Advertisement
Guest User

log file

a guest
Aug 17th, 2015
217
0
Never
Not a member of Pastebin yet? Sign Up, it unlocks many cool features!
text 35.55 KB | None | 0 0
  1.  
  2. RSX: W {RSXThread} TODO: NV4097_SET_VERTEX_ATTRIB_INPUT_MASK: 0x101
  3. RSX: W {RSXThread} TODO: NV4097_SET_VERTEX_ATTRIB_OUTPUT_MASK: 0x4020
  4. RSX: W {RSXThread} TODO: NV4097_SET_TEX_COORD_CONTROL(texMask2D=0, texMaskCentroid=0)
  5. RSX: W {RSXThread} TODO: NV4097_SET_WINDOW_OFFSET: x=0, y=0
  6. RSX: W {RSXThread} TODO: NV4097_INVALIDATE_L2: 0x1
  7. RSX: W {RSXThread} TODO: NV4097_SET_WINDOW_OFFSET: x=0, y=0
  8. RSX: W {RSXThread} TODO: NV4097_INVALIDATE_L2: 0x1
  9. RSX: W {RSXThread} TODO: NV4097_SET_VERTEX_ATTRIB_INPUT_MASK: 0x101
  10. RSX: W {RSXThread} TODO: NV4097_SET_VERTEX_ATTRIB_OUTPUT_MASK: 0x4020
  11. RSX: W {RSXThread} TODO: NV4097_SET_TEX_COORD_CONTROL(texMask2D=0, texMaskCentroid=0)
  12. RSX: W {RSXThread} TODO: NV4097_SET_WINDOW_OFFSET: x=0, y=0
  13. RSX: W {RSXThread} TODO: NV4097_INVALIDATE_L2: 0x1
  14. RSX: W {RSXThread} TODO: NV4097_SET_VERTEX_ATTRIB_INPUT_MASK: 0x101
  15. RSX: W {RSXThread} TODO: NV4097_SET_VERTEX_ATTRIB_OUTPUT_MASK: 0x3c020
  16. RSX: W {RSXThread} TODO: NV4097_SET_TEX_COORD_CONTROL(texMask2D=0, texMaskCentroid=0)
  17. RSX: W {RSXThread} TODO: NV4097_SET_TEX_COORD_CONTROL(texMask2D=0, texMaskCentroid=0)
  18. RSX: W {RSXThread} TODO: NV4097_SET_TEX_COORD_CONTROL(texMask2D=0, texMaskCentroid=0)
  19. RSX: W {RSXThread} TODO: NV4097_SET_TEX_COORD_CONTROL(texMask2D=0, texMaskCentroid=0)
  20. RSX: W {RSXThread} TODO: NV4097_SET_WINDOW_OFFSET: x=0, y=0
  21. RSX: W {RSXThread} TODO: NV4097_INVALIDATE_L2: 0x1
  22. RSX: W {RSXThread} TODO: NV4097_SET_WINDOW_OFFSET: x=0, y=0
  23. RSX: W {RSXThread} TODO: NV4097_INVALIDATE_L2: 0x1
  24. RSX: W {RSXThread} TODO: NV4097_SET_WINDOW_OFFSET: x=0, y=0
  25. RSX: W {RSXThread} TODO: NV4097_SET_WINDOW_OFFSET: x=0, y=0
  26. RSX: W {RSXThread} TODO: NV4097_SET_WINDOW_OFFSET: x=0, y=0
  27. RSX: W {RSXThread} TODO: NV4097_INVALIDATE_L2: 0x1
  28. RSX: W {RSXThread} TODO: NV4097_SET_VERTEX_ATTRIB_INPUT_MASK: 0x101
  29. RSX: W {RSXThread} TODO: NV4097_SET_VERTEX_ATTRIB_OUTPUT_MASK: 0x4020
  30. RSX: W {RSXThread} TODO: NV4097_SET_TEX_COORD_CONTROL(texMask2D=0, texMaskCentroid=0)
  31. RSX: W {RSXThread} TODO: NV4097_SET_WINDOW_OFFSET: x=0, y=0
  32. RSX: W {RSXThread} TODO: NV4097_INVALIDATE_L2: 0x1
  33. RSX: W {RSXThread} TODO: NV4097_SET_WINDOW_OFFSET: x=0, y=0
  34. RSX: W {RSXThread} TODO: NV4097_SET_WINDOW_OFFSET: x=0, y=0
  35. RSX: W {RSXThread} TODO: NV4097_SET_WINDOW_OFFSET: x=0, y=0
  36. RSX: W {RSXThread} TODO: NV4097_INVALIDATE_L2: 0x1
  37. RSX: W {RSXThread} TODO: NV4097_SET_WINDOW_OFFSET: x=0, y=0
  38. RSX: W {RSXThread} TODO: NV4097_INVALIDATE_L2: 0x1
  39. RSX: W {RSXThread} TODO: NV4097_SET_WINDOW_OFFSET: x=0, y=0
  40. RSX: W {RSXThread} TODO: NV4097_SET_WINDOW_OFFSET: x=0, y=0
  41. RSX: W {RSXThread} TODO: NV4097_SET_WINDOW_OFFSET: x=0, y=0
  42. RSX: W {RSXThread} TODO: NV4097_INVALIDATE_L2: 0x1
  43. RSX: W {RSXThread} TODO: NV4097_SET_WINDOW_OFFSET: x=0, y=0
  44. RSX: W {RSXThread} TODO: NV4097_INVALIDATE_L2: 0x1
  45. RSX: W {RSXThread} TODO: NV4097_SET_WINDOW_OFFSET: x=0, y=0
  46. RSX: W {RSXThread} TODO: NV4097_INVALIDATE_L2: 0x1
  47. RSX: W {RSXThread} TODO: NV4097_SET_VERTEX_ATTRIB_INPUT_MASK: 0x101
  48. RSX: W {RSXThread} TODO: NV4097_SET_VERTEX_ATTRIB_OUTPUT_MASK: 0x3c020
  49. RSX: W {RSXThread} TODO: NV4097_SET_TEX_COORD_CONTROL(texMask2D=0, texMaskCentroid=0)
  50. RSX: W {RSXThread} TODO: NV4097_SET_TEX_COORD_CONTROL(texMask2D=0, texMaskCentroid=0)
  51. RSX: W {RSXThread} TODO: NV4097_SET_TEX_COORD_CONTROL(texMask2D=0, texMaskCentroid=0)
  52. RSX: W {RSXThread} TODO: NV4097_SET_TEX_COORD_CONTROL(texMask2D=0, texMaskCentroid=0)
  53. RSX: W {RSXThread} TODO: NV4097_SET_WINDOW_OFFSET: x=0, y=0
  54. RSX: W {RSXThread} TODO: NV4097_INVALIDATE_L2: 0x1
  55. RSX: W {RSXThread} TODO: NV4097_INVALIDATE_L2: 0x1
  56. RSX: W {RSXThread} TODO: NV4097_INVALIDATE_L2: 0x1
  57. RSX: W {RSXThread} TODO: NV4097_INVALIDATE_L2: 0x1
  58. RSX: W {RSXThread} TODO: NV4097_SET_VERTEX_ATTRIB_INPUT_MASK: 0x101
  59. RSX: W {RSXThread} TODO: NV4097_SET_VERTEX_ATTRIB_OUTPUT_MASK: 0x7c020
  60. RSX: W {RSXThread} TODO: NV4097_SET_TEX_COORD_CONTROL(texMask2D=0, texMaskCentroid=0)
  61. RSX: W {RSXThread} TODO: NV4097_SET_TEX_COORD_CONTROL(texMask2D=0, texMaskCentroid=0)
  62. RSX: W {RSXThread} TODO: NV4097_SET_TEX_COORD_CONTROL(texMask2D=0, texMaskCentroid=0)
  63. RSX: W {RSXThread} TODO: NV4097_SET_TEX_COORD_CONTROL(texMask2D=0, texMaskCentroid=0)
  64. RSX: W {RSXThread} TODO: NV4097_SET_TEX_COORD_CONTROL(texMask2D=0, texMaskCentroid=0)
  65. RSX: W {RSXThread} TODO: NV4097_SET_WINDOW_OFFSET: x=0, y=0
  66. RSX: W {RSXThread} TODO: NV4097_INVALIDATE_L2: 0x1
  67. RSX: W {RSXThread} TODO: NV4097_INVALIDATE_L2: 0x1
  68. RSX: W {RSXThread} TODO: NV4097_SET_VERTEX_ATTRIB_INPUT_MASK: 0x701
