
- added 3 game modes
- ====== UFO Initialized ======
- =============================
- Switch grab input off
- Could not load cinematic 'videos/intro'
- Wrote config.cfg.
- Music: track changed from van_theme to van_theme.
- Wrote config.cfg.
- Wrote keys.cfg
- recursive shutdown
- haythammed@hay207 ~/.ufoai/2.5/ufoai-2.5-source $
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