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  1. [Message: Preloader] BepInEx 5.0.0.0 - Risk of Rain 2
  2. [Info : Preloader] Running under Unity v2018.3.14.13691377
  3. [Info : Preloader] CLR runtime version: 4.0.30319.17020
  4. [Info : Preloader] Supports SRE: False
  5. [Message: Preloader] Preloader started
  6. [Info : Preloader] Loaded 1 patcher methods from BepInEx.MonoMod.Loader, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null
  7. [Info : Preloader] 2 patcher plugin(s) loaded
  8. [Info : Preloader] Patching [UnityEngine.CoreModule] with [BepInEx.Chainloader]
  9. [Info : Preloader] Collecting target assemblies from mods
  10. [Info : Preloader] Patching [Assembly-CSharp] with [BepInEx.MonoMod.Loader.Patcher]
  11. [Message: Preloader] [Main] Scanning for mods in directory.
  12. [Message: Preloader] [ReadMod] Loading mod dir: D:\Steam\steamapps\common\Risk of Rain 2\BepInEx\monomod
  13. [Message: Preloader] [ReadMod] Loading mod: D:\Steam\steamapps\common\Risk of Rain 2\BepInEx\monomod\Assembly-CSharp.R2API.mm.dll
  14. [Message: Preloader] [Main] Found 1 mods
  15. [Message: Preloader] [Main] mm.PatchRefs(); fixup pre-pass
  16. [Message: Preloader] [Main] mm.AutoPatch();
  17. [Message: Preloader] [AutoPatch] Parsing rules in loaded mods
  18. [Info : Preloader] [MonoMod] [RulesModder]
  19. [Info : Preloader] [Write] Writing modded module into output stream.
  20. [Message: Preloader] [AutoPatch] PrePatch pass
  21. [Message: Preloader] [AutoPatch] Patch pass
  22. [Message: Preloader] [AutoPatch] PatchRefs pass
  23. [Message: Preloader] [PostProcessor] PostProcessor pass #1
  24. [Message: Preloader] [Main] Done.
  25. [Message: Preloader] Preloader finished
  26. [Message: BepInEx] Chainloader ready
  27. [Message: BepInEx] Chainloader started
  28. [Info : BepInEx] 35 plugins to load
  29. [Info : BepInEx] Loading [R2API 2.3.20]
  30. [Info : R2API] Requested R2API Submodule: LoadoutAPI
  31. [Info : R2API] Found and Enabling R2API Submodule: R2API.LoadoutAPI
  32. [Info : BepInEx] Loading [DronesInheritItems 2.4.5]
  33. [Info : Unity Log] DronesInheritItems v2.4.5 Loaded!
  34. [Info : BepInEx] Loading [EnemiesWithItems 1.2.7]
  35. [Info : Unity Log] EnemiesWithItems v1.2.7 Loaded!
  36. [Info : BepInEx] Loading [Configuration Manager 15.1]
  37. [Info : BepInEx] Loading [BetterItemRewards 1.0.0]
  38. [Info : Unity Log] betterItemRewards v1.0.0 Loaded!
  39. [Info : BepInEx] Loading [LunarCoinShareOnPickup 3.5.0]
  40. [Info : BepInEx] Loading [EmptyChestsBeGone 1.1.0]
  41. [Info : BepInEx] Loading [ScalingBloodShrines 1.0.0]
  42. [Info : BepInEx] Loading [WaxQuailMultiJump 1.0.1]
  43. [Info : BepInEx] Loading [ArtificerToggleHover 1.0]
  44. [Info : BepInEx] Loading [MobileTurretFungus 1.0]
  45. [Info : BepInEx] Loading [TarzanLoader 1.0]
  46. [Info : BepInEx] Loading [ChronobaubleFix 2.0.1]
  47. [Info : BepInEx] Loading [DeployableOwnerInformation 1.0.2]
  48. [Info : BepInEx] Loading [FluffyLabsConfigManagerTools 1.0.1]
  49. [Info : BepInEx] Loading [InfusionStackFix 4.0.0]
  50. [Info : BepInEx] Loading [Item Counters 1.0.0]
  51. [Info : BepInEx] Loading [Ordered Items 2.1.0]
  52. [Info : BepInEx] Loading [SteamBuildID 1.2.0]
  53. [Info : BepInEx] Loading [EliteSpawningOverhaul 0.3.1]
  54. [Info : BepInEx] Loading [Raincoat 0.2.2]
  55. [Info : BepInEx] Loading [RTAutoSprintEx 1.0.2]
  56. [Info : Unity Log] AutoSprint: Disabling sprinting crosshair:
  57. [Info : Unity Log] AutoSprint: CameraRigController.Update IL edits done.
  58. [Info : BepInEx] Loading [StatsDisplay 1.3]
  59. [Info : Unity Log] Loaded StatsDisplayMod
  60. [Info : BepInEx] Loading [Enemies Spawn Faster 1.0.0]
  61. [Info : BepInEx] Loading [BiggerBazaar 1.7.3]
  62. [Info : BepInEx] Loading [UnlockAll 1.0.5]
  63. [Info : BepInEx] Loading [MiniRpcLib 1.0]
  64. [Info :MiniRpcLib] Initializing Logger
  65. [Info :MiniRpcLib] Initializing MiniRpc
  66. [Info :MiniRpcLib] 3923704355[0] Registering action | Server
  67. [Info :MiniRpcLib] 3923704355[1] Registering action | Client
  68. [Info :MiniRpcLib] 3923704355[2] Registering action | Client
  69. [Info :MiniRpcLib] 3923704355[3] Registering action | Server
  70. [Info : BepInEx] Loading [CorpseBloomPlusPlus 1.0.9]
  71. [Info :MiniRpcLib] 2278163837[0] Registering action | Client
  72. [Info :MiniRpcLib] 2278163837[0] Registering action | Client
  73. [Info : BepInEx] Loading [RyanSkinAPI 1.3.0]
  74. [Info : BepInEx] Loading [ReinStutterStunter 1.0.4]
  75. [Info : BepInEx] Loading [Increase Huntress Range 1.0.0]
  76. [Info : BepInEx] Loading [SolidIceWall 1.1.0]
  77. [Info : Unity Log] Loaded SolidIcewall!
  78. [Info : BepInEx] Loading [UnmoddedClients 1.1.4]
  79. [Info : BepInEx] Loading [ItemStats 1.4.0]
  80. [Info : BepInEx] Loading [Skip Welcome Screen 1.0.1]
  81. [Message: BepInEx] Chainloader startup complete
  82. [Info : Unity Log] WwiseUnity: Sound engine initialized successfully.
  83. [Info : Unity Log] Bloom: True
  84. [Info : Unity Log] english
  85. [Info : Unity Log] Setting current language to "en"
  86. [Info : Unity Log] arg[0]="D:\Steam\steamapps\common\Risk of Rain 2\Risk of Rain 2.exe"
  87. [Info : Unity Log] Initializing system: BodyCatalog
  88. [Info : Unity Log] Initializing system: BuffCatalog
  89. [Info : Unity Log] Initializing system: CostTypeCatalog
  90. [Info : Unity Log] Initializing system: EffectCatalog
  91. [Info : Unity Log] Initializing system: EliteCatalog
  92. [Info : Unity Log] Initializing system: EquipmentCatalog
  93. [Info : Unity Log] Initializing system: ItemCatalog
  94. [Info : Unity Log] Initializing system: ItemMaskNetworkExtensions
  95. [Info : Unity Log] Initializing system: MasterCatalog
  96. [Info : Unity Log] Initializing system: PickupCatalog
  97. [Info : Unity Log] Initializing system: ProjectileCatalog
  98. [Info : Unity Log] Initializing system: RuleCatalog
  99. [Info : Unity Log] Initializing system: SceneCatalog
  100. [Info : Unity Log] Initializing system: SteamworksServerManager
  101. [Info : Unity Log] Initializing system: SurvivorCatalog
  102. [Warning: Unity Log] Unregistered survivor Bandit!
  103. [Info : Unity Log] Initializing system: UnlockableCatalog
  104. [Info : Unity Log] Initializing system: UserProfile
  105. [Info : Unity Log] Initializing system: StatDef
  106. [Info : Unity Log] Registering key 'arena' with stat name 'totalTimesVisited.arena'
  107. [Info : Unity Log] Registering key 'bazaar' with stat name 'totalTimesVisited.bazaar'
  108. [Info : Unity Log] Registering key 'blackbeach' with stat name 'totalTimesVisited.blackbeach'
  109. [Info : Unity Log] Registering key 'crystalworld' with stat name 'totalTimesVisited.crystalworld'
  110. [Info : Unity Log] Registering key 'dampcavesimple' with stat name 'totalTimesVisited.dampcavesimple'
  111. [Info : Unity Log] Registering key 'foggyswamp' with stat name 'totalTimesVisited.foggyswamp'
  112. [Info : Unity Log] Registering key 'frozenwall' with stat name 'totalTimesVisited.frozenwall'
  113. [Info : Unity Log] Registering key 'goldshores' with stat name 'totalTimesVisited.goldshores'
  114. [Info : Unity Log] Registering key 'golemplains' with stat name 'totalTimesVisited.golemplains'
  115. [Info : Unity Log] Registering key 'goolake' with stat name 'totalTimesVisited.goolake'
  116. [Info : Unity Log] Registering key 'limbo' with stat name 'totalTimesVisited.limbo'
  117. [Info : Unity Log] Registering key 'lobby' with stat name 'totalTimesVisited.lobby'
  118. [Info : Unity Log] Registering key 'logbook' with stat name 'totalTimesVisited.logbook'
  119. [Info : Unity Log] Registering key 'mysteryspace' with stat name 'totalTimesVisited.mysteryspace'
  120. [Info : Unity Log] Registering key 'shipgraveyard' with stat name 'totalTimesVisited.shipgraveyard'
  121. [Info : Unity Log] Registering key 'title' with stat name 'totalTimesVisited.title'
  122. [Info : Unity Log] Registering key 'wispgraveyard' with stat name 'totalTimesVisited.wispgraveyard'
  123. [Info : Unity Log] Registering key 'arena' with stat name 'totalTimesCleared.arena'
  124. [Info : Unity Log] Registering key 'bazaar' with stat name 'totalTimesCleared.bazaar'
  125. [Info : Unity Log] Registering key 'blackbeach' with stat name 'totalTimesCleared.blackbeach'
  126. [Info : Unity Log] Registering key 'crystalworld' with stat name 'totalTimesCleared.crystalworld'
  127. [Info : Unity Log] Registering key 'dampcavesimple' with stat name 'totalTimesCleared.dampcavesimple'
  128. [Info : Unity Log] Registering key 'foggyswamp' with stat name 'totalTimesCleared.foggyswamp'
  129. [Info : Unity Log] Registering key 'frozenwall' with stat name 'totalTimesCleared.frozenwall'
  130. [Info : Unity Log] Registering key 'goldshores' with stat name 'totalTimesCleared.goldshores'
  131. [Info : Unity Log] Registering key 'golemplains' with stat name 'totalTimesCleared.golemplains'
  132. [Info : Unity Log] Registering key 'goolake' with stat name 'totalTimesCleared.goolake'
  133. [Info : Unity Log] Registering key 'limbo' with stat name 'totalTimesCleared.limbo'
  134. [Info : Unity Log] Registering key 'lobby' with stat name 'totalTimesCleared.lobby'
  135. [Info : Unity Log] Registering key 'logbook' with stat name 'totalTimesCleared.logbook'
  136. [Info : Unity Log] Registering key 'mysteryspace' with stat name 'totalTimesCleared.mysteryspace'
  137. [Info : Unity Log] Registering key 'shipgraveyard' with stat name 'totalTimesCleared.shipgraveyard'
  138. [Info : Unity Log] Registering key 'title' with stat name 'totalTimesCleared.title'
  139. [Info : Unity Log] Registering key 'wispgraveyard' with stat name 'totalTimesCleared.wispgraveyard'
  140. [Info : Unity Log] Initializing system: StatSheet
  141. [Info : Unity Log] Initializing system: SkillCatalog
  142. [Info : Unity Log] Initializing system: ArenaInfoPanel
  143. [Info : Unity Log] Initializing system: NetworkSoundEventCatalog
  144. [Info : Unity Log] Initializing system: AchievementManager
  145. [Info : Unity Log] Initializing system: BuffMask
  146. [Info : Unity Log] Initializing system: LunarItemOrEquipmentCostTypeHelper
  147. [Info : Unity Log] Initializing system: ItemDisplayRuleSet
  148. [Info : Unity Log] Initializing system: EquipmentMask
  149. [Info : Unity Log] Initializing system: PreGameRuleVoteController
  150. [Info : Unity Log] Initializing system: ShrineCleanseBehavior
  151. [Info : Unity Log] Initializing system: GameModeCatalog
  152. [Info : Unity Log] Registered gamemode ClassicRun True
  153. [Info : Unity Log] Registered gamemode WeeklyRun True
  154. [Info : Unity Log] Initializing system: BodyLoadoutManager
  155. [Info : Unity Log] Initializing system: RuleBook
  156. [Info : Unity Log] Attempting to load user profile /UserProfiles/882dac0f-3629-4f96-8f03-47dc8353187a.xml
  157. [Info : Unity Log] stream.Length=116231
  158. [Info : Unity Log] english
  159. [Info : Unity Log] Setting current language to "en"
  160. [Info : Unity Log] Loaded archived convars.
  161. [Info : Unity Log] Could not load config /Config/autoexec.cfg: Could not find file "D:\Steam\steamapps\common\Risk of Rain 2\Risk of Rain 2_Data\Config\autoexec.cfg"
  162. [Info : Unity Log] BuildId set to 4478858
  163. [Info : Unity Log] Active scene changed from to title
  164. [Info : Unity Log] Loaded scene title loadSceneMode=2
  165. [Info : Unity Log] Steamworks lobby creation succeeded. Lobby id = 109775241090025543
  166. [Info : Unity Log] GameNetworkManager.desiredHost={ hostType=Self listen=True maxPlayers=4 }
  167. [Info : Unity Log] steamworksServer.IsValid=True
  168. [Info : Unity Log] steamworksServer.LoggedOn=False
  169. [Info : Unity Log] Unloaded scene title
  170. [Info : Unity Log] FlashWindow.Flash(1118336)
  171. [Info : Unity Log] Active scene changed from to lobby
  172. [Info : Unity Log] Loaded scene lobby loadSceneMode=Single
  173. [Info : Unity Log] Adding local player controller 0 on connection hostId: -1 connectionId: 0 isReady: False channel count: 0
  174. [Info : Unity Log] GameNetworkManager.AddPlayerInternal(conn=hostId: -1 connectionId: 0 isReady: False channel count: 0, playerControllerId=0, extraMessageReader=NetBuf sz:251 pos:251
  175. [Info : Unity Log] FlashWindow.Flash(1118336)
  176. [Info : Unity Log] OnClientSceneChanged networkSceneName=lobby currentSceneName=lobby
  177. [Error : Unity Log] A connection has already been set as ready. There can only be one.
  178. [Info : Unity Log] Player 0 already added, aborting.
  179. [Info : Unity Log] Attempting to generate PreGameVoteController for Nazka
  180. [Info : Unity Log] <style=cEvent>Nazka connected.</color>
  181. [Info : Unity Log] Steamworks Server IP discovered: 23.243.204.123
  182. [Info : Unity Log] OnLobbyStateChanged memberStateChange=Entered initiatorUserId=76561198025044634 affectedUserId=76561198025044634
  183. [Info : Unity Log] Incoming Steamworks connection from Steam ID 76561198025044634: accepted
  184. [Error : Unity Log] NullReferenceException: Object reference not set to an instance of an object
  185. Stack trace:
  186. R2API.ModListAPI+<MessageWaitServerAsync>d__30.MoveNext () (at <c92a492b6f474b4ea8e071afed8aad2c>:0)
  187. --- End of stack trace from previous location where exception was thrown ---
  188. System.Runtime.ExceptionServices.ExceptionDispatchInfo.Throw () (at <c6bd535f6ab848b4a13f34d01b756eef>:0)
  189. System.Runtime.CompilerServices.AsyncMethodBuilderCore+<>c.<ThrowAsync>b__6_0 (System.Object state) (at <c6bd535f6ab848b4a13f34d01b756eef>:0)
  190. UnityEngine.UnitySynchronizationContext+WorkRequest.Invoke () (at <f2abf40b37c34cf19b7fd98865114d88>:0)
  191. UnityEngine.UnitySynchronizationContext:ExecuteTasks()
  192.  
  193. [Info : Unity Log] Client ready.
  194. [Info : Unity Log] GameNetworkManager.AddPlayerInternal(conn=hostId: 0 connectionId: 1 isReady: True channel count: 8, playerControllerId=0, extraMessageReader=NetBuf sz:251 pos:251
  195. [Info : Unity Log] <style=cEvent>Shittiest Black Man connected.</color>
  196. [Error : Unity Log] There is already a player at that playerControllerId for this connections.
  197. [Warning: Unity Log] Could not find transform "MageArmature/ROOT/base/stomach/chest/clavicle.r/upper_arm.r/lower_arm.r/MuzzleRight/HeldRoller/RollerMesh" relative to "mdlMage".
  198. [Warning: Unity Log] Could not find transform "MageArmature/ROOT/base/stomach/chest/JetsOn/Fire" relative to "mdlMage".
  199. [Warning: Unity Log] Could not find transform "MageArmature/ROOT/base/stomach/chest/JetsOn/JetsR" relative to "mdlMage".
  200. [Warning: Unity Log] Could not find transform "MageArmature/ROOT/base/stomach/chest/JetsOn/JetsL" relative to "mdlMage".
  201. [Warning: Unity Log] Could not find transform "MageArmature/ROOT/base/stomach/chest/JetsOn/FireRing" relative to "mdlMage".
  202. [Warning: Unity Log] Could not find transform "ToolbotArmature/ROOT/base/stomach/chest/upper_arm.l/lower_arm.l/toolbase/speargun.base/speargun.spear/RebarMesh" relative to "mdlToolbot".
  203. [Info : Unity Log] Received vote from Shittiest Black Man
  204. [Info : Unity Log] Accepting vote from Shittiest Black Man
  205. [Info : Unity Log] NetworkUser(Clone) (RoR2.NetworkUser)
  206. [Info : Unity Log] voteController.SetVote(0, 2)
  207. [Warning: Unity Log] Could not find transform "HuntressArmature/ROOT/base/BowRoot/BowStringIKTarget/ArrowDisplay/Flash" relative to "mdlHuntress".
  208. [Info : Unity Log] OnLobbyStateChanged memberStateChange=Entered initiatorUserId=76561198067183633 affectedUserId=76561198067183633
  209. [Info : Unity Log] Incoming Steamworks connection from Steam ID 76561198067183633: accepted
  210. [Info : Unity Log] Vote from user "Shittiest Black Man" rejected: 1 clients are currently still in the process of connecting.
  211. [Info : Unity Log] Client ready.
  212. [Info : Unity Log] GameNetworkManager.AddPlayerInternal(conn=hostId: 0 connectionId: 2 isReady: True channel count: 8, playerControllerId=0, extraMessageReader=NetBuf sz:251 pos:251
  213. [Info : Unity Log] <style=cEvent>Noodle connected.</color>
  214. [Error : Unity Log] There is already a player at that playerControllerId for this connections.
  215. [Info : Unity Log] Received vote from Noodle
  216. [Info : Unity Log] Accepting vote from Noodle
  217. [Info : Unity Log] Unloaded scene lobby
  218. [Info : Unity Log] Active scene changed from to golemplains2
  219. [Info : Unity Log] Loaded scene golemplains2 loadSceneMode=Single
  220. [Info : Unity Log] OnClientSceneChanged networkSceneName=golemplains2 currentSceneName=golemplains2
  221. [Info : Unity Log] Client ready.
  222. [Info : Unity Log] Player 0 already added, aborting.
  223. [Info : Unity Log] Spending 440 credits on interactables...
  224. [Info : Unity Log] reorder list
  225. [Info : Unity Log] Subscribing to hooks
  226. [Error : Unity Log] FileNotFoundException: Could not load file or assembly 'TextMeshPro-1.0.55.2017.1.0b11, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null' or one of its dependencies.
  227. Stack trace:
  228. StatsDisplay.StatsDisplay.Update () (at <372153f7ecc04005aa28b4f525d700b7>:0)
  229.  
  230. [Info : Unity Log] Client ready.
  231. [Info : Unity Log] Client ready.
  232. [Error : Unity Log] Object PodGroundImpact(Clone) (UnityEngine.GameObject) should not be instantiated by means other than EffectManager.instance.SpawnEffect.
  233. [Error : Unity Log] Object PodGroundImpact(Clone) (UnityEngine.GameObject) should not be instantiated by means other than EffectManager.instance.SpawnEffect.
  234. [Info : Unity Log] Leaving skill ToolbotBodyFireNailgun (RoR2.Skills.ToolbotWeaponSkillDef)
  235. [Info : Unity Log] Leaving skill ToolbotBodyFireSpear (RoR2.Skills.ToolbotWeaponSkillDef)
  236. [Info : Unity Log] Leaving skill ToolbotBodyFireNailgun (RoR2.Skills.ToolbotWeaponSkillDef)
  237. [Warning: Unity Log] Kinematic body only supports Speculative Continuous collision detection
  238. [Warning: Unity Log] Kinematic body only supports Speculative Continuous collision detection
  239. [Info : Unity Log] GenericPickupController.HandlePickupMessage: Received pickup message.
  240. [Info : Unity Log] <style=cEvent><noparse>Noodle</noparse> picked up <color=#FFFFFF>Armor-Piercing Rounds</color></color>
  241. [Info : Unity Log] GenericPickupController.HandlePickupMessage: Received pickup message.
  242. [Info : Unity Log] <style=cEvent>You picked up <color=#FFFFFF>Rusted Key</color></color>
  243. [Info : Unity Log] Leaving skill ToolbotBodyFireSpear (RoR2.Skills.ToolbotWeaponSkillDef)
  244. [Info : Unity Log] GenericPickupController.HandlePickupMessage: Received pickup message.
  245. [Info : Unity Log] <style=cEvent><noparse>Shittiest Black Man</noparse> picked up <color=#FFFFFF>Fresh Meat</color></color>
  246. [Info : Unity Log] GenericPickupController.HandlePickupMessage: Received pickup message.
  247. [Info : Unity Log] <style=cEvent><noparse>Shittiest Black Man</noparse> picked up <color=#FFFFFF>Topaz Brooch</color></color>
  248. [Warning: Unity Log] Kinematic body only supports Speculative Continuous collision detection
  249. [Warning: Unity Log] Kinematic body only supports Speculative Continuous collision detection
  250. [Info : Unity Log] GenericPickupController.HandlePickupMessage: Received pickup message.
  251. [Info : Unity Log] <style=cEvent>You picked up <color=#FFFFFF>Rusted Key</color>(2)</color>
  252. [Info : Unity Log] GenericPickupController.HandlePickupMessage: Received pickup message.
  253. [Info : Unity Log] <style=cEvent><noparse>Noodle</noparse> picked up <color=#FFFFFF>Bundle of Fireworks</color></color>
  254. [Info : Unity Log] GenericPickupController.HandlePickupMessage: Received pickup message.
  255. [Info : Unity Log] <style=cEvent><noparse>Shittiest Black Man</noparse> picked up <color=#FFFFFF>Personal Shield Generator</color></color>
  256. [Info : Unity Log] Leaving skill ToolbotBodyFireNailgun (RoR2.Skills.ToolbotWeaponSkillDef)
  257. [Warning: Unity Log] Kinematic body only supports Speculative Continuous collision detection
  258. [Warning: Unity Log] Animator.GotoState: State could not be found
  259. [Warning: Unity Log] Invalid Layer Index '-1'
  260. [Error : Unity Log] Object OmniExplosionVFXEngiTurretDeath (UnityEngine.GameObject) should not be instantiated by means other than EffectManager.instance.SpawnEffect.
  261. [Info : Unity Log] Leaving skill ToolbotBodyFireSpear (RoR2.Skills.ToolbotWeaponSkillDef)
  262. [Warning: Unity Log] Kinematic body only supports Speculative Continuous collision detection
  263. [Warning: Unity Log] Kinematic body only supports Speculative Continuous collision detection
  264. [Warning: Unity Log] Kinematic body only supports Speculative Continuous collision detection
  265. [Warning: Unity Log] Kinematic body only supports Speculative Continuous collision detection
  266. [Info : Unity Log] GenericPickupController.HandlePickupMessage: Received pickup message.
  267. [Info : Unity Log] <style=cEvent>You picked up <color=#77FF17>Harvester's Scythe</color></color>
  268. [Info : Unity Log] GenericPickupController.HandlePickupMessage: Received pickup message.
  269. [Info : Unity Log] <style=cEvent><noparse>Shittiest Black Man</noparse> picked up <color=#FFFFFF>Cautious Slug</color></color>
  270. [Info : Unity Log] GenericPickupController.HandlePickupMessage: Received pickup message.
  271. [Info : Unity Log] <style=cEvent><noparse>Shittiest Black Man</noparse> picked up <color=#FFFFFF>Medkit</color></color>
  272. [Warning: Unity Log] Animator.GotoState: State could not be found
  273. [Warning: Unity Log] Invalid Layer Index '-1'
  274. [Info : Unity Log] GenericPickupController.HandlePickupMessage: Received pickup message.
  275. [Info : Unity Log] <style=cEvent><noparse>Noodle</noparse> picked up <color=#FFFFFF>Crowbar</color></color>
  276. [Warning: Unity Log] Animator.GotoState: State could not be found
  277. [Warning: Unity Log] Invalid Layer Index '-1'
  278. [Info : Unity Log] GenericPickupController.HandlePickupMessage: Received pickup message.
  279. [Info : Unity Log] <style=cEvent><noparse>Noodle</noparse> picked up <color=#FFFFFF>Energy Drink</color></color>
  280. [Warning: Unity Log] Animator.GotoState: State could not be found
  281. [Warning: Unity Log] Invalid Layer Index '-1'
  282. [Warning: Unity Log] Animator.GotoState: State could not be found
  283. [Warning: Unity Log] Invalid Layer Index '-1'
  284. [Warning: Unity Log] Animator.GotoState: State could not be found
  285. [Warning: Unity Log] Invalid Layer Index '-1'
  286. [Info : Unity Log] GenericPickupController.HandlePickupMessage: Received pickup message.
  287. [Info : Unity Log] <style=cEvent><noparse>Noodle</noparse> picked up <color=#FFFFFF>Monster Tooth</color></color>
  288. [Info : Unity Log] GenericPickupController.HandlePickupMessage: Received pickup message.
  289. [Info : Unity Log] <style=cEvent><noparse>Shittiest Black Man</noparse> picked up <color=#FFFFFF>Medkit</color>(2)</color>
  290. [Info : Unity Log] GenericPickupController.HandlePickupMessage: Received pickup message.
  291. [Info : Unity Log] <style=cEvent>You picked up <color=#FFFFFF>Focus Crystal</color></color>
  292. [Info : Unity Log] GenericPickupController.HandlePickupMessage: Received pickup message.
  293. [Info : Unity Log] <style=cEvent><noparse>Noodle</noparse> picked up <color=#FFFFFF>Focus Crystal</color></color>
  294. [Info : Unity Log] GenericPickupController.HandlePickupMessage: Received pickup message.
  295. [Info : Unity Log] <style=cEvent><noparse>Shittiest Black Man</noparse> picked up <color=#FFFFFF>Medkit</color>(3)</color>
  296. [Info : Unity Log] GenericPickupController.HandlePickupMessage: Received pickup message.
  297. [Info : Unity Log] <style=cEvent>You picked up <color=#FFFFFF>Cautious Slug</color></color>
  298. [Info : Unity Log] GenericPickupController.HandlePickupMessage: Received pickup message.
  299. [Info : Unity Log] <style=cEvent><noparse>Noodle</noparse> picked up <color=#FFFFFF>Topaz Brooch</color></color>
  300. [Info : Unity Log] GenericPickupController.HandlePickupMessage: Received pickup message.
  301. [Info : Unity Log] <style=cEvent><noparse>Noodle</noparse> picked up <color=#FFFFFF>Topaz Brooch</color>(2)</color>
  302. [Info : Unity Log] <style=cIsHealing>Shittiest Black Man wants to move here.</style>
  303. [Info : Unity Log] GenericPickupController.HandlePickupMessage: Received pickup message.
  304. [Info : Unity Log] <style=cEvent>You picked up <color=#FFFFFF>Medkit</color></color>
  305. [Info : Unity Log] <style=cIsHealing>Noodle wants to move here.</style>
  306. [Info : Unity Log] <style=cIsHealing>Noodle wants to move here.</style>
  307. [Info : Unity Log] <style=cIsHealing>Noodle wants to move here.</style>
  308. [Info : Unity Log] <style=cIsHealing>Noodle wants to move here.</style>
  309. [Info : Unity Log] GenericPickupController.HandlePickupMessage: Received pickup message.
  310. [Info : Unity Log] <style=cEvent><noparse>Shittiest Black Man</noparse> picked up <color=#FFFFFF>Lens-Maker's Glasses</color></color>
  311. [Info : Unity Log] <style=cIsHealing>Noodle wants to move here.</style>
  312. [Info : Unity Log] GenericPickupController.HandlePickupMessage: Received pickup message.
  313. [Info : Unity Log] <style=cEvent>You picked up <color=#FFFFFF>Monster Tooth</color></color>
  314. [Info : Unity Log] <style=cShrine><noparse>Noodle</noparse> offered to the shrine and was rewarded!</color>
  315. [Info : Unity Log] GenericPickupController.HandlePickupMessage: Received pickup message.
  316. [Info : Unity Log] <style=cEvent><noparse>Noodle</noparse> picked up <color=#FF8000>Primordial Cube</color></color>
  317. [Info : Unity Log] <style=cShrine><noparse>Noodle</noparse> offered to the shrine and was rewarded!</color>
  318. [Warning: Unity Log] Animator.GotoState: State could not be found
  319. [Warning: Unity Log] Invalid Layer Index '-1'
  320. [Info : Unity Log] GenericPickupController.HandlePickupMessage: Received pickup message.
  321. [Info : Unity Log] <style=cEvent><noparse>Noodle</noparse> picked up <color=#77FF17>Will-o'-the-wisp</color></color>
  322. [Info : Unity Log] GenericPickupController.HandlePickupMessage: Received pickup message.
  323. [Info : Unity Log] <style=cEvent><noparse>Shittiest Black Man</noparse> picked up <color=#FFFFFF>Rusted Key</color></color>
  324. [Info : Unity Log] GenericPickupController.HandlePickupMessage: Received pickup message.
  325. [Info : Unity Log] <style=cEvent>You picked up <color=#FFFFFF>Tri-Tip Dagger</color></color>
  326. [Info : Unity Log] GenericPickupController.HandlePickupMessage: Received pickup message.
  327. [Info : Unity Log] <style=cEvent><noparse>Noodle</noparse> picked up <color=#FFFFFF>Armor-Piercing Rounds</color>(2)</color>
  328. [Info : Unity Log] GenericPickupController.HandlePickupMessage: Received pickup message.
  329. [Info : Unity Log] <style=cEvent>You picked up <color=#FFFFFF>Paul's Goat Hoof</color></color>
  330. [Info : Unity Log] GenericPickupController.HandlePickupMessage: Received pickup message.
  331. [Info : Unity Log] <style=cEvent><noparse>Shittiest Black Man</noparse> picked up <color=#FFFFFF>Tougher Times</color></color>
  332. [Info : Unity Log] Leaving skill ToolbotBodyFireNailgun (RoR2.Skills.ToolbotWeaponSkillDef)
  333. [Info : Unity Log] <style=cIsHealing>Noodle wants to move here.</style>
  334. [Warning: Unity Log] Animator.GotoState: State could not be found
  335. [Warning: Unity Log] Invalid Layer Index '-1'
  336. [Warning: Unity Log] Animator.GotoState: State could not be found
  337. [Warning: Unity Log] Invalid Layer Index '-1'
  338. [Warning: Unity Log] Animator.GotoState: State could not be found
  339. [Warning: Unity Log] Invalid Layer Index '-1'
  340. [Info : Unity Log] GenericPickupController.HandlePickupMessage: Received pickup message.
  341. [Info : Unity Log] <style=cEvent><noparse>Shittiest Black Man</noparse> picked up <color=#FFFFFF>Soldier's Syringe</color></color>
  342. [Warning: Unity Log] Animator.GotoState: State could not be found
  343. [Warning: Unity Log] Invalid Layer Index '-1'
  344. [Warning: Unity Log] Animator.GotoState: State could not be found
  345. [Warning: Unity Log] Invalid Layer Index '-1'
  346. [Info : Unity Log] <style=cShrine><noparse>Shittiest Black Man</noparse> offered to the shrine and gained nothing.</color>
  347. [Info : Unity Log] <style=cShrine>You have summoned Beetles to fight.</color>
  348. [Info : Unity Log] Transfered 6.4 monster credits from ShrineCombat(Clone) (UnityEngine.GameObject) to Director (UnityEngine.GameObject)
  349. [Error : Unity Log] Object OmniExplosionVFXEngiTurretDeath (UnityEngine.GameObject) should not be instantiated by means other than EffectManager.instance.SpawnEffect.
  350. [Warning: Unity Log] Animator.GotoState: State could not be found
  351. [Warning: Unity Log] Invalid Layer Index '-1'
  352. [Warning: Unity Log] Animator.GotoState: State could not be found
  353. [Warning: Unity Log] Invalid Layer Index '-1'
  354. [Warning: Unity Log] Animator.GotoState: State could not be found
  355. [Warning: Unity Log] Invalid Layer Index '-1'
  356. [Info : Unity Log] <style=cIsHealing>Shittiest Black Man wants to move here.</style>
  357. [Info : Unity Log] GenericPickupController.HandlePickupMessage: Received pickup message.
  358. [Info : Unity Log] <style=cEvent>You picked up <color=#FFFFFF>Lens-Maker's Glasses</color></color>
  359. [Info : Unity Log] GenericPickupController.HandlePickupMessage: Received pickup message.
  360. [Info : Unity Log] <style=cEvent>You picked up <color=#FFFFFF>Soldier's Syringe</color></color>
  361. [Info : Unity Log] GenericPickupController.HandlePickupMessage: Received pickup message.
  362. [Info : Unity Log] <style=cEvent><noparse>Noodle</noparse> picked up <color=#FFFFFF>Stun Grenade</color></color>
  363. [Info : Unity Log] Ping target GenericPickup(Clone) (UnityEngine.GameObject)
  364. [Info : Unity Log] <style=cIsDamage>Noodle has found: Primordial Cube.</style>
  365. [Info : Unity Log] <style=cIsHealing>Noodle wants to move here.</style>
  366. [Info : Unity Log] GenericPickupController.HandlePickupMessage: Received pickup message.
  367. [Info : Unity Log] <style=cEvent><noparse>Noodle</noparse> picked up <color=#77FF17>Predatory Instincts</color></color>
  368. [Info : Unity Log] GenericPickupController.HandlePickupMessage: Received pickup message.
  369. [Info : Unity Log] <style=cEvent><noparse>Shittiest Black Man</noparse> picked up <color=#FFFFFF>Backup Magazine</color></color>
  370. [Info : Unity Log] Ping target Duplicator(Clone) (UnityEngine.GameObject)
  371. [Info : Unity Log] <style=cIsDamage>Nazka has found: 3D Printer (Lens-Maker's Glasses) (<nobr><color=#FFFFFF>1 Items</color></nobr>).</style>
  372. [Info : Unity Log] GenericPickupController.HandlePickupMessage: Received pickup message.
  373. [Info : Unity Log] <style=cEvent>You picked up <color=#FFFFFF>Lens-Maker's Glasses</color>(2)</color>
  374. [Info : Unity Log] GenericPickupController.HandlePickupMessage: Received pickup message.
  375. [Info : Unity Log] <style=cEvent>You picked up <color=#FFFFFF>Lens-Maker's Glasses</color>(3)</color>
  376. [Info : Unity Log] GenericPickupController.HandlePickupMessage: Received pickup message.
  377. [Info : Unity Log] <style=cEvent>You picked up <color=#FFFFFF>Lens-Maker's Glasses</color>(4)</color>
  378. [Info : Unity Log] GenericPickupController.HandlePickupMessage: Received pickup message.
  379. [Info : Unity Log] <style=cEvent><noparse>Shittiest Black Man</noparse> picked up <color=#FFFFFF>Stun Grenade</color></color>
  380. [Info : Unity Log] GenericPickupController.HandlePickupMessage: Received pickup message.
  381. [Info : Unity Log] <style=cEvent><noparse>Noodle</noparse> picked up <color=#FFFFFF>Monster Tooth</color>(2)</color>
  382. [Info : Unity Log] GenericPickupController.HandlePickupMessage: Received pickup message.
  383. [Info : Unity Log] <style=cEvent><noparse>Shittiest Black Man</noparse> picked up <color=#FFFFFF>Bustling Fungus</color></color>
  384. [Info : Unity Log] GenericPickupController.HandlePickupMessage: Received pickup message.
  385. [Info : Unity Log] <style=cEvent>You picked up <color=#FFFFFF>Tri-Tip Dagger</color>(2)</color>
  386. [Info : Unity Log] Collision (UnityEngine.GameObject) is missing surface def
  387. [Info : Unity Log] GenericPickupController.HandlePickupMessage: Received pickup message.
  388. [Info : Unity Log] <style=cEvent>You picked up <color=#FFFFFF>Lens-Maker's Glasses</color>(5)</color>
  389. [Info : Unity Log] <style=cIsHealing>Noodle wants to move here.</style>
  390. [Info : Unity Log] GenericPickupController.HandlePickupMessage: Received pickup message.
  391. [Info : Unity Log] <style=cEvent><noparse>Shittiest Black Man</noparse> picked up <color=#FFFFFF>Crowbar</color></color>
  392. [Info : Unity Log] Collision (UnityEngine.GameObject) is missing surface def
  393. [Info : Unity Log] <style=cShrine><noparse>Shittiest Black Man</noparse> offered to the shrine and gained nothing.</color>
  394. [Info : Unity Log] GenericPickupController.HandlePickupMessage: Received pickup message.
  395. [Info : Unity Log] <style=cEvent>You picked up <color=#FFFFFF>Lens-Maker's Glasses</color>(6)</color>
  396. [Info : Unity Log] GenericPickupController.HandlePickupMessage: Received pickup message.
  397. [Info : Unity Log] <style=cEvent>You picked up <color=#FFFFFF>Lens-Maker's Glasses</color>(7)</color>
  398. [Info : Unity Log] <style=cShrine><noparse>Shittiest Black Man</noparse> offered to the shrine and was rewarded!</color>
  399. [Info : Unity Log] GenericPickupController.HandlePickupMessage: Received pickup message.
  400. [Info : Unity Log] <style=cEvent><noparse>Shittiest Black Man</noparse> picked up <color=#FFFFFF>Medkit</color>(4)</color>
  401. [Info : Unity Log] GenericPickupController.HandlePickupMessage: Received pickup message.
  402. [Info : Unity Log] <style=cEvent>You picked up <color=#FFFFFF>Lens-Maker's Glasses</color>(8)</color>
  403. [Info : Unity Log] GenericPickupController.HandlePickupMessage: Received pickup message.
  404. [Info : Unity Log] <style=cEvent><noparse>Noodle</noparse> picked up <color=#FFFFFF>Tougher Times</color></color>
  405. [Info : Unity Log] GenericPickupController.HandlePickupMessage: Received pickup message.
  406. [Info : Unity Log] <style=cEvent>You picked up <color=#FFFFFF>Medkit</color>(2)</color>
  407. [Info : Unity Log] GenericPickupController.HandlePickupMessage: Received pickup message.
  408. [Info : Unity Log] <style=cEvent><noparse>Shittiest Black Man</noparse> picked up <color=#FF8000>Foreign Fruit</color></color>
  409. [Info : Unity Log] GenericPickupController.HandlePickupMessage: Received pickup message.
  410. [Info : Unity Log] <style=cEvent>You picked up <color=#FFFFFF>Lens-Maker's Glasses</color>(9)</color>
  411. [Info : Unity Log] GenericPickupController.HandlePickupMessage: Received pickup message.
  412. [Info : Unity Log] <style=cEvent>You picked up <color=#FFFFFF>Lens-Maker's Glasses</color>(10)</color>
  413. [Warning: Unity Log] Animator.GotoState: State could not be found
  414. [Warning: Unity Log] Invalid Layer Index '-1'
  415. [Info : Unity Log] <color=#e5eefc><noparse>Shittiest Black Man</noparse>: <noparse>W</noparse></color>
  416. [Info : Unity Log] GenericPickupController.HandlePickupMessage: Received pickup message.
  417. [Info : Unity Log] <style=cEvent><noparse>Shittiest Black Man</noparse> picked up <color=#FFFFFF>Lens-Maker's Glasses</color>(2)</color>
  418. [Warning: Unity Log] Animator.GotoState: State could not be found
  419. [Warning: Unity Log] Invalid Layer Index '-1'
  420. [Info : Unity Log] <style=cShrine><noparse>Noodle</noparse> offered to the shrine and was rewarded!</color>
  421. [Info : Unity Log] GenericPickupController.HandlePickupMessage: Received pickup message.
  422. [Info : Unity Log] <style=cEvent><noparse>Noodle</noparse> picked up <color=#FFFFFF>Topaz Brooch</color>(3)</color>
  423. [Info : Unity Log] GenericPickupController.HandlePickupMessage: Received pickup message.
  424. [Info : Unity Log] <style=cEvent><noparse>Shittiest Black Man</noparse> picked up <color=#FFFFFF>Lens-Maker's Glasses</color>(3)</color>
  425. [Info : Unity Log] <style=cShrine><noparse>Noodle</noparse> offered to the shrine and gained nothing.</color>
  426. [Info : Unity Log] GenericPickupController.HandlePickupMessage: Received pickup message.
