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Feb 21st, 2018
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  1. HUMES
  2.  
  3. Soldier HP, DEF, and SPD have been decreased.
  4. Paladin ATK and MP has been decreased.
  5. Paladin HP has been increased.
  6. Fighter HP and DEF have been decreased.
  7. Ninja HP, ATK, DEF, PWR, and RST has been decreased.
  8. White Mages can now use Maces.
  9. Black Mages can now use Knives.
  10. Black Mage DEF has been increased.
  11. Illusionist PWR has been decreased.
  12. Blue Mage ATK, PWR, and RST have been decreased.
  13. Hunters can now use Knives.
  14. Hunter RST and SPD have been decreased.
  15. Hunters lose Ultima Shot, gain Conceal.
  16.  
  17. BANGAA
  18.  
  19. Warrior MP, PWR, and EVD have been decreased.
  20. Dragoon HP and EVD have been increased.
  21. Defender ATK and PWR have been decreased.
  22. Defender HP and DEF have been increased.
  23. Gladiator MP, PWR, and SPD have been decreased.
  24. Gladiators lose Ultima Sword, gain Holy Blade.
  25. Bishop PWR and SPD have been increased.
  26. Templar RST and EVD have been decreased.
  27. Templar DEF has been increased.
  28.  
  29. NU MOU
  30.  
  31. White Mages can now use Maces.
  32. Black Mages can now use Knives.
  33. Illusionist PWR has been decreased.
  34. Alchemist PWR has been decreased.
  35. Beastmasters can now use Bows.
  36. Ultima Blow has been renamed Ultima.
  37. Sage MP and PWR have been decreased.
  38.  
  39. VIERA
  40.  
  41. Elementalist ATK has been decreased.
  42. Red Mage PWR and EVD have been decreased.
  43. White Mages can now use Maces.
  44. Summoners can now use Rods.
  45. Summoner PWR has been decreased.
  46. Assassin MP, ATK, PWR, JMP, and EVD have been decreased.
  47. Assassins lose Ultima Masher, gain Wood Veil.
  48. Sniper DEF, RST, MVE, and EVD have been decreased.
  49. Sniper JMP has been increased.
  50.  
  51. MOOGLE
  52.  
  53. Mog Knight ATK has been decreased.
  54. Mog Knights lose Ultima Charge, gain Revive.
  55. Gunner EVD has been decreased.
  56. Juggler DEF has been decreased.
  57. Gadgeteer JMP has been increased.
  58. Time Mage SPD and EVD have been increased.
  59.  
  60. MONSTERS
  61.  
  62. Monsters have highly bolstered HP.
  63.  
  64. Goblins lose Counter, gain Block Arrows.
  65. Goblins are now Weak: Ice, Halve: Wind.
  66. Red Caps lose Block Arrows, gain Strikeback.
  67. Red Caps are now Weak: Ice, Halve: Wind.
  68.  
  69. Jellies lose Counter, gain Absorb MP.
  70. Ice Flan lose Block Arrows and Weapon Atk+, gain Auto-Regen and Turbo MP.
  71. Creams lose Reflex and gain Return Magic.
  72.  
  73. Bombs lose Counter, gain Last Quicken.
  74. Bombs are now Weak: Water, Absorb: Fire.
  75. Grenades lose Block Arrows, gain Last Haste.
  76.  
  77. Icedrakes lose Counter, gain Dragonheart.
  78. Icedrakes are now Immune: Ice, Water.
  79. Firewyrms lose Block Arrows and Weapon Atk+, gain Dragonheart and Geomancy.
  80. Firewyrms are now Immune: Fire, Earth.
  81. Thundrakes lose Reflex and Geomancy, gain Dragonheart and Concentrate.
  82. Thundrakes are now Immune: Thunder, Wind.
  83.  
  84. Lamias are now Halve: Fire, Ice, Thunder, Dark.
  85. Liliths lose Block Arrows, gain Damage > MP.
  86. Liliths are now Halve: Water, Earth, Wind, Holy.
  87.  
  88. Antlions lose Counter and Weapon Def+, gain Bonecrusher and Concentrate.
  89. Antlions are now Absorb: Earth, Weak: Water.
  90. Jawbreakers lose Block Arrows, gain Strikeback.
  91. Jawbreakers are now Absorb: Earth, Weak: Water.
  92.  
  93. Toughskins lose Counter, gain Auto-Regen.
  94. Toughskins are now Weak: Wind.
  95. Blade Biters lose Block Arrows, gain Last Berserk.
  96. Blade Biters are now Weak: Wind.
  97.  