  69. RSX: W {RSXThread} TODO: NV4097_SET_VERTEX_ATTRIB_OUTPUT_MASK: 0xc020
  70. RSX: W {RSXThread} TODO: NV4097_SET_TEX_COORD_CONTROL(texMask2D=0, texMaskCentroid=0)
  71. RSX: W {RSXThread} TODO: NV4097_SET_TEX_COORD_CONTROL(texMask2D=0, texMaskCentroid=0)
  72. RSX: W {RSXThread} TODO: NV4097_SET_WINDOW_OFFSET: x=0, y=0
  73. RSX: W {RSXThread} TODO: NV4097_INVALIDATE_L2: 0x1
  74. RSX: W {RSXThread} TODO: NV4097_SET_VERTEX_ATTRIB_INPUT_MASK: 0x101
  75. RSX: W {RSXThread} TODO: NV4097_SET_VERTEX_ATTRIB_OUTPUT_MASK: 0x1c020
  76. RSX: W {RSXThread} TODO: NV4097_SET_TEX_COORD_CONTROL(texMask2D=0, texMaskCentroid=0)
  77. RSX: W {RSXThread} TODO: NV4097_SET_TEX_COORD_CONTROL(texMask2D=0, texMaskCentroid=0)
  78. RSX: W {RSXThread} TODO: NV4097_SET_TEX_COORD_CONTROL(texMask2D=0, texMaskCentroid=0)
  79. RSX: W {RSXThread} TODO: NV4097_INVALIDATE_L2: 0x1
  80. RSX: W {RSXThread} TODO: NV4097_SET_WINDOW_OFFSET: x=0, y=0
  81. RSX: W {RSXThread} TODO: NV4097_SET_POINT_PARAMS_ENABLE: 0x1
  82. RSX: W {RSXThread} TODO: NV4097_SET_WINDOW_OFFSET: x=0, y=0
  83. RSX: W {RSXThread} TODO: NV4097_SET_WINDOW_OFFSET: x=0, y=0
  84. RSX: W {RSXThread} TODO: NV4097_INVALIDATE_L2: 0x1
  85. RSX: W {RSXThread} TODO: NV4097_SET_VERTEX_ATTRIB_INPUT_MASK: 0x101
  86. RSX: W {RSXThread} TODO: NV4097_SET_VERTEX_ATTRIB_OUTPUT_MASK: 0x4020
  87. RSX: W {RSXThread} TODO: NV4097_SET_TEX_COORD_CONTROL(texMask2D=0, texMaskCentroid=0)
  88. RSX: W {RSXThread} TODO: NV4097_SET_POINT_PARAMS_ENABLE: 0x1
  89. RSX: W {RSXThread} TODO: NV4097_SET_POINT_PARAMS_ENABLE: 0x1
  90. RSX: W {RSXThread} TODO: NV4097_INVALIDATE_L2: 0x1
  91. RSX: W {RSXThread} TODO: NV4097_INVALIDATE_L2: 0x1
  92. RSX: W {RSXThread} TODO: NV4097_INVALIDATE_L2: 0x1
  93. RSX: W {RSXThread} TODO: NV4097_INVALIDATE_L2: 0x1
  94. RSX: W {RSXThread} TODO: NV4097_SET_WINDOW_OFFSET: x=0, y=0
  95. RSX: W {RSXThread} TODO: NV4097_SET_WINDOW_OFFSET: x=0, y=0
  96. RSX: W {RSXThread} TODO: NV4097_SET_WINDOW_OFFSET: x=0, y=0
  97. RSX: W {RSXThread} TODO: NV4097_SET_WINDOW_OFFSET: x=0, y=0
  98. RSX: W {RSXThread} TODO: NV4097_SET_WINDOW_OFFSET: x=0, y=0
  99. RSX: W {RSXThread} TODO: NV4097_SET_WINDOW_OFFSET: x=0, y=0
  100. RSX: W {RSXThread} TODO: NV4097_SET_WINDOW_OFFSET: x=0, y=0
  101. RSX: W {RSXThread} TODO: NV4097_SET_WINDOW_OFFSET: x=0, y=0
  102. RSX: W {RSXThread} TODO: NV4097_INVALIDATE_L2: 0x1
  103. RSX: W {RSXThread} TODO: NV4097_SET_VERTEX_ATTRIB_INPUT_MASK: 0x101
  104. RSX: W {RSXThread} TODO: NV4097_SET_VERTEX_ATTRIB_OUTPUT_MASK: 0x4020
  105. RSX: W {RSXThread} TODO: NV4097_SET_TEX_COORD_CONTROL(texMask2D=0, texMaskCentroid=0)
  106. RSX: W {RSXThread} TODO: NV4097_SET_WINDOW_OFFSET: x=0, y=0
  107. RSX: W {RSXThread} TODO: NV4097_INVALIDATE_L2: 0x1
  108. RSX: W {RSXThread} TODO: NV4097_SET_WINDOW_OFFSET: x=0, y=0
  109. RSX: W {RSXThread} TODO: NV4097_INVALIDATE_L2: 0x1
  110. RSX: W {RSXThread} TODO: NV4097_SET_VERTEX_ATTRIB_INPUT_MASK: 0x101
  111. RSX: W {RSXThread} TODO: NV4097_SET_VERTEX_ATTRIB_OUTPUT_MASK: 0x4020
  112. RSX: W {RSXThread} TODO: NV4097_SET_TEX_COORD_CONTROL(texMask2D=0, texMaskCentroid=0)
  113. RSX: W {RSXThread} TODO: NV4097_SET_WINDOW_OFFSET: x=0, y=0
  114. RSX: W {RSXThread} TODO: NV4097_INVALIDATE_L2: 0x1
  115. RSX: W {RSXThread} TODO: NV4097_SET_VERTEX_ATTRIB_INPUT_MASK: 0x101
  116. RSX: W {RSXThread} TODO: NV4097_SET_VERTEX_ATTRIB_OUTPUT_MASK: 0x3c020
  117. RSX: W {RSXThread} TODO: NV4097_SET_TEX_COORD_CONTROL(texMask2D=0, texMaskCentroid=0)
  118. RSX: W {RSXThread} TODO: NV4097_SET_TEX_COORD_CONTROL(texMask2D=0, texMaskCentroid=0)
  119. RSX: W {RSXThread} TODO: NV4097_SET_TEX_COORD_CONTROL(texMask2D=0, texMaskCentroid=0)
  120. RSX: W {RSXThread} TODO: NV4097_SET_TEX_COORD_CONTROL(texMask2D=0, texMaskCentroid=0)
  121. RSX: W {RSXThread} TODO: NV4097_SET_WINDOW_OFFSET: x=0, y=0
  122. RSX: W {RSXThread} TODO: NV4097_INVALIDATE_L2: 0x1
  123. RSX: W {RSXThread} TODO: NV4097_SET_WINDOW_OFFSET: x=0, y=0
  124. RSX: W {RSXThread} TODO: NV4097_INVALIDATE_L2: 0x1
  125. RSX: W {RSXThread} TODO: NV4097_SET_WINDOW_OFFSET: x=0, y=0
  126. RSX: W {RSXThread} TODO: NV4097_SET_WINDOW_OFFSET: x=0, y=0
  127. RSX: W {RSXThread} TODO: NV4097_SET_WINDOW_OFFSET: x=0, y=0
  128. RSX: W {RSXThread} TODO: NV4097_INVALIDATE_L2: 0x1
  129. RSX: W {RSXThread} TODO: NV4097_SET_VERTEX_ATTRIB_INPUT_MASK: 0x101
  130. RSX: W {RSXThread} TODO: NV4097_SET_VERTEX_ATTRIB_OUTPUT_MASK: 0x4020
  131. RSX: W {RSXThread} TODO: NV4097_SET_TEX_COORD_CONTROL(texMask2D=0, texMaskCentroid=0)
  132. RSX: W {RSXThread} TODO: NV4097_SET_WINDOW_OFFSET: x=0, y=0
  133. RSX: W {RSXThread} TODO: NV4097_INVALIDATE_L2: 0x1
  134. RSX: W {RSXThread} TODO: NV4097_SET_WINDOW_OFFSET: x=0, y=0
  135. RSX: W {RSXThread} TODO: NV4097_SET_WINDOW_OFFSET: x=0, y=0
  136. RSX: W {RSXThread} TODO: NV4097_SET_WINDOW_OFFSET: x=0, y=0
  137. RSX: W {RSXThread} TODO: NV4097_INVALIDATE_L2: 0x1
  138. RSX: W {RSXThread} TODO: NV4097_SET_WINDOW_OFFSET: x=0, y=0
  139. RSX: W {RSXThread} TODO: NV4097_INVALIDATE_L2: 0x1