  427. [Info : Unity Log] <style=cEvent><noparse>Shittiest Black Man</noparse> picked up <color=#FFFFFF>Tri-Tip Dagger</color></color>
  428. [Warning: Unity Log] Animator.GotoState: State could not be found
  429. [Warning: Unity Log] Invalid Layer Index '-1'
  430. [Info : Unity Log] GenericPickupController.HandlePickupMessage: Received pickup message.
  431. [Info : Unity Log] <style=cEvent>You picked up <color=#FF8000>Eccentric Vase</color></color>
  432. [Info : Unity Log] GenericPickupController.HandlePickupMessage: Received pickup message.
  433. [Info : Unity Log] <style=cEvent><noparse>Noodle</noparse> picked up <color=#FFFFFF>Soldier's Syringe</color></color>
  434. [Info : Unity Log] <style=cShrine><noparse>Noodle</noparse> offered to the shrine and gained nothing.</color>
  435. [Info : Unity Log] GenericPickupController.HandlePickupMessage: Received pickup message.
  436. [Info : Unity Log] <style=cEvent><noparse>Shittiest Black Man</noparse> picked up <color=#FFFFFF>Lens-Maker's Glasses</color>(4)</color>
  437. [Info : Unity Log] <style=cShrine><noparse>Noodle</noparse> offered to the shrine and gained nothing.</color>
  438. [Info : Unity Log] <style=cShrine>You offer to the shrine, but gain nothing.</color>
  439. [Info : Unity Log] <style=cShrine><noparse>Noodle</noparse> offered to the shrine and gained nothing.</color>
  440. [Info : Unity Log] <style=cShrine>You offer to the shrine and are rewarded!</color>
  441. [Info : Unity Log] GenericPickupController.HandlePickupMessage: Received pickup message.
  442. [Info : Unity Log] <style=cEvent><noparse>Shittiest Black Man</noparse> picked up <color=#FFFFFF>Lens-Maker's Glasses</color>(5)</color>
  443. [Info : Unity Log] GenericPickupController.HandlePickupMessage: Received pickup message.
  444. [Info : Unity Log] <style=cEvent>You picked up <color=#FFFFFF>Tougher Times</color></color>
  445. [Info : Unity Log] GenericPickupController.HandlePickupMessage: Received pickup message.
  446. [Info : Unity Log] <style=cEvent><noparse>Shittiest Black Man</noparse> picked up <color=#FFFFFF>Lens-Maker's Glasses</color>(6)</color>
  447. [Info : Unity Log] GenericPickupController.HandlePickupMessage: Received pickup message.
  448. [Info : Unity Log] <style=cEvent><noparse>Shittiest Black Man</noparse> picked up <color=#FFFFFF>Lens-Maker's Glasses</color>(7)</color>
  449. [Info : Unity Log] GenericPickupController.HandlePickupMessage: Received pickup message.
  450. [Info : Unity Log] <style=cEvent><noparse>Shittiest Black Man</noparse> picked up <color=#FFFFFF>Lens-Maker's Glasses</color>(8)</color>
  451. [Info : Unity Log] GenericPickupController.HandlePickupMessage: Received pickup message.
  452. [Info : Unity Log] <style=cEvent><noparse>Shittiest Black Man</noparse> picked up <color=#FFFFFF>Lens-Maker's Glasses</color>(9)</color>
  453. [Info : Unity Log] <style=cIsHealing>Noodle wants to move here.</style>
  454. [Info : Unity Log] <style=cIsHealing>Noodle wants to move here.</style>
  455. [Info : Unity Log] GenericPickupController.HandlePickupMessage: Received pickup message.
  456. [Info : Unity Log] <style=cEvent><noparse>Shittiest Black Man</noparse> picked up <color=#FFFFFF>Lens-Maker's Glasses</color>(10)</color>
  457. [Info : Unity Log] <style=cIsHealing>Shittiest Black Man wants to move here.</style>
  458. [Warning: Unity Log] Animator.GotoState: State could not be found
  459. [Warning: Unity Log] Invalid Layer Index '-1'
  460. [Info : Unity Log] GenericPickupController.HandlePickupMessage: Received pickup message.
  461. [Info : Unity Log] <style=cEvent><noparse>Noodle</noparse> picked up <color=#FFFFFF>Lens-Maker's Glasses</color></color>
  462. [Warning: Unity Log] Animator.GotoState: State could not be found
  463. [Warning: Unity Log] Invalid Layer Index '-1'
  464. [Warning: Unity Log] Animator.GotoState: State could not be found
  465. [Warning: Unity Log] Invalid Layer Index '-1'
  466. [Warning: Unity Log] Animator.GotoState: State could not be found
  467. [Warning: Unity Log] Invalid Layer Index '-1'
  468. [Info : Unity Log] GenericPickupController.HandlePickupMessage: Received pickup message.
  469. [Info : Unity Log] <style=cEvent><noparse>Noodle</noparse> picked up <color=#FFFFFF>Lens-Maker's Glasses</color>(2)</color>
  470. [Warning: Unity Log] Animator.GotoState: State could not be found
  471. [Warning: Unity Log] Invalid Layer Index '-1'
  472. [Info : Unity Log] GenericPickupController.HandlePickupMessage: Received pickup message.
  473. [Info : Unity Log] <style=cEvent>You picked up <color=#FFFFFF>Focus Crystal</color></color>
  474. [Info : Unity Log] GenericPickupController.HandlePickupMessage: Received pickup message.
  475. [Info : Unity Log] <style=cEvent><noparse>Shittiest Black Man</noparse> picked up <color=#FF8000>Disposable Missile Launcher</color></color>
  476. [Info : Unity Log] Leaving skill ToolbotBodyFireSpear (RoR2.Skills.ToolbotWeaponSkillDef)
  477. [Warning: Unity Log] Animator.GotoState: State could not be found
  478. [Warning: Unity Log] Invalid Layer Index '-1'
  479. [Info : Unity Log] GenericPickupController.HandlePickupMessage: Received pickup message.
  480. [Info : Unity Log] <style=cEvent><noparse>Shittiest Black Man</noparse> picked up <color=#FF8000>Foreign Fruit</color></color>
  481. [Info : Unity Log] GenericPickupController.HandlePickupMessage: Received pickup message.
  482. [Info : Unity Log] <style=cEvent><noparse>Noodle</noparse> picked up <color=#FFFFFF>Lens-Maker's Glasses</color>(3)</color>
  483. [Info : Unity Log] GenericPickupController.HandlePickupMessage: Received pickup message.
  484. [Info : Unity Log] <style=cEvent><noparse>Noodle</noparse> picked up <color=#FF8000>Milky Chrysalis</color></color>
  485. [Info : Unity Log] GenericPickupController.HandlePickupMessage: Received pickup message.
  486. [Info : Unity Log] <style=cEvent><noparse>Noodle</noparse> picked up <color=#FFFFFF>Lens-Maker's Glasses</color>(4)</color>
  487. [Info : Unity Log] Leaving skill ToolbotBodyFireNailgun (RoR2.Skills.ToolbotWeaponSkillDef)
  488. [Info : Unity Log] Leaving skill ToolbotBodyFireSpear (RoR2.Skills.ToolbotWeaponSkillDef)
  489. [Info : Unity Log] GenericPickupController.HandlePickupMessage: Received pickup message.
  490. [Info : Unity Log] <style=cEvent><noparse>Noodle</noparse> picked up <color=#FFFFFF>Lens-Maker's Glasses</color>(5)</color>
  491. [Info : Unity Log] GenericPickupController.HandlePickupMessage: Received pickup message.
  492. [Info : Unity Log] <style=cEvent><noparse>Noodle</noparse> picked up <color=#FF8000>Primordial Cube</color></color>
  493. [Warning: Unity Log] Animator.GotoState: State could not be found
  494. [Warning: Unity Log] Invalid Layer Index '-1'
  495. [Info : Unity Log] GenericPickupController.HandlePickupMessage: Received pickup message.
  496. [Info : Unity Log] <style=cEvent><noparse>Noodle</noparse> picked up <color=#FFFFFF>Lens-Maker's Glasses</color>(6)</color>
  497. [Info : Unity Log] <style=cIsHealing>Noodle wants to move here.</style>
  498. [Info : Unity Log] <style=cIsHealing>Noodle wants to move here.</style>
  499. [Info : Unity Log] <style=cIsHealing>Noodle wants to move here.</style>
  500. [Info : Unity Log] <style=cIsHealing>Noodle wants to move here.</style>
  501. [Info : Unity Log] <style=cShrine><noparse>Shittiest Black Man</noparse> offered to the shrine and gained nothing.</color>
  502. [Warning: Unity Log] Animator.GotoState: State could not be found
  503. [Warning: Unity Log] Invalid Layer Index '-1'
  504. [Warning: Unity Log] Animator.GotoState: State could not be found
  505. [Warning: Unity Log] Invalid Layer Index '-1'
  506. [Info : Unity Log] GenericPickupController.HandlePickupMessage: Received pickup message.
  507. [Info : Unity Log] <style=cEvent><noparse>Noodle</noparse> picked up <color=#FFFFFF>Lens-Maker's Glasses</color>(7)</color>
  508. [Warning: Unity Log] Animator.GotoState: State could not be found
  509. [Warning: Unity Log] Invalid Layer Index '-1'
  510. [Info : Unity Log] GenericPickupController.HandlePickupMessage: Received pickup message.
  511. [Info : Unity Log] <style=cEvent><noparse>Noodle</noparse> picked up <color=#FFFFFF>Lens-Maker's Glasses</color>(8)</color>
  512. [Info : Unity Log] GenericPickupController.HandlePickupMessage: Received pickup message.
  513. [Info : Unity Log] <style=cEvent><noparse>Noodle</noparse> picked up <color=#FFFFFF>Lens-Maker's Glasses</color>(9)</color>
  514. [Info : Unity Log] GenericPickupController.HandlePickupMessage: Received pickup message.
  515. [Info : Unity Log] <style=cEvent><noparse>Noodle</noparse> picked up <color=#FFFFFF>Lens-Maker's Glasses</color>(10)</color>
  516. [Info : Unity Log] <style=cEvent>You activated the <style=cDeath>Teleporter <sprite name="TP" tint=1></style>.</style>
  517. [Info : Unity Log] NetworkUser.ServerHandleUnlock(NewtStatue.golemplains2.2)
  518. [Info : Unity Log] <style=cWorldEvent>A blue orb appears..</style>
  519. [Info : Unity Log] Transfered 13.36 monster credits from Director (UnityEngine.GameObject) to Director (UnityEngine.GameObject)
  520. [Info : Unity Log] Transfered 177.344 monster credits from Director (UnityEngine.GameObject) to Teleporter1(Clone) (UnityEngine.GameObject)
  521. [Error : Unity Log] Object TitanSpawnEffect(Clone) (UnityEngine.GameObject) should not be instantiated by means other than EffectManager.instance.SpawnEffect.
  522. [Info : Unity Log] Transfered 161.6 monster credits from Teleporter1(Clone) (UnityEngine.GameObject) to Teleporter1(Clone) (UnityEngine.GameObject)
  523. [Info : Unity Log] GenericPickupController.HandlePickupMessage: Received pickup message.
  524. [Info : Unity Log] <style=cEvent>You picked up <color=#FFFFFF>Crowbar</color></color>
  525. [Info : Unity Log] Leaving skill ToolbotBodyFireNailgun (RoR2.Skills.ToolbotWeaponSkillDef)
  526. [Info : Unity Log] Memory used is past the warning threshold, please pause the game for a few seconds to clean up.
  527. [Info : Unity Log] Ping target GenericPickup(Clone) (UnityEngine.GameObject)
  528. [Info : Unity Log] <style=cIsDamage>Shittiest Black Man has found: Primordial Cube.</style>
  529. [Error : Unity Log] WwiseUnity: EventCallbackPackage not found for <-344897536>.
  530. [Info : Unity Log] GenericPickupController.HandlePickupMessage: Received pickup message.
  531. [Info : Unity Log] <style=cEvent><noparse>Shittiest Black Man</noparse> picked up <color=#FF8000>Primordial Cube</color></color>
  532. [Info : Unity Log] tp back
  533. [Info : Unity Log] Leaving skill ToolbotBodyFireSpear (RoR2.Skills.ToolbotWeaponSkillDef)
  534. [Info : Unity Log] Leaving skill ToolbotBodyFireNailgun (RoR2.Skills.ToolbotWeaponSkillDef)
  535. [Info : Unity Log] Leaving skill ToolbotBodyFireSpear (RoR2.Skills.ToolbotWeaponSkillDef)
  536. [Info : Unity Log] Leaving skill ToolbotBodyFireNailgun (RoR2.Skills.ToolbotWeaponSkillDef)
  537. [Error : Unity Log] Object TitanRechargeRocksEffect(Clone) (UnityEngine.GameObject) should not be instantiated by means other than EffectManager.instance.SpawnEffect.
  538. [Info : Unity Log] Leaving skill ToolbotBodyFireSpear (RoR2.Skills.ToolbotWeaponSkillDef)
  539. [Warning: Unity Log] Animator.GotoState: State could not be found
  540. [Warning: Unity Log] Invalid Layer Index '-1'
  541. [Error : Unity Log] Object TitanRechargeRocksEffect(Clone) (UnityEngine.GameObject) should not be instantiated by means other than EffectManager.instance.SpawnEffect.
  542. [Error : Unity Log] Cannot set the parent of the GameObject 'Sparks,Wiggly' while activating or deactivating the parent GameObject 'TitanRechargeRocksEffect(Clone)'.
  543. [Error : Unity Log] Cannot set the parent of the GameObject 'Sparks, Trail' while activating or deactivating the parent GameObject 'TitanRechargeRocksEffect(Clone)'.
  544. [Error : Unity Log] Cannot set the parent of the GameObject '3DDebris' while activating or deactivating the parent GameObject 'TitanRechargeRocksEffect(Clone)'.
  545. [Info : Unity Log] GenericPickupController.HandlePickupMessage: Received pickup message.
  546. [Info : Unity Log] <style=cEvent><noparse>Noodle</noparse> picked up <color=#77FF17>Old Guillotine</color></color>
  547. [Info : Unity Log] GenericPickupController.HandlePickupMessage: Received pickup message.
  548. [Info : Unity Log] <style=cEvent><noparse>Shittiest Black Man</noparse> picked up <color=#77FF17>Rose Buckler</color></color>
  549. [Info : Unity Log] <style=cIsHealing>Noodle wants to move here.</style>
  550. [Info : Unity Log] <style=cIsHealing>Noodle wants to move here.</style>
  551. [Info : Unity Log] <style=cIsHealing>Noodle wants to move here.</style>
  552. [Warning: Unity Log] Animator.GotoState: State could not be found
  553. [Warning: Unity Log] Invalid Layer Index '-1'
  554. [Warning: Unity Log] Kinematic body only supports Speculative Continuous collision detection
  555. [Warning: Unity Log] Kinematic body only supports Speculative Continuous collision detection
  556. [Warning: Unity Log] Kinematic body only supports Speculative Continuous collision detection
  557. [Warning: Unity Log] Kinematic body only supports Speculative Continuous collision detection
  558. [Info : Unity Log] GenericPickupController.HandlePickupMessage: Received pickup message.
  559. [Info : Unity Log] <style=cEvent><noparse>Noodle</noparse> picked up <color=#FFFFFF>Sticky Bomb</color></color>
  560. [Info : Unity Log] GenericPickupController.HandlePickupMessage: Received pickup message.
  561. [Info : Unity Log] <style=cEvent><noparse>Shittiest Black Man</noparse> picked up <color=#FFFFFF>Armor-Piercing Rounds</color></color>
  562. [Info : Unity Log] GenericPickupController.HandlePickupMessage: Received pickup message.
  563. [Info : Unity Log] <style=cEvent>You picked up <color=#77FF17>Wax Quail</color></color>
  564. [Warning: Unity Log] Animator.GotoState: State could not be found
  565. [Warning: Unity Log] Invalid Layer Index '-1'
  566. [Info : Unity Log] GenericPickupController.HandlePickupMessage: Received pickup message.
  567. [Info : Unity Log] <style=cEvent>You picked up <color=#FF8000>Disposable Missile Launcher</color></color>
  568. [Warning: Unity Log] Kinematic body only supports Speculative Continuous collision detection
  569. [Warning: Unity Log] Kinematic body only supports Speculative Continuous collision detection
  570. [Info : Unity Log] Submitting request for shop portal
  571. [Info : Unity Log] Succeeded in creating shop portal!
  572. [Info : Unity Log] <style=cWorldEvent>A blue portal appears..</style>
  573. [Warning: Unity Log] Kinematic body only supports Speculative Continuous collision detection
  574. [Info : Unity Log] Unloaded scene golemplains2
  575. [Info : Unity Log] Active scene changed from to bazaar
  576. [Info : Unity Log] Loaded scene bazaar loadSceneMode=Single
  577. [Info : Unity Log] OnClientSceneChanged networkSceneName=bazaar currentSceneName=bazaar
  578. [Info : Unity Log] Client ready.
  579. [Info : Unity Log] Player 0 already added, aborting.
  580. [Info : Unity Log] Unsubscibing hooks. Currently this mod will only work for single player games.
  581. [Error : Unity Log] FileNotFoundException: Could not load file or assembly 'TextMeshPro-1.0.55.2017.1.0b11, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null' or one of its dependencies.
  582. Stack trace:
  583. StatsDisplay.StatsDisplay.Update () (at <372153f7ecc04005aa28b4f525d700b7>:0)
  584.  
  585. [Info : Unity Log] Client ready.
  586. [Info : Unity Log] Client ready.
  587. [Info : Unity Log] --Bazaar Restrictions--<color=#BCBCBC>
  588. You can buy a total of 3 items.</color>
  589. [Info : Unity Log] GenericPickupController.HandlePickupMessage: Received pickup message.
  590. [Info : Unity Log] <style=cEvent><noparse>Shittiest Black Man</noparse> picked up <color=#307FFF>Shaped Glass</color></color>
  591. [Info : Unity Log] GenericPickupController.HandlePickupMessage: Received pickup message.
  592. [Info : Unity Log] <style=cEvent>You picked up <color=#77FF17>Will-o'-the-wisp</color></color>
  593. [Info : Unity Log] Ping target LunarChest(Clone) (UnityEngine.GameObject)
  594. [Info : Unity Log] <style=cIsDamage>Noodle has found: Lunar Pod (<nobr><color=#C6ADFA> <sprite name="LunarCoin" tint=1>1</color></nobr>).</style>
  595. [Info : Unity Log] GenericPickupController.HandlePickupMessage: Received pickup message.
  596. [Info : Unity Log] <style=cEvent><noparse>Noodle</noparse> picked up <color=#77FF17>Will-o'-the-wisp</color>(2)</color>
  597. [Info : Unity Log] GenericPickupController.HandlePickupMessage: Received pickup message.
  598. [Info : Unity Log] <style=cEvent><noparse>Shittiest Black Man</noparse> picked up <color=#77FF17>Infusion</color></color>
  599. [Info : Unity Log] GenericPickupController.HandlePickupMessage: Received pickup message.
  600. [Info : Unity Log] <style=cEvent><noparse>Shittiest Black Man</noparse> picked up <color=#77FF17>Infusion</color>(2)</color>
  601. [Info : Unity Log] GenericPickupController.HandlePickupMessage: Received pickup message.
  602. [Info : Unity Log] <style=cEvent><noparse>Noodle</noparse> picked up <color=#FFFFFF>Stun Grenade</color>(2)</color>
  603. [Info : Unity Log] GenericPickupController.HandlePickupMessage: Received pickup message.
  604. [Info : Unity Log] <style=cEvent>You picked up <color=#FFFFFF>Stun Grenade</color></color>
  605. [Info : Unity Log] GenericPickupController.HandlePickupMessage: Received pickup message.
  606. [Info : Unity Log] <style=cEvent>You picked up <color=#FFFFFF>Stun Grenade</color>(2)</color>
  607. [Info : Unity Log] GenericPickupController.HandlePickupMessage: Received pickup message.
  608. [Info : Unity Log] <style=cEvent><noparse>Shittiest Black Man</noparse> picked up <color=#FFFFFF>Warbanner</color></color>
  609. [Info : Unity Log] <style=cWorldEvent>You dream of sand beneath your feet.</style>
  610. [Info : Unity Log] <style=cIsHealing>Noodle wants to move here.</style>
  611. [Info : Unity Log] Ping target EngiBody(Clone) (UnityEngine.GameObject)
  612. [Info : Unity Log] <style=cIsHealth>Noodle wants to attack: Noodle.</style>
  613. [Info : Unity Log] <style=cIsHealing>Noodle wants to move here.</style>
  614. [Info : Unity Log] Ping target EngiBody(Clone) (UnityEngine.GameObject)
  615. [Info : Unity Log] <style=cIsHealth>Noodle wants to attack: Noodle.</style>
  616. [Info : Unity Log] Ping target EngiBody(Clone) (UnityEngine.GameObject)
  617. [Info : Unity Log] <style=cIsHealth>Noodle wants to attack: Noodle.</style>
  618. [Info : Unity Log] <style=cIsHealing>Shittiest Black Man wants to move here.</style>
  619. [Info : Unity Log] <style=cIsHealing>Shittiest Black Man wants to move here.</style>
  620. [Info : Unity Log] Ping target EngiBody(Clone) (UnityEngine.GameObject)
  621. [Info : Unity Log] <style=cIsHealth>Shittiest Black Man wants to attack: Noodle.</style>
  622. [Info : Unity Log] Ping target EngiBody(Clone) (UnityEngine.GameObject)
  623. [Info : Unity Log] <style=cIsHealth>Noodle wants to attack: Noodle.</style>
  624. [Info : Unity Log] Ping target EngiBody(Clone) (UnityEngine.GameObject)
  625. [Info : Unity Log] <style=cIsHealth>Noodle wants to attack: Noodle.</style>
  626. [Info : Unity Log] <style=cIsHealing>Shittiest Black Man wants to move here.</style>
  627. [Info : Unity Log] <style=cIsHealing>Shittiest Black Man wants to move here.</style>
  628. [Info : Unity Log] <style=cIsHealing>Nazka wants to move here.</style>
  629. [Info : Unity Log] <style=cIsHealing>Nazka wants to move here.</style>
  630. [Info : Unity Log] <style=cIsHealing>Nazka wants to move here.</style>
  631. [Info : Unity Log] <style=cIsHealing>Nazka wants to move here.</style>
  632. [Info : Unity Log] <style=cEvent>You must wait before issuing more pings.</style>
  633. [Info : Unity Log] <style=cEvent>You must wait before issuing more pings.</style>
  634. [Info : Unity Log] <style=cEvent>You must wait before issuing more pings.</style>
  635. [Info : Unity Log] Ping target EngiBody(Clone) (UnityEngine.GameObject)
  636. [Info : Unity Log] <style=cIsHealth>Noodle wants to attack: Noodle.</style>
  637. [Info : Unity Log] <style=cIsHealing>Nazka wants to move here.</style>
  638. [Info : Unity Log] <style=cIsHealing>Nazka wants to move here.</style>
  639. [Info : Unity Log] Ping target EngiBody(Clone) (UnityEngine.GameObject)
  640. [Info : Unity Log] <style=cIsHealth>Noodle wants to attack: Noodle.</style>
  641. [Info : Unity Log] Ping target EngiBody(Clone) (UnityEngine.GameObject)
  642. [Info : Unity Log] <style=cIsHealth>Noodle wants to attack: Noodle.</style>
  643. [Info : Unity Log] <style=cIsHealing>Nazka wants to move here.</style>
  644. [Info : Unity Log] <style=cIsHealing>Noodle wants to move here.</style>
  645. [Info : Unity Log] <style=cIsHealing>Nazka wants to move here.</style>
  646. [Info : Unity Log] <style=cEvent>You must wait before issuing more pings.</style>
  647. [Info : Unity Log] <style=cEvent>You must wait before issuing more pings.</style>
  648. [Info : Unity Log] <style=cEvent>You must wait before issuing more pings.</style>
  649. [Info : Unity Log] <style=cIsHealing>Nazka wants to move here.</style>
  650. [Info : Unity Log] <style=cEvent>You must wait before issuing more pings.</style>
  651. [Info : Unity Log] <style=cEvent>You must wait before issuing more pings.</style>
  652. [Info : Unity Log] <style=cIsHealing>Nazka wants to move here.</style>
  653. [Info : Unity Log] Unloaded scene bazaar
  654. [Info : Unity Log] Active scene changed from to goolake
  655. [Info : Unity Log] Loaded scene goolake loadSceneMode=Single
  656. [Info : Unity Log] OnClientSceneChanged networkSceneName=goolake currentSceneName=goolake
  657. [Info : Unity Log] Client ready.
  658. [Info : Unity Log] Player 0 already added, aborting.
  659. [Info : Unity Log] Spending 440 credits on interactables...
  660. [Info : Unity Log] Subscribing to hooks
  661. [Error : Unity Log] FileNotFoundException: Could not load file or assembly 'TextMeshPro-1.0.55.2017.1.0b11, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null' or one of its dependencies.
  662. Stack trace:
  663. StatsDisplay.StatsDisplay.Update () (at <372153f7ecc04005aa28b4f525d700b7>:0)
  664.  
  665. [Info : Unity Log] Client ready.
  666. [Info : Unity Log] Client ready.
  667. [Info : Unity Log] Leaving skill ToolbotBodyFireNailgun (RoR2.Skills.ToolbotWeaponSkillDef)
  668. [Error : Unity Log] Object BeetleGuardDeathImpact(Clone) (UnityEngine.GameObject) should not be instantiated by means other than EffectManager.instance.SpawnEffect.
  669. [Info : Unity Log] <style=cIsHealing>Shittiest Black Man wants to move here.</style>
  670. [Warning: Unity Log] Kinematic body only supports Speculative Continuous collision detection
  671. [Warning: Unity Log] Kinematic body only supports Speculative Continuous collision detection
  672. [Warning: Unity Log] Kinematic body only supports Speculative Continuous collision detection
  673. [Info : Unity Log] NetworkUser.ServerHandleUnlock(NewtStatue.goolake.2)
  674. [Info : Unity Log] <style=cWorldEvent>A blue orb appears..</style>
  675. [Warning: Unity Log] Kinematic body only supports Speculative Continuous collision detection
  676. [Info : Unity Log] GenericPickupController.HandlePickupMessage: Received pickup message.
  677. [Info : Unity Log] <style=cEvent><noparse>Shittiest Black Man</noparse> picked up <color=#77FF17>Berzerker's Pauldron</color></color>
  678. [Info : Unity Log] GenericPickupController.HandlePickupMessage: Received pickup message.
  679. [Info : Unity Log] <style=cEvent><noparse>Shittiest Black Man</noparse> picked up <color=#77FF17>Bandolier</color></color>
  680. [Info : Unity Log] GenericPickupController.HandlePickupMessage: Received pickup message.
  681. [Info : Unity Log] <style=cEvent><noparse>Noodle</noparse> picked up <color=#FF8000>Disposable Missile Launcher</color></color>
  682. [Info : Unity Log] GenericPickupController.HandlePickupMessage: Received pickup message.
  683. [Info : Unity Log] <style=cEvent><noparse>Noodle</noparse> picked up <color=#FF8000>Primordial Cube</color></color>
  684. [Error : Unity Log] Object BeetleGuardDeathImpact(Clone) (UnityEngine.GameObject) should not be instantiated by means other than EffectManager.instance.SpawnEffect.
  685. [Warning: Unity Log] Animator.GotoState: State could not be found
  686. [Warning: Unity Log] Invalid Layer Index '-1'
  687. [Warning: Unity Log] Animator.GotoState: State could not be found
  688. [Warning: Unity Log] Invalid Layer Index '-1'
  689. [Info : Unity Log] GenericPickupController.HandlePickupMessage: Received pickup message.
  690. [Info : Unity Log] <style=cEvent><noparse>Noodle</noparse> picked up <color=#FFFFFF>Soldier's Syringe</color></color>
  691. [Info : Unity Log] GenericPickupController.HandlePickupMessage: Received pickup message.
  692. [Info : Unity Log] <style=cEvent>You picked up <color=#FFFFFF>Soldier's Syringe</color></color>
  693. [Info : Unity Log] GenericPickupController.HandlePickupMessage: Received pickup message.
  694. [Info : Unity Log] <style=cEvent>You picked up <color=#FFFFFF>Soldier's Syringe</color>(2)</color>
  695. [Error : Unity Log] Object BeetleGuardGroundSlam(Clone) (UnityEngine.GameObject) should not be instantiated by means other than EffectManager.instance.SpawnEffect.
  696. [Warning: Unity Log] Kinematic body only supports Speculative Continuous collision detection
  697. [Error : Unity Log] Object BeetleGuardDeathImpact(Clone) (UnityEngine.GameObject) should not be instantiated by means other than EffectManager.instance.SpawnEffect.
  698. [Info : Unity Log] <color=#e5eefc><noparse>Noodle</noparse>: <noparse>their itempoolsare based off ours</noparse></color>
  699. [Warning: Unity Log] Animator.GotoState: State could not be found
  700. [Warning: Unity Log] Invalid Layer Index '-1'
  701. [Warning: Unity Log] Animator.GotoState: State could not be found
  702. [Warning: Unity Log] Invalid Layer Index '-1'
  703. [Warning: Unity Log] Animator.GotoState: State could not be found
  704. [Warning: Unity Log] Invalid Layer Index '-1'
  705. [Warning: Unity Log] Animator.GotoState: State could not be found
  706. [Warning: Unity Log] Invalid Layer Index '-1'
  707. [Info : Unity Log] Collision (UnityEngine.GameObject) is missing surface def
  708. [Warning: Unity Log] Animator.GotoState: State could not be found
  709. [Warning: Unity Log] Invalid Layer Index '-1'
  710. [Warning: Unity Log] Animator.GotoState: State could not be found
  711. [Warning: Unity Log] Invalid Layer Index '-1'
  712. [Info : Unity Log] <color=#e5eefc><noparse>Noodle</noparse>: <noparse>they wont copy ours</noparse></color>
  713. [Info : Unity Log] GenericPickupController.HandlePickupMessage: Received pickup message.
  714. [Info : Unity Log] <style=cEvent><noparse>Shittiest Black Man</noparse> picked up <color=#FFFFFF>Stun Grenade</color></color>
  715. [Info : Unity Log] <color=#e5eefc><noparse>Noodle</noparse>: <noparse>but they wull have stuff on our items</noparse></color>
  716. [Info : Unity Log] GenericPickupController.HandlePickupMessage: Received pickup message.
  717. [Info : Unity Log] <style=cEvent>You picked up <color=#FFFFFF>Tri-Tip Dagger</color>(2)</color>
  718. [Warning: Unity Log] Animator.GotoState: State could not be found
  719. [Warning: Unity Log] Invalid Layer Index '-1'
  720. [Info : Unity Log] <style=cShrine>You have summoned Greater Wisps to fight.</color>
  721. [Info : Unity Log] Transfered 64.7711 monster credits from ShrineCombat(Clone) (UnityEngine.GameObject) to Director (UnityEngine.GameObject)
  722. [Error : Unity Log] Received drop item request with no valid recent pickup
  723. [Error : Unity Log] Received drop item request with no valid recent pickup
  724. [Info : Unity Log] GenericPickupController.HandlePickupMessage: Received pickup message.
  725. [Info : Unity Log] <style=cEvent>You picked up <color=#FFFFFF>Bustling Fungus</color></color>
  726. [Error : Unity Log] Received drop item request with no valid recent pickup
  727. [Info : Unity Log] <color=#e5eefc><noparse>Noodle</noparse>: <noparse>no you just got attacked enough with hard hits that some passed by percentage</noparse></color>
  728. [Info : Unity Log] <style=cShrine>You feel a searing pain. You have gained 90 gold.</color>
  729. [Info : Unity Log] <style=cShrine>You feel a searing pain. You have gained 135 gold.</color>
  730. [Info : Unity Log] GenericPickupController.HandlePickupMessage: Received pickup message.
  731. [Info : Unity Log] <style=cEvent><noparse>Noodle</noparse> picked up <color=#E7543A>Brilliant Behemoth</color></color>
  732. [Info : Unity Log] GenericPickupController.HandlePickupMessage: Received pickup message.
  733. [Info : Unity Log] <style=cEvent>You picked up <color=#FFFFFF>Cautious Slug</color></color>
  734. [Info : Unity Log] GenericPickupController.HandlePickupMessage: Received pickup message.
  735. [Info : Unity Log] <style=cEvent><noparse>Shittiest Black Man</noparse> picked up <color=#FF8000>Volcanic Egg</color></color>
  736. [Info : Unity Log] GenericPickupController.HandlePickupMessage: Received pickup message.
  737. [Info : Unity Log] <style=cEvent><noparse>Shittiest Black Man</noparse> picked up <color=#77FF17>Rose Buckler</color>(2)</color>
  738. [Info : Unity Log] Ping target GenericPickup(Clone) (UnityEngine.GameObject)
  739. [Info : Unity Log] <style=cIsDamage>Shittiest Black Man has found: Royal Capacitor.</style>
  740. [Info : Unity Log] GenericPickupController.HandlePickupMessage: Received pickup message.
  741. [Info : Unity Log] <style=cEvent><noparse>Shittiest Black Man</noparse> picked up <color=#FF8000>Royal Capacitor</color></color>
  742. [Info : Unity Log] GenericPickupController.HandlePickupMessage: Received pickup message.
  743. [Info : Unity Log] <style=cEvent><noparse>Noodle</noparse> picked up <color=#FF8000>Disposable Missile Launcher</color></color>
  744. [Info : Unity Log] GenericPickupController.HandlePickupMessage: Received pickup message.
  745. [Info : Unity Log] <style=cEvent>You picked up <color=#FFFFFF>Tri-Tip Dagger</color>(3)</color>
  746. [Info : Unity Log] Ping target GenericPickup(Clone) (UnityEngine.GameObject)
  747. [Info : Unity Log] <style=cIsDamage>Shittiest Black Man has found: Volcanic Egg.</style>
  748. [Info : Unity Log] GenericPickupController.HandlePickupMessage: Received pickup message.
  749. [Info : Unity Log] <style=cEvent><noparse>Shittiest Black Man</noparse> picked up <color=#77FF17>War Horn</color></color>
  750. [Info : Unity Log] GenericPickupController.HandlePickupMessage: Received pickup message.
  751. [Info : Unity Log] <style=cEvent><noparse>Noodle</noparse> picked up <color=#77FF17>Will-o'-the-wisp</color>(3)</color>
  752. [Info : Unity Log] Dropping item 'ExplodeOnDeath' for player 'CommandoMaster(Clone)'
  753. [Error : Unity Log] Object BeetleGuardGroundSlam(Clone) (UnityEngine.GameObject) should not be instantiated by means other than EffectManager.instance.SpawnEffect.
  754. [Info : Unity Log] <color=#e5eefc><noparse>Noodle</noparse>: <noparse>got a Behemoth</noparse></color>
  755. [Error : Unity Log] Object BeetleGuardGroundSlam(Clone) (UnityEngine.GameObject) should not be instantiated by means other than EffectManager.instance.SpawnEffect.
  756. [Info : Unity Log] GenericPickupController.HandlePickupMessage: Received pickup message.
  757. [Info : Unity Log] <style=cEvent>You picked up <color=#FFFFFF>Warbanner</color></color>
  758. [Error : Unity Log] Object BeetleGuardGroundSlam(Clone) (UnityEngine.GameObject) should not be instantiated by means other than EffectManager.instance.SpawnEffect.
  759. [Info : Unity Log] GenericPickupController.HandlePickupMessage: Received pickup message.
  760. [Info : Unity Log] <style=cEvent><noparse>Noodle</noparse> picked up <color=#77FF17>Will-o'-the-wisp</color>(3)</color>
  761. [Error : Unity Log] Object BeetleGuardGroundSlam(Clone) (UnityEngine.GameObject) should not be instantiated by means other than EffectManager.instance.SpawnEffect.
  762. [Warning: Unity Log] Animator.GotoState: State could not be found
  763. [Warning: Unity Log] Invalid Layer Index '-1'
  764. [Warning: Unity Log] Animator.GotoState: State could not be found
  765. [Warning: Unity Log] Invalid Layer Index '-1'
  766. [Warning: Unity Log] Animator.GotoState: State could not be found
  767. [Warning: Unity Log] Invalid Layer Index '-1'
  768. [Error : Unity Log] Object BeetleGuardDeathImpact(Clone) (UnityEngine.GameObject) should not be instantiated by means other than EffectManager.instance.SpawnEffect.
  769. [Warning: Unity Log] Animator.GotoState: State could not be found
  770. [Warning: Unity Log] Invalid Layer Index '-1'
  771. [Info : Unity Log] Resetting skill Glaive
  772. [Error : Unity Log] Object BeetleGuardDeathImpact(Clone) (UnityEngine.GameObject) should not be instantiated by means other than EffectManager.instance.SpawnEffect.
  773. [Error : Unity Log] Object BeetleGuardDeathImpact(Clone) (UnityEngine.GameObject) should not be instantiated by means other than EffectManager.instance.SpawnEffect.
  774. [Error : Unity Log] Object BeetleGuardDeathImpact(Clone) (UnityEngine.GameObject) should not be instantiated by means other than EffectManager.instance.SpawnEffect.
  775. [Warning: Unity Log] Animator.GotoState: State could not be found
  776. [Warning: Unity Log] Invalid Layer Index '-1'
  777. [Info : Unity Log] Ping target Teleporter1(Clone) (UnityEngine.GameObject)
  778. [Info : Unity Log] <style=cIsDamage>Noodle has found: Teleporter.</style>
  779. [Info : Unity Log] GenericPickupController.HandlePickupMessage: Received pickup message.
  780. [Info : Unity Log] <style=cEvent><noparse>Noodle</noparse> picked up <color=#FFFFFF>Paul's Goat Hoof</color></color>
  781. [Info : Unity Log] GenericPickupController.HandlePickupMessage: Received pickup message.
  782. [Info : Unity Log] <style=cEvent>You picked up <color=#77FF17>Razorwire</color></color>
  783. [Info : Unity Log] Ping target GenericPickup(Clone) (UnityEngine.GameObject)
  784. [Info : Unity Log] <style=cIsDamage>Shittiest Black Man has found: The Back-up.</style>
  785. [Info : Unity Log] GenericPickupController.HandlePickupMessage: Received pickup message.
  786. [Info : Unity Log] <style=cEvent><noparse>Noodle</noparse> picked up <color=#FFFFFF>Focus Crystal</color>(2)</color>
  787. [Info : Unity Log] Collision (UnityEngine.GameObject) is missing surface def
  788. [Info : Unity Log] Collision (UnityEngine.GameObject) is missing surface def
  789. [Info : Unity Log] GenericPickupController.HandlePickupMessage: Received pickup message.
  790. [Info : Unity Log] <style=cEvent>You picked up <color=#FFFFFF>Warbanner</color>(2)</color>
  791. [Info : Unity Log] Ping target GenericPickup(Clone) (UnityEngine.GameObject)
  792. [Info : Unity Log] <style=cIsDamage>Shittiest Black Man has found: Lunar Coin.</style>
  793. [Info : Unity Log] GenericPickupController.HandlePickupMessage: Received pickup message.
  794. [Info : Unity Log] <style=cEvent>You picked up <color=#307FFF>Lunar Coin</color></color>
  795. [Info : Unity Log] GenericPickupController.HandlePickupMessage: Received pickup message.
  796. [Info : Unity Log] <style=cEvent><noparse>Shittiest Black Man</noparse> picked up <color=#307FFF>Lunar Coin</color></color>
  797. [Info : Unity Log] GenericPickupController.HandlePickupMessage: Received pickup message.
  798. [Info : Unity Log] <style=cEvent><noparse>Noodle</noparse> picked up <color=#307FFF>Lunar Coin</color></color>
  799. [Error : Unity Log] Object BeetleGuardGroundSlam(Clone) (UnityEngine.GameObject) should not be instantiated by means other than EffectManager.instance.SpawnEffect.
  800. [Error : Unity Log] Object BeetleGuardGroundSlam(Clone) (UnityEngine.GameObject) should not be instantiated by means other than EffectManager.instance.SpawnEffect.
  801. [Error : Unity Log] Object BeetleGuardGroundSlam(Clone) (UnityEngine.GameObject) should not be instantiated by means other than EffectManager.instance.SpawnEffect.
  802. [Error : Unity Log] Object BeetleGuardDeathImpact(Clone) (UnityEngine.GameObject) should not be instantiated by means other than EffectManager.instance.SpawnEffect.
  803. [Error : Unity Log] Object BeetleGuardDeathImpact(Clone) (UnityEngine.GameObject) should not be instantiated by means other than EffectManager.instance.SpawnEffect.
  804. [Error : Unity Log] Object BeetleGuardDeathImpact(Clone) (UnityEngine.GameObject) should not be instantiated by means other than EffectManager.instance.SpawnEffect.
  805. [Error : Unity Log] Object BeetleGuardGroundSlam(Clone) (UnityEngine.GameObject) should not be instantiated by means other than EffectManager.instance.SpawnEffect.
  806. [Error : Unity Log] Object BeetleGuardGroundSlam(Clone) (UnityEngine.GameObject) should not be instantiated by means other than EffectManager.instance.SpawnEffect.
  807. [Info : Unity Log] GenericPickupController.HandlePickupMessage: Received pickup message.
  808. [Info : Unity Log] <style=cEvent>You picked up <color=#FFFFFF>Soldier's Syringe</color>(3)</color>
  809. [Error : Unity Log] Object BeetleGuardDeathImpact(Clone) (UnityEngine.GameObject) should not be instantiated by means other than EffectManager.instance.SpawnEffect.
  810. [Info : Unity Log] <style=cEvent><noparse>Noodle</noparse> activated the <style=cDeath>Teleporter <sprite name="TP" tint=1></style>.</style>
  811. [Info : Unity Log] <style=cShrine><noparse>Shittiest Black Man</noparse> offered to the shrine and was rewarded!</color>
  812. [Info : Unity Log] GenericPickupController.HandlePickupMessage: Received pickup message.
