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  1. if game:GetService("RunService"):IsClient() then error("Script must be server-side in order to work; use h/ and not hl/") end
  2. local Player,Mouse,mouse,UserInputService,ContextActionService = owner
  3. do
  4. print("FE Compatibility code by Mokiros | Translated to FE by Jamiee")
  5. script.Parent = Player.Character
  6.  
  7. --RemoteEvent for communicating
  8. local Event = Instance.new("RemoteEvent")
  9. Event.Name = "UserInput_Event"
  10.  
  11. --Fake event to make stuff like Mouse.KeyDown work
  12. local function fakeEvent()
  13. local t = {_fakeEvent=true,Connect=function(self,f)self.Function=f end}
  14. t.connect = t.Connect
  15. return t
  16. end
  17.  
  18. --Creating fake input objects with fake variables
  19. local m = {Target=nil,Hit=CFrame.new(),KeyUp=fakeEvent(),KeyDown=fakeEvent(),Button1Up=fakeEvent(),Button1Down=fakeEvent()}
  20. local UIS = {InputBegan=fakeEvent(),InputEnded=fakeEvent()}
  21. local CAS = {Actions={},BindAction=function(self,name,fun,touch,...)
  22. CAS.Actions[name] = fun and {Name=name,Function=fun,Keys={...}} or nil
  23. end}
  24. --Merged 2 functions into one by checking amount of arguments
  25. CAS.UnbindAction = CAS.BindAction
  26.  
  27. --This function will trigger the events that have been :Connect()'ed
  28. local function te(self,ev,...)
  29. local t = m[ev]
  30. if t and t._fakeEvent and t.Function then
  31. t.Function(...)
  32. end
  33. end
  34. m.TrigEvent = te
  35. UIS.TrigEvent = te
  36.  
  37. Event.OnServerEvent:Connect(function(plr,io)
  38. if plr~=Player then return end
  39. if io.isMouse then
  40. m.Target = io.Target
  41. m.Hit = io.Hit
  42. else
  43. local b = io.UserInputState == Enum.UserInputState.Begin
  44. if io.UserInputType == Enum.UserInputType.MouseButton1 then
  45. return m:TrigEvent(b and "Button1Down" or "Button1Up")
  46. end
  47. for _,t in pairs(CAS.Actions) do
  48. for _,k in pairs(t.Keys) do
  49. if k==io.KeyCode then
  50. t.Function(t.Name,io.UserInputState,io)
  51. end
  52. end
  53. end
  54. m:TrigEvent(b and "KeyDown" or "KeyUp",io.KeyCode.Name:lower())
  55. UIS:TrigEvent(b and "InputBegan" or "InputEnded",io,false)
  56. end
  57. end)
  58. Event.Parent = NLS([==[
  59. local Player = game:GetService("Players").LocalPlayer
  60. local Event = script:WaitForChild("UserInput_Event")
  61.  
  62. local UIS = game:GetService("UserInputService")
  63. local input = function(io,a)
  64. if a then return end
  65. --Since InputObject is a client-side instance, we create and pass table instead
  66. Event:FireServer({KeyCode=io.KeyCode,UserInputType=io.UserInputType,UserInputState=io.UserInputState})
  67. end
  68. UIS.InputBegan:Connect(input)
  69. UIS.InputEnded:Connect(input)
  70.  
  71. local Mouse = Player:GetMouse()
  72. local h,t
  73. --Give the server mouse data 30 times every second, but only if the values changed
  74. --If player is not moving their mouse, client won't fire events
  75. while wait(1/30) do
  76. if h~=Mouse.Hit or t~=Mouse.Target then
  77. h,t=Mouse.Hit,Mouse.Target
  78. Event:FireServer({isMouse=true,Target=t,Hit=h})
  79. end
  80. end]==],Player.Character)
  81. Mouse,mouse,UserInputService,ContextActionService = m,m,UIS,CAS
  82. end
  83.  
  84. --[[
  85. req list
  86.  
  87. heart control (the force)
  88.  
  89. teleport
  90.  
  91. bone zone
  92.  
  93. throw bones
  94. --]]
  95.  
  96. local Level=666
  97. local function RiseLevel(hum,dmg)
  98. if tonumber(Level)then
  99. if hum.Health>0 and hum.Health-dmg<=0 then Level=Level+1
  100. local s=Instance.new("Sound")end--s. end
  101. else warn'String is not able to level up , or having issure to level.'end
  102. end
  103.  
  104. local Tired={n=0,m=10000,d=false}local DefAble=true
  105. local p = owner
  106. local char = p.Character
  107. local larm = char["Left Arm"]
  108. local rarm = char["Right Arm"]
  109. local lleg = char["Left Leg"]
  110. local rleg = char["Right Leg"]
  111. local hed = char.Head
  112. local Torso = char.Torso
  113. local hum = char.Humanoid
  114. local cam = workspace.CurrentCamera
  115. local root = char.HumanoidRootPart
  116. local deb = false
  117. local shot = 0
  118. local potential = false
  119. local debris=game:service"Debris"
  120. local l = game:GetService("Lighting")
  121. local rs = game:GetService("RunService").Stepped
  122. ptz = {0.8, 0.85, 0.9, 0.95, 1, 1.05, 1.1}
  123. math.randomseed(os.time())
  124. for i,v in pairs(char:children()) do
  125. if v:IsA("Accessory") then
  126. v:Destroy()
  127. end
  128. end
  129. for i,v in pairs (hed:GetChildren()) do
  130. if v:IsA("Sound") then
  131. v:Destroy()
  132. end
  133. end
  134. music = Instance.new("Sound",c)
  135. music2 = Instance.new("Sound",c)
  136. local pl = owner
  137. local hum = chara:FindFirstChildOfClass("Humanoid")
  138. hum.MaxHealth = 10000000000000000000
  139. hum.Health = 10000000000000000000
  140. maincol = "White"
  141. increment = 20
  142. if 1 then
  143. local MovesGui=Instance.new("ScreenGui",p:FindFirstChildOfClass("PlayerGui"))
  144. local Frm=Instance.new("Frame",MovesGui)Frm.BackgroundColor3=Color3.new()Frm.BorderSizePixel=0
  145. Frm.BackgroundTransparency=.5 Frm.Size=UDim2.new(.3,0,.5,0)local Show=true Frm.Position=UDim2.new(.7,0,.5,0)
  146. local idk=Instance.new("TextButton",Frm)idk.Size=UDim2.new(.5,0,.1,0)idk.Position=UDim2.new(-.5,0,.8,0)
  147. idk.Text="Hide"idk.TextStrokeTransparency=0 idk.BackgroundTransparency=.5 idk.BackgroundColor3=Color3.new()
  148. idk.BorderSizePixel=0 idk.TextColor3=Color3.new(1,1,1)
  149. idk.MouseButton1Click:connect(function()Show=not Show idk.Text=Show and "Hide"or"Show"end)
  150. local normal=Instance.new("TextLabel",Frm)normal.Size=UDim2.new(1,0,1,0)normal.TextStrokeTransparency=0
  151. normal.BackgroundTransparency=1 normal.TextColor3=Color3.new(1,1,1)
  152. normal.TextXAlignment="Left"normal.TextYAlignment="Top"
  153. normal.Text=[[* Able to hold
  154. ! It changes function when sprint
  155. ----------------------------------
  156. K: Passive
  157. !*Q :Gaster Blaster (quick)
  158. ! E :Gaster Blaster (high damage)
  159. T :Teleport
  160. F :Bone Zone
  161. *G :Bone Throw
  162. *C :Heart Control
  163. Shift : Sprint
  164.  
  165. Hey arthurfoxy i am sebastian :P
  166. ]]
  167. spawn(function()
  168. while game:service'RunService'.RenderStepped:wait()do
  169. Frm.Position=Frm.Position:lerp(UDim2.new(not Show and 1 or .7,0,.5,0),.1)
  170. end end)
  171. end
  172. --------------------------------------------------------
  173. hed.face.Texture = "rbxassetid://871052201"
  174. chara:WaitForChild"Body Colors"
  175. char["Body Colors"].HeadColor = BrickColor.new("Institutional white")
  176. char["Body Colors"].LeftArmColor = BrickColor.new("Institutional white")
  177. char["Body Colors"].RightArmColor = BrickColor.new("Institutional white")
  178. char["Body Colors"].TorsoColor = BrickColor.new("Institutional white")
  179. char["Body Colors"].RightLegColor = BrickColor.new("Institutional white")
  180. char["Body Colors"].LeftLegColor = BrickColor.new("Institutional white")
  181. ---------------------------------------
  182. ypcall(function()
  183. shirt = Instance.new("Shirt", char)
  184. shirt.Name = "Shirt"
  185. pants = Instance.new("Pants", char)
  186. pants.Name = "Pants"
  187. char.Shirt.ShirtTemplate = "http://www.roblox.com/asset/?id=357134154"
  188. char.Pants.PantsTemplate = "http://www.roblox.com/asset/?id=343128365"
  189. end)
  190. --------------------------------------------------------
  191. KG = Instance.new("Sound", game.Players.LocalPlayer.Character)
  192. KG.Volume = 3
  193. KG.SoundId = "rbxassetid://519341881"
  194. KG.Looped = true
  195. KG:Play()
  196.  
