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- scoreboard objectives add hexData dummy
- scoreboard objectives add hexId1 dummy
- scoreboard objectives add hexId2 dummy
- scoreboard players set x# o 0
- scoreboard players operation x# o += i# o
- scoreboard players set 89fb648c-bd95-4550-8a8f-aa2cca07efcf o 0
- scoreboard players operation 89fb648c-bd95-4550-8a8f-aa2cca07efcf o += i# o
- execute @e[score_e_min=1,score_o=-1] ~ ~ ~ scoreboard players operation x# o += -2147483648# o
- scoreboard players set y# o 0
- scoreboard players operation y# o += x# o
- scoreboard players operation y# o %= 16# o
- scoreboard players operation x# o /= 16# o
- summon Squid ~ ~1 ~ {Invulnerable:1b,PersistenceRequired:1b,CustomName:"hex0"}
- scoreboard players set @e[type=Squid,name=hex0] hexData 0
- scoreboard players set @e[type=Squid,name=hex0] hexId1 0
- scoreboard players operation @e[type=Squid,name=hex0] hexData += y# o
- scoreboard players set y# o 0
- scoreboard players operation y# o += x# o
- scoreboard players operation y# o %= 16# o
- scoreboard players operation x# o /= 16# o
- summon Squid ~ ~1 ~ {Invulnerable:1b,PersistenceRequired:1b,CustomName:"hex1"}
- scoreboard players set @e[type=Squid,name=hex1] hexData 0
- scoreboard players set @e[type=Squid,name=hex1] hexId1 1
- scoreboard players operation @e[type=Squid,name=hex1] hexData += y# o
- scoreboard players set y# o 0
- scoreboard players operation y# o += x# o
- scoreboard players operation y# o %= 16# o
- scoreboard players operation x# o /= 16# o
- summon Squid ~ ~1 ~ {Invulnerable:1b,PersistenceRequired:1b,CustomName:"hex2"}
- scoreboard players set @e[type=Squid,name=hex2] hexData 0
- scoreboard players set @e[type=Squid,name=hex2] hexId1 2
- scoreboard players operation @e[type=Squid,name=hex2] hexData += y# o
- scoreboard players set y# o 0
- scoreboard players operation y# o += x# o
- scoreboard players operation y# o %= 16# o
- scoreboard players operation x# o /= 16# o
- summon Squid ~ ~1 ~ {Invulnerable:1b,PersistenceRequired:1b,CustomName:"hex3"}
- scoreboard players set @e[type=Squid,name=hex3] hexData 0
- scoreboard players set @e[type=Squid,name=hex3] hexId1 3
- scoreboard players operation @e[type=Squid,name=hex3] hexData += y# o
- scoreboard players set y# o 0
- scoreboard players operation y# o += x# o
- scoreboard players operation y# o %= 16# o
- scoreboard players operation x# o /= 16# o
- summon Squid ~ ~1 ~ {Invulnerable:1b,PersistenceRequired:1b,CustomName:"hex4"}
- scoreboard players set @e[type=Squid,name=hex4] hexData 0
- scoreboard players set @e[type=Squid,name=hex4] hexId1 4
- scoreboard players operation @e[type=Squid,name=hex4] hexData += y# o
- scoreboard players set y# o 0
- scoreboard players operation y# o += x# o
- scoreboard players operation y# o %= 16# o
- scoreboard players operation x# o /= 16# o
- summon Squid ~ ~1 ~ {Invulnerable:1b,PersistenceRequired:1b,CustomName:"hex5"}
- scoreboard players set @e[type=Squid,name=hex5] hexData 0
- scoreboard players set @e[type=Squid,name=hex5] hexId1 5
- scoreboard players operation @e[type=Squid,name=hex5] hexData += y# o
- scoreboard players set y# o 0
- scoreboard players operation y# o += x# o
- scoreboard players operation y# o %= 16# o
- scoreboard players operation x# o /= 16# o
- summon Squid ~ ~1 ~ {Invulnerable:1b,PersistenceRequired:1b,CustomName:"hex6"}
- scoreboard players set @e[type=Squid,name=hex6] hexData 0
- scoreboard players set @e[type=Squid,name=hex6] hexId1 6
- scoreboard players operation @e[type=Squid,name=hex6] hexData += y# o
- scoreboard players set y# o 0
- scoreboard players operation y# o += x# o
- scoreboard players operation y# o %= 16# o
- scoreboard players operation x# o /= 16# o
- summon Squid ~ ~1 ~ {Invulnerable:1b,PersistenceRequired:1b,CustomName:"hex7"}
- scoreboard players set @e[type=Squid,name=hex7] hexData 0
- scoreboard players set @e[type=Squid,name=hex7] hexId1 7
- scoreboard players operation @e[type=Squid,name=hex7] hexData += y# o
- execute @e[score_e_min=1,score_o=-1] ~ ~ ~ scoreboard players add @e[type=Squid,name=hex7] hexData 8
