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- Log uploaded on Sunday, September 23, 2018, 9:57:47 AM
- Loaded mods:
- Core: (no assemblies)
- HugsLib[5.0.2]: 0Harmony(1.1.0.0), HugsLib(1.0.0.0)
- Miscellaneous 'CORE': ColonistKeys(0.19.0.0), CommonMisc(0.19.0.0)
- JecsTools: 0Harmony(1.0.9.1), 0JecsTools(1.0.8.0), AbilityUser(1.18.0.0), AbilityUserAI(1.18.0.0), CompActivatableEffect(1.18.0.0), CompAnimated(1.18.0.0), CompBalloon(1.18.0.0), CompDeflector(1.18.0.0), CompDelayedSpawner(1.18.0.0), CompExtraSounds(1.18.0.0), CompInstalledPart(1.18.0.0), CompLumbering(1.18.0.0), CompOverlays(1.18.0.0), CompOversizedWeapon(1.18.0.0), CompSlotLoadable(1.18.0.0), CompToggleDef(1.18.0.0), CompVehicle(1.17.0.1), PawnShields(1.0.0.0)
- Humanoid Alien Races 2.0: 0Harmony(1.2.0.2), AlienRace(1.0.0.0)
- ResearchPal: 0Harmony(1.2.0.1), ResearchTree(1.0.0.0)
- Glitter Tech: (no assemblies)
- Questionable Ethics: 0Harmony(1.2.0.2), QEthics(1.0.0.0)
- EdB Prepare Carefully: 0Harmony(1.1.0.0), EdBPrepareCarefully(0.19.9.0)
- Psychology: $HugsLibChecker(0.5.0.0), Psychology(18.9.23.0)
- More vanilla factions: (no assemblies)
- [TWC]Cupro's Alloys: CuprosAlloys(0.19.0.1)
- [SYR] Set Up Camp: 0Harmony(1.2.0.1), SetUpCamp(1.0.0.0)
- RimHUD: 0Harmony(1.2.0.1), RimHUD(1.1.0.3)
- Horses (B19): (no assemblies)
- A Dog Said...: (no assemblies)
- Animal Gear Horse: (no assemblies)
- Horses (B19) A Dog Said Patch: (no assemblies)
- Pack Mules Extended: (no assemblies)
- Animal Gear: 0Harmony(1.2.0.1), AnimalGear(1.0.0.0)
- VGP Vegetable Garden: (no assemblies)
- [B19] RimStory: 0Harmony(1.2.0.1), 1SettingsHelper(0.19.0.28153), RimStory(1.0.0.0)
- InventoryTab: InventoryTab(1.0.0.0)
- Hospitality[0.19.0]: $HugsLibChecker(0.5.0.0), Hospitality(0.19.0.0)
- Follow Me: FollowMe!(2.5.22.0)
- Pick Up And Haul: 0Harmony(1.2.0.1), PickUpAndHaul(0.1.0.3)
- Ugh You Got Me: 0Harmony(1.2.0.1), UghYouGotMe(1.0.6818.16794)
- Hand Me That Brick Lite: 0Harmony(1.2.0.1), HMTBLite(1.1.2.0)
- Color Coded Mood Bar: 0Harmony(1.2.0.1), ColoredMoodBar(1.0.0.0)
- Quarry: Quarry(0.19.0.0)
- More Steel: (no assemblies)
- More Trade Ships: (no assemblies)
- More Furniture [B19]: (no assemblies)
- [T] MoreFloors: (no assemblies)
- Tilled Soil: (no assemblies)
- Labels on Floor: $HugsLibChecker(0.5.0.0), LabelsOnFloor(0.19.2.0)
- Export Agency: 0Harmony(1.1.1.0), ExportAgency(1.0.0.0)
- Allow Tool: $HugsLibChecker(0.5.0.0), AllowTool(3.5.7.0)
- CleaningArea: 0Harmony(1.1.0.0), CleaningArea(1.0.1.0)
- Interaction Bubbles: 0Harmony(1.2.0.1), Bubbles(1.0.0.0)
- [KV] RimFridge - B19: 0Harmony(1.2.0.1), RimFridge(1.0.0.0)
- [TWC]Cupro's Stones: 0Harmony(1.0.9.1), CuprosStones(0.19.0.1)
- [T] ExpandedCrops: (no assemblies)
- VGP Garden Fabrics: (no assemblies)
- [B19] Thanks For All The Fish[0.19.5]: AllTheFish(0.19.0.0)
- While You're Up [0.19]: WhileYoureUp(1.0.0.0)
- SF [B19] Priority Treatment: (no assemblies)
- Animals Logic: 0Harmony(1.2.0.1), AnimalsLogic(1.0.6816.37636)
- Stack XXL[1.0.0]: $HugsLibChecker(0.5.0.0), StackXXL(1.0.0.0)
- Simple Recycling: (no assemblies)
- Simply More Bridges: 0Harmony(1.1.0.0), SimplyMoreBridges(1.0.0.0)
- [SYR] Scar Removal: SyrScarRemoval(1.0.0.0)
- Incident Person Stat: 0Harmony(1.2.0.1), IncidentPersonStat(1.0.0.0)
- Deep Ore Identifier: 0Harmony(1.2.0.1), DeepOreIdentifier(1.1.3.0)
- Dubs Skylights: 0Harmony(1.2.0.1), Dubs Skylight(1.4.6821.33085)
- [SYR] Prosthetic Icons: 0Harmony(1.2.0.1), ProstheticIcons(1.0.0.0)
- Doors Expanded: 0Harmony(1.0.9.1), DoorsExpanded(1.18.0.0)
- RIMkea: (no assemblies)
- Wall Light: $HugsLibChecker(0.5.0.0), WallLight(1.0.0.0)
- QualityBuilder: 0Harmony(1.1.0.0), QualityBuilder(1.0.5.0)
- Unroof the Hay! [B19]: (no assemblies)
- Fences And Floors: (no assemblies)
- Additional Joy Objects B19: AdditionalJoyObjects(1.0.0.0)
- [B19]Prosthetic Didgets: (no assemblies)
- Dubs Rimkit: 0Harmony(1.2.0.1), Dubs Rimkit(1.4.6822.7670)
- Animal Variety Coats: AnimalVariations(1.0.6818.33624)
- 【B19】Animal straw bed: (no assemblies)
- Active Harmony patches:
- <ConfigErrors>c__Iterator0.MoveNext: TRANS: AlienRace.HarmonyPatches.BodyReferenceTranspiler
- <ConfigErrors>c__Iterator0.MoveNext: TRANS: AlienRace.HarmonyPatches.BodyReferenceTranspiler
- <ConfigErrors>c__Iterator0.MoveNext: TRANS: AlienRace.HarmonyPatches.BodyReferenceTranspiler
- <DoDebugOptions>c__AnonStorey9.<>m__0: TRANS: AlienRace.HarmonyPatches.BodyReferenceTranspiler
- <DoDebugOptions>c__AnonStorey9.<>m__1: TRANS: AlienRace.HarmonyPatches.BodyReferenceTranspiler
- <DoDebugOptions>c__AnonStorey9.<>m__2: TRANS: AlienRace.HarmonyPatches.BodyReferenceTranspiler
- <DoDebugOptions>c__AnonStorey9.<>m__8: TRANS: AlienRace.HarmonyPatches.BodyReferenceTranspiler
- <DoDebugOptions>c__AnonStorey9.<>m__9: TRANS: AlienRace.HarmonyPatches.BodyReferenceTranspiler
- <DoDebugOptions>c__AnonStorey9.<>m__E: TRANS: AlienRace.HarmonyPatches.BodyReferenceTranspiler
- <EnsureRequiredEnemies>c__AnonStorey1.<>m__1: post: AlienRace.HarmonyPatches.EnsureRequiredEnemiesPostfix
- <FindPatientBedFor>c__AnonStorey3.<>m__0: TRANS: AnimalsLogic.YouSleepHere+RestUtility_FindPatientBedFor_Patch.Transpiler
- <FlavorfulCombatTest>c__AnonStorey5.<>m__0: TRANS: AlienRace.HarmonyPatches.BodyReferenceTranspiler
- <GetNotMissingParts>c__Iterator5.MoveNext: TRANS: AlienRace.HarmonyPatches.BodyReferenceTranspiler
- <GetPartsToApplyOn>c__Iterator0.MoveNext: TRANS: AlienRace.HarmonyPatches.BodyReferenceTranspiler
- <GetPartsToApplyOn>c__Iterator0.MoveNext: TRANS: AlienRace.HarmonyPatches.BodyReferenceTranspiler
- <GetPartsToApplyOn>c__Iterator0.MoveNext: TRANS: AlienRace.HarmonyPatches.BodyReferenceTranspiler
- <GetPartsToApplyOn>c__Iterator0.MoveNext: TRANS: AlienRace.HarmonyPatches.BodyReferenceTranspiler
- <Prosthetics>c__AnonStorey24.<>m__6: TRANS: AlienRace.HarmonyPatches.BodyReferenceTranspiler
- <TryGiveJob>c__AnonStorey0.<>m__0: TRANS: AnimalsLogic.YouSleepHere+JobGiver_RescueNearby_TryGiveJob_Patch.Transpiler
- AddictionUtility.CanBingeOnNow: PRE: Hospitality.Harmony.AddictionUtility_Patch+CanBingeOnNow.Prefix post: AlienRace.HarmonyPatches.CanBingeNowPostfix
- AgeInjuryUtility.GenerateRandomOldAgeInjuries: PRE: AlienRace.HarmonyPatches.GenerateRandomOldAgeInjuriesPrefix
- AgeInjuryUtility.RandomHediffsToGainOnBirthday: post: AlienRace.HarmonyPatches.RandomHediffsToGainOnBirthdayPostfix
- Alert_LifeThreateningHediff.GetExplanation: TRANS: AlienRace.HarmonyPatches.BodyReferenceTranspiler
- ApparelProperties.GetInterferingBodyPartGroups: TRANS: AlienRace.HarmonyPatches.GetInterferingBodyPartGroupsTranspiler
- ApparelUtility.CanWearTogether: post: JecsTools.HarmonyPatches.Post_CanWearTogether
- ApparelUtility.HasPartsToWear: post: AnimalGear.AnimalGearHarmony+ApparelUtility_HasPartsToWear_Patch.ApparelUtility_HasPartsToWear_Post
- AreaManager.ExposeData: PRE: CleaningArea.AreaManager_AddStartingAreas_Patch.Prefix
- ArmorUtility.ApplyArmor: PRE: JecsTools.HarmonyPatches.ApplyProperDamage
- ArmorUtility.GetPostArmorDamage: post: JecsTools.HarmonyPatches.Post_GetPostArmorDamage
- BackCompatibility.BillMedicalResolvingCrossRefs: TRANS: AlienRace.HarmonyPatches.BodyReferenceTranspiler
- BackCompatibility.HediffResolvingCrossRefs: TRANS: AlienRace.HarmonyPatches.BodyReferenceTranspiler
- BattleLogEntry_DamageTaken.DamagedBody: TRANS: AlienRace.HarmonyPatches.BodyReferenceTranspiler
- BattleLogEntry_ExplosionImpact.DamagedBody: TRANS: AlienRace.HarmonyPatches.BodyReferenceTranspiler
- BattleLogEntry_MeleeCombat.DamagedBody: TRANS: AlienRace.HarmonyPatches.BodyReferenceTranspiler
- BattleLogEntry_RangedImpact.DamagedBody: TRANS: AlienRace.HarmonyPatches.BodyReferenceTranspiler
- Bill.GetUniqueLoadID: post: ExportAgency.ExportAgency.BillUniqueIdPostfix
- Bill.PawnAllowedToStartAnew: post: AlienRace.HarmonyPatches.PawnAllowedToStartAnewPostfix
- Bill_Medical.set_Part: TRANS: AlienRace.HarmonyPatches.BodyReferenceTranspiler, AlienRace.HarmonyPatches.BodyReferenceTranspiler, AlienRace.HarmonyPatches.BodyReferenceTranspiler
- Building.GetGizmos: post: ExportAgency.ExportAgency.ExportGizmos
- Building.GetGizmos: post: ExportAgency.ExportAgency.ExportGizmos
- Building_Bed.AssignedAnything: PRE: AnimalsLogic.YouSleepHere+Building_Bed_AssignedAnything_Patch.Prefix
- Building_Bed.GetGizmos: post: AnimalsLogic.YouSleepHere+Building_Bed_GetGizmos_Patch.Postfix, Hospitality.Harmony.Building_Bed_Patch+GetGizmos.Postfix
- Building_Bed.GetInspectString: TRANS: AnimalsLogic.YouSleepHere+Building_Bed_GetInspectString_Patch.Transpiler
- Building_Bed.TryAssignPawn: PRE: AnimalsLogic.YouSleepHere+Building_Bed_TryAssignPawn_Patch.Prefix
- Building_Bed.get_AssigningCandidates: post: AnimalsLogic.YouSleepHere+Building_Bed_get_AssigningCandidates_Patch.Postfix, AlienRace.HarmonyPatches.AssigningCandidatesPostfix
- Building_Bed.set_ForPrisoners: post: Hospitality.Harmony.Building_Bed_Patch+ForPrisoners.Postfix
- Building_Bed.set_Medical: post: LabelsOnFloor.Building_Bed_Medical_Patch.ChangeMedicalStatus TRANS: AnimalsLogic.YouSleepHere+Building_Bed_set_Medical_Patch.Transpiler
- Building_Door.CanPhysicallyPass: PRE: DoorsExpanded.HarmonyPatches.CanPhysicallyPass
- Building_Door.DoorOpen: PRE: DoorsExpanded.HarmonyPatches.InvisDoorOpen
- Building_Door.DoorTryClose: PRE: DoorsExpanded.HarmonyPatches.InvisDoorTryClose
- Building_Door.Notify_PawnApproaching: post: DoorsExpanded.HarmonyPatches.InvisDoorNotifyApproaching
- Building_Door.StartManualCloseBy: PRE: DoorsExpanded.HarmonyPatches.InvisDoorManualClose
- Building_Door.StartManualOpenBy: post: DoorsExpanded.HarmonyPatches.InvisDoorManualOpen
- Building_Door.get_FreePassage: PRE: DoorsExpanded.HarmonyPatches.get_FreePassage
- Building_Grave.GetGizmos: post: ExportAgency.ExportAgency.ExportGizmos
- Building_Grave.GetGizmos: post: ExportAgency.ExportAgency.ExportGizmos
- Building_Grave.Notify_CorpseBuried: post: Psychology.Harmony.Building_Grave_NotifyCorpseBuried_Patch.FillGraveThought, Psychology.Harmony.Building_Grave_NotifyCorpseBuriedFuneralHook.PlanFuneral, RimStory.Harmony.CorpseBuried.Postfix
