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  1. bmk_bBenchmarkDemos = 0;
  2. bmk_bOnScreenReport = 1;
  3. ccn_fLineFadeTime = 2; _(version="1")
  4. ccn_fLineLifeTime = 20; _(version="1")
  5. ccn_fTextStretch = 0.7;
  6. ccn_iLastLines = 8; _(version="1")
  7. ccn_iMaxChatConsoleMessages = 50;
  8. ccn_vBottomLeft.x = 10;
  9. ccn_vBottomLeft.y = 350;
  10. cht_bEnableCheats = 0;
  11. cht_bUnlockMentalMode = 0;
  12. cld_iMaxThreads = 0; _(version="3")
  13. cli_iMaxBPS = 12000; _(version="2")
  14. cli_iMaxOutBPS = 10000; _(version="2")
  15. cmp_bLowQuality = 0;
  16. cmp_iBaseMip = 0;
  17. cmp_pixMaxSize = 4096;
  18. cmt_bShowBugs = 1;
  19. cmt_bShowCommentaries = 1;
  20. cmt_bShowNotes = 1;
  21. cmt_bShowPlaceholders = 1;
  22. cmt_bShowResolved = 0;
  23. cmt_bShowToDos = 1;
  24. cmt_strTextFilter = "";
  25. cmt_strUserName = "";
  26. con_fHeightRatio = 0.333;
  27. con_fLastLinesFadeTime = 2;
  28. con_fLastLinesStayTime = 5;
  29. con_iLastLines = 0;
  30. con_strLastLinesFilter = "Info|Warning|Error|Fatal";
  31. con_strMainFilter = "Info|Log|Warning|Error|Fatal";
  32. crm_bAllowRendering = 1;
  33. crm_bCastShadows = 1;
  34. crm_bPrebakedDynamicLights = 0;
  35. crm_bReceiveShadows = 1;
  36. crm_fDensityBias = 1.1;
  37. crm_fDistanceBias = 1.2;
  38. crm_fMaxCachingTime = 1; _(version="2")
  39. crm_iCachingThreshold = 256; _(version="2")
  40. crm_iRenderDepthPrepass = 2; _(version="3")
  41. d3d_bAlternateDynamicBuffers = 0;
  42. d3d_bFastTextureUploading = 1;
  43. d3d_bForce20Shaders = 0;
  44. d3d_bForcePixelProgramPartialPrecision = 0;
  45. d3d_bMultiThreadedDevice = 0;
  46. d3d_bOptimizeShaders = 1;
  47. d3d_bTripleBuffering = 0;
  48. d3d_bUseExtendedDevice = 0;
  49. d3d_iMaxQueryIterations = 999999; _(version="2")
  50. d3d_iRenderingDevice = 0;
  51. d3d_iShaderFlowControl = 0;
  52. dcl_bAutoRemoveCounterLimitedDecals = 1;
  53. dcl_bAutoRemoveGeometryLimitedDecals = 1;
  54. dcl_bAutoRemoveTimeLimitedDecals = 1;
  55. dcl_ctMaxNewTrianglesPerFrame = 4096;
  56. dcl_ctMaxTrianglesPerGroup = 8192; _(version="2")
  57. dcl_iDynamicUpdateLevel = 0;
  58. dsd_bAllowEmulation = 1;
  59. dsd_iSoftwareProcessing = 0;
  60. edt_bKeepTextureContent = 0;
  61. efx_bAmbientOcclusion = 1; _(version="3")
  62. efx_bAutoExposure = 1;
  63. efx_bBloom = 1;
  64. efx_bDepthOfField = 1;
  65. efx_bDistanceCue = 1;
  66. efx_bDownsampleHQ = 1;
  67. efx_bFastBlur = 1;
  68. efx_bGaussianBlur = 1;
  69. efx_bLightStreaks = 1;
  70. efx_bMotionBlur = 1;
  71. efx_bNoWeaponExposure = 1;
  72. efx_bOptimizeDoF = 1;
  73. efx_bRealsRGB = 1;
  74. efx_bSharpStreaks = 1;
  75. efx_fBlurPrecision = 0.0010000002;
  76. efx_fDesiredLuminance = 0.18;
  77. efx_fFixedEV = 0; _(version="2")