  197. --------------------------------------------------------
  198. CV="Eggplant"
  199. p = game.Players.LocalPlayer
  200. char = p.Character
  201. local txt = Instance.new("BillboardGui", char)
  202. txt.Adornee = char .Head
  203. txt.Name = "_status"
  204. txt.Size = UDim2.new(2, 0, 1.2, 0)
  205. txt.StudsOffset = Vector3.new(-9, 8, 0)
  206. local text = Instance.new("TextLabel", txt)
  207. text.Size = UDim2.new(10, 0, 7, 0)
  208. text.FontSize = "Size24"
  209. text.TextScaled = true
  210. text.TextTransparency = 0
  211. text.BackgroundTransparency = 1
  212. text.TextTransparency = 0
  213. text.TextStrokeTransparency = 0
  214. text.Font = "Arcade"
  215. text.TextStrokeColor3 = Color3.new(255,255,255)
  216.  
  217. v=Instance.new("Part")
  218. v.Name = "ColorBrick"
  219. v.Parent=p.Character
  220. v.FormFactor="Symmetric"
  221. v.Anchored=true
  222. v.CanCollide=false
  223. v.BottomSurface="Smooth"
  224. v.TopSurface="Smooth"
  225. v.Size=Vector3.new(10,5,3)
  226. v.Transparency=1
  227. v.CFrame=char.Torso.CFrame
  228. v.BrickColor=BrickColor.new(CV)
  229. v.Transparency=1
  230. text.TextColor3 = Color3.new(0,0,0)
  231. v.Shape="Block"
  232. wait()
  233. text.Text = "Do You Wanna Have A Mad Time?"
  234. wait(2)
  235. text.Text = "Any last words? Kiddo";
  236. wait(3)
  237. text.TextColor3 = Color3.new(0,0,0)
  238. spawn(function()while wait()do text.Text = "Dust Sans LV"..tostring(Level)end end)
  239. hed.face.Texture = "rbxassetid://871052201"
  240. --------------------------------------------------------
  241. pls = game:GetService'Players'
  242. rs = game:GetService'RunService'
  243. uinps = game:GetService'UserInputService'
  244. lp = pls.LocalPlayer
  245. mouse = lp:GetMouse()
  246. c = lp.Character
  247. human = c.Humanoid
  248. human.MaxHealth = 1/0
  249. wait()
  250. human.Health = 0/0
  251. c.Health:Destroy()
  252. --------------------------------------------------------
  253. Hulmet = Instance.new("Part")
  254. Hulmet.Position = Hulmet.Position + Vector3.new(0,10,0)
  255. Hulmet.Parent = game.Players.LocalPlayer.Character
  256. Hulmet.Name = "Helmet"
  257. Hulmet.Size = Vector3.new(1.643, 1.157, 1.696)
  258. Hulmet.Material = Enum.Material.Metal
  259. Hulmet.BrickColor = BrickColor.new("Grey")
  260. MSHE = Instance.new("SpecialMesh")
  261. MSHE.Parent = Hulmet
  262. MSHE.MeshId = "rbxassetid://101203373"
  263. WULD = Instance.new("Weld")
  264. WULD.Parent = Hulmet
  265. WULD.Part0 = Hulmet
  266. WULD.Part1 = game.Players.LocalPlayer.Character.Head
  267. WULD.C1 = CFrame.Angles(0,0,0)
  268. WULD.C0 = CFrame.new(0,0,0)
  269. --------------------------------------------------------
  270.  
  271. Debounces = {
  272. AnimationCycles = 0;
  273. FPS = 0;
  274. scalingDamage = false;
  275. damageLevel = 0;
  276. attackNumber = 0;
  277. isAttacking = false;
  278. isMoving = false;
  279. isSprinting = false;
  280. isBoosting = false;
  281. isPassive = false;
  282. isTyping = false;
  283. }
  284.  
  285. --------------------------------------------------------
  286.  
  287. numLerp = function(start, goal, alpha)
  288. return(((goal - start) * alpha) + start)
  289. end
  290.  
  291. CFrameZero = function()
  292. return CFrame.new(Vector3.new())
  293. end
  294.  
  295. rad = function(value)
  296. return math.rad(value)
  297. end
  298.  
  299. CFAngles = function(Vector)
  300. return CFrame.Angles(rad(Vector.x),rad(Vector.y),rad(Vector.z))
  301. end
  302.  
  303. --------------------------------------------------------
  304.  
  305. AnimStat = {
  306. lerpSpeed = .2;
  307. lerpSpeed2 = .35;
  308. lerpTween = 0;
  309. }
  310.  
  311. Joints = {
  312. c.HumanoidRootPart.RootJoint;
  313. c.Torso.Neck;
  314. c.Torso['Left Shoulder'];
  315. c.Torso['Right Shoulder'];
  316. c.Torso['Left Hip'];
  317. c.Torso['Right Hip'];
  318. }
  319.  
  320. JointTargets = {
  321. CFrameZero();
  322. CFrameZero();
  323. CFrameZero();
  324. CFrameZero();
  325. CFrameZero();
  326. CFrameZero();
  327. }
  328.  
  329. --------------------------------------------------------
  330.  
  331. BodyColors = {
  332. HeadColor = BrickColor.new("Institutional white");
  333. LeftArmColor = BrickColor.new("Institutional white");
  334. RightArmColor = BrickColor.new("Institutional white");
  335. LeftLegColor = BrickColor.new("Institutional white");
  336. RightLegColor = BrickColor.new("Institutional white");
  337. TorsoColor = BrickColor.new("Mid gray");
  338. }
  339.  
  340. Customs = {
  341. Face = "http://www.roblox.com/asset/?id=871052201";
  342. Shirt = "http://www.roblox.com/asset/?id=357134155";
  343. Pants = "http://www.roblox.com/asset/?id=343128366";
  344. }
  345.  
  346. --------------------------------------------------------
  347.  
  348. prepareCharacter = function()
  349. local transPoints = {
  350. NumberSequenceKeypoint.new(0,.819,.0375),
  351. NumberSequenceKeypoint.new(.207,.594,.0187),
  352. NumberSequenceKeypoint.new(.4,.55,.031),
  353. NumberSequenceKeypoint.new(.57,.619,.05),
  354. NumberSequenceKeypoint.new(.76,.8,.0375),
  355. NumberSequenceKeypoint.new(1,1,0),
  356. }
  357. local sizePoints = {
  358. NumberSequenceKeypoint.new(0,.687,0),
  359. NumberSequenceKeypoint.new(.111,.875,0),
  360. NumberSequenceKeypoint.new(.327,1.19,0),
  361. NumberSequenceKeypoint.new(.646,1.56,0),
  362. NumberSequenceKeypoint.new(.805,1.37,0),
  363. NumberSequenceKeypoint.new(.905,1.06,0),
  364. NumberSequenceKeypoint.new(.968,.938,0),
  365. NumberSequenceKeypoint.new(.984,1.13,0),
  366. NumberSequenceKeypoint.new(1,1.62,0),
  367. }
  368. local Size = NumberSequence.new(sizePoints)
  369. local Transparency = NumberSequence.new(transPoints)
  370. rayModel = Instance.new("Model",c)
  371. efcModel = Instance.new("Model",c)
  372. efxBlock = Instance.new("Part",c)
  373. efxBlock.BrickColor = BrickColor.new("Bright violet")
  374. efxBlock.Material = "Neon"
  375. efxBlock.FormFactor = "Custom"
  376. efxBlock.Transparency = .3
  377. efxBlock.Size = Vector3.new(.3,.3,.3)
  378. local mesh = Instance.new("SpecialMesh",efxBlock)
  379. mesh.MeshType = Enum.MeshType.Sphere
  380. mesh.Scale = Vector3.new(1,1,1)
  381. light = Instance.new("PointLight",c.Head)
  382. light.Range = 10
  383. light.Color = Color3.new(0,200/255,1)
  384. light.Shadows = false
  385. local particles = Instance.new("ParticleEmitter",efxBlock)
  386. particles.Color = ColorSequence.new(Color3.fromRGB(48,17,109))
  387. particles.LightEmission = .5
  388. particles.Size = Size
  389. particles.Name = "Fire"
  390. particles.Transparency = Transparency
  391. particles.LockedToPart = true
  392. particles.VelocityInheritance = .5
  393. particles.LockedToPart = true
  394. particles.Rate = 70
  395. particles.Texture = "rbxassetid://170478388"
  396. particles.Lifetime = NumberRange.new(2,2)
  397. particles.RotSpeed = NumberRange.new(100,100)
  398. particles.Speed = NumberRange.new(7,7)
  399. script.Parent = efxBlock
  400. fire = particles
  401. local offset = Vector3.new(-0.11, .23, -0.5)
  402. local weld = Instance.new("Weld",c.Head)
  403. weld.Part0 = c.Head
  404. weld.Part1 = efxBlock
  405. weld.C0 = CFrame.new(offset) * CFrame.Angles(math.rad(-40),math.rad(10),math.rad(40))
  406. efxBlock.Parent = c
  407. music.SoundId = "rbxassetid://316012176"
  408. music.Looped = true
  409. music.Volume = 0
  410. fight = music
  411. music2.SoundId = "rbxassetid://316014309"
  412. music2.Looped = true
  413. music2.Volume = 0
  414. sans = music2
  415. pointGyro = Instance.new("BodyGyro",c.HumanoidRootPart)
  416. pointGyro.P = 1e7
  417. pointGyro.D = 1e3
  418. pointGyro.MaxTorque = Vector3.new(0,1e7,0)
  419. animator = c.Humanoid:FindFirstChild("Animator")
  420. if animator then
  421. animator:Destroy()
  422. end
  423. c.Torso.roblox:Destroy()
  424. for i,v in pairs (c.Head:children()) do
  425. if v.ClassName == "Sound" then
  426. v:Destroy()
  427. end
  428. end
  429. for i = 1,#Joints do
  430. Joints[i].C1 = CFrame.new(Vector3.new())
  431. end
  432. human.WalkSpeed = 0
  433. human.JumpPower = 0
  434. end
  435.  