  140. RSX: W {RSXThread} TODO: NV4097_SET_WINDOW_OFFSET: x=0, y=0
  141. RSX: W {RSXThread} TODO: NV4097_SET_WINDOW_OFFSET: x=0, y=0
  142. RSX: W {RSXThread} TODO: NV4097_SET_WINDOW_OFFSET: x=0, y=0
  143. RSX: W {RSXThread} TODO: NV4097_INVALIDATE_L2: 0x1
  144. RSX: W {RSXThread} TODO: NV4097_SET_WINDOW_OFFSET: x=0, y=0
  145. RSX: W {RSXThread} TODO: NV4097_INVALIDATE_L2: 0x1
  146. RSX: W {RSXThread} TODO: NV4097_SET_WINDOW_OFFSET: x=0, y=0
  147. RSX: W {RSXThread} TODO: NV4097_INVALIDATE_L2: 0x1
  148. RSX: W {RSXThread} TODO: NV4097_SET_VERTEX_ATTRIB_INPUT_MASK: 0x101
  149. RSX: W {RSXThread} TODO: NV4097_SET_VERTEX_ATTRIB_OUTPUT_MASK: 0x3c020
  150. RSX: W {RSXThread} TODO: NV4097_SET_TEX_COORD_CONTROL(texMask2D=0, texMaskCentroid=0)
  151. RSX: W {RSXThread} TODO: NV4097_SET_TEX_COORD_CONTROL(texMask2D=0, texMaskCentroid=0)
  152. RSX: W {RSXThread} TODO: NV4097_SET_TEX_COORD_CONTROL(texMask2D=0, texMaskCentroid=0)
  153. RSX: W {RSXThread} TODO: NV4097_SET_TEX_COORD_CONTROL(texMask2D=0, texMaskCentroid=0)
  154. RSX: W {RSXThread} TODO: NV4097_SET_WINDOW_OFFSET: x=0, y=0
  155. RSX: W {RSXThread} TODO: NV4097_INVALIDATE_L2: 0x1
  156. RSX: W {RSXThread} TODO: NV4097_INVALIDATE_L2: 0x1
  157. RSX: W {RSXThread} TODO: NV4097_INVALIDATE_L2: 0x1
  158. RSX: W {RSXThread} TODO: NV4097_INVALIDATE_L2: 0x1
  159. RSX: W {RSXThread} TODO: NV4097_SET_VERTEX_ATTRIB_INPUT_MASK: 0x101
  160. RSX: W {RSXThread} TODO: NV4097_SET_VERTEX_ATTRIB_OUTPUT_MASK: 0x7c020
  161. RSX: W {RSXThread} TODO: NV4097_SET_TEX_COORD_CONTROL(texMask2D=0, texMaskCentroid=0)
  162. RSX: W {RSXThread} TODO: NV4097_SET_TEX_COORD_CONTROL(texMask2D=0, texMaskCentroid=0)
  163. RSX: W {RSXThread} TODO: NV4097_SET_TEX_COORD_CONTROL(texMask2D=0, texMaskCentroid=0)
  164. RSX: W {RSXThread} TODO: NV4097_SET_TEX_COORD_CONTROL(texMask2D=0, texMaskCentroid=0)
  165. RSX: W {RSXThread} TODO: NV4097_SET_TEX_COORD_CONTROL(texMask2D=0, texMaskCentroid=0)
  166. RSX: W {RSXThread} TODO: NV4097_SET_WINDOW_OFFSET: x=0, y=0
  167. RSX: W {RSXThread} TODO: NV4097_INVALIDATE_L2: 0x1
  168. RSX: W {RSXThread} TODO: NV4097_INVALIDATE_L2: 0x1
  169. RSX: W {RSXThread} TODO: NV4097_SET_VERTEX_ATTRIB_INPUT_MASK: 0x701
  170. RSX: W {RSXThread} TODO: NV4097_SET_VERTEX_ATTRIB_OUTPUT_MASK: 0xc020
  171. RSX: W {RSXThread} TODO: NV4097_SET_TEX_COORD_CONTROL(texMask2D=0, texMaskCentroid=0)
  172. RSX: W {RSXThread} TODO: NV4097_SET_TEX_COORD_CONTROL(texMask2D=0, texMaskCentroid=0)
  173. RSX: W {RSXThread} TODO: NV4097_SET_WINDOW_OFFSET: x=0, y=0
  174. RSX: W {RSXThread} TODO: NV4097_INVALIDATE_L2: 0x1
  175. RSX: W {RSXThread} TODO: NV4097_SET_VERTEX_ATTRIB_INPUT_MASK: 0x101
  176. RSX: W {RSXThread} TODO: NV4097_SET_VERTEX_ATTRIB_OUTPUT_MASK: 0x1c020
  177. RSX: W {RSXThread} TODO: NV4097_SET_TEX_COORD_CONTROL(texMask2D=0, texMaskCentroid=0)
  178. RSX: W {RSXThread} TODO: NV4097_SET_TEX_COORD_CONTROL(texMask2D=0, texMaskCentroid=0)
  179. RSX: W {RSXThread} TODO: NV4097_SET_TEX_COORD_CONTROL(texMask2D=0, texMaskCentroid=0)
  180. RSX: W {RSXThread} TODO: NV4097_INVALIDATE_L2: 0x1
  181. RSX: W {RSXThread} TODO: NV4097_SET_WINDOW_OFFSET: x=0, y=0
  182. RSX: W {RSXThread} TODO: NV4097_SET_POINT_PARAMS_ENABLE: 0x1
  183. RSX: W {RSXThread} TODO: NV4097_SET_WINDOW_OFFSET: x=0, y=0
  184. RSX: W {RSXThread} TODO: NV4097_SET_WINDOW_OFFSET: x=0, y=0
  185. RSX: W {RSXThread} TODO: NV4097_INVALIDATE_L2: 0x1
  186. RSX: W {RSXThread} TODO: NV4097_SET_VERTEX_ATTRIB_INPUT_MASK: 0x101
  187. RSX: W {RSXThread} TODO: NV4097_SET_VERTEX_ATTRIB_OUTPUT_MASK: 0x4020
  188. RSX: W {RSXThread} TODO: NV4097_SET_TEX_COORD_CONTROL(texMask2D=0, texMaskCentroid=0)
  189. RSX: W {RSXThread} TODO: NV4097_SET_POINT_PARAMS_ENABLE: 0x1
  190. RSX: W {RSXThread} TODO: NV4097_SET_POINT_PARAMS_ENABLE: 0x1
  191. RSX: W {RSXThread} TODO: NV4097_INVALIDATE_L2: 0x1
  192. RSX: W {RSXThread} TODO: NV4097_INVALIDATE_L2: 0x1
  193. RSX: W {RSXThread} TODO: NV4097_INVALIDATE_L2: 0x1
  194. RSX: W {RSXThread} TODO: NV4097_INVALIDATE_L2: 0x1
  195. RSX: W {RSXThread} TODO: NV4097_SET_WINDOW_OFFSET: x=0, y=0
  196. RSX: W {RSXThread} TODO: NV4097_SET_WINDOW_OFFSET: x=0, y=0
  197. RSX: W {RSXThread} TODO: NV4097_SET_WINDOW_OFFSET: x=0, y=0
  198. RSX: W {RSXThread} TODO: NV4097_SET_WINDOW_OFFSET: x=0, y=0
  199. RSX: W {RSXThread} TODO: NV4097_SET_WINDOW_OFFSET: x=0, y=0
  200. RSX: W {RSXThread} TODO: NV4097_SET_WINDOW_OFFSET: x=0, y=0
  201. RSX: W {RSXThread} TODO: NV4097_SET_WINDOW_OFFSET: x=0, y=0
  202. RSX: W {RSXThread} TODO: NV4097_SET_WINDOW_OFFSET: x=0, y=0
  203. RSX: W {RSXThread} TODO: NV4097_INVALIDATE_L2: 0x1
  204. RSX: W {RSXThread} TODO: NV4097_SET_VERTEX_ATTRIB_INPUT_MASK: 0x101
  205. RSX: W {RSXThread} TODO: NV4097_SET_VERTEX_ATTRIB_OUTPUT_MASK: 0x4020
  206. RSX: W {RSXThread} TODO: NV4097_SET_TEX_COORD_CONTROL(texMask2D=0, texMaskCentroid=0)
  207. RSX: W {RSXThread} TODO: NV4097_SET_WINDOW_OFFSET: x=0, y=0