- Building_Refrigerator.GetGizmos: post: ExportAgency.ExportAgency.ExportGizmos
- Building_Storage.GetGizmos: post: ExportAgency.ExportAgency.ExportGizmos
- Building_Storage.GetGizmos: post: ExportAgency.ExportAgency.ExportGizmos
- Caravan.AddPawn: PRE: CompVehicle.HarmonyCompVehicle.AddVehiclePawnsToCaravan
- Caravan.GetGizmos: post: Syrchalis_SetUpCamp.SetUpCamp.GetGizmosPostfix, JecsTools.HarmonyCaravanPatches.GetGizmos_Jobs
- Caravan.GetInspectString: post: JecsTools.HarmonyCaravanPatches.GetInspectString_Jobs, CompVehicle.HarmonyCompVehicle.GetInspectString_PostFix
- CaravanEnterMapUtility.Enter: PRE: CompVehicle.HarmonyCompVehicle.Enter_PreFix
- CaravanExitMapUtility.CanExitMapAndJoinOrCreateCaravanNow: post: CompVehicle.HarmonyCompVehicle.CanExit_PostFix
- CaravanTicksPerMoveUtility.GetTicksPerMove: post: CompVehicle.HarmonyCompVehicle.GetTicksPerMove_PostFix
- CaravanUIUtility.AddPawnsSections: post: CompVehicle.HarmonyCompVehicle.AddPawnsSections_PostFix
- Caravan_NeedsTracker.TrySatisfyPawnNeeds: PRE: CompVehicle.HarmonyCompVehicle.TrySatisfyFuelNeeds
- CharacterCardUtility.DrawCharacterCard: TRANS: Psychology.Harmony.CharacterCardUtility_ButtonPatch.AddPsycheDisplay
- ChildRelationUtility.ChanceOfBecomingChildOf: post: Psychology.Harmony.ChildRelationUtility_ChanceOfBecomingChildOf_Patch.KinseyFactor
- ColonistBarColonistDrawer.DrawColonist: PRE: MoodBarPatch.MoodPatch.Prefix
- ColonistSaver.SaveToFile: TRANS: Psychology.Harmony.Optional.PresetSaverPatch.SavePawnRef
- Command.GizmoOnGUI: post: AllowTool.Patches.Command_GizmoOnGUI_Patch.InterceptInteraction TRANS: AllowTool.Patches.Command_GizmoOnGUI_Patch.DrawRightClickIcon
- CompDrug.PostIngested: post: AlienRace.HarmonyPatches.PostIngestedPostfix
- CompForbiddable.PostDraw: PRE: DoorsExpanded.HarmonyPatches.DontDrawInvisDoorForbiddenIcons
- CompSpawnerMechanoidsOnDamaged.<TrySpawnMechanoids>m__1: post: CompVehicle.HarmonyCompVehicle.MechanoidsFixer
- CompTargetEffect_PsychicShock.DoEffectOn: TRANS: AlienRace.HarmonyPatches.BodyReferenceTranspiler
- CompTemperatureRuinable.DoTicks: PRE: AnimalsLogic.RuinedEggs+CompTemperatureRuinable_DoTicks_Patch.Prefix, RimFridge.Patch_CompTemperatureRuinable_DoTicks.Prefix post: AnimalsLogic.RuinedEggs+CompTemperatureRuinable_DoTicks_Patch.Postfix
- CompUseEffect_FixWorstHealthCondition.get_HandCoverageAbsWithChildren: TRANS: AlienRace.HarmonyPatches.BodyReferenceTranspiler, AlienRace.HarmonyPatches.BodyReferenceTranspiler
- Corpse.ButcherProducts: PRE: AlienRace.HarmonyPatches.ButcherProductsPrefix
- Corpse.GetInspectString: TRANS: AlienRace.HarmonyPatches.BodyReferenceTranspiler
- Corpse.IngestedCalculateAmounts: TRANS: AlienRace.HarmonyPatches.BodyReferenceTranspiler
- DamageWorker_AddInjury.ApplySmallPawnDamagePropagation: TRANS: AlienRace.HarmonyPatches.BodyReferenceTranspiler
- DamageWorker_AddInjury.FinalizeAndAddInjury: post: CompVehicle.HarmonyCompVehicle.TryInjureVehicleOccupants
- DamageWorker_Blunt.<StunChances>m__1: TRANS: AlienRace.HarmonyPatches.BodyReferenceTranspiler
- DamageWorker_Blunt.<StunChances>m__6: TRANS: AlienRace.HarmonyPatches.BodyReferenceTranspiler
- DamageWorker_Blunt.ApplySpecialEffectsToPart: TRANS: AlienRace.HarmonyPatches.BodyReferenceTranspiler
- DebugTools_Health.Options_Damage_BodyParts: TRANS: AlienRace.HarmonyPatches.BodyReferenceTranspiler
- DebugTools_Health.Options_Hediff_BodyParts: TRANS: AlienRace.HarmonyPatches.BodyReferenceTranspiler
- DebugWindowsOpener.DevToolStarterOnGUI: TRANS: HugsLib.Patches.DevToolStarterOnGUI_Patch.ExtendButtonsWindow
- DebugWindowsOpener.DrawButtons: TRANS: HugsLib.Patches.DebugWindowsOpener_Patch.DrawAdditionalButtons
- DeepResourceGrid.MarkForDraw: post: DeepOreIdentifier.HarmonyPatches+Patch_DeepResourceGrid.Postfix
- DefOfHelper.RebindAllDefOfs: post: AllowTool.Patches.DefOfHelper_RebindAll_Patch.HookBeforeImpliedDefsGeneration
- DesignationCategoryDef.get_ResolvedAllowedDesignators: post: LabelsOnFloor.DesignationCategoryDef_ResolvedAllowedDesignators_Patch.Postfix
- Designator.CanDesignateThing: post: AlienRace.HarmonyPatches.CanDesignateThingTamePostfix
- Designator_PlantsCut.IconReverseDesignating: PRE: AllowTool.Patches.DesignatorCut_ReverseIcon_Patch.NeverChangeIcon
- Designator_PlantsCut.LabelCapReverseDesignating: PRE: AllowTool.Patches.DesignatorCut_ReverseLabel_Patch.NeverChangeLabel
- Designator_RemoveBridge.CanDesignateCell: TRANS: SimplyMoreBridges.Harmony_Designator_RemoveBridge_CanDesignateCell.Transpiler
- Dialog_DebugActionsMenu.<DoListingItems_MapTools>m__5A: TRANS: AlienRace.HarmonyPatches.BodyReferenceTranspiler
- Dialog_FormCaravan.AddPawnsToTransferables: PRE: Psychology.Harmony.Dialog_FormCaravan_AddPawnsToTransferables_Patch.DoWindowContentsDisbandCaravans
- Dialog_FormCaravan.CheckForErrors: PRE: CompVehicle.HarmonyCompVehicle.CheckForErrors_PreFix
- Dialog_ManageDrugPolicies.DoWindowContents: TRANS: ExportAgency.ExportAgency.DrugPolicyManageTranspiler
- Dialog_ManageDrugPolicies.PreClose: post: ExportAgency.ExportAgency.DrugPolicyDialogClosePostfix
- Dialog_ManageOutfits.PreClose: post: ExportAgency.ExportAgency.OutfitDialogClosePostfix
- Dialog_Options.DoWindowContents: TRANS: HugsLib.Patches.Dialog_Options_Patch.ReplaceModOptionsButton
- Dialog_RenameZone.SetName: post: LabelsOnFloor.Dialog_RenameZone_SetName_Patch.Postfix
- Dialog_SplitCaravan.CheckForErrors: PRE: CompVehicle.HarmonyCompVehicle.DontSplitCaravansWithVehicles
- DrugPolicyDatabase..ctor: post: ExportAgency.ExportAgency.DrugPolicyDatabasePostfix
- DrugPolicyDatabase.DefaultDrugPolicy: post: ExportAgency.ExportAgency.DefaultDrugPolicyPostfix
- DynamicDrawManager.DrawDynamicThings: PRE: LabelsOnFloor.DynamicDrawManager_DrawDynamicThings_Patch.Prefix
- EdificeGrid.Register: PRE: DoorsExpanded.HarmonyPatches.RegisterDoorExpanded
- EditWindow_Log.DoMessagesListing: PRE: HugsLib.Patches.EditWindow_Log_Patch.ExtraLogWindowButtons
- EditWindow_TweakValues.DoWindowContents: TRANS: AlienRace.HarmonyPatches.TweakValuesTranspiler
- ExpectationsUtility.CurrentExpectationFor: post: Hospitality.Harmony.ExpectationsUtility_Patch+CurrentExpectationForPawn.Postfix
- Faction.FactionTick: TRANS: AlienRace.HarmonyPatches.FactionTickTranspiler
- Faction.Notify_MemberDied: PRE: JecsTools.HarmonyPatches.Notify_MemberDied
- Faction.TryMakeInitialRelationsWith: post: AlienRace.HarmonyPatches.TryMakeInitialRelationsWithPostfix
- FactionDialogMaker.FactionDialogFor: post: Hospitality.Harmony.FactionDialogMaker_Patch+FactionDialogFor.Postfix
- FactionUtility.IsPoliticallyProper: post: Hospitality.Harmony.FactionUtility_Patch+IsPoliticallyProper.Postfix
- FloatMenuMakerMap.AddHumanlikeOrders: post: JecsTools._HumanlikeOrdersUtility.AddHumanlikeOrders_PostFix, CompVehicle.HarmonyCompVehicle.DontRescueVehiclesInFloatMenus, AlienRace.HarmonyPatches.AddHumanlikeOrdersPostfix TRANS: PickUpAndHaul.HarmonyPatches.FloatMenuMakerMad_AddHumanlikeOrders_Transpiler
- FoodUtility.GetBodyPartNutrition: TRANS: AlienRace.HarmonyPatches.BodyReferenceTranspiler
- FoodUtility.ThoughtsFromIngesting: post: AlienRace.HarmonyPatches.ThoughtsFromIngestingPostfix, Psychology.Harmony.FoodUtility_AddPickyThoughts_Patch.AddPickyThoughtsPatch
- ForbidUtility.CaresAboutForbidden: PRE: Hospitality.Harmony.ForbidUtility_Patch+CaresAboutForbidden.Replacement
- ForbidUtility.IsForbiddenToPass: post: DoorsExpanded.HarmonyPatches.IsForbiddenToPass_PostFix
- ForbidUtility.SetForbidden: PRE: Hospitality.Harmony.ForbidUtility_Patch+SetForbidden.Prefix
- Game.DeinitAndRemoveMap: post: HugsLib.Patches.Game_DeinitAndRemoveMap_Patch.MapRemovalHook
- Game.FillComponents: PRE: HugsLib.Patches.Game_FillComponents_Patch.GameInitializationHook
- Game.FinalizeInit: post: HugsLib.Patches.Game_FinalizeInit_Patch.WorldLoadedHook
- Game.InitNewGame: post: EdB.PrepareCarefully.HarmonyPatches.InitNewGamePostfix
- GameComponentUtility.LoadedGame: post: RimFridge.Patch_GameComponentUtility_LoadedGame.Postfix
- GameComponentUtility.StartedNewGame: post: RimFridge.Patch_GameComponentUtility_StartedNewGame.Postfix
- GameCondition.Init: post: RimStory.Harmony.IncidentWorkerHookLong.Postfix
- GameEnder.IsPlayerControlledWithFreeColonist: post: CompVehicle.HarmonyCompVehicle.CanEndGame
- GameInitData.PrepForMapGen: PRE: AlienRace.HarmonyPatches.PrepForMapGenPrefix
- GameRules.DesignatorAllowed: post: AlienRace.HarmonyPatches.DesignatorAllowedPostfix
- GatherSpotLister.RegisterActivated: post: LabelsOnFloor.GatherSpotLister_RegisterActivated_Patch.Postfix
- GatherSpotLister.RegisterDeactivated: post: LabelsOnFloor.GatherSpotLister_RegisterDeactivated_Patch.Postfix
- GenConstruct.CanConstruct: post: AlienRace.HarmonyPatches.CanConstructPostfix
- GenConstruct.CanPlaceBlueprintAt: post: SimplyMoreBridges.Harmony_GenConstruct_CanPlaceBlueprintAt.Postfix
- GenGrid.CanBeSeenOver: post: DoorsExpanded.HarmonyPatches.CanBeSeenOver
- GenHostility.HostileTo: PRE: AnimalsLogic.GenHostility_IsPredatorHostileTo_Patch.Prefix post: AnimalsLogic.GenHostility_IsPredatorHostileTo_Patch.Postfix
- GenPath.ShouldNotEnterCell: post: DoorsExpanded.HarmonyPatches.ShouldNotEnterCellInvisDoors
- GenSpawn.SpawnBuildingAsPossible: PRE: DoorsExpanded.HarmonyPatches.HeronSpawnBuildingAsPossible
- GenSpawn.SpawningWipes: post: DoorsExpanded.HarmonyPatches.InvisDoorsDontWipe
- GenSpawn.WipeExistingThings: PRE: DoorsExpanded.HarmonyPatches.WipeExistingThings
- GhostDrawer.DrawGhostThing: PRE: DoorsExpanded.HarmonyPatches.HeronDoorGhostHandler
- GlowGrid.GameGlowAt: post: Dubs_Skylight.dubUtils+Patch_GameGlowAt.Postfix
- GrammarUtility.RulesForPawn: post: AlienRace.HarmonyPatches.RulesForPawnPostfix
- HealthCardUtility.DrawOverviewTab: TRANS: AlienRace.HarmonyPatches.BodyReferenceTranspiler
- HealthUtility.GetGeneralConditionLabel: PRE: CompVehicle.HarmonyCompVehicle.ReplaceConditionLabel
- HealthUtility.ShouldRandomSurgeryInjuriesAvoidDestroying: TRANS: AlienRace.HarmonyPatches.BodyReferenceTranspiler