  436. uinps.InputBegan:connect(function(InputObject)
  437. if InputObject.KeyCode == Enum.KeyCode.K and Debounces.isTyping == false then
  438. Debounces.isPassive = not Debounces.isPassive
  439. end
  440. end)
  441.  
  442. setJointCFrames = function(table)
  443. for i = 1,#table do
  444. JointTargets[i] = table[i]
  445. end
  446. AnimationCycles = 0
  447. end
  448.  
  449. setLerp = function(speed)
  450. AnimStat.lerpSpeed = speed
  451. end
  452.  
  453. setTween = function(tween)
  454. AnimStat.lerpTween = tween
  455. end
  456.  
  457. takeDamage = function(position,damage,distance,platformStand)
  458. for i,v in pairs (pls:children()) do
  459. if v.ClassName == "Player" and v:FindFirstChild("Character") then
  460. local torso = v.Character:FindFirstChild("Torso")
  461. if torso and (torso.Position - position).magnitude < distance then
  462. RiseLevel(v.Character.Humanoid,damage)
  463. v.Character.Humanoid:TakeDamage(damage)
  464. if platformStand == true then
  465. v.Character.PlatformStand = platformStand
  466. end
  467. end
  468. end
  469. end
  470. end
  471.  
  472. --------------------------------------------------------
  473.  
  474. prepareCharacter()
  475.  
  476. --------------------------------------------------------
  477. hldng={}Player=p
  478. function chatfunc(text)
  479. spawn(function()local function lerp(a,b,t)return a*(1-t)+(b*t)end
  480. local rs=game:service'RunService'.RenderStepped
  481. local function sw(n)if n==nil then rs:wait()else for i=1,n do rs:wait()end end return true end
  482. local Character=game:service'Players'.LocalPlayer.Character local RootPart=Character.HumanoidRootPart
  483. local se=Instance.new("Sound",root)se.Volume=5 se.SoundId="rbxassetid://417445954"
  484. if Character:FindFirstChild("cht")then Character.cht:Destroy()end
  485. local b=Instance.new("BillboardGui",Character)b.AlwaysOnTop=true b.Adornee=RootPart b.StudsOffsetWorldSpace=Vector3.new(0,4,0)b.Name="cht"
  486. local snum=text:len()b.Size=UDim2.new(snum/1.7,0,2,0)
  487. local texts={}
  488. for i=1,snum do
  489. texts[i]=Instance.new("TextButton",b)
  490. texts[i].Size=UDim2.new(1/snum,0,1,0)texts[i].Name=text:sub(i,i)--texts[i].TextSize=30
  491. texts[i].Text=text:sub(i,i)texts[i].Position=UDim2.new((i-1)/snum,0,.3,0)
  492. texts[i].BackgroundTransparency=1 texts[i].TextColor3=Color3.new(1)
  493. texts[i].TextStrokeTransparency=1 texts[i].Font="Cartoon"texts[i].TextScaled=1 texts[i].TextTransparency=1
  494. end
  495. local DoOpt=function(Set,Val,LerpB)for i=1,#texts do if texts[i].Parent and b.Parent then if LerpB~=nil then
  496. if typeof(texts[i][Set])=="UDim2"then texts[i][Set]=texts[i][Set]:lerp(Val,LerpB)else texts[i][Set]=lerp(texts[i][Set],Val,LerpB)end
  497. else texts[i][Set]=Val end end end end
  498. for i=1,#texts do
  499. if texts[i].Parent then
  500. texts[i].TextTransparency=0 texts[i].TextStrokeTransparency=0
  501. end
  502. if texts[i].Text~=" "then se.TimePosition=.06 se:Play()end
  503. sw(3)
  504. end
  505. sw(180)
  506. for i=1,0,-.025 do
  507. DoOpt("TextTransparency",1-i)--DoOpt("TextStrokeTransparency",1-i)
  508. sw()
  509. end
  510. b:Destroy()
  511. end)
  512. end Player.Chatted:connect(function(m)chatfunc(game:service'Chat':FilterStringAsync(m,Player,Player))end)
  513. mouse.KeyUp:connect(function(k)
  514. hldng[k]=nil
  515. end)
  516.  
  517. local function doit()
  518. if DefAble then
  519. return
  520. else
  521. if human.Health~=human.MaxHealth then
  522. DefAble=false
  523. human:Destroy()
  524. human=Instance.new("Humanoid",chara)Instance.new("Model",human).Name="Status"
  525. human.MaxHealth=1 human.Health=1
  526. human.HealthChanged:connect(doit)
  527. root.CFrame=root.CFrame*CFrame.new(0,0,10)
  528. hldng.r=nil warn"Dodged"
  529. Tired.n=Tired.n+10
  530. end
  531. end
  532. end
  533. dodge=human.HealthChanged:connect(doit)
  534. local sw=function(n)if n then for i=1,n do rs.RenderStepped:wait()end else rs.RenderStepped:wait()end end
  535. spawn(function()
  536. local sine = 0
  537. local idk=Instance.new("ScreenGui",p:FindFirstChildOfClass'PlayerGui')
  538. local frm=Instance.new("Frame",idk)frm.BorderSizePixel=0
  539. frm.BackgroundTransparency=.5 frm.Size=UDim2.new(.4,0,.03,0)
  540. frm.Position=UDim2.new(.3,0,.7,0)
  541.  
  542. local t=Instance.new("TextLabel",frm)t.Text="wait"t.BorderSizePixel=0
  543. t.TextColor3=Color3.new(1,1,1)t.TextStrokeTransparency=0-- t.TextScaled=1
  544. t.BackgroundTransparency=0 t.TextXAlignment="Left" t.BackgroundColor3=Color3.new(1)
  545. while wait()do
  546. t.Size=UDim2.new(Tired.n/Tired.m,0,1,0)
  547. if Tired.n>=Tired.m then
  548. Tired.n=Tired.m
  549. Tired.d=true
  550. end
  551. if Tired.d then
  552. Tired.n=Tired.n-5 DefAble=true hldng.r=nil
  553. end t.Text=tostring(math.floor(Tired.n*10)/10).."/"..tostring(Tired.m)
  554. if Tired.n<=0 then Tired.n=0 Tired.d=false end
  555. if DefAble then human.MaxHealth=1 human.Health=1 human.Name="Humanoid"else
  556. dodge:disconnect()human.MaxHealth=1 human.Health=1 dodge=human.HealthChanged:connect(doit)
  557.  
  558. end
  559.  
  560. if hldng.r then DefAble=false else DefAble=1 end
  561.  
