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  1. $ cat /home/kivy/Project/QuotesSaints/quotessaints/.buildozer/android/platform/build/dists/quotessaints/build/templates/AndroidManifest.tmpl.xml
  2. <?xml version="1.0" encoding="utf-8"?>
  3. <!-- Replace org.libsdl.app with the identifier of your game below, e.g.
  4.      com.gamemaker.game
  5. -->
  6. <manifest xmlns:android="http://schemas.android.com/apk/res/android"
  7.       package="{{ args.package }}"
  8.       android:versionCode="{{ args.numeric_version }}"
  9.       android:versionName="{{ args.version }}"
  10.       android:installLocation="auto">
  11.  
  12.     <supports-screens
  13.             android:smallScreens="true"
  14.             android:normalScreens="true"
  15.             android:largeScreens="true"
  16.             android:anyDensity="true"
  17.             {% if args.min_sdk_version >= 9 %}
  18.             android:xlargeScreens="true"
  19.             {% endif %}
  20.     />
  21.  
  22.     <!-- Android 2.3.3 -->
  23.     <uses-sdk android:minSdkVersion="{{ args.min_sdk_version }}" android:targetSdkVersion="{{ android_api }}" />
  24.  
  25.     <!-- OpenGL ES 2.0 -->
  26.     <uses-feature android:glEsVersion="0x00020000" />
  27.  
  28.     <!-- Allow writing to external storage -->
  29.     <uses-permission android:name="android.permission.WRITE_EXTERNAL_STORAGE" />
  30.     {% for perm in args.permissions %}
  31.     {% if '.' in perm %}
  32.     <uses-permission android:name="{{ perm }}" />
  33.     {% else %}
  34.     <uses-permission android:name="android.permission.{{ perm }}" />
  35.     {% endif %}
  36.     {% endfor %}
  37.  
  38.     {% if args.wakelock %}
  39.     <uses-permission android:name="android.permission.WAKE_LOCK" />
  40.     {% endif %}
  41.  
  42.     {% if args.billing_pubkey %}
  43.     <uses-permission android:name="com.android.vending.BILLING" />
  44.     {% endif %}
  45.  
  46.     <!-- Create a Java class extending SDLActivity and place it in a
  47.          directory under src matching the package, e.g.
  48.                 src/com/gamemaker/game/MyGame.java
  49.  
  50.          then replace "SDLActivity" with the name of your class (e.g. "MyGame")
  51.          in the XML below.
  52.  
  53.          An example Java class can be found in README-android.txt
  54.     -->
  55.     <application android:label="@string/app_name"
  56.                  android:icon="@drawable/icon"
  57.                  android:allowBackup="true"
  58.                  android:theme="@android:style/Theme.NoTitleBar{% if not args.window %}.Fullscreen{% endif %}"
  59.                  android:hardwareAccelerated="true" >
  60.  
  61.         {% for m in args.meta_data %}
  62.         <meta-data android:name="{{ m.split('=', 1)[0] }}" android:value="{{ m.split('=', 1)[-1] }}"/>{% endfor %}
  63.         <meta-data android:name="wakelock" android:value="{% if args.wakelock %}1{% else %}0{% endif %}"/>
  64.  
  65.         <activity android:name="org.kivy.android.PythonActivity"
  66.                   android:label="@string/app_name"
  67.                   android:configChanges="keyboardHidden|orientation{% if args.min_sdk_version >= 13 %}|screenSize{% endif %}"
  68.                   android:screenOrientation="{{ args.orientation }}"
  69.                   {% if args.activity_launch_mode %}
  70.                   android:launchMode="{{ args.activity_launch_mode }}"
  71.                   {% endif %}
  72.                   >
  73.  
  74.             {% if args.launcher %}
  75.             <intent-filter>
  76.                 <action android:name="org.kivy.LAUNCH" />
  77.                 <category android:name="android.intent.category.DEFAULT" />
  78.                 <data android:scheme="{{ url_scheme }}" />
  79.             </intent-filter>
  80.             {% else  %}
  81.             <intent-filter>
  82.                 <action android:name="android.intent.action.MAIN" />
  83.                 <category android:name="android.intent.category.LAUNCHER" />
  84.             </intent-filter>
  85.             {% endif %}
  86.  
  87.             {%- if args.intent_filters -%}
  88.             {{- args.intent_filters -}}
  89.             {%- endif -%}
  90.         </activity>
  91.  
  92.         {% if args.launcher %}
  93.         <activity android:name="org.kivy.android.launcher.ProjectChooser"
  94.                   android:icon="@drawable/icon"
  95.                   android:label="@string/app_name">
  96.  
  97.           <intent-filter>
  98.             <action android:name="android.intent.action.MAIN" />
  99.             <category android:name="android.intent.category.LAUNCHER" />
  100.           </intent-filter>
  101.  
  102.         </activity>
  103.         {% endif %}
  104.  
  105.         {% if service or args.launcher %}
  106.         <service android:name="org.kivy.android.PythonService"
  107.                  android:process=":pythonservice" />
  108.         {% endif %}
  109.         {% for name in service_names %}
  110.         <service android:name="{{ args.package }}.Service{{ name|capitalize }}"
  111.                  android:process=":service_{{ name }}" />
  112.         {% endfor %}
  113.  
  114.         {% if args.billing_pubkey %}
  115.         <service android:name="org.kivy.android.billing.BillingReceiver"
  116.                  android:process=":pythonbilling" />
  117.         <receiver android:name="org.kivy.android.billing.BillingReceiver"
  118.                   android:process=":pythonbillingreceiver">
  119.             <intent-filter>
  120.                 <action android:name="com.android.vending.billing.IN_APP_NOTIFY" />
  121.                 <action android:name="com.android.vending.billing.RESPONSE_CODE" />
  122.                 <action android:name="com.android.vending.billing.PURCHASE_STATE_CHANGED" />
  123.             </intent-filter>
  124.         </receiver>
  125.         {% endif %}
  126.     {% for a in args.add_activity  %}
  127.     <activity android:name="{{ a }}"></activity>
  128.     {% endfor %}
  129.     </application>
  130.  
  131. </manifest>
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