- execute @e[type=Squid,score_hexData=0,score_hexData_min=0] ~ ~ ~ summon Squid ~ ~ ~ {Invulnerable:1b,PersistenceRequired:1b,CustomName:"0"}
- scoreboard players set @e[type=Squid,name=0] hexId2 0
- execute @e[type=Squid,score_hexData=1,score_hexData_min=1] ~ ~ ~ summon Squid ~ ~ ~ {Invulnerable:1b,PersistenceRequired:1b,CustomName:"1"}
- scoreboard players set @e[type=Squid,name=1] hexId2 0
- execute @e[type=Squid,score_hexData=2,score_hexData_min=2] ~ ~ ~ summon Squid ~ ~ ~ {Invulnerable:1b,PersistenceRequired:1b,CustomName:"2"}
- scoreboard players set @e[type=Squid,name=2] hexId2 0
- execute @e[type=Squid,score_hexData=3,score_hexData_min=3] ~ ~ ~ summon Squid ~ ~ ~ {Invulnerable:1b,PersistenceRequired:1b,CustomName:"3"}
- scoreboard players set @e[type=Squid,name=3] hexId2 0
- execute @e[type=Squid,score_hexData=4,score_hexData_min=4] ~ ~ ~ summon Squid ~ ~ ~ {Invulnerable:1b,PersistenceRequired:1b,CustomName:"4"}
- scoreboard players set @e[type=Squid,name=4] hexId2 0
- execute @e[type=Squid,score_hexData=5,score_hexData_min=5] ~ ~ ~ summon Squid ~ ~ ~ {Invulnerable:1b,PersistenceRequired:1b,CustomName:"5"}
- scoreboard players set @e[type=Squid,name=5] hexId2 0
- execute @e[type=Squid,score_hexData=6,score_hexData_min=6] ~ ~ ~ summon Squid ~ ~ ~ {Invulnerable:1b,PersistenceRequired:1b,CustomName:"6"}
- scoreboard players set @e[type=Squid,name=6] hexId2 0
- execute @e[type=Squid,score_hexData=7,score_hexData_min=7] ~ ~ ~ summon Squid ~ ~ ~ {Invulnerable:1b,PersistenceRequired:1b,CustomName:"7"}
- scoreboard players set @e[type=Squid,name=7] hexId2 0
- execute @e[type=Squid,score_hexData=8,score_hexData_min=8] ~ ~ ~ summon Squid ~ ~ ~ {Invulnerable:1b,PersistenceRequired:1b,CustomName:"8"}
- scoreboard players set @e[type=Squid,name=8] hexId2 0
- execute @e[type=Squid,score_hexData=9,score_hexData_min=9] ~ ~ ~ summon Squid ~ ~ ~ {Invulnerable:1b,PersistenceRequired:1b,CustomName:"9"}
- scoreboard players set @e[type=Squid,name=9] hexId2 0
- execute @e[type=Squid,score_hexData=10,score_hexData_min=10] ~ ~ ~ summon Squid ~ ~ ~ {Invulnerable:1b,PersistenceRequired:1b,CustomName:"A"}
- scoreboard players set @e[type=Squid,name=A] hexId2 0
- execute @e[type=Squid,score_hexData=11,score_hexData_min=11] ~ ~ ~ summon Squid ~ ~ ~ {Invulnerable:1b,PersistenceRequired:1b,CustomName:"B"}
- scoreboard players set @e[type=Squid,name=B] hexId2 0
- execute @e[type=Squid,score_hexData=12,score_hexData_min=12] ~ ~ ~ summon Squid ~ ~ ~ {Invulnerable:1b,PersistenceRequired:1b,CustomName:"C"}
- scoreboard players set @e[type=Squid,name=C] hexId2 0
- execute @e[type=Squid,score_hexData=13,score_hexData_min=13] ~ ~ ~ summon Squid ~ ~ ~ {Invulnerable:1b,PersistenceRequired:1b,CustomName:"D"}
- scoreboard players set @e[type=Squid,name=D] hexId2 0
- execute @e[type=Squid,score_hexData=14,score_hexData_min=14] ~ ~ ~ summon Squid ~ ~ ~ {Invulnerable:1b,PersistenceRequired:1b,CustomName:"E"}
- scoreboard players set @e[type=Squid,name=E] hexId2 0
- execute @e[type=Squid,score_hexData=15,score_hexData_min=15] ~ ~ ~ summon Squid ~ ~ ~ {Invulnerable:1b,PersistenceRequired:1b,CustomName:"F"}
- scoreboard players set @e[type=Squid,name=F] hexId2 0
- execute @e[type=Squid,score_hexId1_min=0] ~ ~ ~ scoreboard players operation @e[r=0,type=Squid,score_hexId2_min=0] hexId2 += @e[r=0,type=Squid,score_hexId1_min=0] hexId1
- tellraw @a {text:"Result: ",extra:[{selector:"@e[type=Squid,score_hexId2=7,score_hexId2_min=7]"},{selector:"@e[type=Squid,score_hexId2=6,score_hexId2_min=6]"},{selector:"@e[type=Squid,score_hexId2=5,score_hexId2_min=5]"},{selector:"@e[type=Squid,score_hexId2=4,score_hexId2_min=4]"},{selector:"@e[type=Squid,score_hexId2=3,score_hexId2_min=3]"},{selector:"@e[type=Squid,score_hexId2=2,score_hexId2_min=2]"},{selector:"@e[type=Squid,score_hexId2=1,score_hexId2_min=1]"},{selector:"@e[type=Squid,score_hexId2=0,score_hexId2_min=0]"}]}
- tp @e[type=Squid,score_hexId1_min=0] ~ -1000 ~
- tp @e[type=Squid,score_hexId2_min=0] ~ -1000 ~
- scoreboard objectives remove hexData
- scoreboard objectives remove hexId1
- scoreboard objectives remove hexId2
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