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- for i, v in pairs(game:GetService("ReplicatedStorage"):GetChildren()) do
- if v.ClassName == "IntValue" then
- for i, e in pairs(v:GetDescendants()) do
- if e.ClassName == "Model" then
- local args = {
- [1] = "IntValue",
- [2] = e.Name,
- [3] = 0,
- [4] = game:GetService("Players").LocalPlayer.ValueSave.Inv
- }
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