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  1. !version: 3.2.4.2
  2.  
  3. # Don't change this!
  4. # The language by this plugin
  5. language-file: russian.yml
  6.  
  7. # If this config is enabled, only people with the permission 'mbedwars.beta' can join
  8. beta: false
  9.  
  10. # If this config is enabled, the world-time will change itself as an playing player to 5000.
  11. always-day: false
  12.  
  13. # If this config is enabled, it's not going to rain anymore for playing players
  14. no-rain: false
  15.  
  16. # If this config is enabled, dying people will lose their items
  17. no-drops: true
  18.  
  19. # If this config is enabled, players will drop only itemspawners if they die
  20. # 'no-drops' has no effects if this config is enabled
  21. drop-only-itemspawner: true
  22.  
  23. # If this config is enabled, the players are getting after a round ends their inventory back
  24. # Else their inventory will get simply cleared (If inventory-clear is enabled)
  25. inventory-backup: false
  26.  
  27. # If this config is enabled, the players inventory is getting cleared after a rounds end
  28. # This config has no effects if inventory-backup is enabled
  29. inventory-clear: true
  30.  
  31. # If this config is enabled, people can't change their gamemode to creative or enable flying
  32. anticheat-enabled: true
  33.  
  34. # If this config is enabled, iron and gold are making particles once they spawn
  35. itemspawner-effect: true
  36.  
  37. # If this config is enabled, iron and gold are making a sound once they spawn
  38. itemspawner-sound: true
  39.  
  40. # If this config is enabled, everyone will be able to use /bw leave and /bw stats
  41. permission-basic-alloweveryone: false
  42.  
  43. # If this config is disabled, leave messages by players won't be shown anymore
  44. leavemessage-at-end: true
  45.  
  46. # If this config is enabled, players will die in water
  47. diein-water: false
  48.  
  49. # If this config is enabled, players will die instantly if they're touching the void
  50. diein-void: false
  51.  
  52. # Players will leave a round if they're using one of these commands
  53. hubcommands {
  54. /hub
  55. /leave
  56. /l
  57. /spawn
  58. }
  59.  
  60. # If this config is enabled, players can use the /stats command to see their statistics.
  61. allowcommand-stats: true
  62.  
  63. # If this config and allowcommand-stats are enabled, players can write /stats also while not being in an arena
  64. allowcommand-stats-global: false
  65.  
  66. # If this config is enabled, the name by the player will be colored (works via packets (you won't see the color of players if they're in an other team))
  67. player-color: true
  68.  
  69. # If this config is enabled, players will see a border if they're near of it
  70. border: true
  71.  
  72. # If this config is enabled, players won't be able to buy special items, unless they're allowed to buy them.
  73. # The permission for each special item is: mbedwars.specialitem.<special item id>
  74. # List of IDs: http://mbedwars.marcely.de/index.php/SpecialItems
  75. specialitem-requiredpermission: false
  76.  
  77. # When an arena is ending and this config is enabled, the server will automaticly restart himself afterwards.
  78. restart-oncearenaend: false
  79.  
  80. # Players will get kicked if they're teleporting themself more than 12 blocks away from their location
  81. kick-outofarena: true
  82.  
  83. # With which statistic the ranking should get sorted of
  84. # 0: Wons
  85. # 1: Loses
  86. # 2: Rounds Played
  87. # 3: W/L
  88. # 4: Kills
  89. # 5: Deaths
  90. # 6: K/D
  91. # 7: Beds Destroyed
  92. # 8: Playtime
  93. ranking-sortation: 3
  94.  
  95.  
  96. # Disabling this will remove the message which is coming when a player is entering or leaving the server
  97. # If it's on true this plugin won't make any changes to these messages
  98. server-joinquitmessage-enabled: true
  99.  
  100. # If this config is enabled, the name of the players team is getting displayed above the HUD of the player
  101. # This is only supported for 1.8 and higher
  102. actionbar-enabled: true
  103.  
