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cognitoerroronipad

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Apr 22nd, 2018
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  1. 2018-04-22 13:41:03.232095+0100 unity-auris[925:1221505] [DYMTLInitPlatform] platform initialization successful
  2. 2018-04-22 13:41:03.311648+0100 unity-auris[925:1221291] -> registered mono modules 0x1080e9e20
  3. -> applicationDidFinishLaunching()
  4. PlayerConnection initialized from /var/containers/Bundle/Application/7A9A82F2-5E86-443E-97B4-4A50AECD73F3/unity-auris.app/Data (debug = 0)
  5. PlayerConnection initialized network socket : 0.0.0.0 55000
  6. Multi-casting "[IP] 192.168.0.32 [Port] 55000 [Flags] 3 [Guid] 1509005691 [EditorId] 2585360298 [Version] 1048832 [Id] iPhonePlayer(Dans-iPad):56000 [Debug] 1" to [225.0.0.222:54997]...
  7. Waiting for connection from host on [0.0.0.0:55000]...
  8. PlayerConnection accepted from [192.168.0.21] handle:0x6
  9. Started listening to [0.0.0.0:55000]
  10. 2018-04-22 13:41:08.495765+0100 unity-auris[925:1221291] Metal GPU Frame Capture Enabled
  11. 2018-04-22 13:41:08.496908+0100 unity-auris[925:1221291] Metal API Validation Disabled
  12. -> applicationDidBecomeActive()
  13. Renderer: Apple A9X GPU
  14. Vendor: Apple Inc.
  15. Version: OpenGL ES 3.0 Metal - 52.3.2
  16. GLES: 3
  17. GL_OES_standard_derivatives GL_KHR_texture_compression_astc_ldr GL_EXT_color_buffer_half_float GL_EXT_debug_label GL_EXT_debug_marker GL_EXT_pvrtc_sRGB GL_EXT_read_format_bgra GL_EXT_separate_shader_objects GL_EXT_shader_framebuffer_fetch GL_EXT_shader_texture_lod GL_EXT_shadow_samplers GL_EXT_texture_filter_anisotropic GL_APPLE_clip_distance GL_APPLE_color_buffer_packed_float GL_APPLE_copy_texture_levels GL_APPLE_rgb_422 GL_APPLE_texture_format_BGRA8888 GL_IMG_read_format GL_IMG_texture_compression_pvrtc
  18. OPENGL LOG: Creating OpenGL ES 3.0 graphics device ; Context level <OpenGL ES 3.0> ; Context handle -1006408480
  19. Initialize engine version: 2017.3.1f1 (fc1d3344e6ea)
  20. WARNING: Shader Unsupported: 'Hidden/BlitToDepth' - Pass '' has no vertex shader
  21. WARNING: Shader Unsupported: 'Hidden/BlitToDepth' - Setting to default shader.
  22. WARNING: Shader Unsupported: 'Hidden/BlitToDepth_MSAA' - Pass '' has no vertex shader
  23. WARNING: Shader Unsupported: 'Hidden/BlitToDepth_MSAA' - Setting to default shader.
  24. Setting up 1 worker threads for Enlighten.
  25. Thread -> id: 16c593000 -> priority: 1
  26. UnloadTime: 7.201041 ms
  27. Enter login
  28. UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
  29. UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
  30. UnityEngine.Logger:Log(LogType, Object)
  31. UnityEngine.Debug:Log(Object)
  32. test:login()
  33. test:Start()
  34.  
  35. (Filename: /Users/builduser/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  36.  
  37. Validating user
  38. UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
  39. UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
  40. UnityEngine.Logger:Log(LogType, Object)
  41. UnityEngine.Debug:Log(Object)
  42. test:login()
  43. test:Start()
  44.  
  45. (Filename: /Users/builduser/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  46.  