  562. pointGyro.CFrame = CFrame.new(Vector3.new(),(mouse.Hit.p - c.HumanoidRootPart.CFrame.p).unit * 100)
  563. if Debounces.isAttacking == false and Debounces.isMoving == false and Debounces.isBoosting == false then
  564. setLerp(.1)
  565. if Debounces.isPassive == true then --walk
  566. setJointCFrames({
  567. CFrame.new(Vector3.new(0, -0.901 + math.sin(tick() * 1.5)/45, 0)) * CFAngles(Vector3.new(-22.001, 0, 0));
  568. CFrame.new(Vector3.new(-0.001, 1.52 + math.sin(tick() * -1.5)/35, math.sin(tick() * 1.5)/35)) * CFAngles(Vector3.new(-10.861 + math.sin((-tick() + 2) * 1.5) * 5, 13.765, -1.658));
  569. CFrame.new(Vector3.new(-1.5, -0.1 + math.sin(tick() * 1.5)/15, -0.801)) * CFAngles(Vector3.new(44.999, 0, 0));
  570. CFrame.new(Vector3.new(1.7, 0.2 + math.sin(tick() * 1.5)/15, 0.199)) * CFAngles(Vector3.new(-15.001, -15.001, 15));
  571. CFrame.new(Vector3.new(-0.7, -1.8, 0.6)) * CFAngles(Vector3.new(-59.511, 3.84, 0.489));
  572. CFrame.new(Vector3.new(0.5, -1, -0.801)) * CFAngles(Vector3.new(14.999, -15, -0.001));
  573. })
  574. else
  575. setJointCFrames({
  576. CFrame.new(Vector3.new(0, 0 + math.sin(tick() * 1.5)/25, 0)) * CFAngles(Vector3.new(0, 0, 0));
  577. CFrame.new(Vector3.new(0, 1.5 + math.sin(tick() * -1.5)/35, math.sin(tick() * 1.5)/35)) * CFAngles(Vector3.new(1.554 + math.sin((-tick() + 2) * 1.5) * 5, -0.001, -0.001));
  578. CFrame.new(Vector3.new(-1.06, -0.03 + math.sin(tick() * 1.5)/25, 0.449)) * CFAngles(Vector3.new(-29.511, 0, 29.51));
  579. CFrame.new(Vector3.new(1.059, -0.031 + math.sin(tick() * 1.5)/25, 0.449)) * CFAngles(Vector3.new(-29.511, -3.842, -29.511));
  580. CFrame.new(Vector3.new(-0.49, -2, -0.05/1.5)) * CFAngles(Vector3.new(0, 8.885, 0));
  581. CFrame.new(Vector3.new(0.49, -2, -0.05/1.5)) * CFAngles(Vector3.new(-0.001, -8.886, 0));
  582. })
  583. end
  584. elseif Debounces.isAttacking == false and Debounces.isMoving == true and Debounces.isBoosting == false then
  585. sine = sine + math.rad(12) --else jump
  586. human.WalkSpeed = 15
  587. setLerp(.15)
  588. setJointCFrames({
  589. CFrame.new(Vector3.new(0, 0, 0)) * CFAngles(Vector3.new(0, math.sin(sine) * -2.5, 0));
  590. CFrame.new(Vector3.new(0, 1.499, -0.04)) * CFAngles(Vector3.new(-5.676, -0.001 - math.sin(sine) * 3, -0.001));
  591. CFrame.new(Vector3.new(-1.97, 0 + math.sin(sine + .5)/20, 0.1 + math.sin(-sine)/2)/1.3) * CFAngles(Vector3.new(-5 + math.sin(sine) * 23, 0, 0));
  592. CFrame.new(Vector3.new(1.97, 0 - math.sin(sine + .5)/20, 0.1 + math.sin(sine)/2)/1.3) * CFAngles(Vector3.new(-5 + math.sin(-sine) * 23, 0, 0));
  593. CFrame.new(Vector3.new(-0.5, -1.93 - math.cos(sine)/8.7, 0.2 + math.sin(sine)/2)) * CFAngles(Vector3.new(-15 + math.sin(-sine) * 30, 0, 0));
  594. CFrame.new(Vector3.new(0.5, -1.93 + math.cos(sine)/8.7, 0.2 + math.sin(-sine)/2)) * CFAngles(Vector3.new(-15 + math.sin(sine) * 30, 0, 0));
  595. })
  596. end
  597. if Debounces.scalingDamage == true then
  598. takeDamage(c.HumanoidRootPart.Position,Debounces.damageLevel,8,true)
  599. end
  600. end
  601. end)
  602. human.Changed:connect(function(prop)
  603. if prop == "MoveDirection" then
  604. if human.MoveDirection.magnitude > .02 then
  605. Debounces.isMoving = true
  606. else
  607. Debounces.isMoving = false
  608. end
  609. end
  610. end)
  611. local dunkedon=false
  612. mouse.KeyDown:connect(function(k)
  613. hldng[k]=true
  614. if not Debounces.isAttacking then
  615. if k=="c"and not Tired.d and Debounces.isPassive then
  616. local GrabObj=mouse.Target
  617. local hum=nil
  618. if GrabObj then
  619. if not GrabObj.Anchored then
  620. if GrabObj.Parent then
  621. if GrabObj.Parent:FindFirstChild'Humanoid'then
  622. hum=GrabObj.Parent.Humanoid
  623. end
  624. end
  625. local jet=Instance.new("BodyPosition",GrabObj)
  626. if not hum then jet.D=2000 jet.P=2000 end
  627. while hldng.c and not Tired.d do
  628. jet.MaxForce=Vector3.new(10,10,10)*10000000
  629. jet.Position=mouse.Target~=nil and mouse.Hit.p or jet.Position
  630. Tired.n=Tired.n+((not hum or hum.Health==0) and 1 or 2)
  631. local vel=GrabObj.Velocity.x+GrabObj.Velocity.y+GrabObj.Velocity.z
  632. if hum and vel>20 then RiseLevel(hum,vel/400)hum.Health=hum.Health-vel/400 end
  633. sw()
  634. end
  635. jet:Destroy()
  636. else
  637. warn'The object is anchored!'
  638. end
  639. end
  640. end
  641. if k=="t"and not Tired.d then -- TELEPORT
  642. if mouse.Target then Debounces.isAttacking=true
  643. local pos=mouse.Hit KG:Pause()
  644. root.Anchored=1 root.CFrame=CFrame.new(9999,9999,109999)
  645. local jam=Instance.new("ScreenGui",p:FindFirstChildOfClass("PlayerGui"))
  646. jam.DisplayOrder=12 local j=Instance.new("Frame",jam)j.BackgroundColor3=Color3.new()
  647. j.BorderSizePixel=0 j.Size=UDim2.new(1,0,1,0)
  648. wait(1)Debounces.isAttacking=false KG:Resume()
  649. root.CFrame=pos+Vector3.new(0,3,0)
  650. jam:Destroy()root.Anchored=false
  651. end
  652. Tired.n=Tired.n+50
  653. end
  654. if k=="f"and not Tired.d and not dunkedon and Debounces.isPassive then
  655. dunkedon=true local pos=mouse.Hit.p
  656. Tired.n=Tired.n+100
  657. local idk=Instance.new("Part",efcModel)
  658. idk.Size=Vector3.new(2,80,80)local sp=Instance.new("SpecialMesh",idk)idk.Anchored=1 idk.CanCollide=nil
  659. sp.Scale=idk.Size*20 idk.Size=Vector3.new()idk.Color=Color3.new(1,.1,.1)sp.MeshType="Cylinder"
  660. idk.Transparency=.5 idk.CFrame=CFrame.new(pos)*CFrame.Angles(0,0,math.rad(90))
  661. idk.Material="SmoothPlastic"
  662. idk.Transparency=.5 sw(20)idk:Destroy()
  663. spawn(function()for i=1,300 do
  664. local pos=CFrame.new(pos)*CFrame.Angles(0,math.rad(math.random(360)),0)*CFrame.new(0,0,math.random(380)/10)*CFrame.Angles(0,math.rad(math.random(180)),0)+Vector3.new(0,-6,0)
  665. spawn(function()
  666. local p=Instance.new("Part",efcModel)
  667. p.Touched:connect(function(p)if p.Parent:FindFirstChild("Humanoid")then if p.Parent.Humanoid~=human then RiseLevel(p.Parent.Humanoid,1)p.Parent.Humanoid.Health=p.Parent.Humanoid.Health-1 end end end)
  668. p.Color=Color3.new(1,1,1)p.Size=Vector3.new(10,1,10)p.CFrame=pos
  669. local j=Instance.new("BodyVelocity",p)j.MaxForce=Vector3.new(1,1,1)/0 j.Velocity=Vector3.new()p.CanCollide=nil
  670. local m=Instance.new("SpecialMesh",p)m.MeshId="rbxassetid://465130937"
  671. m.Scale=Vector3.new(.05,.08,.05)/1.2
  672. spawn(function()
  673. for i=0,1,.05 do p.CFrame=p.CFrame+Vector3.new(0,.6,0)sw()end
  674. sw(10)for i=0,1,.05 do p.Transparency=i sw()end p:Destroy()
  675. end)
  676. end)
  677. sw()
  678. end
  679. end)
  680. wait(5)
  681.  