- Hediff.Tick: TRANS: AlienRace.HarmonyPatches.BodyReferenceTranspiler
- Hediff.set_Part: TRANS: AlienRace.HarmonyPatches.BodyReferenceTranspiler, AlienRace.HarmonyPatches.BodyReferenceTranspiler, AlienRace.HarmonyPatches.BodyReferenceTranspiler
- HediffGiver_Hypothermia.OnIntervalPassed: TRANS: AlienRace.HarmonyPatches.BodyReferenceTranspiler
- HediffSet.<get_HasHead>m__0: post: AlienRace.HarmonyPatches.HasHeadPostfix
- HediffSet.AddDirect: TRANS: AlienRace.HarmonyPatches.BodyReferenceTranspiler
- HediffSet.CacheMissingPartsCommonAncestors: TRANS: AlienRace.HarmonyPatches.BodyReferenceTranspiler
- HediffSet.get_HasHead: PRE: AlienRace.HarmonyPatches.HasHeadPrefix
- ILInstruction.GetSize: TRANS: AlienRace.HarmonyPatches.HarmonySizeBugFix
- ITab.get_PaneTopY: PRE: RimHUD.Patch.RimWorld_ITab_PaneTopY.Prefix
- ITab_Pawn_Gear.DrawThingRow: post: CompSlotLoadable.HarmonyCompSlotLoadable.DrawThingRow_PostFix
- ITab_Pawn_Gear.InterfaceDrop: PRE: CompInstalledPart.HarmonyCompInstalledPart.InterfaceDrop_PreFix, Hospitality.Harmony.ITab_Pawn_Gear_Patch+InterfaceDrop.Prefix
- ITab_Pawn_Gear.TryDrawOverallArmor: TRANS: AlienRace.HarmonyPatches.BodyReferenceTranspiler
- ITab_Pawn_Gear.get_IsVisible: post: AnimalGear.AnimalGearHarmony+ITab_Pawn_Gear_IsVisible_Patch.IsVisible_Post
- ITab_Pawn_Guest.get_IsVisible: post: Hospitality.Harmony.ITab_Pawn_Guest_Patch+IsVisible.Postfix
- IncidentWorker.TryExecute: post: RimStory.Harmony.IncidentWorkerHookShort.Postfix
- IncidentWorker_QuestDownedRefugee.TryExecuteWorker: PRE: IncidentPersonStat.IncidentWorker_QuestDownedRefugee_Patch.Prefix
- IncidentWorker_QuestPrisonerRescue.TryExecuteWorker: PRE: IncidentPersonStat.IncidentWorker_QuestPrisonerRescue_Patch.Prefix
- IncidentWorker_RaidEnemy.TryExecuteWorker: post: RimStory.Harmony.RaidHook.Postfix
- IncidentWorker_RefugeeChased.TryExecuteWorker: PRE: IncidentPersonStat.IncidentWorker_RefugeeChased_Patch.Prefix
- IncidentWorker_WandererJoin.TryExecuteWorker: PRE: IncidentPersonStat.IncidentWorker_WandererJoin_Patch.Prefix
- InspectGizmoGrid.DrawInspectGizmoGridFor: TRANS: AllowTool.Patches.InspectGizmoGrid_DrawInspectGizmoGridFor_Patch.RegisterReverseDesignatorCommandPair
- InspectPaneFiller.DoPaneContentsFor: PRE: RimHUD.Patch.RimWorld_InspectPaneFiller_DoPaneContentsFor.Prefix
- InspectPaneUtility.DoTabs: PRE: RimHUD.Patch.RimWorld_InspectPaneUtility_DoTabs.Prefix
- InspectPaneUtility.InspectPaneOnGUI: PRE: RimHUD.Patch.RimWorld_InspectPaneUtility_InspectPaneOnGUI.Prefix
- InspectPaneUtility.PaneSizeFor: PRE: RimHUD.Patch.RimWorld_InspectPaneUtility_PaneSizeFor.Prefix
- InspectPaneUtility.PaneWidthFor: PRE: RimHUD.Patch.RimWorld_InspectPaneUtility_PaneWidthFor.Prefix
- InteractionUtility.CanInitiateRandomInteraction: post: Psychology.Harmony.InteractionUtility_CanInitiate_Patch.PsychologyAddonsForCanInitiate
- InteractionUtility.CanReceiveRandomInteraction: post: Psychology.Harmony.InteractionUtility_CanReceive_Patch.PsychologyAddonsForCanReceive
- InteractionUtility.TryGetRandomVerbForSocialFight: post: Psychology.Harmony.InteractionUtility_SocialFightVerb_Patch.RemoveBiting
- InteractionWorker_Breakup.Interacted: PRE: Psychology.Harmony.InteractionWorker_Breakup_Interacted_Patch.NewInteracted
- InteractionWorker_Breakup.RandomBreakupReason: post: RimStory.Harmony.RandomBreakup.Postfix
- InteractionWorker_Breakup.RandomSelectionWeight: PRE: Psychology.Harmony.InteractionWorker_RandomSelectionWeight_Patch.NewSelectionWeight
- InteractionWorker_DeepTalk.RandomSelectionWeight: PRE: Psychology.Harmony.InteractionWorker_DeepTalk_SelectionWeightPatch.PsychologyException
- InteractionWorker_MarriageProposal.AcceptanceChance: PRE: Psychology.Harmony.InteractionWorker_MarriageProposal_AcceptanceChancePatch.PsychologyException
- InteractionWorker_MarriageProposal.Interacted: TRANS: Psychology.Harmony.InteractionWorker_MarriageProposal_InteractedPatch.BlindfoldedSurgery
- InteractionWorker_MarriageProposal.RandomSelectionWeight: post: Psychology.Harmony.InteractionWorker_MarriageProposal_SelectionWeightPatch._RandomSelectionWeight
- InteractionWorker_RecruitAttempt.DoRecruit: PRE: Psychology.Harmony.InteractionWorker_RecruitAttempt_DoRecruitPatch.AddCapturedThoughts post: RimStory.Harmony.DoRecruitHook.Postfix
- InteractionWorker_RomanceAttempt.BreakLoverAndFianceRelations: PRE: Psychology.Harmony.InteractionWorker_RomanceAttempt_BreakRelationsPatch.BreakRelations
- InteractionWorker_RomanceAttempt.Interacted: PRE: [600]Psychology.Harmony.InteractionWorker_RomanceAttempt_InteractedLearnSexualityPatch.LearnSexuality post: Psychology.Harmony.InteractionWorker_RomanceAttempt_InteractedHandleThoughtsPatch.HandleNewThoughts
- InteractionWorker_RomanceAttempt.RandomSelectionWeight: post: [0]Psychology.Harmony.InteractionWorker_RomanceAttempt_SelectionWeightPatch.PsychologyException
- InteractionWorker_RomanceAttempt.SuccessChance: post: [0]Psychology.Harmony.InteractionWorker_RomanceAttempt_SuccessChancePatch.NewSuccessChance
- InteractionWorker_RomanceAttempt.TryAddCheaterThought: post: Psychology.Harmony.InteractionWorker_RomanceAttempt_CheaterThoughtPatch.AddCodependentThought
- JobDriver.DriverTick: PRE: Hospitality.Harmony.JobDriver_Patch+DriverTick.Prefix
- JobDriver_HaulToCell.MakeNewToils: post: PickUpAndHaul.HarmonyPatches.JobDriver_HaulToCell_PostFix
- JobDriver_Ingest.ReserveFoodIfWillIngestWholeStack: post: Hospitality.Harmony.JobDriver_Ingest_Patch+ReserveFoodIfWillIngestWholeStack.Postfix
- JobDriver_LayEgg.MakeNewToils: PRE: AnimalsLogic.JobDriver_LayEgg_MakeNewToils_Patch.Prefix
- JobDriver_Wait.CheckForAutoAttack: post: AllowTool.Patches.JobDriverWait_CheckForAutoAttack_Patch.DoPartyHunting
- JobDriver_Wear.Notify_Starting: TRANS: AlienRace.HarmonyPatches.BodyReferenceTranspiler
- JobDriver_Wear.TryUnequipSomething: TRANS: AlienRace.HarmonyPatches.BodyReferenceTranspiler
- JobGiver_DoLovin.TryGiveJob: post: Psychology.Harmony.JobGiver_DoLovin_JobPatch.CancelJob
- JobGiver_DropUnusedInventory.Drop: PRE: PickUpAndHaul.HarmonyPatches.Drop_Prefix
- JobGiver_DropUnusedInventory.TryGiveJob: post: PickUpAndHaul.HarmonyPatches.DropUnusedInventory_PostFix
- JobGiver_EatRandom.TryGiveJob: PRE: AnimalsLogic.DoNotEatRandomly+JobGiver_EatRandom_TryGiveJob_Patch.Prefix
- JobGiver_GetRest.GetPriority: post: Psychology.Harmony.JobGiver_GetRest_PriorityPatch.InsomniacPriority
- JobGiver_Haul.TryGiveJob: PRE: CompVehicle.HarmonyCompVehicle.TryGiveJob_PreFix
- JobGiver_Idle.TryGiveJob: post: PickUpAndHaul.HarmonyPatches.IdleJoy_Postfix
- JobGiver_LayEgg.TryGiveJob: PRE: AnimalsLogic.JobGiver_LayEgg_TryGiveJob_Patch.Prefix
- JobGiver_Manhunter.TryGiveJob: TRANS: DoorsExpanded.HarmonyPatches.JobGiver_Manhunter_TryGiveJob_Transpiler
- JobGiver_OptimizeApparel.ApparelScoreGain: PRE: AnimalGear.AnimalGearHarmony+JobGiver_OptimizeApparel_ApparelScoreGain_Patch.JobGiver_OptimizeApparel_ApparelScoreGain_Pre post: AlienRace.HarmonyPatches.ApparelScoreGainPostFix TRANS: AlienRace.HarmonyPatches.BodyReferenceTranspiler
- JobGiver_OptimizeApparel.TryGiveJob: PRE: AnimalGear.AnimalGearHarmony+JobGiver_OptimizeApparel_TryGiveJob_Patch.TryGiveJob_Pre
- JobGiver_Orders.TryGiveJob: post: CompVehicle.HarmonyCompVehicle.PreventWaitAttackError
- JobGiver_PrepareCaravan_GatherItems.TryGiveJob: PRE: CompVehicle.HarmonyCompVehicle.TryGiveItemJob_PreFix
- JobGiver_SatisfyChemicalNeed.DrugValidator: post: AlienRace.HarmonyPatches.DrugValidatorPostfix
- JobGiver_SeekAllowedArea.TryGiveJob: PRE: AnimalsLogic.YouSleepHere+JobGiver_SeekAllowedArea_TryGiveJob_Patch.Prefix, DoorsExpanded.HarmonyPatches.SeekAllowedArea_TryGiveJob
- JobGiver_Work.PawnCanUseWorkGiver: PRE: Hospitality.Harmony.JobGiver_Work_Patch+PawnCanUseWorkGiver.Prefix
- JobGiver_Work.TryIssueJobPackage: PRE: Hospitality.Harmony.JobGiver_Work_Patch+TryIssueJobPackage.Prefix
- JoyGiver_Ingest.CanIngestForJoy: post: Hospitality.Harmony.JoyGiver_Ingest_Patch+CanIngestForJoy.Postfix
- LanguageDatabase.SelectLanguage: PRE: HugsLib.Patches.LanguageDatabase_Patch.ForceRestartAfterLangChange
- LetterStack.LettersOnGUI: PRE: RimHUD.Patch.Verse_LetterStack_LettersOnGUI.Prefix
- ListerBuildings.Add: post: LabelsOnFloor.ListerBuildings_Add_Patch.Postfix
- ListerBuildings.Remove: post: LabelsOnFloor.ListerBuildings_Remove_Patch.Postfix
- LordToil_PrepareCaravan_GatherAnimals.UpdateAllDuties: PRE: CompVehicle.HarmonyCompVehicle.GiveVehiclesLoadAnimalDuties
- LordToil_PrepareCaravan_GatherItems.LordToilTick: PRE: CompVehicle.HarmonyCompVehicle.GiveVehiclesLoadItemToil
- LordToil_PrepareCaravan_GatherItems.UpdateAllDuties: PRE: CompVehicle.HarmonyCompVehicle.GiveVehiclesLoadItemDuties
- LordToil_PrepareCaravan_GatherSlaves.LordToilTick: PRE: CompVehicle.HarmonyCompVehicle.GiveVehiclesLoadSlaveDuties
- LovePartnerRelationUtility.ChangeSpouseRelationsToExSpouse: PRE: Psychology.Harmony.LovePartnerRelationUtility_PolygamousSpousePatch.PolygamousException
- LovePartnerRelationUtility.LovePartnerRelationGenerationChance: post: [0]Psychology.Harmony.LovePartnerRelationUtility_GenerationChancePatch.PsychologyFormula
- MainTabWindow_Inspect.DoInspectPaneButtons: post: RimHUD.Patch.RimWorld_MainTabWindow_Inspect_DoInspectPaneButtons.Postfix
- MainTabWindow_Inspect.get_PaneTopY: PRE: RimHUD.Patch.RimWorld_MainTabWindow_Inspect_PaneTopY.Prefix
- MainTabWindow_Research.DrawRightRect: TRANS: AlienRace.HarmonyPatches.ResearchScreenTranspiler
- MainTabWindow_Research.ViewSize: TRANS: AlienRace.HarmonyPatches.ResearchScreenTranspiler
- MainTabWindow_Work.DoWindowContents: post: HMTBLite.HarmonyPatches.Patch_MainTabWindow_Work
- Map.ConstructComponents: post: HugsLib.Patches.Map_ConstructComponents_Patch.MapComponentsInitHook
- Map.FinalizeInit: post: HugsLib.Patches.Map_FinalizeInit_Patch.MapLoadedHook
- MapComponentUtility.MapGenerated: post: HugsLib.Patches.MapComponentUtility_MapGenerated_Patch.MapGeneratedHook
- MapInterface.MapInterfaceOnGUI_AfterMainTabs: PRE: RimHUD.Patch.Verse_MapInterface_MapInterfaceOnGUI_AfterMainTabs.Prefix
