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- -- Farewell infortality
- -- Revamp by ImFrostic, Version 2.81
- -- Objects
- local Kit = Instance.new("ScreenGui")
- local MainFrame = Instance.new("Frame")
- local Frame = Instance.new("Frame")
- local TextLabel = Instance.new("TextLabel")
- local TextLabel_2 = Instance.new("TextLabel")
- local Frame_2 = Instance.new("Frame")
- local TextLabel_3 = Instance.new("TextLabel")
- local TextLabel_4 = Instance.new("TextLabel")
- local TextLabel_5 = Instance.new("TextLabel")
- local TextButton = Instance.new("TextButton")
- local TextButton_2 = Instance.new("TextButton")
- local TextButton_3 = Instance.new("TextButton")
- local TextLabel_6 = Instance.new("TextLabel")
- local TextButton_4 = Instance.new("TextButton")
- local TextLabel_7 = Instance.new("TextLabel")
- local Frame_3 = Instance.new("Frame")
- local ScrollingFrame = Instance.new("ScrollingFrame")
- local Fling = Instance.new("TextButton")
- local Executor = Instance.new("TextButton")
- local DG2 = Instance.new("TextButton")
- local DG1 = Instance.new("TextButton")
- local OpGui = Instance.new("TextButton")
- local RA = Instance.new("TextButton")
- local notinuse = Instance.new("TextButton")
- local TA = Instance.new("TextButton")
- local Checker = Instance.new("TextLabel")
- local TextLabel_8 = Instance.new("TextLabel")
- local TextLabel_9 = Instance.new("TextLabel")
- local Open = Instance.new("TextButton")
- local Exe1 = Instance.new("Frame")
- local df = Instance.new("Frame")
- local ScrollingFrame_2 = Instance.new("ScrollingFrame")
- local TextLabel_10 = Instance.new("TextLabel")
- local Clear = Instance.new("TextButton")
- local Fire = Instance.new("TextButton")
- local Input = Instance.new("TextBox")
- local TextLabel_11 = Instance.new("TextLabel")
- local BX = Instance.new("TextButton")
- -- Properties
- Kit.Name = "Kit"
- Kit.Parent = game.Players.LocalPlayer.PlayerGui
- MainFrame.Name = "MainFrame"
- MainFrame.Parent = Kit
- MainFrame.Active = true
- MainFrame.Draggable = true
- MainFrame.BackgroundColor3 = Color3.new(0.121569, 0.121569, 0.121569)
- MainFrame.BorderSizePixel = 0
- MainFrame.Position = UDim2.new(0.606000006, 0, 1.91999996, 0)
- MainFrame:TweenPosition(UDim2.new(0.606000006, 0, 0.519999981, 0))
- MainFrame.Selectable = true
- MainFrame.Size = UDim2.new(0, 437, 0, 236)
- Frame.Parent = MainFrame
- Frame.BackgroundColor3 = Color3.new(0.176471, 0.176471, 0.176471)
- Frame.BorderSizePixel = 0
- Frame.Position = UDim2.new(0.0205949657, 0, 0.478813559, 0)
- Frame.Size = UDim2.new(0, 236, 0, 113)
- TextLabel.Parent = MainFrame
- TextLabel.BackgroundColor3 = Color3.new(1, 1, 1)
- TextLabel.BackgroundTransparency = 1
- TextLabel.Position = UDim2.new(0.217391297, 0, 0.241525427, 0)
- TextLabel.Size = UDim2.new(0, 105, 0, 78)
- TextLabel.Font = Enum.Font.SourceSans
- TextLabel.Text = "GUIS"
- TextLabel.TextColor3 = Color3.new(0.980392, 0.980392, 0.980392)
- TextLabel.TextSize = 30
- TextLabel_2.Parent = MainFrame
- TextLabel_2.BackgroundColor3 = Color3.new(1, 1, 1)
- TextLabel_2.BackgroundTransparency = 1
- TextLabel_2.Position = UDim2.new(0.0572082363, 0, 0.241525427, 0)
- TextLabel_2.Size = UDim2.new(0, 87, 0, 78)
- TextLabel_2.Font = Enum.Font.SourceSans
- TextLabel_2.Text = "FE"
- TextLabel_2.TextColor3 = Color3.new(0.980392, 0.980392, 0.980392)
- TextLabel_2.TextSize = 30
- Frame_2.Parent = MainFrame
- Frame_2.BackgroundColor3 = Color3.new(0.176471, 0.176471, 0.176471)
- Frame_2.BorderSizePixel = 0
- Frame_2.Position = UDim2.new(0.604119003, 0, 0.478813559, 0)
- Frame_2.Size = UDim2.new(0, 164, 0, 113)
- TextLabel_3.Parent = MainFrame
- TextLabel_3.BackgroundColor3 = Color3.new(1, 1, 1)
- TextLabel_3.BackgroundTransparency = 1
- TextLabel_3.Position = UDim2.new(-0.0434782617, 0, -0.101694912, 0)
- TextLabel_3.Size = UDim2.new(0, 87, 0, 69)
- TextLabel_3.Font = Enum.Font.SourceSans
- TextLabel_3.Text = "v0.02"
- TextLabel_3.TextColor3 = Color3.new(0.980392, 0.980392, 0.980392)
- TextLabel_3.TextSize = 20
- TextLabel_4.Parent = MainFrame
- TextLabel_4.BackgroundColor3 = Color3.new(1, 1, 1)
- TextLabel_4.BackgroundTransparency = 1
- TextLabel_4.Position = UDim2.new(0.0183066372, 0, 0.122881353, 0)
- TextLabel_4.Size = UDim2.new(0, 119, 0, 74)
- TextLabel_4.Font = Enum.Font.SourceSans
- TextLabel_4.Text = "By : DylanJ#6150"
- TextLabel_4.TextColor3 = Color3.new(1, 1, 1)
- TextLabel_4.TextSize = 15
- TextLabel_5.Parent = MainFrame
- TextLabel_5.BackgroundColor3 = Color3.new(1, 1, 1)
- TextLabel_5.BackgroundTransparency = 1
- TextLabel_5.Position = UDim2.new(0.670480549, 0, 0.241525427, 0)
- TextLabel_5.Size = UDim2.new(0, 105, 0, 78)
- TextLabel_5.Font = Enum.Font.SourceSans
- TextLabel_5.Text = "Coming Soon"
- TextLabel_5.TextColor3 = Color3.new(0.980392, 0.980392, 0.980392)
- TextLabel_5.TextSize = 30
- TextButton.Parent = MainFrame
- TextButton.BackgroundColor3 = Color3.new(0.133333, 0.133333, 0.133333)
- TextButton.BorderSizePixel = 0
- TextButton.Position = UDim2.new(0.654462218, 0, 0.504237294, 0)
- TextButton.Size = UDim2.new(0, 125, 0, 29)
- TextButton.Font = Enum.Font.SourceSans
- TextButton.Text = "Executor ?"
- TextButton.TextColor3 = Color3.new(1, 1, 1)
- TextButton.TextSize = 20
- TextButton_2.Parent = MainFrame
- TextButton_2.BackgroundColor3 = Color3.new(0.133333, 0.133333, 0.133333)
- TextButton_2.BorderSizePixel = 0
- TextButton_2.Position = UDim2.new(0.654462218, 0, 0.656779647, 0)
- TextButton_2.Size = UDim2.new(0, 125, 0, 29)
- TextButton_2.Font = Enum.Font.SourceSans
- TextButton_2.Text = "More Op Guis ?"
- TextButton_2.TextColor3 = Color3.new(1, 1, 1)
- TextButton_2.TextSize = 20
- TextButton_3.Parent = MainFrame
- TextButton_3.BackgroundColor3 = Color3.new(0.133333, 0.133333, 0.133333)
- TextButton_3.BorderSizePixel = 0
- TextButton_3.Position = UDim2.new(0.654462218, 0, 0.805084705, 0)
- TextButton_3.Size = UDim2.new(0, 125, 0, 29)
- TextButton_3.Font = Enum.Font.SourceSans
- TextButton_3.Text = "Reprogramed"
- TextButton_3.TextColor3 = Color3.new(1, 1, 1)
- TextButton_3.TextSize = 20
- TextLabel_6.Parent = MainFrame
- TextLabel_6.BackgroundColor3 = Color3.new(1, 1, 1)
- TextLabel_6.BackgroundTransparency = 1
- TextLabel_6.Position = UDim2.new(0.743707061, 0, 0.122881353, 0)
- TextLabel_6.Size = UDim2.new(0, 136, 0, 74)
- TextLabel_6.Font = Enum.Font.SourceSans
- TextLabel_6.Text = "Made 7/1/2018"
- TextLabel_6.TextColor3 = Color3.new(1, 1, 1)
- TextLabel_6.TextSize = 15
- TextButton_4.Parent = MainFrame
- TextButton_4.BackgroundColor3 = Color3.new(0.133333, 0.133333, 0.133333)
- TextButton_4.BackgroundTransparency = 1
- TextButton_4.BorderSizePixel = 0
- TextButton_4.Position = UDim2.new(0.940503418, 0, -0.0169491526, 0)
- TextButton_4.Size = UDim2.new(0, 26, 0, 29)
- TextButton_4.Font = Enum.Font.SourceSans
- TextButton_4.Text = "X"
- TextButton_4.TextColor3 = Color3.new(1, 1, 1)
- TextButton_4.TextSize = 20
- TextLabel_7.Parent = MainFrame
- TextLabel_7.BackgroundColor3 = Color3.new(1, 1, 1)
- TextLabel_7.BackgroundTransparency = 1
- TextLabel_7.Position = UDim2.new(0.290617853, 0, -0.0169491526, 0)
- TextLabel_7.Size = UDim2.new(0, 198, 0, 65)
- TextLabel_7.Font = Enum.Font.SourceSans
- TextLabel_7.Text = "Beta Phandom Gui"
- TextLabel_7.TextColor3 = Color3.new(0.980392, 0.980392, 0.980392)
- TextLabel_7.TextSize = 50
- Frame_3.Parent = MainFrame
- Frame_3.BackgroundColor3 = Color3.new(0.176471, 0.176471, 0.176471)
- Frame_3.BorderSizePixel = 0
- Frame_3.Position = UDim2.new(0, 0, 0.241525427, 0)
- Frame_3.Size = UDim2.new(0, 437, 0, 24)
- ScrollingFrame.Parent = MainFrame
- ScrollingFrame.BackgroundColor3 = Color3.new(0.176471, 0.176471, 0.176471)
- ScrollingFrame.BorderSizePixel = 0
- ScrollingFrame.Position = UDim2.new(0.0205949545, 0, 0.478813529, 0)
- ScrollingFrame.Size = UDim2.new(0, 236, 0, 113)
- ScrollingFrame.ScrollBarThickness = 9
- Fling.Name = "Fling"
- Fling.Parent = ScrollingFrame
- Fling.BackgroundColor3 = Color3.new(0.133333, 0.133333, 0.133333)
- Fling.BorderSizePixel = 0
- Fling.Position = UDim2.new(0.518432677, 0, 0.0127118733, 0)
- Fling.Size = UDim2.new(0, 99, 0, 29)
- Fling.Font = Enum.Font.SourceSans
- Fling.Text = "Fe Fling / Kill"
- Fling.TextColor3 = Color3.new(1, 1, 1)
- Fling.TextSize = 14
- Executor.Name = "Executor"
- Executor.Parent = ScrollingFrame
- Executor.BackgroundColor3 = Color3.new(0.133333, 0.133333, 0.133333)
- Executor.BorderSizePixel = 0
- Executor.Position = UDim2.new(0.518432736, 0, 0.0889830366, 0)
- Executor.Size = UDim2.new(0, 99, 0, 29)
- Executor.Font = Enum.Font.SourceSans
- Executor.Text = "Executor"
- Executor.TextColor3 = Color3.new(1, 1, 1)
- Executor.TextSize = 14
- DG2.Name = "DG2"
- DG2.Parent = ScrollingFrame
- DG2.BackgroundColor3 = Color3.new(0.133333, 0.133333, 0.133333)
- DG2.BorderSizePixel = 0
- DG2.Position = UDim2.new(0.0698521882, 0, 0.088983044, 0)
- DG2.Size = UDim2.new(0, 99, 0, 29)
- DG2.Font = Enum.Font.SourceSans
- DG2.Text = "Dance Gui 2"
- DG2.TextColor3 = Color3.new(1, 1, 1)
- DG2.TextSize = 14
- DG1.Name = "DG1"
- DG1.Parent = ScrollingFrame
- DG1.BackgroundColor3 = Color3.new(0.133333, 0.133333, 0.133333)
- DG1.BorderSizePixel = 0
- DG1.Position = UDim2.new(0.0636660159, 0, 0.012711864, 0)
- DG1.Size = UDim2.new(0, 99, 0, 29)
- DG1.Font = Enum.Font.SourceSans
- DG1.Text = "Dance Gui 1"
- DG1.TextColor3 = Color3.new(1, 1, 1)
- DG1.TextSize = 14
- OpGui.Name = "OpGui"
- OpGui.Parent = ScrollingFrame
- OpGui.BackgroundColor3 = Color3.new(0.133333, 0.133333, 0.133333)
- OpGui.BorderSizePixel = 0
- OpGui.Position = UDim2.new(0.0636660457, 0, 0.163135543, 0)
- OpGui.Size = UDim2.new(0, 99, 0, 29)
- OpGui.Font = Enum.Font.SourceSans
- OpGui.Text = "Op Gui"
- OpGui.TextColor3 = Color3.new(1, 1, 1)
- OpGui.TextSize = 14
- RA.Name = "RA"
- RA.Parent = ScrollingFrame
- RA.BackgroundColor3 = Color3.new(0.133333, 0.133333, 0.133333)
- RA.BorderSizePixel = 0
- RA.Position = UDim2.new(0.517055869, 0, 0.163135558, 0)
- RA.Size = UDim2.new(0, 99, 0, 29)
- RA.Font = Enum.Font.SourceSans
- RA.Text = "Rocky Admin"
- RA.TextColor3 = Color3.new(1, 1, 1)
- RA.TextSize = 14
- notinuse.Name = "not in use"
- notinuse.Parent = ScrollingFrame
- notinuse.BackgroundColor3 = Color3.new(0.133333, 0.133333, 0.133333)
- notinuse.BorderSizePixel = 0
- notinuse.Position = UDim2.new(0.517055869, 0, 0.239406735, 0)
- notinuse.Size = UDim2.new(0, 99, 0, 29)
- notinuse.Font = Enum.Font.SourceSans
- notinuse.Text = "Coming Soon..."
- notinuse.TextColor3 = Color3.new(1, 1, 1)
- notinuse.TextSize = 14
- TA.Name = "TA"
- TA.Parent = ScrollingFrame
- TA.BackgroundColor3 = Color3.new(0.133333, 0.133333, 0.133333)
- TA.BorderSizePixel = 0
- TA.Position = UDim2.new(0.0636660308, 0, 0.239406735, 0)
- TA.Size = UDim2.new(0, 99, 0, 29)
- TA.Font = Enum.Font.SourceSans
- TA.Text = "TTL Admin"
- TA.TextColor3 = Color3.new(1, 1, 1)
- TA.TextSize = 14
- Checker.Name = "Checker"
- Checker.Parent = MainFrame
- Checker.BackgroundColor3 = Color3.new(1, 1, 1)
- Checker.BackgroundTransparency = 1
- Checker.BorderSizePixel = 0
- Checker.Position = UDim2.new(0.416475952, 0, 0.144067794, 0)
- Checker.Size = UDim2.new(0, 87, 0, 69)
- Checker.Font = Enum.Font.SourceSans
- Checker.Text = "Fe: Pending"
- if game.Workspace.FilteringEnabled == true then
- Checker.Text = "Fe: On"
- end
- if game.Workspace.FilteringEnabled == false then
- Checker.Text = "Fe: Off"
- end
- Checker.TextColor3 = Color3.new(0, 1, 0.498039)
- Checker.TextSize = 20
- TextLabel_8.Parent = MainFrame
- TextLabel_8.BackgroundColor3 = Color3.new(1, 1, 1)
- TextLabel_8.BackgroundTransparency = 1
- TextLabel_8.Position = UDim2.new(-0.0434782617, 0, 0.144067794, 0)
- TextLabel_8.Size = UDim2.new(0, 142, 0, 69)
- TextLabel_8.Font = Enum.Font.SourceSans
- TextLabel_8.Text = "By: DylanJ#6150"
- TextLabel_8.TextColor3 = Color3.new(0.980392, 0.980392, 0.980392)
- TextLabel_8.TextSize = 15
- TextLabel_9.Parent = MainFrame
- TextLabel_9.BackgroundColor3 = Color3.new(1, 1, 1)
- TextLabel_9.BackgroundTransparency = 1
- TextLabel_9.Position = UDim2.new(0.723112166, 0, 0.144067794, 0)
- TextLabel_9.Size = UDim2.new(0, 131, 0, 69)
- TextLabel_9.Font = Enum.Font.SourceSans
- TextLabel_9.Text = "Made : 7/1/2018"
- TextLabel_9.TextColor3 = Color3.new(0.980392, 0.980392, 0.980392)
- TextLabel_9.TextSize = 15
- Open.Name = "Open"
- Open.Parent = Kit
- Open.BackgroundColor3 = Color3.new(0.133333, 0.133333, 0.133333)
- Open.BorderSizePixel = 0
- Open.Position = UDim2.new(0, -120, 0.920000017, 0)
- Open.Size = UDim2.new(0, 114, 0, 32)
- Open.Font = Enum.Font.SourceSans
- Open.Text = "Refresh PG"
- Open.TextColor3 = Color3.new(1, 1, 1)
- Open.TextSize = 20
- Exe1.Name = "Exe1"
- Exe1.Parent = Kit
- Exe1.Active = true
- Exe1.Selectable = true
- Exe1.Draggable = true
- Exe1.BackgroundColor3 = Color3.new(0.121569, 0.121569, 0.121569)
- Exe1.BorderSizePixel = 0
- Exe1.Position = UDim2.new(0.254000008, 0, 1.38199997, 0)
- Exe1.Size = UDim2.new(0, 426, 0, 324)
- df.Name = "df"
- df.Parent = Exe1
- df.BackgroundColor3 = Color3.new(0.176471, 0.176471, 0.176471)
- df.BorderSizePixel = 0
- df.Position = UDim2.new(0, 0, -0.00308641978, 0)
- df.Size = UDim2.new(0, 426, 0, 45)
- ScrollingFrame_2.Parent = Exe1
- ScrollingFrame_2.BackgroundColor3 = Color3.new(0.176471, 0.176471, 0.176471)
- ScrollingFrame_2.BorderColor3 = Color3.new(1, 1, 1)
- ScrollingFrame_2.BorderSizePixel = 0
- ScrollingFrame_2.Position = UDim2.new(0.0352112688, 0, 0.185185179, 0)
- ScrollingFrame_2.Size = UDim2.new(0, 393, 0, 204)
- ScrollingFrame_2.CanvasSize = UDim2.new(0, 0, 1000000, 0)
- TextLabel_10.Parent = Exe1
- TextLabel_10.BackgroundColor3 = Color3.new(1, 1, 1)
- TextLabel_10.BackgroundTransparency = 1
- TextLabel_10.Position = UDim2.new(0.28873238, 0, -0.0185185187, 0)
- TextLabel_10.Size = UDim2.new(0, 200, 0, 50)
- TextLabel_10.Font = Enum.Font.Code
- TextLabel_10.Text = "Executor"
- TextLabel_10.TextColor3 = Color3.new(1, 1, 1)
- TextLabel_10.TextSize = 45
- Clear.Name = "Clear"
- Clear.Parent = Exe1
- Clear.BackgroundColor3 = Color3.new(0.176471, 0.176471, 0.176471)
- Clear.BorderSizePixel = 0
- Clear.Position = UDim2.new(0.554179728, 0, 0.858305275, 0)
- Clear.Size = UDim2.new(0, 128, 0, 35)
- Clear.Font = Enum.Font.SourceSans
- Clear.Text = "Clear"
- Clear.TextColor3 = Color3.new(1, 1, 1)
- Clear.TextSize = 30
- Clear.TextWrapped = true
- Fire.Name = "Fire"
- Fire.Parent = Exe1
- Fire.BackgroundColor3 = Color3.new(0.176471, 0.176471, 0.176471)
- Fire.BorderSizePixel = 0
- Fire.Position = UDim2.new(0.138208389, 0, 0.858305275, 0)
- Fire.Size = UDim2.new(0, 143, 0, 35)
- Fire.Font = Enum.Font.SourceSans
- Fire.Text = "Execute"
- Fire.TextColor3 = Color3.new(1, 1, 1)
- Fire.TextSize = 30
- Fire.TextWrapped = true
- Input.Name = "Input"
- Input.Parent = ScrollingFrame_2
- Input.BackgroundColor3 = Color3.new(1, 1, 1)
- Input.BackgroundTransparency = 1
- Input.BorderSizePixel = 0
- Input.Size = UDim2.new(0, 378, 1, 99204)
- Input.ClearTextOnFocus = false
- Input.Font = Enum.Font.SourceSans
- Input.MultiLine = true
- Input.PlaceholderColor3 = Color3.new(1, 1, 1)
- Input.Text = "Script . ."
- Input.TextColor3 = Color3.new(1, 1, 1)
- Input.TextSize = 14
- Input.TextXAlignment = Enum.TextXAlignment.Left
- Input.TextYAlignment = Enum.TextYAlignment.Top
- TextLabel_11.Parent = Exe1
- TextLabel_11.BackgroundColor3 = Color3.new(1, 1, 1)
- TextLabel_11.BackgroundTransparency = 1
- TextLabel_11.Position = UDim2.new(-0.136150241, 0, -0.0524691343, 0)
- TextLabel_11.Size = UDim2.new(0, 200, 0, 50)
- TextLabel_11.Font = Enum.Font.Code
- TextLabel_11.Text = "Working!"
- TextLabel_11.TextColor3 = Color3.new(0, 1, 0.498039)
- TextLabel_11.TextSize = 15
- BX.Name = "BX"
- BX.Parent = Exe1
- BX.BackgroundColor3 = Color3.new(1, 1, 1)
- BX.BackgroundTransparency = 1
- BX.Position = UDim2.new(0.835680723, 0, -0.0524691343, 0)
- BX.Size = UDim2.new(0, 114, 0, 61)
- BX.Font = Enum.Font.SourceSans
- BX.Text = "X"
- BX.TextColor3 = Color3.new(1, 1, 1)
- BX.TextSize = 20
- -- Scripts
- TextButton_4.MouseButton1Click:connect(function(EXIT)
- MainFrame:TweenPosition(UDim2.new(0.606000006, 0, 1.91999996, 0))
- Open:TweenPosition(UDim2.new(0, 0, 0.920062721, 0))
- end)
- Open.MouseButton1Click:connect(function(Refresh)
- MainFrame:TweenPosition(UDim2.new(0.606000006, 0, 0.519999981, 0))
- end)
- Executor.MouseButton1Click:connect(function(xcvgnbh)
- Exe1:TweenPosition(UDim2.new(0.254344374, 0, 0.382445157, 0))
- end)
- BX.MouseButton1Click:connect(function(SDGBF)
- Exe1:TweenPosition(UDim2.new(0.254000008, 0, 1.38199997, 0))
- end)
- Fire.MouseButton1Click:connect(function(XSGDFHBD)
- loadstring(Input.Text)
- end)
- Clear.MouseButton1Click:connect(function(HNSJTR)
- Input.Text = ""
- end)
- RA.MouseButton1Click:connect(function(DGSF)
- --[[
- ____ _ ____ _ ____ __ __ ____
- | _ \ ___ ___| | ___ _|___ \ _ _( )___ / ___| \/ | _ \ ___
- | |_) / _ \ / __| |/ / | | | __) | | | |// __| | | | |\/| | | | / __|
- | _ < (_) | (__| <| |_| |/ __/| |_| | \__ \ | |___| | | | |_| \__ \
- |_| \_\___/ \___|_|\_\\__, |_____|\__,_| |___/ \____|_| |_|____/|___/
- |___/
- Want to keep this admin command updated?
- Join our Discord! https://discord.me/rainbow2u
- --]]
- local ADMINS = {}
- local BANS = {}
- function _G.ADD_ADMIN(ID) table.insert(ADMINS, ID) end
- function _G.ADD_BAN(ID) table.insert(BANS, ID) end
- local VERSION = 'unOfficial 1.8.1'
- local UPDATED = '2017/10/05'
- local CHANGELOG = {
- ' - Removed Patched Properties',
- ' - Removed Guest Support',
- ' - Removed Broken Shutdown Command'
- }
- local CREDITS = [[
- Rocky2u - lol
- veinyrox - ;crash
- Harkinian - half of the message function
- Moon - cmd bar addon idea
- N3xul - Fixing stuff because of Roblox Update
- ]]
- local _CORE = game:GetService('CoreGui')
- local _LIGHTING = game:GetService('Lighting')
- local _NETWORK = game:GetService('NetworkClient')
- local _PLAYERS = game:GetService('Players')
- local LP = _PLAYERS.LocalPlayer
- local MOUSE = LP:GetMouse()
- local SERVER_LOCKED = false
- local SHOWING_MESSAGE = false
- local SERVICES = {}
- SERVICES.EVENTS = {}
- local COMMANDS = {}
- local STD = {}
- local JAILED = {}
- local KICKS = {}
- local LOOPED_H = {}
- local LOOPED_K = {}
- local C_PREFIX = ';'
- local SPLIT = ' '
- local NEW = LoadLibrary('RbxUtility').Create
- function UPDATE_CHAT(PLAYER) local C = PLAYER.Chatted:connect(function(M) if CHECK_ADMIN(PLAYER) then DEXECUTE(M, PLAYER) end end) table.insert(SERVICES.EVENTS, C) end
- function STD.TABLE(T, V) if not T then return false end for i,v in pairs(T) do if v == V then return true end end return false end
- function STD.ENDAT(S, V) local SF = S:find(V) if SF then return S:sub(0, SF - string.len(V)), true else return S, false end end
- function CHECK_ADMIN(PLAYER) if FIND_IN_TABLE(ADMINS, PLAYER.userId) then return true elseif PLAYER.userId == LP.userId then return true end end
- function FCOMMAND(COMMAND) for i,v in pairs(COMMANDS) do if v.N:lower() == COMMAND:lower() or STD.TABLE(v.A, COMMAND:lower()) then return v end end end
- function GCOMMAND(M) local CMD, HS = STD.ENDAT(M:lower(), SPLIT) if HS then return {CMD, true} else return {CMD, false} end end
- function GPREFIX(STRING) if STRING:sub(1, string.len(C_PREFIX)) == C_PREFIX then return {'COMMAND', string.len(C_PREFIX) + 1} end return end
- function GARGS(STRING) local A = {} local NA = nil local HS = nil local S = STRING repeat NA, HS = STD.ENDAT(S:lower(), SPLIT) if NA ~= '' then table.insert(A, NA) S = S:sub(string.len(NA) + string.len(SPLIT) + 1) end until not HS return A end
- function GCAPARGS(STRING) local A = {} local NA = nil local HS = nil local S = STRING repeat NA, HS = STD.ENDAT(S, SPLIT) if NA ~= '' then table.insert(A, NA) S = S:sub(string.len(NA) + string.len(SPLIT) + 1) end until not HS return A end
- function ECOMMAND(STRING, SPEAKER) repeat if STRING:find(' ') then STRING = STRING:gsub(' ', ' ') end until not STRING:find(' ') local SCMD, A, CMD SCMD = GCOMMAND(STRING) CMD = FCOMMAND(SCMD[1]) if not CMD then return end A = STRING:sub(string.len(SCMD[1]) + string.len(SPLIT) + 1) local ARGS = GARGS(A) CA = GCAPARGS(A) pcall(function() CMD.F(ARGS, SPEAKER) end) end
- function DEXECUTE(STRING, SPEAKER) if not CHECK_ADMIN(SPEAKER) then return end STRING = STRING:gsub('/e ', '') local GP = GPREFIX(STRING) if not GP then return end STRING = STRING:sub(GP[2]) if GP[1] == 'COMMAND' then ECOMMAND(STRING, SPEAKER) end end
- function GLS(LOWER, START) local AA = '' for i,v in pairs(CA) do if i > START then if AA ~= '' then AA = AA .. ' ' .. v else AA = AA .. v end end end if not LOWER then return AA else return string.lower(AA) end end
- function C3(R, G, B) return Color3.new(R/255, G/255, B/255) end
- function GET_MASS(A, B) B = 0 for i,v in pairs(A:GetChildren()) do if v:IsA('BasePart') then B = B + v:GetMass() end GET_MASS(v) end return B end
- local STUFF = '[ Rocky2u\'s CMDs ] : '
- local NOCLIP, JESUSFLY, SWIM = false, false, false
- _PLAYERS.PlayerAdded:connect(function(PLAYER)
- if SERVER_LOCKED then PLAYER.CharacterAdded:connect(function() table.insert(KICKS, PLAYER) return end) end
- if FIND_IN_TABLE(BANS, PLAYER.userId) then PLAYER.CharacterAdded:connect(function() table.insert(KICKS, PLAYER) return end) end
- UPDATE_CHAT(PLAYER)
- if CHECK_ADMIN(PLAYER) then PLAYER.CharacterAdded:connect(function() game.Chat:Chat(PLAYER.Character.Head, STUFF .. 'Welcome, you\'re an admin!') end) end
- end)
- game:GetService('RunService').Stepped:connect(function()
- for i,v in pairs(_PLAYERS:GetPlayers()) do
- if FIND_IN_TABLE(KICKS, v) then KICK(v) end
- if FIND_IN_TABLE(LOOPED_H, v.Name) then
- v.Character.Humanoid.Health = v.Character.Humanoid.MaxHealth
- end
- if FIND_IN_TABLE(LOOPED_K, v.Name) then
- v.Character:BreakJoints()
- end
- end
- if NOCLIP then
- if LP.Character:FindFirstChild('Humanoid') then LP.Character.Humanoid:ChangeState(11) end
- elseif JESUSFLY then
- if LP.Character:FindFirstChild('Humanoid') then LP.Character.Humanoid:ChangeState(12) end
- elseif SWIM then
- if LP.Character:FindFirstChild('Humanoid') then LP.Character.Humanoid:ChangeState(4) end
- end
- end)
- function ADD_COMMAND(N, D, A, F) table.insert(COMMANDS, {N = N, D = D, A = A, F = F}) end
- function GET_PLAYER(NAME, SPEAKER)
- local NAME_TABLE = {}
- NAME = NAME:lower()
- if NAME == 'me' then
- table.insert(NAME_TABLE, SPEAKER.Name)
- elseif NAME == 'others' then
- for i,v in pairs(_PLAYERS:GetPlayers()) do if v.Name ~= SPEAKER.Name then table.insert(NAME_TABLE, v.Name) end end
- elseif NAME == 'all' then
- for i,v in pairs(_PLAYERS:GetPlayers()) do table.insert(NAME_TABLE, v.Name) end
- elseif NAME == 'random' then
- table.insert(NAME_TABLE, _PLAYERS:GetPlayers()[math.random(1, #_PLAYERS:GetPlayers())].Name)
- elseif NAME == 'team' then
- for i,v in pairs(_PLAYERS:GetPlayers()) do if v.TeamColor == SPEAKER.TeamColor then table.insert(NAME_TABLE, v.Name) end end
- elseif NAME == 'nonadmins' then
- for i,v in pairs(_PLAYERS:GetPlayers()) do if not CHECK_ADMIN(v) then table.insert(NAME_TABLE, v.Name) end end
- elseif NAME == 'admins' then
- for i,v in pairs(_PLAYERS:GetPlayers()) do if CHECK_ADMIN(v) then table.insert(NAME_TABLE, v.Name) end end
- elseif NAME == 'nonfriends' then
- for i,v in pairs(_PLAYERS:GetPlayers()) do if not v:IsFriendsWith(SPEAKER.userId) then table.insert(NAME_TABLE, v.Name) end end
- elseif NAME == 'friends' then
- for i,v in pairs(_PLAYERS:GetPlayers()) do if v ~= SPEAKER and v:IsFriendsWith(SPEAKER.userId) then table.insert(NAME_TABLE, v.Name) end end
- elseif NAME == 'nbcs' then
- for i,v in pairs(_PLAYERS:GetPlayers()) do if v.MembershipType == Enum.MembershipType.None then table.insert(NAME_TABLE, v.Name) end end
- elseif NAME == 'bcs' then
- for i,v in pairs(_PLAYERS:GetPlayers()) do if v.MembershipType == Enum.MembershipType.BuildersClub then table.insert(NAME_TABLE, v.Name) end end
- elseif NAME == 'tbcs' then
- for i,v in pairs(_PLAYERS:GetPlayers()) do if v.MembershipType == Enum.MembershipType.TurboBuildersClub then table.insert(NAME_TABLE, v.Name) end end
- elseif NAME == 'obcs' then
- for i,v in pairs(_PLAYERS:GetPlayers()) do if v.MembershipType == Enum.MembershipType.OutrageousBuildersClub then table.insert(NAME_TABLE, v.Name) end end
- else
- for i,v in pairs(_PLAYERS:GetPlayers()) do local L_NAME = v.Name:lower() local F = L_NAME:find(NAME) if F == 1 then table.insert(NAME_TABLE, v.Name) end end
- end
- return NAME_TABLE
- end
- local SI = 'rbxasset://textures/blackBkg_square.png'
- function LOAD_DATA()
- local DATA = Instance.new('Folder')
- GUIS = Instance.new('Folder', DATA)
- HUMANOIDS = Instance.new('Folder', DATA)
- OTHER = Instance.new('Folder', DATA)
- MAIN_GUI = Instance.new('ScreenGui', GUIS)
- MAIN_GUI.Name = 'seth_main'
- NEW'TextLabel'{Name = 'main', Active = true, BackgroundColor3 = C3(0, 0, 0), BackgroundTransparency = 0.25, BorderSizePixel = 0, Position = UDim2.new(0.5, -200, 0.4, 0), Size = UDim2.new(0, 400, 0, 25), Draggable = true, Font = 'SourceSansBold', Text = ' Control Center', TextColor3 = C3(255, 255, 255), TextSize = 20, TextXAlignment = 'Left', Parent = MAIN_GUI}
- NEW'Frame'{Name = 'holder', BackgroundColor3 = C3(255, 255, 255), BackgroundTransparency = 0.25, BorderSizePixel = 0, Position = UDim2.new(0, 0, 1, 0), Size = UDim2.new(1, 25, 12, 0), Parent = MAIN_GUI.main}
- local BUTTONS = Instance.new('Folder', MAIN_GUI.main.holder) BUTTONS.Name = 'buttons'
- NEW'TextButton'{Name = 'server', BackgroundColor3 = C3(0, 0, 0), BackgroundTransparency = 0.25, BorderSizePixel = 0, Position = UDim2.new(0, 5, 0, 5), Size = UDim2.new(0, 100, 0, 30), ClipsDescendants = true, Font = 'SourceSansBold', Text = 'server info', TextColor3 = C3(255, 255, 255), TextSize = 20, Parent = BUTTONS}
- NEW'TextButton'{Name = 'admins', BackgroundColor3 = C3(0, 0, 0), BackgroundTransparency = 0.25, BorderSizePixel = 0, Position = UDim2.new(0, 110, 0, 5), Size = UDim2.new(0, 100, 0, 30), ClipsDescendants = true, Font = 'SourceSansBold', Text = 'admins', TextColor3 = C3(255, 255, 255), TextSize = 20, Parent = BUTTONS}
- NEW'TextButton'{Name = 'bans', BackgroundColor3 = C3(0, 0, 0), BackgroundTransparency = 0.25, BorderSizePixel = 0, Position = UDim2.new(0, 215, 0, 5), Size = UDim2.new(0, 100, 0, 30), ClipsDescendants = true, Font = 'SourceSansBold', Text = 'bans', TextColor3 = C3(255, 255, 255), TextSize = 20, Parent = BUTTONS}
- NEW'TextButton'{Name = 'cmds', BackgroundColor3 = C3(0, 0, 0), BackgroundTransparency = 0.25, BorderSizePixel = 0, Position = UDim2.new(0, 320, 0, 5), Size = UDim2.new(0, 100, 0, 30), ClipsDescendants = true, Font = 'SourceSansBold', Text = 'commands', TextColor3 = C3(255, 255, 255), TextSize = 20, Parent = BUTTONS}
- NEW'TextButton'{Name = 'fun', BackgroundColor3 = C3(0, 0, 0), BackgroundTransparency = 0.25, BorderSizePixel = 0, Position = UDim2.new(0, 50, 0, 40), Size = UDim2.new(0, 105, 0, 30), ClipsDescendants = true, Font = 'SourceSansBold', Text = 'fun', TextColor3 = C3(255, 255, 255), TextSize = 20, Parent = BUTTONS}
- NEW'TextButton'{Name = 'changelog', BackgroundColor3 = C3(0, 0, 0), BackgroundTransparency = 0.25, BorderSizePixel = 0, Position = UDim2.new(0, 160, 0, 40), Size = UDim2.new(0, 105, 0, 30), ClipsDescendants = true, Font = 'SourceSansBold', Text = 'changelog', TextColor3 = C3(255, 255, 255), TextSize = 20, Parent = BUTTONS}
- NEW'TextButton'{Name = 'credits', BackgroundColor3 = C3(0, 0, 0), BackgroundTransparency = 0.25, BorderSizePixel = 0, Position = UDim2.new(0, 270, 0, 40), Size = UDim2.new(0, 105, 0, 30), ClipsDescendants = true, Font = 'SourceSansBold', Text = 'credits', TextColor3 = C3(255, 255, 255), TextSize = 20, Parent = BUTTONS}
- local HOLDERS = Instance.new('Folder', MAIN_GUI.main.holder) HOLDERS.Name = 'holders'
- NEW'Frame'{Name = 'server', BackgroundColor3 = C3(0, 0, 0), BackgroundTransparency = 0.8, BorderSizePixel = 0, Position = UDim2.new(0, 5, 0, 85), Size = UDim2.new(1, -10, 0, 210), Parent = HOLDERS}
- NEW'TextLabel'{Name = 'fe', BackgroundColor3 = C3(255, 255, 255), BackgroundTransparency = 1, Size = UDim2.new(1, 0, 0, 30), Font = 'SourceSansBold', Text = ' FilteringEnabled | ', TextColor3 = C3(0, 0, 0), TextSize = 24, TextTransparency = 0.25, TextXAlignment = 'Left', Parent = HOLDERS.server}
- NEW'TextLabel'{Name = 'place_id', BackgroundColor3 = C3(255, 255, 255), BackgroundTransparency = 1, Position = UDim2.new(0, 0, 0, 90), Size = UDim2.new(1, 0, 0, 30), Font = 'SourceSansBold', Text = ' Place ID | ', TextColor3 = C3(0, 0, 0), TextSize = 24, TextTransparency = 0.25, TextXAlignment = 'Left', Parent = HOLDERS.server}
- NEW'TextLabel'{Name = 'players', BackgroundColor3 = C3(255, 255, 255), BackgroundTransparency = 1, Position = UDim2.new(0, 0, 0, 120), Size = UDim2.new(1, 0, 0, 30), Font = 'SourceSansBold', Text = ' Players | ', TextColor3 = C3(0, 0, 0), TextSize = 24, TextTransparency = 0.25, TextXAlignment = 'Left', Parent = HOLDERS.server}
- NEW'TextLabel'{Name = 'time', BackgroundColor3 = C3(255, 255, 255), BackgroundTransparency = 1, Position = UDim2.new(0, 0, 0, 60), Size = UDim2.new(1, 0, 0, 30), Font = 'SourceSansBold', Text = ' Time | ', TextColor3 = C3(0, 0, 0), TextSize = 24, TextTransparency = 0.25, TextXAlignment = 'Left', Parent = HOLDERS.server}
- NEW'TextLabel'{Name = 'gravity', BackgroundColor3 = C3(255, 255, 255), BackgroundTransparency = 1, Position = UDim2.new(0, 0, 0, 30), Size = UDim2.new(1, 0, 0, 30), Font = 'SourceSansBold', Text = ' Gravity | ', TextColor3 = C3(0, 0, 0), TextSize = 24, TextTransparency = 0.25, TextXAlignment = 'Left', Parent = HOLDERS.server}
- NEW'ScrollingFrame'{Name = 'admins', BackgroundColor3 = C3(0, 0, 0), BackgroundTransparency = 0.8, BorderSizePixel = 0, Position = UDim2.new(0, 5, 0, 85), Size = UDim2.new(1, -10, 0, 210), Visible = false, CanvasSize = UDim2.new(0, 0, 0, 0), ScrollBarThickness = 5, TopImage = SI, MidImage = SI, BottomImage = SI, Parent = HOLDERS}
- NEW'ScrollingFrame'{Name = 'bans', BackgroundColor3 = C3(0, 0, 0), BackgroundTransparency = 0.8, BorderSizePixel = 0, Position = UDim2.new(0, 5, 0, 85), Size = UDim2.new(1, -10, 0, 210), Visible = false, CanvasSize = UDim2.new(0, 0, 0, 0), ScrollBarThickness = 5, TopImage = SI, MidImage = SI, BottomImage = SI, Parent = HOLDERS}
- NEW'ScrollingFrame'{Name = 'cmds', BackgroundColor3 = C3(0, 0, 0), BackgroundTransparency = 0.8, BorderSizePixel = 0, Position = UDim2.new(0, 5, 0, 115), Size = UDim2.new(1, -10, 0, 210), Visible = false, CanvasSize = UDim2.new(0, 0, 0, 0), ScrollBarThickness = 5, TopImage = SI, MidImage = SI, BottomImage = SI, Parent = HOLDERS}
- NEW'ScrollingFrame'{Name = 'fun', BackgroundColor3 = C3(0, 0, 0), BackgroundTransparency = 0.8, BorderSizePixel = 0, Position = UDim2.new(0, 5, 0, 85), Size = UDim2.new(1, -10, 0, 210), Visible = false, CanvasSize = UDim2.new(0, 0, 0, 0), ScrollBarThickness = 5, TopImage = SI, MidImage = SI, BottomImage = SI, Parent = HOLDERS}
- NEW'ScrollingFrame'{Name = 'changelog', BackgroundColor3 = C3(0, 0, 0), BackgroundTransparency = 0.8, BorderSizePixel = 0, Position = UDim2.new(0, 5, 0, 85), Size = UDim2.new(1, -10, 0, 210), Visible = false, CanvasSize = UDim2.new(0, 0, 0, 0), ScrollBarThickness = 5, TopImage = SI, MidImage = SI, BottomImage = SI, Parent = HOLDERS}
- local Y_CHANGES = 0
- for i,v in pairs(CHANGELOG) do
- NEW'TextLabel'{Name = '', BackgroundColor3 = C3(255, 255, 255), BackgroundTransparency = 1, Position = UDim2.new(0, 0, 0, Y_CHANGES), Size = UDim2.new(1, 0, 0, 30), Font = 'SourceSansBold', Text = v, TextColor3 = C3(0, 0, 0), TextSize = 24, TextTransparency = 0.25, TextXAlignment = 'Left', Parent = HOLDERS.changelog}
- HOLDERS.changelog.CanvasSize = HOLDERS.changelog.CanvasSize + UDim2.new(0, 0, 0, 30)
- Y_CHANGES = Y_CHANGES + 30
- end
- NEW'Frame'{Name = 'credits', BackgroundColor3 = C3(0, 0, 0), BackgroundTransparency = 0.8, BorderSizePixel = 0, Position = UDim2.new(0, 5, 0, 85), Size = UDim2.new(1, -10, 0, 210), Visible = false, Parent = HOLDERS}
- NEW'TextLabel'{Name = 'text', BackgroundColor3 = C3(0, 0, 0), BackgroundTransparency = 1, BorderSizePixel = 0, Size = UDim2.new(1, 0, 1, 0), Font = 'SourceSansBold', Text = CREDITS, TextColor3 = C3(0, 0, 0), TextSize = 24, TextTransparency = 0.25, TextXAlignment = 'Left', TextYAlignment = 'Top', Parent = HOLDERS.credits}
- NEW'TextBox'{Name = 'search', BackgroundColor3 = C3(0, 0, 0), BackgroundTransparency = 0.25, BorderSizePixel = 0, Position = UDim2.new(0.25, 0, 0, 85), Size = UDim2.new(0.5, 0, 0, 25), Visible = false, Font = 'SourceSansBold', Text = 'search commands', TextColor3 = C3(255, 255, 255), TextSize = 20, Parent = HOLDERS}
- NEW'Frame'{Name = 'line', BackgroundColor3 = C3(0, 0, 0), BackgroundTransparency = 0.25, BorderSizePixel = 0, Position = UDim2.new(0, 5, 0, 75), Size = UDim2.new(1, -10, 0, 5), Parent = MAIN_GUI.main.holder}
- NEW'TextButton'{Name = 'close', BackgroundColor3 = C3(255, 50, 50), BackgroundTransparency = 0.25, BorderSizePixel = 0, Position = UDim2.new(1, 0, 0, 0), Size = UDim2.new(0, 25, 0, 25), Text = '', Parent = MAIN_GUI.main}
- CMD_BAR_H = Instance.new('ScreenGui', GUIS)
- CMD_BAR_H.Name = 'cmdbar_seth'
- NEW'TextBox'{Name = 'bar', BackgroundColor3 = C3(0, 0, 0), BackgroundTransparency = 0.5, BorderSizePixel = 0, Position = UDim2.new(0, -200, 1, -50), Size = UDim2.new(0, 225, 0, 25), Font = 'SourceSansItalic', Text = 'press ; to execute a command', TextColor3 = C3(255, 255, 255), TextSize = 20, Parent = CMD_BAR_H}
- NEW'ScrollingFrame'{Name = 'commands', BackgroundColor3 = C3(50, 50, 50), BackgroundTransparency = 0.5, BorderSizePixel = 0, Position = UDim2.new(0, 0, 1, -25), Size = UDim2.new(1, 0, 0, 0), Visible = false, CanvasSize = UDim2.new(0, 0, 0, 0), ScrollBarThickness = 6, ScrollingEnabled = true, BottomImage = SI, MidImage = SI, TopImage = SI, Parent = CMD_BAR_H.bar}
- NEW'TextLabel'{Name = 'commands_ex', BackgroundTransparency = 1, BorderSizePixel = 0, Size = UDim2.new(0, 200, 0, 20), Visible = false, Font = 'SourceSansBold', TextColor3 = C3(255, 255, 255), TextSize = 18, TextXAlignment = 'Left', Parent = CMD_BAR_H.bar}
- local NOTIFY_H = Instance.new('ScreenGui', GUIS)
- NOTIFY_H.Name = 'notify_seth'
- local N = Instance.new('Frame', NOTIFY_H)
- N.Name = 'notify'
- N.BackgroundColor3 = C3(0, 0, 0)
- N.BackgroundTransparency = 0.5
- N.BorderSizePixel = 0
- N.Position = UDim2.new(0, -225, 0.6, 0)
- N.Size = UDim2.new(0, 225, 0, 30)
- local BAR = Instance.new('Frame', N)
- BAR.Name = ''
- BAR.BackgroundColor3 = C3(255, 255, 255)
- BAR.BackgroundTransparency = 0.5
- BAR.BorderSizePixel = 0
- BAR.Position = UDim2.new(0, 0, 1, 0)
- BAR.Size = UDim2.new(1, 0, 0, 5)
- local TEXT = Instance.new('TextLabel', N)
- TEXT.Name = 'text'
- TEXT.BackgroundTransparency = 1
- TEXT.BorderSizePixel = 0
- TEXT.Size = UDim2.new(1, 0, 1, 0)
- TEXT.Font = 'SourceSansBold'
- TEXT.TextColor3 = C3(255, 255, 255)
- TEXT.TextSize = 18
- TEXT.TextXAlignment = 'Left'
- PAPER_MESH = Instance.new('BlockMesh', OTHER)
- PAPER_MESH.Scale = Vector3.new(1, 1, 0.1)
- JAIL = Instance.new('Model', OTHER)
- JAIL.Name = 'JAIL'
- local B = Instance.new('Part', JAIL)
- B.Name = 'BUTTOM'
- B.BrickColor = BrickColor.new('Black')
- B.Transparency = 0.5
- B.Anchored = true
- B.Locked = true
- B.Size = Vector3.new(6, 1, 6)
- B.TopSurface = 'Smooth'
- B.BottomSurface = 'Smooth'
- local M = Instance.new('Part', JAIL)
- M.Name = 'MAIN'
- M.BrickColor = BrickColor.new('Black')
- M.Transparency = 1
- M.Anchored = true
- M.CanCollide = false
- M.Locked = true
- M.Position = B.Position + Vector3.new(0, 3, 0)
- M.Size = Vector3.new(1, 1, 1)
- local P1 = Instance.new('Part', JAIL)
- P1.BrickColor = BrickColor.new('Black')
- P1.Transparency = 1
- P1.Position = B.Position + Vector3.new(0, 3.5, -2.5)
- P1.Rotation = Vector3.new(0, 90, 0)
- P1.Anchored = true
- P1.Locked = true
- P1.Size = Vector3.new(1, 6, 6)
- local P2 = Instance.new('Part', JAIL)
- P2.BrickColor = BrickColor.new('Black')
- P2.Transparency = 1
- P2.Position = B.Position + Vector3.new(-2.5, 3.5, 0)
- P2.Rotation = Vector3.new(-180, 0, -180)
- P2.Anchored = true
- P2.Locked = true
- P2.Size = Vector3.new(1, 6, 4)
- local P3 = Instance.new('Part', JAIL)
- P3.BrickColor = BrickColor.new('Black')
- P3.Transparency = 1
- P3.Position = B.Position + Vector3.new(2.5, 3.5, 0)
- P3.Rotation = Vector3.new(0, 0, 0)
- P3.Anchored = true
- P3.Locked = true
- P3.Size = Vector3.new(1, 6, 4)
- local P4 = Instance.new('Part', JAIL)
- P4.BrickColor = BrickColor.new('Black')
- P4.Transparency = 1
- P4.Position = B.Position + Vector3.new(0, 3.5, 2.5)
- P4.Rotation = Vector3.new(0, 90, 0)
- P4.Anchored = true
- P4.Locked = true
- P4.Size = Vector3.new(1, 6, 4)
- local TOP = Instance.new('Part', JAIL)
- TOP.BrickColor = BrickColor.new('Black')
- TOP.Transparency = 0.5
- TOP.Position = B.Position + Vector3.new(0, 7, 0)
- TOP.Rotation = Vector3.new(0, 0, 0)
- TOP.Anchored = true
- TOP.Locked = true
- TOP.Size = Vector3.new(6, 1, 6)
- TOP.TopSurface = 'Smooth'
- TOP.BottomSurface = 'Smooth'
- ROCKET = Instance.new('Part', OTHER)
- ROCKET.Name = 'rocket_seth'
- ROCKET.CanCollide = false
- ROCKET.Size = Vector3.new(2, 5, 2)
- Instance.new('CylinderMesh', ROCKET)
- local F = Instance.new('Part', ROCKET)
- F.BrickColor = BrickColor.new('Black')
- F.CanCollide = false
- F.Size = Vector3.new(2, 0.2, 2)
- Instance.new('CylinderMesh', F)
- local PE = Instance.new('ParticleEmitter', F)
- PE.Color = ColorSequence.new(C3(236, 139, 70), C3(236, 139, 70))
- PE.Size = NumberSequence.new(0.2)
- PE.Texture = 'rbxassetid://17238048'
- PE.LockedToPart = true
- PE.Lifetime = NumberRange.new(0.2)
- PE.Rate = 50
- PE.Speed = NumberRange.new(-20)
- local TOP = Instance.new('Part', ROCKET)
- TOP.CanCollide = false
- TOP.Shape = 'Ball'
- TOP.Size = Vector3.new(2, 2, 2)
- TOP.TopSurface = 'Smooth'
- TOP.BottomSurface = 'Smooth'
- local BF = Instance.new('BodyForce', ROCKET)
- BF.Name = 'force'
- BF.Force = Vector3.new(0, 0, 0)
- local W1 = Instance.new('Weld', ROCKET)
- W1.Part0 = ROCKET
- W1.Part1 = F
- W1.C1 = CFrame.new(0, 2.6, 0)
- local W2 = Instance.new('Weld', ROCKET)
- W2.Part0 = ROCKET
- W2.Part1 = TOP
- W2.C1 = CFrame.new(0, -2.6, 0)
- ALIEN_H = Instance.new('Accessory', OTHER)
- local H = Instance.new('Part', ALIEN_H)
- H.Name = 'Handle'
- H.Size = Vector3.new(2, 2.4, 2)
- local HA = Instance.new('Attachment', H)
- HA.Name = 'HatAttachment'
- HA.Position = Vector3.new(0, 0.15, 0)
- local SM = Instance.new('SpecialMesh', H)
- SM.MeshId = 'rbxassetid://13827689'
- SM.MeshType = 'FileMesh'
- SM.Scale = Vector3.new(1, 1.02, 1)
- SM.TextureId = 'rbxassetid://13827796'