  813. [Info : Unity Log] <style=cEvent><noparse>Shittiest Black Man</noparse> picked up <color=#FFFFFF>Lens-Maker's Glasses</color>(11)</color>
  814. [Info : Unity Log] <style=cShrine><noparse>Shittiest Black Man</noparse> offered to the shrine and was rewarded!</color>
  815. [Info : Unity Log] Transfered 14 monster credits from Director (UnityEngine.GameObject) to Teleporter1(Clone) (UnityEngine.GameObject)
  816. [Info : Unity Log] Transfered 39.50843 monster credits from Director (UnityEngine.GameObject) to Teleporter1(Clone) (UnityEngine.GameObject)
  817. [Error : Unity Log] Object TitanSpawnEffect(Clone) (UnityEngine.GameObject) should not be instantiated by means other than EffectManager.instance.SpawnEffect.
  818. [Error : Unity Log] Object TitanSpawnEffect(Clone) (UnityEngine.GameObject) should not be instantiated by means other than EffectManager.instance.SpawnEffect.
  819. [Info : Unity Log] Transfered 45.40337 monster credits from Teleporter1(Clone) (UnityEngine.GameObject) to Teleporter1(Clone) (UnityEngine.GameObject)
  820. [Info : Unity Log] GenericPickupController.HandlePickupMessage: Received pickup message.
  821. [Info : Unity Log] <style=cEvent><noparse>Shittiest Black Man</noparse> picked up <color=#FFFFFF>Warbanner</color>(2)</color>
  822. [Error : Unity Log] Object BeetleGuardDeathImpact(Clone) (UnityEngine.GameObject) should not be instantiated by means other than EffectManager.instance.SpawnEffect.
  823. [Info : Unity Log] Leaving skill ToolbotBodyFireSpear (RoR2.Skills.ToolbotWeaponSkillDef)
  824. [Info : Unity Log] GenericPickupController.HandlePickupMessage: Received pickup message.
  825. [Info : Unity Log] <style=cEvent><noparse>Noodle</noparse> picked up <color=#77FF17>Runald's Band</color></color>
  826. [Info : Unity Log] tp back
  827. [Info : Unity Log] GenericPickupController.HandlePickupMessage: Received pickup message.
  828. [Info : Unity Log] <style=cEvent><noparse>Shittiest Black Man</noparse> picked up <color=#FFFFFF>Medkit</color>(2)</color>
  829. [Info : Unity Log] GenericPickupController.HandlePickupMessage: Received pickup message.
  830. [Info : Unity Log] <style=cEvent>You picked up <color=#77FF17>War Horn</color></color>
  831. [Error : Unity Log] Object TitanRechargeRocksEffect(Clone) (UnityEngine.GameObject) should not be instantiated by means other than EffectManager.instance.SpawnEffect.
  832. [Error : Unity Log] Object TitanRechargeRocksEffect(Clone) (UnityEngine.GameObject) should not be instantiated by means other than EffectManager.instance.SpawnEffect.
  833. [Error : Unity Log] Cannot set the parent of the GameObject 'Sparks,Wiggly' while activating or deactivating the parent GameObject 'TitanRechargeRocksEffect(Clone)'.
  834. [Error : Unity Log] Cannot set the parent of the GameObject 'Sparks, Trail' while activating or deactivating the parent GameObject 'TitanRechargeRocksEffect(Clone)'.
  835. [Error : Unity Log] Cannot set the parent of the GameObject '3DDebris' while activating or deactivating the parent GameObject 'TitanRechargeRocksEffect(Clone)'.
  836. [Info : Unity Log] tp back
  837. [Error : Unity Log] Object TitanRechargeRocksEffect(Clone) (UnityEngine.GameObject) should not be instantiated by means other than EffectManager.instance.SpawnEffect.
  838. [Info : Unity Log] Leaving skill ToolbotBodyFireNailgun (RoR2.Skills.ToolbotWeaponSkillDef)
  839. [Warning: Unity Log] Animator.GotoState: State could not be found
  840. [Warning: Unity Log] Invalid Layer Index '-1'
  841. [Info : Unity Log] tp back
  842. [Error : Unity Log] Object TitanRechargeRocksEffect(Clone) (UnityEngine.GameObject) should not be instantiated by means other than EffectManager.instance.SpawnEffect.
  843. [Info : Unity Log] tp back
  844. [Warning: Unity Log] Animator.GotoState: State could not be found
  845. [Warning: Unity Log] Invalid Layer Index '-1'
  846. [Warning: Unity Log] Animator.GotoState: State could not be found
  847. [Warning: Unity Log] Invalid Layer Index '-1'
  848. [Error : Unity Log] Cannot set the parent of the GameObject 'Sparks,Wiggly' while activating or deactivating the parent GameObject 'TitanRechargeRocksEffect(Clone)'.
  849. [Error : Unity Log] Cannot set the parent of the GameObject 'Sparks, Trail' while activating or deactivating the parent GameObject 'TitanRechargeRocksEffect(Clone)'.
  850. [Error : Unity Log] Cannot set the parent of the GameObject '3DDebris' while activating or deactivating the parent GameObject 'TitanRechargeRocksEffect(Clone)'.
  851. [Warning: Unity Log] Animator.GotoState: State could not be found
  852. [Warning: Unity Log] Invalid Layer Index '-1'
  853. [Warning: Unity Log] Animator.GotoState: State could not be found
  854. [Warning: Unity Log] Invalid Layer Index '-1'
  855. [Info : Unity Log] GenericPickupController.HandlePickupMessage: Received pickup message.
  856. [Info : Unity Log] <style=cEvent><noparse>Noodle</noparse> picked up <color=#77FF17>Old Guillotine</color>(2)</color>
  857. [Info : Unity Log] Ping target MultiShopLargeTerminal(Clone) (UnityEngine.GameObject)
  858. [Info : Unity Log] <style=cIsDamage>Noodle has found: Multishop Terminal (Berzerker's Pauldron) (<nobr><color=#EFEB1A>$0</color></nobr>).</style>
  859. [Warning: Unity Log] Animator.GotoState: State could not be found
  860. [Warning: Unity Log] Invalid Layer Index '-1'
  861. [Info : Unity Log] Ping target MultiShopLargeTerminal(Clone) (UnityEngine.GameObject)
  862. [Info : Unity Log] <style=cIsDamage>Noodle has found: Multishop Terminal (Harvester's Scythe) (<nobr><color=#EFEB1A>$0</color></nobr>).</style>
  863. [Info : Unity Log] GenericPickupController.HandlePickupMessage: Received pickup message.
  864. [Info : Unity Log] <style=cEvent><noparse>Shittiest Black Man</noparse> picked up <color=#77FF17>Chronobauble</color></color>
  865. [Warning: Unity Log] Animator.GotoState: State could not be found
  866. [Warning: Unity Log] Invalid Layer Index '-1'
  867. [Info : Unity Log] GenericPickupController.HandlePickupMessage: Received pickup message.
  868. [Info : Unity Log] <style=cEvent>You picked up <color=#77FF17>Harvester's Scythe</color>(2)</color>
  869. [Error : Unity Log] Object BeetleGuardGroundSlam(Clone) (UnityEngine.GameObject) should not be instantiated by means other than EffectManager.instance.SpawnEffect.
  870. [Info : Unity Log] <color=#e5eefc><noparse>Noodle</noparse>: <noparse>kill more</noparse></color>
  871. [Error : Unity Log] Object BeetleGuardDeathImpact(Clone) (UnityEngine.GameObject) should not be instantiated by means other than EffectManager.instance.SpawnEffect.
  872. [Error : Unity Log] Received drop item request with no valid recent pickup
  873. [Info : Unity Log] <color=#e5eefc><noparse>Noodle</noparse>: <noparse>the more coins we get now</noparse></color>
  874. [Info : Unity Log] <color=#e5eefc><noparse>Noodle</noparse>: <noparse>themore we have in bazaar</noparse></color>
  875. [Info : Unity Log] <style=cIsHealing>Shittiest Black Man wants to move here.</style>
  876. [Info : Unity Log] <style=cIsHealing>Shittiest Black Man wants to move here.</style>
  877. [Info : Unity Log] Ping target EquipmentBarrel(Clone) (UnityEngine.GameObject)
  878. [Info : Unity Log] <style=cIsDamage>Shittiest Black Man has found: Equipment Barrel (<nobr><color=#EFEB1A>$124</color></nobr>).</style>
  879. [Warning: Unity Log] Animator.GotoState: State could not be found
  880. [Warning: Unity Log] Invalid Layer Index '-1'
  881. [Warning: Unity Log] Animator.GotoState: State could not be found
  882. [Warning: Unity Log] Invalid Layer Index '-1'
  883. [Error : Unity Log] Object BeetleGuardGroundSlam(Clone) (UnityEngine.GameObject) should not be instantiated by means other than EffectManager.instance.SpawnEffect.
  884. [Error : Unity Log] Object BeetleGuardGroundSlam(Clone) (UnityEngine.GameObject) should not be instantiated by means other than EffectManager.instance.SpawnEffect.
  885. [Error : Unity Log] Object BeetleGuardDeathImpact(Clone) (UnityEngine.GameObject) should not be instantiated by means other than EffectManager.instance.SpawnEffect.
  886. [Error : Unity Log] Object BeetleGuardDeathImpact(Clone) (UnityEngine.GameObject) should not be instantiated by means other than EffectManager.instance.SpawnEffect.
  887. [Info : Unity Log] Submitting request for shop portal
  888. [Info : Unity Log] Succeeded in creating shop portal!
  889. [Info : Unity Log] <style=cWorldEvent>A blue portal appears..</style>
  890. [Info : Unity Log] <style=cIsHealing>Shittiest Black Man wants to move here.</style>
  891. [Info : Unity Log] tp back
  892. [Info : Unity Log] <style=cShrine>You feel a searing pain. You have gained 192 gold.</color>
  893. [Info : Unity Log] GenericPickupController.HandlePickupMessage: Received pickup message.
  894. [Info : Unity Log] <style=cEvent>You picked up <color=#FFFFFF>Stun Grenade</color>(3)</color>
  895. [Info : Unity Log] Leaving skill ToolbotBodyFireSpear (RoR2.Skills.ToolbotWeaponSkillDef)
  896. [Info : Unity Log] Unloaded scene goolake
  897. [Info : Unity Log] Active scene changed from to bazaar
  898. [Info : Unity Log] Loaded scene bazaar loadSceneMode=Single
  899. [Info : Unity Log] OnClientSceneChanged networkSceneName=bazaar currentSceneName=bazaar
  900. [Info : Unity Log] Client ready.
  901. [Info : Unity Log] Player 0 already added, aborting.
  902. [Info : Unity Log] Unsubscibing hooks. Currently this mod will only work for single player games.
  903. [Error : Unity Log] FileNotFoundException: Could not load file or assembly 'TextMeshPro-1.0.55.2017.1.0b11, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null' or one of its dependencies.
  904. Stack trace:
  905. StatsDisplay.StatsDisplay.Update () (at <372153f7ecc04005aa28b4f525d700b7>:0)
  906.  
  907. [Info : Unity Log] Client ready.
  908. [Info : Unity Log] Client ready.
  909. [Info : Unity Log] --Bazaar Restrictions--<color=#BCBCBC>
  910. You can buy a total of 3 items.</color>
  911. [Info : Unity Log] GenericPickupController.HandlePickupMessage: Received pickup message.
  912. [Info : Unity Log] <style=cEvent>You picked up <color=#77FF17>Infusion</color></color>
  913. [Info : Unity Log] GenericPickupController.HandlePickupMessage: Received pickup message.
  914. [Info : Unity Log] <style=cEvent>You picked up <color=#77FF17>Infusion</color>(2)</color>
  915. [Info : Unity Log] GenericPickupController.HandlePickupMessage: Received pickup message.
  916. [Info : Unity Log] <style=cEvent><noparse>Noodle</noparse> picked up <color=#307FFF>Gesture of the Drowned</color></color>
  917. [Info : Unity Log] GenericPickupController.HandlePickupMessage: Received pickup message.
  918. [Info : Unity Log] <style=cEvent>You picked up <color=#77FF17>Berzerker's Pauldron</color></color>
  919. [Info : Unity Log] GenericPickupController.HandlePickupMessage: Received pickup message.
  920. [Info : Unity Log] <style=cEvent><noparse>Shittiest Black Man</noparse> picked up <color=#307FFF>Shaped Glass</color>(2)</color>
  921. [Info : Unity Log] GenericPickupController.HandlePickupMessage: Received pickup message.
  922. [Info : Unity Log] <style=cEvent><noparse>Noodle</noparse> picked up <color=#307FFF>Shaped Glass</color></color>
  923. [Info : Unity Log] GenericPickupController.HandlePickupMessage: Received pickup message.
  924. [Info : Unity Log] <style=cEvent><noparse>Shittiest Black Man</noparse> picked up <color=#77FF17>Fuel Cell</color></color>
  925. [Info : Unity Log] GenericPickupController.HandlePickupMessage: Received pickup message.
  926. [Info : Unity Log] <style=cEvent><noparse>Shittiest Black Man</noparse> picked up <color=#77FF17>Fuel Cell</color>(2)</color>
  927. [Info : Unity Log] GenericPickupController.HandlePickupMessage: Received pickup message.
  928. [Info : Unity Log] <style=cEvent><noparse>Noodle</noparse> picked up <color=#77FF17>Berzerker's Pauldron</color></color>
  929. [Info : Unity Log] GenericPickupController.HandlePickupMessage: Received pickup message.
  930. [Info : Unity Log] <style=cEvent><noparse>Shittiest Black Man</noparse> picked up <color=#FFFFFF>Tri-Tip Dagger</color>(2)</color>
  931. [Info : Unity Log] GenericPickupController.HandlePickupMessage: Received pickup message.
  932. [Info : Unity Log] <style=cEvent><noparse>Noodle</noparse> picked up <color=#FFFFFF>Tri-Tip Dagger</color></color>
  933. [Info : Unity Log] GenericPickupController.HandlePickupMessage: Received pickup message.
  934. [Info : Unity Log] <style=cEvent><noparse>Shittiest Black Man</noparse> picked up <color=#FFFFFF>Topaz Brooch</color>(2)</color>
  935. [Info : Unity Log] GenericPickupController.HandlePickupMessage: Received pickup message.
  936. [Info : Unity Log] <style=cEvent><noparse>Noodle</noparse> picked up <color=#E7543A>Soulbound Catalyst</color></color>
  937. [Info : Unity Log] Ping target LunarCauldron (Red) (UnityEngine.GameObject)
  938. [Info : Unity Log] <style=cIsDamage>Shittiest Black Man has found: Cauldron (Soulbound Catalyst) (<nobr><color=#77FF17>5 Items</color></nobr>).</style>
  939. [Info : Unity Log] <style=cWorldEvent>You dream of wind, blowing through trees.</style>
  940. [Info : Unity Log] GenericPickupController.HandlePickupMessage: Received pickup message.
  941. [Info : Unity Log] <style=cEvent><noparse>Shittiest Black Man</noparse> picked up <color=#E7543A>Soulbound Catalyst</color></color>
  942. [Info : Unity Log] GenericPickupController.HandlePickupMessage: Received pickup message.
  943. [Info : Unity Log] <style=cEvent><noparse>Shittiest Black Man</noparse> picked up <color=#77FF17>Hopoo Feather</color></color>
  944. [Info : Unity Log] Ping target EngiBody(Clone) (UnityEngine.GameObject)
  945. [Info : Unity Log] <style=cIsHealth>Noodle wants to attack: Noodle.</style>
  946. [Info : Unity Log] <style=cIsHealing>Noodle wants to move here.</style>
  947. [Info : Unity Log] Ping target EngiBody(Clone) (UnityEngine.GameObject)
  948. [Info : Unity Log] <style=cIsHealth>Noodle wants to attack: Noodle.</style>
  949. [Info : Unity Log] Ping target EngiBody(Clone) (UnityEngine.GameObject)
  950. [Info : Unity Log] <style=cIsHealth>Noodle wants to attack: Noodle.</style>
  951. [Info : Unity Log] tp back
  952. [Info : Unity Log] <style=cIsHealing>Noodle wants to move here.</style>
  953. [Warning: Unity Log] Instance not found when handling Command message [netId=2175]
  954. [Warning: Unity Log] Instance not found when handling Command message [netId=2175]
  955. [Warning: Unity Log] Instance not found when handling Command message [netId=2175]
  956. [Warning: Unity Log] Instance not found when handling Command message [netId=2175]
  957. [Warning: Unity Log] Instance not found when handling Command message [netId=2175]
  958. [Warning: Unity Log] Instance not found when handling Command message [netId=2175]
  959. [Info : Unity Log] Unloaded scene bazaar
  960. [Info : Unity Log] Active scene changed from to wispgraveyard
  961. [Info : Unity Log] Loaded scene wispgraveyard loadSceneMode=Single
  962. [Error : Unity Log] Object OmniExplosionVFXEngiTurretDeath (UnityEngine.GameObject) should not be instantiated by means other than EffectManager.instance.SpawnEffect.
  963. [Info : Unity Log] OnClientSceneChanged networkSceneName=wispgraveyard currentSceneName=wispgraveyard
  964. [Info : Unity Log] Client ready.
  965. [Info : Unity Log] Player 0 already added, aborting.
  966. [Info : Unity Log] Spending 560 credits on interactables...
  967. [Info : Unity Log] Subscribing to hooks
  968. [Error : Unity Log] FileNotFoundException: Could not load file or assembly 'TextMeshPro-1.0.55.2017.1.0b11, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null' or one of its dependencies.
  969. Stack trace:
  970. StatsDisplay.StatsDisplay.Update () (at <372153f7ecc04005aa28b4f525d700b7>:0)
  971.  
  972. [Info : Unity Log] Client ready.
  973. [Info : Unity Log] Client ready.
  974. [Error : Unity Log] Received drop item request with no valid recent pickup
  975. [Info : Unity Log] <color=#e5eefc><noparse>Noodle</noparse>: <noparse>lets do the Cell thing next</noparse></color>
  976. [Info : Unity Log] NetworkUser.ServerHandleUnlock(NewtStatue.wispgraveyard.1)
  977. [Info : Unity Log] <style=cWorldEvent>A blue orb appears..</style>
  978. [Info : Unity Log] Leaving skill ToolbotBodyFireNailgun (RoR2.Skills.ToolbotWeaponSkillDef)
  979. [Info : Unity Log] GenericPickupController.HandlePickupMessage: Received pickup message.
  980. [Info : Unity Log] <style=cEvent>You picked up <color=#FFFFFF>Rusted Key</color></color>
  981. [Info : Unity Log] GenericPickupController.HandlePickupMessage: Received pickup message.
  982. [Info : Unity Log] <style=cEvent><noparse>Shittiest Black Man</noparse> picked up <color=#77FF17>Infusion</color>(2)</color>
  983. [Error : Unity Log] Object BeetleGuardGroundSlam(Clone) (UnityEngine.GameObject) should not be instantiated by means other than EffectManager.instance.SpawnEffect.
  984. [Error : Unity Log] Object BeetleGuardDeathImpact(Clone) (UnityEngine.GameObject) should not be instantiated by means other than EffectManager.instance.SpawnEffect.
  985. [Warning: Unity Log] Animator.GotoState: State could not be found
  986. [Warning: Unity Log] Invalid Layer Index '-1'
  987. [Warning: Unity Log] Animator.GotoState: State could not be found
  988. [Warning: Unity Log] Invalid Layer Index '-1'
  989. [Info : Unity Log] <color=#e5eefc><noparse>Noodle</noparse>: <noparse>you took my infusion son</noparse></color>
  990. [Info : Unity Log] GenericPickupController.HandlePickupMessage: Received pickup message.
  991. [Info : Unity Log] <style=cEvent><noparse>Shittiest Black Man</noparse> picked up <color=#77FF17>Ukulele</color></color>
  992. [Info : Unity Log] GenericPickupController.HandlePickupMessage: Received pickup message.
  993. [Info : Unity Log] <style=cEvent><noparse>Noodle</noparse> picked up <color=#FFFFFF>Stun Grenade</color>(3)</color>
  994. [Warning: Unity Log] Animator.GotoState: State could not be found
  995. [Warning: Unity Log] Invalid Layer Index '-1'
  996. [Info : Unity Log] GenericPickupController.HandlePickupMessage: Received pickup message.
  997. [Info : Unity Log] <style=cEvent><noparse>Noodle</noparse> picked up <color=#FFFFFF>Sticky Bomb</color>(2)</color>
  998. [Info : Unity Log] GenericPickupController.HandlePickupMessage: Received pickup message.
  999. [Info : Unity Log] <style=cEvent>You picked up <color=#77FF17>Kjaro's Band</color></color>
  1000. [Info : Unity Log] Ping target Duplicator(Clone) (UnityEngine.GameObject)
  1001. [Info : Unity Log] <style=cIsDamage>Shittiest Black Man has found: 3D Printer (Monster Tooth) (<nobr><color=#FFFFFF>1 Items</color></nobr>).</style>
  1002. [Error : Unity Log] Object BeetleGuardGroundSlam(Clone) (UnityEngine.GameObject) should not be instantiated by means other than EffectManager.instance.SpawnEffect.
  1003. [Error : Unity Log] Object BeetleGuardGroundSlam(Clone) (UnityEngine.GameObject) should not be instantiated by means other than EffectManager.instance.SpawnEffect.
  1004. [Error : Unity Log] Object BeetleGuardGroundSlam(Clone) (UnityEngine.GameObject) should not be instantiated by means other than EffectManager.instance.SpawnEffect.
  1005. [Error : Unity Log] Object BeetleGuardGroundSlam(Clone) (UnityEngine.GameObject) should not be instantiated by means other than EffectManager.instance.SpawnEffect.
  1006. [Error : Unity Log] Object BeetleGuardGroundSlam(Clone) (UnityEngine.GameObject) should not be instantiated by means other than EffectManager.instance.SpawnEffect.
  1007. [Error : Unity Log] Object BeetleGuardGroundSlam(Clone) (UnityEngine.GameObject) should not be instantiated by means other than EffectManager.instance.SpawnEffect.
  1008. [Error : Unity Log] Object BeetleGuardDeathImpact(Clone) (UnityEngine.GameObject) should not be instantiated by means other than EffectManager.instance.SpawnEffect.
  1009. [Error : Unity Log] Object BeetleGuardDeathImpact(Clone) (UnityEngine.GameObject) should not be instantiated by means other than EffectManager.instance.SpawnEffect.
  1010. [Error : Unity Log] Object BeetleGuardDeathImpact(Clone) (UnityEngine.GameObject) should not be instantiated by means other than EffectManager.instance.SpawnEffect.
  1011. [Info : Unity Log] GenericPickupController.HandlePickupMessage: Received pickup message.
  1012. [Info : Unity Log] <style=cEvent><noparse>Shittiest Black Man</noparse> picked up <color=#FFFFFF>Personal Shield Generator</color>(2)</color>
  1013. [Error : Unity Log] Object BeetleGuardDeathImpact(Clone) (UnityEngine.GameObject) should not be instantiated by means other than EffectManager.instance.SpawnEffect.
  1014. [Warning: Unity Log] Animator.GotoState: State could not be found
  1015. [Warning: Unity Log] Invalid Layer Index '-1'
  1016. [Info : Unity Log] GenericPickupController.HandlePickupMessage: Received pickup message.
  1017. [Info : Unity Log] <style=cEvent>You picked up <color=#FFFFFF>Soldier's Syringe</color>(4)</color>
  1018. [Error : Unity Log] Object BeetleGuardGroundSlam(Clone) (UnityEngine.GameObject) should not be instantiated by means other than EffectManager.instance.SpawnEffect.
  1019. [Error : Unity Log] Object BeetleGuardDeathImpact(Clone) (UnityEngine.GameObject) should not be instantiated by means other than EffectManager.instance.SpawnEffect.
  1020. [Error : Unity Log] Object BeetleGuardDeathImpact(Clone) (UnityEngine.GameObject) should not be instantiated by means other than EffectManager.instance.SpawnEffect.
  1021. [Error : Unity Log] Object BeetleGuardDeathImpact(Clone) (UnityEngine.GameObject) should not be instantiated by means other than EffectManager.instance.SpawnEffect.
  1022. [Info : Unity Log] GenericPickupController.HandlePickupMessage: Received pickup message.
  1023. [Info : Unity Log] <style=cEvent>You picked up <color=#FFFFFF>Soldier's Syringe</color>(5)</color>
  1024. [Info : Unity Log] GenericPickupController.HandlePickupMessage: Received pickup message.
  1025. [Info : Unity Log] <style=cEvent><noparse>Noodle</noparse> picked up <color=#FFFFFF>Topaz Brooch</color>(2)</color>
  1026. [Info : Unity Log] Leaving skill ToolbotBodyFireSpear (RoR2.Skills.ToolbotWeaponSkillDef)
  1027. [Info : Unity Log] GenericPickupController.HandlePickupMessage: Received pickup message.
  1028. [Info : Unity Log] <style=cEvent><noparse>Shittiest Black Man</noparse> picked up <color=#FF8000>Ocular HUD</color></color>
  1029. [Error : Unity Log] Object BeetleGuardGroundSlam(Clone) (UnityEngine.GameObject) should not be instantiated by means other than EffectManager.instance.SpawnEffect.
  1030. [Info : Unity Log] GenericPickupController.HandlePickupMessage: Received pickup message.
  1031. [Info : Unity Log] <style=cEvent><noparse>Noodle</noparse> picked up <color=#FFFFFF>Paul's Goat Hoof</color>(2)</color>
  1032. [Warning: Unity Log] Animator.GotoState: State could not be found
  1033. [Warning: Unity Log] Invalid Layer Index '-1'
  1034. [Warning: Unity Log] Animator.GotoState: State could not be found
  1035. [Warning: Unity Log] Invalid Layer Index '-1'
  1036. [Warning: Unity Log] Animator.GotoState: State could not be found
  1037. [Warning: Unity Log] Invalid Layer Index '-1'
  1038. [Info : Unity Log] GenericPickupController.HandlePickupMessage: Received pickup message.
  1039. [Info : Unity Log] <style=cEvent><noparse>Noodle</noparse> picked up <color=#77FF17>Leeching Seed</color></color>
  1040. [Error : Unity Log] Object BeetleGuardDeathImpact(Clone) (UnityEngine.GameObject) should not be instantiated by means other than EffectManager.instance.SpawnEffect.
  1041. [Error : Unity Log] Object BeetleGuardGroundSlam(Clone) (UnityEngine.GameObject) should not be instantiated by means other than EffectManager.instance.SpawnEffect.
  1042. [Info : Unity Log] GenericPickupController.HandlePickupMessage: Received pickup message.
  1043. [Info : Unity Log] <style=cEvent><noparse>Shittiest Black Man</noparse> picked up <color=#FFFFFF>Cautious Slug</color>(2)</color>
  1044. [Error : Unity Log] Object BeetleGuardDeathImpact(Clone) (UnityEngine.GameObject) should not be instantiated by means other than EffectManager.instance.SpawnEffect.
  1045. [Error : Unity Log] Object BeetleGuardGroundSlam(Clone) (UnityEngine.GameObject) should not be instantiated by means other than EffectManager.instance.SpawnEffect.
  1046. [Info : Unity Log] GenericPickupController.HandlePickupMessage: Received pickup message.
  1047. [Info : Unity Log] <style=cEvent><noparse>Noodle</noparse> picked up <color=#FFFFFF>Armor-Piercing Rounds</color></color>
  1048. [Info : Unity Log] GenericPickupController.HandlePickupMessage: Received pickup message.
  1049. [Info : Unity Log] <style=cEvent>You picked up <color=#77FF17>Ukulele</color></color>
  1050. [Info : Unity Log] GenericPickupController.HandlePickupMessage: Received pickup message.
  1051. [Info : Unity Log] <style=cEvent>You picked up <color=#FFFFFF>Paul's Goat Hoof</color></color>
  1052. [Error : Unity Log] Object BeetleGuardGroundSlam(Clone) (UnityEngine.GameObject) should not be instantiated by means other than EffectManager.instance.SpawnEffect.
  1053. [Error : Unity Log] Object BeetleGuardDeathImpact(Clone) (UnityEngine.GameObject) should not be instantiated by means other than EffectManager.instance.SpawnEffect.
  1054. [Info : Unity Log] GenericPickupController.HandlePickupMessage: Received pickup message.
  1055. [Info : Unity Log] <style=cEvent><noparse>Noodle</noparse> picked up <color=#FFFFFF>Backup Magazine</color></color>
  1056. [Error : Unity Log] Object BeetleGuardDeathImpact(Clone) (UnityEngine.GameObject) should not be instantiated by means other than EffectManager.instance.SpawnEffect.
  1057. [Info : Unity Log] GenericPickupController.HandlePickupMessage: Received pickup message.
  1058. [Info : Unity Log] <style=cEvent><noparse>Shittiest Black Man</noparse> picked up <color=#FFFFFF>Cautious Slug</color>(3)</color>
  1059. [Error : Unity Log] Object BeetleGuardGroundSlam(Clone) (UnityEngine.GameObject) should not be instantiated by means other than EffectManager.instance.SpawnEffect.
  1060. [Error : Unity Log] Object BeetleGuardGroundSlam(Clone) (UnityEngine.GameObject) should not be instantiated by means other than EffectManager.instance.SpawnEffect.
  1061. [Error : Unity Log] Object BeetleGuardDeathImpact(Clone) (UnityEngine.GameObject) should not be instantiated by means other than EffectManager.instance.SpawnEffect.
  1062. [Info : Unity Log] GenericPickupController.HandlePickupMessage: Received pickup message.
  1063. [Info : Unity Log] <style=cEvent><noparse>Shittiest Black Man</noparse> picked up <color=#FFFFFF>Bundle of Fireworks</color></color>
  1064. [Info : Unity Log] Leaving skill ToolbotBodyFireNailgun (RoR2.Skills.ToolbotWeaponSkillDef)
  1065. [Info : Unity Log] Ping target Chest2(Clone) (UnityEngine.GameObject)
  1066. [Info : Unity Log] <style=cIsDamage>Nazka has found: Large Chest (<nobr><color=#EFEB1A>$423</color></nobr>).</style>
  1067. [Info : Unity Log] <style=cIsHealing>Nazka wants to move here.</style>
  1068. [Error : Unity Log] Object BeetleGuardGroundSlam(Clone) (UnityEngine.GameObject) should not be instantiated by means other than EffectManager.instance.SpawnEffect.
  1069. [Error : Unity Log] Object BeetleGuardGroundSlam(Clone) (UnityEngine.GameObject) should not be instantiated by means other than EffectManager.instance.SpawnEffect.
  1070. [Error : Unity Log] Object BeetleGuardDeathImpact(Clone) (UnityEngine.GameObject) should not be instantiated by means other than EffectManager.instance.SpawnEffect.
  1071. [Error : Unity Log] Object BeetleGuardDeathImpact(Clone) (UnityEngine.GameObject) should not be instantiated by means other than EffectManager.instance.SpawnEffect.
  1072. [Info : Unity Log] GenericPickupController.HandlePickupMessage: Received pickup message.
  1073. [Info : Unity Log] <style=cEvent>You picked up <color=#77FF17>Predatory Instincts</color></color>
  1074. [Info : Unity Log] GenericPickupController.HandlePickupMessage: Received pickup message.
  1075. [Info : Unity Log] <style=cEvent><noparse>Noodle</noparse> picked up <color=#FFFFFF>Armor-Piercing Rounds</color>(2)</color>
  1076. [Error : Unity Log] Object BeetleGuardDeathImpact(Clone) (UnityEngine.GameObject) should not be instantiated by means other than EffectManager.instance.SpawnEffect.
  1077. [Info : Unity Log] GenericPickupController.HandlePickupMessage: Received pickup message.
  1078. [Info : Unity Log] <style=cEvent><noparse>Shittiest Black Man</noparse> picked up <color=#77FF17>Ghor's Tome</color></color>
  1079. [Info : Unity Log] GenericPickupController.HandlePickupMessage: Received pickup message.
  1080. [Info : Unity Log] <style=cEvent><noparse>Shittiest Black Man</noparse> picked up <color=#FFFFFF>Tri-Tip Dagger</color>(3)</color>
  1081. [Info : Unity Log] Leaving skill ToolbotBodyFireSpear (RoR2.Skills.ToolbotWeaponSkillDef)
  1082. [Info : Unity Log] GenericPickupController.HandlePickupMessage: Received pickup message.
  1083. [Info : Unity Log] <style=cEvent><noparse>Noodle</noparse> picked up <color=#FFFFFF>Soldier's Syringe</color>(2)</color>
  1084. [Info : Unity Log] GenericPickupController.HandlePickupMessage: Received pickup message.
  1085. [Info : Unity Log] <style=cEvent><noparse>Shittiest Black Man</noparse> picked up <color=#FF8000>Foreign Fruit</color></color>
  1086. [Info : Unity Log] GenericPickupController.HandlePickupMessage: Received pickup message.
  1087. [Info : Unity Log] <style=cEvent><noparse>Shittiest Black Man</noparse> picked up <color=#FFFFFF>Bundle of Fireworks</color>(2)</color>
  1088. [Info : Unity Log] Leaving skill ToolbotBodyFireNailgun (RoR2.Skills.ToolbotWeaponSkillDef)
  1089. [Info : Unity Log] Ping target Teleporter1(Clone) (UnityEngine.GameObject)
  1090. [Info : Unity Log] <style=cIsDamage>Noodle has found: Teleporter.</style>
  1091. [Error : Unity Log] Object BeetleGuardGroundSlam(Clone) (UnityEngine.GameObject) should not be instantiated by means other than EffectManager.instance.SpawnEffect.
  1092. [Info : Unity Log] GenericPickupController.HandlePickupMessage: Received pickup message.
  1093. [Info : Unity Log] <style=cEvent><noparse>Noodle</noparse> picked up <color=#FFFFFF>Medkit</color></color>
  1094. [Error : Unity Log] Object BeetleGuardDeathImpact(Clone) (UnityEngine.GameObject) should not be instantiated by means other than EffectManager.instance.SpawnEffect.
  1095. [Info : Unity Log] <style=cShrine>You offer to the shrine, but gain nothing.</color>
  1096. [Info : Unity Log] <style=cShrine>You offer to the shrine and are rewarded!</color>
  1097. [Info : Unity Log] GenericPickupController.HandlePickupMessage: Received pickup message.
  1098. [Info : Unity Log] <style=cEvent>You picked up <color=#FFFFFF>Topaz Brooch</color></color>
  1099. [Info : Unity Log] <style=cShrine>You offer to the shrine and are rewarded!</color>
  1100. [Info : Unity Log] GenericPickupController.HandlePickupMessage: Received pickup message.
  1101. [Info : Unity Log] <style=cEvent>You picked up <color=#FFFFFF>Paul's Goat Hoof</color>(2)</color>
  1102. [Info : Unity Log] GenericPickupController.HandlePickupMessage: Received pickup message.
  1103. [Info : Unity Log] <style=cEvent><noparse>Noodle</noparse> picked up <color=#FFFFFF>Energy Drink</color></color>
  1104. [Info : Unity Log] GenericPickupController.HandlePickupMessage: Received pickup message.
  1105. [Info : Unity Log] <style=cEvent>You picked up <color=#FFFFFF>Cautious Slug</color>(2)</color>
  1106. [Info : Unity Log] <style=cShrine>You offer to the shrine, but gain nothing.</color>
  1107. [Warning: Unity Log] Animator.GotoState: State could not be found
  1108. [Warning: Unity Log] Invalid Layer Index '-1'
  1109. [Info : Unity Log] <style=cShrine>You offer to the shrine and are rewarded!</color>
  1110. [Warning: Unity Log] Animator.GotoState: State could not be found
  1111. [Warning: Unity Log] Invalid Layer Index '-1'
  1112. [Warning: Unity Log] Animator.GotoState: State could not be found
  1113. [Warning: Unity Log] Invalid Layer Index '-1'
  1114. [Info : Unity Log] <style=cEvent><noparse>Noodle</noparse> activated the <style=cDeath>Teleporter <sprite name="TP" tint=1></style>.</style>
  1115. [Info : Unity Log] Transfered 14.4 monster credits from Director (UnityEngine.GameObject) to Director (UnityEngine.GameObject)
  1116. [Info : Unity Log] Transfered 68.16 monster credits from Director (UnityEngine.GameObject) to Teleporter1(Clone) (UnityEngine.GameObject)
  1117. [Info : Unity Log] Transfered 6.464014 monster credits from Teleporter1(Clone) (UnityEngine.GameObject) to Teleporter1(Clone) (UnityEngine.GameObject)
  1118. [Warning: Unity Log] Animator.GotoState: State could not be found
  1119. [Warning: Unity Log] Invalid Layer Index '-1'
  1120. [Info : Unity Log] Leaving skill ToolbotBodyFireSpear (RoR2.Skills.ToolbotWeaponSkillDef)
  1121. [Info : Unity Log] Collision (UnityEngine.GameObject) is missing surface def
  1122. [Warning: Unity Log] Animator.GotoState: State could not be found
  1123. [Warning: Unity Log] Invalid Layer Index '-1'
  1124. [Info : Unity Log] GenericPickupController.HandlePickupMessage: Received pickup message.
  1125. [Info : Unity Log] <style=cEvent><noparse>Noodle</noparse> picked up <color=#77FF17>Old Guillotine</color></color>
  1126. [Info : Unity Log] GenericPickupController.HandlePickupMessage: Received pickup message.
  1127. [Info : Unity Log] <style=cEvent>You picked up <color=#FFFFFF>Medkit</color>(2)</color>
  1128. [Info : Unity Log] GenericPickupController.HandlePickupMessage: Received pickup message.
  1129. [Info : Unity Log] <style=cEvent><noparse>Shittiest Black Man</noparse> picked up <color=#77FF17>Fuel Cell</color>(3)</color>
  1130. [Info : Unity Log] tp back
  1131. [Error : Unity Log] Object BeetleGuardDeathImpact(Clone) (UnityEngine.GameObject) should not be instantiated by means other than EffectManager.instance.SpawnEffect.
  1132. [Info : Unity Log] <color=#e5eefc><noparse>Noodle</noparse>: <noparse>do Acrid unlock area nxt</noparse></color>
  1133. [Info : Unity Log] tp back
  1134. [Info : Unity Log] tp back
  1135. [Info : Unity Log] tp back
  1136. [Info : Unity Log] <style=cIsHealing>Shittiest Black Man wants to move here.</style>
  1137. [Info : Unity Log] tp back
  1138. [Info : Unity Log] Ping target MultiShopLargeTerminal(Clone) (UnityEngine.GameObject)
  1139. [Info : Unity Log] <style=cIsDamage>Shittiest Black Man has found: Multishop Terminal (Razorwire) (<nobr><color=#EFEB1A>$0</color></nobr>).</style>
  1140. [Info : Unity Log] Ping target MultiShopLargeTerminal(Clone) (UnityEngine.GameObject)
  1141. [Info : Unity Log] <style=cIsDamage>Shittiest Black Man has found: Multishop Terminal (Bandolier) (<nobr><color=#EFEB1A>$0</color></nobr>).</style>
  1142. [Info : Unity Log] tp back
  1143. [Info : Unity Log] tp back
  1144. [Error : Unity Log] Object BeetleGuardGroundSlam(Clone) (UnityEngine.GameObject) should not be instantiated by means other than EffectManager.instance.SpawnEffect.
  1145. [Info : Unity Log] GenericPickupController.HandlePickupMessage: Received pickup message.
  1146. [Info : Unity Log] <style=cEvent>You picked up <color=#77FF17>Berzerker's Pauldron</color>(2)</color>
  1147. [Info : Unity Log] tp back
  1148. [Info : Unity Log] tp back
  1149. [Error : Unity Log] Object BeetleGuardDeathImpact(Clone) (UnityEngine.GameObject) should not be instantiated by means other than EffectManager.instance.SpawnEffect.
  1150. [Info : Unity Log] tp back
  1151. [Info : Unity Log] tp back
  1152. [Error : Unity Log] Object BeetleGuardGroundSlam(Clone) (UnityEngine.GameObject) should not be instantiated by means other than EffectManager.instance.SpawnEffect.
  1153. [Error : Unity Log] Object BeetleGuardGroundSlam(Clone) (UnityEngine.GameObject) should not be instantiated by means other than EffectManager.instance.SpawnEffect.
  1154. [Info : Unity Log] tp back
  1155. [Error : Unity Log] Object BeetleGuardGroundSlam(Clone) (UnityEngine.GameObject) should not be instantiated by means other than EffectManager.instance.SpawnEffect.
  1156. [Error : Unity Log] Object BeetleGuardDeathImpact(Clone) (UnityEngine.GameObject) should not be instantiated by means other than EffectManager.instance.SpawnEffect.
  1157. [Error : Unity Log] Object BeetleGuardGroundSlam(Clone) (UnityEngine.GameObject) should not be instantiated by means other than EffectManager.instance.SpawnEffect.
  1158. [Error : Unity Log] Object BeetleGuardDeathImpact(Clone) (UnityEngine.GameObject) should not be instantiated by means other than EffectManager.instance.SpawnEffect.
  1159. [Info : Unity Log] tp back
  1160. [Error : Unity Log] Object BeetleGuardDeathImpact(Clone) (UnityEngine.GameObject) should not be instantiated by means other than EffectManager.instance.SpawnEffect.
  1161. [Error : Unity Log] Object BeetleGuardGroundSlam(Clone) (UnityEngine.GameObject) should not be instantiated by means other than EffectManager.instance.SpawnEffect.
  1162. [Error : Unity Log] Object BeetleGuardGroundSlam(Clone) (UnityEngine.GameObject) should not be instantiated by means other than EffectManager.instance.SpawnEffect.
