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7DtD A18.1 crash

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  1. Mono path[0] = '/Users/Bob/Library/Application Support/Steam/SteamApps/common/7 Days To Die/7DaysToDie.app/Contents/Resources/Data/Managed'
  2. Mono config path = '/Users/Bob/Library/Application Support/Steam/SteamApps/common/7 Days To Die/7DaysToDie.app/Contents/MonoBleedingEdge/etc'
  3. Initialize engine version: 2019.1.0f2 (292b93d75a2c)
  4. Forcing GfxDevice: OpenGL Core
  5. GfxDevice: creating device client; threaded=1
  6. Renderer: AMD Radeon Pro Vega 48 OpenGL Engine
  7. Vendor:   ATI Technologies Inc.
  8. Version:  4.1 ATI-2.11.21
  9. GLES:     0
  10.  GL_ARB_blend_func_extended GL_ARB_draw_buffers_blend GL_ARB_draw_indirect GL_ARB_ES2_compatibility GL_ARB_explicit_attrib_location GL_ARB_gpu_shader_fp64 GL_ARB_gpu_shader5 GL_ARB_instanced_arrays GL_ARB_internalformat_query GL_ARB_occlusion_query2 GL_ARB_sample_shading GL_ARB_sampler_objects GL_ARB_separate_shader_objects GL_ARB_shader_bit_encoding GL_ARB_shader_subroutine GL_ARB_shading_language_include GL_ARB_tessellation_shader GL_ARB_texture_buffer_object_rgb32 GL_ARB_texture_cube_map_array GL_ARB_texture_gather GL_ARB_texture_query_lod GL_ARB_texture_rgb10_a2ui GL_ARB_texture_storage GL_ARB_texture_swizzle GL_ARB_timer_query GL_ARB_transform_feedback2 GL_ARB_transform_feedback3 GL_ARB_vertex_attrib_64bit GL_ARB_vertex_type_2_10_10_10_rev GL_ARB_viewport_array GL_EXT_debug_label GL_EXT_debug_marker GL_EXT_depth_bounds_test GL_EXT_texture_compression_s3tc GL_EXT_texture_filter_anisotropic GL_EXT_texture_mirror_clamp GL_EXT_texture_sRGB_decode GL_APPLE_client_storage GL_APPLE_container_object_shareable G
  11. L_APPLE_flush_render GL_APPLE_object_purgeable GL_APPLE_rgb_422 GL_APPLE_row_bytes GL_APPLE_texture_range GL_ATI_texture_mirror_once GL_NV_texture_barrier
  12. OPENGL LOG: Creating OpenGL 4.1 graphics device ; Context level  <OpenGL 4.1> ; Context handle 1216695808
  13. Begin MonoManager ReloadAssembly
  14. - Completed reload, in  0.058 seconds
  15. UnloadTime: 0.431180 ms
  16. 2019-11-14T05:21:00 0.035 INF [Steamworks.NET] SteamAPI_Init() ok
  17. 2019-11-14T05:21:00 0.066 INF Texture quality is set to 0
  18. 2019-11-14T05:21:00 0.067 INF Precaching...
  19. 2019-11-14T05:21:00 0.067 INF Precaching file: Contents/Resources/Data/resources.assets
  20. 2019-11-14T05:21:00 0.114 INF [EAC] Initializing ...
  21. 2019-11-14T05:21:00 0.159 INF Precaching file: Contents/Resources/Data/sharedassets1.assets
  22. 2019-11-14T05:21:00 0.283 INF Precaching file: Data/Bundles/blocktextureatlases
  23. 2019-11-14T05:21:01 0.359 INF [EAC] Initialized :: Easy Anti-Cheat successfully initialized
  24. 2019-11-14T05:21:01 0.542 INF Precaching file: Data/Bundles/terraintextures
  25. 2019-11-14T05:21:01 0.647 INF Precaching done
  26. 2019-11-14T05:21:06 5.796 INF Loading main scene
  27. Unloading 6 Unused Serialized files (Serialized files now loaded: 0)
  28. WARNING: RGBA Compressed BC7 UNorm format is not supported, decompressing texture
  29. UnloadTime: 1.882465 ms
  30. 2019-11-14T05:21:06 5.918 INF Awake
  31. 2019-11-14T05:21:06 5.939 WRN Localization: Duplicate key "resourceLeadBundle" found! Please check Localization file. Skipping entry...
  32. 2019-11-14T05:21:06 5.939 WRN Localization: Duplicate key "resourceLeadBundleDesc" found! Please check Localization file. Skipping entry...
  33. 2019-11-14T05:21:06 5.951 WRN Localization: Duplicate key "xuiWater" found! Please check Localization file. Skipping entry...
  34. Localization language: English
  35.  
  36. (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 48)
  37.  
  38. 2019-11-14T05:21:06 5.959 INF Version: Alpha 18.1 (b7) Compatibility Version: Alpha 18.1, Build: Mac 64 Bit
  39. 2019-11-14T05:21:06 5.959 INF System information:
  40. 2019-11-14T05:21:06 5.959 INF    OS: Mac OS X 10.14.6
  41. 2019-11-14T05:21:06 5.959 INF    CPU: Intel(R) Core(TM) i9-9900K CPU @ 3.60GHz (cores: 16)
  42. 2019-11-14T05:21:06 5.959 INF    RAM: 40960 MB
  43. 2019-11-14T05:21:06 5.960 INF    GPU: AMD Radeon Pro Vega 48 OpenGL Engine (8176 MB)
  44. 2019-11-14T05:21:06 5.960 INF    Graphics API: OpenGL 4.1 ATI-2.11.21 (shader level 4.6)
  45. 2019-11-14T05:21:06 5.960 INF Last played version: Alpha 18
  46. 2019-11-14T05:21:06 5.960 INF Local UTC offset: -6 hours
  47. 2019-11-14T05:21:06 5.965 INF Command line arguments: /Users/Bob/Library/Application Support/Steam/SteamApps/common/7 Days To Die/7DaysToDie.app/Contents/MacOS/7DaysToDie -force-glcore -logfile /Users/Bob/Library/Application Support/Steam/SteamApps/common/7 Days To Die/output_log__2019-11-14__05-20-59.txt
  48. 2019-11-14T05:21:06 5.966 INF Not running in Big Picture Mode, no on-screen keyboard available
  49. 2019-11-14T05:21:06 5.966 INF Starting PlayerInputManager...
  50. 2019-11-14T05:21:06 5.979 INF InControl (version 1.6.17 build 9143, native module = False, XInput = True)
  51. 2019-11-14T05:21:06 6.043 INF Starting UserProfileManager...
  52. 2019-11-14T05:21:06 6.099 INF Occlusion: Awake
  53. 2019-11-14T05:21:06 6.106 INF ApplyAllOptions streaming True, budget 7358.4 MB
  54. 2019-11-14T05:21:06 6.132 INF ApplyAllOptions current screen 2560 x 1440, 60hz, window 2560 x 1440, fullscreen True FullScreenWindow
  55. 2019-11-14T05:21:06 6.133 INF Texture quality is set to 0
  56. 2019-11-14T05:21:06 6.133 INF ApplyTextureFilter 1, AF Enable
  57. 2019-11-14T05:21:07 6.304 INF [MODS] No mods folder found
  58. 2019-11-14T05:21:07 6.319 INF Loading permissions file at '/Users/Bob/Library/Application Support/7DaysToDie/Saves/serveradmin.xml'
  59. 2019-11-14T05:21:07 6.366 INF Loading permissions file done.
  60. 2019-11-14T05:21:07 6.404 INF Awake done in 486 ms
  61.  
  62. Unloading 23 unused Assets to reduce memory usage. Loaded Objects now: 4021.
  63. Total: 5.565572 ms (FindLiveObjects: 0.265969 ms CreateObjectMapping: 0.150476 ms MarkObjects: 5.108734 ms  DeleteObjects: 0.039572 ms)
  64.  
  65. 2019-11-14T05:21:07 6.472 INF User joined: Crater Creator
  66. 2019-11-14T05:21:07 7.093 INF UMA Overlay loading took 334 ms
  67. 2019-11-14T05:21:07 7.095 INF UMA Slot loading took 1 ms
  68. WARNING: RGBA Compressed BC7 UNorm format is not supported, decompressing texture
  69. WARNING: RGBA Compressed BC7 UNorm format is not supported, decompressing texture
  70. WARNING: RGBA Compressed BC7 UNorm format is not supported, decompressing texture
  71. WARNING: RGBA Compressed BC7 UNorm format is not supported, decompressing texture
  72. WARNING: RGBA Compressed BC7 UNorm format is not supported, decompressing texture
  73. WARNING: RGBA Compressed BC7 UNorm format is not supported, decompressing texture
  74. WARNING: RGBA Compressed BC7 UNorm format is not supported, decompressing texture
  75. 2019-11-14T05:21:08 8.013 INF LoadTextureArraysForQuality quality -1 to 0, reload False
  76. 2019-11-14T05:21:09 9.086 INF WorldStaticData.Init() needed 1.812s
  77. 2019-11-14T05:21:09 9.285 INF [Steamworks.NET] Login ok.
  78. 2019-11-14T05:21:10 9.524 INF AchievementManager: Received stats and achievements from Steam
  79. 2019-11-14T05:21:17 17.046 INF NET: Starting server protocols
  80. 2019-11-14T05:21:17 17.063 INF NET: LiteNetLib server started
  81. 2019-11-14T05:21:17 17.064 INF [Steamworks.NET] NET: Server started
  82. 2019-11-14T05:21:17 17.064 INF Started thread SteamNetworkingServer
  83. 2019-11-14T05:21:17 17.065 INF StartGame
  84. 2019-11-14T05:21:17 17.078 INF Persistent GamePrefs saved
  85. GamePref.AdminFileName = serveradmin.xml
  86. GamePref.AirDropFrequency = 72
  87. GamePref.AirDropMarker = True
  88. GamePref.AutopilotMode = 0
  89. GamePref.BedrollDeadZoneSize = 15
  90. GamePref.BedrollExpiryTime = 45
  91. GamePref.BlockDamageAI = 75
  92. GamePref.BlockDamageAIBM = 75
  93. GamePref.BlockDamagePlayer = 100
  94. GamePref.BloodMoonEnemyCount = 12
  95. GamePref.BloodMoonFrequency = 7
  96. GamePref.BloodMoonRange = 0
  97. GamePref.BloodMoonWarning = 8
  98. GamePref.BuildCreate = False
  99. GamePref.ConnectToServerIP = 127.0.0.1
  100. GamePref.ConnectToServerPort = 26900
  101. GamePref.ControlPanelEnabled = False
  102. GamePref.ControlPanelPort = 8080
  103. GamePref.CraftTimer =
  104. GamePref.CreateLevelDim = 8
  105. GamePref.CreateLevelName = My Level
  106. GamePref.CreativeMenuEnabled = False
  107. GamePref.DayCount = 3
  108. GamePref.DayLightLength = 18
  109. GamePref.DayNightLength = 60
  110. GamePref.DebugMenuEnabled = False
  111. GamePref.DebugMenuShowTasks = False
  112. GamePref.DebugStopEnemiesMoving = False
  113. GamePref.DropOnDeath = 3
  114. GamePref.DropOnQuit = 0
  115. GamePref.DynamicSpawner =
  116. GamePref.EACEnabled = False
  117. GamePref.EnemyDifficulty = 0
  118. GamePref.EnemySpawnMode = True
  119. GamePref.FavoriteServersList =
  120. GamePref.FragLimit = 20
  121. GamePref.GameDifficulty = 1
  122. GamePref.GameGuidClient =
  123. GamePref.GameMode = GameModeSurvival
  124. GamePref.GameName = Necroponos
  125. GamePref.GameNameClient = My Game
  126. GamePref.GameVersion = Alpha 18.1
  127. GamePref.GameWorld = New Burue Valley
  128. GamePref.HideCommandExecutionLog = 0
  129. GamePref.JoiningOptions = True
  130. GamePref.LandClaimCount = 1
  131. GamePref.LandClaimDeadZone = 30
  132. GamePref.LandClaimDecayMode = 0
  133. GamePref.LandClaimExpiryTime = 7
  134. GamePref.LandClaimOfflineDurabilityModifier = 4
  135. GamePref.LandClaimOnlineDurabilityModifier = 4
  136. GamePref.LandClaimSize = 41
  137. GamePref.LastGameResetRevision = 13
  138. GamePref.LastLoadedPrefab = CC_Split_Level
  139. GamePref.LastLoadedPrefabSize = 32,21,48
  140. GamePref.LootAbundance = 50
  141. GamePref.LootRespawnDays = 30
  142. GamePref.LootTimer =
  143. GamePref.MatchLength = 10
  144. GamePref.MaxSpawnedAnimals = 50
  145. GamePref.MaxSpawnedZombies = 60
  146. GamePref.MaxUncoveredMapChunksPerPlayer = 524288
  147. GamePref.NoGraphicsMode = False
  148. GamePref.OptionsAA = 1
  149. GamePref.OptionsAllowController = True
  150. GamePref.OptionsAmbientVolumeLevel = 1
  151. GamePref.OptionsAudioOcclusion = False
  152. GamePref.OptionsBackgroundGlobalOpacity = 0.75
  153. GamePref.OptionsControllerVibration = True
  154. GamePref.OptionsDeferredLighting = True
  155. GamePref.OptionsDisableChunkLODs = False
  156. GamePref.OptionsDynamicMusicDailyTime = 0.3
  157. GamePref.OptionsDynamicMusicEnabled = False
  158. GamePref.OptionsFieldOfView = 78
  159. GamePref.OptionsFieldOfViewNew = 65
  160. GamePref.OptionsForegroundGlobalOpacity = 1
  161. GamePref.OptionsGamma = 0.375
  162. GamePref.OptionsGfxBloom = True
  163. GamePref.OptionsGfxDOF = True
  164. GamePref.OptionsGfxMotionBlur = 0
  165. GamePref.OptionsGfxOcclusion = True
  166. GamePref.OptionsGfxSSAO = True
  167. GamePref.OptionsGfxSSReflections = 2
  168. GamePref.OptionsGfxSunShafts = True
  169. GamePref.OptionsGraphicsQuality = 4
  170. GamePref.OptionsGrassDistance = 1
  171. GamePref.OptionsHudOpacity = 1
  172. GamePref.OptionsHudSize = 2
  173. GamePref.OptionsInterfaceSensitivity = 0.75
  174. GamePref.OptionsInvertMouse = False
  175. GamePref.OptionsJournalPopup = True
  176. GamePref.OptionsLODDistance = 0.75
  177. GamePref.OptionsMenuMusicVolumeLevel = 0.7
  178. GamePref.OptionsMicVolumeLevel = 0.75
  179. GamePref.OptionsMouseSensitivity = 0.4
  180. GamePref.OptionsMusicVolumeLevel = 0.5
  181. GamePref.OptionsOverallAudioVolumeLevel = 1
  182. GamePref.OptionsPlayChanceFrequency = 3
  183. GamePref.OptionsPlayChanceProbability = 0.983
  184. GamePref.OptionsPlayerModel = playerMale
  185. GamePref.OptionsPlayerModelTexture = Player/Male/Player_male
  186. GamePref.OptionsPOICulling = 1
  187. GamePref.OptionsReflectedShadows = False
  188. GamePref.OptionsReflectionBounces = 1
  189. GamePref.OptionsReflectionCullList = Default
  190. GamePref.OptionsReflectionFarClip = 30
  191. GamePref.OptionsReflectionQuality = 0
  192. GamePref.OptionsReflectionRefreshMode = ViaScripting
  193. GamePref.OptionsReflectionRefreshRate = 0
  194. GamePref.OptionsReflectionShadowDistance = 0
  195. GamePref.OptionsReflectionTimeSlicingMode =  ReflectionsOnly Terrain
  196. GamePref.OptionsResolution = 0
  197. GamePref.OptionsScreenBoundsValue = 1
  198. GamePref.OptionsShadowDistance = 2
  199. GamePref.OptionsShowCompass = True
  200. GamePref.OptionsShowCrosshair = True
  201. GamePref.OptionsStabSpawnBlocksOnGround = True
  202. GamePref.OptionsStreamingMipmapsBudget = 4096
  203. GamePref.OptionsStreamingMipmapsEnabled = True
  204. GamePref.OptionsTempCelsius = False
  205. GamePref.OptionsTextureFilter = 1
  206. GamePref.OptionsTextureQuality = 0
  207. GamePref.OptionsTreeDistance = 4
  208. GamePref.OptionsTreeQuality = 2
  209. GamePref.OptionsUMATextureQuality = 0
  210. GamePref.OptionsViewDistance = 6
  211. GamePref.OptionsVoiceChatEnabled = True
  212. GamePref.OptionsVoiceVolumeLevel = 0.75
  213. GamePref.OptionsVsync = 0
  214. GamePref.OptionsWaterParticleLimiter = 0.75
  215. GamePref.OptionsWaterQuality = 1
  216. GamePref.OptionsZoomMouseSensitivity = 0.5
  217. GamePref.PartySharedKillRange = 100
  218. GamePref.PersistentPlayerProfiles = False
  219. GamePref.PlayerAutologin = False
  220. GamePref.PlayerId = 76561197987053704
  221. GamePref.PlayerKillingMode = 2
  222. GamePref.PlayerName = Crater Creator
  223. GamePref.PlayerSafeZoneHours = 7
  224. GamePref.PlayerSafeZoneLevel = 5
  225. GamePref.PlayerToken =
  226. GamePref.RebuildMap = False
  227. GamePref.SaveGameFolder = /Users/Bob/Library/Application Support/7DaysToDie/Saves
  228. GamePref.SelectionContextMode = 0
  229. GamePref.SelectionOperationMode = 0
  230. GamePref.ServerAdminSlots = 0
  231. GamePref.ServerAdminSlotsPermission = 0
  232. GamePref.ServerDescription =
  233. GamePref.ServerDisabledNetworkProtocols =
  234. GamePref.ServerIP =
  235. GamePref.ServerIsPublic = True
  236. GamePref.ServerLoginConfirmationText =
  237. GamePref.ServerMaxAllowedViewDistance = 12
  238. GamePref.ServerMaxPlayerCount = 8
  239. GamePref.ServerMaxWorldTransferSpeedKiBs = 512
  240. GamePref.ServerName = Default Server
  241. GamePref.ServerPort = 26900
  242. GamePref.ServerReservedSlots = 0
  243. GamePref.ServerReservedSlotsPermission = 100
  244. GamePref.ServerVisibility = 0
  245. GamePref.ServerWebsiteURL =
  246. GamePref.ShowFriendPlayerOnMap = True
  247. GamePref.TelnetEnabled = False
  248. GamePref.TelnetFailedLoginLimit = 10
  249. GamePref.TelnetFailedLoginsBlocktime = 10
  250. GamePref.TelnetPort = 25003
  251. GamePref.TerminalWindowEnabled = True
  252. GamePref.UNUSED_OptionsBloom =
  253. GamePref.UNUSED_OptionsDOF =
  254. GamePref.UNUSED_OptionsImageEffects =
  255. GamePref.UNUSED_OptionsMotionBlur =
  256. GamePref.UNUSED_OptionsObjectBlur =
  257. GamePref.UNUSED_OptionsSSAO =
  258. GamePref.UNUSED_OptionsSunShafts =
  259. GamePref.UserDataFolder = /Users/Bob/Library/Application Support/7DaysToDie
  260. GamePref.WorldGenSeed =
  261. GamePref.WorldGenSize = 8192
  262. GamePref.XPMultiplier = 100
  263. GamePref.ZombieBMMove = 2
  264. GamePref.ZombieFeralMove = 3
  265. GamePref.ZombieMove = 0
  266. GamePref.ZombieMoveNight = 3
  267. GamePref.ZombiePlayers = True
  268. GameStat.AirDropFrequency = 0
  269. GameStat.AirDropMarker = False
  270. GameStat.AllowedViewDistance = 12
  271. GameStat.AnimalCount = 0
  272. GameStat.AutoParty = False
  273. GameStat.BedrollExpiryTime = 45
  274. GameStat.BlockDamagePlayer = 100
  275. GameStat.BloodMoonDay = 0
  276. GameStat.BloodMoonEnemyCount = 8
  277. GameStat.BloodMoonWarning = 8
  278. GameStat.ChunkStabilityEnabled = True
  279. GameStat.CraftTimer =
  280. GameStat.CurrentRoundIx = 0
  281. GameStat.DayLightLength = 18
  282. GameStat.DayLimitActive = False
  283. GameStat.DayLimitThisRound = 0
  284. GameStat.DropOnDeath = 1
  285. GameStat.DropOnQuit = 0
  286. GameStat.EnemyCount = 0
  287. GameStat.EnemyDifficulty = Normal
  288. GameStat.EnemySpawnMode = True
  289. GameStat.FragLimitActive = False
  290. GameStat.FragLimitThisRound = 0
  291. GameStat.GameDifficulty = 2
  292. GameStat.GameDifficultyBonus = 1
  293. GameStat.GameModeId = 0
  294. GameStat.GameState = 0
  295. GameStat.GlobalMessageToShow =
  296. GameStat.IsCreativeMenuEnabled = False
  297. GameStat.IsFlyingEnabled = False
  298. GameStat.IsPlayerCollisionEnabled = True
  299. GameStat.IsPlayerDamageEnabled = True
  300. GameStat.IsResetMapOnRestart = False
  301. GameStat.IsSaveSupplyCrates = True
  302. GameStat.IsSpawnEnemies = True
  303. GameStat.IsSpawnNearOtherPlayer = False
  304. GameStat.IsTeleportEnabled = False
  305. GameStat.IsVersionCheckDone = True
  306. GameStat.LandClaimCount = 1
  307. GameStat.LandClaimDeadZone = 30
  308. GameStat.LandClaimDecayMode = 0
  309. GameStat.LandClaimExpiryTime = 3
  310. GameStat.LandClaimOfflineDurabilityModifier = 32
  311. GameStat.LandClaimOnlineDurabilityModifier = 32
  312. GameStat.LandClaimSize = 41
  313. GameStat.LoadScene =
  314. GameStat.LootTimer =
  315. GameStat.OptionsPOICulling = 0
  316. GameStat.PartySharedKillRange = 100
  317. GameStat.PlayerKillingMode = KillStrangersOnly
  318. GameStat.ScoreDiedMultiplier = -5
  319. GameStat.ScorePlayerKillMultiplier = 1
  320. GameStat.ScoreZombieKillMultiplier = 1
  321. GameStat.ShowAllPlayersOnMap = False
  322. GameStat.ShowFriendPlayerOnMap = True
  323. GameStat.ShowSpawnWindow = False
  324. GameStat.ShowWindow =
  325. GameStat.ShowZombieCounter = False
  326. GameStat.TimeLimitActive = False
  327. GameStat.TimeLimitThisRound = 0
  328. GameStat.TimeOfDayIncPerSec = 20
  329. GameStat.XPMultiplier = 100
  330. GameStat.ZombieHordeMeter = False
  331. 2019-11-14T05:21:17 17.094 INF StartAsServer
  332. WARNING: Shader Unsupported: 'Hidden/Nature/Terrain/Utilities' - All passes removed
  333. ERROR: Shader Shader is not supported on this GPU (none of subshaders/fallbacks are suitable)WARNING: Shader Unsupported: 'Hidden/Nature/Terrain/Utilities' - Setting to default shader.