- local S = Instance.new('Model', OTHER) S.Name = 'swastika'
- NEW'Part'{BrickColor = BrickColor.new('Really red'), Material = 'Plastic', Anchored = true, CanCollide = false, Size = Vector3.new(2, 2, 2), BottomSurface = 'Smooth', TopSurface = 'Smooth', Parent = S}
- NEW'Part'{BrickColor = BrickColor.new('Really red'), Material = 'Plastic', Position = Vector3.new(0, 3, 0), Anchored = true, CanCollide = false, Size = Vector3.new(2, 4, 2), BottomSurface = 'Smooth', TopSurface = 'Smooth', Parent = S}
- NEW'Part'{BrickColor = BrickColor.new('Really red'), Material = 'Plastic', Position = Vector3.new(3, 0, 0), Anchored = true, CanCollide = false, Size = Vector3.new(4, 2, 2), BottomSurface = 'Smooth', TopSurface = 'Smooth', Parent = S}
- NEW'Part'{BrickColor = BrickColor.new('Really red'), Material = 'Plastic', Position = Vector3.new(0, -3, 0), Anchored = true, CanCollide = false, Size = Vector3.new(2, 4, 2), BottomSurface = 'Smooth', TopSurface = 'Smooth', Parent = S}
- NEW'Part'{BrickColor = BrickColor.new('Really red'), Material = 'Plastic', Position = Vector3.new(-3, 0, 0), Anchored = true, CanCollide = false, Size = Vector3.new(4, 2, 2), BottomSurface = 'Smooth', TopSurface = 'Smooth', Parent = S}
- NEW'Part'{BrickColor = BrickColor.new('Really red'), Material = 'Plastic', Position = Vector3.new(3, 4, 0), Anchored = true, CanCollide = false, Size = Vector3.new(4, 2, 2), BottomSurface = 'Smooth', TopSurface = 'Smooth', Parent = S}
- NEW'Part'{BrickColor = BrickColor.new('Really red'), Material = 'Plastic', Position = Vector3.new(4, -3, 0), Anchored = true, CanCollide = false, Size = Vector3.new(2, 4, 2), BottomSurface = 'Smooth', TopSurface = 'Smooth', Parent = S}
- NEW'Part'{BrickColor = BrickColor.new('Really red'), Material = 'Plastic', Position = Vector3.new(-3, -4, 0), Anchored = true, CanCollide = false, Size = Vector3.new(4, 2, 2), BottomSurface = 'Smooth', TopSurface = 'Smooth', Parent = S}
- NEW'Part'{BrickColor = BrickColor.new('Really red'), Material = 'Plastic', Position = Vector3.new(-4, 3, 0), Anchored = true, CanCollide = false, Size = Vector3.new(2, 4, 2), BottomSurface = 'Smooth', TopSurface = 'Smooth', Parent = S}
- CMD_BAR_H.Parent = _CORE
- end
- local RS = game:GetService('RunService').RenderStepped
- function OPEN_MAIN()
- SETH_MAIN = MAIN_GUI:Clone()
- local BUTTONS = SETH_MAIN.main.holder.buttons
- local HOLDERS = SETH_MAIN.main.holder.holders
- for i,v in pairs(SETH_MAIN.main.holder.buttons:GetChildren()) do
- v.MouseButton1Down:connect(function(X, Y)
- OPEN_TAB(v.Name)
- if not v:FindFirstChild('circle') then
- local C = Instance.new('ImageLabel', v)
- C.BackgroundTransparency = 1
- C.Position = UDim2.new(0, X - 0, 0, Y - 35) - UDim2.new(0, v.AbsolutePosition.X, 0, v.AbsolutePosition.Y)
- C.Size = UDim2.new(0, 0, 0, 0)
- C.ZIndex = v.ZIndex
- C.Image = 'rbxassetid://200182847'
- C.ImageColor3 = C3(0, 100, 255)
- C.Name = 'circle'
- C:TweenSizeAndPosition(UDim2.new(0, 500, 0, 500), C.Position - UDim2.new(0, 250, 0, 250), 'Out', 'Quart', 2.5)
- for i = 0, 1, 0.03 do
- C.ImageTransparency = i
- RS:wait()
- end
- C:destroy()
- end
- end)
- end
- HOLDERS.server.place_id.Text = ' Place ID | ' .. game.PlaceId
- game:GetService('RunService').Stepped:connect(function()
- if SETH_MAIN:FindFirstChild('main') and HOLDERS:FindFirstChild('server') then
- if not workspace.FilteringEnabled then
- HOLDERS.server.fe.Text = ' FilteringEnabled | false'
- else
- HOLDERS.server.fe.Text = ' FilteringEnabled | true'
- end
- HOLDERS.server.players.Text = ' Players | ' .. _PLAYERS.NumPlayers .. '/' .. _PLAYERS.MaxPlayers
- HOLDERS.server.time.Text = ' Time | ' .. _LIGHTING.TimeOfDay
- HOLDERS.server.gravity.Text = ' Gravity | ' .. workspace.Gravity
- end
- end)
- function UPDATE_ADMINS()
- HOLDERS.admins:ClearAllChildren()
- HOLDERS.admins.CanvasSize = UDim2.new(0, 0, 0, 0)
- local Y_ADMINS = 5
- for i,v in pairs(ADMINS) do
- NEW'TextLabel'{Name = v, BackgroundColor3 = C3(255, 255, 255), BackgroundTransparency = 1, Position = UDim2.new(0, 0, 0, Y_ADMINS), Size = UDim2.new(1, -30, 0, 25), Font = 'SourceSansBold', TextColor3 = C3(0, 0, 0), TextSize = 24, TextTransparency = 0.25, TextXAlignment = 'Left', Parent = HOLDERS.admins}
- NEW'TextButton'{Name = 'update', BackgroundColor3 = C3(255, 50, 50), BackgroundTransparency = 0.25, BorderSizePixel = 0, Position = UDim2.new(1, 0, 0, 0), Size = UDim2.new(0, 25, 0, 25), Text = '', Parent = HOLDERS.admins[v]}
- HOLDERS.admins[v].update.MouseButton1Down:connect(function()
- table.remove(ADMINS, i)
- UPDATE_ADMINS()
- end)
- HOLDERS.admins.CanvasSize = HOLDERS.admins.CanvasSize + UDim2.new(0, 0, 0, 30)
- Y_ADMINS = Y_ADMINS + 30
- end
- HOLDERS.admins.CanvasSize = HOLDERS.admins.CanvasSize + UDim2.new(0, 0, 0, 5)
- spawn(function()
- for i,v in pairs(HOLDERS.admins:GetChildren()) do
- v.Text = ' ' .. _PLAYERS:GetNameFromUserIdAsync(v.Name)
- end
- end)
- end
- UPDATE_ADMINS()
- function UPDATE_BANS()
- HOLDERS.bans:ClearAllChildren()
- HOLDERS.bans.CanvasSize = UDim2.new(0, 0, 0, 0)
- local Y_BANS = 5
- for i,v in pairs(BANS) do
- NEW'TextLabel'{Name = v, BackgroundColor3 = C3(255, 255, 255), BackgroundTransparency = 1, Position = UDim2.new(0, 0, 0, Y_BANS), Size = UDim2.new(1, -30, 0, 25), Font = 'SourceSansBold', Text = '', TextColor3 = C3(0, 0, 0), TextSize = 24, TextTransparency = 0.25, TextXAlignment = 'Left', Parent = HOLDERS.bans}
- NEW'TextButton'{Name = 'update', BackgroundColor3 = C3(255, 50, 50), BackgroundTransparency = 0.25, BorderSizePixel = 0, Position = UDim2.new(1, 0, 0, 0), Size = UDim2.new(0, 25, 0, 25), Text = '', Parent = HOLDERS.bans[v]}
- HOLDERS.bans[v].update.MouseButton1Down:connect(function()
- table.remove(BANS, i)
- UPDATE_BANS()
- end)
- HOLDERS.bans.CanvasSize = HOLDERS.bans.CanvasSize + UDim2.new(0, 0, 0, 30)
- Y_BANS = Y_BANS + 30
- end
- HOLDERS.bans.CanvasSize = HOLDERS.bans.CanvasSize + UDim2.new(0, 0, 0, 5)
- spawn(function()
- for i,v in pairs(HOLDERS.bans:GetChildren()) do
- v.Text = ' ' .. _PLAYERS:GetNameFromUserIdAsync(v.Name)
- end
- end)
- end
- UPDATE_BANS()
- local function DISPLAY_CMDS()
- local Y_COMMANDS = 0
- for i,v in pairs(COMMANDS) do
- NEW'TextLabel'{Name = '', BackgroundColor3 = C3(255, 255, 255), BackgroundTransparency = 1, Position = UDim2.new(0, 0, 0, Y_COMMANDS), Size = UDim2.new(1, 0, 0, 25), Font = 'SourceSansBold', Text = ' ' .. v.D, TextColor3 = C3(0, 0, 0), TextSize = 24, TextTransparency = 0.25, TextXAlignment = 'Left', Parent = HOLDERS.cmds}
- HOLDERS.cmds.CanvasSize = HOLDERS.cmds.CanvasSize + UDim2.new(0, 0, 0, 25)
- Y_COMMANDS = Y_COMMANDS + 25
- end
- end
- DISPLAY_CMDS()
- HOLDERS.search.Changed:connect(function()
- if SETH_MAIN:FindFirstChild('main') and SETH_MAIN.main.holder.holders:FindFirstChild('search') then
- if HOLDERS.search.Text ~= 'search commands' and HOLDERS.search.Focused then
- if HOLDERS.search.Text ~= '' then
- if not HOLDERS.search.Text:find(' ') then
- HOLDERS.cmds:ClearAllChildren()
- HOLDERS.cmds.CanvasSize = UDim2.new(0, 0, 0, 0)
- local Y_COMMANDS = 0
- for i,v in pairs(COMMANDS) do
- if v.N:find(HOLDERS.search.Text) then
- HOLDERS.cmds.CanvasSize = HOLDERS.cmds.CanvasSize + UDim2.new(0, 0, 0, 25)
- NEW'TextLabel'{Name = '', BackgroundColor3 = C3(255, 255, 255), BackgroundTransparency = 1, Position = UDim2.new(0, 0, 0, Y_COMMANDS), Size = UDim2.new(1, 0, 0, 25), Font = 'SourceSansBold', Text = ' ' .. v.D, TextColor3 = C3(0, 0, 0), TextSize = 24, TextTransparency = 0.25, TextXAlignment = 'Left', Parent = HOLDERS.cmds}
- HOLDERS.changelog.CanvasSize = HOLDERS.changelog.CanvasSize + UDim2.new(0, 0, 0, 25)
- Y_COMMANDS = Y_COMMANDS + 25
- end
- end
- end
- else
- HOLDERS.cmds:ClearAllChildren()
- HOLDERS.cmds.CanvasSize = UDim2.new(0, 0, 0, 0)
- DISPLAY_CMDS()
- end
- end
- end
- end)
- local FUN = {'balefire', 'swastika', 'trowel', 'path giver', 'orbital strike'}
- local Y_FUN = 5
- for i,v in pairs(FUN) do
- NEW'TextLabel'{Name = v, BackgroundColor3 = C3(255, 255, 255), BackgroundTransparency = 1, Position = UDim2.new(0, 0, 0, Y_FUN), Size = UDim2.new(1, -50, 0, 25), Font = 'SourceSansBold', Text = ' ' .. v, TextColor3 = C3(0, 0, 0), TextSize = 24, TextTransparency = 0.25, TextXAlignment = 'Left', Parent = HOLDERS.fun}
- HOLDERS.fun.CanvasSize = HOLDERS.fun.CanvasSize + UDim2.new(0, 0, 0, 30)
- Y_FUN = Y_FUN + 30
- end
- HOLDERS.fun.CanvasSize = HOLDERS.fun.CanvasSize + UDim2.new(0, 0, 0, 5)
- for i,v in pairs(HOLDERS.fun:GetChildren()) do
- NEW'TextButton'{Name = 'load', BackgroundColor3 = C3(50, 50, 255), BackgroundTransparency = 0.25, BorderSizePixel = 0, Position = UDim2.new(1, 0, 0, 0), Size = UDim2.new(0, 45, 0, 25), ClipsDescendants = true, Font = 'SourceSansBold', Text = 'load', TextColor3 = C3(255, 255, 255), TextSize = 20, Parent = v}
- v.load.MouseButton1Down:connect(function()
- if v.Name == 'balefire' then LOAD_BALEFIRE()
- elseif v.Name == 'swastika' then local S = OTHER.swastika:Clone() S.Parent = workspace S:MoveTo(LP.Character.Head.Position + Vector3.new(0, 10, 0))
- elseif v.Name == 'trowel' then LOAD_TROWEL()
- elseif v.Name == 'path giver' then LOAD_PATH()
- elseif v.Name == 'orbital strike' then LOAD_STRIKE()
- end
- end)
- end
- SETH_MAIN.main.close.MouseButton1Down:connect(function()
- SETH_MAIN:destroy()
- end)
- SETH_MAIN.Parent = _CORE
- end
- LOAD_DATA()
- --/ TOOLS
- function LOAD_BALEFIRE()
- local HB = Instance.new('HopperBin', LP.Backpack)
- HB.Name = 'balefire'
- local function BF(P)
- for i = 1, 50 do
- local E = Instance.new('Explosion', workspace)
- E.BlastRadius = 3
- E.BlastPressure = 999999
- E.Position = LP.Character.Torso.CFrame.p + ((P - LP.Character.Torso.CFrame.p).unit * 6 * i) + ((P - LP.Character.Torso.CFrame.p).unit * 7)
- end
- end
- FIRED = false
- local function FIRE(M)
- if not FIRED then
- FIRED = true
- BF(M.Hit.p)
- wait(0.25)
- FIRED = false
- end
- end
- HB.Selected:connect(function(M)
- M.Button1Down:connect(function()
- FIRE(M)
- end)
- end)
- end
- function LOAD_TROWEL()
- local T = Instance.new('Tool', LP.Backpack) T.Name = 'trowel'
- NEW'Part'{Name = 'Handle', Size = Vector3.new(1, 4.4, 1), Parent = T}
- NEW'SpecialMesh'{MeshId = 'rbxasset://fonts/trowel.mesh', MeshType = 'FileMesh', TextureId = 'rbxasset://textures/TrowelTexture.png', Parent = T.Handle}
- NEW'Sound'{Name = 'build', SoundId = 'rbxasset://sounds//bass.wav', Volume = 1, Parent = T.Handle}
- local HEIGHT = 5
- local SPEED = 0.05
- local WIDTH = 15
- function BRICK(CF, P, C)
- local B = Instance.new('Part')
- B.BrickColor = C
- B.CFrame = CF * CFrame.new(P + B.Size / 2)
- B.Parent = game.Workspace
- B:MakeJoints()
- B.Material = 'Neon'
- return B, P + B.Size
- end
- function BW(CF)
- local BC = BrickColor.Random()
- local B = {}
- assert(WIDTH > 0)
- local Y = 0
- while Y < HEIGHT do
- local P
- local X = -WIDTH / 2
- while X < WIDTH / 2 do
- local brick
- brick, P = BRICK(CF, Vector3.new(X, Y, 0), BC)
- X = P.x
- table.insert(B, brick)
- wait(SPEED)
- end
- Y = P.y
- end
- return B
- end
- function S(A)
- if math.abs(A.x) > math.abs(A.z) then
- if A.x > 0 then
- return Vector3.new(1, 0, 0)
- else
- return Vector3.new(-1, 0, 0)
- end
- else
- if A.z > 0 then
- return Vector3.new(0, 0, 1)
- else
- return Vector3.new(0, 0, -1)
- end
- end
- end
- T.Enabled = true
- T.Activated:connect(function()
- if T.Enabled and LP.Character:FindFirstChild('Humanoid') then
- T.Enabled = false
- T.Handle.build:Play()
- BW(CFrame.new(LP.Character.Humanoid.TargetPoint, LP.Character.Humanoid.TargetPoint + S((LP.Character.Humanoid.TargetPoint - LP.Character.Head.Position).unit)))
- T.Enabled = true
- end
- end)
- end
- function LOAD_PATH()
- local HB = Instance.new('HopperBin', LP.Backpack) HB.Name = 'path giver'
- local function PATH(M, C)
- if ENABLED and LP.Character then
- if not workspace:FindFirstChild('paths_seth') then Instance.new('Folder', workspace).Name = 'paths_seth' end
- local hit = M.Target
- local point = M.Hit.p
- local P = Instance.new('Part', workspace.paths_seth)
- P.BrickColor = C
- P.Material = 'Neon'
- P.Transparency = 0.75
- P.Anchored = true
- P.Size = Vector3.new(20, 1, 20)
- P.Velocity = M.Hit.lookVector * 75
- P.BottomSurface = 'Smooth'
- P.TopSurface = 'Smooth'
- P.CFrame = CFrame.new(LP.Character.Head.Position)
- P.CFrame = CFrame.new(LP.Character.Torso.Position.x, LP.Character.Torso.Position.y - 4, LP.Character.Torso.Position.z)
- P.CFrame = CFrame.new(P.Position, point)
- wait()
- PATH(M, C)
- end
- end
- local function SELECTED(M)
- M.Button1Down:connect(function() ENABLED = true PATH(M, BrickColor.Random()) end)
- M.Button1Up:connect(function() ENABLED = false end)
- M.KeyDown:connect(function(K) if K == 'r' then if workspace:FindFirstChild('paths_seth') then workspace.paths_seth:destroy() end end end)
- end
- HB.Selected:connect(SELECTED)
- end
- function LOAD_STRIKE()
- local HB = Instance.new('HopperBin', LP.Backpack) HB.Name = 'orbital strike'
- local function SHOOT(T)
- if ENABLED then
- local P0 = CFrame.new(0, 1500, 0)
- P0 = P0 + ((P0 * CFrame.fromEulerAnglesXYZ(math.pi / 2, 0, 0)).lookVector * 0.5) + (P0 * CFrame.fromEulerAnglesXYZ(0, math.pi / 2, 0)).lookVector
- local P1 = P0 + ((P0.p - T.Hit.p).unit * -2)
- SATELITE.CFrame = CFrame.new((P0.p + P1.p) / 2, P0.p) * CFrame.fromEulerAnglesXYZ(-math.pi / 2, 0, 0)
- local M = Instance.new('Model', workspace)
- NEW'Part'{BrickColor = BrickColor.new('Pink'), Material = 'Neon', CFrame = CFrame.new((SATELITE.CFrame.p + T.Hit.p) / 2, SATELITE.CFrame.p), Anchored = true, CanCollide = false, Size = Vector3.new(1, 1, 1), Parent = M}
- NEW'BlockMesh'{Scale = Vector3.new(1, 1, (SATELITE.CFrame.p - T.Hit.p).magnitude), Parent = M.Part}
- NEW'Explosion'{Position = T.Hit.p, BlastRadius = 20, Parent = workspace}
- for i = 1,10 do M.Part.Transparency = 0.5 + (i * 0.05) wait(0.05) end
- M:destroy()
- end
- end
- HB.Selected:connect(function(M)
- if not workspace:FindFirstChild('orbital_seth') then
- SATELITE = Instance.new('Part', workspace)
- SATELITE.Name = 'orbital_seth'
- SATELITE.Position = Vector3.new(0, 1500, 0)
- SATELITE.Anchored = true
- SATELITE.CanCollide = false
- SATELITE.Size = Vector3.new(5, 16.8, 5)
- NEW'SpecialMesh'{MeshId = 'rbxassetid://1064328', Scale = Vector3.new(0.2, 0.2, 0.2), Parent = SATELITE}
- end
- M.Button1Down:connect(function() ENABLED = true SHOOT(M) end)
- M.Button1Up:connect(function() ENABLED = false end)
- end)
- end
- function FIND_IN_TABLE(TABLE, NAME)
- for i,v in pairs(TABLE) do
- if v == NAME then
- return true
- end
- end
- return false
- end
- function GET_IN_TABLE(TABLE, NAME)
- for i = 1, #TABLE do
- if TABLE[i] == NAME then
- return i
- end
- end
- return false
- end
- local NOTIFY_1 = false
- local NOTIFY_2 = false
- function NOTIFY(M, R, G, B)
- spawn(function()
- repeat wait() until not NOTIFY_1
- local NOTIFY_SETH = GUIS.notify_seth:Clone() NOTIFY_SETH.Parent = _CORE
- if NOTIFY_SETH then
- NOTIFY_SETH.notify[''].BackgroundColor3 = C3(R, G, B)
- NOTIFY_SETH.notify.text.Text = ' ' .. M
- repeat wait() until not NOTIFY_1
- NOTIFY_1 = true
- wait(0.5)
- NOTIFY_SETH.notify:TweenPosition(UDim2.new(0, 0, 0.6, 0), 'InOut', 'Quad', 0.4, false) wait(0.5)
- wait(0.5)
- repeat wait() until not NOTIFY_2
- NOTIFY_1 = false
- NOTIFY_SETH.notify:TweenPosition(UDim2.new(0, 0, 0.6, -40), 'InOut', 'Quad', 0.4, false) wait(0.5)
- wait(0.5)
- NOTIFY_2 = true
- wait(2.5)
- NOTIFY_SETH.notify:TweenPosition(UDim2.new(0, -225, 0.6, -40), 'InOut', 'Quad', 0.4, false) wait(0.5)
- end
- wait(1)
- NOTIFY_SETH:destroy()
- NOTIFY_2 = false
- end)
- end
- function KICK(P)
- spawn(function()
- for i = 1,5 do
- if P.Character and P.Character:FindFirstChild('HumanoidRootPart') and P.Character:FindFirstChild('Torso') then
- P.Character.HumanoidRootPart.CFrame = CFrame.new(math.random(999000, 1001000), 1000000, 1000000)
- local SP = Instance.new('SkateboardPlatform', P.Character) SP.Position = P.Character.HumanoidRootPart.Position SP.Transparency = 1
- spawn(function()
- repeat wait()
- if P.Character and P.Character:FindFirstChild('HumanoidRootPart') then SP.Position = P.Character.HumanoidRootPart.Position end
- until not _PLAYERS:FindFirstChild(P.Name)
- end)
- P.Character.Torso.Anchored = true
- end
- end
- end)
- end
- _PLAYERS.PlayerRemoving:connect(function(P)
- if FIND_IN_TABLE(KICKS, P) then
- for i,v in pairs(KICKS) do if v == P then table.remove(KICKS, i) end end
- NOTIFY('KICKED ' .. P.Name, 255, 255, 255)
- end
- if FIND_IN_TABLE(JAILED, P.Name) then
- for i,v in pairs(JAILED) do if v == P.Name then table.remove(KICKS, i) end end
- end
- end)
- function FIX_LIGHTING()
- _LIGHTING.Ambient = C3(0.5, 0.5, 0.5)
- _LIGHTING.Brightness = 1
- _LIGHTING.GlobalShadows = true
- _LIGHTING.Outlines = false
- _LIGHTING.TimeOfDay = 14
- _LIGHTING.FogEnd = 100000
- end
- function COLOR(PLAYER, BCOLOR)
- for i,v in pairs(PLAYER.Character:GetChildren()) do if v:IsA('Shirt') or v:IsA('Pants') then v:destroy() elseif v:IsA('ShirtGraphic') then v.Archivable = false v.Graphic = '' end end
- for i,v in pairs(PLAYER.Character.Head:GetChildren()) do if v:IsA('Decal') then v:destroy() end end
- for i,v in pairs(PLAYER.Character:GetChildren()) do
- if v:IsA('Part') and v.Name ~= 'HumanoidRootPart' then
- v.BrickColor = BrickColor.new(BCOLOR)
- elseif v:IsA('Accessory') then
- v.Handle.BrickColor = BrickColor.new(BCOLOR)
- for a,b in pairs(v.Handle:GetChildren()) do
- if b:IsA('SpecialMesh') then
- b.TextureId = ''
- end
- end
- end
- end
- end
- function LAG(PLAYER)
- local POS = CFrame.new(math.random(-100000, 100000), math.random(-100000, 100000), math.random(-100000, 100000))
- spawn(function()
- repeat wait()
- if PLAYER and PLAYER.Character then
- PLAYER.CameraMode = 'LockFirstPerson'
- PLAYER.Character.HumanoidRootPart.CFrame = POS
- PLAYER.Character.Torso.Anchored = true
- Instance.new('ForceField', PLAYER.Character)
- Instance.new('Smoke', PLAYER.Character.Head)
- end
- until not _PLAYERS:FindFirstChild(PLAYER.Name)
- end)
- end
- local FLYING = false
- if LP.Character and LP.Character:FindFirstChild('Humanoid') then
- LP.Character.Humanoid.Died:connect(function() FLYING = false end)
- end
- function sFLY()
- repeat wait() until LP and LP.Character and LP.Character:FindFirstChild('Torso') and LP.Character:FindFirstChild('Humanoid')
- repeat wait() until MOUSE
- local T = LP.Character.Torso
- local CONTROL = {F = 0, B = 0, L = 0, R = 0}
- local lCONTROL = {F = 0, B = 0, L = 0, R = 0}
- local SPEED = 0
- local function FLY()
- FLYING = true
- local BG = Instance.new('BodyGyro', T)
- local BV = Instance.new('BodyVelocity', T)
- BG.P = 9e4
- BG.maxTorque = Vector3.new(9e9, 9e9, 9e9)
- BG.cframe = T.CFrame
- BV.velocity = Vector3.new(0, 0.1, 0)
- BV.maxForce = Vector3.new(9e9, 9e9, 9e9)
- spawn(function()
- repeat wait()
- LP.Character.Humanoid.PlatformStand = true
- if CONTROL.L + CONTROL.R ~= 0 or CONTROL.F + CONTROL.B ~= 0 then
- SPEED = 50
- elseif not (CONTROL.L + CONTROL.R ~= 0 or CONTROL.F + CONTROL.B ~= 0) and SPEED ~= 0 then
- SPEED = 0
- end
- if (CONTROL.L + CONTROL.R) ~= 0 or (CONTROL.F + CONTROL.B) ~= 0 then
- BV.velocity = ((workspace.CurrentCamera.CoordinateFrame.lookVector * (CONTROL.F + CONTROL.B)) + ((workspace.CurrentCamera.CoordinateFrame * CFrame.new(CONTROL.L + CONTROL.R, (CONTROL.F + CONTROL.B) * 0.2, 0).p) - workspace.CurrentCamera.CoordinateFrame.p)) * SPEED
- lCONTROL = {F = CONTROL.F, B = CONTROL.B, L = CONTROL.L, R = CONTROL.R}
- elseif (CONTROL.L + CONTROL.R) == 0 and (CONTROL.F + CONTROL.B) == 0 and SPEED ~= 0 then
- BV.velocity = ((workspace.CurrentCamera.CoordinateFrame.lookVector * (lCONTROL.F + lCONTROL.B)) + ((workspace.CurrentCamera.CoordinateFrame * CFrame.new(lCONTROL.L + lCONTROL.R, (lCONTROL.F + lCONTROL.B) * 0.2, 0).p) - workspace.CurrentCamera.CoordinateFrame.p)) * SPEED
- else
- BV.velocity = Vector3.new(0, 0.1, 0)
- end
- BG.cframe = workspace.CurrentCamera.CoordinateFrame
- until not FLYING
- CONTROL = {F = 0, B = 0, L = 0, R = 0}
- lCONTROL = {F = 0, B = 0, L = 0, R = 0}
- SPEED = 0
- BG:destroy()
- BV:destroy()
- LP.Character.Humanoid.PlatformStand = false
- end)
- end
- MOUSE.KeyDown:connect(function(KEY)
- if KEY:lower() == 'w' then
- CONTROL.F = 1
- elseif KEY:lower() == 's' then
- CONTROL.B = -1
- elseif KEY:lower() == 'a' then
- CONTROL.L = -1
- elseif KEY:lower() == 'd' then
- CONTROL.R = 1
- end
- end)
- MOUSE.KeyUp:connect(function(KEY)
- if KEY:lower() == 'w' then
- CONTROL.F = 0
- elseif KEY:lower() == 's' then
- CONTROL.B = 0
- elseif KEY:lower() == 'a' then
- CONTROL.L = 0
- elseif KEY:lower() == 'd' then
- CONTROL.R = 0
- end
- end)
- FLY()
- end
- function NOFLY()
- FLYING = false
- LP.Character.Humanoid.PlatformStand = false
- end
- function RESET_MODEL(MODEL)
- for i,v in pairs(MODEL:GetChildren()) do
- if v:IsA('Seat') and v.Name == 'FakeTorso' then
- v:destroy()
- elseif v:IsA('CharacterMesh') or v:IsA('Shirt') or v:IsA('Pants') or v:IsA('Accessory') then
- v:destroy()
- elseif v:IsA('Part') and v.Name ~= 'HumanoidRootPart' then
- v.Transparency = 0
- elseif v:IsA('ShirtGraphic') then
- v.Archivable = false
- v.Graphic = ''
- end
- end
- for i,v in pairs(MODEL.Torso:GetChildren()) do
- if v:IsA('SpecialMesh') then
- v:destroy()
- end
- end
- if MODEL.Head:FindFirstChild('Mesh') then
- MODEL.Head.Mesh:destroy()
- end
- if MODEL.Torso:FindFirstChild('Neck') then MODEL.Torso.Neck.C0 = CFrame.new(0, 1, 0) * CFrame.Angles(math.rad(90), math.rad(180), 0) end
- if MODEL.Torso:FindFirstChild('Left Shoulder') then MODEL.Torso['Left Shoulder'].C0 = CFrame.new(-1, 0.5, 0) * CFrame.Angles(0, math.rad(-90), 0) end
- if MODEL.Torso:FindFirstChild('Right Shoulder') then MODEL.Torso['Right Shoulder'].C0 = CFrame.new(1, 0.5, 0) * CFrame.Angles(0, math.rad(90), 0) end
- if MODEL.Torso:FindFirstChild('Left Hip') then MODEL.Torso['Left Hip'].C0 = CFrame.new(-1, -1, 0) * CFrame.Angles(0, math.rad(-90), 0) end
- if MODEL.Torso:FindFirstChild('Right Hip') then MODEL.Torso['Right Hip'].C0 = CFrame.new(1, -1, 0) * CFrame.Angles(0, math.rad(90), 0) end
- end
- function UPDATE_MODEL(MODEL, USERNAME)
- local AppModel = _PLAYERS:GetCharacterAppearanceAsync(_PLAYERS:GetUserIdFromNameAsync(USERNAME))
- MODEL.Name = USERNAME
- for i,v in pairs(AppModel:GetChildren()) do
- if v:IsA('SpecialMesh') or v:IsA('BlockMesh') or v:IsA('CylinderMesh') then
- v.Parent = MODEL.Head
- elseif v:IsA('Decal') then
- if MODEL.Head:FindFirstChild('face') then
- MODEL.Head.face.Texture = v.Texture
- else
- local FACE = Instance.new('Decal', MODEL.Head)
- FACE.Texture = v.Texture
- end
- elseif v:IsA('BodyColors') or v:IsA('CharacterMesh') or v:IsA('Shirt') or v:IsA('Pants') or v:IsA('ShirtGraphic') then
- if MODEL:FindFirstChild('Body Colors') then
- MODEL['Body Colors']:destroy()
- end
- v.Parent = MODEL
- elseif v:IsA('Accessory') then
- v.Parent = MODEL
- v.Handle.CFrame = MODEL.Head.CFrame * CFrame.new(0, MODEL.Head.Size.Y / 2, 0) * v.AttachmentPoint:inverse()
- end
- end
- if not MODEL.Head:FindFirstChild('Mesh') then
- local SM = Instance.new('SpecialMesh', MODEL.Head)
- SM.MeshType = Enum.MeshType.Head
- SM.Scale = Vector3.new(1.25, 1.25, 1.25)
- end
- end
- function CREEPER(PLAYER)
- for i,v in pairs(PLAYER.Character:GetChildren()) do
- if v:IsA('Shirt') or v:IsA('Pants') then
- v:destroy()
- elseif v:IsA('ShirtGraphic') then
- v.Archivable = false
- v.Graphic = ''
- end
- end
- for i,v in pairs(PLAYER.Character:GetChildren()) do
- if v:IsA('Accessory') then
- v:destroy()
- end
- end
- PLAYER.Character.Torso.Neck.C0 = CFrame.new(0,1,0) * CFrame.Angles(math.rad(90),math.rad(180),0)
- PLAYER.Character.Torso['Right Shoulder'].C0 = CFrame.new(0,-1.5,-.5) * CFrame.Angles(0,math.rad(90),0)
- PLAYER.Character.Torso['Left Shoulder'].C0 = CFrame.new(0,-1.5,-.5) * CFrame.Angles(0,math.rad(-90),0)
- PLAYER.Character.Torso['Right Hip'].C0 = CFrame.new(0,-1,.5) * CFrame.Angles(0,math.rad(90),0)
- PLAYER.Character.Torso['Left Hip'].C0 = CFrame.new(0,-1,.5) * CFrame.Angles(0,math.rad(-90),0)
- for i,v in pairs(PLAYER.Character:GetChildren()) do
- if v:IsA('Part') and v.Name ~= 'HumanoidRootPart' then
- v.BrickColor = BrickColor.new('Bright green')
- end
- end
- end
- function SHREK(PLAYER)
- COLOR(PLAYER, 'Bright green')
- for i,v in pairs(PLAYER.Character:GetChildren()) do
- if v:IsA('Shirt') or v:IsA('Pants') or v:IsA('Accessory') or v:IsA('CharacterMesh') then
- v:destroy()
- elseif v:IsA('ShirtGraphic') then
- v.Archivable = false
- v.Graphic = ''
- end
- end
- for i,v in pairs(PLAYER.Character.Head:GetChildren()) do
- if v:IsA('Decal') or v:IsA('SpecialMesh') then
- v:destroy()
- end
- end
- if PLAYER.Character:FindFirstChild('Shirt Graphic') then
- PLAYER.Character['Shirt Graphic'].Archivable = false
- PLAYER.Character['Shirt Graphic'].Graphic = ''
- end
- local M = Instance.new('SpecialMesh', PLAYER.Character.Head)
- local S = Instance.new('Shirt', PLAYER.Character)
- local P = Instance.new('Pants', PLAYER.Character)
- M.MeshType = 'FileMesh'
- M.MeshId = 'rbxassetid://19999257'
- M.Offset = Vector3.new(-0.1, 0.1, 0)
- M.TextureId = 'rbxassetid://156397869'
- S.ShirtTemplate = 'rbxassetid://133078194'
- P.PantsTemplate = 'rbxassetid://133078204'
- end
- function DUCK(PLAYER)
- for i,v in pairs(PLAYER.Character:GetChildren()) do
- if v:IsA('Part') and v.Name ~= 'Torso' and v.Name ~= 'HumanoidRootPart' then
- v.Transparency = 1
- elseif v:IsA('Shirt') or v:IsA('Pants') or v:IsA('Accessory') then
- v:destroy()
- elseif v:IsA('ShirtGraphic') then
- v.Archivable = false
- v.Graphic = ''
- end
- end
- local DUCK = Instance.new('SpecialMesh', PLAYER.Character.Torso)
- DUCK.MeshType = 'FileMesh'
- DUCK.MeshId = 'rbxassetid://9419831'
- DUCK.TextureId = 'rbxassetid://9419827'
- DUCK.Scale = Vector3.new(5, 5, 5)
- if PLAYER.Character.Head:FindFirstChild('face') then
- PLAYER.Character.Head.face.Transparency = 1
- end
- end
- function DOG(PLAYER)
- for i,v in pairs(PLAYER.Character:GetChildren()) do
- if v:IsA('Shirt') or v:IsA('Pants') then
- v:destroy()
- elseif v:IsA('ShirtGraphic') then
- v.Archivable = false
- v.Graphic = ''
- end
- end
- PLAYER.Character.Torso.Transparency = 1
- PLAYER.Character.Torso.Neck.C0 = CFrame.new(0, -0.5, -2) * CFrame.Angles(math.rad(90), math.rad(180), 0)
- PLAYER.Character.Torso['Right Shoulder'].C0 = CFrame.new(0.5, -1.5, -1.5) * CFrame.Angles(0, math.rad(90), 0)
- PLAYER.Character.Torso['Left Shoulder'].C0 = CFrame.new(-0.5, -1.5, -1.5) * CFrame.Angles(0, math.rad(-90), 0)
- PLAYER.Character.Torso['Right Hip'].C0 = CFrame.new(1.5, -1, 1.5) * CFrame.Angles(0, math.rad(90), 0)
- PLAYER.Character.Torso['Left Hip'].C0 = CFrame.new(-1.5, -1, 1.5) * CFrame.Angles(0, math.rad(-90), 0)
- local FakeTorso = Instance.new('Seat', PLAYER.Character)
- local BF = Instance.new('BodyForce', FakeTorso)
- local W = Instance.new('Weld', PLAYER.Character.Torso)
- FakeTorso.Name = 'FakeTorso'
- FakeTorso.TopSurface = 0
- FakeTorso.BottomSurface = 0
- FakeTorso.Size = Vector3.new(3,1,4)
- FakeTorso.BrickColor = BrickColor.new('Brown')
- FakeTorso.CFrame = PLAYER.Character.Torso.CFrame
- BF.Force = Vector3.new(0, FakeTorso:GetMass() * 196.25, 0)
- W.Part0 = PLAYER.Character.Torso
- W.Part1 = FakeTorso
- W.C0 = CFrame.new(0, -0.5, 0)
- for i,v in pairs(PLAYER.Character:GetChildren()) do
- if v:IsA('Part') and v.Name ~= 'HumanoidRootPart' then
- v.BrickColor = BrickColor.new('Brown')
- end
- end
- end
- function ALIEN(PLAYER)
- for i,v in pairs(PLAYER.Character:GetChildren()) do
- if v:IsA('Shirt') or v:IsA('Pants') or v:IsA('Accessory') then
- v:destroy()
- elseif v:IsA('ShirtGraphic') then
- v.Archivable = false
- v.Graphic = ''
- elseif v:IsA('Part') and v.Name ~= 'HumanoidRootPart' then
- v.BrickColor = BrickColor.new('Fossil')
- end
- end
- ALIEN_H:Clone().Parent = PLAYER.Character
- end
- function DECALSPAM(INSTANCE, ID)
- for i,v in pairs(INSTANCE:GetChildren()) do
- if v:IsA('BasePart') then
- spawn(function()
- local FACES = {'Back', 'Bottom', 'Front', 'Left', 'Right', 'Top'}
- local CURRENT_FACE = 1
- for i = 1, 6 do
- local DECAL = Instance.new('Decal', v)
- DECAL.Name = 'decal_seth'
- DECAL.Texture = 'rbxassetid://' .. ID - 1
- DECAL.Face = FACES[CURRENT_FACE]
- CURRENT_FACE = CURRENT_FACE + 1
- end
- end)
- end
- DECALSPAM(v, ID)
- end
- end
- function UNDECALSPAM(INSTANCE)
- for i,v in pairs(INSTANCE:GetChildren()) do
- if v:IsA('BasePart') then
- for a,b in pairs(v:GetChildren()) do
- if b:IsA('Decal') and b.Name == 'decal_seth' then
- b:destroy()
- end
- end
- end
- UNDECALSPAM(v)
- end
- end
- function CREATE_DONG(PLAYER, DONG_COLOR)
- if PLAYER.Character:FindFirstChild('DONG') then
- PLAYER.Character.DONG:destroy()
- end
- local D = Instance.new('Model', PLAYER.Character)
- D.Name = 'DONG'
- local BG = Instance.new('BodyGyro', PLAYER.Character.Torso)
- local MAIN = Instance.new('Part', PLAYER.Character['DONG'])
- local M1 = Instance.new('CylinderMesh', MAIN)
- local W1 = Instance.new('Weld', PLAYER.Character.Head)
- local P1 = Instance.new('Part', PLAYER.Character['DONG'])
- local M2 = Instance.new('SpecialMesh', P1)
- local W2 = Instance.new('Weld', P1)
- local B1 = Instance.new('Part', PLAYER.Character['DONG'])
- local M3 = Instance.new('SpecialMesh', B1)
- local W3 = Instance.new('Weld', B1)
- local B2 = Instance.new('Part', PLAYER.Character['DONG'])
- local M4 = Instance.new('SpecialMesh', B2)
- local W4 = Instance.new('Weld', B2)
- MAIN.TopSurface = 0 MAIN.BottomSurface = 0 MAIN.Name = 'Main' MAIN.Size = Vector3.new(0.6, 2.5, 0.6) MAIN.BrickColor = BrickColor.new(DONG_COLOR) MAIN.Position = PLAYER.Character.Head.Position MAIN.CanCollide = false
- W1.Part0 = MAIN W1.Part1 = PLAYER.Character.Head W1.C0 = CFrame.new(0, 0.25, 2.1) * CFrame.Angles(math.rad(45), 0, 0)
- P1.Name = 'Mush' P1.BottomSurface = 0 P1.TopSurface = 0 P1.Size = Vector3.new(0.6, 0.6, 0.6) P1.CFrame = CFrame.new(MAIN.Position) P1.BrickColor = BrickColor.new('Pink') P1.CanCollide = false
- M2.MeshType = 'Sphere'
- W2.Part0 = MAIN W2.Part1 = P1 W2.C0 = CFrame.new(0, 1.3, 0)
- B1.Name = 'Left Ball' B1.BottomSurface = 0 B1.TopSurface = 0 B1.CanCollide = false B1.Size = Vector3.new(1, 1, 1) B1.CFrame = CFrame.new(PLAYER.Character['Left Leg'].Position) B1.BrickColor = BrickColor.new(DONG_COLOR)
- M3.Parent = B1 M3.MeshType = 'Sphere'
- W3.Part0 = PLAYER.Character['Left Leg'] W3.Part1 = B1 W3.C0 = CFrame.new(0, 0.5, -0.5)
- B2.Name = 'Right Ball' B2.BottomSurface = 0 B2.CanCollide = false B2.TopSurface = 0 B2.Size = Vector3.new(1, 1, 1) B2.CFrame = CFrame.new(PLAYER.Character['Right Leg'].Position) B2.BrickColor = BrickColor.new(DONG_COLOR)
- M4.MeshType = 'Sphere'
- W4.Part0 = PLAYER.Character['Right Leg'] W4.Part1 = B2 W4.C0 = CFrame.new(0, 0.5, -0.5)
- end
- function SCALE(C, S)
- if tonumber(S) < 0.5 then S = 0.5 elseif tonumber(S) > 25 then S = 25 end
- local HAT_CLONE = {}
- for i,v in pairs(C:GetChildren()) do if v:IsA('Accessory') then local HC = v:Clone() table.insert(HAT_CLONE, HC) v:destroy() end end
- local HEAD = C.Head
- local TORSO = C.Torso
- local LA = C['Left Arm']
- local RA = C['Right Arm']
- local LL = C['Left Leg']
- local RL = C['Right Leg']
- local HRP = C.HumanoidRootPart
- HEAD.Size = Vector3.new(S * 2, S, S)
- TORSO.Size = Vector3.new(S * 2, S * 2, S)
- LA.Size = Vector3.new(S, S * 2, S)
- RA.Size = Vector3.new(S, S * 2, S)
- LL.Size = Vector3.new(S, S * 2, S)
- RL.Size = Vector3.new(S, S * 2, S)
- HRP.Size = Vector3.new(S * 2, S * 2, S)
- local M1 = Instance.new('Motor6D', TORSO)
- local M2 = Instance.new('Motor6D', TORSO)
- local M3 = Instance.new('Motor6D', TORSO)
- local M4 = Instance.new('Motor6D', TORSO)
- local M5 = Instance.new('Motor6D', TORSO)
- local M6 = Instance.new('Motor6D', HRP)
- M1.Name = 'Neck' M1.Part0 = TORSO M1.Part1 = HEAD M1.C0 = CFrame.new(0, 1 * S, 0) * CFrame.Angles(-1.6, 0, 3.1) M1.C1 = CFrame.new(0, -0.5 * S, 0) * CFrame.Angles(-1.6, 0, 3.1)
- M2.Name = 'Left Shoulder' M2.Part0 = TORSO M2.Part1 = LA M2.C0 = CFrame.new(-1 * S, 0.5 * S, 0) * CFrame.Angles(0, -1.6, 0) M2.C1 = CFrame.new(0.5 * S, 0.5 * S, 0) * CFrame.Angles(0, -1.6, 0)
- M3.Name = 'Right Shoulder' M3.Part0 = TORSO M3.Part1 = RA M3.C0 = CFrame.new(1 * S, 0.5 * S, 0) * CFrame.Angles(0, 1.6, 0) M3.C1 = CFrame.new(-0.5 * S, 0.5 * S, 0) * CFrame.Angles(0, 1.6, 0)
- M4.Name = 'Left Hip' M4.Part0 = TORSO M4.Part1 = LL M4.C0 = CFrame.new(-1 * S, -1 * S, 0) * CFrame.Angles(0, -1.6, 0) M4.C1 = CFrame.new(-0.5 * S, 1 * S, 0) * CFrame.Angles(0, -1.6, 0)
- M5.Name = 'Right Hip' M5.Part0 = TORSO M5.Part1 = RL M5.C0 = CFrame.new(1 * S, -1 * S, 0) * CFrame.Angles(0, 1.6, 0) M5.C1 = CFrame.new(0.5 * S, 1 * S, 0) * CFrame.Angles(0, 1.6, 0)
- M6.Name = 'RootJoint' M6.Part0 = HRP M6.Part1 = TORSO M6.C0 = CFrame.new(0, 0, 0) * CFrame.Angles(-1.6, 0, -3.1) M6.C1 = CFrame.new(0, 0, 0) * CFrame.Angles(-1.6, 0, -3.1)
- for i,v in pairs(HAT_CLONE) do v.Parent = C end
- end
- function CAPE(COLOR)
- if LP.Character:FindFirstChild('Cape') then LP.Character.Cape:destroy() end
- repeat wait() until LP and LP.Character and LP.Character:FindFirstChild('Torso')
- local T = LP.Character.Torso
- local C = Instance.new('Part', T.Parent)
- C.Name = 'cape_seth'
- C.Anchored = false
- C.CanCollide = false
- C.TopSurface = 0
- C.BottomSurface = 0
- C.BrickColor = BrickColor.new(COLOR)
- C.Material = 'Neon'
- C.Size = Vector3.new(0.2, 0.2, 0.2)
- local M = Instance.new('BlockMesh', C)
- M.Scale = Vector3.new(9, 17.5, 0.5)
- local M1 = Instance.new('Motor', C)
- M1.Part0 = C
- M1.Part1 = T
- M1.MaxVelocity = 1
- M1.C0 = CFrame.new(0, 1.75, 0) * CFrame.Angles(0, math.rad(90), 0)
- M1.C1 = CFrame.new(0, 1, .45) * CFrame.Angles(0, math.rad(90), 0)
- local WAVE = false
- repeat wait(1 / 44)
- local ANG = 0.2
- local oldMag = T.Velocity.magnitude
- local MV = 0.1
- if WAVE then
- ANG = ANG + ((T.Velocity.magnitude / 10) * 0.05) + 1
- WAVE = false
- else
- WAVE = false
- end
- ANG = ANG + math.min(T.Velocity.magnitude / 30, 1)
- M1.MaxVelocity = math.min((T.Velocity.magnitude / 10), 0.04) + MV
- M1.DesiredAngle = -ANG
- if M1.CurrentAngle < -0.05 and M1.DesiredAngle > -.05 then
- M1.MaxVelocity = 0.04
- end
- repeat
- wait()
- until M1.CurrentAngle == M1.DesiredAngle or math.abs(T.Velocity.magnitude - oldMag) >= (T.Velocity.magnitude / 10) + 1
- if T.Velocity.magnitude < 0.1 then
- wait(0.1)
- end
- until not C or C.Parent ~= T.Parent
- end
- function INFECT(PLAYER)
- for i,v in pairs(PLAYER.Character:GetChildren()) do
- Instance.new('Folder', PLAYER.Character).Name = 'infected_seth'
- if v:IsA('Accessory') or v:IsA('Shirt') or v:IsA('Pants') then
- v:destroy()
- elseif v:IsA('ShirtGraphic') then
- v.Archivable = false
- v.Graphic = ''
- end
- end
- if PLAYER.Character.Head:FindFirstChild('face') then
- PLAYER.Character.Head.face.Texture = 'rbxassetid://7074882'
- end
- for i,v in pairs (PLAYER.Character:GetChildren()) do
- if v:IsA('Part') and v.Name ~= 'HumanoidRootPart' then
- if v.Name == 'Head' or v.Name == 'Left Arm' or v.Name == 'Right Arm' then
- v.BrickColor = BrickColor.new('Medium green')
- elseif v.Name == 'Torso' or v.Name == 'Left Leg' or v.Name == 'Right Leg' then
- v.BrickColor = BrickColor.new('Brown')
- end
- end
- end
- local T = PLAYER.Character.Torso.Touched:connect(function(TC)
- if not TC.Parent:FindFirstChild('infected_seth') then
- local GPFC = _PLAYERS:GetPlayerFromCharacter(TC.Parent)
- if GPFC then
- INFECT(GPFC)
- end
- end
- end)
- end
- function fWeld(zName, zParent, zPart0, zPart1, zCoco, A, B, C, D, E, F)
- local funcw = Instance.new('Weld') funcw.Name = zName funcw.Parent = zParent funcw.Part0 = zPart0 funcw.Part1 = zPart1
- if (zCoco) then
- funcw.C0 = CFrame.new(A, B, C) * CFrame.fromEulerAnglesXYZ(D, E, F)
- else
- funcw.C1 = CFrame.new(A, B, C) * CFrame.fromEulerAnglesXYZ(D, E, F)
- end
- return funcw
- end
- function BANG(VICTIM)
- spawn(function()
- local P1 = _PLAYERS.LocalPlayer.Character.Torso
- local V1 = _PLAYERS[VICTIM].Character.Torso
- V1.Parent.Humanoid.PlatformStand = true
- P1['Left Shoulder']:destroy() local LA1 = Instance.new('Weld', P1) LA1.Part0 = P1 LA1.Part1 = P1.Parent['Left Arm'] LA1.C0 = CFrame.new(-1.5, 0, 0) LA1.Name = 'Left Shoulder'
- P1['Right Shoulder']:destroy() local RS1 = Instance.new('Weld', P1) RS1.Part0 = P1 RS1.Part1 = P1.Parent['Right Arm'] RS1.C0 = CFrame.new(1.5, 0, 0) RS1.Name = 'Right Shoulder'
- V1['Left Shoulder']:destroy() local LS2 = Instance.new('Weld', V1) LS2.Part0 = V1 LS2.Part1 = V1.Parent['Left Arm'] LS2.C0 = CFrame.new(-1.5, 0, 0) LS2.Name = 'Left Shoulder'
- V1['Right Shoulder']:destroy() local RS2 = Instance.new('Weld', V1) RS2.Part0 = V1 RS2.Part1 = V1.Parent['Right Arm'] RS2.C0 = CFrame.new(1.5, 0, 0) RS2.Name = 'Right Shoulder'
- V1['Left Hip']:destroy() local LH2 = Instance.new('Weld', V1) LH2.Part0 = V1 LH2.Part1 = V1.Parent['Left Leg'] LH2.C0 = CFrame.new(-0.5, -2, 0) LH2.Name = 'Left Hip'
- V1['Right Hip']:destroy() local RH2 = Instance.new('Weld', V1) RH2.Part0 = V1 RH2.Part1 = V1.Parent['Right Leg'] RH2.C0 = CFrame.new(0.5, -2, 0) RH2.Name = 'Right Hip'
- local D = Instance.new('Part', P1) D.TopSurface = 0 D.BottomSurface = 0 D.CanCollide = false D.BrickColor = BrickColor.new('Pastel brown') D.Shape = 'Ball' D.Size = Vector3.new(1, 1, 1)
- local DM1 = Instance.new('SpecialMesh', D) DM1.MeshType = 'Sphere' DM1.Scale = Vector3.new(0.4, 0.4, 0.4)
- fWeld('weld', P1, P1, D, true, -0.2, -1.3, -0.6, 0, 0, 0)
- local D2 = D:Clone() D2.Parent = P1
- fWeld('weld', P1, P1, D2, true, 0.2, -1.3, -0.6, 0, 0, 0)
- local C = Instance.new('Part', P1) C.TopSurface = 0 C.BottomSurface = 0 C.CanCollide = false C.BrickColor = BrickColor.new('Pastel brown') C.Size = Vector3.new(0.4, 1.3, 0.4)
- fWeld('weld', P1, P1, C, true, 0, -1, -0.52 + (-C.Size.y / 2), math.rad(-80), 0, 0)
- local C2 = D:Clone() C2.BrickColor = BrickColor.new('Pink') C2.Mesh.Scale = Vector3.new(0.4, 0.62, 0.4) C2.Parent = P1
- fWeld('weld', C, C, C2, true, 0, 0 + (C.Size.y / 2), 0, math.rad(-10), 0, 0)
- local CM = Instance.new('CylinderMesh', C)
- local BL = Instance.new('Part', V1) BL.TopSurface = 0 BL.BottomSurface = 0 BL.CanCollide = false BL.BrickColor = BrickColor.new('Pastel brown') BL.Shape = 'Ball' BL.Size = Vector3.new(1, 1, 1)
- local DM2 = Instance.new('SpecialMesh', BL) DM2.MeshType = 'Sphere' DM2.Scale = Vector3.new(1.2, 1.2, 1.2)
- fWeld('weld', V1, V1, BL, true, -0.5, 0.5, -0.6, 0, 0, 0)
- local BR = Instance.new('Part', V1) BR.TopSurface = 0 BR.BottomSurface = 0 BR.CanCollide = false BR.BrickColor = BrickColor.new('Pastel brown') BR.Shape = 'Ball' BR.Size = Vector3.new(1, 1, 1)
- local DM3 = Instance.new('SpecialMesh', BR) DM3.MeshType = 'Sphere' DM3.Scale = Vector3.new(1.2, 1.2, 1.2)