- MapInterface.MapInterfaceOnGUI_BeforeMainTabs: post: Bubbles.Patch.RimWorld_MapInterface_MapInterfaceOnGUI_BeforeMainTabs.Postfix
- MapPawns.get_FreeColonistsSpawnedCount: post: CompVehicle.HarmonyCompVehicle.IncludeVehicleOccupantsInMapPawns
- MapPawns.get_FreeColonistsSpawnedOrInPlayerEjectablePodsCount: post: CompVehicle.HarmonyCompVehicle.IncludeVehicleOccupantsInMapPawns
- MassUtility.Capacity: post: CompVehicle.HarmonyCompVehicle.Capacity_PostFix
- MemoryThoughtHandler.TryGainMemory: PRE: AlienRace.HarmonyPatches.TryGainMemoryThoughtPrefix
- MemoryUtility.ClearAllMapsAndWorld: PRE: RimHUD.Patch.Verse_Profile_MemoryUtility_ClearAllMapsAndWorld.Prefix, Bubbles.Patch.Verse_Profile_MemoryUtility_ClearAllMapsAndWorld.Prefix
- MentalBreaker.TryDoRandomMoodCausedMentalBreak: post: Psychology.Harmony.MentalBreaker_AnxietyPatch.AddAnxiety
- MentalStateWorker_BingingDrug.StateCanOccur: post: Psychology.Harmony.MentalStateWorker_BingingDrugPatch.DrugFreeDisable
- MentalState_SocialFighting.PostEnd: post: Psychology.Harmony.MentalState_SocialFighting_ThoughtPatch.WhoWon TRANS: Psychology.Harmony.MentalState_SocialFighting_PersonalityPatch.AddPersonalityHook
- MentalState_SocialFighting.get_ShouldStop: PRE: UghYouGotMe.Marvs_MentalState_PleaseJustGiveUpWhenSocialFighting.PreFix
- MinifiedThing.DrawAt: PRE: Hospitality.Harmony.MinifiedThing_Patch+DrawAt.Prefix
- ModContentPack.ToString: PRE: Hospitality.Harmony.ModContentPack_Patch+_ToString.Replacement
- ModsConfig.RestartFromChangedMods: PRE: HugsLib.Patches.ModsConfig_RestartFromChangedMods_Patch.QuickRestartInDevMode
- Need_Outdoors.NeedInterval: TRANS: Psychology.Harmony.Need_OutdoorsPatch.OutdoorsyModifier
- Need_Rest.NeedInterval: post: Psychology.Harmony.Need_Rest_IntervalDreamPatch.CauseDream, Psychology.Harmony.Need_Rest_IntervalInsomniacPatch.MakeInsomniacLessRestful
- NegativeInteractionUtility.NegativeInteractionChanceFactor: post: Psychology.Harmony.NegativeInteractionUtility_ChancePatch.NewFormula
- OutfitDatabase..ctor: post: ExportAgency.ExportAgency.OutfitDatabasePostfix
- Page_ConfigureStartingPawns.CanDoNext: post: AlienRace.HarmonyPatches.CanDoNextStartPawnPostfix
- Page_ConfigureStartingPawns.DoWindowContents: post: EdB.PrepareCarefully.HarmonyPatches.DoWindowContentsPostfix
- Page_ConfigureStartingPawns.PreOpen: post: EdB.PrepareCarefully.HarmonyPatches.PreOpenPostfix
- PanelBackstory.DrawPanelContent: post: Psychology.Harmony.Optional.PanelBackstoryPatch.AddPsycheEditButton
- PathFinder.GetBuildingCost: post: DoorsExpanded.HarmonyPatches.GetBuildingCost_PostFix
- Pawn.ButcherProducts: post: AnimalsLogic.TastesLikeChicken+Pawn_ButcherProducts_Patch.Postfix
- Pawn.ChangeKind: PRE: AlienRace.HarmonyPatches.ChangeKindPrefix
- Pawn.CheckAcceptArrest: TRANS: Psychology.Harmony.Pawn_ArrestPatch.SwapArrestChance
- Pawn.CurrentlyUsableForBills: post: CompVehicle.HarmonyCompVehicle.CantUseMovingVehicles
- Pawn.ExitMap: PRE: CompActivatableEffect.HarmonyCompActivatableEffect.ExitMap_PreFix
- Pawn.GetGizmos: post: ExportAgency.ExportAgency.ExportGizmos
- Pawn.GetGizmos: post: ExportAgency.ExportAgency.ExportGizmos
- Pawn.GetGizmos: post: AllowTool.Patches.Pawn_GetGizmos_Patch.InsertPartyHuntGizmo, CompActivatableEffect.HarmonyCompActivatableEffect.GetGizmosPrefix, CompSlotLoadable.HarmonyCompSlotLoadable.GetGizmos_PostFix, ExportAgency.ExportAgency.ExportGizmos
- Pawn.GiveSoldThingToPlayer: PRE: Hospitality.Harmony.Pawn_Patch+GiveSoldThingToPlayer.Prefix
- Pawn.GiveSoldThingToTrader: PRE: Hospitality.Harmony.Pawn_Patch+GiveSoldThingToTrader.Prefix
- Pawn.Kill: PRE: RimStory.Harmony.ColonistDied.Prefix
- Pawn.PostApplyDamage: post: CompSlotLoadable.HarmonyCompSlotLoadable.PostApplyDamage_PostFix
- Pawn.PreTraded: post: Psychology.Harmony.Pawn_PreTradedPatch.BleedingHeartThought
- Pawn.SetFaction: PRE: Hospitality.Harmony.Pawn_Patch+SetFaction.Prefix post: AlienRace.HarmonyPatches.SetFactionPostfix
- Pawn.Tick: post: PawnShields.HarmonyPatches.Patch_Pawn_Tick
- Pawn.VerifyReservations: PRE: Hospitality.Harmony.Pawn_Patch+VerifyReservations.Prefix
- Pawn.get_IsColonistPlayerControlled: post: CompVehicle.HarmonyCompVehicle.IncludeVehiclesInIsColonistPlayerControlled
- PawnApparelGenerator.GenerateStartingApparelFor: PRE: AlienRace.HarmonyPatches.GenerateStartingApparelForPrefix post: JecsTools.HarmonyPatches.GenerateStartingApparelFor_PostFix, AlienRace.HarmonyPatches.GenerateStartingApparelForPostfix
- PawnApparelGenerator.GenerateWorkingPossibleApparelSetFor: TRANS: AlienRace.HarmonyPatches.BodyReferenceTranspiler
- PawnBioAndNameGenerator.FillBackstorySlotShuffled: PRE: AlienRace.HarmonyPatches.FillBackstoryInSlotShuffledPrefix
- PawnBioAndNameGenerator.GeneratePawnName: PRE: AlienRace.HarmonyPatches.GeneratePawnNamePrefix
- PawnBioAndNameGenerator.GetBackstoryCategoriesFor: TRANS: AlienRace.HarmonyPatches.GetBackstoryCategoriesForTranspiler
- PawnBioAndNameGenerator.GiveAppropriateBioAndNameTo: post: AlienRace.HarmonyPatches.GiveAppropriateBioAndNameToPostfix
- PawnBioAndNameGenerator.TryGetRandomUnusedSolidBioFor: post: AlienRace.HarmonyPatches.TryGetRandomUnusedSolidBioForPostfix
- PawnCapacityUtility.CalculateLimbEfficiency: TRANS: AlienRace.HarmonyPatches.BodyReferenceTranspiler
- PawnCapacityUtility.CalculateTagEfficiency: TRANS: AlienRace.HarmonyPatches.BodyReferenceTranspiler
- PawnCapacityWorker_BloodFiltration.CalculateCapacityLevel: TRANS: AlienRace.HarmonyPatches.BodyReferenceTranspiler
- PawnComponentsUtility.AddAndRemoveDynamicComponents: post: AnimalGear.AnimalGearHarmony+PawnComponentsUtility_AddAndRemoveDynamicComponents_Patch.AddAndRemoveDynamicComponents_Post
- PawnComponentsUtility.CreateInitialComponents: post: AnimalGear.AnimalGearHarmony+PawnComponentsUtility_CreateInitialComponents_Patch.CreateInitialComponents_Post
- PawnDiedOrDownedThoughtsUtility.AppendThoughts_ForHumanlike: post: Psychology.Harmony.PawnDiedOrDownedThoughtUtility_AppendThoughtsPatch.AppendPsychologyThoughts
- PawnDownedWiggler.WigglerTick: PRE: CompVehicle.HarmonyCompVehicle.VehicleShouldWiggle
- PawnGenerator.GenerateBodyType: post: AlienRace.HarmonyPatches.GenerateBodyTypePostfix
- PawnGenerator.GenerateGearFor: post: PawnShields.HarmonyPatches.Patch_PawnGenerator_GenerateGearFor, AlienRace.HarmonyPatches.GenerateGearForPostfix
- PawnGenerator.GenerateInitialHediffs: post: AlienRace.HarmonyPatches.GenerateInitialHediffsPostfix
- PawnGenerator.GeneratePawn: PRE: AlienRace.HarmonyPatches.GeneratePawnPrefix post: JecsTools.HarmonyPatches.Post_GeneratePawn
- PawnGenerator.GeneratePawnRelations: PRE: AlienRace.HarmonyPatches.GeneratePawnRelationsPrefix
- PawnGenerator.GenerateRandomAge: PRE: AlienRace.HarmonyPatches.GenerateRandomAgePrefix
- PawnGenerator.GenerateTraits: PRE: [800]Psychology.Harmony.PawnGenerator_GenerateTraitsPatch.KinseyException, AlienRace.HarmonyPatches.GenerateTraitsPrefix post: Psychology.Harmony.PawnGenerator_GenerateTraitsSiblingsPatch.TaraiSiblings TRANS: AlienRace.HarmonyPatches.GenerateTraitsTranspiler
- PawnGraphicSet.ResolveAllGraphics: PRE: AlienRace.HarmonyPatches.ResolveAllGraphicsPrefix post: AnimalGear.AnimalGearHarmony+PawnGraphicSet_ResolveAllGraphics_Patch.PawnGraphicSet_ResolveAllGraphics_Done
- PawnGraphicSet.ResolveApparelGraphics: PRE: AnimalGear.AnimalGearHarmony+PawnGraphicSet_ResolveApparelGraphics_Patch.ResolveApparelGraphics_Pre
- PawnGroupKindWorker.GeneratePawns: post: AbilityUser.AbilityUserMod.GeneratePawns_PostFix
- PawnGroupMakerUtility.GeneratePawns: post: JecsTools.HarmonyPatches.GeneratePawns
- PawnHairChooser.RandomHairDefFor: PRE: AlienRace.HarmonyPatches.RandomHairDefForPrefix
- PawnObserver.ObserveSurroundingThings: TRANS: Psychology.Harmony.PawnObserver_ObserveSurroundingPatch.DesensitizeViaCorpse
- PawnPathUtility.FirstBlockingBuilding: post: DoorsExpanded.HarmonyPatches.FirstBlockingBuilding_PostFix
- PawnPathUtility.TryFindLastCellBeforeBlockingDoor: PRE: DoorsExpanded.HarmonyPatches.ManhunterJobGiverFix
- PawnRelationDef.GetGenderSpecificLabel: PRE: AlienRace.HarmonyPatches.GetGenderSpecificLabelPrefix
- PawnRelationWorker_Child.GenerationChance: post: AlienRace.HarmonyPatches.GenerationChanceChildPostfix
- PawnRelationWorker_ExLover.GenerationChance: post: AlienRace.HarmonyPatches.GenerationChanceExLoverPostfix
- PawnRelationWorker_ExSpouse.GenerationChance: post: AlienRace.HarmonyPatches.GenerationChanceExSpousePostfix
- PawnRelationWorker_Fiance.GenerationChance: post: AlienRace.HarmonyPatches.GenerationChanceFiancePostfix
- PawnRelationWorker_Lover.GenerationChance: post: AlienRace.HarmonyPatches.GenerationChanceLoverPostfix
- PawnRelationWorker_Parent.GenerationChance: post: AlienRace.HarmonyPatches.GenerationChanceParentPostfix
- PawnRelationWorker_Sibling.GenerateParent: PRE: Psychology.Harmony.PawnRelationWorker_Sibling_GenerateParentPatch.KinseyException
- PawnRelationWorker_Sibling.GenerationChance: post: AlienRace.HarmonyPatches.GenerationChanceSiblingPostfix
- PawnRelationWorker_Spouse.GenerationChance: post: AlienRace.HarmonyPatches.GenerationChanceSpousePostfix
- PawnRenderer.BaseHeadOffsetAt: post: AlienRace.HarmonyPatches.BaseHeadOffsetAtPostfix
- PawnRenderer.DrawEquipmentAiming: PRE: CompInstalledPart.HarmonyCompInstalledPart.DrawEquipmentAiming_PreFix, CompOversizedWeapon.HarmonyCompOversizedWeapon.DrawEquipmentAimingPreFix post: CompActivatableEffect.HarmonyCompActivatableEffect.DrawEquipmentAimingPostFix, CompDeflector.HarmonyCompDeflector.DrawEquipmentAimingPostFix
- PawnRenderer.LayingFacing: TRANS: AlienRace.HarmonyPatches.PostureTranspiler
- PawnRenderer.RenderPawnAt: post: PawnShields.HarmonyPatches.Patch_PawnRenderer_RenderPawnAt TRANS: AlienRace.HarmonyPatches.PostureTranspiler
- PawnRenderer.RenderPawnInternal: PRE: AnimalGear.AnimalGearHarmony+PawnRenderer_RenderPawnInternal_Patch.PawnRenderer_RenderPawnInternal_Pre TRANS: AlienRace.HarmonyPatches.RenderPawnInternalTranspiler
- PawnUtility.IsTravelingInTransportPodWorldObject: post: CompVehicle.HarmonyCompVehicle.PreventAssigningRandomFaction