  334. 2019-11-14T05:21:18 17.621 INF Set Microsplat diffuse: MicroSplatConfig_diff_tarray (UnityEngine.Texture2DArray)
  335. 2019-11-14T05:21:18 17.621 INF Set Microsplat normals: MicroSplatConfig_normal_tarray (UnityEngine.Texture2DArray)
  336. 2019-11-14T05:21:18 17.621 INF Set Microsplat smooth:  MicroSplatConfig_smoothAO_tarray (UnityEngine.Texture2DArray)
  337. WARNING: RGBA Compressed BC7 UNorm format is not supported, decompressing texture
  338. WARNING: RGBA Compressed BC7 UNorm format is not supported, decompressing texture
  339. WARNING: RGBA Compressed BC7 UNorm format is not supported, decompressing texture
  340. WARNING: RGBA Compressed BC7 UNorm format is not supported, decompressing texture
  341. WARNING: RGBA Compressed BC7 UNorm format is not supported, decompressing texture
  342. WARNING: RGBA Compressed BC7 UNorm format is not supported, decompressing texture
  343. WARNING: RGBA Compressed BC7 UNorm format is not supported, decompressing texture
  344. WARNING: RGBA Compressed BC7 UNorm format is not supported, decompressing texture
  345. WARNING: RGBA Compressed BC7 UNorm format is not supported, decompressing texture
  346. WARNING: RGBA Compressed BC7 UNorm format is not supported, decompressing texture
  347. WARNING: RGBA Compressed BC7 UNorm format is not supported, decompressing texture
  348. WARNING: RGBA Compressed BC7 UNorm format is not supported, decompressing texture
  349. WARNING: RGBA Compressed BC7 UNorm format is not supported, decompressing texture
  350. WARNING: RGBA Compressed BC7 UNorm format is not supported, decompressing texture
  351. WARNING: RGBA Compressed BC7 UNorm format is not supported, decompressing texture
  352. WARNING: RGBA Compressed BC7 UNorm format is not supported, decompressing texture
  353. WARNING: RGBA Compressed BC7 UNorm format is not supported, decompressing texture
  354. WARNING: RGBA Compressed BC7 UNorm format is not supported, decompressing texture
  355. 2019-11-14T05:21:21 20.418 INF Block IDs with mapping
  356. 2019-11-14T05:21:21 20.418 INF BlockIDs from Mapping
  357. WARNING: RGBA Compressed BC7 UNorm format is not supported, decompressing texture
  358. WARNING: RGBA Compressed BC7 UNorm format is not supported, decompressing texture
  359. WARNING: RGBA Compressed BC7 UNorm format is not supported, decompressing texture
  360. WARNING: RGBA Compressed BC7 UNorm format is not supported, decompressing texture
  361. 2019-11-14T05:21:22 21.329 INF Item IDs with mapping
  362. 2019-11-14T05:21:22 21.329 INF ItemIDs from Mapping
  363. WARNING: Shader Unsupported: 'Hidden/Dof/DX11Dof' - Pass '' has no vertex shader
  364. WARNING: Shader Unsupported: 'Hidden/Dof/DX11Dof' - Setting to default shader.
  365. 2019-11-14T05:21:25 24.558 INF createWorld: New Burue Valley, Necroponos, GameModeSurvival
  366. 2019-11-14T05:21:25 24.559 WRN Occlusion: !supportsAsyncGPUReadback
  367. 2019-11-14T05:21:25 24.559 WRN Occlusion: !supportsComputeShaders
  368. 2019-11-14T05:21:25 24.559 INF Occlusion: Disabled
  369. 2019-11-14T05:21:25 24.636 INF Started thread ChunkRegeneration
  370. 2019-11-14T05:21:25 24.636 INF Started thread ChunkCalc
  371. 2019-11-14T05:21:25 25.032 INF World.Load: New Burue Valley
  372. 2019-11-14T05:21:25 25.033 WRN Loaded world file from different version: 'Alpha 18 (b155)'
  373. 2019-11-14T05:21:25 25.044 INF BloodMoon SetDay: day 21, last day 14, freq 7, range 0
  374. 2019-11-14T05:21:25 25.046 INF BloodMoon SetDay: day 21, last day 14, freq 7, range 0
  375. 2019-11-14T05:21:26 26.129 INF ShapeControllers: 64
  376. 2019-11-14T05:21:29 29.238 INF Started thread GenerateChunks
  377. 2019-11-14T05:21:30 29.551 INF Loading dtm raw file took 312ms
  378. 2019-11-14T05:21:30 29.957 INF Biomes image size w= 8192, h = 8192
  379. 2019-11-14T05:21:31 30.525 INF Loading and creating biomes took 974ms
  380. 2019-11-14T05:21:33 32.435 INF Loading and creating shader control textures took 1910ms
  381. 2019-11-14T05:21:37 36.343 INF Loading and parsing of generator took 3907ms
  382. 2019-11-14T05:21:37 36.358 INF Started thread SaveChunks /Users/Bob/Library/Application Support/7DaysToDie/Saves/New Burue Valley/Necroponos/Region
  383. 2019-11-14T05:21:38 37.859 INF [DECO] read 251/836
  384. 2019-11-14T05:21:39 38.729 INF AstarManager Init
  385. WARNING: RGBA Compressed BC7 UNorm format is not supported, decompressing texture
  386. WARNING: RGBA Compressed BC7 UNorm format is not supported, decompressing texture
  387. WARNING: RGBA Compressed BC7 UNorm format is not supported, decompressing texture
  388. 2019-11-14T05:21:39 39.228 INF Weather Packages Created FROM BIOMES
  389. 2019-11-14T05:21:39 39.229 INF createWorld() done
  390. 2019-11-14T05:21:39 39.229 INF Calculating world hashes
  391. 2019-11-14T05:21:39 39.231 INF Loading players.xml
  392. 2019-11-14T05:21:40 39.399 INF Created player with id=171
  393. 2019-11-14T05:21:40 39.442 WRN InitBreadCrumbs Crater Creator (-1033.1, 58.1, -1.8)
  394. 2019-11-14T05:21:40 39.445 INF Loaded player
  395. 2019-11-14T05:21:40 39.874 INF VehicleManager /Users/Bob/Library/Application Support/7DaysToDie/Saves/New Burue Valley/Necroponos/vehicles.dat, loaded 0
  396. Detail rendering shaders not found for the active render pipeline, falling back to default shader.
  397.  
  398. (Filename: ./Modules/Terrain/Public/DetailRenderer.cpp Line: 66)
  399.  
  400. Detail rendering shaders not found for the active render pipeline, falling back to default shader.
  401.  
  402. (Filename: ./Modules/Terrain/Public/DetailRenderer.cpp Line: 66)
  403.  
  404. 2019-11-14T05:21:40 40.065 INF Setting for 'DropOnDeath' does not match the default (server will go to the modded category): current = 3, default = 1
  405. 2019-11-14T05:21:40 40.065 INF Setting for 'BloodMoonEnemyCount' does not match the default (server will go to the modded category): current = 12, default = 8
  406. 2019-11-14T05:21:40 40.065 INF Setting for 'BlockDamageAI' does not match the default (server will go to the modded category): current = 75, default = 100
  407. 2019-11-14T05:21:40 40.065 INF Setting for 'BlockDamageAIBM' does not match the default (server will go to the modded category): current = 75, default = 100
  408. 2019-11-14T05:21:40 40.065 INF Setting for 'LootAbundance' does not match the default (server will go to the modded category): current = 50, default = 100
  409. 2019-11-14T05:21:40 40.066 INF Origin Reposition (0.0, 0.0, 0.0) to (-1024.0, 48.0, 0.0)
  410. Detail rendering shaders not found for the active render pipeline, falling back to default shader.
  411.  
  412. (Filename: ./Modules/Terrain/Public/DetailRenderer.cpp Line: 66)
  413.  
  414. 2019-11-14T05:21:40 40.140 INF OpenSpawnWindow
  415. 2019-11-14T05:21:40 40.193 INF StartGame done
  416. Detail rendering shaders not found for the active render pipeline, falling back to default shader.
  417.  
  418. (Filename: ./Modules/Terrain/Public/DetailRenderer.cpp Line: 66)
  419.  
  420. Detail rendering shaders not found for the active render pipeline, falling back to default shader.
  421.  
  422. (Filename: ./Modules/Terrain/Public/DetailRenderer.cpp Line: 66)
  423.  
  424. Detail rendering shaders not found for the active render pipeline, falling back to default shader.
  425.  
  426. (Filename: ./Modules/Terrain/Public/DetailRenderer.cpp Line: 66)
  427.  
  428. Detail rendering shaders not found for the active render pipeline, falling back to default shader.
  429.  
  430. (Filename: ./Modules/Terrain/Public/DetailRenderer.cpp Line: 66)
  431.  
  432. Calling Animator.GotoState on Synchronize layer
  433.  
  434. (Filename: ./Modules/Animation/Director/AnimatorControllerPlayable.cpp Line: 1374)
  435.  
  436. Detail rendering shaders not found for the active render pipeline, falling back to default shader.
  437.  
  438. (Filename: ./Modules/Terrain/Public/DetailRenderer.cpp Line: 66)
  439.  
  440. Detail rendering shaders not found for the active render pipeline, falling back to default shader.
  441.  
  442. (Filename: ./Modules/Terrain/Public/DetailRenderer.cpp Line: 66)
  443.  
  444. Detail rendering shaders not found for the active render pipeline, falling back to default shader.
  445.  
  446. (Filename: ./Modules/Terrain/Public/DetailRenderer.cpp Line: 66)
  447.  
  448. Detail rendering shaders not found for the active render pipeline, falling back to default shader.
  449.  
  450. (Filename: ./Modules/Terrain/Public/DetailRenderer.cpp Line: 66)
  451.  
  452. Detail rendering shaders not found for the active render pipeline, falling back to default shader.
  453.  
  454. (Filename: ./Modules/Terrain/Public/DetailRenderer.cpp Line: 66)
  455.  
  456. Detail rendering shaders not found for the active render pipeline, falling back to default shader.
  457.  
  458. (Filename: ./Modules/Terrain/Public/DetailRenderer.cpp Line: 66)
  459.  
  460. Detail rendering shaders not found for the active render pipeline, falling back to default shader.
  461.  
  462. (Filename: ./Modules/Terrain/Public/DetailRenderer.cpp Line: 66)
  463.  
  464. Detail rendering shaders not found for the active render pipeline, falling back to default shader.
  465.  
  466. (Filename: ./Modules/Terrain/Public/DetailRenderer.cpp Line: 66)
  467.  
  468. 2019-11-14T05:21:42 41.941 INF Respawn almost done
  469. 2019-11-14T05:21:42 41.945 INF PlayerSpawnedInWorld (reason: LoadedGame, position: -1033, 58, -1): localplayer
  470. 2019-11-14T05:21:42 41.947 INF DMS Entered Game!
  471. Detail rendering shaders not found for the active render pipeline, falling back to default shader.
  472.  
  473. (Filename: ./Modules/Terrain/Public/DetailRenderer.cpp Line: 66)
  474.  
  475. Detail rendering shaders not found for the active render pipeline, falling back to default shader.
  476.  
  477. (Filename: ./Modules/Terrain/Public/DetailRenderer.cpp Line: 66)
  478.  
  479. Detail rendering shaders not found for the active render pipeline, falling back to default shader.
  480.  
  481. (Filename: ./Modules/Terrain/Public/DetailRenderer.cpp Line: 66)
  482.  
  483. Detail rendering shaders not found for the active render pipeline, falling back to default shader.
  484.  
  485. (Filename: ./Modules/Terrain/Public/DetailRenderer.cpp Line: 66)
  486.  
  487. Detail rendering shaders not found for the active render pipeline, falling back to default shader.
  488.  
  489. (Filename: ./Modules/Terrain/Public/DetailRenderer.cpp Line: 66)
  490.  
  491. Detail rendering shaders not found for the active render pipeline, falling back to default shader.
  492.  
  493. (Filename: ./Modules/Terrain/Public/DetailRenderer.cpp Line: 66)
  494.  
  495. Detail rendering shaders not found for the active render pipeline, falling back to default shader.
  496.  
  497. (Filename: ./Modules/Terrain/Public/DetailRenderer.cpp Line: 66)
  498.  
  499. WARNING: RGBA Compressed BC7 UNorm format is not supported, decompressing texture
  500. Detail rendering shaders not found for the active render pipeline, falling back to default shader.
  501.  
  502. (Filename: ./Modules/Terrain/Public/DetailRenderer.cpp Line: 66)
  503.  
  504. Detail rendering shaders not found for the active render pipeline, falling back to default shader.
  505.  
  506. (Filename: ./Modules/Terrain/Public/DetailRenderer.cpp Line: 66)
  507.  
  508. Detail rendering shaders not found for the active render pipeline, falling back to default shader.
  509.  
  510. (Filename: ./Modules/Terrain/Public/DetailRenderer.cpp Line: 66)
  511.  
  512. Fallback handler could not load library /Users/Bob/Library/Application Support/Steam/SteamApps/common/7 Days To Die/7DaysToDie.app/Contents/Frameworks/MonoEmbedRuntime/osx/libKernel32
  513. Fallback handler could not load library /Users/Bob/Library/Application Support/Steam/SteamApps/common/7 Days To Die/7DaysToDie.app/Contents/Frameworks/MonoEmbedRuntime/osx/libKernel32.dylib
  514. Fallback handler could not load library /Users/Bob/Library/Application Support/Steam/SteamApps/common/7 Days To Die/7DaysToDie.app/Contents/Frameworks/MonoEmbedRuntime/osx/libKernel32.so
  515. Fallback handler could not load library /Users/Bob/Library/Application Support/Steam/SteamApps/common/7 Days To Die/7DaysToDie.app/Contents/Frameworks/MonoEmbedRuntime/osx/libKernel32.bundle
  516. Fallback handler could not load library /Users/Bob/Library/Application Support/Steam/SteamApps/common/7 Days To Die/7DaysToDie.app/Contents/Frameworks/MonoEmbedRuntime/osx/Kernel32
  517. Fallback handler could not load library /Users/Bob/Library/Application Support/Steam/SteamApps/common/7 Days To Die/7DaysToDie.app/Contents/Frameworks/MonoEmbedRuntime/osx/libKernel32
  518. Fallback handler could not load library /Users/Bob/Library/Application Support/Steam/SteamApps/common/7 Days To Die/7DaysToDie.app/Contents/Frameworks/MonoEmbedRuntime/osx/libKernel32.dylib
  519. Fallback handler could not load library /Users/Bob/Library/Application Support/Steam/SteamApps/common/7 Days To Die/7DaysToDie.app/Contents/Frameworks/MonoEmbedRuntime/osx/libKernel32.so
  520. Fallback handler could not load library /Users/Bob/Library/Application Support/Steam/SteamApps/common/7 Days To Die/7DaysToDie.app/Contents/Frameworks/MonoEmbedRuntime/osx/libKernel32.bundle
  521. Fallback handler could not load library /Users/Bob/Library/Application Support/Steam/SteamApps/common/7 Days To Die/7DaysToDie.app/Contents/Frameworks/MonoEmbedRuntime/osx/libKernel32
  522. 2019-11-14T05:21:44 43.999 INF [Steamworks.NET] GameServer.Init successful
  523. 2019-11-14T05:21:45 44.517 INF [Steamworks.NET] GameServer.LogOn successful, SteamID=90130504366203912, public IP=104.0.42.43
  524. 2019-11-14T05:21:45 44.526 INF [Steamworks.NET] Trying to create Lobby (visibility: k_ELobbyTypePrivate)
  525. 2019-11-14T05:21:45 44.746 INF [Steamworks.NET] Lobby creation succeeded, LobbyID=109775240987986461, server SteamID=90130504366203912, server public IP=104.0.42.43, server port=26900
  526. 2019-11-14T05:21:45 44.750 INF [Steamworks.NET] Lobby entered: 109775240987986461
  527. 2019-11-14T05:21:46 45.365 INF Calculating hashes took 6135 ms (world size 671 MiB)
  528. 2019-11-14T05:22:04 64.009 INF [DECO] written 251/836
  529. Detail rendering shaders not found for the active render pipeline, falling back to default shader.
  530.  
  531. (Filename: ./Modules/Terrain/Public/DetailRenderer.cpp Line: 66)
  532.  
  533. Detail rendering shaders not found for the active render pipeline, falling back to default shader.
  534.  
  535. (Filename: ./Modules/Terrain/Public/DetailRenderer.cpp Line: 66)
  536.  
  537. Detail rendering shaders not found for the active render pipeline, falling back to default shader.
  538.  
  539. (Filename: ./Modules/Terrain/Public/DetailRenderer.cpp Line: 66)
  540.  
  541. Detail rendering shaders not found for the active render pipeline, falling back to default shader.
  542.  
  543. (Filename: ./Modules/Terrain/Public/DetailRenderer.cpp Line: 66)
  544.  
  545. Detail rendering shaders not found for the active render pipeline, falling back to default shader.
  546.  
  547. (Filename: ./Modules/Terrain/Public/DetailRenderer.cpp Line: 66)
  548.  
  549. 2019-11-14T05:22:10 70.226 INF Time: 1.01m FPS: 27.33 Heap: 2499.2MB Max: 2499.2MB Chunks: 240 CGO: 177 Ply: 1 Zom: 0 Ent: 4 (4) Items: 0 CO: 1 RSS: 0.0MB
  550. 2019-11-14T05:22:12 71.715 INF Executing command 'gfx af 0'
  551. 2019-11-14T05:22:40 100.257 INF Time: 1.51m FPS: 24.31 Heap: 2518.6MB Max: 2518.6MB Chunks: 240 CGO: 189 Ply: 1 Zom: 0 Ent: 4 (4) Items: 0 CO: 1 RSS: 0.0MB
  552. 2019-11-14T05:22:49 109.206 WRN Player is stuck, trying to unstick them.
  553. 2019-11-14T05:22:54 113.293 WRN Player is stuck, trying to unstick them.
  554. 2019-11-14T05:23:11 130.283 INF Time: 2.01m FPS: 24.25 Heap: 2530.6MB Max: 2530.6MB Chunks: 240 CGO: 189 Ply: 1 Zom: 0 Ent: 4 (4) Items: 0 CO: 1 RSS: 0.0MB
  555. 2019-11-14T05:23:40 160.174 INF VehicleManager saving 0 (0 / 0)
  556. 2019-11-14T05:23:41 160.297 INF Time: 2.51m FPS: 24.03 Heap: 2541.8MB Max: 2541.8MB Chunks: 240 CGO: 190 Ply: 1 Zom: 0 Ent: 4 (4) Items: 0 CO: 1 RSS: 0.0MB
  557. 2019-11-14T05:24:11 190.333 INF Time: 3.01m FPS: 23.22 Heap: 2553.4MB Max: 2553.4MB Chunks: 240 CGO: 191 Ply: 1 Zom: 0 Ent: 4 (4) Items: 0 CO: 1 RSS: 0.0MB
  558. 2019-11-14T05:24:41 220.335 INF Time: 3.51m FPS: 23.39 Heap: 2565.3MB Max: 2565.3MB Chunks: 240 CGO: 191 Ply: 1 Zom: 0 Ent: 4 (4) Items: 0 CO: 1 RSS: 0.0MB
  559. 2019-11-14T05:25:01 241.050 INF Crater Creator made level 13 (was 12), exp for next level 19742
  560. 2019-11-14T05:25:01 241.252 INF MinEventLogMessage: XP gained during the last level:
  561. 2019-11-14T05:25:01 241.252 INF CVarLogValue: $xpFromLootThisLevel == 0
  562. 2019-11-14T05:25:01 241.252 INF CVarLogValue: $xpFromHarvestingThisLevel == 21
  563. 2019-11-14T05:25:01 241.252 INF CVarLogValue: $xpFromKillThisLevel == 18020
  564. 2019-11-14T05:25:11 250.351 INF Time: 4.01m FPS: 25.77 Heap: 2576.9MB Max: 2576.9MB Chunks: 240 CGO: 191 Ply: 1 Zom: 0 Ent: 4 (4) Items: 0 CO: 1 RSS: 0.0MB
  565. 2019-11-14T05:25:15 254.767 WRN Player is stuck, trying to unstick them.
  566. 2019-11-14T05:25:40 280.195 INF VehicleManager saving 0 (0 / 0)
  567. 2019-11-14T05:25:41 280.364 INF Time: 4.51m FPS: 24.01 Heap: 2590.9MB Max: 2590.9MB Chunks: 240 CGO: 191 Ply: 1 Zom: 0 Ent: 3 (4) Items: 0 CO: 1 RSS: 0.0MB
  568. Detail rendering shaders not found for the active render pipeline, falling back to default shader.
  569.  
  570. (Filename: ./Modules/Terrain/Public/DetailRenderer.cpp Line: 66)
  571.  
  572. Detail rendering shaders not found for the active render pipeline, falling back to default shader.
  573.  
  574. (Filename: ./Modules/Terrain/Public/DetailRenderer.cpp Line: 66)
  575.  
  576. Detail rendering shaders not found for the active render pipeline, falling back to default shader.
  577.  
  578. (Filename: ./Modules/Terrain/Public/DetailRenderer.cpp Line: 66)
  579.  
  580. Detail rendering shaders not found for the active render pipeline, falling back to default shader.
  581.  
  582. (Filename: ./Modules/Terrain/Public/DetailRenderer.cpp Line: 66)
  583.  
  584. Detail rendering shaders not found for the active render pipeline, falling back to default shader.
  585.  
  586. (Filename: ./Modules/Terrain/Public/DetailRenderer.cpp Line: 66)
  587.  
  588. 2019-11-14T05:26:11 310.378 INF Time: 5.01m FPS: 25.73 Heap: 2603.4MB Max: 2603.4MB Chunks: 240 CGO: 194 Ply: 1 Zom: 0 Ent: 3 (4) Items: 0 CO: 1 RSS: 0.0MB
  589. 2019-11-14T05:26:34 333.508 INF Saving 22 of chunks took 40ms
  590. 2019-11-14T05:26:53 352.990 INF Time: 5.51m FPS: 27.10 Heap: 2625.2MB Max: 2625.2MB Chunks: 240 CGO: 194 Ply: 1 Zom: 0 Ent: 3 (4) Items: 0 CO: 1 RSS: 0.0MB
  591. 2019-11-14T05:27:06 365.681 WRN Player is stuck, trying to unstick them.
  592. 2019-11-14T05:27:06 365.928 WRN Player is stuck, trying to unstick them.
  593. 2019-11-14T05:27:06 366.177 WRN Player is stuck, trying to unstick them.
  594. 2019-11-14T05:27:07 366.469 WRN Player is stuck, trying to unstick them.
  595. 2019-11-14T05:27:07 366.692 WRN Player is stuck, trying to unstick them.
  596. 2019-11-14T05:27:07 366.997 WRN Player is stuck, trying to unstick them.
  597. 2019-11-14T05:27:08 367.327 WRN Player is stuck, trying to unstick them.
  598. 2019-11-14T05:27:08 367.529 WRN Player is stuck, trying to unstick them.
