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FeatherBoard_CONFIG

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Oct 8th, 2017
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  1. # ------------------------------ #
  2. #
  3. # FeatherBoard 3
  4. # Runs like a feather on your server
  5. # (c) Maxim Van de Wynckel
  6. #
  7. # ------------------------------ #
  8.  
  9. # Permissions: To use the action groups give them the permission
  10. # featherboard.group.<group>
  11. # Make sure to remove them from the other groups
  12. # when giving a new permission.
  13.  
  14. # Variables: These variables can be used in the TEXT section
  15. # of both the header as the footer.
  16. #
  17. # {PLAYER} - Player name
  18. # {PLAYERNICK} - Player nickname
  19. # {SERVER} - Server name
  20. # {PLAYERCOUNT} - Server player count
  21. # {BUNGEECOUNT} - Bungee network player count
  22. # 5000+ more ... see spigot page
  23.  
  24. # Formatting: These are formatting tags allowing you to format the animations
  25. # or placeholders.
  26. #
  27. # Substring: This allows you to split a word (even a placeholder) in parts
  28. # example: <substring begin=0 end=3>Hello World</substring> = Hel
  29. # usage: This can be used to split placeholders when creating a typewriter
  30. # or to split the colors in a placeholder.
  31. #
  32. # Scroll: This creates a scrolling animation of the text inside it. It accepts
  33. # two arguments (the length and space between scrolls).
  34. # example: <scroll width=20 spaces=20>&2This is a &atest</scroll>
  35. #
  36. # PLENTY MORE! See spigot page
  37.  
  38. #~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~#
  39. # GENERAL PLUGIN SETTINGS
  40. #~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~#
  41.  
  42. ## Config version (DO NOT EDIT)
  43. config: 3
  44.  
  45. ## Language file
  46. lang: 'en'
  47.  
  48. ## Debug mode
  49. debug: false
  50.  
  51. ## Log to file
  52. log:
  53. enabled: true
  54. # Reset log on startup
  55. reset: false
  56.  
  57. ## Update checking
  58. update:
  59. check: false # RECOMMENDED YOU LEAVE THIS TRUE
  60.  
  61. #~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~#
  62. # PLUGIN SPECIFIC SETTINGS
  63. #~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~#
  64.  
  65. # Placeholder settings
  66. placeholder:
  67. # logs the memory usage of placeholders on startup
  68. log-memory: false
  69. # Clear unused placeholders that are not enabled.
  70. clear-unused: true
  71. # Config cache only
  72. # This will only use placeholders in the config
  73. # HOWEVER: IT WILL BREAK ALL CUSTOM PLACEHOLDERS!
  74. # IT WILL ALSO PREVENT ANY HOOKS (PlaceholderAPI)
  75. config-cache: false
  76.  
  77. # Tweaks to increase performance (Use at own risk)
  78. tweaks:
  79. # This option does not send scoreboard remove packets
  80. # to the client on quit. This can increase performance on servers
  81. # where players quit a lot (hubs, ...)
  82. #
  83. # Removal of the plugin requires you to manually delete the scoreboard.dat in the worlds
  84. # /data folder
  85. #
  86. # Enabling this can cause the scoreboard not to work anymore. Use at your own risk
  87. keepScoreboardOnQuit: false
  88. # Some placeholders have a slow process behind them. Meaning they might contact a database
  89. # and take a while to 'resolve'. This will never cause lagg since the placeholders are loaded
  90. # separate from the sending. But can slow down the animation because it has to wait
  91. # for the placeholder to be loaded. When having multiple lines like a text that shows
  92. # the information about the placeholders you put below it, this can cause problems.
  93. # Enabling this will output a message in the console and ingame to operators
  94. # saying when a placeholder is causing delays.
  95. detect-placeholderdelay: false
  96. # Putting this to true will SPAM your console with timings report per placeholder/animation
  97. # refresh. Used for debugging purposes.
  98. # This requires detect-placeholderdelay to true
  99. verbose-placeholder-timings: false
  100. # Ignore placeholder problems
  101. # When set to true, the placeholder will not be disabled
  102. # this also means that no ERRORS will be logged -> no troubleshooting
  103. ignore-placeholder-problems: false
  104.  
  105. # Toggling allows you to disable the scoreboard
  106. database:
  107. # If you want the toggle to stay even when your users
  108. # log off you can enable this. Keep in mind that this requires a
  109. # MySQL or SQLite database.
  110. # If you are configuring the plugin for the first time it is advised
  111. # to stay away from these settings until you managed the scoreboard
  112. # set up.
  113. persistent: false
  114. # Database configuration is SIMILAR to http://wiki.bukkit.org/Bukkit.yml#database
  115. # with isolation, url, driver, ...
