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- #include "stdafx.h"
- #include"vulkan\vulkan.h"
- #include<iostream>
- #include <chrono>
- #include <thread>
- #define ASSERT_VUKLAN(val) if(val != VK_SUCCESS){ __debugbreak();}
- VkInstance instance;
- void printStats(VkPhysicalDevice &device) {
- VkPhysicalDeviceProperties properties;
- vkGetPhysicalDeviceProperties(device, &properties);
- std::cout << "Name: " << properties.deviceName << std::endl;
- uint32_t apiVer = properties.apiVersion;
- std::cout << "API Version: " << VK_VERSION_MAJOR(apiVer) << "." << VK_VERSION_MINOR(apiVer) << "." << VK_VERSION_PATCH(apiVer) << std::endl;
- std::cout << "Driver Version: " << properties.driverVersion << std::endl;
- std::cout << "Vendor ID: " << properties.vendorID << std::endl;
- std::cout << "Device ID: " << properties.deviceID << std::endl;
- std::cout << "Device Type: " << properties.deviceType << std::endl;
- VkPhysicalDeviceFeatures features;
- vkGetPhysicalDeviceFeatures(device, &features);
- std::cout << "Geometry Shader: " << features.geometryShader << std::endl;
- VkPhysicalDeviceMemoryProperties memProp;
- vkGetPhysicalDeviceMemoryProperties(device, &memProp);
- uint32_t amountOfQueueFamilies = 0;
- vkGetPhysicalDeviceQueueFamilyProperties(device, &amountOfQueueFamilies, NULL);
- VkQueueFamilyProperties *familyProperties = new VkQueueFamilyProperties[amountOfQueueFamilies];
- vkGetPhysicalDeviceQueueFamilyProperties(device, &amountOfQueueFamilies, familyProperties);
- std::cout << "Amount of Queue Families: " << amountOfQueueFamilies << std::endl;
- for (int i = 0; i < amountOfQueueFamilies; i++) {
- std::cout << std::endl;
- std::cout << "Queue Family #" << i << std::endl;
- std::cout << "VK_QUEUE_GRAPHICS_BIT " << ((familyProperties[i].queueFlags & VK_QUEUE_GRAPHICS_BIT) != 0) << std::endl;
- std::cout << "VK_QUEUE_GRAPHICS_BIT " << ((familyProperties[i].queueFlags & VK_QUEUE_COMPUTE_BIT) != 0) << std::endl;
- std::cout << "VK_QUEUE_GRAPHICS_BIT " << ((familyProperties[i].queueFlags & VK_QUEUE_TRANSFER_BIT) != 0) << std::endl;
- std::cout << "VK_QUEUE_GRAPHICS_BIT " << ((familyProperties[i].queueFlags & VK_QUEUE_SPARSE_BINDING_BIT) != 0) << std::endl;
- }
- std::this_thread::sleep_for(std::chrono::milliseconds(5000));
- delete[] familyProperties;
- }
- int main()
- {
- VkApplicationInfo appInfo;
- appInfo.sType = VK_STRUCTURE_TYPE_APPLICATION_INFO;
- appInfo.pNext = NULL;
- appInfo.pApplicationName = "Vulkan App";
- appInfo.applicationVersion = VK_MAKE_VERSION(1, 0, 0);
- appInfo.pEngineName = "Vulkan Engine";
- appInfo.engineVersion = VK_MAKE_VERSION(1, 0, 0);
- appInfo.apiVersion = VK_API_VERSION_1_0;
- VkInstanceCreateInfo instanceInfo;
- instanceInfo.sType = VK_STRUCTURE_TYPE_INSTANCE_CREATE_INFO;
- instanceInfo.pNext = NULL;
- instanceInfo.flags = 0;
- instanceInfo.pApplicationInfo = &appInfo;
- instanceInfo.enabledLayerCount = 0;
- instanceInfo.ppEnabledLayerNames = NULL;
- instanceInfo.enabledExtensionCount = 0;
- instanceInfo.ppEnabledExtensionNames = NULL;
- VkResult result = vkCreateInstance(&instanceInfo,NULL,&instance);
- ASSERT_VUKLAN(result);
- uint32_t amountOfPhysicalDevices = 0;
- result = vkEnumeratePhysicalDevices(instance, &amountOfPhysicalDevices, NULL);
- ASSERT_VUKLAN(result);
- VkPhysicalDevice* physicalDevices = new VkPhysicalDevice[amountOfPhysicalDevices];
- result = vkEnumeratePhysicalDevices(instance, &amountOfPhysicalDevices, physicalDevices);
- ASSERT_VUKLAN(result);
- for (int i = 0; i < amountOfPhysicalDevices; i++) {
- printStats(physicalDevices[i]);
- }
- return 0;
- }
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