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Jan 23rd, 2020
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  1. Mono path[0] = 'D:/SteamLibrary/steamapps/common/Temtem/Temtem_Data/Managed'
  2. Mono config path = 'D:/SteamLibrary/steamapps/common/Temtem/MonoBleedingEdge/etc'
  3. Initialize engine version: 2019.1.11f1 (9b001d489a54)
  4. GfxDevice: creating device client; threaded=1
  5. d3d11: QueryInterface(IDXGIFactory5) failed (80004002).
  6. Direct3D:
  7. Version: Direct3D 11.0 [level 11.0]
  8. Renderer: NVIDIA GeForce GTX 970 (ID=0x13c2)
  9. Vendor:
  10. VRAM: 3992 MB
  11. Driver: 26.21.14.4166
  12. Begin MonoManager ReloadAssembly
  13. - Completed reload, in 0.673 seconds
  14. <RI> Initializing input.
  15.  
  16. <RI> Input initialized.
  17.  
  18. <RI> Initialized touch support.
  19.  
  20. UnloadTime: 42.585554 ms
  21. Searching for compatible XInput library...
  22. Fallback handler could not load library D:/SteamLibrary/steamapps/common/Temtem/Temtem_Data/Mono/xinput1_4.dll
  23. Fallback handler could not load library D:/SteamLibrary/steamapps/common/Temtem/Temtem_Data/Mono/xinput1_4.dll
  24. Fallback handler could not load library D:/SteamLibrary/steamapps/common/Temtem/Temtem_Data/Mono/xinput1_4.dll
  25. Fallback handler could not load library D:/SteamLibrary/steamapps/common/Temtem/Temtem_Data/Mono/xinput1_4
  26. Fallback handler could not load library D:/SteamLibrary/steamapps/common/Temtem/Temtem_Data/Mono/xinput1_4.dll
  27. Fallback handler could not load library D:/SteamLibrary/steamapps/common/Temtem/Temtem_Data/Mono/xinput1_4
  28. Fallback handler could not load library D:/SteamLibrary/steamapps/common/Temtem/Temtem_Data/Mono/libxinput1_4.dll
  29. Fallback handler could not load library D:/SteamLibrary/steamapps/common/Temtem/Temtem_Data/Mono/libxinput1_4.dll
  30. Fallback handler could not load library D:/SteamLibrary/steamapps/common/Temtem/Temtem_Data/Mono/libxinput1_4.dll
  31. Fallback handler could not load library D:/SteamLibrary/steamapps/common/Temtem/Temtem_Data/Mono/xinput1_4.dll
  32. Fallback handler could not load library D:/SteamLibrary/steamapps/common/Temtem/Temtem_Data/Mono/xinput1_4.dll
  33. Fallback handler could not load library D:/SteamLibrary/steamapps/common/Temtem/Temtem_Data/Mono/xinput1_4.dll
  34. Fallback handler could not load library D:/SteamLibrary/steamapps/common/Temtem/Temtem_Data/Mono/xinput1_4
  35. Fallback handler could not load library D:/SteamLibrary/steamapps/common/Temtem/Temtem_Data/Mono/xinput1_4.dll
  36. Fallback handler could not load library D:/SteamLibrary/steamapps/common/Temtem/Temtem_Data/Mono/xinput1_4
  37. Fallback handler could not load library D:/SteamLibrary/steamapps/common/Temtem/Temtem_Data/Mono/libxinput1_4.dll
  38. Fallback handler could not load library D:/SteamLibrary/steamapps/common/Temtem/Temtem_Data/Mono/libxinput1_4.dll
  39. Fallback handler could not load library D:/SteamLibrary/steamapps/common/Temtem/Temtem_Data/Mono/libxinput1_4.dll
  40. Fallback handler could not load library D:/SteamLibrary/steamapps/common/Temtem/Temtem_Data/Mono/xinput1_4.dll
  41. Fallback handler could not load library D:/SteamLibrary/steamapps/common/Temtem/Temtem_Data/Mono/xinput1_4.dll
  42. Fallback handler could not load library D:/SteamLibrary/steamapps/common/Temtem/Temtem_Data/Mono/xinput1_4.dll
  43. Fallback handler could not load library D:/SteamLibrary/steamapps/common/Temtem/Temtem_Data/Mono/xinput1_4
  44. Fallback handler could not load library D:/SteamLibrary/steamapps/common/Temtem/Temtem_Data/Mono/xinput1_4.dll
  45. Fallback handler could not load library D:/SteamLibrary/steamapps/common/Temtem/Temtem_Data/Mono/xinput1_4
  46. Fallback handler could not load library D:/SteamLibrary/steamapps/common/Temtem/Temtem_Data/Mono/libxinput1_4.dll
  47. Fallback handler could not load library D:/SteamLibrary/steamapps/common/Temtem/Temtem_Data/Mono/libxinput1_4.dll
  48. Fallback handler could not load library D:/SteamLibrary/steamapps/common/Temtem/Temtem_Data/Mono/libxinput1_4.dll
  49. Found Xinput1_3.dll.
  50. Init Time: 1/23/2020 10:53:29 AM
  51.  