  104. # If this config is enabled, deaths won't get added to the stats if the bed of the killer isn't destroyed
  105. stats-count-deaths-beforebedbroken: false
  106.  
  107. # This config will remove players for players from the tab which are not playing inside the arena
  108. tab-removenonplayers: false
  109.  
  110. # If this config is enabled then creatures won't spawn in an arena
  111. entityspawning-enabled: false
  112.  
  113. # This config is required if you are using upgrades because this config is setting the radius of your base size, the center point is the bed location
  114. upgrade-spawnsize: 15
  115.  
  116. # If this config is disabled then the foodlevel of the players won't change (Only ingame)
  117. hunger: true
  118.  
  119. # If this config is disabled then players won't be able to interact ingame whereby they won't be able to use workbenches, furnaces or something else
  120. interacting: false
  121.  
  122. # The message that'll be sent when a player is receiving an achievement
  123. # Placeholders: {name}, {description}
  124. earnachievement-message {
  125. &7&m=========================
  126. &6 &l%Achievement_get_title%
  127. &f{name}:
  128. &d {description}
  129. &7&m=========================
  130. }
  131.  
  132. # Inter alia these blocks won't get broken by tnt or creepers
  133. explosion-blocks-blacklist {
  134. }
  135.  
  136. # Disable/enable the auto teambalance in the lobby
  137. # It tries to make the teams as fair as possible
  138. teambalance: true
  139.  
  140.  
  141. # ========== LOBBY ==========
  142.  
  143. # To which time the time should be set when using forcestart
  144. # Changing this to a too low value is dangerous.
  145. forcestart-time: 10
  146.  
  147. # The arena will start when someone is using the forcestart item and if this config is enabled even if there are less players than configurated
  148. forcestart-ignoreminplayers: false
  149.  
  150. # This calculation is being used when the countdown in the lobby is starting.
  151. # Changing this to a too low value is dangerous.
  152. # Placeholder: {teams}, {teamplayers}
  153. lobby-countdownstart-calculation: ({teamplayers} + {teams}) * 10 + 1
  154.  
  155. # If this config is enabled, the lines by the config 'lobby-printmapinfo-lines' will be printed in the lobby in the 10th secound
  156. lobby-printmapinfo-enabled: true
  157.  
  158. # The lines which will be printed before the game begins
  159. # Placeholder: {arena}, {madeby}, {players}, {maxplayers}, {teams}, {teamsize}
  160. lobby-printmapinfo-lines {
  161. &f
  162. &a%Lobby_PrintMapInfo_ArenaName%: &f{arena}
  163. &a%Lobby_PrintMapInfo_BuildBy%: &f{madeby}
  164. &f
  165. }
  166.  
  167. # This message will be displayed at the same time as the printmapinfo (only 1.7.10 or higher!)
  168. # Placeholder: {arena}, {players}, {maxplayers}, {author}
  169. lobby-countdowntitle-arena: &b{arena}
  170.  
  171. # These messages which will be displayed 5 secounds until the game ends (only 1.7.10 or higher!)
  172. lobby-countdowntitle-5: &e⑤
  173. lobby-countdowntitle-4: &e④
  174. lobby-countdowntitle-3: &6➂
  175. lobby-countdowntitle-2: &c➁
  176. lobby-countdowntitle-1: &4➀
  177. lobby-countdowntitle-0: &4⓿
  178.  
  179. # If this config is enabled and if a player is changing than he will wear the dyed item 'lobby-team-onchange-wearcloth-material'
  180. lobby-team-onchange-wearcloth-enabled: true
  181.  
  182. # The armor that the player will wear
  183. # 'lobby-team-onchange-wearcloth-enabled' has to be enabled for this
  184. lobby-team-onchange-wearcloth-material: LEATHER_CHESTPLATE
  185.  