- fWeld('weld', V1, V1, BR, true, 0.5, 0.5, -0.6, 0, 0, 0)
- local BLN = Instance.new('Part', V1) BLN.TopSurface = 0 BLN.BottomSurface = 0 BLN.CanCollide = false BLN.BrickColor = BrickColor.new('Pink') BLN.Shape = 'Ball' BLN.Size = Vector3.new(1, 1, 1)
- local DM4 = Instance.new('SpecialMesh', BLN) DM4.MeshType = 'Sphere' DM4.Scale = Vector3.new(0.2, 0.2, 0.2)
- fWeld('weld', V1, V1, BLN, true, -0.5, 0.5, -1.2, 0, 0, 0)
- local BRN = Instance.new('Part', V1) BRN.TopSurface = 0 BRN.BottomSurface = 0 BRN.CanCollide = false BRN.BrickColor = BrickColor.new('Pink') BRN.Shape = 'Ball' BRN.Size = Vector3.new(1, 1, 1)
- local DM5 = Instance.new('SpecialMesh', BRN) DM5.MeshType = 'Sphere' DM5.Scale = Vector3.new(0.2, 0.2, 0.2)
- fWeld('weld', V1, V1, BRN, true, 0.5, 0.5, -1.2, 0, 0, 0)
- LH2.C1 = CFrame.new(0.2, 1.6, 0.4) * CFrame.Angles(3.9, -0.4, 0) RH2.C1 = CFrame.new(-0.2, 1.6, 0.4) * CFrame.Angles(3.9, 0.4, 0)
- LS2.C1 = CFrame.new(-0.2, 0.9, 0.6) * CFrame.Angles(3.9, -0.2, 0) RS2.C1 = CFrame.new(0.2, 0.9, 0.6) * CFrame.Angles(3.9, 0.2, 0)
- LA1.C1 = CFrame.new(-0.5, 0.7, 0) * CFrame.Angles(-0.9, -0.4, 0) RS1.C1 = CFrame.new(0.5, 0.7, 0) * CFrame.Angles(-0.9, 0.4, 0)
- if P1:FindFirstChild('weldx') then P1.weldx:destroy() end
- WE = fWeld('weldx', P1, P1, V1, true, 0, -0.9, -1.3, math.rad(-90), 0, 0)
- local N = V1.Neck N.C0 = CFrame.new(0, 1.5, 0) * CFrame.Angles(math.rad(-210), math.rad(180), 0)
- end)
- spawn(function() while wait() do for i = 1, 6 do WE.C1 = WE.C1 * CFrame.new(0, -0.3, 0) end for i = 1, 6 do WE.C1 = WE.C1 * CFrame.new(0, 0.3, 0) end end end)
- end
- function RESPAWN(PLAYER)
- local M = Instance.new('Model', workspace) M.Name = 'respawn_seth'
- local T = Instance.new('Part', M) T.Name = 'Torso' T.CanCollide = false T.Transparency = 1
- Instance.new('Humanoid', M)
- PLAYER.Character = M
- end
- function LOAD_MESSAGE(STRING)
- _PLAYERS.LocalPlayer.CharacterAppearanceId = 20018
- RESPAWN(LP)
- R = false
- LP.CharacterAdded:connect(function()
- if not R then
- wait(0.5)
- if LP.Character:FindFirstChild('Humanoid') then
- MAIN_HAT = LP.Character:FindFirstChild('BunnyEarsOfCaprice'):Clone()
- end
- R = true
- end
- end)
- repeat wait() until R
- RESPAWN(LP)
- LP.CharacterAppearanceId = 0
- if MAIN_HAT then
- MAIN_HAT.Handle.CanCollide = true
- local M = MAIN_HAT.Handle.BunnyTools.EggScript3:Clone()
- local P = Instance.new('Part')
- M.Disabled = false
- M.Parent = P
- MAIN_HAT.Handle.BunnyTools.EggMesh3:Clone().Parent = P
- MAIN_HAT:destroy()
- P.Parent = LP.Character
- repeat wait() until LP:FindFirstChild('ChessMsg')
- MG = LP:FindFirstChild('ChessMsg')
- MG.Name = 'message_seth'
- MG.Text = ''
- MG.Parent = workspace
- MESSAGE(STRING)
- P:destroy()
- for i,v in pairs(workspace:GetChildren()) do
- if v:IsA('Part') and v.BrickColor == BrickColor.new('Bright red') and v.Reflectance == 0 and v.Transparency == 0 and not v.Anchored and v.CanCollide and v.Locked and v:FindFirstChild('Decal') and v.Size == Vector3.new(8, 0.4, 8) then
- if v.Decal.Texture == 'http://www.roblox.com/asset/?id=1531000' and v.Transparency == 0 and v.Decal.Face == Enum.NormalId.Top then
- v:destroy()
- end
- end
- end
- end
- end
- function MESSAGE(STRING)
- if not SHOWING_MESSAGE then
- spawn(function()
- SHOWING_MESSAGE = true
- MG.Text = STRING
- wait(5)
- MG.Text = ''
- SHOWING_MESSAGE = false
- end)
- end
- end
- _G.CLICK_TP = false
- local M_CTRL = false
- MOUSE.KeyDown:connect(function(K) if K:byte() == 50 then M_CTRL = true end end)
- MOUSE.KeyUp:connect(function(K) if K:byte() == 50 then M_CTRL = false end end)
- MOUSE.Button1Down:connect(function() if _G.CLICK_TP and M_CTRL and MOUSE.Target and LP.Character and LP.Character:FindFirstChild('HumanoidRootPart') then LP.Character.HumanoidRootPart.CFrame = CFrame.new(MOUSE.Hit.p) + Vector3.new(0, 3, 0) end end)
- _LIGHTING.Outlines = false -- / outlines are gross
- if FIND_IN_TABLE(BANS, LP.userId) then LP:Kick() end
- for i,v in pairs(_PLAYERS:GetPlayers()) do if FIND_IN_TABLE(BANS, v.userId) then table.insert(KICKS, v) else UPDATE_CHAT(v) end end
- -- / commands
- ADD_COMMAND('ff','ff [plr]', {},
- function(ARGS, SPEAKER)
- local PLAYERS = GET_PLAYER(ARGS[1], SPEAKER)
- for i,v in pairs(PLAYERS) do
- Instance.new('ForceField', _PLAYERS[v].Character)
- end
- end)
- ADD_COMMAND('unff','unff [plr]',{},
- function(ARGS, SPEAKER)
- local PLAYERS = GET_PLAYER(ARGS[1], SPEAKER)
- for i,v in pairs(PLAYERS) do
- for i,v in pairs(_PLAYERS[v].Character:GetChildren()) do
- if v:IsA('ForceField') then
- v:destroy()
- end
- end
- end
- end)
- ADD_COMMAND('fire','fire [plr] [r] [g] [b]',{},
- function(ARGS, SPEAKER)
- local PLAYERS = GET_PLAYER(ARGS[1], SPEAKER)
- for i,v in pairs(PLAYERS) do
- for i,v in pairs(_PLAYERS[v].Character:GetChildren()) do
- if v:IsA('Part') and v.Name ~= 'HumanoidRootPart' then
- local F = Instance.new('Fire', v)
- if ARGS[2] and ARGS[3] and ARGS[4] then
- F.Color = C3(ARGS[2], ARGS[3], ARGS[4])
- F.SecondaryColor = C3(ARGS[2], ARGS[3], ARGS[4])
- end
- end
- end
- end
- end)
- ADD_COMMAND('unfire','unfire [plr]',{},
- function(ARGS, SPEAKER)
- local PLAYERS = GET_PLAYER(ARGS[1], SPEAKER)
- for i,v in pairs(PLAYERS) do
- local PCHAR = _PLAYERS[v].Character
- for i,v in pairs(PCHAR:GetChildren()) do
- for i,v in pairs(v:GetChildren()) do
- if v:IsA('Fire') then
- v:destroy()
- end
- end
- end
- end
- end)
- ADD_COMMAND('sp','sp [plr] [r] [g] [b]',{'sparkles'},
- function(ARGS, SPEAKER)
- local PLAYERS = GET_PLAYER(ARGS[1], SPEAKER)
- for i,v in pairs(PLAYERS) do
- for i,v in pairs(_PLAYERS[v].Character:GetChildren()) do
- if v:IsA('Part') and v.Name ~= 'HumanoidRootPart' then
- if ARGS[2] and ARGS[3] and ARGS[4] then
- Instance.new('Sparkles', v).Color = C3(ARGS[2], ARGS[3], ARGS[4])
- else
- Instance.new('Sparkles', v)
- end
- end
- end
- end
- end)
- ADD_COMMAND('unsp','unsp [plr]',{'unsparkles'},
- function(ARGS, SPEAKER)
- local PLAYERS = GET_PLAYER(ARGS[1], SPEAKER)
- for i,v in pairs(PLAYERS) do
- for i,v in pairs(_PLAYERS[v].Character:GetChildren()) do
- for i,v in pairs(v:GetChildren()) do
- if v:IsA('Sparkles') then
- v:destroy()
- end
- end
- end
- end
- end)
- ADD_COMMAND('smoke','smoke [plr]',{},
- function(ARGS, SPEAKER)
- local PLAYERS = GET_PLAYER(ARGS[1], SPEAKER)
- for i,v in pairs(PLAYERS) do
- Instance.new('Smoke', _PLAYERS[v].Character.Torso)
- end
- end)
- ADD_COMMAND('unsmoke','unsmoke [plr]',{},
- function(ARGS, SPEAKER)
- local PLAYERS = GET_PLAYER(ARGS[1], SPEAKER)
- for i,v in pairs(PLAYERS) do
- for i,v in pairs(_PLAYERS[v].Character.Torso:GetChildren()) do
- if v:IsA('Smoke') then
- v:destroy()
- end
- end
- end
- end)
- ADD_COMMAND('btools','btools [plr]',{},
- function(ARGS, SPEAKER)
- local PLAYERS = GET_PLAYER(ARGS[1], SPEAKER)
- for i,v in pairs(PLAYERS) do
- Instance.new('HopperBin', _PLAYERS[v].Backpack).BinType = 2
- Instance.new('HopperBin', _PLAYERS[v].Backpack).BinType = 3
- Instance.new('HopperBin', _PLAYERS[v].Backpack).BinType = 4
- end
- end)
- ADD_COMMAND('god','god [plr]',{},
- function(ARGS, SPEAKER)
- local PLAYERS = GET_PLAYER(ARGS[1], SPEAKER)
- for i,v in pairs(PLAYERS) do
- local PCHAR = _PLAYERS[v].Character
- if PCHAR:FindFirstChild('Humanoid') then
- PCHAR.Humanoid.MaxHealth = math.huge PCHAR.Humanoid.Health = PCHAR.Humanoid.MaxHealth
- end
- end
- end)
- ADD_COMMAND('sgod','sgod [plr]',{},
- function(ARGS, SPEAKER)
- local PLAYERS = GET_PLAYER(ARGS[1], SPEAKER)
- for i,v in pairs(PLAYERS) do
- local PCHAR = _PLAYERS[v].Character
- if PCHAR:FindFirstChild('Humanoid') then
- PCHAR.Humanoid.MaxHealth = 10000000 PCHAR.Humanoid.Health = PCHAR.Humanoid.MaxHealth
- end
- end
- end)
- ADD_COMMAND('ungod','ungod [plr]',{},
- function(ARGS, SPEAKER)
- local PLAYERS = GET_PLAYER(ARGS[1], SPEAKER)
- for i,v in pairs(PLAYERS) do
- local PCHAR = _PLAYERS[v].Character
- if PCHAR:FindFirstChild('Humanoid') then
- PCHAR.Humanoid.MaxHealth = 100
- end
- end
- end)
- ADD_COMMAND('heal','heal [plr]',{},
- function(ARGS, SPEAKER)
- local PLAYERS = GET_PLAYER(ARGS[1], SPEAKER)
- for i,v in pairs(PLAYERS) do
- local PCHAR = _PLAYERS[v].Character
- if PCHAR:FindFirstChild('Humanoid') then
- PCHAR.Humanoid.Health = PCHAR.Humanoid.MaxHealth
- end
- end
- end)
- ADD_COMMAND('freeze','freeze [plr]',{'frz'},
- function(ARGS, SPEAKER)
- local PLAYERS = GET_PLAYER(ARGS[1], SPEAKER)
- for i,v in pairs(PLAYERS) do
- for i,v in pairs(PLAYERS) do
- local PCHAR = _PLAYERS[v].Character
- for i,v in pairs(PCHAR:GetChildren()) do
- if v:IsA('Part') and v.Name ~= 'HumanoidRootPart' then
- v.Anchored = true
- end
- end
- end
- end
- end)
- ADD_COMMAND('thaw','thaw [plr]',{'unfreeze','unfrz'},
- function(ARGS, SPEAKER)
- local PLAYERS = GET_PLAYER(ARGS[1], SPEAKER)
- for i,v in pairs(PLAYERS) do
- for i,v in pairs(PLAYERS) do
- for i,v in pairs(_PLAYERS[v].Character:GetChildren()) do
- if v:IsA('Part') then
- v.Anchored = false
- end
- end
- end
- end
- end)
- ADD_COMMAND('kill','kill [plr]',{},
- function(ARGS, SPEAKER)
- local PLAYERS = GET_PLAYER(ARGS[1], SPEAKER)
- for i,v in pairs(PLAYERS) do
- _PLAYERS[v].Character:BreakJoints()
- end
- end)
- ADD_COMMAND('sound','sound [id]',{},
- function(ARGS, SPEAKER)
- for i,v in pairs(workspace:GetChildren()) do if v:IsA('Sound') then v:Stop() v:destroy() end end
- if ARGS[1]:lower() ~= 'off' then
- local S = Instance.new('Sound', workspace) S.Name = 'song_seth' S.Archivable = false S.Looped = true S.SoundId = 'rbxassetid://' .. ARGS[1] S.Volume = 1 S:Play()
- end
- end)
- ADD_COMMAND('volume','volume [int]',{},
- function(ARGS, SPEAKER)
- for i,v in pairs(workspace:GetChildren()) do if v:IsA('Sound') then v.Volume = ARGS[1] end end
- end)
- ADD_COMMAND('pitch','pitch [int]',{},
- function(ARGS, SPEAKER)
- for i,v in pairs(workspace:GetChildren()) do if v:IsA('Sound') then v.Pitch = ARGS[1] end end
- end)
- ADD_COMMAND('explode','explode [plr]',{},
- function(ARGS, SPEAKER)
- local PLAYERS = GET_PLAYER(ARGS[1], SPEAKER)
- for i,v in pairs(PLAYERS) do
- local PCHAR = _PLAYERS[v].Character
- if PCHAR:FindFirstChild('Torso') then
- Instance.new('Explosion', PCHAR).Position = PCHAR.Torso.Position
- end
- end
- end)
- ADD_COMMAND('invis','invis [plr]',{},
- function(ARGS, SPEAKER)
- local PLAYERS = GET_PLAYER(ARGS[1], SPEAKER)
- for i,v in pairs(PLAYERS) do
- local PCHAR = _PLAYERS[v].Character
- for i,v in pairs(PCHAR:GetChildren()) do
- if v:IsA('Part') and v.Name ~= 'HumanoidRootPart' then
- v.Transparency = 1
- end
- if v:IsA('Accessory') and v:FindFirstChild('Handle') then
- v.Handle.Transparency = 1
- end
- end
- if PCHAR.Head:FindFirstChild('face') then PCHAR.Head.face.Transparency = 1 end
- end
- end)
- ADD_COMMAND('vis','vis [plr]',{},
- function(ARGS, SPEAKER)
- local PLAYERS = GET_PLAYER(ARGS[1], SPEAKER)
- for i,v in pairs(PLAYERS) do
- local PCHAR = _PLAYERS[v].Character
- for i,v in pairs(PCHAR:GetChildren()) do
- if v:IsA('Part') and v.Name ~= 'HumanoidRootPart' then
- v.Transparency = 0
- end
- if v:IsA('Accessory') and v:FindFirstChild('Handle') then
- v.Handle.Transparency = 0
- end
- end
- if PCHAR.Head:FindFirstChild('face') then PCHAR.Head.face.Transparency = 0 end
- end
- end)
- ADD_COMMAND('goto','goto [plr]',{},
- function(ARGS, SPEAKER)
- local PLAYERS = GET_PLAYER(ARGS[1], SPEAKER)
- for i,v in pairs(PLAYERS) do
- local PCHAR = _PLAYERS[v].Character
- if PCHAR then
- SPEAKER.Character.HumanoidRootPart.CFrame = PCHAR.Torso.CFrame
- end
- end
- end)
- ADD_COMMAND('bring','bring [plr]',{},
- function(ARGS, SPEAKER)
- local PLAYERS = GET_PLAYER(ARGS[1], SPEAKER)
- for i,v in pairs(PLAYERS) do
- _PLAYERS[v].Character.HumanoidRootPart.CFrame = SPEAKER.Character.Torso.CFrame
- end
- end)
- ADD_COMMAND('tp','tp [plr] [plr]',{},
- function(ARGS, SPEAKER)
- local PLAYERS1, PLAYERS2 = GET_PLAYER(ARGS[1], SPEAKER), GET_PLAYER(ARGS[2], SPEAKER)
- for i,v in pairs(PLAYERS1) do for a,b in pairs(PLAYERS2) do
- if _PLAYERS[v].Character and _PLAYERS[b].Character then
- _PLAYERS[v].Character.HumanoidRootPart.CFrame = _PLAYERS[b].Character.Torso.CFrame
- end
- end end
- end)
- ADD_COMMAND('char','char [plr] [id]',{'charapp'},
- function(ARGS, SPEAKER)
- local PLAYERS = GET_PLAYER(ARGS[1], SPEAKER)
- for i,v in pairs(PLAYERS) do
- _PLAYERS[v].CharacterAppearanceId = ARGS[2]
- _PLAYERS[v].Character:BreakJoints()
- end
- end)
- ADD_COMMAND('ws','ws [plr] [int]',{},
- function(ARGS, SPEAKER)
- local PLAYERS = GET_PLAYER(ARGS[1], SPEAKER)
- for i,v in pairs(PLAYERS) do
- local PCHAR = _PLAYERS[v].Character
- if PCHAR:FindFirstChild('Humanoid') then
- PCHAR.Humanoid.WalkSpeed = tonumber(ARGS[2])
- end
- end
- end)
- ADD_COMMAND('time','time [int]',{},
- function(ARGS, SPEAKER)
- _LIGHTING:SetMinutesAfterMidnight(tonumber(ARGS[1]) * 60)
- end)
- ADD_COMMAND('kick','kick [plr]',{},
- function(ARGS, SPEAKER)
- local PLAYERS = GET_PLAYER(ARGS[1], SPEAKER)
- for i,v in pairs(PLAYERS) do
- table.insert(KICKS, _PLAYERS[v])
- end
- end)
- ADD_COMMAND('ban','ban [plr]',{},
- function(ARGS, SPEAKER)
- local PLAYERS = GET_PLAYER(ARGS[1], SPEAKER)
- for i,v in pairs(PLAYERS) do
- table.insert(BANS, _PLAYERS[v].userId)
- table.insert(KICKS, _PLAYERS[v])
- UPDATE_BANS()
- end
- end)
- ADD_COMMAND('unban','unban [username]',{},
- function(ARGS, SPEAKER)
- if FIND_IN_TABLE(BANS, game.Players:GetUserIdFromNameAsync(ARGS[1])) then
- table.remove(BANS, GET_IN_TABLE(BANS, game.Players:GetUserIdFromNameAsync(ARGS[1])))
- UPDATE_BANS()
- end
- end)
- ADD_COMMAND('unlockws','unlock',{'unlock'},
- function(ARGS, SPEAKER)
- local function UNLOCK(INSTANCE)
- for i,v in pairs(INSTANCE:GetChildren()) do
- if v:IsA('BasePart') then
- v.Locked = false
- end
- UNLOCK(v)
- end
- end
- UNLOCK(workspace)
- end)
- ADD_COMMAND('lockws','lock',{'lock'},
- function(ARGS, SPEAKER)
- local function LOCK(INSTANCE)
- for i,v in pairs(INSTANCE:GetChildren()) do
- if v:IsA('BasePart') then
- v.Locked = true
- end
- LOCK(v)
- end
- end
- LOCK(workspace)
- end)
- ADD_COMMAND('unanchorws','unanchor',{'unanchor'},
- function(ARGS, SPEAKER)
- local function UNANCHOR(INSTANCE)
- for i,v in pairs(INSTANCE:GetChildren()) do
- if v:IsA('BasePart') then
- v.Anchored = false
- end
- UNANCHOR(v)
- end
- end
- UNANCHOR(workspace)
- end)
- ADD_COMMAND('anchorws','anchor',{'anchor'},
- function(ARGS, SPEAKER)
- local function ANCHOR(INSTANCE)
- for i,v in pairs(INSTANCE:GetChildren()) do
- if v:IsA('BasePart') then
- v.Anchored = true
- end
- ANCHOR(v)
- end
- end
- ANCHOR(workspace)
- end)
- ADD_COMMAND('hsize','hsize [plr] [int]',{'hatsize'},
- function(ARGS, SPEAKER)
- local PLAYERS = GET_PLAYER(ARGS[1], SPEAKER)
- for i,v in pairs(PLAYERS) do
- for i,v in pairs(_PLAYERS[v].Character:GetChildren()) do
- if v:IsA('Accessory') then
- for a,b in pairs(v.Handle:GetChildren()) do
- if b:IsA('SpecialMesh') then
- b.Scale = ARGS[2] * Vector3.new(1, 1, 1)
- end
- end
- end
- end
- end
- end)
- ADD_COMMAND('shats','shats [plr]',{'stealhats'},
- function(ARGS, SPEAKER)
- local PLAYERS = GET_PLAYER(ARGS[1], SPEAKER)
- for i,v in pairs(PLAYERS) do
- for i,v in pairs(_PLAYERS[v].Character:GetChildren()) do
- if v:IsA('Accessory') then
- v.Parent = SPEAKER.Character
- end
- end
- end
- end)
- ADD_COMMAND('rhats','rhats [plr]',{'removehats'},
- function(ARGS, SPEAKER)
- local PLAYERS = GET_PLAYER(ARGS[1], SPEAKER)
- for i,v in pairs(PLAYERS) do
- local PCHAR = _PLAYERS[v].Character
- if PCHAR:FindFirstChild('Humanoid') then
- PCHAR.Humanoid:RemoveAccessories()
- end
- end
- end)
- ADD_COMMAND('firstp','firstp [plr]',{},
- function(ARGS, SPEAKER)
- local PLAYERS = GET_PLAYER(ARGS[1], SPEAKER)
- for i,v in pairs(PLAYERS) do
- _PLAYERS[v].CameraMode = 'LockFirstPerson'
- end
- end)
- ADD_COMMAND('thirdp','thirdp [plr]',{},
- function(ARGS, SPEAKER)
- local PLAYERS = GET_PLAYER(ARGS[1], SPEAKER)
- for i,v in pairs(PLAYERS) do
- _PLAYERS[v].CameraMode = 'Classic'
- end
- end)
- ADD_COMMAND('chat','chat [plr] [string]',{},
- function(ARGS, SPEAKER)
- local PLAYERS = GET_PLAYER(ARGS[1], SPEAKER)
- for i,v in pairs(PLAYERS) do
- game.Chat:Chat(_PLAYERS[v].Character.Head, GLS(false, 1))
- end
- end)
- ADD_COMMAND('name','name [plr] [string]',{},
- function(ARGS, SPEAKER)
- local PLAYERS = GET_PLAYER(ARGS[1], SPEAKER)
- for i,v in pairs(PLAYERS) do
- _PLAYERS[v].Character.Name = GLS(false, 1)
- end
- end)
- ADD_COMMAND('unname','unname [plr]',{},
- function(ARGS, SPEAKER)
- local PLAYERS = GET_PLAYER(ARGS[1], SPEAKER)
- for i,v in pairs(PLAYERS) do
- _PLAYERS[v].Character.Name = _PLAYERS[v].Name
- end
- end)
- ADD_COMMAND('noname','noname [plr]',{},
- function(ARGS, SPEAKER)
- local PLAYERS = GET_PLAYER(ARGS[1], SPEAKER)
- for i,v in pairs(PLAYERS) do
- _PLAYERS[v].Character.Name = ''
- end
- end)
- ADD_COMMAND('stun','stun [plr]',{},
- function(ARGS, SPEAKER)
- local PLAYERS = GET_PLAYER(ARGS[1], SPEAKER)
- for i,v in pairs(PLAYERS) do
- local PCHAR = _PLAYERS[v].Character
- PCHAR.Humanoid.PlatformStand = true
- end
- end)
- ADD_COMMAND('unstun','unstun [plr]',{},
- function(ARGS, SPEAKER)
- local PLAYERS = GET_PLAYER(ARGS[1], SPEAKER)
- for i,v in pairs(PLAYERS) do
- local PCHAR = _PLAYERS[v].Character
- PCHAR.Humanoid.PlatformStand = false
- end
- end)
- ADD_COMMAND('guest','guest [plr]',{},
- function(ARGS, SPEAKER)
- local PLAYERS = GET_PLAYER(ARGS[1], SPEAKER)
- for i,v in pairs(PLAYERS) do
- local PCHAR = _PLAYERS[v].Character
- _PLAYERS[v].CharacterAppearanceId = 1
- PCHAR:BreakJoints()
- end
- end)
- ADD_COMMAND('noob','noob [plr]',{},
- function(ARGS, SPEAKER)
- local PLAYERS = GET_PLAYER(ARGS[1], SPEAKER)
- for i,v in pairs(PLAYERS) do
- local PCHAR = _PLAYERS[v].Character
- _PLAYERS[v].CharacterAppearanceId = 155902847
- PCHAR:BreakJoints()
- end
- end)
- ADD_COMMAND('damage','damage [plr] [int]',{},
- function(ARGS, SPEAKER)
- local PLAYERS = GET_PLAYER(ARGS[1], SPEAKER)
- for i,v in pairs(PLAYERS) do
- _PLAYERS[v].Character.Humanoid:TakeDamage(ARGS[2])
- end
- end)
- ADD_COMMAND('view','view [plr]',{},
- function(ARGS, SPEAKER)
- local PLAYERS = GET_PLAYER(ARGS[1], SPEAKER)
- for i,v in pairs(PLAYERS) do
- local PCHAR = _PLAYERS[v].Character
- workspace.CurrentCamera.CameraSubject = PCHAR
- end
- end)
- ADD_COMMAND('unview','unview',{},
- function()
- workspace.CurrentCamera.CameraSubject = _PLAYERS.LocalPlayer.Character
- end)
- ADD_COMMAND('nolimbs','nolimbs [plr]',{},
- function(ARGS, SPEAKER)
- local PLAYERS = GET_PLAYER(ARGS[1], SPEAKER)
- for i,v in pairs(PLAYERS) do
- local PCHAR = _PLAYERS[v].Character
- for i,v in pairs(PCHAR:GetChildren()) do
- local LIMB = PCHAR.Humanoid:GetLimb(v)
- if v:IsA('BasePart') and PCHAR:FindFirstChild('Humanoid') and LIMB ~= Enum.Limb.Unknown and LIMB ~= Enum.Limb.Head and LIMB ~= Enum.Limb.Torso then
- v:destroy()
- end
- end
- end
- end)
- ADD_COMMAND('box','box [plr]',{},
- function(ARGS, SPEAKER)
- local PLAYERS = GET_PLAYER(ARGS[1], SPEAKER)
- for i,v in pairs(PLAYERS) do
- local PCHAR = _PLAYERS[v].Character
- local SB = Instance.new('SelectionBox', PCHAR)
- SB.Adornee = SB.Parent
- SB.Color = BrickColor.new('' .. (ARGS[2]))
- end
- end)
- ADD_COMMAND('unbox','nobox [plr]',{},
- function(ARGS, SPEAKER)
- local PLAYERS = GET_PLAYER(ARGS[1], SPEAKER)
- for i,v in pairs(PLAYERS) do
- local PCHAR = _PLAYERS[v].Character
- for i,v in pairs(_PLAYERS[v].Character:GetChildren()) do
- if v:IsA('SelectionBox') then
- v:destroy()
- end
- end
- end
- end)
- ADD_COMMAND('ghost','ghost [plr]',{},
- function(ARGS, SPEAKER)
- local PLAYERS = GET_PLAYER(ARGS[1], SPEAKER)
- for i,v in pairs(PLAYERS) do
- local PCHAR = _PLAYERS[v].Character
- for i,v in pairs(PCHAR:GetChildren()) do
- if v:IsA('Part') and v.Name ~= 'HumanoidRootPart' then
- v.Transparency = 0.5
- elseif v:IsA('Accessory') and v:FindFirstChild('Handle') then
- v.Handle.Transparency = 0.5
- elseif PCHAR.Head:FindFirstChild('face') then
- PCHAR.Head.face.Transparency = 0.5
- end
- end
- end
- end)
- ADD_COMMAND('sphere','sphere [plr]',{},
- function(ARGS, SPEAKER)
- local PLAYERS = GET_PLAYER(ARGS[1], SPEAKER)
- for i,v in pairs(PLAYERS) do
- local PCHAR=_PLAYERS[v].Character
- local SS = Instance.new('SelectionSphere', PCHAR)
- SS.Adornee = SS.Parent
- end
- end)
- ADD_COMMAND('sky','sky [id]',{},
- function(ARGS, SPEAKER)
- if ARGS[1] then
- for i,v in pairs(_LIGHTING:GetChildren()) do if v:IsA('Sky') then v:destroy() end end
- local SKIES = {'Bk', 'Dn', 'Ft', 'Lf', 'Rt', 'Up'}
- local SKY = Instance.new('Sky', _LIGHTING)
- for i,v in pairs(SKIES) do
- SKY['Skybox' .. v] = 'rbxassetid://' .. ARGS[1] - 1
- end
- end
- end)
- ADD_COMMAND('ambient','ambient [r] [g] [b]',{},
- function(ARGS, SPEAKER)
- if ARGS[1] and ARGS[2] and ARGS[3] then
- _LIGHTING.Ambient = C3(ARGS[1], ARGS[2], ARGS[3])
- end
- end)
- ADD_COMMAND('jail','jail [plr]',{},
- function(ARGS, SPEAKER)
- local PLAYERS = GET_PLAYER(ARGS[1], SPEAKER)
- for i,v in pairs(PLAYERS) do
- if FIND_IN_TABLE(JAILED, _PLAYERS[v].Name) then return end
- table.insert(JAILED, _PLAYERS[v].Name)
- local PCHAR = _PLAYERS[v].Character
- local J = JAIL:Clone() J.Parent = workspace J:MoveTo(PCHAR.Torso.Position) J.Name = 'JAIL_' .. _PLAYERS[v].Name
- repeat wait()
- PCHAR = _PLAYERS[v].Character if PCHAR and PCHAR:FindFirstChild('HumanoidRootPart') and J:FindFirstChild('MAIN') then PCHAR.HumanoidRootPart.CFrame = J.MAIN.CFrame + Vector3.new(0, 1, 0) end
- until not FIND_IN_TABLE(JAILED, _PLAYERS[v].Name)
- end
- end)
- ADD_COMMAND('unjail','unjail [plr]',{},
- function(ARGS, SPEAKER)
- local PLAYERS = GET_PLAYER(ARGS[1], SPEAKER)
- for i,v in pairs(PLAYERS) do
- for a,b in pairs(JAILED) do if b == _PLAYERS[v].Name then table.remove(JAILED, a) end end
- if workspace:FindFirstChild('JAIL_' .. _PLAYERS[v].Name) then workspace['JAIL_' .. _PLAYERS[v].Name]:destroy() end
- end
- end)
- ADD_COMMAND('animation','animation [plr] [id]',{'anim'},
- function(ARGS, SPEAKER)
- local PLAYERS = GET_PLAYER(ARGS[1], SPEAKER)
- for i,v in pairs(PLAYERS) do
- local ID = ARGS[2]
- if ARGS[2] == 'climb' then ID = '180436334' end
- if ARGS[2] == 'fall' then ID = '180436148' end
- if ARGS[2] == 'jump' then ID = '125750702' end
- if ARGS[2] == 'sit' then ID = '178130996' end
- for a,b in pairs(_PLAYERS[v].Character.Animate:GetChildren()) do
- if b:IsA('StringValue') then
- for c,d in pairs(b:GetChildren()) do
- if d:IsA('Animation') then
- d.AnimationId = 'rbxassetid://' .. ID
- end
- end
- end
- end
- end
- end)
- ADD_COMMAND('fix','fix [plr]',{},
- function(ARGS, SPEAKER)
- local PLAYERS = GET_PLAYER(ARGS[1], SPEAKER)
- for i,v in pairs(PLAYERS) do
- local PCHAR = _PLAYERS[v].Character
- RESET_MODEL(PCHAR)
- UPDATE_MODEL(PCHAR, _PLAYERS[v].Name)
- end
- end)
- ADD_COMMAND('creeper','creeper [plr]',{'crpr'},
- function(ARGS, SPEAKER)
- local PLAYERS = GET_PLAYER(ARGS[1], SPEAKER)
- for i,v in pairs(PLAYERS) do
- CREEPER(_PLAYERS[v])
- end
- end)
- ADD_COMMAND('uncreeper','uncreeper [plr]',{},
- function(ARGS, SPEAKER)
- local PLAYERS = GET_PLAYER(ARGS[1], SPEAKER)
- for i,v in pairs(PLAYERS) do
- local PCHAR = _PLAYERS[v].Character
- RESET_MODEL(PCHAR)
- UPDATE_MODEL(PCHAR, _PLAYERS[v].Name)
- end
- end)
- ADD_COMMAND('shrek','shrek [plr]',{},
- function(ARGS, SPEAKER)
- local PLAYERS = GET_PLAYER(ARGS[1], SPEAKER)
- for i,v in pairs(PLAYERS) do
- SHREK(_PLAYERS[v])
- end
- end)
- ADD_COMMAND('unshrek','unshrek [plr]',{},
- function(ARGS, SPEAKER)
- local PLAYERS = GET_PLAYER(ARGS[1], SPEAKER)
- for i,v in pairs(PLAYERS) do
- local PCHAR = _PLAYERS[v].Character
- RESET_MODEL(PCHAR)
- UPDATE_MODEL(PCHAR, _PLAYERS[v].Name)
- end
- end)
- ADD_COMMAND('nuke','nuke [plr]',{},
- function(ARGS, SPEAKER)
- local PLAYERS = GET_PLAYER(ARGS[1], SPEAKER)
- for i,v in pairs(PLAYERS) do
- local PCHAR = _PLAYERS[v].Character
- spawn(function()
- if _PLAYERS[v] and PCHAR and PCHAR:FindFirstChild('Torso') then
- local N = Instance.new('Part', workspace)
- N.Name = 'nuke_seth'
- N.Anchored = true
- N.CanCollide = false
- N.Shape = 'Ball'
- N.Size = Vector3.new(1, 1, 1)
- N.BrickColor = BrickColor.new('New Yeller')
- N.Transparency = 0.5
- N.Reflectance = 0.2
- N.TopSurface = 0
- N.BottomSurface = 0
- N.Touched:connect(function(T)
- if T and T.Parent then
- local E = Instance.new('Explosion', workspace)
- E.Position = T.Position
- E.BlastRadius = 20
- E.BlastPressure = math.huge
- end
- end)
- local CF = PCHAR.Torso.CFrame
- N.CFrame = CF
- for i = 1,30 do
- N.Size = N.Size + Vector3.new(5, 5, 5)
- N.CFrame = CF
- wait(1 / 44)
- end
- N:destroy()
- end
- end)
- end
- end)
- ADD_COMMAND('unnuke','nonuke',{},
- function(ARGS, SPEAKER)
- for i,v in pairs(workspace:GetChildren()) do
- if v:IsA('Part') and v.Name == 'nuke_seth' then
- v:destroy()
- end
- end
- end)
- ADD_COMMAND('infect','infect [plr]',{},
- function(ARGS, SPEAKER)
- local PLAYERS = GET_PLAYER(ARGS[1], SPEAKER)
- for i,v in pairs(PLAYERS) do
- INFECT(_PLAYERS[v])
- end
- end)
- ADD_COMMAND('uninfect','uninfect [plr]',{},
- function(ARGS, SPEAKER)
- local PLAYERS = GET_PLAYER(ARGS[1], SPEAKER)
- for i,v in pairs(PLAYERS) do
- local PCHAR = _PLAYERS[v].Character
- RESET_MODEL(PCHAR)
- UPDATE_MODEL(PCHAR, _PLAYERS[v].Name)
- end
- end)
- ADD_COMMAND('duck','duck [plr]',{},
- function(ARGS, SPEAKER)
- local PLAYERS = GET_PLAYER(ARGS[1], SPEAKER)
- for i,v in pairs(PLAYERS) do
- DUCK(_PLAYERS[v])
- end
- end)
- ADD_COMMAND('unduck','unduck [plr]',{},
- function(ARGS, SPEAKER)
- local PLAYERS = GET_PLAYER(ARGS[1], SPEAKER)
- for i,v in pairs(PLAYERS) do
- local PCHAR = _PLAYERS[v].Character
- RESET_MODEL(PCHAR)
- UPDATE_MODEL(PCHAR, _PLAYERS[v].Name)
- end
- end)
- ADD_COMMAND('disable','disable [plr]',{},
- function(ARGS, SPEAKER)
- local PLAYERS = GET_PLAYER(ARGS[1], SPEAKER)
- for i,v in pairs(PLAYERS) do
- local PCHAR = _PLAYERS[v].Character
- if PCHAR:FindFirstChild('Humanoid') then
- PCHAR.Humanoid.Name = 'HUMANOID_' .. _PLAYERS[v].Name
- local humanoid = PCHAR['HUMANOID_' .. _PLAYERS[v].Name]
- humanoid.Parent = HUMANOIDS
- end
- end
- end)
- ADD_COMMAND('enable','enable [plr]',{},
- function(ARGS, SPEAKER)
- local PLAYERS = GET_PLAYER(ARGS[1], SPEAKER)
- for i,v in pairs(PLAYERS) do
- local PCHAR = _PLAYERS[v].Character
- if PCHAR:FindFirstChild('Humanoid') then
- return
- else
- if HUMANOIDS:FindFirstChild('HUMANOID_' .. _PLAYERS[v].Name) then
- local humanoid = HUMANOIDS['HUMANOID_' .. _PLAYERS[v].Name] humanoid.Parent = PCHAR humanoid.Name = 'Humanoid'
- end
- end
- end
- end)
- ADD_COMMAND('size','size [plr] [int]',{},
- function(ARGS, SPEAKER)
- local PLAYERS = GET_PLAYER(ARGS[1], SPEAKER)
- for i,v in pairs(PLAYERS) do
- SCALE(_PLAYERS[v].Character, ARGS[2])
- end
- end)
- ADD_COMMAND('clone','clone [plr]',{},
- function(ARGS, SPEAKER)
- local PLAYERS = GET_PLAYER(ARGS[1], SPEAKER)
- for i,v in pairs(PLAYERS) do
- local PCHAR = _PLAYERS[v].Character PCHAR.Archivable = true
- local C = PCHAR:Clone() C.Parent = workspace C:MoveTo(PCHAR:GetModelCFrame().p) C:MakeJoints()
- PCHAR.Archivable = false
- end
- end)
- ADD_COMMAND('spin','spin [plr]',{},
- function(ARGS, SPEAKER)
- local PLAYERS = GET_PLAYER(ARGS[1], SPEAKER)
- for i,v in pairs(PLAYERS) do
- local PCHAR = _PLAYERS[v].Character
- for i,v in pairs(PCHAR.Torso:GetChildren()) do
- if v.Name == 'SPIN' then
- v:destroy()
- end
- end
- local T = PCHAR.Torso
- local BG = Instance.new('BodyGyro', T) BG.Name = 'SPIN' BG.maxTorque = Vector3.new(0, math.huge, 0) BG.P = 11111 BG.cframe = T.CFrame
- spawn(function()
- repeat wait(1/44)
- BG.CFrame = BG.CFrame * CFrame.Angles(0,math.rad(30),0)
- until not BG or BG.Parent ~= T
- end)
- end
- end)
- ADD_COMMAND('unspin','unspin [plr]',{},
- function(ARGS, SPEAKER)
- local PLAYERS = GET_PLAYER(ARGS[1], SPEAKER)
- for i,v in pairs(PLAYERS) do
- local PCHAR = _PLAYERS[v].Character
- for i,v in pairs(PCHAR.Torso:GetChildren()) do
- if v.Name == 'SPIN' then
- v:destroy()
- end
- end
- end
- end)
- ADD_COMMAND('dog','dog [plr]',{},
- function(ARGS, SPEAKER)
- local PLAYERS = GET_PLAYER(ARGS[1], SPEAKER)
- for i,v in pairs(PLAYERS) do
- DOG(_PLAYERS[v])
- end
- end)
- ADD_COMMAND('undog','undog [plr]',{},
- function(ARGS, SPEAKER)
- local PLAYERS = GET_PLAYER(ARGS[1], SPEAKER)
- for i,v in pairs(PLAYERS) do
- local PCHAR = _PLAYERS[v].Character
- RESET_MODEL(PCHAR)
- UPDATE_MODEL(PCHAR, _PLAYERS[v].Name)
- end
- end)
- ADD_COMMAND('loopheal','loopheal [plr]',{'lheal'},
- function(ARGS, SPEAKER)
- local PLAYERS = GET_PLAYER(ARGS[1], SPEAKER)
- for i,v in pairs(PLAYERS) do
- if not FIND_IN_TABLE(LOOPED_H, _PLAYERS[v].Name) then
- table.insert(LOOPED_H, _PLAYERS[v].Name)
- end
- end
- end)
- ADD_COMMAND('unloopheal','unloopheal [plr]',{'unlheal'},
- function(ARGS, SPEAKER)
- local PLAYERS = GET_PLAYER(ARGS[1], SPEAKER)
- for i,v in pairs(PLAYERS) do
- if FIND_IN_TABLE(LOOPED_H, _PLAYERS[v].Name) then
- table.remove(LOOPED_H, GET_IN_TABLE(LOOPED_H, _PLAYERS[v].Name))
- end
- end
- end)
- ADD_COMMAND('loopkill','loopheal [plr]',{'lheal'},
- function(ARGS, SPEAKER)
- local PLAYERS = GET_PLAYER(ARGS[1], SPEAKER)
- for i,v in pairs(PLAYERS) do
- if not FIND_IN_TABLE(LOOPED_K, _PLAYERS[v].Name) then
- table.insert(LOOPED_K, _PLAYERS[v].Name)
- end
- end
- end)
- ADD_COMMAND('unloopkill','unloopkill [plr]',{'unlkill'},
- function(ARGS, SPEAKER)
- local PLAYERS = GET_PLAYER(ARGS[1], SPEAKER)
- for i,v in pairs(PLAYERS) do
- if FIND_IN_TABLE(LOOPED_K, _PLAYERS[v].Name) then
- table.remove(LOOPED_K, GET_IN_TABLE(LOOPED_K, _PLAYERS[v].Name))
- end
- end
- end)
- ADD_COMMAND('fling','fling [plr]',{},
- function(ARGS, SPEAKER)
- local PLAYERS = GET_PLAYER(ARGS[1], SPEAKER)
- for i,v in pairs(PLAYERS) do
- local PCHAR = _PLAYERS[v].Character
- if PCHAR:FindFirstChild('Humanoid') then
- local X
- local Z
- repeat
- X = math.random(-9999, 9999)
- until math.abs(X) >= 5555
- repeat
- Z = math.random(-9999, 9999)
- until math.abs(Z) >= 5555
- PCHAR.Torso.Velocity = Vector3.new(0, 0, 0)
- local BF = Instance.new('BodyForce', PCHAR.Torso) BF.force = Vector3.new(X * 4, 9999 * 5, Z * 4)
- end
- end
- end)
- ADD_COMMAND('alien','alien [plr]',{},
- function(ARGS, SPEAKER)
- local PLAYERS = GET_PLAYER(ARGS[1], SPEAKER)
- for i,v in pairs(PLAYERS) do
- ALIEN(_PLAYERS[v])
- end
- end)
- ADD_COMMAND('nograv','nograv [plr]',{},
- function(ARGS, SPEAKER)
- local PLAYERS = GET_PLAYER(ARGS[1], SPEAKER)
- for i,v in pairs(PLAYERS) do
- if not _PLAYERS[v].Character.Torso:FindFirstChild('nograv_seth') then
- NEW'BodyForce'{Name = 'nograv_seth', Force = Vector3.new(0, GET_MASS(_PLAYERS[v].Character) * 196.2, 0), Parent = _PLAYERS[v].Character.Torso}
- end
- end
- end)
- ADD_COMMAND('grav','grav [plr]',{},
- function(ARGS, SPEAKER)
- local PLAYERS = GET_PLAYER(ARGS[1], SPEAKER)
- for i,v in pairs(PLAYERS) do
- if _PLAYERS[v].Character.Torso:FindFirstChild('nograv_seth') then
- _PLAYERS[v].Character.Torso.nograv_seth:destroy()
- end
- end
- end)
- ADD_COMMAND('cape','cape [brick color]',{},
- function(ARGS, SPEAKER)
- spawn(function()
- if LP.Character:FindFirstChild('Cape') then
- LP.Character.Cape:destroy()
- end
- if not ARGS[1] then
- ARGS[1] = 'Deep blue'
- end
- CAPE(GLS(false, 1))
- end)
- end)
- ADD_COMMAND('uncape','uncape',{},
- function(ARGS, SPEAKER)
- if LP.Character:FindFirstChild('cape_seth') then
- LP.Character.cape_seth:destroy()
- end
- end)
- ADD_COMMAND('paper','paper [plr]',{},
- function(ARGS, SPEAKER)
- local PLAYERS = GET_PLAYER(ARGS[1], SPEAKER)
- for i,v in pairs(PLAYERS) do
- local PCHAR = _PLAYERS[v].Character
- for i,v in pairs(PCHAR:GetChildren()) do
- if v:IsA('Part') and v.Name ~= 'HumanoidRootPart' then
- PAPER_MESH:Clone().Parent = v
- end
- end
- end
- end)
- ADD_COMMAND('punish','punish [plr]',{},
- function(ARGS, SPEAKER)
- local PLAYERS = GET_PLAYER(ARGS[1], SPEAKER)
- for i,v in pairs(PLAYERS) do
- _PLAYERS[v].Character.Parent = nil
- end
- end)
- ADD_COMMAND('unpunish','unpunish [plr]',{},
- function(ARGS, SPEAKER)
- local PLAYERS = GET_PLAYER(ARGS[1], SPEAKER)
- for i,v in pairs(PLAYERS) do
- _PLAYERS[v].Character.Parent = workspace
- end
- end)
- local DISCO = false
- ADD_COMMAND('disco','disco',{},
- function(ARGS, SPEAKER)
- DISCO = true
- if not DISCO then
- spawn(function()
- repeat wait(1) _LIGHTING.Ambient = C3(math.random(), math.random(), math.random()) until not DISCO
- end)
- end
- end)
- ADD_COMMAND('undisco','undisco',{},
- function(ARGS, SPEAKER)
- DISCO = false
- end)
- ADD_COMMAND('team','team [plr] [team]',{},
- function(ARGS, SPEAKER)
- local PLAYERS = GET_PLAYER(ARGS[1], SPEAKER)
- for i,v in pairs(PLAYERS) do
- for a,b in pairs(game.Teams:GetChildren()) do
- if string.lower(b.Name) == GLS(true, 1) then
- _PLAYERS[v].Team = b
- end
- end
- end
- end)
- ADD_COMMAND('jp','jp [plr] [int]',{},
- function(ARGS, SPEAKER)
- local PLAYERS = GET_PLAYER(ARGS[1], SPEAKER)
- for i,v in pairs(PLAYERS) do
- local PCHAR = _PLAYERS[v].Character
- if PCHAR:FindFirstChild('Humanoid') then PCHAR.Humanoid.JumpPower = ARGS[2] end
- end
- end)
- ADD_COMMAND('smallhead','smallhead [plr]',{'shead'},
- function(ARGS, SPEAKER)
- local PLAYERS = GET_PLAYER(ARGS[1], SPEAKER)
- for i,v in pairs(PLAYERS) do
- local PCHAR = _PLAYERS[v].Character
- PCHAR.Head.Mesh.Scale = Vector3.new(0.5, 0.5, 0.5)
- PCHAR.Head.Mesh.Offset = Vector3.new(0, -0.25, 0)
- end
- end)
- ADD_COMMAND('bighead','bighead [plr]',{'bhead'},
- function(ARGS, SPEAKER)
- local PLAYERS = GET_PLAYER(ARGS[1], SPEAKER)
- for i,v in pairs(PLAYERS) do
- local PCHAR = _PLAYERS[v].Character
- PCHAR.Head.Mesh.Scale = Vector3.new(2.25, 2.25, 2.25)
- PCHAR.Head.Mesh.Offset = Vector3.new(0, 0.5, 0)
- end
- end)
- ADD_COMMAND('headsize','headsize [plr] [int]',{'hsize'},
- function(ARGS, SPEAKER)
- local PLAYERS = GET_PLAYER(ARGS[1], SPEAKER)
- for i,v in pairs(PLAYERS) do
- local PCHAR = _PLAYERS[v].Character
- if ARGS[2] == 1 then
- PCHAR.Head.Mesh.Scale = Vector3.new(1.25, 1.25, 1.25)
- PCHAR.Head.Mesh.Offset = Vector3.new(0, 0, 0)
- else
- PCHAR.Head.Mesh.Scale = ARGS[2] * Vector3.new(1.25, 1.25, 1.25)
- end
- end
- end)
- ADD_COMMAND('fixhead','fixhead [plr]',{'fhead'},
- function(ARGS, SPEAKER)
- local PLAYERS = GET_PLAYER(ARGS[1], SPEAKER)
- for i,v in pairs(PLAYERS) do
- local PCHAR = _PLAYERS[v].Character
- PCHAR.Head.Mesh.Scale = Vector3.new(1.25, 1.25, 1.25)
- PCHAR.Head.Mesh.Offset = Vector3.new(0, 0, 0)
- PCHAR.Head.Transparency = 0
- if PCHAR.Head:FindFirstChild('face') then PCHAR.Head.face.Transparency = 0 end
- end
- end)
- ADD_COMMAND('removehead','removehead [plr]',{'rhead'},
- function(ARGS, SPEAKER)
- local PLAYERS = GET_PLAYER(ARGS[1], SPEAKER)
- for i,v in pairs(PLAYERS) do
- local PCHAR = _PLAYERS[v].Character
- PCHAR.Head.Transparency = 1
- if PCHAR.Head:FindFirstChild('face') then PCHAR.Head.face.Transparency = 1 end
- end
- end)
- ADD_COMMAND('stealtools','stealtools [plr]',{'stools'},
- function(ARGS, SPEAKER)
- local PLAYERS = GET_PLAYER(ARGS[1], SPEAKER)
- for i,v in pairs(PLAYERS) do
- for i,v in pairs(_PLAYERS[v].Backpack:GetChildren()) do
- if v:IsA('Tool') or v:IsA('HopperBin') then
- v.Parent = LP.Backpack
- end
- end
- end
- end)
- ADD_COMMAND('removetools','removetools [plr]',{'rtools'},
- function(ARGS, SPEAKER)
- local PLAYERS = GET_PLAYER(ARGS[1], SPEAKER)
- for i,v in pairs(PLAYERS) do
- for i,v in pairs(_PLAYERS[v].Backpack:GetChildren()) do
- if v:IsA('Tool') or v:IsA('HopperBin') then
- v:destroy()
- end
- end
- end
- end)
- ADD_COMMAND('clonetools','clonetools [plr]',{'ctools'},
- function(ARGS, SPEAKER)
- local PLAYERS = GET_PLAYER(ARGS[1], SPEAKER)
- for i,v in pairs(PLAYERS) do
- for i,v in pairs(_PLAYERS[v].Backpack:GetChildren()) do
- if v:IsA('Tool') or v:IsA('HopperBin') then
- v:Clone().Parent = LP.Backpack
- end
- end
- end
- end)
- ADD_COMMAND('dong','dong [plr]',{},
- function(ARGS, SPEAKER)
- local PLAYERS = GET_PLAYER(ARGS[1], SPEAKER)
- for i,v in pairs(PLAYERS) do
- local PCHAR = _PLAYERS[v].Character
- if ARGS[2] == 'black' then
- CREATE_DONG(_PLAYERS[v], 'Brown')
- end
- if ARGS[2] == 'asian' then
- CREATE_DONG(_PLAYERS[v], 'Cool yellow')
- end
- if ARGS[2] == 'alien' then
- CREATE_DONG(_PLAYERS[v], 'Lime green')
- end
- if ARGS[2] == 'frozen' then
- CREATE_DONG(_PLAYERS[v], 1019)
- end
- if not ARGS[2] then
- CREATE_DONG(_PLAYERS[v], 'Pastel brown')
- end
- end
- end)
- ADD_COMMAND('particles','particles [plr] [id]',{'pts'},
- function(ARGS, SPEAKER)
- local PLAYERS = GET_PLAYER(ARGS[1], SPEAKER)
- for i,v in pairs(PLAYERS) do
- local PCHAR = _PLAYERS[v].Character
- for i,v in pairs(PCHAR.Torso:GetChildren()) do
- if v:IsA('ParticleEmitter') then
- v:destroy()
- end
- end
- Instance.new('ParticleEmitter', PCHAR.Torso).Texture = 'rbxassetid://' .. ARGS[2] - 1
- end
- end)
- ADD_COMMAND('rocket','rocket [plr]',{},
- function(ARGS, SPEAKER)
- local PLAYERS = GET_PLAYER(ARGS[1], SPEAKER)
- for i,v in pairs(PLAYERS) do
- local PCHAR = _PLAYERS[v].Character
- spawn(function()
- local R = ROCKET:Clone()
- R.Parent = workspace
- local W = Instance.new('Weld', R)
- W.Part0 = W.Parent
- W.Part1 = PCHAR.Torso
- W.C1 = CFrame.new(0, 0.5, 1)
- R.force.Force = Vector3.new(0, 15000, 0)
- wait()
- PCHAR.HumanoidRootPart.CFrame = PCHAR.HumanoidRootPart.CFrame * CFrame.new(0, 5, 0)
- wait(5)
- Instance.new('Explosion', R).Position = R.Position
- wait(1)
- R:destroy()
- end)
- end
- end)
- ADD_COMMAND('blackify','blackify [plr]',{},
- function(ARGS, SPEAKER)
- local PLAYERS = GET_PLAYER(ARGS[1], SPEAKER)
- for i,v in pairs(PLAYERS) do
- COLOR(_PLAYERS[v], 'Really black')
- end
- end)
- ADD_COMMAND('whitify','whitify [plr]',{},
- function(ARGS, SPEAKER)
- local PLAYERS = GET_PLAYER(ARGS[1], SPEAKER)
- for i,v in pairs(PLAYERS) do
- COLOR(_PLAYERS[v], 'White')
- end
- end)
- ADD_COMMAND('color','color [plr] [brick color]',{},
- function(ARGS, SPEAKER)
- local PLAYERS = GET_PLAYER(ARGS[1], SPEAKER)
- for i,v in pairs(PLAYERS) do
- COLOR(_PLAYERS[v], GLS(false, 1))
- end
- end)
- ADD_COMMAND('change','change [plr] [stat] [int/string]',{},
- function(ARGS, SPEAKER)
- local PLAYERS = GET_PLAYER(ARGS[1], SPEAKER)
- for i,v in pairs(PLAYERS) do
- if _PLAYERS[v]:FindFirstChild('leaderstats') then
- for i,v in pairs(_PLAYERS[v].leaderstats:GetChildren()) do
- if string.lower(v.Name) == string.lower(ARGS[2]) and v:IsA('IntValue') or v:IsA('NumberValue') then
- if ARGS[3] then v.Value = tonumber(ARGS[3]) end
- elseif string.lower(v.Name) == string.lower(ARGS[2]) and v:IsA('StringValue') then
- v.Value = GLS(false, 2)
- end
- end
- end
- end
- end)
- ADD_COMMAND('bait','bait',{},
- function(ARGS, SPEAKER)
- spawn(function()
- local M = Instance.new('Model', workspace) M.Name = 'Touch For Admin!'
