haythammed

new working ufo

May 5th, 2015
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  1. haythammed@hay207 ~/.ufoai/2.5/ufoai-2.5-source $ ./ufo
  2. ---- endianness initialization -----
  3. found little endian system
  4.  
  5. ---- filesystem initialization -----
  6. Adding game dir: /usr/local/games/ufo//base
  7. Adding game dir: ./base
  8. Could not load './base/0maps.pk3'
  9. Could not load './base/0models.pk3'
  10. Could not load './base/0pics.pk3'
  11. Could not load './base/0snd.pk3'
  12. Could not load './base/0textures.pk3'
  13. Could not load './base/0ufos.pk3'
  14. Could not load './base/0videos.pk3'
  15. Adding game dir: /home/haythammed/.ufoai/2.5/base
  16. Added packfile /home/haythammed/.ufoai/2.5/base/0base.pk3 (15 files)
  17. Added packfile /home/haythammed/.ufoai/2.5/base/0maps.pk3 (928 files)
  18. Added packfile /home/haythammed/.ufoai/2.5/base/0materials.pk3 (54 files)
  19. Added packfile /home/haythammed/.ufoai/2.5/base/0media.pk3 (11 files)
  20. Added packfile /home/haythammed/.ufoai/2.5/base/0models.pk3 (2801 files)
  21. Added packfile /home/haythammed/.ufoai/2.5/base/0music.pk3 (64 files)
  22. Added packfile /home/haythammed/.ufoai/2.5/base/0pics.pk3 (875 files)
  23. Added packfile /home/haythammed/.ufoai/2.5/base/0shaders.pk3 (37 files)
  24. Added packfile /home/haythammed/.ufoai/2.5/base/0snd.pk3 (362 files)
  25. Added packfile /home/haythammed/.ufoai/2.5/base/0textures.pk3 (2721 files)
  26. Added packfile /home/haythammed/.ufoai/2.5/base/0ufos.pk3 (132 files)
  27. Could not load '/home/haythammed/.ufoai/2.5/base/0videos.pk3'
  28. using /home/haythammed/.ufoai/2.5/base for writing
  29. executing filesystem.cfg
  30. executing default.cfg
  31. couldn't execute config.cfg
  32.  
  33. ----- network initialization -------
  34. libcurl/7.42.1 OpenSSL/1.0.2a zlib/1.2.8 libidn/1.29 libssh2/1.4.3 librtmp/2.3 initialized.
  35.  
  36. ------ server initialization -------
  37. added 12 maps to the mapcycle
  38.  
  39. ----- console initialization -------
  40. Console initialized.
  41.  
  42. ------- video initialization -------
  43. SDL version: 1.2.15
  44. I: desktop depth: 32bpp
  45. I: video memory: 0
  46. I: video driver: x11
  47. I: Available resolutions: 1366x768 1360x768 1024x768 800x600 640x480 (5)
  48. I: setting mode -1
  49. I: disable multisample buffers
  50. I: set swap control to 0
  51. I: 1024x768 (fullscreen: yes)
  52. I: got 8 bits of stencil
  53. I: got 24 bits of depth buffer
  54. I: got double buffer
  55. I: got 8 bits for red
  56. I: got 8 bits for green
  57. I: got 8 bits for blue
  58. I: got 8 bits for alpha
  59. I: got multisample disabled
  60. I: got 0 multisample buffers
  61. GL_VENDOR: Intel Open Source Technology Center
  62. GL_RENDERER: Mesa DRI Intel(R) Haswell Mobile
  63. GL_VERSION: 3.0 Mesa 10.3.2
  64. GL_EXTENSIONS: GL_ARB_multisample GL_EXT_abgr GL_EXT_bgra GL_EXT_blend_color GL_EXT_blend_minmax GL_EXT_blend_subtract GL_EXT_copy_texture GL_EXT_polygon_offset GL_EXT_subtexture GL_EXT_texture_object GL_EXT_vertex_array GL_EXT_compiled_vertex_array GL_EXT_texture GL_EXT_texture3D GL_IBM_rasterpos_clip GL_ARB_point_parameters GL_EXT_draw_range_elements GL_EXT_packed_pixels GL_EXT_point_parameters GL_EXT_rescale_normal GL_EXT_separate_specular_color GL_EXT_texture_edge_clamp GL_SGIS_generate_mipmap GL_SGIS_texture_border_clamp GL_SGIS_texture_edge_clamp GL_SGIS_texture_lod GL_ARB_framebuffer_sRGB GL_ARB_multitexture GL_EXT_framebuffer_sRGB GL_IBM_multimode_draw_arrays GL_IBM_texture_mirrored_repeat GL_3DFX_texture_compression_FXT1 GL_ARB_texture_cube_map GL_ARB_texture_env_add GL_ARB_transpose_matrix GL_EXT_blend_func_separate GL_EXT_fog_coord GL_EXT_multi_draw_arrays GL_EXT_secondary_color GL_EXT_texture_env_add GL_EXT_texture_filter_anisotropic GL_EXT_texture_lod_bias GL_INGR_blend_func_separate GL_NV_blend_square GL_NV_light_max_exponent