  52. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  53.  
  54. TemtemVersion: v0.5.3
  55.  
  56. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  57.  
  58. Setting up 2 worker threads for Enlighten.
  59. Thread -> id: 344 -> priority: 1
  60. Thread -> id: 1e70 -> priority: 1
  61. Fallback handler could not load library D:/SteamLibrary/steamapps/common/Temtem/Temtem_Data/Mono/libc
  62. Fallback handler could not load library D:/SteamLibrary/steamapps/common/Temtem/Temtem_Data/Mono/libc.dll
  63. Fallback handler could not load library D:/SteamLibrary/steamapps/common/Temtem/Temtem_Data/Mono/libc
  64. Unloading 6 Unused Serialized files (Serialized files now loaded: 0)
  65.  
  66. Unloading 260 unused Assets to reduce memory usage. Loaded Objects now: 174267.
  67. Total: 787.275562 ms (FindLiveObjects: 16.899466 ms CreateObjectMapping: 29.832328 ms MarkObjects: 739.070115 ms DeleteObjects: 1.473068 ms)
  68.  
  69. Tamer ID: 38003
  70.  
  71. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  72.  
  73. Unloading 6 Unused Serialized files (Serialized files now loaded: 0)
  74.  
  75. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 175073.
  76. Total: 340.412640 ms (FindLiveObjects: 9.300367 ms CreateObjectMapping: 17.554520 ms MarkObjects: 313.231835 ms DeleteObjects: 0.325333 ms)
  77.  
  78. Unloading 6 Unused Serialized files (Serialized files now loaded: 3)
  79.  
  80. Unloading 426 unused Assets to reduce memory usage. Loaded Objects now: 193827.
  81. Total: 355.176963 ms (FindLiveObjects: 10.615742 ms CreateObjectMapping: 17.817537 ms MarkObjects: 325.471316 ms DeleteObjects: 1.272075 ms)
  82.  
  83. Unloading 6 Unused Serialized files (Serialized files now loaded: 3)
  84.  
  85. Unloading 449 unused Assets to reduce memory usage. Loaded Objects now: 199567.
  86. Total: 349.749871 ms (FindLiveObjects: 9.840444 ms CreateObjectMapping: 19.581707 ms MarkObjects: 319.417256 ms DeleteObjects: 0.910172 ms)
  87.  
  88. Unloading 6 Unused Serialized files (Serialized files now loaded: 5)
  89.  
  90. Unloading 403 unused Assets to reduce memory usage. Loaded Objects now: 206742.
  91. Total: 349.452039 ms (FindLiveObjects: 11.221646 ms CreateObjectMapping: 17.825143 ms MarkObjects: 319.627026 ms DeleteObjects: 0.777639 ms)
  92.  
  93. Unloading 7 Unused Serialized files (Serialized files now loaded: 6)
  94.  
  95. Unloading 537 unused Assets to reduce memory usage. Loaded Objects now: 211346.
  96. Total: 354.958709 ms (FindLiveObjects: 10.929958 ms CreateObjectMapping: 19.196691 ms MarkObjects: 323.829730 ms DeleteObjects: 1.002037 ms)
  97.  
  98. Unloading 5 Unused Serialized files (Serialized files now loaded: 9)
  99.  
  100. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 211441.
  101. Total: 356.754769 ms (FindLiveObjects: 11.866460 ms CreateObjectMapping: 18.563286 ms MarkObjects: 325.936788 ms DeleteObjects: 0.387942 ms)
  102.  
  103. Unloading 6 Unused Serialized files (Serialized files now loaded: 9)
  104.  
  105. Unloading 491 unused Assets to reduce memory usage. Loaded Objects now: 219120.
  106. Total: 362.465357 ms (FindLiveObjects: 11.458624 ms CreateObjectMapping: 22.612394 ms MarkObjects: 327.347246 ms DeleteObjects: 1.046215 ms)
  107.  
  108. Unloading 7 Unused Serialized files (Serialized files now loaded: 11)
  109.  