  98. Tonberries lose Counter, gain Reflex.
  99. Masterberries lose Block Arrows and Weapon Atk+, gain Last Haste and Weapon Def+.
  100.  
  101. Red Panthers and Coeurls gain JMP.
  102. Red Panthers lose Reveal, gain Concentrate.
  103. Coeurls lose Reveal, gain Weapon Atk+.
  104.  
  105. Malboros and Big Malboros are now immune to debuffs.
  106. Big Malboros lose Block Arrows, gain Auto-Regen.
  107.  
  108. Floateyes lose Counter and gain Last Quicken.
  109. Ahrimans lose Block Arrows and Weapon Atk+ and Return Magic and Magic Pwr+.
  110.  
  111. Zombies lose Counter, gain Bonecrusher.
  112. Vampires lose Zombify, Block Arrows, and Weapon Atk+, gain Drain, Auto-Regen, and Magic Pwr+.
  113.  
  114. Fairies lose Counter and Weapon Def+, gain Reflex and Magic Pwr+.
  115. Titanias lose Block Arrows and Weapon Atk+, gain Last Haste and Weapon Def+.
  116.  
  117. SPECIAL UNITS
  118.  
  119. Mewt is now easier to slay during the first battle- have fun!
  120. Totema have had their HP vastly increased.
  121. Totema can have much higher Move/Jump.
  122. Totema now Halve each element.
  123. Battle Queen now is Immune to each element.
  124. Li-Grim now Absorbs each element.
  125. Bosses can no longer be debuffed.
  126. Bosses have increased stats.
  127.  
  128. WEAPONS
  129.  
  130. Silver Sword no longer boosts SPD by 2.
  131. Burglar Sword's ATK is reduced to 33, now boosts Speed by 3, is now available at Shop Tier II.
  132. Blood Sword is now Dark Elemental.
  133. Restorer no longer boosts PWR by 5.
  134. Gale Sword no longer boosts SPD by 1, but boosts EVD by 5.
  135. Vitanova no longer Absorbs Holy.
  136. Victor Sword no longer boosts RST by 10.
  137. Onion Sword no longer boosts DEF and RST by 5, no longer boosts EVD by 10, boosts DEF, PWR, RST, and SPD by 3.
  138. Chirijiraden ATK down to 50.
  139.  
  140. Shadow Blade is now Dark Elemental.
  141. Sun Blade is now Holy Elemental.
  142. Sun Blade, Atmos Blade, Flametongue, Air Blade, Icebrand ATK down to 35.
  143. Kwigon Blade no longer boosts DEF by 3.
  144. Parabia Blade is now available at Shop Tier II.
  145. Venus Blade no longer boosts PWR by 2 and is no longer Fire Elemental.
  146. Materia Blade no longer boosts RST by 10.
  147. Ebon Blade ATK down to 67.
  148. Adaman Blade ATK down to 56, now boosts DEF by 10, rather than 15.
  149. Ayvuir Red is now Fire Elemental, 50 ATK, and boosts Water, no longer boosts SPD by 2.
  150. Ayvuir Blue is now Water Elemental, 50 ATK, and boosts Fire, no longer boosts EVD by 2.
  151.  
  152. Tulwar ATK down to 52.
  153. Soulsaber is no longer Fire Elemental, and boosts PWR by 5.
  154.  
  155. All Knightswords are now two-handed.
  156. Defender ATK down to 31, now boosts DEF by 10.
  157. Apocalypse ATK down to 29, now boosts PWR by 10.
  158. Lionheart now boosts DEF and PWR by 5.
  159. Ragnarok now boosts PWR and RES by 5 and is no longer buyable.
  160. Lohengrin ATK down to 42.
  161. Save the Queen now no longer Boosts: Holy and is no longer Holy Elemental.
  162. Excalibur no longer Boost/Absorb: Holy.
  163. Excalibur2 ATK down to 73, and is now Holy Elemental and Halve/Absorb: Holy.
  164.  
  165. Ancient Sword is now Earth Elemental.
  166. Iceprism no is no longer Immune: Fire, and is now Halve: Ice.
  167.  
  168. Samson Sword ATK down to 30, now available at Shop Tier I.
  169. Vajra no longer Boosts: Thunder.
  170. Eclipse ATK down to 70.
  171. Estrelenge ATK down to 73.
  172.  
