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HybridMain

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Jun 20th, 2019
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  1. package game.content.quicksetup;
  2.  
  3. import game.player.Player;
  4.  
  5. /**
  6. * Store the main hybrid equipment and inventory data.
  7. *
  8. * @author MGT Madness, created on 16-03-2015.
  9. */
  10. public class HybridMain {
  11.  
  12. public static int[][] inventorySet(Player player) {
  13.  
  14.  
  15. int[][] inventory =
  16. {
  17. {1127, 1}, //Rune platebody
  18. {1201, 1}, //Rune kiteshield
  19. {385, 1}, //shark
  20. {385, 1}, //shark
  21. {1079, 1}, //Rune platelegs
  22. {4587, 1}, //Dragon scimitar
  23. {385, 1}, //shark
  24. {385, 1}, //shark
  25. {2503, 1}, //black d'hide body
  26. {1215, 1}, //dragon dagger
  27. {385, 1}, //shark
  28. {385, 1}, //shark
  29. {6685, 1}, //brew
  30. {6685, 1}, //brew
  31. {157, 1}, //super str
  32. {385, 1}, //shark
  33. {3024, 1}, //restore
  34. {3024, 1}, //restore
  35. {145, 1}, //super attack
  36. {385, 1}, //shark
  37. {385, 1}, //shark
  38. {385, 1}, //shark
  39. {385, 1}, //shark
  40. {385, 1}, //shark
  41. {385, 1}, //shark
  42. {565, 1000}, //blood
  43. {560, 1000}, //death
  44. {555, 1000} //water
  45. };
  46.  
  47.  
  48. return inventory;
  49. }
  50.  
  51. public static int[][] equipmentSet(Player player) {
  52.  
  53. int headSlotItem = 10828;
  54.  
  55. int[][] equipment =
  56. {
  57. {headSlotItem, 1},
  58. {QuickSetUp.getRandomGodCape(), 1},
  59. {1712, 1}, //Amulet of glory (4)
  60. {4675, 1}, //Ancient staff
  61. {QuickSetUp.getRandomMysticTop(), 1},
  62. {3842, 1}, //Zamorak's Book of Chaos
  63. {-1, 1},
  64. {QuickSetUp.getRandomMysticBottom(), 1},
  65. {-1, 1},
  66. {7461, 1}, //dragon gloves
  67. {2579, 1}, //wizard boots
  68. {-1, 1},
  69. {-1, 1},
  70. {9244, 500} //Dragon bolts (e)
  71. };
  72. return equipment;
  73. }
  74. }
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