- local P = Instance.new('Part', M) P.Name = 'Head' P.Position = SPEAKER.Character.Head.Position P.BrickColor = BrickColor.new('Pink') P.Material = 'Neon'
- local H = Instance.new('Humanoid', M)
- P.Touched:connect(function(RIP) if RIP.Parent.Name ~= SPEAKER.Name or RIP.Parent.Name ~= LP.Name then if RIP.Parent:FindFirstChild('Humanoid') then RIP.Parent.Humanoid:destroy() end end end)
- end)
- end)
- ADD_COMMAND('naked','naked [plr]',{},
- function(ARGS, SPEAKER)
- local PLAYERS = GET_PLAYER(ARGS[1], SPEAKER)
- for i,v in pairs(PLAYERS) do
- local PCHAR = _PLAYERS[v].Character
- for i,v in pairs(PCHAR:GetChildren()) do
- if v:IsA('Accessory') or v:IsA('Shirt') or v:IsA('Pants') or v:IsA('ShirtGraphic') then
- v:destroy()
- end
- for i,v in pairs(PCHAR.Torso:GetChildren()) do
- if v:IsA('Decal') then
- v:destroy()
- end
- end
- end
- end
- end)
- ADD_COMMAND('decalspam','decalspam [decal]',{'dspam'},
- function(ARGS, SPEAKER)
- if ARGS[1] then
- DECALSPAM(workspace, ARGS[1])
- end
- end)
- ADD_COMMAND('undecalspam','undecalspam',{'undspam'},
- function(ARGS, SPEAKER)
- if ARGS[1] then
- UNDECALSPAM(workspace)
- end
- end)
- ADD_COMMAND('bang','bang [plr]',{'rape'},
- function(ARGS, SPEAKER)
- local PLAYERS = GET_PLAYER(ARGS[1], SPEAKER)
- for i,v in pairs(PLAYERS) do
- BANG(_PLAYERS[v].Name)
- end
- end)
- ADD_COMMAND('lag','lag [plr]',{},
- function(ARGS, SPEAKER)
- local PLAYERS = GET_PLAYER(ARGS[1], SPEAKER)
- for i,v in pairs(PLAYERS) do
- LAG(_PLAYERS[v])
- end
- end)
- ADD_COMMAND('respawn','respawn [plr]',{},
- function(ARGS, SPEAKER)
- local PLAYERS = GET_PLAYER(ARGS[1], SPEAKER)
- for i,v in pairs(PLAYERS) do
- RESPAWN(_PLAYERS[v])
- end
- end)
- ADD_COMMAND('face','face [plr] [decal]',{},
- function(ARGS, SPEAKER)
- local PLAYERS = GET_PLAYER(ARGS[1], SPEAKER)
- for i,v in pairs(PLAYERS) do
- local PCHAR = _PLAYERS[v].Character
- for i,v in pairs(PCHAR.Head:GetChildren()) do if v:IsA('Decal') then v:destroy() end end
- local F = Instance.new('Decal', PCHAR.Head) F.Name = 'face' F.Texture = 'rbxassetid://' .. ARGS[2] - 1
- end
- end)
- ADD_COMMAND('shirt','shirt [plr] [decal]',{},
- function(ARGS, SPEAKER)
- local PLAYERS = GET_PLAYER(ARGS[1], SPEAKER)
- for i,v in pairs(PLAYERS) do
- local PCHAR = _PLAYERS[v].Character
- for i,v in pairs(PCHAR:GetChildren()) do if v:IsA('Shirt') then v:destroy() end end
- local S = Instance.new('Shirt', PCHAR) S.Name = 'Shirt' S.ShirtTemplate = 'rbxassetid://' .. ARGS[2] - 1
- end
- end)
- ADD_COMMAND('pants','pants [plr] [decal]',{},
- function(ARGS, SPEAKER)
- local PLAYERS = GET_PLAYER(ARGS[1], SPEAKER)
- for i,v in pairs(PLAYERS) do
- local PCHAR = _PLAYERS[v].Character
- for i,v in pairs(PCHAR:GetChildren()) do if v:IsA('Pants') then v:destroy() end end
- local P = Instance.new('Pants', PCHAR) P.Name = 'Shirt' P.PantsTemplate = 'rbxassetid://' .. ARGS[2] - 1
- end
- end)
- ADD_COMMAND('longneck','longneck [plr]',{'lneck', 'giraffe'},
- function(ARGS, SPEAKER)
- local PLAYERS = GET_PLAYER(ARGS[1], SPEAKER)
- for i,v in pairs(PLAYERS) do
- local PCHAR = _PLAYERS[v].Character
- RESET_MODEL(PCHAR)
- UPDATE_MODEL(PCHAR, _PLAYERS[v].Name)
- for i,v in pairs(PCHAR:GetChildren()) do if v:IsA('Accessory') then v.Handle.Mesh.Offset = Vector3.new(0, 5, 0) end end
- if PCHAR.Head:FindFirstChild('Mesh') then PCHAR.Head.Mesh.Offset = Vector3.new(0, 5, 0) end
- local G = Instance.new('Part', PCHAR) G.Name = 'giraffe_seth' G.BrickColor = PCHAR.Head.BrickColor G.Size = Vector3.new(2, 1, 1)
- local SM = Instance.new('SpecialMesh', G) SM.Scale = Vector3.new(1.25, 5, 1.25) SM.Offset = Vector3.new(0, 2, 0)
- local W = Instance.new('Weld', G) W.Part0 = PCHAR.Head W.Part1 = G
- end
- end)
- ADD_COMMAND('stealchar','stealchar [plr]',{'schar'},
- function(ARGS, SPEAKER)
- local PLAYERS1, PLAYERS2 = GET_PLAYER(ARGS[1])
- for i,v in pairs(PLAYERS1) do
- RESET_MODEL(SPEAKER.Character) UPDATE_MODEL(SPEAKER.Character, _PLAYERS[v].Name)
- end
- end)
- ADD_COMMAND('baseplate','baseplate',{'bp'},
- function(ARGS, SPEAKER)
- for i,v in pairs(workspace:GetChildren()) do if v:IsA('Model') and v.Name == 'baseplate_seth' then v:destroy() end end
- local BP = Instance.new('Part', workspace) BP.Name = 'baseplate_seth' BP.Anchored = true BP.BrickColor = BrickColor.new('Bright green') BP.Size = Vector3.new(2048, 5, 2048) BP.Position = Vector3.new(0, 0, 0)
- end)
- ADD_COMMAND('norotate','norotate [plr]',{'nrt'},
- function(ARGS, SPEAKER)
- local PLAYERS = GET_PLAYER(ARGS[1], SPEAKER)
- for i,v in pairs(PLAYERS) do
- local PCHAR = _PLAYERS[v].Character
- if PCHAR:FindFirstChild('Humanoid') then PCHAR.Humanoid.AutoRotate = false end
- end
- end)
- ADD_COMMAND('rotate','rotate [plr]',{'rt'},
- function(ARGS, SPEAKER)
- local PLAYERS = GET_PLAYER(ARGS[1], SPEAKER)
- for i,v in pairs(PLAYERS) do
- local PCHAR = _PLAYERS[v].Character
- if PCHAR:FindFirstChild('Humanoid') then PCHAR.Humanoid.AutoRotate = true end
- end
- end)
- ADD_COMMAND('admin','admin [plr]',{},
- function(ARGS, SPEAKER)
- local PLAYERS = GET_PLAYER(ARGS[1], SPEAKER)
- for i,v in pairs(PLAYERS) do
- if not CHECK_ADMIN(_PLAYERS[v]) then
- table.insert(ADMINS, _PLAYERS[v].userId)
- UPDATE_ADMINS()
- spawn(function()
- game.Chat:Chat(_PLAYERS[v].Character.Head, STUFF .. 'You\'re now an admin!')
- wait(3)
- game.Chat:Chat(_PLAYERS[v].Character.Head, STUFF .. 'Give me a try! | ' .. C_PREFIX .. 'ff me')
- end)
- end
- end
- end)
- ADD_COMMAND('unadmin','unadmin [plr]',{},
- function(ARGS, SPEAKER)
- local PLAYERS = GET_PLAYER(ARGS[1], SPEAKER)
- for i,v in pairs(PLAYERS) do
- if CHECK_ADMIN(_PLAYERS[v]) then
- if FIND_IN_TABLE(ADMINS, _PLAYERS[v].userId) then
- table.remove(ADMINS, GET_IN_TABLE(ADMINS, _PLAYERS[v].userId))
- UPDATE_ADMINS()
- game.Chat:Chat(_PLAYERS[v].Character.Head, STUFF .. 'You\'re no longer an admin.')
- end
- end
- end
- end)
- ADD_COMMAND('minzoom','minzoom [plr] [int]',{'minz'},
- function(ARGS, SPEAKER)
- local PLAYERS = GET_PLAYER(ARGS[1], SPEAKER)
- for i,v in pairs(PLAYERS) do
- _PLAYERS[v].CameraMinZoomDistance = ARGS[2]
- end
- end)
- ADD_COMMAND('maxzoom','maxzoom [plr] [int]',{'maxz'},
- function(ARGS, SPEAKER)
- local PLAYERS = GET_PLAYER(ARGS[1], SPEAKER)
- for i,v in pairs(PLAYERS) do
- _PLAYERS[v].CameraMaxZoomDistance = ARGS[2]
- end
- end)
- ADD_COMMAND('age','age [plr]',{},
- function(ARGS, SPEAKER)
- local PLAYERS = GET_PLAYER(ARGS[1], SPEAKER)
- for i,v in pairs(PLAYERS) do
- NOTIFY(_PLAYERS[v].Name .. ' | ' .. _PLAYERS[v].AccountAge, 255, 255, 255)
- end
- end)
- ADD_COMMAND('hl','hl [plr] [r] [g] [b]',{},
- function(ARGS, SPEAKER)
- local PLAYERS = GET_PLAYER(ARGS[1], SPEAKER)
- for i,v in pairs(PLAYERS) do
- local PCHAR = _PLAYERS[v].Character
- if PCHAR:FindFirstChild('Torso') then
- local HL = Instance.new('SpotLight', PCHAR.Torso) HL.Name = 'seth_hl' HL.Brightness = 5 HL.Range = 60
- if ARGS[2] and ARGS[3] and ARGS[4] then
- HL.Color = C3(ARGS[2], ARGS[3], ARGS[4])
- end
- end
- end
- end)
- ADD_COMMAND('unhl','unhl [plr]',{},
- function(ARGS, SPEAKER)
- local PLAYERS = GET_PLAYER(ARGS[1], SPEAKER)
- for i,v in pairs(PLAYERS) do
- local PCHAR = _PLAYERS[v].Character
- if PCHAR:FindFirstChild('Torso') then
- for i,v in pairs(PCHAR.Torso:GetChildren()) do
- if v:IsA('SpotLight') and v.Name == 'seth_hl' then
- v:destroy()
- end
- end
- end
- end
- end)
- ADD_COMMAND('crash','crash [plr]',{},
- function(ARGS, SPEAKER)
- local PLAYERS = GET_PLAYER(ARGS[1], SPEAKER)
- for i,v in pairs(PLAYERS) do
- local PCHAR = _PLAYERS[v].Character
- PCHAR.Torso.Anchored = true
- for i,v in pairs(PCHAR:GetChildren()) do
- if v:IsA('Humanoid') then
- for i = 1,10 do
- v.HipHeight = 1/0*0
- end
- end
- end
- end
- end)
- ADD_COMMAND('smite','smite [plr]',{},
- function(ARGS, SPEAKER)
- local PLAYERS = GET_PLAYER(ARGS[1], SPEAKER)
- for i,v in pairs(PLAYERS) do
- local PCHAR = _PLAYERS[v].Character
- spawn(function()
- local function CastRay(A, B, C) local V = B - A return workspace:FindPartOnRayWithIgnoreList(Ray.new(A, V.unit * math.min(V.magnitude, 999)), C or {}, false, true) end
- local PP = PCHAR.PrimaryPart.Position - Vector3.new(0, 3, 0)
- local S = Instance.new('Sound', workspace) S.SoundId = 'rbxassetid://178090362' S.Volume = 1 S:Play() spawn(function() wait(7) S:destroy() end)
- local S,P2 = CastRay(PP, PP - Vector3.new(0, 9, 0), {PCHAR})
- local P1 = Instance.new('Part', game.Workspace)
- P1.BrickColor = BrickColor.new('Institutional white')
- P1.Material = 'Neon'
- P1.Transparency = 0.9
- P1.Anchored = true
- P1.CanCollide = false
- P1.Size = Vector3.new(0.2, 0.2, 0.2)
- P1.CFrame = CFrame.new((S and P2 or PP) + Vector3.new(0, 1e3, 0))
- Instance.new('BlockMesh', P1).Scale = Vector3.new(10, 10000, 10)
- local P2, P3, P4, P5 = P1:Clone(), P1:Clone(), P1:Clone(), P1:Clone()
- for i, v in next, {P2, P3, P4, P5} do i = i * 0.1 v.Parent, v.Size = P1, Vector3.new(0.2 + i, 0.2, 0.2 + i ) v.CFrame = P1.CFrame end wait(0.5) P1:destroy() PCHAR:BreakJoints()
- end)
- end
- end)
- ADD_COMMAND('skydive','skydive [plr]',{},
- function(ARGS, SPEAKER)
- local PLAYERS = GET_PLAYER(ARGS[1], SPEAKER)
- for i,v in pairs(PLAYERS) do
- local PCHAR = _PLAYERS[v].Character
- spawn(function()
- for i = 0, 3 do
- if PCHAR then
- PCHAR.HumanoidRootPart.CFrame = PCHAR.HumanoidRootPart.CFrame + Vector3.new(0, 7500, 0)
- end
- end
- end)
- end
- end)
- ADD_COMMAND('message','message [string]',{'m'},
- function(ARGS, SPEAKER)
- spawn(function()
- if MG then
- MESSAGE(GLS(false, 0))
- else
- LOAD_MESSAGE(GLS(false, 0))
- end
- end)
- end)
- ADD_COMMAND('control','control [plr]',{},
- function(ARGS, SPEAKER)
- local PLAYERS = GET_PLAYER(ARGS[1], SPEAKER)
- for i,v in pairs(PLAYERS) do
- local PCHAR = _PLAYERS[v].Character
- local HB = Instance.new('HopperBin', LP.Backpack) HB.Name = _PLAYERS[v].Name
- local CONTROL_ENABLED = false
- local function CONTROL(P, V3)
- if CONTROL_ENABLED then
- if P.Character and P.Character:FindFirstChild('Humanoid') then
- P.Character.Humanoid:MoveTo(V3)
- end
- end
- end
- HB.Selected:connect(function(M)
- M.Button1Down:connect(function() CONTROL_ENABLED = true CONTROL(_PLAYERS:FindFirstChild(HB.Name), M.Hit.p) end)
- M.Button1Up:connect(function() CONTROL_ENABLED = false end)
- end)
- end
- end)
- -- / extra
- ADD_COMMAND('gravity','gravity [int]',{},
- function(ARGS, SPEAKER)
- workspace.Gravity = ARGS[1]
- end)
- ADD_COMMAND('fixlighting','fixlighting',{'fixl'},
- function(ARGS, SPEAKER)
- FIX_LIGHTING()
- end)
- ADD_COMMAND('fixfog','fixfog',{'clrfog'},
- function(ARGS, SPEAKER)
- _LIGHTING.FogColor = C3(191, 191, 191)
- _LIGHTING.FogEnd = 100000000
- _LIGHTING.FogStart = 0
- end)
- ADD_COMMAND('day','day',{},
- function(ARGS, SPEAKER)
- _LIGHTING.TimeOfDay = 14
- end)
- ADD_COMMAND('night','night',{},
- function(ARGS, SPEAKER)
- _LIGHTING.TimeOfDay = 24
- end)
- ADD_COMMAND('serverlock','serverlock',{'slock'},
- function(ARGS, SPEAKER)
- SERVER_LOCKED = true
- end)
- ADD_COMMAND('unserverlock','unserverlock',{'unslock'},
- function(ARGS, SPEAKER)
- SERVER_LOCKED = false
- end)
- ADD_COMMAND('fogend','fogend [int]',{},
- function(ARGS, SPEAKER)
- _LIGHTING.FogEnd = ARGS[1]
- end)
- ADD_COMMAND('fogcolor','fogcolor [r] [g] [b]',{},
- function(ARGS, SPEAKER)
- if ARGS[1] and ARGS[2] and ARGS[3] then
- _LIGHTING.FogColor = C3(ARGS[1], ARGS[2], ARGS[3])
- end
- end)
- ADD_COMMAND('noclip','noclip',{},
- function(ARGS, SPEAKER)
- NOCLIP = true
- JESUSFLY = false
- SWIM = false
- end)
- ADD_COMMAND('clip','clip',{},
- function(ARGS, SPEAKER)
- NOCLIP = false
- end)
- ADD_COMMAND('jesusfly','jesusfly',{},
- function(ARGS, SPEAKER)
- NOCLIP = false
- JESUSFLY = true
- SWIM = false
- end)
- ADD_COMMAND('nojfly','nojfly',{},
- function(ARGS, SPEAKER)
- JESUSFLY = false
- end)
- ADD_COMMAND('swim','swim',{},
- function(ARGS, SPEAKER)
- NOCLIP = false
- JESUSFLY = false
- SWIM = true
- end)
- ADD_COMMAND('noswim','noswim',{},
- function(ARGS, SPEAKER)
- SWIM = false
- end)
- ADD_COMMAND('fly','fly',{},
- function(ARGS, SPEAKER)
- sFLY()
- end)
- ADD_COMMAND('unfly','unfly',{},
- function(ARGS, SPEAKER)
- NOFLY()
- end)
- ADD_COMMAND('prefix','prefix [string]',{},
- function(ARGS, SPEAKER)
- if ARGS[1] then
- C_PREFIX = ARGS[1]
- NOTIFY('Changed prefix to \'' .. ARGS[1] .. '\'', 255, 255, 255)
- end
- end)
- ADD_COMMAND('version','version',{},
- function(ARGS, SPEAKER)
- NOTIFY('VERSION | ' .. VERSION, 255, 255, 255)
- end)
- ADD_COMMAND('fe','fe',{},
- function(ARGS, SPEAKER)
- spawn(function()
- CHECK_FE()
- end)
- end)
- function OPEN_COMMANDS()
- SETH_MAIN.main.holder.Size = UDim2.new(1, 25, 12, 30)
- SETH_MAIN.main.holder.holders.search.Visible = true
- end
- function CLOSE_COMMANDS()
- SETH_MAIN.main.holder.holders.search.Visible = false
- SETH_MAIN.main.holder.Size = UDim2.new(1, 25, 12, 0)
- end
- function OPEN_TAB(TAB)
- if not _CORE:FindFirstChild('seth_main') then OPEN_MAIN() end
- for a,b in pairs(SETH_MAIN.main.holder.holders:GetChildren()) do
- if b.Name ~= TAB then
- b.Visible = false
- else
- b.Visible = true
- end
- if TAB ~= 'cmds' then
- CLOSE_COMMANDS()
- else
- OPEN_COMMANDS()
- end
- end
- end
- ADD_COMMAND('serverinfo','serverinfo',{'sinfo'},
- function(ARGS, SPEAKER)
- OPEN_TAB('server')
- end)
- ADD_COMMAND('admins','admins',{},
- function(ARGS, SPEAKER)
- OPEN_TAB('admins')
- end)
- ADD_COMMAND('cmds','cmds',{'commands'},
- function(ARGS, SPEAKER)
- OPEN_TAB('cmds')
- end)
- ADD_COMMAND('bans','bans',{},
- function(ARGS, SPEAKER)
- OPEN_TAB('bans')
- end)
- ADD_COMMAND('fun','fun',{},
- function(ARGS, SPEAKER)
- OPEN_TAB('fun')
- end)
- ADD_COMMAND('changelog','changelog',{},
- function(ARGS, SPEAKER)
- OPEN_TAB('changelog')
- end)
- ADD_COMMAND('credits','credits',{},
- function(ARGS, SPEAKER)
- OPEN_TAB('credits')
- end)
- MOUSE.KeyDown:connect(function(key)
- if key:byte() == 29 then
- if not NOCLIP then
- ECOMMAND('noclip')
- elseif NOCLIP then
- ECOMMAND('clip')
- end
- elseif key:byte() == 30 then
- if not JESUSFLY then
- ECOMMAND('jesusfly')
- elseif JESUSFLY then
- ECOMMAND('nojfly')
- end
- end
- end)
- -- / after loaded
- function CHECK_FE()
- if not workspace.FilteringEnabled then
- NOTIFY('Filtering is disabled', 50, 255, 50)
- elseif workspace.FilteringEnabled then
- NOTIFY('Filtering is ENABLED', 255, 50, 50)
- end
- end
- CMD_BAR_H.bar:TweenPosition(UDim2.new(0, 0, 1, -50), 'InOut', 'Quad', 0.5, true)
- local GOING_IN = true
- CMD_BAR_H.bar.Changed:connect(function()
- if CMD_BAR_H.bar.Text ~= 'press ; to execute a command' and CMD_BAR_H.bar.Focused and not GOING_IN then
- if CMD_BAR_H.bar.Text ~= '' then
- if not CMD_BAR_H.bar.Text:find(' ') then
- CMD_BAR_H.bar.commands.Visible = true
- CMD_BAR_H.bar.commands:ClearAllChildren()
- CMD_BAR_H.bar.commands.CanvasSize = UDim2.new(0, 0, 0, 0)
- local Y_COMMANDS = 0
- for i,v in pairs(COMMANDS) do
- if v.N:find(CMD_BAR_H.bar.Text) then
- CMD_BAR_H.bar.commands:TweenSize(UDim2.new(1, 0, 1, -200), 'InOut', 'Quad', 0.2, true)
- CMD_BAR_H.bar.commands.CanvasSize = CMD_BAR_H.bar.commands.CanvasSize + UDim2.new(0, 0, 0, 20)
- local COMMANDS_C = CMD_BAR_H.bar.commands_ex:Clone()
- COMMANDS_C.Position = UDim2.new(0, 0, 0, Y_COMMANDS)
- COMMANDS_C.Visible = true
- COMMANDS_C.Text = ' ' .. v.D
- COMMANDS_C.Parent = CMD_BAR_H.bar.commands
- Y_COMMANDS = Y_COMMANDS + 20
- end
- end
- end
- else
- CMD_BAR_H.bar.commands:TweenSize(UDim2.new(1, 0, 0, 0), 'InOut', 'Quad', 0.2, true)
- CMD_BAR_H.bar.commands:ClearAllChildren()
- CMD_BAR_H.bar.commands.CanvasSize = UDim2.new(0, 0, 0, 0)
- end
- end
- end)
- CMD_BAR_H.bar.FocusLost:connect(function()
- GOING_IN = true
- if CMD_BAR_H.bar.Text ~= '' then
- spawn(function()
- ECOMMAND(CMD_BAR_H.bar.Text, LP)
- end)
- end
- CMD_BAR_H.bar.commands:ClearAllChildren()
- CMD_BAR_H.bar.commands.CanvasSize = UDim2.new(0, 0, 0, 0)
- CMD_BAR_H.bar.commands:TweenSize(UDim2.new(1, 0, 0, 0), 'InOut', 'Quad', 0.2, true)
- CMD_BAR_H.bar:TweenPosition(UDim2.new(0, -225, 1, -50), 'InOut', 'Quad', 0.5, true)
- end)
- MOUSE.KeyDown:connect(function(K)
- if K:byte() == 59 then
- GOING_IN = false
- CMD_BAR_H.bar:TweenPosition(UDim2.new(0, 0, 1, -50), 'InOut', 'Quad', 0.5, true)
- CMD_BAR_H.bar:CaptureFocus()
- end
- end)
- NOTIFY('Hello, ' .. _PLAYERS.LocalPlayer.Name, 255, 255, 255)
- CHECK_FE()
- end)
- DG1.MouseButton1Click:connect(function(rth)
- local Gui = Instance.new("ScreenGui", game.CoreGui)
- Gui.Name = "FE Animations"
- local Background = Instance.new("Frame",Gui)
- Background.Name = "Background"
- Background.Active = true
- Background.BackgroundColor3 = Color3.fromRGB(220,190,200)
- Background.Transparency = 0.3
- Background.BorderSizePixel = 5
- Background.Draggable = true
- Background.Position = UDim2.new(0,300,0,300)
- Background.Size = UDim2.new(0,345,0,190)
- local Title = Instance.new("TextLabel",Background)
- Title.BackgroundTransparency = 1
- Title.Position = UDim2.new(0,0,0,-80)
- Title.Size = UDim2.new(0,290,1,0)
- Title.Font = "SourceSansLight"
- Title.FontSize = "Size18"
- Title.Text = "FE Animations [by illremember] IMPROVED"
- Title.TextColor3 = Color3.fromRGB(20,20,25)
- local BarrelRoll = Instance.new("TextButton", Background)
- BarrelRoll.Name = "BarrelRoll"
- BarrelRoll.BackgroundColor3 = Color3.fromRGB(20,20,20)
- BarrelRoll.BackgroundTransparency = 0.1
- BarrelRoll.BorderSizePixel = 0
- BarrelRoll.Position = UDim2.new(0,120,0,30)
- BarrelRoll.Size = UDim2.new(0,100,0,30)
- BarrelRoll.Font = "SourceSansItalic"
- BarrelRoll.FontSize = "Size18"
- BarrelRoll.Text = "BarrelRoll"
- BarrelRoll.TextColor3 = Color3.fromRGB(230,230,230)
- BarrelRoll.TextWrapped = true
- local Dab = BarrelRoll:Clone()
- Dab.Name = "Dab"
- Dab.Parent = Background
- Dab.Position = UDim2.new(0,120,0,70)
- Dab.Text = "Dab"
- local Crouch = BarrelRoll:Clone()
- Crouch.Name = "Crouch"
- Crouch.Parent = Background
- Crouch.Position = UDim2.new(0,10,0,110)
- Crouch.Text = "Crouch"
- local Scream = BarrelRoll:Clone()
- Scream.Name = "Scream"
- Scream.Parent = Background
- Scream.Position = UDim2.new(0,10,0,30)
- Scream.Text = "Scream"
- local HeadOff = BarrelRoll:Clone()
- HeadOff.Name = "HeadOff"
- HeadOff.Parent = Background
- HeadOff.Position = UDim2.new(0,10,0,70)
- HeadOff.Text = "HeadOff"
- local LayDown = BarrelRoll:Clone()
- LayDown.Name = "LayDown"
- LayDown.Parent = Background
- LayDown.Position = UDim2.new(0,120,0,110)
- LayDown.Text = "LayDown"
- local hmm2 = BarrelRoll:Clone()
- hmm2.Name = "hmm2"
- hmm2.Parent = Background
- hmm2.Position = UDim2.new(0,120,0,150)
- hmm2.Text = "hmm2"
- local HeadTHROW = BarrelRoll:Clone()
- HeadTHROW.Name = "HeadTHROW"
- HeadTHROW.Parent = Background
- HeadTHROW.Position = UDim2.new(0,10,0,150)
- HeadTHROW.Size = UDim2.new(0,100,0,30)
- HeadTHROW.Text = "HeadTHROW"
- local Scared = BarrelRoll:Clone()
- Scared.Name = "Scared"
- Scared.Parent = Background
- Scared.Position = UDim2.new(0,230,0,30)
- Scared.Size = UDim2.new(0,100,0,30)
- Scared.Text = "Scared"
- local WARNING = BarrelRoll:Clone()
- WARNING.Name = "WARNING"
- WARNING.Parent = Background
- WARNING.Position = UDim2.new(0,230,0,70)
- WARNING.Size = UDim2.new(0,100,0,30)
- WARNING.Text = "WARNING"
- local LoopHead = BarrelRoll:Clone()
- LoopHead.Name = "LoopHead"
- LoopHead.Parent = Background
- LoopHead.Position = UDim2.new(0,230,0,110)
- LoopHead.Size = UDim2.new(0,100,0,30)
- LoopHead.Text = "LoopHead"
- local armturbine = BarrelRoll:Clone()
- armturbine.Name = "armturbine"
- armturbine.Parent = Background
- armturbine.Position = UDim2.new(0,230,0,150)
- armturbine.Size = UDim2.new(0,100,0,30)
- armturbine.Text = "armturbine"
- --
- local plr = game.Players.LocalPlayer
- local mouse = plr:GetMouse()
- lpc = game.Players.LocalPlayer.Character
- weld1 = Instance.new("Weld")
- BarrelRoll.MouseButton1Down:connect(function()
- local gg = mouse.Target
- if gg ~= nil then
- for i,v in pairs(game.Players:GetPlayers()) do
- AnimationId = "136801964"
- local Anim = Instance.new("Animation")
- Anim.AnimationId = "rbxassetid://"..AnimationId
- local k = game.Players.LocalPlayer.Character.Humanoid:LoadAnimation(Anim)
- k:Play()
- k:AdjustSpeed(1)
- end
- end
- end)
- armturbine.MouseButton1Down:connect(function()
- local gg = mouse.Target
- if gg ~= nil then
- for i,v in pairs(game.Players:GetPlayers()) do
- AnimationId = "259438880"
- local Anim = Instance.new("Animation")
- Anim.AnimationId = "rbxassetid://"..AnimationId
- local k = game.Players.LocalPlayer.Character.Humanoid:LoadAnimation(Anim)
- k:Play()
- k:AdjustSpeed(100)
- end
- end
- end)
- LoopHead.MouseButton1Click:connect(function()
- local gg = mouse.Target
- if gg ~= nil then
- for i,v in pairs(game.Players:GetPlayers()) do
- AnimationId = "35154961"
- local Anim = Instance.new("Animation")
- Anim.AnimationId = "rbxassetid://"..AnimationId
- local k = game.Players.LocalPlayer.Character.Humanoid:LoadAnimation(Anim)
- while wait(0.00703125) do
- k:Play()
- k:AdjustSpeed(640)
- end
- end
- end
- end)
- hmm2.MouseButton1Down:connect(function()
- local gg = mouse.Target
- if gg ~= nil then
- for i,v in pairs(game.Players:GetPlayers()) do
- AnimationId = "148840371"
- local Anim = Instance.new("Animation")
- Anim.AnimationId = "rbxassetid://"..AnimationId
- local k = game.Players.LocalPlayer.Character.Humanoid:LoadAnimation(Anim)
- k:Play()
- k:AdjustSpeed(1)
- end
- end
- end)
- LayDown.MouseButton1Down:connect(function()
- local gg = mouse.Target
- if gg ~= nil then
- for i,v in pairs(game.Players:GetPlayers()) do
- AnimationId = "282574440"
- local Anim = Instance.new("Animation")
- Anim.AnimationId = "rbxassetid://"..AnimationId
- local k = game.Players.LocalPlayer.Character.Humanoid:LoadAnimation(Anim)
- k:Play()
- k:AdjustSpeed(1)
- end
- end
- end)
- Dab.MouseButton1Down:connect(function()
- local gg = mouse.Target
- if gg ~= nil then
- for i,v in pairs(game.Players:GetPlayers()) do
- AnimationId = "248263260"
- local Anim = Instance.new("Animation")
- Anim.AnimationId = "rbxassetid://"..AnimationId
- local k = game.Players.LocalPlayer.Character.Humanoid:LoadAnimation(Anim)
- k:Play()
- k:AdjustSpeed(1)
- end
- end
- end)
- Scream.MouseButton1Down:connect(function()
- local gg = mouse.Target
- if gg ~= nil then
- for i,v in pairs(game.Players:GetPlayers()) do
- AnimationId = "180611870"
- local Anim = Instance.new("Animation")
- Anim.AnimationId = "rbxassetid://"..AnimationId
- local k = game.Players.LocalPlayer.Character.Humanoid:LoadAnimation(Anim)
- k:Play()
- k:AdjustSpeed(1)
- end
- end
- end)
- HeadTHROW.MouseButton1Down:connect(function()
- local gg = mouse.Target
- if gg ~= nil then
- for i,v in pairs(game.Players:GetPlayers()) do
- AnimationId = "35154961"
- local Anim = Instance.new("Animation")
- Anim.AnimationId = "rbxassetid://"..AnimationId
- local k = game.Players.LocalPlayer.Character.Humanoid:LoadAnimation(Anim)
- k:Play()
- k:AdjustSpeed(1)
- end
- end
- end)
- Scared.MouseButton1Down:connect(function()
- local gg = mouse.Target
- if gg ~= nil then
- for i,v in pairs(game.Players:GetPlayers()) do
- AnimationId = "180612465"
- local Anim = Instance.new("Animation")
- Anim.AnimationId = "rbxassetid://"..AnimationId
- local k = game.Players.LocalPlayer.Character.Humanoid:LoadAnimation(Anim)
- k:Play()
- k:AdjustSpeed(1)
- end
- end
- end)
- HeadOff.MouseButton1Down:connect(function()
- local gg = mouse.Target
- if gg ~= nil then
- for i,v in pairs(game.Players:GetPlayers()) do
- AnimationId = "121572214"
- local Anim = Instance.new("Animation")
- Anim.AnimationId = "rbxassetid://"..AnimationId
- local k = game.Players.LocalPlayer.Character.Humanoid:LoadAnimation(Anim)
- k:Play()
- k:AdjustSpeed(1)
- end
- end
- end)
- Crouch.MouseButton1Down:connect(function()
- local gg = mouse.Target
- if gg ~= nil then
- for i,v in pairs(game.Players:GetPlayers()) do
- AnimationId = "182724289"
- local Anim = Instance.new("Animation")
- Anim.AnimationId = "rbxassetid://"..AnimationId
- local k = game.Players.LocalPlayer.Character.Humanoid:LoadAnimation(Anim)
- k:Play()
- k:AdjustSpeed(1)
- end
- end
- end)
- end)
- DG2.MouseButton1Click:connect(function(DTYJMHUG)
- local Gui = Instance.new("ScreenGui", game.CoreGui)
- Gui.Name = "FE Animations"
- local Background = Instance.new("Frame",Gui)
- Background.Name = "Background"
- Background.Active = true
- Background.BackgroundColor3 = Color3.fromRGB(220,220,255)
- Background.Transparency = 0.3
- Background.BorderSizePixel = 5
- Background.Draggable = true
- Background.Position = UDim2.new(0,300,0,300)
- Background.Size = UDim2.new(0,345,0,190)
- local Title = Instance.new("TextLabel",Background)
- Title.BackgroundTransparency = 1
- Title.Position = UDim2.new(0,0,0,-80)
- Title.Size = UDim2.new(0,290,1,0)
- Title.Font = "SourceSansLight"
- Title.FontSize = "Size18"
- Title.Text = "FE Animations [by illremember]"
- Title.TextColor3 = Color3.fromRGB(20,20,25)
- local Chop = Instance.new("TextButton", Background)
- Chop.Name = "Chop"
- Chop.BackgroundColor3 = Color3.fromRGB(20,20,20)
- Chop.BackgroundTransparency = 0.1
- Chop.BorderSizePixel = 0
- Chop.Position = UDim2.new(0,120,0,30)
- Chop.Size = UDim2.new(0,100,0,30)
- Chop.Font = "SourceSansItalic"
- Chop.FontSize = "Size18"
- Chop.Text = "Chop"
- Chop.TextColor3 = Color3.fromRGB(230,230,230)
- Chop.TextWrapped = true
- local Dance = Chop:Clone()
- Dance.Name = "Dance"
- Dance.Parent = Background
- Dance.Position = UDim2.new(0,120,0,70)
- Dance.Text = "Dance"
- local ArmsOut = Chop:Clone()
- ArmsOut.Name = "ArmsOut"
- ArmsOut.Parent = Background
- ArmsOut.Position = UDim2.new(0,10,0,110)
- ArmsOut.Text = "ArmsOut"
- local Stab = Chop:Clone()
- Stab.Name = "Stab"
- Stab.Parent = Background
- Stab.Position = UDim2.new(0,10,0,30)
- Stab.Text = "Stab"
- local SmellyRun = Chop:Clone()
- SmellyRun.Name = "SmellyRun"
- SmellyRun.Parent = Background
- SmellyRun.Position = UDim2.new(0,10,0,70)
- SmellyRun.Text = "SmellyRun"
- local rando = Chop:Clone()
- rando.Name = "rando"
- rando.Parent = Background
- rando.Position = UDim2.new(0,120,0,110)
- rando.Text = "rando"
- local hmm = Chop:Clone()
- hmm.Name = "hmm"
- hmm.Parent = Background
- hmm.Position = UDim2.new(0,120,0,150)
- hmm.Text = "hmm"
- local Kick = Chop:Clone()
- Kick.Name = "Kick"
- Kick.Parent = Background
- Kick.Position = UDim2.new(0,10,0,150)
- Kick.Size = UDim2.new(0,100,0,30)
- Kick.Text = "Kick"
- local Flying = Chop:Clone()
- Flying.Name = "Flying"
- Flying.Parent = Background
- Flying.Position = UDim2.new(0,230,0,30)
- Flying.Size = UDim2.new(0,100,0,30)
- Flying.Text = "Flying"
- local Arms = Chop:Clone()
- Arms.Name = "Arms"
- Arms.Parent = Background
- Arms.Position = UDim2.new(0,230,0,70)
- Arms.Size = UDim2.new(0,100,0,30)
- Arms.Text = "Arms"
- local Sword = Chop:Clone()
- Sword.Name = "Sword"
- Sword.Parent = Background
- Sword.Position = UDim2.new(0,230,0,110)
- Sword.Size = UDim2.new(0,100,0,30)
- Sword.Text = "Sword"
- local Insane = Chop:Clone()
- Insane.Name = "Insane"
- Insane.Parent = Background
- Insane.Position = UDim2.new(0,230,0,150)
- Insane.Size = UDim2.new(0,100,0,30)
- Insane.Text = "Insane"
- --
- local plr = game.Players.LocalPlayer
- local mouse = plr:GetMouse()
- lpc = game.Players.LocalPlayer.Character
- weld1 = Instance.new("Weld")
- Chop.MouseButton1Down:connect(function()
- local gg = mouse.Target
- if gg ~= nil then
- for i,v in pairs(game.Players:GetPlayers()) do
- AnimationId = "33169596"
- local Anim = Instance.new("Animation")
- Anim.AnimationId = "rbxassetid://"..AnimationId
- local k = game.Players.LocalPlayer.Character.Humanoid:LoadAnimation(Anim)
- k:Play()
- k:AdjustSpeed(1)
- end
- end
- end)
- Insane.MouseButton1Down:connect(function()
- local gg = mouse.Target
- if gg ~= nil then
- for i,v in pairs(game.Players:GetPlayers()) do
- AnimationId = "33796059"
- local Anim = Instance.new("Animation")
- Anim.AnimationId = "rbxassetid://"..AnimationId
- local k = game.Players.LocalPlayer.Character.Humanoid:LoadAnimation(Anim)
- k:Play()
- k:AdjustSpeed(10000)
- end
- end
- end)
- Arms.MouseButton1Down:connect(function()
- local gg = mouse.Target
- if gg ~= nil then
- for i,v in pairs(game.Players:GetPlayers()) do
- AnimationId = "33169583"
- local Anim = Instance.new("Animation")
- Anim.AnimationId = "rbxassetid://"..AnimationId
- local k = game.Players.LocalPlayer.Character.Humanoid:LoadAnimation(Anim)
- k:Play()
- k:AdjustSpeed(1)
- end
- end
- end)
- Sword.MouseButton1Click:connect(function()
- local gg = mouse.Target
- if gg ~= nil then
- for i,v in pairs(game.Players:GetPlayers()) do
- AnimationId = "35978879"
- local Anim = Instance.new("Animation")
- Anim.AnimationId = "rbxassetid://"..AnimationId
- local k = game.Players.LocalPlayer.Character.Humanoid:LoadAnimation(Anim)
- k:Play()
- k:AdjustSpeed(1)
- end
- end
- end)
- hmm.MouseButton1Down:connect(function()
- local gg = mouse.Target
- if gg ~= nil then
- for i,v in pairs(game.Players:GetPlayers()) do
- AnimationId = "33855276"
- local Anim = Instance.new("Animation")
- Anim.AnimationId = "rbxassetid://"..AnimationId
- local k = game.Players.LocalPlayer.Character.Humanoid:LoadAnimation(Anim)
- k:Play()
- k:AdjustSpeed(1)
- end
- end
- end)
- rando.MouseButton1Down:connect(function()
- local gg = mouse.Target
- if gg ~= nil then
- for i,v in pairs(game.Players:GetPlayers()) do
- AnimationId = "48977286"
- local Anim = Instance.new("Animation")
- Anim.AnimationId = "rbxassetid://"..AnimationId
- local k = game.Players.LocalPlayer.Character.Humanoid:LoadAnimation(Anim)
- k:Play()
- k:AdjustSpeed(1)
- end
- end
- end)
- Dance.MouseButton1Down:connect(function()
- local gg = mouse.Target
- if gg ~= nil then
- for i,v in pairs(game.Players:GetPlayers()) do
- AnimationId = "35654637"
- local Anim = Instance.new("Animation")
- Anim.AnimationId = "rbxassetid://"..AnimationId
- local k = game.Players.LocalPlayer.Character.Humanoid:LoadAnimation(Anim)
- k:Play()
- k:AdjustSpeed(1)
- end
- end
- end)
- Stab.MouseButton1Down:connect(function()
- local gg = mouse.Target
- if gg ~= nil then
- for i,v in pairs(game.Players:GetPlayers()) do
- AnimationId = "66703241"
- local Anim = Instance.new("Animation")
- Anim.AnimationId = "rbxassetid://"..AnimationId
- local k = game.Players.LocalPlayer.Character.Humanoid:LoadAnimation(Anim)
- k:Play()
- k:AdjustSpeed(1)
- end
- end
- end)
- Kick.MouseButton1Down:connect(function()
- local gg = mouse.Target
- if gg ~= nil then
- for i,v in pairs(game.Players:GetPlayers()) do
- AnimationId = "45737360"
- local Anim = Instance.new("Animation")
- Anim.AnimationId = "rbxassetid://"..AnimationId
- local k = game.Players.LocalPlayer.Character.Humanoid:LoadAnimation(Anim)
- k:Play()
- k:AdjustSpeed(1)
- end
- end
- end)
- Flying.MouseButton1Down:connect(function()
- local gg = mouse.Target
- if gg ~= nil then
- for i,v in pairs(game.Players:GetPlayers()) do
- AnimationId = "46196309"
- local Anim = Instance.new("Animation")
- Anim.AnimationId = "rbxassetid://"..AnimationId
- local k = game.Players.LocalPlayer.Character.Humanoid:LoadAnimation(Anim)
- k:Play()
- k:AdjustSpeed(0.001)
- end
- end
- end)
- SmellyRun.MouseButton1Down:connect(function()
- local gg = mouse.Target
- if gg ~= nil then
- for i,v in pairs(game.Players:GetPlayers()) do
- AnimationId = "30235165"
- local Anim = Instance.new("Animation")
- Anim.AnimationId = "rbxassetid://"..AnimationId
- local k = game.Players.LocalPlayer.Character.Humanoid:LoadAnimation(Anim)
- k:Play()
- k:AdjustSpeed(1)
- end
- end
- end)
- ArmsOut.MouseButton1Down:connect(function()
- local gg = mouse.Target
- if gg ~= nil then
- for i,v in pairs(game.Players:GetPlayers()) do
- AnimationId = "27432691"
- local Anim = Instance.new("Animation")
- Anim.AnimationId = "rbxassetid://"..AnimationId
- local k = game.Players.LocalPlayer.Character.Humanoid:LoadAnimation(Anim)
- k:Play()
- k:AdjustSpeed(1)
- end
- end
- end)
- end)
- Fling.MouseButton1Click:connect(function(SRYJ)
- -- Made By JackMcJagger15
- local FlingKill = Instance.new("ScreenGui")
- local Main = Instance.new("Frame")
- local Label = Instance.new("Frame")
- local Shadow = Instance.new("Frame")
- local StartKill = Instance.new("TextButton")
- local StopKill = Instance.new("TextButton")
- local Instructions = Instance.new("TextLabel")
- local CurrentPower = Instance.new("TextLabel")
- local Recomendation = Instance.new("TextLabel")
- local NameOfGui = Instance.new("TextLabel")
- local Exit = Instance.new("TextButton")
- local UPArrow = Instance.new("TextButton")
- local DownArrow = Instance.new("TextButton")
- -- Properties
- FlingKill.Name = "Fling/Kill"
- FlingKill.Parent = game.CoreGui
- Main.Name = "Main"
- Main.Parent = FlingKill
- Main.BackgroundColor3 = Color3.new(0.92549, 0.941177, 0.945098)
- Main.BorderSizePixel = 0
- Main.Position = UDim2.new(0.702554762, 0, 0.446640313, 0)
- Main.Size = UDim2.new(0, 217, 0, 233)
- Main.Selectable = true
- Main.Active = true
- Main.Draggable = true
- Label.Name = "Label"
- Label.Parent = Main
- Label.BackgroundColor3 = Color3.new(0.741176, 0.764706, 0.780392)
- Label.BorderSizePixel = 0
- Label.Size = UDim2.new(0, 217, 0, 27)
- Shadow.Name = "Shadow"
- Shadow.Parent = Main
- Shadow.BackgroundColor3 = Color3.new(0.67451, 0.694118, 0.705882)
- Shadow.BorderSizePixel = 0
- Shadow.Position = UDim2.new(0, 0, 0.115879826, 0)
- Shadow.Size = UDim2.new(0, 217, 0, 9)
- StartKill.Name = "StartKill"
- StartKill.Parent = Main
- StartKill.BackgroundColor3 = Color3.new(0.741176, 0.764706, 0.780392)
- StartKill.BorderSizePixel = 0
- StartKill.Position = UDim2.new(0.195852548, 0, 0.227467805, 0)
- StartKill.Size = UDim2.new(0, 126, 0, 23)
- StartKill.Font = Enum.Font.Cartoon
- StartKill.Text = "FE Kill/Fling"
- StartKill.TextColor3 = Color3.new(0, 0, 0)
- StartKill.TextSize = 14
- StopKill.Name = "StopKill"
- StopKill.Parent = Main
- StopKill.BackgroundColor3 = Color3.new(0.741176, 0.764706, 0.780392)
- StopKill.BorderSizePixel = 0
- StopKill.Position = UDim2.new(0.207373276, 0, 0.38197428, 0)
- StopKill.Size = UDim2.new(0, 124, 0, 23)
- StopKill.Font = Enum.Font.Cartoon
- StopKill.Text = "Stop FE Kill/Fling"
- StopKill.TextColor3 = Color3.new(0, 0, 0)
- StopKill.TextSize = 14
- Instructions.Name = "Instructions"
- Instructions.Parent = Main
- Instructions.BackgroundColor3 = Color3.new(1, 1, 1)
- Instructions.BackgroundTransparency = 1
- Instructions.Position = UDim2.new(0.0391705073, 0, 0.549356222, 0)
- Instructions.Size = UDim2.new(0, 200, 0, 32)
- Instructions.Font = Enum.Font.Cartoon
- Instructions.Text = "Just touch someone to watch the fly to their death!"
- Instructions.TextColor3 = Color3.new(0, 0, 0)
- Instructions.TextSize = 14
- Instructions.TextWrapped = true
- CurrentPower.Name = "CurrentPower"
- CurrentPower.Parent = Main
- CurrentPower.BackgroundColor3 = Color3.new(1, 1, 1)
- CurrentPower.BackgroundTransparency = 1
- CurrentPower.Position = UDim2.new(0.276497692, 0, 0.686695278, 0)
- CurrentPower.Size = UDim2.new(0, 98, 0, 36)
- CurrentPower.Font = Enum.Font.Cartoon
- CurrentPower.Text = "Current Power = 5"
- CurrentPower.TextColor3 = Color3.new(0, 0, 0)
- CurrentPower.TextSize = 14
- Recomendation.Name = "Recomendation"
- Recomendation.Parent = Main
- Recomendation.BackgroundColor3 = Color3.new(1, 1, 1)
- Recomendation.BackgroundTransparency = 1
- Recomendation.Position = UDim2.new(0.0414746553, 0, 0.884120166, 0)
- Recomendation.Size = UDim2.new(0, 200, 0, 21)
- Recomendation.Font = Enum.Font.Cartoon
- Recomendation.Text = "Recommended Power is 5"
- Recomendation.TextColor3 = Color3.new(0, 0, 0)
- Recomendation.TextSize = 14
- NameOfGui.Name = "NameOfGui"
- NameOfGui.Parent = Main
- NameOfGui.BackgroundColor3 = Color3.new(1, 1, 1)
- NameOfGui.BackgroundTransparency = 1
- NameOfGui.Position = UDim2.new(0.0806451589, 0, 0, 0)
- NameOfGui.Size = UDim2.new(0, 154, 0, 27)
- NameOfGui.Font = Enum.Font.Cartoon
- NameOfGui.Text = "FE Kill/Fling By JackMcJagger15"
- NameOfGui.TextColor3 = Color3.new(0, 0, 0)
- NameOfGui.TextSize = 14
- Exit.Name = "Exit"
- Exit.Parent = Main
- Exit.BackgroundColor3 = Color3.new(1, 1, 1)
- Exit.BackgroundTransparency = 1
- Exit.Position = UDim2.new(0.907834113, 0, 0, 0)
- Exit.Size = UDim2.new(0, 20, 0, 27)
- Exit.Font = Enum.Font.Cartoon
- Exit.Text = "X"
- Exit.TextColor3 = Color3.new(0, 0, 0)
- Exit.TextSize = 14
- UPArrow.Name = "UPArrow"
- UPArrow.Parent = Main
- UPArrow.BackgroundColor3 = Color3.new(1, 1, 1)
- UPArrow.BackgroundTransparency = 1
- UPArrow.Position = UDim2.new(0.0783410147, 0, 0.716738224, 0)
- UPArrow.Size = UDim2.new(0, 26, 0, 23)
- UPArrow.Font = Enum.Font.Cartoon
- UPArrow.Text = "Up"
- UPArrow.TextColor3 = Color3.new(0, 0, 0)
- UPArrow.TextSize = 12
- UPArrow.TextWrapped = true
- DownArrow.Name = "DownArrow"
- DownArrow.Parent = Main
- DownArrow.BackgroundColor3 = Color3.new(1, 1, 1)
- DownArrow.BackgroundTransparency = 1
- DownArrow.Position = UDim2.new(0.792626739, 0, 0.714592278, 0)
- DownArrow.Size = UDim2.new(0, 26, 0, 23)
- DownArrow.Font = Enum.Font.Cartoon
- DownArrow.Text = "Down"
- DownArrow.TextColor3 = Color3.new(0, 0, 0)
- DownArrow.TextSize = 12
- DownArrow.TextWrapped = true
- power = 500
- active = false
- local val = Instance.new("IntValue")
- val.Name = "Number"
- val.Parent = game.Players.LocalPlayer
- val.Value = 5
- Exit.MouseButton1Click:connect(function()
- FlingKill.Enabled = false
- end)
- StartKill.MouseButton1Click:connect(function()
- game:GetService('RunService').Stepped:connect(function()
- if game.Players.LocalPlayer.Character.Humanoid.RigType == Enum.HumanoidRigType.R6 then
- game.Players.LocalPlayer.Character.Head.CanCollide = false
- game.Players.LocalPlayer.Character.Torso.CanCollide = false
- game.Players.LocalPlayer.Character["Left Leg"].CanCollide = false
- game.Players.LocalPlayer.Character["Right Leg"].CanCollide = false
- else
- if game.Players.LocalPlayer.Character.Humanoid.RigType == Enum.HumanoidRigType.R15 then
- game.Players.LocalPlayer.Character.Head.CanCollide = false
- game.Players.LocalPlayer.Character.UpperTorso.CanCollide = false
- game.Players.LocalPlayer.Character.LowerTorso.CanCollide = false
- game.Players.LocalPlayer.Character.HumanoidRootPart.CanCollide = false
- end
- end
- end)
- wait(.1)
- local bambam = Instance.new("BodyThrust")
- bambam.Parent = game.Players.LocalPlayer.Character.HumanoidRootPart
- bambam.Force = Vector3.new(power,0,power)
- bambam.Location = game.Players.LocalPlayer.Character.HumanoidRootPart.Position
- end)
- StopKill.MouseButton1Click:connect(function()
- active = false
- game.Players.LocalPlayer.Character.HumanoidRootPart.BodyThrust:Remove()
- end)
- UPArrow.MouseButton1Click:connect(function()
- power = power + 100
- game.Players.LocalPlayer.Number.Value = game.Players.LocalPlayer.Number.Value + 1
- CurrentPower.Text = "Current Power = " .. game.Players.LocalPlayer.Number.Value
- end)
- DownArrow.MouseButton1Click:connect(function()
- power = power - 100
- game.Players.LocalPlayer.Number.Value = game.Players.LocalPlayer.Number.Value - 1
- CurrentPower.Text = "Current Power = " .. game.Players.LocalPlayer.Number.Value
- end)
- end)
- OpGui.MouseButton1Click:connect(function(HTRSDG)
- wait(0.3)
- -- Objects
- -- CREDIT TO xFunnieuss / Timeless for partial (short) names.