  1163. [Info : Unity Log] Leaving skill ToolbotBodyFireNailgun (RoR2.Skills.ToolbotWeaponSkillDef)
  1164. [Info : Unity Log] tp back
  1165. [Info : Unity Log] Leaving skill ToolbotBodyFireSpear (RoR2.Skills.ToolbotWeaponSkillDef)
  1166. [Error : Unity Log] Object BeetleGuardDeathImpact(Clone) (UnityEngine.GameObject) should not be instantiated by means other than EffectManager.instance.SpawnEffect.
  1167. [Error : Unity Log] Object BeetleGuardDeathImpact(Clone) (UnityEngine.GameObject) should not be instantiated by means other than EffectManager.instance.SpawnEffect.
  1168. [Info : Unity Log] tp back
  1169. [Error : Unity Log] Object BeetleGuardDeathImpact(Clone) (UnityEngine.GameObject) should not be instantiated by means other than EffectManager.instance.SpawnEffect.
  1170. [Info : Unity Log] tp back
  1171. [Info : Unity Log] tp back
  1172. [Info : Unity Log] tp back
  1173. [Info : Unity Log] tp back
  1174. [Info : Unity Log] tp back
  1175. [Info : Unity Log] GenericPickupController.HandlePickupMessage: Received pickup message.
  1176. [Info : Unity Log] <style=cEvent><noparse>Shittiest Black Man</noparse> picked up <color=#FF8000>Jade Elephant</color></color>
  1177. [Info : Unity Log] Ping target Chest1(Clone) (UnityEngine.GameObject)
  1178. [Info : Unity Log] <style=cIsDamage>Nazka has found: Chest (<nobr><color=#EFEB1A>$211</color></nobr>).</style>
  1179. [Info : Unity Log] tp back
  1180. [Info : Unity Log] Submitting request for shop portal
  1181. [Info : Unity Log] Succeeded in creating shop portal!
  1182. [Info : Unity Log] <style=cWorldEvent>A blue portal appears..</style>
  1183. [Info : Unity Log] GenericPickupController.HandlePickupMessage: Received pickup message.
  1184. [Info : Unity Log] <style=cEvent><noparse>Shittiest Black Man</noparse> picked up <color=#FF8000>Foreign Fruit</color></color>
  1185. [Info : Unity Log] tp back
  1186. [Info : Unity Log] tp back
  1187. [Warning: Unity Log] Instance not found when handling Command message [netId=2354]
  1188. [Warning: Unity Log] Instance not found when handling Command message [netId=2354]
  1189. [Warning: Unity Log] Instance not found when handling Command message [netId=2354]
  1190. [Warning: Unity Log] Instance not found when handling Command message [netId=2354]
  1191. [Warning: Unity Log] Instance not found when handling Command message [netId=2354]
  1192. [Warning: Unity Log] Instance not found when handling Command message [netId=2354]
  1193. [Info : Unity Log] Unloaded scene wispgraveyard
  1194. [Info : Unity Log] Active scene changed from to bazaar
  1195. [Info : Unity Log] Loaded scene bazaar loadSceneMode=Single
  1196. [Info : Unity Log] OnClientSceneChanged networkSceneName=bazaar currentSceneName=bazaar
  1197. [Info : Unity Log] Client ready.
  1198. [Info : Unity Log] Player 0 already added, aborting.
  1199. [Info : Unity Log] Unsubscibing hooks. Currently this mod will only work for single player games.
  1200. [Error : Unity Log] FileNotFoundException: Could not load file or assembly 'TextMeshPro-1.0.55.2017.1.0b11, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null' or one of its dependencies.
  1201. Stack trace:
  1202. StatsDisplay.StatsDisplay.Update () (at <372153f7ecc04005aa28b4f525d700b7>:0)
  1203.  
  1204. [Info : Unity Log] Client ready.
  1205. [Info : Unity Log] Client ready.
  1206. [Info : Unity Log] --Bazaar Restrictions--<color=#BCBCBC>
  1207. You can buy a total of 3 items.</color>
  1208. [Info : Unity Log] GenericPickupController.HandlePickupMessage: Received pickup message.
  1209. [Info : Unity Log] <style=cEvent>You picked up <color=#77FF17>Old Guillotine</color></color>
  1210. [Info : Unity Log] GenericPickupController.HandlePickupMessage: Received pickup message.
  1211. [Info : Unity Log] <style=cEvent>You picked up <color=#77FF17>Old Guillotine</color>(2)</color>
  1212. [Info : Unity Log] GenericPickupController.HandlePickupMessage: Received pickup message.
  1213. [Info : Unity Log] <style=cEvent>You picked up <color=#FFFFFF>Stun Grenade</color>(4)</color>
  1214. [Info : Unity Log] GenericPickupController.HandlePickupMessage: Received pickup message.
  1215. [Info : Unity Log] <style=cEvent><noparse>Noodle</noparse> picked up <color=#77FF17>Runald's Band</color></color>
  1216. [Info : Unity Log] GenericPickupController.HandlePickupMessage: Received pickup message.
  1217. [Info : Unity Log] <style=cEvent><noparse>Noodle</noparse> picked up <color=#77FF17>Runald's Band</color>(2)</color>
  1218. [Info : Unity Log] GenericPickupController.HandlePickupMessage: Received pickup message.
  1219. [Info : Unity Log] <style=cEvent><noparse>Shittiest Black Man</noparse> picked up <color=#FFFFFF>Bundle of Fireworks</color>(3)</color>
  1220. [Info : Unity Log] GenericPickupController.HandlePickupMessage: Received pickup message.
  1221. [Info : Unity Log] <style=cEvent><noparse>Shittiest Black Man</noparse> picked up <color=#FFFFFF>Bundle of Fireworks</color>(4)</color>
  1222. [Info : Unity Log] GenericPickupController.HandlePickupMessage: Received pickup message.
  1223. [Info : Unity Log] <style=cEvent><noparse>Shittiest Black Man</noparse> picked up <color=#FFFFFF>Bundle of Fireworks</color>(5)</color>
  1224. [Info : Unity Log] <style=cWorldEvent>You dream of fire.</style>
  1225. [Info : Unity Log] GenericPickupController.HandlePickupMessage: Received pickup message.
  1226. [Info : Unity Log] <style=cEvent><noparse>Shittiest Black Man</noparse> picked up <color=#FFFFFF>Stun Grenade</color>(2)</color>
  1227. [Info : Unity Log] GenericPickupController.HandlePickupMessage: Received pickup message.
  1228. [Info : Unity Log] <style=cEvent><noparse>Noodle</noparse> picked up <color=#E7543A>Frost Relic</color></color>
  1229. [Info : Unity Log] <color=#e5eefc><noparse>Noodle</noparse>: <noparse>Acrid area</noparse></color>
  1230. [Warning: Unity Log] Instance not found when handling Command message [netId=3463]
  1231. [Warning: Unity Log] Instance not found when handling Command message [netId=3463]
  1232. [Warning: Unity Log] Instance not found when handling Command message [netId=3463]
  1233. [Warning: Unity Log] Instance not found when handling Command message [netId=3463]
  1234. [Info : Unity Log] Unloaded scene bazaar
  1235. [Info : Unity Log] Active scene changed from to arena
  1236. [Info : Unity Log] Loaded scene arena loadSceneMode=Single
  1237. [Info : Unity Log] OnClientSceneChanged networkSceneName=arena currentSceneName=arena
  1238. [Info : Unity Log] Client ready.
  1239. [Info : Unity Log] Player 0 already added, aborting.
  1240. [Info : Unity Log] Spending 0 credits on interactables...
  1241. [Info : Unity Log] Subscribing to hooks
  1242. [Error : Unity Log] FileNotFoundException: Could not load file or assembly 'TextMeshPro-1.0.55.2017.1.0b11, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null' or one of its dependencies.
  1243. Stack trace:
  1244. StatsDisplay.StatsDisplay.Update () (at <372153f7ecc04005aa28b4f525d700b7>:0)
  1245.  
  1246. [Info : Unity Log] Client ready.
  1247. [Info : Unity Log] Client ready.
  1248. [Info : Unity Log] Enabling director 0 with 409.2704 credits to spawn cscVulture
  1249. [Info : Unity Log] <style=cWorldEvent>[WARNING] Alloy Vultures have been released from the Cell..!</style>
  1250. [Info : Unity Log] Leaving skill ToolbotBodyFireNailgun (RoR2.Skills.ToolbotWeaponSkillDef)
  1251. [Info : Unity Log] Gem (UnityEngine.GameObject) is missing surface def
  1252. [Info : Unity Log] GenericPickupController.HandlePickupMessage: Received pickup message.
  1253. [Info : Unity Log] <style=cEvent><noparse>Shittiest Black Man</noparse> picked up <color=#77FF17>AtG Missile Mk. 1</color></color>
  1254. [Info : Unity Log] GenericPickupController.HandlePickupMessage: Received pickup message.
  1255. [Info : Unity Log] <style=cEvent><noparse>Shittiest Black Man</noparse> picked up <color=#77FF17>Harvester's Scythe</color></color>
  1256. [Info : Unity Log] GenericPickupController.HandlePickupMessage: Received pickup message.
  1257. [Info : Unity Log] <style=cEvent>You picked up <color=#77FF17>Leeching Seed</color></color>
  1258. [Info : Unity Log] GenericPickupController.HandlePickupMessage: Received pickup message.
  1259. [Info : Unity Log] <style=cEvent><noparse>Noodle</noparse> picked up <color=#77FF17>Lepton Daisy</color></color>
  1260. [Info : Unity Log] GenericPickupController.HandlePickupMessage: Received pickup message.
  1261. [Info : Unity Log] <style=cEvent><noparse>Noodle</noparse> picked up <color=#FFFFFF>Cautious Slug</color></color>
  1262. [Info : Unity Log] GenericPickupController.HandlePickupMessage: Received pickup message.
  1263. [Info : Unity Log] <style=cEvent>You picked up <color=#FFFFFF>Crowbar</color>(2)</color>
  1264. [Info : Unity Log] GenericPickupController.HandlePickupMessage: Received pickup message.
  1265. [Info : Unity Log] <style=cEvent><noparse>Noodle</noparse> picked up <color=#FFFFFF>Crowbar</color></color>
  1266. [Info : Unity Log] GenericPickupController.HandlePickupMessage: Received pickup message.
  1267. [Info : Unity Log] <style=cEvent>You picked up <color=#FF8000>Gnarled Woodsprite</color></color>
  1268. [Info : Unity Log] GenericPickupController.HandlePickupMessage: Received pickup message.
  1269. [Info : Unity Log] <style=cEvent><noparse>Shittiest Black Man</noparse> picked up <color=#FFFFFF>Crowbar</color>(2)</color>
  1270. [Info : Unity Log] GenericPickupController.HandlePickupMessage: Received pickup message.
  1271. [Info : Unity Log] <style=cEvent>You picked up <color=#FF8000>Disposable Missile Launcher</color></color>
  1272. [Info : Unity Log] Enabling director 0 with 410.4982 credits to spawn cscVulture
  1273. [Info : Unity Log] <style=cWorldEvent>[WARNING] <color=#FFFFFF>Focus Crystal</color> has been integrated into the Cell...!</style>
  1274. [Info : Unity Log] tp back
  1275. [Info : Unity Log] Gem (UnityEngine.GameObject) is missing surface def
  1276. [Info : Unity Log] <color=#e5eefc><noparse>Noodle</noparse>: <noparse>turrets</noparse></color>
  1277. [Info : Unity Log] GenericPickupController.HandlePickupMessage: Received pickup message.
  1278. [Info : Unity Log] <style=cEvent>You picked up <color=#77FF17>Lepton Daisy</color></color>
  1279. [Error : Unity Log] Received drop item request with no valid recent pickup
  1280. [Error : Unity Log] Received drop item request with no valid recent pickup
  1281. [Info : Unity Log] <style=cDeath><sprite name="Skull" tint=1> You have passed away. Try again? <sprite name="Skull" tint=1></style>
  1282. [Info : Unity Log] <color=#e5eefc><noparse>Noodle</noparse>: <noparse>ngga you took 3 of my items</noparse></color>
  1283. [Info : Unity Log] <style=cDeath><sprite name="Skull" tint=1> <noparse>Noodle</noparse> has shattered into innumerable pieces. <sprite name="Skull" tint=1></style>
  1284. [Info : Unity Log] <style=cDeath><sprite name="Skull" tint=1> <noparse>Shittiest Black Man</noparse> has shattered into innumerable pieces. <sprite name="Skull" tint=1></style>
  1285. [Warning: Unity Log] Large state update of 1690 bytes for netId:5820 from script:GameOverController(Clone) (RoR2.GameOverController)
  1286. [Warning: Unity Log] Parent of RectTransform is being set with parent property. Consider using the SetParent method instead, with the worldPositionStays argument set to false. This will retain local orientation and scale rather than world orientation and scale, which can prevent common UI scaling issues.
  1287. [Warning: Unity Log] Instance not found when handling Command message [netId=5616]
  1288. [Warning: Unity Log] Instance not found when handling Command message [netId=5616]
  1289. [Warning: Unity Log] Instance not found when handling Command message [netId=5616]
  1290. [Warning: Unity Log] Instance not found when handling Command message [netId=5616]
  1291. [Info : Unity Log] Unloaded scene arena
  1292. [Info : Unity Log] FlashWindow.Flash(1118336)
  1293. [Info : Unity Log] Active scene changed from to lobby
  1294. [Info : Unity Log] Loaded scene lobby loadSceneMode=Single
  1295. [Info : Unity Log] Huntress
  1296. [Info : Unity Log] Press Enter to chat.
  1297. [Warning: Unity Log] Could not find transform "HuntressArmature/ROOT/base/BowRoot/BowStringIKTarget/ArrowDisplay/Flash" relative to "mdlHuntress".
  1298. [Warning: Unity Log] Could not find transform "ToolbotArmature/ROOT/base/stomach/chest/upper_arm.l/lower_arm.l/toolbase/speargun.base/speargun.spear/RebarMesh" relative to "mdlToolbot".
  1299. [Info : Unity Log] OnClientSceneChanged networkSceneName=lobby currentSceneName=lobby
  1300. [Info : Unity Log] Client ready.
  1301. [Info : Unity Log] Player 0 already added, aborting.
  1302. [Info : Unity Log] Attempting to generate PreGameVoteController for Nazka
  1303. [Info : Unity Log] Attempting to generate PreGameVoteController for Shittiest Black Man
  1304. [Info : Unity Log] Attempting to generate PreGameVoteController for Noodle
  1305. [Info : Unity Log] Applying persistent ballot of votes for LocalUser Shadowwqt.
  1306. [Info : Unity Log] Client ready.
  1307. [Info : Unity Log] Client ready.
  1308. [Warning: Unity Log] Could not find transform "HuntressArmature/ROOT/base/BowRoot/BowStringIKTarget/ArrowDisplay/Flash" relative to "mdlHuntress".
  1309. [Warning: Unity Log] Could not find transform "HuntressArmature/ROOT/base/BowRoot/BowStringIKTarget/ArrowDisplay/Flash" relative to "mdlHuntress".
  1310. [Warning: Unity Log] Could not find transform "HuntressArmature/ROOT/base/BowRoot/BowStringIKTarget/ArrowDisplay/Flash" relative to "mdlHuntress".
  1311. [Warning: Unity Log] Could not find transform "HuntressArmature/ROOT/base/BowRoot/BowStringIKTarget/ArrowDisplay/Flash" relative to "mdlHuntress".
  1312. [Warning: Unity Log] Could not find transform "MageArmature/ROOT/base/stomach/chest/clavicle.r/upper_arm.r/lower_arm.r/MuzzleRight/HeldRoller/RollerMesh" relative to "mdlMage".
  1313. [Warning: Unity Log] Could not find transform "MageArmature/ROOT/base/stomach/chest/JetsOn/Fire" relative to "mdlMage".
  1314. [Warning: Unity Log] Could not find transform "MageArmature/ROOT/base/stomach/chest/JetsOn/JetsR" relative to "mdlMage".
  1315. [Warning: Unity Log] Could not find transform "MageArmature/ROOT/base/stomach/chest/JetsOn/JetsL" relative to "mdlMage".
  1316. [Warning: Unity Log] Could not find transform "MageArmature/ROOT/base/stomach/chest/JetsOn/FireRing" relative to "mdlMage".
  1317. [Warning: Unity Log] Could not find transform "ToolbotArmature/ROOT/base/stomach/chest/upper_arm.l/lower_arm.l/toolbase/speargun.base/speargun.spear/RebarMesh" relative to "mdlToolbot".
  1318. [Warning: Unity Log] Could not find transform "ToolbotArmature/ROOT/base/stomach/chest/upper_arm.l/lower_arm.l/toolbase/speargun.base/speargun.spear/RebarMesh" relative to "mdlToolbot".
  1319. [Warning: Unity Log] Could not find transform "ToolbotArmature/ROOT/base/stomach/chest/upper_arm.l/lower_arm.l/toolbase/speargun.base/speargun.spear/RebarMesh" relative to "mdlToolbot".
  1320. [Warning: Unity Log] Could not find transform "ToolbotArmature/ROOT/base/stomach/chest/upper_arm.l/lower_arm.l/toolbase/speargun.base/speargun.spear/RebarMesh" relative to "mdlToolbot".
  1321. [Warning: Unity Log] Could not find transform "ToolbotArmature/ROOT/base/stomach/chest/upper_arm.l/lower_arm.l/toolbase/speargun.base/speargun.spear/RebarMesh" relative to "mdlToolbot".
  1322. [Warning: Unity Log] Could not find transform "ToolbotArmature/ROOT/base/stomach/chest/upper_arm.l/lower_arm.l/toolbase/speargun.base/speargun.spear/RebarMesh" relative to "mdlToolbot".
  1323. [Warning: Unity Log] Could not find transform "ToolbotArmature/ROOT/base/stomach/chest/upper_arm.l/lower_arm.l/toolbase/speargun.base/speargun.spear/RebarMesh" relative to "mdlToolbot".
  1324. [Warning: Unity Log] Could not find transform "MageArmature/ROOT/base/stomach/chest/clavicle.r/upper_arm.r/lower_arm.r/MuzzleRight/HeldRoller/RollerMesh" relative to "mdlMage".
  1325. [Warning: Unity Log] Could not find transform "MageArmature/ROOT/base/stomach/chest/JetsOn/Fire" relative to "mdlMage".
  1326. [Warning: Unity Log] Could not find transform "MageArmature/ROOT/base/stomach/chest/JetsOn/JetsR" relative to "mdlMage".
  1327. [Warning: Unity Log] Could not find transform "MageArmature/ROOT/base/stomach/chest/JetsOn/JetsL" relative to "mdlMage".
  1328. [Warning: Unity Log] Could not find transform "MageArmature/ROOT/base/stomach/chest/JetsOn/FireRing" relative to "mdlMage".
  1329. [Info : Unity Log] Received vote from Noodle
  1330. [Info : Unity Log] Accepting vote from Noodle
  1331. [Warning: Unity Log] Could not find transform "ToolbotArmature/ROOT/base/stomach/chest/upper_arm.l/lower_arm.l/toolbase/speargun.base/speargun.spear/RebarMesh" relative to "mdlToolbot".
  1332. [Warning: Unity Log] Could not find transform "ToolbotArmature/ROOT/base/stomach/chest/upper_arm.l/lower_arm.l/toolbase/speargun.base/speargun.spear/RebarMesh" relative to "mdlToolbot".
  1333. [Info : Unity Log] Saved file "882dac0f-3629-4f96-8f03-47dc8353187a.xml" (116757 bytes)
  1334. [Warning: Unity Log] Could not find transform "ToolbotArmature/ROOT/base/stomach/chest/upper_arm.l/lower_arm.l/toolbase/speargun.base/speargun.spear/RebarMesh" relative to "mdlToolbot".
  1335. [Info : Unity Log] Saved file "882dac0f-3629-4f96-8f03-47dc8353187a.xml" (116757 bytes)
  1336. [Info : Unity Log] Unloaded scene lobby
  1337. [Info : Unity Log] Active scene changed from to blackbeach
  1338. [Info : Unity Log] Loaded scene blackbeach loadSceneMode=Single
  1339. [Info : Unity Log] OnClientSceneChanged networkSceneName=blackbeach currentSceneName=blackbeach
  1340. [Info : Unity Log] Client ready.
  1341. [Info : Unity Log] Player 0 already added, aborting.
  1342. [Info : Unity Log] Spending 360 credits on interactables...
  1343. [Info : Unity Log] reorder list
  1344. [Info : Unity Log] Unsubscibing hooks. Currently this mod will only work for single player games.
  1345. [Error : Unity Log] FileNotFoundException: Could not load file or assembly 'TextMeshPro-1.0.55.2017.1.0b11, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null' or one of its dependencies.
  1346. Stack trace:
  1347. StatsDisplay.StatsDisplay.Update () (at <372153f7ecc04005aa28b4f525d700b7>:0)
  1348.  
  1349. [Info : Unity Log] Client ready.
  1350. [Info : Unity Log] Client ready.
  1351. [Info : Unity Log] Leaving skill ToolbotBodyFireNailgun (RoR2.Skills.ToolbotWeaponSkillDef)
  1352. [Info : Unity Log] Leaving skill ToolbotBodyFireNailgun (RoR2.Skills.ToolbotWeaponSkillDef)
  1353. [Info : Unity Log] Leaving skill ToolbotBodyFireBuzzsaw (RoR2.Skills.ToolbotWeaponSkillDef)
  1354. [Warning: Unity Log] Animator.GotoState: State could not be found
  1355. [Warning: Unity Log] Invalid Layer Index '-1'
  1356. [Info : Unity Log] Leaving skill ToolbotBodyFireBuzzsaw (RoR2.Skills.ToolbotWeaponSkillDef)
  1357. [Info : Unity Log] Leaving skill ToolbotBodyFireNailgun (RoR2.Skills.ToolbotWeaponSkillDef)
  1358. [Info : Unity Log] Leaving skill ToolbotBodyFireBuzzsaw (RoR2.Skills.ToolbotWeaponSkillDef)
  1359. [Warning: Unity Log] Animator.GotoState: State could not be found
  1360. [Warning: Unity Log] Invalid Layer Index '-1'
  1361. [Warning: Unity Log] Animator.GotoState: State could not be found
  1362. [Warning: Unity Log] Invalid Layer Index '-1'
  1363. [Warning: Unity Log] Animator.GotoState: State could not be found
  1364. [Warning: Unity Log] Invalid Layer Index '-1'
  1365. [Info : Unity Log] Leaving skill ToolbotBodyFireNailgun (RoR2.Skills.ToolbotWeaponSkillDef)
  1366. [Info : Unity Log] Leaving skill ToolbotBodyFireBuzzsaw (RoR2.Skills.ToolbotWeaponSkillDef)
  1367. [Info : Unity Log] <style=cShrine>You feel a searing pain. You have gained 50 gold.</color>
  1368. [Info : Unity Log] Leaving skill ToolbotBodyFireBuzzsaw (RoR2.Skills.ToolbotWeaponSkillDef)
  1369. [Warning: Unity Log] Animator.GotoState: State could not be found
  1370. [Warning: Unity Log] Invalid Layer Index '-1'
  1371. [Info : Unity Log] GenericPickupController.HandlePickupMessage: Received pickup message.
  1372. [Info : Unity Log] <style=cEvent>You picked up <color=#FFFFFF>Bustling Fungus</color></color>
  1373. [Warning: Unity Log] Animator.GotoState: State could not be found
  1374. [Warning: Unity Log] Invalid Layer Index '-1'
  1375. [Info : Unity Log] Leaving skill ToolbotBodyFireNailgun (RoR2.Skills.ToolbotWeaponSkillDef)
  1376. [Info : Unity Log] Leaving skill ToolbotBodyFireBuzzsaw (RoR2.Skills.ToolbotWeaponSkillDef)
  1377. [Info : Unity Log] <style=cShrine>You feel a searing pain. You have gained 75 gold.</color>
  1378. [Info : Unity Log] Leaving skill ToolbotBodyFireNailgun (RoR2.Skills.ToolbotWeaponSkillDef)
  1379. [Info : Unity Log] GenericPickupController.HandlePickupMessage: Received pickup message.
  1380. [Info : Unity Log] <style=cEvent>You picked up <color=#FFFFFF>Armor-Piercing Rounds</color></color>
  1381. [Info : Unity Log] GenericPickupController.HandlePickupMessage: Received pickup message.
  1382. [Info : Unity Log] <style=cEvent><noparse>Shittiest Black Man</noparse> picked up <color=#FFFFFF>Tri-Tip Dagger</color></color>
  1383. [Info : Unity Log] GenericPickupController.HandlePickupMessage: Received pickup message.
  1384. [Info : Unity Log] <style=cEvent><noparse>Noodle</noparse> picked up <color=#FFFFFF>Crowbar</color></color>
  1385. [Warning: Unity Log] Animator.GotoState: State could not be found
  1386. [Warning: Unity Log] Invalid Layer Index '-1'
  1387. [Info : Unity Log] Leaving skill ToolbotBodyFireNailgun (RoR2.Skills.ToolbotWeaponSkillDef)
  1388. [Info : Unity Log] Leaving skill ToolbotBodyFireBuzzsaw (RoR2.Skills.ToolbotWeaponSkillDef)
  1389. [Info : Unity Log] GenericPickupController.HandlePickupMessage: Received pickup message.
  1390. [Info : Unity Log] <style=cEvent><noparse>Noodle</noparse> picked up <color=#FFFFFF>Sticky Bomb</color></color>
  1391. [Info : Unity Log] GenericPickupController.HandlePickupMessage: Received pickup message.
  1392. [Info : Unity Log] <style=cEvent><noparse>Shittiest Black Man</noparse> picked up <color=#FF8000>Disposable Missile Launcher</color></color>
  1393. [Warning: Unity Log] Animator.GotoState: State could not be found
  1394. [Warning: Unity Log] Invalid Layer Index '-1'
  1395. [Info : Unity Log] GenericPickupController.HandlePickupMessage: Received pickup message.
  1396. [Info : Unity Log] <style=cEvent>You picked up <color=#FFFFFF>Armor-Piercing Rounds</color>(2)</color>
  1397. [Warning: Unity Log] Animator.GotoState: State could not be found
  1398. [Warning: Unity Log] Invalid Layer Index '-1'
  1399. [Info : Unity Log] GenericPickupController.HandlePickupMessage: Received pickup message.
  1400. [Info : Unity Log] <style=cEvent><noparse>Noodle</noparse> picked up <color=#FFFFFF>Tri-Tip Dagger</color></color>
  1401. [Info : Unity Log] GenericPickupController.HandlePickupMessage: Received pickup message.
  1402. [Info : Unity Log] <style=cEvent><noparse>Shittiest Black Man</noparse> picked up <color=#FFFFFF>Cautious Slug</color></color>
  1403. [Info : Unity Log] GenericPickupController.HandlePickupMessage: Received pickup message.
  1404. [Info : Unity Log] <style=cEvent>You picked up <color=#FFFFFF>Tougher Times</color></color>
  1405. [Warning: Unity Log] Animator.GotoState: State could not be found
  1406. [Warning: Unity Log] Invalid Layer Index '-1'
  1407. [Info : Unity Log] Leaving skill ToolbotBodyFireNailgun (RoR2.Skills.ToolbotWeaponSkillDef)
  1408. [Info : Unity Log] Leaving skill ToolbotBodyFireBuzzsaw (RoR2.Skills.ToolbotWeaponSkillDef)
  1409. [Info : Unity Log] GenericPickupController.HandlePickupMessage: Received pickup message.
  1410. [Info : Unity Log] <style=cEvent>You picked up <color=#FFFFFF>Focus Crystal</color></color>
  1411. [Info : Unity Log] GenericPickupController.HandlePickupMessage: Received pickup message.
  1412. [Info : Unity Log] <style=cEvent><noparse>Shittiest Black Man</noparse> picked up <color=#FFFFFF>Paul's Goat Hoof</color></color>
  1413. [Info : Unity Log] GenericPickupController.HandlePickupMessage: Received pickup message.
  1414. [Info : Unity Log] <style=cEvent><noparse>Noodle</noparse> picked up <color=#FFFFFF>Paul's Goat Hoof</color></color>
  1415. [Info : Unity Log] GenericPickupController.HandlePickupMessage: Received pickup message.
  1416. [Info : Unity Log] <style=cEvent><noparse>Noodle</noparse> picked up <color=#FFFFFF>Stun Grenade</color></color>
  1417. [Info : Unity Log] GenericPickupController.HandlePickupMessage: Received pickup message.
  1418. [Info : Unity Log] <style=cEvent><noparse>Noodle</noparse> picked up <color=#FFFFFF>Medkit</color></color>
  1419. [Info : Unity Log] Leaving skill ToolbotBodyFireNailgun (RoR2.Skills.ToolbotWeaponSkillDef)
  1420. [Info : Unity Log] GenericPickupController.HandlePickupMessage: Received pickup message.
  1421. [Info : Unity Log] <style=cEvent><noparse>Shittiest Black Man</noparse> picked up <color=#FF8000>The Back-up</color></color>
  1422. [Info : Unity Log] <style=cShrine>You feel a searing pain. You have gained 176 gold.</color>
  1423. [Info : Unity Log] GenericPickupController.HandlePickupMessage: Received pickup message.
  1424. [Info : Unity Log] <style=cEvent>You picked up <color=#FFFFFF>Soldier's Syringe</color></color>
  1425. [Info : Unity Log] GenericPickupController.HandlePickupMessage: Received pickup message.
  1426. [Info : Unity Log] <style=cEvent><noparse>Shittiest Black Man</noparse> picked up <color=#FFFFFF>Personal Shield Generator</color></color>
  1427. [Info : Unity Log] Leaving skill ToolbotBodyFireBuzzsaw (RoR2.Skills.ToolbotWeaponSkillDef)
  1428. [Info : Unity Log] Leaving skill ToolbotBodyFireBuzzsaw (RoR2.Skills.ToolbotWeaponSkillDef)
  1429. [Warning: Unity Log] Animator.GotoState: State could not be found
  1430. [Warning: Unity Log] Invalid Layer Index '-1'
  1431. [Warning: Unity Log] Animator.GotoState: State could not be found
  1432. [Warning: Unity Log] Invalid Layer Index '-1'
  1433. [Warning: Unity Log] Animator.GotoState: State could not be found
  1434. [Warning: Unity Log] Invalid Layer Index '-1'
  1435. [Info : Unity Log] GenericPickupController.HandlePickupMessage: Received pickup message.
  1436. [Info : Unity Log] <style=cEvent>You picked up <color=#FFFFFF>Bundle of Fireworks</color></color>
  1437. [Info : Unity Log] was false, now true
  1438. [Info : Unity Log] GenericPickupController.HandlePickupMessage: Received pickup message.
  1439. [Info : Unity Log] <style=cEvent>You picked up <color=#307FFF>Corpsebloom</color></color>
  1440. [Info : Unity Log] [HOST]Sending PingCheck
  1441. [Info :MiniRpcLib] HandleFunctionRequest
  1442. [Info :MiniRpcLib] Received function: 2278163837[0] - -902729890
  1443. [Info : Unity Log] [Client] HOST sent us: False, returning true
  1444. [Info :MiniRpcLib] AwaitingResponse[invokeId] System.Boolean
  1445. [Info : Unity Log] [HOST] Received response from 5897: True, player has mod.
  1446. [Info :MiniRpcLib] AwaitingResponse[invokeId] True
  1447. [Warning: Unity Log] Animator.GotoState: State could not be found
  1448. [Warning: Unity Log] Invalid Layer Index '-1'
  1449. [Warning: Unity Log] Animator.GotoState: State could not be found
  1450. [Warning: Unity Log] Invalid Layer Index '-1'
  1451. [Info : Unity Log] <style=cShrine>You offer to the shrine and are rewarded!</color>
  1452. [Warning: Unity Log] Animator.GotoState: State could not be found
  1453. [Warning: Unity Log] Invalid Layer Index '-1'
  1454. [Warning: Unity Log] Animator.GotoState: State could not be found
  1455. [Warning: Unity Log] Invalid Layer Index '-1'
  1456. [Warning: Unity Log] Animator.GotoState: State could not be found
  1457. [Warning: Unity Log] Invalid Layer Index '-1'
  1458. [Info : Unity Log] GenericPickupController.HandlePickupMessage: Received pickup message.
  1459. [Info : Unity Log] <style=cEvent>You picked up <color=#77FF17>Razorwire</color></color>
  1460. [Info : Unity Log] <style=cShrine>You offer to the shrine and are rewarded!</color>
  1461. [Info : Unity Log] GenericPickupController.HandlePickupMessage: Received pickup message.
  1462. [Info : Unity Log] <style=cEvent>You picked up <color=#FFFFFF>Gasoline</color></color>
  1463. [Info : Unity Log] Leaving skill ToolbotBodyFireNailgun (RoR2.Skills.ToolbotWeaponSkillDef)
  1464. [Info : Unity Log] Leaving skill ToolbotBodyFireBuzzsaw (RoR2.Skills.ToolbotWeaponSkillDef)
  1465. [Warning: Unity Log] Animator.GotoState: State could not be found
  1466. [Warning: Unity Log] Invalid Layer Index '-1'
  1467. [Warning: Unity Log] Animator.GotoState: State could not be found
  1468. [Warning: Unity Log] Invalid Layer Index '-1'
  1469. [Info : Unity Log] GenericPickupController.HandlePickupMessage: Received pickup message.
  1470. [Info : Unity Log] <style=cEvent><noparse>Noodle</noparse> picked up <color=#FFFFFF>Cautious Slug</color></color>
  1471. [Info : Unity Log] GenericPickupController.HandlePickupMessage: Received pickup message.
  1472. [Info : Unity Log] <style=cEvent><noparse>Shittiest Black Man</noparse> picked up <color=#FFFFFF>Tougher Times</color></color>
  1473. [Info : Unity Log] GenericPickupController.HandlePickupMessage: Received pickup message.
  1474. [Info : Unity Log] <style=cEvent><noparse>Noodle</noparse> picked up <color=#FFFFFF>Lens-Maker's Glasses</color></color>
  1475. [Info : Unity Log] GenericPickupController.HandlePickupMessage: Received pickup message.
  1476. [Info : Unity Log] <style=cEvent><noparse>Shittiest Black Man</noparse> picked up <color=#FFFFFF>Tougher Times</color>(2)</color>
  1477. [Info : Unity Log] GenericPickupController.HandlePickupMessage: Received pickup message.
  1478. [Info : Unity Log] <style=cEvent>You picked up <color=#FFFFFF>Tri-Tip Dagger</color></color>
  1479. [Info : Unity Log] Leaving skill ToolbotBodyFireSpear (RoR2.Skills.ToolbotWeaponSkillDef)
  1480. [Warning: Unity Log] Animator.GotoState: State could not be found
  1481. [Warning: Unity Log] Invalid Layer Index '-1'
  1482. [Warning: Unity Log] Animator.GotoState: State could not be found
  1483. [Warning: Unity Log] Invalid Layer Index '-1'
  1484. [Info : Unity Log] GenericPickupController.HandlePickupMessage: Received pickup message.
  1485. [Info : Unity Log] <style=cEvent><noparse>Shittiest Black Man</noparse> picked up <color=#FFFFFF>Paul's Goat Hoof</color>(2)</color>
  1486. [Info : Unity Log] Leaving skill ToolbotBodyFireNailgun (RoR2.Skills.ToolbotWeaponSkillDef)
  1487. [Info : Unity Log] Leaving skill ToolbotBodyFireBuzzsaw (RoR2.Skills.ToolbotWeaponSkillDef)
  1488. [Warning: Unity Log] Animator.GotoState: State could not be found
  1489. [Warning: Unity Log] Invalid Layer Index '-1'
  1490. [Warning: Unity Log] Animator.GotoState: State could not be found
  1491. [Warning: Unity Log] Invalid Layer Index '-1'
  1492. [Warning: Unity Log] Animator.GotoState: State could not be found
  1493. [Warning: Unity Log] Invalid Layer Index '-1'
  1494. [Info : Unity Log] GenericPickupController.HandlePickupMessage: Received pickup message.
  1495. [Info : Unity Log] <style=cEvent><noparse>Noodle</noparse> picked up <color=#FFFFFF>Warbanner</color></color>
  1496. [Info : Unity Log] GenericPickupController.HandlePickupMessage: Received pickup message.
  1497. [Info : Unity Log] <style=cEvent><noparse>Shittiest Black Man</noparse> picked up <color=#FFFFFF>Topaz Brooch</color></color>
  1498. [Info : Unity Log] GenericPickupController.HandlePickupMessage: Received pickup message.
  1499. [Info : Unity Log] <style=cEvent><noparse>Shittiest Black Man</noparse> picked up <color=#FFFFFF>Stun Grenade</color></color>
  1500. [Info : Unity Log] GenericPickupController.HandlePickupMessage: Received pickup message.
  1501. [Info : Unity Log] <style=cEvent><noparse>Noodle</noparse> picked up <color=#77FF17>Chronobauble</color></color>
  1502. [Info : Unity Log] Ping target Chest1(Clone) (UnityEngine.GameObject)
  1503. [Info : Unity Log] <style=cIsDamage>Noodle has found: Chest (<nobr><color=#EFEB1A>$44</color></nobr>).</style>
  1504. [Info : Unity Log] GenericPickupController.HandlePickupMessage: Received pickup message.
  1505. [Info : Unity Log] <style=cEvent><noparse>Shittiest Black Man</noparse> picked up <color=#FFFFFF>Cautious Slug</color>(2)</color>
  1506. [Info : Unity Log] GenericPickupController.HandlePickupMessage: Received pickup message.
  1507. [Info : Unity Log] <style=cEvent><noparse>Noodle</noparse> picked up <color=#FFFFFF>Tri-Tip Dagger</color>(2)</color>
  1508. [Info : Unity Log] Leaving skill ToolbotBodyFireNailgun (RoR2.Skills.ToolbotWeaponSkillDef)
  1509. [Info : Unity Log] GenericPickupController.HandlePickupMessage: Received pickup message.
  1510. [Info : Unity Log] <style=cEvent><noparse>Noodle</noparse> picked up <color=#FFFFFF>Personal Shield Generator</color></color>
  1511. [Info : Unity Log] GenericPickupController.HandlePickupMessage: Received pickup message.
  1512. [Info : Unity Log] <style=cEvent><noparse>Shittiest Black Man</noparse> picked up <color=#FFFFFF>Monster Tooth</color></color>
  1513. [Info : Unity Log] Leaving skill ToolbotBodyFireNailgun (RoR2.Skills.ToolbotWeaponSkillDef)
  1514. [Info : Unity Log] Leaving skill ToolbotBodyFireBuzzsaw (RoR2.Skills.ToolbotWeaponSkillDef)
  1515. [Warning: Unity Log] Animator.GotoState: State could not be found
  1516. [Warning: Unity Log] Invalid Layer Index '-1'
  1517. [Info : Unity Log] Leaving skill ToolbotBodyFireSpear (RoR2.Skills.ToolbotWeaponSkillDef)
  1518. [Info : Unity Log] Spawn card cscLemurian (RoR2.CharacterSpawnCard) failed to spawn. Aborting cost procedures.
  1519. [Info : Unity Log] Ping target Teleporter1(Clone) (UnityEngine.GameObject)
  1520. [Info : Unity Log] <style=cIsDamage>Shittiest Black Man has found: Teleporter.</style>
  1521. [Info : Unity Log] <style=cEvent><noparse>Noodle</noparse> activated the <style=cDeath>Teleporter <sprite name="TP" tint=1></style>.</style>
  1522. [Info : Unity Log] Leaving skill ToolbotBodyFireBuzzsaw (RoR2.Skills.ToolbotWeaponSkillDef)
  1523. [Info : Unity Log] Transfered 16.8 monster credits from Director (UnityEngine.GameObject) to Teleporter1(Clone) (UnityEngine.GameObject)
  1524. [Info : Unity Log] Transfered 34.4 monster credits from Director (UnityEngine.GameObject) to Teleporter1(Clone) (UnityEngine.GameObject)
  1525. [Error : Unity Log] Object TitanSpawnEffect(Clone) (UnityEngine.GameObject) should not be instantiated by means other than EffectManager.instance.SpawnEffect.
  1526. [Info : Unity Log] Transfered 136.56 monster credits from Teleporter1(Clone) (UnityEngine.GameObject) to Teleporter1(Clone) (UnityEngine.GameObject)
  1527. [Info : Unity Log] Leaving skill ToolbotBodyFireNailgun (RoR2.Skills.ToolbotWeaponSkillDef)
  1528. [Error : Unity Log] Object TitanRechargeRocksEffect(Clone) (UnityEngine.GameObject) should not be instantiated by means other than EffectManager.instance.SpawnEffect.
  1529. [Warning: Unity Log] Animator.GotoState: State could not be found
  1530. [Warning: Unity Log] Invalid Layer Index '-1'
  1531. [Warning: Unity Log] Animator.GotoState: State could not be found
  1532. [Warning: Unity Log] Invalid Layer Index '-1'
  1533. [Info : Unity Log] GenericPickupController.HandlePickupMessage: Received pickup message.
  1534. [Info : Unity Log] <style=cEvent><noparse>Shittiest Black Man</noparse> picked up <color=#FFFFFF>Cautious Slug</color>(3)</color>
  1535. [Info : Unity Log] GenericPickupController.HandlePickupMessage: Received pickup message.
  1536. [Info : Unity Log] <style=cEvent><noparse>Shittiest Black Man</noparse> picked up <color=#FFFFFF>Rusted Key</color></color>
  1537. [Error : Unity Log] Object TitanRechargeRocksEffect(Clone) (UnityEngine.GameObject) should not be instantiated by means other than EffectManager.instance.SpawnEffect.
  1538. [Error : Unity Log] Cannot set the parent of the GameObject 'Sparks,Wiggly' while activating or deactivating the parent GameObject 'TitanRechargeRocksEffect(Clone)'.
