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Jul 27th, 2016
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  1. Lesath
  2. -Super fighting gynoid created from blacktech leaked from project Constellation. She seeks to not only shine with glory like a star but to guide like one, bringing some order to the chaos around her.
  3.  
  4. STATS
  5. Armor - 2
  6. Horsepower - 5
  7. Dexterity - 3
  8. Willpower - 2
  9. Targetting System – 1
  10. Hit points:20+10 (30)
  11.  
  12.  
  13.  
  14. HAND WEAPONS:
  15. FIXER:Named so because they “affix” the enemy to the spot with a strong magnetic seal. The enemy must make a horsepower roll against us to break free on their turn.
  16. -Deals 1d4+Horsepower damage
  17. -Don’t bite off more than you can chew!
  18.  
  19. PILE BUNKERS:A powerful piston running up our arm drives our fist straight through the enemy.
  20. -Damage is 1d10+2+Horsepower
  21.  
  22. FORCE CORONA UPGRADE: A new silvery ring around the wrist of the power bunker allows us to channel the horsepower added to our damage roll to our to-hit dexterity roll. We transfer the force of the punch, usually concentrated in a small area, into a wave of energy.
  23. The wave is too short to be a viable ranged attack, but its shotgun pattern allows us to tag enemies we would normally miss. If we’re whiffing against an enemy with the PB, we should try using the FORCE CORONA
  24. Can be used to blow back traps , flames, and debris.
  25.  
  26. THRUSTER PUNCH UPGRADE: With the aid of a new stabilizer we can now transfer some of the force of the blow into closing the gap and rocket toward our opponent…or miss them horribly.
  27. -Slam our fist into the enemy from far away!
  28. -Horsepower cost depends on how far away the enemy is.
  29. -Whiffing provokes an attack of opportunity…
  30.  
  31.  
  32. BLOB SHIELD. This thick hand weapon can block projectiles and absorb the kinetic force of blows. And if something like an energy sword were to hit it the sword would become stuck...
  33. The shield however is vulnerable to energy weapons, electricity, and extreme temperatures. Mechanically it provides +2 to your hand to hand stat while blocking and +2 to your armor.
  34.  
  35.  
  36. TAIL:
  37. HARPOON: Get over here.
  38. -Deals 5+ Half Horsepower damage
  39.  
  40. ARM:
  41. SPRAY GUN
  42. AMMO: 23 NANO PASTE PAINT
  43.  
  44. HEAD:
  45. SUPER EYES: These compound lenses implanted in our visual receptors help filter out simple illusions. We gain +3 willpower, but only against visual illusion attacks and hack attacks that affect our vision.
  46. -They also allow us to see across the electromagnet spectrum.
  47.  
  48. STRATEGIES:
  49. Diana Data: Activated when using a range weapon. Takes the best of three rolls. 1d6 cooldown.
  50. Fox Data: Applies a +2 to Willpower for 1D6+1 turns. Has a three round cooldown.
  51. My Third Arm: Activated when using a non-tail attack. Allows the tail to be used as an immediate action. 1d6 cooldown.
  52. Roll with it: Activated when hit. Allows Lesath to move herself with the momentum of the blow. Adds 5 armor against that attack. 1d6+1 cooldown.
  53.  
  54. RECORD
  55. 2-0
  56. VS Diana: Submission through intimidation
  57. VS Fox Fire: Submission through arm lock
  58.  
  59. ACHIEVEMENTS:
  60. IT IS IN MY NATURE TO STING: Pull off a miracle win against the Yakuza’s champion Fox Fire.
  61. STREET ANGEL: Rescue a Gynoid in need.
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