  110. Unloading 25 unused Assets to reduce memory usage. Loaded Objects now: 224595.
  111. Total: 369.812556 ms (FindLiveObjects: 12.034393 ms CreateObjectMapping: 23.957318 ms MarkObjects: 333.405987 ms DeleteObjects: 0.414565 ms)
  112.  
  113. Unloading 8 Unused Serialized files (Serialized files now loaded: 11)
  114.  
  115. Unloading 245 unused Assets to reduce memory usage. Loaded Objects now: 230001.
  116. Total: 368.318716 ms (FindLiveObjects: 12.067745 ms CreateObjectMapping: 22.947382 ms MarkObjects: 332.567202 ms DeleteObjects: 0.736095 ms)
  117.  
  118. Unloading 7 Unused Serialized files (Serialized files now loaded: 12)
  119.  
  120. Unloading 2 unused Assets to reduce memory usage. Loaded Objects now: 236960.
  121. Total: 370.875739 ms (FindLiveObjects: 11.702331 ms CreateObjectMapping: 23.167976 ms MarkObjects: 335.587941 ms DeleteObjects: 0.416613 ms)
  122.  
  123. Unloading 0 Unused Serialized files (Serialized files now loaded: 12)
  124.  
  125. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 236960.
  126. Total: 368.543992 ms (FindLiveObjects: 13.297398 ms CreateObjectMapping: 21.737331 ms MarkObjects: 333.172812 ms DeleteObjects: 0.336158 ms)
  127.  
  128. Unloading 0 Unused Serialized files (Serialized files now loaded: 12)
  129.  
  130. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 236960.
  131. Total: 369.372538 ms (FindLiveObjects: 12.281903 ms CreateObjectMapping: 22.025215 ms MarkObjects: 334.684499 ms DeleteObjects: 0.380335 ms)
  132.  
  133. Unloading 6 Unused Serialized files (Serialized files now loaded: 22)
  134.  
  135. Unloading 2761 unused Assets to reduce memory usage. Loaded Objects now: 254820.
  136. Total: 413.434670 ms (FindLiveObjects: 18.669488 ms CreateObjectMapping: 22.282380 ms MarkObjects: 366.587606 ms DeleteObjects: 5.894904 ms)
  137.  
  138. Unloading 5 Unused Serialized files (Serialized files now loaded: 22)
  139.  
  140. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 254847.
  141. Total: 391.329292 ms (FindLiveObjects: 13.298569 ms CreateObjectMapping: 22.570557 ms MarkObjects: 354.838172 ms DeleteObjects: 0.621117 ms)
  142.  
  143. Unloading 0 Unused Serialized files (Serialized files now loaded: 22)
  144.  
  145. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 254847.
  146. Total: 391.034094 ms (FindLiveObjects: 13.670420 ms CreateObjectMapping: 22.626437 ms MarkObjects: 354.310969 ms DeleteObjects: 0.425098 ms)
  147.  
  148. Unloading 6 Unused Serialized files (Serialized files now loaded: 23)
  149.  
  150. Unloading 359 unused Assets to reduce memory usage. Loaded Objects now: 258991.
  151. Total: 402.699854 ms (FindLiveObjects: 15.163674 ms CreateObjectMapping: 22.257512 ms MarkObjects: 364.311738 ms DeleteObjects: 0.966637 ms)
  152.  
  153. Unloading 0 Unused Serialized files (Serialized files now loaded: 23)
  154.  
  155. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 258991.
  156. Total: 400.320710 ms (FindLiveObjects: 14.505109 ms CreateObjectMapping: 24.080196 ms MarkObjects: 361.329910 ms DeleteObjects: 0.404618 ms)
  157.  
  158. NullReferenceException: Object reference not set to an instance of an object
  159. at Temtem.VisualEffects.VFXEffect+kcehddkpkdl.MoveNext () [0x000d3] in <faab622316df4800a979f1ea8c3f6547>:0
  160. at UnityEngine.SetupCoroutine.InvokeMoveNext (System.Collections.IEnumerator enumerator, System.IntPtr returnValueAddress) [0x00027] in <9308f262ecf043548754995729ae177c>:0
  161. UnityEngine.MonoBehaviour:StartCoroutineManaged2(IEnumerator)
  162. UnityEngine.MonoBehaviour:StartCoroutine(IEnumerator)
  163. Temtem.VisualEffects.VFXEffect:lnfpdfmdegq(IEnumerator)
  164. Temtem.VisualEffects.VFXEffect:ddqmjdiirpm(MonsterTechnique, MonsterInBattle, Quaternion, MonsterInBattle[], MonsterInBattle[], MonsterInBattle[], VFXTechniques, Int32&, List`1&, Boolean)
  165. Temtem.VisualEffects.njnfehfhoqo:MoveNext()
  166. UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
  167.  