  1539. [Error : Unity Log] Cannot set the parent of the GameObject 'Sparks, Trail' while activating or deactivating the parent GameObject 'TitanRechargeRocksEffect(Clone)'.
  1540. [Error : Unity Log] Cannot set the parent of the GameObject '3DDebris' while activating or deactivating the parent GameObject 'TitanRechargeRocksEffect(Clone)'.
  1541. [Info : Unity Log] GenericPickupController.HandlePickupMessage: Received pickup message.
  1542. [Info : Unity Log] <style=cEvent>You picked up <color=#FFFFFF>Energy Drink</color></color>
  1543. [Warning: Unity Log] Animator.GotoState: State could not be found
  1544. [Warning: Unity Log] Invalid Layer Index '-1'
  1545. [Warning: Unity Log] Animator.GotoState: State could not be found
  1546. [Warning: Unity Log] Invalid Layer Index '-1'
  1547. [Warning: Unity Log] Animator.GotoState: State could not be found
  1548. [Warning: Unity Log] Invalid Layer Index '-1'
  1549. [Info : Unity Log] GenericPickupController.HandlePickupMessage: Received pickup message.
  1550. [Info : Unity Log] <style=cEvent><noparse>Noodle</noparse> picked up <color=#77FF17>Leeching Seed</color></color>
  1551. [Warning: Unity Log] Animator.GotoState: State could not be found
  1552. [Warning: Unity Log] Invalid Layer Index '-1'
  1553. [Info : Unity Log] Leaving skill ToolbotBodyFireBuzzsaw (RoR2.Skills.ToolbotWeaponSkillDef)
  1554. [Warning: Unity Log] Animator.GotoState: State could not be found
  1555. [Warning: Unity Log] Invalid Layer Index '-1'
  1556. [Info : Unity Log] GenericPickupController.HandlePickupMessage: Received pickup message.
  1557. [Info : Unity Log] <style=cEvent>You picked up <color=#77FF17>Kjaro's Band</color></color>
  1558. [Warning: Unity Log] Animator.GotoState: State could not be found
  1559. [Warning: Unity Log] Invalid Layer Index '-1'
  1560. [Warning: Unity Log] Animator.GotoState: State could not be found
  1561. [Warning: Unity Log] Invalid Layer Index '-1'
  1562. [Warning: Unity Log] Animator.GotoState: State could not be found
  1563. [Warning: Unity Log] Invalid Layer Index '-1'
  1564. [Warning: Unity Log] Animator.GotoState: State could not be found
  1565. [Warning: Unity Log] Invalid Layer Index '-1'
  1566. [Warning: Unity Log] Animator.GotoState: State could not be found
  1567. [Warning: Unity Log] Invalid Layer Index '-1'
  1568. [Info : Unity Log] GenericPickupController.HandlePickupMessage: Received pickup message.
  1569. [Info : Unity Log] <style=cEvent><noparse>Shittiest Black Man</noparse> picked up <color=#FFFFFF>Sticky Bomb</color></color>
  1570. [Info : Unity Log] GenericPickupController.HandlePickupMessage: Received pickup message.
  1571. [Info : Unity Log] <style=cEvent>You picked up <color=#FF8000>Ocular HUD</color></color>
  1572. [Info : Unity Log] GenericPickupController.HandlePickupMessage: Received pickup message.
  1573. [Info : Unity Log] <style=cEvent><noparse>Noodle</noparse> picked up <color=#77FF17>War Horn</color></color>
  1574. [Info : Unity Log] Ping target GenericPickup(Clone) (UnityEngine.GameObject)
  1575. [Info : Unity Log] <style=cIsDamage>Shittiest Black Man has found: Rusted Key.</style>
  1576. [Info : Unity Log] Leaving skill ToolbotBodyFireBuzzsaw (RoR2.Skills.ToolbotWeaponSkillDef)
  1577. [Info : Unity Log] GenericPickupController.HandlePickupMessage: Received pickup message.
  1578. [Info : Unity Log] <style=cEvent><noparse>Noodle</noparse> picked up <color=#FFFFFF>Rusted Key</color></color>
  1579. [Info : Unity Log] Leaving skill ToolbotBodyFireNailgun (RoR2.Skills.ToolbotWeaponSkillDef)
  1580. [Info : Unity Log] GenericPickupController.HandlePickupMessage: Received pickup message.
  1581. [Info : Unity Log] <style=cEvent><noparse>Noodle</noparse> picked up <color=#FF8000>Volcanic Egg</color></color>
  1582. [Info : Unity Log] GenericPickupController.HandlePickupMessage: Received pickup message.
  1583. [Info : Unity Log] <style=cEvent><noparse>Shittiest Black Man</noparse> picked up <color=#FFFFFF>Topaz Brooch</color>(2)</color>
  1584. [Info : Unity Log] GenericPickupController.HandlePickupMessage: Received pickup message.
  1585. [Info : Unity Log] <style=cEvent>You picked up <color=#FFFFFF>Bundle of Fireworks</color>(2)</color>
  1586. [Warning: Unity Log] Animator.GotoState: State could not be found
  1587. [Warning: Unity Log] Invalid Layer Index '-1'
  1588. [Error : Unity Log] Received NetworkTransform data for GameObject that doesn't exist
  1589. [Info : Unity Log] Leaving skill ToolbotBodyFireNailgun (RoR2.Skills.ToolbotWeaponSkillDef)
  1590. [Info : Unity Log] GenericPickupController.HandlePickupMessage: Received pickup message.
  1591. [Info : Unity Log] <style=cEvent><noparse>Noodle</noparse> picked up <color=#FF8000>Gnarled Woodsprite</color></color>
  1592. [Info : Unity Log] GenericPickupController.HandlePickupMessage: Received pickup message.
  1593. [Info : Unity Log] <style=cEvent><noparse>Noodle</noparse> picked up <color=#FF8000>Volcanic Egg</color></color>
  1594. [Info : Unity Log] Leaving skill ToolbotBodyFireBuzzsaw (RoR2.Skills.ToolbotWeaponSkillDef)
  1595. [Warning: Unity Log] Animator.GotoState: State could not be found
  1596. [Warning: Unity Log] Invalid Layer Index '-1'
  1597. [Info : Unity Log] Leaving skill ToolbotBodyFireNailgun (RoR2.Skills.ToolbotWeaponSkillDef)
  1598. [Info : Unity Log] Unloaded scene blackbeach
  1599. [Info : Unity Log] Active scene changed from to foggyswamp
  1600. [Info : Unity Log] Loaded scene foggyswamp loadSceneMode=Single
  1601. [Warning: Unity Log] The AnimationClip 'AltarSkeletonArmature|Idle Loop' used by the Animation component 'mdlAltarSkeleton' must be marked as Legacy.
  1602. [Info : Unity Log] Default clip could not be found in attached animations list.
  1603. [Info : Unity Log] OnClientSceneChanged networkSceneName=foggyswamp currentSceneName=foggyswamp
  1604. [Info : Unity Log] Client ready.
  1605. [Info : Unity Log] Player 0 already added, aborting.
  1606. [Info : Unity Log] Spending 560 credits on interactables...
  1607. [Info : Unity Log] Subscribing to hooks
  1608. [Error : Unity Log] FileNotFoundException: Could not load file or assembly 'TextMeshPro-1.0.55.2017.1.0b11, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null' or one of its dependencies.
  1609. Stack trace:
  1610. StatsDisplay.StatsDisplay.Update () (at <372153f7ecc04005aa28b4f525d700b7>:0)
  1611.  
  1612. [Info : Unity Log] [HOST]Sending PingCheck
  1613. [Info :MiniRpcLib] HandleFunctionRequest
  1614. [Info :MiniRpcLib] Received function: 2278163837[0] - -521544174
  1615. [Info : Unity Log] [Client] HOST sent us: False, returning true
  1616. [Info :MiniRpcLib] AwaitingResponse[invokeId] System.Boolean
  1617. [Info : Unity Log] [HOST] Received response from 6947: True, player has mod.
  1618. [Info :MiniRpcLib] AwaitingResponse[invokeId] True
  1619. [Info : Unity Log] Client ready.
  1620. [Info : Unity Log] Client ready.
  1621. [Info : Unity Log] Leaving skill ToolbotBodyFireBuzzsaw (RoR2.Skills.ToolbotWeaponSkillDef)
  1622. [Info : Unity Log] Leaving skill ToolbotBodyFireNailgun (RoR2.Skills.ToolbotWeaponSkillDef)
  1623. [Warning: Unity Log] Animator.GotoState: State could not be found
  1624. [Warning: Unity Log] Invalid Layer Index '-1'
  1625. [Warning: Unity Log] Animator.GotoState: State could not be found
  1626. [Warning: Unity Log] Invalid Layer Index '-1'
  1627. [Info : Unity Log] Leaving skill ToolbotBodyFireSpear (RoR2.Skills.ToolbotWeaponSkillDef)
  1628. [Info : Unity Log] <style=cIsHealing>Shittiest Black Man wants to move here.</style>
  1629. [Info : Unity Log] <style=cIsHealing>Shittiest Black Man wants to move here.</style>
  1630. [Info : Unity Log] Ping target DuplicatorWild(Clone) (UnityEngine.GameObject)
  1631. [Info : Unity Log] <style=cIsDamage>Shittiest Black Man has found: Overgrown 3D Printer (Titanic Knurl) (<nobr><color=#FFEB04>1 Items</color></nobr>).</style>
  1632. [Info : Unity Log] GenericPickupController.HandlePickupMessage: Received pickup message.
  1633. [Info : Unity Log] <style=cEvent><noparse>Noodle</noparse> picked up <color=#FFFFFF>Topaz Brooch</color></color>
  1634. [Info : Unity Log] Leaving skill ToolbotBodyFireBuzzsaw (RoR2.Skills.ToolbotWeaponSkillDef)
  1635. [Info : Unity Log] <style=cShrine><noparse>Shittiest Black Man</noparse> has invited the challenge of the Mountain..</color>
  1636. [Info : Unity Log] Leaving skill ToolbotBodyFireBuzzsaw (RoR2.Skills.ToolbotWeaponSkillDef)
  1637. [Warning: Unity Log] Animator.GotoState: State could not be found
  1638. [Warning: Unity Log] Invalid Layer Index '-1'
  1639. [Info : Unity Log] Leaving skill ToolbotBodyFireNailgun (RoR2.Skills.ToolbotWeaponSkillDef)
  1640. [Info : Unity Log] GenericPickupController.HandlePickupMessage: Received pickup message.
  1641. [Info : Unity Log] <style=cEvent><noparse>Noodle</noparse> picked up <color=#FFFFFF>Fresh Meat</color></color>
  1642. [Error : Unity Log] Object JellyfishDeath(Clone) (UnityEngine.GameObject) should not be instantiated by means other than EffectManager.instance.SpawnEffect.
  1643. [Info : Unity Log] GenericPickupController.HandlePickupMessage: Received pickup message.
  1644. [Info : Unity Log] <style=cEvent><noparse>Shittiest Black Man</noparse> picked up <color=#FFFFFF>Topaz Brooch</color>(3)</color>
  1645. [Error : Unity Log] Object JellyfishDeath(Clone) (UnityEngine.GameObject) should not be instantiated by means other than EffectManager.instance.SpawnEffect.
  1646. [Error : Unity Log] Object JellyfishDeath(Clone) (UnityEngine.GameObject) should not be instantiated by means other than EffectManager.instance.SpawnEffect.
  1647. [Info : Unity Log] Leaving skill ToolbotBodyFireBuzzsaw (RoR2.Skills.ToolbotWeaponSkillDef)
  1648. [Error : Unity Log] Object JellyfishDeath(Clone) (UnityEngine.GameObject) should not be instantiated by means other than EffectManager.instance.SpawnEffect.
  1649. [Error : Unity Log] Object JellyfishDeath(Clone) (UnityEngine.GameObject) should not be instantiated by means other than EffectManager.instance.SpawnEffect.
  1650. [Error : Unity Log] Object JellyfishDeath(Clone) (UnityEngine.GameObject) should not be instantiated by means other than EffectManager.instance.SpawnEffect.
  1651. [Info : Unity Log] Leaving skill ToolbotBodyFireSpear (RoR2.Skills.ToolbotWeaponSkillDef)
  1652. [Info : Unity Log] Leaving skill ToolbotBodyFireBuzzsaw (RoR2.Skills.ToolbotWeaponSkillDef)
  1653. [Info : Unity Log] GenericPickupController.HandlePickupMessage: Received pickup message.
  1654. [Info : Unity Log] <style=cEvent>You picked up <color=#FF8000>Jade Elephant</color></color>
  1655. [Info : Unity Log] Saved file "882dac0f-3629-4f96-8f03-47dc8353187a.xml" (116783 bytes)
  1656. [Error : Unity Log] Object JellyfishDeath(Clone) (UnityEngine.GameObject) should not be instantiated by means other than EffectManager.instance.SpawnEffect.
  1657. [Info : Unity Log] GenericPickupController.HandlePickupMessage: Received pickup message.
  1658. [Info : Unity Log] <style=cEvent>You picked up <color=#307FFF>Lunar Coin</color></color>
  1659. [Info : Unity Log] GenericPickupController.HandlePickupMessage: Received pickup message.
  1660. [Info : Unity Log] <style=cEvent><noparse>Shittiest Black Man</noparse> picked up <color=#307FFF>Lunar Coin</color></color>
  1661. [Info : Unity Log] GenericPickupController.HandlePickupMessage: Received pickup message.
  1662. [Info : Unity Log] <style=cEvent><noparse>Noodle</noparse> picked up <color=#307FFF>Lunar Coin</color></color>
  1663. [Info : Unity Log] Leaving skill ToolbotBodyFireSpear (RoR2.Skills.ToolbotWeaponSkillDef)
  1664. [Info : Unity Log] <style=cIsHealing>Noodle wants to move here.</style>
  1665. [Info : Unity Log] GenericPickupController.HandlePickupMessage: Received pickup message.
  1666. [Info : Unity Log] <style=cEvent>You picked up <color=#FFFFFF>Lens-Maker's Glasses</color></color>
  1667. [Info : Unity Log] Leaving skill ToolbotBodyFireBuzzsaw (RoR2.Skills.ToolbotWeaponSkillDef)
  1668. [Warning: Unity Log] Animator.GotoState: State could not be found
  1669. [Warning: Unity Log] Invalid Layer Index '-1'
  1670. [Warning: Unity Log] Animator.GotoState: State could not be found
  1671. [Warning: Unity Log] Invalid Layer Index '-1'
  1672. [Info : Unity Log] GenericPickupController.HandlePickupMessage: Received pickup message.
  1673. [Info : Unity Log] <style=cEvent><noparse>Shittiest Black Man</noparse> picked up <color=#FFFFFF>Tri-Tip Dagger</color>(2)</color>
  1674. [Info : Unity Log] GenericPickupController.HandlePickupMessage: Received pickup message.
  1675. [Info : Unity Log] <style=cEvent>You picked up <color=#FF8000>Primordial Cube</color></color>
  1676. [Info : Unity Log] GenericPickupController.HandlePickupMessage: Received pickup message.
  1677. [Info : Unity Log] <style=cEvent><noparse>Noodle</noparse> picked up <color=#FFFFFF>Stun Grenade</color>(2)</color>
  1678. [Info : Unity Log] Leaving skill ToolbotBodyFireNailgun (RoR2.Skills.ToolbotWeaponSkillDef)
  1679. [Error : Unity Log] Object JellyfishDeath(Clone) (UnityEngine.GameObject) should not be instantiated by means other than EffectManager.instance.SpawnEffect.
  1680. [Error : Unity Log] Received NetworkTransform data for GameObject that doesn't exist
  1681. [Error : Unity Log] Object JellyfishDeath(Clone) (UnityEngine.GameObject) should not be instantiated by means other than EffectManager.instance.SpawnEffect.
  1682. [Error : Unity Log] Object JellyfishDeath(Clone) (UnityEngine.GameObject) should not be instantiated by means other than EffectManager.instance.SpawnEffect.
  1683. [Info : Unity Log] Leaving skill ToolbotBodyFireBuzzsaw (RoR2.Skills.ToolbotWeaponSkillDef)
  1684. [Warning: Unity Log] Animator.GotoState: State could not be found
  1685. [Warning: Unity Log] Invalid Layer Index '-1'
  1686. [Error : Unity Log] Object JellyfishDeath(Clone) (UnityEngine.GameObject) should not be instantiated by means other than EffectManager.instance.SpawnEffect.
  1687. [Info : Unity Log] Leaving skill ToolbotBodyFireNailgun (RoR2.Skills.ToolbotWeaponSkillDef)
  1688. [Error : Unity Log] Object JellyfishDeath(Clone) (UnityEngine.GameObject) should not be instantiated by means other than EffectManager.instance.SpawnEffect.
  1689. [Error : Unity Log] Object JellyfishDeath(Clone) (UnityEngine.GameObject) should not be instantiated by means other than EffectManager.instance.SpawnEffect.
  1690. [Info : Unity Log] Leaving skill ToolbotBodyFireSpear (RoR2.Skills.ToolbotWeaponSkillDef)
  1691. [Info : Unity Log] Leaving skill ToolbotBodyFireBuzzsaw (RoR2.Skills.ToolbotWeaponSkillDef)
  1692. [Error : Unity Log] NullReferenceException
  1693. Stack trace:
  1694. UnityEngine.Component.GetComponent[T] () (at <f2abf40b37c34cf19b7fd98865114d88>:0)
  1695. RoR2.EffectData.ResolveHurtBoxReference () (at <5cdee1c8afdf42e2a8df7bd1ae8dc681>:0)
  1696. RoR2.Orbs.OrbEffect.Start () (at <5cdee1c8afdf42e2a8df7bd1ae8dc681>:0)
  1697.  
  1698. [Error : Unity Log] Object JellyfishDeath(Clone) (UnityEngine.GameObject) should not be instantiated by means other than EffectManager.instance.SpawnEffect.
  1699. [Info : Unity Log] Look rotation viewing vector is zero
  1700. [Info : Unity Log] Look rotation viewing vector is zero
  1701. [Warning: Unity Log] Kinematic body only supports Speculative Continuous collision detection
  1702. [Warning: Unity Log] Kinematic body only supports Speculative Continuous collision detection
  1703. [Error : Unity Log] Object JellyfishDeath(Clone) (UnityEngine.GameObject) should not be instantiated by means other than EffectManager.instance.SpawnEffect.
  1704. [Error : Unity Log] Object JellyfishDeath(Clone) (UnityEngine.GameObject) should not be instantiated by means other than EffectManager.instance.SpawnEffect.
  1705. [Error : Unity Log] Object JellyfishDeath(Clone) (UnityEngine.GameObject) should not be instantiated by means other than EffectManager.instance.SpawnEffect.
  1706. [Info : Unity Log] GenericPickupController.HandlePickupMessage: Received pickup message.
  1707. [Info : Unity Log] <style=cEvent><noparse>Shittiest Black Man</noparse> picked up <color=#FFFFFF>Rusted Key</color>(2)</color>
  1708. [Info : Unity Log] Leaving skill ToolbotBodyFireNailgun (RoR2.Skills.ToolbotWeaponSkillDef)
  1709. [Info : Unity Log] GenericPickupController.HandlePickupMessage: Received pickup message.
  1710. [Info : Unity Log] <style=cEvent>You picked up <color=#FFFFFF>Tougher Times</color>(2)</color>
  1711. [Warning: Unity Log] Animator.GotoState: State could not be found
  1712. [Warning: Unity Log] Invalid Layer Index '-1'
  1713. [Error : Unity Log] NullReferenceException
  1714. Stack trace:
  1715. UnityEngine.Component.GetComponent[T] () (at <f2abf40b37c34cf19b7fd98865114d88>:0)
  1716. RoR2.EffectData.ResolveHurtBoxReference () (at <5cdee1c8afdf42e2a8df7bd1ae8dc681>:0)
  1717. RoR2.Orbs.OrbEffect.Start () (at <5cdee1c8afdf42e2a8df7bd1ae8dc681>:0)
  1718.  
  1719. [Error : Unity Log] Object JellyfishDeath(Clone) (UnityEngine.GameObject) should not be instantiated by means other than EffectManager.instance.SpawnEffect.
  1720. [Info : Unity Log] Look rotation viewing vector is zero
  1721. [Info : Unity Log] Look rotation viewing vector is zero
  1722. [Error : Unity Log] Object JellyfishDeath(Clone) (UnityEngine.GameObject) should not be instantiated by means other than EffectManager.instance.SpawnEffect.
  1723. [Error : Unity Log] Object JellyfishDeath(Clone) (UnityEngine.GameObject) should not be instantiated by means other than EffectManager.instance.SpawnEffect.
  1724. [Error : Unity Log] Object JellyfishDeath(Clone) (UnityEngine.GameObject) should not be instantiated by means other than EffectManager.instance.SpawnEffect.
  1725. [Info : Unity Log] GenericPickupController.HandlePickupMessage: Received pickup message.
  1726. [Info : Unity Log] <style=cEvent><noparse>Noodle</noparse> picked up <color=#FF8000>Royal Capacitor</color></color>
  1727. [Error : Unity Log] Object JellyfishDeath(Clone) (UnityEngine.GameObject) should not be instantiated by means other than EffectManager.instance.SpawnEffect.
  1728. [Error : Unity Log] Object JellyfishDeath(Clone) (UnityEngine.GameObject) should not be instantiated by means other than EffectManager.instance.SpawnEffect.
  1729. [Info : Unity Log] Leaving skill ToolbotBodyFireBuzzsaw (RoR2.Skills.ToolbotWeaponSkillDef)
  1730. [Error : Unity Log] Object JellyfishDeath(Clone) (UnityEngine.GameObject) should not be instantiated by means other than EffectManager.instance.SpawnEffect.
  1731. [Info : Unity Log] Leaving skill ToolbotBodyFireNailgun (RoR2.Skills.ToolbotWeaponSkillDef)
  1732. [Info : Unity Log] GenericPickupController.HandlePickupMessage: Received pickup message.
  1733. [Info : Unity Log] <style=cEvent><noparse>Shittiest Black Man</noparse> picked up <color=#77FF17>AtG Missile Mk. 1</color></color>
  1734. [Info : Unity Log] Leaving skill ToolbotBodyFireBuzzsaw (RoR2.Skills.ToolbotWeaponSkillDef)
  1735. [Error : Unity Log] Object JellyfishDeath(Clone) (UnityEngine.GameObject) should not be instantiated by means other than EffectManager.instance.SpawnEffect.
  1736. [Info : Unity Log] Leaving skill ToolbotBodyFireSpear (RoR2.Skills.ToolbotWeaponSkillDef)
  1737. [Info : Unity Log] GenericPickupController.HandlePickupMessage: Received pickup message.
  1738. [Info : Unity Log] <style=cEvent><noparse>Noodle</noparse> picked up <color=#FFFFFF>Soldier's Syringe</color></color>
  1739. [Error : Unity Log] Object JellyfishDeath(Clone) (UnityEngine.GameObject) should not be instantiated by means other than EffectManager.instance.SpawnEffect.
  1740. [Info : Unity Log] Leaving skill ToolbotBodyFireBuzzsaw (RoR2.Skills.ToolbotWeaponSkillDef)
  1741. [Warning: Unity Log] Animator.GotoState: State could not be found
  1742. [Warning: Unity Log] Invalid Layer Index '-1'
  1743. [Info : Unity Log] GenericPickupController.HandlePickupMessage: Received pickup message.
  1744. [Info : Unity Log] <style=cEvent><noparse>Shittiest Black Man</noparse> picked up <color=#FFFFFF>Lens-Maker's Glasses</color></color>
  1745. [Warning: Unity Log] Animator.GotoState: State could not be found
  1746. [Warning: Unity Log] Invalid Layer Index '-1'
  1747. [Info : Unity Log] GenericPickupController.HandlePickupMessage: Received pickup message.
  1748. [Info : Unity Log] <style=cEvent><noparse>Noodle</noparse> picked up <color=#FFFFFF>Crowbar</color>(2)</color>
  1749. [Warning: Unity Log] Animator.GotoState: State could not be found
  1750. [Warning: Unity Log] Invalid Layer Index '-1'
  1751. [Info : Unity Log] Leaving skill ToolbotBodyFireSpear (RoR2.Skills.ToolbotWeaponSkillDef)
  1752. [Info : Unity Log] Leaving skill ToolbotBodyFireBuzzsaw (RoR2.Skills.ToolbotWeaponSkillDef)
  1753. [Info : Unity Log] Leaving skill ToolbotBodyFireBuzzsaw (RoR2.Skills.ToolbotWeaponSkillDef)
  1754. [Info : Unity Log] Leaving skill ToolbotBodyFireSpear (RoR2.Skills.ToolbotWeaponSkillDef)
  1755. [Info : Unity Log] GenericPickupController.HandlePickupMessage: Received pickup message.
  1756. [Info : Unity Log] <style=cEvent><noparse>Shittiest Black Man</noparse> picked up <color=#FFFFFF>Rusted Key</color>(3)</color>
  1757. [Info : Unity Log] GenericPickupController.HandlePickupMessage: Received pickup message.
  1758. [Info : Unity Log] <style=cEvent><noparse>Noodle</noparse> picked up <color=#FFFFFF>Rusted Key</color>(2)</color>
  1759. [Info : Unity Log] GenericPickupController.HandlePickupMessage: Received pickup message.
  1760. [Info : Unity Log] <style=cEvent>You picked up <color=#77FF17>Ukulele</color></color>
  1761. [Info : Unity Log] Leaving skill ToolbotBodyFireNailgun (RoR2.Skills.ToolbotWeaponSkillDef)
  1762. [Error : Unity Log] NullReferenceException
  1763. Stack trace:
  1764. UnityEngine.Component.GetComponent[T] () (at <f2abf40b37c34cf19b7fd98865114d88>:0)
  1765. RoR2.EffectData.ResolveHurtBoxReference () (at <5cdee1c8afdf42e2a8df7bd1ae8dc681>:0)
  1766. RoR2.Orbs.OrbEffect.Start () (at <5cdee1c8afdf42e2a8df7bd1ae8dc681>:0)
  1767.  
  1768. [Error : Unity Log] Object JellyfishDeath(Clone) (UnityEngine.GameObject) should not be instantiated by means other than EffectManager.instance.SpawnEffect.
  1769. [Info : Unity Log] Look rotation viewing vector is zero
  1770. [Info : Unity Log] Look rotation viewing vector is zero
  1771. [Info : Unity Log] Leaving skill ToolbotBodyFireBuzzsaw (RoR2.Skills.ToolbotWeaponSkillDef)
  1772. [Info : Unity Log] Leaving skill ToolbotBodyFireSpear (RoR2.Skills.ToolbotWeaponSkillDef)
  1773. [Error : Unity Log] NullReferenceException
  1774. Stack trace:
  1775. UnityEngine.Component.GetComponent[T] () (at <f2abf40b37c34cf19b7fd98865114d88>:0)
  1776. RoR2.EffectData.ResolveHurtBoxReference () (at <5cdee1c8afdf42e2a8df7bd1ae8dc681>:0)
  1777. RoR2.Orbs.OrbEffect.Start () (at <5cdee1c8afdf42e2a8df7bd1ae8dc681>:0)
  1778.  
  1779. [Error : Unity Log] Object JellyfishDeath(Clone) (UnityEngine.GameObject) should not be instantiated by means other than EffectManager.instance.SpawnEffect.
  1780. [Info : Unity Log] Look rotation viewing vector is zero
  1781. [Info : Unity Log] Look rotation viewing vector is zero
  1782. [Info : Unity Log] GenericPickupController.HandlePickupMessage: Received pickup message.
  1783. [Info : Unity Log] <style=cEvent><noparse>Noodle</noparse> picked up <color=#77FF17>Old War Stealthkit</color></color>
  1784. [Info : Unity Log] GenericPickupController.HandlePickupMessage: Received pickup message.
  1785. [Info : Unity Log] <style=cEvent><noparse>Noodle</noparse> picked up <color=#FFFFFF>Rusted Key</color>(3)</color>
  1786. [Info : Unity Log] GenericPickupController.HandlePickupMessage: Received pickup message.
  1787. [Info : Unity Log] <style=cEvent><noparse>Noodle</noparse> picked up <color=#FFFFFF>Soldier's Syringe</color>(2)</color>
  1788. [Info : Unity Log] GenericPickupController.HandlePickupMessage: Received pickup message.
  1789. [Info : Unity Log] <style=cEvent>You picked up <color=#77FF17>Lepton Daisy</color></color>
  1790. [Warning: Unity Log] Animator.GotoState: State could not be found
  1791. [Warning: Unity Log] Invalid Layer Index '-1'
  1792. [Info : Unity Log] GenericPickupController.HandlePickupMessage: Received pickup message.
  1793. [Info : Unity Log] <style=cEvent>You picked up <color=#FFFFFF>Tri-Tip Dagger</color>(2)</color>
  1794. [Info : Unity Log] GenericPickupController.HandlePickupMessage: Received pickup message.
  1795. [Info : Unity Log] <style=cEvent>You picked up <color=#77FF17>Lepton Daisy</color>(2)</color>
  1796. [Info : Unity Log] GenericPickupController.HandlePickupMessage: Received pickup message.
  1797. [Info : Unity Log] <style=cEvent><noparse>Noodle</noparse> picked up <color=#FFFFFF>Cautious Slug</color>(2)</color>
  1798. [Info : Unity Log] GenericPickupController.HandlePickupMessage: Received pickup message.
  1799. [Info : Unity Log] <style=cEvent>You picked up <color=#77FF17>Old Guillotine</color></color>
  1800. [Info : Unity Log] GenericPickupController.HandlePickupMessage: Received pickup message.
  1801. [Info : Unity Log] <style=cEvent><noparse>Shittiest Black Man</noparse> picked up <color=#FFFFFF>Bundle of Fireworks</color></color>
  1802. [Info : Unity Log] Leaving skill ToolbotBodyFireBuzzsaw (RoR2.Skills.ToolbotWeaponSkillDef)
  1803. [Info : Unity Log] Leaving skill ToolbotBodyFireSpear (RoR2.Skills.ToolbotWeaponSkillDef)
  1804. [Info : Unity Log] GenericPickupController.HandlePickupMessage: Received pickup message.
  1805. [Info : Unity Log] <style=cEvent>You picked up <color=#77FF17>Fuel Cell</color></color>
  1806. [Info : Unity Log] <style=cIsHealing>Shittiest Black Man wants to move here.</style>
  1807. [Info : Unity Log] Leaving skill ToolbotBodyFireBuzzsaw (RoR2.Skills.ToolbotWeaponSkillDef)
  1808. [Info : Unity Log] Leaving skill ToolbotBodyFireBuzzsaw (RoR2.Skills.ToolbotWeaponSkillDef)
  1809. [Info : Unity Log] Leaving skill ToolbotBodyFireSpear (RoR2.Skills.ToolbotWeaponSkillDef)
  1810. [Warning: Unity Log] Animator.GotoState: State could not be found
  1811. [Warning: Unity Log] Invalid Layer Index '-1'
  1812. [Info : Unity Log] Leaving skill ToolbotBodyFireBuzzsaw (RoR2.Skills.ToolbotWeaponSkillDef)
  1813. [Warning: Unity Log] Animator.GotoState: State could not be found
  1814. [Warning: Unity Log] Invalid Layer Index '-1'
  1815. [Info : Unity Log] Leaving skill ToolbotBodyFireSpear (RoR2.Skills.ToolbotWeaponSkillDef)
  1816. [Error : Unity Log] NullReferenceException
  1817. Stack trace:
  1818. UnityEngine.Component.GetComponent[T] () (at <f2abf40b37c34cf19b7fd98865114d88>:0)
  1819. RoR2.EffectData.ResolveHurtBoxReference () (at <5cdee1c8afdf42e2a8df7bd1ae8dc681>:0)
  1820. RoR2.Orbs.OrbEffect.Start () (at <5cdee1c8afdf42e2a8df7bd1ae8dc681>:0)
  1821.  
  1822. [Error : Unity Log] Object JellyfishDeath(Clone) (UnityEngine.GameObject) should not be instantiated by means other than EffectManager.instance.SpawnEffect.
  1823. [Info : Unity Log] Look rotation viewing vector is zero
  1824. [Info : Unity Log] Look rotation viewing vector is zero
  1825. [Error : Unity Log] Object JellyfishDeath(Clone) (UnityEngine.GameObject) should not be instantiated by means other than EffectManager.instance.SpawnEffect.
  1826. [Error : Unity Log] NullReferenceException
  1827. Stack trace:
  1828. UnityEngine.Component.GetComponent[T] () (at <f2abf40b37c34cf19b7fd98865114d88>:0)
  1829. RoR2.EffectData.ResolveHurtBoxReference () (at <5cdee1c8afdf42e2a8df7bd1ae8dc681>:0)
  1830. RoR2.Orbs.OrbEffect.Start () (at <5cdee1c8afdf42e2a8df7bd1ae8dc681>:0)
  1831.  
  1832. [Error : Unity Log] Object JellyfishDeath(Clone) (UnityEngine.GameObject) should not be instantiated by means other than EffectManager.instance.SpawnEffect.
  1833. [Info : Unity Log] Look rotation viewing vector is zero
  1834. [Info : Unity Log] Look rotation viewing vector is zero
  1835. [Info : Unity Log] Leaving skill ToolbotBodyFireNailgun (RoR2.Skills.ToolbotWeaponSkillDef)
  1836. [Error : Unity Log] NullReferenceException
  1837. Stack trace:
  1838. UnityEngine.Component.GetComponent[T] () (at <f2abf40b37c34cf19b7fd98865114d88>:0)
  1839. RoR2.EffectData.ResolveHurtBoxReference () (at <5cdee1c8afdf42e2a8df7bd1ae8dc681>:0)
  1840. RoR2.Orbs.OrbEffect.Start () (at <5cdee1c8afdf42e2a8df7bd1ae8dc681>:0)
  1841.  
  1842. [Error : Unity Log] Object JellyfishDeath(Clone) (UnityEngine.GameObject) should not be instantiated by means other than EffectManager.instance.SpawnEffect.
  1843. [Info : Unity Log] Look rotation viewing vector is zero
  1844. [Info : Unity Log] Look rotation viewing vector is zero
  1845. [Info : Unity Log] GenericPickupController.HandlePickupMessage: Received pickup message.
  1846. [Info : Unity Log] <style=cEvent><noparse>Shittiest Black Man</noparse> picked up <color=#FF8000>Primordial Cube</color></color>
  1847. [Info : Unity Log] Leaving skill ToolbotBodyFireBuzzsaw (RoR2.Skills.ToolbotWeaponSkillDef)
  1848. [Error : Unity Log] NullReferenceException
  1849. Stack trace:
  1850. UnityEngine.Component.GetComponent[T] () (at <f2abf40b37c34cf19b7fd98865114d88>:0)
  1851. RoR2.EffectData.ResolveHurtBoxReference () (at <5cdee1c8afdf42e2a8df7bd1ae8dc681>:0)
  1852. RoR2.Orbs.OrbEffect.Start () (at <5cdee1c8afdf42e2a8df7bd1ae8dc681>:0)
  1853.  
  1854. [Error : Unity Log] Object JellyfishDeath(Clone) (UnityEngine.GameObject) should not be instantiated by means other than EffectManager.instance.SpawnEffect.
  1855. [Info : Unity Log] Look rotation viewing vector is zero
  1856. [Info : Unity Log] Look rotation viewing vector is zero
  1857. [Info : Unity Log] Ping target GenericPickup(Clone) (UnityEngine.GameObject)
  1858. [Info : Unity Log] <style=cIsDamage>Nazka has found: Volcanic Egg.</style>
  1859. [Error : Unity Log] Object JellyfishDeath(Clone) (UnityEngine.GameObject) should not be instantiated by means other than EffectManager.instance.SpawnEffect.
  1860. [Error : Unity Log] Object JellyfishDeath(Clone) (UnityEngine.GameObject) should not be instantiated by means other than EffectManager.instance.SpawnEffect.
  1861. [Info : Unity Log] GenericPickupController.HandlePickupMessage: Received pickup message.
  1862. [Info : Unity Log] <style=cEvent><noparse>Shittiest Black Man</noparse> picked up <color=#FFFFFF>Energy Drink</color></color>
  1863. [Info : Unity Log] GenericPickupController.HandlePickupMessage: Received pickup message.
  1864. [Info : Unity Log] <style=cEvent><noparse>Noodle</noparse> picked up <color=#FF8000>The Back-up</color></color>
  1865. [Info : Unity Log] GenericPickupController.HandlePickupMessage: Received pickup message.
  1866. [Info : Unity Log] <style=cEvent><noparse>Noodle</noparse> picked up <color=#FF8000>Disposable Missile Launcher</color></color>
  1867. [Warning: Unity Log] Animator.GotoState: State could not be found
  1868. [Warning: Unity Log] Invalid Layer Index '-1'
  1869. [Info : Unity Log] Leaving skill ToolbotBodyFireBuzzsaw (RoR2.Skills.ToolbotWeaponSkillDef)
  1870. [Info : Unity Log] <style=cEvent><noparse>Noodle</noparse> activated the <style=cDeath>Teleporter <sprite name="TP" tint=1></style>.</style>
  1871. [Info : Unity Log] <style=cShrine>Let the challenge of the Mountain... begin!</style>
  1872. [Info : Unity Log] Transfered 14.8 monster credits from Director (UnityEngine.GameObject) to Teleporter1(Clone) (UnityEngine.GameObject)
  1873. [Info : Unity Log] Transfered 39.2 monster credits from Director (UnityEngine.GameObject) to Teleporter1(Clone) (UnityEngine.GameObject)
  1874. [Error : Unity Log] Object TitanSpawnEffect(Clone) (UnityEngine.GameObject) should not be instantiated by means other than EffectManager.instance.SpawnEffect.
  1875. [Error : Unity Log] Object TitanSpawnEffect(Clone) (UnityEngine.GameObject) should not be instantiated by means other than EffectManager.instance.SpawnEffect.
  1876. [Error : Unity Log] Object TitanSpawnEffect(Clone) (UnityEngine.GameObject) should not be instantiated by means other than EffectManager.instance.SpawnEffect.
  1877. [Info : Unity Log] Transfered 1.6 monster credits from Teleporter1(Clone) (UnityEngine.GameObject) to Teleporter1(Clone) (UnityEngine.GameObject)
  1878. [Error : Unity Log] Object TitanSpawnEffect(Clone) (UnityEngine.GameObject) should not be instantiated by means other than EffectManager.instance.SpawnEffect.
  1879. [Info : Unity Log] Leaving skill ToolbotBodyFireNailgun (RoR2.Skills.ToolbotWeaponSkillDef)
  1880. [Error : Unity Log] Object GravSphereTether(Clone) (UnityEngine.GameObject) should not be instantiated by means other than EffectManager.instance.SpawnEffect.
  1881. [Error : Unity Log] Object GravSphereTether(Clone) (UnityEngine.GameObject) should not be instantiated by means other than EffectManager.instance.SpawnEffect.
  1882. [Info : Unity Log] Leaving skill ToolbotBodyFireSpear (RoR2.Skills.ToolbotWeaponSkillDef)
  1883. [Error : Unity Log] Object GravSphereTether(Clone) (UnityEngine.GameObject) should not be instantiated by means other than EffectManager.instance.SpawnEffect.
  1884. [Info : Unity Log] Leaving skill ToolbotBodyFireBuzzsaw (RoR2.Skills.ToolbotWeaponSkillDef)
  1885. [Error : Unity Log] Object GravSphereTether(Clone) (UnityEngine.GameObject) should not be instantiated by means other than EffectManager.instance.SpawnEffect.
  1886. [Error : Unity Log] Object GravSphereTether(Clone) (UnityEngine.GameObject) should not be instantiated by means other than EffectManager.instance.SpawnEffect.
  1887. [Error : Unity Log] Object GravSphereTether(Clone) (UnityEngine.GameObject) should not be instantiated by means other than EffectManager.instance.SpawnEffect.
  1888. [Info : Unity Log] Leaving skill ToolbotBodyFireNailgun (RoR2.Skills.ToolbotWeaponSkillDef)
  1889. [Error : Unity Log] Object GravSphereTether(Clone) (UnityEngine.GameObject) should not be instantiated by means other than EffectManager.instance.SpawnEffect.
  1890. [Warning: Unity Log] Animator.GotoState: State could not be found
  1891. [Warning: Unity Log] Invalid Layer Index '-1'
  1892. [Error : Unity Log] Object GravSphereTether(Clone) (UnityEngine.GameObject) should not be instantiated by means other than EffectManager.instance.SpawnEffect.
  1893. [Warning: Unity Log] Animator.GotoState: State could not be found
  1894. [Warning: Unity Log] Invalid Layer Index '-1'
  1895. [Error : Unity Log] Object TitanRechargeRocksEffect(Clone) (UnityEngine.GameObject) should not be instantiated by means other than EffectManager.instance.SpawnEffect.
  1896. [Error : Unity Log] Object TitanRechargeRocksEffect(Clone) (UnityEngine.GameObject) should not be instantiated by means other than EffectManager.instance.SpawnEffect.
  1897. [Error : Unity Log] Object TitanRechargeRocksEffect(Clone) (UnityEngine.GameObject) should not be instantiated by means other than EffectManager.instance.SpawnEffect.
  1898. [Error : Unity Log] Cannot set the parent of the GameObject 'Sparks,Wiggly' while activating or deactivating the parent GameObject 'TitanRechargeRocksEffect(Clone)'.
  1899. [Error : Unity Log] Cannot set the parent of the GameObject 'Sparks, Trail' while activating or deactivating the parent GameObject 'TitanRechargeRocksEffect(Clone)'.
  1900. [Error : Unity Log] Cannot set the parent of the GameObject '3DDebris' while activating or deactivating the parent GameObject 'TitanRechargeRocksEffect(Clone)'.
  1901. [Error : Unity Log] Object TitanRechargeRocksEffect(Clone) (UnityEngine.GameObject) should not be instantiated by means other than EffectManager.instance.SpawnEffect.