  116. # Database name
  117. database: "featherboard"
  118. # Database username
  119. username: bukkit
  120. # Database isolation type
  121. isolation: SERIALIZABLE
  122. # Database driver
  123. driver: org.sqlite.JDBC
  124. # Database password
  125. password: walrus
  126. # Database driver URL
  127. # {DIR} will be replaced with the plugin directory
  128. # {NAME} will be replaced wit the plugin name
  129. url: jdbc:sqlite:{DIR}{NAME}.db
  130. # Save interval in ticks
  131. save-interval: 6000
  132.  
  133. # Disabled worlds. Add your world name in this list to
  134. # disable it.
  135. disabled-worlds:
  136. - 'example_world'
  137. - 'OITC'
  138. - 'Dmt'
  139. - 'TNT-Run'
  140. - 'Murder'
  141. - 'Conquer'
  142. - 'Warlock'
  143. - 'MobEscape'
  144. - 'spleef'
  145. - 'HorseRace'
  146. - 'GunGame'
  147. - 'Snake'
  148. - 'microbattles'
  149. - 'thelab'
  150. - 'BuildBattle'
  151. - 'CubeRunner'
  152. - 'Arcade'
  153. - 'lobby'
  154. - 'paintBall'
  155. - 'minerware'
  156. - 'map1'
  157. - 'map2'
  158. - 'map3'
  159. - 'lobby'
  160. - 'arcadelobby'
  161. - 'candyland'
  162. - 'micromalls'
  163. - 'runboirun'
  164. - 'tetris'
  165. - 'lobby'
  166. - 'arcade'
  167.  
  168.  
  169.  
  170. # Show delay on join. Usefull if you wish to let the user
  171. # enjoy a Title MOTD without having the scoreboard obstructing
  172. # the view.
  173. show-delay: 5
  174.  
  175. # Anti Flicker will use a new engine that will allow you to use fast animations
  176. # without any flicker.
  177. # You can disable this feature if you do not have fast refresh rates.
  178. antiflicker: true
  179.  
  180. # Scoreboard assigning. The boards can be assigned by various ways.
  181. # default the scoreboards will be assigned by permissions.
  182. # You can only have one way of assigning the scoreboards
  183. #
  184. # PERMISSION - Assign scoreboards based on permissions
  185. # This is the default setting (since 2014)
  186. # featherboard.group.<scoreboard>
  187. #
  188. # GROUP - Assign scoreboards based on Vault groups
  189. # this means the scoreboard name has to
  190. # have the name of your Vault group.
  191. #
  192. # WORLD - Assign scoreboards based on the world
  193. # the player is in.
  194. #
  195. # NONE - Do no assign scoreboards and just rely on
  196. # manual assigning (triggers, etc...)
  197. scoreboard-assigning: "WORLD"
  198.  
  199. # GUI: This is a feature enabling a GUI to select a specific scoreboard
  200. # The GUI will show all scoreboards you have permission to. It is not very
  201. # configurable in the way you can't control the location or order of the scoreboards
  202. # For a more configurable GUI I recommend DeluxeMenus
  203. gui:
  204. # This is the title of the GUI
  205. title: "Scoreboards"
  206. # Size of the GUI (leave to -1 to make it dynamic)
  207. # Sizes: 9,27,54
  208. size: -1
  209.  
  210. # A list of different scoreboards
  211. # A list of different scoreboards
  212. boards:
  213. Lobby:
  214. title: # The first element in the group will be title.
  215. # We will show the server name animated, with a glow effect every 20 sec
  216. text:
  217. - '&b&lRC &f<glow repeatfirstframe="20" startglowcolor="&c&l" glowcolor="&d&l" endglowcolor="&4&l" normalcolor="&l">Minigames</glow>'
  218. # Interval the animation loops in ticks (20 ticks = 1 sec)
  219. # If you need waiting intervals look at the DELAY placeholder
  220. interval: 2
  221. # Do you want to randomize the animation frames?
  222. random: false
  223. header: # A header is recommended to make sure the scoreboard remains the same size
  224. text:
  225. - '&8&m---------------'
  226. interval: 100
  227. random: false
  228. rankup:
  229. text:
  230. - '&b&l» Rankup progress:'
  231. interval: 3
  232. random: false
  233. progress:
  234. text:
  235. - '{ezrankspro_progressbar}'
  236. interval: 3
  237. random: false
  238. player:
  239. text:
  240. - '&b&l» Coins:'
  241. interval: 3
  242. random: false
  243. mcmmo:
  244. text:
  245. - '&r&l {money_formatted}'
  246. interval: 3
  247. # Do you want to randomize the animation frames?
  248. random: false
  249. spacer1:
  250. text: []
  251. interval: 100
  252. random: false
  253. money:
  254. text:
  255. - '&b&l» Rank:'
  256. interval: 3
  257. random: false
  258. level:
  259. text:
  260. - '&r&l {group}'
  261. interval: 3
  262. random: false
  263. e21321321e:
  264. text:
  265. - '&7» play.Randomcraft.org'
  266. interval: 3
  267. random: false
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