  78. efx_fOcclusionBufferScale = 1; _(version="3")
  79. efx_fOcclusionDepthOffset = 7.5;
  80. efx_fOcclusionDithering = 1; _(version="3")
  81. efx_fOcclusionFallOff = 0.5; _(version="5")
  82. efx_fOcclusionRadius = 0.5; _(version="6")
  83. efx_fOcclusionRadiusMaxStretch = 15;
  84. efx_fOcclusionRadiusMaxStretchDistance = 1000;
  85. efx_fOcclusionRadiusMinStretchDistance = 10;
  86. efx_fOcclusionRadiusWeaponStretch = 0.0025;
  87. efx_fStreaksDithering = 0.1;
  88. efx_iLensFlareQuality = 3;
  89. efx_iMaxRippleSources = 30;
  90. efx_iOcclusionBlur = 2; _(version="3")
  91. efx_iOcclusionQuality = 1;
  92. efx_iReadLumBuffers = 1;
  93. efx_iStreaksQuality = 3;
  94. fnt_bFontKerning = 1;
  95. fnt_bFontMips = 1;
  96. fnt_bGlyphCachingPass = 1;
  97. fnt_bNewFontSystem = 1; _(version="2")
  98. fnt_bTrilinearFontFiltering = 1;
  99. fnt_ctGlyphOutlinePoolSize = 100;
  100. fnt_fOutlineStrength = 2; _(version="2")
  101. fnt_iOutlineQuality = 2; _(version="2")
  102. fnt_pixGlyphMapRegionSize = 256;
  103. fnt_pixGlyphMapSize = 1024;
  104. fnt_pixGlyphMapUploadSize = 128; _(version="1")
  105. fnt_pixGlyphMaxSize = 50;
  106. gam_bAllowArmorItems = -1;
  107. gam_bAllowHealthItems = -1;
  108. gam_bAllowJoinInProgress = -1;
  109. gam_bAllowPowerupItems = -1;
  110. gam_bAllowSeriousBombItems = -1;
  111. gam_bAmmoStays = -1;
  112. gam_bArmorStays = -1;
  113. gam_bAutoCycleMaps = -1;
  114. gam_bCustomizedDifficulty = -1;
  115. gam_bExtraMPEnemies = -1;
  116. gam_bFriendlyFire = -1;
  117. gam_bHealthStays = -1;
  118. gam_bInfiniteAmmo = -1;
  119. gam_bPowerupsStay = -1;
  120. gam_bRankedMatch = -1;
  121. gam_bRespawnCreditsPerPlayer = 0;
  122. gam_bRespawnInPlace = -1;
  123. gam_bWeaponsStay = -1;
  124. gam_ctFragsLimit = -1;
  125. gam_ctGoalsLimit = -1;
  126. gam_ctMaxPlayers = -1;
  127. gam_ctMinPlayers = -1;
  128. gam_ctPrivateSlots = -1;
  129. gam_ctRoundLimit = -1;
  130. gam_ctTimeLimit = -1;
  131. gam_gdDifficulty = 0;
  132. gam_iExtraEnemyDamagePerPlayer = -1;
  133. gam_iExtraEnemyStrength = -1;
  134. gam_iExtraEnemyStrengthPerPlayer = -1;
  135. gam_iInvulnerableAfterSpawning = -1;
  136. gam_iRespawnCredits = -1;
  137. genv_fVoiceThroughSpeakersVolume = 0.9;
  138. gfx_bAutoConfigureExtraWideScreen = 1;
  139. gfx_bFullScreen = 1;
  140. gfx_bHDRRendering = 1;
  141. gfx_bLastGoodFullScreen = 0;
  142. gfx_bLocalPacketReplay = 0;
  143. gfx_bMaximized = 0;
  144. gfx_bPrecreateShaders = 1;
  145. gfx_bPretouchShaders = 1;
  146. gfx_bReportCanvasManagement = 0;
  147. gfx_bUsePostprocessing = 1;
  148. gfx_fAspectRatio = 0;
  149. gfx_fBlueBias = 1;
  150. gfx_fBrightness = 0;
  151. gfx_fContrast = 1;
  152. gfx_fGammaCorrection = 1;
  153. gfx_fGreenBias = 1;
  154. gfx_fNormalizeHDROutput = 0; _(version="4")