  208. RSX: W {RSXThread} TODO: NV4097_INVALIDATE_L2: 0x1
  209. RSX: W {RSXThread} TODO: NV4097_SET_WINDOW_OFFSET: x=0, y=0
  210. RSX: W {RSXThread} TODO: NV4097_INVALIDATE_L2: 0x1
  211. RSX: W {RSXThread} TODO: NV4097_SET_VERTEX_ATTRIB_INPUT_MASK: 0x101
  212. RSX: W {RSXThread} TODO: NV4097_SET_VERTEX_ATTRIB_OUTPUT_MASK: 0x4020
  213. RSX: W {RSXThread} TODO: NV4097_SET_TEX_COORD_CONTROL(texMask2D=0, texMaskCentroid=0)
  214. RSX: W {RSXThread} TODO: NV4097_SET_WINDOW_OFFSET: x=0, y=0
  215. RSX: W {RSXThread} TODO: NV4097_INVALIDATE_L2: 0x1
  216. RSX: W {RSXThread} TODO: NV4097_SET_VERTEX_ATTRIB_INPUT_MASK: 0x101
  217. RSX: W {RSXThread} TODO: NV4097_SET_VERTEX_ATTRIB_OUTPUT_MASK: 0x3c020
  218. RSX: W {RSXThread} TODO: NV4097_SET_TEX_COORD_CONTROL(texMask2D=0, texMaskCentroid=0)
  219. RSX: W {RSXThread} TODO: NV4097_SET_TEX_COORD_CONTROL(texMask2D=0, texMaskCentroid=0)
  220. RSX: W {RSXThread} TODO: NV4097_SET_TEX_COORD_CONTROL(texMask2D=0, texMaskCentroid=0)
  221. RSX: W {RSXThread} TODO: NV4097_SET_TEX_COORD_CONTROL(texMask2D=0, texMaskCentroid=0)
  222. RSX: W {RSXThread} TODO: NV4097_SET_WINDOW_OFFSET: x=0, y=0
  223. RSX: W {RSXThread} TODO: NV4097_INVALIDATE_L2: 0x1
  224. RSX: W {RSXThread} TODO: NV4097_SET_WINDOW_OFFSET: x=0, y=0
  225. RSX: W {RSXThread} TODO: NV4097_INVALIDATE_L2: 0x1
  226. RSX: W {RSXThread} TODO: NV4097_SET_WINDOW_OFFSET: x=0, y=0
  227. RSX: W {RSXThread} TODO: NV4097_SET_WINDOW_OFFSET: x=0, y=0
  228. RSX: W {RSXThread} TODO: NV4097_SET_WINDOW_OFFSET: x=0, y=0
  229. RSX: W {RSXThread} TODO: NV4097_INVALIDATE_L2: 0x1
  230. RSX: W {RSXThread} TODO: NV4097_SET_VERTEX_ATTRIB_INPUT_MASK: 0x101
  231. RSX: W {RSXThread} TODO: NV4097_SET_VERTEX_ATTRIB_OUTPUT_MASK: 0x4020
  232. RSX: W {RSXThread} TODO: NV4097_SET_TEX_COORD_CONTROL(texMask2D=0, texMaskCentroid=0)
  233. RSX: W {RSXThread} TODO: NV4097_SET_WINDOW_OFFSET: x=0, y=0
  234. RSX: W {RSXThread} TODO: NV4097_INVALIDATE_L2: 0x1
  235. RSX: W {RSXThread} TODO: NV4097_SET_WINDOW_OFFSET: x=0, y=0
  236. RSX: W {RSXThread} TODO: NV4097_SET_WINDOW_OFFSET: x=0, y=0
  237. RSX: W {RSXThread} TODO: NV4097_SET_WINDOW_OFFSET: x=0, y=0
  238. RSX: W {RSXThread} TODO: NV4097_INVALIDATE_L2: 0x1
  239. RSX: W {RSXThread} TODO: NV4097_SET_WINDOW_OFFSET: x=0, y=0
  240. RSX: W {RSXThread} TODO: NV4097_INVALIDATE_L2: 0x1
  241. RSX: W {RSXThread} TODO: NV4097_SET_WINDOW_OFFSET: x=0, y=0
  242. RSX: W {RSXThread} TODO: NV4097_SET_WINDOW_OFFSET: x=0, y=0
  243. RSX: W {RSXThread} TODO: NV4097_SET_WINDOW_OFFSET: x=0, y=0
  244. RSX: W {RSXThread} TODO: NV4097_INVALIDATE_L2: 0x1
  245. RSX: W {RSXThread} TODO: NV4097_SET_WINDOW_OFFSET: x=0, y=0
  246. RSX: W {RSXThread} TODO: NV4097_INVALIDATE_L2: 0x1
  247. RSX: W {RSXThread} TODO: NV4097_SET_WINDOW_OFFSET: x=0, y=0
  248. RSX: W {RSXThread} TODO: NV4097_INVALIDATE_L2: 0x1
  249. RSX: W {RSXThread} TODO: NV4097_SET_VERTEX_ATTRIB_INPUT_MASK: 0x101
  250. RSX: W {RSXThread} TODO: NV4097_SET_VERTEX_ATTRIB_OUTPUT_MASK: 0x3c020
  251. RSX: W {RSXThread} TODO: NV4097_SET_TEX_COORD_CONTROL(texMask2D=0, texMaskCentroid=0)
  252. RSX: W {RSXThread} TODO: NV4097_SET_TEX_COORD_CONTROL(texMask2D=0, texMaskCentroid=0)
  253. RSX: W {RSXThread} TODO: NV4097_SET_TEX_COORD_CONTROL(texMask2D=0, texMaskCentroid=0)
  254. RSX: W {RSXThread} TODO: NV4097_SET_TEX_COORD_CONTROL(texMask2D=0, texMaskCentroid=0)
  255. RSX: W {RSXThread} TODO: NV4097_SET_WINDOW_OFFSET: x=0, y=0
  256. RSX: W {RSXThread} TODO: NV4097_INVALIDATE_L2: 0x1
  257. RSX: W {RSXThread} TODO: NV4097_INVALIDATE_L2: 0x1
  258. RSX: W {RSXThread} TODO: NV4097_INVALIDATE_L2: 0x1
  259. RSX: W {RSXThread} TODO: NV4097_INVALIDATE_L2: 0x1
  260. RSX: W {RSXThread} TODO: NV4097_SET_VERTEX_ATTRIB_INPUT_MASK: 0x101
  261. RSX: W {RSXThread} TODO: NV4097_SET_VERTEX_ATTRIB_OUTPUT_MASK: 0x7c020
  262. RSX: W {RSXThread} TODO: NV4097_SET_TEX_COORD_CONTROL(texMask2D=0, texMaskCentroid=0)
  263. RSX: W {RSXThread} TODO: NV4097_SET_TEX_COORD_CONTROL(texMask2D=0, texMaskCentroid=0)
  264. RSX: W {RSXThread} TODO: NV4097_SET_TEX_COORD_CONTROL(texMask2D=0, texMaskCentroid=0)
  265. RSX: W {RSXThread} TODO: NV4097_SET_TEX_COORD_CONTROL(texMask2D=0, texMaskCentroid=0)
  266. RSX: W {RSXThread} TODO: NV4097_SET_TEX_COORD_CONTROL(texMask2D=0, texMaskCentroid=0)
  267. RSX: W {RSXThread} TODO: NV4097_SET_WINDOW_OFFSET: x=0, y=0
  268. RSX: W {RSXThread} TODO: NV4097_INVALIDATE_L2: 0x1
  269. RSX: W {RSXThread} TODO: NV4097_INVALIDATE_L2: 0x1
  270. RSX: W {RSXThread} TODO: NV4097_SET_VERTEX_ATTRIB_INPUT_MASK: 0x701
  271. RSX: W {RSXThread} TODO: NV4097_SET_VERTEX_ATTRIB_OUTPUT_MASK: 0xc020
  272. RSX: W {RSXThread} TODO: NV4097_SET_TEX_COORD_CONTROL(texMask2D=0, texMaskCentroid=0)
  273. RSX: W {RSXThread} TODO: NV4097_SET_TEX_COORD_CONTROL(texMask2D=0, texMaskCentroid=0)
  274. RSX: W {RSXThread} TODO: NV4097_SET_WINDOW_OFFSET: x=0, y=0
  275. RSX: W {RSXThread} TODO: NV4097_INVALIDATE_L2: 0x1
  276. RSX: W {RSXThread} TODO: NV4097_SET_VERTEX_ATTRIB_INPUT_MASK: 0x101