  186. # If the stats should be shown in the endlobby
  187. lobby-endstats-enabled: true
  188.  
  189.  
  190. # ========== ARENA VOTING ==========
  191.  
  192. # Enabling this config allows you to enter arenas with the regenerationtype 'MapVote'.
  193. # But afterwards you are not able to join normal arenas (with the regenerationtype region, world...) anymore.
  194. # To create a votingarena, use the 'MapVote' tag. For example: /bw arena create votinglobby -MapVote.
  195. # The made-by argument in when creating a mapvote arena is not required.
  196. arenavoting-enabled: false
  197.  
  198. # Set the maximum amount of arenas which should get voted
  199. arenavoting-maxarenas: 3
  200.  
  201. # ========== BED ==========
  202.  
  203. # If this config is enabled, players can destroy the bed of their team
  204. ownbed-destroyable: false
  205.  
  206. # Set the block that should be destroyed in a round
  207. bed-block: BED_BLOCK
  208.  
  209. # If this config is enabled, your bed will get dyed to the color of its team
  210. bed-block-dye: true
  211.  
  212. # The itemspawner that'll be dropped when a player is destroying a bed
  213. bed-drops-type: %Spawner_Gold%
  214.  
  215. # The amount of the materials that will be droped once a player destroyed a bed (it'll take the material of the spawner by the config 'bed-drops-type')
  216. bed-drops-amount: 4
  217.  
  218. # Enabling this config will make that the bed is only destroyable with tnt.
  219. bed-onlydestroyablewith-tnt: false
  220.  
  221. # Enabling this config will spawn a hologram above every living bed with the message of the config 'bed-hologram-message-alive'
  222. bed-hologram-enabled: false
  223.  
  224. # The message which is being displayed as a hologram above the bed when it's not broken. 'bed-hologram-enabled' has to be enabled for that!
  225. # Placeholders: {teamcolor}, {team}, {heart}
  226. bed-hologram-message-alive: {teamcolor}{team}
  227.  
  228. # If this config is enabled then the message of the config 'beddestroy-message' will be send, when somebody breaks a bed
  229. beddestroy-message-enabled: false
  230.  
  231. # The message that will be send when someone breaks a bed
  232. # Placeholders: {team}, {teamcolor}, {player}
  233. beddestroy-message: {prefix}
  234.  
  235. # ========== BLOCK PLACE/BREAK ==========
  236.  
  237. # If this config is disabled, the configs which start with 'notbuildableradius-' won't work
  238. notbuildableradius-enabled: false
  239.  
  240. # The radius in which players aren't to place/break blocks at team spawnpoints (0 = disable)
  241. notbuildableradius-teamspawn: 3
  242.  
  243. # The radius in which players aren't to place/break blocks at itemspawners (0 = disable)
  244. notbuildableradius-itemspawner: 3
  245.  
  246. # If this config is enabled and a player is buying for example wool, the wool will be dyed to his team-color
  247. dye-block: true
  248.  
  249. # In this config you're able to add blocks that players can place
  250. # Buyable blocks are automaticly in this list
  251. # Example: placeableblock-whitelist: wood, dark_oak_door, cake
  252. placeableblock-whitelist:
  253.  
  254. # If this config is disabled, players can't trample on wheat anymore
  255. destroyable-farmland: true
  256.  
  257. # This config will cause that players are only able to destroy blocks which have been placed by players of the arena.
  258. # By which it's not possible to break the arena.
  259. destroyblock-builtbyplayers: true
  260.  
  261. # TNT will get ignited automaticly if someone is placing TNT
  262. tnt-autoignite: true
  263.  
  264. # ========== DEATH ==========
  265.  
  266. # If this config is enabled, particles will be created at the location some player dies
  267. particles-ondeath: true
  268.  
  269. # If this config is enabled, then the screen which will be displayed when someone dies skipped
  270. death-skipscreen: false
  271.  