  682. dunkedon=false
  683. end
  684. end
  685. if Debounces.isPassive and k=="g"then
  686. while hldng.g and not Tired.d do
  687. sw(10)
  688. Tired.n=Tired.n+1
  689. local pos=CFrame.new((root.CFrame+Vector3.new(0,4,0))*CFrame.new(math.random(-70,70)/10,math.random(-10,10)/10,math.random(-70,70)/10).p,mouse.Hit.p)
  690. spawn(function()
  691. local p=Instance.new("Part",efcModel)
  692. p.Touched:connect(function(p)if p.Parent:FindFirstChild("Humanoid")then if p.Parent.Humanoid~=human then RiseLevel(p.Parent.Humanoid,1)p.Parent.Humanoid.Health=p.Parent.Humanoid.Health-1 end end end)
  693. p.Color=Color3.new(1,1,1)p.Size=Vector3.new(4,4,4)p.CFrame=pos
  694. local j=Instance.new("BodyVelocity",p)j.MaxForce=Vector3.new(1,1,1)/0 j.Velocity=Vector3.new()p.CanCollide=nil
  695. local m=Instance.new("SpecialMesh",p)m.MeshId="rbxassetid://465130937"
  696. m.Scale=Vector3.new(.05,.08,.05)/2.5
  697. spawn(function()
  698. for i=0,1,.005 do p.CFrame=pos*CFrame.new(0,0,-i*300)*CFrame.Angles(math.rad(90),0,0)sw()end
  699. sw(10)for i=0,1,.05 do p.Transparency=i sw()end p:Destroy()
  700. end)
  701. end)
  702. end
  703. end
  704.  
  705. end)
  706. uinps.InputBegan:connect(function(InputObject)
  707. if InputObject.KeyCode == Enum.KeyCode.A and Debounces.isAttacking == false and Debounces.isSprinting == true and Debounces.isBoosting == false and Debounces.isPassive == true and Debounces.isTyping == false then
  708. Debounces.isBoosting = true
  709. Debounces.damageLevel = 10
  710. Debounces.scalingDamage = true
  711. local vel = Instance.new("BodyVelocity",c.HumanoidRootPart)
  712. setLerp(.15)
  713. setJointCFrames({
  714. CFrame.new(Vector3.new(0, -0.901, 0)) * CFAngles(Vector3.new(-22.001, 0, 20));
  715. CFrame.new(Vector3.new(-0.001, 1.52, 0)) * CFAngles(Vector3.new(-10.372, 28.758, -1.837));
  716. CFrame.new(Vector3.new(-0.7, -0.2, -0.801)) * CFAngles(Vector3.new(45, 0, 45));
  717. CFrame.new(Vector3.new(1.7, 0.2, 0.199)) * CFAngles(Vector3.new(-15.001, -15.001, 45));
  718. CFrame.new(Vector3.new(-0.3, -2, 0.2)) * CFAngles(Vector3.new(-11.283, -17.801, 19.495));
  719. CFrame.new(Vector3.new(0.9, -2, -0.201)) * CFAngles(Vector3.new(15, -15, 29.999));
  720. })
  721. local boostSpeed = 250
  722. local efx = Instance.new("Sound",c.Head)
  723. efx.SoundId = "rbxassetid://200632875"
  724. efx.Pitch = math.random(1100,1300)/1000
  725. efx.Volume = .5
  726. efx:Play()
  727. spawn(function()
  728. wait(5)
  729. efx:Destroy()
  730. end)
  731. vel.Velocity = (c.HumanoidRootPart.Position - c.HumanoidRootPart.CFrame:toWorldSpace(CFrame.new(1,0,0)).p).unit * boostSpeed
  732. vel.P = 1e3
  733. vel.MaxForce = Vector3.new(math.huge,0,math.huge)
  734. wait(.15)
  735. vel.P = 1000
  736. vel.MaxForce = Vector3.new(3000,0,3000)
  737. vel.Velocity = Vector3.new()
  738. wait(.3)
  739. setLerp(.3)
  740. setJointCFrames({
  741. CFrame.new(Vector3.new(0, -0.901, 0)) * CFAngles(Vector3.new(-22.001, 0, 13));
  742. CFrame.new(Vector3.new(-0.001, 1.52, 0)) * CFAngles(Vector3.new(-30.239, 42.47, 11.879));
  743. CFrame.new(Vector3.new(-1.9, -0.2, -0.401)) * CFAngles(Vector3.new(44.999, 0, -45));
  744. CFrame.new(Vector3.new(1.5, 0.4, 0.599)) * CFAngles(Vector3.new(-62.058, -21.088, -15.383));
  745. CFrame.new(Vector3.new(-0.7, -1.8, 0.6)) * CFAngles(Vector3.new(-59.239, -26.158, -14.457));
  746. CFrame.new(Vector3.new(0.5, -1, -0.801)) * CFAngles(Vector3.new(-0.505, -14.478, -18.968));
  747. })
  748. wait(.2)
  749. vel:Destroy()
  750. Debounces.damageLevel = 0
  751. Debounces.scalingDamage = false
  752. Debounces.isBoosting = false
  753. end
  754. end)
  755.  
  756. uinps.InputBegan:connect(function(InputObject)
  757. if InputObject.KeyCode == Enum.KeyCode.D and Debounces.isAttacking == false and Debounces.isSprinting == true and Debounces.isBoosting == false and Debounces.isPassive == true and Debounces.isTyping == false then
  758. Debounces.isBoosting = true
  759. Debounces.damageLevel = 10
  760. Debounces.scalingDamage = true
  761. local vel = Instance.new("BodyVelocity",c.HumanoidRootPart)
  762. setLerp(.15)
  763. setJointCFrames({
  764. CFrame.new(Vector3.new(0, -0.901, 0)) * CFAngles(Vector3.new(-22.001, 0, -15));
  765. CFrame.new(Vector3.new(-0.001, 1.52, 0)) * CFAngles(Vector3.new(-13.603, -45.662, -6.645));
  766. CFrame.new(Vector3.new(-1.9, 0, -0.201)) * CFAngles(Vector3.new(31.935, -7.436, -60.853));
  767. CFrame.new(Vector3.new(1.9, 0, 0.399)) * CFAngles(Vector3.new(-3.644, -23.448, 59.102));
  768. CFrame.new(Vector3.new(-1.1, -1.8, 0)) * CFAngles(Vector3.new(-3.616, -11.936, -29.566));
  769. CFrame.new(Vector3.new(0.1, -1.6, -0.601)) * CFAngles(Vector3.new(1.943, -7.181, -32.528));
  770. })
  771. local boostSpeed = 250
  772. local efx = Instance.new("Sound",c.Head)
  773. efx.SoundId = "rbxassetid://200632875"
  774. efx.Pitch = math.random(1100,1300)/1000
  775. efx.Volume = .5
  776. efx:Play()
  777. spawn(function()
  778. wait(5)
  779. efx:Destroy()
  780. end)
  781. vel.Velocity = (c.HumanoidRootPart.Position - c.HumanoidRootPart.CFrame:toWorldSpace(CFrame.new(-1,0,0)).p).unit * boostSpeed
  782. vel.P = 1e3
  783. vel.MaxForce = Vector3.new(math.huge,0,math.huge)
  784. wait(.15)
  785. vel.P = 1000
  786. vel.MaxForce = Vector3.new(3000,0,3000)
  787. vel.Velocity = Vector3.new()
  788. wait(.3)
  789. setLerp(.3)
  790. setJointCFrames({
  791. CFrame.new(Vector3.new(0, -0.901, 0)) * CFAngles(Vector3.new(-22.001, 0, -13));
  792. CFrame.new(Vector3.new(-0.001, 1.52, 0)) * CFAngles(Vector3.new(-12.936, -46.206, -2.327));
  793. CFrame.new(Vector3.new(-1.9, 0.2, -0.201)) * CFAngles(Vector3.new(45, 0, -60));
  794. CFrame.new(Vector3.new(1.7, 0, -0.401)) * CFAngles(Vector3.new(14.035, -5.69, 35.342));
  795. CFrame.new(Vector3.new(-0.3, -1.8, 0.6)) * CFAngles(Vector3.new(-55.479, -10.612, 15.729));
  796. CFrame.new(Vector3.new(0.5, -1, -0.801)) * CFAngles(Vector3.new(14.999, -15, 14.999));
  797. })
  798. wait(.2)
  799. vel:Destroy()
  800. Debounces.damageLevel = 0
  801. Debounces.scalingDamage = false
  802. Debounces.isBoosting = false
  803. end
  804. end)
  805.  
