Advertisement
Not a member of Pastebin yet?
Sign Up,
it unlocks many cool features!
- //
- // ViewController.swift
- //
- // Created by Lab PUM on 30.10.2015.
- // Copyright Β© 2015 PS. All rights reserved.
- //
- import UIKit
- class ViewController: UIViewController {
- @IBOutlet weak var face: FaceView!
- override func viewDidLoad() {
- super.viewDidLoad()
- face.setNeedsDisplay()
- }
- override func didReceiveMemoryWarning() {
- super.didReceiveMemoryWarning()
- }
- @IBAction func buttonEkran1Action(_ sender: UIButton)
- {
- performSegue(withIdentifier: "ColorDisplay", sender: self)
- }
- @IBAction func buttonEkran2Action(_ sender: UIButton)
- {
- performSegue(withIdentifier: "HappinessDisplay", sender: self)
- }
- override func prepare(for segue: UIStoryboardSegue, sender: Any?)
- {
- if segue.identifier == "ColorDisplay"
- {
- let scene = segue.destination as! ColorDisplay;
- scene.sliderRed_Color = Float(face.redColor!)
- scene.sliderGreen_Color = Float(face.greenColor!)
- scene.sliderBlue_Color = Float(face.blueColor!)
- }
- else if segue.identifier == "HappinessDisplay"
- {
- let scene = segue.destination as! HappinessDisplay;
- scene.SliderOfHappiness_Value = Float(face.Happiness!)
- }
- }
- @IBAction func unwindToSegue (_ segue: UIStoryboardSegue)
- {
- if segue.identifier == "1"
- {
- let scene = segue.source as! ColorDisplay;
- face.redColor = CGFloat(scene.sliderRed.value)
- face.greenColor = CGFloat(scene.sliderGreen.value)
- face.blueColor = CGFloat(scene.sliderBlue.value)
- face.setNeedsDisplay();
- } else if segue.identifier == "2" {
- let scene = segue.source as! HappinessDisplay;
- face.Happiness = CGFloat(scene.SliderOfHappiness.value)
- face.setNeedsDisplay();
- }
- }
- }
Advertisement
Add Comment
Please, Sign In to add comment
Advertisement