  173. All Knives now boost SPD by 5 and EVD by 10, except for the Tonberrian and Tiptaptwo which retain their SPD/EVD.
  174. Kris Knife no longer boosts RST by 5.
  175. Jambiya no longer boosts PWR by 2.
  176. Orichalcum ATK down to 48.
  177. Cinquedea ATK down to 44.
  178. Tonberrian is now Immune: Death.
  179. Tiptaptwo is now Immune: Slow/Stop.
  180.  
  181. All Rapiers now boost EVD by 15.
  182. Scarlette no longer boosts SPD by 2.
  183. Silver Rapier no longer boosts SPD by 2, boosts RST by 3.
  184. Djinn Flyssa no longer Boosts/Nulls: Wind, now Halves: Wind.
  185. Mage Masher no longer boosts PWR by 5.
  186.  
  187. All Katana except for the Ninja Knife is two-handed.
  188. Ninja Knife ATK down to 24.
  189. Masamune ATK down to 52, now boosts SPD by 6.
  190. Zanmato ATK up to 50, no longer Boost: Holy, Halve: Dark.
  191. Masamune 100 ATK down to 65, now boosts SPD by 3.
  192.  
  193. White Staff is now Immune: Death.
  194. Guard Staff is now Immune: Blind.
  195. Judge Staff is now Immune: Stop.
  196. Cure Staff is now Shop Tier II.
  197. Pure Staff is now Immune: Poison.
  198. Bless Staff is now Immune: Confuse.
  199. Snake Staff is now Shop Tier III.
  200. Spring Staff is now Immune: Frog, Halve: Water.
  201. Garnet Staff is now Auto: Reflect.
  202. Cheer Staff is now Immune: Silence.
  203. Nirvana Staff is now Immune: Charm.
  204. Power Staff is now Immune: Berserk.
  205. Dream Watcher is now Immune: Sleep.
  206. Princess Rod is no longer Boost: Earth.
  207. Heretic Rod is now Boost: Dark.
  208. Sapere Aude is now Boost: Holy.
  209.  
  210. Energy Mace ATK down to 16, now drains HP on hit.
  211. Druid Mace is now Earth Elemental and is Immune: Poison.
  212. Mandragora is now Immune: Frog, Boost: Earth, and is no longer Earth Elemental.
  213. Life Crosier now heals on hit.
  214. Lotus Mace is no longer Fire Elemental.
  215. Scorpion Tail ATK down to 35, is now Immune: Poison, Blind, Silence.
  216. Cactus Stick ATK down to 56.
  217.  
  218. Longbow Range up to 6.
  219. Thorn Bow ATK down to 20, no longer available at Shop Tier I.
  220. Nail Bow ATK down to 25.
  221. Silver Bow now available at Shop Tier I.
  222. Malbow ATK down to 27, Immune: All Debuffs
  223.  
  224. Ranger Bow now available at Shop Tier I.
  225. Max's Oathbow ATK down to 50, Range down to 5.
  226. Seventh Heaven ATK up to 30.
  227. Marduk Bow ATK down to 30.
  228. Gastra Bow ATK down to 35.
  229. Arbalest ATK up to 50, Range down to 4, no longer Earth Elemental.
  230.  
  231. Gae Bolg ATK down to 33, now available at Shop Tier II.
  232. Ice Lance ATK down to 33.
  233. Kain's Lance is now Wind Elemental.
  234. Trident is now Water Elemental.
  235. Dragon Whisker now boosts DEF by 5.
  236. Bangaa Spike now boosts JMP by 2.
  237.  
  238. All Instruments are now Immune: Silence.
  239. Demon Bell is now Holy Elemental.
  240. Glass Bell now boosts EVD by 10.
  241. War Trumpet now boosts DEF by 10.
  242. Conch Shell is now Water Elemental and boosts RST by 10.
  243. Satyr Flute now boosts MVE by 1.
  244. Fairy Harp is now Holy Elemental.
  245. Heal Chime is no longer Holy Elemental, now cures Doom on hit.
  246.  
  247. Sick Knuckles are now Immune: Poison.
  248. Dream Claws are now Immune: Sleep.
  249. Tiger Fangs are no longer Thunder Elemental.
  250. Death Claws are now Immune: Death.
  251.  