  806. uinps.InputBegan:connect(function(InputObject)
  807. if InputObject.KeyCode == Enum.KeyCode.W and Debounces.isAttacking == false and Debounces.isSprinting == true and Debounces.isBoosting == false and Debounces.isPassive == true and Debounces.isTyping == false then
  808. Debounces.isBoosting = true
  809. Debounces.damageLevel = 10
  810. Debounces.scalingDamage = true
  811. local vel = Instance.new("BodyVelocity",c.HumanoidRootPart)
  812. setLerp(.15)
  813. setJointCFrames({
  814. CFrame.new(Vector3.new(0, -0.901, 0)) * CFAngles(Vector3.new(-40.001, 0, 5));
  815. CFrame.new(Vector3.new(-0.001, 1.429, 0.2)) * CFAngles(Vector3.new(25.141, -8.347, 0.878));
  816. CFrame.new(Vector3.new(-1.5, 0, .101)) * CFAngles(Vector3.new(14.999, -0.001, 0));
  817. CFrame.new(Vector3.new(1.7, 0.199, -0.401)) * CFAngles(Vector3.new(28.08, -0.358, 21.087));
  818. CFrame.new(Vector3.new(-0.5, -1.8, 0.6)) * CFAngles(Vector3.new(-29.448, 3.57, -1.5));
  819. CFrame.new(Vector3.new(0.499, -1.6, -0.401)) * CFAngles(Vector3.new(-0.505, -14.478, -3.968));
  820. })
  821. local boostSpeed = 250
  822. local efx = Instance.new("Sound",c.Head)
  823. efx.SoundId = "rbxassetid://200632875"
  824. efx.Pitch = math.random(1100,1300)/1000
  825. efx.Volume = .5
  826. efx:Play()
  827. spawn(function()
  828. wait(5)
  829. efx:Destroy()
  830. end)
  831. vel.Velocity = (c.HumanoidRootPart.Position - c.HumanoidRootPart.CFrame:toWorldSpace(CFrame.new(0,0,1)).p).unit * boostSpeed
  832. vel.P = 1e3
  833. vel.MaxForce = Vector3.new(math.huge,0,math.huge)
  834. wait(.15)
  835. vel.P = 1000
  836. vel.MaxForce = Vector3.new(3000,0,3000)
  837. vel.Velocity = Vector3.new()
  838. wait(.3)
  839. setLerp(.3)
  840. setJointCFrames({
  841. CFrame.new(Vector3.new(0, -0.901, 0)) * CFAngles(Vector3.new(-22.001, 40, -13));
  842. CFrame.new(Vector3.new(-0.001, 1.52, 0)) * CFAngles(Vector3.new(-12.936, -46.206, -2.327));
  843. CFrame.new(Vector3.new(-1.9, 0.2, -0.201)) * CFAngles(Vector3.new(45, 0, -60));
  844. CFrame.new(Vector3.new(1.7, 0, -0.401)) * CFAngles(Vector3.new(14.035, -5.69, 35.342));
  845. CFrame.new(Vector3.new(-0.3, -1.8, 0.6)) * CFAngles(Vector3.new(-55.479, -10.612, 15.729));
  846. CFrame.new(Vector3.new(0.5, -1, -0.801)) * CFAngles(Vector3.new(14.999, -15, 14.999));
  847. })
  848. wait(.2)
  849. vel:Destroy()
  850. Debounces.damageLevel = 0
  851. Debounces.scalingDamage = false
  852. Debounces.isBoosting = false
  853. end
  854. end)
  855.  
  856. uinps.InputBegan:connect(function(InputObject)
  857. if InputObject.KeyCode == Enum.KeyCode.S and Debounces.isAttacking == false and Debounces.isSprinting == true and Debounces.isBoosting == false and Debounces.isPassive == true and Debounces.isTyping == false then
  858. Debounces.isBoosting = true
  859. Debounces.damageLevel = 10
  860. Debounces.scalingDamage = true
  861. local vel = Instance.new("BodyVelocity",c.HumanoidRootPart)
  862. setLerp(.15)
  863. setJointCFrames({
  864. CFrame.new(Vector3.new(0, -.3, 0)) * CFAngles(Vector3.new(15, 0, 0));
  865. CFrame.new(Vector3.new(-0.001, 1.52, -0.03)) * CFAngles(Vector3.new(-5.298, -1.305, -4.093));
  866. CFrame.new(Vector3.new(-1.7, 0, -0.201)) * CFAngles(Vector3.new(12.112, -6.562, -16.939));
  867. CFrame.new(Vector3.new(1.7, 0, -0.201)) * CFAngles(Vector3.new(8.817, 8.378, 20.465));
  868. CFrame.new(Vector3.new(-0.7, -1.8, 0.2)) * CFAngles(Vector3.new(-14.432, 3.06, -2.373));
  869. CFrame.new(Vector3.new(0.5, -1.8, -0.201)) * CFAngles(Vector3.new(-0.505, -14.478, -3.968));
  870. })
  871. local boostSpeed = 150
  872. local boostSpeed = 250
  873. local efx = Instance.new("Sound",c.Head)
  874. efx.SoundId = "rbxassetid://200632875"
  875. efx.Pitch = math.random(1100,1300)/1000
  876. efx.Volume = .5
  877. efx:Play()
  878. spawn(function()
  879. wait(5)
  880. efx:Destroy()
  881. end)
  882. vel.Velocity = (c.HumanoidRootPart.Position - c.HumanoidRootPart.CFrame:toWorldSpace(CFrame.new(0,0,-1)).p).unit * boostSpeed
  883. vel.P = 1e3
  884. vel.MaxForce = Vector3.new(math.huge,0,math.huge)
  885. wait(.15)
  886. vel.P = 1000
  887. vel.MaxForce = Vector3.new(3000,0,3000)
  888. vel.Velocity = Vector3.new()
  889. wait(.3)
  890. setLerp(.3)
  891. setJointCFrames({
  892. CFrame.new(Vector3.new(0, -.5, 0)) * CFAngles(Vector3.new(4, 0, 0));
  893. CFrame.new(Vector3.new(-0.001, 1.52, -0.03)) * CFAngles(Vector3.new(-20.081, 28.752, 3.598));
  894. CFrame.new(Vector3.new(-1.7, 0.2, -0.601)) * CFAngles(Vector3.new(59.51, -3.841, -14.511));
  895. CFrame.new(Vector3.new(1.7, 0.2, 0.399)) * CFAngles(Vector3.new(-47.597, -13.104, 17.887));
  896. CFrame.new(Vector3.new(-0.7, -1.4, 0.2)) * CFAngles(Vector3.new(-44.477, 3.836, -0.524));
  897. CFrame.new(Vector3.new(0.5, -1.4, -0.601)) * CFAngles(Vector3.new(-15.868, -12.953, -7.631));
  898. })
  899. wait(.2)
  900. vel:Destroy()
  901. Debounces.damageLevel = 0
  902. Debounces.scalingDamage = false
  903. Debounces.isBoosting = false
  904. end
  905. end)
  906.  
  907. uinps.InputBegan:connect(function(InputObject)
  908. if InputObject.KeyCode == Enum.KeyCode.Q and Debounces.isAttacking == false and Debounces.isSprinting == false and Debounces.isPassive == true and Debounces.isTyping == false and not Tired.d then
  909. local isLooping = true
  910. uinps.InputEnded:connect(function(InputObject2)
  911. if InputObject2.KeyCode == Enum.KeyCode.Q then
  912. isLooping = false
  913. end
  914. end)
  915. while not Tired.d do
  916. if isLooping == false then
  917. break
  918. end
  919. Debounces.attackNumber = Debounces.attackNumber + 1
  920. local aimPos = mouse.Hit.p
  921. local head = Instance.new("Part",c)
  922. head.Size = Vector3.new(12,.2,12)
  923. head.CanCollide = false
  924. head.Anchored = true
  925. head.Transparency = 1
  926. local mesh=Instance.new("SpecialMesh",head)mesh.MeshType="FileMesh"mesh.MeshId="rbxassetid://431908407"
  927. mesh.Scale=Vector3.new(.05,.05,.05)
  928. local decal = Instance.new("Decal",head)
  929. decal.Texture = "rbxassetid://441975828"
  930. if Debounces.attackNumber%2 == 1 then
  931. head.CFrame = CFrame.new(c.Torso.CFrame:toWorldSpace(CFrame.new(8,8,.5)).p,aimPos)
  932. else
  933. head.CFrame = CFrame.new(c.Torso.CFrame:toWorldSpace(CFrame.new(-8,8,.5)).p,aimPos)
  934. end head.CFrame=head.CFrame*CFrame.Angles(0,math.rad(180),0)
  935. spawn(function()
  936. local timer = 0
  937. while rs.RenderStepped:wait() do
  938. if timer >= 1.55 then
  939. break
  940. end
  941. head.CFrame = head.CFrame * CFrame.new(0,0,-timer/10)
  942. timer = timer + 1/30/(Debounces.FPS/60)
  943. end
  944. head.CFrame = CFrame.new(head.CFrame.p,aimPos)
  945. local ray = Ray.new(head.CFrame.p,(aimPos - head.CFrame.p).unit * 999)
  946. local hit, pos = workspace:FindPartOnRay(ray,c)
  947. local dis = (head.CFrame.p - pos).magnitude
  948. local rayPart = Instance.new("Part",rayModel)
  949. rayPart.Material = "Neon"
  950. rayPart.FormFactor = "Custom"
  951. rayPart.BrickColor = BrickColor.new"Royal purple"
  952. rayPart.Anchored = true
  953. rayPart.CanCollide = false
  954. rayPart.Size = Vector3.new(7,7,dis + 400)
  955. local rayCFrame = CFrame.new(head.CFrame.p + (aimPos - head.CFrame.p).unit * (dis/2 + 200),head.CFrame.p + (aimPos - head.CFrame.p).unit * dis * 2)
  956. rayPart.CFrame = rayCFrame
  957. head:Destroy()
  958. end)
  959. wait()
  960. local s = Instance.new("Sound",head)
  961. s.Volume = 1
  962. s.SoundId = "rbxassetid://332223043"
  963. s:Play()
  964. wait(.04)
  965. Tired.n=Tired.n+2
  966. end
  967. end
  968. end)
  969.  