- PawnUtility.ShouldSendNotificationAbout: post: Hospitality.Harmony.PawnUtility_Patch+ShouldSendNotificationAbout.Postfix
- PawnWeaponGenerator.TryGenerateWeaponFor: PRE: AlienRace.HarmonyPatches.TryGenerateWeaponForPrefix post: AlienRace.HarmonyPatches.TryGenerateWeaponForPostfix
- Pawn_AgeTracker.BirthdayBiological: PRE: AlienRace.HarmonyPatches.BirthdayBiologicalPrefix
- Pawn_AgeTracker.RecalculateLifeStageIndex: post: AlienRace.HarmonyPatches.RecalculateLifeStageIndexPostfix
- Pawn_ApparelTracker.CanWearWithoutDroppingAnything: post: AnimalGear.AnimalGearHarmony+Pawn_ApparelTracker_CanWearWithoutDroppingAnything_Patch.Pawn_ApparelTracker_CanWearWithoutDroppingAnything_Done TRANS: AlienRace.HarmonyPatches.BodyReferenceTranspiler
- Pawn_ApparelTracker.Notify_ApparelAdded: post: AbilityUser.AbilityUserMod.Notify_ApparelAdded_PostFix
- Pawn_ApparelTracker.Notify_ApparelRemoved: post: AbilityUser.AbilityUserMod.Notify_ApparelRemoved_PostFix
- Pawn_ApparelTracker.TryDrop: PRE: Hospitality.Harmony.Pawn_ApparelTracker_Patch+TryDrop.Replacement
- Pawn_ApparelTracker.Wear: PRE: AnimalGear.AnimalGearHarmony+Pawn_ApparelTracker_Wear_Patch.Pawn_ApparelTracker_Wear_Pre TRANS: AlienRace.HarmonyPatches.BodyReferenceTranspiler
- Pawn_DraftController.set_Drafted: PRE: CompVehicle.HarmonyCompVehicle.DraftedVehiclesCanMove post: AllowTool.Patches.DraftController_Drafted_Patch.NotifyPawnUndrafted, CompActivatableEffect.HarmonyCompActivatableEffect.set_DraftedPostFix
- Pawn_DrawTracker.get_DrawPos: post: AnimalGear.AnimalGearHarmony+Pawn_DrawTracker_GiddyUp_Patch.DrawPos_Done
- Pawn_EquipmentTracker.DropAllEquipment: PRE: QEthics.HarmonyPatches.Patch_DropAllEquipment
- Pawn_EquipmentTracker.MakeRoomFor: post: PawnShields.HarmonyPatches.Patch_Pawn_EquipmentTracker_MakeRoomFor
- Pawn_EquipmentTracker.Notify_EquipmentAdded: post: AbilityUser.AbilityUserMod.Notify_EquipmentAdded_PostFix
- Pawn_EquipmentTracker.Notify_EquipmentRemoved: post: AbilityUser.AbilityUserMod.Notify_EquipmentRemoved_PostFix
- Pawn_EquipmentTracker.TryDropEquipment: PRE: CompActivatableEffect.HarmonyCompActivatableEffect.TryDropEquipment_PreFix, CompInstalledPart.HarmonyCompInstalledPart.TryDropEquipment_PreFix
- Pawn_GuestTracker.SetGuestStatus: PRE: Hospitality.Harmony.Pawn_GuestTracker_Patch+SetGuestStatus.Prefix
- Pawn_HealthTracker.CheckForStateChange: post: AlienRace.HarmonyPatches.CheckForStateChangePostfix
- Pawn_HealthTracker.PreApplyDamage: PRE: JecsTools.HarmonyPatches.PreApplyDamage_PrePatch, PawnShields.HarmonyPatches.Patch_Pawn_HealthTracker_PreApplyDamage
- Pawn_HealthTracker.ShouldBeDead: TRANS: AlienRace.HarmonyPatches.BodyReferenceTranspiler
- Pawn_HealthTracker.ShouldBeDeadFromRequiredCapacity: PRE: QEthics.HarmonyPatches.Patch_ShouldBeDeadFromRequiredCapacity
- Pawn_HealthTracker.ShouldBeDowned: PRE: CompVehicle.HarmonyCompVehicle.VehicleShouldBeDowned
- Pawn_InteractionsTracker.TryInteractRandomly: PRE: Hospitality.Harmony.Pawn_InteractionsTracker_Patch+TryInteractRandomly.Replacement
- Pawn_InventoryTracker.Notify_ItemRemoved: post: PickUpAndHaul.HarmonyPatches.Pawn_InventoryTracker_PostFix
- Pawn_JobTracker.DetermineNextJob: post: WhileYoureUp.HaulAdder.MyDetermineNextJob
- Pawn_JobTracker.EndCurrentJob: PRE: Psychology.Harmony.Pawn_JobTracker_EndCurrentJobPatch.HeavySleeperTrait
- Pawn_JobTracker.StartJob: post: AnimalsLogic.Come+Pawn_JobTracker_StartJob_Patch.Postfix
- Pawn_NeedsTracker.ShouldHaveNeed: PRE: Hospitality.Harmony.Pawn_NeedsTracker_Patch+ShouldHaveNeed.Prefix
- Pawn_RelationsTracker.CompatibilityWith: post: AlienRace.HarmonyPatches.CompatibilityWithPostfix
- Pawn_RelationsTracker.Notify_RescuedBy: post: Psychology.Harmony.Notify_RescuedBy_BleedingHeartPatch.AddBleedingHeartThought
- Pawn_RelationsTracker.SecondaryLovinChanceFactor: post: Psychology.Harmony.Pawn_RelationsTracker_LovinChancePatch.PsychologyFormula TRANS: AlienRace.HarmonyPatches.SecondaryLovinChanceFactorTranspiler
- Pawn_RotationTracker.RotationTrackerTick: PRE: CompVehicle.HarmonyCompVehicle.VehicleRotatorTick
- Pawn_StoryTracker.get_SkinColor: post: AlienRace.HarmonyPatches.SkinColorPostfix
- Pawn_StoryTracker.get_TitleShort: post: Psychology.Harmony.Pawn_StoryTracker_MayorLabel.SetMayorLabel
- Pawn_WorkSettings.ExposeData: post: Hospitality.Harmony.Pawn_WorkSettings_Patch+ExposeData.Postfix
- PlayDataLoader.DoPlayLoad: post: HugsLib.Patches.PlayDataLoader_Patch.InitModsHook
- PlayLog.Add: post: Bubbles.Patch.Verse_PlayLog_Add.Postfix
- PlaySettings.DoPlaySettingsGlobalControls: post: RimHUD.Patch.RimWorld_PlaySettings_DoPlaySettingsGlobalControls.Postfix, CleaningArea.PlaySettingsPatch.Postfix, Bubbles.Patch.RimWorld_PlaySettings_DoPlaySettingsGlobalControls.Postfix
- PossibleApparelSet.GiveToPawn: TRANS: AlienRace.HarmonyPatches.BodyReferenceTranspiler
- PresetLoaderVersion4.LoadPawn: post: Psychology.Harmony.Optional.PresetLoaderPatch.AddPsyche
- PresetSaver.SaveToFile: TRANS: Psychology.Harmony.Optional.PresetSaverPatch.SavePawnRef
- RaceProperties.CanEverEat: post: AlienRace.HarmonyPatches.CanEverEat
- ReachabilityUtility.CanReach: PRE: RimFridge.Patch_ReachabilityUtility_CanReach.Prefix
- Recipe_InstallArtificialBodyPart.ApplyOnPawn: PRE: Psychology.Harmony.Recipe_InstallArtificialBodyPart_ApplyPatch.BleedingHeartThought
- Recipe_InstallImplant.ApplyOnPawn: PRE: Psychology.Harmony.Recipe_InstallImplant_ApplyPatch.BleedingHeartThought
- Recipe_InstallNaturalBodyPart.ApplyOnPawn: PRE: Psychology.Harmony.Recipe_InstallNaturalBodyPart_ApplyPatch.BleedingHeartThought
- Recipe_Surgery.CheckSurgeryFail: post: Psychology.Harmony.Recipe_Surgery_FailPatch.BleedingHeartThought
- RecordsUtility.Notify_BillDone: post: Psychology.Harmony.RecordsUtility_BillDonePatch.BleedingHeartThought
- RelationsUtility.TryDevelopBondRelation: post: RimStory.Harmony.BondHook.Postfix
- ResearchManager.FinishProject: PRE: ResearchPal.HarmonyPatches_Queue+DoCompletionDialog.Prefix
- ResearchManager.ResearchPerformed: PRE: ResearchPal.HarmonyPatches_Queue+ResearchPerformed.Prefix post: ResearchPal.HarmonyPatches_Queue+ResearchPerformed.Postfix
- ReservationManager.LogCouldNotReserveError: PRE: Hospitality.Harmony.ReservationManager_Patch+LogCouldNotReserveError.Prefix
- RestUtility.CanUseBedEver: post: AlienRace.HarmonyPatches.CanUseBedEverPostfix, Hospitality.Harmony.RestUtility_Patch+CanUseBedEver.Postfix
- RestUtility.FindBedFor: post: CompVehicle.HarmonyCompVehicle.DontRescueVehicles
- ReverseDesignatorDatabase.InitDesignators: post: AllowTool.Patches.ReverseDesignatorDatabase_Init_Patch.InjectReverseDesignators
- RockNoises.Init: PRE: CuprosStones.RockNoises_Init.Prefix
- Room.MakeNew: post: LabelsOnFloor.Room_MakeNew_Patch.Postfix
- Room.Notify_BedTypeChanged: post: LabelsOnFloor.Room_Notify_BedTypeChanged_Patch.Postfix
- Room.Notify_RoomShapeOrContainedBedsChanged: post: LabelsOnFloor.Room_Notify_RoomShapeOrContainedBedsChanged_Patch.Postfix
- Room.RemoveRegion: post: LabelsOnFloor.Room_RemoveRegion_Patch.Postfix
- Root.Update: post: HugsLib.Patches.Root_Patch.UpdateHook
- Root_Play.SetupForQuickTestPlay: TRANS: HugsLib.Patches.RootPlay_TestPlay_Patch.InjectCustomQuickstartSettings
- SaveRecordPawnV4.ExposeData: post: Psychology.Harmony.Optional.SaveRecordPawnV4Patch.ExposePsycheData
- SectionLayer_LightingOverlay.Regenerate: PRE: Dubs_Skylight.dubUtils+Patch_SectionLayer_LightingOverlay_Regenerate.Prefix post: Dubs_Skylight.dubUtils+Patch_SectionLayer_LightingOverlay_Regenerate.Postfix
- ShortHashGiver.GiveShortHash: PRE: AbilityUser.AbilityUserMod.GiveShortHash_PrePatch
- SituationalThoughtHandler.TryCreateThought: PRE: AlienRace.HarmonyPatches.TryCreateSituationalThoughtPrefix
- SocialCardUtility.GetPawnSituationLabel: PRE: Hospitality.Harmony.SocialCardUtility_Patch+GetPawnSituationLabel.Replacement
- SocialCardUtility.Recache: PRE: CompVehicle.HarmonyCompVehicle.SocialTabNullHandling
- StartingPawnUtility.NewGeneratedStartingPawn: PRE: AlienRace.HarmonyPatches.NewGeneratedStartingPawnPrefix
- StatExtension.GetStatValue: post: CompSlotLoadable.HarmonyCompSlotLoadable.GetStatValue_PostFix
- StatPart_NaturalNotMissingBodyPartsCoverage.<TryGetValue>m__0: TRANS: AlienRace.HarmonyPatches.BodyReferenceTranspiler
- StatWorker.GetExplanationUnfinalized: TRANS: PawnShields.HarmonyPatches.Transpiler_StatWorker_GetExplanationUnfinalized
- StatWorker.GetValueUnfinalized: post: PawnShields.HarmonyPatches.Patch_StatWorker_GetValueUnfinalized
- StatWorker.StatOffsetFromGear: post: CompSlotLoadable.HarmonyCompSlotLoadable.StatOffsetFromGear_PostFix
- SymbolResolver_RandomMechanoidGroup.<Resolve>m__0: post: CompVehicle.HarmonyCompVehicle.MechanoidsFixerAncient
- Targeter.ConfirmStillValid: PRE: AbilityUser.AbilityUserMod.ConfirmStillValid
- Targeter.ProcessInputEvents: PRE: AbilityUser.AbilityUserMod.ProcessInputEvents_PreFix
- Targeter.TargeterUpdate: post: AbilityUser.AbilityUserMod.TargeterUpdate_PostFix
- TendUtility.DoTend: post: Psychology.Harmony.TendUtility_TendPatch.BleedingHeartThought
- TerrainGrid.SetTerrain: TRANS: SimplyMoreBridges.Harmony_TerrainGrid_SetTerrain.Transpiler
- Thing.SetFactionDirect: post: AlienRace.HarmonyPatches.SetFactionDirectPostfix
- Thing.TakeDamage: PRE: CompDeflector.HarmonyCompDeflector.TakeDamage_PreFix
- Thing.get_DefaultGraphic: post: CompOversizedWeapon.HarmonyCompOversizedWeapon.get_Graphic_PostFix
- ThingWithComps.GetFloatMenuOptions: post: AllowTool.Patches.Thing_GetFloatMenuOptions_Patch.FinishOffWhenDrafted
- ThingWithComps.GetGizmos: post: ExportAgency.ExportAgency.ExportGizmos
- ThingWithComps.InitializeComps: post: AbilityUser.AbilityUserMod.InitializeComps_PostFix
- ThinkNode_ConditionalColonist.Satisfied: post: CompVehicle.HarmonyCompVehicle.Satisfied_PostFix
- ThoughtUtility.CanGetThought: post: AlienRace.HarmonyPatches.CanGetThoughtPostfix
- ThoughtUtility.GiveThoughtsForPawnExecuted: post: Psychology.Harmony.ThoughtUtility_ExecutedPatch.BleedingHeartThoughts