  155. gfx_fRedBias = 1;
  156. gfx_fSafeAreaPosX = 0.5;
  157. gfx_fSafeAreaPosY = 0.5;
  158. gfx_fSafeAreaX = 1;
  159. gfx_fSafeAreaY = 1;
  160. gfx_fSaturation = 0;
  161. gfx_iAntiAliasingSamples = 4; _(version="3")
  162. gfx_iClearBeforeRendering = 1;
  163. gfx_iCommandBufferSize = 512;
  164. gfx_iCommonVertexBuffers = 3;
  165. gfx_iCommonVertexBufferSize = 1024;
  166. gfx_iFinish = 0; _(version="2")
  167. gfx_iFXAA = 4; _(version="2")
  168. gfx_iMaxCreatedShadersPerFrame = 1024;
  169. gfx_iMaxFPSActive = 10000;
  170. gfx_iMaxFPSInactive = 20;
  171. gfx_iOutputLevels = 256;
  172. gfx_iRefreshRate = 0;
  173. gfx_iScreenShotFormat = 3; _(version="2")
  174. gfx_iScreenShotJpgQuality = 90; _(version="2")
  175. gfx_iTransparencyAntiAliasing = 1;
  176. gfx_iWaitVSyncs = 0; _(version="2")
  177. gfx_pixLastGoodResHeight = 1080;
  178. gfx_pixLastGoodResWidth = 1920;
  179. gfx_pixLastGoodWinHeight = 1080;
  180. gfx_pixLastGoodWinWidth = 1920;
  181. gfx_pixResHeight = 1080;
  182. gfx_pixResWidth = 1920;
  183. gfx_pixWinHeight = 1080;
  184. gfx_pixWinPosX = 0;
  185. gfx_pixWinPosY = 0;
  186. gfx_pixWinWidth = 1920;
  187. gfx_strAPI = "Direct3D9";
  188. hud_bAllowBatching = 1; _(version="2")
  189. hud_bFixedCrosshair = 0;
  190. hud_bFullScreenClock = 1;
  191. hud_bShowAnalyze = 1;
  192. hud_bShowCheats = 1;
  193. hud_bShowClock = 0;
  194. hud_bShowCoords = 0;
  195. hud_bShowCrosshair = 1;
  196. hud_bShowGfxAPI = 0;
  197. hud_bShowHudInfo = 1;
  198. hud_bShowLevelName = 0;
  199. hud_bShowPause = 1;
  200. hud_bShowPing = 0;
  201. hud_bShowRenderingResolution = 0;
  202. hud_bShowShortPlayerList = 1;
  203. hud_bShowTime = 0;
  204. hud_fCustomHudScale = 1;
  205. hud_fNetricsaHUDSpeed = 10;
  206. hud_fShortPlayerListScale = 1;
  207. hud_fStereoDepth = 1;
  208. hud_fVotingInfoScale = 1; _(version="2")
  209. hud_iShowBandwidth = 0;
  210. inp_bDisableGamepads = 0;
  211. inp_bRawInput = 1; _(version="2")
  212. inp_fGamepadDetectionTime = 5;
  213. lfx_bEnabled = 1;
  214. lfx_colDamage = -65536;
  215. lfx_colHealthMax = -16711936;
  216. lfx_colHealthMed = -256;
  217. lfx_colHealthMin = -65536;
  218. lfx_colMenu = -32768;
  219. lfx_colPlayerDead = -65536;
  220. lg_bAutoStart = 1;
  221. lg_bEnableLCD = 1; _(version="1")
  222. lg_ulUpdatesPerSec = 2;
  223. lmp_bAllowAnisotropy = 1;
  224. lmp_bLowQuality = 0;
  225. lmp_iBaseMip = 0;
  226. mdl_bEmulateOSX = 0;
  227. mdl_bHardwareSkinning = 1;
  228. mdl_bMorphedShadows = 0;
  229. mdl_ctMaxCachedModels = 256;
  230. men_bAllowGlowing = 1;
  231. men_bDetectVideoChange = 0; _(version="2")
  232. men_bDontWaitForConfirmations = 0;
  233. men_bHideNetricsaExit = 0;
  234. men_bHideNetricsaInfo = 0;
  235. men_bHideNetricsaList = 0;