  277. RSX: W {RSXThread} TODO: NV4097_SET_VERTEX_ATTRIB_OUTPUT_MASK: 0x1c020
  278. RSX: W {RSXThread} TODO: NV4097_SET_TEX_COORD_CONTROL(texMask2D=0, texMaskCentroid=0)
  279. RSX: W {RSXThread} TODO: NV4097_SET_TEX_COORD_CONTROL(texMask2D=0, texMaskCentroid=0)
  280. RSX: W {RSXThread} TODO: NV4097_SET_TEX_COORD_CONTROL(texMask2D=0, texMaskCentroid=0)
  281. RSX: W {RSXThread} TODO: NV4097_INVALIDATE_L2: 0x1
  282. RSX: W {RSXThread} TODO: NV4097_SET_WINDOW_OFFSET: x=0, y=0
  283. RSX: W {RSXThread} TODO: NV4097_SET_POINT_PARAMS_ENABLE: 0x1
  284. RSX: W {RSXThread} TODO: NV4097_SET_WINDOW_OFFSET: x=0, y=0
  285. RSX: W {RSXThread} TODO: NV4097_SET_WINDOW_OFFSET: x=0, y=0
  286. RSX: W {RSXThread} TODO: NV4097_INVALIDATE_L2: 0x1
  287. RSX: W {RSXThread} TODO: NV4097_SET_VERTEX_ATTRIB_INPUT_MASK: 0x101
  288. RSX: W {RSXThread} TODO: NV4097_SET_VERTEX_ATTRIB_OUTPUT_MASK: 0x4020
  289. RSX: W {RSXThread} TODO: NV4097_SET_TEX_COORD_CONTROL(texMask2D=0, texMaskCentroid=0)
  290. RSX: W {RSXThread} TODO: NV4097_SET_POINT_PARAMS_ENABLE: 0x1
  291. RSX: W {RSXThread} TODO: NV4097_SET_POINT_PARAMS_ENABLE: 0x1
  292. RSX: W {RSXThread} TODO: NV4097_INVALIDATE_L2: 0x1
  293. RSX: W {RSXThread} TODO: NV4097_INVALIDATE_L2: 0x1
  294. RSX: W {RSXThread} TODO: NV4097_INVALIDATE_L2: 0x1
  295. RSX: W {RSXThread} TODO: NV4097_INVALIDATE_L2: 0x1
  296. RSX: W {RSXThread} TODO: NV4097_SET_WINDOW_OFFSET: x=0, y=0
  297. RSX: W {RSXThread} TODO: NV4097_SET_WINDOW_OFFSET: x=0, y=0
  298. RSX: W {RSXThread} TODO: NV4097_SET_WINDOW_OFFSET: x=0, y=0
  299. RSX: W {RSXThread} TODO: NV4097_SET_WINDOW_OFFSET: x=0, y=0
  300. RSX: W {RSXThread} TODO: NV4097_SET_WINDOW_OFFSET: x=0, y=0
  301. RSX: W {RSXThread} TODO: NV4097_SET_WINDOW_OFFSET: x=0, y=0
  302. RSX: W {RSXThread} TODO: NV4097_SET_WINDOW_OFFSET: x=0, y=0
  303. RSX: W {RSXThread} TODO: NV4097_SET_WINDOW_OFFSET: x=0, y=0
  304. RSX: W {RSXThread} TODO: NV4097_INVALIDATE_L2: 0x1
  305. RSX: W {RSXThread} TODO: NV4097_SET_VERTEX_ATTRIB_INPUT_MASK: 0x101
  306. RSX: W {RSXThread} TODO: NV4097_SET_VERTEX_ATTRIB_OUTPUT_MASK: 0x4020
  307. RSX: W {RSXThread} TODO: NV4097_SET_TEX_COORD_CONTROL(texMask2D=0, texMaskCentroid=0)
  308. RSX: W {RSXThread} TODO: NV4097_SET_WINDOW_OFFSET: x=0, y=0
  309. RSX: W {RSXThread} TODO: NV4097_INVALIDATE_L2: 0x1
  310. RSX: W {RSXThread} TODO: NV4097_SET_WINDOW_OFFSET: x=0, y=0
  311. RSX: W {RSXThread} TODO: NV4097_INVALIDATE_L2: 0x1
  312. RSX: W {RSXThread} TODO: NV4097_SET_VERTEX_ATTRIB_INPUT_MASK: 0x101
  313. RSX: W {RSXThread} TODO: NV4097_SET_VERTEX_ATTRIB_OUTPUT_MASK: 0x4020
  314. RSX: W {RSXThread} TODO: NV4097_SET_TEX_COORD_CONTROL(texMask2D=0, texMaskCentroid=0)
  315. RSX: W {RSXThread} TODO: NV4097_SET_WINDOW_OFFSET: x=0, y=0
  316. RSX: W {RSXThread} TODO: NV4097_INVALIDATE_L2: 0x1
  317. RSX: W {RSXThread} TODO: NV4097_SET_VERTEX_ATTRIB_INPUT_MASK: 0x101
  318. RSX: W {RSXThread} TODO: NV4097_SET_VERTEX_ATTRIB_OUTPUT_MASK: 0x3c020
  319. RSX: W {RSXThread} TODO: NV4097_SET_TEX_COORD_CONTROL(texMask2D=0, texMaskCentroid=0)
  320. RSX: W {RSXThread} TODO: NV4097_SET_TEX_COORD_CONTROL(texMask2D=0, texMaskCentroid=0)
  321. RSX: W {RSXThread} TODO: NV4097_SET_TEX_COORD_CONTROL(texMask2D=0, texMaskCentroid=0)
  322. RSX: W {RSXThread} TODO: NV4097_SET_TEX_COORD_CONTROL(texMask2D=0, texMaskCentroid=0)
  323. RSX: W {RSXThread} TODO: NV4097_SET_WINDOW_OFFSET: x=0, y=0
  324. RSX: W {RSXThread} TODO: NV4097_INVALIDATE_L2: 0x1
  325. RSX: W {RSXThread} TODO: NV4097_SET_WINDOW_OFFSET: x=0, y=0
  326. RSX: W {RSXThread} TODO: NV4097_INVALIDATE_L2: 0x1
  327. RSX: W {RSXThread} TODO: NV4097_SET_WINDOW_OFFSET: x=0, y=0
  328. RSX: W {RSXThread} TODO: NV4097_SET_WINDOW_OFFSET: x=0, y=0
  329. RSX: W {RSXThread} TODO: NV4097_SET_WINDOW_OFFSET: x=0, y=0
  330. RSX: W {RSXThread} TODO: NV4097_INVALIDATE_L2: 0x1
  331. RSX: W {RSXThread} TODO: NV4097_SET_VERTEX_ATTRIB_INPUT_MASK: 0x101
  332. RSX: W {RSXThread} TODO: NV4097_SET_VERTEX_ATTRIB_OUTPUT_MASK: 0x4020
  333. RSX: W {RSXThread} TODO: NV4097_SET_TEX_COORD_CONTROL(texMask2D=0, texMaskCentroid=0)
  334. RSX: W {RSXThread} TODO: NV4097_SET_WINDOW_OFFSET: x=0, y=0
  335. RSX: W {RSXThread} TODO: NV4097_INVALIDATE_L2: 0x1
  336. RSX: W {RSXThread} TODO: NV4097_SET_WINDOW_OFFSET: x=0, y=0
  337. RSX: W {RSXThread} TODO: NV4097_SET_WINDOW_OFFSET: x=0, y=0
  338. RSX: W {RSXThread} TODO: NV4097_SET_WINDOW_OFFSET: x=0, y=0
  339. RSX: W {RSXThread} TODO: NV4097_INVALIDATE_L2: 0x1
  340. RSX: W {RSXThread} TODO: NV4097_SET_WINDOW_OFFSET: x=0, y=0
  341. RSX: W {RSXThread} TODO: NV4097_INVALIDATE_L2: 0x1
  342. RSX: W {RSXThread} TODO: NV4097_SET_WINDOW_OFFSET: x=0, y=0
  343. RSX: W {RSXThread} TODO: NV4097_SET_WINDOW_OFFSET: x=0, y=0
  344. RSX: W {RSXThread} TODO: NV4097_SET_WINDOW_OFFSET: x=0, y=0
  345. RSX: W {RSXThread} TODO: NV4097_INVALIDATE_L2: 0x1
  346. RSX: W {RSXThread} TODO: NV4097_SET_WINDOW_OFFSET: x=0, y=0
  347. RSX: W {RSXThread} TODO: NV4097_INVALIDATE_L2: 0x1