- OPFinality = Instance.new("ScreenGui")
- MainFrame = Instance.new("Frame")
- TopFrame = Instance.new("Frame")
- CloseGUI = Instance.new("TextButton")
- MenuEnterFrame = Instance.new("Frame")
- Title = Instance.new("TextLabel")
- OpenMenu = Instance.new("ImageButton")
- Pages = Instance.new("Frame")
- Information = Instance.new("Frame")
- Image_FE_ENABLED = Instance.new("ImageLabel")
- Text_FE_ENABLED = Instance.new("TextLabel")
- WhatIsOPFinality = Instance.new("TextLabel")
- Text_FE_DISABLED = Instance.new("TextLabel")
- OPFin_Description = Instance.new("TextLabel")
- OPFin_Warning = Instance.new("TextLabel")
- Info_Bar = Instance.new("Frame")
- Info_Background = Instance.new("Frame")
- Warning_Bar = Instance.new("Frame")
- Warning_Background = Instance.new("Frame")
- Info_Image = Instance.new("ImageLabel")
- Image_FE_DISABLED = Instance.new("ImageLabel")
- Warn_Image = Instance.new("ImageLabel")
- Others_1 = Instance.new("Frame")
- OthersTitle = Instance.new("TextLabel")
- Char_Image = Instance.new("ImageLabel")
- OthersText = Instance.new("TextLabel")
- TXTBOX_PlrName = Instance.new("TextBox")
- othersBaseBackground = Instance.new("Frame")
- TeleportTo = Instance.new("TextButton")
- Annoy = Instance.new("TextButton")
- Follow = Instance.new("TextButton")
- View = Instance.new("TextButton")
- Orbit = Instance.new("TextButton")
- HeadWalk = Instance.new("TextButton")
- Stick = Instance.new("TextButton")
- Spam = Instance.new("TextButton")
- Carpet = Instance.new("TextButton")
- Others_toPAGE2 = Instance.new("TextButton")
- Character_toPAGE2_IMAGE = Instance.new("ImageLabel")
- Character_2 = Instance.new("Frame")
- CharacterTitle = Instance.new("TextLabel")
- CharacterText = Instance.new("TextLabel")
- Animations_SPOOKY = Instance.new("Frame")
- spookytitle = Instance.new("TextLabel")
- headthrow = Instance.new("TextButton")
- armsoff = Instance.new("TextButton")
- loophead = Instance.new("TextButton")
- levitate = Instance.new("TextButton")
- headfloat = Instance.new("TextButton")
- Character_backPAGE1 = Instance.new("TextButton")
- Character_toPAGE1_IMAGE = Instance.new("ImageLabel")
- Animations_DANCE = Instance.new("Frame")
- dancetitle = Instance.new("TextLabel")
- normal = Instance.new("TextButton")
- movingdance = Instance.new("TextButton")
- insane = Instance.new("TextButton")
- happy = Instance.new("TextButton")
- spindance = Instance.new("TextButton")
- Animations_HEROIC = Instance.new("Frame")
- heroictitle = Instance.new("TextLabel")
- swordstrike = Instance.new("TextButton")
- jumpland = Instance.new("TextButton")
- punches = Instance.new("TextButton")
- swing = Instance.new("TextButton")
- crawl = Instance.new("TextButton")
- Char2_Image = Instance.new("ImageLabel")
- Character_1 = Instance.new("Frame")
- CharacterTitle_2 = Instance.new("TextLabel")
- Char_Image_2 = Instance.new("ImageLabel")
- CharacterText_2 = Instance.new("TextLabel")
- TXTBOX_Stats = Instance.new("TextBox")
- BackGroundChar = Instance.new("Frame")
- HipHeight = Instance.new("TextButton")
- JumpHeight = Instance.new("TextButton")
- Speed = Instance.new("TextButton")
- TXTBOX_Chat = Instance.new("TextBox")
- BackGroundChar2 = Instance.new("Frame")
- Chat = Instance.new("TextButton")
- Spam_2 = Instance.new("TextButton")
- BackGroundChar3 = Instance.new("Frame")
- Noclip = Instance.new("TextButton")
- Fly = Instance.new("TextButton")
- Character_toPAGE2 = Instance.new("TextButton")
- Character_toPAGE2_IMAGE_2 = Instance.new("ImageLabel")
- Others_2 = Instance.new("Frame")
- OthersTitle_2 = Instance.new("TextLabel")
- Other_Image2 = Instance.new("ImageLabel")
- OthersText_2 = Instance.new("TextLabel")
- TXTBOX_PlrName2 = Instance.new("TextBox")
- othersBaseBackground2 = Instance.new("Frame")
- Flatten = Instance.new("TextButton")
- AimHead = Instance.new("TextButton")
- Float = Instance.new("TextButton")
- Multiple = Instance.new("TextButton")
- Animated = Instance.new("TextButton")
- SlowAttract = Instance.new("TextButton")
- WeirdOrbit = Instance.new("TextButton")
- Violent = Instance.new("TextButton")
- Max = Instance.new("TextButton")
- Others_toPAGE3 = Instance.new("TextButton")
- Character_toPAGE3_IMAGE = Instance.new("ImageLabel")
- Others_backPAGE1 = Instance.new("TextButton")
- Character_toPAGE1_IMAGE_2 = Instance.new("ImageLabel")
- Extra_1 = Instance.new("Frame")
- Extra_Image = Instance.new("ImageLabel")
- ExtraText = Instance.new("TextLabel")
- ExtraBaseBackGround1 = Instance.new("Frame")
- CrouchRocket = Instance.new("TextButton")
- ExtraBaseBackGround1Side = Instance.new("Frame")
- CloneIllusion = Instance.new("TextButton")
- CoolSpin = Instance.new("TextButton")
- JumpRocket = Instance.new("TextButton")
- Extra_toPAGE2 = Instance.new("TextButton")
- Character_toPAGE2_IMAGE_3 = Instance.new("ImageLabel")
- Extra_Title = Instance.new("TextLabel")
- ExtraBaseBackGround2 = Instance.new("Frame")
- NoLimbs = Instance.new("TextButton")
- FEGodmode = Instance.new("TextButton")
- BrickHats = Instance.new("TextButton")
- RapidPunch = Instance.new("TextButton")
- ExtraBaseBackGround2Side = Instance.new("Frame")
- ExtraBaseBackGround3 = Instance.new("Frame")
- PunchFollow = Instance.new("TextButton")
- ArmFollow = Instance.new("TextButton")
- Spin = Instance.new("TextButton")
- Faint = Instance.new("TextButton")
- ExtraBaseBackGround3Side = Instance.new("Frame")
- Extra_2 = Instance.new("Frame")
- Extra_Image_2 = Instance.new("ImageLabel")
- ExtraText_2 = Instance.new("TextLabel")
- Extra_Title_2 = Instance.new("TextLabel")
- ExtraBaseBackGround2_2 = Instance.new("Frame")
- CrouchAttack = Instance.new("TextButton")
- WalkThrough = Instance.new("TextButton")
- CreepyWatch = Instance.new("TextButton")
- SpinAttack = Instance.new("TextButton")
- ExtraBaseBackGround2Side_2 = Instance.new("Frame")
- TXTBOX_PlrNameEXTRA = Instance.new("TextBox")
- _18 = Instance.new("TextButton")
- SlamPropulsion = Instance.new("TextButton")
- Extra_backPAGE1 = Instance.new("TextButton")
- Character_toPAGE1_IMAGE_3 = Instance.new("ImageLabel")
- Others_3 = Instance.new("Frame")
- OthersTitle_3 = Instance.new("TextLabel")
- Other_Image3 = Instance.new("ImageLabel")
- OthersText_3 = Instance.new("TextLabel")
- TXTBOX_PlrNameOTHER3 = Instance.new("TextBox")
- othersBaseBackground3 = Instance.new("Frame")
- FreeFall = Instance.new("TextButton")
- Attach = Instance.new("TextButton")
- Bring = Instance.new("TextButton")
- SafeKill = Instance.new("TextButton")
- SuperSpin = Instance.new("TextButton")
- Kill = Instance.new("TextButton")
- Others_backPAGE2 = Instance.new("TextButton")
- Character_toPAGE1_IMAGE_4 = Instance.new("ImageLabel")
- Games = Instance.new("Frame")
- Games_IMAGE = Instance.new("ImageLabel")
- GamesText = Instance.new("TextLabel")
- Games_TITLE = Instance.new("TextLabel")
- Games_IMAGE2 = Instance.new("ImageLabel")
- SwordFightingTournament = Instance.new("TextButton")
- PlatesOfFateMayhem = Instance.new("TextButton")
- GamesText2 = Instance.new("TextLabel")
- Frappe = Instance.new("TextButton")
- Frappe_2 = Instance.new("TextButton")
- MenuFrame = Instance.new("Frame")
- Welcome = Instance.new("TextLabel")
- NameOfPlayer = Instance.new("TextLabel")
- T_Information = Instance.new("TextButton")
- T_InfoImage = Instance.new("ImageLabel")
- T_Character = Instance.new("TextButton")
- T_CharImage = Instance.new("ImageLabel")
- T_Games = Instance.new("TextButton")
- T_GameImage = Instance.new("ImageLabel")
- T_Others = Instance.new("TextButton")
- T_OtherImage = Instance.new("ImageLabel")
- T_Extra = Instance.new("TextButton")
- T_ExtraImage = Instance.new("ImageLabel")
- DeleteGUI = Instance.new("TextButton")
- DELETEIMAGE = Instance.new("ImageLabel")
- Darkness = Instance.new("TextButton")
- -- Properties
- OPFinality.Name = "OPFinality"
- OPFinality.Parent = game.CoreGui
- MainFrame.Name = "MainFrame"
- MainFrame.Parent = OPFinality
- MainFrame.Active = true
- MainFrame.BackgroundColor3 = Color3.new(1, 1, 1)
- MainFrame.BackgroundTransparency = 1
- MainFrame.BorderSizePixel = 0
- MainFrame.ClipsDescendants = true
- MainFrame.Draggable = true
- MainFrame.Position = UDim2.new(0, 402, 0, 162)
- MainFrame.Size = UDim2.new(0, 442, 0, 293)
- TopFrame.Name = "TopFrame"
- TopFrame.Parent = MainFrame
- TopFrame.BackgroundColor3 = Color3.new(0.752941, 0.223529, 0.168627)
- TopFrame.BorderColor3 = Color3.new(0.145098, 0.184314, 0.223529)
- TopFrame.BorderSizePixel = 0
- TopFrame.Size = UDim2.new(1, 0, 0.0741975307, 0)
- TopFrame.ZIndex = 7
- CloseGUI.Parent = TopFrame
- CloseGUI.BackgroundColor3 = Color3.new(1, 1, 1)
- CloseGUI.BackgroundTransparency = 1
- CloseGUI.Position = UDim2.new(0.951219499, 0, 0, 0)
- CloseGUI.Size = UDim2.new(0.048780486, 0, 1.00166667, 0)
- CloseGUI.Font = Enum.Font.Cartoon
- CloseGUI.FontSize = Enum.FontSize.Size28
- CloseGUI.Text = "X"
- CloseGUI.TextColor3 = Color3.new(0.92549, 0.941177, 0.945098)
- CloseGUI.TextSize = 25
- CloseGUI.ZIndex = 8
- MenuEnterFrame.Name = "MenuEnterFrame"
- MenuEnterFrame.Parent = MainFrame
- MenuEnterFrame.BackgroundColor3 = Color3.new(0.905882, 0.298039, 0.235294)
- MenuEnterFrame.BorderColor3 = Color3.new(0.145098, 0.184314, 0.223529)
- MenuEnterFrame.BorderSizePixel = 0
- MenuEnterFrame.Position = UDim2.new(0, 0, 0.0741975307, 0)
- MenuEnterFrame.Size = UDim2.new(1, 0, 0.148395061, 0)
- MenuEnterFrame.ZIndex = 5
- Title.Name = "Title"
- Title.Parent = MenuEnterFrame
- Title.BackgroundColor3 = Color3.new(0.92549, 0.941177, 0.945098)
- Title.BackgroundTransparency = 1
- Title.Position = UDim2.new(0.341463417, 0, 0, 0)
- Title.Size = UDim2.new(0.292682916, 0, 1.00166667, 0)
- Title.Font = Enum.Font.SourceSansLight
- Title.FontSize = Enum.FontSize.Size32
- Title.Text = "OPFinality"
- Title.TextColor3 = Color3.new(0.933333, 0.933333, 0.933333)
- Title.TextSize = 30
- Title.ZIndex = 6
- OpenMenu.Name = "OpenMenu"
- OpenMenu.Parent = MenuEnterFrame
- OpenMenu.BackgroundColor3 = Color3.new(1, 1, 1)
- OpenMenu.BackgroundTransparency = 1
- OpenMenu.Size = UDim2.new(0.0909999982, 0, 1.01999998, 0)
- OpenMenu.Image = "http://www.roblox.com/asset/?id=1280184088"
- OpenMenu.ZIndex = 6
- Pages.Name = "Pages"
- Pages.Parent = MainFrame
- Pages.BackgroundColor3 = Color3.new(0.92549, 0.941177, 0.945098)
- Pages.BorderSizePixel = 0
- Pages.Position = UDim2.new(0, 0, 0.222592592, 0)
- Pages.Size = UDim2.new(1, 0, 0.779074073, 0)
- Information.Name = "Information"
- Information.Parent = Pages
- Information.BackgroundColor3 = Color3.new(0.92549, 0.941177, 0.945098)
- Information.BorderSizePixel = 0
- Information.Size = UDim2.new(1, 0, 1, 0)
- Image_FE_ENABLED.Name = "Image_FE_ENABLED"
- Image_FE_ENABLED.Parent = Information
- Image_FE_ENABLED.BackgroundColor3 = Color3.new(1, 1, 1)
- Image_FE_ENABLED.BackgroundTransparency = 1
- Image_FE_ENABLED.Position = UDim2.new(0.0227242485, 0, 0.0454809628, 0)
- Image_FE_ENABLED.Size = UDim2.new(0.136345491, 0, 0.263394117, 0)
- Image_FE_ENABLED.Visible = false
- Image_FE_ENABLED.Image = "http://www.roblox.com/asset/?id=1281289312"
- Text_FE_ENABLED.Name = "Text_FE_ENABLED"
- Text_FE_ENABLED.Parent = Information
- Text_FE_ENABLED.BackgroundColor3 = Color3.new(1, 1, 1)
- Text_FE_ENABLED.BackgroundTransparency = 1
- Text_FE_ENABLED.Position = UDim2.new(0.158999994, 0, 0.0670000017, 0)
- Text_FE_ENABLED.Size = UDim2.new(0.795348704, 0, 0.227404833, 0)
- Text_FE_ENABLED.Visible = false
- Text_FE_ENABLED.Font = Enum.Font.SourceSansItalic
- Text_FE_ENABLED.FontSize = Enum.FontSize.Size24
- Text_FE_ENABLED.Text = "This game is Filtering Enabled! Enjoy using OPFinality."
- Text_FE_ENABLED.TextSize = 19
- WhatIsOPFinality.Name = "WhatIsOPFinality"
- WhatIsOPFinality.Parent = Information
- WhatIsOPFinality.BackgroundColor3 = Color3.new(1, 1, 1)
- WhatIsOPFinality.BackgroundTransparency = 1
- WhatIsOPFinality.Position = UDim2.new(0.249966726, 0, 0.227404833, 0)
- WhatIsOPFinality.Size = UDim2.new(0.522657692, 0, 0.1364429, 0)
- WhatIsOPFinality.Font = Enum.Font.SourceSansBold
- WhatIsOPFinality.FontSize = Enum.FontSize.Size28
- WhatIsOPFinality.Text = "What is OPFinality?"
- WhatIsOPFinality.TextSize = 25
- Text_FE_DISABLED.Name = "Text_FE_DISABLED"
- Text_FE_DISABLED.Parent = Information
- Text_FE_DISABLED.BackgroundColor3 = Color3.new(1, 1, 1)
- Text_FE_DISABLED.BackgroundTransparency = 1
- Text_FE_DISABLED.Position = UDim2.new(0.158999994, 0, 0.0670000017, 0)
- Text_FE_DISABLED.Size = UDim2.new(0.545381963, 0, 0.227404833, 0)
- Text_FE_DISABLED.Font = Enum.Font.SourceSansItalic
- Text_FE_DISABLED.FontSize = Enum.FontSize.Size24
- Text_FE_DISABLED.Text = "Oh! This game is Filtering Disabled..."
- Text_FE_DISABLED.TextSize = 19
- OPFin_Description.Name = "OPFin_Description"
- OPFin_Description.Parent = Information
- OPFin_Description.BackgroundColor3 = Color3.new(1, 1, 1)
- OPFin_Description.BackgroundTransparency = 1
- OPFin_Description.Position = UDim2.new(0.204999998, 0, 0.388000011, 0)
- OPFin_Description.Size = UDim2.new(0.772624433, 0, 0.181923851, 0)
- OPFin_Description.ZIndex = 3
- OPFin_Description.Font = Enum.Font.SourceSans
- OPFin_Description.FontSize = Enum.FontSize.Size18
- OPFin_Description.Text = "OPFinality is an FE GUI developed by illremember made for giving you power in Filtering Enabled games."
- OPFin_Description.TextColor3 = Color3.new(0.92549, 0.941177, 0.945098)
- OPFin_Description.TextSize = 18
- OPFin_Description.TextWrapped = true
- OPFin_Warning.Name = "OPFin_Warning"
- OPFin_Warning.Parent = Information
- OPFin_Warning.BackgroundColor3 = Color3.new(1, 1, 1)
- OPFin_Warning.BackgroundTransparency = 1
- OPFin_Warning.Position = UDim2.new(0.0227242485, 0, 0.636733532, 0)
- OPFin_Warning.Size = UDim2.new(0.659003198, 0, 0.272885799, 0)
- OPFin_Warning.ZIndex = 2
- OPFin_Warning.Font = Enum.Font.SourceSans
- OPFin_Warning.FontSize = Enum.FontSize.Size18
- OPFin_Warning.Text = "If this game is detected as Filtering Disabled, this GUI wont work as well as other scripts would. Consider using a different script."
- OPFin_Warning.TextColor3 = Color3.new(0.92549, 0.941177, 0.945098)
- OPFin_Warning.TextSize = 18
- OPFin_Warning.TextWrapped = true
- Info_Bar.Name = "Info_Bar"
- Info_Bar.Parent = Information
- Info_Bar.BackgroundColor3 = Color3.new(0.160784, 0.501961, 0.72549)
- Info_Bar.BorderSizePixel = 0
- Info_Bar.Position = UDim2.new(0.159069732, 0, 0.363847703, 0)
- Info_Bar.Size = UDim2.new(0.0227242485, 0, 0.227404833, 0)
- Info_Background.Name = "Info_Background"
- Info_Background.Parent = Information
- Info_Background.BackgroundColor3 = Color3.new(0.203922, 0.596078, 0.858824)
- Info_Background.BorderSizePixel = 0
- Info_Background.Position = UDim2.new(0.181793988, 0, 0.363847703, 0)
- Info_Background.Size = UDim2.new(0.819999993, 0, 0.226999998, 0)
- Info_Background.ZIndex = 2
- Warning_Bar.Name = "Warning_Bar"
- Warning_Bar.Parent = Information
- Warning_Bar.BackgroundColor3 = Color3.new(0.952941, 0.611765, 0.0705882)
- Warning_Bar.BorderSizePixel = 0
- Warning_Bar.Position = UDim2.new(0.70445168, 0, 0.636733532, 0)
- Warning_Bar.Size = UDim2.new(0.0227242485, 0, 0.272885799, 0)
- Warning_Background.Name = "Warning_Background"
- Warning_Background.Parent = Information
- Warning_Background.BackgroundColor3 = Color3.new(0.945098, 0.768628, 0.0588235)
- Warning_Background.BorderSizePixel = 0
- Warning_Background.Position = UDim2.new(0, 0, 0.636733532, 0)
- Warning_Background.Size = UDim2.new(0.70445168, 0, 0.272885799, 0)
- Info_Image.Name = "Info_Image"
- Info_Image.Parent = Information
- Info_Image.BackgroundColor3 = Color3.new(1, 1, 1)
- Info_Image.BackgroundTransparency = 1
- Info_Image.Position = UDim2.new(0.0454484969, 0, 0.395091146, 0)
- Info_Image.Size = UDim2.new(0.0908969939, 0, 0.175596073, 0)
- Info_Image.Image = "http://www.roblox.com/asset/?id=1281284684"
- Image_FE_DISABLED.Name = "Image_FE_DISABLED"
- Image_FE_DISABLED.Parent = Information
- Image_FE_DISABLED.BackgroundColor3 = Color3.new(1, 1, 1)
- Image_FE_DISABLED.BackgroundTransparency = 1
- Image_FE_DISABLED.Position = UDim2.new(0.0227242485, 0, 0.0454809628, 0)
- Image_FE_DISABLED.Size = UDim2.new(0.136345491, 0, 0.263394117, 0)
- Image_FE_DISABLED.Image = "http://www.roblox.com/asset/?id=1281290326"
- Warn_Image.Name = "Warn_Image"
- Warn_Image.Parent = Information
- Warn_Image.BackgroundColor3 = Color3.new(1, 1, 1)
- Warn_Image.BackgroundTransparency = 1
- Warn_Image.Position = UDim2.new(0.763000011, 0, 0.677999973, 0)
- Warn_Image.Size = UDim2.new(0.0908969939, 0, 0.175596073, 0)
- Warn_Image.Image = "http://www.roblox.com/asset/?id=1281286925"
- Others_1.Name = "Others_1"
- Others_1.Parent = Pages
- Others_1.BackgroundColor3 = Color3.new(0.92549, 0.941177, 0.945098)
- Others_1.BorderSizePixel = 0
- Others_1.Position = UDim2.new(1.00752497, 0, 0, 0)
- Others_1.Size = UDim2.new(1, 0, 1, 0)
- OthersTitle.Name = "OthersTitle"
- OthersTitle.Parent = Others_1
- OthersTitle.BackgroundColor3 = Color3.new(1, 1, 1)
- OthersTitle.BackgroundTransparency = 1
- OthersTitle.Position = UDim2.new(0.226410091, 0, 0.0439298227, 0)
- OthersTitle.Size = UDim2.new(0.522657692, 0, 0.1364429, 0)
- OthersTitle.Font = Enum.Font.SourceSansBold
- OthersTitle.FontSize = Enum.FontSize.Size28
- OthersTitle.Text = "Others"
- OthersTitle.TextSize = 25
- Char_Image.Name = "Char_Image"
- Char_Image.Parent = Others_1
- Char_Image.BackgroundColor3 = Color3.new(1, 1, 1)
- Char_Image.BackgroundTransparency = 1
- Char_Image.Position = UDim2.new(0.0113205044, 0, 0.153754383, 0)
- Char_Image.Size = UDim2.new(0.0908969939, 0, 0.175596073, 0)
- Char_Image.Image = "http://www.roblox.com/asset/?id=1281476978"
- OthersText.Name = "OthersText"
- OthersText.Parent = Others_1
- OthersText.BackgroundColor3 = Color3.new(1, 1, 1)
- OthersText.BackgroundTransparency = 1
- OthersText.Position = UDim2.new(0.101884536, 0, 0.153754383, 0)
- OthersText.Size = UDim2.new(0.781114817, 0, 0.175719291, 0)
- OthersText.Font = Enum.Font.SourceSansItalic
- OthersText.FontSize = Enum.FontSize.Size24
- OthersText.Text = "Use a set of basic commands on other players! Enter a name into the textbox, supports partial names."
- OthersText.TextSize = 19
- OthersText.TextWrapped = true
- TXTBOX_PlrName.Name = "TXTBOX_PlrName"
- TXTBOX_PlrName.Parent = Others_1
- TXTBOX_PlrName.BackgroundColor3 = Color3.new(0.956863, 0.968628, 0.972549)
- TXTBOX_PlrName.BorderColor3 = Color3.new(0.152941, 0.682353, 0.376471)
- TXTBOX_PlrName.BorderSizePixel = 0
- TXTBOX_PlrName.Position = UDim2.new(0.249051109, 0, 0.395368397, 0)
- TXTBOX_PlrName.Size = UDim2.new(0.520743191, 0, 0.0878596455, 0)
- TXTBOX_PlrName.ZIndex = 2
- TXTBOX_PlrName.Font = Enum.Font.SourceSans
- TXTBOX_PlrName.FontSize = Enum.FontSize.Size14
- TXTBOX_PlrName.Text = "Player"
- TXTBOX_PlrName.TextScaled = true
- TXTBOX_PlrName.TextSize = 14
- TXTBOX_PlrName.TextWrapped = true
- othersBaseBackground.Name = "othersBaseBackground"
- othersBaseBackground.Parent = Others_1
- othersBaseBackground.BackgroundColor3 = Color3.new(0.160784, 0.501961, 0.72549)
- othersBaseBackground.BorderSizePixel = 0
- othersBaseBackground.Position = UDim2.new(0.124525554, 0, 0.351438582, 0)
- othersBaseBackground.Size = UDim2.new(0.769999981, 0, 0.649999976, 0)
- TeleportTo.Name = "TeleportTo"
- TeleportTo.Parent = othersBaseBackground
- TeleportTo.BackgroundColor3 = Color3.new(0.203922, 0.596078, 0.858824)
- TeleportTo.BorderSizePixel = 0
- TeleportTo.Position = UDim2.new(0.0294333119, 0, 0.27070269, 0)
- TeleportTo.Size = UDim2.new(0, 92, 0, 25)
- TeleportTo.Font = Enum.Font.SourceSans
- TeleportTo.FontSize = Enum.FontSize.Size24
- TeleportTo.Text = "Teleport To"
- TeleportTo.TextColor3 = Color3.new(0.92549, 0.941177, 0.945098)
- TeleportTo.TextSize = 22
- Annoy.Name = "Annoy"
- Annoy.Parent = othersBaseBackground
- Annoy.BackgroundColor3 = Color3.new(0.203922, 0.596078, 0.858824)
- Annoy.BorderSizePixel = 0
- Annoy.Position = UDim2.new(0.0294333119, 0, 0.507567585, 0)
- Annoy.Size = UDim2.new(0, 92, 0, 25)
- Annoy.Font = Enum.Font.SourceSans
- Annoy.FontSize = Enum.FontSize.Size24
- Annoy.Text = "Annoy"
- Annoy.TextColor3 = Color3.new(0.92549, 0.941177, 0.945098)
- Annoy.TextSize = 22
- Follow.Name = "Follow"
- Follow.Parent = othersBaseBackground
- Follow.BackgroundColor3 = Color3.new(0.203922, 0.596078, 0.858824)
- Follow.BorderSizePixel = 0
- Follow.Position = UDim2.new(0.0294333119, 0, 0.744432449, 0)
- Follow.Size = UDim2.new(0, 92, 0, 25)
- Follow.Font = Enum.Font.SourceSans
- Follow.FontSize = Enum.FontSize.Size24
- Follow.Text = "Follow"
- Follow.TextColor3 = Color3.new(0.92549, 0.941177, 0.945098)
- Follow.TextSize = 22
- View.Name = "View"
- View.Parent = othersBaseBackground
- View.BackgroundColor3 = Color3.new(0.203922, 0.596078, 0.858824)
- View.BorderSizePixel = 0
- View.Position = UDim2.new(0.367916405, 0, 0.27070269, 0)
- View.Size = UDim2.new(0, 92, 0, 25)
- View.Font = Enum.Font.SourceSans
- View.FontSize = Enum.FontSize.Size24
- View.Text = "View"
- View.TextColor3 = Color3.new(0.92549, 0.941177, 0.945098)
- View.TextSize = 22
- Orbit.Name = "Orbit"
- Orbit.Parent = othersBaseBackground
- Orbit.BackgroundColor3 = Color3.new(0.203922, 0.596078, 0.858824)
- Orbit.BorderSizePixel = 0
- Orbit.Position = UDim2.new(0.367916405, 0, 0.507567585, 0)
- Orbit.Size = UDim2.new(0, 92, 0, 25)
- Orbit.Font = Enum.Font.SourceSans
- Orbit.FontSize = Enum.FontSize.Size24
- Orbit.Text = "Orbit"
- Orbit.TextColor3 = Color3.new(0.92549, 0.941177, 0.945098)
- Orbit.TextSize = 22
- HeadWalk.Name = "HeadWalk"
- HeadWalk.Parent = othersBaseBackground
- HeadWalk.BackgroundColor3 = Color3.new(0.203922, 0.596078, 0.858824)
- HeadWalk.BorderSizePixel = 0
- HeadWalk.Position = UDim2.new(0.367916405, 0, 0.744432449, 0)
- HeadWalk.Size = UDim2.new(0, 92, 0, 25)
- HeadWalk.Font = Enum.Font.SourceSans
- HeadWalk.FontSize = Enum.FontSize.Size24
- HeadWalk.Text = "Head Walk"
- HeadWalk.TextColor3 = Color3.new(0.92549, 0.941177, 0.945098)
- HeadWalk.TextSize = 22
- Stick.Name = "Stick"
- Stick.Parent = othersBaseBackground
- Stick.BackgroundColor3 = Color3.new(0.203922, 0.596078, 0.858824)
- Stick.BorderSizePixel = 0
- Stick.Position = UDim2.new(0.7063995, 0, 0.27070269, 0)
- Stick.Size = UDim2.new(0, 92, 0, 25)
- Stick.Font = Enum.Font.SourceSans
- Stick.FontSize = Enum.FontSize.Size24
- Stick.Text = "Stick"
- Stick.TextColor3 = Color3.new(0.92549, 0.941177, 0.945098)
- Stick.TextSize = 22
- Spam.Name = "Spam"
- Spam.Parent = othersBaseBackground
- Spam.BackgroundColor3 = Color3.new(0.203922, 0.596078, 0.858824)
- Spam.BorderSizePixel = 0
- Spam.Position = UDim2.new(0.7063995, 0, 0.507567585, 0)
- Spam.Size = UDim2.new(0, 92, 0, 25)
- Spam.Font = Enum.Font.SourceSans
- Spam.FontSize = Enum.FontSize.Size24
- Spam.Text = "Spam"
- Spam.TextColor3 = Color3.new(0.92549, 0.941177, 0.945098)
- Spam.TextSize = 22
- Carpet.Name = "Carpet"
- Carpet.Parent = othersBaseBackground
- Carpet.BackgroundColor3 = Color3.new(0.203922, 0.596078, 0.858824)
- Carpet.BorderSizePixel = 0
- Carpet.Position = UDim2.new(0.7063995, 0, 0.744432449, 0)
- Carpet.Size = UDim2.new(0, 92, 0, 25)
- Carpet.Font = Enum.Font.SourceSans
- Carpet.FontSize = Enum.FontSize.Size24
- Carpet.Text = "Carpet"
- Carpet.TextColor3 = Color3.new(0.92549, 0.941177, 0.945098)
- Carpet.TextSize = 22
- Others_toPAGE2.Name = "Others_toPAGE2"
- Others_toPAGE2.Parent = Others_1
- Others_toPAGE2.BackgroundColor3 = Color3.new(0.203922, 0.286275, 0.368627)
- Others_toPAGE2.BorderSizePixel = 0
- Others_toPAGE2.Position = UDim2.new(0.819999993, 0, 0.0439999998, 0)
- Others_toPAGE2.Size = UDim2.new(0.113205045, 0, 0.109824568, 0)
- Others_toPAGE2.Font = Enum.Font.SourceSansLight
- Others_toPAGE2.FontSize = Enum.FontSize.Size24
- Others_toPAGE2.Text = "Next"
- Others_toPAGE2.TextColor3 = Color3.new(0.92549, 0.941177, 0.945098)
- Others_toPAGE2.TextSize = 22
- Character_toPAGE2_IMAGE.Name = "Character_toPAGE2_IMAGE"
- Character_toPAGE2_IMAGE.Parent = Others_toPAGE2
- Character_toPAGE2_IMAGE.BackgroundColor3 = Color3.new(0.203922, 0.286275, 0.368627)
- Character_toPAGE2_IMAGE.BorderSizePixel = 0
- Character_toPAGE2_IMAGE.Position = UDim2.new(0.900659323, 0, 0, 0)
- Character_toPAGE2_IMAGE.Size = UDim2.new(0, 25, 0, 25)
- Character_toPAGE2_IMAGE.Image = "http://www.roblox.com/asset/?id=1282737326"
- Character_2.Name = "Character_2"
- Character_2.Parent = Pages
- Character_2.BackgroundColor3 = Color3.new(0.92549, 0.941177, 0.945098)
- Character_2.BorderSizePixel = 0
- Character_2.Position = UDim2.new(1, 0, 0, 0)
- Character_2.Size = UDim2.new(1, 0, 1, 0)
- CharacterTitle.Name = "CharacterTitle"
- CharacterTitle.Parent = Character_2
- CharacterTitle.BackgroundColor3 = Color3.new(1, 1, 1)
- CharacterTitle.BackgroundTransparency = 1
- CharacterTitle.Position = UDim2.new(0.226410091, 0, 0, 0)
- CharacterTitle.Size = UDim2.new(0.522657692, 0, 0.1364429, 0)
- CharacterTitle.Font = Enum.Font.SourceSansBold
- CharacterTitle.FontSize = Enum.FontSize.Size28
- CharacterTitle.Text = "Character"
- CharacterTitle.TextSize = 25
- CharacterText.Name = "CharacterText"
- CharacterText.Parent = Character_2
- CharacterText.BackgroundColor3 = Color3.new(1, 1, 1)
- CharacterText.BackgroundTransparency = 1
- CharacterText.Position = UDim2.new(0.158487067, 0, 0.109824568, 0)
- CharacterText.Size = UDim2.new(0.679230273, 0, 0.0878596455, 0)
- CharacterText.Font = Enum.Font.SourceSansItalic
- CharacterText.FontSize = Enum.FontSize.Size24
- CharacterText.Text = "Apply cool animations to your player!"
- CharacterText.TextSize = 19
- CharacterText.TextWrapped = true
- Animations_SPOOKY.Name = "Animations_SPOOKY"
- Animations_SPOOKY.Parent = Character_2
- Animations_SPOOKY.BackgroundColor3 = Color3.new(0.827451, 0.329412, 0)
- Animations_SPOOKY.BorderSizePixel = 0
- Animations_SPOOKY.Position = UDim2.new(0.101884536, 0, 0.263578951, 0)
- Animations_SPOOKY.Size = UDim2.new(0.200000003, 0, 0.735000014, 0)
- spookytitle.Name = "spookytitle"
- spookytitle.Parent = Animations_SPOOKY
- spookytitle.BackgroundColor3 = Color3.new(1, 1, 1)
- spookytitle.BackgroundTransparency = 1
- spookytitle.Position = UDim2.new(0, 0, 0.0298095234, 0)
- spookytitle.Size = UDim2.new(0.96661669, 0, 0.149047628, 0)
- spookytitle.Font = Enum.Font.SourceSansLight
- spookytitle.FontSize = Enum.FontSize.Size28
- spookytitle.Text = "Spooky"
- spookytitle.TextColor3 = Color3.new(0.92549, 0.941177, 0.945098)
- spookytitle.TextSize = 25
- headthrow.Name = "headthrow"
- headthrow.Parent = Animations_SPOOKY
- headthrow.BackgroundColor3 = Color3.new(0.901961, 0.494118, 0.133333)
- headthrow.BorderSizePixel = 0
- headthrow.Position = UDim2.new(0, 0, 0.238476187, 0)
- headthrow.Size = UDim2.new(1, 0, 0.119000003, 0)
- headthrow.Font = Enum.Font.SourceSans
- headthrow.FontSize = Enum.FontSize.Size14
- headthrow.Text = "Head Throw"
- headthrow.TextColor3 = Color3.new(0.92549, 0.941177, 0.945098)
- headthrow.TextScaled = true
- headthrow.TextSize = 14
- headthrow.TextWrapped = true
- armsoff.Name = "armsoff"
- armsoff.Parent = Animations_SPOOKY
- armsoff.BackgroundColor3 = Color3.new(0.901961, 0.494118, 0.133333)
- armsoff.BorderSizePixel = 0
- armsoff.Position = UDim2.new(0, 0, 0.3875238, 0)
- armsoff.Size = UDim2.new(1, 0, 0.119000003, 0)
- armsoff.Font = Enum.Font.SourceSans
- armsoff.FontSize = Enum.FontSize.Size14
- armsoff.Text = "Arms Off"
- armsoff.TextColor3 = Color3.new(0.92549, 0.941177, 0.945098)
- armsoff.TextScaled = true
- armsoff.TextSize = 14
- armsoff.TextWrapped = true
- loophead.Name = "loophead"
- loophead.Parent = Animations_SPOOKY
- loophead.BackgroundColor3 = Color3.new(0.901961, 0.494118, 0.133333)
- loophead.BorderSizePixel = 0
- loophead.Position = UDim2.new(0, 0, 0.536571383, 0)
- loophead.Size = UDim2.new(1, 0, 0.119000003, 0)
- loophead.Font = Enum.Font.SourceSans
- loophead.FontSize = Enum.FontSize.Size14
- loophead.Text = "Loop Head"
- loophead.TextColor3 = Color3.new(0.92549, 0.941177, 0.945098)
- loophead.TextScaled = true
- loophead.TextSize = 14
- loophead.TextWrapped = true
- levitate.Name = "levitate"
- levitate.Parent = Animations_SPOOKY
- levitate.BackgroundColor3 = Color3.new(0.901961, 0.494118, 0.133333)
- levitate.BorderSizePixel = 0
- levitate.Position = UDim2.new(0, 0, 0.685619056, 0)
- levitate.Size = UDim2.new(1, 0, 0.119000003, 0)
- levitate.Font = Enum.Font.SourceSans
- levitate.FontSize = Enum.FontSize.Size14
- levitate.Text = "Levitate"
- levitate.TextColor3 = Color3.new(0.92549, 0.941177, 0.945098)
- levitate.TextScaled = true
- levitate.TextSize = 14
- levitate.TextWrapped = true
- headfloat.Name = "headfloat"
- headfloat.Parent = Animations_SPOOKY
- headfloat.BackgroundColor3 = Color3.new(0.901961, 0.494118, 0.133333)
- headfloat.BorderSizePixel = 0
- headfloat.Position = UDim2.new(0, 0, 0.834666669, 0)
- headfloat.Size = UDim2.new(1, 0, 0.119000003, 0)
- headfloat.Font = Enum.Font.SourceSans
- headfloat.FontSize = Enum.FontSize.Size14
- headfloat.Text = "Head Float"
- headfloat.TextColor3 = Color3.new(0.92549, 0.941177, 0.945098)
- headfloat.TextScaled = true
- headfloat.TextSize = 14
- headfloat.TextWrapped = true
- Character_backPAGE1.Name = "Character_backPAGE1"
- Character_backPAGE1.Parent = Character_2
- Character_backPAGE1.BackgroundColor3 = Color3.new(0.203922, 0.286275, 0.368627)
- Character_backPAGE1.BorderSizePixel = 0
- Character_backPAGE1.Position = UDim2.new(0.0679230243, 0, 0.0439298227, 0)
- Character_backPAGE1.Size = UDim2.new(0.113205045, 0, 0.109824568, 0)
- Character_backPAGE1.Font = Enum.Font.SourceSansLight
- Character_backPAGE1.FontSize = Enum.FontSize.Size24
- Character_backPAGE1.Text = "Prev"
- Character_backPAGE1.TextColor3 = Color3.new(0.92549, 0.941177, 0.945098)
- Character_backPAGE1.TextSize = 22
- Character_toPAGE1_IMAGE.Name = "Character_toPAGE1_IMAGE"
- Character_toPAGE1_IMAGE.Parent = Character_backPAGE1
- Character_toPAGE1_IMAGE.BackgroundColor3 = Color3.new(0.203922, 0.286275, 0.368627)
- Character_toPAGE1_IMAGE.BorderSizePixel = 0
- Character_toPAGE1_IMAGE.Position = UDim2.new(-0.400293052, 0, 0, 0)
- Character_toPAGE1_IMAGE.Size = UDim2.new(0, 25, 0, 25)
- Character_toPAGE1_IMAGE.Image = "http://www.roblox.com/asset/?id=1282894968"
- Animations_DANCE.Name = "Animations_DANCE"
- Animations_DANCE.Parent = Character_2
- Animations_DANCE.BackgroundColor3 = Color3.new(0.827451, 0.329412, 0)
- Animations_DANCE.BorderSizePixel = 0
- Animations_DANCE.Position = UDim2.new(0.407538146, 0, 0.263578951, 0)
- Animations_DANCE.Size = UDim2.new(0.200000003, 0, 0.735000014, 0)
- dancetitle.Name = "dancetitle"
- dancetitle.Parent = Animations_DANCE
- dancetitle.BackgroundColor3 = Color3.new(1, 1, 1)
- dancetitle.BackgroundTransparency = 1
- dancetitle.Position = UDim2.new(0, 0, 0.0298095234, 0)
- dancetitle.Size = UDim2.new(0.96661669, 0, 0.149047628, 0)
- dancetitle.Font = Enum.Font.SourceSansLight
- dancetitle.FontSize = Enum.FontSize.Size28
- dancetitle.Text = "Dance"
- dancetitle.TextColor3 = Color3.new(0.92549, 0.941177, 0.945098)
- dancetitle.TextSize = 25
- normal.Name = "normal"
- normal.Parent = Animations_DANCE
- normal.BackgroundColor3 = Color3.new(0.901961, 0.494118, 0.133333)
- normal.BorderSizePixel = 0
- normal.Position = UDim2.new(0, 0, 0.238476187, 0)
- normal.Size = UDim2.new(1, 0, 0.119000003, 0)
- normal.Font = Enum.Font.SourceSans
- normal.FontSize = Enum.FontSize.Size14
- normal.Text = "Normal"
- normal.TextColor3 = Color3.new(0.92549, 0.941177, 0.945098)
- normal.TextScaled = true
- normal.TextSize = 14
- normal.TextWrapped = true
- movingdance.Name = "movingdance"
- movingdance.Parent = Animations_DANCE
- movingdance.BackgroundColor3 = Color3.new(0.901961, 0.494118, 0.133333)
- movingdance.BorderSizePixel = 0
- movingdance.Position = UDim2.new(0, 0, 0.3875238, 0)
- movingdance.Size = UDim2.new(1, 0, 0.119000003, 0)
- movingdance.Font = Enum.Font.SourceSans
- movingdance.FontSize = Enum.FontSize.Size14
- movingdance.Text = "Moving Dance"
- movingdance.TextColor3 = Color3.new(0.92549, 0.941177, 0.945098)
- movingdance.TextScaled = true
- movingdance.TextSize = 14
- movingdance.TextWrapped = true
- insane.Name = "insane"
- insane.Parent = Animations_DANCE
- insane.BackgroundColor3 = Color3.new(0.901961, 0.494118, 0.133333)
- insane.BorderSizePixel = 0
- insane.Position = UDim2.new(0, 0, 0.834666669, 0)
- insane.Size = UDim2.new(1, 0, 0.119000003, 0)
- insane.Font = Enum.Font.SourceSans
- insane.FontSize = Enum.FontSize.Size14
- insane.Text = "Insane"
- insane.TextColor3 = Color3.new(0.92549, 0.941177, 0.945098)
- insane.TextScaled = true
- insane.TextSize = 14
- insane.TextWrapped = true
- happy.Name = "happy"
- happy.Parent = Animations_DANCE
- happy.BackgroundColor3 = Color3.new(0.901961, 0.494118, 0.133333)
- happy.BorderSizePixel = 0
- happy.Position = UDim2.new(0, 0, 0.536571383, 0)
- happy.Size = UDim2.new(1, 0, 0.119000003, 0)
- happy.Font = Enum.Font.SourceSans
- happy.FontSize = Enum.FontSize.Size14
- happy.Text = "Happy"
- happy.TextColor3 = Color3.new(0.92549, 0.941177, 0.945098)
- happy.TextScaled = true
- happy.TextSize = 14
- happy.TextWrapped = true
- spindance.Name = "spindance"
- spindance.Parent = Animations_DANCE
- spindance.BackgroundColor3 = Color3.new(0.901961, 0.494118, 0.133333)
- spindance.BorderSizePixel = 0
- spindance.Position = UDim2.new(0, 0, 0.685619056, 0)
- spindance.Size = UDim2.new(1, 0, 0.119000003, 0)
- spindance.Font = Enum.Font.SourceSans
- spindance.FontSize = Enum.FontSize.Size14
- spindance.Text = "Spin Dance"
- spindance.TextColor3 = Color3.new(0.92549, 0.941177, 0.945098)
- spindance.TextScaled = true
- spindance.TextSize = 14
- spindance.TextWrapped = true
- Animations_HEROIC.Name = "Animations_HEROIC"
- Animations_HEROIC.Parent = Character_2
- Animations_HEROIC.BackgroundColor3 = Color3.new(0.827451, 0.329412, 0)
- Animations_HEROIC.BorderSizePixel = 0
- Animations_HEROIC.Position = UDim2.new(0.713191807, 0, 0.263578951, 0)
- Animations_HEROIC.Size = UDim2.new(0.200000003, 0, 0.735000014, 0)
- heroictitle.Name = "heroictitle"
- heroictitle.Parent = Animations_HEROIC
- heroictitle.BackgroundColor3 = Color3.new(1, 1, 1)
- heroictitle.BackgroundTransparency = 1
- heroictitle.Position = UDim2.new(0, 0, 0.0298095234, 0)
- heroictitle.Size = UDim2.new(0.96661669, 0, 0.149047628, 0)
- heroictitle.Font = Enum.Font.SourceSansLight
- heroictitle.FontSize = Enum.FontSize.Size28
- heroictitle.Text = "Heroic"
- heroictitle.TextColor3 = Color3.new(0.92549, 0.941177, 0.945098)
- heroictitle.TextSize = 25
- swordstrike.Name = "swordstrike"
- swordstrike.Parent = Animations_HEROIC
- swordstrike.BackgroundColor3 = Color3.new(0.901961, 0.494118, 0.133333)
- swordstrike.BorderSizePixel = 0
- swordstrike.Position = UDim2.new(0, 0, 0.238476187, 0)
- swordstrike.Size = UDim2.new(1, 0, 0.119000003, 0)
- swordstrike.Font = Enum.Font.SourceSans
- swordstrike.FontSize = Enum.FontSize.Size14
- swordstrike.Text = "Sword Strike"
- swordstrike.TextColor3 = Color3.new(0.92549, 0.941177, 0.945098)
- swordstrike.TextScaled = true
- swordstrike.TextSize = 14
- swordstrike.TextWrapped = true
- jumpland.Name = "jumpland"
- jumpland.Parent = Animations_HEROIC
- jumpland.BackgroundColor3 = Color3.new(0.901961, 0.494118, 0.133333)
- jumpland.BorderSizePixel = 0
- jumpland.Position = UDim2.new(0, 0, 0.3875238, 0)
- jumpland.Size = UDim2.new(1, 0, 0.119000003, 0)
- jumpland.Font = Enum.Font.SourceSans
- jumpland.FontSize = Enum.FontSize.Size14
- jumpland.Text = "Jump Land"
- jumpland.TextColor3 = Color3.new(0.92549, 0.941177, 0.945098)
- jumpland.TextScaled = true
- jumpland.TextSize = 14
- jumpland.TextWrapped = true
- punches.Name = "punches"
- punches.Parent = Animations_HEROIC
- punches.BackgroundColor3 = Color3.new(0.901961, 0.494118, 0.133333)
- punches.BorderSizePixel = 0
- punches.Position = UDim2.new(0, 0, 0.834666669, 0)
- punches.Size = UDim2.new(1, 0, 0.119000003, 0)
- punches.Font = Enum.Font.SourceSans
- punches.FontSize = Enum.FontSize.Size14
- punches.Text = "Punches"
- punches.TextColor3 = Color3.new(0.92549, 0.941177, 0.945098)
- punches.TextScaled = true
- punches.TextSize = 14
- punches.TextWrapped = true
- swing.Name = "swing"
- swing.Parent = Animations_HEROIC
- swing.BackgroundColor3 = Color3.new(0.901961, 0.494118, 0.133333)
- swing.BorderSizePixel = 0
- swing.Position = UDim2.new(0, 0, 0.536571383, 0)
- swing.Size = UDim2.new(1, 0, 0.119000003, 0)
- swing.Font = Enum.Font.SourceSans
- swing.FontSize = Enum.FontSize.Size14
- swing.Text = "Swing"
- swing.TextColor3 = Color3.new(0.92549, 0.941177, 0.945098)
- swing.TextScaled = true
- swing.TextSize = 14
- swing.TextWrapped = true
- crawl.Name = "crawl"
- crawl.Parent = Animations_HEROIC
- crawl.BackgroundColor3 = Color3.new(0.901961, 0.494118, 0.133333)
- crawl.BorderSizePixel = 0
- crawl.Position = UDim2.new(0, 0, 0.685619056, 0)
- crawl.Size = UDim2.new(1, 0, 0.119000003, 0)
- crawl.Font = Enum.Font.SourceSans
- crawl.FontSize = Enum.FontSize.Size14
- crawl.Text = "Crawl"
- crawl.TextColor3 = Color3.new(0.92549, 0.941177, 0.945098)
- crawl.TextScaled = true
- crawl.TextSize = 14
- crawl.TextWrapped = true
- Char2_Image.Name = "Char2_Image"
- Char2_Image.Parent = Character_2
- Char2_Image.BackgroundColor3 = Color3.new(1, 1, 1)
- Char2_Image.BackgroundTransparency = 1
- Char2_Image.Position = UDim2.new(0.792435288, 0, 0.0219649114, 0)
- Char2_Image.Size = UDim2.new(0.101884536, 0, 0.197684199, 0)
- Char2_Image.Image = "http://www.roblox.com/asset/?id=1282931168"
- Character_1.Name = "Character_1"
- Character_1.Parent = Pages
- Character_1.BackgroundColor3 = Color3.new(0.92549, 0.941177, 0.945098)
- Character_1.BorderSizePixel = 0
- Character_1.Position = UDim2.new(11, 0, 0, 0)
- Character_1.Size = UDim2.new(1, 0, 1, 0)
- CharacterTitle_2.Name = "CharacterTitle"
- CharacterTitle_2.Parent = Character_1
- CharacterTitle_2.BackgroundColor3 = Color3.new(1, 1, 1)
- CharacterTitle_2.BackgroundTransparency = 1
- CharacterTitle_2.Position = UDim2.new(0.226410091, 0, 0, 0)
- CharacterTitle_2.Size = UDim2.new(0.522657692, 0, 0.1364429, 0)
- CharacterTitle_2.Font = Enum.Font.SourceSansBold
- CharacterTitle_2.FontSize = Enum.FontSize.Size28
- CharacterTitle_2.Text = "Character"
- CharacterTitle_2.TextSize = 25
- Char_Image_2.Name = "Char_Image"
- Char_Image_2.Parent = Character_1
- Char_Image_2.BackgroundColor3 = Color3.new(1, 1, 1)
- Char_Image_2.BackgroundTransparency = 1
- Char_Image_2.Position = UDim2.new(0.0792435333, 0, 0.109824568, 0)
- Char_Image_2.Size = UDim2.new(0.0908969939, 0, 0.175596073, 0)
- Char_Image_2.Image = "http://www.roblox.com/asset/?id=1281299598"
- CharacterText_2.Name = "CharacterText"
- CharacterText_2.Parent = Character_1
- CharacterText_2.BackgroundColor3 = Color3.new(1, 1, 1)
- CharacterText_2.BackgroundTransparency = 1
- CharacterText_2.Position = UDim2.new(0.147166565, 0, 0.109824568, 0)
- CharacterText_2.Size = UDim2.new(0.679230273, 0, 0.175719291, 0)
- CharacterText_2.Font = Enum.Font.SourceSansItalic
- CharacterText_2.FontSize = Enum.FontSize.Size24
- CharacterText_2.Text = "Change your character's speed and other stats, give yourself fly, noclip and more!"