GL_NV_texgen_reflection GL_NV_texture_env_combine4 GL_S3_s3tc GL_SUN_multi_draw_arrays GL_ARB_texture_border_clamp GL_ARB_texture_compression GL_EXT_framebuffer_object GL_EXT_texture_compression_s3tc GL_EXT_texture_env_combine GL_EXT_texture_env_dot3 GL_MESA_window_pos GL_NV_packed_depth_stencil GL_NV_texture_rectangle GL_ARB_depth_texture GL_ARB_occlusion_query GL_ARB_shadow GL_ARB_texture_env_combine GL_ARB_texture_env_crossbar GL_ARB_texture_env_dot3 GL_ARB_texture_mirrored_repeat GL_ARB_window_pos GL_EXT_stencil_two_side GL_EXT_texture_cube_map GL_NV_depth_clamp GL_APPLE_packed_pixels GL_APPLE_vertex_array_object GL_ARB_draw_buffers GL_ARB_fragment_program GL_ARB_fragment_shader GL_ARB_shader_objects GL_ARB_vertex_program GL_ARB_vertex_shader GL_ATI_draw_buffers GL_ATI_texture_env_combine3 GL_ATI_texture_float GL_EXT_shadow_funcs GL_EXT_stencil_wrap GL_MESA_pack_invert GL_NV_primitive_restart GL_ARB_depth_clamp GL_ARB_fragment_program_shadow GL_ARB_half_float_pixel GL_ARB_occlusion_query2 GL_ARB_point_sprite GL_ARB_shading_language_100 GL_ARB_sync GL_ARB_texture_non_power_of_two GL_ARB_vertex_buffer_object GL_ATI_blend_equation_separate GL_EXT_blend_equation_separate GL_OES_read_format GL_ARB_color_buffer_float GL_ARB_pixel_buffer_object GL_ARB_texture_compression_rgtc GL_ARB_texture_float GL_ARB_texture_rectangle GL_EXT_packed_float GL_EXT_pixel_buffer_object GL_EXT_texture_compression_dxt1 GL_EXT_texture_compression_rgtc GL_EXT_texture_rectangle GL_EXT_texture_sRGB GL_EXT_texture_shared_exponent GL_ARB_framebuffer_object GL_EXT_framebuffer_blit GL_EXT_framebuffer_multisample GL_EXT_packed_depth_stencil GL_APPLE_object_purgeable GL_ARB_vertex_array_object GL_ATI_separate_stencil GL_EXT_draw_buffers2 GL_EXT_draw_instanced GL_EXT_gpu_program_parameters GL_EXT_texture_array GL_EXT_texture_integer GL_EXT_texture_sRGB_decode GL_EXT_timer_query GL_OES_EGL_image GL_ARB_copy_buffer GL_ARB_depth_buffer_float GL_ARB_draw_instanced GL_ARB_half_float_vertex GL_ARB_instanced_arrays GL_ARB_map_buffer_range GL_ARB_texture_rg GL_ARB_texture_swizzle GL_ARB_vertex_array_bgra GL_EXT_texture_swizzle GL_EXT_vertex_array_bgra GL_NV_conditional_render GL_AMD_conservative_depth GL_AMD_draw_buffers_blend GL_AMD_seamless_cubemap_per_texture GL_ARB_ES2_compatibility GL_ARB_blend_func_extended GL_ARB_debug_output GL_ARB_draw_buffers_blend GL_ARB_draw_elements_base_vertex GL_ARB_explicit_attrib_location GL_ARB_fragment_coord_conventions GL_ARB_provoking_vertex GL_ARB_sample_shading GL_ARB_sampler_objects GL_ARB_seamless_cube_map GL_ARB_shader_texture_lod GL_ARB_texture_cube_map_array GL_ARB_texture_gather GL_ARB_texture_multisample GL_ARB_texture_query_lod GL_ARB_texture_rgb10_a2ui GL_ARB_uniform_buffer_object GL_ARB_vertex_type_2_10_10_10_rev GL_EXT_provoking_vertex GL_EXT_texture_snorm GL_MESA_texture_signed_rgba GL_ARB_get_program_binary GL_ARB_robustness GL_ARB_separate_shader_objects GL_ARB_shader_bit_encoding GL_ARB_texture_compression_bptc GL_ARB_timer_query GL_ANGLE_texture_compression_dxt3 GL_ANGLE_texture_compresion_dxt5 GL_ARB_compressed_texture_pixel_storage GL_ARB_conservative_depth GL_ARB_internalformat_query GL_ARB_map_buffer_alignment GL_ARB_shader_atomic_counters GL_ARB_shading_language_420pack GL_ARB_shading_language_packing GL_ARB_texture_storage GL_EXT_framebuffer_multisample_blit_scaled GL_EXT_transform_feedback GL_AMD_shader_trinary_minmax GL_ARB_ES3_compatibility GL_ARB_clear_buffer_object GL_ARB_copy_image GL_ARB_explicit_uniform_location GL_ARB_invalidate_subdata GL_ARB_texture_query_levels GL_ARB_texture_storage_multisample GL_ARB_texture_view GL_ARB_vertex_attrib_binding GL_KHR_debug GL_ARB_buffer_storage GL_ARB_clear_texture GL_ARB_multi_bind GL_ARB_seamless_cubemap_per_texture GL_ARB_texture_mirror_clamp_to_edge GL_ARB_vertex_type_10f_11f_11f_rev GL_EXT_shader_integer_mix GL_ARB_conditional_render_inverted GL_ARB_derivative_control