  599. Detail rendering shaders not found for the active render pipeline, falling back to default shader.
  600.  
  601. (Filename: ./Modules/Terrain/Public/DetailRenderer.cpp Line: 66)
  602.  
  603. Detail rendering shaders not found for the active render pipeline, falling back to default shader.
  604.  
  605. (Filename: ./Modules/Terrain/Public/DetailRenderer.cpp Line: 66)
  606.  
  607. Detail rendering shaders not found for the active render pipeline, falling back to default shader.
  608.  
  609. (Filename: ./Modules/Terrain/Public/DetailRenderer.cpp Line: 66)
  610.  
  611. Detail rendering shaders not found for the active render pipeline, falling back to default shader.
  612.  
  613. (Filename: ./Modules/Terrain/Public/DetailRenderer.cpp Line: 66)
  614.  
  615. Detail rendering shaders not found for the active render pipeline, falling back to default shader.
  616.  
  617. (Filename: ./Modules/Terrain/Public/DetailRenderer.cpp Line: 66)
  618.  
  619. 2019-11-14T05:27:23 383.007 INF Time: 6.01m FPS: 22.10 Heap: 2638.4MB Max: 2638.4MB Chunks: 240 CGO: 192 Ply: 1 Zom: 0 Ent: 3 (4) Items: 0 CO: 1 RSS: 0.0MB
  620. Detail rendering shaders not found for the active render pipeline, falling back to default shader.
  621.  
  622. (Filename: ./Modules/Terrain/Public/DetailRenderer.cpp Line: 66)
  623.  
  624. Detail rendering shaders not found for the active render pipeline, falling back to default shader.
  625.  
  626. (Filename: ./Modules/Terrain/Public/DetailRenderer.cpp Line: 66)
  627.  
  628. Detail rendering shaders not found for the active render pipeline, falling back to default shader.
  629.  
  630. (Filename: ./Modules/Terrain/Public/DetailRenderer.cpp Line: 66)
  631.  
  632. Detail rendering shaders not found for the active render pipeline, falling back to default shader.
  633.  
  634. (Filename: ./Modules/Terrain/Public/DetailRenderer.cpp Line: 66)
  635.  
  636. Detail rendering shaders not found for the active render pipeline, falling back to default shader.
  637.  
  638. (Filename: ./Modules/Terrain/Public/DetailRenderer.cpp Line: 66)
  639.  
  640. 2019-11-14T05:27:53 412.791 INF VehicleManager saving 0 (0 / 0)
  641. 2019-11-14T05:27:53 413.026 INF Time: 6.51m FPS: 32.89 Heap: 2660.0MB Max: 2660.0MB Chunks: 240 CGO: 192 Ply: 1 Zom: 0 Ent: 3 (4) Items: 0 CO: 1 RSS: 0.0MB
  642. 2019-11-14T05:28:23 443.055 INF Time: 7.02m FPS: 30.78 Heap: 2683.8MB Max: 2683.8MB Chunks: 240 CGO: 192 Ply: 1 Zom: 0 Ent: 3 (4) Items: 0 CO: 1 RSS: 0.0MB
  643. Detail rendering shaders not found for the active render pipeline, falling back to default shader.
  644.  
  645. (Filename: ./Modules/Terrain/Public/DetailRenderer.cpp Line: 66)
  646.  
  647. Detail rendering shaders not found for the active render pipeline, falling back to default shader.
  648.  
  649. (Filename: ./Modules/Terrain/Public/DetailRenderer.cpp Line: 66)
  650.  
  651. Detail rendering shaders not found for the active render pipeline, falling back to default shader.
  652.  
  653. (Filename: ./Modules/Terrain/Public/DetailRenderer.cpp Line: 66)
  654.  
  655. Detail rendering shaders not found for the active render pipeline, falling back to default shader.
  656.  
  657. (Filename: ./Modules/Terrain/Public/DetailRenderer.cpp Line: 66)
  658.  
  659. Detail rendering shaders not found for the active render pipeline, falling back to default shader.
  660.  
  661. (Filename: ./Modules/Terrain/Public/DetailRenderer.cpp Line: 66)
  662.  
  663. Detail rendering shaders not found for the active render pipeline, falling back to default shader.
  664.  
  665. (Filename: ./Modules/Terrain/Public/DetailRenderer.cpp Line: 66)
  666.  
  667. Detail rendering shaders not found for the active render pipeline, falling back to default shader.
  668.  
  669. (Filename: ./Modules/Terrain/Public/DetailRenderer.cpp Line: 66)
  670.  
  671. Detail rendering shaders not found for the active render pipeline, falling back to default shader.
  672.  
  673. (Filename: ./Modules/Terrain/Public/DetailRenderer.cpp Line: 66)
  674.  
  675. Detail rendering shaders not found for the active render pipeline, falling back to default shader.
  676.  
  677. (Filename: ./Modules/Terrain/Public/DetailRenderer.cpp Line: 66)
  678.  
  679. Detail rendering shaders not found for the active render pipeline, falling back to default shader.
  680.  
  681. (Filename: ./Modules/Terrain/Public/DetailRenderer.cpp Line: 66)
  682.  
  683. 2019-11-14T05:28:53 473.070 INF Time: 7.52m FPS: 26.07 Heap: 2695.3MB Max: 2695.3MB Chunks: 240 CGO: 186 Ply: 1 Zom: 1 Ent: 4 (5) Items: 0 CO: 1 RSS: 0.0MB
  684. 2019-11-14T05:29:16 495.280 INF AIDirector: Spawning wandering horde
  685. 2019-11-14T05:29:16 495.281 INF AIDirector: FindWanderingHordeTargets at player '[type=EntityPlayerLocal, name=Crater Creator, id=171]', dist 47.09403
  686. 2019-11-14T05:29:16 495.283 INF Party with 1 player(s) has a computed game stage of 20
  687. 2019-11-14T05:29:16 495.283 INF Party members:
  688. 2019-11-14T05:29:16 495.283 INF Player id 171 gameStage: 20
  689. 2019-11-14T05:29:16 495.337 INF AIDirector: Spawned wandering horde (group ZombieDogGroup, zombie [type=EntityZombieDog, name=animalZombieDog, id=1972])
  690. 2019-11-14T05:29:16 495.385 INF AIDirector: Spawned wandering horde (group ZombieDogGroup, zombie [type=EntityZombieDog, name=animalZombieDog, id=1973])
  691. 2019-11-14T05:29:16 495.413 INF AIDirector: Spawned wandering horde (group ZombieDogGroup, zombie [type=EntityZombieDog, name=animalZombieDog, id=1974])
  692. 2019-11-14T05:29:16 495.463 INF AIDirector: Spawned wandering horde (group ZombieDogGroup, zombie [type=EntityZombieDog, name=animalZombieDog, id=1975])
  693. 2019-11-14T05:29:16 495.537 INF AIDirector: Spawned wandering horde (group ZombieDogGroup, zombie [type=EntityZombieDog, name=animalZombieDog, id=1976])
  694. 2019-11-14T05:29:16 495.572 INF AIDirector: Spawned wandering horde (group ZombieDogGroup, zombie [type=EntityZombieDog, name=animalZombieDog, id=1977])
  695. 2019-11-14T05:29:16 495.640 INF AIDirectorGameStagePartySpawner: NextStage done (1)
  696. Detail rendering shaders not found for the active render pipeline, falling back to default shader.
  697.  
  698. (Filename: ./Modules/Terrain/Public/DetailRenderer.cpp Line: 66)
  699.  
  700. Detail rendering shaders not found for the active render pipeline, falling back to default shader.
  701.  
  702. (Filename: ./Modules/Terrain/Public/DetailRenderer.cpp Line: 66)
  703.  
  704. Detail rendering shaders not found for the active render pipeline, falling back to default shader.
  705.  
  706. (Filename: ./Modules/Terrain/Public/DetailRenderer.cpp Line: 66)
  707.  
  708. Detail rendering shaders not found for the active render pipeline, falling back to default shader.
  709.  
  710. (Filename: ./Modules/Terrain/Public/DetailRenderer.cpp Line: 66)
  711.  
  712. Detail rendering shaders not found for the active render pipeline, falling back to default shader.
  713.  
  714. (Filename: ./Modules/Terrain/Public/DetailRenderer.cpp Line: 66)
  715.  
  716. Detail rendering shaders not found for the active render pipeline, falling back to default shader.
  717.  
  718. (Filename: ./Modules/Terrain/Public/DetailRenderer.cpp Line: 66)
  719.  
  720. Detail rendering shaders not found for the active render pipeline, falling back to default shader.
  721.  
  722. (Filename: ./Modules/Terrain/Public/DetailRenderer.cpp Line: 66)
  723.  
  724. Detail rendering shaders not found for the active render pipeline, falling back to default shader.
  725.  
  726. (Filename: ./Modules/Terrain/Public/DetailRenderer.cpp Line: 66)
  727.  
  728. Detail rendering shaders not found for the active render pipeline, falling back to default shader.
  729.  
  730. (Filename: ./Modules/Terrain/Public/DetailRenderer.cpp Line: 66)
  731.  
  732. Detail rendering shaders not found for the active render pipeline, falling back to default shader.
  733.  
  734. (Filename: ./Modules/Terrain/Public/DetailRenderer.cpp Line: 66)
  735.  
  736. 2019-11-14T05:29:23 503.081 INF Time: 8.02m FPS: 28.46 Heap: 2718.8MB Max: 2718.8MB Chunks: 270 CGO: 203 Ply: 1 Zom: 6 Ent: 9 (11) Items: 0 CO: 4 RSS: 0.0MB
  737. 2019-11-14T05:29:53 532.807 INF VehicleManager saving 0 (0 / 0)
  738. 2019-11-14T05:29:53 533.103 INF Time: 8.52m FPS: 24.72 Heap: 2564.0MB Max: 2718.8MB Chunks: 270 CGO: 200 Ply: 1 Zom: 6 Ent: 9 (11) Items: 0 CO: 4 RSS: 0.0MB
  739. 2019-11-14T05:29:58 538.034 INF AIDirector: Wandering horde zombie '[type=EntityZombieDog, name=animalZombieDog, id=1972]' removed from control
  740. 2019-11-14T05:29:59 539.077 INF AIDirector: Wandering horde zombie '[type=EntityZombieDog, name=animalZombieDog, id=1973]' removed from horde control. Was killed or investigating
  741. 2019-11-14T05:29:59 539.077 INF AIDirector: Wandering horde zombie '[type=EntityZombieDog, name=animalZombieDog, id=1973]' removed from control
  742. 2019-11-14T05:30:01 540.769 INF AIDirector: Wandering horde zombie '[type=EntityZombieDog, name=animalZombieDog, id=1975]' removed from control
  743. 2019-11-14T05:30:02 541.868 INF AIDirector: Wandering horde zombie '[type=EntityZombieDog, name=animalZombieDog, id=1977]' removed from control
  744. 2019-11-14T05:30:04 543.529 INF AIDirector: Wandering horde zombie '[type=EntityZombieDog, name=animalZombieDog, id=1974]' removed from control
  745. 2019-11-14T05:30:05 545.008 INF Entity animalZombieDog 1977 killed by Crater Creator 171
  746. 2019-11-14T05:30:10 549.444 INF Entity animalZombieDog 1972 killed by Crater Creator 171
  747. 2019-11-14T05:30:10 549.446 INF AIDirector: Scout spawning failed
  748. 2019-11-14T05:30:11 550.739 INF AIDirector: Wandering horde zombie '[type=EntityZombieDog, name=animalZombieDog, id=1976]' removed from control
  749. 2019-11-14T05:30:11 550.774 INF AIDirector: Wandering horde spawner finished
  750. 2019-11-14T05:30:19 558.383 INF Entity animalZombieDog 1975 killed by Crater Creator 171
  751. 2019-11-14T05:30:22 561.791 INF Entity animalZombieDog 1973 killed by Crater Creator 171
  752. 2019-11-14T05:30:23 563.125 INF Time: 9.02m FPS: 26.75 Heap: 2573.0MB Max: 2718.8MB Chunks: 270 CGO: 200 Ply: 1 Zom: 2 Ent: 9 (11) Items: 0 CO: 4 RSS: 0.0MB
  753. 2019-11-14T05:30:35 574.741 INF Entity animalZombieDog 1974 killed by Crater Creator 171
  754. 2019-11-14T05:30:39 578.849 INF Entity animalZombieDog 1976 killed by Crater Creator 171
  755. 2019-11-14T05:30:53 593.126 INF Time: 9.52m FPS: 27.26 Heap: 2584.8MB Max: 2718.8MB Chunks: 270 CGO: 207 Ply: 1 Zom: 0 Ent: 9 (11) Items: 0 CO: 4 RSS: 0.0MB
  756. Calling Animator.GotoState on Synchronize layer
  757.  
  758. (Filename: ./Modules/Animation/Director/AnimatorControllerPlayable.cpp Line: 1374)
  759.  
  760. Calling Animator.GotoState on Synchronize layer
  761.  
  762. (Filename: ./Modules/Animation/Director/AnimatorControllerPlayable.cpp Line: 1374)
  763.  
  764. 2019-11-14T05:31:23 623.151 INF Time: 10.02m FPS: 26.00 Heap: 2600.5MB Max: 2718.8MB Chunks: 270 CGO: 191 Ply: 1 Zom: 0 Ent: 8 (11) Items: 0 CO: 4 RSS: 0.0MB
  765. 2019-11-14T05:31:53 652.822 INF VehicleManager saving 0 (0 / 0)
  766. 2019-11-14T05:31:53 653.169 INF Time: 10.52m FPS: 30.08 Heap: 2612.4MB Max: 2718.8MB Chunks: 270 CGO: 195 Ply: 1 Zom: 1 Ent: 7 (12) Items: 0 CO: 4 RSS: 0.0MB
  767. 2019-11-14T05:32:23 683.191 INF Time: 11.02m FPS: 24.54 Heap: 2622.6MB Max: 2718.8MB Chunks: 270 CGO: 185 Ply: 1 Zom: 0 Ent: 5 (12) Items: 0 CO: 3 RSS: 0.0MB
  768. 2019-11-14T05:32:53 713.225 INF Time: 11.52m FPS: 27.30 Heap: 2632.5MB Max: 2718.8MB Chunks: 270 CGO: 184 Ply: 1 Zom: 0 Ent: 4 (12) Items: 0 CO: 2 RSS: 0.0MB
  769. 2019-11-14T05:33:23 743.246 INF Time: 12.02m FPS: 26.67 Heap: 2644.0MB Max: 2718.8MB Chunks: 270 CGO: 196 Ply: 1 Zom: 0 Ent: 4 (12) Items: 0 CO: 2 RSS: 0.0MB
  770. 2019-11-14T05:33:53 772.834 INF VehicleManager saving 0 (0 / 0)
  771. 2019-11-14T05:33:54 773.276 INF Time: 12.52m FPS: 29.88 Heap: 2655.2MB Max: 2718.8MB Chunks: 270 CGO: 196 Ply: 1 Zom: 0 Ent: 4 (12) Items: 0 CO: 2 RSS: 0.0MB
  772. 2019-11-14T05:34:17 796.816 INF [DECO] written 256/836
  773. 2019-11-14T05:34:24 803.284 INF Time: 13.02m FPS: 29.67 Heap: 2666.6MB Max: 2718.8MB Chunks: 270 CGO: 205 Ply: 1 Zom: 0 Ent: 4 (12) Items: 0 CO: 2 RSS: 0.0MB
  774. 2019-11-14T05:34:54 833.288 INF Time: 13.52m FPS: 26.83 Heap: 2678.0MB Max: 2718.8MB Chunks: 270 CGO: 204 Ply: 1 Zom: 0 Ent: 4 (12) Items: 0 CO: 2 RSS: 0.0MB
  775. 2019-11-14T05:35:17 856.837 INF [DECO] written 260/836
  776. 2019-11-14T05:35:24 863.295 INF Time: 14.02m FPS: 30.12 Heap: 2690.0MB Max: 2718.8MB Chunks: 270 CGO: 205 Ply: 1 Zom: 0 Ent: 4 (12) Items: 0 CO: 2 RSS: 0.0MB
  777. 2019-11-14T05:35:53 892.859 INF VehicleManager saving 0 (0 / 0)
  778. 2019-11-14T05:35:54 893.322 INF Time: 14.52m FPS: 30.52 Heap: 2702.5MB Max: 2718.8MB Chunks: 270 CGO: 196 Ply: 1 Zom: 0 Ent: 3 (12) Items: 0 CO: 1 RSS: 0.0MB
  779. 2019-11-14T05:36:17 916.873 INF [DECO] written 267/836
  780. 2019-11-14T05:36:24 923.351 INF Time: 15.02m FPS: 26.91 Heap: 2715.8MB Max: 2718.8MB Chunks: 270 CGO: 195 Ply: 1 Zom: 0 Ent: 3 (12) Items: 0 CO: 1 RSS: 0.0MB
  781. Detail rendering shaders not found for the active render pipeline, falling back to default shader.
  782.  
  783. (Filename: ./Modules/Terrain/Public/DetailRenderer.cpp Line: 66)
  784.  
  785. Detail rendering shaders not found for the active render pipeline, falling back to default shader.
  786.  
  787. (Filename: ./Modules/Terrain/Public/DetailRenderer.cpp Line: 66)
  788.  
  789. Detail rendering shaders not found for the active render pipeline, falling back to default shader.
  790.  
  791. (Filename: ./Modules/Terrain/Public/DetailRenderer.cpp Line: 66)
  792.  
  793. Detail rendering shaders not found for the active render pipeline, falling back to default shader.
  794.  
  795. (Filename: ./Modules/Terrain/Public/DetailRenderer.cpp Line: 66)
  796.  
  797. Detail rendering shaders not found for the active render pipeline, falling back to default shader.
  798.  
  799. (Filename: ./Modules/Terrain/Public/DetailRenderer.cpp Line: 66)
  800.  
  801. Detail rendering shaders not found for the active render pipeline, falling back to default shader.
  802.  
  803. (Filename: ./Modules/Terrain/Public/DetailRenderer.cpp Line: 66)
  804.  
  805. Detail rendering shaders not found for the active render pipeline, falling back to default shader.
  806.  
  807. (Filename: ./Modules/Terrain/Public/DetailRenderer.cpp Line: 66)
  808.  
  809. Detail rendering shaders not found for the active render pipeline, falling back to default shader.
  810.  
  811. (Filename: ./Modules/Terrain/Public/DetailRenderer.cpp Line: 66)
  812.  
  813. Detail rendering shaders not found for the active render pipeline, falling back to default shader.
  814.  
  815. (Filename: ./Modules/Terrain/Public/DetailRenderer.cpp Line: 66)
  816.  
  817. Detail rendering shaders not found for the active render pipeline, falling back to default shader.
  818.  
  819. (Filename: ./Modules/Terrain/Public/DetailRenderer.cpp Line: 66)
  820.  
  821. 2019-11-14T05:36:54 953.361 INF Time: 15.52m FPS: 30.78 Heap: 2738.3MB Max: 2738.3MB Chunks: 270 CGO: 193 Ply: 1 Zom: 0 Ent: 3 (12) Items: 0 CO: 1 RSS: 0.0MB
  822. Detail rendering shaders not found for the active render pipeline, falling back to default shader.
  823.  
  824. (Filename: ./Modules/Terrain/Public/DetailRenderer.cpp Line: 66)
  825.  
  826. Detail rendering shaders not found for the active render pipeline, falling back to default shader.
  827.  
  828. (Filename: ./Modules/Terrain/Public/DetailRenderer.cpp Line: 66)
  829.  
  830. Detail rendering shaders not found for the active render pipeline, falling back to default shader.
  831.  
  832. (Filename: ./Modules/Terrain/Public/DetailRenderer.cpp Line: 66)
  833.  
  834. Detail rendering shaders not found for the active render pipeline, falling back to default shader.
  835.  
  836. (Filename: ./Modules/Terrain/Public/DetailRenderer.cpp Line: 66)
  837.  
  838. Detail rendering shaders not found for the active render pipeline, falling back to default shader.
  839.  
  840. (Filename: ./Modules/Terrain/Public/DetailRenderer.cpp Line: 66)
  841.  
  842. Detail rendering shaders not found for the active render pipeline, falling back to default shader.
  843.  
  844. (Filename: ./Modules/Terrain/Public/DetailRenderer.cpp Line: 66)
  845.  
  846. Detail rendering shaders not found for the active render pipeline, falling back to default shader.
  847.  
  848. (Filename: ./Modules/Terrain/Public/DetailRenderer.cpp Line: 66)
  849.  
  850. Detail rendering shaders not found for the active render pipeline, falling back to default shader.
  851.  
  852. (Filename: ./Modules/Terrain/Public/DetailRenderer.cpp Line: 66)
  853.  
  854. Detail rendering shaders not found for the active render pipeline, falling back to default shader.
  855.  
  856. (Filename: ./Modules/Terrain/Public/DetailRenderer.cpp Line: 66)
  857.  
  858. Detail rendering shaders not found for the active render pipeline, falling back to default shader.
  859.  
  860. (Filename: ./Modules/Terrain/Public/DetailRenderer.cpp Line: 66)
  861.  
  862. 2019-11-14T05:37:24 983.383 INF Time: 16.02m FPS: 25.75 Heap: 2754.6MB Max: 2754.6MB Chunks: 270 CGO: 193 Ply: 1 Zom: 0 Ent: 3 (12) Items: 0 CO: 1 RSS: 0.0MB
  863. Detail rendering shaders not found for the active render pipeline, falling back to default shader.
  864.  
  865. (Filename: ./Modules/Terrain/Public/DetailRenderer.cpp Line: 66)
  866.  
  867. Detail rendering shaders not found for the active render pipeline, falling back to default shader.
  868.  
  869. (Filename: ./Modules/Terrain/Public/DetailRenderer.cpp Line: 66)
  870.  
  871. Detail rendering shaders not found for the active render pipeline, falling back to default shader.
  872.  
  873. (Filename: ./Modules/Terrain/Public/DetailRenderer.cpp Line: 66)
  874.  
  875. Detail rendering shaders not found for the active render pipeline, falling back to default shader.
  876.  
  877. (Filename: ./Modules/Terrain/Public/DetailRenderer.cpp Line: 66)
  878.  
  879. Detail rendering shaders not found for the active render pipeline, falling back to default shader.
  880.  
  881. (Filename: ./Modules/Terrain/Public/DetailRenderer.cpp Line: 66)
  882.  
  883. 2019-11-14T05:37:53 1012.873 INF VehicleManager saving 0 (0 / 0)
  884. 2019-11-14T05:37:54 1013.392 INF Time: 16.52m FPS: 27.08 Heap: 2310.8MB Max: 2754.6MB Chunks: 270 CGO: 189 Ply: 1 Zom: 0 Ent: 3 (10) Items: 0 CO: 1 RSS: 0.0MB
  885. Detail rendering shaders not found for the active render pipeline, falling back to default shader.
  886.  
  887. (Filename: ./Modules/Terrain/Public/DetailRenderer.cpp Line: 66)
  888.  
  889. Detail rendering shaders not found for the active render pipeline, falling back to default shader.
  890.  
  891. (Filename: ./Modules/Terrain/Public/DetailRenderer.cpp Line: 66)
  892.  