- CharacterText_2.TextSize = 19
- CharacterText_2.TextWrapped = true
- TXTBOX_Stats.Name = "TXTBOX_Stats"
- TXTBOX_Stats.Parent = Character_1
- TXTBOX_Stats.BackgroundColor3 = Color3.new(0.956863, 0.968628, 0.972549)
- TXTBOX_Stats.BorderColor3 = Color3.new(0.152941, 0.682353, 0.376471)
- TXTBOX_Stats.BorderSizePixel = 6
- TXTBOX_Stats.Position = UDim2.new(0.0905640349, 0, 0.373403519, 0)
- TXTBOX_Stats.Size = UDim2.new(0.18112807, 0, 0.0878596455, 0)
- TXTBOX_Stats.Font = Enum.Font.SourceSans
- TXTBOX_Stats.FontSize = Enum.FontSize.Size14
- TXTBOX_Stats.Text = "Number"
- TXTBOX_Stats.TextScaled = true
- TXTBOX_Stats.TextSize = 14
- TXTBOX_Stats.TextWrapped = true
- BackGroundChar.Name = "BackGroundChar"
- BackGroundChar.Parent = Character_1
- BackGroundChar.BackgroundColor3 = Color3.new(0.152941, 0.682353, 0.376471)
- BackGroundChar.BorderSizePixel = 0
- BackGroundChar.Position = UDim2.new(0.0769999996, 0, 0.48300001, 0)
- BackGroundChar.Size = UDim2.new(0, 92, 0, 118)
- HipHeight.Name = "HipHeight"
- HipHeight.Parent = BackGroundChar
- HipHeight.BackgroundColor3 = Color3.new(0.180392, 0.8, 0.443137)
- HipHeight.BorderSizePixel = 0
- HipHeight.Position = UDim2.new(0, 0, 0.679050863, 0)
- HipHeight.Size = UDim2.new(0, 92, 0, 25)
- HipHeight.Font = Enum.Font.SourceSans
- HipHeight.FontSize = Enum.FontSize.Size24
- HipHeight.Text = "HipHeight"
- HipHeight.TextColor3 = Color3.new(0.92549, 0.941177, 0.945098)
- HipHeight.TextSize = 22
- JumpHeight.Name = "JumpHeight"
- JumpHeight.Parent = BackGroundChar
- JumpHeight.BackgroundColor3 = Color3.new(0.180392, 0.8, 0.443137)
- JumpHeight.BorderSizePixel = 0
- JumpHeight.Position = UDim2.new(0, 0, 0.381966084, 0)
- JumpHeight.Size = UDim2.new(0, 92, 0, 25)
- JumpHeight.Font = Enum.Font.SourceSans
- JumpHeight.FontSize = Enum.FontSize.Size24
- JumpHeight.Text = "JumpHeight"
- JumpHeight.TextColor3 = Color3.new(0.92549, 0.941177, 0.945098)
- JumpHeight.TextSize = 20
- Speed.Name = "Speed"
- Speed.Parent = BackGroundChar
- Speed.BackgroundColor3 = Color3.new(0.180392, 0.8, 0.443137)
- Speed.BorderSizePixel = 0
- Speed.Position = UDim2.new(0, 0, 0.0848813578, 0)
- Speed.Size = UDim2.new(0, 92, 0, 25)
- Speed.Font = Enum.Font.SourceSans
- Speed.FontSize = Enum.FontSize.Size24
- Speed.Text = "Speed"
- Speed.TextColor3 = Color3.new(0.92549, 0.941177, 0.945098)
- Speed.TextSize = 22
- TXTBOX_Chat.Name = "TXTBOX_Chat"
- TXTBOX_Chat.Parent = Character_1
- TXTBOX_Chat.BackgroundColor3 = Color3.new(0.956863, 0.968628, 0.972549)
- TXTBOX_Chat.BorderColor3 = Color3.new(0.152941, 0.682353, 0.376471)
- TXTBOX_Chat.BorderSizePixel = 6
- TXTBOX_Chat.Position = UDim2.new(0.384897143, 0, 0.373403519, 0)
- TXTBOX_Chat.Size = UDim2.new(0.520743191, 0, 0.0878596455, 0)
- TXTBOX_Chat.Font = Enum.Font.SourceSans
- TXTBOX_Chat.FontSize = Enum.FontSize.Size14
- TXTBOX_Chat.Text = "Text for chatting"
- TXTBOX_Chat.TextScaled = true
- TXTBOX_Chat.TextSize = 14
- TXTBOX_Chat.TextWrapped = true
- BackGroundChar2.Name = "BackGroundChar2"
- BackGroundChar2.Parent = Character_1
- BackGroundChar2.BackgroundColor3 = Color3.new(0.152941, 0.682353, 0.376471)
- BackGroundChar2.BorderSizePixel = 0
- BackGroundChar2.Position = UDim2.new(0.370000005, 0, 0.48300001, 0)
- BackGroundChar2.Size = UDim2.new(0, 242, 0, 40)
- Chat.Name = "Chat"
- Chat.Parent = BackGroundChar2
- Chat.BackgroundColor3 = Color3.new(0.180392, 0.8, 0.443137)
- Chat.BorderSizePixel = 0
- Chat.Position = UDim2.new(0.0620288812, 0, 0.125200003, 0)
- Chat.Size = UDim2.new(0, 92, 0, 25)
- Chat.Font = Enum.Font.SourceSans
- Chat.FontSize = Enum.FontSize.Size24
- Chat.Text = "Chat"
- Chat.TextColor3 = Color3.new(0.92549, 0.941177, 0.945098)
- Chat.TextSize = 22
- Spam_2.Name = "Spam"
- Spam_2.Parent = BackGroundChar2
- Spam_2.BackgroundColor3 = Color3.new(0.180392, 0.8, 0.443137)
- Spam_2.BorderSizePixel = 0
- Spam_2.Position = UDim2.new(0.558259964, 0, 0.125200003, 0)
- Spam_2.Size = UDim2.new(0, 92, 0, 25)
- Spam_2.Font = Enum.Font.SourceSans
- Spam_2.FontSize = Enum.FontSize.Size24
- Spam_2.Text = "Spam"
- Spam_2.TextColor3 = Color3.new(0.92549, 0.941177, 0.945098)
- Spam_2.TextSize = 22
- BackGroundChar3.Name = "BackGroundChar3"
- BackGroundChar3.Parent = Character_1
- BackGroundChar3.BackgroundColor3 = Color3.new(0.0862745, 0.627451, 0.521569)
- BackGroundChar3.BorderSizePixel = 0
- BackGroundChar3.Position = UDim2.new(0.372000009, 0, 0.742999971, 0)
- BackGroundChar3.Size = UDim2.new(0, 242, 0, 43)
- Noclip.Name = "Noclip"
- Noclip.Parent = BackGroundChar3
- Noclip.BackgroundColor3 = Color3.new(0.101961, 0.737255, 0.611765)
- Noclip.BorderSizePixel = 0
- Noclip.Position = UDim2.new(0.558000028, 0, 0.208000004, 0)
- Noclip.Size = UDim2.new(0, 92, 0, 25)
- Noclip.Font = Enum.Font.SourceSans
- Noclip.FontSize = Enum.FontSize.Size24
- Noclip.Text = "Noclip"
- Noclip.TextColor3 = Color3.new(0.92549, 0.941177, 0.945098)
- Noclip.TextSize = 22
- Fly.Name = "Fly"
- Fly.Parent = BackGroundChar3
- Fly.BackgroundColor3 = Color3.new(0.101961, 0.737255, 0.611765)
- Fly.BorderSizePixel = 0
- Fly.Position = UDim2.new(0.061999999, 0, 0.208000004, 0)
- Fly.Size = UDim2.new(0, 92, 0, 25)
- Fly.Font = Enum.Font.SourceSans
- Fly.FontSize = Enum.FontSize.Size24
- Fly.Text = "Fly"
- Fly.TextColor3 = Color3.new(0.92549, 0.941177, 0.945098)
- Fly.TextSize = 22
- Character_toPAGE2.Name = "Character_toPAGE2"
- Character_toPAGE2.Parent = Character_1
- Character_toPAGE2.BackgroundColor3 = Color3.new(0.203922, 0.286275, 0.368627)
- Character_toPAGE2.BorderSizePixel = 0
- Character_toPAGE2.Position = UDim2.new(0.819999993, 0, 0.0439999998, 0)
- Character_toPAGE2.Size = UDim2.new(0.113205045, 0, 0.109824568, 0)
- Character_toPAGE2.Font = Enum.Font.SourceSansLight
- Character_toPAGE2.FontSize = Enum.FontSize.Size24
- Character_toPAGE2.Text = "Next"
- Character_toPAGE2.TextColor3 = Color3.new(0.92549, 0.941177, 0.945098)
- Character_toPAGE2.TextSize = 22
- Character_toPAGE2_IMAGE_2.Name = "Character_toPAGE2_IMAGE"
- Character_toPAGE2_IMAGE_2.Parent = Character_toPAGE2
- Character_toPAGE2_IMAGE_2.BackgroundColor3 = Color3.new(0.203922, 0.286275, 0.368627)
- Character_toPAGE2_IMAGE_2.BorderSizePixel = 0
- Character_toPAGE2_IMAGE_2.Position = UDim2.new(0.900659323, 0, 0, 0)
- Character_toPAGE2_IMAGE_2.Size = UDim2.new(0, 25, 0, 25)
- Character_toPAGE2_IMAGE_2.Image = "http://www.roblox.com/asset/?id=1282737326"
- Others_2.Name = "Others_2"
- Others_2.Parent = Pages
- Others_2.BackgroundColor3 = Color3.new(0.92549, 0.941177, 0.945098)
- Others_2.BorderSizePixel = 0
- Others_2.Position = UDim2.new(1, 0, 0, 0)
- Others_2.Size = UDim2.new(1, 0, 1, 0)
- OthersTitle_2.Name = "OthersTitle"
- OthersTitle_2.Parent = Others_2
- OthersTitle_2.BackgroundColor3 = Color3.new(1, 1, 1)
- OthersTitle_2.BackgroundTransparency = 1
- OthersTitle_2.Position = UDim2.new(0.226410091, 0, 0, 0)
- OthersTitle_2.Size = UDim2.new(0.522657692, 0, 0.1364429, 0)
- OthersTitle_2.Font = Enum.Font.SourceSansBold
- OthersTitle_2.FontSize = Enum.FontSize.Size28
- OthersTitle_2.Text = "Others"
- OthersTitle_2.TextSize = 25
- Other_Image2.Name = "Other_Image2"
- Other_Image2.Parent = Others_2
- Other_Image2.BackgroundColor3 = Color3.new(1, 1, 1)
- Other_Image2.BackgroundTransparency = 1
- Other_Image2.Position = UDim2.new(0.0113205044, 0, 0.197684199, 0)
- Other_Image2.Size = UDim2.new(0.101884536, 0, 0.197684199, 0)
- Other_Image2.Image = "http://www.roblox.com/asset/?id=1284941440"
- OthersText_2.Name = "OthersText"
- OthersText_2.Parent = Others_2
- OthersText_2.BackgroundColor3 = Color3.new(1, 1, 1)
- OthersText_2.BackgroundTransparency = 1
- OthersText_2.Position = UDim2.new(0.203769073, 0, 0.109824568, 0)
- OthersText_2.Size = UDim2.new(0.577345729, 0, 0.175719291, 0)
- OthersText_2.Font = Enum.Font.SourceSansItalic
- OthersText_2.FontSize = Enum.FontSize.Size24
- OthersText_2.Text = "Use rocket propulsion to push, fling, and annoy players!"
- OthersText_2.TextSize = 19
- OthersText_2.TextWrapped = true
- TXTBOX_PlrName2.Name = "TXTBOX_PlrName2"
- TXTBOX_PlrName2.Parent = Others_2
- TXTBOX_PlrName2.BackgroundColor3 = Color3.new(0.956863, 0.968628, 0.972549)
- TXTBOX_PlrName2.BorderColor3 = Color3.new(0.152941, 0.682353, 0.376471)
- TXTBOX_PlrName2.BorderSizePixel = 0
- TXTBOX_PlrName2.Position = UDim2.new(0.249051109, 0, 0.395368397, 0)
- TXTBOX_PlrName2.Size = UDim2.new(0.520743191, 0, 0.0878596455, 0)
- TXTBOX_PlrName2.ZIndex = 2
- TXTBOX_PlrName2.Font = Enum.Font.SourceSans
- TXTBOX_PlrName2.FontSize = Enum.FontSize.Size14
- TXTBOX_PlrName2.Text = "Player"
- TXTBOX_PlrName2.TextScaled = true
- TXTBOX_PlrName2.TextSize = 14
- TXTBOX_PlrName2.TextWrapped = true
- othersBaseBackground2.Name = "othersBaseBackground2"
- othersBaseBackground2.Parent = Others_2
- othersBaseBackground2.BackgroundColor3 = Color3.new(0.556863, 0.266667, 0.678431)
- othersBaseBackground2.BorderSizePixel = 0
- othersBaseBackground2.Position = UDim2.new(0.124525554, 0, 0.351438582, 0)
- othersBaseBackground2.Size = UDim2.new(0.769999981, 0, 0.649999976, 0)
- Flatten.Name = "Flatten"
- Flatten.Parent = othersBaseBackground2
- Flatten.BackgroundColor3 = Color3.new(0.607843, 0.34902, 0.713726)
- Flatten.BorderSizePixel = 0
- Flatten.Position = UDim2.new(0.0588666238, 0, 0.27070269, 0)
- Flatten.Size = UDim2.new(0, 92, 0, 25)
- Flatten.Font = Enum.Font.SourceSans
- Flatten.FontSize = Enum.FontSize.Size24
- Flatten.Text = "Flatten"
- Flatten.TextColor3 = Color3.new(0.92549, 0.941177, 0.945098)
- Flatten.TextSize = 22
- AimHead.Name = "AimHead"
- AimHead.Parent = othersBaseBackground2
- AimHead.BackgroundColor3 = Color3.new(0.607843, 0.34902, 0.713726)
- AimHead.BorderSizePixel = 0
- AimHead.Position = UDim2.new(0.367916405, 0, 0.27070269, 0)
- AimHead.Size = UDim2.new(0, 92, 0, 25)
- AimHead.Font = Enum.Font.SourceSans
- AimHead.FontSize = Enum.FontSize.Size24
- AimHead.Text = "Aim Head"
- AimHead.TextColor3 = Color3.new(0.92549, 0.941177, 0.945098)
- AimHead.TextSize = 22
- Float.Name = "Float"
- Float.Parent = othersBaseBackground2
- Float.BackgroundColor3 = Color3.new(0.607843, 0.34902, 0.713726)
- Float.BorderSizePixel = 0
- Float.Position = UDim2.new(0.0588666238, 0, 0.507567585, 0)
- Float.Size = UDim2.new(0, 92, 0, 25)
- Float.Font = Enum.Font.SourceSans
- Float.FontSize = Enum.FontSize.Size24
- Float.Text = "Float"
- Float.TextColor3 = Color3.new(0.92549, 0.941177, 0.945098)
- Float.TextSize = 22
- Multiple.Name = "Multiple"
- Multiple.Parent = othersBaseBackground2
- Multiple.BackgroundColor3 = Color3.new(0.607843, 0.34902, 0.713726)
- Multiple.BorderSizePixel = 0
- Multiple.Position = UDim2.new(0.367916405, 0, 0.507567585, 0)
- Multiple.Size = UDim2.new(0, 92, 0, 25)
- Multiple.Font = Enum.Font.SourceSans
- Multiple.FontSize = Enum.FontSize.Size24
- Multiple.Text = "Multiple"
- Multiple.TextColor3 = Color3.new(0.92549, 0.941177, 0.945098)
- Multiple.TextSize = 22
- Animated.Name = "Animated"
- Animated.Parent = othersBaseBackground2
- Animated.BackgroundColor3 = Color3.new(0.607843, 0.34902, 0.713726)
- Animated.BorderSizePixel = 0
- Animated.Position = UDim2.new(0.67696619, 0, 0.27070269, 0)
- Animated.Size = UDim2.new(0, 92, 0, 25)
- Animated.Font = Enum.Font.SourceSans
- Animated.FontSize = Enum.FontSize.Size24
- Animated.Text = "Animated"
- Animated.TextColor3 = Color3.new(0.92549, 0.941177, 0.945098)
- Animated.TextSize = 22
- SlowAttract.Name = "SlowAttract"
- SlowAttract.Parent = othersBaseBackground2
- SlowAttract.BackgroundColor3 = Color3.new(0.607843, 0.34902, 0.713726)
- SlowAttract.BorderSizePixel = 0
- SlowAttract.Position = UDim2.new(0.67696619, 0, 0.507567585, 0)
- SlowAttract.Size = UDim2.new(0, 92, 0, 25)
- SlowAttract.Font = Enum.Font.SourceSans
- SlowAttract.FontSize = Enum.FontSize.Size24
- SlowAttract.Text = "SlowAttract"
- SlowAttract.TextColor3 = Color3.new(0.92549, 0.941177, 0.945098)
- SlowAttract.TextSize = 22
- WeirdOrbit.Name = "WeirdOrbit"
- WeirdOrbit.Parent = othersBaseBackground2
- WeirdOrbit.BackgroundColor3 = Color3.new(0.607843, 0.34902, 0.713726)
- WeirdOrbit.BorderSizePixel = 0
- WeirdOrbit.Position = UDim2.new(0.67696619, 0, 0.744432449, 0)
- WeirdOrbit.Size = UDim2.new(0, 92, 0, 25)
- WeirdOrbit.Font = Enum.Font.SourceSans
- WeirdOrbit.FontSize = Enum.FontSize.Size24
- WeirdOrbit.Text = "Weird Orbit"
- WeirdOrbit.TextColor3 = Color3.new(0.92549, 0.941177, 0.945098)
- WeirdOrbit.TextSize = 22
- Violent.Name = "Violent"
- Violent.Parent = othersBaseBackground2
- Violent.BackgroundColor3 = Color3.new(0.607843, 0.34902, 0.713726)
- Violent.BorderSizePixel = 0
- Violent.Position = UDim2.new(0.367916405, 0, 0.744432449, 0)
- Violent.Size = UDim2.new(0, 92, 0, 25)
- Violent.Font = Enum.Font.SourceSans
- Violent.FontSize = Enum.FontSize.Size24
- Violent.Text = "Violent"
- Violent.TextColor3 = Color3.new(0.92549, 0.941177, 0.945098)
- Violent.TextSize = 22
- Max.Name = "Max"
- Max.Parent = othersBaseBackground2
- Max.BackgroundColor3 = Color3.new(0.607843, 0.34902, 0.713726)
- Max.BorderSizePixel = 0
- Max.Position = UDim2.new(0.0588666238, 0, 0.744432449, 0)
- Max.Size = UDim2.new(0, 92, 0, 25)
- Max.Font = Enum.Font.SourceSans
- Max.FontSize = Enum.FontSize.Size24
- Max.Text = "Max"
- Max.TextColor3 = Color3.new(0.92549, 0.941177, 0.945098)
- Max.TextSize = 22
- Others_toPAGE3.Name = "Others_toPAGE3"
- Others_toPAGE3.Parent = Others_2
- Others_toPAGE3.BackgroundColor3 = Color3.new(0.203922, 0.286275, 0.368627)
- Others_toPAGE3.BorderSizePixel = 0
- Others_toPAGE3.Position = UDim2.new(0.819999993, 0, 0.0439999998, 0)
- Others_toPAGE3.Size = UDim2.new(0.113205045, 0, 0.109824568, 0)
- Others_toPAGE3.Font = Enum.Font.SourceSansLight
- Others_toPAGE3.FontSize = Enum.FontSize.Size24
- Others_toPAGE3.Text = "Next"
- Others_toPAGE3.TextColor3 = Color3.new(0.92549, 0.941177, 0.945098)
- Others_toPAGE3.TextSize = 22
- Character_toPAGE3_IMAGE.Name = "Character_toPAGE3_IMAGE"
- Character_toPAGE3_IMAGE.Parent = Others_toPAGE3
- Character_toPAGE3_IMAGE.BackgroundColor3 = Color3.new(0.203922, 0.286275, 0.368627)
- Character_toPAGE3_IMAGE.BorderSizePixel = 0
- Character_toPAGE3_IMAGE.Position = UDim2.new(0.900659323, 0, 0, 0)
- Character_toPAGE3_IMAGE.Size = UDim2.new(0, 25, 0, 25)
- Character_toPAGE3_IMAGE.Image = "http://www.roblox.com/asset/?id=1282737326"
- Others_backPAGE1.Name = "Others_backPAGE1"
- Others_backPAGE1.Parent = Others_2
- Others_backPAGE1.BackgroundColor3 = Color3.new(0.203922, 0.286275, 0.368627)
- Others_backPAGE1.BorderSizePixel = 0
- Others_backPAGE1.Position = UDim2.new(0.0679230243, 0, 0.0439298227, 0)
- Others_backPAGE1.Size = UDim2.new(0.113205045, 0, 0.109824568, 0)
- Others_backPAGE1.Font = Enum.Font.SourceSansLight
- Others_backPAGE1.FontSize = Enum.FontSize.Size24
- Others_backPAGE1.Text = "Prev"
- Others_backPAGE1.TextColor3 = Color3.new(0.92549, 0.941177, 0.945098)
- Others_backPAGE1.TextSize = 22
- Character_toPAGE1_IMAGE_2.Name = "Character_toPAGE1_IMAGE"
- Character_toPAGE1_IMAGE_2.Parent = Others_backPAGE1
- Character_toPAGE1_IMAGE_2.BackgroundColor3 = Color3.new(0.203922, 0.286275, 0.368627)
- Character_toPAGE1_IMAGE_2.BorderSizePixel = 0
- Character_toPAGE1_IMAGE_2.Position = UDim2.new(-0.400293052, 0, 0, 0)
- Character_toPAGE1_IMAGE_2.Size = UDim2.new(0, 25, 0, 25)
- Character_toPAGE1_IMAGE_2.Image = "http://www.roblox.com/asset/?id=1282894968"
- Extra_1.Name = "Extra_1"
- Extra_1.Parent = Pages
- Extra_1.BackgroundColor3 = Color3.new(0.92549, 0.941177, 0.945098)
- Extra_1.BorderSizePixel = 0
- Extra_1.Position = UDim2.new(1, 0, 0, 0)
- Extra_1.Size = UDim2.new(1, 0, 1, 0)
- Extra_Image.Name = "Extra_Image"
- Extra_Image.Parent = Extra_1
- Extra_Image.BackgroundColor3 = Color3.new(1, 1, 1)
- Extra_Image.BackgroundTransparency = 1
- Extra_Image.Position = UDim2.new(0.0679230243, 0, 0.0439298227, 0)
- Extra_Image.Size = UDim2.new(0.0908969939, 0, 0.175596073, 0)
- Extra_Image.Image = "http://www.roblox.com/asset/?id=1281477720"
- ExtraText.Name = "ExtraText"
- ExtraText.Parent = Extra_1
- ExtraText.BackgroundColor3 = Color3.new(1, 1, 1)
- ExtraText.BackgroundTransparency = 1
- ExtraText.Position = UDim2.new(0.158487067, 0, 0.109824568, 0)
- ExtraText.Size = UDim2.new(0.65658927, 0, 0.0878596455, 0)
- ExtraText.Font = Enum.Font.SourceSansItalic
- ExtraText.FontSize = Enum.FontSize.Size24
- ExtraText.Text = "Cool and unique commands for yourself!"
- ExtraText.TextSize = 19
- ExtraText.TextWrapped = true
- ExtraBaseBackGround1.Name = "ExtraBaseBackGround1"
- ExtraBaseBackGround1.Parent = Extra_1
- ExtraBaseBackGround1.BackgroundColor3 = Color3.new(0.945098, 0.768628, 0.0588235)
- ExtraBaseBackGround1.BorderSizePixel = 0
- ExtraBaseBackGround1.Position = UDim2.new(0.0790000036, 0, 0.400000006, 0)
- ExtraBaseBackGround1.Size = UDim2.new(0.25, 0, 0.600000024, 0)
- CrouchRocket.Name = "CrouchRocket"
- CrouchRocket.Parent = ExtraBaseBackGround1
- CrouchRocket.BackgroundColor3 = Color3.new(0.952941, 0.611765, 0.0705882)
- CrouchRocket.BorderSizePixel = 0
- CrouchRocket.Position = UDim2.new(0.0901560932, 0, 0.0731094852, 0)
- CrouchRocket.Size = UDim2.new(0, 92, 0, 25)
- CrouchRocket.Font = Enum.Font.SourceSans
- CrouchRocket.FontSize = Enum.FontSize.Size18
- CrouchRocket.Text = "Crouch Rocket"
- CrouchRocket.TextColor3 = Color3.new(0.92549, 0.941177, 0.945098)
- CrouchRocket.TextSize = 17
- ExtraBaseBackGround1Side.Name = "ExtraBaseBackGround1Side"
- ExtraBaseBackGround1Side.Parent = ExtraBaseBackGround1
- ExtraBaseBackGround1Side.BackgroundColor3 = Color3.new(0.952941, 0.611765, 0.0705882)
- ExtraBaseBackGround1Side.BorderSizePixel = 0
- ExtraBaseBackGround1Side.Position = UDim2.new(0, 0, -0.109664232, 0)
- ExtraBaseBackGround1Side.Size = UDim2.new(1, 0, 0.109999999, 0)
- CloneIllusion.Name = "CloneIllusion"
- CloneIllusion.Parent = ExtraBaseBackGround1
- CloneIllusion.BackgroundColor3 = Color3.new(0.952941, 0.611765, 0.0705882)
- CloneIllusion.BorderSizePixel = 0
- CloneIllusion.Position = UDim2.new(0.0901560932, 0, 0.292437941, 0)
- CloneIllusion.Size = UDim2.new(0, 92, 0, 25)
- CloneIllusion.Font = Enum.Font.SourceSans
- CloneIllusion.FontSize = Enum.FontSize.Size18
- CloneIllusion.Text = "Clone Illusion"
- CloneIllusion.TextColor3 = Color3.new(0.92549, 0.941177, 0.945098)
- CloneIllusion.TextSize = 17
- CoolSpin.Name = "CoolSpin"
- CoolSpin.Parent = ExtraBaseBackGround1
- CoolSpin.BackgroundColor3 = Color3.new(0.952941, 0.611765, 0.0705882)
- CoolSpin.BorderSizePixel = 0
- CoolSpin.Position = UDim2.new(0.0901560932, 0, 0.511766434, 0)
- CoolSpin.Size = UDim2.new(0, 92, 0, 25)
- CoolSpin.Font = Enum.Font.SourceSans
- CoolSpin.FontSize = Enum.FontSize.Size18
- CoolSpin.Text = "Cool Spin"
- CoolSpin.TextColor3 = Color3.new(0.92549, 0.941177, 0.945098)
- CoolSpin.TextSize = 17
- JumpRocket.Name = "JumpRocket"
- JumpRocket.Parent = ExtraBaseBackGround1
- JumpRocket.BackgroundColor3 = Color3.new(0.952941, 0.611765, 0.0705882)
- JumpRocket.BorderSizePixel = 0
- JumpRocket.Position = UDim2.new(0.0901560932, 0, 0.731094897, 0)
- JumpRocket.Size = UDim2.new(0, 92, 0, 25)
- JumpRocket.Font = Enum.Font.SourceSans
- JumpRocket.FontSize = Enum.FontSize.Size18
- JumpRocket.Text = "Jump Rocket"
- JumpRocket.TextColor3 = Color3.new(0.92549, 0.941177, 0.945098)
- JumpRocket.TextSize = 17
- Extra_toPAGE2.Name = "Extra_toPAGE2"
- Extra_toPAGE2.Parent = Extra_1
- Extra_toPAGE2.BackgroundColor3 = Color3.new(0.203922, 0.286275, 0.368627)
- Extra_toPAGE2.BorderSizePixel = 0
- Extra_toPAGE2.Position = UDim2.new(0.819999993, 0, 0.0439999998, 0)
- Extra_toPAGE2.Size = UDim2.new(0.113205045, 0, 0.109824568, 0)
- Extra_toPAGE2.Font = Enum.Font.SourceSansLight
- Extra_toPAGE2.FontSize = Enum.FontSize.Size24
- Extra_toPAGE2.Text = "Next"
- Extra_toPAGE2.TextColor3 = Color3.new(0.92549, 0.941177, 0.945098)
- Extra_toPAGE2.TextSize = 22
- Character_toPAGE2_IMAGE_3.Name = "Character_toPAGE2_IMAGE"
- Character_toPAGE2_IMAGE_3.Parent = Extra_toPAGE2
- Character_toPAGE2_IMAGE_3.BackgroundColor3 = Color3.new(0.203922, 0.286275, 0.368627)
- Character_toPAGE2_IMAGE_3.BorderSizePixel = 0
- Character_toPAGE2_IMAGE_3.Position = UDim2.new(0.900659323, 0, 0, 0)
- Character_toPAGE2_IMAGE_3.Size = UDim2.new(0, 25, 0, 25)
- Character_toPAGE2_IMAGE_3.Image = "http://www.roblox.com/asset/?id=1282737326"
- Extra_Title.Name = "Extra_Title"
- Extra_Title.Parent = Extra_1
- Extra_Title.BackgroundColor3 = Color3.new(1, 1, 1)
- Extra_Title.BackgroundTransparency = 1
- Extra_Title.Position = UDim2.new(0.226410091, 0, 0, 0)
- Extra_Title.Size = UDim2.new(0.522657692, 0, 0.1364429, 0)
- Extra_Title.Font = Enum.Font.SourceSansBold
- Extra_Title.FontSize = Enum.FontSize.Size28
- Extra_Title.Text = "Extra"
- Extra_Title.TextSize = 25
- ExtraBaseBackGround2.Name = "ExtraBaseBackGround2"
- ExtraBaseBackGround2.Parent = Extra_1
- ExtraBaseBackGround2.BackgroundColor3 = Color3.new(0.101961, 0.737255, 0.611765)
- ExtraBaseBackGround2.BorderSizePixel = 0
- ExtraBaseBackGround2.Position = UDim2.new(0.374000013, 0, 0.400000006, 0)
- ExtraBaseBackGround2.Size = UDim2.new(0.25, 0, 0.600000024, 0)
- NoLimbs.Name = "NoLimbs"
- NoLimbs.Parent = ExtraBaseBackGround2
- NoLimbs.BackgroundColor3 = Color3.new(0.0862745, 0.627451, 0.521569)
- NoLimbs.BorderSizePixel = 0
- NoLimbs.Position = UDim2.new(0.0901560932, 0, 0.0731094852, 0)
- NoLimbs.Size = UDim2.new(0, 92, 0, 25)
- NoLimbs.Font = Enum.Font.SourceSans
- NoLimbs.FontSize = Enum.FontSize.Size18
- NoLimbs.Text = "No Limbs"
- NoLimbs.TextColor3 = Color3.new(0.92549, 0.941177, 0.945098)
- NoLimbs.TextSize = 17
- FEGodmode.Name = "FE Godmode"
- FEGodmode.Parent = ExtraBaseBackGround2
- FEGodmode.BackgroundColor3 = Color3.new(0.0862745, 0.627451, 0.521569)
- FEGodmode.BorderSizePixel = 0
- FEGodmode.Position = UDim2.new(0.0901560932, 0, 0.292437941, 0)
- FEGodmode.Size = UDim2.new(0, 92, 0, 25)
- FEGodmode.Font = Enum.Font.SourceSans
- FEGodmode.FontSize = Enum.FontSize.Size18
- FEGodmode.Text = "FE Godmode"
- FEGodmode.TextColor3 = Color3.new(0.92549, 0.941177, 0.945098)
- FEGodmode.TextSize = 17
- BrickHats.Name = "BrickHats"
- BrickHats.Parent = ExtraBaseBackGround2
- BrickHats.BackgroundColor3 = Color3.new(0.0862745, 0.627451, 0.521569)
- BrickHats.BorderSizePixel = 0
- BrickHats.Position = UDim2.new(0.0901560932, 0, 0.511766434, 0)
- BrickHats.Size = UDim2.new(0, 92, 0, 25)
- BrickHats.Font = Enum.Font.SourceSans
- BrickHats.FontSize = Enum.FontSize.Size18
- BrickHats.Text = "Brick Hats"
- BrickHats.TextColor3 = Color3.new(0.92549, 0.941177, 0.945098)
- BrickHats.TextSize = 17
- RapidPunch.Name = "RapidPunch"
- RapidPunch.Parent = ExtraBaseBackGround2
- RapidPunch.BackgroundColor3 = Color3.new(0.0862745, 0.627451, 0.521569)
- RapidPunch.BorderSizePixel = 0
- RapidPunch.Position = UDim2.new(0.0901560932, 0, 0.731094897, 0)
- RapidPunch.Size = UDim2.new(0, 92, 0, 25)
- RapidPunch.Font = Enum.Font.SourceSans
- RapidPunch.FontSize = Enum.FontSize.Size18
- RapidPunch.Text = "RapidPunch"
- RapidPunch.TextColor3 = Color3.new(0.92549, 0.941177, 0.945098)
- RapidPunch.TextSize = 17
- ExtraBaseBackGround2Side.Name = "ExtraBaseBackGround2Side"
- ExtraBaseBackGround2Side.Parent = ExtraBaseBackGround2
- ExtraBaseBackGround2Side.BackgroundColor3 = Color3.new(0.0862745, 0.627451, 0.521569)
- ExtraBaseBackGround2Side.BorderSizePixel = 0
- ExtraBaseBackGround2Side.Position = UDim2.new(0, 0, -0.109664232, 0)
- ExtraBaseBackGround2Side.Size = UDim2.new(1, 0, 0.109999999, 0)
- ExtraBaseBackGround3.Name = "ExtraBaseBackGround3"
- ExtraBaseBackGround3.Parent = Extra_1
- ExtraBaseBackGround3.BackgroundColor3 = Color3.new(0.607843, 0.34902, 0.713726)
- ExtraBaseBackGround3.BorderSizePixel = 0
- ExtraBaseBackGround3.Position = UDim2.new(0.667999983, 0, 0.400000006, 0)
- ExtraBaseBackGround3.Size = UDim2.new(0.25, 0, 0.600000024, 0)
- PunchFollow.Name = "PunchFollow"
- PunchFollow.Parent = ExtraBaseBackGround3
- PunchFollow.BackgroundColor3 = Color3.new(0.556863, 0.266667, 0.678431)
- PunchFollow.BorderSizePixel = 0
- PunchFollow.Position = UDim2.new(0.0901560932, 0, 0.0731094852, 0)
- PunchFollow.Size = UDim2.new(0, 92, 0, 25)
- PunchFollow.Font = Enum.Font.SourceSans
- PunchFollow.FontSize = Enum.FontSize.Size18
- PunchFollow.Text = "Punch Follow"
- PunchFollow.TextColor3 = Color3.new(0.92549, 0.941177, 0.945098)
- PunchFollow.TextSize = 17
- ArmFollow.Name = "ArmFollow"
- ArmFollow.Parent = ExtraBaseBackGround3
- ArmFollow.BackgroundColor3 = Color3.new(0.556863, 0.266667, 0.678431)
- ArmFollow.BorderSizePixel = 0
- ArmFollow.Position = UDim2.new(0.0901560932, 0, 0.292437941, 0)
- ArmFollow.Size = UDim2.new(0, 92, 0, 25)
- ArmFollow.Font = Enum.Font.SourceSans
- ArmFollow.FontSize = Enum.FontSize.Size18
- ArmFollow.Text = "Arm Follow"
- ArmFollow.TextColor3 = Color3.new(0.92549, 0.941177, 0.945098)
- ArmFollow.TextSize = 17
- Spin.Name = "Spin"
- Spin.Parent = ExtraBaseBackGround3
- Spin.BackgroundColor3 = Color3.new(0.556863, 0.266667, 0.678431)
- Spin.BorderSizePixel = 0
- Spin.Position = UDim2.new(0.0901560932, 0, 0.511766434, 0)
- Spin.Size = UDim2.new(0, 92, 0, 25)
- Spin.Font = Enum.Font.SourceSans
- Spin.FontSize = Enum.FontSize.Size18
- Spin.Text = "Spin"
- Spin.TextColor3 = Color3.new(0.92549, 0.941177, 0.945098)
- Spin.TextSize = 17
- Faint.Name = "Faint"
- Faint.Parent = ExtraBaseBackGround3
- Faint.BackgroundColor3 = Color3.new(0.556863, 0.266667, 0.678431)
- Faint.BorderSizePixel = 0
- Faint.Position = UDim2.new(0.0901560932, 0, 0.731094897, 0)
- Faint.Size = UDim2.new(0, 92, 0, 25)
- Faint.Font = Enum.Font.SourceSans
- Faint.FontSize = Enum.FontSize.Size18
- Faint.Text = "Faint"
- Faint.TextColor3 = Color3.new(0.92549, 0.941177, 0.945098)
- Faint.TextSize = 17
- ExtraBaseBackGround3Side.Name = "ExtraBaseBackGround3Side"
- ExtraBaseBackGround3Side.Parent = ExtraBaseBackGround3
- ExtraBaseBackGround3Side.BackgroundColor3 = Color3.new(0.556863, 0.266667, 0.678431)
- ExtraBaseBackGround3Side.BorderSizePixel = 0
- ExtraBaseBackGround3Side.Position = UDim2.new(0, 0, -0.109664232, 0)
- ExtraBaseBackGround3Side.Size = UDim2.new(1, 0, 0.109999999, 0)
- Extra_2.Name = "Extra_2"
- Extra_2.Parent = Pages
- Extra_2.BackgroundColor3 = Color3.new(0.92549, 0.941177, 0.945098)
- Extra_2.BorderSizePixel = 0
- Extra_2.Position = UDim2.new(1, 0, 0, 0)
- Extra_2.Size = UDim2.new(1, 0, 1, 0)
- Extra_Image_2.Name = "Extra_Image"
- Extra_Image_2.Parent = Extra_2
- Extra_Image_2.BackgroundColor3 = Color3.new(1, 1, 1)
- Extra_Image_2.BackgroundTransparency = 1
- Extra_Image_2.Position = UDim2.new(0.80375582, 0, 0.0439298227, 0)
- Extra_Image_2.Size = UDim2.new(0.0908969939, 0, 0.175596073, 0)
- Extra_Image_2.Image = "http://www.roblox.com/asset/?id=1282931168"
- ExtraText_2.Name = "ExtraText"
- ExtraText_2.Parent = Extra_2
- ExtraText_2.BackgroundColor3 = Color3.new(1, 1, 1)
- ExtraText_2.BackgroundTransparency = 1
- ExtraText_2.Position = UDim2.new(0.158487067, 0, 0.109824568, 0)
- ExtraText_2.Size = UDim2.new(0.65658927, 0, 0.175719291, 0)
- ExtraText_2.Font = Enum.Font.SourceSansItalic
- ExtraText_2.FontSize = Enum.FontSize.Size24
- ExtraText_2.Text = "Cool and unique commands for other players!"
- ExtraText_2.TextSize = 19
- ExtraText_2.TextWrapped = true
- Extra_Title_2.Name = "Extra_Title"
- Extra_Title_2.Parent = Extra_2
- Extra_Title_2.BackgroundColor3 = Color3.new(1, 1, 1)
- Extra_Title_2.BackgroundTransparency = 1
- Extra_Title_2.Position = UDim2.new(0.226410091, 0, 0, 0)
- Extra_Title_2.Size = UDim2.new(0.522657692, 0, 0.1364429, 0)
- Extra_Title_2.Font = Enum.Font.SourceSansBold
- Extra_Title_2.FontSize = Enum.FontSize.Size28
- Extra_Title_2.Text = "Extra"
- Extra_Title_2.TextSize = 25
- ExtraBaseBackGround2_2.Name = "ExtraBaseBackGround2"
- ExtraBaseBackGround2_2.Parent = Extra_2
- ExtraBaseBackGround2_2.BackgroundColor3 = Color3.new(0.180392, 0.8, 0.443137)
- ExtraBaseBackGround2_2.BorderSizePixel = 0
- ExtraBaseBackGround2_2.Position = UDim2.new(0.158000007, 0, 0.38499999, 0)
- ExtraBaseBackGround2_2.Size = UDim2.new(0.667909801, 0, 0.615017533, 0)
- CrouchAttack.Name = "CrouchAttack"
- CrouchAttack.Parent = ExtraBaseBackGround2_2
- CrouchAttack.BackgroundColor3 = Color3.new(0.152941, 0.682353, 0.376471)
- CrouchAttack.BorderSizePixel = 0
- CrouchAttack.Position = UDim2.new(0.576693356, 0, 0.321942836, 0)
- CrouchAttack.Size = UDim2.new(0, 92, 0, 25)
- CrouchAttack.Font = Enum.Font.SourceSans
- CrouchAttack.FontSize = Enum.FontSize.Size18
- CrouchAttack.Text = "Crouch Attack"
- CrouchAttack.TextColor3 = Color3.new(0.92549, 0.941177, 0.945098)
- CrouchAttack.TextSize = 17
- WalkThrough.Name = "WalkThrough"
- WalkThrough.Parent = ExtraBaseBackGround2_2
- WalkThrough.BackgroundColor3 = Color3.new(0.152941, 0.682353, 0.376471)
- WalkThrough.BorderSizePixel = 0
- WalkThrough.Position = UDim2.new(0.118730992, 0, 0.536571443, 0)
- WalkThrough.Size = UDim2.new(0, 92, 0, 25)
- WalkThrough.Font = Enum.Font.SourceSans
- WalkThrough.FontSize = Enum.FontSize.Size18
- WalkThrough.Text = "Walk Through"
- WalkThrough.TextColor3 = Color3.new(0.92549, 0.941177, 0.945098)
- WalkThrough.TextSize = 17
- CreepyWatch.Name = "CreepyWatch"
- CreepyWatch.Parent = ExtraBaseBackGround2_2
- CreepyWatch.BackgroundColor3 = Color3.new(0.152941, 0.682353, 0.376471)
- CreepyWatch.BorderSizePixel = 0
- CreepyWatch.Position = UDim2.new(0.118730992, 0, 0.321942836, 0)
- CreepyWatch.Size = UDim2.new(0, 92, 0, 25)
- CreepyWatch.Font = Enum.Font.SourceSans
- CreepyWatch.FontSize = Enum.FontSize.Size18
- CreepyWatch.Text = "Creepy Watch"
- CreepyWatch.TextColor3 = Color3.new(0.92549, 0.941177, 0.945098)
- CreepyWatch.TextSize = 17
- SpinAttack.Name = "SpinAttack"
- SpinAttack.Parent = ExtraBaseBackGround2_2
- SpinAttack.BackgroundColor3 = Color3.new(0.152941, 0.682353, 0.376471)
- SpinAttack.BorderSizePixel = 0
- SpinAttack.Position = UDim2.new(0.576693356, 0, 0.536571443, 0)
- SpinAttack.Size = UDim2.new(0, 92, 0, 25)
- SpinAttack.Font = Enum.Font.SourceSans
- SpinAttack.FontSize = Enum.FontSize.Size18
- SpinAttack.Text = "Spin Attack"
- SpinAttack.TextColor3 = Color3.new(0.92549, 0.941177, 0.945098)
- SpinAttack.TextSize = 17
- ExtraBaseBackGround2Side_2.Name = "ExtraBaseBackGround2Side"
- ExtraBaseBackGround2Side_2.Parent = ExtraBaseBackGround2_2
- ExtraBaseBackGround2Side_2.BackgroundColor3 = Color3.new(0.152941, 0.682353, 0.376471)
- ExtraBaseBackGround2Side_2.BorderSizePixel = 0
- ExtraBaseBackGround2Side_2.Position = UDim2.new(0, 0, -0.109664232, 0)
- ExtraBaseBackGround2Side_2.Size = UDim2.new(1, 0, 0.109999999, 0)
- TXTBOX_PlrNameEXTRA.Name = "TXTBOX_PlrNameEXTRA"
- TXTBOX_PlrNameEXTRA.Parent = ExtraBaseBackGround2_2
- TXTBOX_PlrNameEXTRA.BackgroundColor3 = Color3.new(0.956863, 0.968628, 0.972549)
- TXTBOX_PlrNameEXTRA.BorderColor3 = Color3.new(0.152941, 0.682353, 0.376471)
- TXTBOX_PlrNameEXTRA.BorderSizePixel = 0
- TXTBOX_PlrNameEXTRA.Position = UDim2.new(0.22050041, 0, 0.0715428591, 0)
- TXTBOX_PlrNameEXTRA.Size = UDim2.new(0.559731781, 0, 0.143085718, 0)
- TXTBOX_PlrNameEXTRA.ZIndex = 2
- TXTBOX_PlrNameEXTRA.Font = Enum.Font.SourceSans
- TXTBOX_PlrNameEXTRA.FontSize = Enum.FontSize.Size14
- TXTBOX_PlrNameEXTRA.Text = "Player"
- TXTBOX_PlrNameEXTRA.TextScaled = true
- TXTBOX_PlrNameEXTRA.TextSize = 14
- TXTBOX_PlrNameEXTRA.TextWrapped = true
- _18.Name = "18+"
- _18.Parent = ExtraBaseBackGround2_2
- _18.BackgroundColor3 = Color3.new(0.152941, 0.682353, 0.376471)
- _18.BorderSizePixel = 0
- _18.Position = UDim2.new(0.576693356, 0, 0.75120002, 0)
- _18.Size = UDim2.new(0, 92, 0, 25)
- _18.Font = Enum.Font.SourceSans
- _18.FontSize = Enum.FontSize.Size18
- _18.Text = "18+"
- _18.TextColor3 = Color3.new(0.92549, 0.941177, 0.945098)
- _18.TextSize = 17
- SlamPropulsion.Name = "SlamPropulsion"
- SlamPropulsion.Parent = ExtraBaseBackGround2_2
- SlamPropulsion.BackgroundColor3 = Color3.new(0.152941, 0.682353, 0.376471)
- SlamPropulsion.BorderSizePixel = 0
- SlamPropulsion.Position = UDim2.new(0.118730992, 0, 0.75120002, 0)
- SlamPropulsion.Size = UDim2.new(0, 92, 0, 25)
- SlamPropulsion.Font = Enum.Font.SourceSans
- SlamPropulsion.FontSize = Enum.FontSize.Size18
- SlamPropulsion.Text = "Slam Propulsion"
- SlamPropulsion.TextColor3 = Color3.new(0.92549, 0.941177, 0.945098)
- SlamPropulsion.TextSize = 15
- SlamPropulsion.TextWrapped = true
- Extra_backPAGE1.Name = "Extra_backPAGE1"
- Extra_backPAGE1.Parent = Extra_2
- Extra_backPAGE1.BackgroundColor3 = Color3.new(0.203922, 0.286275, 0.368627)
- Extra_backPAGE1.BorderSizePixel = 0
- Extra_backPAGE1.Position = UDim2.new(0.0679230243, 0, 0.0439298227, 0)
- Extra_backPAGE1.Size = UDim2.new(0.113205045, 0, 0.109824568, 0)
- Extra_backPAGE1.Font = Enum.Font.SourceSansLight
- Extra_backPAGE1.FontSize = Enum.FontSize.Size24
- Extra_backPAGE1.Text = "Prev"
- Extra_backPAGE1.TextColor3 = Color3.new(0.92549, 0.941177, 0.945098)
- Extra_backPAGE1.TextSize = 22
- Character_toPAGE1_IMAGE_3.Name = "Character_toPAGE1_IMAGE"
- Character_toPAGE1_IMAGE_3.Parent = Extra_backPAGE1
- Character_toPAGE1_IMAGE_3.BackgroundColor3 = Color3.new(0.203922, 0.286275, 0.368627)
- Character_toPAGE1_IMAGE_3.BorderSizePixel = 0
- Character_toPAGE1_IMAGE_3.Position = UDim2.new(-0.400293052, 0, 0, 0)
- Character_toPAGE1_IMAGE_3.Size = UDim2.new(0, 25, 0, 25)
- Character_toPAGE1_IMAGE_3.Image = "http://www.roblox.com/asset/?id=1282894968"
- Others_3.Name = "Others_3"
- Others_3.Parent = Pages
- Others_3.BackgroundColor3 = Color3.new(0.92549, 0.941177, 0.945098)
- Others_3.BorderSizePixel = 0
- Others_3.Position = UDim2.new(1, 0, 0, 0)
- Others_3.Size = UDim2.new(1, 0, 1, 0)
- OthersTitle_3.Name = "OthersTitle"
- OthersTitle_3.Parent = Others_3
- OthersTitle_3.BackgroundColor3 = Color3.new(1, 1, 1)
- OthersTitle_3.BackgroundTransparency = 1
- OthersTitle_3.Position = UDim2.new(0.226410091, 0, 0, 0)
- OthersTitle_3.Size = UDim2.new(0.522657692, 0, 0.1364429, 0)
- OthersTitle_3.Font = Enum.Font.SourceSansBold
- OthersTitle_3.FontSize = Enum.FontSize.Size28
- OthersTitle_3.Text = "Others"
- OthersTitle_3.TextSize = 25
- Other_Image3.Name = "Other_Image3"
- Other_Image3.Parent = Others_3
- Other_Image3.BackgroundColor3 = Color3.new(1, 1, 1)
- Other_Image3.BackgroundTransparency = 1
- Other_Image3.Position = UDim2.new(0.124525554, 0, 0.219649136, 0)
- Other_Image3.Size = UDim2.new(0.101884536, 0, 0.197684199, 0)
- Other_Image3.Image = "http://www.roblox.com/asset/?id=1281286925"
- OthersText_3.Name = "OthersText"
- OthersText_3.Parent = Others_3
- OthersText_3.BackgroundColor3 = Color3.new(1, 1, 1)
- OthersText_3.BackgroundTransparency = 1
- OthersText_3.Position = UDim2.new(0.237730592, 0, 0.197684199, 0)
- OthersText_3.Size = UDim2.new(0.65658927, 0, 0.219649136, 0)
- OthersText_3.Font = Enum.Font.SourceSansItalic
- OthersText_3.FontSize = Enum.FontSize.Size24
- OthersText_3.Text = "Warning! You require tools in your inventory to use these. Some games/tools do not work."
- OthersText_3.TextSize = 19
- OthersText_3.TextWrapped = true
- TXTBOX_PlrNameOTHER3.Name = "TXTBOX_PlrNameOTHER3"
- TXTBOX_PlrNameOTHER3.Parent = Others_3
- TXTBOX_PlrNameOTHER3.BackgroundColor3 = Color3.new(0.956863, 0.968628, 0.972549)
- TXTBOX_PlrNameOTHER3.BorderColor3 = Color3.new(0.152941, 0.682353, 0.376471)
- TXTBOX_PlrNameOTHER3.BorderSizePixel = 0
- TXTBOX_PlrNameOTHER3.Position = UDim2.new(0.249051109, 0, 0.571087658, 0)
- TXTBOX_PlrNameOTHER3.Size = UDim2.new(0.520743191, 0, 0.0878596455, 0)
- TXTBOX_PlrNameOTHER3.ZIndex = 2
- TXTBOX_PlrNameOTHER3.Font = Enum.Font.SourceSans
- TXTBOX_PlrNameOTHER3.FontSize = Enum.FontSize.Size14
- TXTBOX_PlrNameOTHER3.Text = "Player"
- TXTBOX_PlrNameOTHER3.TextScaled = true
- TXTBOX_PlrNameOTHER3.TextSize = 14
- TXTBOX_PlrNameOTHER3.TextWrapped = true
- othersBaseBackground3.Name = "othersBaseBackground3"
- othersBaseBackground3.Parent = Others_3
- othersBaseBackground3.BackgroundColor3 = Color3.new(0.752941, 0.223529, 0.168627)
- othersBaseBackground3.BorderSizePixel = 0
- othersBaseBackground3.Position = UDim2.new(0.125, 0, 0.518999994, 0)
- othersBaseBackground3.Size = UDim2.new(0.769794285, 0, 0.483228087, 0)
- FreeFall.Name = "FreeFall"
- FreeFall.Parent = othersBaseBackground3
- FreeFall.BackgroundColor3 = Color3.new(0.905882, 0.298039, 0.235294)
- FreeFall.BorderSizePixel = 0
- FreeFall.Position = UDim2.new(0.367916405, 0, 0.364218175, 0)
- FreeFall.Size = UDim2.new(0, 92, 0, 25)
- FreeFall.Font = Enum.Font.SourceSans
- FreeFall.FontSize = Enum.FontSize.Size24
- FreeFall.Text = "Free Fall"
- FreeFall.TextColor3 = Color3.new(0.92549, 0.941177, 0.945098)
- FreeFall.TextSize = 22
- Attach.Name = "Attach"
- Attach.Parent = othersBaseBackground3
- Attach.BackgroundColor3 = Color3.new(0.905882, 0.298039, 0.235294)
- Attach.BorderSizePixel = 0
- Attach.Position = UDim2.new(0.67696619, 0, 0.364218175, 0)
- Attach.Size = UDim2.new(0, 92, 0, 25)
- Attach.Font = Enum.Font.SourceSans
- Attach.FontSize = Enum.FontSize.Size24
- Attach.Text = "Attach"
- Attach.TextColor3 = Color3.new(0.92549, 0.941177, 0.945098)
- Attach.TextSize = 22
- Bring.Name = "Bring"
- Bring.Parent = othersBaseBackground3
- Bring.BackgroundColor3 = Color3.new(0.905882, 0.298039, 0.235294)
- Bring.BorderSizePixel = 0
- Bring.Position = UDim2.new(0.67696619, 0, 0.682909131, 0)
- Bring.Size = UDim2.new(0, 92, 0, 25)
- Bring.Font = Enum.Font.SourceSans
- Bring.FontSize = Enum.FontSize.Size24
- Bring.Text = "Bring"
- Bring.TextColor3 = Color3.new(0.92549, 0.941177, 0.945098)
- Bring.TextSize = 22
- SafeKill.Name = "SafeKill"
- SafeKill.Parent = othersBaseBackground3
- SafeKill.BackgroundColor3 = Color3.new(0.905882, 0.298039, 0.235294)
- SafeKill.BorderSizePixel = 0
- SafeKill.Position = UDim2.new(0.367916405, 0, 0.682909131, 0)
- SafeKill.Size = UDim2.new(0, 92, 0, 25)
- SafeKill.Font = Enum.Font.SourceSans
- SafeKill.FontSize = Enum.FontSize.Size24
- SafeKill.Text = "SafeKill"
- SafeKill.TextColor3 = Color3.new(0.92549, 0.941177, 0.945098)
- SafeKill.TextSize = 22
- SuperSpin.Name = "SuperSpin"
- SuperSpin.Parent = othersBaseBackground3
- SuperSpin.BackgroundColor3 = Color3.new(0.905882, 0.298039, 0.235294)
- SuperSpin.BorderSizePixel = 0
- SuperSpin.Position = UDim2.new(0.0588666238, 0, 0.682909131, 0)
- SuperSpin.Size = UDim2.new(0, 92, 0, 25)
- SuperSpin.Font = Enum.Font.SourceSans
- SuperSpin.FontSize = Enum.FontSize.Size24
- SuperSpin.Text = "SuperSpin"
- SuperSpin.TextColor3 = Color3.new(0.92549, 0.941177, 0.945098)
- SuperSpin.TextSize = 22
- Kill.Name = "Kill"
- Kill.Parent = othersBaseBackground3
- Kill.BackgroundColor3 = Color3.new(0.905882, 0.298039, 0.235294)
- Kill.BorderSizePixel = 0
- Kill.Position = UDim2.new(0.0588666238, 0, 0.364218175, 0)
- Kill.Size = UDim2.new(0, 92, 0, 25)
- Kill.Font = Enum.Font.SourceSans
- Kill.FontSize = Enum.FontSize.Size24
- Kill.Text = "Kill"
- Kill.TextColor3 = Color3.new(0.92549, 0.941177, 0.945098)
- Kill.TextSize = 22
- Others_backPAGE2.Name = "Others_backPAGE2"
- Others_backPAGE2.Parent = Others_3
- Others_backPAGE2.BackgroundColor3 = Color3.new(0.203922, 0.286275, 0.368627)
- Others_backPAGE2.BorderSizePixel = 0
- Others_backPAGE2.Position = UDim2.new(0.0679230243, 0, 0.0439298227, 0)
- Others_backPAGE2.Size = UDim2.new(0.113205045, 0, 0.109824568, 0)
- Others_backPAGE2.Font = Enum.Font.SourceSansLight
- Others_backPAGE2.FontSize = Enum.FontSize.Size24
- Others_backPAGE2.Text = "Prev"
- Others_backPAGE2.TextColor3 = Color3.new(0.92549, 0.941177, 0.945098)
- Others_backPAGE2.TextSize = 22
- Character_toPAGE1_IMAGE_4.Name = "Character_toPAGE1_IMAGE"
- Character_toPAGE1_IMAGE_4.Parent = Others_backPAGE2
- Character_toPAGE1_IMAGE_4.BackgroundColor3 = Color3.new(0.203922, 0.286275, 0.368627)
- Character_toPAGE1_IMAGE_4.BorderSizePixel = 0
- Character_toPAGE1_IMAGE_4.Position = UDim2.new(-0.400293052, 0, 0, 0)
- Character_toPAGE1_IMAGE_4.Size = UDim2.new(0, 25, 0, 25)
- Character_toPAGE1_IMAGE_4.Image = "http://www.roblox.com/asset/?id=1282894968"
- Games.Name = "Games"
- Games.Parent = Pages
- Games.BackgroundColor3 = Color3.new(0.92549, 0.941177, 0.945098)
- Games.BorderSizePixel = 0
- Games.Position = UDim2.new(1, 0, 0, 0)
- Games.Size = UDim2.new(1, 0, 1, 0)
- Games_IMAGE.Name = "Games_IMAGE"
- Games_IMAGE.Parent = Games
- Games_IMAGE.BackgroundColor3 = Color3.new(1, 1, 1)
- Games_IMAGE.BackgroundTransparency = 1
- Games_IMAGE.Position = UDim2.new(0.0679230243, 0, 0.109824568, 0)
- Games_IMAGE.Size = UDim2.new(0.0908969939, 0, 0.175596073, 0)
- Games_IMAGE.Image = "http://www.roblox.com/asset/?id=1281454262"
- GamesText.Name = "GamesText"
- GamesText.Parent = Games
- GamesText.BackgroundColor3 = Color3.new(1, 1, 1)
- GamesText.BackgroundTransparency = 1
- GamesText.Position = UDim2.new(0.158487067, 0, 0.109824568, 0)
- GamesText.Size = UDim2.new(0.65658927, 0, 0.175719291, 0)
- GamesText.Font = Enum.Font.SourceSansItalic
- GamesText.FontSize = Enum.FontSize.Size24
- GamesText.Text = "Not a completed part, I will be updating with more games."