  348. RSX: W {RSXThread} TODO: NV4097_SET_WINDOW_OFFSET: x=0, y=0
  349. RSX: W {RSXThread} TODO: NV4097_INVALIDATE_L2: 0x1
  350. RSX: W {RSXThread} TODO: NV4097_SET_VERTEX_ATTRIB_INPUT_MASK: 0x101
  351. RSX: W {RSXThread} TODO: NV4097_SET_VERTEX_ATTRIB_OUTPUT_MASK: 0x3c020
  352. RSX: W {RSXThread} TODO: NV4097_SET_TEX_COORD_CONTROL(texMask2D=0, texMaskCentroid=0)
  353. RSX: W {RSXThread} TODO: NV4097_SET_TEX_COORD_CONTROL(texMask2D=0, texMaskCentroid=0)
  354. RSX: W {RSXThread} TODO: NV4097_SET_TEX_COORD_CONTROL(texMask2D=0, texMaskCentroid=0)
  355. RSX: W {RSXThread} TODO: NV4097_SET_TEX_COORD_CONTROL(texMask2D=0, texMaskCentroid=0)
  356. RSX: W {RSXThread} TODO: NV4097_SET_WINDOW_OFFSET: x=0, y=0
  357. RSX: W {RSXThread} TODO: NV4097_INVALIDATE_L2: 0x1
  358. RSX: W {RSXThread} TODO: NV4097_INVALIDATE_L2: 0x1
  359. RSX: W {RSXThread} TODO: NV4097_INVALIDATE_L2: 0x1
  360. RSX: W {RSXThread} TODO: NV4097_INVALIDATE_L2: 0x1
  361. RSX: W {RSXThread} TODO: NV4097_SET_VERTEX_ATTRIB_INPUT_MASK: 0x101
  362. RSX: W {RSXThread} TODO: NV4097_SET_VERTEX_ATTRIB_OUTPUT_MASK: 0x7c020
  363. RSX: W {RSXThread} TODO: NV4097_SET_TEX_COORD_CONTROL(texMask2D=0, texMaskCentroid=0)
  364. RSX: W {RSXThread} TODO: NV4097_SET_TEX_COORD_CONTROL(texMask2D=0, texMaskCentroid=0)
  365. RSX: W {RSXThread} TODO: NV4097_SET_TEX_COORD_CONTROL(texMask2D=0, texMaskCentroid=0)
  366. RSX: W {RSXThread} TODO: NV4097_SET_TEX_COORD_CONTROL(texMask2D=0, texMaskCentroid=0)
  367. RSX: W {RSXThread} TODO: NV4097_SET_TEX_COORD_CONTROL(texMask2D=0, texMaskCentroid=0)
  368. RSX: W {RSXThread} TODO: NV4097_SET_WINDOW_OFFSET: x=0, y=0
  369. RSX: W {RSXThread} TODO: NV4097_INVALIDATE_L2: 0x1
  370. RSX: W {RSXThread} TODO: NV4097_INVALIDATE_L2: 0x1
  371. RSX: W {RSXThread} TODO: NV4097_SET_VERTEX_ATTRIB_INPUT_MASK: 0x701
  372. RSX: W {RSXThread} TODO: NV4097_SET_VERTEX_ATTRIB_OUTPUT_MASK: 0xc020
  373. RSX: W {RSXThread} TODO: NV4097_SET_TEX_COORD_CONTROL(texMask2D=0, texMaskCentroid=0)
  374. RSX: W {RSXThread} TODO: NV4097_SET_TEX_COORD_CONTROL(texMask2D=0, texMaskCentroid=0)
  375. RSX: W {RSXThread} TODO: NV4097_SET_WINDOW_OFFSET: x=0, y=0
  376. RSX: W {RSXThread} TODO: NV4097_INVALIDATE_L2: 0x1
  377. RSX: W {RSXThread} TODO: NV4097_SET_VERTEX_ATTRIB_INPUT_MASK: 0x101
  378. RSX: W {RSXThread} TODO: NV4097_SET_VERTEX_ATTRIB_OUTPUT_MASK: 0x1c020
  379. RSX: W {RSXThread} TODO: NV4097_SET_TEX_COORD_CONTROL(texMask2D=0, texMaskCentroid=0)
  380. RSX: W {RSXThread} TODO: NV4097_SET_TEX_COORD_CONTROL(texMask2D=0, texMaskCentroid=0)
  381. RSX: W {RSXThread} TODO: NV4097_SET_TEX_COORD_CONTROL(texMask2D=0, texMaskCentroid=0)
  382. RSX: W {RSXThread} TODO: NV4097_INVALIDATE_L2: 0x1
  383. RSX: W {RSXThread} TODO: NV4097_SET_WINDOW_OFFSET: x=0, y=0
  384. RSX: W {RSXThread} TODO: NV4097_SET_POINT_PARAMS_ENABLE: 0x1
  385. RSX: W {RSXThread} TODO: NV4097_SET_WINDOW_OFFSET: x=0, y=0
  386. RSX: W {RSXThread} TODO: NV4097_SET_WINDOW_OFFSET: x=0, y=0
  387. RSX: W {RSXThread} TODO: NV4097_INVALIDATE_L2: 0x1
  388. RSX: W {RSXThread} TODO: NV4097_SET_VERTEX_ATTRIB_INPUT_MASK: 0x101
  389. RSX: W {RSXThread} TODO: NV4097_SET_VERTEX_ATTRIB_OUTPUT_MASK: 0x4020
  390. RSX: W {RSXThread} TODO: NV4097_SET_TEX_COORD_CONTROL(texMask2D=0, texMaskCentroid=0)
  391. RSX: W {RSXThread} TODO: NV4097_SET_POINT_PARAMS_ENABLE: 0x1
  392. RSX: W {RSXThread} TODO: NV4097_SET_POINT_PARAMS_ENABLE: 0x1
  393. RSX: W {RSXThread} TODO: NV4097_INVALIDATE_L2: 0x1
  394. RSX: W {RSXThread} TODO: NV4097_INVALIDATE_L2: 0x1
  395. RSX: W {RSXThread} TODO: NV4097_INVALIDATE_L2: 0x1
  396. RSX: W {RSXThread} TODO: NV4097_INVALIDATE_L2: 0x1
  397. RSX: W {RSXThread} TODO: NV4097_SET_WINDOW_OFFSET: x=0, y=0
  398. HLE: W {PPU[0x1] Thread (main_thread)[0x009c96a8]} cellFs: cellFsStat(path=*0x22042fe0, sb=*0xd00575b0) -> sys_fs_stat()
  399. HLE: W {PPU[0x1] Thread (main_thread)[0x009c96a8]} sys_fs: sys_fs_stat(path=*0x22042fe0, sb=*0xd00575b0)
  400. HLE: W {PPU[0x1] Thread (main_thread)[0x009c96a8]} sys_fs: *** path = '/dev_bdvd/PS3_GAME/USRDIR/rom/movie/adv.pam'
  401. HLE: W {PPU[0x1] Thread (main_thread)[0x009c95c8]} cellSysmodule: cellSysmoduleLoadModule(id=0x0012: CELL_SYSMODULE_PAMF)
  402. HLE: W {PPU[0x1] Thread (main_thread)[0x006c9bdc]} sys_fs: sys_fs_open(path=*0x236c4c40, flags=0, fd=*0xd0057470, mode=0, arg=*0x0, size=0x0)
  403. HLE: W {PPU[0x1] Thread (main_thread)[0x006c9bdc]} sys_fs: *** path = '/dev_bdvd/PS3_GAME/USRDIR/rom/movie/adv.pam'
  404. HLE: W {PPU[0x1] Thread (main_thread)[0x009cb028]} sysPrxForUser: sys_lwmutex_create(lwmutex=*0x236c4c90, attr=*0xb5e060)
  405. HLE: W {PPU[0x1] Thread (main_thread)[0x009c96a8]} cellFs: cellFsStat(path=*0x236c4c40, sb=*0xd0057480) -> sys_fs_stat()
  406. HLE: W {PPU[0x1] Thread (main_thread)[0x009c96a8]} sys_fs: sys_fs_stat(path=*0x236c4c40, sb=*0xd0057480)
  407. HLE: W {PPU[0x1] Thread (main_thread)[0x009c96a8]} sys_fs: *** path = '/dev_bdvd/PS3_GAME/USRDIR/rom/movie/adv.pam'