  1902. [Warning: Unity Log] Animator.GotoState: State could not be found
  1903. [Warning: Unity Log] Invalid Layer Index '-1'
  1904. [Error : Unity Log] Cannot set the parent of the GameObject 'Sparks,Wiggly' while activating or deactivating the parent GameObject 'TitanRechargeRocksEffect(Clone)'.
  1905. [Error : Unity Log] Cannot set the parent of the GameObject 'Sparks, Trail' while activating or deactivating the parent GameObject 'TitanRechargeRocksEffect(Clone)'.
  1906. [Error : Unity Log] Cannot set the parent of the GameObject '3DDebris' while activating or deactivating the parent GameObject 'TitanRechargeRocksEffect(Clone)'.
  1907. [Info : Unity Log] GenericPickupController.HandlePickupMessage: Received pickup message.
  1908. [Info : Unity Log] <style=cEvent><noparse>Noodle</noparse> picked up <color=#FFFFFF>Topaz Brooch</color>(2)</color>
  1909. [Info : Unity Log] Leaving skill ToolbotBodyFireNailgun (RoR2.Skills.ToolbotWeaponSkillDef)
  1910. [Info : Unity Log] GenericPickupController.HandlePickupMessage: Received pickup message.
  1911. [Info : Unity Log] <style=cEvent><noparse>Shittiest Black Man</noparse> picked up <color=#77FF17>Harvester's Scythe</color></color>
  1912. [Error : Unity Log] Object GravSphereTether(Clone) (UnityEngine.GameObject) should not be instantiated by means other than EffectManager.instance.SpawnEffect.
  1913. [Error : Unity Log] Object GravSphereTether(Clone) (UnityEngine.GameObject) should not be instantiated by means other than EffectManager.instance.SpawnEffect.
  1914. [Error : Unity Log] Object GravSphereTether(Clone) (UnityEngine.GameObject) should not be instantiated by means other than EffectManager.instance.SpawnEffect.
  1915. [Error : Unity Log] Object GravSphereTether(Clone) (UnityEngine.GameObject) should not be instantiated by means other than EffectManager.instance.SpawnEffect.
  1916. [Warning: Unity Log] Animator.GotoState: State could not be found
  1917. [Warning: Unity Log] Invalid Layer Index '-1'
  1918. [Info : Unity Log] GenericPickupController.HandlePickupMessage: Received pickup message.
  1919. [Info : Unity Log] <style=cEvent>You picked up <color=#FFFFFF>Medkit</color></color>
  1920. [Error : Unity Log] Object TitanRechargeRocksEffect(Clone) (UnityEngine.GameObject) should not be instantiated by means other than EffectManager.instance.SpawnEffect.
  1921. [Info : Unity Log] <style=cIsHealing>Noodle wants to move here.</style>
  1922. [Info : Unity Log] <style=cIsHealing>Noodle wants to move here.</style>
  1923. [Info : Unity Log] <style=cIsHealing>Noodle wants to move here.</style>
  1924. [Info : Unity Log] <style=cIsHealing>Noodle wants to move here.</style>
  1925. [Info : Unity Log] Leaving skill ToolbotBodyFireBuzzsaw (RoR2.Skills.ToolbotWeaponSkillDef)
  1926. [Info : Unity Log] GenericPickupController.HandlePickupMessage: Received pickup message.
  1927. [Info : Unity Log] <style=cEvent>You picked up <color=#FFFFFF>Fresh Meat</color></color>
  1928. [Info : Unity Log] Leaving skill ToolbotBodyFireNailgun (RoR2.Skills.ToolbotWeaponSkillDef)
  1929. [Error : Unity Log] Object JellyfishDeath(Clone) (UnityEngine.GameObject) should not be instantiated by means other than EffectManager.instance.SpawnEffect.
  1930. [Error : Unity Log] Object JellyfishDeath(Clone) (UnityEngine.GameObject) should not be instantiated by means other than EffectManager.instance.SpawnEffect.
  1931. [Error : Unity Log] Object TitanRechargeRocksEffect(Clone) (UnityEngine.GameObject) should not be instantiated by means other than EffectManager.instance.SpawnEffect.
  1932. [Info : Unity Log] Leaving skill ToolbotBodyFireBuzzsaw (RoR2.Skills.ToolbotWeaponSkillDef)
  1933. [Error : Unity Log] Cannot set the parent of the GameObject 'Sparks,Wiggly' while activating or deactivating the parent GameObject 'TitanRechargeRocksEffect(Clone)'.
  1934. [Error : Unity Log] Cannot set the parent of the GameObject 'Sparks, Trail' while activating or deactivating the parent GameObject 'TitanRechargeRocksEffect(Clone)'.
  1935. [Error : Unity Log] Cannot set the parent of the GameObject '3DDebris' while activating or deactivating the parent GameObject 'TitanRechargeRocksEffect(Clone)'.
  1936. [Info : Unity Log] GenericPickupController.HandlePickupMessage: Received pickup message.
  1937. [Info : Unity Log] <style=cEvent><noparse>Noodle</noparse> picked up <color=#77FF17>Rose Buckler</color></color>
  1938. [Error : Unity Log] Object JellyfishDeath(Clone) (UnityEngine.GameObject) should not be instantiated by means other than EffectManager.instance.SpawnEffect.
  1939. [Info : Unity Log] <style=cIsHealing>Noodle wants to move here.</style>
  1940. [Info : Unity Log] <style=cIsHealing>Noodle wants to move here.</style>
  1941. [Info : Unity Log] Leaving skill ToolbotBodyFireBuzzsaw (RoR2.Skills.ToolbotWeaponSkillDef)
  1942. [Error : Unity Log] Object GravSphereTether(Clone) (UnityEngine.GameObject) should not be instantiated by means other than EffectManager.instance.SpawnEffect.
  1943. [Error : Unity Log] Object GravSphereTether(Clone) (UnityEngine.GameObject) should not be instantiated by means other than EffectManager.instance.SpawnEffect.
  1944. [Error : Unity Log] Object GravSphereTether(Clone) (UnityEngine.GameObject) should not be instantiated by means other than EffectManager.instance.SpawnEffect.
  1945. [Info : Unity Log] Leaving skill ToolbotBodyFireSpear (RoR2.Skills.ToolbotWeaponSkillDef)
  1946. [Error : Unity Log] Object GravSphereTether(Clone) (UnityEngine.GameObject) should not be instantiated by means other than EffectManager.instance.SpawnEffect.
  1947. [Error : Unity Log] Object TitanRechargeRocksEffect(Clone) (UnityEngine.GameObject) should not be instantiated by means other than EffectManager.instance.SpawnEffect.
  1948. [Info : Unity Log] Leaving skill ToolbotBodyFireNailgun (RoR2.Skills.ToolbotWeaponSkillDef)
  1949. [Error : Unity Log] Object GravSphereTether(Clone) (UnityEngine.GameObject) should not be instantiated by means other than EffectManager.instance.SpawnEffect.
  1950. [Info : Unity Log] Leaving skill ToolbotBodyFireBuzzsaw (RoR2.Skills.ToolbotWeaponSkillDef)
  1951. [Error : Unity Log] Object TitanRechargeRocksEffect(Clone) (UnityEngine.GameObject) should not be instantiated by means other than EffectManager.instance.SpawnEffect.
  1952. [Error : Unity Log] Cannot set the parent of the GameObject 'Sparks,Wiggly' while activating or deactivating the parent GameObject 'TitanRechargeRocksEffect(Clone)'.
  1953. [Error : Unity Log] Cannot set the parent of the GameObject 'Sparks, Trail' while activating or deactivating the parent GameObject 'TitanRechargeRocksEffect(Clone)'.
  1954. [Error : Unity Log] Cannot set the parent of the GameObject '3DDebris' while activating or deactivating the parent GameObject 'TitanRechargeRocksEffect(Clone)'.
  1955. [Warning: Unity Log] Animator.GotoState: State could not be found
  1956. [Warning: Unity Log] Invalid Layer Index '-1'
  1957. [Info : Unity Log] GenericPickupController.HandlePickupMessage: Received pickup message.
  1958. [Info : Unity Log] <style=cEvent><noparse>Noodle</noparse> picked up <color=#77FF17>Ukulele</color></color>
  1959. [Info : Unity Log] GenericPickupController.HandlePickupMessage: Received pickup message.
  1960. [Info : Unity Log] <style=cEvent><noparse>Shittiest Black Man</noparse> picked up <color=#77FF17>Rose Buckler</color></color>
  1961. [Info : Unity Log] GenericPickupController.HandlePickupMessage: Received pickup message.
  1962. [Info : Unity Log] <style=cEvent><noparse>Noodle</noparse> picked up <color=#77FF17>Ukulele</color>(2)</color>
  1963. [Info : Unity Log] Leaving skill ToolbotBodyFireBuzzsaw (RoR2.Skills.ToolbotWeaponSkillDef)
  1964. [Info : Unity Log] Memory used is past the warning threshold, please pause the game for a few seconds to clean up.
  1965. [Info : Unity Log] GenericPickupController.HandlePickupMessage: Received pickup message.
  1966. [Info : Unity Log] <style=cEvent>You picked up <color=#77FF17>Wax Quail</color></color>
  1967. [Warning: Unity Log] Kinematic body only supports Speculative Continuous collision detection
  1968. [Warning: Unity Log] Kinematic body only supports Speculative Continuous collision detection
  1969. [Error : Unity Log] Received drop item request with no valid recent pickup
  1970. [Info : Unity Log] <color=#e5eefc><noparse>Noodle</noparse>: <noparse>it seems to desync or something</noparse></color>
  1971. [Warning: Unity Log] Kinematic body only supports Speculative Continuous collision detection
  1972. [Warning: Unity Log] Kinematic body only supports Speculative Continuous collision detection
  1973. [Info : Unity Log] Leaving skill ToolbotBodyFireNailgun (RoR2.Skills.ToolbotWeaponSkillDef)
  1974. [Warning: Unity Log] Animator.GotoState: State could not be found
  1975. [Warning: Unity Log] Invalid Layer Index '-1'
  1976. [Info : Unity Log] GenericPickupController.HandlePickupMessage: Received pickup message.
  1977. [Info : Unity Log] <style=cEvent>You picked up <color=#77FF17>Fuel Cell</color>(2)</color>
  1978. [Error : Unity Log] Object JellyfishDeath(Clone) (UnityEngine.GameObject) should not be instantiated by means other than EffectManager.instance.SpawnEffect.
  1979. [Info : Unity Log] Ping target MultiShopLargeTerminal(Clone) (UnityEngine.GameObject)
  1980. [Info : Unity Log] <style=cIsDamage>Nazka has found: Multishop Terminal (War Horn) (<nobr><color=#EFEB1A>$0</color></nobr>).</style>
  1981. [Warning: Unity Log] Animator.GotoState: State could not be found
  1982. [Warning: Unity Log] Invalid Layer Index '-1'
  1983. [Info : Unity Log] GenericPickupController.HandlePickupMessage: Received pickup message.
  1984. [Info : Unity Log] <style=cEvent><noparse>Shittiest Black Man</noparse> picked up <color=#77FF17>Chronobauble</color></color>
  1985. [Error : Unity Log] Received drop item request with no valid recent pickup
  1986. [Info : Unity Log] <color=#e5eefc><noparse>Noodle</noparse>: <noparse>we seem to have a desync issue or something</noparse></color>
  1987. [Info : Unity Log] GenericPickupController.HandlePickupMessage: Received pickup message.
  1988. [Info : Unity Log] <style=cEvent><noparse>Noodle</noparse> picked up <color=#77FF17>Rose Buckler</color>(2)</color>
  1989. [Info : Unity Log] Memory used is past the warning threshold, please pause the game for a few seconds to clean up.
  1990. [Info : Unity Log] Dropping item 'SprintArmor' for player 'CommandoMaster(Clone)'
  1991. [Info : Unity Log] <color=#e5eefc><noparse>Noodle</noparse>: <noparse>Wes get your container</noparse></color>
  1992. [Info : Unity Log] Ping target MultiShopLargeTerminal(Clone) (UnityEngine.GameObject)
  1993. [Info : Unity Log] <style=cIsDamage>Nazka has found: Multishop Terminal (Will-o'-the-wisp) (<nobr><color=#EFEB1A>$0</color></nobr>).</style>
  1994. [Info : Unity Log] GenericPickupController.HandlePickupMessage: Received pickup message.
  1995. [Info : Unity Log] <style=cEvent><noparse>Noodle</noparse> picked up <color=#77FF17>Rose Buckler</color>(2)</color>
  1996. [Info : Unity Log] Ping target MultiShopLargeTerminal(Clone) (UnityEngine.GameObject)
  1997. [Info : Unity Log] <style=cIsDamage>Nazka has found: Multishop Terminal (Will-o'-the-wisp) (<nobr><color=#EFEB1A>$0</color></nobr>).</style>
  1998. [Info : Unity Log] Ping target MultiShopLargeTerminal(Clone) (UnityEngine.GameObject)
  1999. [Info : Unity Log] <style=cIsDamage>Nazka has found: Multishop Terminal (Will-o'-the-wisp) (<nobr><color=#EFEB1A>$0</color></nobr>).</style>
  2000. [Info : Unity Log] Ping target MultiShopLargeTerminal(Clone) (UnityEngine.GameObject)
  2001. [Info : Unity Log] <style=cIsDamage>Nazka has found: Multishop Terminal (Will-o'-the-wisp) (<nobr><color=#EFEB1A>$0</color></nobr>).</style>
  2002. [Info : Unity Log] <style=cEvent>You must wait before issuing more pings.</style>
  2003. [Info : Unity Log] <style=cEvent>You must wait before issuing more pings.</style>
  2004. [Info : Unity Log] GenericPickupController.HandlePickupMessage: Received pickup message.
  2005. [Info : Unity Log] <style=cEvent><noparse>Shittiest Black Man</noparse> picked up <color=#FFFFFF>Soldier's Syringe</color></color>
  2006. [Info : Unity Log] GenericPickupController.HandlePickupMessage: Received pickup message.
  2007. [Info : Unity Log] <style=cEvent><noparse>Shittiest Black Man</noparse> picked up <color=#77FF17>War Horn</color></color>
  2008. [Warning: Unity Log] Animator.GotoState: State could not be found
  2009. [Warning: Unity Log] Invalid Layer Index '-1'
  2010. [Info : Unity Log] GenericPickupController.HandlePickupMessage: Received pickup message.
  2011. [Info : Unity Log] <style=cEvent>You picked up <color=#FFFFFF>Stun Grenade</color></color>
  2012. [Warning: Unity Log] Instance not found when handling Command message [netId=6948]
  2013. [Info : Unity Log] Unloaded scene foggyswamp
  2014. [Info : Unity Log] Active scene changed from to frozenwall
  2015. [Info : Unity Log] Loaded scene frozenwall loadSceneMode=Single
  2016. [Info : Unity Log] OnClientSceneChanged networkSceneName=frozenwall currentSceneName=frozenwall
  2017. [Info : Unity Log] Client ready.
  2018. [Info : Unity Log] Player 0 already added, aborting.
  2019. [Info : Unity Log] Spending 560 credits on interactables...
  2020. [Info : Unity Log] Unsubscibing hooks. Currently this mod will only work for single player games.
  2021. [Error : Unity Log] FileNotFoundException: Could not load file or assembly 'TextMeshPro-1.0.55.2017.1.0b11, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null' or one of its dependencies.
  2022. Stack trace:
  2023. StatsDisplay.StatsDisplay.Update () (at <372153f7ecc04005aa28b4f525d700b7>:0)
  2024.  
  2025. [Info : Unity Log] [HOST]Sending PingCheck
  2026. [Info :MiniRpcLib] HandleFunctionRequest
  2027. [Info :MiniRpcLib] Received function: 2278163837[0] - -1158942925
  2028. [Info : Unity Log] [Client] HOST sent us: False, returning true
  2029. [Info :MiniRpcLib] AwaitingResponse[invokeId] System.Boolean
  2030. [Info : Unity Log] [HOST] Received response from 8352: True, player has mod.
  2031. [Info :MiniRpcLib] AwaitingResponse[invokeId] True
  2032. [Info : Unity Log] Client ready.
  2033. [Info : Unity Log] Client ready.
  2034. [Info : Unity Log] Leaving skill ToolbotBodyFireBuzzsaw (RoR2.Skills.ToolbotWeaponSkillDef)
  2035. [Info : Unity Log] Leaving skill ToolbotBodyFireSpear (RoR2.Skills.ToolbotWeaponSkillDef)
  2036. [Info : Unity Log] Leaving skill ToolbotBodyFireBuzzsaw (RoR2.Skills.ToolbotWeaponSkillDef)
  2037. [Warning: Unity Log] Animator.GotoState: State could not be found
  2038. [Warning: Unity Log] Invalid Layer Index '-1'
  2039. [Warning: Unity Log] Animator.GotoState: State could not be found
  2040. [Warning: Unity Log] Invalid Layer Index '-1'
  2041. [Warning: Unity Log] Animator.GotoState: State could not be found
  2042. [Warning: Unity Log] Invalid Layer Index '-1'
  2043. [Warning: Unity Log] Animator.GotoState: State could not be found
  2044. [Warning: Unity Log] Invalid Layer Index '-1'
  2045. [Warning: Unity Log] Animator.GotoState: State could not be found
  2046. [Warning: Unity Log] Invalid Layer Index '-1'
  2047. [Warning: Unity Log] Animator.GotoState: State could not be found
  2048. [Warning: Unity Log] Invalid Layer Index '-1'
  2049. [Warning: Unity Log] Animator.GotoState: State could not be found
  2050. [Warning: Unity Log] Invalid Layer Index '-1'
  2051. [Info : Unity Log] GenericPickupController.HandlePickupMessage: Received pickup message.
  2052. [Info : Unity Log] <style=cEvent><noparse>Shittiest Black Man</noparse> picked up <color=#77FF17>Ghor's Tome</color></color>
  2053. [Info : Unity Log] Leaving skill ToolbotBodyFireNailgun (RoR2.Skills.ToolbotWeaponSkillDef)
  2054. [Info : Unity Log] Leaving skill ToolbotBodyFireSpear (RoR2.Skills.ToolbotWeaponSkillDef)
  2055. [Info : Unity Log] Leaving skill ToolbotBodyFireBuzzsaw (RoR2.Skills.ToolbotWeaponSkillDef)
  2056. [Info : Unity Log] <color=#e5eefc><noparse>Noodle</noparse>: <noparse>nope</noparse></color>
  2057. [Info : Unity Log] Leaving skill ToolbotBodyFireNailgun (RoR2.Skills.ToolbotWeaponSkillDef)
  2058. [Info : Unity Log] <style=cShrine>You feel a searing pain. You have gained 230 gold.</color>
  2059. [Info : Unity Log] GenericPickupController.HandlePickupMessage: Received pickup message.
  2060. [Info : Unity Log] <style=cEvent><noparse>Noodle</noparse> picked up <color=#FFFFFF>Bustling Fungus</color></color>
  2061. [Info : Unity Log] <style=cShrine>You feel a searing pain. You have gained 345 gold.</color>
  2062. [Info : Unity Log] <style=cShrine>You feel a searing pain. You have gained 427 gold.</color>
  2063. [Warning: Unity Log] Animator.GotoState: State could not be found
  2064. [Warning: Unity Log] Invalid Layer Index '-1'
  2065. [Error : Unity Log] Object GravSphereTether(Clone) (UnityEngine.GameObject) should not be instantiated by means other than EffectManager.instance.SpawnEffect.
  2066. [Error : Unity Log] Object GravSphereTether(Clone) (UnityEngine.GameObject) should not be instantiated by means other than EffectManager.instance.SpawnEffect.
  2067. [Error : Unity Log] Object GravSphereTether(Clone) (UnityEngine.GameObject) should not be instantiated by means other than EffectManager.instance.SpawnEffect.
  2068. [Error : Unity Log] Object GravSphereTether(Clone) (UnityEngine.GameObject) should not be instantiated by means other than EffectManager.instance.SpawnEffect.
  2069. [Info : Unity Log] GenericPickupController.HandlePickupMessage: Received pickup message.
  2070. [Info : Unity Log] <style=cEvent><noparse>Shittiest Black Man</noparse> picked up <color=#FFFFFF>Energy Drink</color>(2)</color>
  2071. [Error : Unity Log] Object GravSphereTether(Clone) (UnityEngine.GameObject) should not be instantiated by means other than EffectManager.instance.SpawnEffect.
  2072. [Warning: Unity Log] Animator.GotoState: State could not be found
  2073. [Warning: Unity Log] Invalid Layer Index '-1'
  2074. [Warning: Unity Log] Animator.GotoState: State could not be found
  2075. [Warning: Unity Log] Invalid Layer Index '-1'
  2076. [Error : Unity Log] Object GravSphereTether(Clone) (UnityEngine.GameObject) should not be instantiated by means other than EffectManager.instance.SpawnEffect.
  2077. [Warning: Unity Log] Animator.GotoState: State could not be found
  2078. [Warning: Unity Log] Invalid Layer Index '-1'
  2079. [Warning: Unity Log] Animator.GotoState: State could not be found
  2080. [Warning: Unity Log] Invalid Layer Index '-1'
  2081. [Info : Unity Log] GenericPickupController.HandlePickupMessage: Received pickup message.
  2082. [Info : Unity Log] <style=cEvent>You picked up <color=#FFFFFF>Rusted Key</color></color>
  2083. [Error : Unity Log] Object GravSphereTether(Clone) (UnityEngine.GameObject) should not be instantiated by means other than EffectManager.instance.SpawnEffect.
  2084. [Info : Unity Log] <color=#e5eefc><noparse>Noodle</noparse>: <noparse>maybe stutterstutter mod?</noparse></color>
  2085. [Info : Unity Log] GenericPickupController.HandlePickupMessage: Received pickup message.
  2086. [Info : Unity Log] <style=cEvent>You picked up <color=#77FF17>Infusion</color></color>
  2087. [Info : Unity Log] GenericPickupController.HandlePickupMessage: Received pickup message.
  2088. [Info : Unity Log] <style=cEvent>You picked up <color=#FFFFFF>Lens-Maker's Glasses</color>(2)</color>
  2089. [Error : Unity Log] Received drop item request with no valid recent pickup
  2090. [Error : Unity Log] Received drop item request with no valid recent pickup
  2091. [Info : Unity Log] <color=#e5eefc><noparse>Noodle</noparse>: <noparse>think thats reliant on 8gb of RAM</noparse></color>
  2092. [Info : Unity Log] Leaving skill ToolbotBodyFireNailgun (RoR2.Skills.ToolbotWeaponSkillDef)
  2093. [Info : Unity Log] Leaving skill ToolbotBodyFireBuzzsaw (RoR2.Skills.ToolbotWeaponSkillDef)
  2094. [Info : Unity Log] Leaving skill ToolbotBodyFireBuzzsaw (RoR2.Skills.ToolbotWeaponSkillDef)
  2095. [Info : Unity Log] Leaving skill ToolbotBodyFireNailgun (RoR2.Skills.ToolbotWeaponSkillDef)
  2096. [Info : Unity Log] GenericPickupController.HandlePickupMessage: Received pickup message.
  2097. [Info : Unity Log] <style=cEvent><noparse>Noodle</noparse> picked up <color=#FFFFFF>Bundle of Fireworks</color></color>
  2098. [Info : Unity Log] GenericPickupController.HandlePickupMessage: Received pickup message.
  2099. [Info : Unity Log] <style=cEvent>You picked up <color=#FFFFFF>Cautious Slug</color></color>
  2100. [Info : Unity Log] GenericPickupController.HandlePickupMessage: Received pickup message.
  2101. [Info : Unity Log] <style=cEvent><noparse>Noodle</noparse> picked up <color=#FFFFFF>Stun Grenade</color>(3)</color>
  2102. [Info : Unity Log] GenericPickupController.HandlePickupMessage: Received pickup message.
  2103. [Info : Unity Log] <style=cEvent><noparse>Shittiest Black Man</noparse> picked up <color=#FFFFFF>Sticky Bomb</color>(2)</color>
  2104. [Info : Unity Log] Leaving skill ToolbotBodyFireNailgun (RoR2.Skills.ToolbotWeaponSkillDef)
  2105. [Warning: Unity Log] Animator.GotoState: State could not be found
  2106. [Warning: Unity Log] Invalid Layer Index '-1'
  2107. [Info : Unity Log] Leaving skill ToolbotBodyFireBuzzsaw (RoR2.Skills.ToolbotWeaponSkillDef)
  2108. [Info : Unity Log] <style=cShrine><noparse>Shittiest Black Man</noparse> feels a searing pain, and has gained 248 gold.</color>
  2109. [Info : Unity Log] GenericPickupController.HandlePickupMessage: Received pickup message.
  2110. [Info : Unity Log] <style=cEvent><noparse>Noodle</noparse> picked up <color=#FFFFFF>Topaz Brooch</color>(3)</color>
  2111. [Info : Unity Log] GenericPickupController.HandlePickupMessage: Received pickup message.
  2112. [Info : Unity Log] <style=cEvent><noparse>Shittiest Black Man</noparse> picked up <color=#77FF17>Hopoo Feather</color></color>
  2113. [Warning: Unity Log] Animator.GotoState: State could not be found
  2114. [Warning: Unity Log] Invalid Layer Index '-1'
  2115. [Warning: Unity Log] Animator.GotoState: State could not be found
  2116. [Warning: Unity Log] Invalid Layer Index '-1'
  2117. [Info : Unity Log] GenericPickupController.HandlePickupMessage: Received pickup message.
  2118. [Info : Unity Log] <style=cEvent>You picked up <color=#FFFFFF>Bustling Fungus</color>(2)</color>
  2119. [Warning: Unity Log] Animator.GotoState: State could not be found
  2120. [Warning: Unity Log] Invalid Layer Index '-1'
  2121. [Info : Unity Log] GenericPickupController.HandlePickupMessage: Received pickup message.
  2122. [Info : Unity Log] <style=cEvent><noparse>Noodle</noparse> picked up <color=#FFFFFF>Stun Grenade</color>(4)</color>
  2123. [Info : Unity Log] GenericPickupController.HandlePickupMessage: Received pickup message.
  2124. [Info : Unity Log] <style=cEvent>You picked up <color=#77FF17>Wax Quail</color>(2)</color>
  2125. [Info : Unity Log] GenericPickupController.HandlePickupMessage: Received pickup message.
  2126. [Info : Unity Log] <style=cEvent><noparse>Shittiest Black Man</noparse> picked up <color=#FFFFFF>Focus Crystal</color></color>
  2127. [Warning: Unity Log] Animator.GotoState: State could not be found
  2128. [Warning: Unity Log] Invalid Layer Index '-1'
  2129. [Info : Unity Log] GenericPickupController.HandlePickupMessage: Received pickup message.
  2130. [Info : Unity Log] <style=cEvent><noparse>Shittiest Black Man</noparse> picked up <color=#FFFFFF>Soldier's Syringe</color>(2)</color>
  2131. [Info : Unity Log] GenericPickupController.HandlePickupMessage: Received pickup message.
  2132. [Info : Unity Log] <style=cEvent>You picked up <color=#FFFFFF>Personal Shield Generator</color></color>
  2133. [Info : Unity Log] Leaving skill ToolbotBodyFireBuzzsaw (RoR2.Skills.ToolbotWeaponSkillDef)
  2134. [Info : Unity Log] Leaving skill ToolbotBodyFireBuzzsaw (RoR2.Skills.ToolbotWeaponSkillDef)
  2135. [Info : Unity Log] GenericPickupController.HandlePickupMessage: Received pickup message.
  2136. [Info : Unity Log] <style=cEvent><noparse>Shittiest Black Man</noparse> picked up <color=#FF8000>Foreign Fruit</color></color>
  2137. [Info : Unity Log] GenericPickupController.HandlePickupMessage: Received pickup message.
  2138. [Info : Unity Log] <style=cEvent><noparse>Noodle</noparse> picked up <color=#FFFFFF>Soldier's Syringe</color>(3)</color>
  2139. [Info : Unity Log] Leaving skill ToolbotBodyFireSpear (RoR2.Skills.ToolbotWeaponSkillDef)
  2140. [Info : Unity Log] NetworkUser.ServerHandleUnlock(NewtStatue.frozenwall.1)
  2141. [Info : Unity Log] <style=cWorldEvent>A blue orb appears..</style>
  2142. [Info : Unity Log] <style=cShrine><noparse>Shittiest Black Man</noparse> offered to the shrine and was rewarded!</color>
  2143. [Info : Unity Log] GenericPickupController.HandlePickupMessage: Received pickup message.
  2144. [Info : Unity Log] <style=cEvent><noparse>Shittiest Black Man</noparse> picked up <color=#77FF17>Ghor's Tome</color>(2)</color>
  2145. [Info : Unity Log] <style=cShrine><noparse>Shittiest Black Man</noparse> offered to the shrine and gained nothing.</color>
  2146. [Info : Unity Log] GenericPickupController.HandlePickupMessage: Received pickup message.
  2147. [Info : Unity Log] <style=cEvent>You picked up <color=#77FF17>Hopoo Feather</color></color>
  2148. [Info : Unity Log] GenericPickupController.HandlePickupMessage: Received pickup message.
  2149. [Info : Unity Log] <style=cEvent>You picked up <color=#FFFFFF>Personal Shield Generator</color>(2)</color>
  2150. [Info : Unity Log] Leaving skill ToolbotBodyFireNailgun (RoR2.Skills.ToolbotWeaponSkillDef)
  2151. [Info : Unity Log] GenericPickupController.HandlePickupMessage: Received pickup message.
  2152. [Info : Unity Log] <style=cEvent><noparse>Noodle</noparse> picked up <color=#FF8000>The Back-up</color></color>
  2153. [Info : Unity Log] Leaving skill ToolbotBodyFireBuzzsaw (RoR2.Skills.ToolbotWeaponSkillDef)
  2154. [Warning: Unity Log] Animator.GotoState: State could not be found
  2155. [Warning: Unity Log] Invalid Layer Index '-1'
  2156. [Warning: Unity Log] Animator.GotoState: State could not be found
  2157. [Warning: Unity Log] Invalid Layer Index '-1'
  2158. [Warning: Unity Log] Animator.GotoState: State could not be found
  2159. [Warning: Unity Log] Invalid Layer Index '-1'
  2160. [Warning: Unity Log] Animator.GotoState: State could not be found
  2161. [Warning: Unity Log] Invalid Layer Index '-1'
  2162. [Info : Unity Log] Leaving skill ToolbotBodyFireBuzzsaw (RoR2.Skills.ToolbotWeaponSkillDef)
  2163. [Info : Unity Log] <style=cEvent><noparse>Noodle</noparse> activated the <style=cDeath>Teleporter <sprite name="TP" tint=1></style>.</style>
  2164. [Info : Unity Log] Transfered 27.6 monster credits from Director (UnityEngine.GameObject) to Teleporter1(Clone) (UnityEngine.GameObject)
  2165. [Info : Unity Log] Transfered 22.8 monster credits from Director (UnityEngine.GameObject) to Teleporter1(Clone) (UnityEngine.GameObject)
  2166. [Info : Unity Log] Transfered 286.72 monster credits from Teleporter1(Clone) (UnityEngine.GameObject) to Teleporter1(Clone) (UnityEngine.GameObject)
  2167. [Info : Unity Log] GenericPickupController.HandlePickupMessage: Received pickup message.
  2168. [Info : Unity Log] <style=cEvent>You picked up <color=#307FFF>Lunar Coin</color></color>
  2169. [Info : Unity Log] GenericPickupController.HandlePickupMessage: Received pickup message.
  2170. [Info : Unity Log] <style=cEvent><noparse>Shittiest Black Man</noparse> picked up <color=#307FFF>Lunar Coin</color></color>
  2171. [Info : Unity Log] GenericPickupController.HandlePickupMessage: Received pickup message.
  2172. [Info : Unity Log] <style=cEvent><noparse>Noodle</noparse> picked up <color=#307FFF>Lunar Coin</color></color>
  2173. [Info : Unity Log] Leaving skill ToolbotBodyFireSpear (RoR2.Skills.ToolbotWeaponSkillDef)
  2174. [Error : Unity Log] Object GravSphereTether(Clone) (UnityEngine.GameObject) should not be instantiated by means other than EffectManager.instance.SpawnEffect.
  2175. [Error : Unity Log] Object GravSphereTether(Clone) (UnityEngine.GameObject) should not be instantiated by means other than EffectManager.instance.SpawnEffect.
  2176. [Info : Unity Log] Leaving skill ToolbotBodyFireBuzzsaw (RoR2.Skills.ToolbotWeaponSkillDef)
  2177. [Error : Unity Log] Object GravSphereTether(Clone) (UnityEngine.GameObject) should not be instantiated by means other than EffectManager.instance.SpawnEffect.
  2178. [Info : Unity Log] Leaving skill ToolbotBodyFireSpear (RoR2.Skills.ToolbotWeaponSkillDef)
  2179. [Error : Unity Log] Object GravSphereTether(Clone) (UnityEngine.GameObject) should not be instantiated by means other than EffectManager.instance.SpawnEffect.
  2180. [Warning: Unity Log] Animator.GotoState: State could not be found
  2181. [Warning: Unity Log] Invalid Layer Index '-1'
  2182. [Warning: Unity Log] Animator.GotoState: State could not be found
  2183. [Warning: Unity Log] Invalid Layer Index '-1'
  2184. [Info : Unity Log] Leaving skill ToolbotBodyFireBuzzsaw (RoR2.Skills.ToolbotWeaponSkillDef)
  2185. [Info : Unity Log] Leaving skill ToolbotBodyFireSpear (RoR2.Skills.ToolbotWeaponSkillDef)
  2186. [Info : Unity Log] GenericPickupController.HandlePickupMessage: Received pickup message.
  2187. [Info : Unity Log] <style=cEvent><noparse>Noodle</noparse> picked up <color=#77FF17>Hopoo Feather</color></color>
  2188. [Info : Unity Log] GenericPickupController.HandlePickupMessage: Received pickup message.
  2189. [Info : Unity Log] <style=cEvent><noparse>Shittiest Black Man</noparse> picked up <color=#FF8000>Royal Capacitor</color></color>
  2190. [Info : Unity Log] Leaving skill ToolbotBodyFireNailgun (RoR2.Skills.ToolbotWeaponSkillDef)
  2191. [Warning: Unity Log] Animator.GotoState: State could not be found
  2192. [Warning: Unity Log] Invalid Layer Index '-1'
  2193. [Info : Unity Log] Leaving skill ToolbotBodyFireBuzzsaw (RoR2.Skills.ToolbotWeaponSkillDef)
  2194. [Info : Unity Log] GenericPickupController.HandlePickupMessage: Received pickup message.
  2195. [Info : Unity Log] <style=cEvent>You picked up <color=#77FF17>War Horn</color></color>
  2196. [Info : Unity Log] GenericPickupController.HandlePickupMessage: Received pickup message.
  2197. [Info : Unity Log] <style=cEvent><noparse>Noodle</noparse> picked up <color=#FFFFFF>Lens-Maker's Glasses</color>(2)</color>
  2198. [Warning: Unity Log] Animator.GotoState: State could not be found
  2199. [Warning: Unity Log] Invalid Layer Index '-1'
  2200. [Warning: Unity Log] Animator.GotoState: State could not be found
  2201. [Warning: Unity Log] Invalid Layer Index '-1'
  2202. [Warning: Unity Log] Animator.GotoState: State could not be found
  2203. [Warning: Unity Log] Invalid Layer Index '-1'
  2204. [Info : Unity Log] <style=cIsHealing>Nazka wants to move here.</style>
  2205. [Info : Unity Log] <style=cIsHealing>Nazka wants to move here.</style>
  2206. [Info : Unity Log] <style=cIsHealing>Noodle wants to move here.</style>
  2207. [Info : Unity Log] Ping target MultiShopLargeTerminal(Clone) (UnityEngine.GameObject)
  2208. [Info : Unity Log] <style=cIsDamage>Nazka has found: Multishop Terminal (Infusion) (<nobr><color=#EFEB1A>$0</color></nobr>).</style>
  2209. [Warning: Unity Log] Animator.GotoState: State could not be found
  2210. [Warning: Unity Log] Invalid Layer Index '-1'
  2211. [Warning: Unity Log] Animator.GotoState: State could not be found
  2212. [Warning: Unity Log] Invalid Layer Index '-1'
  2213. [Warning: Unity Log] Animator.GotoState: State could not be found
  2214. [Warning: Unity Log] Invalid Layer Index '-1'
  2215. [Info : Unity Log] GenericPickupController.HandlePickupMessage: Received pickup message.
  2216. [Info : Unity Log] <style=cEvent>You picked up <color=#77FF17>War Horn</color>(2)</color>
  2217. [Warning: Unity Log] Animator.GotoState: State could not be found
  2218. [Warning: Unity Log] Invalid Layer Index '-1'
  2219. [Warning: Unity Log] Animator.GotoState: State could not be found
  2220. [Warning: Unity Log] Invalid Layer Index '-1'
  2221. [Info : Unity Log] GenericPickupController.HandlePickupMessage: Received pickup message.
  2222. [Info : Unity Log] <style=cEvent><noparse>Noodle</noparse> picked up <color=#FFFFFF>Fresh Meat</color>(2)</color>
  2223. [Info : Unity Log] GenericPickupController.HandlePickupMessage: Received pickup message.
  2224. [Info : Unity Log] <style=cEvent><noparse>Shittiest Black Man</noparse> picked up <color=#77FF17>Old Guillotine</color></color>
  2225. [Info : Unity Log] Submitting request for shop portal
  2226. [Info : Unity Log] Succeeded in creating shop portal!
  2227. [Info : Unity Log] <style=cWorldEvent>A blue portal appears..</style>
  2228. [Warning: Unity Log] Could not find target object with netId:8367 for RPC call ClientRpc:InvokeRpcRpcApplyForce
  2229. [Error : Unity Log] Cannot set the parent of the GameObject 'Flames' while activating or deactivating the parent GameObject 'FireballGhost(Clone)'.
  2230. [Info : Unity Log] Unloaded scene frozenwall
  2231. [Info : Unity Log] Active scene changed from to bazaar
  2232. [Info : Unity Log] Loaded scene bazaar loadSceneMode=Single
  2233. [Info : Unity Log] OnClientSceneChanged networkSceneName=bazaar currentSceneName=bazaar
  2234. [Info : Unity Log] Client ready.
  2235. [Info : Unity Log] Player 0 already added, aborting.
  2236. [Info : Unity Log] Subscribing to hooks
  2237. [Error : Unity Log] FileNotFoundException: Could not load file or assembly 'TextMeshPro-1.0.55.2017.1.0b11, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null' or one of its dependencies.
  2238. Stack trace:
  2239. StatsDisplay.StatsDisplay.Update () (at <372153f7ecc04005aa28b4f525d700b7>:0)
  2240.  
  2241. [Info : Unity Log] [HOST]Sending PingCheck
  2242. [Info :MiniRpcLib] HandleFunctionRequest
  2243. [Info :MiniRpcLib] Received function: 2278163837[0] - 1821447919
  2244. [Info : Unity Log] [Client] HOST sent us: False, returning true
  2245. [Info :MiniRpcLib] AwaitingResponse[invokeId] System.Boolean
  2246. [Info : Unity Log] [HOST] Received response from 9814: True, player has mod.
  2247. [Info :MiniRpcLib] AwaitingResponse[invokeId] True
  2248. [Info : Unity Log] Client ready.
  2249. [Info : Unity Log] Client ready.
  2250. [Info : Unity Log] --Bazaar Restrictions--<color=#BCBCBC>
  2251. You can buy a total of 3 items.</color>
  2252. [Info : Unity Log] GenericPickupController.HandlePickupMessage: Received pickup message.
  2253. [Info : Unity Log] <style=cEvent>You picked up <color=#FFFFFF>Paul's Goat Hoof</color></color>
  2254. [Info : Unity Log] GenericPickupController.HandlePickupMessage: Received pickup message.
  2255. [Info : Unity Log] <style=cEvent>You picked up <color=#FFFFFF>Paul's Goat Hoof</color>(2)</color>
  2256. [Info : Unity Log] GenericPickupController.HandlePickupMessage: Received pickup message.
  2257. [Info : Unity Log] <style=cEvent>You picked up <color=#FFFFFF>Paul's Goat Hoof</color>(3)</color>
  2258. [Info : Unity Log] Leaving skill ToolbotBodyFireNailgun (RoR2.Skills.ToolbotWeaponSkillDef)
  2259. [Info : Unity Log] GenericPickupController.HandlePickupMessage: Received pickup message.
  2260. [Info : Unity Log] <style=cEvent><noparse>Shittiest Black Man</noparse> picked up <color=#307FFF>Glowing Meteorite</color></color>
  2261. [Info : Unity Log] GenericPickupController.HandlePickupMessage: Received pickup message.
  2262. [Info : Unity Log] <style=cEvent><noparse>Shittiest Black Man</noparse> picked up <color=#FF8000>Primordial Cube</color></color>
  2263. [Info : Unity Log] GenericPickupController.HandlePickupMessage: Received pickup message.
  2264. [Info : Unity Log] <style=cEvent><noparse>Shittiest Black Man</noparse> picked up <color=#307FFF>Glowing Meteorite</color></color>
  2265. [Info : Unity Log] GenericPickupController.HandlePickupMessage: Received pickup message.
  2266. [Info : Unity Log] <style=cEvent><noparse>Shittiest Black Man</noparse> picked up <color=#FF8000>Primordial Cube</color></color>
  2267. [Info : Unity Log] GenericPickupController.HandlePickupMessage: Received pickup message.
  2268. [Info : Unity Log] <style=cEvent><noparse>Shittiest Black Man</noparse> picked up <color=#307FFF>Glowing Meteorite</color></color>
  2269. [Info : Unity Log] GenericPickupController.HandlePickupMessage: Received pickup message.
