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- for i,v in
- pairs(game:GetService('Players').LocalPlayer.Character:GetChildren()) do if v:IsA("Accessory") then v.Handle:FindFirstChildOfClass("SpecialMesh"):Destroy()
- end end
- wait(0.1)
- for i,v in pairs(game.Players.LocalPlayer.Character:GetChildren()) do
- if (v:IsA("Accessory")) then
- v.Parent = workspace
- end
- end
- wait(0.1)
- local LocalPlayer = game:GetService("Players").LocalPlayer
- LocalPlayer.Character:FindFirstChild("Humanoid").Health = 0
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