- GamesText.TextSize = 19
- GamesText.TextWrapped = true
- Games_TITLE.Name = "Games_TITLE"
- Games_TITLE.Parent = Games
- Games_TITLE.BackgroundColor3 = Color3.new(1, 1, 1)
- Games_TITLE.BackgroundTransparency = 1
- Games_TITLE.Position = UDim2.new(0.226410091, 0, 0, 0)
- Games_TITLE.Size = UDim2.new(0.522657692, 0, 0.1364429, 0)
- Games_TITLE.Font = Enum.Font.SourceSansBold
- Games_TITLE.FontSize = Enum.FontSize.Size28
- Games_TITLE.Text = "Games"
- Games_TITLE.TextSize = 25
- Games_IMAGE2.Name = "Games_IMAGE2"
- Games_IMAGE2.Parent = Games
- Games_IMAGE2.BackgroundColor3 = Color3.new(1, 1, 1)
- Games_IMAGE2.BackgroundTransparency = 1
- Games_IMAGE2.Position = UDim2.new(0.815076292, 0, 0.109824568, 0)
- Games_IMAGE2.Size = UDim2.new(0.0908969939, 0, 0.175596073, 0)
- Games_IMAGE2.Image = "http://www.roblox.com/asset/?id=1281454262"
- SwordFightingTournament.Name = "SwordFightingTournament"
- SwordFightingTournament.Parent = Games
- SwordFightingTournament.BackgroundColor3 = Color3.new(0.203922, 0.286275, 0.368627)
- SwordFightingTournament.BorderSizePixel = 0
- SwordFightingTournament.Position = UDim2.new(0.350935638, 0, 0.329473704, 0)
- SwordFightingTournament.Size = UDim2.new(0.283012629, 0, 0.109824568, 0)
- SwordFightingTournament.Font = Enum.Font.SourceSans
- SwordFightingTournament.FontSize = Enum.FontSize.Size14
- SwordFightingTournament.Text = "Sword Fighting Tournament"
- SwordFightingTournament.TextColor3 = Color3.new(0.92549, 0.941177, 0.945098)
- SwordFightingTournament.TextScaled = true
- SwordFightingTournament.TextSize = 14
- SwordFightingTournament.TextWrapped = true
- PlatesOfFateMayhem.Name = "PlatesOfFateMayhem"
- PlatesOfFateMayhem.Parent = Games
- PlatesOfFateMayhem.BackgroundColor3 = Color3.new(0.203922, 0.286275, 0.368627)
- PlatesOfFateMayhem.BorderSizePixel = 0
- PlatesOfFateMayhem.Position = UDim2.new(0.350935638, 0, 0.483228087, 0)
- PlatesOfFateMayhem.Size = UDim2.new(0.283012629, 0, 0.109824568, 0)
- PlatesOfFateMayhem.Font = Enum.Font.SourceSans
- PlatesOfFateMayhem.FontSize = Enum.FontSize.Size14
- PlatesOfFateMayhem.Text = "Plates of Fate: Mayhem"
- PlatesOfFateMayhem.TextColor3 = Color3.new(0.92549, 0.941177, 0.945098)
- PlatesOfFateMayhem.TextScaled = true
- PlatesOfFateMayhem.TextSize = 14
- PlatesOfFateMayhem.TextWrapped = true
- GamesText2.Name = "GamesText2"
- GamesText2.Parent = Games
- GamesText2.BackgroundColor3 = Color3.new(1, 1, 1)
- GamesText2.BackgroundTransparency = 1
- GamesText2.Position = UDim2.new(0.0679230243, 0, 0.768771946, 0)
- GamesText2.Size = UDim2.new(0.871678829, 0, 0.175719291, 0)
- GamesText2.Font = Enum.Font.SourceSansItalic
- GamesText2.FontSize = Enum.FontSize.Size24
- GamesText2.Text = "Since games update, buttons can sometimes not work. If they do not work, please let me know so I can update."
- GamesText2.TextSize = 19
- GamesText2.TextWrapped = true
- Frappe.Name = "Frappe"
- Frappe.Parent = Games
- Frappe.BackgroundColor3 = Color3.new(0.203922, 0.286275, 0.368627)
- Frappe.BorderSizePixel = 0
- Frappe.Position = UDim2.new(0.350935638, 0, 0.636982441, 0)
- Frappe.Size = UDim2.new(0.283012629, 0, 0.109824568, 0)
- Frappe.Font = Enum.Font.SourceSans
- Frappe.FontSize = Enum.FontSize.Size14
- Frappe.Text = "Frappe"
- Frappe.TextColor3 = Color3.new(0.92549, 0.941177, 0.945098)
- Frappe.TextScaled = true
- Frappe.TextSize = 14
- Frappe.TextWrapped = true
- Frappe_2.Name = "Frappe"
- Frappe_2.Parent = Games
- Frappe_2.BackgroundColor3 = Color3.new(0.203922, 0.286275, 0.368627)
- Frappe_2.BorderSizePixel = 0
- Frappe_2.Position = UDim2.new(0.667909801, 0, 0.329473704, 0)
- Frappe_2.Size = UDim2.new(0.283012629, 0, 0.109824568, 0)
- Frappe_2.Font = Enum.Font.SourceSans
- Frappe_2.FontSize = Enum.FontSize.Size14
- Frappe_2.Text = "Frappe"
- Frappe_2.TextColor3 = Color3.new(0.92549, 0.941177, 0.945098)
- Frappe_2.TextScaled = true
- Frappe_2.TextSize = 14
- Frappe_2.TextWrapped = true
- MenuFrame.Name = "MenuFrame"
- MenuFrame.Parent = MainFrame
- MenuFrame.BackgroundColor3 = Color3.new(0.741176, 0.764706, 0.780392)
- MenuFrame.BorderSizePixel = 0
- MenuFrame.Position = UDim2.new(-0.38499999, 0, 0.075000003, 0)
- MenuFrame.Size = UDim2.new(0, 170, 0, 271)
- Welcome.Name = "Welcome"
- Welcome.Parent = MenuFrame
- Welcome.BackgroundColor3 = Color3.new(1, 1, 1)
- Welcome.BackgroundTransparency = 1
- Welcome.Position = UDim2.new(0.0294333119, 0, 0.0184797049, 0)
- Welcome.Size = UDim2.new(0.941865981, 0, 0.0739188194, 0)
- Welcome.Font = Enum.Font.SourceSansLight
- Welcome.FontSize = Enum.FontSize.Size14
- Welcome.Text = "Welcome,"
- Welcome.TextColor3 = Color3.new(0.92549, 0.941177, 0.945098)
- Welcome.TextScaled = true
- Welcome.TextSize = 14
- Welcome.TextWrapped = true
- NameOfPlayer.Name = "NameOfPlayer"
- NameOfPlayer.Parent = MenuFrame
- NameOfPlayer.BackgroundColor3 = Color3.new(1, 1, 1)
- NameOfPlayer.BackgroundTransparency = 1
- NameOfPlayer.Position = UDim2.new(0, 0, 0.0923985243, 0)
- NameOfPlayer.Size = UDim2.new(0.971299291, 0, 0.0739188194, 0)
- NameOfPlayer.Font = Enum.Font.SourceSansItalic
- NameOfPlayer.FontSize = Enum.FontSize.Size14
- NameOfPlayer.Text = "PlayerName"
- NameOfPlayer.TextColor3 = Color3.new(0.92549, 0.941177, 0.945098)
- NameOfPlayer.TextScaled = true
- NameOfPlayer.TextSize = 14
- NameOfPlayer.TextWrapped = true
- T_Information.Name = "T_Information"
- T_Information.Parent = MenuFrame
- T_Information.BackgroundColor3 = Color3.new(0.584314, 0.647059, 0.65098)
- T_Information.BorderSizePixel = 0
- T_Information.Position = UDim2.new(0, 0, 0.221756458, 0)
- T_Information.Size = UDim2.new(1.00073266, 0, 0.0923985243, 0)
- T_Information.Font = Enum.Font.SourceSans
- T_Information.FontSize = Enum.FontSize.Size18
- T_Information.Text = "Information"
- T_Information.TextColor3 = Color3.new(0.92549, 0.941177, 0.945098)
- T_Information.TextSize = 16
- T_Information.TextXAlignment = Enum.TextXAlignment.Left
- T_InfoImage.Name = "T_InfoImage"
- T_InfoImage.Parent = T_Information
- T_InfoImage.BackgroundColor3 = Color3.new(1, 1, 1)
- T_InfoImage.BackgroundTransparency = 1
- T_InfoImage.Position = UDim2.new(0.79469943, 0, -0.400639981, 0)
- T_InfoImage.Size = UDim2.new(0.176599875, 0, 1.20192003, 0)
- T_InfoImage.Image = "http://www.roblox.com/asset/?id=1281284684"
- T_Character.Name = "T_Character"
- T_Character.Parent = MenuFrame
- T_Character.BackgroundColor3 = Color3.new(0.584314, 0.647059, 0.65098)
- T_Character.BorderSizePixel = 0
- T_Character.Position = UDim2.new(0, 0, 0.388073802, 0)
- T_Character.Size = UDim2.new(1.00073266, 0, 0.0923985243, 0)
- T_Character.Font = Enum.Font.SourceSans
- T_Character.FontSize = Enum.FontSize.Size18
- T_Character.Text = "Character"
- T_Character.TextColor3 = Color3.new(0.92549, 0.941177, 0.945098)
- T_Character.TextSize = 16
- T_Character.TextXAlignment = Enum.TextXAlignment.Left
- T_CharImage.Name = "T_CharImage"
- T_CharImage.Parent = T_Character
- T_CharImage.BackgroundColor3 = Color3.new(1, 1, 1)
- T_CharImage.BackgroundTransparency = 1
- T_CharImage.Position = UDim2.new(0.79469943, 0, -0.400639981, 0)
- T_CharImage.Size = UDim2.new(0.176599875, 0, 1.20192003, 0)
- T_CharImage.Image = "http://www.roblox.com/asset/?id=1281299598"
- T_Games.Name = "T_Games"
- T_Games.Parent = MenuFrame
- T_Games.BackgroundColor3 = Color3.new(0.584314, 0.647059, 0.65098)
- T_Games.BorderSizePixel = 0
- T_Games.Position = UDim2.new(0, 0, 0.498952031, 0)
- T_Games.Size = UDim2.new(1.00073266, 0, 0.0923985243, 0)
- T_Games.Font = Enum.Font.SourceSans
- T_Games.FontSize = Enum.FontSize.Size18
- T_Games.Text = "Games"
- T_Games.TextColor3 = Color3.new(0.92549, 0.941177, 0.945098)
- T_Games.TextSize = 16
- T_Games.TextXAlignment = Enum.TextXAlignment.Left
- T_GameImage.Name = "T_GameImage"
- T_GameImage.Parent = T_Games
- T_GameImage.BackgroundColor3 = Color3.new(1, 1, 1)
- T_GameImage.BackgroundTransparency = 1
- T_GameImage.Position = UDim2.new(0.79469943, 0, -0.400639981, 0)
- T_GameImage.Size = UDim2.new(0.176599875, 0, 1.20192003, 0)
- T_GameImage.Image = "http://www.roblox.com/asset/?id=1281454262"
- T_Others.Name = "T_Others"
- T_Others.Parent = MenuFrame
- T_Others.BackgroundColor3 = Color3.new(0.584314, 0.647059, 0.65098)
- T_Others.BorderSizePixel = 0
- T_Others.Position = UDim2.new(0, 0, 0.60983026, 0)
- T_Others.Size = UDim2.new(1.00073266, 0, 0.0923985243, 0)
- T_Others.Font = Enum.Font.SourceSans
- T_Others.FontSize = Enum.FontSize.Size18
- T_Others.Text = "Others"
- T_Others.TextColor3 = Color3.new(0.92549, 0.941177, 0.945098)
- T_Others.TextSize = 16
- T_Others.TextXAlignment = Enum.TextXAlignment.Left
- T_OtherImage.Name = "T_OtherImage"
- T_OtherImage.Parent = T_Others
- T_OtherImage.BackgroundColor3 = Color3.new(1, 1, 1)
- T_OtherImage.BackgroundTransparency = 1
- T_OtherImage.Position = UDim2.new(0.795000017, 0, -0.351000011, 0)
- T_OtherImage.Size = UDim2.new(0, 30, 0, 30)
- T_OtherImage.Image = "http://www.roblox.com/asset/?id=1281476978"
- T_Extra.Name = "T_Extra"
- T_Extra.Parent = MenuFrame
- T_Extra.BackgroundColor3 = Color3.new(0.584314, 0.647059, 0.65098)
- T_Extra.BorderSizePixel = 0
- T_Extra.Position = UDim2.new(0, 0, 0.720708489, 0)
- T_Extra.Size = UDim2.new(1.00073266, 0, 0.0923985243, 0)
- T_Extra.Font = Enum.Font.SourceSans
- T_Extra.FontSize = Enum.FontSize.Size18
- T_Extra.Text = "Extra"
- T_Extra.TextColor3 = Color3.new(0.92549, 0.941177, 0.945098)
- T_Extra.TextSize = 16
- T_Extra.TextXAlignment = Enum.TextXAlignment.Left
- T_ExtraImage.Name = "T_ExtraImage"
- T_ExtraImage.Parent = T_Extra
- T_ExtraImage.BackgroundColor3 = Color3.new(1, 1, 1)
- T_ExtraImage.BackgroundTransparency = 1
- T_ExtraImage.Position = UDim2.new(0.79469943, 0, -0.400639981, 0)
- T_ExtraImage.Size = UDim2.new(0.176599875, 0, 1.20192003, 0)
- T_ExtraImage.Image = "http://www.roblox.com/asset/?id=1281477720"
- DeleteGUI.Name = "DeleteGUI"
- DeleteGUI.Parent = MenuFrame
- DeleteGUI.BackgroundColor3 = Color3.new(0.752941, 0.223529, 0.168627)
- DeleteGUI.BorderSizePixel = 0
- DeleteGUI.Position = UDim2.new(0, 0, 0.887025833, 0)
- DeleteGUI.Size = UDim2.new(1.00073266, 0, 0.0923985243, 0)
- DeleteGUI.Font = Enum.Font.SourceSans
- DeleteGUI.FontSize = Enum.FontSize.Size18
- DeleteGUI.Text = "Delete GUI"
- DeleteGUI.TextColor3 = Color3.new(0.92549, 0.941177, 0.945098)
- DeleteGUI.TextSize = 16
- DeleteGUI.TextXAlignment = Enum.TextXAlignment.Left
- DELETEIMAGE.Name = "DELETEIMAGE"
- DELETEIMAGE.Parent = DeleteGUI
- DELETEIMAGE.BackgroundColor3 = Color3.new(1, 1, 1)
- DELETEIMAGE.BackgroundTransparency = 1
- DELETEIMAGE.Position = UDim2.new(0.853566051, 0, 0, 0)
- DELETEIMAGE.Size = UDim2.new(0.14716655, 0, 1.00160003, 0)
- DELETEIMAGE.Image = "http://www.roblox.com/asset/?id=1281475635"
- Darkness.Name = "Darkness"
- Darkness.Parent = MainFrame
- Darkness.BackgroundColor3 = Color3.new(0.180392, 0.192157, 0.176471)
- Darkness.BackgroundTransparency = 0.8
- Darkness.BorderSizePixel = 0
- Darkness.Position = UDim2.new(0.38499999, 0, 0.075000003, 0)
- Darkness.Size = UDim2.new(0, 272, 0, 271)
- Darkness.Visible = false
- Darkness.ZIndex = 7
- Darkness.Font = Enum.Font.SourceSans
- Darkness.FontSize = Enum.FontSize.Size14
- Darkness.Text = ""
- Darkness.TextSize = 14
- -----------------------------------------------------------------
- -----------------------------------------------------------------
- NameOfPlayer.Text = game.Players.LocalPlayer.Name
- if game.Workspace.FilteringEnabled == true then
- Image_FE_ENABLED.Visible = true
- Image_FE_DISABLED.Visible = false
- Text_FE_ENABLED.Visible = true
- Text_FE_DISABLED.Visible = false
- else
- Image_FE_ENABLED.Visible = false
- Image_FE_DISABLED.Visible = true
- Text_FE_ENABLED.Visible = false
- Text_FE_DISABLED.Visible = true
- end
- function GetPlayer(String) -- Credit to Timeless/xFunnieuss
- local Found = {}
- local strl = String:lower()
- if strl == "all" then
- for i,v in pairs(game.Players:GetPlayers()) do
- table.insert(Found,v)
- end
- elseif strl == "others" then
- for i,v in pairs(game.Players:GetPlayers()) do
- if v.Name ~= game.Players.LocalPlayer.Name then
- table.insert(Found,v)
- end
- end
- else
- for i,v in pairs(game.Players:GetPlayers()) do
- if v.Name:lower():sub(1, #String) == String:lower() then
- table.insert(Found,v)
- end
- end
- end
- return Found
- end
- OpenMenu.MouseButton1Click:connect(function()
- MenuFrame:TweenPosition(UDim2.new(0, 0, 0.075, 0), "Out", "Sine", 0.7)
- MenuEnterFrame:TweenPosition(UDim2.new(0, 170, 0.075, 0), "Out", "Sine", 0.7)
- Pages:TweenPosition(UDim2.new(0, 170, 0.223, 0), "Out", "Sine", 0.7)
- wait(0.7)
- Darkness.Visible = true
- Darkness.BackgroundTransparency = 0.8
- end)
- Darkness.MouseButton1Click:connect(function()
- MenuFrame:TweenPosition(UDim2.new(-0.385, 0, 0.075, 0), "Out", "Sine", 0.7)
- MenuEnterFrame:TweenPosition(UDim2.new(0, 0, 0.074, 0), "Out", "Sine", 0.7)
- Pages:TweenPosition(UDim2.new(0, 0, 0.223, 0), "Out", "Sine", 0.7)
- Darkness.Visible = false
- end)
- closedgui = true
- CloseGUI.MouseButton1Click:connect(function()
- wait(0.3)
- if closedgui then
- Pages.Position = UDim2.new(0, 0, 0.223, 0)
- OpenMenu.Position = UDim2.new(0, 0, 0, 0)
- MenuFrame.Position = UDim2.new(-0.38499999, 0, 0.075000003, 0)
- MenuEnterFrame.Position = UDim2.new(0, 0, 0.0741975307, 0)
- Darkness.Visible = false
- Pages:TweenPosition(UDim2.new(0, 0, -0.786, 0), "Out", "Sine", 1.5)
- OpenMenu:TweenPosition(UDim2.new(-0.102, 0, 0, 0), "Out", "Sine", 1.5)
- wait(1.6)
- MenuFrame.Position = UDim2.new(-0.38499999, 0, 0.075000003, 0)
- Darkness.Visible = false
- MenuEnterFrame.Position = UDim2.new(0, 0, 0.0741975307, 0)
- closedgui = false
- else
- Pages:TweenPosition(UDim2.new(0, 0, 0.223, 0), "Out", "Sine", 1.5)
- wait(1.5)
- OpenMenu:TweenPosition(UDim2.new(0, 0, 0, 0), "Out", "Sine", 0.5)
- wait(0.6)
- closedgui = true
- end
- end)
- DeleteGUI.MouseButton1Click:connect(function()
- game.CoreGui.OPFinality:Destroy()
- end)
- T_Character.MouseButton1Click:connect(function()
- MenuFrame:TweenPosition(UDim2.new(-0.385, 0, 0.075, 0), "Out", "Sine", 0.5)
- MenuEnterFrame:TweenPosition(UDim2.new(0, 0, 0.074, 0), "Out", "Sine", 0.5)
- Pages:TweenPosition(UDim2.new(0, 0, 0.223, 0), "Out", "Sine", 0.5)
- Darkness.Visible = false
- wait(0.5)
- Character_2:TweenPosition(UDim2.new(1, 0, 0, 0), "Out", "Sine", 0.5)
- Extra_1:TweenPosition(UDim2.new(1, 0, 0, 0), "Out", "Sine", 0.5)
- Extra_2:TweenPosition(UDim2.new(1, 0, 0, 0), "Out", "Sine", 0.5)
- Games:TweenPosition(UDim2.new(1, 0, 0, 0), "Out", "Sine", 0.5)
- Information:TweenPosition(UDim2.new(1, 0, 0, 0), "Out", "Sine", 0.5)
- Others_1:TweenPosition(UDim2.new(1, 0, 0, 0), "Out", "Sine", 0.5)
- Others_2:TweenPosition(UDim2.new(1, 0, 0, 0), "Out", "Sine", 0.5)
- Others_3:TweenPosition(UDim2.new(1, 0, 0, 0), "Out", "Sine", 0.5)
- wait(0.5)
- Character_1:TweenPosition(UDim2.new(0, 0, 0, 0), "Out", "Sine", 0.5)
- end)
- T_Extra.MouseButton1Click:connect(function()
- MenuFrame:TweenPosition(UDim2.new(-0.385, 0, 0.075, 0), "Out", "Sine", 0.5)
- MenuEnterFrame:TweenPosition(UDim2.new(0, 0, 0.074, 0), "Out", "Sine", 0.5)
- Pages:TweenPosition(UDim2.new(0, 0, 0.223, 0), "Out", "Sine", 0.5)
- Darkness.Visible = false
- wait(0.5)
- Character_2:TweenPosition(UDim2.new(1, 0, 0, 0), "Out", "Sine", 0.5)
- Character_1:TweenPosition(UDim2.new(1, 0, 0, 0), "Out", "Sine", 0.5)
- Extra_2:TweenPosition(UDim2.new(1, 0, 0, 0), "Out", "Sine", 0.5)
- Games:TweenPosition(UDim2.new(1, 0, 0, 0), "Out", "Sine", 0.5)
- Information:TweenPosition(UDim2.new(1, 0, 0, 0), "Out", "Sine", 0.5)
- Others_1:TweenPosition(UDim2.new(1, 0, 0, 0), "Out", "Sine", 0.5)
- Others_2:TweenPosition(UDim2.new(1, 0, 0, 0), "Out", "Sine", 0.5)
- Others_3:TweenPosition(UDim2.new(1, 0, 0, 0), "Out", "Sine", 0.5)
- wait(0.5)
- Extra_1:TweenPosition(UDim2.new(0, 0, 0, 0), "Out", "Sine", 0.5)
- end)
- T_Games.MouseButton1Click:connect(function()
- MenuFrame:TweenPosition(UDim2.new(-0.385, 0, 0.075, 0), "Out", "Sine", 0.5)
- MenuEnterFrame:TweenPosition(UDim2.new(0, 0, 0.074, 0), "Out", "Sine", 0.5)
- Pages:TweenPosition(UDim2.new(0, 0, 0.223, 0), "Out", "Sine", 0.5)
- Darkness.Visible = false
- wait(0.5)
- Character_2:TweenPosition(UDim2.new(1, 0, 0, 0), "Out", "Sine", 0.5)
- Character_1:TweenPosition(UDim2.new(1, 0, 0, 0), "Out", "Sine", 0.5)
- Extra_2:TweenPosition(UDim2.new(1, 0, 0, 0), "Out", "Sine", 0.5)
- Extra_1:TweenPosition(UDim2.new(1, 0, 0, 0), "Out", "Sine", 0.5)
- Information:TweenPosition(UDim2.new(1, 0, 0, 0), "Out", "Sine", 0.5)
- Others_1:TweenPosition(UDim2.new(1, 0, 0, 0), "Out", "Sine", 0.5)
- Others_2:TweenPosition(UDim2.new(1, 0, 0, 0), "Out", "Sine", 0.5)
- Others_3:TweenPosition(UDim2.new(1, 0, 0, 0), "Out", "Sine", 0.5)
- wait(0.5)
- Games:TweenPosition(UDim2.new(0, 0, 0, 0), "Out", "Sine", 0.5)
- end)
- T_Information.MouseButton1Click:connect(function()
- MenuFrame:TweenPosition(UDim2.new(-0.385, 0, 0.075, 0), "Out", "Sine", 0.5)
- MenuEnterFrame:TweenPosition(UDim2.new(0, 0, 0.074, 0), "Out", "Sine", 0.5)
- Pages:TweenPosition(UDim2.new(0, 0, 0.223, 0), "Out", "Sine", 0.5)
- Darkness.Visible = false
- wait(0.5)
- Character_2:TweenPosition(UDim2.new(1, 0, 0, 0), "Out", "Sine", 0.5)
- Character_1:TweenPosition(UDim2.new(1, 0, 0, 0), "Out", "Sine", 0.5)
- Extra_2:TweenPosition(UDim2.new(1, 0, 0, 0), "Out", "Sine", 0.5)
- Games:TweenPosition(UDim2.new(1, 0, 0, 0), "Out", "Sine", 0.5)
- Extra_1:TweenPosition(UDim2.new(1, 0, 0, 0), "Out", "Sine", 0.5)
- Others_1:TweenPosition(UDim2.new(1, 0, 0, 0), "Out", "Sine", 0.5)
- Others_2:TweenPosition(UDim2.new(1, 0, 0, 0), "Out", "Sine", 0.5)
- Others_3:TweenPosition(UDim2.new(1, 0, 0, 0), "Out", "Sine", 0.5)
- wait(0.5)
- Information:TweenPosition(UDim2.new(0, 0, 0, 0), "Out", "Sine", 0.5)
- end)
- T_Others.MouseButton1Click:connect(function()
- MenuFrame:TweenPosition(UDim2.new(-0.385, 0, 0.075, 0), "Out", "Sine", 0.5)
- MenuEnterFrame:TweenPosition(UDim2.new(0, 0, 0.074, 0), "Out", "Sine", 0.5)
- Pages:TweenPosition(UDim2.new(0, 0, 0.223, 0), "Out", "Sine", 0.5)
- Darkness.Visible = false
- wait(0.5)
- Character_2:TweenPosition(UDim2.new(1, 0, 0, 0), "Out", "Sine", 0.5)
- Character_1:TweenPosition(UDim2.new(1, 0, 0, 0), "Out", "Sine", 0.5)
- Extra_2:TweenPosition(UDim2.new(1, 0, 0, 0), "Out", "Sine", 0.5)
- Games:TweenPosition(UDim2.new(1, 0, 0, 0), "Out", "Sine", 0.5)
- Information:TweenPosition(UDim2.new(1, 0, 0, 0), "Out", "Sine", 0.5)
- Extra_1:TweenPosition(UDim2.new(1, 0, 0, 0), "Out", "Sine", 0.5)
- Others_2:TweenPosition(UDim2.new(1, 0, 0, 0), "Out", "Sine", 0.5)
- Others_3:TweenPosition(UDim2.new(1, 0, 0, 0), "Out", "Sine", 0.5)
- wait(0.5)
- Others_1:TweenPosition(UDim2.new(0, 0, 0, 0), "Out", "Sine", 0.5)
- end)
- Character_toPAGE2.MouseButton1Click:connect(function()
- Character_1:TweenPosition(UDim2.new(1, 0, 0, 0), "Out", "Sine", 0.5)
- wait(0.5)
- Character_2:TweenPosition(UDim2.new(0, 0, 0, 0), "Out", "Sine", 0.5)
- end)
- Character_backPAGE1.MouseButton1Click:connect(function()
- Character_2:TweenPosition(UDim2.new(1, 0, 0, 0), "Out", "Sine", 0.5)
- wait(0.5)
- Character_1:TweenPosition(UDim2.new(0, 0, 0, 0), "Out", "Sine", 0.5)
- end)
- Extra_toPAGE2.MouseButton1Click:connect(function()
- Extra_1:TweenPosition(UDim2.new(1, 0, 0, 0), "Out", "Sine", 0.5)
- wait(0.5)
- Extra_2:TweenPosition(UDim2.new(0, 0, 0, 0), "Out", "Sine", 0.5)
- end)
- Extra_backPAGE1.MouseButton1Click:connect(function()
- Extra_2:TweenPosition(UDim2.new(1, 0, 0, 0), "Out", "Sine", 0.5)
- wait(0.5)
- Extra_1:TweenPosition(UDim2.new(0, 0, 0, 0), "Out", "Sine", 0.5)
- end)
- Others_toPAGE2.MouseButton1Click:connect(function()
- Others_1:TweenPosition(UDim2.new(1, 0, 0, 0), "Out", "Sine", 0.5)
- wait(0.5)
- Others_2:TweenPosition(UDim2.new(0, 0, 0, 0), "Out", "Sine", 0.5)
- end)
- Others_toPAGE3.MouseButton1Click:connect(function()
- Others_2:TweenPosition(UDim2.new(1, 0, 0, 0), "Out", "Sine", 0.5)
- wait(0.5)
- Others_3:TweenPosition(UDim2.new(0, 0, 0, 0), "Out", "Sine", 0.5)
- end)
- Others_backPAGE1.MouseButton1Click:connect(function()
- Others_2:TweenPosition(UDim2.new(1, 0, 0, 0), "Out", "Sine", 0.5)
- wait(0.5)
- Others_1:TweenPosition(UDim2.new(0, 0, 0, 0), "Out", "Sine", 0.5)
- end)
- Others_backPAGE2.MouseButton1Click:connect(function()
- Others_3:TweenPosition(UDim2.new(1, 0, 0, 0), "Out", "Sine", 0.5)
- wait(0.5)
- Others_2:TweenPosition(UDim2.new(0, 0, 0, 0), "Out", "Sine", 0.5)
- end)
- -------------------------------------------------------------------------------
- -------------------------------------------------------------------------------
- HipHeight.MouseButton1Click:connect(function()
- game.Players.LocalPlayer.Character.Humanoid.HipHeight = TXTBOX_Stats.Text
- end)
- Speed.MouseButton1Click:connect(function()
- game.Players.LocalPlayer.Character.Humanoid.WalkSpeed = TXTBOX_Stats.Text
- end)
- JumpHeight.MouseButton1Click:connect(function()
- game.Players.LocalPlayer.Character.Humanoid.JumpPower = TXTBOX_Stats.Text
- end)
- Chat.MouseButton1Click:connect(function()
- game.ReplicatedStorage.DefaultChatSystemChatEvents.SayMessageRequest:FireServer(TXTBOX_Chat.Text, "All")
- end)
- SpammingChar = false
- Spam_2.MouseButton1Click:connect(function()
- SpammingChar = not SpammingChar
- end)
- local flying = false
- Fly.MouseButton1Click:connect(function()
- flying = not flying
- repeat wait()
- until game.Players.LocalPlayer and game.Players.LocalPlayer.Character and game.Players.LocalPlayer.Character:findFirstChild("Torso") and game.Players.LocalPlayer.Character:findFirstChild("Humanoid")
- local mouse = game.Players.LocalPlayer:GetMouse()
- repeat wait() until mouse
- local plr = game.Players.LocalPlayer
- local torso = plr.Character.Torso
- local deb = true
- local ctrl = {f = 0, b = 0, l = 0, r = 0}
- local lastctrl = {f = 0, b = 0, l = 0, r = 0}
- local maxspeed = 80
- local speed = 0
- if flying then
- Fly.BackgroundColor3 = Color3.new(0.201961, 0.837255, 0.711765)
- else
- Fly.BackgroundColor3 = Color3.new(0.101961, 0.737255, 0.611765)
- end
- function FlyFunction()
- local bg = Instance.new("BodyGyro", torso)
- bg.P = 9e4
- bg.maxTorque = Vector3.new(9e9, 9e9, 9e9)
- bg.cframe = torso.CFrame
- local bv = Instance.new("BodyVelocity", torso)
- bv.velocity = Vector3.new(0,0.1,0)
- bv.maxForce = Vector3.new(9e9, 9e9, 9e9)
- repeat wait()
- plr.Character.Humanoid.PlatformStand = true
- if ctrl.l + ctrl.r ~= 0 or ctrl.f + ctrl.b ~= 0 then
- speed = speed+.5+(speed/maxspeed)
- if speed > maxspeed then
- speed = maxspeed
- end
- elseif not (ctrl.l + ctrl.r ~= 0 or ctrl.f + ctrl.b ~= 0) and speed ~= 0 then
- speed = speed-1
- if speed < 0 then
- speed = 0
- end
- end
- if (ctrl.l + ctrl.r) ~= 0 or (ctrl.f + ctrl.b) ~= 0 then
- bv.velocity = ((game.Workspace.CurrentCamera.CoordinateFrame.lookVector * (ctrl.f+ctrl.b)) + ((game.Workspace.CurrentCamera.CoordinateFrame * CFrame.new(ctrl.l+ctrl.r,(ctrl.f+ctrl.b)*.2,0).p) - game.Workspace.CurrentCamera.CoordinateFrame.p))*speed
- lastctrl = {f = ctrl.f, b = ctrl.b, l = ctrl.l, r = ctrl.r}
- elseif (ctrl.l + ctrl.r) == 0 and (ctrl.f + ctrl.b) == 0 and speed ~= 0 then
- bv.velocity = ((game.Workspace.CurrentCamera.CoordinateFrame.lookVector * (lastctrl.f+lastctrl.b)) + ((game.Workspace.CurrentCamera.CoordinateFrame * CFrame.new(lastctrl.l+lastctrl.r,(lastctrl.f+lastctrl.b)*.2,0).p) - game.Workspace.CurrentCamera.CoordinateFrame.p))*speed
- else
- bv.velocity = Vector3.new(0,0.1,0)
- end
- bg.cframe = game.Workspace.CurrentCamera.CoordinateFrame * CFrame.Angles(-math.rad((ctrl.f+ctrl.b)*50*speed/maxspeed),0,0)
- until not flying
- ctrl = {f = 0, b = 0, l = 0, r = 0}
- lastctrl = {f = 0, b = 0, l = 0, r = 0}
- speed = 0
- bg:Destroy()
- bv:Destroy()
- plr.Character.Humanoid.PlatformStand = false
- end
- mouse.KeyDown:connect(function(key)
- if key:lower() == "w" then
- ctrl.f = 1
- elseif key:lower() == "s" then
- ctrl.b = -1
- elseif key:lower() == "a" then
- ctrl.l = -1
- elseif key:lower() == "d" then
- ctrl.r = 1
- end
- end)
- mouse.KeyUp:connect(function(key)
- if key:lower() == "w" then
- ctrl.f = 0
- elseif key:lower() == "s" then
- ctrl.b = 0
- elseif key:lower() == "a" then
- ctrl.l = 0
- elseif key:lower() == "d" then
- ctrl.r = 0
- end
- end)
- FlyFunction()
- end)
- clip = true
- Noclip.MouseButton1Click:connect(function()
- clip = not clip
- game:GetService('RunService').Stepped:connect(function()
- if not clip then
- Noclip.BackgroundColor3 = Color3.new(0.201961, 0.837255, 0.711765)
- game.Players.LocalPlayer.Character.Head.CanCollide = false
- game.Players.LocalPlayer.Character.Torso.CanCollide = false
- game.Players.LocalPlayer.Character["Left Leg"].CanCollide = false
- game.Players.LocalPlayer.Character["Right Leg"].CanCollide = false
- else
- Noclip.BackgroundColor3 = Color3.new(0.101961, 0.737255, 0.611765)
- end
- end)
- end)
- local Anim = Instance.new("Animation")
- Anim.AnimationId = "rbxassetid://33169583"
- local track = game.Players.LocalPlayer.Character.Humanoid:LoadAnimation(Anim)
- local armsareoff = false
- game.Players.LocalPlayer.CharacterAdded:Connect(function(character)
- track = character:WaitForChild("Humanoid"):LoadAnimation(Anim)
- armsareoff = false
- armsoff.BackgroundColor3 = Color3.new(0.901961, 0.494118, 0.133333)
- end)
- armsoff.MouseButton1Click:connect(function()
- armsareoff = not armsareoff
- if armsareoff then
- armsoff.BackgroundColor3 = Color3.new(0.851961, 0.694118, 0.333333)
- while wait() do
- if track.IsPlaying == false then
- if armsareoff then
- track:Play(.1, 1, 1e6)
- end
- end
- end
- else
- track:Stop()
- armsoff.BackgroundColor3 = Color3.new(0.901961, 0.494118, 0.133333)
- end
- end)
- local Anim = Instance.new("Animation")
- Anim.AnimationId = "rbxassetid://121572214"
- local track = game.Players.LocalPlayer.Character.Humanoid:LoadAnimation(Anim)
- headfloatACTIVE = false
- game.Players.LocalPlayer.CharacterAdded:Connect(function(character)
- track = character:WaitForChild("Humanoid"):LoadAnimation(Anim)
- headfloatACTIVE = false
- headfloat.BackgroundColor3 = Color3.new(0.901961, 0.494118, 0.133333)
- end)
- headfloat.MouseButton1Click:connect(function()
- headfloatACTIVE = not headfloatACTIVE
- if headfloatACTIVE then
- headfloat.BackgroundColor3 = Color3.new(0.851961, 0.694118, 0.333333)
- while wait() do
- if track.IsPlaying == false then
- if headfloatACTIVE then
- track:Play(.1, 1, 1)
- end
- end
- end
- else
- track:Stop()
- headfloat.BackgroundColor3 = Color3.new(0.901961, 0.494118, 0.133333)
- end
- end)
- local Anim = Instance.new("Animation")
- Anim.AnimationId = "rbxassetid://35154961"
- local track = game.Players.LocalPlayer.Character.Humanoid:LoadAnimation(Anim)
- local headthrowACTIVE = false
- game.Players.LocalPlayer.CharacterAdded:Connect(function(character)
- track = character:WaitForChild("Humanoid"):LoadAnimation(Anim)
- headthrowACTIVE = false
- headthrow.BackgroundColor3 = Color3.new(0.901961, 0.494118, 0.133333)
- end)
- headthrow.MouseButton1Click:connect(function()
- headthrowACTIVE = not headthrowACTIVE
- if headthrowACTIVE then
- headthrow.BackgroundColor3 = Color3.new(0.851961, 0.694118, 0.333333)
- while wait() do
- if track.IsPlaying == false then
- if headthrowACTIVE then
- track:Play(.1, 1, 1)
- end
- end
- end
- else
- track:Stop()
- headthrow.BackgroundColor3 = Color3.new(0.901961, 0.494118, 0.133333)
- end
- end)
- local Anim = Instance.new("Animation")
- Anim.AnimationId = "rbxassetid://35154961"
- local track = game.Players.LocalPlayer.Character.Humanoid:LoadAnimation(Anim)
- local loopheadACTIVE = false
- game.Players.LocalPlayer.CharacterAdded:Connect(function(character)
- track = character:WaitForChild("Humanoid"):LoadAnimation(Anim)
- loopheadACTIVE = false
- loophead.BackgroundColor3 = Color3.new(0.901961, 0.494118, 0.133333)
- end)
- loophead.MouseButton1Click:connect(function()
- loopheadACTIVE = not loopheadACTIVE
- if loopheadACTIVE then
- loophead.BackgroundColor3 = Color3.new(0.851961, 0.694118, 0.333333)
- while wait() do
- if track.IsPlaying == false then
- if loopheadACTIVE then
- track:Play(.1, 1, 1e6)
- end
- end
- end
- else
- track:Stop()
- loophead.BackgroundColor3 = Color3.new(0.901961, 0.494118, 0.133333)
- end
- end)
- local Anim = Instance.new("Animation")
- Anim.AnimationId = "rbxassetid://313762630"
- local track = game.Players.LocalPlayer.Character.Humanoid:LoadAnimation(Anim)
- local levitateACTIVE = false
- game.Players.LocalPlayer.CharacterAdded:Connect(function(character)
- track = character:WaitForChild("Humanoid"):LoadAnimation(Anim)
- levitateACTIVE = false
- levitate.BackgroundColor3 = Color3.new(0.901961, 0.494118, 0.133333)
- end)
- levitate.MouseButton1Click:connect(function()
- levitateACTIVE = not levitateACTIVE
- if levitateACTIVE then
- levitate.BackgroundColor3 = Color3.new(0.851961, 0.694118, 0.333333)
- while wait() do
- if track.IsPlaying == false then
- if levitateACTIVE then
- track:Play(.1, 1, 1)
- end
- end
- end
- else
- track:Stop()
- levitate.BackgroundColor3 = Color3.new(0.901961, 0.494118, 0.133333)
- end
- end)
- local Anim = Instance.new("Animation")
- Anim.AnimationId = "rbxassetid://282574440"
- local track = game.Players.LocalPlayer.Character.Humanoid:LoadAnimation(Anim)
- local crawlACTIVE = false
- game.Players.LocalPlayer.CharacterAdded:Connect(function(character)
- track = character:WaitForChild("Humanoid"):LoadAnimation(Anim)
- crawlACTIVE = false
- crawl.BackgroundColor3 = Color3.new(0.901961, 0.494118, 0.133333)
- end)
- crawl.MouseButton1Click:connect(function()
- crawlACTIVE = not crawlACTIVE
- if crawlACTIVE then
- crawl.BackgroundColor3 = Color3.new(0.851961, 0.694118, 0.333333)
- while wait() do
- if track.IsPlaying == false then
- if crawlACTIVE then
- track:Play(.1, 1, 1)
- end
- end
- end
- else
- track:Stop()
- crawl.BackgroundColor3 = Color3.new(0.901961, 0.494118, 0.133333)
- end
- end)
- local Anim = Instance.new("Animation")
- Anim.AnimationId = "rbxassetid://184574340"
- local track = game.Players.LocalPlayer.Character.Humanoid:LoadAnimation(Anim)
- local jumplandACTIVE = false
- game.Players.LocalPlayer.CharacterAdded:Connect(function(character)
- track = character:WaitForChild("Humanoid"):LoadAnimation(Anim)
- jumplandACTIVE = false
- jumpland.BackgroundColor3 = Color3.new(0.901961, 0.494118, 0.133333)
- end)
- jumpland.MouseButton1Click:connect(function()
- jumplandACTIVE = not jumplandACTIVE
- if jumplandACTIVE then
- jumpland.BackgroundColor3 = Color3.new(0.851961, 0.694118, 0.333333)
- while wait() do
- if track.IsPlaying == false then
- if jumplandACTIVE then
- track:Play(.1, 1, 1)
- end
- end
- end
- else
- track:Stop()
- jumpland.BackgroundColor3 = Color3.new(0.901961, 0.494118, 0.133333)
- end
- end)
- local Anim = Instance.new("Animation")
- Anim.AnimationId = "rbxassetid://126753849"
- local track = game.Players.LocalPlayer.Character.Humanoid:LoadAnimation(Anim)
- local punchesACTIVE = false
- game.Players.LocalPlayer.CharacterAdded:Connect(function(character)
- track = character:WaitForChild("Humanoid"):LoadAnimation(Anim)
- punchesACTIVE = false
- punches.BackgroundColor3 = Color3.new(0.901961, 0.494118, 0.133333)
- end)
- punches.MouseButton1Click:connect(function()
- punchesACTIVE = not punchesACTIVE
- if punchesACTIVE then
- punches.BackgroundColor3 = Color3.new(0.851961, 0.694118, 0.333333)
- while wait() do
- if track.IsPlaying == false then
- if punchesACTIVE then
- track:Play(.1, 1, 1)
- end
- end
- end
- else
- track:Stop()
- punches.BackgroundColor3 = Color3.new(0.901961, 0.494118, 0.133333)
- end
- end)
- local Anim = Instance.new("Animation")
- Anim.AnimationId = "rbxassetid://204062532"
- local track = game.Players.LocalPlayer.Character.Humanoid:LoadAnimation(Anim)
- local swingACTIVE = false
- game.Players.LocalPlayer.CharacterAdded:Connect(function(character)
- track = character:WaitForChild("Humanoid"):LoadAnimation(Anim)
- swingACTIVE = false
- swing.BackgroundColor3 = Color3.new(0.901961, 0.494118, 0.133333)
- end)
- swing.MouseButton1Click:connect(function()
- swingACTIVE = not swingACTIVE
- if swingACTIVE then
- swing.BackgroundColor3 = Color3.new(0.851961, 0.694118, 0.333333)
- while wait() do
- if track.IsPlaying == false then
- if swingACTIVE then
- track:Play(.1, 1, 1)
- end
- end
- end
- else
- track:Stop()
- swing.BackgroundColor3 = Color3.new(0.901961, 0.494118, 0.133333)
- end
- end)
- local Anim = Instance.new("Animation")
- Anim.AnimationId = "rbxassetid://204295235"
- local track = game.Players.LocalPlayer.Character.Humanoid:LoadAnimation(Anim)
- local swordstrikeACTIVE = false
- game.Players.LocalPlayer.CharacterAdded:Connect(function(character)
- track = character:WaitForChild("Humanoid"):LoadAnimation(Anim)
- swordstrikeACTIVE = false
- swordstrike.BackgroundColor3 = Color3.new(0.901961, 0.494118, 0.133333)
- end)
- swordstrike.MouseButton1Click:connect(function()
- swordstrikeACTIVE = not swordstrikeACTIVE
- if swordstrikeACTIVE then
- swordstrike.BackgroundColor3 = Color3.new(0.851961, 0.694118, 0.333333)
- while wait() do
- if track.IsPlaying == false then
- if swordstrikeACTIVE then
- track:Play(.1, 1, 1)
- end
- end
- end
- else
- track:Stop()
- swordstrike.BackgroundColor3 = Color3.new(0.901961, 0.494118, 0.133333)
- end
- end)
- local Anim = Instance.new("Animation")
- Anim.AnimationId = "rbxassetid://45834924"
- local track = game.Players.LocalPlayer.Character.Humanoid:LoadAnimation(Anim)
- local happyACTIVE = false
- game.Players.LocalPlayer.CharacterAdded:Connect(function(character)
- track = character:WaitForChild("Humanoid"):LoadAnimation(Anim)
- happyACTIVE = false
- happy.BackgroundColor3 = Color3.new(0.901961, 0.494118, 0.133333)
- end)
- happy.MouseButton1Click:connect(function()
- happyACTIVE = not happyACTIVE
- if happyACTIVE then
- happy.BackgroundColor3 = Color3.new(0.851961, 0.694118, 0.333333)
- while wait() do
- if track.IsPlaying == false then
- if happyACTIVE then
- track:Play(.1, 1, 1)
- end
- end
- end
- else
- track:Stop()
- happy.BackgroundColor3 = Color3.new(0.901961, 0.494118, 0.133333)
- end
- end)
- local Anim = Instance.new("Animation")
- Anim.AnimationId = "rbxassetid://33796059"
- local track = game.Players.LocalPlayer.Character.Humanoid:LoadAnimation(Anim)
- local insaneACTIVE = false
- game.Players.LocalPlayer.CharacterAdded:Connect(function(character)
- track = character:WaitForChild("Humanoid"):LoadAnimation(Anim)
- insaneACTIVE = false
- insane.BackgroundColor3 = Color3.new(0.901961, 0.494118, 0.133333)
- end)
- insane.MouseButton1Click:connect(function()
- insaneACTIVE = not insaneACTIVE
- if insaneACTIVE then
- insane.BackgroundColor3 = Color3.new(0.851961, 0.694118, 0.333333)
- while wait() do
- if track.IsPlaying == false then
- if insaneACTIVE then
- track:Play(.1, 1, 1e6)
- end
- end
- end
- else
- track:Stop()
- insane.BackgroundColor3 = Color3.new(0.901961, 0.494118, 0.133333)
- end
- end)
- local Anim = Instance.new("Animation")
- Anim.AnimationId = "rbxassetid://429703734"
- local track = game.Players.LocalPlayer.Character.Humanoid:LoadAnimation(Anim)
- local movingdanceACTIVE = false
- game.Players.LocalPlayer.CharacterAdded:Connect(function(character)
- track = character:WaitForChild("Humanoid"):LoadAnimation(Anim)
- movingdanceACTIVE = false
- movingdance.BackgroundColor3 = Color3.new(0.901961, 0.494118, 0.133333)
- end)
- movingdance.MouseButton1Click:connect(function()
- movingdanceACTIVE = not movingdanceACTIVE
- if movingdanceACTIVE then
- movingdance.BackgroundColor3 = Color3.new(0.851961, 0.694118, 0.333333)
- while wait() do
- if track.IsPlaying == false then
- if movingdanceACTIVE then
- track:Play(.1, 1, 1)
- end
- end
- end
- else
- track:Stop()
- movingdance.BackgroundColor3 = Color3.new(0.901961, 0.494118, 0.133333)
- end
- end)
- local Anim = Instance.new("Animation")
- Anim.AnimationId = "rbxassetid://35654637"
- local track = game.Players.LocalPlayer.Character.Humanoid:LoadAnimation(Anim)
- local normalACTIVE = false
- game.Players.LocalPlayer.CharacterAdded:Connect(function(character)
- track = character:WaitForChild("Humanoid"):LoadAnimation(Anim)
- normalACTIVE = false
- normal.BackgroundColor3 = Color3.new(0.901961, 0.494118, 0.133333)
- end)
- normal.MouseButton1Click:connect(function()
- normalACTIVE = not normalACTIVE
- if normalACTIVE then
- normal.BackgroundColor3 = Color3.new(0.851961, 0.694118, 0.333333)
- while wait() do
- if track.IsPlaying == false then
- if normalACTIVE then
- track:Play(.1, 1, 1)
- end
- end
- end
- else
- track:Stop()
- normal.BackgroundColor3 = Color3.new(0.901961, 0.494118, 0.133333)
- end
- end)
- local Anim = Instance.new("Animation")
- Anim.AnimationId = "rbxassetid://186934910"
- local track = game.Players.LocalPlayer.Character.Humanoid:LoadAnimation(Anim)
- local spindanceACTIVE = false
- game.Players.LocalPlayer.CharacterAdded:Connect(function(character)
- track = character:WaitForChild("Humanoid"):LoadAnimation(Anim)
- spindanceACTIVE = false
- spindance.BackgroundColor3 = Color3.new(0.901961, 0.494118, 0.133333)
- end)
- spindance.MouseButton1Click:connect(function()
- spindanceACTIVE = not spindanceACTIVE
- if spindanceACTIVE then
- spindance.BackgroundColor3 = Color3.new(0.851961, 0.694118, 0.333333)
- while wait() do
- if track.IsPlaying == false then
- if spindanceACTIVE then
- track:Play(.1, 1, 1)
- end
- end
- end
- else
- track:Stop()
- spindance.BackgroundColor3 = Color3.new(0.901961, 0.494118, 0.133333)
- end
- end)
- local Anim = Instance.new("Animation")
- Anim.AnimationId = "rbxassetid://215384594"
- local track = game.Players.LocalPlayer.Character.Humanoid:LoadAnimation(Anim)
- local CloneIllusionACTIVE = false
- game.Players.LocalPlayer.CharacterAdded:Connect(function(character)
- track = character:WaitForChild("Humanoid"):LoadAnimation(Anim)
- CloneIllusionACTIVE = false
- CloneIllusion.BackgroundColor3 = Color3.new(0.952941, 0.611765, 0.0705882)
- end)
- CloneIllusion.MouseButton1Click:connect(function()
- CloneIllusionACTIVE = not CloneIllusionACTIVE
- if CloneIllusionACTIVE then
- CloneIllusion.BackgroundColor3 = Color3.new(0.992941, 0.811765, 0.2705882)
- while wait() do
- if track.IsPlaying == false then
- if CloneIllusionACTIVE then
- track:Play(.1, 1, 1e6)
- end
- end
- end
- else
- track:Stop()
- CloneIllusion.BackgroundColor3 = Color3.new(0.952941, 0.611765, 0.0705882)
- end
- end)
- spinning = false
- game.Players.LocalPlayer.CharacterAdded:Connect(function(character)
- spinning = false
- CoolSpin.BackgroundColor3 = Color3.new(0.952941, 0.611765, 0.0705882)
- end)
- CoolSpin.MouseButton1Click:connect(function()
- spinning = not spinning
- if spinning then
- local p = Instance.new("RocketPropulsion")
- p.Parent = game.Players.LocalPlayer.Character.HumanoidRootPart
- p.Name = "CrazySpin"
- p.Target = game.Players.LocalPlayer.Character["Left Arm"]
- p:Fire()
- CoolSpin.BackgroundColor3 = Color3.new(0.992941, 0.811765, 0.2705882)
- else
- game.Players.LocalPlayer.Character.HumanoidRootPart.CrazySpin:Destroy()
- CoolSpin.BackgroundColor3 = Color3.new(0.952941, 0.611765, 0.0705882)
- end
- end)
- local Anim = Instance.new("Animation")
- Anim.AnimationId = "rbxassetid://180612465"
- local track = game.Players.LocalPlayer.Character.Humanoid:LoadAnimation(Anim)
- local ScaredACTIVE = false
- game.Players.LocalPlayer.CharacterAdded:Connect(function(character)
- track = character:WaitForChild("Humanoid"):LoadAnimation(Anim)
- ScaredACTIVE = false
- CrouchRocket.BackgroundColor3 = Color3.new(0.952941, 0.711765, 0.1705882)
- end)
- CrouchRocket.MouseButton1Click:connect(function()
- ScaredACTIVE = not ScaredACTIVE
- if ScaredACTIVE then
- local u = Instance.new("RocketPropulsion")
- u.Parent = game.Players.LocalPlayer.Character.HumanoidRootPart
- u.Name = "CrouchRocket"
- u.Target = game.Players.LocalPlayer.Character.Head
- u:Fire()
- CrouchRocket.BackgroundColor3 = Color3.new(0.992941, 0.811765, 0.2705882)
- while wait() do
- if track.IsPlaying == false then
- if ScaredACTIVE then
- track:Play(.1, 1, 1)
- end
- end
- end
- else
- track:Stop()
- CrouchRocket.BackgroundColor3 = Color3.new(0.952941, 0.611765, 0.0705882)
- game.Players.LocalPlayer.Character.HumanoidRootPart.CrouchRocket:Destroy()
- end
- end)
- local Anim = Instance.new("Animation")
- Anim.AnimationId = "rbxassetid://184574340"
- local track = game.Players.LocalPlayer.Character.Humanoid:LoadAnimation(Anim)
- local jumprocketnow = false
- game.Players.LocalPlayer.CharacterAdded:Connect(function(character)
- track = character:WaitForChild("Humanoid"):LoadAnimation(Anim)
- jumprocketnow = false
- JumpRocket.BackgroundColor3 = Color3.new(0.952941, 0.711765, 0.1705882)
- end)
- JumpRocket.MouseButton1Click:connect(function()
- jumprocketnow = not jumprocketnow
- if jumprocketnow then
- local u = Instance.new("RocketPropulsion")
- u.Parent = game.Players.LocalPlayer.Character.HumanoidRootPart
- u.Name = "JumpRocket"
- u.Target = game.Players.LocalPlayer.Character.Head
- u:Fire()
- JumpRocket.BackgroundColor3 = Color3.new(0.992941, 0.811765, 0.2705882)
- while wait() do
- if track.IsPlaying == false then
- if jumprocketnow then
- track:Play(.1, 1, 1)
- end
- end
- end
- else
- track:Stop()
- JumpRocket.BackgroundColor3 = Color3.new(0.952941, 0.611765, 0.0705882)
- game.Players.LocalPlayer.Character.HumanoidRootPart.JumpRocket:Destroy()
- end
- end)
- local Anim = Instance.new("Animation")
- Anim.AnimationId = "rbxassetid://126753849"
- local track = game.Players.LocalPlayer.Character.Humanoid:LoadAnimation(Anim)
- local RapidPunchACTIVE = false
- game.Players.LocalPlayer.CharacterAdded:Connect(function(character)
- track = character:WaitForChild("Humanoid"):LoadAnimation(Anim)
- RapidPunchACTIVE = false
- RapidPunch.BackgroundColor3 = Color3.new(0.0862745, 0.627451, 0.521569)
- end)
- RapidPunch.MouseButton1Click:connect(function()
- RapidPunchACTIVE = not RapidPunchACTIVE
- if RapidPunchACTIVE then
- RapidPunch.BackgroundColor3 = Color3.new(0.1962745, 0.827451, 0.721569)
- while wait() do
- if track.IsPlaying == false then
- if RapidPunchACTIVE then
- track:Play(.1, 1, 10)
- end
- end
- end
- else
- track:Stop()
- RapidPunch.BackgroundColor3 = Color3.new(0.0862745, 0.627451, 0.521569)
- end
- end)
- FEGodmode.MouseButton1Click:connect(function()
- game.Players.LocalPlayer.Character.Humanoid.Name = 1
- local l = game.Players.LocalPlayer.Character["1"]:Clone()
- l.Parent = game.Players.LocalPlayer.Character
- l.Name = "Humanoid"
- wait(0.1)
- game.Players.LocalPlayer.Character["1"]:Destroy()
- game.Workspace.CurrentCamera.CameraSubject = game.Players.LocalPlayer.Character
- game.Players.LocalPlayer.Character.Animate.Disabled = true
- wait(0.1)
- game.Players.LocalPlayer.Character.Animate.Disabled = false
- game.Players.LocalPlayer.Character.Humanoid.DisplayDistanceType = "None"
- end)
- NoLimbs.MouseButton1Click:connect(function()
- game.Players.LocalPlayer.Character["Left Leg"]:Destroy()
- game.Players.LocalPlayer.Character["Left Arm"]:Destroy()