- ThoughtUtility.GiveThoughtsForPawnOrganHarvested: post: Psychology.Harmony.ThoughtUtility_OrganHarvestedPatch.BleedingHeartThoughts
- ThoughtWorker_AlwaysActive.CurrentStateInternal: post: Psychology.Harmony.ThoughtWorker_AlwaysActivePatch.AlwaysActiveDepression
- ThoughtWorker_AnnoyingVoice.CurrentSocialStateInternal: post: Psychology.Harmony.ThoughtWorker_AnnoyingVoicePatch.Disable
- ThoughtWorker_ChemicalInterestVsTeetotaler.CurrentSocialStateInternal: post: Psychology.Harmony.ThoughtWorker_ChemicalInterestVsTeetotalerPatch.Disable
- ThoughtWorker_CreepyBreathing.CurrentSocialStateInternal: post: Psychology.Harmony.ThoughtWorker_CreepyBreathingPatch.Disable
- ThoughtWorker_Disfigured.CurrentSocialStateInternal: post: Psychology.Harmony.ThoughtWorker_DisfiguredPatch.Disable
- ThoughtWorker_HardWorkerVsLazy.CurrentSocialStateInternal: post: Psychology.Harmony.ThoughtWorker_HardWorkerVsLazyPatch.Disable
- ThoughtWorker_Hediff.CurrentStateInternal: post: Psychology.Harmony.ThoughtWorker_HediffPsychology.MethadoneHigh
- ThoughtWorker_Pretty.CurrentSocialStateInternal: post: Psychology.Harmony.ThoughtWorker_PrettyPatch.Disable
- ThoughtWorker_PrisonBarracksImpressiveness.CurrentStateInternal: PRE: Hospitality.Harmony.ThoughtWorker_Patch+PrisonBarracksImpressiveness.CurrentStateInternal
- ThoughtWorker_PrisonCellImpressiveness.CurrentStateInternal: PRE: Hospitality.Harmony.ThoughtWorker_Patch+PrisonCellImpressiveness.CurrentStateInternal
- ThoughtWorker_TeetotalerVsChemicalInterest.CurrentSocialStateInternal: post: Psychology.Harmony.ThoughtWorker_TeetotalerVsChemicalInterestPatch.Disable
- ThoughtWorker_Ugly.CurrentSocialStateInternal: post: Psychology.Harmony.ThoughtWorker_UglyPatch.Disable
- ThoughtWorker_WantToSleepWithSpouseOrLover.CurrentStateInternal: (no patches)
- Toils_Haul.PlaceHauledThingInCell: post: AllowTool.Patches.ToilsHaul_PlaceInCell_Patch.ClearHaulUrgently
- Toils_LayDown.ApplyBedThoughts: PRE: Hospitality.Harmony.Toils_LayDown_Patch+ApplyBedThoughts.Replacement
- Toils_LayDown.LayDown: post: QEthics.HarmonyPatches.Patch_LayDown
- Tradeable_Pawn.get_Label: post: AnimalsLogic.Patch_Tradeable_Pawn_Label.Postfix
- TraderCaravanUtility.GetTraderCaravanRole: TRANS: AlienRace.HarmonyPatches.GetTraderCaravanRoleTranspiler
- TrainableUtility.DegradationPeriodTicks: TRANS: AnimalsLogic.ForgetMeNot+TrainableUtility_DegradationPeriodTicks_Patch.Transpiler
- TrainableUtility.TamenessCanDecay: TRANS: AnimalsLogic.ForgetMeNot+TrainableUtility_TamenessCanDecay_Patch.Transpiler
- TraitSet.GainTrait: PRE: AlienRace.HarmonyPatches.GainTraitPrefix, Psychology.Harmony.TraitSet_GainTraitPatch.KinseyException
- TransferableOneWay.get_Label: post: AnimalsLogic.Patch_TransferableOneWay_Label.Postfix
- TransitionAction_EnsureHaveExitDestination.DoAction: PRE: Hospitality.Harmony.TransitionAction_EnsureHaveExitDestination_Patch+DoAction.Prefix
- TransitionAction_SetDefendLocalGroup.DoAction: PRE: Hospitality.Harmony.TransitionAction_SetDefendLocalGroup_Patch+DoAction.Prefix
- Tutor.TutorOnGUI: PRE: RimHUD.Patch.RimWorld_Tutor_TutorOnGUI.Prefix
- UIRoot.UIRootOnGUI: post: HugsLib.Patches.UIRoot_Patch.OnGUIHook
- Verb.TryStartCastOn: PRE: CompActivatableEffect.HarmonyCompActivatableEffect.TryStartCastOnPrefix
- Verb.get_DirectOwner: PRE: AbilityUser.AbilityUserMod.get_DirectOwner_Prefix
- Verb.get_UIIcon: PRE: AbilityUser.AbilityUserMod.get_UIIcon
- VerbTracker.GetVerbsCommands: PRE: CompVehicle.HarmonyCompVehicle.GetVerbsCommands_PreFix
- Verb_LaunchProjectile.get_Projectile: PRE: AbilityUser.AbilityUserMod.get_Projectile_Prefix
- Verb_MeleeAttack.SoundHitBuilding: post: CompExtraSounds.HarmonyCompExtraSounds.SoundHitBuildingPrefix
- Verb_MeleeAttack.SoundHitPawn: post: CompExtraSounds.HarmonyCompExtraSounds.SoundHitPawnPrefix
- Verb_MeleeAttack.SoundMiss: post: CompExtraSounds.HarmonyCompExtraSounds.SoundMissPrefix
- Verb_MeleeAttackDamage.DamageInfosToApply: post: CompSlotLoadable.HarmonyCompSlotLoadable.DamageInfosToApply_PostFix, AlienRace.HarmonyPatches.DamageInfosToApplyPostfix
- Verb_Shoot.TryCastShot: PRE: CompVehicle.HarmonyCompVehicle.CanVehicleShoot
- VoluntarilyJoinableLordsStarter.Tick_TryStartParty: PRE: Psychology.Harmony.VoluntarilyJoinableLordsStarter_StartPartyPatch.ExtraSocialiteParties
- VoluntarilyJoinableLordsStarter.TryStartMarriageCeremony: post: RimStory.Harmony.StartMarriageCeremony.Postfix
- WITab_Caravan_Gear.TryEquipDraggedItem: TRANS: AlienRace.HarmonyPatches.BodyReferenceTranspiler
- WITab_Caravan_Health.DoRow: TRANS: AlienRace.HarmonyPatches.BodyReferenceTranspiler
- WorkGiver_GrowerHarvest.HasJobOnCell: post: AlienRace.HarmonyPatches.HasJobOnCellHarvestPostfix
- WorkGiver_GrowerSow.ExtraRequirements: post: AlienRace.HarmonyPatches.ExtraRequirementsGrowerSowPostfix
- WorkGiver_HaulUrgently.JobOnThing: PRE: PickUpAndHaul.HarmonyPatches.AllowToolHaulUrgentlyJobOnThing_PreFix
- WorkGiver_InteractAnimal.CanInteractWithAnimal: post: AlienRace.HarmonyPatches.CanInteractWithAnimalPostfix
- WorkGiver_Researcher.ShouldSkip: post: AlienRace.HarmonyPatches.ShouldSkipResearchPostfix
- WorkGiver_TakeToBedToOperate.HasJobOnThing: PRE: AnimalsLogic.YouSleepHere+WorkGiver_TakeToBedToOperate_HasJobOnThing_Patch.Prefix
- World.NaturalRockTypesIn: PRE: CuprosStones.World_NaturalRockTypesIn.Prefix
- WorldSelector.AutoOrderToTileNow: post: JecsTools.HarmonyCaravanPatches.AutoOrderToTileNow_Jobs
- WorldSelector.SelectableObjectsUnderMouse: post: JecsTools.HarmonyCaravanPatches.SelectableObjectsUnderMouse_InvisHandler
- Zone.AddCell: post: LabelsOnFloor.Zone_AddCell_Patch.Postfix
- Zone.RemoveCell: post: LabelsOnFloor.Zone_RemoveCell_Patch.Postfix
- ZoneManager.DeregisterZone: post: LabelsOnFloor.ZoneManager_DeregisterZone_Patch.Postfix
- ZoneManager.RegisterZone: post: LabelsOnFloor.ZoneManager_RegisterZone_Patch.Postfix
- Zone_Growing.SetPlantDefToGrow: post: LabelsOnFloor.Zone_Growing_SetPlantDefToGrow_Patch.Postfix
- Zone_Stockpile.GetGizmos: post: ExportAgency.ExportAgency.ExportGizmos
- Harmony versions present: 1.2.0.2: rimworld.erdelf.alien_race.main, chjees.QEthics; 1.2.0.1: rimworld.ResearchPal, Syrchalis.Rimworld.SetUpCamp, net.marvinkosh.rimworld.mod.ughyougotme, net.quicksilverfox.rimworld.mod.animalslogic, com.rimfridge.rimworld.mod, dingo.deeporeidentifier, Dubwise.Dubs_Skylights, mehni.rimworld.pickupthatcan.main, AnimalGear, RimHUD, Bubbles, dingo.hmtblite, com.github.restive2k12.rimworld.mod.moodbar, RimWorld.Vanya.IncidentPersonStat, com.github.khaligufzel.rimworld.rimstory; 1.1.1.0: rimworld.erdelf.exportAgency; 1.1.0.0: UnlimitedHugs.HugsLib, HugsLib.AllowTool, HugsLib.Hospitality, HugsLib.LabelsOnFloor, HugsLib.Psychology, EdB.PrepareCarefully, rimworld.psychology.prepare_carefully_patch, de.hatti.rimworld.mod.cleaningarea, rimworld.lanilor.simplymorebridges, HugsLib.WhileYoureUp; 1.0.9.1: rimworld.jecrell.abilityuser, rimworld.jecrell.caravanjobs, rimworld.jecrell.comps.vehicle, rimworld.jecrell.comps.activator, rimworld.jecrell.comps.slotloadable, CuprosStonesOverride, rimworld.jecrell.doorsexpanded, rimworld.jecrell.jecstools.main, chjees.shields, rimworld.jecrell.humanlikeorders, rimworld.jecrell.comps.installedpart, rimworld.jecrell.comps.oversized, rimworld.jecrell.comps.deflector, rimworld.jecrell.comps.sounds
- Platform information: (hidden, hold Shift while publishing to include)
- Log file contents:
- Initialize engine version: 5.6.5f1 (2cac56bf7bb6)
- GfxDevice: [Renderer information redacted]
- Begin MonoManager ReloadAssembly
- Loading [Rimworld_dir]\RimWorldWin64_Data\Managed\UnityEngine.dll into Unity Child Domain
- Loading [Rimworld_dir]\RimWorldWin64_Data\Managed\Assembly-CSharp-firstpass.dll into Unity Child Domain
- Loading [Rimworld_dir]\RimWorldWin64_Data\Managed\Assembly-CSharp.dll into Unity Child Domain
- Loading [Rimworld_dir]\RimWorldWin64_Data\Managed\UnityEngine.UI.dll into Unity Child Domain
- Loading [Rimworld_dir]\RimWorldWin64_Data\Managed\UnityEngine.Networking.dll into Unity Child Domain
- Loading [Rimworld_dir]\RimWorldWin64_Data\Managed\NAudio.dll into Unity Child Domain
- Loading [Rimworld_dir]\RimWorldWin64_Data\Managed\NVorbis.dll into Unity Child Domain
- Loading [Rimworld_dir]\RimWorldWin64_Data\Managed\TextMeshPro-1.0.55.56.0b11.dll into Unity Child Domain
- WARNING: Shader Unsupported: 'Hidden/VR/BlitCopyFromTexArray' - Pass '' has no vertex shader
- WARNING: Shader Unsupported: 'Hidden/VR/BlitCopyFromTexArray' - Setting to default shader.
- desktop: 1920x1080 60Hz; virtual: 1920x1080 at 0,0
- RimWorld 0.19.2009 rev486
- Ugh You Got Me: Trying to patch MentalState_SocialFighting.ShouldStop.get.
- Ugh You Got Me: Patched MentalState_SocialFighting.ShouldStop.get.
- Dubs Skylight 1.4.608
- OnLevelWasLoaded was found on ModInitializerComponent
- This message has been deprecated and will be removed in a later version of Unity.
- Add a delegate to SceneManager.sceneLoaded instead to get notifications after scene loading has completed
- (Filename: Line: 376)
- Translation data for language English has 1 errors. Generate translation report for more info.
- Alien race successfully completed 144 patches with harmony.
- Questionable Ethics checking for compatibility...
- Checking for compatibility for: Alien Race Framework...
- Is OK.
- Checking for compatibility for: Death Rattle...
- No compatibility.
- [RimHUD v1.1.0.3] Loaded config version (1.0.1) is different from the current mod version
- [RimHUD v1.1.0.3] Initialized
- PickUpAndHaul v0.1.0.3 welcomes you to RimWorld with pointless logspam.
- [ColorCodedMoodBar] initialized
- RimFridge Harmony Patches:
- Prefix:
- CompTemperatureRuinable.DoTicks - Will return false if within a RimFridge
- ReachabilityUtility.CanReach
- Postfix:
- GameComponentUtility.StartedNewGame
- GameComponentUtility.LoadedGame
- [IncidentPersonStat] injected.
- Removed Log Error from Manhunter Job
- Dubs Rimkit 1.4.610
- Type ModInitializer probably needs a StaticConstructorOnStartup attribute, because it has a field obj of type GameObject. All assets must be loaded in the main thread.