  408. HLE: W {PPU[0x1] Thread (main_thread)[0x009c96a8]} cellFs: cellFsStat(path=*0x21e8c200, sb=*0xd0057490) -> sys_fs_stat()
  409. HLE: W {PPU[0x1] Thread (main_thread)[0x009c96a8]} sys_fs: sys_fs_stat(path=*0x21e8c200, sb=*0xd0057490)
  410. HLE: W {PPU[0x1] Thread (main_thread)[0x009c96a8]} sys_fs: *** path = '/dev_bdvd/PS3_GAME/USRDIR/rom/movie/adv.pam'
  411. HLE: W {PPU[0x1] Thread (main_thread)[0x009c9b88]} cellPamf: cellPamfGetHeaderSize2(pAddr=*0x23714240, fileSize=0xe929000, attribute=0x0, pSize=*0xd00576c8)
  412. HLE: W {PPU[0x1] Thread (main_thread)[0x009c9b48]} cellPamf: cellPamfGetStreamOffsetAndSize(pAddr=*0x23714240, fileSize=0xe929000, pOffset=*0xd00576d0, pSize=*0xd00576c0)
  413. HLE: W {PPU[0x1] Thread (main_thread)[0x009c9bc8]} cellPamf: cellPamfReaderInitialize(pSelf=*0x23712540, pAddr=*0x237242a0, fileSize=0xe929000, attribute=0x1)
  414. HLE: E {PPU[0x1] Thread (main_thread)[0x009c9bc8]} cellPamf TODO: cellPamfReaderInitialize(): verification
  415. HLE: W {PPU[0x1] Thread (main_thread)[0x009cb1e8]} sys_lwmutex: _sys_lwmutex_destroy(lwmutex_id=0x21c)
  416. HLE: W {PPU[0x1] Thread (main_thread)[0x009c95c8]} cellSysmodule: cellSysmoduleLoadModule(id=0x002a: CELL_SYSMODULE_DMUX_PAMF)
  417. HLE: W {PPU[0x1] Thread (main_thread)[0x009c9ac8]} cellDmux: cellDmuxQueryAttr(type=*0x237125c4, attr=*0x237125d0)
  418. HLE: W {PPU[0x1] Thread (main_thread)[0x009c9a68]} cellDmux: cellDmuxOpen(type=*0x237125c4, res=*0x237125dc, cb=*0x237125f4, handle=*0x237125fc)
  419. HLE: W {PPU[0x1] Thread (main_thread)[0x009c9b28]} cellPamf: cellPamfReaderSetStreamWithTypeAndIndex(pSelf=*0x23712540, streamType=20, streamIndex=0)
  420. HLE: W {PPU[0x1] Thread (main_thread)[0x009c9ba8]} cellPamf: cellPamfReaderGetStreamTypeAndChannel(pSelf=*0x23712540, pType=*0x23712600, pCh=*0x23712601
  421. HLE: W {PPU[0x1] Thread (main_thread)[0x009c9b08]} cellPamf: cellPamfStreamTypeToEsFilterId(type=1, ch=0, pEsFilterId=*0x23712604)
  422. HLE: W {PPU[0x1] Thread (main_thread)[0x009c9b68]} cellPamf: cellPamfReaderGetStreamInfo(pSelf=*0x23712540, pInfo=*0x23712614, size=24)
  423. HLE: ! {PPU[0x1] Thread (main_thread)[0x009c9b68]} cellPamf: cellPamfReaderGetStreamInfo(): CELL_PAMF_STREAM_TYPE_M2V
  424. HLE: W {PPU[0x1] Thread (main_thread)[0x009c99c8]} cellDmux: cellDmuxQueryEsAttr(demuxerType=*0x237125c4, esFilterId=*0x23712604, esSpecificInfo=*0x23712634, esAttr=*0x23712638)
  425. HLE: W {PPU[0x1] Thread (main_thread)[0x009c99c8]} cellDmux: *** filter(0xe0, 0x0, 0x0, 0x0)
  426. HLE: W {PPU[0x1] Thread (main_thread)[0x009c9a88]} cellDmux: cellDmuxEnableEs(handle=0x21d, esFilterId=*0x23712604, esResourceInfo=*0x2371263c, esCb=*0x23712644, esSpecificInfo=*0x23712634, esHandle=*0x2371264c)
  427. HLE: W {PPU[0x1] Thread (main_thread)[0x009c9a88]} cellDmux: *** New ES(dmux=0x21d, addr=0x23742880, size=0x500020, filter={0xe0, 0x0, 0x0, 0x0}, cb=0xbd4280, arg=0x23712530, spec=0x23712634): id = 0x21f
  428. HLE: W {PPU[0x1] Thread (main_thread)[0x009c9b28]} cellPamf: cellPamfReaderSetStreamWithTypeAndIndex(pSelf=*0x23712540, streamType=21, streamIndex=0)
  429. HLE: W {PPU[0x1] Thread (main_thread)[0x009c9ba8]} cellPamf: cellPamfReaderGetStreamTypeAndChannel(pSelf=*0x23712540, pType=*0x23712650, pCh=*0x23712651
  430. HLE: W {PPU[0x1] Thread (main_thread)[0x009c9b08]} cellPamf: cellPamfStreamTypeToEsFilterId(type=2, ch=0, pEsFilterId=*0x23712654)
  431. HLE: W {PPU[0x1] Thread (main_thread)[0x009c9b68]} cellPamf: cellPamfReaderGetStreamInfo(pSelf=*0x23712540, pInfo=*0x23712664, size=8)
  432. HLE: ! {PPU[0x1] Thread (main_thread)[0x009c9b68]} cellPamf: cellPamfReaderGetStreamInfo(): CELL_PAMF_STREAM_TYPE_ATRAC3PLUS
  433. HLE: W {PPU[0x1] Thread (main_thread)[0x009c99c8]} cellDmux: cellDmuxQueryEsAttr(demuxerType=*0x237125c4, esFilterId=*0x23712654, esSpecificInfo=*0x23712684, esAttr=*0x23712688)
  434. HLE: W {PPU[0x1] Thread (main_thread)[0x009c99c8]} cellDmux: *** filter(0xbd, 0x0, 0x0, 0x0)
  435. HLE: W {PPU[0x1] Thread (main_thread)[0x009c9a88]} cellDmux: cellDmuxEnableEs(handle=0x21d, esFilterId=*0x23712654, esResourceInfo=*0x2371268c, esCb=*0x23712694, esSpecificInfo=*0x23712684, esHandle=*0x2371269c)
  436. HLE: W {PPU[0x1] Thread (main_thread)[0x009c9a88]} cellDmux: *** New ES(dmux=0x21d, addr=0x23700e80, size=0x7070, filter={0xbd, 0x0, 0x0, 0x0}, cb=0xbd4278, arg=0x23712530, spec=0x23712684): id = 0x220
  437. G: ! {PPU[0x21e] Thread (Demuxer[0x21d] Thread)[0x00000000]} Registers:
  438. =========
  439. GPR[0] = 0x0
  440. GPR[1] = 0xd008fe00
  441. GPR[2] = 0x0
  442. GPR[3] = 0x0
  443. GPR[4] = 0x0
  444. GPR[5] = 0x0
  445. GPR[6] = 0x0
  446. GPR[7] = 0x0
  447. GPR[8] = 0x0
  448. GPR[9] = 0x0
  449. GPR[10] = 0x0
  450. GPR[11] = 0x0
  451. GPR[12] = 0x0
  452. GPR[13] = 0x136ccf0
  453. GPR[14] = 0x0
  454. GPR[15] = 0x0
  455. GPR[16] = 0x0
  456. GPR[17] = 0x0
  457. GPR[18] = 0x0
  458. GPR[19] = 0x0
  459. GPR[20] = 0x0
  460. GPR[21] = 0x0
  461. GPR[22] = 0x0
  462. GPR[23] = 0x0
  463. GPR[24] = 0x0