- game.Players.LocalPlayer.Character["Right Leg"]:Destroy()
- game.Players.LocalPlayer.Character["Right Arm"]:Destroy()
- end)
- BrickHats.MouseButton1Click:connect(function()
- for i,v in pairs(game.Players.LocalPlayer.Character:GetChildren()) do
- if (v:IsA("Accessory")) then
- v.Handle.Mesh:Destroy()
- end
- end
- end)
- local Anim = Instance.new("Animation")
- Anim.AnimationId = "rbxassetid://181525546"
- local track = game.Players.LocalPlayer.Character.Humanoid:LoadAnimation(Anim)
- local FaintACTIVE = false
- game.Players.LocalPlayer.CharacterAdded:Connect(function(character)
- track = character:WaitForChild("Humanoid"):LoadAnimation(Anim)
- FaintACTIVE = false
- Faint.BackgroundColor3 = Color3.new(0.556863, 0.266667, 0.678431)
- end)
- Faint.MouseButton1Click:connect(function()
- FaintACTIVE = not FaintACTIVE
- if FaintACTIVE then
- Faint.BackgroundColor3 = Color3.new(0.756863, 0.466667, 0.878431)
- while wait() do
- if track.IsPlaying == false then
- if FaintACTIVE then
- track:Play(.1, 1, 1)
- end
- end
- end
- else
- track:Stop()
- Faint.BackgroundColor3 = Color3.new(0.556863, 0.266667, 0.678431)
- end
- end)
- local Anim = Instance.new("Animation")
- Anim.AnimationId = "rbxassetid://188632011"
- local track = game.Players.LocalPlayer.Character.Humanoid:LoadAnimation(Anim)
- local SpinACTIVE = false
- game.Players.LocalPlayer.CharacterAdded:Connect(function(character)
- track = character:WaitForChild("Humanoid"):LoadAnimation(Anim)
- SpinACTIVE = false
- Spin.BackgroundColor3 = Color3.new(0.556863, 0.266667, 0.678431)
- end)
- Spin.MouseButton1Click:connect(function()
- SpinACTIVE = not SpinACTIVE
- if SpinACTIVE then
- Spin.BackgroundColor3 = Color3.new(0.756863, 0.466667, 0.878431)
- while wait() do
- if track.IsPlaying == false then
- if SpinACTIVE then
- track:Play(.1, 1, 1)
- end
- end
- end
- else
- track:Stop()
- Spin.BackgroundColor3 = Color3.new(0.556863, 0.266667, 0.678431)
- end
- end)
- local Anim = Instance.new("Animation")
- Anim.AnimationId = "rbxassetid://33169583"
- local track = game.Players.LocalPlayer.Character.Humanoid:LoadAnimation(Anim)
- local ArmFollowACTIVE = false
- game.Players.LocalPlayer.CharacterAdded:Connect(function(character)
- track = character:WaitForChild("Humanoid"):LoadAnimation(Anim)
- ArmFollowACTIVE = false
- ArmFollow.BackgroundColor3 = Color3.new(0.556863, 0.266667, 0.678431)
- end)
- ArmFollow.MouseButton1Click:connect(function()
- ArmFollowACTIVE = not ArmFollowACTIVE
- if ArmFollowACTIVE then
- local u = Instance.new("RocketPropulsion")
- u.Parent = game.Players.LocalPlayer.Character.HumanoidRootPart
- u.Name = "ArmFollow"
- u.Target = game.Players.LocalPlayer.Character["Right Arm"]
- u:Fire()
- ArmFollow.BackgroundColor3 = Color3.new(0.756863, 0.466667, 0.878431)
- while wait() do
- if track.IsPlaying == false then
- if ArmFollowACTIVE then
- track:Play(.1, 1, 1)
- end
- end
- end
- else
- track:Stop()
- ArmFollow.BackgroundColor3 = Color3.new(0.556863, 0.266667, 0.678431)
- game.Players.LocalPlayer.Character.HumanoidRootPart.ArmFollow:Destroy()
- end
- end)
- local Anim = Instance.new("Animation")
- Anim.AnimationId = "rbxassetid://126753849"
- local track = game.Players.LocalPlayer.Character.Humanoid:LoadAnimation(Anim)
- local PunchFollowACTIVE = false
- game.Players.LocalPlayer.CharacterAdded:Connect(function(character)
- track = character:WaitForChild("Humanoid"):LoadAnimation(Anim)
- PunchFollowACTIVE = false
- PunchFollow.BackgroundColor3 = Color3.new(0.556863, 0.266667, 0.678431)
- end)
- PunchFollow.MouseButton1Click:connect(function()
- PunchFollowACTIVE = not PunchFollowACTIVE
- if PunchFollowACTIVE then
- local u = Instance.new("RocketPropulsion")
- u.Parent = game.Players.LocalPlayer.Character.HumanoidRootPart
- u.Name = "PunchFollow"
- u.Target = game.Players.LocalPlayer.Character["Right Arm"]
- u:Fire()
- PunchFollow.BackgroundColor3 = Color3.new(0.756863, 0.466667, 0.878431)
- while wait() do
- if track.IsPlaying == false then
- if PunchFollowACTIVE then
- track:Play(.1, 1, 1)
- end
- end
- end
- else
- track:Stop()
- PunchFollow.BackgroundColor3 = Color3.new(0.556863, 0.266667, 0.678431)
- game.Players.LocalPlayer.Character.HumanoidRootPart.PunchFollow:Destroy()
- end
- end)
- AnimationId = "148840371"
- local Anim = Instance.new("Animation")
- Anim.AnimationId = "rbxassetid://"..AnimationId
- local track = game.Players.LocalPlayer.Character.Humanoid:LoadAnimation(Anim)
- _18active = false
- game.Players.LocalPlayer.CharacterAdded:Connect(function(character)
- track = character:WaitForChild("Humanoid"):LoadAnimation(Anim)
- _18active = false
- _18.BackgroundColor3 = Color3.new(0.152941, 0.682353, 0.376471)
- end)
- _18.MouseButton1Click:connect(function()
- _18active = not _18active
- if _18active then
- _18.BackgroundColor3 = Color3.new(0.352941, 0.882353, 0.576471)
- for i,v in pairs(GetPlayer(TXTBOX_PlrNameEXTRA.Text))do
- track:Play()
- while wait() do
- if _18active then
- game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = game.Players[v.Name].Character.HumanoidRootPart.CFrame
- end
- end
- end
- else
- track:Stop()
- _18.BackgroundColor3 = Color3.new(0.152941, 0.682353, 0.376471)
- end
- end)
- local Anim = Instance.new("Animation")
- Anim.AnimationId = "rbxassetid://180612465"
- local track = game.Players.LocalPlayer.Character.Humanoid:LoadAnimation(Anim)
- local crouchattacking = false
- game.Players.LocalPlayer.CharacterAdded:Connect(function(character)
- track = character:WaitForChild("Humanoid"):LoadAnimation(Anim)
- crouchattacking = false
- CrouchAttack.BackgroundColor3 = Color3.new(0.152941, 0.682353, 0.376471)
- end)
- CrouchAttack.MouseButton1Click:connect(function()
- crouchattacking = not crouchattacking
- if crouchattacking then
- local u = Instance.new("RocketPropulsion")
- u.Parent = game.Players.LocalPlayer.Character.HumanoidRootPart
- u.Name = "CrouchAttack"
- for i,v in pairs(GetPlayer(TXTBOX_PlrNameEXTRA.Text))do
- u.Target = game.Players[v.Name].Character.HumanoidRootPart
- end
- u:Fire()
- CrouchAttack.BackgroundColor3 = Color3.new(0.352941, 0.882353, 0.576471)
- while wait() do
- if track.IsPlaying == false then
- if crouchattacking then
- track:Play(.1, 1, 1)
- end
- end
- end
- else
- track:Stop()
- CrouchAttack.BackgroundColor3 = Color3.new(0.152941, 0.682353, 0.376471)
- game.Players.LocalPlayer.Character.HumanoidRootPart.CrouchAttack:Destroy()
- end
- end)
- local Anim = Instance.new("Animation")
- Anim.AnimationId = "rbxassetid://184574340"
- local track = game.Players.LocalPlayer.Character.Humanoid:LoadAnimation(Anim)
- local SlamPropulsioning = false
- game.Players.LocalPlayer.CharacterAdded:Connect(function(character)
- track = character:WaitForChild("Humanoid"):LoadAnimation(Anim)
- SlamPropulsioning = false
- SlamPropulsion.BackgroundColor3 = Color3.new(0.152941, 0.682353, 0.376471)
- end)
- SlamPropulsion.MouseButton1Click:connect(function()
- SlamPropulsioning = not SlamPropulsioning
- if SlamPropulsioning then
- local u = Instance.new("RocketPropulsion")
- u.Parent = game.Players.LocalPlayer.Character.HumanoidRootPart
- u.Name = "SlamPropulsion"
- for i,v in pairs(GetPlayer(TXTBOX_PlrNameEXTRA.Text))do
- u.Target = game.Players[v.Name].Character.HumanoidRootPart
- end
- u:Fire()
- SlamPropulsion.BackgroundColor3 = Color3.new(0.352941, 0.882353, 0.576471)
- while wait() do
- if track.IsPlaying == false then
- if SlamPropulsioning then
- track:Play(.1, 1, 1)
- end
- end
- end
- else
- track:Stop()
- SlamPropulsion.BackgroundColor3 = Color3.new(0.152941, 0.682353, 0.376471)
- game.Players.LocalPlayer.Character.HumanoidRootPart.SlamPropulsion:Destroy()
- end
- end)
- local Anim = Instance.new("Animation")
- Anim.AnimationId = "rbxassetid://429730430"
- local track = game.Players.LocalPlayer.Character.Humanoid:LoadAnimation(Anim)
- local SpinAttacking = false
- game.Players.LocalPlayer.CharacterAdded:Connect(function(character)
- track = character:WaitForChild("Humanoid"):LoadAnimation(Anim)
- SpinAttacking = false
- SpinAttack.BackgroundColor3 = Color3.new(0.152941, 0.682353, 0.376471)
- end)
- SpinAttack.MouseButton1Click:connect(function()
- SpinAttacking = not SpinAttacking
- if SpinAttacking then
- local u = Instance.new("RocketPropulsion")
- u.Parent = game.Players.LocalPlayer.Character.HumanoidRootPart
- u.Name = "SpinAttack"
- for i,v in pairs(GetPlayer(TXTBOX_PlrNameEXTRA.Text))do
- u.Target = game.Players[v.Name].Character.HumanoidRootPart
- end
- u:Fire()
- SpinAttack.BackgroundColor3 = Color3.new(0.352941, 0.882353, 0.576471)
- while wait() do
- if track.IsPlaying == false then
- if SpinAttacking then
- track:Play(.1, 1, 1)
- end
- end
- end
- else
- track:Stop()
- SpinAttack.BackgroundColor3 = Color3.new(0.152941, 0.682353, 0.376471)
- game.Players.LocalPlayer.Character.HumanoidRootPart.SpinAttack:Destroy()
- end
- end)
- watching = false
- CreepyWatch.MouseButton1Click:connect(function()
- watching = not watching
- end)
- local Anim = Instance.new("Animation")
- Anim.AnimationId = "rbxassetid://215384594"
- local track = game.Players.LocalPlayer.Character.Humanoid:LoadAnimation(Anim)
- walkingthrough = false
- game.Players.LocalPlayer.CharacterAdded:Connect(function(character)
- walkingthrough = false
- WalkThrough.BackgroundColor3 = Color3.new(0.152941, 0.682353, 0.376471)
- track = character:WaitForChild("Humanoid"):LoadAnimation(Anim)
- end)
- WalkThrough.MouseButton1Click:connect(function()
- walkingthrough = not walkingthrough
- if walkingthrough then
- WalkThrough.BackgroundColor3 = Color3.new(0.352941, 0.882353, 0.576471)
- while wait() do
- if walkingthrough then
- for i,v in pairs(GetPlayer(TXTBOX_PlrNameEXTRA.Text))do
- game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = game.Players[v.Name].Character.HumanoidRootPart.CFrame
- if track.IsPlaying == false then
- if walkingthrough then
- track:Play(.1, 1, 1e6)
- end
- end
- end
- end
- end
- else
- WalkThrough.BackgroundColor3 = Color3.new(0.152941, 0.682353, 0.376471)
- track:Stop()
- end
- end)
- annoying = false
- Annoy.MouseButton1Click:connect(function()
- annoying = not annoying
- end)
- local Anim = Instance.new("Animation")
- Anim.AnimationId = "rbxassetid://282574440"
- local track = game.Players.LocalPlayer.Character.Humanoid:LoadAnimation(Anim)
- local crawlACTIVE = false
- Carpett = false
- game.Players.LocalPlayer.CharacterAdded:Connect(function(character)
- track = character:WaitForChild("Humanoid"):LoadAnimation(Anim)
- Carpett = false
- Carpet.BackgroundColor3 = Color3.new(0.203922, 0.596078, 0.858824)
- end)
- Carpet.MouseButton1Click:connect(function()
- Carpett = not Carpett
- if Carpett then
- Carpet.BackgroundColor3 = Color3.new(0.403922, 0.796078, 0.858824)
- while wait() do
- if track.IsPlaying == false then
- if Carpett then
- track:Play(.1, 1, 1)
- end
- end
- end
- else
- track:Stop()
- Carpet.BackgroundColor3 = Color3.new(0.203922, 0.596078, 0.858824)
- end
- end)
- following = false
- Follow.MouseButton1Click:connect(function()
- following = not following
- end)
- headwalking = false
- HeadWalk.MouseButton1Click:connect(function()
- headwalking = not headwalking
- end)
- Spammer = false
- Spam.MouseButton1Click:connect(function()
- Spammer = not Spammer
- end)
- stuck = false
- Stick.MouseButton1Click:connect(function()
- stuck = not stuck
- end)
- TeleportTo.MouseButton1Click:connect(function()
- for i,v in pairs(GetPlayer(TXTBOX_PlrName.Text))do
- game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = game.Players[v.Name].Character.HumanoidRootPart.CFrame
- end
- end)
- orbital = false
- Orbit.MouseButton1Click:connect(function()
- orbital = not orbital
- if orbital then
- Orbit.BackgroundColor3 = Color3.new(0.403922, 0.796078, 0.858824)
- local o = Instance.new("RocketPropulsion")
- o.Parent = game.Players.LocalPlayer.Character.HumanoidRootPart
- o.Name = "Orbit"
- for i,v in pairs(GetPlayer(TXTBOX_PlrName.Text))do
- o.Target = game.Players[v.Name].Character.HumanoidRootPart
- o:Fire()
- game:GetService('RunService').Stepped:connect(function()
- if orbital then
- game.Players.LocalPlayer.Character.Head.CanCollide = false
- game.Players.LocalPlayer.Character.Torso.CanCollide = false
- game.Players.LocalPlayer.Character["Left Leg"].CanCollide = false
- game.Players.LocalPlayer.Character["Right Leg"].CanCollide = false
- end
- end)
- end
- else
- game.Players.LocalPlayer.Character.HumanoidRootPart.Orbit:Destroy()
- Orbit.BackgroundColor3 = Color3.new(0.203922, 0.596078, 0.858824)
- end
- end)
- currentview = false
- View.MouseButton1Click:connect(function()
- currentview = not currentview
- for i,v in pairs(GetPlayer(TXTBOX_PlrName.Text))do
- if currentview then
- game.Workspace.CurrentCamera.CameraSubject = game.Players[v.Name].Character.Head
- View.BackgroundColor3 = Color3.new(0.403922, 0.796078, 0.858824)
- else
- game.Workspace.CurrentCamera.CameraSubject = game.Players.LocalPlayer.Character.Head
- View.BackgroundColor3 = Color3.new(0.203922, 0.596078, 0.858824)
- end
- end
- end)
- floating = false
- Float.MouseButton1Click:connect(function()
- floating = not floating
- if floating then
- Float.BackgroundColor3 = Color3.new(0.707843, 0.54902, 0.813726)
- local y = Instance.new("RocketPropulsion")
- y.Parent = game.Players.LocalPlayer.Character.HumanoidRootPart
- y.CartoonFactor = 1
- y.MaxThrust = 50000
- y.MaxSpeed = 1000
- y.ThrustP = 50000
- y.Name = "Float"
- for i,v in pairs(GetPlayer(TXTBOX_PlrName2.Text))do
- game.Workspace.CurrentCamera.CameraSubject = game.Players[v.Name].Character.Head
- y.Target = game.Players[v.Name].Character.Head
- y:Fire()
- game:GetService('RunService').Stepped:connect(function()
- if floating then
- game.Players.LocalPlayer.Character.Head.CanCollide = false
- game.Players.LocalPlayer.Character.Torso.CanCollide = false
- game.Players.LocalPlayer.Character["Left Leg"].CanCollide = false
- game.Players.LocalPlayer.Character["Right Leg"].CanCollide = false
- end
- end)
- while wait(0.3) do
- if floating then
- game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = game.Players[v.Name].Character["Left Leg"].CFrame
- end
- end
- end
- else
- game.Workspace.CurrentCamera.CameraSubject = game.Players.LocalPlayer.Character
- game.Players.LocalPlayer.Character.HumanoidRootPart.Float:Destroy()
- Float.BackgroundColor3 = Color3.new(0.607843, 0.34902, 0.713726)
- end
- end)
- local Anim = Instance.new("Animation")
- Anim.AnimationId = "rbxassetid://282574440"
- local track = game.Players.LocalPlayer.Character.Humanoid:LoadAnimation(Anim)
- flattening = false
- game.Players.LocalPlayer.CharacterAdded:Connect(function(character)
- track = character:WaitForChild("Humanoid"):LoadAnimation(Anim)
- flattening = false
- Flatten.BackgroundColor3 = Color3.new(0.607843, 0.34902, 0.713726)
- end)
- Flatten.MouseButton1Click:connect(function()
- flattening = not flattening
- if flattening then
- Flatten.BackgroundColor3 = Color3.new(0.707843, 0.54902, 0.813726)
- local y = Instance.new("RocketPropulsion")
- y.Parent = game.Players.LocalPlayer.Character.HumanoidRootPart
- y.CartoonFactor = 1
- y.MaxThrust = 50000
- y.MaxSpeed = 1000
- y.ThrustP = 50000
- y.Name = "Flatten"
- for i,v in pairs(GetPlayer(TXTBOX_PlrName2.Text))do
- game.Workspace.CurrentCamera.CameraSubject = game.Players[v.Name].Character.Head
- y.Target = game.Players[v.Name].Character["Left Leg"]
- y:Fire()
- track:Play(.1, 1, 1)
- game:GetService('RunService').Stepped:connect(function()
- if flattening then
- game.Players.LocalPlayer.Character.Head.CanCollide = false
- game.Players.LocalPlayer.Character.Torso.CanCollide = false
- game.Players.LocalPlayer.Character["Left Leg"].CanCollide = false
- game.Players.LocalPlayer.Character["Right Leg"].CanCollide = false
- end
- end)
- while wait(0.3) do
- if flattening then
- game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = game.Players[v.Name].Character.HumanoidRootPart.CFrame + Vector3.new(0,2,0)
- end
- end
- end
- else
- game.Workspace.CurrentCamera.CameraSubject = game.Players.LocalPlayer.Character
- game.Players.LocalPlayer.Character.HumanoidRootPart.Flatten:Destroy()
- track:Stop()
- Flatten.BackgroundColor3 = Color3.new(0.607843, 0.34902, 0.713726)
- end
- end)
- SlowAttracting = false
- SlowAttract.MouseButton1Click:connect(function()
- SlowAttracting = not SlowAttracting
- if SlowAttracting then
- SlowAttract.BackgroundColor3 = Color3.new(0.707843, 0.54902, 0.813726)
- local b = Instance.new("RocketPropulsion")
- b.Parent = game.Players.LocalPlayer.Character.HumanoidRootPart
- b.TurnD = 5000
- b.MaxThrust = 5000
- b.MaxSpeed = 200
- b.ThrustP = 5000
- b.CartoonFactor = 1
- b.Name = "SlowAttract"
- for i,v in pairs(GetPlayer(TXTBOX_PlrName2.Text))do
- b.Target = game.Players[v.Name].Character.HumanoidRootPart
- b:Fire()
- game.Workspace.CurrentCamera.CameraSubject = game.Players[v.Name].Character.Head
- game:GetService('RunService').Stepped:connect(function()
- if SlowAttracting then
- game.Players.LocalPlayer.Character.Head.CanCollide = false
- game.Players.LocalPlayer.Character.Torso.CanCollide = false
- game.Players.LocalPlayer.Character["Left Leg"].CanCollide = false
- game.Players.LocalPlayer.Character["Right Leg"].CanCollide = false
- end
- end)
- end
- else
- game.Workspace.CurrentCamera.CameraSubject = game.Players.LocalPlayer.Character
- game.Players.LocalPlayer.Character.HumanoidRootPart.SlowAttract:Destroy()
- SlowAttract.BackgroundColor3 = Color3.new(0.607843, 0.34902, 0.713726)
- end
- end)
- AimHeading = false
- AimHead.MouseButton1Click:connect(function()
- AimHeading = not AimHeading
- if AimHeading then
- AimHead.BackgroundColor3 = Color3.new(0.707843, 0.54902, 0.813726)
- local b = Instance.new("RocketPropulsion")
- b.Parent = game.Players.LocalPlayer.Character.HumanoidRootPart
- b.TurnP = 2500
- b.MaxThrust = 50000
- b.MaxSpeed = 1000
- b.ThrustP = 50000
- b.CartoonFactor = 1
- b.Name = "AimHead"
- for i,v in pairs(GetPlayer(TXTBOX_PlrName2.Text))do
- game.Workspace.CurrentCamera.CameraSubject = game.Players[v.Name].Character.Head
- b.Target = game.Players[v.Name].Character.Head
- b:Fire()
- game:GetService('RunService').Stepped:connect(function()
- if AimHeading then
- game.Players.LocalPlayer.Character.Head.CanCollide = false
- game.Players.LocalPlayer.Character.Torso.CanCollide = false
- game.Players.LocalPlayer.Character["Left Leg"].CanCollide = false
- game.Players.LocalPlayer.Character["Right Leg"].CanCollide = false
- end
- end)
- end
- else
- game.Workspace.CurrentCamera.CameraSubject = game.Players.LocalPlayer.Character
- game.Players.LocalPlayer.Character.HumanoidRootPart.AimHead:Destroy()
- AimHead.BackgroundColor3 = Color3.new(0.607843, 0.34902, 0.713726)
- end
- end)
- Multipleing = false
- Multiple.MouseButton1Click:connect(function()
- Multipleing = not Multipleing
- if Multipleing then
- Multiple.BackgroundColor3 = Color3.new(0.707843, 0.54902, 0.813726)
- local t1 = Instance.new("RocketPropulsion")
- t1.Parent = game.Players.LocalPlayer.Character.HumanoidRootPart
- t1.TurnP = 30000
- t1.MaxThrust = 30000
- t1.MaxSpeed = 1000
- t1.ThrustP = 30000
- t1.CartoonFactor = 1
- t1.Name = "one"
- local t2 = Instance.new("RocketPropulsion")
- t2.Parent = game.Players.LocalPlayer.Character.HumanoidRootPart
- t2.TurnP = 30000
- t2.MaxThrust = 30000
- t2.MaxSpeed = 1000
- t2.ThrustP = 30000
- t2.CartoonFactor = 1
- t2.Name = "two"
- local t3 = Instance.new("RocketPropulsion")
- t3.Parent = game.Players.LocalPlayer.Character.HumanoidRootPart
- t3.TurnP = 30000
- t3.MaxThrust = 30000
- t3.MaxSpeed = 1000
- t3.ThrustP = 30000
- t3.CartoonFactor = 1
- t3.Name = "three"
- for i,v in pairs(GetPlayer(TXTBOX_PlrName2.Text))do
- t1.Target = game.Players[v.Name].Character.Torso
- t1:Fire()
- t2.Target = game.Players[v.Name].Character["Right Leg"]
- t2:Fire()
- t3.Target = game.Players[v.Name].Character["Left Arm"]
- t3:Fire()
- game.Workspace.CurrentCamera.CameraSubject = game.Players[v.Name].Character.Head
- game:GetService('RunService').Stepped:connect(function()
- if Multipleing then
- game.Players.LocalPlayer.Character.Head.CanCollide = false
- game.Players.LocalPlayer.Character.Torso.CanCollide = false
- game.Players.LocalPlayer.Character["Left Leg"].CanCollide = false
- game.Players.LocalPlayer.Character["Right Leg"].CanCollide = false
- end
- end)
- end
- else
- game.Workspace.CurrentCamera.CameraSubject = game.Players.LocalPlayer.Character
- game.Players.LocalPlayer.Character.HumanoidRootPart.one:Destroy()
- game.Players.LocalPlayer.Character.HumanoidRootPart.two:Destroy()
- game.Players.LocalPlayer.Character.HumanoidRootPart.three:Destroy()
- Multiple.BackgroundColor3 = Color3.new(0.607843, 0.34902, 0.713726)
- end
- end)
- local Anim = Instance.new("Animation")
- Anim.AnimationId = "rbxassetid://215384594"
- local track = game.Players.LocalPlayer.Character.Humanoid:LoadAnimation(Anim)
- Violenting = false
- game.Players.LocalPlayer.CharacterAdded:Connect(function(character)
- track = character:WaitForChild("Humanoid"):LoadAnimation(Anim)
- Violenting = false
- Violent.BackgroundColor3 = Color3.new(0.607843, 0.34902, 0.713726)
- end)
- Violent.MouseButton1Click:connect(function()
- Violenting = not Violenting
- if Violenting then
- Violent.BackgroundColor3 = Color3.new(0.707843, 0.54902, 0.813726)
- local y = Instance.new("RocketPropulsion")
- y.Parent = game.Players.LocalPlayer.Character.HumanoidRootPart
- y.CartoonFactor = 1
- y.MaxThrust = 50000
- y.MaxSpeed = 1000
- y.ThrustP = 50000
- y.Name = "Violent"
- for i,v in pairs(GetPlayer(TXTBOX_PlrName2.Text))do
- y.Target = game.Players[v.Name].Character.HumanoidRootPart
- y:Fire()
- game.Workspace.CurrentCamera.CameraSubject = game.Players[v.Name].Character.Head
- track:Play(.1, 1, 10)
- game:GetService('RunService').Stepped:connect(function()
- if Violenting then
- game.Players.LocalPlayer.Character.Head.CanCollide = false
- game.Players.LocalPlayer.Character.Torso.CanCollide = false
- game.Players.LocalPlayer.Character["Left Leg"].CanCollide = false
- game.Players.LocalPlayer.Character["Right Leg"].CanCollide = false
- end
- end)
- end
- else
- game.Workspace.CurrentCamera.CameraSubject = game.Players.LocalPlayer.Character
- game.Players.LocalPlayer.Character.HumanoidRootPart.Violent:Destroy()
- track:Stop()
- Violent.BackgroundColor3 = Color3.new(0.607843, 0.34902, 0.713726)
- end
- end)
- local Anim = Instance.new("Animation")
- Anim.AnimationId = "rbxassetid://215384594"
- local track = game.Players.LocalPlayer.Character.Humanoid:LoadAnimation(Anim)
- Violenting = false
- game.Players.LocalPlayer.CharacterAdded:Connect(function(character)
- track = character:WaitForChild("Humanoid"):LoadAnimation(Anim)
- Violenting = false
- Violent.BackgroundColor3 = Color3.new(0.607843, 0.34902, 0.713726)
- end)
- Violent.MouseButton1Click:connect(function()
- Violenting = not Violenting
- if Violenting then
- Violent.BackgroundColor3 = Color3.new(0.707843, 0.54902, 0.813726)
- local y = Instance.new("RocketPropulsion")
- y.Parent = game.Players.LocalPlayer.Character.HumanoidRootPart
- y.CartoonFactor = 1
- y.MaxThrust = 500000
- y.MaxSpeed = 1000
- y.ThrustP = 50000
- y.Name = "Violent"
- for i,v in pairs(GetPlayer(TXTBOX_PlrName2.Text))do
- game.Workspace.CurrentCamera.CameraSubject = game.Players[v.Name].Character.Head
- y.Target = game.Players[v.Name].Character.HumanoidRootPart
- y:Fire()
- track:Play(.1, 1, 10)
- game:GetService('RunService').Stepped:connect(function()
- if Violenting then
- game.Players.LocalPlayer.Character.Head.CanCollide = false
- game.Players.LocalPlayer.Character.Torso.CanCollide = false
- game.Players.LocalPlayer.Character["Left Leg"].CanCollide = false
- game.Players.LocalPlayer.Character["Right Leg"].CanCollide = false
- end
- end)
- end
- else
- game.Workspace.CurrentCamera.CameraSubject = game.Players.LocalPlayer.Character
- game.Players.LocalPlayer.Character.HumanoidRootPart.Violent:Destroy()
- track:Stop()
- Violent.BackgroundColor3 = Color3.new(0.607843, 0.34902, 0.713726)
- end
- end)
- WeirdOrbital = false
- WeirdOrbit.MouseButton1Click:connect(function()
- WeirdOrbital = not WeirdOrbital
- if WeirdOrbital then
- WeirdOrbit.BackgroundColor3 = Color3.new(0.707843, 0.54902, 0.813726)
- local o = Instance.new("RocketPropulsion")
- o.Parent = game.Players.LocalPlayer.Character.HumanoidRootPart
- o.TurnD = 50000
- o.Name = "WeirdOrbit"
- for i,v in pairs(GetPlayer(TXTBOX_PlrName.Text))do
- o.Target = game.Players[v.Name].Character.HumanoidRootPart
- o:Fire()
- game:GetService('RunService').Stepped:connect(function()
- if WeirdOrbital then
- game.Players.LocalPlayer.Character.Head.CanCollide = false
- game.Players.LocalPlayer.Character.Torso.CanCollide = false
- game.Players.LocalPlayer.Character["Left Leg"].CanCollide = false
- game.Players.LocalPlayer.Character["Right Leg"].CanCollide = false
- end
- end)
- end
- else
- game.Players.LocalPlayer.Character.HumanoidRootPart.WeirdOrbit:Destroy()
- WeirdOrbit.BackgroundColor3 = Color3.new(0.607843, 0.34902, 0.713726)
- end
- end)
- Maxing = false
- Max.MouseButton1Click:connect(function()
- Maxing = not Maxing
- if Maxing then
- Max.BackgroundColor3 = Color3.new(0.707843, 0.54902, 0.813726)
- local t1 = Instance.new("RocketPropulsion")
- t1.Parent = game.Players.LocalPlayer.Character.HumanoidRootPart
- t1.TurnP = 100000
- t1.MaxThrust = 100000
- t1.MaxSpeed = 5000
- t1.ThrustP = 100000
- t1.CartoonFactor = 1
- t1.Name = "onee"
- local t2 = Instance.new("RocketPropulsion")
- t2.Parent = game.Players.LocalPlayer.Character.HumanoidRootPart
- t2.TurnP = 100000
- t2.MaxThrust = 100000
- t2.MaxSpeed = 5000
- t2.ThrustP = 100000
- t2.CartoonFactor = 1
- t2.Name = "twoo"
- local t3 = Instance.new("RocketPropulsion")
- t3.Parent = game.Players.LocalPlayer.Character.HumanoidRootPart
- t3.TurnP = 100000
- t3.MaxThrust = 100000
- t3.MaxSpeed = 5000
- t3.ThrustP = 100000
- t3.CartoonFactor = 1
- t3.Name = "threee"
- local t4 = Instance.new("RocketPropulsion")
- t4.Parent = game.Players.LocalPlayer.Character.HumanoidRootPart
- t4.TurnP = 100000
- t4.MaxThrust = 100000
- t4.MaxSpeed = 5000
- t4.ThrustP = 100000
- t4.CartoonFactor = 1
- t4.Name = "fourr"
- local t5 = Instance.new("RocketPropulsion")
- t5.Parent = game.Players.LocalPlayer.Character.HumanoidRootPart
- t5.TurnP = 100000
- t5.MaxThrust = 100000
- t5.MaxSpeed = 5000
- t5.ThrustP = 100000
- t5.CartoonFactor = 1
- t5.Name = "fivee"
- local t6 = Instance.new("RocketPropulsion")
- t6.Parent = game.Players.LocalPlayer.Character.HumanoidRootPart
- t6.TurnP = 100000
- t6.MaxThrust = 100000
- t6.MaxSpeed = 5000
- t6.ThrustP = 100000
- t6.CartoonFactor = 1
- t6.Name = "sixx"
- for i,v in pairs(GetPlayer(TXTBOX_PlrName2.Text))do
- game.Workspace.CurrentCamera.CameraSubject = game.Players[v.Name].Character.Head
- t1.Target = game.Players[v.Name].Character.Torso
- t1:Fire()
- t2.Target = game.Players[v.Name].Character["Right Leg"]
- t2:Fire()
- t3.Target = game.Players[v.Name].Character["Left Arm"]
- t3:Fire()
- t4.Target = game.Players[v.Name].Character["Left Leg"]
- t4:Fire()
- t5.Target = game.Players[v.Name].Character["Right Arm"]
- t5:Fire()
- t6.Target = game.Players[v.Name].Character.Head
- t6:Fire()
- game:GetService('RunService').Stepped:connect(function()
- if Maxing then
- game.Players.LocalPlayer.Character.Head.CanCollide = false
- game.Players.LocalPlayer.Character.Torso.CanCollide = false
- game.Players.LocalPlayer.Character["Left Leg"].CanCollide = false
- game.Players.LocalPlayer.Character["Right Leg"].CanCollide = false
- end
- end)
- end
- else
- game.Workspace.CurrentCamera.CameraSubject = game.Players.LocalPlayer.Character
- game.Players.LocalPlayer.Character.HumanoidRootPart.onee:Destroy()
- game.Players.LocalPlayer.Character.HumanoidRootPart.twoo:Destroy()
- game.Players.LocalPlayer.Character.HumanoidRootPart.threee:Destroy()
- game.Players.LocalPlayer.Character.HumanoidRootPart.fourr:Destroy()
- game.Players.LocalPlayer.Character.HumanoidRootPart.fivee:Destroy()
- game.Players.LocalPlayer.Character.HumanoidRootPart.sixx:Destroy()
- Max.BackgroundColor3 = Color3.new(0.607843, 0.34902, 0.713726)
- end
- end)
- local Anim = Instance.new("Animation")
- Anim.AnimationId = "rbxassetid://184574340"
- local track = game.Players.LocalPlayer.Character.Humanoid:LoadAnimation(Anim)
- Animateding = false
- game.Players.LocalPlayer.CharacterAdded:Connect(function(character)
- track = character:WaitForChild("Humanoid"):LoadAnimation(Anim)
- Animateding = false
- Animated.BackgroundColor3 = Color3.new(0.607843, 0.34902, 0.713726)
- end)
- Animated.MouseButton1Click:connect(function()
- Animateding = not Animateding
- if Animateding then
- Animated.BackgroundColor3 = Color3.new(0.707843, 0.54902, 0.813726)
- local y = Instance.new("RocketPropulsion")
- y.Parent = game.Players.LocalPlayer.Character.HumanoidRootPart
- y.CartoonFactor = 1
- y.MaxThrust = 200000
- y.MaxSpeed = 1000
- y.ThrustP = 50000
- y.Name = "Animated"
- for i,v in pairs(GetPlayer(TXTBOX_PlrName2.Text))do
- game.Workspace.CurrentCamera.CameraSubject = game.Players[v.Name].Character.Head
- y.Target = game.Players[v.Name].Character.HumanoidRootPart
- y:Fire()
- track:Play(.1, 1, 10)
- game:GetService('RunService').Stepped:connect(function()
- if Animateding then
- game.Players.LocalPlayer.Character.Head.CanCollide = false
- game.Players.LocalPlayer.Character.Torso.CanCollide = false
- game.Players.LocalPlayer.Character["Left Leg"].CanCollide = false
- game.Players.LocalPlayer.Character["Right Leg"].CanCollide = false
- end
- end)
- end
- else
- game.Workspace.CurrentCamera.CameraSubject = game.Players.LocalPlayer.Character
- game.Players.LocalPlayer.Character.HumanoidRootPart.Animated:Destroy()
- track:Stop()
- Animated.BackgroundColor3 = Color3.new(0.607843, 0.34902, 0.713726)
- end
- end)
- Attach.MouseButton1Click:connect(function()
- for i,v in pairs(GetPlayer(TXTBOX_PlrNameOTHER3.Text))do
- game.Players.LocalPlayer.Character.Humanoid.Name = 1
- local l = game.Players.LocalPlayer.Character["1"]:Clone()
- l.Parent = game.Players.LocalPlayer.Character
- l.Name = "Humanoid"
- wait(0.1)
- game.Players.LocalPlayer.Character["1"]:Destroy()
- game.Workspace.CurrentCamera.CameraSubject = game.Players.LocalPlayer.Character
- game.Players.LocalPlayer.Character.Animate.Disabled = true
- wait(0.1)
- game.Players.LocalPlayer.Character.Animate.Disabled = false
- game.Players.LocalPlayer.Character.Humanoid.DisplayDistanceType = "None"
- for i,v in pairs(game:GetService'Players'.LocalPlayer.Backpack:GetChildren())do
- game.Players.LocalPlayer.Character.Humanoid:EquipTool(v)
- end
- game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = game.Players[v.Name].Character["Left Arm"].CFrame
- end
- end)
- superspinning = false
- SuperSpin.MouseButton1Click:connect(function()
- superspinning = not superspinning
- if superspinning then
- SuperSpin.BackgroundColor3 = Color3.new(0.905882, 0.498039, 0.435294)
- for i,v in pairs(GetPlayer(TXTBOX_PlrNameOTHER3.Text))do
- game.Players.LocalPlayer.Character.Humanoid.Name = 1
- local l = game.Players.LocalPlayer.Character["1"]:Clone()
- l.Parent = game.Players.LocalPlayer.Character
- l.Name = "Humanoid"
- wait(0.1)
- game.Players.LocalPlayer.Character["1"]:Destroy()
- game.Workspace.CurrentCamera.CameraSubject = game.Players.LocalPlayer.Character
- game.Players.LocalPlayer.Character.Animate.Disabled = true
- wait(0.1)
- game.Players.LocalPlayer.Character.Animate.Disabled = false
- game.Players.LocalPlayer.Character.Humanoid.DisplayDistanceType = "None"
- for i,v in pairs(game:GetService'Players'.LocalPlayer.Backpack:GetChildren())do
- game.Players.LocalPlayer.Character.Humanoid:EquipTool(v)
- end
- game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = game.Players[v.Name].Character["Left Arm"].CFrame
- wait(1)
- while wait() do
- if superspinning then
- game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = game.Players[v.Name].Character.HumanoidRootPart.CFrame
- end
- end
- end
- else
- SuperSpin.BackgroundColor3 = Color3.new(0.905882, 0.298039, 0.235294)
- end
- end)
- Kill.MouseButton1Click:connect(function()
- for i,v in pairs(GetPlayer(TXTBOX_PlrNameOTHER3.Text))do
- game.Players.LocalPlayer.Character.Humanoid.Name = 1
- local l = game.Players.LocalPlayer.Character["1"]:Clone()
- l.Parent = game.Players.LocalPlayer.Character
- l.Name = "Humanoid"
- wait(0.1)
- game.Players.LocalPlayer.Character["1"]:Destroy()
- game.Workspace.CurrentCamera.CameraSubject = game.Players.LocalPlayer.Character
- game.Players.LocalPlayer.Character.Animate.Disabled = true
- wait(0.1)
- game.Players.LocalPlayer.Character.Animate.Disabled = false
- game.Players.LocalPlayer.Character.Humanoid.DisplayDistanceType = "None"
- for i,v in pairs(game:GetService'Players'.LocalPlayer.Backpack:GetChildren())do
- game.Players.LocalPlayer.Character.Humanoid:EquipTool(v)
- end
- game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = game.Players[v.Name].Character.HumanoidRootPart.CFrame
- wait(0.2)
- game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = game.Players[v.Name].Character.HumanoidRootPart.CFrame
- wait(0.4)
- game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = CFrame.new(Vector3.new(100000, 0, 100000))
- end
- end)
- SafeKill.MouseButton1Click:connect(function()
- local NOW = game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame
- game.Players.LocalPlayer.Character.Humanoid.Name = 1
- local l = game.Players.LocalPlayer.Character["1"]:Clone()
- l.Parent = game.Players.LocalPlayer.Character
- l.Name = "Humanoid"
- wait(0.1)
- game.Players.LocalPlayer.Character["1"]:Destroy()
- game.Workspace.CurrentCamera.CameraSubject = game.Players.LocalPlayer.Character
- game.Players.LocalPlayer.Character.Animate.Disabled = true
- wait(0.1)
- game.Players.LocalPlayer.Character.Animate.Disabled = false
- game.Players.LocalPlayer.Character.Humanoid.DisplayDistanceType = "None"
- for i,v in pairs(game:GetService'Players'.LocalPlayer.Backpack:GetChildren())do
- game.Players.LocalPlayer.Character.Humanoid:EquipTool(v)
- end
- local function tp(player,player2)
- local char1,char2=player.Character,player2.Character
- if char1 and char2 then
- char1:MoveTo(char2.Head.Position)
- end
- end
- for i,v in pairs(GetPlayer(TXTBOX_PlrNameOTHER3.Text))do
- wait(0.1)
- game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = game.Players[v.Name].Character.HumanoidRootPart.CFrame
- wait(0.2)
- game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = game.Players[v.Name].Character.HumanoidRootPart.CFrame
- wait(0.2)
- game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = CFrame.new(Vector3.new(-100000,0,-100000))
- wait(0.7)
- tp(game.Players.LocalPlayer,game.Players[v.Name])
- wait(0.7)
- game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = NOW
- end
- end)
- Bring.MouseButton1Click:connect(function()
- local NOW = game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame
- game.Players.LocalPlayer.Character.Humanoid.Name = 1
- local l = game.Players.LocalPlayer.Character["1"]:Clone()
- l.Parent = game.Players.LocalPlayer.Character
- l.Name = "Humanoid"
- wait(0.1)
- game.Players.LocalPlayer.Character["1"]:Destroy()
- game.Workspace.CurrentCamera.CameraSubject = game.Players.LocalPlayer.Character
- game.Players.LocalPlayer.Character.Animate.Disabled = true
- wait(0.1)
- game.Players.LocalPlayer.Character.Animate.Disabled = false
- game.Players.LocalPlayer.Character.Humanoid.DisplayDistanceType = "None"
- for i,v in pairs(game:GetService'Players'.LocalPlayer.Backpack:GetChildren())do
- game.Players.LocalPlayer.Character.Humanoid:EquipTool(v)
- end
- local function tp(player,player2)
- local char1,char2=player.Character,player2.Character
- if char1 and char2 then
- char1.HumanoidRootPart.CFrame = char2.HumanoidRootPart.CFrame
- end
- end
- local function getout(player,player2)
- local char1,char2=player.Character,player2.Character
- if char1 and char2 then
- char1:MoveTo(char2.Head.Position)
- end
- end
- for i,v in pairs(GetPlayer(TXTBOX_PlrNameOTHER3.Text))do
- tp(game.Players[v.Name], game.Players.LocalPlayer)
- wait(0.2)
- tp(game.Players[v.Name], game.Players.LocalPlayer)
- wait(0.5)
- game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = NOW
- wait(0.5)
- getout(game.Players.LocalPlayer, game.Players[v.Name])
- wait(0.3)
- game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = NOW
- end
- end)
- FreeFall.MouseButton1Click:connect(function()
- local NOW = game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame
- game.Players.LocalPlayer.Character.Humanoid.Name = 1
- local l = game.Players.LocalPlayer.Character["1"]:Clone()
- l.Parent = game.Players.LocalPlayer.Character
- l.Name = "Humanoid"
- wait(0.1)
- game.Players.LocalPlayer.Character["1"]:Destroy()
- game.Workspace.CurrentCamera.CameraSubject = game.Players.LocalPlayer.Character
- game.Players.LocalPlayer.Character.Animate.Disabled = true
- wait(0.1)
- game.Players.LocalPlayer.Character.Animate.Disabled = false
- game.Players.LocalPlayer.Character.Humanoid.DisplayDistanceType = "None"
- for i,v in pairs(game:GetService'Players'.LocalPlayer.Backpack:GetChildren())do
- game.Players.LocalPlayer.Character.Humanoid:EquipTool(v)
- end
- for i,v in pairs(GetPlayer(TXTBOX_PlrNameOTHER3.Text))do
- game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = game.Players[v.Name].Character.HumanoidRootPart.CFrame
- wait(0.2)
- game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = game.Players[v.Name].Character.HumanoidRootPart.CFrame
- wait(0.6)
- game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = NOW
- wait(0.6)
- game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = CFrame.new(0,50000,0)
- end
- end)
- while wait() do
- if SpammingChar then
- game.ReplicatedStorage.DefaultChatSystemChatEvents.SayMessageRequest:FireServer(TXTBOX_Chat.Text, "All")
- Spam_2.BackgroundColor3 = Color3.new(0.280392, 0.9, 0.543137)
- wait(0.5)
- else
- Spam_2.BackgroundColor3 = Color3.new(0.180392, 0.8, 0.443137)
- end
- if annoying then
- for i,v in pairs(GetPlayer(TXTBOX_PlrName.Text))do
- game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = game.Players[v.Name].Character.HumanoidRootPart.CFrame
- Annoy.BackgroundColor3 = Color3.new(0.403922, 0.796078, 0.858824)
- end
- else
- Annoy.BackgroundColor3 = Color3.new(0.203922, 0.596078, 0.858824)
- end
- if Carpett then
- for i,v in pairs(GetPlayer(TXTBOX_PlrName.Text))do
- game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = game.Players[v.Name].Character.HumanoidRootPart.CFrame
- Carpet.BackgroundColor3 = Color3.new(0.403922, 0.796078, 0.858824)
- end
- else
- Carpet.BackgroundColor3 = Color3.new(0.203922, 0.596078, 0.858824)
- end
- if following then
- for i,v in pairs(GetPlayer(TXTBOX_PlrName.Text))do
- game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = game.Players[v.Name].Character.HumanoidRootPart.CFrame + Vector3.new(5,0,0)
- Follow.BackgroundColor3 = Color3.new(0.403922, 0.796078, 0.858824)
- end
- else
- Follow.BackgroundColor3 = Color3.new(0.203922, 0.596078, 0.858824)
- end
- if headwalking then
- for i,v in pairs(GetPlayer(TXTBOX_PlrName.Text))do
- game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = game.Players[v.Name].Character.Head.CFrame
- HeadWalk.BackgroundColor3 = Color3.new(0.403922, 0.796078, 0.858824)
- end
- else
- HeadWalk.BackgroundColor3 = Color3.new(0.203922, 0.596078, 0.858824)
- end
- if Spammer then
- for i,v in pairs(GetPlayer(TXTBOX_PlrName.Text))do
- game.ReplicatedStorage.DefaultChatSystemChatEvents.SayMessageRequest:FireServer("/w "..v.Name.." @@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@", "All")
- Spam.BackgroundColor3 = Color3.new(0.403922, 0.796078, 0.858824)
- wait(0.5)
- end
- else
- Spam.BackgroundColor3 = Color3.new(0.203922, 0.596078, 0.858824)
- end
- if watching then
- for i,v in pairs(GetPlayer(TXTBOX_PlrName.Text))do
- CreepyWatch.BackgroundColor3 = Color3.new(0.352941, 0.882353, 0.576471)
- game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = CFrame.new(game.Players.LocalPlayer.Character.Torso.Position, game.Players[v.Name].Character.Torso.Position)
- end
- else
- CreepyWatch.BackgroundColor3 = Color3.new(0.152941, 0.682353, 0.376471)
- end
- end
- end)
- TA.MouseButton1Click:connect(function(DRTH)
- ame.Players.LocalPlayer.Chatted:connect(function(chat)
- if string.sub(chat,1,11) == ";AddPoints " then
- local name = matchplr(string.sub(chat,12))
- if name == nil then return end
- add(tostring(name))
- elseif string.sub(chat,1,14) == ";RemovePoints " then
- local name = matchplr(string.sub(chat,15))
- if name == nil then return end
- remove(tostring(name))
- elseif string.sub(chat,1,6) == ";Kill " then
- local name = matchplr(string.sub(chat,7))
- if name == nil then return end
- kill(tostring(name))
- elseif string.sub(chat,1,8) == ";Punish " then
- local name = matchplr(string.sub(chat,9))
- if name == nil then return end
- punish(tostring(name))
- elseif string.sub(chat,1,8) == ";Btools" then
- btools()
- end
- end)
- function matchplr(toMatch)
- for i, player in pairs(game.Players:GetChildren()) do
- local tomat = string.lower(toMatch)
- local plr = string.lower(player.Name)
- if string.match(plr,tomat) then return player end
- end
- end
- function add(name)
- for i=1, 100 do
- game.Workspace.GiveSystem.AddPoint:FireServer(name)
- end
- end
- function remove(name)
- for i=1, 100 do
- game.Workspace.GiveSystem.RevokePoint:FireServer(name)
- end
- end
- function kill(name)
- game.Workspace.GiveSystem.GiveItem:FireServer(workspace, game.Workspace[name].Torso)
- end
- function punish(name)
- game.Workspace.GiveSystem.GiveItem:FireServer(workspace, game.Workspace[name])
- end
- function btools()
- local tool = Instance.new'Tool'
- local plr = game.Players.LocalPlayer
- tool.RequiresHandle = false
- tool.TextureId = 'http://www.roblox.com/asset/?id=12223874'
- tool.Name = "FE Btools"
- tool.Parent = plr.Backpack
- buttonf = nil
- tool.Equipped:connect(function()
- local mouse = game:GetService'Players'.LocalPlayer:GetMouse()
- mouse.Icon = 'rbxasset://textures/HammerCursor.png'
- buttonf = mouse.Button1Down:connect(function()
- if mouse.Target == nil then return end
- local ob = mouse.Target
- if ob:IsA'BasePart' or ob:IsA'WedgePart' then
- if ob:IsDescendantOf(plr.Character) then return end
- mouse.Icon = 'rbxasset://textures/HammerOverCursor.png'
- local ex = Instance.new'Explosion'
- ex.BlastRadius = 0
- ex.Position = ob.Position
- ex.Parent = workspace
- game.Workspace.GiveSystem.GiveItem:FireServer(workspace, ob)
- wait()
- mouse.Icon = 'rbxasset://textures/HammerCursor.png'
- end
- end)
- end)
- tool.Unequipped:connect(function()
- if buttonf ~= nil then
- buttonf:Disconnect()
- buttonf = nil
- end
- local mouse = game.Players.LocalPlayer:GetMouse()
- mouse.Icon = ''
- end)
- end
- end)
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