  893. Detail rendering shaders not found for the active render pipeline, falling back to default shader.
  894.  
  895. (Filename: ./Modules/Terrain/Public/DetailRenderer.cpp Line: 66)
  896.  
  897. Detail rendering shaders not found for the active render pipeline, falling back to default shader.
  898.  
  899. (Filename: ./Modules/Terrain/Public/DetailRenderer.cpp Line: 66)
  900.  
  901. Detail rendering shaders not found for the active render pipeline, falling back to default shader.
  902.  
  903. (Filename: ./Modules/Terrain/Public/DetailRenderer.cpp Line: 66)
  904.  
  905. Detail rendering shaders not found for the active render pipeline, falling back to default shader.
  906.  
  907. (Filename: ./Modules/Terrain/Public/DetailRenderer.cpp Line: 66)
  908.  
  909. Detail rendering shaders not found for the active render pipeline, falling back to default shader.
  910.  
  911. (Filename: ./Modules/Terrain/Public/DetailRenderer.cpp Line: 66)
  912.  
  913. Detail rendering shaders not found for the active render pipeline, falling back to default shader.
  914.  
  915. (Filename: ./Modules/Terrain/Public/DetailRenderer.cpp Line: 66)
  916.  
  917. Detail rendering shaders not found for the active render pipeline, falling back to default shader.
  918.  
  919. (Filename: ./Modules/Terrain/Public/DetailRenderer.cpp Line: 66)
  920.  
  921. Detail rendering shaders not found for the active render pipeline, falling back to default shader.
  922.  
  923. (Filename: ./Modules/Terrain/Public/DetailRenderer.cpp Line: 66)
  924.  
  925. Detail rendering shaders not found for the active render pipeline, falling back to default shader.
  926.  
  927. (Filename: ./Modules/Terrain/Public/DetailRenderer.cpp Line: 66)
  928.  
  929. Detail rendering shaders not found for the active render pipeline, falling back to default shader.
  930.  
  931. (Filename: ./Modules/Terrain/Public/DetailRenderer.cpp Line: 66)
  932.  
  933. 2019-11-14T05:38:17 1036.916 INF [DECO] written 267/839
  934. 2019-11-14T05:38:24 1043.399 INF Time: 17.02m FPS: 25.65 Heap: 2316.5MB Max: 2754.6MB Chunks: 270 CGO: 189 Ply: 1 Zom: 0 Ent: 3 (12) Items: 0 CO: 1 RSS: 0.0MB
  935. Detail rendering shaders not found for the active render pipeline, falling back to default shader.
  936.  
  937. (Filename: ./Modules/Terrain/Public/DetailRenderer.cpp Line: 66)
  938.  
  939. Detail rendering shaders not found for the active render pipeline, falling back to default shader.
  940.  
  941. (Filename: ./Modules/Terrain/Public/DetailRenderer.cpp Line: 66)
  942.  
  943. Detail rendering shaders not found for the active render pipeline, falling back to default shader.
  944.  
  945. (Filename: ./Modules/Terrain/Public/DetailRenderer.cpp Line: 66)
  946.  
  947. Detail rendering shaders not found for the active render pipeline, falling back to default shader.
  948.  
  949. (Filename: ./Modules/Terrain/Public/DetailRenderer.cpp Line: 66)
  950.  
  951. Detail rendering shaders not found for the active render pipeline, falling back to default shader.
  952.  
  953. (Filename: ./Modules/Terrain/Public/DetailRenderer.cpp Line: 66)
  954.  
  955. 2019-11-14T05:38:54 1073.452 INF Time: 17.52m FPS: 22.89 Heap: 2324.1MB Max: 2754.6MB Chunks: 270 CGO: 190 Ply: 1 Zom: 0 Ent: 3 (13) Items: 0 CO: 1 RSS: 0.0MB
  956. Detail rendering shaders not found for the active render pipeline, falling back to default shader.
  957.  
  958. (Filename: ./Modules/Terrain/Public/DetailRenderer.cpp Line: 66)
  959.  
  960. Detail rendering shaders not found for the active render pipeline, falling back to default shader.
  961.  
  962. (Filename: ./Modules/Terrain/Public/DetailRenderer.cpp Line: 66)
  963.  
  964. Detail rendering shaders not found for the active render pipeline, falling back to default shader.
  965.  
  966. (Filename: ./Modules/Terrain/Public/DetailRenderer.cpp Line: 66)
  967.  
  968. Detail rendering shaders not found for the active render pipeline, falling back to default shader.
  969.  
  970. (Filename: ./Modules/Terrain/Public/DetailRenderer.cpp Line: 66)
  971.  
  972. Detail rendering shaders not found for the active render pipeline, falling back to default shader.
  973.  
  974. (Filename: ./Modules/Terrain/Public/DetailRenderer.cpp Line: 66)
  975.  
  976. Detail rendering shaders not found for the active render pipeline, falling back to default shader.
  977.  
  978. (Filename: ./Modules/Terrain/Public/DetailRenderer.cpp Line: 66)
  979.  
  980. Detail rendering shaders not found for the active render pipeline, falling back to default shader.
  981.  
  982. (Filename: ./Modules/Terrain/Public/DetailRenderer.cpp Line: 66)
  983.  
  984. Detail rendering shaders not found for the active render pipeline, falling back to default shader.
  985.  
  986. (Filename: ./Modules/Terrain/Public/DetailRenderer.cpp Line: 66)
  987.  
  988. Detail rendering shaders not found for the active render pipeline, falling back to default shader.
  989.  
  990. (Filename: ./Modules/Terrain/Public/DetailRenderer.cpp Line: 66)
  991.  
  992. Detail rendering shaders not found for the active render pipeline, falling back to default shader.
  993.  
  994. (Filename: ./Modules/Terrain/Public/DetailRenderer.cpp Line: 66)
  995.  
  996. 2019-11-14T05:39:17 1096.933 INF [DECO] written 267/840
  997. 2019-11-14T05:39:24 1103.467 INF Time: 18.02m FPS: 32.70 Heap: 2336.2MB Max: 2754.6MB Chunks: 270 CGO: 191 Ply: 1 Zom: 0 Ent: 3 (13) Items: 0 CO: 1 RSS: 0.0MB
  998. Detail rendering shaders not found for the active render pipeline, falling back to default shader.
  999.  
  1000. (Filename: ./Modules/Terrain/Public/DetailRenderer.cpp Line: 66)
  1001.  
  1002. Detail rendering shaders not found for the active render pipeline, falling back to default shader.
  1003.  
  1004. (Filename: ./Modules/Terrain/Public/DetailRenderer.cpp Line: 66)
  1005.  
  1006. Detail rendering shaders not found for the active render pipeline, falling back to default shader.
  1007.  
  1008. (Filename: ./Modules/Terrain/Public/DetailRenderer.cpp Line: 66)
  1009.  
  1010. Detail rendering shaders not found for the active render pipeline, falling back to default shader.
  1011.  
  1012. (Filename: ./Modules/Terrain/Public/DetailRenderer.cpp Line: 66)
  1013.  
  1014. Detail rendering shaders not found for the active render pipeline, falling back to default shader.
  1015.  
  1016. (Filename: ./Modules/Terrain/Public/DetailRenderer.cpp Line: 66)
  1017.  
  1018. 2019-11-14T05:39:53 1132.880 INF VehicleManager saving 0 (0 / 0)
  1019. 2019-11-14T05:39:54 1133.487 INF Time: 18.52m FPS: 30.29 Heap: 2350.5MB Max: 2754.6MB Chunks: 270 CGO: 191 Ply: 1 Zom: 0 Ent: 3 (13) Items: 0 CO: 1 RSS: 0.0MB
  1020. 2019-11-14T05:40:24 1163.499 INF Time: 19.02m FPS: 31.44 Heap: 2367.9MB Max: 2754.6MB Chunks: 270 CGO: 191 Ply: 1 Zom: 0 Ent: 3 (13) Items: 0 CO: 1 RSS: 0.0MB
  1021. 2019-11-14T05:40:54 1193.505 INF Time: 19.52m FPS: 31.13 Heap: 2385.0MB Max: 2754.6MB Chunks: 270 CGO: 191 Ply: 1 Zom: 0 Ent: 3 (13) Items: 0 CO: 1 RSS: 0.0MB
  1022. Calling Animator.GotoState on Synchronize layer
  1023.  
  1024. (Filename: ./Modules/Animation/Director/AnimatorControllerPlayable.cpp Line: 1374)
  1025.  
  1026. 2019-11-14T05:41:24 1223.520 INF Time: 20.02m FPS: 31.59 Heap: 2405.3MB Max: 2754.6MB Chunks: 270 CGO: 191 Ply: 1 Zom: 0 Ent: 3 (13) Items: 0 CO: 1 RSS: 0.0MB
  1027. 2019-11-14T05:41:53 1252.899 INF VehicleManager saving 0 (0 / 0)
  1028. 2019-11-14T05:41:54 1253.532 INF Time: 20.52m FPS: 31.76 Heap: 2420.9MB Max: 2754.6MB Chunks: 270 CGO: 191 Ply: 1 Zom: 0 Ent: 3 (13) Items: 0 CO: 1 RSS: 0.0MB
  1029. 2019-11-14T05:42:24 1283.554 INF Time: 21.02m FPS: 31.78 Heap: 2435.4MB Max: 2754.6MB Chunks: 270 CGO: 191 Ply: 1 Zom: 0 Ent: 3 (13) Items: 0 CO: 1 RSS: 0.0MB
  1030. 2019-11-14T05:42:28 1287.614 INF UnloadUnusedAssets 20.58058
  1031. Unloading 3 Unused Serialized files (Serialized files now loaded: 9)
  1032.  
  1033. Unloading 43041 unused Assets to reduce memory usage. Loaded Objects now: 521512.
  1034. Total: 488.011818 ms (FindLiveObjects: 21.601913 ms CreateObjectMapping: 11.771435 ms MarkObjects: 353.579272 ms  DeleteObjects: 101.058761 ms)
  1035.  
  1036. Detail rendering shaders not found for the active render pipeline, falling back to default shader.
  1037.  
  1038. (Filename: ./Modules/Terrain/Public/DetailRenderer.cpp Line: 66)
  1039.  
  1040. Detail rendering shaders not found for the active render pipeline, falling back to default shader.
  1041.  
  1042. (Filename: ./Modules/Terrain/Public/DetailRenderer.cpp Line: 66)
  1043.  
  1044. Detail rendering shaders not found for the active render pipeline, falling back to default shader.
  1045.  
  1046. (Filename: ./Modules/Terrain/Public/DetailRenderer.cpp Line: 66)
  1047.  
  1048. Detail rendering shaders not found for the active render pipeline, falling back to default shader.
  1049.  
  1050. (Filename: ./Modules/Terrain/Public/DetailRenderer.cpp Line: 66)
  1051.  
  1052. Detail rendering shaders not found for the active render pipeline, falling back to default shader.
  1053.  
  1054. (Filename: ./Modules/Terrain/Public/DetailRenderer.cpp Line: 66)
  1055.  
  1056. 2019-11-14T05:42:54 1313.739 INF Time: 21.52m FPS: 29.79 Heap: 2451.8MB Max: 2754.6MB Chunks: 270 CGO: 191 Ply: 1 Zom: 0 Ent: 3 (13) Items: 0 CO: 1 RSS: 0.0MB
  1057. 2019-11-14T05:43:24 1343.750 INF Time: 22.02m FPS: 29.58 Heap: 2465.9MB Max: 2754.6MB Chunks: 270 CGO: 191 Ply: 1 Zom: 0 Ent: 3 (13) Items: 0 CO: 1 RSS: 0.0MB
  1058. Detail rendering shaders not found for the active render pipeline, falling back to default shader.
  1059.  
  1060. (Filename: ./Modules/Terrain/Public/DetailRenderer.cpp Line: 66)
  1061.  
  1062. Detail rendering shaders not found for the active render pipeline, falling back to default shader.
  1063.  
  1064. (Filename: ./Modules/Terrain/Public/DetailRenderer.cpp Line: 66)
  1065.  
  1066. Detail rendering shaders not found for the active render pipeline, falling back to default shader.
  1067.  
  1068. (Filename: ./Modules/Terrain/Public/DetailRenderer.cpp Line: 66)
  1069.  
  1070. Detail rendering shaders not found for the active render pipeline, falling back to default shader.
  1071.  
  1072. (Filename: ./Modules/Terrain/Public/DetailRenderer.cpp Line: 66)
  1073.  
  1074. Detail rendering shaders not found for the active render pipeline, falling back to default shader.
  1075.  
  1076. (Filename: ./Modules/Terrain/Public/DetailRenderer.cpp Line: 66)
  1077.  
  1078. Detail rendering shaders not found for the active render pipeline, falling back to default shader.
  1079.  
  1080. (Filename: ./Modules/Terrain/Public/DetailRenderer.cpp Line: 66)
  1081.  
  1082. Detail rendering shaders not found for the active render pipeline, falling back to default shader.
  1083.  
  1084. (Filename: ./Modules/Terrain/Public/DetailRenderer.cpp Line: 66)
  1085.  
  1086. Detail rendering shaders not found for the active render pipeline, falling back to default shader.
  1087.  
  1088. (Filename: ./Modules/Terrain/Public/DetailRenderer.cpp Line: 66)
  1089.  
  1090. Detail rendering shaders not found for the active render pipeline, falling back to default shader.
  1091.  
  1092. (Filename: ./Modules/Terrain/Public/DetailRenderer.cpp Line: 66)
  1093.  
  1094. Detail rendering shaders not found for the active render pipeline, falling back to default shader.
  1095.  
  1096. (Filename: ./Modules/Terrain/Public/DetailRenderer.cpp Line: 66)
  1097.  
  1098. 2019-11-14T05:43:53 1373.113 INF VehicleManager saving 0 (0 / 0)
  1099. 2019-11-14T05:43:54 1373.778 INF Time: 22.52m FPS: 31.21 Heap: 2480.6MB Max: 2754.6MB Chunks: 270 CGO: 187 Ply: 1 Zom: 1 Ent: 4 (14) Items: 0 CO: 1 RSS: 0.0MB
  1100. Detail rendering shaders not found for the active render pipeline, falling back to default shader.
  1101.  
  1102. (Filename: ./Modules/Terrain/Public/DetailRenderer.cpp Line: 66)
  1103.  
  1104. Detail rendering shaders not found for the active render pipeline, falling back to default shader.
  1105.  
  1106. (Filename: ./Modules/Terrain/Public/DetailRenderer.cpp Line: 66)
  1107.  
  1108. Detail rendering shaders not found for the active render pipeline, falling back to default shader.
  1109.  
  1110. (Filename: ./Modules/Terrain/Public/DetailRenderer.cpp Line: 66)
  1111.  
  1112. Detail rendering shaders not found for the active render pipeline, falling back to default shader.
  1113.  
  1114. (Filename: ./Modules/Terrain/Public/DetailRenderer.cpp Line: 66)
  1115.  
  1116. Detail rendering shaders not found for the active render pipeline, falling back to default shader.
  1117.  
  1118. (Filename: ./Modules/Terrain/Public/DetailRenderer.cpp Line: 66)
  1119.  
  1120. 2019-11-14T05:44:24 1403.782 INF Time: 23.02m FPS: 30.91 Heap: 2331.9MB Max: 2754.6MB Chunks: 270 CGO: 188 Ply: 1 Zom: 1 Ent: 4 (11) Items: 0 CO: 1 RSS: 0.0MB
  1121. 2019-11-14T05:44:54 1433.797 INF Time: 23.52m FPS: 31.00 Heap: 2346.6MB Max: 2754.6MB Chunks: 270 CGO: 188 Ply: 1 Zom: 1 Ent: 4 (11) Items: 0 CO: 1 RSS: 0.0MB
  1122. Calling Animator.GotoState on Synchronize layer
  1123.  
  1124. (Filename: ./Modules/Animation/Director/AnimatorControllerPlayable.cpp Line: 1374)
  1125.  
  1126. Calling Animator.GotoState on Synchronize layer
  1127.  
  1128. (Filename: ./Modules/Animation/Director/AnimatorControllerPlayable.cpp Line: 1374)
  1129.  
  1130. Detail rendering shaders not found for the active render pipeline, falling back to default shader.
  1131.  
  1132. (Filename: ./Modules/Terrain/Public/DetailRenderer.cpp Line: 66)
  1133.  
  1134. Detail rendering shaders not found for the active render pipeline, falling back to default shader.
  1135.  
  1136. (Filename: ./Modules/Terrain/Public/DetailRenderer.cpp Line: 66)
  1137.  
  1138. Detail rendering shaders not found for the active render pipeline, falling back to default shader.
  1139.  
  1140. (Filename: ./Modules/Terrain/Public/DetailRenderer.cpp Line: 66)
  1141.  
  1142. Detail rendering shaders not found for the active render pipeline, falling back to default shader.
  1143.  
  1144. (Filename: ./Modules/Terrain/Public/DetailRenderer.cpp Line: 66)
  1145.  
  1146. Detail rendering shaders not found for the active render pipeline, falling back to default shader.
  1147.  
  1148. (Filename: ./Modules/Terrain/Public/DetailRenderer.cpp Line: 66)
  1149.  
  1150. Detail rendering shaders not found for the active render pipeline, falling back to default shader.
  1151.  
  1152. (Filename: ./Modules/Terrain/Public/DetailRenderer.cpp Line: 66)
  1153.  
  1154. Detail rendering shaders not found for the active render pipeline, falling back to default shader.
  1155.  
  1156. (Filename: ./Modules/Terrain/Public/DetailRenderer.cpp Line: 66)
  1157.  
  1158. Detail rendering shaders not found for the active render pipeline, falling back to default shader.
  1159.  
  1160. (Filename: ./Modules/Terrain/Public/DetailRenderer.cpp Line: 66)
  1161.  
  1162. Detail rendering shaders not found for the active render pipeline, falling back to default shader.
  1163.  
  1164. (Filename: ./Modules/Terrain/Public/DetailRenderer.cpp Line: 66)
  1165.  
  1166. Detail rendering shaders not found for the active render pipeline, falling back to default shader.
  1167.  
  1168. (Filename: ./Modules/Terrain/Public/DetailRenderer.cpp Line: 66)
  1169.  
  1170. 2019-11-14T05:45:24 1463.801 INF Time: 24.02m FPS: 27.47 Heap: 2260.3MB Max: 2754.6MB Chunks: 270 CGO: 182 Ply: 1 Zom: 1 Ent: 3 (12) Items: 0 CO: 1 RSS: 0.0MB
  1171. 2019-11-14T05:45:53 1493.121 INF VehicleManager saving 0 (0 / 0)
  1172. 2019-11-14T05:45:54 1493.806 INF Time: 24.52m FPS: 28.53 Heap: 2266.4MB Max: 2754.6MB Chunks: 270 CGO: 192 Ply: 1 Zom: 1 Ent: 2 (12) Items: 0 CO: 1 RSS: 0.0MB
  1173. 2019-11-14T05:46:24 1523.845 INF Time: 25.03m FPS: 27.26 Heap: 2273.8MB Max: 2754.6MB Chunks: 270 CGO: 195 Ply: 1 Zom: 1 Ent: 2 (13) Items: 0 CO: 1 RSS: 0.0MB
  1174. 2019-11-14T05:46:54 1553.871 INF Time: 25.53m FPS: 29.34 Heap: 2294.4MB Max: 2754.6MB Chunks: 270 CGO: 187 Ply: 1 Zom: 1 Ent: 2 (14) Items: 0 CO: 1 RSS: 0.0MB
  1175. 2019-11-14T05:47:24 1583.895 INF Time: 26.03m FPS: 28.26 Heap: 2313.4MB Max: 2754.6MB Chunks: 270 CGO: 176 Ply: 1 Zom: 3 Ent: 4 (17) Items: 0 CO: 1 RSS: 0.0MB
  1176. 2019-11-14T05:47:53 1613.149 INF VehicleManager saving 0 (0 / 0)
  1177. 2019-11-14T05:47:54 1613.889 INF Time: 26.53m FPS: 31.19 Heap: 2327.8MB Max: 2754.6MB Chunks: 270 CGO: 195 Ply: 1 Zom: 3 Ent: 4 (17) Items: 0 CO: 1 RSS: 0.0MB
  1178. 2019-11-14T05:48:01 1620.790 INF Saving 58 of chunks took 61ms
  1179. 2019-11-14T05:48:27 1646.785 INF Saving 58 of chunks took 62ms
  1180. 2019-11-14T05:49:27 1706.772 INF Time: 27.03m FPS: 28.70 Heap: 2369.3MB Max: 2754.6MB Chunks: 270 CGO: 194 Ply: 1 Zom: 3 Ent: 4 (17) Items: 0 CO: 1 RSS: 0.0MB
  1181. 2019-11-14T05:49:28 1707.618 INF Entity zombieYo 1987 killed by Crater Creator 171
  1182. 2019-11-14T05:49:57 1736.792 INF Time: 27.53m FPS: 32.58 Heap: 2383.5MB Max: 2754.6MB Chunks: 270 CGO: 195 Ply: 1 Zom: 2 Ent: 4 (18) Items: 0 CO: 1 RSS: 0.0MB
  1183. 2019-11-14T05:50:27 1766.825 INF Time: 28.03m FPS: 31.42 Heap: 2395.7MB Max: 2754.6MB Chunks: 270 CGO: 195 Ply: 1 Zom: 2 Ent: 3 (18) Items: 0 CO: 1 RSS: 0.0MB
  1184. 2019-11-14T05:50:56 1796.030 INF VehicleManager saving 0 (0 / 0)
  1185. 2019-11-14T05:50:57 1796.848 INF Time: 28.53m FPS: 31.32 Heap: 2407.7MB Max: 2754.6MB Chunks: 270 CGO: 195 Ply: 1 Zom: 2 Ent: 3 (18) Items: 0 CO: 1 RSS: 0.0MB
  1186. 2019-11-14T05:51:27 1826.876 INF Time: 29.03m FPS: 31.64 Heap: 2421.0MB Max: 2754.6MB Chunks: 270 CGO: 195 Ply: 1 Zom: 2 Ent: 3 (19) Items: 0 CO: 1 RSS: 0.0MB
  1187. 2019-11-14T05:51:57 1856.878 INF Time: 29.53m FPS: 31.49 Heap: 2433.0MB Max: 2754.6MB Chunks: 270 CGO: 195 Ply: 1 Zom: 2 Ent: 3 (19) Items: 0 CO: 1 RSS: 0.0MB
  1188. 2019-11-14T05:52:27 1886.910 INF Time: 30.03m FPS: 31.80 Heap: 2446.2MB Max: 2754.6MB Chunks: 270 CGO: 195 Ply: 1 Zom: 2 Ent: 3 (19) Items: 0 CO: 1 RSS: 0.0MB
  1189. 2019-11-14T05:52:56 1916.050 INF VehicleManager saving 0 (0 / 0)
  1190. 2019-11-14T05:52:57 1916.914 INF Time: 30.53m FPS: 31.99 Heap: 2457.6MB Max: 2754.6MB Chunks: 270 CGO: 195 Ply: 1 Zom: 2 Ent: 3 (19) Items: 0 CO: 1 RSS: 0.0MB
  1191. 2019-11-14T05:53:27 1946.931 INF Time: 31.03m FPS: 32.07 Heap: 2329.5MB Max: 2754.6MB Chunks: 270 CGO: 195 Ply: 1 Zom: 2 Ent: 3 (19) Items: 0 CO: 1 RSS: 0.0MB
  1192. 2019-11-14T05:53:57 1976.949 INF Time: 31.53m FPS: 31.56 Heap: 2336.6MB Max: 2754.6MB Chunks: 270 CGO: 195 Ply: 1 Zom: 2 Ent: 3 (19) Items: 0 CO: 1 RSS: 0.0MB
  1193. 2019-11-14T05:54:27 2006.957 INF Time: 32.03m FPS: 31.67 Heap: 2344.5MB Max: 2754.6MB Chunks: 270 CGO: 195 Ply: 1 Zom: 2 Ent: 3 (19) Items: 0 CO: 1 RSS: 0.0MB
  1194. 2019-11-14T05:54:56 2036.073 INF VehicleManager saving 0 (0 / 0)
  1195. 2019-11-14T05:54:57 2036.962 INF Time: 32.53m FPS: 29.58 Heap: 2353.3MB Max: 2754.6MB Chunks: 270 CGO: 195 Ply: 1 Zom: 2 Ent: 3 (19) Items: 0 CO: 1 RSS: 0.0MB
  1196. 2019-11-14T05:55:27 2066.970 INF Time: 33.03m FPS: 27.63 Heap: 2361.1MB Max: 2754.6MB Chunks: 270 CGO: 192 Ply: 1 Zom: 3 Ent: 4 (22) Items: 0 CO: 1 RSS: 0.0MB
  1197. 2019-11-14T05:55:57 2096.985 INF Time: 33.53m FPS: 26.81 Heap: 2368.5MB Max: 2754.6MB Chunks: 270 CGO: 194 Ply: 1 Zom: 3 Ent: 4 (22) Items: 0 CO: 1 RSS: 0.0MB
  1198. 2019-11-14T05:56:19 2119.153 INF Entity zombieYo 1990 killed by Crater Creator 171
  1199. 2019-11-14T05:56:27 2127.009 INF Time: 34.03m FPS: 26.97 Heap: 2375.7MB Max: 2754.6MB Chunks: 270 CGO: 194 Ply: 1 Zom: 1 Ent: 3 (22) Items: 0 CO: 1 RSS: 0.0MB
  1200. WARNING: RGBA Compressed BC7 UNorm format is not supported, decompressing texture
  1201. Detail rendering shaders not found for the active render pipeline, falling back to default shader.
  1202.  