  65. You might want to activate texture compression if you have visual artifacts.
  66. Disabling shaders for Intel chips - see cvar r_intel_hack
  67. Set max. texture resolution to 1024 - see cvar r_intel_hack
  68. OpenGL version detected: 3.0found GL_ARB_multitexture
  69. found GL_ARB_texture_compression
  70. found GL_ARB_texture_non_power_of_two
  71. using GL_ARB_texture_non_power_of_two
  72. found GL_EXT_texture_filter_anisotropic
  73. found GL_EXT_texture_lod_bias
  74. found GL_ARB_vertex_buffer_object
  75. using GL_ARB_vertex_buffer_object
  76. max vertex buffer size: 3000
  77. found GL_ARB_fragment_shader
  78. found GL_ARB_shading_language_100
  79. GLSL version guaranteed to be supported by OpenGL implementation postfixed by vender supplied info: 1.30
  80. found GL_###_framebuffer_object
  81. using GL_ARB_framebuffer_object
  82. max draw buffers: 8
  83. max render buffer size: 8192
  84. max color attachments: 8
  85. found GL_###_draw_buffers
  86. using GL_ARB_draw_buffers
  87. max supported vertex texture units: 32
  88. max supported lights: 8
  89. max texture units: 8
  90. max texture coords: 8
  91. max vertex attributes: 16
  92. max varying floats: 128
  93. max fragment uniform components: 16384
  94. max vertex uniform components: 16384
  95. max texture size: detected 8192
  96. ...but using 1024 as requested
  97. Using low resolution globe textures as requested.
  98. SDL_ttf version 2.0.11 - we need at least 2.0.7
  99. Modified render related cvars
  100. glsl shutdown
  101.  
  102. ------- sound initialization -------
  103. SDL_mixer version: 1.2.12
  104. ... requested audio rate: 44100
  105. ... driver: 'pulse'
  106. ... audio rate: 44100
  107. ... audio channels: 2
  108. ... loaded ogg vorbis support
  109.  
  110. ------- input initialization -------
  111. 0 possible joysticks
  112. no joystick found.
  113. Allocate 3 megabytes for the ui hunk
  114.  
  115. ------- web initialization ---------
  116. ... web access not yet configured
  117.  
  118. ----------- parse scripts ----------
  119. 58 script files
  120. 56 ui script files
  121. Shared Client/Server Info loaded
  122. ...121 items parsed
  123. ... 32 damage types parsed
  124. ... 32 equipment definitions parsed
  125. ... 10 inventory definitions parsed
  126. ... 25 team definitions parsed
  127. executing keys.cfg
  128. UI_SetKeyBinding: node "sequence.next" not found.
  129. Music: track changed from to van_theme.
  130. s_language has no value
  131. 79 static models loaded
  132. ...using language: en_US.utf8
  133. SDL_ttf version 2.0.11 - we need at least 2.0.7
  134. ...registering 13 fonts
  135.  
  136. ----------- parse msgids -----------
  137. 18 msgid files
  138. no translation for ufo_carrier_txt
  139. no translation for ufo_ripper_txt
  140. no translation for ufo_mothership_txt
  141. no translation for mail_ufocarrier
  142. no translation for ugv_phoenix_txt
  143. no translation for ugv_ares_w_txt
  144. no translation for ugv_chaingun_txt
  145. no translation for ugv_chaingun_belt_txt
  146. no translation for ugv_weapon_autocannon_txt
  147. no translation for ugv_weapon_autocannon_pre_txt
  148. no translation for vhs_assault_txt
  149. no translation for xaw95_txt
  150. no translation for bombkit1_txt
  151. no translation for chaingun_txt
  152. ----------- game modes -------------
  153. added _Multiplayer
  154. added _Campaign
  155. added _Skirmish
  156. added 3 game modes
  157. ====== UFO Initialized ======
  158. =============================
  159. Switch grab input off
  160. Could not load cinematic 'videos/intro'
  161. Wrote config.cfg.
  162. Music: track changed from van_theme to van_theme.
  163. Wrote config.cfg.
  164. Wrote keys.cfg
  165. recursive shutdown
  166. haythammed@hay207 ~/.ufoai/2.5/ufoai-2.5-source $
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