  464. GPR[25] = 0x0
  465. GPR[26] = 0x0
  466. GPR[27] = 0x0
  467. GPR[28] = 0x0
  468. GPR[29] = 0x0
  469. GPR[30] = 0x0
  470. GPR[31] = 0x0
  471. FPR[0] = 0
  472. FPR[1] = 0
  473. FPR[2] = 0
  474. FPR[3] = 0
  475. FPR[4] = 0
  476. FPR[5] = 0
  477. FPR[6] = 0
  478. FPR[7] = 0
  479. FPR[8] = 0
  480. FPR[9] = 0
  481. FPR[10] = 0
  482. FPR[11] = 0
  483. FPR[12] = 0
  484. FPR[13] = 0
  485. FPR[14] = 0
  486. FPR[15] = 0
  487. FPR[16] = 0
  488. FPR[17] = 0
  489. FPR[18] = 0
  490. FPR[19] = 0
  491. FPR[20] = 0
  492. FPR[21] = 0
  493. FPR[22] = 0
  494. FPR[23] = 0
  495. FPR[24] = 0
  496. FPR[25] = 0
  497. FPR[26] = 0
  498. FPR[27] = 0
  499. FPR[28] = 0
  500. FPR[29] = 0
  501. FPR[30] = 0
  502. FPR[31] = 0
  503. VPR[0] = 0x001835773a00003a0000000000000000 [x: 2.22323e-39 y: 0.000488285 z: 0 w: 0]
  504. VPR[1] = 0x0000000007180ea0000000000704f020 [x: 0 y: 1.14395e-34 z: 0 w: 1.00011e-34]
  505. VPR[2] = 0x00000000000000000000000000000000 [x: 0 y: 0 z: 0 w: 0]
  506. VPR[3] = 0x00000000000000000000000000000000 [x: 0 y: 0 z: 0 w: 0]
  507. VPR[4] = 0x00000000000000000000000000000000 [x: 0 y: 0 z: 0 w: 0]
  508. VPR[5] = 0x00000000000000000000000000000000 [x: 0 y: 0 z: 0 w: 0]
  509. VPR[6] = 0x00000000000000000000000000000000 [x: 0 y: 0 z: 0 w: 0]
  510. VPR[7] = 0x00000000000000000000000000000000 [x: 0 y: 0 z: 0 w: 0]
  511. VPR[8] = 0x00000000000000000000000000000000 [x: 0 y: 0 z: 0 w: 0]
  512. VPR[9] = 0x00000000000000000000000000000000 [x: 0 y: 0 z: 0 w: 0]
  513. VPR[10] = 0x00000000000000000000000000000000 [x: 0 y: 0 z: 0 w: 0]
  514. VPR[11] = 0x00000000000000000000000000000000 [x: 0 y: 0 z: 0 w: 0]
  515. VPR[12] = 0x00000000000000000000000000000000 [x: 0 y: 0 z: 0 w: 0]
  516. VPR[13] = 0x00000000000000000000000000000000 [x: 0 y: 0 z: 0 w: 0]
  517. VPR[14] = 0x00000000000000000000000000000000 [x: 0 y: 0 z: 0 w: 0]
  518. VPR[15] = 0x00000000000000000000000000000000 [x: 0 y: 0 z: 0 w: 0]
  519. VPR[16] = 0x00000000000000000000000000000000 [x: 0 y: 0 z: 0 w: 0]
  520. VPR[17] = 0x00000000000000000000000000000000 [x: 0 y: 0 z: 0 w: 0]
  521. VPR[18] = 0x00000000000000000000000000000000 [x: 0 y: 0 z: 0 w: 0]
  522. VPR[19] = 0x00000000000000000000000000000000 [x: 0 y: 0 z: 0 w: 0]
  523. VPR[20] = 0x00000000000000000000000000000000 [x: 0 y: 0 z: 0 w: 0]
  524. VPR[21] = 0x00000000000000000000000000000000 [x: 0 y: 0 z: 0 w: 0]
  525. VPR[22] = 0x00000000000000000000000000000000 [x: 0 y: 0 z: 0 w: 0]
  526. VPR[23] = 0x00000000000000000000000000000000 [x: 0 y: 0 z: 0 w: 0]
  527. VPR[24] = 0x00000000000000000000000000000000 [x: 0 y: 0 z: 0 w: 0]
  528. VPR[25] = 0x00000000000000000000000000000000 [x: 0 y: 0 z: 0 w: 0]
  529. VPR[26] = 0x00000000000000000000000000000000 [x: 0 y: 0 z: 0 w: 0]
  530. VPR[27] = 0x00000000000000000000000000000000 [x: 0 y: 0 z: 0 w: 0]
  531. VPR[28] = 0x00000000000000000000000000000000 [x: 0 y: 0 z: 0 w: 0]
  532. VPR[29] = 0x00000000000000000000000000000000 [x: 0 y: 0 z: 0 w: 0]
  533. VPR[30] = 0x00000000000000000000000000000000 [x: 0 y: 0 z: 0 w: 0]
  534. VPR[31] = 0x00000000000000000000000000000000 [x: 0 y: 0 z: 0 w: 0]
  535. CR = 0x22000082
  536. LR = 0x0
  537. CTR = 0x0
  538. XER = 0x0 [CA=0 | OV=0 | SO=8589934592]
  539. FPSCR = 0x0 [RN=0 | NI=0 | XE=0 | ZE=0 | UE=0 | OE=0 | VE=0 | VXCVI=0 | VXSQRT=0 | VXSOFT=0 | FPRF=0 | FI=0 | FR=0 | VXVC=0 | VXIMZ=0 | VXZDZ=0 | VXIDI=0 | VXISI=0 | VXSNAN=0 | XX=0 | ZX=0 | UX=0 | OX=0 | VX=0 | FEX=0 | FX=0]
  540.  
  541. G: E {PPU[0x21e] Thread (Demuxer[0x21d] Thread)[0x00000000]} Exception: dmuxEnableEs: unknown filter (0xe0, 0x0, 0x0, 0x0)
  542. (in file Emu\SysCalls\Modules\cellDmux.cpp:681, in function dmuxOpen::<lambda_264d8d33f6a74a1cf0d450039af1c22d>::operator ())
  543. G: ! Stopping emulator...
  544. G: ! All threads signaled...
  545. HLE: S {PPU[0x102] Thread (200baad0)[0x00674a88]} Last syscall: 107 (sys_cond_wait)
  546. G: W {PPU[0x118] Thread (_cellsurMixerMain)[0x006abe84]} Exception: Aborted (emulation stopped)
  547. (in file Emu\CPU\CPUThread.cpp:264, in function CPUThread::check_status)
  548. G: W {PPU[0x1] Thread (main_thread)[0x006ca78c]} Exception: Aborted (emulation stopped)
  549. (in file Emu\CPU\CPUThread.cpp:264, in function CPUThread::check_status)
  550. G: W {PPU[0x2] Thread (Callback Thread)[0x00588310]} Exception: Aborted (emulation stopped)
  551. (in file Emu\CPU\CPUThread.cpp:264, in function CPUThread::check_status)
  552. G: W {PPU[0x102] Thread (200baad0)[0x00674a88]} Exception: Aborted (emulation stopped)
  553. (in file Emu\SysCalls\lv2\sys_cond.cpp:205, in function sys_cond_wait)
  554. HLE: S {PPU[0x115] Thread (_sys_mixerSurBusReq)[0x006a8ba0]} Last syscall: 107 (sys_cond_wait)
  555. G: W {PPU[0x115] Thread (_sys_mixerSurBusReq)[0x006a8ba0]} Exception: Aborted (emulation stopped)
  556. (in file Emu\SysCalls\lv2\sys_cond.cpp:205, in function sys_cond_wait)
Advertisement
Add Comment
Please, Sign In to add comment
Advertisement