  47. System.TypeInitializationException: The type initializer for 'Amazon.CognitoIdentityProvider.AmazonCognitoIdentityProviderConfig' threw an exception. ---> System.TypeInitializationException: The type initializer for 'Amazon.Util.Internal.PlatformServices.ServiceFactory' threw an exception. ---> System.MissingMethodException: Default constructor not found for type Amazon.Util.Internal.PlatformServices.NetworkReachability
  48. at System.RuntimeType.CreateInstanceMono (System.Boolean nonPublic) [0x00000] in <00000000000000000000000000000000>:0
  49. at System.RuntimeType.CreateInstanceSlow (System.Boolean publicOnly, System.Boolean skipCheckThis, System.Boolean fillCache, System.Threading.StackCrawlMark& stackMark) [0x00000] in <00000000000000000000000000000000>:0
  50. at System.RuntimeType.CreateInstanceDefaultCtor (System.Boolean publicOnly, System.Boolean skipCheckThis, System.Boolean fillCache, System.Threading.StackCrawlMark& stackMark) [0x00000] in <00000000000000000000000000000000>:0
  51. at System.Activator.CreateInstance (System.Type type, System.Boolean nonPublic) [0x00000] in <00000000000000000000000000000000>:0
  52. at System.Activator.CreateInstance (System.Type type) [0x00000] in <00000000000000000000000000000000>:0
  53. at Amazon.Util.Internal.PlatformServices.ServiceFactory..ctor () [0x00000] in <00000000000000000000000000000000>:0
  54. at Amazon.Util.Internal.PlatformServices.ServiceFactory.GetHashCode () [0x00000] in <00000000000000000000000000000000>:0
  55. at Amazon.Util.Internal.InternalSDKUtils.BuildUserAgentString (System.String serviceSdkVersion) [0x00000] in <00000000000000000000000000000000>:0
  56. at Amazon.CognitoIdentityProvider.AmazonCognitoIdentityProviderConfig..cctor () [0x00000] in <00000000000000000000000000000000>:0
  57. at Amazon.CognitoIdentityProvider.AmazonCognitoIdentityProviderClient..ctor (Amazon.Runtime.AWSCredentials credentials, Amazon.RegionEndpoint region) [0x00000] in <00000000000000000000000000000000>:0
  58. at CognitoHelper.ValidateUser (System.String username, System.String password) [0x00000] in <00000000000000000000000000000000>:0
  59. at test.login () [0x00000] in <00000000000000000000000000000000>:0
  60. at test.Start () [0x00000] in <00000000000000000000000000000000>:0
  61. --- End of inner exception stack trace ---
  62. at Amazon.Util.Internal.InternalSDKUtils.BuildUserAgentString (System.String serviceSdkVersion) [0x00000] in <00000000000000000000000000000000>:0
  63. at Amazon.CognitoIdentityProvider.AmazonCognitoIdentityProviderConfig..cctor () [0x00000] in <00000000000000000000000000000000>:0
  64. at Amazon.CognitoIdentityProvider.AmazonCognitoIdentityProviderClient..ctor (Amazon.Runtime.AWSCredentials credentials, Amazon.RegionEndpoint region) [0x00000] in <00000000000000000000000000000000>:0
  65. at CognitoHelper.ValidateUser (System.String username, System.String password) [0x00000] in <00000000000000000000000000000000>:0
  66. at test.login () [0x00000] in <00000000000000000000000000000000>:0
  67. at test.Start () [0x00000] in <00000000000000000000000000000000>:0
  68. --- End of inner exception stack trace ---
  69. at Amazon.CognitoIdentityProvider.AmazonCognitoIdentityProviderClient..ctor (Amazon.Runtime.AWSCredentials credentials, Amazon.RegionEndpoint region) [0x00000] in <00000000000000000000000000000000>:0
  70. at CognitoHelper.ValidateUser (System.String username, System.String password) [0x00000] in <00000000000000000000000000000000>:0
  71. at test.login () [0x00000] in <00000000000000000000000000000000>:0
  72. at test.Start () [0x00000] in <00000000000000000000000000000000>:0
  73. --- End of stack trace from previous location where exception was thrown ---
  74. at System.Runtime.ExceptionServices.ExceptionDispatchInfo.Throw () [0x00000] in <00000000000000000000000000000000>:0
  75. at System.Runtime.CompilerServices.TaskAwaiter.ThrowForNonSuccess (System.Threading.Tasks.Task task) [0x00000] in <00000000000000000000000000000000>:0
  76. at System.Runtime.CompilerServices.TaskAwaiter.HandleNonSuccessAndDebuggerNotification (System.Threading.Tasks.Task task) [0x00000] in <00000000000000000000000000000000>:0
  77. at System.Runtime.CompilerServices.TaskAwaiter.ValidateEnd (System.Threading.Tasks.Task task) [0x00000] in <00000000000000000000000000000000>:0
  78. at test.login () [0x00000] in <00000000000000000000000000000000>:0
  79. at test.Start () [0x00000] in <00000000000000000000000000000000>:0
  80. UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
  81. UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
  82. UnityEngine.Logger:Log(LogType, Object)
  83. UnityEngine.Debug:Log(Object)
  84. UnityEngine.MonoBehaviour:print(Object)
  85. test:login()
  86. test:Start()
  87.  
  88. (Filename: /Users/builduser/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  89.  
  90. Exit login
  91. UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
  92. UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
  93. UnityEngine.Logger:Log(LogType, Object)
  94. UnityEngine.Debug:Log(Object)
  95. test:login()
  96. test:Start()
  97.  
  98. (Filename: /Users/builduser/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  99.  
  100. 2018-04-22 13:41:23.575613+0100 unity-auris[925:1221491] [BoringSSL] Function boringssl_session_errorlog: line 2881 [boringssl_session_read] SSL_ERROR_ZERO_RETURN(6): operation failed because the connection was cleanly shut down with a close_notify alert
  101. 2018-04-22 13:41:23.575826+0100 unity-auris[925:1221491] [BoringSSL] Function boringssl_session_errorlog: line 2881 [boringssl_session_read] SSL_ERROR_ZERO_RETURN(6): operation failed because the connection was cleanly shut down with a close_notify alert
  102. -> applicationWillResignActive()
  103. -> applicationDidEnterBackground()
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