  2270. [Info : Unity Log] <style=cEvent><noparse>Shittiest Black Man</noparse> picked up <color=#FF8000>Primordial Cube</color></color>
  2271. [Info : Unity Log] GenericPickupController.HandlePickupMessage: Received pickup message.
  2272. [Info : Unity Log] <style=cEvent><noparse>Shittiest Black Man</noparse> picked up <color=#307FFF>Glowing Meteorite</color></color>
  2273. [Info : Unity Log] GenericPickupController.HandlePickupMessage: Received pickup message.
  2274. [Info : Unity Log] <style=cEvent><noparse>Shittiest Black Man</noparse> picked up <color=#FF8000>Primordial Cube</color></color>
  2275. [Info : Unity Log] GenericPickupController.HandlePickupMessage: Received pickup message.
  2276. [Info : Unity Log] <style=cEvent><noparse>Shittiest Black Man</noparse> picked up <color=#307FFF>Glowing Meteorite</color></color>
  2277. [Info : Unity Log] GenericPickupController.HandlePickupMessage: Received pickup message.
  2278. [Info : Unity Log] <style=cEvent><noparse>Shittiest Black Man</noparse> picked up <color=#FF8000>Primordial Cube</color></color>
  2279. [Info : Unity Log] GenericPickupController.HandlePickupMessage: Received pickup message.
  2280. [Info : Unity Log] <style=cEvent><noparse>Shittiest Black Man</noparse> picked up <color=#307FFF>Glowing Meteorite</color></color>
  2281. [Info : Unity Log] GenericPickupController.HandlePickupMessage: Received pickup message.
  2282. [Info : Unity Log] <style=cEvent><noparse>Shittiest Black Man</noparse> picked up <color=#FF8000>Primordial Cube</color></color>
  2283. [Info : Unity Log] GenericPickupController.HandlePickupMessage: Received pickup message.
  2284. [Info : Unity Log] <style=cEvent><noparse>Shittiest Black Man</noparse> picked up <color=#307FFF>Glowing Meteorite</color></color>
  2285. [Info : Unity Log] GenericPickupController.HandlePickupMessage: Received pickup message.
  2286. [Info : Unity Log] <style=cEvent><noparse>Shittiest Black Man</noparse> picked up <color=#FF8000>Primordial Cube</color></color>
  2287. [Info : Unity Log] GenericPickupController.HandlePickupMessage: Received pickup message.
  2288. [Info : Unity Log] <style=cEvent><noparse>Shittiest Black Man</noparse> picked up <color=#307FFF>Glowing Meteorite</color></color>
  2289. [Info : Unity Log] GenericPickupController.HandlePickupMessage: Received pickup message.
  2290. [Info : Unity Log] <style=cEvent><noparse>Shittiest Black Man</noparse> picked up <color=#FF8000>Primordial Cube</color></color>
  2291. [Info : Unity Log] GenericPickupController.HandlePickupMessage: Received pickup message.
  2292. [Info : Unity Log] <style=cEvent><noparse>Shittiest Black Man</noparse> picked up <color=#307FFF>Glowing Meteorite</color></color>
  2293. [Info : Unity Log] GenericPickupController.HandlePickupMessage: Received pickup message.
  2294. [Info : Unity Log] <style=cEvent><noparse>Noodle</noparse> picked up <color=#77FF17>Razorwire</color></color>
  2295. [Info : Unity Log] GenericPickupController.HandlePickupMessage: Received pickup message.
  2296. [Info : Unity Log] <style=cEvent><noparse>Noodle</noparse> picked up <color=#77FF17>Razorwire</color>(2)</color>
  2297. [Info : Unity Log] GenericPickupController.HandlePickupMessage: Received pickup message.
  2298. [Info : Unity Log] <style=cEvent><noparse>Shittiest Black Man</noparse> picked up <color=#FF8000>Primordial Cube</color></color>
  2299. [Info : Unity Log] GenericPickupController.HandlePickupMessage: Received pickup message.
  2300. [Info : Unity Log] <style=cEvent><noparse>Shittiest Black Man</noparse> picked up <color=#307FFF>Glowing Meteorite</color></color>
  2301. [Info : Unity Log] GenericPickupController.HandlePickupMessage: Received pickup message.
  2302. [Info : Unity Log] <style=cEvent><noparse>Shittiest Black Man</noparse> picked up <color=#FF8000>Primordial Cube</color></color>
  2303. [Info : Unity Log] GenericPickupController.HandlePickupMessage: Received pickup message.
  2304. [Info : Unity Log] <style=cEvent><noparse>Noodle</noparse> picked up <color=#FFFFFF>Rusted Key</color>(4)</color>
  2305. [Info : Unity Log] GenericPickupController.HandlePickupMessage: Received pickup message.
  2306. [Info : Unity Log] <style=cEvent><noparse>Shittiest Black Man</noparse> picked up <color=#FFFFFF>Rusted Key</color>(4)</color>
  2307. [Info : Unity Log] GenericPickupController.HandlePickupMessage: Received pickup message.
  2308. [Info : Unity Log] <style=cEvent><noparse>Shittiest Black Man</noparse> picked up <color=#FFFFFF>Rusted Key</color>(5)</color>
  2309. [Info : Unity Log] <style=cWorldEvent>You dream of fire.</style>
  2310. [Info : Unity Log] GenericPickupController.HandlePickupMessage: Received pickup message.
  2311. [Info : Unity Log] <style=cEvent><noparse>Shittiest Black Man</noparse> picked up <color=#FFFFFF>Medkit</color></color>
  2312. [Info : Unity Log] GenericPickupController.HandlePickupMessage: Received pickup message.
  2313. [Info : Unity Log] <style=cEvent><noparse>Noodle</noparse> picked up <color=#E7543A>Alien Head</color></color>
  2314. [Info : Unity Log] GenericPickupController.HandlePickupMessage: Received pickup message.
  2315. [Info : Unity Log] <style=cEvent>You picked up <color=#77FF17>AtG Missile Mk. 1</color></color>
  2316. [Warning: Unity Log] Instance not found when handling Command message [netId=9816]
  2317. [Info : Unity Log] Unloaded scene bazaar
  2318. [Info : Unity Log] Active scene changed from to arena
  2319. [Info : Unity Log] Loaded scene arena loadSceneMode=Single
  2320. [Info : Unity Log] OnClientSceneChanged networkSceneName=arena currentSceneName=arena
  2321. [Info : Unity Log] Client ready.
  2322. [Info : Unity Log] Player 0 already added, aborting.
  2323. [Info : Unity Log] Spending 0 credits on interactables...
  2324. [Info : Unity Log] Unsubscibing hooks. Currently this mod will only work for single player games.
  2325. [Error : Unity Log] FileNotFoundException: Could not load file or assembly 'TextMeshPro-1.0.55.2017.1.0b11, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null' or one of its dependencies.
  2326. Stack trace:
  2327. StatsDisplay.StatsDisplay.Update () (at <372153f7ecc04005aa28b4f525d700b7>:0)
  2328.  
  2329. [Info : Unity Log] [HOST]Sending PingCheck
  2330. [Info :MiniRpcLib] HandleFunctionRequest
  2331. [Info :MiniRpcLib] Received function: 2278163837[0] - 870549398
  2332. [Info : Unity Log] [Client] HOST sent us: False, returning true
  2333. [Info :MiniRpcLib] AwaitingResponse[invokeId] System.Boolean
  2334. [Info : Unity Log] [HOST] Received response from 10099: True, player has mod.
  2335. [Info :MiniRpcLib] AwaitingResponse[invokeId] True
  2336. [Info : Unity Log] Client ready.
  2337. [Info : Unity Log] Client ready.
  2338. [Info : Unity Log] Enabling director 0 with 370.0522 credits to spawn cscImp
  2339. [Info : Unity Log] <style=cWorldEvent>[WARNING] Imps have been released from the Cell..!</style>
  2340. [Info : Unity Log] Leaving skill ToolbotBodyFireBuzzsaw (RoR2.Skills.ToolbotWeaponSkillDef)
  2341. [Info : Unity Log] Leaving skill ToolbotBodyFireNailgun (RoR2.Skills.ToolbotWeaponSkillDef)
  2342. [Info : Unity Log] Leaving skill ToolbotBodyFireBuzzsaw (RoR2.Skills.ToolbotWeaponSkillDef)
  2343. [Info : Unity Log] Leaving skill ToolbotBodyFireNailgun (RoR2.Skills.ToolbotWeaponSkillDef)
  2344. [Error : Unity Log] Object GravSphereTether(Clone) (UnityEngine.GameObject) should not be instantiated by means other than EffectManager.instance.SpawnEffect.
  2345. [Info : Unity Log] Leaving skill ToolbotBodyFireBuzzsaw (RoR2.Skills.ToolbotWeaponSkillDef)
  2346. [Info : Unity Log] Leaving skill ToolbotBodyFireSpear (RoR2.Skills.ToolbotWeaponSkillDef)
  2347. [Info : Unity Log] Leaving skill ToolbotBodyFireNailgun (RoR2.Skills.ToolbotWeaponSkillDef)
  2348. [Info : Unity Log] Leaving skill ToolbotBodyFireBuzzsaw (RoR2.Skills.ToolbotWeaponSkillDef)
  2349. [Warning: Unity Log] Animator.GotoState: State could not be found
  2350. [Warning: Unity Log] Invalid Layer Index '-1'
  2351. [Warning: Unity Log] Animator.GotoState: State could not be found
  2352. [Warning: Unity Log] Invalid Layer Index '-1'
  2353. [Warning: Unity Log] Animator.GotoState: State could not be found
  2354. [Warning: Unity Log] Invalid Layer Index '-1'
  2355. [Warning: Unity Log] Animator.GotoState: State could not be found
  2356. [Warning: Unity Log] Invalid Layer Index '-1'
  2357. [Info : Unity Log] GenericPickupController.HandlePickupMessage: Received pickup message.
  2358. [Info : Unity Log] <style=cEvent><noparse>Noodle</noparse> picked up <color=#77FF17>Kjaro's Band</color></color>
  2359. [Info : Unity Log] Leaving skill ToolbotBodyFireNailgun (RoR2.Skills.ToolbotWeaponSkillDef)
  2360. [Info : Unity Log] Leaving skill ToolbotBodyFireNailgun (RoR2.Skills.ToolbotWeaponSkillDef)
  2361. [Info : Unity Log] GenericPickupController.HandlePickupMessage: Received pickup message.
  2362. [Info : Unity Log] <style=cEvent><noparse>Shittiest Black Man</noparse> picked up <color=#FF8000>Royal Capacitor</color></color>
  2363. [Info : Unity Log] GenericPickupController.HandlePickupMessage: Received pickup message.
  2364. [Info : Unity Log] <style=cEvent><noparse>Noodle</noparse> picked up <color=#FF8000>Volcanic Egg</color></color>
  2365. [Info : Unity Log] Leaving skill ToolbotBodyFireBuzzsaw (RoR2.Skills.ToolbotWeaponSkillDef)
  2366. [Info : Unity Log] Leaving skill ToolbotBodyFireBuzzsaw (RoR2.Skills.ToolbotWeaponSkillDef)
  2367. [Info : Unity Log] Leaving skill ToolbotBodyFireNailgun (RoR2.Skills.ToolbotWeaponSkillDef)
  2368. [Info : Unity Log] Leaving skill ToolbotBodyFireNailgun (RoR2.Skills.ToolbotWeaponSkillDef)
  2369. [Info : Unity Log] GenericPickupController.HandlePickupMessage: Received pickup message.
  2370. [Info : Unity Log] <style=cEvent><noparse>Noodle</noparse> picked up <color=#FF8000>The Back-up</color></color>
  2371. [Info : Unity Log] Leaving skill ToolbotBodyFireBuzzsaw (RoR2.Skills.ToolbotWeaponSkillDef)
  2372. [Info : Unity Log] Leaving skill ToolbotBodyFireBuzzsaw (RoR2.Skills.ToolbotWeaponSkillDef)
  2373. [Info : Unity Log] Leaving skill ToolbotBodyFireNailgun (RoR2.Skills.ToolbotWeaponSkillDef)
  2374. [Info : Unity Log] GenericPickupController.HandlePickupMessage: Received pickup message.
  2375. [Info : Unity Log] <style=cEvent>You picked up <color=#77FF17>Ukulele</color>(2)</color>
  2376. [Info : Unity Log] GenericPickupController.HandlePickupMessage: Received pickup message.
  2377. [Info : Unity Log] <style=cEvent><noparse>Noodle</noparse> picked up <color=#77FF17>Bandolier</color></color>
  2378. [Info : Unity Log] GenericPickupController.HandlePickupMessage: Received pickup message.
  2379. [Info : Unity Log] <style=cEvent>You picked up <color=#FFFFFF>Armor-Piercing Rounds</color>(2)</color>
  2380. [Info : Unity Log] GenericPickupController.HandlePickupMessage: Received pickup message.
  2381. [Info : Unity Log] <style=cEvent><noparse>Noodle</noparse> picked up <color=#FFFFFF>Armor-Piercing Rounds</color></color>
  2382. [Info : Unity Log] GenericPickupController.HandlePickupMessage: Received pickup message.
  2383. [Info : Unity Log] <style=cEvent><noparse>Shittiest Black Man</noparse> picked up <color=#FFFFFF>Armor-Piercing Rounds</color></color>
  2384. [Info : Unity Log] Enabling director 0 with 371.1623 credits to spawn cscImp
  2385. [Info : Unity Log] <style=cWorldEvent>[WARNING] <color=#FFFFFF>Sticky Bomb</color> has been integrated into the Cell...!</style>
  2386. [Info : Unity Log] Leaving skill ToolbotBodyFireBuzzsaw (RoR2.Skills.ToolbotWeaponSkillDef)
  2387. [Error : Unity Log] Object GravSphereTether(Clone) (UnityEngine.GameObject) should not be instantiated by means other than EffectManager.instance.SpawnEffect.
  2388. [Info : Unity Log] Leaving skill ToolbotBodyFireSpear (RoR2.Skills.ToolbotWeaponSkillDef)
  2389. [Error : Unity Log] Object GravSphereTether(Clone) (UnityEngine.GameObject) should not be instantiated by means other than EffectManager.instance.SpawnEffect.
  2390. [Info : Unity Log] Leaving skill ToolbotBodyFireBuzzsaw (RoR2.Skills.ToolbotWeaponSkillDef)
  2391. [Info : Unity Log] Leaving skill ToolbotBodyFireNailgun (RoR2.Skills.ToolbotWeaponSkillDef)
  2392. [Info : Unity Log] Leaving skill ToolbotBodyFireBuzzsaw (RoR2.Skills.ToolbotWeaponSkillDef)
  2393. [Info : Unity Log] Leaving skill ToolbotBodyFireSpear (RoR2.Skills.ToolbotWeaponSkillDef)
  2394. [Info : Unity Log] Leaving skill ToolbotBodyFireNailgun (RoR2.Skills.ToolbotWeaponSkillDef)
  2395. [Info : Unity Log] Leaving skill ToolbotBodyFireBuzzsaw (RoR2.Skills.ToolbotWeaponSkillDef)
  2396. [Info : Unity Log] GenericPickupController.HandlePickupMessage: Received pickup message.
  2397. [Info : Unity Log] <style=cEvent>You picked up <color=#307FFF>Lunar Coin</color></color>
  2398. [Info : Unity Log] GenericPickupController.HandlePickupMessage: Received pickup message.
  2399. [Info : Unity Log] <style=cEvent><noparse>Shittiest Black Man</noparse> picked up <color=#307FFF>Lunar Coin</color></color>
  2400. [Info : Unity Log] GenericPickupController.HandlePickupMessage: Received pickup message.
  2401. [Info : Unity Log] <style=cEvent><noparse>Noodle</noparse> picked up <color=#307FFF>Lunar Coin</color></color>
  2402. [Info : Unity Log] Leaving skill ToolbotBodyFireBuzzsaw (RoR2.Skills.ToolbotWeaponSkillDef)
  2403. [Info : Unity Log] Leaving skill ToolbotBodyFireSpear (RoR2.Skills.ToolbotWeaponSkillDef)
  2404. [Info : Unity Log] GenericPickupController.HandlePickupMessage: Received pickup message.
  2405. [Info : Unity Log] <style=cEvent>You picked up <color=#77FF17>Runald's Band</color></color>
  2406. [Info : Unity Log] Leaving skill ToolbotBodyFireBuzzsaw (RoR2.Skills.ToolbotWeaponSkillDef)
  2407. [Error : Unity Log] Object GravSphereTether(Clone) (UnityEngine.GameObject) should not be instantiated by means other than EffectManager.instance.SpawnEffect.
  2408. [Warning: Unity Log] Animator.GotoState: State could not be found
  2409. [Warning: Unity Log] Invalid Layer Index '-1'
  2410. [Warning: Unity Log] Animator.GotoState: State could not be found
  2411. [Warning: Unity Log] Invalid Layer Index '-1'
  2412. [Info : Unity Log] Leaving skill ToolbotBodyFireSpear (RoR2.Skills.ToolbotWeaponSkillDef)
  2413. [Warning: Unity Log] Animator.GotoState: State could not be found
  2414. [Warning: Unity Log] Invalid Layer Index '-1'
  2415. [Warning: Unity Log] Animator.GotoState: State could not be found
  2416. [Warning: Unity Log] Invalid Layer Index '-1'
  2417. [Info : Unity Log] Leaving skill ToolbotBodyFireBuzzsaw (RoR2.Skills.ToolbotWeaponSkillDef)
  2418. [Info : Unity Log] Leaving skill ToolbotBodyFireNailgun (RoR2.Skills.ToolbotWeaponSkillDef)
  2419. [Error : Unity Log] NullReferenceException
  2420. Stack trace:
  2421. UnityEngine.Component.GetComponent[T] () (at <f2abf40b37c34cf19b7fd98865114d88>:0)
  2422. RoR2.HurtBoxReference.ResolveGameObject () (at <5cdee1c8afdf42e2a8df7bd1ae8dc681>:0)
  2423. RoR2.OverlapAttack+OverlapAttackMessage.Deserialize (UnityEngine.Networking.NetworkReader reader) (at <5cdee1c8afdf42e2a8df7bd1ae8dc681>:0)
  2424. UnityEngine.Networking.NetworkMessage.ReadMessage[TMsg] (TMsg msg) (at <42c37d49d97b482091ab8a042de4bcf4>:0)
  2425. RoR2.OverlapAttack.HandleOverlapAttackHits (UnityEngine.Networking.NetworkMessage netMsg) (at <5cdee1c8afdf42e2a8df7bd1ae8dc681>:0)
  2426. UnityEngine.Networking.NetworkConnection.HandleReader (UnityEngine.Networking.NetworkReader reader, System.Int32 receivedSize, System.Int32 channelId) (at <42c37d49d97b482091ab8a042de4bcf4>:0)
  2427. UnityEngine.Networking.NetworkConnection.HandleBytes (System.Byte[] buffer, System.Int32 receivedSize, System.Int32 channelId) (at <42c37d49d97b482091ab8a042de4bcf4>:0)
  2428. UnityEngine.Networking.NetworkConnection.TransportReceive (System.Byte[] bytes, System.Int32 numBytes, System.Int32 channelId) (at <42c37d49d97b482091ab8a042de4bcf4>:0)
  2429. RoR2.Networking.SteamNetworkConnection.TransportReceive (System.Byte[] bytes, System.Int32 numBytes, System.Int32 channelId) (at <5cdee1c8afdf42e2a8df7bd1ae8dc681>:0)
  2430. RoR2.Networking.GameNetworkManager.OnP2PData (System.UInt64 steamId, System.Byte[] data, System.Int32 dataLength, System.Int32 channel) (at <5cdee1c8afdf42e2a8df7bd1ae8dc681>:0)
  2431. Facepunch.Steamworks.Networking.ReadP2PPacket (System.Int32 channel) (at <77ef79487fc24ca0bce51c2dab9ccf43>:0)
  2432. Facepunch.Steamworks.Networking.Update () (at <77ef79487fc24ca0bce51c2dab9ccf43>:0)
  2433. Facepunch.Steamworks.BaseSteamworks.Update () (at <77ef79487fc24ca0bce51c2dab9ccf43>:0)
  2434. Facepunch.Steamworks.Client.Update () (at <77ef79487fc24ca0bce51c2dab9ccf43>:0)
  2435. RoR2.SteamworksClientManager.Update () (at <5cdee1c8afdf42e2a8df7bd1ae8dc681>:0)
  2436. RoR2.RoR2Application.Update () (at <5cdee1c8afdf42e2a8df7bd1ae8dc681>:0)
  2437.  
  2438. [Error : Unity Log] NullReferenceException
  2439. Stack trace:
  2440. UnityEngine.Component.GetComponent[T] () (at <f2abf40b37c34cf19b7fd98865114d88>:0)
  2441. RoR2.HurtBoxReference.ResolveGameObject () (at <5cdee1c8afdf42e2a8df7bd1ae8dc681>:0)
  2442. RoR2.OverlapAttack+OverlapAttackMessage.Deserialize (UnityEngine.Networking.NetworkReader reader) (at <5cdee1c8afdf42e2a8df7bd1ae8dc681>:0)
  2443. UnityEngine.Networking.NetworkMessage.ReadMessage[TMsg] (TMsg msg) (at <42c37d49d97b482091ab8a042de4bcf4>:0)
  2444. RoR2.OverlapAttack.HandleOverlapAttackHits (UnityEngine.Networking.NetworkMessage netMsg) (at <5cdee1c8afdf42e2a8df7bd1ae8dc681>:0)
  2445. UnityEngine.Networking.NetworkConnection.HandleReader (UnityEngine.Networking.NetworkReader reader, System.Int32 receivedSize, System.Int32 channelId) (at <42c37d49d97b482091ab8a042de4bcf4>:0)
  2446. UnityEngine.Networking.NetworkConnection.HandleBytes (System.Byte[] buffer, System.Int32 receivedSize, System.Int32 channelId) (at <42c37d49d97b482091ab8a042de4bcf4>:0)
  2447. UnityEngine.Networking.NetworkConnection.TransportReceive (System.Byte[] bytes, System.Int32 numBytes, System.Int32 channelId) (at <42c37d49d97b482091ab8a042de4bcf4>:0)
  2448. RoR2.Networking.SteamNetworkConnection.TransportReceive (System.Byte[] bytes, System.Int32 numBytes, System.Int32 channelId) (at <5cdee1c8afdf42e2a8df7bd1ae8dc681>:0)
  2449. RoR2.Networking.GameNetworkManager.OnP2PData (System.UInt64 steamId, System.Byte[] data, System.Int32 dataLength, System.Int32 channel) (at <5cdee1c8afdf42e2a8df7bd1ae8dc681>:0)
  2450. Facepunch.Steamworks.Networking.ReadP2PPacket (System.Int32 channel) (at <77ef79487fc24ca0bce51c2dab9ccf43>:0)
  2451. Facepunch.Steamworks.Networking.Update () (at <77ef79487fc24ca0bce51c2dab9ccf43>:0)
  2452. Facepunch.Steamworks.BaseSteamworks.Update () (at <77ef79487fc24ca0bce51c2dab9ccf43>:0)
  2453. Facepunch.Steamworks.Client.Update () (at <77ef79487fc24ca0bce51c2dab9ccf43>:0)
  2454. RoR2.SteamworksClientManager.Update () (at <5cdee1c8afdf42e2a8df7bd1ae8dc681>:0)
  2455. RoR2.RoR2Application.Update () (at <5cdee1c8afdf42e2a8df7bd1ae8dc681>:0)
  2456.  
  2457. [Error : Unity Log] NullReferenceException
  2458. Stack trace:
  2459. UnityEngine.Component.GetComponent[T] () (at <f2abf40b37c34cf19b7fd98865114d88>:0)
  2460. RoR2.HurtBoxReference.ResolveGameObject () (at <5cdee1c8afdf42e2a8df7bd1ae8dc681>:0)
  2461. RoR2.OverlapAttack+OverlapAttackMessage.Deserialize (UnityEngine.Networking.NetworkReader reader) (at <5cdee1c8afdf42e2a8df7bd1ae8dc681>:0)
  2462. UnityEngine.Networking.NetworkMessage.ReadMessage[TMsg] (TMsg msg) (at <42c37d49d97b482091ab8a042de4bcf4>:0)
  2463. RoR2.OverlapAttack.HandleOverlapAttackHits (UnityEngine.Networking.NetworkMessage netMsg) (at <5cdee1c8afdf42e2a8df7bd1ae8dc681>:0)
  2464. UnityEngine.Networking.NetworkConnection.HandleReader (UnityEngine.Networking.NetworkReader reader, System.Int32 receivedSize, System.Int32 channelId) (at <42c37d49d97b482091ab8a042de4bcf4>:0)
  2465. UnityEngine.Networking.NetworkConnection.HandleBytes (System.Byte[] buffer, System.Int32 receivedSize, System.Int32 channelId) (at <42c37d49d97b482091ab8a042de4bcf4>:0)
  2466. UnityEngine.Networking.NetworkConnection.TransportReceive (System.Byte[] bytes, System.Int32 numBytes, System.Int32 channelId) (at <42c37d49d97b482091ab8a042de4bcf4>:0)
  2467. RoR2.Networking.SteamNetworkConnection.TransportReceive (System.Byte[] bytes, System.Int32 numBytes, System.Int32 channelId) (at <5cdee1c8afdf42e2a8df7bd1ae8dc681>:0)
  2468. RoR2.Networking.GameNetworkManager.OnP2PData (System.UInt64 steamId, System.Byte[] data, System.Int32 dataLength, System.Int32 channel) (at <5cdee1c8afdf42e2a8df7bd1ae8dc681>:0)
  2469. Facepunch.Steamworks.Networking.ReadP2PPacket (System.Int32 channel) (at <77ef79487fc24ca0bce51c2dab9ccf43>:0)
  2470. Facepunch.Steamworks.Networking.Update () (at <77ef79487fc24ca0bce51c2dab9ccf43>:0)
  2471. Facepunch.Steamworks.BaseSteamworks.Update () (at <77ef79487fc24ca0bce51c2dab9ccf43>:0)
  2472. Facepunch.Steamworks.Client.Update () (at <77ef79487fc24ca0bce51c2dab9ccf43>:0)
  2473. RoR2.SteamworksClientManager.Update () (at <5cdee1c8afdf42e2a8df7bd1ae8dc681>:0)
  2474. RoR2.RoR2Application.Update () (at <5cdee1c8afdf42e2a8df7bd1ae8dc681>:0)
  2475.  
  2476. [Error : Unity Log] NullReferenceException
  2477. Stack trace:
  2478. UnityEngine.Component.GetComponent[T] () (at <f2abf40b37c34cf19b7fd98865114d88>:0)
  2479. RoR2.HurtBoxReference.ResolveGameObject () (at <5cdee1c8afdf42e2a8df7bd1ae8dc681>:0)
  2480. RoR2.OverlapAttack+OverlapAttackMessage.Deserialize (UnityEngine.Networking.NetworkReader reader) (at <5cdee1c8afdf42e2a8df7bd1ae8dc681>:0)
  2481. UnityEngine.Networking.NetworkMessage.ReadMessage[TMsg] (TMsg msg) (at <42c37d49d97b482091ab8a042de4bcf4>:0)
  2482. RoR2.OverlapAttack.HandleOverlapAttackHits (UnityEngine.Networking.NetworkMessage netMsg) (at <5cdee1c8afdf42e2a8df7bd1ae8dc681>:0)
  2483. UnityEngine.Networking.NetworkConnection.HandleReader (UnityEngine.Networking.NetworkReader reader, System.Int32 receivedSize, System.Int32 channelId) (at <42c37d49d97b482091ab8a042de4bcf4>:0)
  2484. UnityEngine.Networking.NetworkConnection.HandleBytes (System.Byte[] buffer, System.Int32 receivedSize, System.Int32 channelId) (at <42c37d49d97b482091ab8a042de4bcf4>:0)
  2485. UnityEngine.Networking.NetworkConnection.TransportReceive (System.Byte[] bytes, System.Int32 numBytes, System.Int32 channelId) (at <42c37d49d97b482091ab8a042de4bcf4>:0)
  2486. RoR2.Networking.SteamNetworkConnection.TransportReceive (System.Byte[] bytes, System.Int32 numBytes, System.Int32 channelId) (at <5cdee1c8afdf42e2a8df7bd1ae8dc681>:0)
  2487. RoR2.Networking.GameNetworkManager.OnP2PData (System.UInt64 steamId, System.Byte[] data, System.Int32 dataLength, System.Int32 channel) (at <5cdee1c8afdf42e2a8df7bd1ae8dc681>:0)
  2488. Facepunch.Steamworks.Networking.ReadP2PPacket (System.Int32 channel) (at <77ef79487fc24ca0bce51c2dab9ccf43>:0)
  2489. Facepunch.Steamworks.Networking.Update () (at <77ef79487fc24ca0bce51c2dab9ccf43>:0)
  2490. Facepunch.Steamworks.BaseSteamworks.Update () (at <77ef79487fc24ca0bce51c2dab9ccf43>:0)
  2491. Facepunch.Steamworks.Client.Update () (at <77ef79487fc24ca0bce51c2dab9ccf43>:0)
  2492. RoR2.SteamworksClientManager.Update () (at <5cdee1c8afdf42e2a8df7bd1ae8dc681>:0)
  2493. RoR2.RoR2Application.Update () (at <5cdee1c8afdf42e2a8df7bd1ae8dc681>:0)
  2494.  
  2495. [Error : Unity Log] NullReferenceException
  2496. Stack trace:
  2497. UnityEngine.Component.GetComponent[T] () (at <f2abf40b37c34cf19b7fd98865114d88>:0)
  2498. RoR2.HurtBoxReference.ResolveGameObject () (at <5cdee1c8afdf42e2a8df7bd1ae8dc681>:0)
  2499. RoR2.OverlapAttack+OverlapAttackMessage.Deserialize (UnityEngine.Networking.NetworkReader reader) (at <5cdee1c8afdf42e2a8df7bd1ae8dc681>:0)
  2500. UnityEngine.Networking.NetworkMessage.ReadMessage[TMsg] (TMsg msg) (at <42c37d49d97b482091ab8a042de4bcf4>:0)
  2501. RoR2.OverlapAttack.HandleOverlapAttackHits (UnityEngine.Networking.NetworkMessage netMsg) (at <5cdee1c8afdf42e2a8df7bd1ae8dc681>:0)
  2502. UnityEngine.Networking.NetworkConnection.HandleReader (UnityEngine.Networking.NetworkReader reader, System.Int32 receivedSize, System.Int32 channelId) (at <42c37d49d97b482091ab8a042de4bcf4>:0)
  2503. UnityEngine.Networking.NetworkConnection.HandleBytes (System.Byte[] buffer, System.Int32 receivedSize, System.Int32 channelId) (at <42c37d49d97b482091ab8a042de4bcf4>:0)
  2504. UnityEngine.Networking.NetworkConnection.TransportReceive (System.Byte[] bytes, System.Int32 numBytes, System.Int32 channelId) (at <42c37d49d97b482091ab8a042de4bcf4>:0)
  2505. RoR2.Networking.SteamNetworkConnection.TransportReceive (System.Byte[] bytes, System.Int32 numBytes, System.Int32 channelId) (at <5cdee1c8afdf42e2a8df7bd1ae8dc681>:0)
  2506. RoR2.Networking.GameNetworkManager.OnP2PData (System.UInt64 steamId, System.Byte[] data, System.Int32 dataLength, System.Int32 channel) (at <5cdee1c8afdf42e2a8df7bd1ae8dc681>:0)
  2507. Facepunch.Steamworks.Networking.ReadP2PPacket (System.Int32 channel) (at <77ef79487fc24ca0bce51c2dab9ccf43>:0)
  2508. Facepunch.Steamworks.Networking.Update () (at <77ef79487fc24ca0bce51c2dab9ccf43>:0)
  2509. Facepunch.Steamworks.BaseSteamworks.Update () (at <77ef79487fc24ca0bce51c2dab9ccf43>:0)
  2510. Facepunch.Steamworks.Client.Update () (at <77ef79487fc24ca0bce51c2dab9ccf43>:0)
  2511. RoR2.SteamworksClientManager.Update () (at <5cdee1c8afdf42e2a8df7bd1ae8dc681>:0)
  2512. RoR2.RoR2Application.Update () (at <5cdee1c8afdf42e2a8df7bd1ae8dc681>:0)
  2513.  
  2514. [Error : Unity Log] NullReferenceException
  2515. Stack trace:
  2516. UnityEngine.Component.GetComponent[T] () (at <f2abf40b37c34cf19b7fd98865114d88>:0)
  2517. RoR2.HurtBoxReference.ResolveGameObject () (at <5cdee1c8afdf42e2a8df7bd1ae8dc681>:0)
  2518. RoR2.OverlapAttack+OverlapAttackMessage.Deserialize (UnityEngine.Networking.NetworkReader reader) (at <5cdee1c8afdf42e2a8df7bd1ae8dc681>:0)
  2519. UnityEngine.Networking.NetworkMessage.ReadMessage[TMsg] (TMsg msg) (at <42c37d49d97b482091ab8a042de4bcf4>:0)
  2520. RoR2.OverlapAttack.HandleOverlapAttackHits (UnityEngine.Networking.NetworkMessage netMsg) (at <5cdee1c8afdf42e2a8df7bd1ae8dc681>:0)
  2521. UnityEngine.Networking.NetworkConnection.HandleReader (UnityEngine.Networking.NetworkReader reader, System.Int32 receivedSize, System.Int32 channelId) (at <42c37d49d97b482091ab8a042de4bcf4>:0)
  2522. UnityEngine.Networking.NetworkConnection.HandleBytes (System.Byte[] buffer, System.Int32 receivedSize, System.Int32 channelId) (at <42c37d49d97b482091ab8a042de4bcf4>:0)
  2523. UnityEngine.Networking.NetworkConnection.TransportReceive (System.Byte[] bytes, System.Int32 numBytes, System.Int32 channelId) (at <42c37d49d97b482091ab8a042de4bcf4>:0)
  2524. RoR2.Networking.SteamNetworkConnection.TransportReceive (System.Byte[] bytes, System.Int32 numBytes, System.Int32 channelId) (at <5cdee1c8afdf42e2a8df7bd1ae8dc681>:0)
  2525. RoR2.Networking.GameNetworkManager.OnP2PData (System.UInt64 steamId, System.Byte[] data, System.Int32 dataLength, System.Int32 channel) (at <5cdee1c8afdf42e2a8df7bd1ae8dc681>:0)
  2526. Facepunch.Steamworks.Networking.ReadP2PPacket (System.Int32 channel) (at <77ef79487fc24ca0bce51c2dab9ccf43>:0)
  2527. Facepunch.Steamworks.Networking.Update () (at <77ef79487fc24ca0bce51c2dab9ccf43>:0)
  2528. Facepunch.Steamworks.BaseSteamworks.Update () (at <77ef79487fc24ca0bce51c2dab9ccf43>:0)
  2529. Facepunch.Steamworks.Client.Update () (at <77ef79487fc24ca0bce51c2dab9ccf43>:0)
  2530. RoR2.SteamworksClientManager.Update () (at <5cdee1c8afdf42e2a8df7bd1ae8dc681>:0)
  2531. RoR2.RoR2Application.Update () (at <5cdee1c8afdf42e2a8df7bd1ae8dc681>:0)
  2532.  
  2533. [Error : Unity Log] NullReferenceException
  2534. Stack trace:
  2535. UnityEngine.Component.GetComponent[T] () (at <f2abf40b37c34cf19b7fd98865114d88>:0)
  2536. RoR2.HurtBoxReference.ResolveGameObject () (at <5cdee1c8afdf42e2a8df7bd1ae8dc681>:0)
  2537. RoR2.OverlapAttack+OverlapAttackMessage.Deserialize (UnityEngine.Networking.NetworkReader reader) (at <5cdee1c8afdf42e2a8df7bd1ae8dc681>:0)
  2538. UnityEngine.Networking.NetworkMessage.ReadMessage[TMsg] (TMsg msg) (at <42c37d49d97b482091ab8a042de4bcf4>:0)
  2539. RoR2.OverlapAttack.HandleOverlapAttackHits (UnityEngine.Networking.NetworkMessage netMsg) (at <5cdee1c8afdf42e2a8df7bd1ae8dc681>:0)
  2540. UnityEngine.Networking.NetworkConnection.HandleReader (UnityEngine.Networking.NetworkReader reader, System.Int32 receivedSize, System.Int32 channelId) (at <42c37d49d97b482091ab8a042de4bcf4>:0)
  2541. UnityEngine.Networking.NetworkConnection.HandleBytes (System.Byte[] buffer, System.Int32 receivedSize, System.Int32 channelId) (at <42c37d49d97b482091ab8a042de4bcf4>:0)
  2542. UnityEngine.Networking.NetworkConnection.TransportReceive (System.Byte[] bytes, System.Int32 numBytes, System.Int32 channelId) (at <42c37d49d97b482091ab8a042de4bcf4>:0)
  2543. RoR2.Networking.SteamNetworkConnection.TransportReceive (System.Byte[] bytes, System.Int32 numBytes, System.Int32 channelId) (at <5cdee1c8afdf42e2a8df7bd1ae8dc681>:0)
  2544. RoR2.Networking.GameNetworkManager.OnP2PData (System.UInt64 steamId, System.Byte[] data, System.Int32 dataLength, System.Int32 channel) (at <5cdee1c8afdf42e2a8df7bd1ae8dc681>:0)
  2545. Facepunch.Steamworks.Networking.ReadP2PPacket (System.Int32 channel) (at <77ef79487fc24ca0bce51c2dab9ccf43>:0)
  2546. Facepunch.Steamworks.Networking.Update () (at <77ef79487fc24ca0bce51c2dab9ccf43>:0)
  2547. Facepunch.Steamworks.BaseSteamworks.Update () (at <77ef79487fc24ca0bce51c2dab9ccf43>:0)
  2548. Facepunch.Steamworks.Client.Update () (at <77ef79487fc24ca0bce51c2dab9ccf43>:0)
  2549. RoR2.SteamworksClientManager.Update () (at <5cdee1c8afdf42e2a8df7bd1ae8dc681>:0)
  2550. RoR2.RoR2Application.Update () (at <5cdee1c8afdf42e2a8df7bd1ae8dc681>:0)
  2551.  
  2552. [Error : Unity Log] NullReferenceException
  2553. Stack trace:
  2554. UnityEngine.Component.GetComponent[T] () (at <f2abf40b37c34cf19b7fd98865114d88>:0)
  2555. RoR2.HurtBoxReference.ResolveGameObject () (at <5cdee1c8afdf42e2a8df7bd1ae8dc681>:0)
  2556. RoR2.OverlapAttack+OverlapAttackMessage.Deserialize (UnityEngine.Networking.NetworkReader reader) (at <5cdee1c8afdf42e2a8df7bd1ae8dc681>:0)
  2557. UnityEngine.Networking.NetworkMessage.ReadMessage[TMsg] (TMsg msg) (at <42c37d49d97b482091ab8a042de4bcf4>:0)
  2558. RoR2.OverlapAttack.HandleOverlapAttackHits (UnityEngine.Networking.NetworkMessage netMsg) (at <5cdee1c8afdf42e2a8df7bd1ae8dc681>:0)
  2559. UnityEngine.Networking.NetworkConnection.HandleReader (UnityEngine.Networking.NetworkReader reader, System.Int32 receivedSize, System.Int32 channelId) (at <42c37d49d97b482091ab8a042de4bcf4>:0)
  2560. UnityEngine.Networking.NetworkConnection.HandleBytes (System.Byte[] buffer, System.Int32 receivedSize, System.Int32 channelId) (at <42c37d49d97b482091ab8a042de4bcf4>:0)
  2561. UnityEngine.Networking.NetworkConnection.TransportReceive (System.Byte[] bytes, System.Int32 numBytes, System.Int32 channelId) (at <42c37d49d97b482091ab8a042de4bcf4>:0)
  2562. RoR2.Networking.SteamNetworkConnection.TransportReceive (System.Byte[] bytes, System.Int32 numBytes, System.Int32 channelId) (at <5cdee1c8afdf42e2a8df7bd1ae8dc681>:0)
  2563. RoR2.Networking.GameNetworkManager.OnP2PData (System.UInt64 steamId, System.Byte[] data, System.Int32 dataLength, System.Int32 channel) (at <5cdee1c8afdf42e2a8df7bd1ae8dc681>:0)
  2564. Facepunch.Steamworks.Networking.ReadP2PPacket (System.Int32 channel) (at <77ef79487fc24ca0bce51c2dab9ccf43>:0)
  2565. Facepunch.Steamworks.Networking.Update () (at <77ef79487fc24ca0bce51c2dab9ccf43>:0)
  2566. Facepunch.Steamworks.BaseSteamworks.Update () (at <77ef79487fc24ca0bce51c2dab9ccf43>:0)
  2567. Facepunch.Steamworks.Client.Update () (at <77ef79487fc24ca0bce51c2dab9ccf43>:0)
  2568. RoR2.SteamworksClientManager.Update () (at <5cdee1c8afdf42e2a8df7bd1ae8dc681>:0)
  2569. RoR2.RoR2Application.Update () (at <5cdee1c8afdf42e2a8df7bd1ae8dc681>:0)
  2570.  