  1203. (Filename: ./Modules/Terrain/Public/DetailRenderer.cpp Line: 66)
  1204.  
  1205. Detail rendering shaders not found for the active render pipeline, falling back to default shader.
  1206.  
  1207. (Filename: ./Modules/Terrain/Public/DetailRenderer.cpp Line: 66)
  1208.  
  1209. Detail rendering shaders not found for the active render pipeline, falling back to default shader.
  1210.  
  1211. (Filename: ./Modules/Terrain/Public/DetailRenderer.cpp Line: 66)
  1212.  
  1213. Detail rendering shaders not found for the active render pipeline, falling back to default shader.
  1214.  
  1215. (Filename: ./Modules/Terrain/Public/DetailRenderer.cpp Line: 66)
  1216.  
  1217. Detail rendering shaders not found for the active render pipeline, falling back to default shader.
  1218.  
  1219. (Filename: ./Modules/Terrain/Public/DetailRenderer.cpp Line: 66)
  1220.  
  1221. 2019-11-14T05:56:56 2156.110 INF VehicleManager saving 0 (0 / 0)
  1222. 2019-11-14T05:56:57 2157.022 INF Time: 34.53m FPS: 26.61 Heap: 2390.1MB Max: 2754.6MB Chunks: 270 CGO: 189 Ply: 1 Zom: 1 Ent: 2 (22) Items: 0 CO: 1 RSS: 0.0MB
  1223. 2019-11-14T05:57:00 2159.722 INF Entity zombieBusinessMan 1984 killed by Crater Creator 171
  1224. 2019-11-14T05:57:27 2187.045 INF Time: 35.03m FPS: 26.88 Heap: 2422.4MB Max: 2754.6MB Chunks: 270 CGO: 189 Ply: 1 Zom: 0 Ent: 2 (22) Items: 0 CO: 1 RSS: 0.0MB
  1225. 2019-11-14T05:57:57 2217.070 INF Time: 35.53m FPS: 23.99 Heap: 2436.6MB Max: 2754.6MB Chunks: 270 CGO: 183 Ply: 1 Zom: 1 Ent: 3 (24) Items: 1 CO: 1 RSS: 0.0MB
  1226. 2019-11-14T05:58:27 2247.084 INF Time: 36.03m FPS: 24.65 Heap: 2449.5MB Max: 2754.6MB Chunks: 270 CGO: 194 Ply: 1 Zom: 1 Ent: 3 (25) Items: 1 CO: 1 RSS: 0.0MB
  1227. 2019-11-14T05:58:56 2276.124 INF VehicleManager saving 0 (0 / 0)
  1228. 2019-11-14T05:58:57 2277.095 INF Time: 36.53m FPS: 30.21 Heap: 2461.5MB Max: 2754.6MB Chunks: 270 CGO: 194 Ply: 1 Zom: 1 Ent: 3 (25) Items: 1 CO: 1 RSS: 0.0MB
  1229. 2019-11-14T05:59:27 2307.106 INF Time: 37.03m FPS: 29.49 Heap: 2472.5MB Max: 2754.6MB Chunks: 270 CGO: 193 Ply: 1 Zom: 1 Ent: 4 (28) Items: 1 CO: 1 RSS: 0.0MB
  1230. 2019-11-14T05:59:54 2334.112 WRN Entity [type=EntityZombie, name=zombieYo, id=1993] fell off the world, id=1993 pos=(-968.5, -0.8, -52.9)
  1231. 2019-11-14T05:59:55 2334.938 WRN Entity [type=EntityZombie, name=zombieMoe, id=1995] fell off the world, id=1995 pos=(-956.8, -1.1, -33.2)
  1232. 2019-11-14T05:59:56 2336.154 WRN Entity [type=EntityZombie, name=zombieMarlene, id=1997] fell off the world, id=1997 pos=(-957.3, -1.7, -58.4)
  1233. 2019-11-14T05:59:57 2337.130 INF Time: 37.53m FPS: 27.53 Heap: 2488.0MB Max: 2754.6MB Chunks: 270 CGO: 193 Ply: 1 Zom: 2 Ent: 5 (34) Items: 1 CO: 1 RSS: 0.0MB
  1234. 2019-11-14T06:00:08 2348.074 INF Entity zombieJoe 1994 killed by Crater Creator 171
  1235. 2019-11-14T06:00:18 2357.375 INF Entity zombieMarlene 1996 killed by Crater Creator 171
  1236. 2019-11-14T06:00:27 2367.150 INF Time: 38.03m FPS: 27.23 Heap: 2500.5MB Max: 2754.6MB Chunks: 270 CGO: 195 Ply: 1 Zom: 1 Ent: 5 (35) Items: 1 CO: 1 RSS: 0.0MB
  1237. 2019-11-14T06:00:56 2396.158 INF VehicleManager saving 0 (0 / 0)
  1238. 2019-11-14T06:00:57 2397.179 INF Time: 38.53m FPS: 27.65 Heap: 2397.3MB Max: 2754.6MB Chunks: 270 CGO: 192 Ply: 1 Zom: 2 Ent: 3 (29) Items: 0 CO: 1 RSS: 0.0MB
  1239. Detail rendering shaders not found for the active render pipeline, falling back to default shader.
  1240.  
  1241. (Filename: ./Modules/Terrain/Public/DetailRenderer.cpp Line: 66)
  1242.  
  1243. Detail rendering shaders not found for the active render pipeline, falling back to default shader.
  1244.  
  1245. (Filename: ./Modules/Terrain/Public/DetailRenderer.cpp Line: 66)
  1246.  
  1247. Detail rendering shaders not found for the active render pipeline, falling back to default shader.
  1248.  
  1249. (Filename: ./Modules/Terrain/Public/DetailRenderer.cpp Line: 66)
  1250.  
  1251. Detail rendering shaders not found for the active render pipeline, falling back to default shader.
  1252.  
  1253. (Filename: ./Modules/Terrain/Public/DetailRenderer.cpp Line: 66)
  1254.  
  1255. Detail rendering shaders not found for the active render pipeline, falling back to default shader.
  1256.  
  1257. (Filename: ./Modules/Terrain/Public/DetailRenderer.cpp Line: 66)
  1258.  
  1259. Detail rendering shaders not found for the active render pipeline, falling back to default shader.
  1260.  
  1261. (Filename: ./Modules/Terrain/Public/DetailRenderer.cpp Line: 66)
  1262.  
  1263. Detail rendering shaders not found for the active render pipeline, falling back to default shader.
  1264.  
  1265. (Filename: ./Modules/Terrain/Public/DetailRenderer.cpp Line: 66)
  1266.  
  1267. Detail rendering shaders not found for the active render pipeline, falling back to default shader.
  1268.  
  1269. (Filename: ./Modules/Terrain/Public/DetailRenderer.cpp Line: 66)
  1270.  
  1271. Detail rendering shaders not found for the active render pipeline, falling back to default shader.
  1272.  
  1273. (Filename: ./Modules/Terrain/Public/DetailRenderer.cpp Line: 66)
  1274.  
  1275. Detail rendering shaders not found for the active render pipeline, falling back to default shader.
  1276.  
  1277. (Filename: ./Modules/Terrain/Public/DetailRenderer.cpp Line: 66)
  1278.  
  1279. Detail rendering shaders not found for the active render pipeline, falling back to default shader.
  1280.  
  1281. (Filename: ./Modules/Terrain/Public/DetailRenderer.cpp Line: 66)
  1282.  
  1283. Detail rendering shaders not found for the active render pipeline, falling back to default shader.
  1284.  
  1285. (Filename: ./Modules/Terrain/Public/DetailRenderer.cpp Line: 66)
  1286.  
  1287. Detail rendering shaders not found for the active render pipeline, falling back to default shader.
  1288.  
  1289. (Filename: ./Modules/Terrain/Public/DetailRenderer.cpp Line: 66)
  1290.  
  1291. Detail rendering shaders not found for the active render pipeline, falling back to default shader.
  1292.  
  1293. (Filename: ./Modules/Terrain/Public/DetailRenderer.cpp Line: 66)
  1294.  
  1295. Detail rendering shaders not found for the active render pipeline, falling back to default shader.
  1296.  
  1297. (Filename: ./Modules/Terrain/Public/DetailRenderer.cpp Line: 66)
  1298.  
  1299. 2019-11-14T06:01:28 2427.213 INF Time: 39.03m FPS: 25.22 Heap: 2402.0MB Max: 2754.6MB Chunks: 270 CGO: 192 Ply: 1 Zom: 1 Ent: 2 (30) Items: 0 CO: 1 RSS: 0.0MB
  1300. 2019-11-14T06:01:32 2431.458 INF Saving 55 of chunks took 41ms
  1301. 2019-11-14T06:02:35 2494.554 INF Time: 39.53m FPS: 26.32 Heap: 2413.5MB Max: 2754.6MB Chunks: 270 CGO: 195 Ply: 1 Zom: 2 Ent: 3 (33) Items: 0 CO: 1 RSS: 0.0MB
  1302. 2019-11-14T06:03:05 2524.591 INF Time: 40.03m FPS: 28.38 Heap: 2420.4MB Max: 2754.6MB Chunks: 270 CGO: 192 Ply: 1 Zom: 3 Ent: 4 (34) Items: 0 CO: 1 RSS: 0.0MB
  1303. 2019-11-14T06:03:10 2529.482 INF Entity zombieBoe 1989 killed by Crater Creator 171
  1304. 2019-11-14T06:03:34 2553.499 INF VehicleManager saving 0 (0 / 0)
  1305. 2019-11-14T06:03:35 2554.624 INF Time: 40.53m FPS: 29.91 Heap: 2429.4MB Max: 2754.6MB Chunks: 270 CGO: 195 Ply: 1 Zom: 1 Ent: 3 (35) Items: 0 CO: 1 RSS: 0.0MB
  1306. 2019-11-14T06:04:05 2584.649 INF Time: 41.04m FPS: 28.54 Heap: 2437.8MB Max: 2754.6MB Chunks: 270 CGO: 195 Ply: 1 Zom: 1 Ent: 2 (35) Items: 0 CO: 1 RSS: 0.0MB
  1307. 2019-11-14T06:04:34 2613.474 WRN [AudioLog] AudioManager::AudioData::Play() - failed to load audio clip Sounds/VO/Trader/Male/Like/trader_male_like_sale_declined_06.
  1308. 2019-11-14T06:04:35 2614.288 INF UnloadUnusedAssets 20.43838
  1309. Unloading 2 Unused Serialized files (Serialized files now loaded: 9)
  1310.  
  1311. Unloading 2007 unused Assets to reduce memory usage. Loaded Objects now: 530938.
  1312. Total: 400.592160 ms (FindLiveObjects: 21.472367 ms CreateObjectMapping: 7.845148 ms MarkObjects: 362.594748 ms  DeleteObjects: 8.679444 ms)
  1313.  
  1314. 2019-11-14T06:04:35 2614.747 INF Time: 41.54m FPS: 28.68 Heap: 2446.3MB Max: 2754.6MB Chunks: 270 CGO: 195 Ply: 1 Zom: 1 Ent: 2 (35) Items: 0 CO: 1 RSS: 0.0MB
  1315. 2019-11-14T06:05:05 2644.746 INF Time: 42.04m FPS: 29.99 Heap: 2456.3MB Max: 2754.6MB Chunks: 270 CGO: 196 Ply: 1 Zom: 1 Ent: 2 (35) Items: 0 CO: 1 RSS: 0.0MB
  1316. 2019-11-14T06:05:34 2673.608 INF VehicleManager saving 0 (0 / 0)
  1317. 2019-11-14T06:05:35 2674.798 INF Time: 42.54m FPS: 28.18 Heap: 2467.6MB Max: 2754.6MB Chunks: 270 CGO: 195 Ply: 1 Zom: 2 Ent: 3 (36) Items: 0 CO: 1 RSS: 0.0MB
  1318. 2019-11-14T06:06:05 2704.811 INF Time: 43.04m FPS: 29.63 Heap: 2478.2MB Max: 2754.6MB Chunks: 270 CGO: 196 Ply: 1 Zom: 2 Ent: 3 (37) Items: 1 CO: 1 RSS: 0.0MB
  1319. 2019-11-14T06:06:35 2734.828 INF Time: 43.54m FPS: 28.93 Heap: 2489.6MB Max: 2754.6MB Chunks: 270 CGO: 195 Ply: 1 Zom: 3 Ent: 4 (38) Items: 1 CO: 1 RSS: 0.0MB
  1320. 2019-11-14T06:07:05 2764.839 INF Time: 44.04m FPS: 27.93 Heap: 2502.7MB Max: 2754.6MB Chunks: 270 CGO: 193 Ply: 1 Zom: 3 Ent: 4 (38) Items: 1 CO: 1 RSS: 0.0MB
  1321. 2019-11-14T06:07:19 2778.670 INF Entity zombieBiker 2001 killed by Crater Creator 171
  1322. 2019-11-14T06:07:34 2793.615 INF VehicleManager saving 0 (0 / 0)
  1323. 2019-11-14T06:07:35 2794.871 INF Time: 44.54m FPS: 27.22 Heap: 2519.2MB Max: 2754.6MB Chunks: 270 CGO: 190 Ply: 1 Zom: 0 Ent: 2 (38) Items: 1 CO: 1 RSS: 0.0MB
  1324. Detail rendering shaders not found for the active render pipeline, falling back to default shader.
  1325.  
  1326. (Filename: ./Modules/Terrain/Public/DetailRenderer.cpp Line: 66)
  1327.  
  1328. Detail rendering shaders not found for the active render pipeline, falling back to default shader.
  1329.  
  1330. (Filename: ./Modules/Terrain/Public/DetailRenderer.cpp Line: 66)
  1331.  
  1332. Detail rendering shaders not found for the active render pipeline, falling back to default shader.
  1333.  
  1334. (Filename: ./Modules/Terrain/Public/DetailRenderer.cpp Line: 66)
  1335.  
  1336. Detail rendering shaders not found for the active render pipeline, falling back to default shader.
  1337.  
  1338. (Filename: ./Modules/Terrain/Public/DetailRenderer.cpp Line: 66)
  1339.  
  1340. Detail rendering shaders not found for the active render pipeline, falling back to default shader.
  1341.  
  1342. (Filename: ./Modules/Terrain/Public/DetailRenderer.cpp Line: 66)
  1343.  
  1344. 2019-11-14T06:08:05 2824.698 INF Entity zombieJoe 2004 killed by Crater Creator 171
  1345. 2019-11-14T06:08:05 2824.898 INF Time: 45.04m FPS: 24.83 Heap: 2534.4MB Max: 2754.6MB Chunks: 270 CGO: 195 Ply: 1 Zom: 3 Ent: 4 (41) Items: 1 CO: 1 RSS: 0.0MB
  1346. 2019-11-14T06:08:35 2854.933 INF Time: 45.54m FPS: 24.23 Heap: 2550.3MB Max: 2754.6MB Chunks: 270 CGO: 192 Ply: 1 Zom: 1 Ent: 1 (41) Items: 1 CO: 1 RSS: 0.0MB
  1347. Detail rendering shaders not found for the active render pipeline, falling back to default shader.
  1348.  
  1349. (Filename: ./Modules/Terrain/Public/DetailRenderer.cpp Line: 66)
  1350.  
  1351. Detail rendering shaders not found for the active render pipeline, falling back to default shader.
  1352.  
  1353. (Filename: ./Modules/Terrain/Public/DetailRenderer.cpp Line: 66)
  1354.  
  1355. Detail rendering shaders not found for the active render pipeline, falling back to default shader.
  1356.  
  1357. (Filename: ./Modules/Terrain/Public/DetailRenderer.cpp Line: 66)
  1358.  
  1359. Detail rendering shaders not found for the active render pipeline, falling back to default shader.
  1360.  
  1361. (Filename: ./Modules/Terrain/Public/DetailRenderer.cpp Line: 66)
  1362.  
  1363. Detail rendering shaders not found for the active render pipeline, falling back to default shader.
  1364.  
  1365. (Filename: ./Modules/Terrain/Public/DetailRenderer.cpp Line: 66)
  1366.  
  1367. Detail rendering shaders not found for the active render pipeline, falling back to default shader.
  1368.  
  1369. (Filename: ./Modules/Terrain/Public/DetailRenderer.cpp Line: 66)
  1370.  
  1371. Detail rendering shaders not found for the active render pipeline, falling back to default shader.
  1372.  
  1373. (Filename: ./Modules/Terrain/Public/DetailRenderer.cpp Line: 66)
  1374.  
  1375. Detail rendering shaders not found for the active render pipeline, falling back to default shader.
  1376.  
  1377. (Filename: ./Modules/Terrain/Public/DetailRenderer.cpp Line: 66)
  1378.  
  1379. Detail rendering shaders not found for the active render pipeline, falling back to default shader.
  1380.  
  1381. (Filename: ./Modules/Terrain/Public/DetailRenderer.cpp Line: 66)
  1382.  
  1383. Detail rendering shaders not found for the active render pipeline, falling back to default shader.
  1384.  
  1385. (Filename: ./Modules/Terrain/Public/DetailRenderer.cpp Line: 66)
  1386.  
  1387. 2019-11-14T06:09:05 2884.975 INF Time: 46.04m FPS: 21.21 Heap: 2566.5MB Max: 2754.6MB Chunks: 270 CGO: 188 Ply: 1 Zom: 0 Ent: 1 (42) Items: 1 CO: 1 RSS: 0.0MB
  1388. 2019-11-14T06:09:34 2913.650 INF VehicleManager saving 0 (0 / 0)
  1389. 2019-11-14T06:09:35 2914.992 INF Time: 46.54m FPS: 27.68 Heap: 2579.9MB Max: 2754.6MB Chunks: 270 CGO: 180 Ply: 1 Zom: 1 Ent: 2 (43) Items: 1 CO: 1 RSS: 0.0MB
  1390. 2019-11-14T06:09:53 2933.174 INF Entity zombieBoe 1998 killed by Crater Creator 171
  1391. 2019-11-14T06:10:05 2945.026 INF Time: 47.04m FPS: 28.37 Heap: 2454.0MB Max: 2754.6MB Chunks: 270 CGO: 182 Ply: 1 Zom: 0 Ent: 2 (39) Items: 0 CO: 1 RSS: 0.0MB
  1392. Detail rendering shaders not found for the active render pipeline, falling back to default shader.
  1393.  
  1394. (Filename: ./Modules/Terrain/Public/DetailRenderer.cpp Line: 66)
  1395.  
  1396. Detail rendering shaders not found for the active render pipeline, falling back to default shader.
  1397.  
  1398. (Filename: ./Modules/Terrain/Public/DetailRenderer.cpp Line: 66)
  1399.  
  1400. Detail rendering shaders not found for the active render pipeline, falling back to default shader.
  1401.  
  1402. (Filename: ./Modules/Terrain/Public/DetailRenderer.cpp Line: 66)
  1403.  
  1404. Detail rendering shaders not found for the active render pipeline, falling back to default shader.
  1405.  
  1406. (Filename: ./Modules/Terrain/Public/DetailRenderer.cpp Line: 66)
  1407.  
  1408. Detail rendering shaders not found for the active render pipeline, falling back to default shader.
  1409.  
  1410. (Filename: ./Modules/Terrain/Public/DetailRenderer.cpp Line: 66)
  1411.  
  1412. Detail rendering shaders not found for the active render pipeline, falling back to default shader.
  1413.  
  1414. (Filename: ./Modules/Terrain/Public/DetailRenderer.cpp Line: 66)
  1415.  
  1416. Detail rendering shaders not found for the active render pipeline, falling back to default shader.
  1417.  
  1418. (Filename: ./Modules/Terrain/Public/DetailRenderer.cpp Line: 66)
  1419.  
  1420. Detail rendering shaders not found for the active render pipeline, falling back to default shader.
  1421.  
  1422. (Filename: ./Modules/Terrain/Public/DetailRenderer.cpp Line: 66)
  1423.  
  1424. Detail rendering shaders not found for the active render pipeline, falling back to default shader.
  1425.  
  1426. (Filename: ./Modules/Terrain/Public/DetailRenderer.cpp Line: 66)
  1427.  
  1428. Detail rendering shaders not found for the active render pipeline, falling back to default shader.
  1429.  
  1430. (Filename: ./Modules/Terrain/Public/DetailRenderer.cpp Line: 66)
  1431.  
  1432. Detail rendering shaders not found for the active render pipeline, falling back to default shader.
  1433.  
  1434. (Filename: ./Modules/Terrain/Public/DetailRenderer.cpp Line: 66)
  1435.  
  1436. Detail rendering shaders not found for the active render pipeline, falling back to default shader.
  1437.  