  272. # ========== PRIZE ==========
  273.  
  274. # If this config is enabled, the winner team will get a prize
  275. prize-enabled: false
  276.  
  277. # The command that'll be executed when somebody wins a round.
  278. # Arguments: {name}
  279. prize-commands {
  280. eco give {name} 15
  281. }
  282.  
  283. # ========== PERFORMANCE ==========
  284.  
  285. # Specify how performant this plugin should run (requires a restart), (Very_Low = Very performant).
  286. # Possibilities:
  287. # - Very_Low
  288. # - Low
  289. # - Normal
  290. # - High
  291. # - Ultra
  292. performance: Normal
  293.  
  294. # Change the regeneration speed by an arena (1 = slowest)
  295. regeneration-speed: 150000
  296.  
  297. # ========== INGAME/ROUND TIMER ==========
  298.  
  299. # If this config is enabled, an arena will end after a specific amount of time automaticly
  300. timer-enabled: true
  301.  
  302. # The amount of time until an arena ends automaticly (in secounds)
  303. timer: 1800
  304.  
  305. # ========== SPECTATING ==========
  306.  
  307. # If this config is enabled, people who aren't playing can spectate a running game
  308. spectating: false
  309.  
  310. # If this config is enabled, players who join as spectator will get the message specified in the messages-file as 'Spectator_HowToQuit'
  311. spectator-joinmessage: true
  312.  
  313. # If this config is enabled, players will automaticly join the spectator after they died
  314. spectator-autojoin: false
  315.  
  316. # ========== SPECIAL ITEMS ==========
  317.  
  318. # The material of the item for each special item
  319. teleporter-item: sulphur:0
  320. minishop-item: monster_egg:villager
  321. rescueplatform-item: slime_block:0
  322. tntsheep-item: monster_egg:sheep
  323. magneticshoes-item: chainmail_boots:0
  324. trap-item: stone_plate:0
  325. bridge-item: ink_sack:4
  326. guarddog-item: monster_egg:wolf
  327.  
  328. # If this config is enabled, players will have to wait a few secounds until they will be teleported
  329. teleporter-countdown-enabled: true
  330.  
  331. # The secounds the player will have to wait until he will be teleported (in secounds)
  332. teleporter-countdown: 5
  333.  
  334. # The speed of the MiniShop
  335. minishop-speed: 0.2
  336.  
  337. # The width of the rescue platform
  338. rescueplatform-width: 2
  339.  
  340. # The material that will be placed when using the rescue platform
  341. rescueplatform-material: slime_block
  342.  
  343. # If players should get damage because of the rescue platform
  344. rescueplatform-nodamage: true
  345.  
  346. # The speed of the TNT Sheep
  347. tntsheep-speed: 0.33
  348.  
  349. # The maximum length of the bridge
  350. bridge-maxlength: 16
  351.  
  352. # The material that will be placed and taken from the player when using the bridge
  353. bridge-material: stained_clay
  354.  
  355. # The time a player has to wait until he can use the tracker again (0 = instantly)
  356. tracker-delay: 10.0
  357.  
  358. # The entitytype of the guarddog
  359. # Full list of types: https://hub.spigotmc.org/javadocs/spigot/org/bukkit/entity/EntityType.html
  360. guarddog-type: WOLF
  361.  
  362. # ========== GUIS ==========
  363.  
  364. # The material of each team in the select team gui
  365. gui-selectteam-teammaterial: leather_chestplate:0
  366.  
  367. # The lore lines of each team material in the select team gui
  368. # Placeholders: {eachplayer}, {players}, {allplayers}, {maxplayers}, {teams}
  369. gui-selectteam-teammaterial-lore {
  370. &7&m============
  371. {eachplayer}
  372. }
  373.  
  374. # The {eachplayer} placeholder for the config gui-selectteam-teammaterial-lore
  375. # Placeholders: {name}
  376. gui-selectteam-teammaterial-lore-eachplayer: &f&o{name}
  377.  