- ResearchPal :: Preparing research nodes
- ResearchPal :: redundant prerequisites for Hyperweave: Complex clothing
- ResearchPal :: redundant prerequisites for Arcade construction: Electricity
- ResearchPal :: CAL_UtilityAlloys has a lower techlevel than (one of) it's prerequisites
- ResearchPal :: Reducing crossings
- ResearchPal :: Finalizing layout
- ResearchPal :: Restoring queue
- Injecting guest beds into the following facilities: EndTable, Dresser, VitalsMonitor
- Created guest beds for the following beds: SleepingSpot, DoubleSleepingSpot, Bed, DoubleBed, RoyalBed, HospitalBed, Bedroll, BedrollDouble, ambTable, PILFURBed, SNOREGGSingle, SNOREGGDouble, KRUDNEPPSingle, SLABNEPPDouble
- [HugsLib] v5.0.2 initialized Psychology, AnimalGear, RimStory, Hospitality, LabelsOnFloor, AllowTool, AllTheFish, WhileYoureUp, StackXXL, MURWallLightSettings
- [AllTheFish] Set fishingWorkCost: 1350
- [StackXXL] Loaded
- Setting up 4 worker threads for Enlighten.
- Thread -> id: 1e9c -> priority: 1
- Thread -> id: 1b04 -> priority: 1
- Thread -> id: 2484 -> priority: 1
- Thread -> id: 1f7c -> priority: 1
- Initialize engine version: 5.6.5f1 (2cac56bf7bb6)
- GfxDevice: creating device client; threaded=1
- Direct3D:
- Version: Direct3D 9.0c [nvldumdx.dll 24.21.13.9836]
- Renderer: NVIDIA GeForce GTX 750 Ti
- Vendor: NVIDIA
- VRAM: 2007 MB (via DXGI)
- Caps: Shader=30 DepthRT=1 NativeDepth=1 NativeShadow=1 DF16=0 INTZ=1 NULL=1 RESZ=0 SlowINTZ=0 ATOC=1 BC4=1 BC5=1
- Begin MonoManager ReloadAssembly
- Loading [Rimworld_dir]\RimWorldWin64_Data\Managed\UnityEngine.dll into Unity Child Domain
- Loading [Rimworld_dir]\RimWorldWin64_Data\Managed\Assembly-CSharp-firstpass.dll into Unity Child Domain
- Loading [Rimworld_dir]\RimWorldWin64_Data\Managed\Assembly-CSharp.dll into Unity Child Domain
- Loading [Rimworld_dir]\RimWorldWin64_Data\Managed\UnityEngine.UI.dll into Unity Child Domain
- Loading [Rimworld_dir]\RimWorldWin64_Data\Managed\UnityEngine.Networking.dll into Unity Child Domain
- Loading [Rimworld_dir]\RimWorldWin64_Data\Managed\NAudio.dll into Unity Child Domain
- Loading [Rimworld_dir]\RimWorldWin64_Data\Managed\NVorbis.dll into Unity Child Domain
- Loading [Rimworld_dir]\RimWorldWin64_Data\Managed\TextMeshPro-1.0.55.56.0b11.dll into Unity Child Domain
- WARNING: Shader Unsupported: 'Hidden/VR/BlitCopyFromTexArray' - Pass '' has no vertex shader
- WARNING: Shader Unsupported: 'Hidden/VR/BlitCopyFromTexArray' - Setting to default shader.
- desktop: 1920x1080 60Hz; virtual: 1920x1080 at 0,0
- RimWorld 0.19.2009 rev486
- Ugh You Got Me: Trying to patch MentalState_SocialFighting.ShouldStop.get.
- Ugh You Got Me: Patched MentalState_SocialFighting.ShouldStop.get.
- Dubs Skylight 1.4.608
- OnLevelWasLoaded was found on ModInitializerComponent
- This message has been deprecated and will be removed in a later version of Unity.
- Add a delegate to SceneManager.sceneLoaded instead to get notifications after scene loading has completed
- (Filename: Line: 376)
- Translation data for language English has 1 errors. Generate translation report for more info.
- Alien race successfully completed 144 patches with harmony.
- Questionable Ethics checking for compatibility...
- Checking for compatibility for: Alien Race Framework...
- Is OK.
- Checking for compatibility for: Death Rattle...
- No compatibility.
- [RimHUD v1.1.0.3] Initialized
- PickUpAndHaul v0.1.0.3 welcomes you to RimWorld with pointless logspam.
- [ColorCodedMoodBar] initialized
- [Interaction Bubbles v1.0.0] Initialized
- RimFridge Harmony Patches:
- Prefix:
- CompTemperatureRuinable.DoTicks - Will return false if within a RimFridge
- ReachabilityUtility.CanReach
- Postfix:
- GameComponentUtility.StartedNewGame
- GameComponentUtility.LoadedGame
- [IncidentPersonStat] injected.
- Removed Log Error from Manhunter Job
- Dubs Rimkit 1.4.610
- Type ModInitializer probably needs a StaticConstructorOnStartup attribute, because it has a field obj of type GameObject. All assets must be loaded in the main thread.
- ResearchPal :: Preparing research nodes
- ResearchPal :: redundant prerequisites for Hyperweave: Complex clothing
- ResearchPal :: redundant prerequisites for Arcade construction: Electricity
- ResearchPal :: CAL_UtilityAlloys has a lower techlevel than (one of) it's prerequisites
- ResearchPal :: Reducing crossings
- ResearchPal :: Finalizing layout
- ResearchPal :: Restoring queue
- Injecting guest beds into the following facilities: EndTable, Dresser, VitalsMonitor, Anon2Dresser, Anon2EndTable, Anon2RoyalEndTable, Anon2EndTableLight, Anon2RoyalEndTableLight
- Created guest beds for the following beds: SleepingSpot, DoubleSleepingSpot, Bed, DoubleBed, RoyalBed, HospitalBed, Bedroll, BedrollDouble, ambTable, PILFURBed, SNOREGGSingle, SNOREGGDouble, KRUDNEPPSingle, SLABNEPPDouble
- [HugsLib] v5.0.2 initialized Psychology, AnimalGear, RimStory, Hospitality, LabelsOnFloor, AllowTool, AllTheFish, WhileYoureUp, StackXXL, MURWallLightSettings
- [AllTheFish] Set fishingWorkCost: 1350
- [StackXXL] Loaded
- Unloading 5 Unused Serialized files (Serialized files now loaded: 0)
- Unloading 40 unused Assets to reduce memory usage. Loaded Objects now: 14187.
- Total: 207.553497 ms (FindLiveObjects: 1.281901 ms CreateObjectMapping: 0.689590 ms MarkObjects: 205.394806 ms DeleteObjects: 0.185597 ms)
- Unloading 1 Unused Serialized files (Serialized files now loaded: 0)
- Unloading 79 unused Assets to reduce memory usage. Loaded Objects now: 13778.
- Total: 220.593948 ms (FindLiveObjects: 1.251821 ms CreateObjectMapping: 0.707189 ms MarkObjects: 206.602463 ms DeleteObjects: 12.031506 ms)
- Failed to find any texture while constructing Multi(initPath=Things/Pawn/Animal/Cow/BullPack, color=RGBA(1.000, 1.000, 1.000, 1.000), colorTwo=RGBA(1.000, 1.000, 1.000, 1.000)). Filenames have changed; if you are converting an old mod, recommend renaming textures from *_back to *_north, *_side to *_east, and *_front to *_south.
- Failed to find any texture while constructing Multi(initPath=Things/Pawn/Animal/Cow/BullPack, color=RGBA(1.000, 1.000, 1.000, 1.000), colorTwo=RGBA(1.000, 1.000, 1.000, 1.000)). Filenames have changed; if you are converting an old mod, recommend renaming textures from *_back to *_north, *_side to *_east, and *_front to *_south.
- Prepare Carefully failed to generate a pawn/animal for the equipment list: Cow
- Failed to find any texture while constructing Multi(initPath=Things/Pawn/Animal/Dessicated/CritterDessicatedMedium, color=RGBA(1.000, 1.000, 1.000, 1.000), colorTwo=RGBA(1.000, 1.000, 1.000, 1.000)). Filenames have changed; if you are converting an old mod, recommend renaming textures from *_back to *_north, *_side to *_east, and *_front to *_south.
- Failed to find any texture while constructing Multi(initPath=Things/Pawn/Animal/Dessicated/CritterDessicatedMedium, color=RGBA(1.000, 1.000, 1.000, 1.000), colorTwo=RGBA(1.000, 1.000, 1.000, 1.000)). Filenames have changed; if you are converting an old mod, recommend renaming textures from *_back to *_north, *_side to *_east, and *_front to *_south.
- Prepare Carefully failed to generate a pawn/animal for the equipment list: QuarterHorse
- Failed to find any texture while constructing Multi(initPath=Things/Pawn/Animal/Dessicated/CritterDessicatedMedium, color=RGBA(1.000, 1.000, 1.000, 1.000), colorTwo=RGBA(1.000, 1.000, 1.000, 1.000)). Filenames have changed; if you are converting an old mod, recommend renaming textures from *_back to *_north, *_side to *_east, and *_front to *_south.
- Failed to find any texture while constructing Multi(initPath=Things/Pawn/Animal/Dessicated/CritterDessicatedMedium, color=RGBA(1.000, 1.000, 1.000, 1.000), colorTwo=RGBA(1.000, 1.000, 1.000, 1.000)). Filenames have changed; if you are converting an old mod, recommend renaming textures from *_back to *_north, *_side to *_east, and *_front to *_south.
- Prepare Carefully failed to generate a pawn/animal for the equipment list: BlackHorse
- Failed to find any texture while constructing Multi(initPath=Things/Pawn/Animal/Dessicated/CritterDessicatedMedium, color=RGBA(1.000, 1.000, 1.000, 1.000), colorTwo=RGBA(1.000, 1.000, 1.000, 1.000)). Filenames have changed; if you are converting an old mod, recommend renaming textures from *_back to *_north, *_side to *_east, and *_front to *_south.
- Failed to find any texture while constructing Multi(initPath=Things/Pawn/Animal/Dessicated/CritterDessicatedMedium, color=RGBA(1.000, 1.000, 1.000, 1.000), colorTwo=RGBA(1.000, 1.000, 1.000, 1.000)). Filenames have changed; if you are converting an old mod, recommend renaming textures from *_back to *_north, *_side to *_east, and *_front to *_south.
- Prepare Carefully failed to generate a pawn/animal for the equipment list: WhiteHorse
- Failed to find any texture while constructing Multi(initPath=Things/Pawn/Animal/Dessicated/CritterDessicatedMedium, color=RGBA(1.000, 1.000, 1.000, 1.000), colorTwo=RGBA(1.000, 1.000, 1.000, 1.000)). Filenames have changed; if you are converting an old mod, recommend renaming textures from *_back to *_north, *_side to *_east, and *_front to *_south.
- Failed to find any texture while constructing Multi(initPath=Things/Pawn/Animal/Dessicated/CritterDessicatedMedium, color=RGBA(1.000, 1.000, 1.000, 1.000), colorTwo=RGBA(1.000, 1.000, 1.000, 1.000)). Filenames have changed; if you are converting an old mod, recommend renaming textures from *_back to *_north, *_side to *_east, and *_front to *_south.
- Prepare Carefully failed to generate a pawn/animal for the equipment list: Palomino
- Unloading 3 Unused Serialized files (Serialized files now loaded: 0)
- Unloading 5 unused Assets to reduce memory usage. Loaded Objects now: 15299.
- Total: 188.757919 ms (FindLiveObjects: 1.260461 ms CreateObjectMapping: 1.176943 ms MarkObjects: 186.218109 ms DeleteObjects: 0.101758 ms)
- Initializing new game with mods Core, HugsLib, Miscellaneous 'CORE', JecsTools, Humanoid Alien Races 2.0, ResearchPal, Glitter Tech, Questionable Ethics, EdB Prepare Carefully, Psychology, More vanilla factions, [TWC]Cupro's Alloys, [SYR] Set Up Camp, RimHUD, Horses (B19), A Dog Said..., Animal Gear Horse, Horses (B19) A Dog Said Patch, Pack Mules Extended, Animal Gear, VGP Vegetable Garden, [B19] RimStory, InventoryTab, Hospitality, Follow Me, Pick Up And Haul, Ugh You Got Me, Hand Me That Brick Lite, Color Coded Mood Bar, Quarry, More Steel, More Trade Ships, More Furniture [B19], [T] MoreFloors, Tilled Soil, Labels on Floor, Export Agency, Allow Tool, CleaningArea, Interaction Bubbles, [KV] RimFridge - B19, [TWC]Cupro's Stones, [T] ExpandedCrops, VGP Garden Fabrics, [B19] Thanks For All The Fish, While You're Up [0.19], SF [B19] Priority Treatment, Animals Logic, Stack XXL, Simple Recycling, Simply More Bridges, [SYR] Scar Removal, Incident Person Stat, Deep Ore Identifier, Dubs Skylights, [SYR] Prosthetic Icons, Doors Expanded, RIMkea, Wall Light, QualityBuilder, Unroof the Hay! [B19], Fences And Floors, Additional Joy Objects B19, [B19]Prosthetic Didgets, Dubs Rimkit, Animal Variety Coats, 【B19】Animal straw bed
- QualityBuilder added property to '257' things
- [AnimalVariations] Loading XML data from: G:\SteamLibrary\steamapps\workshop\content\294100\1511926373/Textures/Things/Pawn/Animal/Hare/Hare_SkinSet.xml
- Creating new female Hare with skin index of 4 where 4 possible variants were available. Chance was 10%.
- [AnimalVariations] Loading XML data from: G:\SteamLibrary\steamapps\workshop\content\294100\1511926373/Textures/Things/Pawn/Animal/Alpaca/Alpaca_SkinSet.xml
- Creating new male Alpaca with skin index of 3 where 6 possible variants were available. Chance was 7%.
- Creating new male Alpaca with skin index of 4 where 6 possible variants were available. Chance was 7%.
- Creating new female Alpaca with skin index of 0 where 6 possible variants were available. Chance was 14%.
- Creating new female Alpaca with skin index of 1 where 6 possible variants were available. Chance was 14%.