  970. uinps.InputBegan:connect(function(InputObj)
  971. if InputObj.KeyCode == Enum.KeyCode.E and not Debounces.isAttacking and not Debounces.isSprinting and Debounces.isPassive and not Debounces.isTyping and not Tired.d then
  972. Debounces.isAttacking = true
  973. local aimPos = c.HumanoidRootPart.CFrame:toWorldSpace(CFrame.new(0,0,-999)).p
  974. local head = Instance.new("Part",c)
  975. head.Size = Vector3.new(18,.2,18)
  976. head.CanCollide = false
  977. head.Anchored = true
  978. head.CFrame = CFrame.new(c.HumanoidRootPart.CFrame:toWorldSpace(CFrame.new(0,0,-9)).p,aimPos)
  979. head.Transparency = 1 head.CFrame=head.CFrame*CFrame.Angles(0,math.rad(180),0)
  980. local mesh=Instance.new("SpecialMesh",head)mesh.MeshType="FileMesh"mesh.MeshId="rbxassetid://431908407"
  981. mesh.Scale=Vector3.new(.1,.1,.1)
  982. local decal = Instance.new("Decal",head)
  983. decal.Texture = "rbxassetid://441975828"
  984. setLerp(.1)
  985. setJointCFrames({
  986. CFrame.new(Vector3.new(0, 0, 0)) * CFAngles(Vector3.new(0, 0, 0));
  987. CFrame.new(Vector3.new(0, 1.499, -0.09)) * CFAngles(Vector3.new(-11.676, -0.001, -0.001));
  988. CFrame.new(Vector3.new(-1.7, 0, 0)) * CFAngles(Vector3.new(-12.808, -28.88, -21.502));
  989. CFrame.new(Vector3.new(1.699, 1.2, 0.599)) * CFAngles(Vector3.new(-146.606, 16.571, 13.928));
  990. CFrame.new(Vector3.new(-0.501, -1.601, 0.6)) * CFAngles(Vector3.new(-60, 0, -0.001));
  991. CFrame.new(Vector3.new(0.5, -1.4, -0.4)) * CFAngles(Vector3.new(-15.001, -15.001, 0));
  992. })
  993. spawn(function()
  994. local timer = 0
  995. while rs.RenderStepped:wait() do
  996. if timer >= 1.55/.8 then
  997. break
  998. end
  999. head.CFrame = head.CFrame * CFrame.new(0,0,-timer/10)
  1000. timer = timer + 1/30/(Debounces.FPS/60)
  1001. end
  1002. head.CFrame = CFrame.new(head.CFrame.p,aimPos)
  1003. local ray = Ray.new(head.CFrame.p,(aimPos - head.CFrame.p).unit * 999)
  1004. local hit, pos = workspace:FindPartOnRay(ray,c)
  1005. local dis = (head.CFrame.p - pos).magnitude
  1006. local rayPart = Instance.new("Part",rayModel)
  1007. rayPart.Material = "Neon"
  1008. rayPart.FormFactor = "Custom"
  1009. rayPart.Name = "Punch"
  1010. rayPart.BrickColor = BrickColor.new"Royal purple"
  1011. rayPart.Anchored = true
  1012. rayPart.CanCollide = false
  1013. rayPart.Size = Vector3.new(28,28,dis + 400)
  1014. local rayCFrame = CFrame.new(head.CFrame.p + (aimPos - head.CFrame.p).unit * (dis/2 + 200),head.CFrame.p + (aimPos - head.CFrame.p).unit * dis * 2)
  1015. rayPart.CFrame = rayCFrame
  1016. head:Destroy()
  1017. end)
  1018. wait()
  1019. local s = Instance.new("Sound",head)
  1020. s.Volume = 1
  1021. s.SoundId = "rbxassetid://332223043"
  1022. s.Pitch = .8
  1023. s:Play()
  1024. wait(.75)
  1025. setLerp(.17)
  1026. setJointCFrames({
  1027. CFrame.new(Vector3.new(0, -.5, 0)) * CFAngles(Vector3.new(-20, 15, 0));
  1028. CFrame.new(Vector3.new(0, 1.499, -0.09)) * CFAngles(Vector3.new(-11.676, 14.999, -0.001));
  1029. CFrame.new(Vector3.new(-1.7, 0, 0.2)) * CFAngles(Vector3.new(-33.928, -4.374, -38.76));
  1030. CFrame.new(Vector3.new(1.499, 0.4, -0.601)) * CFAngles(Vector3.new(74.335, 25.091, -6.155));
  1031. CFrame.new(Vector3.new(-0.501, -1.601, 0.6)) * CFAngles(Vector3.new(-45, 0, -0.001));
  1032. CFrame.new(Vector3.new(0.5, -1.8, -0.4)) * CFAngles(Vector3.new(-15, -15, 0));
  1033. })
  1034. Tired.n=Tired.n+15
  1035. wait(.5)
  1036. Debounces.isAttacking = false
  1037. end
  1038. end)
  1039.  
  1040. reflect = function(d,n)
  1041. local i, n = -1 * d.unit, n.unit
  1042. local dot = n:Dot(i)
  1043. return 2*dot*n - i
  1044. end
  1045.  
  1046. makeReflectionBeam = function(pos,look,isCrit)
  1047. local ray = Ray.new(pos,look)
  1048. local hit,hitpos,norm = workspace:FindPartOnRay(ray,c)
  1049. local e = Instance.new("Part",rayModel)
  1050. e.Anchored = true
  1051. e.CanCollide = false
  1052. e.BrickColor = BrickColor.new("Bright violet")
  1053. e.Material = "Neon"
  1054. e.FormFactor = "Custom"
  1055. e.Size = Vector3.new(6,6,(pos - hitpos).magnitude)
  1056. if isCrit == true then
  1057. e.Size = Vector3.new(16,16,(pos - hitpos).magnitude)
  1058. e.Name = "Punch"
  1059. end
  1060. e.CFrame = CFrame.new(pos + (hitpos - pos)/2, pos)
  1061. local e = Instance.new("Sound",c)
  1062. if isCrit == true then
  1063. e.Volume = .5
  1064. else
  1065. e.Volume = .3
  1066. e.Pitch = 1.5
  1067. end
  1068. e.SoundId = "rbxassetid://200632875"
  1069. e:Play()
  1070. spawn(function()
  1071. wait(6)
  1072. e:Destroy()
  1073. end)
  1074. wait(.05)
  1075. if hit ~= nil then
  1076. newDir = reflect(look.unit,norm,isCrit)
  1077. makeReflectionBeam(hitpos,newDir * 999,isCrit)
  1078. end
  1079. end
  1080.  
  1081. uinps.InputBegan:connect(function(InputObject)
  1082. if InputObject.KeyCode == Enum.KeyCode.Q and not Debounces.isAttacking and Debounces.isSprinting and Debounces.isPassive and not Debounces.isTyping and not Tired.d then
  1083. local isLooping = true
  1084. uinps.InputEnded:connect(function(InputObject2)
  1085. if InputObject2.KeyCode == Enum.KeyCode.Q then
  1086. isLooping = false
  1087. end
  1088. end)
  1089. while not Tired.d do
  1090. if isLooping == false then
  1091. break
  1092. end
  1093. Debounces.attackNumber = Debounces.attackNumber + 1
  1094. local aimPos = mouse.Hit.p
  1095. local head = Instance.new("Part",c)
  1096. head.Size = Vector3.new(12,.2,12)
  1097. head.CanCollide = false
  1098. head.Anchored = true
  1099. head.Transparency=1
  1100. local mesh=Instance.new("SpecialMesh",head)mesh.MeshType="FileMesh"mesh.MeshId="rbxassetid://431908407"
  1101. mesh.Scale=Vector3.new(.05,.05,.05)
  1102. local decal = Instance.new("Decal",head)
  1103. decal.Texture = "rbxassetid://441975828"
  1104.  