  2571. [Error : Unity Log] NullReferenceException
  2572. Stack trace:
  2573. UnityEngine.Component.GetComponent[T] () (at <f2abf40b37c34cf19b7fd98865114d88>:0)
  2574. RoR2.HurtBoxReference.ResolveGameObject () (at <5cdee1c8afdf42e2a8df7bd1ae8dc681>:0)
  2575. RoR2.OverlapAttack+OverlapAttackMessage.Deserialize (UnityEngine.Networking.NetworkReader reader) (at <5cdee1c8afdf42e2a8df7bd1ae8dc681>:0)
  2576. UnityEngine.Networking.NetworkMessage.ReadMessage[TMsg] (TMsg msg) (at <42c37d49d97b482091ab8a042de4bcf4>:0)
  2577. RoR2.OverlapAttack.HandleOverlapAttackHits (UnityEngine.Networking.NetworkMessage netMsg) (at <5cdee1c8afdf42e2a8df7bd1ae8dc681>:0)
  2578. UnityEngine.Networking.NetworkConnection.HandleReader (UnityEngine.Networking.NetworkReader reader, System.Int32 receivedSize, System.Int32 channelId) (at <42c37d49d97b482091ab8a042de4bcf4>:0)
  2579. UnityEngine.Networking.NetworkConnection.HandleBytes (System.Byte[] buffer, System.Int32 receivedSize, System.Int32 channelId) (at <42c37d49d97b482091ab8a042de4bcf4>:0)
  2580. UnityEngine.Networking.NetworkConnection.TransportReceive (System.Byte[] bytes, System.Int32 numBytes, System.Int32 channelId) (at <42c37d49d97b482091ab8a042de4bcf4>:0)
  2581. RoR2.Networking.SteamNetworkConnection.TransportReceive (System.Byte[] bytes, System.Int32 numBytes, System.Int32 channelId) (at <5cdee1c8afdf42e2a8df7bd1ae8dc681>:0)
  2582. RoR2.Networking.GameNetworkManager.OnP2PData (System.UInt64 steamId, System.Byte[] data, System.Int32 dataLength, System.Int32 channel) (at <5cdee1c8afdf42e2a8df7bd1ae8dc681>:0)
  2583. Facepunch.Steamworks.Networking.ReadP2PPacket (System.Int32 channel) (at <77ef79487fc24ca0bce51c2dab9ccf43>:0)
  2584. Facepunch.Steamworks.Networking.Update () (at <77ef79487fc24ca0bce51c2dab9ccf43>:0)
  2585. Facepunch.Steamworks.BaseSteamworks.Update () (at <77ef79487fc24ca0bce51c2dab9ccf43>:0)
  2586. Facepunch.Steamworks.Client.Update () (at <77ef79487fc24ca0bce51c2dab9ccf43>:0)
  2587. RoR2.SteamworksClientManager.Update () (at <5cdee1c8afdf42e2a8df7bd1ae8dc681>:0)
  2588. RoR2.RoR2Application.Update () (at <5cdee1c8afdf42e2a8df7bd1ae8dc681>:0)
  2589.  
  2590. [Error : Unity Log] NullReferenceException
  2591. Stack trace:
  2592. UnityEngine.Component.GetComponent[T] () (at <f2abf40b37c34cf19b7fd98865114d88>:0)
  2593. RoR2.HurtBoxReference.ResolveGameObject () (at <5cdee1c8afdf42e2a8df7bd1ae8dc681>:0)
  2594. RoR2.OverlapAttack+OverlapAttackMessage.Deserialize (UnityEngine.Networking.NetworkReader reader) (at <5cdee1c8afdf42e2a8df7bd1ae8dc681>:0)
  2595. UnityEngine.Networking.NetworkMessage.ReadMessage[TMsg] (TMsg msg) (at <42c37d49d97b482091ab8a042de4bcf4>:0)
  2596. RoR2.OverlapAttack.HandleOverlapAttackHits (UnityEngine.Networking.NetworkMessage netMsg) (at <5cdee1c8afdf42e2a8df7bd1ae8dc681>:0)
  2597. UnityEngine.Networking.NetworkConnection.HandleReader (UnityEngine.Networking.NetworkReader reader, System.Int32 receivedSize, System.Int32 channelId) (at <42c37d49d97b482091ab8a042de4bcf4>:0)
  2598. UnityEngine.Networking.NetworkConnection.HandleBytes (System.Byte[] buffer, System.Int32 receivedSize, System.Int32 channelId) (at <42c37d49d97b482091ab8a042de4bcf4>:0)
  2599. UnityEngine.Networking.NetworkConnection.TransportReceive (System.Byte[] bytes, System.Int32 numBytes, System.Int32 channelId) (at <42c37d49d97b482091ab8a042de4bcf4>:0)
  2600. RoR2.Networking.SteamNetworkConnection.TransportReceive (System.Byte[] bytes, System.Int32 numBytes, System.Int32 channelId) (at <5cdee1c8afdf42e2a8df7bd1ae8dc681>:0)
  2601. RoR2.Networking.GameNetworkManager.OnP2PData (System.UInt64 steamId, System.Byte[] data, System.Int32 dataLength, System.Int32 channel) (at <5cdee1c8afdf42e2a8df7bd1ae8dc681>:0)
  2602. Facepunch.Steamworks.Networking.ReadP2PPacket (System.Int32 channel) (at <77ef79487fc24ca0bce51c2dab9ccf43>:0)
  2603. Facepunch.Steamworks.Networking.Update () (at <77ef79487fc24ca0bce51c2dab9ccf43>:0)
  2604. Facepunch.Steamworks.BaseSteamworks.Update () (at <77ef79487fc24ca0bce51c2dab9ccf43>:0)
  2605. Facepunch.Steamworks.Client.Update () (at <77ef79487fc24ca0bce51c2dab9ccf43>:0)
  2606. RoR2.SteamworksClientManager.Update () (at <5cdee1c8afdf42e2a8df7bd1ae8dc681>:0)
  2607. RoR2.RoR2Application.Update () (at <5cdee1c8afdf42e2a8df7bd1ae8dc681>:0)
  2608.  
  2609. [Error : Unity Log] NullReferenceException
  2610. Stack trace:
  2611. UnityEngine.Component.GetComponent[T] () (at <f2abf40b37c34cf19b7fd98865114d88>:0)
  2612. RoR2.HurtBoxReference.ResolveGameObject () (at <5cdee1c8afdf42e2a8df7bd1ae8dc681>:0)
  2613. RoR2.OverlapAttack+OverlapAttackMessage.Deserialize (UnityEngine.Networking.NetworkReader reader) (at <5cdee1c8afdf42e2a8df7bd1ae8dc681>:0)
  2614. UnityEngine.Networking.NetworkMessage.ReadMessage[TMsg] (TMsg msg) (at <42c37d49d97b482091ab8a042de4bcf4>:0)
  2615. RoR2.OverlapAttack.HandleOverlapAttackHits (UnityEngine.Networking.NetworkMessage netMsg) (at <5cdee1c8afdf42e2a8df7bd1ae8dc681>:0)
  2616. UnityEngine.Networking.NetworkConnection.HandleReader (UnityEngine.Networking.NetworkReader reader, System.Int32 receivedSize, System.Int32 channelId) (at <42c37d49d97b482091ab8a042de4bcf4>:0)
  2617. UnityEngine.Networking.NetworkConnection.HandleBytes (System.Byte[] buffer, System.Int32 receivedSize, System.Int32 channelId) (at <42c37d49d97b482091ab8a042de4bcf4>:0)
  2618. UnityEngine.Networking.NetworkConnection.TransportReceive (System.Byte[] bytes, System.Int32 numBytes, System.Int32 channelId) (at <42c37d49d97b482091ab8a042de4bcf4>:0)
  2619. RoR2.Networking.SteamNetworkConnection.TransportReceive (System.Byte[] bytes, System.Int32 numBytes, System.Int32 channelId) (at <5cdee1c8afdf42e2a8df7bd1ae8dc681>:0)
  2620. RoR2.Networking.GameNetworkManager.OnP2PData (System.UInt64 steamId, System.Byte[] data, System.Int32 dataLength, System.Int32 channel) (at <5cdee1c8afdf42e2a8df7bd1ae8dc681>:0)
  2621. Facepunch.Steamworks.Networking.ReadP2PPacket (System.Int32 channel) (at <77ef79487fc24ca0bce51c2dab9ccf43>:0)
  2622. Facepunch.Steamworks.Networking.Update () (at <77ef79487fc24ca0bce51c2dab9ccf43>:0)
  2623. Facepunch.Steamworks.BaseSteamworks.Update () (at <77ef79487fc24ca0bce51c2dab9ccf43>:0)
  2624. Facepunch.Steamworks.Client.Update () (at <77ef79487fc24ca0bce51c2dab9ccf43>:0)
  2625. RoR2.SteamworksClientManager.Update () (at <5cdee1c8afdf42e2a8df7bd1ae8dc681>:0)
  2626. RoR2.RoR2Application.Update () (at <5cdee1c8afdf42e2a8df7bd1ae8dc681>:0)
  2627.  
  2628. [Error : Unity Log] NullReferenceException
  2629. Stack trace:
  2630. UnityEngine.Component.GetComponent[T] () (at <f2abf40b37c34cf19b7fd98865114d88>:0)
  2631. RoR2.HurtBoxReference.ResolveGameObject () (at <5cdee1c8afdf42e2a8df7bd1ae8dc681>:0)
  2632. RoR2.OverlapAttack+OverlapAttackMessage.Deserialize (UnityEngine.Networking.NetworkReader reader) (at <5cdee1c8afdf42e2a8df7bd1ae8dc681>:0)
  2633. UnityEngine.Networking.NetworkMessage.ReadMessage[TMsg] (TMsg msg) (at <42c37d49d97b482091ab8a042de4bcf4>:0)
  2634. RoR2.OverlapAttack.HandleOverlapAttackHits (UnityEngine.Networking.NetworkMessage netMsg) (at <5cdee1c8afdf42e2a8df7bd1ae8dc681>:0)
  2635. UnityEngine.Networking.NetworkConnection.HandleReader (UnityEngine.Networking.NetworkReader reader, System.Int32 receivedSize, System.Int32 channelId) (at <42c37d49d97b482091ab8a042de4bcf4>:0)
  2636. UnityEngine.Networking.NetworkConnection.HandleBytes (System.Byte[] buffer, System.Int32 receivedSize, System.Int32 channelId) (at <42c37d49d97b482091ab8a042de4bcf4>:0)
  2637. UnityEngine.Networking.NetworkConnection.TransportReceive (System.Byte[] bytes, System.Int32 numBytes, System.Int32 channelId) (at <42c37d49d97b482091ab8a042de4bcf4>:0)
  2638. RoR2.Networking.SteamNetworkConnection.TransportReceive (System.Byte[] bytes, System.Int32 numBytes, System.Int32 channelId) (at <5cdee1c8afdf42e2a8df7bd1ae8dc681>:0)
  2639. RoR2.Networking.GameNetworkManager.OnP2PData (System.UInt64 steamId, System.Byte[] data, System.Int32 dataLength, System.Int32 channel) (at <5cdee1c8afdf42e2a8df7bd1ae8dc681>:0)
  2640. Facepunch.Steamworks.Networking.ReadP2PPacket (System.Int32 channel) (at <77ef79487fc24ca0bce51c2dab9ccf43>:0)
  2641. Facepunch.Steamworks.Networking.Update () (at <77ef79487fc24ca0bce51c2dab9ccf43>:0)
  2642. Facepunch.Steamworks.BaseSteamworks.Update () (at <77ef79487fc24ca0bce51c2dab9ccf43>:0)
  2643. Facepunch.Steamworks.Client.Update () (at <77ef79487fc24ca0bce51c2dab9ccf43>:0)
  2644. RoR2.SteamworksClientManager.Update () (at <5cdee1c8afdf42e2a8df7bd1ae8dc681>:0)
  2645. RoR2.RoR2Application.Update () (at <5cdee1c8afdf42e2a8df7bd1ae8dc681>:0)
  2646.  
  2647. [Error : Unity Log] NullReferenceException
  2648. Stack trace:
  2649. UnityEngine.Component.GetComponent[T] () (at <f2abf40b37c34cf19b7fd98865114d88>:0)
  2650. RoR2.HurtBoxReference.ResolveGameObject () (at <5cdee1c8afdf42e2a8df7bd1ae8dc681>:0)
  2651. RoR2.OverlapAttack+OverlapAttackMessage.Deserialize (UnityEngine.Networking.NetworkReader reader) (at <5cdee1c8afdf42e2a8df7bd1ae8dc681>:0)
  2652. UnityEngine.Networking.NetworkMessage.ReadMessage[TMsg] (TMsg msg) (at <42c37d49d97b482091ab8a042de4bcf4>:0)
  2653. RoR2.OverlapAttack.HandleOverlapAttackHits (UnityEngine.Networking.NetworkMessage netMsg) (at <5cdee1c8afdf42e2a8df7bd1ae8dc681>:0)
  2654. UnityEngine.Networking.NetworkConnection.HandleReader (UnityEngine.Networking.NetworkReader reader, System.Int32 receivedSize, System.Int32 channelId) (at <42c37d49d97b482091ab8a042de4bcf4>:0)
  2655. UnityEngine.Networking.NetworkConnection.HandleBytes (System.Byte[] buffer, System.Int32 receivedSize, System.Int32 channelId) (at <42c37d49d97b482091ab8a042de4bcf4>:0)
  2656. UnityEngine.Networking.NetworkConnection.TransportReceive (System.Byte[] bytes, System.Int32 numBytes, System.Int32 channelId) (at <42c37d49d97b482091ab8a042de4bcf4>:0)
  2657. RoR2.Networking.SteamNetworkConnection.TransportReceive (System.Byte[] bytes, System.Int32 numBytes, System.Int32 channelId) (at <5cdee1c8afdf42e2a8df7bd1ae8dc681>:0)
  2658. RoR2.Networking.GameNetworkManager.OnP2PData (System.UInt64 steamId, System.Byte[] data, System.Int32 dataLength, System.Int32 channel) (at <5cdee1c8afdf42e2a8df7bd1ae8dc681>:0)
  2659. Facepunch.Steamworks.Networking.ReadP2PPacket (System.Int32 channel) (at <77ef79487fc24ca0bce51c2dab9ccf43>:0)
  2660. Facepunch.Steamworks.Networking.Update () (at <77ef79487fc24ca0bce51c2dab9ccf43>:0)
  2661. Facepunch.Steamworks.BaseSteamworks.Update () (at <77ef79487fc24ca0bce51c2dab9ccf43>:0)
  2662. Facepunch.Steamworks.Client.Update () (at <77ef79487fc24ca0bce51c2dab9ccf43>:0)
  2663. RoR2.SteamworksClientManager.Update () (at <5cdee1c8afdf42e2a8df7bd1ae8dc681>:0)
  2664. RoR2.RoR2Application.Update () (at <5cdee1c8afdf42e2a8df7bd1ae8dc681>:0)
  2665.  
  2666. [Error : Unity Log] NullReferenceException
  2667. Stack trace:
  2668. UnityEngine.Component.GetComponent[T] () (at <f2abf40b37c34cf19b7fd98865114d88>:0)
  2669. RoR2.HurtBoxReference.ResolveGameObject () (at <5cdee1c8afdf42e2a8df7bd1ae8dc681>:0)
  2670. RoR2.OverlapAttack+OverlapAttackMessage.Deserialize (UnityEngine.Networking.NetworkReader reader) (at <5cdee1c8afdf42e2a8df7bd1ae8dc681>:0)
  2671. UnityEngine.Networking.NetworkMessage.ReadMessage[TMsg] (TMsg msg) (at <42c37d49d97b482091ab8a042de4bcf4>:0)
  2672. RoR2.OverlapAttack.HandleOverlapAttackHits (UnityEngine.Networking.NetworkMessage netMsg) (at <5cdee1c8afdf42e2a8df7bd1ae8dc681>:0)
  2673. UnityEngine.Networking.NetworkConnection.HandleReader (UnityEngine.Networking.NetworkReader reader, System.Int32 receivedSize, System.Int32 channelId) (at <42c37d49d97b482091ab8a042de4bcf4>:0)
  2674. UnityEngine.Networking.NetworkConnection.HandleBytes (System.Byte[] buffer, System.Int32 receivedSize, System.Int32 channelId) (at <42c37d49d97b482091ab8a042de4bcf4>:0)
  2675. UnityEngine.Networking.NetworkConnection.TransportReceive (System.Byte[] bytes, System.Int32 numBytes, System.Int32 channelId) (at <42c37d49d97b482091ab8a042de4bcf4>:0)
  2676. RoR2.Networking.SteamNetworkConnection.TransportReceive (System.Byte[] bytes, System.Int32 numBytes, System.Int32 channelId) (at <5cdee1c8afdf42e2a8df7bd1ae8dc681>:0)
  2677. RoR2.Networking.GameNetworkManager.OnP2PData (System.UInt64 steamId, System.Byte[] data, System.Int32 dataLength, System.Int32 channel) (at <5cdee1c8afdf42e2a8df7bd1ae8dc681>:0)
  2678. Facepunch.Steamworks.Networking.ReadP2PPacket (System.Int32 channel) (at <77ef79487fc24ca0bce51c2dab9ccf43>:0)
  2679. Facepunch.Steamworks.Networking.Update () (at <77ef79487fc24ca0bce51c2dab9ccf43>:0)
  2680. Facepunch.Steamworks.BaseSteamworks.Update () (at <77ef79487fc24ca0bce51c2dab9ccf43>:0)
  2681. Facepunch.Steamworks.Client.Update () (at <77ef79487fc24ca0bce51c2dab9ccf43>:0)
  2682. RoR2.SteamworksClientManager.Update () (at <5cdee1c8afdf42e2a8df7bd1ae8dc681>:0)
  2683. RoR2.RoR2Application.Update () (at <5cdee1c8afdf42e2a8df7bd1ae8dc681>:0)
  2684.  
  2685. [Error : Unity Log] NullReferenceException
  2686. Stack trace:
  2687. UnityEngine.Component.GetComponent[T] () (at <f2abf40b37c34cf19b7fd98865114d88>:0)
  2688. RoR2.HurtBoxReference.ResolveGameObject () (at <5cdee1c8afdf42e2a8df7bd1ae8dc681>:0)
  2689. RoR2.OverlapAttack+OverlapAttackMessage.Deserialize (UnityEngine.Networking.NetworkReader reader) (at <5cdee1c8afdf42e2a8df7bd1ae8dc681>:0)
  2690. UnityEngine.Networking.NetworkMessage.ReadMessage[TMsg] (TMsg msg) (at <42c37d49d97b482091ab8a042de4bcf4>:0)
  2691. RoR2.OverlapAttack.HandleOverlapAttackHits (UnityEngine.Networking.NetworkMessage netMsg) (at <5cdee1c8afdf42e2a8df7bd1ae8dc681>:0)
  2692. UnityEngine.Networking.NetworkConnection.HandleReader (UnityEngine.Networking.NetworkReader reader, System.Int32 receivedSize, System.Int32 channelId) (at <42c37d49d97b482091ab8a042de4bcf4>:0)
  2693. UnityEngine.Networking.NetworkConnection.HandleBytes (System.Byte[] buffer, System.Int32 receivedSize, System.Int32 channelId) (at <42c37d49d97b482091ab8a042de4bcf4>:0)
  2694. UnityEngine.Networking.NetworkConnection.TransportReceive (System.Byte[] bytes, System.Int32 numBytes, System.Int32 channelId) (at <42c37d49d97b482091ab8a042de4bcf4>:0)
  2695. RoR2.Networking.SteamNetworkConnection.TransportReceive (System.Byte[] bytes, System.Int32 numBytes, System.Int32 channelId) (at <5cdee1c8afdf42e2a8df7bd1ae8dc681>:0)
  2696. RoR2.Networking.GameNetworkManager.OnP2PData (System.UInt64 steamId, System.Byte[] data, System.Int32 dataLength, System.Int32 channel) (at <5cdee1c8afdf42e2a8df7bd1ae8dc681>:0)
  2697. Facepunch.Steamworks.Networking.ReadP2PPacket (System.Int32 channel) (at <77ef79487fc24ca0bce51c2dab9ccf43>:0)
  2698. Facepunch.Steamworks.Networking.Update () (at <77ef79487fc24ca0bce51c2dab9ccf43>:0)
  2699. Facepunch.Steamworks.BaseSteamworks.Update () (at <77ef79487fc24ca0bce51c2dab9ccf43>:0)
  2700. Facepunch.Steamworks.Client.Update () (at <77ef79487fc24ca0bce51c2dab9ccf43>:0)
  2701. RoR2.SteamworksClientManager.Update () (at <5cdee1c8afdf42e2a8df7bd1ae8dc681>:0)
  2702. RoR2.RoR2Application.Update () (at <5cdee1c8afdf42e2a8df7bd1ae8dc681>:0)
  2703.  
  2704. [Error : Unity Log] NullReferenceException
  2705. Stack trace:
  2706. UnityEngine.Component.GetComponent[T] () (at <f2abf40b37c34cf19b7fd98865114d88>:0)
  2707. RoR2.HurtBoxReference.ResolveGameObject () (at <5cdee1c8afdf42e2a8df7bd1ae8dc681>:0)
  2708. RoR2.OverlapAttack+OverlapAttackMessage.Deserialize (UnityEngine.Networking.NetworkReader reader) (at <5cdee1c8afdf42e2a8df7bd1ae8dc681>:0)
  2709. UnityEngine.Networking.NetworkMessage.ReadMessage[TMsg] (TMsg msg) (at <42c37d49d97b482091ab8a042de4bcf4>:0)
  2710. RoR2.OverlapAttack.HandleOverlapAttackHits (UnityEngine.Networking.NetworkMessage netMsg) (at <5cdee1c8afdf42e2a8df7bd1ae8dc681>:0)
  2711. UnityEngine.Networking.NetworkConnection.HandleReader (UnityEngine.Networking.NetworkReader reader, System.Int32 receivedSize, System.Int32 channelId) (at <42c37d49d97b482091ab8a042de4bcf4>:0)
  2712. UnityEngine.Networking.NetworkConnection.HandleBytes (System.Byte[] buffer, System.Int32 receivedSize, System.Int32 channelId) (at <42c37d49d97b482091ab8a042de4bcf4>:0)
  2713. UnityEngine.Networking.NetworkConnection.TransportReceive (System.Byte[] bytes, System.Int32 numBytes, System.Int32 channelId) (at <42c37d49d97b482091ab8a042de4bcf4>:0)
  2714. RoR2.Networking.SteamNetworkConnection.TransportReceive (System.Byte[] bytes, System.Int32 numBytes, System.Int32 channelId) (at <5cdee1c8afdf42e2a8df7bd1ae8dc681>:0)
  2715. RoR2.Networking.GameNetworkManager.OnP2PData (System.UInt64 steamId, System.Byte[] data, System.Int32 dataLength, System.Int32 channel) (at <5cdee1c8afdf42e2a8df7bd1ae8dc681>:0)
  2716. Facepunch.Steamworks.Networking.ReadP2PPacket (System.Int32 channel) (at <77ef79487fc24ca0bce51c2dab9ccf43>:0)
  2717. Facepunch.Steamworks.Networking.Update () (at <77ef79487fc24ca0bce51c2dab9ccf43>:0)
  2718. Facepunch.Steamworks.BaseSteamworks.Update () (at <77ef79487fc24ca0bce51c2dab9ccf43>:0)
  2719. Facepunch.Steamworks.Client.Update () (at <77ef79487fc24ca0bce51c2dab9ccf43>:0)
  2720. RoR2.SteamworksClientManager.Update () (at <5cdee1c8afdf42e2a8df7bd1ae8dc681>:0)
  2721. RoR2.RoR2Application.Update () (at <5cdee1c8afdf42e2a8df7bd1ae8dc681>:0)
  2722.  
  2723. [Error : Unity Log] NullReferenceException
  2724. Stack trace:
  2725. UnityEngine.Component.GetComponent[T] () (at <f2abf40b37c34cf19b7fd98865114d88>:0)
  2726. RoR2.HurtBoxReference.ResolveGameObject () (at <5cdee1c8afdf42e2a8df7bd1ae8dc681>:0)
  2727. RoR2.OverlapAttack+OverlapAttackMessage.Deserialize (UnityEngine.Networking.NetworkReader reader) (at <5cdee1c8afdf42e2a8df7bd1ae8dc681>:0)
  2728. UnityEngine.Networking.NetworkMessage.ReadMessage[TMsg] (TMsg msg) (at <42c37d49d97b482091ab8a042de4bcf4>:0)
  2729. RoR2.OverlapAttack.HandleOverlapAttackHits (UnityEngine.Networking.NetworkMessage netMsg) (at <5cdee1c8afdf42e2a8df7bd1ae8dc681>:0)
  2730. UnityEngine.Networking.NetworkConnection.HandleReader (UnityEngine.Networking.NetworkReader reader, System.Int32 receivedSize, System.Int32 channelId) (at <42c37d49d97b482091ab8a042de4bcf4>:0)
  2731. UnityEngine.Networking.NetworkConnection.HandleBytes (System.Byte[] buffer, System.Int32 receivedSize, System.Int32 channelId) (at <42c37d49d97b482091ab8a042de4bcf4>:0)
  2732. UnityEngine.Networking.NetworkConnection.TransportReceive (System.Byte[] bytes, System.Int32 numBytes, System.Int32 channelId) (at <42c37d49d97b482091ab8a042de4bcf4>:0)
  2733. RoR2.Networking.SteamNetworkConnection.TransportReceive (System.Byte[] bytes, System.Int32 numBytes, System.Int32 channelId) (at <5cdee1c8afdf42e2a8df7bd1ae8dc681>:0)
  2734. RoR2.Networking.GameNetworkManager.OnP2PData (System.UInt64 steamId, System.Byte[] data, System.Int32 dataLength, System.Int32 channel) (at <5cdee1c8afdf42e2a8df7bd1ae8dc681>:0)
  2735. Facepunch.Steamworks.Networking.ReadP2PPacket (System.Int32 channel) (at <77ef79487fc24ca0bce51c2dab9ccf43>:0)
  2736. Facepunch.Steamworks.Networking.Update () (at <77ef79487fc24ca0bce51c2dab9ccf43>:0)
  2737. Facepunch.Steamworks.BaseSteamworks.Update () (at <77ef79487fc24ca0bce51c2dab9ccf43>:0)
  2738. Facepunch.Steamworks.Client.Update () (at <77ef79487fc24ca0bce51c2dab9ccf43>:0)
  2739. RoR2.SteamworksClientManager.Update () (at <5cdee1c8afdf42e2a8df7bd1ae8dc681>:0)
  2740. RoR2.RoR2Application.Update () (at <5cdee1c8afdf42e2a8df7bd1ae8dc681>:0)
  2741.  
  2742. [Error : Unity Log] NullReferenceException
  2743. Stack trace:
  2744. UnityEngine.Component.GetComponent[T] () (at <f2abf40b37c34cf19b7fd98865114d88>:0)
  2745. RoR2.HurtBoxReference.ResolveGameObject () (at <5cdee1c8afdf42e2a8df7bd1ae8dc681>:0)
  2746. RoR2.OverlapAttack+OverlapAttackMessage.Deserialize (UnityEngine.Networking.NetworkReader reader) (at <5cdee1c8afdf42e2a8df7bd1ae8dc681>:0)
  2747. UnityEngine.Networking.NetworkMessage.ReadMessage[TMsg] (TMsg msg) (at <42c37d49d97b482091ab8a042de4bcf4>:0)
  2748. RoR2.OverlapAttack.HandleOverlapAttackHits (UnityEngine.Networking.NetworkMessage netMsg) (at <5cdee1c8afdf42e2a8df7bd1ae8dc681>:0)
  2749. UnityEngine.Networking.NetworkConnection.HandleReader (UnityEngine.Networking.NetworkReader reader, System.Int32 receivedSize, System.Int32 channelId) (at <42c37d49d97b482091ab8a042de4bcf4>:0)
  2750. UnityEngine.Networking.NetworkConnection.HandleBytes (System.Byte[] buffer, System.Int32 receivedSize, System.Int32 channelId) (at <42c37d49d97b482091ab8a042de4bcf4>:0)
  2751. UnityEngine.Networking.NetworkConnection.TransportReceive (System.Byte[] bytes, System.Int32 numBytes, System.Int32 channelId) (at <42c37d49d97b482091ab8a042de4bcf4>:0)
  2752. RoR2.Networking.SteamNetworkConnection.TransportReceive (System.Byte[] bytes, System.Int32 numBytes, System.Int32 channelId) (at <5cdee1c8afdf42e2a8df7bd1ae8dc681>:0)
  2753. RoR2.Networking.GameNetworkManager.OnP2PData (System.UInt64 steamId, System.Byte[] data, System.Int32 dataLength, System.Int32 channel) (at <5cdee1c8afdf42e2a8df7bd1ae8dc681>:0)
  2754. Facepunch.Steamworks.Networking.ReadP2PPacket (System.Int32 channel) (at <77ef79487fc24ca0bce51c2dab9ccf43>:0)
  2755. Facepunch.Steamworks.Networking.Update () (at <77ef79487fc24ca0bce51c2dab9ccf43>:0)
  2756. Facepunch.Steamworks.BaseSteamworks.Update () (at <77ef79487fc24ca0bce51c2dab9ccf43>:0)
  2757. Facepunch.Steamworks.Client.Update () (at <77ef79487fc24ca0bce51c2dab9ccf43>:0)
  2758. RoR2.SteamworksClientManager.Update () (at <5cdee1c8afdf42e2a8df7bd1ae8dc681>:0)
  2759. RoR2.RoR2Application.Update () (at <5cdee1c8afdf42e2a8df7bd1ae8dc681>:0)
  2760.  
  2761. [Error : Unity Log] NullReferenceException
  2762. Stack trace:
  2763. UnityEngine.Component.GetComponent[T] () (at <f2abf40b37c34cf19b7fd98865114d88>:0)
  2764. RoR2.HurtBoxReference.ResolveGameObject () (at <5cdee1c8afdf42e2a8df7bd1ae8dc681>:0)
  2765. RoR2.OverlapAttack+OverlapAttackMessage.Deserialize (UnityEngine.Networking.NetworkReader reader) (at <5cdee1c8afdf42e2a8df7bd1ae8dc681>:0)
  2766. UnityEngine.Networking.NetworkMessage.ReadMessage[TMsg] (TMsg msg) (at <42c37d49d97b482091ab8a042de4bcf4>:0)
  2767. RoR2.OverlapAttack.HandleOverlapAttackHits (UnityEngine.Networking.NetworkMessage netMsg) (at <5cdee1c8afdf42e2a8df7bd1ae8dc681>:0)
  2768. UnityEngine.Networking.NetworkConnection.HandleReader (UnityEngine.Networking.NetworkReader reader, System.Int32 receivedSize, System.Int32 channelId) (at <42c37d49d97b482091ab8a042de4bcf4>:0)
  2769. UnityEngine.Networking.NetworkConnection.HandleBytes (System.Byte[] buffer, System.Int32 receivedSize, System.Int32 channelId) (at <42c37d49d97b482091ab8a042de4bcf4>:0)
  2770. UnityEngine.Networking.NetworkConnection.TransportReceive (System.Byte[] bytes, System.Int32 numBytes, System.Int32 channelId) (at <42c37d49d97b482091ab8a042de4bcf4>:0)
  2771. RoR2.Networking.SteamNetworkConnection.TransportReceive (System.Byte[] bytes, System.Int32 numBytes, System.Int32 channelId) (at <5cdee1c8afdf42e2a8df7bd1ae8dc681>:0)
  2772. RoR2.Networking.GameNetworkManager.OnP2PData (System.UInt64 steamId, System.Byte[] data, System.Int32 dataLength, System.Int32 channel) (at <5cdee1c8afdf42e2a8df7bd1ae8dc681>:0)
  2773. Facepunch.Steamworks.Networking.ReadP2PPacket (System.Int32 channel) (at <77ef79487fc24ca0bce51c2dab9ccf43>:0)
  2774. Facepunch.Steamworks.Networking.Update () (at <77ef79487fc24ca0bce51c2dab9ccf43>:0)
  2775. Facepunch.Steamworks.BaseSteamworks.Update () (at <77ef79487fc24ca0bce51c2dab9ccf43>:0)
  2776. Facepunch.Steamworks.Client.Update () (at <77ef79487fc24ca0bce51c2dab9ccf43>:0)
  2777. RoR2.SteamworksClientManager.Update () (at <5cdee1c8afdf42e2a8df7bd1ae8dc681>:0)
  2778. RoR2.RoR2Application.Update () (at <5cdee1c8afdf42e2a8df7bd1ae8dc681>:0)
  2779.  
  2780. [Info : Unity Log] GenericPickupController.HandlePickupMessage: Received pickup message.
  2781. [Info : Unity Log] <style=cEvent>You picked up <color=#FFFFFF>Cautious Slug</color></color>
  2782. [Info : Unity Log] GenericPickupController.HandlePickupMessage: Received pickup message.
  2783. [Info : Unity Log] <style=cEvent><noparse>Shittiest Black Man</noparse> picked up <color=#FFFFFF>Cautious Slug</color>(4)</color>
  2784. [Info : Unity Log] GenericPickupController.HandlePickupMessage: Received pickup message.
  2785. [Info : Unity Log] <style=cEvent><noparse>Noodle</noparse> picked up <color=#FFFFFF>Cautious Slug</color>(3)</color>
  2786. [Info : Unity Log] Enabling director 0 with 186.1362 credits to spawn cscImp
  2787. [Info : Unity Log] Enabling director 1 with 186.1362 credits to spawn cscLesserWisp
  2788. [Info : Unity Log] <style=cWorldEvent>[WARNING] Lesser Wisps have been released from the Cell..!</style>
  2789. [Warning: Unity Log] Animator.GotoState: State could not be found
  2790. [Warning: Unity Log] Invalid Layer Index '-1'
  2791. [Info : Unity Log] Leaving skill ToolbotBodyFireBuzzsaw (RoR2.Skills.ToolbotWeaponSkillDef)
  2792. [Warning: Unity Log] Animator.GotoState: State could not be found
  2793. [Warning: Unity Log] Invalid Layer Index '-1'
  2794. [Info : Unity Log] Leaving skill ToolbotBodyFireSpear (RoR2.Skills.ToolbotWeaponSkillDef)
  2795. [Info : Unity Log] Leaving skill ToolbotBodyFireBuzzsaw (RoR2.Skills.ToolbotWeaponSkillDef)
  2796. [Info : Unity Log] Leaving skill ToolbotBodyFireBuzzsaw (RoR2.Skills.ToolbotWeaponSkillDef)
  2797. [Error : Unity Log] Object GravSphereTether(Clone) (UnityEngine.GameObject) should not be instantiated by means other than EffectManager.instance.SpawnEffect.
  2798. [Error : Unity Log] Object GravSphereTether(Clone) (UnityEngine.GameObject) should not be instantiated by means other than EffectManager.instance.SpawnEffect.
  2799. [Info : Unity Log] Leaving skill ToolbotBodyFireNailgun (RoR2.Skills.ToolbotWeaponSkillDef)
  2800. [Info : Unity Log] Leaving skill ToolbotBodyFireSpear (RoR2.Skills.ToolbotWeaponSkillDef)
  2801. [Info : Unity Log] Leaving skill ToolbotBodyFireNailgun (RoR2.Skills.ToolbotWeaponSkillDef)
  2802. [Error : Unity Log] Object GravSphereTether(Clone) (UnityEngine.GameObject) should not be instantiated by means other than EffectManager.instance.SpawnEffect.
  2803. [Warning: Unity Log] Animator.GotoState: State could not be found
  2804. [Warning: Unity Log] Invalid Layer Index '-1'
  2805. [Warning: Unity Log] Animator.GotoState: State could not be found
  2806. [Warning: Unity Log] Invalid Layer Index '-1'
  2807. [Error : Unity Log] Object GravSphereTether(Clone) (UnityEngine.GameObject) should not be instantiated by means other than EffectManager.instance.SpawnEffect.
  2808. [Error : Unity Log] Object GravSphereTether(Clone) (UnityEngine.GameObject) should not be instantiated by means other than EffectManager.instance.SpawnEffect.
  2809. [Warning: Unity Log] Animator.GotoState: State could not be found
  2810. [Warning: Unity Log] Invalid Layer Index '-1'
  2811. [Warning: Unity Log] Animator.GotoState: State could not be found
  2812. [Warning: Unity Log] Invalid Layer Index '-1'
  2813. [Info : Unity Log] GenericPickupController.HandlePickupMessage: Received pickup message.
  2814. [Info : Unity Log] <style=cEvent>You picked up <color=#77FF17>Old Guillotine</color>(2)</color>
  2815. [Info : Unity Log] GenericPickupController.HandlePickupMessage: Received pickup message.
  2816. [Info : Unity Log] <style=cEvent><noparse>Shittiest Black Man</noparse> picked up <color=#FFFFFF>Sticky Bomb</color>(3)</color>
  2817. [Info : Unity Log] GenericPickupController.HandlePickupMessage: Received pickup message.
  2818. [Info : Unity Log] <style=cEvent><noparse>Shittiest Black Man</noparse> picked up <color=#FFFFFF>Medkit</color>(2)</color>
  2819. [Info : Unity Log] Leaving skill ToolbotBodyFireBuzzsaw (RoR2.Skills.ToolbotWeaponSkillDef)
  2820. [Error : Unity Log] Object GravSphereTether(Clone) (UnityEngine.GameObject) should not be instantiated by means other than EffectManager.instance.SpawnEffect.
  2821. [Error : Unity Log] Object GravSphereTether(Clone) (UnityEngine.GameObject) should not be instantiated by means other than EffectManager.instance.SpawnEffect.
  2822. [Info : Unity Log] Leaving skill ToolbotBodyFireSpear (RoR2.Skills.ToolbotWeaponSkillDef)
  2823. [Info : Unity Log] <style=cDeath><sprite name="Skull" tint=1> <noparse>Noodle</noparse> was smashed. <sprite name="Skull" tint=1></style>
  2824. [Info : Unity Log] <style=cDeath><sprite name="Skull" tint=1> <noparse>Shittiest Black Man</noparse> was crushed. <sprite name="Skull" tint=1></style>
  2825. [Info : Unity Log] <style=cDeath><sprite name="Skull" tint=1> It wasn't your time to die... <sprite name="Skull" tint=1></style>
  2826. [Warning: Unity Log] Large state update of 1726 bytes for netId:10466 from script:GameOverController(Clone) (RoR2.GameOverController)
  2827. [Warning: Unity Log] Parent of RectTransform is being set with parent property. Consider using the SetParent method instead, with the worldPositionStays argument set to false. This will retain local orientation and scale rather than world orientation and scale, which can prevent common UI scaling issues.
  2828. [Info : Unity Log] Transfered 74.8545 monster credits from ArenaMissionController (UnityEngine.GameObject) to ArenaMissionController (UnityEngine.GameObject)
  2829. [Info : Unity Log] Unloaded scene arena
  2830. [Info : Unity Log] FlashWindow.Flash(1118336)
  2831. [Info : Unity Log] Active scene changed from to lobby
  2832. [Info : Unity Log] Loaded scene lobby loadSceneMode=Single
  2833. [Info : Unity Log] Toolbot
  2834. [Info : Unity Log] Press Enter to chat.
  2835. [Warning: Unity Log] Could not find transform "ToolbotArmature/ROOT/base/stomach/chest/upper_arm.l/lower_arm.l/toolbase/speargun.base/speargun.spear/RebarMesh" relative to "mdlToolbot".
  2836. [Warning: Unity Log] Could not find transform "ToolbotArmature/ROOT/base/stomach/chest/upper_arm.l/lower_arm.l/toolbase/speargun.base/speargun.spear/RebarMesh" relative to "mdlToolbot".
  2837. [Warning: Unity Log] Could not find transform "ToolbotArmature/ROOT/base/stomach/chest/upper_arm.l/lower_arm.l/toolbase/speargun.base/speargun.spear/RebarMesh" relative to "mdlToolbot".
  2838. [Info : Unity Log] OnClientSceneChanged networkSceneName=lobby currentSceneName=lobby
  2839. [Info : Unity Log] Client ready.
  2840. [Info : Unity Log] Player 0 already added, aborting.
  2841. [Info : Unity Log] Attempting to generate PreGameVoteController for Nazka
  2842. [Info : Unity Log] Attempting to generate PreGameVoteController for Shittiest Black Man
  2843. [Info : Unity Log] Attempting to generate PreGameVoteController for Noodle
  2844. [Info : Unity Log] Applying persistent ballot of votes for LocalUser Shadowwqt.
  2845. [Info : Unity Log] Client ready.
  2846. [Info : Unity Log] Client ready.
  2847. [Info : Unity Log] GameNetworkManager.desiredHost={ hostType=None }
  2848. [Info : Unity Log] Network shutting down...
  2849. [Info : Unity Log] Server shutting down...
  2850. [Info : Unity Log] Kicking client on connection 2: Reason ServerShutdown
  2851. [Info : Unity Log] Kicking client on connection 1: Reason ServerShutdown
  2852. [Info : Unity Log] Issued kick message to all remote clients.
  2853. [Info : Unity Log] Closing connection with steamId 76561198067183633
  2854. [Info : Unity Log] Closing connection with steamId 76561198067183633
  2855. [Warning: Unity Log] Empty player list given to NetworkServer.Destroy(), nothing to do.
  2856. [Info : Unity Log] <style=cEvent>Noodle disconnected.</color>
  2857. [Info : Unity Log] Closing connection with steamId 76561198025044634
  2858. [Info : Unity Log] Closing connection with steamId 76561198025044634
  2859. [Warning: Unity Log] Empty player list given to NetworkServer.Destroy(), nothing to do.
  2860. [Info : Unity Log] <style=cEvent>Shittiest Black Man disconnected.</color>
  2861. [Info : Unity Log] Finished waiting for clients to disconnect.
  2862. [Info : Unity Log] StopHost()
  2863. [Info : Unity Log] Server shutdown complete.
  2864. [Info : Unity Log] OnLobbyStateChanged memberStateChange=Left initiatorUserId=76561198067183633 affectedUserId=76561198067183633
  2865. [Info : Unity Log] OnLobbyStateChanged memberStateChange=Left initiatorUserId=76561198025044634 affectedUserId=76561198025044634
  2866. [Info : Unity Log] Unloaded scene lobby
  2867. [Info : Unity Log] Active scene changed from to title
  2868. [Info : Unity Log] Loaded scene title loadSceneMode=Single
  2869. [Info : Unity Log] Left lobby 109775241090025543.
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