  1438. (Filename: ./Modules/Terrain/Public/DetailRenderer.cpp Line: 66)
  1439.  
  1440. Detail rendering shaders not found for the active render pipeline, falling back to default shader.
  1441.  
  1442. (Filename: ./Modules/Terrain/Public/DetailRenderer.cpp Line: 66)
  1443.  
  1444. Detail rendering shaders not found for the active render pipeline, falling back to default shader.
  1445.  
  1446. (Filename: ./Modules/Terrain/Public/DetailRenderer.cpp Line: 66)
  1447.  
  1448. Detail rendering shaders not found for the active render pipeline, falling back to default shader.
  1449.  
  1450. (Filename: ./Modules/Terrain/Public/DetailRenderer.cpp Line: 66)
  1451.  
  1452. 2019-11-14T06:10:35 2975.035 INF Time: 47.54m FPS: 29.97 Heap: 2459.5MB Max: 2754.6MB Chunks: 270 CGO: 194 Ply: 1 Zom: 0 Ent: 3 (41) Items: 0 CO: 1 RSS: 0.0MB
  1453. 2019-11-14T06:11:05 3005.048 INF Time: 48.04m FPS: 34.14 Heap: 2470.5MB Max: 2754.6MB Chunks: 270 CGO: 194 Ply: 1 Zom: 0 Ent: 3 (41) Items: 0 CO: 1 RSS: 0.0MB
  1454. 2019-11-14T06:11:34 3033.675 INF VehicleManager saving 0 (0 / 0)
  1455. 2019-11-14T06:11:35 3035.054 INF Time: 48.54m FPS: 31.51 Heap: 2487.8MB Max: 2754.6MB Chunks: 270 CGO: 194 Ply: 1 Zom: 0 Ent: 3 (41) Items: 0 CO: 1 RSS: 0.0MB
  1456. 2019-11-14T06:12:05 3065.075 INF Time: 49.04m FPS: 32.39 Heap: 2500.5MB Max: 2754.6MB Chunks: 270 CGO: 194 Ply: 1 Zom: 1 Ent: 4 (42) Items: 0 CO: 1 RSS: 0.0MB
  1457. 2019-11-14T06:12:35 3095.092 INF Time: 49.54m FPS: 33.09 Heap: 2515.9MB Max: 2754.6MB Chunks: 270 CGO: 194 Ply: 1 Zom: 1 Ent: 4 (42) Items: 0 CO: 1 RSS: 0.0MB
  1458. Calling Animator.GotoState on Synchronize layer
  1459.  
  1460. (Filename: ./Modules/Animation/Director/AnimatorControllerPlayable.cpp Line: 1374)
  1461.  
  1462. 2019-11-14T06:13:05 3125.094 INF Time: 50.04m FPS: 33.83 Heap: 2531.5MB Max: 2754.6MB Chunks: 270 CGO: 194 Ply: 1 Zom: 1 Ent: 4 (42) Items: 0 CO: 1 RSS: 0.0MB
  1463. 2019-11-14T06:13:34 3153.680 INF VehicleManager saving 0 (0 / 0)
  1464. 2019-11-14T06:13:35 3155.103 INF Time: 50.54m FPS: 30.97 Heap: 2547.7MB Max: 2754.6MB Chunks: 270 CGO: 194 Ply: 1 Zom: 1 Ent: 4 (42) Items: 0 CO: 1 RSS: 0.0MB
  1465. 2019-11-14T06:14:05 3185.104 INF Time: 51.04m FPS: 31.76 Heap: 2564.3MB Max: 2754.6MB Chunks: 270 CGO: 194 Ply: 1 Zom: 1 Ent: 4 (42) Items: 0 CO: 1 RSS: 0.0MB
  1466. Can not play a disabled audio source
  1467.  
  1468. (Filename: ./Modules/Audio/Public/AudioSource.cpp Line: 456)
  1469.  
  1470. 2019-11-14T06:14:35 3215.112 INF Time: 51.54m FPS: 32.93 Heap: 2579.0MB Max: 2754.6MB Chunks: 270 CGO: 194 Ply: 1 Zom: 1 Ent: 4 (42) Items: 0 CO: 1 RSS: 0.0MB
  1471. 2019-11-14T06:15:05 3245.159 INF Time: 52.04m FPS: 30.86 Heap: 2595.1MB Max: 2754.6MB Chunks: 270 CGO: 194 Ply: 1 Zom: 1 Ent: 4 (42) Items: 0 CO: 1 RSS: 0.0MB
  1472. 2019-11-14T06:15:34 3273.692 INF VehicleManager saving 0 (0 / 0)
  1473. 2019-11-14T06:15:35 3275.183 INF Time: 52.54m FPS: 30.64 Heap: 2620.1MB Max: 2754.6MB Chunks: 270 CGO: 194 Ply: 1 Zom: 1 Ent: 4 (42) Items: 0 CO: 1 RSS: 0.0MB
  1474. 2019-11-14T06:16:06 3305.197 INF Time: 53.04m FPS: 35.76 Heap: 2476.9MB Max: 2754.6MB Chunks: 270 CGO: 194 Ply: 1 Zom: 1 Ent: 4 (42) Items: 0 CO: 1 RSS: 0.0MB
  1475. Detail rendering shaders not found for the active render pipeline, falling back to default shader.
  1476.  
  1477. (Filename: ./Modules/Terrain/Public/DetailRenderer.cpp Line: 66)
  1478.  
  1479. Detail rendering shaders not found for the active render pipeline, falling back to default shader.
  1480.  
  1481. (Filename: ./Modules/Terrain/Public/DetailRenderer.cpp Line: 66)
  1482.  
  1483. Detail rendering shaders not found for the active render pipeline, falling back to default shader.
  1484.  
  1485. (Filename: ./Modules/Terrain/Public/DetailRenderer.cpp Line: 66)
  1486.  
  1487. Detail rendering shaders not found for the active render pipeline, falling back to default shader.
  1488.  
  1489. (Filename: ./Modules/Terrain/Public/DetailRenderer.cpp Line: 66)
  1490.  
  1491. Detail rendering shaders not found for the active render pipeline, falling back to default shader.
  1492.  
  1493. (Filename: ./Modules/Terrain/Public/DetailRenderer.cpp Line: 66)
  1494.  
  1495. Detail rendering shaders not found for the active render pipeline, falling back to default shader.
  1496.  
  1497. (Filename: ./Modules/Terrain/Public/DetailRenderer.cpp Line: 66)
  1498.  
  1499. Detail rendering shaders not found for the active render pipeline, falling back to default shader.
  1500.  
  1501. (Filename: ./Modules/Terrain/Public/DetailRenderer.cpp Line: 66)
  1502.  
  1503. Detail rendering shaders not found for the active render pipeline, falling back to default shader.
  1504.  
  1505. (Filename: ./Modules/Terrain/Public/DetailRenderer.cpp Line: 66)
  1506.  
  1507. Detail rendering shaders not found for the active render pipeline, falling back to default shader.
  1508.  
  1509. (Filename: ./Modules/Terrain/Public/DetailRenderer.cpp Line: 66)
  1510.  
  1511. Detail rendering shaders not found for the active render pipeline, falling back to default shader.
  1512.  
  1513. (Filename: ./Modules/Terrain/Public/DetailRenderer.cpp Line: 66)
  1514.  
  1515. Detail rendering shaders not found for the active render pipeline, falling back to default shader.
  1516.  
  1517. (Filename: ./Modules/Terrain/Public/DetailRenderer.cpp Line: 66)
  1518.  
  1519. Detail rendering shaders not found for the active render pipeline, falling back to default shader.
  1520.  
  1521. (Filename: ./Modules/Terrain/Public/DetailRenderer.cpp Line: 66)
  1522.  
  1523. Detail rendering shaders not found for the active render pipeline, falling back to default shader.
  1524.  
  1525. (Filename: ./Modules/Terrain/Public/DetailRenderer.cpp Line: 66)
  1526.  
  1527. Detail rendering shaders not found for the active render pipeline, falling back to default shader.
  1528.  
  1529. (Filename: ./Modules/Terrain/Public/DetailRenderer.cpp Line: 66)
  1530.  
  1531. Detail rendering shaders not found for the active render pipeline, falling back to default shader.
  1532.  
  1533. (Filename: ./Modules/Terrain/Public/DetailRenderer.cpp Line: 66)
  1534.  
  1535. 2019-11-14T06:16:36 3335.220 INF Time: 53.54m FPS: 26.23 Heap: 2486.2MB Max: 2754.6MB Chunks: 270 CGO: 192 Ply: 1 Zom: 1 Ent: 4 (42) Items: 0 CO: 1 RSS: 0.0MB
  1536. 2019-11-14T06:17:06 3365.240 INF Time: 54.04m FPS: 26.43 Heap: 2491.2MB Max: 2754.6MB Chunks: 270 CGO: 176 Ply: 1 Zom: 1 Ent: 4 (43) Items: 0 CO: 1 RSS: 0.0MB
  1537. 2019-11-14T06:17:34 3393.700 INF VehicleManager saving 0 (0 / 0)
  1538. 2019-11-14T06:17:36 3395.254 INF Time: 54.54m FPS: 24.45 Heap: 2497.4MB Max: 2754.6MB Chunks: 270 CGO: 176 Ply: 1 Zom: 1 Ent: 4 (43) Items: 0 CO: 1 RSS: 0.0MB
  1539. 2019-11-14T06:17:37 3396.392 WRN Player is stuck, trying to unstick them.
  1540. 2019-11-14T06:17:37 3396.541 WRN Player is stuck, trying to unstick them.
  1541. 2019-11-14T06:17:39 3398.620 WRN Player is stuck, trying to unstick them.
  1542. 2019-11-14T06:17:39 3398.758 WRN Player is stuck, trying to unstick them.
  1543. 2019-11-14T06:18:06 3425.263 INF Time: 55.04m FPS: 24.80 Heap: 2504.7MB Max: 2754.6MB Chunks: 270 CGO: 176 Ply: 1 Zom: 1 Ent: 4 (43) Items: 0 CO: 1 RSS: 0.0MB
  1544. 2019-11-14T06:18:36 3455.292 INF Time: 55.54m FPS: 25.66 Heap: 2512.5MB Max: 2754.6MB Chunks: 270 CGO: 176 Ply: 1 Zom: 1 Ent: 4 (44) Items: 0 CO: 1 RSS: 0.0MB
  1545. 2019-11-14T06:19:06 3485.323 INF Time: 56.05m FPS: 25.96 Heap: 2520.1MB Max: 2754.6MB Chunks: 270 CGO: 176 Ply: 1 Zom: 1 Ent: 4 (44) Items: 0 CO: 1 RSS: 0.0MB
  1546. 2019-11-14T06:19:34 3513.727 INF VehicleManager saving 0 (0 / 0)
  1547. 2019-11-14T06:19:36 3515.338 INF Time: 56.55m FPS: 25.73 Heap: 2528.2MB Max: 2754.6MB Chunks: 270 CGO: 176 Ply: 1 Zom: 1 Ent: 4 (44) Items: 0 CO: 1 RSS: 0.0MB
  1548. WARNING: RGBA Compressed BC7 UNorm format is not supported, decompressing texture
  1549. WARNING: RGBA Compressed BC7 UNorm format is not supported, decompressing texture
  1550. 2019-11-14T06:20:06 3545.371 INF Time: 57.05m FPS: 25.15 Heap: 2538.4MB Max: 2754.6MB Chunks: 270 CGO: 182 Ply: 1 Zom: 1 Ent: 4 (44) Items: 0 CO: 1 RSS: 0.0MB
  1551. 2019-11-14T06:20:36 3575.394 INF Time: 57.55m FPS: 25.34 Heap: 2547.2MB Max: 2754.6MB Chunks: 270 CGO: 182 Ply: 1 Zom: 1 Ent: 4 (44) Items: 0 CO: 1 RSS: 0.0MB
  1552. 2019-11-14T06:21:06 3605.427 INF Time: 58.05m FPS: 24.16 Heap: 2557.4MB Max: 2754.6MB Chunks: 270 CGO: 182 Ply: 1 Zom: 1 Ent: 4 (44) Items: 0 CO: 1 RSS: 0.0MB
  1553. 2019-11-14T06:21:34 3633.750 INF VehicleManager saving 0 (0 / 0)
  1554. 2019-11-14T06:21:36 3635.431 INF Time: 58.55m FPS: 25.12 Heap: 2567.8MB Max: 2754.6MB Chunks: 270 CGO: 182 Ply: 1 Zom: 1 Ent: 4 (44) Items: 0 CO: 1 RSS: 0.0MB
  1555. 2019-11-14T06:22:06 3665.442 INF Time: 59.05m FPS: 24.31 Heap: 2578.2MB Max: 2754.6MB Chunks: 270 CGO: 182 Ply: 1 Zom: 1 Ent: 4 (44) Items: 0 CO: 1 RSS: 0.0MB
  1556. 2019-11-14T06:22:36 3695.446 INF Time: 59.55m FPS: 25.12 Heap: 2588.6MB Max: 2754.6MB Chunks: 270 CGO: 182 Ply: 1 Zom: 1 Ent: 4 (44) Items: 0 CO: 1 RSS: 0.0MB
  1557. 2019-11-14T06:23:06 3725.472 INF Time: 60.05m FPS: 25.23 Heap: 2601.4MB Max: 2754.6MB Chunks: 270 CGO: 182 Ply: 1 Zom: 1 Ent: 4 (45) Items: 0 CO: 1 RSS: 0.0MB
  1558. 2019-11-14T06:23:34 3753.754 INF VehicleManager saving 0 (0 / 0)
  1559. 2019-11-14T06:23:36 3755.505 INF Time: 60.55m FPS: 23.97 Heap: 2612.2MB Max: 2754.6MB Chunks: 270 CGO: 182 Ply: 1 Zom: 1 Ent: 4 (45) Items: 0 CO: 1 RSS: 0.0MB
  1560. 2019-11-14T06:24:06 3785.546 INF Time: 61.05m FPS: 24.45 Heap: 2623.9MB Max: 2754.6MB Chunks: 270 CGO: 182 Ply: 1 Zom: 1 Ent: 4 (45) Items: 0 CO: 1 RSS: 0.0MB
  1561. 2019-11-14T06:24:35 3815.167 INF UnloadUnusedAssets 20.01315
  1562. Unloading 2 Unused Serialized files (Serialized files now loaded: 9)
  1563.  
  1564. Unloading 1216 unused Assets to reduce memory usage. Loaded Objects now: 522752.
  1565. Total: 393.182381 ms (FindLiveObjects: 21.123591 ms CreateObjectMapping: 7.197500 ms MarkObjects: 358.850496 ms  DeleteObjects: 6.010382 ms)
  1566.  
  1567. 2019-11-14T06:24:36 3815.628 INF Time: 61.55m FPS: 23.44 Heap: 2635.4MB Max: 2754.6MB Chunks: 270 CGO: 182 Ply: 1 Zom: 1 Ent: 4 (45) Items: 0 CO: 1 RSS: 0.0MB
  1568. 2019-11-14T06:25:06 3845.629 INF Time: 62.05m FPS: 25.40 Heap: 2647.3MB Max: 2754.6MB Chunks: 270 CGO: 182 Ply: 1 Zom: 1 Ent: 4 (45) Items: 0 CO: 1 RSS: 0.0MB
  1569. 2019-11-14T06:25:34 3873.860 INF VehicleManager saving 0 (0 / 0)
  1570. 2019-11-14T06:25:36 3875.653 INF Time: 62.55m FPS: 31.58 Heap: 2658.6MB Max: 2754.6MB Chunks: 270 CGO: 182 Ply: 1 Zom: 1 Ent: 4 (45) Items: 0 CO: 1 RSS: 0.0MB
  1571. 2019-11-14T06:25:48 3887.674 INF Entity zombieSteveCrawler 2009 killed by Crater Creator 171
  1572. 2019-11-14T06:26:06 3905.695 INF Time: 63.05m FPS: 25.29 Heap: 2516.8MB Max: 2754.6MB Chunks: 270 CGO: 182 Ply: 1 Zom: 0 Ent: 4 (45) Items: 0 CO: 1 RSS: 0.0MB
  1573. 2019-11-14T06:26:36 3935.709 INF Time: 63.55m FPS: 26.70 Heap: 2519.4MB Max: 2754.6MB Chunks: 270 CGO: 182 Ply: 1 Zom: 0 Ent: 3 (45) Items: 0 CO: 1 RSS: 0.0MB
  1574. 2019-11-14T06:26:46 3945.834 INF Saving 31 of chunks took 40ms
  1575. Default audio device was changed, but the audio system failed to initialize it. Attempting to reset sound system.
  1576.  
  1577. (Filename: ./Modules/Audio/Public/AudioManager.Callbacks.cpp Line: 65)
  1578.  
  1579. 2019-11-14T06:27:21 3980.579 INF Time: 64.05m FPS: 26.17 Heap: 2525.2MB Max: 2754.6MB Chunks: 270 CGO: 182 Ply: 1 Zom: 0 Ent: 3 (45) Items: 0 CO: 1 RSS: 0.0MB
  1580. Default audio device was changed, but the audio system failed to initialize it. Attempting to reset sound system.
  1581.  
  1582. (Filename: ./Modules/Audio/Public/AudioManager.Callbacks.cpp Line: 65)
  1583.  
  1584. Default audio device was changed, but the audio system failed to initialize it. Attempting to reset sound system.
  1585.  
  1586. (Filename: ./Modules/Audio/Public/AudioManager.Callbacks.cpp Line: 65)
  1587.  
  1588. 2019-11-14T06:27:50 4009.202 INF VehicleManager saving 0 (0 / 0)
  1589. 2019-11-14T06:27:51 4011.036 INF Time: 64.55m FPS: 26.45 Heap: 2529.2MB Max: 2754.6MB Chunks: 270 CGO: 182 Ply: 1 Zom: 0 Ent: 3 (45) Items: 0 CO: 1 RSS: 0.0MB
  1590. Default audio device was changed, but the audio system failed to initialize it. Attempting to reset sound system.
  1591.  
  1592. (Filename: ./Modules/Audio/Public/AudioManager.Callbacks.cpp Line: 65)
  1593.  
  1594. 2019-11-14T06:28:22 4041.279 INF Time: 65.05m FPS: 26.41 Heap: 2533.7MB Max: 2754.6MB Chunks: 270 CGO: 182 Ply: 1 Zom: 0 Ent: 3 (45) Items: 0 CO: 1 RSS: 0.0MB
  1595. 2019-11-14T06:28:52 4071.297 INF Time: 65.55m FPS: 27.31 Heap: 2542.5MB Max: 2754.6MB Chunks: 270 CGO: 182 Ply: 1 Zom: 0 Ent: 3 (45) Items: 0 CO: 1 RSS: 0.0MB
  1596. 2019-11-14T06:29:22 4101.304 INF Time: 66.05m FPS: 24.15 Heap: 2549.3MB Max: 2754.6MB Chunks: 270 CGO: 182 Ply: 1 Zom: 0 Ent: 3 (45) Items: 0 CO: 1 RSS: 0.0MB
  1597. 2019-11-14T06:29:50 4129.441 INF VehicleManager saving 0 (0 / 0)
  1598. 2019-11-14T06:29:51 4130.525 INF Crater Creator made level 14 (was 13), exp for next level 20782
  1599. 2019-11-14T06:29:51 4131.017 INF MinEventLogMessage: XP gained during the last level:
  1600. 2019-11-14T06:29:51 4131.017 INF CVarLogValue: $xpFromLootThisLevel == 200
  1601. 2019-11-14T06:29:51 4131.017 INF CVarLogValue: $xpFromHarvestingThisLevel == 9294
  1602. 2019-11-14T06:29:51 4131.017 INF CVarLogValue: $xpFromKillThisLevel == 6945
  1603. 2019-11-14T06:29:52 4131.304 INF Time: 66.55m FPS: 24.24 Heap: 2556.6MB Max: 2754.6MB Chunks: 270 CGO: 182 Ply: 1 Zom: 0 Ent: 3 (45) Items: 0 CO: 1 RSS: 0.0MB
  1604. 2019-11-14T06:30:22 4161.316 INF Time: 67.05m FPS: 24.93 Heap: 2564.2MB Max: 2754.6MB Chunks: 270 CGO: 182 Ply: 1 Zom: 0 Ent: 3 (45) Items: 0 CO: 1 RSS: 0.0MB
  1605. 2019-11-14T06:30:52 4191.319 INF Time: 67.55m FPS: 25.38 Heap: 2572.0MB Max: 2754.6MB Chunks: 270 CGO: 182 Ply: 1 Zom: 0 Ent: 3 (45) Items: 0 CO: 1 RSS: 0.0MB
  1606. 2019-11-14T06:31:22 4221.326 INF Time: 68.05m FPS: 24.94 Heap: 2579.7MB Max: 2754.6MB Chunks: 270 CGO: 182 Ply: 1 Zom: 0 Ent: 3 (45) Items: 0 CO: 1 RSS: 0.0MB
  1607. 2019-11-14T06:31:50 4249.455 INF VehicleManager saving 0 (0 / 0)
  1608. 2019-11-14T06:31:52 4251.338 INF Time: 68.55m FPS: 23.97 Heap: 2587.3MB Max: 2754.6MB Chunks: 270 CGO: 182 Ply: 1 Zom: 0 Ent: 3 (45) Items: 0 CO: 1 RSS: 0.0MB
  1609. 2019-11-14T06:32:22 4281.360 INF Time: 69.05m FPS: 30.28 Heap: 2595.3MB Max: 2754.6MB Chunks: 270 CGO: 182 Ply: 1 Zom: 0 Ent: 3 (45) Items: 0 CO: 1 RSS: 0.0MB
  1610. Detail rendering shaders not found for the active render pipeline, falling back to default shader.
  1611.  
  1612. (Filename: ./Modules/Terrain/Public/DetailRenderer.cpp Line: 66)
  1613.  
  1614. Detail rendering shaders not found for the active render pipeline, falling back to default shader.
  1615.  
  1616. (Filename: ./Modules/Terrain/Public/DetailRenderer.cpp Line: 66)
  1617.  
  1618. Detail rendering shaders not found for the active render pipeline, falling back to default shader.
  1619.  
  1620. (Filename: ./Modules/Terrain/Public/DetailRenderer.cpp Line: 66)
  1621.  
  1622. Detail rendering shaders not found for the active render pipeline, falling back to default shader.
  1623.  
  1624. (Filename: ./Modules/Terrain/Public/DetailRenderer.cpp Line: 66)
  1625.  
  1626. Detail rendering shaders not found for the active render pipeline, falling back to default shader.
  1627.  
  1628. (Filename: ./Modules/Terrain/Public/DetailRenderer.cpp Line: 66)
  1629.  
  1630. 2019-11-14T06:32:52 4311.374 INF Time: 69.55m FPS: 26.68 Heap: 2605.3MB Max: 2754.6MB Chunks: 270 CGO: 188 Ply: 1 Zom: 1 Ent: 4 (46) Items: 0 CO: 1 RSS: 0.0MB
  1631. Detail rendering shaders not found for the active render pipeline, falling back to default shader.
  1632.  
  1633. (Filename: ./Modules/Terrain/Public/DetailRenderer.cpp Line: 66)
  1634.  