  378. # The background material in the select team gui
  379. gui-selectteam-backgroundmaterial: stained_glass_pane:0
  380.  
  381. # If the select team gui should be centered
  382. gui_selectteam_centered: false
  383.  
  384. # The unearned material of each achievement in the achievements gui
  385. gui-achievements-material-unearned: ink_sack:8
  386.  
  387. # The earned material of each achievement in the achievements gui
  388. gui-achievements-material-earned: ink_sack:10
  389.  
  390. # The background material in the achievements gui
  391. gui-achievements-backgroundmaterial: air:0
  392.  
  393. # If the achievements gui should be centered
  394. gui-achievements-centered: false
  395.  
  396. # The background material in the spectator teleport gui
  397. gui-spectatortp-backgroundmaterial: air:0
  398.  
  399. # If the spectator teleport gui should be centered
  400. gui-spectatortp-centered: false
  401.  
  402. # If the hubvillager gui should be centered
  403. gui-hubvillager-centered: true
  404.  
  405. # The item that'll be displayed in /bw arenasgui if the arena is joinable
  406. gui-arenasgui-joinable-item: emerald_block:0
  407.  
  408. # The item that'll be displayed in /bw arenasgui if the arena is not joinable
  409. gui-arenasgui-not-joinable-item: emerald_block:0
  410.  
  411. # ========== CUSTOM MOTD ==========
  412.  
  413. # If this config is enabled, this plugin will change the motd
  414. motd-enabled: true
  415.  
  416. # Type in here the name of your arena to make more multiple placeholders possible
  417. motd-arena:
  418.  
  419. # How the motd has to look like (motd-enabled has to be true)
  420. # Placeholders: {arena}, {players}, {maxplayers}, {status}, {statusname}
  421. motd-line1: BedWars {arena} {status} {players} {maxplayers}
  422. motd-line2: BedWars
  423.  
  424. # ========== SIGN ==========
  425.  
  426. # Configurations for the antispam at a sign you can create with /bw addsign
  427. sign-antispam-enabled: true
  428. sign-antispam-delay: 1.0
  429.  
  430. # The text of the lines by the sign you can create with /bw addsign
  431. # Variables: {arena}, {status}, {players}, {maxplayers}, {teams}, {teamsize}
  432. sign-line1: &9{arena}
  433. sign-line2: &7------------------
  434. sign-line3: {status}
  435. sign-line4: &e{players}&7 / &e{maxplayers}
  436.  
  437. # A block will be placed under each sign with the material of 'signblock-material' and the color of 'signblock-color-*' if this config is enabled
  438. signblock-enabled: false
  439.  
  440. # The material of the block
  441. signblock-material: STAINED_CLAY
  442.  
  443. # The color of the block at the specifc states
  444. signblock-color-stopped: RED
  445. signblock-color-lobby: YELLOW
  446. signblock-color-running: ORANGE
  447. signblock-color-reseting: RED
  448.  
  449. # ========== SCOREBOARD ==========
  450.  
  451. # If this config is disabled, players aren't getting a scoreboard (black box at the right from their screen)
  452. scoreboard-enabled: true
  453.  
  454. # The look of the heart at the scoreboard if the team is alive
  455. scoreboard-heart-alive: &c❤
  456.  
  457. # The look of the heart at the scoreboard if the team is dead
  458. scoreboard-heart-dead: &7❤
  459.  
  460. # ========== DEATH-MESSAGE ==========
  461.  
  462. # If this config is enabled, death-messages by playing people will be removed
  463. deathmessage-remove: false
  464.  
  465. # If this config is enabled, death-messages by playing players won't be visible for players who aren't playing
  466. deathmessage-private: true
  467.  
  468. # If this config is enabled, death-messages will be changed
  469. deathmessage-custom-enabled: true
  470.  
