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Nov 20th, 2019
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  1. # General
  2. - Removed the base equip load boost.
  3. - Removed stamina recovery reduction for heavy armors.
  4. - Bonfires now have the following additional menu options:
  5. - Level Up
  6. - Reinforce Weapon
  7. - Infuse Weapon
  8. - Repair Equipment
  9. - Transmute
  10.  
  11. # Shops
  12. - Added the Transmute shop to bonfires. This contains the Awestone trades and consumables and reinforcement/infusion materials purchased for souls. Parts of this shop are locked behind boss kills.
  13. - The soul price for Awestone trades has increased, but the Awestone cost has been reduced heavily.
  14. - Andre and Shrine Handmaid no longer sell any consumables or reinforcement/infusion materials.
  15.  
  16. # Map
  17. - Added message near the Dummy that tells you that he can be used for practice.
  18. - Added messages near the teleport spots, telling you where the commune action takes you.
  19. - Removed the Twin Princes bonfire.
  20. - Removed the Yhorm the Giant bonfire.
  21. - Removed the Aldrich bonfire.
  22. - Added the Royal Library bonfire, found in the library part of the Grand Archives.
  23. - Added the Church of Sin bonfire, found in the church part of the Profaned Capital.
  24. - Added the Abandoned Tomb bonfire back.
  25. - Added the Irithyll Cathedral bonfire, found in the upper level of the cathedral in Irithyll.
  26. - Added the Chamber of the Princess, found in the upper level of the cathedral in Anor Londo.
  27.  
  28. # Challenge Modes
  29. - The Pacts have been changed into two distinct options, toggled at the Fire Keeper:
  30. - Onslaught Mode
  31. - Spawns additional enemies throughout the game.
  32. - Boosts soul gain by 20% and Item Discovery by 20.
  33.  
  34. - Challenge Mode
  35. - Applies the following modifiers to the player:
  36. - Absorption reduced by 100%
  37. - Reduces Estus effectiveness by 50%
  38. - Increases FP costs by 50%
  39. - Increases stamina costs by 50%
  40. - Reduces aux resists by 75%
  41. - Boosts soul gain by 100% and Item Discovery by 100.
  42.  
  43. # Covenants
  44. - Awestones now have individual drop chances per enemy.
  45. - Awestones are now a baseline drop (i.e. you don't need to equip anything).
  46. - Covenant items now drop for client players in multiplayer.
  47. - Changed the Champion's Pact into the Thieves' Pact
  48. - Thieves' Pact
  49. - Rather than covenant materials, equipping the Thieves' Pact emblem will enable any reinforcement material to be dropped from random enemies.
  50. - Greirat gives you the emblem when you return Loretta's Bone.
  51.  
  52. # Status Effects
  53. - Increased the aux values for all sources of aux effects.
  54. - Bleed: Deals 1% damage on proc.
  55. - Bleed: Deals 50/75/100 damage on proc. Depends on weapon type.
  56. - Gravelord Sword poison now has 30 second duration, and deals 20 damage per second (down from 30).
  57.  
  58. # Weapons
  59. - Reduced the motion values for various WAs.
  60.  
  61. # Armor
  62. - Adjusted the poise and weight of armor.
  63. - Havel's Set: Increases Magic, Fire and Dark defence by 75 [10, 35, 10, 20]
  64.  
  65. # Rings
  66. - Carthus Bloodring: Shifts evasion class downwards and obscures rolling, but
  67. removes defence.
  68.  
  69. # Spells
  70. - Recollection: 60 (per bullet)
  71. - Floating Chaos: 100 (per bullet)
  72. - Dreg Torrent: 60 (per bullet)
  73. - Dark Bead: 40 (per bullet)
  74. - Magic Weapon: +3 FP per second
  75. - Great Magic Weapon: +4 FP per second
  76. - Crystal Magic Weapon: +5 FP per second
  77. - Hidden Weapon: +10 stamina recovery
  78. - Carthus Flame Arc: reduces weapon stamina consumption by 25%
  79. - Lighting Blade: increases stamina damage by 100%
  80. - Darkmoon Blade: increases max FP by 50%
  81. - Dark Blade: +5 HP per second
  82.  
  83. # Items
  84. - The Dragonform tools now scale with STR/DEX/INT/FTH equally.
  85.  
  86. # Enemies
  87. - Adjusted the poise of normal enemies and bosses.
  88. - Pus of Men in Oceiros arena no longer harm him.
  89. - Nightmare Bosses now have additional poise, making staggering them much harder.
  90. - Reduced Old Demon King damage multiplier.
  91. - Dream bosses no longer drop Shards of Ascension.
  92. - Normal and Dream bosses now drop Awestones randomly (25% up to 75% chance based on difficulty).
  93. - Increased the defences of summons so they last longer.
  94.  
  95. # Bugfixes
  96. - Fixed Greatwood Remnants.
  97. - Nightmare modifiers no longer boost resistances above 999 for bosses.
  98. - Dream/Nightmare items can now be discarded.
  99. - Boss soul items now sell for the amount of souls the boss awards.
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