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- Assertion failed: Ar != NULL [File:D:\build\PC\Engine\Source\Runtime\CoreUObject\Private\Serialization\BulkData.cpp] [Line: 1184]
- Attempted to load bulk data from an invalid filename 'G:/Steam/steamapps/common/ARK/ShooterGame/Content/Mods/Ragnarok/Custom_Assets/Clutter/DryGrass/DryGrass_Atlas_Billboards_BC.uasset'.
- VERSION: 280.115
- KERNELBASE.dll!UnknownFunction (0x00007ffb1c053fb8) + 0 bytes [UnknownFile:0]
- ShooterGame.exe!FOutputDevice::Logf__VA() (0x00007ff6fcb41ae8) + 159 bytes [d:\build\pc\engine\source\runtime\core\private\misc\outputdevice.cpp:145]
- ShooterGame.exe!FDebug::AssertFailed() (0x00007ff6fcb42085) + 178 bytes [d:\build\pc\engine\source\runtime\core\private\misc\outputdevice.cpp:220]
- ShooterGame.exe!FUntypedBulkData::LoadDataIntoMemory() (0x00007ff6fcbba818) + 0 bytes [d:\build\pc\engine\source\runtime\coreuobject\private\serialization\bulkdata.cpp:1187]
- ShooterGame.exe!FUntypedBulkData::GetCopy() (0x00007ff6fcbb8e08) + 14 bytes [d:\build\pc\engine\source\runtime\coreuobject\private\serialization\bulkdata.cpp:369]
- ShooterGame.exe!FTexturePlatformData::TryLoadMips() (0x00007ff6fd5be36b) + 31 bytes [d:\build\pc\engine\source\runtime\engine\private\texturederiveddata.cpp:1117]
- ShooterGame.exe!FTexture2DResource::FTexture2DResource() (0x00007ff6fd5b88a9) + 0 bytes [d:\build\pc\engine\source\runtime\engine\private\texture2d.cpp:1254]
- ShooterGame.exe!UTexture2D::CreateResource() (0x00007ff6fd5b81fa) + 61 bytes [d:\build\pc\engine\source\runtime\engine\private\texture2d.cpp:966]
- ShooterGame.exe!UTexture2D::UpdateResourceW() (0x00007ff6fd5b78fd) + 39 bytes [d:\build\pc\engine\source\runtime\engine\private\texture2d.cpp:517]
- ShooterGame.exe!UMaterialInstance::PostLoad() (0x00007ff6fd7cba86) + 0 bytes [d:\build\pc\engine\source\runtime\engine\private\materials\materialinstance.cpp:2201]
- ShooterGame.exe!EndLoad() (0x00007ff6fcc27c8a) + 8 bytes [d:\build\pc\engine\source\runtime\coreuobject\private\uobject\uobjectglobals.cpp:1145]
- ShooterGame.exe!LoadPackage() (0x00007ff6fcc275b4) + 0 bytes [d:\build\pc\engine\source\runtime\coreuobject\private\uobject\uobjectglobals.cpp:848]
- ShooterGame.exe!UEngine::LoadMap() (0x00007ff6fd5fc730) + 43 bytes [d:\build\pc\engine\source\runtime\engine\private\unrealengine.cpp:10005]
- ShooterGame.exe!UEngine::Browse() (0x00007ff6fd5f7b12) + 38 bytes [d:\build\pc\engine\source\runtime\engine\private\unrealengine.cpp:8873]
- ShooterGame.exe!UEngine::TickWorldTravel() (0x00007ff6fd5f87f0) + 68 bytes [d:\build\pc\engine\source\runtime\engine\private\unrealengine.cpp:9045]
- ShooterGame.exe!UGameEngine::Tick() (0x00007ff6fd33b66f) + 0 bytes [d:\build\pc\engine\source\runtime\engine\private\gameengine.cpp:1143]
- ShooterGame.exe!FEngineLoop::Tick() (0x00007ff6fbd86835) + 0 bytes [d:\build\pc\engine\source\runtime\launch\private\launchengineloop.cpp:2421]
- ShooterGame.exe!GuardedMain() (0x00007ff6fbd80c7c) + 0 bytes [d:\build\pc\engine\source\runtime\launch\private\launch.cpp:140]
- ShooterGame.exe!GuardedMainWrapper() (0x00007ff6fbd87d9a) + 5 bytes [d:\build\pc\engine\source\runtime\launch\private\windows\launchwindows.cpp:125]
- ShooterGame.exe!WinMain() (0x00007ff6fbd87ec8) + 8 bytes [d:\build\pc\engine\source\runtime\launch\private\windows\launchwindows.cpp:209]
- ShooterGame.exe!__tmainCRTStartup() (0x00007ff6fe5f08d1) + 21 bytes [f:\dd\vctools\crt\crtw32\dllstuff\crtexe.c:618]
- KERNEL32.DLL!UnknownFunction (0x00007ffb1ce91fe4) + 0 bytes [UnknownFile:0]
- ntdll.dll!UnknownFunction (0x00007ffb1f33efb1) + 0 bytes [UnknownFile:0]
- ntdll.dll!UnknownFunction (0x00007ffb1f33efb1) + 0 bytes [UnknownFile:0]
- Crash in runnable thread SlateLoadingThread
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