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Damage Factors

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Oct 12th, 2021
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  1. Melee only. All store-bought, copper and sharp. No strength primary attribute.
  2.  
  3. Weapons
  4. [*]Cooking knife - 0.45 (0.56*)
  5. [*]Forging hammer - 0.65 (0.81*)
  6. [*]Logging axe - 0.9 (0.9*)
  7. [*]Mallet - 0.4 (0.5*)
  8. [*]Pickaxe 1h - 0.63 (0.76*)
  9. [*]Pickaxe 2h - 0.75 (0.9*)
  10. [*]Quarterstaff - 0.76
  11. [*]Shovel - 0.6 (0.75*)
  12. [*]Skillet - 0.4 (0.5*)
  13. [*]Torch - 0.4 (0.5*)
  14. [*]Work hammer - 0.5 (0.62*)
  15. [*]Unarmed strike - 0.4
  16.  
  17. For completion's sake, not storebought
  18. Large haft 1h - 0.25
  19. Large haft 2h - 0.3
  20. Pole 1h - 0.42
  21. Pole 2h - 0.5
  22. Small haft 1h - 0.25
  23. Small haft 2h - 0.3
  24.  
  25. --------
  26.  
  27. Recordings on unconscious enemies
  28. Work hammer and skillet hit their damage cap, so I tried to work out their DF on living enemies
  29. Torch is unlit
  30. Double-check my work
  31.  
  32. Base:
  33. C.Knife: You jab at an infested vagrant with your copper knife! 45 pierce damage (abdomen) 0.45 DF
  34. Shovel: You swing at an infested vagrant with your copper shovel! 60 bludgeon damage (left hand) 0.6 DF
  35. Mallet: You swing at an infested vagrant with your pine mallet! 40 bludgeon damage (right arm) 0.4 DF
  36. Pickaxe (1h) You swing at an infested vagrant with your copper pickaxe! 63 puncture damage (left hand) 0.63 DF
  37. Pickaxe (2h): You swing at an infested vagrant with your copper pickaxe! 75 hack damage (left leg) 0.75 DF
  38. Work hammer: You swing at an infested vagrant with your copper hammer! 50 bludgeon damage (left arm) 0.5 DF
  39. Forging hammer: You swing at an infested vagrant with your copper hammer! 65 bludgeon damage (left hand) 0.65 DF
  40. Skillet: (91%) 36 damage, (85%) 34 damage, (28%) 11 damage, guess is 0.4 DF
  41. Torch: You swing at an infested vagrant with your pine torch! 40 bludgeon damage (chest) 0.4 DF
  42. Logging axe: You swing at an infested spearfisher with your copper axe! 90 hack damage (right leg) .9 DF
  43. - Following weapons have no improvised tag:
  44. Quarterstaff: You swing at an infested spearfisher with your pine quarterstaff! 76 bludgeon damage (back) 0.76 DF
  45. Small haft (1h): You swing at an infested spearfisher with your cedar haft! 25 bludgeon damage (abdomen) 0.25 DF
  46. Small haft (2h): You swing at an infested spearfisher with your cedar haft! 30 bludgeon damage (left leg) 0.3 DF
  47. Large haft (1h): You swing at an infested spearfisher with your pine haft! 25 bludgeon damage (back) 0.25 DF
  48. Large haft (2h): You swing at an infested spearfisher with your pine haft! 30 bludgeon damage (abdomen) 0.3 DF
  49. Pole (1h): You swing at an infested spearfisher with your aspen pole! 42 bludgeon damage (left leg) 0.42 DF
  50. Pole (2h): You swing at an infested spearfisher with your aspen pole! 50 bludgeon damage (left arm) 0.5 DF
  51.  
  52. With the improvised weapon proficiency ability:
  53. C.Knife: You jab at an infested vagrant with your copper knife! 56 pierce damage (back) 0.56 DF
  54. Shovel: You swing at an infested vagrant with your copper shovel! 75 bludgeon damage (chest) 0.75 DF
  55. Mallet: You swing at an infested vagrant with your pine mallet! 50 bludgeon damage (right foot) 0.5 DF
  56. Pickaxe (1h): You swing at an infested vagrant with your copper pickaxe! 76 hack damage (right arm) 0.76 DF
  57. Pickaxe (2h): You swing at an infested vagrant with your copper pickaxe! 90 puncture damage (abdomen) 0.9 DF
  58. Work hammer: (94%) 58 damage, (50%) 31 damage, (31%) 19 damage, guess is .62 DF
  59. Forging hammer: You swing at an infested vagrant with your copper hammer! 81 bludgeon damage (left arm) .81 DF
  60. Skillet: (66%) 33 damage, (40%) 20 damage, (16%) 8 damage, guess is 0.5 DF
  61. Torch: You swing at an infested vagrant with your pine torch! 50 bludgeon damage (left hand) 0.5 DF
  62. Logging axe: You swing at an infested spearfisher with your copper axe! 90 hack damage (chest) 0.9 DF
  63. ^ Yes, this is the same as without proficiency.
  64.  
  65. Misc:
  66. Unarmed strike: You kick at an infested spearfisher with your unarmed strike! 40 bludgeon damage (back) 0.4 DF
  67. ^ (97%) 39 damage, also the damage cap is likely 40 going off gloves
  68. Followup punch without gloves: Damage cap appears to alternate between 10 and 15, the 15 cap looking like it only appears when "you swing your closed fist." Does something similar also happen with gloves?
  69. I remember a changelog entry for sorcerers being able to use 'nether-oozing fist' unarmed attacks while channelling. Could be worth testing.
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