  1105. if Debounces.attackNumber%2 == 1 then
  1106. head.CFrame = CFrame.new(c.Torso.CFrame:toWorldSpace(CFrame.new(8,8,.5)).p,aimPos)
  1107. else
  1108. head.CFrame = CFrame.new(c.Torso.CFrame:toWorldSpace(CFrame.new(-8,8,.5)).p,aimPos)
  1109. end
  1110. head.CFrame=head.CFrame*CFrame.Angles(0,math.rad(180),0)
  1111. spawn(function()
  1112. local timer = 0
  1113. while rs.RenderStepped:wait() do
  1114. if timer >= 1.55 then
  1115. break
  1116. end
  1117. head.CFrame = head.CFrame * CFrame.new(0,0,-timer/10)
  1118. timer = timer + 1/30/(Debounces.FPS/60)
  1119. end
  1120. head.CFrame = CFrame.new(head.CFrame.p,aimPos)
  1121. head:Destroy()
  1122. makeReflectionBeam(head.CFrame.p,(head.CFrame.p - aimPos).unit * -999,false)
  1123. end)
  1124.  
  1125. wait()
  1126. local s = Instance.new("Sound",head)
  1127. s.Volume = 1
  1128. s.SoundId = "rbxassetid://332223043"
  1129. s.Pitch = 1.02
  1130. s:Play()
  1131. Tired.n=Tired.n+15
  1132. wait(.2)
  1133. end
  1134. end
  1135. end)
  1136.  
  1137. uinps.InputBegan:connect(function(InputObj)
  1138. if InputObj.KeyCode == Enum.KeyCode.E and not Debounces.isAttacking and Debounces.isSprinting and Debounces.isPassive and not Debounces.isTyping and not Tired.d then
  1139. Debounces.isAttacking = true
  1140. local aimPos = c.HumanoidRootPart.CFrame:toWorldSpace(CFrame.new(0,0,-999)).p
  1141. local head = Instance.new("Part",c)
  1142. head.Size = Vector3.new(18,.2,18)
  1143. head.CanCollide = false
  1144. head.Anchored = true
  1145. head.CFrame = CFrame.new(c.HumanoidRootPart.CFrame:toWorldSpace(CFrame.new(0,0,-9)).p,aimPos)
  1146. head.Transparency = 1
  1147. local mesh=Instance.new("SpecialMesh",head)mesh.MeshType="FileMesh"mesh.MeshId="rbxassetid://431908407"
  1148. mesh.Scale=Vector3.new(.1,.1,.1)
  1149. local decal = Instance.new("Decal",head)
  1150. decal.Texture = "rbxassetid://441975828"
  1151. head.CFrame=head.CFrame*CFrame.Angles(0,math.rad(180),0)
  1152. setLerp(.1)
  1153. setJointCFrames({
  1154. CFrame.new(Vector3.new(0, 0, 0)) * CFAngles(Vector3.new(0, 0, 0));
  1155. CFrame.new(Vector3.new(0, 1.499, -0.09)) * CFAngles(Vector3.new(-11.676, -0.001, -0.001));
  1156. CFrame.new(Vector3.new(-1.7, 0, 0)) * CFAngles(Vector3.new(-12.808, -28.88, -21.502));
  1157. CFrame.new(Vector3.new(1.699, 1.2, 0.599)) * CFAngles(Vector3.new(-146.606, 16.571, 13.928));
  1158. CFrame.new(Vector3.new(-0.501, -1.601, 0.6)) * CFAngles(Vector3.new(-60, 0, -0.001));
  1159. CFrame.new(Vector3.new(0.5, -1.4, -0.4)) * CFAngles(Vector3.new(-15.001, -15.001, 0));
  1160. })
  1161. spawn(function()
  1162. local timer = 0
  1163. while rs.RenderStepped:wait() do
  1164. if timer >= 1.55/.8 then
  1165. break
  1166. end
  1167. head.CFrame = head.CFrame --* CFrame.new(0,0,-timer/10)
  1168. timer = timer + 1/30/(Debounces.FPS/60)
  1169. end
  1170. head.CFrame = CFrame.new(head.CFrame.p,aimPos)
  1171. head:Destroy()
  1172. makeReflectionBeam(head.CFrame.p,(head.CFrame.p - aimPos).unit * -999,true)
  1173. end)
  1174. wait()
  1175. local s = Instance.new("Sound",head)
  1176. s.Volume = 2
  1177. s.SoundId = "rbxassetid://332223043"
  1178. s.Pitch = .8
  1179. s:Play()
  1180. wait(.75)
  1181. setLerp(.17)
  1182. setJointCFrames({
  1183. CFrame.new(Vector3.new(0, -.5, 0)) * CFAngles(Vector3.new(-20, 15, 0));
  1184. CFrame.new(Vector3.new(0, 1.499, -0.09)) * CFAngles(Vector3.new(-11.676, 14.999, -0.001));
  1185. CFrame.new(Vector3.new(-1.7, 0, 0.2)) * CFAngles(Vector3.new(-33.928, -4.374, -38.76));
  1186. CFrame.new(Vector3.new(1.499, 0.4, -0.601)) * CFAngles(Vector3.new(74.335, 25.091, -6.155));
  1187. CFrame.new(Vector3.new(-0.501, -1.601, 0.6)) * CFAngles(Vector3.new(-45, 0, -0.001));
  1188. CFrame.new(Vector3.new(0.5, -1.8, -0.4)) * CFAngles(Vector3.new(-15, -15, 0));
  1189. })
  1190. Tired.n=Tired.n+30
  1191. wait(.5)
  1192. Debounces.isAttacking = false
  1193. end
  1194. end)
  1195.  
  1196. uinps.InputBegan:connect(function(InputObj)
  1197. if InputObj.KeyCode == Enum.KeyCode.Slash then
  1198. local finishEvent = nil
  1199. Debounces.isTyping = true
  1200. finishEvent = uinps.InputBegan:connect(function(InputObj)
  1201. if InputObj.KeyCode == Enum.KeyCode.Return or InputObj.UserInputType == Enum.UserInputType.MouseButton1 then
  1202. Debounces.isTyping = false
  1203. finishEvent:disconnect()
  1204. end
  1205. end)
  1206. end
  1207. end)
  1208.  
  1209. uinps.InputBegan:connect(function(InputObj)
  1210. if InputObj.KeyCode == Enum.KeyCode.LeftShift then
  1211. Debounces.isSprinting = true
  1212. end
  1213. end)
  1214.  
  1215. uinps.InputEnded:connect(function(InputObj)
  1216. if InputObj.KeyCode == Enum.KeyCode.LeftShift then
  1217. Debounces.isSprinting = false
  1218. end
  1219. end)
  1220. uinps.InputBegan:connect(function(InputObj)
  1221.  
  1222. end)
  1223.  
  1224. rs.RenderStepped:connect(function()
  1225. Debounces.FPS = 1/rs.RenderStepped:wait()
  1226. local FPSLerp = AnimStat.lerpSpeed/(Debounces.FPS/60)
  1227. if Debounces.isPassive == false then
  1228. fire.Enabled = false
  1229. light.Range = 0
  1230. fight:Pause()
  1231. sans:Resume()
  1232. efxBlock.Transparency = 1
  1233. else
  1234. fire.Enabled = true
  1235. light.Range = 10
  1236. fight:Resume()
  1237. sans:Pause()
  1238. efxBlock.Transparency = 0
  1239. end local tD=3
  1240. for i,v in pairs (rayModel:children()) do
  1241. if v.Transparency >= 1 then
  1242. v:Destroy()
  1243. else
  1244. v.CanCollide = true
  1245. local parts = v:GetTouchingParts()
  1246. v.CanCollide = false
  1247. for i = 1,#parts do
  1248. if parts[i].Parent:FindFirstChild("Humanoid") and parts[i].Parent ~= c and v.Name ~= "Punch" then
  1249. RiseLevel(parts[i].Parent.Humanoid,.5/(Debounces.FPS/60))parts[i].Parent.Humanoid:TakeDamage(.5/(Debounces.FPS/60))
  1250. elseif parts[i].Parent:FindFirstChild("Humanoid") and parts[i].Parent ~= c and v.Name == "Punch" then
  1251. RiseLevel(parts[i].Parent.Humanoid,3.1/(Debounces.FPS/60))parts[i].Parent.Humanoid:TakeDamage(3.1/(Debounces.FPS/60))
  1252. end
  1253. end
  1254. v.Size = v.Size / Vector3.new(1+(v.Transparency/tD),1+(v.Transparency/tD),1)--- Vector3.new(1/(Debounces.FPS/60),1/(Debounces.FPS/60),0)
  1255. v.Transparency = v.Transparency + .05/(Debounces.FPS/60)
  1256. end
  1257. end
  1258. for i = 1,#Joints do
  1259. Joints[i].C0 = Joints[i].C0:lerp(JointTargets[i], FPSLerp)
  1260. end
  1261. local sineval = math.sin(tick() * 2) * 3
  1262. fire.Acceleration = Vector3.new(sineval,1,sineval)
  1263. light.Brightness = math.sin(math.cos(tick() * 2) * 1.5)
  1264. end)
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