  168. (Filename: <faab622316df4800a979f1ea8c3f6547> Line: 0)
  169.  
  170. Unloading 6 Unused Serialized files (Serialized files now loaded: 24)
  171.  
  172. Unloading 460 unused Assets to reduce memory usage. Loaded Objects now: 259942.
  173. Total: 410.504333 ms (FindLiveObjects: 15.700532 ms CreateObjectMapping: 23.156566 ms MarkObjects: 370.405294 ms DeleteObjects: 1.241063 ms)
  174.  
  175. Unloading 0 Unused Serialized files (Serialized files now loaded: 24)
  176.  
  177. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 259942.
  178. Total: 401.424268 ms (FindLiveObjects: 14.189431 ms CreateObjectMapping: 22.488639 ms MarkObjects: 364.353282 ms DeleteObjects: 0.392623 ms)
  179.  
  180. NullReferenceException: Object reference not set to an instance of an object
  181. at Temtem.VisualEffects.VFXEffect+kcehddkpkdl.MoveNext () [0x000d3] in <faab622316df4800a979f1ea8c3f6547>:0
  182. at UnityEngine.SetupCoroutine.InvokeMoveNext (System.Collections.IEnumerator enumerator, System.IntPtr returnValueAddress) [0x00027] in <9308f262ecf043548754995729ae177c>:0
  183. UnityEngine.MonoBehaviour:StartCoroutineManaged2(IEnumerator)
  184. UnityEngine.MonoBehaviour:StartCoroutine(IEnumerator)
  185. Temtem.VisualEffects.VFXEffect:lnfpdfmdegq(IEnumerator)
  186. Temtem.VisualEffects.VFXEffect:ddqmjdiirpm(MonsterTechnique, MonsterInBattle, Quaternion, MonsterInBattle[], MonsterInBattle[], MonsterInBattle[], VFXTechniques, Int32&, List`1&, Boolean)
  187. Temtem.VisualEffects.njnfehfhoqo:MoveNext()
  188. UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
  189.  
  190. (Filename: <faab622316df4800a979f1ea8c3f6547> Line: 0)
  191.  
  192. Unloading 6 Unused Serialized files (Serialized files now loaded: 25)
  193.  
  194. Unloading 35 unused Assets to reduce memory usage. Loaded Objects now: 260723.
  195. Total: 427.475770 ms (FindLiveObjects: 15.064202 ms CreateObjectMapping: 22.478692 ms MarkObjects: 389.056058 ms DeleteObjects: 0.876526 ms)
  196.  
  197. Unloading 0 Unused Serialized files (Serialized files now loaded: 25)
  198.  
  199. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 260723.
  200. Total: 410.105859 ms (FindLiveObjects: 13.898328 ms CreateObjectMapping: 24.914300 ms MarkObjects: 370.841217 ms DeleteObjects: 0.451136 ms)
  201.  
  202. NullReferenceException: Object reference not set to an instance of an object
  203. at Temtem.VisualEffects.VFXEffect+kcehddkpkdl.MoveNext () [0x000d3] in <faab622316df4800a979f1ea8c3f6547>:0
  204. at UnityEngine.SetupCoroutine.InvokeMoveNext (System.Collections.IEnumerator enumerator, System.IntPtr returnValueAddress) [0x00027] in <9308f262ecf043548754995729ae177c>:0
  205. UnityEngine.MonoBehaviour:StartCoroutineManaged2(IEnumerator)
  206. UnityEngine.MonoBehaviour:StartCoroutine(IEnumerator)
  207. Temtem.VisualEffects.VFXEffect:lnfpdfmdegq(IEnumerator)
  208. Temtem.VisualEffects.VFXEffect:ddqmjdiirpm(MonsterTechnique, MonsterInBattle, Quaternion, MonsterInBattle[], MonsterInBattle[], MonsterInBattle[], VFXTechniques, Int32&, List`1&, Boolean)
  209. Temtem.VisualEffects.njnfehfhoqo:MoveNext()
  210. UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
  211.  
  212. (Filename: <faab622316df4800a979f1ea8c3f6547> Line: 0)
  213.  
  214. Unloading 6 Unused Serialized files (Serialized files now loaded: 25)
  215.  
  216. Unloading 293 unused Assets to reduce memory usage. Loaded Objects now: 260443.
  217. Total: 404.540384 ms (FindLiveObjects: 14.292707 ms CreateObjectMapping: 23.669141 ms MarkObjects: 365.680945 ms DeleteObjects: 0.896714 ms)
  218.  