  1635. Detail rendering shaders not found for the active render pipeline, falling back to default shader.
  1636.  
  1637. (Filename: ./Modules/Terrain/Public/DetailRenderer.cpp Line: 66)
  1638.  
  1639. Detail rendering shaders not found for the active render pipeline, falling back to default shader.
  1640.  
  1641. (Filename: ./Modules/Terrain/Public/DetailRenderer.cpp Line: 66)
  1642.  
  1643. Detail rendering shaders not found for the active render pipeline, falling back to default shader.
  1644.  
  1645. (Filename: ./Modules/Terrain/Public/DetailRenderer.cpp Line: 66)
  1646.  
  1647. Detail rendering shaders not found for the active render pipeline, falling back to default shader.
  1648.  
  1649. (Filename: ./Modules/Terrain/Public/DetailRenderer.cpp Line: 66)
  1650.  
  1651. Detail rendering shaders not found for the active render pipeline, falling back to default shader.
  1652.  
  1653. (Filename: ./Modules/Terrain/Public/DetailRenderer.cpp Line: 66)
  1654.  
  1655. Detail rendering shaders not found for the active render pipeline, falling back to default shader.
  1656.  
  1657. (Filename: ./Modules/Terrain/Public/DetailRenderer.cpp Line: 66)
  1658.  
  1659. Detail rendering shaders not found for the active render pipeline, falling back to default shader.
  1660.  
  1661. (Filename: ./Modules/Terrain/Public/DetailRenderer.cpp Line: 66)
  1662.  
  1663. Detail rendering shaders not found for the active render pipeline, falling back to default shader.
  1664.  
  1665. (Filename: ./Modules/Terrain/Public/DetailRenderer.cpp Line: 66)
  1666.  
  1667. Detail rendering shaders not found for the active render pipeline, falling back to default shader.
  1668.  
  1669. (Filename: ./Modules/Terrain/Public/DetailRenderer.cpp Line: 66)
  1670.  
  1671. Can not play a disabled audio source
  1672.  
  1673. (Filename: ./Modules/Audio/Public/AudioSource.cpp Line: 456)
  1674.  
  1675. 2019-11-14T06:33:17 4336.495 INF AIDirector: Spawning wandering horde
  1676. 2019-11-14T06:33:17 4336.495 INF AIDirector: Find target wait 12 hours
  1677. 2019-11-14T06:33:22 4341.374 INF Time: 70.05m FPS: 34.38 Heap: 2622.3MB Max: 2754.6MB Chunks: 270 CGO: 192 Ply: 1 Zom: 1 Ent: 4 (46) Items: 0 CO: 1 RSS: 0.0MB
  1678. 2019-11-14T06:33:44 4363.457 INF Saving 29 of chunks took 41ms
  1679. 2019-11-14T06:35:34 4473.753 INF VehicleManager saving 0 (0 / 0)
  1680. 2019-11-14T06:35:36 4475.681 INF Time: 70.55m FPS: 30.33 Heap: 2657.2MB Max: 2754.6MB Chunks: 270 CGO: 192 Ply: 1 Zom: 2 Ent: 5 (47) Items: 0 CO: 1 RSS: 0.0MB
  1681. 2019-11-14T06:36:06 4505.716 INF Time: 71.05m FPS: 31.80 Heap: 2679.1MB Max: 2754.6MB Chunks: 270 CGO: 192 Ply: 1 Zom: 2 Ent: 5 (47) Items: 0 CO: 1 RSS: 0.0MB
  1682. 2019-11-14T06:36:36 4535.726 INF Time: 71.55m FPS: 31.08 Heap: 2706.1MB Max: 2754.6MB Chunks: 270 CGO: 192 Ply: 1 Zom: 2 Ent: 5 (47) Items: 0 CO: 1 RSS: 0.0MB
  1683. Calling Animator.GotoState on Synchronize layer
  1684.  
  1685. (Filename: ./Modules/Animation/Director/AnimatorControllerPlayable.cpp Line: 1374)
  1686.  
  1687. 2019-11-14T06:37:06 4565.761 INF Time: 72.05m FPS: 30.41 Heap: 2555.9MB Max: 2754.6MB Chunks: 270 CGO: 192 Ply: 1 Zom: 2 Ent: 5 (47) Items: 0 CO: 1 RSS: 0.0MB
  1688. 2019-11-14T06:37:34 4593.772 INF VehicleManager saving 0 (0 / 0)
  1689. 2019-11-14T06:37:36 4595.789 INF Time: 72.55m FPS: 28.88 Heap: 2567.3MB Max: 2754.6MB Chunks: 270 CGO: 192 Ply: 1 Zom: 2 Ent: 5 (47) Items: 0 CO: 1 RSS: 0.0MB
  1690. 2019-11-14T06:38:06 4625.819 INF Time: 73.05m FPS: 30.61 Heap: 2582.6MB Max: 2754.6MB Chunks: 270 CGO: 192 Ply: 1 Zom: 2 Ent: 5 (47) Items: 0 CO: 1 RSS: 0.0MB
  1691. 2019-11-14T06:38:36 4655.827 INF Time: 73.55m FPS: 30.74 Heap: 2600.8MB Max: 2754.6MB Chunks: 270 CGO: 192 Ply: 1 Zom: 2 Ent: 5 (47) Items: 0 CO: 1 RSS: 0.0MB
  1692. 2019-11-14T06:39:06 4685.856 INF Time: 74.06m FPS: 30.91 Heap: 2613.9MB Max: 2754.6MB Chunks: 270 CGO: 192 Ply: 1 Zom: 2 Ent: 5 (47) Items: 0 CO: 1 RSS: 0.0MB
  1693. 2019-11-14T06:39:34 4713.774 INF VehicleManager saving 0 (0 / 0)
  1694. 2019-11-14T06:39:36 4715.860 INF Time: 74.56m FPS: 28.70 Heap: 2634.3MB Max: 2754.6MB Chunks: 270 CGO: 192 Ply: 1 Zom: 2 Ent: 5 (47) Items: 0 CO: 1 RSS: 0.0MB
  1695. Detail rendering shaders not found for the active render pipeline, falling back to default shader.
  1696.  
  1697. (Filename: ./Modules/Terrain/Public/DetailRenderer.cpp Line: 66)
  1698.  
  1699. Detail rendering shaders not found for the active render pipeline, falling back to default shader.
  1700.  
  1701. (Filename: ./Modules/Terrain/Public/DetailRenderer.cpp Line: 66)
  1702.  
  1703. Detail rendering shaders not found for the active render pipeline, falling back to default shader.
  1704.  
  1705. (Filename: ./Modules/Terrain/Public/DetailRenderer.cpp Line: 66)
  1706.  
  1707. Detail rendering shaders not found for the active render pipeline, falling back to default shader.
  1708.  
  1709. (Filename: ./Modules/Terrain/Public/DetailRenderer.cpp Line: 66)
  1710.  
  1711. Detail rendering shaders not found for the active render pipeline, falling back to default shader.
  1712.  
  1713. (Filename: ./Modules/Terrain/Public/DetailRenderer.cpp Line: 66)
  1714.  
  1715. Detail rendering shaders not found for the active render pipeline, falling back to default shader.
  1716.  
  1717. (Filename: ./Modules/Terrain/Public/DetailRenderer.cpp Line: 66)
  1718.  
  1719. Detail rendering shaders not found for the active render pipeline, falling back to default shader.
  1720.  
  1721. (Filename: ./Modules/Terrain/Public/DetailRenderer.cpp Line: 66)
  1722.  
  1723. Detail rendering shaders not found for the active render pipeline, falling back to default shader.
  1724.  
  1725. (Filename: ./Modules/Terrain/Public/DetailRenderer.cpp Line: 66)
  1726.  
  1727. Detail rendering shaders not found for the active render pipeline, falling back to default shader.
  1728.  
  1729. (Filename: ./Modules/Terrain/Public/DetailRenderer.cpp Line: 66)
  1730.  
  1731. Detail rendering shaders not found for the active render pipeline, falling back to default shader.
  1732.  
  1733. (Filename: ./Modules/Terrain/Public/DetailRenderer.cpp Line: 66)
  1734.  
  1735. 2019-11-14T06:40:06 4745.866 INF Time: 75.06m FPS: 31.39 Heap: 2652.8MB Max: 2754.6MB Chunks: 270 CGO: 192 Ply: 1 Zom: 2 Ent: 5 (47) Items: 0 CO: 1 RSS: 0.0MB
  1736. 2019-11-14T06:40:36 4775.897 INF Time: 75.56m FPS: 31.08 Heap: 2674.7MB Max: 2754.6MB Chunks: 270 CGO: 192 Ply: 1 Zom: 2 Ent: 5 (47) Items: 0 CO: 1 RSS: 0.0MB
  1737. Can not play a disabled audio source
  1738.  
  1739. (Filename: ./Modules/Audio/Public/AudioSource.cpp Line: 456)
  1740.  
  1741. Detail rendering shaders not found for the active render pipeline, falling back to default shader.
  1742.  
  1743. (Filename: ./Modules/Terrain/Public/DetailRenderer.cpp Line: 66)
  1744.  
  1745. Detail rendering shaders not found for the active render pipeline, falling back to default shader.
  1746.  
  1747. (Filename: ./Modules/Terrain/Public/DetailRenderer.cpp Line: 66)
  1748.  
  1749. Detail rendering shaders not found for the active render pipeline, falling back to default shader.
  1750.  
  1751. (Filename: ./Modules/Terrain/Public/DetailRenderer.cpp Line: 66)
  1752.  
  1753. Detail rendering shaders not found for the active render pipeline, falling back to default shader.
  1754.  
  1755. (Filename: ./Modules/Terrain/Public/DetailRenderer.cpp Line: 66)
  1756.  
  1757. Detail rendering shaders not found for the active render pipeline, falling back to default shader.
  1758.  
  1759. (Filename: ./Modules/Terrain/Public/DetailRenderer.cpp Line: 66)
  1760.  
  1761. 2019-11-14T06:40:59 4798.998 INF [DECO] written 267/845
  1762. 2019-11-14T06:41:06 4805.927 INF Time: 76.06m FPS: 30.53 Heap: 2705.2MB Max: 2754.6MB Chunks: 270 CGO: 192 Ply: 1 Zom: 2 Ent: 5 (47) Items: 0 CO: 1 RSS: 0.0MB
  1763. Can not play a disabled audio source
  1764.  
  1765. (Filename: ./Modules/Audio/Public/AudioSource.cpp Line: 456)
  1766.  
  1767. 2019-11-14T06:41:34 4833.799 INF VehicleManager saving 0 (0 / 0)
  1768. 2019-11-14T06:41:36 4835.938 INF Time: 76.56m FPS: 24.12 Heap: 2724.7MB Max: 2754.6MB Chunks: 270 CGO: 192 Ply: 1 Zom: 2 Ent: 5 (47) Items: 0 CO: 1 RSS: 0.0MB
  1769. 2019-11-14T06:41:57 4856.329 INF Entity zombieBusinessMan 2010 killed by Crater Creator 171
  1770. 2019-11-14T06:41:59 4859.025 INF [DECO] written 267/850
  1771. 2019-11-14T06:42:06 4865.953 INF Time: 77.06m FPS: 24.64 Heap: 2735.9MB Max: 2754.6MB Chunks: 270 CGO: 190 Ply: 1 Zom: 1 Ent: 5 (47) Items: 0 CO: 1 RSS: 0.0MB
  1772. Detail rendering shaders not found for the active render pipeline, falling back to default shader.
  1773.  
  1774. (Filename: ./Modules/Terrain/Public/DetailRenderer.cpp Line: 66)
  1775.  
  1776. Detail rendering shaders not found for the active render pipeline, falling back to default shader.
  1777.  
  1778. (Filename: ./Modules/Terrain/Public/DetailRenderer.cpp Line: 66)
  1779.  
  1780. Detail rendering shaders not found for the active render pipeline, falling back to default shader.
  1781.  
  1782. (Filename: ./Modules/Terrain/Public/DetailRenderer.cpp Line: 66)
  1783.  
  1784. Detail rendering shaders not found for the active render pipeline, falling back to default shader.
  1785.  
  1786. (Filename: ./Modules/Terrain/Public/DetailRenderer.cpp Line: 66)
  1787.  
  1788. Detail rendering shaders not found for the active render pipeline, falling back to default shader.
  1789.  
  1790. (Filename: ./Modules/Terrain/Public/DetailRenderer.cpp Line: 66)
  1791.  
  1792. Can not play a disabled audio source
  1793.  
  1794. (Filename: ./Modules/Audio/Public/AudioSource.cpp Line: 456)
  1795.  
  1796. Detail rendering shaders not found for the active render pipeline, falling back to default shader.
  1797.  
  1798. (Filename: ./Modules/Terrain/Public/DetailRenderer.cpp Line: 66)
  1799.  
  1800. Detail rendering shaders not found for the active render pipeline, falling back to default shader.
  1801.  
  1802. (Filename: ./Modules/Terrain/Public/DetailRenderer.cpp Line: 66)
  1803.  
  1804. Detail rendering shaders not found for the active render pipeline, falling back to default shader.
  1805.  
  1806. (Filename: ./Modules/Terrain/Public/DetailRenderer.cpp Line: 66)
  1807.  
  1808. Detail rendering shaders not found for the active render pipeline, falling back to default shader.
  1809.  
  1810. (Filename: ./Modules/Terrain/Public/DetailRenderer.cpp Line: 66)
  1811.  
  1812. Detail rendering shaders not found for the active render pipeline, falling back to default shader.
  1813.  
  1814. (Filename: ./Modules/Terrain/Public/DetailRenderer.cpp Line: 66)
  1815.  
  1816. Calling Animator.GotoState on Synchronize layer
  1817.  
  1818. (Filename: ./Modules/Animation/Director/AnimatorControllerPlayable.cpp Line: 1374)
  1819.  
  1820. 2019-11-14T06:42:36 4895.966 INF Time: 77.56m FPS: 22.65 Heap: 2757.0MB Max: 2757.0MB Chunks: 270 CGO: 191 Ply: 1 Zom: 1 Ent: 4 (47) Items: 0 CO: 1 RSS: 0.0MB
  1821. Detail rendering shaders not found for the active render pipeline, falling back to default shader.
  1822.  
  1823. (Filename: ./Modules/Terrain/Public/DetailRenderer.cpp Line: 66)
  1824.  
  1825. Detail rendering shaders not found for the active render pipeline, falling back to default shader.
  1826.  
  1827. (Filename: ./Modules/Terrain/Public/DetailRenderer.cpp Line: 66)
  1828.  
  1829. Detail rendering shaders not found for the active render pipeline, falling back to default shader.
  1830.  
  1831. (Filename: ./Modules/Terrain/Public/DetailRenderer.cpp Line: 66)
  1832.  
  1833. Detail rendering shaders not found for the active render pipeline, falling back to default shader.
  1834.  
  1835. (Filename: ./Modules/Terrain/Public/DetailRenderer.cpp Line: 66)
  1836.  
  1837. Detail rendering shaders not found for the active render pipeline, falling back to default shader.
  1838.  
  1839. (Filename: ./Modules/Terrain/Public/DetailRenderer.cpp Line: 66)
  1840.  
  1841. Detail rendering shaders not found for the active render pipeline, falling back to default shader.
  1842.  
  1843. (Filename: ./Modules/Terrain/Public/DetailRenderer.cpp Line: 66)
  1844.  
  1845. Detail rendering shaders not found for the active render pipeline, falling back to default shader.
  1846.  
  1847. (Filename: ./Modules/Terrain/Public/DetailRenderer.cpp Line: 66)
  1848.  
  1849. Detail rendering shaders not found for the active render pipeline, falling back to default shader.
  1850.  
  1851. (Filename: ./Modules/Terrain/Public/DetailRenderer.cpp Line: 66)
  1852.  
  1853. Detail rendering shaders not found for the active render pipeline, falling back to default shader.
  1854.  
  1855. (Filename: ./Modules/Terrain/Public/DetailRenderer.cpp Line: 66)
  1856.  
  1857. Detail rendering shaders not found for the active render pipeline, falling back to default shader.
  1858.  
  1859. (Filename: ./Modules/Terrain/Public/DetailRenderer.cpp Line: 66)
  1860.  
  1861. 2019-11-14T06:42:53 4913.000 INF Entity zombieBoe 1998 killed
  1862. 2019-11-14T06:42:59 4919.028 INF [DECO] written 267/856
  1863. 2019-11-14T06:43:04 4923.633 INF Entity zombieJoe 2006 killed by Crater Creator 171
  1864. 2019-11-14T06:43:06 4925.972 INF Time: 78.06m FPS: 26.99 Heap: 2414.8MB Max: 2757.0MB Chunks: 270 CGO: 192 Ply: 1 Zom: 0 Ent: 4 (25) Items: 0 CO: 1 RSS: 0.0MB
  1865. 2019-11-14T06:43:34 4953.809 INF VehicleManager saving 0 (0 / 0)
  1866. 2019-11-14T06:43:36 4955.992 INF Time: 78.56m FPS: 27.03 Heap: 2420.7MB Max: 2757.0MB Chunks: 270 CGO: 195 Ply: 1 Zom: 0 Ent: 1 (25) Items: 0 CO: 1 RSS: 0.0MB
  1867. 2019-11-14T06:44:06 4986.000 INF Time: 79.06m FPS: 26.52 Heap: 2429.9MB Max: 2757.0MB Chunks: 270 CGO: 193 Ply: 1 Zom: 0 Ent: 1 (25) Items: 0 CO: 1 RSS: 0.0MB
  1868. WARNING: RGBA Compressed BC7 UNorm format is not supported, decompressing texture
  1869. WARNING: RGBA Compressed BC7 UNorm format is not supported, decompressing texture
  1870. 2019-11-14T06:44:36 5016.029 INF Time: 79.56m FPS: 29.26 Heap: 2448.1MB Max: 2757.0MB Chunks: 270 CGO: 195 Ply: 1 Zom: 3 Ent: 4 (31) Items: 0 CO: 1 RSS: 0.0MB
  1871. 2019-11-14T06:45:05 5044.609 INF Entity zombieArlene 2014 killed by Crater Creator 171
  1872. 2019-11-14T06:45:06 5046.043 INF Time: 80.06m FPS: 28.55 Heap: 2460.4MB Max: 2757.0MB Chunks: 270 CGO: 193 Ply: 1 Zom: 1 Ent: 3 (31) Items: 0 CO: 1 RSS: 0.0MB
  1873. 2019-11-14T06:45:13 5052.222 INF Saving 102 of chunks took 80ms
  1874. WARNING: RGBA Compressed BC7 UNorm format is not supported, decompressing texture
  1875. 2019-11-14T06:45:54 5093.144 INF VehicleManager saving 0 (0 / 0)
  1876. WARNING: RGBA Compressed BC7 UNorm format is not supported, decompressing texture
  1877. 2019-11-14T06:45:56 5095.388 INF Time: 80.56m FPS: 26.89 Heap: 2503.0MB Max: 2757.0MB Chunks: 270 CGO: 193 Ply: 1 Zom: 3 Ent: 4 (34) Items: 0 CO: 1 RSS: 0.0MB
  1878. 2019-11-14T06:46:26 5125.394 INF Time: 81.06m FPS: 28.36 Heap: 2517.7MB Max: 2757.0MB Chunks: 270 CGO: 195 Ply: 1 Zom: 4 Ent: 7 (38) Items: 0 CO: 1 RSS: 0.0MB
  1879. 2019-11-14T06:46:49 5148.835 INF 4892.519 SleeperVolume -534, 54, -211. Spawning at -532, 54, -210, group 'sleeperHordeStageGS22', class zombieBoe, count 3
  1880. 2019-11-14T06:46:56 5155.409 INF Time: 81.56m FPS: 28.85 Heap: 2529.8MB Max: 2757.0MB Chunks: 270 CGO: 196 Ply: 1 Zom: 4 Ent: 5 (40) Items: 0 CO: 1 RSS: 0.0MB
  1881. 2019-11-14T06:46:57 5156.256 INF 4899.946 SleeperVolume -538, 59, -216. Spawning at -533, 59, -212, group 'sleeperHordeStageGS22', class zombieBoe, count 3
  1882. 2019-11-14T06:47:26 5185.419 INF Time: 82.06m FPS: 33.98 Heap: 2540.5MB Max: 2757.0MB Chunks: 270 CGO: 196 Ply: 1 Zom: 3 Ent: 6 (43) Items: 0 CO: 1 RSS: 0.0MB
  1883. 2019-11-14T06:47:33 5192.180 INF UnloadUnusedAssets 20.62947
  1884. Unloading 2 Unused Serialized files (Serialized files now loaded: 9)
  1885.  
  1886. Unloading 1156 unused Assets to reduce memory usage. Loaded Objects now: 536522.
  1887. Total: 413.584891 ms (FindLiveObjects: 22.551844 ms CreateObjectMapping: 7.833670 ms MarkObjects: 380.420676 ms  DeleteObjects: 2.778346 ms)
  1888.  