  471. # How the custom deathmessages has to look like
  472. # Placeholder: {player}, {killer}, {team}, {teamcolor}, {killerteam}, {killerteamcolor}
  473. deathmessage-custom-killed: &b{teamcolor}{player} &7был убит &8{killerteamcolor}{killer}
  474. deathmessage-custom-void: &b{teamcolor}{player} &7выпал из мира
  475.  
  476. # ========== CHAT ==========
  477.  
  478. # If this config is enabled, every title-message will be sent to the player in the chat
  479. # Read more about titles right here: http://minecraft.gamepedia.com/Commands#title
  480. title-inchat: false
  481.  
  482. # If this config is enabled, player will have to write <teamchat-public-prefix> to write with other teams
  483. teamchat-enabled: true
  484.  
  485. # What the players have to write behind their message to write with other teams
  486. # Examples:
  487. # Hello mates - only visible for team mates
  488. # @hello others! - visible for everyone
  489. teamchat-public-prefix: !
  490.  
  491. # The prefix which is beeing displayed when typed
  492. teamchat-public-prefix-msg: &7[Всем]
  493.  
  494. # If this config is enabled, chat-messages are getting changed as specified at customchatmessage-message
  495. customchatmessage-enabled: true
  496.  
  497. # Change the chat-messages (customchatmessage-enabled has to be enabled for this)
  498. # Variables: {teamcolor}, {team}, {chat}, {essentialsgroupmanager}
  499. customchatmessage-message: &7[{teamcolor}{team}&7] &f{chat}
  500.  
  501. # If this config is enabled, custom-chat-messages are only getting changed for playing players
  502. customchatmessage-onlyfor-players: true
  503.  
  504. # If this config is enabled, chat-messages by an spectator are getting changed as specified at customchatmessage-message
  505. customchatmessage-spectator-enabled: true
  506.  
  507. # If this config is disabled, chat-messages by an spectator will only be visible for other spectators
  508. customchatmessage-spectator-public: true
  509.  
  510. # Change the chat-messages by an spectator (customchatmessage-spectator-enabled has to be enabled for this)
  511. customchatmessage-spectator-message: &7<Spectator> &f{chat}
  512.  
  513. # If this config is enabled, messages by players who aren't playing won't be visible for players who are playing
  514. chat-others-unvisible: true
  515.  
  516. # ========== ENTITY TYPE ==========
  517.  
  518. # The name of the dealer you can spawn with /bw summon dealer
  519. # (You are able to spawn a dealer with spawnegg too)
  520. dealer-title: &eDEALER
  521. upgradedealer-title: &6UPGRADES
  522.  
  523. # The prefix by the hub-villager you can spawn with /bw summon hubvillager
  524. lobbyvillager-prefix: &6Bedwars &e
  525.  
  526. # You can change the entity types for the dealer, hub and teamselect here.
  527. # You can choose between:
  528. # Villager and NPC[<UUID from skin>]
  529.  
  530. entitytype-dealer: Villager
  531. entitytype-hub: Villager
  532. entitytype-teamselect: Villager
  533. entitytype-upgradedealer: Villager
  534.  
  535. # ========== PLACEHOLDERS ==========
  536.  
  537. # Allows you to use the placeholders of PlaceholderAPI or MVdWPlaceholderAPI
  538. # Disabling this config may increase your performance
  539. placeholderapi-enabled: false
  540.  
  541. # Allows you to use placeholders by this plugin in a PlaceholderAPI plugin
  542. # 'placeholderapi-enabled' has to be enabled for this
  543. # Available placeholders:
  544. # - mbedwars_{arena}-players
  545. # - mbedwars_{arena}-maxplayers
  546. # - mbedwars_{arena}-status
  547. # - mbedwars_{arena}-teams
  548. # - mbedwars_{arena}-teamsize
  549. # - mbedwars_stats-rank
  550. # - mbedwars_stats-wins
  551. # - mbedwars_stats-loses
  552. # - mbedwars_stats-kills
  553. # - mbedwars_stats-deaths
  554. # - mbedwars_stats-bedsdestroyed
  555. # - mbedwars_stats-roundsplayed
  556. # - mbedwars_stats-playtime
  557. placeholderapi-registercustom: false
  558.  