  252. Goblin Soul ATK up to 35, no longer boosts PWR by 2.
  253. Flan Soul no longer boosts PWR by 2.
  254. Bomb Soul no longer boosts RES by 2, boosts JMP by 1.
  255. Dragon Soul ATK down to 37, now boosts PWR by 5.
  256. Lamia Soul ATK down to 34, now is also Immune: Charm/Frog.
  257. Bug Soul ATK down to 32, now is also Immune: Poison.
  258. Panther Soul ATK down to 35, boosts MVE by 1.
  259. Malboro Soul ATK down to 24, is now Immune: All Debuffs.
  260. Eye Soul ATK down to 36, is now also Immune: Death.
  261. Dread Soul ATK down to 41, no longer boosts PWR by 2.
  262. Rukavi Soul is renamed Lucavi Soul, ATK is down to 53, is now Absorb/Weak: Dark.
  263.  
  264. All Guns have had their Range reduced to 6, with the exception of the Outsider.
  265. Calling Gun ATK reduced to 44, now boosts PWR by 10.
  266.  
  267. ARMOR
  268.  
  269. All Shield stats with the exception of the elemental shields have been doubled.
  270. Opal Shield is now Immune: Thunder, Weak: Water
  271. Ice Shield is now Immune: Ice, Weak: Fire
  272. Flame Shield is now Immune: Fire, Weak: Ice
  273. Aegis Shield RST up to 15, is no longer Immune: Petrify.
  274. Genji Shield RST down to 5.
  275. Sacri Shield DEF down to 2, RST down to 5.
  276. Choco Shield is now Immune: Water, Weak: Thunder.
  277. La Seraphica is now Halve: Earth, Wind, Holy.
  278. Reverie Shield is now Immune: Death, Petrify, Stop.
  279.  
  280. Cross Helm is now Immune: Holy.
  281. Hanya Helm is now Boost: Dark.
  282. Bangaa Helm DEF reduced to 14, is now Weak: Water.
  283.  
  284. Cachusha/Barette DEF up to 6.
  285.  
  286. Green Beret no longer boosts EVD by 2, now boosts SPD by 2.
  287. Wizard Hat's PWR up to 4.
  288. Gold Hairpin's DEF up to 5.
  289. Thief Hat DEF down to 6, RST down to 3, SPD up to 4.
  290. Black Hat RST down to 13, PWR up to 7.
  291. White Hat DEF up to 5, RST up to 18.
  292. Acacia Hat no longer boosts SPD by 2.
  293. Tiara RST down to 11.
  294.  
  295. Adaman Armor DEF reduced to 50.
  296. Materia Armor DEF reduced to 44.
  297.  
  298. Mirage Vest is now Absorb: Holy.
  299. Judge Coat RST down to 18.
  300. Temple Cloth now boosts EVD by 5.
  301.  
  302. Magus Robe now boosts PWR by 2.
  303. Mistle Robe no longer grants Immune: Death.
  304. Elemental Robes down to 14 DEF and 20 RST.
  305. White Robe RST down to 30.
  306. Blac Robe DEF down to 15.
  307. Light Robe is now Weak: Dark.
  308. Silver Coat now bestows Initial: Reraise.
  309. Red Robe now boosts ATK by 4.
  310.  
  311. ACCESSORIES
  312.  
  313. Spiked Boots now boost JMP by 2.
  314. Dash Boots no longer boost DEF by 2.
  315. Red Boots DEF down to 1, now boosts PWR by 2.
  316. Germinas Boots JMP down to 1, SPD down to -5, MVE up to 1.
  317. Ninja Tabi no longer boost MVE by 2, now boosts EVD by 15.
  318.  
  319. Thief Armlet no longer boosts ATK/DEF by 3, now boosts SPD by 1 and EVD by 5.
  320. Gauntlet ATK down to 4, DEF up to 8, no longer buyable at the shop.
  321. Bracers DEF down to 4, ATK up to 8.
  322. Bone Armlets are now Weak: Holy.
  323.  
  324. Fortune Ring is now Immune: Sleep/Doom/Slow.
  325. Angel Ring no longer defends against debuffs.
  326. Star Armlet no longer defends against Slow, is now Immune: Stop/Immobilize/Disable.
  327. Mindu Gem no longer Halves: Thunder.
  328.  
  329. SUNDRIES
  330.  
  331. Sundry item prices increased.
  332. Hi-Potion now available at Shop Tier II.
  333. X-Potion now available at Shop Tier III.
  334. Elixir no longer available at Shop Tier III.
  335. Cureall renamed Remedy, now available at Shop Tier III.
  336. Phoenix Downs can no longer get a discounted price.
  337.  
  338. GENERAL
  339.  
  340. Laws have been removed.
  341. All enemy levels scale.
  342. Clan starts with 1000 Gil, rather than 5000.
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