  236. men_bShowActiveProfile = 0;
  237. men_bShowIntroCutscene = 1; _(version="2")
  238. men_bSplitScreenInputDeviceSharing = 0;
  239. men_bUseMenuSimulation = 1;
  240. men_fFlashDelay = 5;
  241. men_fFlashPeriod = 3;
  242. men_fMusicVolumeLoadingMenu = 1;
  243. men_fMusicVolumeMainMenu = 0.2; _(version="1")
  244. men_fMusicVolumeStartMenu = 1;
  245. men_fPulseFrequency = 1.3333;
  246. men_fScaleOverride = 0;
  247. men_fTextScrollSpeed = 30;
  248. men_fWidgetGlowStrength = 0.08; _(version="4")
  249. men_iMaxFPSInMenus = 33;
  250. men_iMaxGlows = 5;
  251. men_pixWidgetGlowRadius = 6; _(version="3")
  252. mgr_fTextureSizeMultiplier = 1;
  253. mgr_slMaxBatchTextureSize = 1024;
  254. mgr_slMaxModelTextureSize = 1024;
  255. net_bClientsMayPause = 0;
  256. net_fConnectionTimeout = 15;
  257. net_fProblemsTimeout = 15;
  258. net_fRenderableRelevantDistanceMultiplier = 1.3;
  259. net_strLocalHost = "";
  260. nmp_bLowQuality = 0;
  261. nmp_iBaseMip = 0;
  262. nmp_pixMaxSize = 4096;
  263. ogl_bCompressCachedShaders = 1;
  264. ogl_bDisableShaderCaching = 0;
  265. ogl_bEmulateOSX = 0;
  266. ogl_bStreamDynamicBuffers = 0;
  267. ogl_bUseSeparateShaders = 0;
  268. ogl_bVSyncTearing = 0;
  269. ogl_iFlushDynamicBuffers = 0;
  270. ogl_iStaticBuffersType = 1;
  271. ogl_iUseDynamicBuffers = 1;
  272. ogl_iUsePixelBuffers = 0;
  273. pfx_lrmLightningRenderingMode = 0;
  274. phy_iMaxThreads = 0; _(version="2")
  275. plr_bAllowPlayerAutoJump = 1;
  276. plr_bDeathScreenMuffling = 0;
  277. plr_fFOVOverride = 80;
  278. prf_bShowFPS = 0;
  279. prf_bShowFPSGraph = 0;
  280. prf_bShowFPSVariation = 1;
  281. prf_bSimulationFPSGraph = 0;
  282. prf_strShowFPSTicker = "---\\\\\\|||///";
  283. prf_tmGfxStallsInterval = 1;
  284. prf_tmGraphInterval = 0;
  285. prf_tmRefreshInterval = 1;
  286. prj_bAllowGibs = 1;
  287. prj_bDebrisCastShadow = 1; _(version="1")
  288. prj_bDisableRagdollDeaths = 0; _(version="1")
  289. prj_bEnableClientSideEffects = 1;
  290. prj_bEnableDynamicDecals = 1;
  291. prj_bEnableOverTheShoulderCamera = 0;
  292. prj_bGenerateChapterAutoSaveThumbnail = 0;
  293. prj_bHardwareMouseCursor = 1;
  294. prj_bSkippableIntroScene = 1;
  295. prj_bStartupAutoDetection = 1;
  296. prj_bSymbolicPingDisplay = 0;
  297. prj_ctFeetAdjustmentIKIterations = 4;
  298. prj_ctMaxCorpses = 50; _(version="1")
  299. prj_ctMaxCorpsesCoop = 20; _(version="1")
  300. prj_ctMaxDebris = 200; _(version="2")
  301. prj_ctMaxDebrisCoop = 100; _(version="1")
  302. prj_ctMaxFlamesPerSurface = 20;
  303. prj_ctMaxFlamesPerSurfaceCoop = 10;
  304. prj_ctMaxMovingCorpses = 10; _(version="1")
  305. prj_ctMaxMovingCorpsesCoop = 5; _(version="1")
  306. prj_ctMaxMovingDebris = 100; _(version="2")
  307. prj_ctMaxMovingDebrisCoop = 40; _(version="1")