  559. # The format of the dates which are being used
  560. dateformat: MM.dd.yyyy
  561.  
  562. # The ip for the placeholder {ip} in the scoreboard
  563. ip-display: play.mclite.ru
  564.  
  565. # The letter for the placeholder {teamsleft} in the ingame scoreboard
  566. # Placeholders: {team}, {teamcolor}
  567. scoreboard-ingame-teamsleft: {teamcolor}▣
  568.  
  569. # The same as 'scoreboard-ingame-teamsleft', only if the team is destroyed
  570. scoreboard-ingame-teamsleft: {teamcolor}X
  571.  
  572. # ========== PLUGIN: PvPLevels ==========
  573.  
  574. # Enabling this will give players a specified amount of exp if they do something special like breaking a bed
  575. # Requires of course the plugin PvPLevels
  576. pvplevels-enabled: false
  577.  
  578. # The amount of exp that'll be given for doing a event
  579. pvplevels-exp-win: 100
  580. pvplevels-exp-lose: 60
  581. pvplevels-exp-beddestroy: 20
  582. pvplevels-exp-killplayer: 5
  583.  
  584. # ========== AUTOMATIC JOIN ==========
  585.  
  586. # If this config is enabled, people will automaticly join an arena if they're joining the server.
  587. # IMPORTANT: It's NOT recommended to use this with BungeeCord. We recommend you to use the BungeeCord Addon!
  588. autojoin-enabled: true
  589.  
  590. # Specify the arena they will enter (autojoin-enabled has to be enabled for this)
  591. autojoin-arena:Kingdom
  592.  
  593. # Specify the way how the player should be send back.
  594. # You can choose between 'Kick' and 'Bungeecord'.
  595. autojoin-way: Kick
  596.  
  597. # Make sure to fill this if you choosed BungeeCord.
  598. # Remember: This won't work with the BungeeCord Add-On
  599. autojoin-way-bungeecord-lobby:au
  600.  
  601. # ========== CLOUDSYSTEM ==========
  602.  
  603. # If config is enabled, this plugin will send the arena data which has been specified in the config 'cloudsystem-arena' to the CloudSystem
  604. # Currently supported CloudSystems: CloudSystem, CaveCloud, CloudNet
  605. cloudsystem-enabled: false
  606.  
  607. # Specify here which arena should be send to the CloudSystem
  608. cloudsystem-arena:
  609.  
  610. # ========== SQL ==========
  611.  
  612. # If this config is enabled, you can use sql to save the stats
  613. sql-enabled: true
  614.  
  615. # The type of your SQL.
  616. # Currently you can chose between: MySQL, MariaDB, SQLite, MSSQL
  617. # MySQL is currently the most stable type
  618. sql-type: MySQL
  619.  
  620. # The sql settings (sql-enabled has to be enabled)
  621. sql-host: localhost
  622. sql-port: 3306
  623. sql-database: justcraft
  624. sql-user: justcraft_u
  625. sql-password: ht7rVuMMzdu3N2Nh
  626.  
  627. # ========== BUNGEECORD ==========
  628.  
  629. # Enables bungeecord
  630. # Use the bedwars-bungeecord-ressource for your hub!
  631. bungeecord-enabled: false
  632.  
  633. # The address of your hub-server
  634. # Example: bungeecord-hub-address: 127.0.0.1:25568
  635. bungeecord-hub-address: 149.202.89.18:25560
  636.  
  637. # The subchannel name of this server
  638. bungeecord-subchannel: BW-02M
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