  1889. 2019-11-14T06:47:54 5213.254 INF VehicleManager saving 0 (0 / 0)
  1890. 2019-11-14T06:47:56 5215.524 INF Time: 82.56m FPS: 34.00 Heap: 2556.7MB Max: 2757.0MB Chunks: 270 CGO: 196 Ply: 1 Zom: 3 Ent: 6 (43) Items: 0 CO: 1 RSS: 0.0MB
  1891. 2019-11-14T06:48:26 5245.540 INF Time: 83.06m FPS: 36.31 Heap: 2568.6MB Max: 2757.0MB Chunks: 270 CGO: 196 Ply: 1 Zom: 3 Ent: 6 (44) Items: 0 CO: 1 RSS: 0.0MB
  1892. 2019-11-14T06:48:35 5254.634 INF Entity zombieSteveCrawler 2017 killed by Crater Creator 171
  1893. 2019-11-14T06:48:40 5259.967 INF 5003.56 SleeperVolume -538, 59, -216. Restoring at -533, 59, -212 'zombieBoe', count 1
  1894. 2019-11-14T06:48:43 5262.307 INF 5005.899 SleeperVolume -539, 64, -220. Spawning at -537, 64, -213, group 'sleeperHordeStageGS22', class zombieDarlene, count 2
  1895. 2019-11-14T06:48:43 5262.312 INF 5005.899 SleeperVolume -529, 64, -220. Spawning at -528, 64, -213, group 'sleeperHordeStageGS22', class zombieNurse, count 2
  1896. 2019-11-14T06:48:46 5265.705 INF 5009.297 SleeperVolume -531, 64, -211. Spawning at -528, 64, -209, group 'sleeperHordeStageGS22', class zombieNurse, count 4
  1897. 2019-11-14T06:48:54 5273.635 INF Entity zombieDarlene 2023 killed by Crater Creator 171
  1898. 2019-11-14T06:48:56 5275.548 INF Time: 83.56m FPS: 36.37 Heap: 2463.6MB Max: 2757.0MB Chunks: 270 CGO: 196 Ply: 1 Zom: 4 Ent: 8 (40) Items: 0 CO: 1 RSS: 0.0MB
  1899. 2019-11-14T06:49:26 5305.556 INF Time: 84.06m FPS: 33.24 Heap: 2472.0MB Max: 2757.0MB Chunks: 270 CGO: 196 Ply: 1 Zom: 2 Ent: 4 (42) Items: 1 CO: 1 RSS: 0.0MB
  1900. 2019-11-14T06:49:54 5333.266 INF VehicleManager saving 0 (0 / 0)
  1901. 2019-11-14T06:49:56 5335.569 INF Time: 84.56m FPS: 31.30 Heap: 2478.6MB Max: 2757.0MB Chunks: 270 CGO: 196 Ply: 1 Zom: 2 Ent: 4 (42) Items: 1 CO: 1 RSS: 0.0MB
  1902. 2019-11-14T06:50:26 5365.380 INF Saving 83 of chunks took 82ms
  1903. 2019-11-14T06:50:45 5384.705 INF Time: 85.06m FPS: 27.44 Heap: 2501.2MB Max: 2757.0MB Chunks: 270 CGO: 196 Ply: 1 Zom: 2 Ent: 4 (42) Items: 1 CO: 1 RSS: 0.0MB
  1904. 2019-11-14T06:50:50 5389.428 INF 5113.896 SleeperVolume -538, 59, -216. Spawning at -533, 59, -212, group 'sleeperHordeStageGS22', class zombieJoe, count 2
  1905. 2019-11-14T06:50:52 5391.790 INF 5116.258 SleeperVolume -539, 64, -220. Spawning at -537, 64, -213, group 'sleeperHordeStageGS22', class zombieCheerleader, count 2
  1906. 2019-11-14T06:50:58 5397.782 INF 5122.25 SleeperVolume -531, 64, -211. Spawning at -528, 64, -209, group 'sleeperHordeStageGS22', class zombieBoe, count 3
  1907. 2019-11-14T06:51:05 5404.647 INF Entity zombieCheerleader 2028 killed by Crater Creator 171
  1908. 2019-11-14T06:51:15 5414.727 INF Time: 85.56m FPS: 35.96 Heap: 2521.4MB Max: 2757.0MB Chunks: 270 CGO: 196 Ply: 1 Zom: 3 Ent: 6 (45) Items: 1 CO: 1 RSS: 0.0MB
  1909. 2019-11-14T06:51:45 5444.734 INF Time: 86.06m FPS: 37.44 Heap: 2530.9MB Max: 2757.0MB Chunks: 270 CGO: 196 Ply: 1 Zom: 3 Ent: 5 (45) Items: 1 CO: 1 RSS: 0.0MB
  1910. 2019-11-14T06:52:13 5472.403 INF VehicleManager saving 0 (0 / 0)
  1911. 2019-11-14T06:52:15 5474.734 INF Time: 86.56m FPS: 38.23 Heap: 2543.9MB Max: 2757.0MB Chunks: 270 CGO: 196 Ply: 1 Zom: 3 Ent: 5 (45) Items: 1 CO: 1 RSS: 0.0MB
  1912. 2019-11-14T06:52:32 5491.307 INF Entity zombieBoe 2029 killed by Crater Creator 171
  1913. Calling Animator.GotoState on Synchronize layer
  1914.  
  1915. (Filename: ./Modules/Animation/Director/AnimatorControllerPlayable.cpp Line: 1374)
  1916.  
  1917. 2019-11-14T06:52:45 5504.741 INF Time: 87.06m FPS: 34.01 Heap: 2411.9MB Max: 2757.0MB Chunks: 270 CGO: 196 Ply: 1 Zom: 2 Ent: 5 (30) Items: 0 CO: 1 RSS: 0.0MB
  1918. 2019-11-14T06:53:15 5534.752 INF Time: 87.56m FPS: 38.60 Heap: 2416.7MB Max: 2757.0MB Chunks: 270 CGO: 196 Ply: 1 Zom: 2 Ent: 4 (30) Items: 0 CO: 1 RSS: 0.0MB
  1919. 2019-11-14T06:53:45 5564.762 INF Time: 88.06m FPS: 39.22 Heap: 2423.7MB Max: 2757.0MB Chunks: 270 CGO: 196 Ply: 1 Zom: 2 Ent: 4 (30) Items: 0 CO: 1 RSS: 0.0MB
  1920. 2019-11-14T06:53:49 5568.893 INF AIAirDrop: Computed flight paths for 1 aircraft.
  1921. 2019-11-14T06:53:49 5568.893 INF AIAirDrop: Waiting for supply crate chunk locations to load...
  1922. 2019-11-14T06:53:51 5570.146 INF AIAirDrop: Spawned aircraft at ((-1499.2, 244.1, 246.1)), heading ((0.9, -0.5))
  1923. 2019-11-14T06:53:55 5574.836 INF AIAirDrop: Spawned supply crate at (-1008.1, 234.1, -30.3), plane is at (-1008.4, 244.1, -30.2)
  1924. 2019-11-14T06:54:13 5592.427 INF VehicleManager saving 0 (0 / 0)
  1925. 2019-11-14T06:54:15 5594.786 INF Time: 88.56m FPS: 39.25 Heap: 2433.6MB Max: 2757.0MB Chunks: 306 CGO: 213 Ply: 1 Zom: 2 Ent: 7 (34) Items: 0 CO: 2 RSS: 0.0MB
  1926. 2019-11-14T06:54:45 5624.794 INF Time: 89.06m FPS: 39.06 Heap: 2448.7MB Max: 2757.0MB Chunks: 306 CGO: 213 Ply: 1 Zom: 2 Ent: 7 (34) Items: 0 CO: 2 RSS: 0.0MB
  1927. 2019-11-14T06:55:15 5654.813 INF Time: 89.56m FPS: 36.70 Heap: 2462.7MB Max: 2757.0MB Chunks: 321 CGO: 196 Ply: 1 Zom: 2 Ent: 4 (34) Items: 0 CO: 1 RSS: 0.0MB
  1928. 2019-11-14T06:55:45 5684.832 INF Time: 90.06m FPS: 38.37 Heap: 2476.7MB Max: 2757.0MB Chunks: 321 CGO: 196 Ply: 1 Zom: 2 Ent: 4 (34) Items: 0 CO: 1 RSS: 0.0MB
  1929. 2019-11-14T06:56:10 5709.633 INF Entity zombieJoe 2027 killed by Crater Creator 171
  1930. 2019-11-14T06:56:13 5712.453 INF VehicleManager saving 0 (0 / 0)
  1931. 2019-11-14T06:56:15 5714.851 INF Time: 90.56m FPS: 35.61 Heap: 2494.9MB Max: 2757.0MB Chunks: 321 CGO: 196 Ply: 1 Zom: 1 Ent: 4 (34) Items: 0 CO: 1 RSS: 0.0MB
  1932. 2019-11-14T06:56:37 5736.208 INF Saving 82 of chunks took 82ms
  1933. 2019-11-14T06:57:02 5761.755 INF Time: 91.06m FPS: 37.88 Heap: 2529.3MB Max: 2757.0MB Chunks: 321 CGO: 196 Ply: 1 Zom: 1 Ent: 3 (34) Items: 0 CO: 1 RSS: 0.0MB
  1934. 2019-11-14T06:57:18 5777.476 INF 5485.056 SleeperVolume -534, 54, -211. Spawning at -532, 54, -210, group 'sleeperHordeStageGS22', class zombieYo, count 1
  1935. 2019-11-14T06:57:18 5777.636 INF 5485.216 SleeperVolume -532, 54, -220. Spawning at -527, 54, -213, group 'sleeperHordeStageGS22', class zombieBoe, count 2
  1936. 2019-11-14T06:57:18 5777.717 INF 5485.297 SleeperVolume -532, 54, -220. Spawning at -532, 54, -213, group 'sleeperHordeStageGS22', class zombieMarlene, count 2
  1937. 2019-11-14T06:57:32 5791.777 INF Time: 91.56m FPS: 32.60 Heap: 2556.1MB Max: 2757.0MB Chunks: 321 CGO: 196 Ply: 1 Zom: 4 Ent: 6 (37) Items: 0 CO: 1 RSS: 0.0MB
  1938. 2019-11-14T06:57:34 5793.457 INF Entity zombieYo 2032 killed by Crater Creator 171
  1939. 2019-11-14T06:57:55 5814.415 INF Entity zombieBoe 2033 killed by Crater Creator 171
  1940. 2019-11-14T06:58:02 5821.784 INF Time: 92.06m FPS: 33.58 Heap: 2574.5MB Max: 2757.0MB Chunks: 321 CGO: 196 Ply: 1 Zom: 2 Ent: 7 (38) Items: 1 CO: 1 RSS: 0.0MB
  1941. 2019-11-14T06:58:30 5849.344 INF VehicleManager saving 0 (0 / 0)
  1942. 2019-11-14T06:58:32 5851.788 INF Time: 92.56m FPS: 34.66 Heap: 2439.5MB Max: 2757.0MB Chunks: 321 CGO: 196 Ply: 1 Zom: 2 Ent: 5 (35) Items: 1 CO: 1 RSS: 0.0MB
  1943. 2019-11-14T06:58:34 5853.271 INF Entity zombieMarlene 2034 killed by Crater Creator 171
  1944. 2019-11-14T06:59:02 5881.803 INF Time: 93.06m FPS: 35.54 Heap: 2450.1MB Max: 2757.0MB Chunks: 321 CGO: 196 Ply: 1 Zom: 1 Ent: 4 (35) Items: 1 CO: 1 RSS: 0.0MB
  1945. 2019-11-14T06:59:32 5911.820 INF Time: 93.56m FPS: 39.37 Heap: 2462.8MB Max: 2757.0MB Chunks: 321 CGO: 196 Ply: 1 Zom: 1 Ent: 3 (35) Items: 1 CO: 1 RSS: 0.0MB
  1946. 2019-11-14T07:00:02 5941.832 INF Time: 94.06m FPS: 34.41 Heap: 2472.5MB Max: 2757.0MB Chunks: 321 CGO: 196 Ply: 1 Zom: 1 Ent: 3 (35) Items: 1 CO: 1 RSS: 0.0MB
  1947. 2019-11-14T07:00:30 5969.346 INF VehicleManager saving 0 (0 / 0)
  1948. 2019-11-14T07:00:32 5971.833 INF Time: 94.56m FPS: 35.85 Heap: 2486.9MB Max: 2757.0MB Chunks: 321 CGO: 196 Ply: 1 Zom: 1 Ent: 3 (35) Items: 1 CO: 1 RSS: 0.0MB
  1949. 2019-11-14T07:01:02 6001.833 INF Time: 95.06m FPS: 30.08 Heap: 2497.9MB Max: 2757.0MB Chunks: 321 CGO: 195 Ply: 1 Zom: 1 Ent: 3 (36) Items: 1 CO: 1 RSS: 0.0MB
  1950. 2019-11-14T07:01:10 6009.923 INF Entity zombieBoe 2015 killed
  1951. 2019-11-14T07:01:32 6031.844 INF Time: 95.56m FPS: 29.04 Heap: 2514.7MB Max: 2757.0MB Chunks: 321 CGO: 184 Ply: 1 Zom: 0 Ent: 3 (37) Items: 2 CO: 1 RSS: 0.0MB
  1952. Calling Animator.GotoState on Synchronize layer
  1953.  
  1954. (Filename: ./Modules/Animation/Director/AnimatorControllerPlayable.cpp Line: 1374)
  1955.  
  1956. 2019-11-14T07:02:02 6061.846 INF Time: 96.06m FPS: 30.90 Heap: 2531.5MB Max: 2757.0MB Chunks: 321 CGO: 195 Ply: 1 Zom: 0 Ent: 2 (37) Items: 2 CO: 1 RSS: 0.0MB
  1957. Calling Animator.GotoState on Synchronize layer
  1958.  
  1959. (Filename: ./Modules/Animation/Director/AnimatorControllerPlayable.cpp Line: 1374)
  1960.  
  1961. Calling Animator.GotoState on Synchronize layer
  1962.  
  1963. (Filename: ./Modules/Animation/Director/AnimatorControllerPlayable.cpp Line: 1374)
  1964.  
  1965. 2019-11-14T07:02:30 6089.352 INF VehicleManager saving 0 (0 / 0)
  1966. 2019-11-14T07:02:32 6091.852 INF Time: 96.56m FPS: 31.82 Heap: 2552.0MB Max: 2757.0MB Chunks: 321 CGO: 195 Ply: 1 Zom: 0 Ent: 2 (38) Items: 2 CO: 1 RSS: 0.0MB
  1967. 2019-11-14T07:02:56 6115.833 INF 5823.414 SleeperVolume -549, 53, -176. Restoring at -532, 54, -162 'zombieBusinessMan', count 0
  1968. WARNING: RGBA Compressed BC7 UNorm format is not supported, decompressing texture
  1969. WARNING: RGBA Compressed BC7 UNorm format is not supported, decompressing texture
  1970. 2019-11-14T07:03:02 6121.870 INF Time: 97.06m FPS: 30.17 Heap: 2568.3MB Max: 2757.0MB Chunks: 321 CGO: 185 Ply: 1 Zom: 1 Ent: 4 (40) Items: 2 CO: 1 RSS: 0.0MB
  1971. 2019-11-14T07:03:32 6151.879 INF Time: 97.57m FPS: 36.64 Heap: 2584.1MB Max: 2757.0MB Chunks: 321 CGO: 195 Ply: 1 Zom: 1 Ent: 3 (40) Items: 2 CO: 1 RSS: 0.0MB
  1972. 2019-11-14T07:03:34 6153.745 INF Entity zombieBusinessMan 2038 killed
  1973. 2
  1974.  
  1975. (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 48)
  1976.  
  1977. 2019-11-14T07:04:02 6181.905 INF Time: 98.07m FPS: 37.09 Heap: 2599.6MB Max: 2757.0MB Chunks: 321 CGO: 195 Ply: 1 Zom: 0 Ent: 3 (41) Items: 2 CO: 1 RSS: 0.0MB
  1978. 2019-11-14T07:04:29 6208.234 INF Saving 79 of chunks took 61ms
  1979. 2019-11-14T07:04:44 6223.413 INF VehicleManager saving 0 (0 / 0)
  1980. 2019-11-14T07:04:46 6225.966 INF Time: 98.57m FPS: 33.20 Heap: 2482.2MB Max: 2757.0MB Chunks: 321 CGO: 195 Ply: 1 Zom: 0 Ent: 2 (39) Items: 1 CO: 1 RSS: 0.0MB
  1981. 2019-11-14T07:05:16 6255.988 INF Time: 99.07m FPS: 36.91 Heap: 2491.3MB Max: 2757.0MB Chunks: 321 CGO: 195 Ply: 1 Zom: 0 Ent: 1 (40) Items: 2 CO: 1 RSS: 0.0MB
  1982. 2019-11-14T07:05:24 6263.207 INF Saving 79 of chunks took 61ms
  1983. 2019-11-14T07:05:48 6287.416 INF Time: 99.57m FPS: 38.05 Heap: 2514.2MB Max: 2757.0MB Chunks: 321 CGO: 195 Ply: 1 Zom: 0 Ent: 1 (40) Items: 2 CO: 1 RSS: 0.0MB
  1984. 2019-11-14T07:06:18 6317.430 INF Time: 100.07m FPS: 36.28 Heap: 2526.9MB Max: 2757.0MB Chunks: 321 CGO: 195 Ply: 1 Zom: 0 Ent: 1 (40) Items: 2 CO: 1 RSS: 0.0MB
  1985. 2019-11-14T07:06:45 6344.829 INF VehicleManager saving 0 (0 / 0)
  1986. 2019-11-14T07:06:48 6347.452 INF Time: 100.57m FPS: 37.83 Heap: 2536.4MB Max: 2757.0MB Chunks: 321 CGO: 195 Ply: 1 Zom: 0 Ent: 1 (40) Items: 2 CO: 1 RSS: 0.0MB
  1987. 2019-11-14T07:07:18 6377.464 INF Time: 101.07m FPS: 41.44 Heap: 2546.3MB Max: 2757.0MB Chunks: 321 CGO: 195 Ply: 1 Zom: 0 Ent: 1 (40) Items: 2 CO: 1 RSS: 0.0MB
  1988. 2019-11-14T07:07:48 6407.475 INF Time: 101.57m FPS: 26.87 Heap: 2557.5MB Max: 2757.0MB Chunks: 321 CGO: 195 Ply: 1 Zom: 1 Ent: 2 (41) Items: 2 CO: 1 RSS: 0.0MB
  1989. 2019-11-14T07:08:18 6437.505 INF Time: 102.07m FPS: 26.61 Heap: 2570.3MB Max: 2757.0MB Chunks: 321 CGO: 192 Ply: 1 Zom: 1 Ent: 2 (41) Items: 2 CO: 1 RSS: 0.0MB
  1990. 2019-11-14T07:08:29 6448.267 INF Entity zombieSteve 2041 killed by Crater Creator 171
  1991. 2019-11-14T07:08:45 6464.215 INF UnloadUnusedAssets 20.34122
  1992. Unloading 2 Unused Serialized files (Serialized files now loaded: 9)
  1993.  
  1994. Unloading 981 unused Assets to reduce memory usage. Loaded Objects now: 532702.
  1995. Total: 410.407107 ms (FindLiveObjects: 22.081993 ms CreateObjectMapping: 7.488910 ms MarkObjects: 375.129900 ms  DeleteObjects: 5.705908 ms)
  1996.  
  1997. 2019-11-14T07:08:45 6464.929 INF VehicleManager saving 0 (0 / 0)
  1998. 2019-11-14T07:08:48 6467.597 INF Time: 102.57m FPS: 23.71 Heap: 2581.5MB Max: 2757.0MB Chunks: 321 CGO: 195 Ply: 1 Zom: 0 Ent: 2 (41) Items: 2 CO: 1 RSS: 0.0MB
  1999. Detail rendering shaders not found for the active render pipeline, falling back to default shader.
  2000.  
  2001. (Filename: ./Modules/Terrain/Public/DetailRenderer.cpp Line: 66)
  2002.  
  2003. Detail rendering shaders not found for the active render pipeline, falling back to default shader.
  2004.  
  2005. (Filename: ./Modules/Terrain/Public/DetailRenderer.cpp Line: 66)
  2006.  
  2007. Detail rendering shaders not found for the active render pipeline, falling back to default shader.
  2008.  
  2009. (Filename: ./Modules/Terrain/Public/DetailRenderer.cpp Line: 66)
  2010.  
  2011. Detail rendering shaders not found for the active render pipeline, falling back to default shader.
  2012.  
  2013. (Filename: ./Modules/Terrain/Public/DetailRenderer.cpp Line: 66)
  2014.  
  2015. Detail rendering shaders not found for the active render pipeline, falling back to default shader.
  2016.  
  2017. (Filename: ./Modules/Terrain/Public/DetailRenderer.cpp Line: 66)
  2018.  
  2019. 2019-11-14T07:09:18 6497.609 INF Time: 103.07m FPS: 26.07 Heap: 2593.0MB Max: 2757.0MB Chunks: 321 CGO: 189 Ply: 1 Zom: 1 Ent: 2 (42) Items: 2 CO: 1 RSS: 0.0MB
  2020. 2019-11-14T07:09:48 6527.614 INF Time: 103.57m FPS: 30.94 Heap: 2604.1MB Max: 2757.0MB Chunks: 321 CGO: 190 Ply: 1 Zom: 1 Ent: 2 (42) Items: 2 CO: 1 RSS: 0.0MB
  2021. 2019-11-14T07:09:57 6536.898 INF AIDirector: Spawning wandering horde
  2022. 2019-11-14T07:09:57 6536.906 INF AIDirector: Find target wait 12 hours
  2023. 2019-11-14T07:10:18 6557.644 INF Time: 104.07m FPS: 26.33 Heap: 2614.5MB Max: 2757.0MB Chunks: 321 CGO: 196 Ply: 1 Zom: 1 Ent: 2 (42) Items: 2 CO: 1 RSS: 0.0MB
  2024. 2019-11-14T07:10:45 6584.945 INF VehicleManager saving 0 (0 / 0)
  2025. 2019-11-14T07:10:48 6587.650 INF Time: 104.57m FPS: 26.50 Heap: 2627.7MB Max: 2757.0MB Chunks: 321 CGO: 196 Ply: 1 Zom: 1 Ent: 2 (42) Items: 2 CO: 1 RSS: 0.0MB
  2026. Receiving unhandled NULL exception
  2027. Obtained 20 stack frames.
  2028. Thread 0x7000091e5000 may have been prematurely finalized
  2029. #0  0x007fff7db0b2c6 in __pthread_kill
  2030. Thread 0x7000091e5000 may have been prematurely finalized
  2031. #1  0x007fff7da756a6 in abort
  2032. Thread 0x7000091e5000 may have been prematurely finalized
  2033. #2  0x007fff7ac50641 in __cxa_bad_cast
  2034. Thread 0x7000091e5000 may have been prematurely finalized
  2035. #3  0x007fff7ac507c7 in default_terminate_handler()
  2036. Thread 0x7000091e5000 may have been prematurely finalized
  2037. #4  0x007fff7c203eeb in _objc_terminate()
  2038. Thread 0x7000091e5000 may have been prematurely finalized
  2039. #5  0x007fff7ac5c19e in std::__terminate(void (*)())
  2040. Thread 0x7000091e5000 may have been prematurely finalized
  2041. #6  0x007fff7ac5bf86 in __cxa_get_exception_ptr
  2042. Thread 0x7000091e5000 may have been prematurely finalized
  2043. #7  0x007fff7ac4ef99 in __cxa_get_globals
  2044. Thread 0x7000091e5000 may have been prematurely finalized
  2045. #8  0x007fff7ac36db3 in std::__1::__basic_string_common<true>::__throw_out_of_range() const
  2046. Thread 0x7000091e5000 may have been prematurely finalized
  2047. #9  0x007fff7abfe7bf in std::__1::basic_string<char, std::__1::char_traits<char>, std::__1::allocator<char> >::compare(unsigned long, unsigned long, char const*, unsigned long) const
  2048. Thread 0x7000091e5000 may have been prematurely finalized
  2049. #10 0x0000012fa8196d in (null)
  2050. Thread 0x7000091e5000 may have been prematurely finalized
  2051. #11 0x0000012fa81cfa in (null)
  2052. Thread 0x7000091e5000 may have been prematurely finalized
  2053. #12 0x0000012fa816a9 in (null)
  2054. Thread 0x7000091e5000 may have been prematurely finalized
  2055. #13 0x0000012fabb879 in float
  2056. Thread 0x7000091e5000 may have been prematurely finalized
  2057. #14 0x0000012fabb7c8 in float
  2058. Thread 0x7000091e5000 may have been prematurely finalized
  2059. #15 0x0000012fabb491 in float
  2060. Thread 0x7000091e5000 may have been prematurely finalized
  2061. #16 0x0000012fabc285 in float
  2062. Thread 0x7000091e5000 may have been prematurely finalized
  2063. #17 0x007fff7dbc42eb in _pthread_body
  2064. Thread 0x7000091e5000 may have been prematurely finalized
  2065. #18 0x007fff7dbc7249 in _pthread_start
  2066. Thread 0x7000091e5000 may have been prematurely finalized
  2067. #19 0x007fff7dbc340d in thread_start
  2068. Got OnSignalReceived.
RAW Paste Data
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