  308. prj_ctMaxQuickMatchTries = 5;
  309. prj_ctTimeBanMinutes = 60;
  310. prj_fCutSceneDontSkipPeriod = 1;
  311. prj_fDebrisScreenSizeRatioCull = 0.0010000002; _(version="2")
  312. prj_fDebrisScreenSizeRatioCullCoop = 0.003; _(version="1")
  313. prj_fMaxFeetAdjustmentDistance = 100;
  314. prj_fVoteDuration = 60;
  315. prj_fVoteEndDelay = 3;
  316. prj_fVotePercentageToPass = 0.5;
  317. prj_iBloodAndGoreSkin = 0;
  318. prj_iCPUSpeed = 4;
  319. prj_iFlashlightType = 3;
  320. prj_iGPUMemory = 4;
  321. prj_iGPUSpeed = 4;
  322. prj_smSubtitleMode_copy = 2;
  323. prj_strDefaultMapDir = "Content/SeriousSam3/Levels/Multiplayer";
  324. prj_strDisabledVoteTypes = "";
  325. prj_strGfxUserInfoDate = "";
  326. prj_strGraphicCardName = "";
  327. prj_strLastAutoDetectSetup = "gfx_iPixelProgramVersion=40,gfx_ctConcurrentGPUs=1,sys_iGPUVendorID=4098,sys_iCPUFamily=6,sys_iCPUMHz=3400,sys_iGPUDeviceID=26520,sys_strCPUVendor=GenuineIntel,gfx_ulVideoMemoryMB=3072,";
  328. prj_strMapList = "";
  329. prj_strMapListFile = "Content/SeriousSam3/DMMapList.txt";
  330. prj_strMultiplayerSessionName = ""; _(version="2")
  331. prt_bSmoothTextureAnimation = 1;
  332. prt_fParticleBias = 1.2;
  333. rcon_slMaxBufferSize = 131072;
  334. rcts_bDebugNegotiations = 0;
  335. rcts_bLocalMode = 0;
  336. rcts_strAdminPassword = "*";
  337. rcts_strWelcomeNote = "RCon telnet server";
  338. ren_bAllowMainThreadRecording = 1;
  339. ren_bAmbientShadows = 1;
  340. ren_bAntiAliasedMirrors = 0;
  341. ren_bDynamicFastLights = 1;
  342. ren_bEffectOcclusion = 0;
  343. ren_bFixFastLightsEdges = 1;
  344. ren_bGeometryInstancing = 1;
  345. ren_bHeatShimmer = 1;
  346. ren_bInstancedOcclusion = 1;
  347. ren_bMaterialSort = 0;
  348. ren_bMirrorFastLights = 1;
  349. ren_bMirrorReflections = 1;
  350. ren_bModelGrouping = 1;
  351. ren_bMultiThreadedRendering = 0;
  352. ren_bOcclusionCulling = 1;
  353. ren_bPrebakedDynamicLights = 0;
  354. ren_bShowComments = 0; _(version="2")
  355. ren_fDumpFastLightsExp = 0;
  356. ren_fFarClipPlaneDistance = 10000;
  357. ren_fLODBias = 0.5;
  358. ren_fMax3DRenderingMPix = 2;
  359. ren_fMirrorLODBias = 4;
  360. ren_fMirrorQuality = 1; _(version="3")
  361. ren_fNearClipPlaneDistance = 0.1; _(version="3")
  362. ren_fOcclusionSizeTreshold = 0.2;
  363. ren_fRenderingPixelRatio = 1;
  364. ren_fRenderingSizeRatio = 1;
  365. ren_fWireDistanceCullingBias = 1;
  366. ren_iMaxThreads = 2; _(version="3")
  367. ren_iMirrorLevelBias = 2;
  368. ren_iRescalingFilter = 1;
  369. ren_iWiresCastShadows = 2;
  370. ser_iMaxClientBPS = 20000;
  371. ser_strBanList = "";
  372. sfx_bAllowEAX = 1;
  373. sfx_bLowSampleRate = 0;
  374. sfx_fAttenuationByVoiceOver = 0.15000002; _(version="4")
  375. sfx_fDopplerEffectBias = 1;