  219. Unloading 0 Unused Serialized files (Serialized files now loaded: 25)
  220.  
  221. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 260443.
  222. Total: 400.813976 ms (FindLiveObjects: 14.385450 ms CreateObjectMapping: 22.383023 ms MarkObjects: 363.767566 ms DeleteObjects: 0.277352 ms)
  223.  
  224. NullReferenceException: Object reference not set to an instance of an object
  225. at Temtem.VisualEffects.VFXEffect+kcehddkpkdl.MoveNext () [0x000d3] in <faab622316df4800a979f1ea8c3f6547>:0
  226. at UnityEngine.SetupCoroutine.InvokeMoveNext (System.Collections.IEnumerator enumerator, System.IntPtr returnValueAddress) [0x00027] in <9308f262ecf043548754995729ae177c>:0
  227. UnityEngine.MonoBehaviour:StartCoroutineManaged2(IEnumerator)
  228. UnityEngine.MonoBehaviour:StartCoroutine(IEnumerator)
  229. Temtem.VisualEffects.VFXEffect:lnfpdfmdegq(IEnumerator)
  230. Temtem.VisualEffects.VFXEffect:ddqmjdiirpm(MonsterTechnique, MonsterInBattle, Quaternion, MonsterInBattle[], MonsterInBattle[], MonsterInBattle[], VFXTechniques, Int32&, List`1&, Boolean)
  231. Temtem.VisualEffects.njnfehfhoqo:MoveNext()
  232. UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
  233.  
  234. (Filename: <faab622316df4800a979f1ea8c3f6547> Line: 0)
  235.  
  236. Unloading 6 Unused Serialized files (Serialized files now loaded: 25)
  237.  
  238. Unloading 33 unused Assets to reduce memory usage. Loaded Objects now: 260446.
  239. Total: 403.686385 ms (FindLiveObjects: 14.066846 ms CreateObjectMapping: 22.777694 ms MarkObjects: 366.393927 ms DeleteObjects: 0.447625 ms)
  240.  
  241. Unloading 0 Unused Serialized files (Serialized files now loaded: 25)
  242.  
  243. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 260446.
  244. Total: 397.861404 ms (FindLiveObjects: 13.841570 ms CreateObjectMapping: 23.165343 ms MarkObjects: 360.372635 ms DeleteObjects: 0.481270 ms)
  245.  
  246. NullReferenceException: Object reference not set to an instance of an object
  247. at Temtem.VisualEffects.VFXEffect+kcehddkpkdl.MoveNext () [0x000d3] in <faab622316df4800a979f1ea8c3f6547>:0
  248. at UnityEngine.SetupCoroutine.InvokeMoveNext (System.Collections.IEnumerator enumerator, System.IntPtr returnValueAddress) [0x00027] in <9308f262ecf043548754995729ae177c>:0
  249. UnityEngine.MonoBehaviour:StartCoroutineManaged2(IEnumerator)
  250. UnityEngine.MonoBehaviour:StartCoroutine(IEnumerator)
  251. Temtem.VisualEffects.VFXEffect:lnfpdfmdegq(IEnumerator)
  252. Temtem.VisualEffects.VFXEffect:ddqmjdiirpm(MonsterTechnique, MonsterInBattle, Quaternion, MonsterInBattle[], MonsterInBattle[], MonsterInBattle[], VFXTechniques, Int32&, List`1&, Boolean)
  253. Temtem.VisualEffects.njnfehfhoqo:MoveNext()
  254. UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
  255.  
  256. (Filename: <faab622316df4800a979f1ea8c3f6547> Line: 0)
  257.  
  258. Unloading 7 Unused Serialized files (Serialized files now loaded: 25)
  259.  
  260. Unloading 97 unused Assets to reduce memory usage. Loaded Objects now: 261639.
  261. Total: 426.013528 ms (FindLiveObjects: 16.976118 ms CreateObjectMapping: 23.471074 ms MarkObjects: 384.779626 ms DeleteObjects: 0.786124 ms)
  262.  
  263. Unloading 0 Unused Serialized files (Serialized files now loaded: 25)
  264.  
  265. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 261639.
  266. Total: 404.085737 ms (FindLiveObjects: 13.297984 ms CreateObjectMapping: 23.143108 ms MarkObjects: 367.106910 ms DeleteObjects: 0.536273 ms)
  267.  
  268. Close Time: 1/23/2020 11:02:11 AM
  269.  
  270. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
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