  376. sfx_fMasterVolume = 0.28780488; _(version="3")
  377. sfx_fMaxTotalVolume = 3; _(version="2")
  378. sfx_iAPI = 3; _(version="4")
  379. sfx_iAudioDevice = 0;
  380. sfx_iMaxActiveSounds = 35;
  381. sfx_iStreamingBufferSize = 88; _(version="2")
  382. sha_bAllowRefractions = 1;
  383. sha_bAllowZoomBlurring = 1;
  384. sha_bCombineLightPasses = 1;
  385. sha_bCreateAllVariations = 0;
  386. sha_bEdgeSmoothing = 1;
  387. sha_bNoProgressBar = 1; _(version="2")
  388. sha_bShadowFiltering = 1;
  389. sha_bShadowTrilinearDithering = 0;
  390. sha_bVertexShadows = 0;
  391. sha_fCascadeChoiceBias = 0.01;
  392. sha_fFilledHighlightingDistance = 50;
  393. sha_fShadowDarkness = 2; _(version="3")
  394. sha_fShadowMinVariance = 1.E-005; _(version="3")
  395. sha_fShadowSmoothness = 0.25; _(version="3")
  396. sha_fShadowTrilinearSpan = 0.5;
  397. sha_iMaxShockwaves = 40;
  398. sha_iParallaxMappingMethod = 2; _(version="3")
  399. sha_iParallaxMappingQuality = 2;
  400. sha_iZoomBlurMip = 0; _(version="2")
  401. sha_iZoomBlurSamples = 16;
  402. shb_bForceBilinearFiltering = 0;
  403. shb_bGeometryInstancing = 1;
  404. shb_bOcclusionCulling = 1;
  405. shb_bShadowBlurring = 1;
  406. shb_fCascadedStepFactor = 5; _(version="2")
  407. shb_fNearShadowDistance = 5; _(version="2")
  408. shb_fOcclusionSizeTreshold = 15;
  409. shb_iShadowAntialiasing = 1;
  410. shb_iShadowFormat = 0;
  411. shb_pixMaxShadowSize = 3072; _(version="4")
  412. shb_pixShadowDensity = 96;
  413. sim_bAutoDecreaseQuality = 1;
  414. sim_bAutoPause = 1;
  415. sim_iFixMicroStuttering = 2;
  416. snd_fDistanceAttenuationPower = 2; _(version="2")
  417. snd_fEffectsVolume = 0.28780488; _(version="3")
  418. snd_fMovieVolume = 0.7; _(version="3")
  419. snd_fMusicVolume = 0.31707316; _(version="3")
  420. snd_fVoiceCommVolume = 0.7;
  421. tex_bAutoUploading = 1;
  422. tex_bDynamicAtlasUpdates = 1;
  423. tex_bLowQuality = 0;
  424. tex_bNoProgressBar = 0;
  425. tex_fAllowedUploadBurst = 0.5;
  426. tex_fLODBias = 0;
  427. tex_iAnisotropy = 16; _(version="2")
  428. tex_iBaseMip = 0;
  429. tex_iFiltering = 22;
  430. tex_iProbeDecayTime = 30;
  431. tex_iSquishCompressionQuality = 2;
  432. tex_pixMaxSize = 4096;
  433. tex_pixProbeSize = 16;
  434. thr_iAffinityStrictness = 0; _(version="2")
  435. thr_iMaxWorkerThreads = 0;
  436. tim_bLogTimerOffsets = 0;
  437. vo_bMicBoost = 1;
  438. vo_bUsingPushToTalk = 1;
  439. vo_bVoiceEnabled = 1;
  440. vo_fMicSensitivity = 0;
  441. vo_fVoiceReceiveVolume = 0.7;
  442. vo_fVoiceTransmitVolume = 1;
  443. vsl_fGlobalVibrationStrength = 1; _(version="2")
  444. xad_bInstantUpdates = 0;
  445. xad_bReuseVoices = 1;
  446. xad_fStereoSeparation = 0.8;
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