- [AnimalVariations] Loading XML data from: G:\SteamLibrary\steamapps\workshop\content\294100\1511926373/Textures/Things/Pawn/Animal/Rat/Rat_SkinSet.xml
- Creating new male Rat with skin index of 3 where 5 possible variants were available. Chance was 8%.
- [AnimalVariations] Loading XML data from: G:\SteamLibrary\steamapps\workshop\content\294100\1511926373/Textures/Things/Pawn/Animal/Hare/Hare_SkinSet.xml
- Creating new female Hare with skin index of 2 where 4 possible variants were available. Chance was 10%.
- Creating new male Hare with skin index of 1 where 4 possible variants were available. Chance was 20%.
- Creating new female Hare with skin index of 0 where 4 possible variants were available. Chance was 20%.
- [AnimalVariations] Loading XML data from: G:\SteamLibrary\steamapps\workshop\content\294100\1511926373/Textures/Things/Pawn/Animal/Squirrel/Squirrel_SkinSet.xml
- Creating new female Squirrel with skin index of 0 where 4 possible variants were available. Chance was 20%.
- [AnimalVariations] Loading XML data from: G:\SteamLibrary\steamapps\workshop\content\294100\1511926373/Textures/Things/Pawn/Animal/Warg/Warg_SkinSet.xml
- Creating new female Warg with skin index of 3 where 5 possible variants were available. Chance was 8%.
- [AnimalVariations] Loading XML data from: G:\SteamLibrary\steamapps\workshop\content\294100\1511926373/Textures/Things/Pawn/Animal/Alpaca/Alpaca_SkinSet.xml
- Creating new male Alpaca with skin index of 6 where 6 possible variants were available. Chance was 4%.
- Creating new female Alpaca with skin index of 3 where 6 possible variants were available. Chance was 7%.
- Creating new male Alpaca with skin index of 0 where 6 possible variants were available. Chance was 14%.
- Creating new female Alpaca with skin index of 3 where 6 possible variants were available. Chance was 7%.
- Creating new female Alpaca with skin index of 6 where 6 possible variants were available. Chance was 4%.
- [AnimalVariations] Loading XML data from: G:\SteamLibrary\steamapps\workshop\content\294100\1511926373/Textures/Things/Pawn/Animal/Rat/Rat_SkinSet.xml
- Creating new male Rat with skin index of 1 where 5 possible variants were available. Chance was 16%.
- Creating new male Rat with skin index of 0 where 5 possible variants were available. Chance was 16%.
- [AnimalVariations] Loading XML data from: G:\SteamLibrary\steamapps\workshop\content\294100\1511926373/Textures/Things/Pawn/Animal/Squirrel/Squirrel_SkinSet.xml
- Creating new male Squirrel with skin index of 4 where 4 possible variants were available. Chance was 10%.
- [AnimalVariations] Loading XML data from: G:\SteamLibrary\steamapps\workshop\content\294100\1511926373/Textures/Things/Pawn/Animal/Rat/Rat_SkinSet.xml
- Creating new male Rat with skin index of 0 where 5 possible variants were available. Chance was 16%.
- Creating new female Rat with skin index of 3 where 5 possible variants were available. Chance was 8%.
- Creating new female Rat with skin index of 4 where 5 possible variants were available. Chance was 5%.
- [AnimalVariations] Loading XML data from: G:\SteamLibrary\steamapps\workshop\content\294100\1511926373/Textures/Things/Pawn/Animal/Hare/Hare_SkinSet.xml
- Creating new male Hare with skin index of 0 where 4 possible variants were available. Chance was 20%.
- [AnimalVariations] Loading XML data from: G:\SteamLibrary\steamapps\workshop\content\294100\1511926373/Textures/Things/Pawn/Animal/Squirrel/Squirrel_SkinSet.xml
- Creating new female Squirrel with skin index of 0 where 4 possible variants were available. Chance was 20%.
- [AnimalVariations] Loading XML data from: G:\SteamLibrary\steamapps\workshop\content\294100\1511926373/Textures/Things/Pawn/Animal/Rat/Rat_SkinSet.xml
- Creating new female Rat with skin index of 5 where 5 possible variants were available. Chance was 1%.
- Creating new male Rat with skin index of 0 where 5 possible variants were available. Chance was 16%.
- QualityBuilder added to orders category.
- [AllowTool] Injected 6 designators
- Unloading 0 Unused Serialized files (Serialized files now loaded: 0)
- [AnimalVariations] Loading XML data from: G:\SteamLibrary\steamapps\workshop\content\294100\1511926373/Textures/Things/Pawn/Animal/Hare/Hare_SkinSet.xml
- [AnimalVariations] Loading XML data from: G:\SteamLibrary\steamapps\workshop\content\294100\1511926373/Textures/Things/Pawn/Animal/Alpaca/Alpaca_SkinSet.xml
- [AnimalVariations] Loading XML data from: G:\SteamLibrary\steamapps\workshop\content\294100\1511926373/Textures/Things/Pawn/Animal/Rat/Rat_SkinSet.xml
- [AnimalVariations] Loading XML data from: G:\SteamLibrary\steamapps\workshop\content\294100\1511926373/Textures/Things/Pawn/Animal/Hare/Hare_SkinSet.xml
- [AnimalVariations] Loading XML data from: G:\SteamLibrary\steamapps\workshop\content\294100\1511926373/Textures/Things/Pawn/Animal/Squirrel/Squirrel_SkinSet.xml
- [AnimalVariations] Loading XML data from: G:\SteamLibrary\steamapps\workshop\content\294100\1511926373/Textures/Things/Pawn/Animal/Warg/Warg_SkinSet.xml
- [AnimalVariations] Loading XML data from: G:\SteamLibrary\steamapps\workshop\content\294100\1511926373/Textures/Things/Pawn/Animal/Alpaca/Alpaca_SkinSet.xml
- [AnimalVariations] Loading XML data from: G:\SteamLibrary\steamapps\workshop\content\294100\1511926373/Textures/Things/Pawn/Animal/Rat/Rat_SkinSet.xml
- [AnimalVariations] Loading XML data from: G:\SteamLibrary\steamapps\workshop\content\294100\1511926373/Textures/Things/Pawn/Animal/Squirrel/Squirrel_SkinSet.xml
- [AnimalVariations] Loading XML data from: G:\SteamLibrary\steamapps\workshop\content\294100\1511926373/Textures/Things/Pawn/Animal/Rat/Rat_SkinSet.xml
- [AnimalVariations] Loading XML data from: G:\SteamLibrary\steamapps\workshop\content\294100\1511926373/Textures/Things/Pawn/Animal/Hare/Hare_SkinSet.xml
- [AnimalVariations] Loading XML data from: G:\SteamLibrary\steamapps\workshop\content\294100\1511926373/Textures/Things/Pawn/Animal/Squirrel/Squirrel_SkinSet.xml
- [AnimalVariations] Loading XML data from: G:\SteamLibrary\steamapps\workshop\content\294100\1511926373/Textures/Things/Pawn/Animal/Rat/Rat_SkinSet.xml
- Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 23817.
- Total: 289.411835 ms (FindLiveObjects: 2.761880 ms CreateObjectMapping: 2.427805 ms MarkObjects: 284.050934 ms DeleteObjects: 0.170557 ms)
- [AllTheFish] MapLoaded: Fishable terrain options: WaterDeep, WaterOceanDeep, WaterMovingChestDeep
- [AllTheFish] Humans are here... so long and thanks for all the fish @ ((268, 0, 106))
- The Gray Cockroach Breirecer are coming after 12.14137 days.
- The Gray Cockroach Breirecer are coming after 14.59264 days.
- Unloading 3 Unused Serialized files (Serialized files now loaded: 0)
- Unloading 8024 unused Assets to reduce memory usage. Loaded Objects now: 15838.
- Total: 151.926453 ms (FindLiveObjects: 1.552617 ms CreateObjectMapping: 2.423005 ms MarkObjects: 119.353477 ms DeleteObjects: 28.596388 ms)
- Unloading 1 Unused Serialized files (Serialized files now loaded: 0)
- Unloading 53 unused Assets to reduce memory usage. Loaded Objects now: 16396.
- Total: 256.858704 ms (FindLiveObjects: 1.494698 ms CreateObjectMapping: 0.837427 ms MarkObjects: 230.789963 ms DeleteObjects: 23.735338 ms)
- Unloading 3 Unused Serialized files (Serialized files now loaded: 0)
- QualityBuilder added property to '0' things
- Unloading 3 unused Assets to reduce memory usage. Loaded Objects now: 18653.
- Total: 227.242172 ms (FindLiveObjects: 1.569897 ms CreateObjectMapping: 4.698492 ms MarkObjects: 220.857941 ms DeleteObjects: 0.115198 ms)
- Initializing new game with mods Core, HugsLib, Miscellaneous 'CORE', JecsTools, Humanoid Alien Races 2.0, ResearchPal, Glitter Tech, Questionable Ethics, EdB Prepare Carefully, Psychology, More vanilla factions, [TWC]Cupro's Alloys, [SYR] Set Up Camp, RimHUD, Horses (B19), A Dog Said..., Animal Gear Horse, Horses (B19) A Dog Said Patch, Pack Mules Extended, Animal Gear, VGP Vegetable Garden, [B19] RimStory, InventoryTab, Hospitality, Follow Me, Pick Up And Haul, Ugh You Got Me, Hand Me That Brick Lite, Color Coded Mood Bar, Quarry, More Steel, More Trade Ships, More Furniture [B19], [T] MoreFloors, Tilled Soil, Labels on Floor, Export Agency, Allow Tool, CleaningArea, Interaction Bubbles, [KV] RimFridge - B19, [TWC]Cupro's Stones, [T] ExpandedCrops, VGP Garden Fabrics, [B19] Thanks For All The Fish, While You're Up [0.19], SF [B19] Priority Treatment, Animals Logic, Stack XXL, Simple Recycling, Simply More Bridges, [SYR] Scar Removal, Incident Person Stat, Deep Ore Identifier, Dubs Skylights, [SYR] Prosthetic Icons, Doors Expanded, RIMkea, Wall Light, QualityBuilder, Unroof the Hay! [B19], Fences And Floors, Additional Joy Objects B19, [B19]Prosthetic Didgets, Dubs Rimkit, Animal Variety Coats, 【B19】Animal straw bed
- Creating new male Rat with skin index of 0 where 5 possible variants were available. Chance was 16%.
- [AnimalVariations] Loading XML data from: G:\SteamLibrary\steamapps\workshop\content\294100\1511926373/Textures/Things/Pawn/Animal/Muffalo/Muffalo_SkinSet.xml
- Creating new female Muffalo with skin index of 0 where 4 possible variants were available. Chance was 20%.
- Creating new female Muffalo with skin index of 3 where 4 possible variants were available. Chance was 4%.
- Creating new male Muffalo with skin index of 0 where 4 possible variants were available. Chance was 20%.
- Creating new female Muffalo with skin index of 1 where 4 possible variants were available. Chance was 12%.
- Creating new male Muffalo with skin index of 2 where 4 possible variants were available. Chance was 4%.
- Creating new male Muffalo with skin index of 0 where 4 possible variants were available. Chance was 20%.
- Creating new male Muffalo with skin index of 0 where 4 possible variants were available. Chance was 20%.
- Creating new male Muffalo with skin index of 0 where 4 possible variants were available. Chance was 20%.
- Creating new male Muffalo with skin index of 1 where 4 possible variants were available. Chance was 12%.
- [AnimalVariations] Loading XML data from: G:\SteamLibrary\steamapps\workshop\content\294100\1511926373/Textures/Things/Pawn/Animal/Hare/Hare_SkinSet.xml
- Creating new male Hare with skin index of 1 where 4 possible variants were available. Chance was 20%.
- [AnimalVariations] Loading XML data from: G:\SteamLibrary\steamapps\workshop\content\294100\1511926373/Textures/Things/Pawn/Animal/Squirrel/Squirrel_SkinSet.xml
- Creating new female Squirrel with skin index of 4 where 4 possible variants were available. Chance was 10%.
- [AnimalVariations] Loading XML data from: G:\SteamLibrary\steamapps\workshop\content\294100\1511926373/Textures/Things/Pawn/Animal/Warg/Warg_SkinSet.xml
- Creating new female Warg with skin index of 0 where 5 possible variants were available. Chance was 16%.
- [AnimalVariations] Loading XML data from: G:\SteamLibrary\steamapps\workshop\content\294100\1511926373/Textures/Things/Pawn/Animal/Squirrel/Squirrel_SkinSet.xml
- Creating new female Squirrel with skin index of 0 where 4 possible variants were available. Chance was 20%.
- Creating new female Squirrel with skin index of 0 where 4 possible variants were available. Chance was 20%.
- [AnimalVariations] Loading XML data from: G:\SteamLibrary\steamapps\workshop\content\294100\1511926373/Textures/Things/Pawn/Animal/Hare/Hare_SkinSet.xml
- Creating new female Hare with skin index of 1 where 4 possible variants were available. Chance was 20%.
- [AnimalVariations] Loading XML data from: G:\SteamLibrary\steamapps\workshop\content\294100\1511926373/Textures/Things/Pawn/Animal/Squirrel/Squirrel_SkinSet.xml
- Creating new male Squirrel with skin index of 3 where 4 possible variants were available. Chance was 10%.
- [AnimalVariations] Loading XML data from: G:\SteamLibrary\steamapps\workshop\content\294100\1511926373/Textures/Things/Pawn/Animal/Hare/Hare_SkinSet.xml
- Creating new male Hare with skin index of 0 where 4 possible variants were available. Chance was 20%.
- Creating new male Hare with skin index of 3 where 4 possible variants were available. Chance was 10%.
- Creating new male Hare with skin index of 1 where 4 possible variants were available. Chance was 20%.
- Creating new male Hare with skin index of 4 where 4 possible variants were available. Chance was 10%.
- [AnimalVariations] Loading XML data from: G:\SteamLibrary\steamapps\workshop\content\294100\1511926373/Textures/Things/Pawn/Animal/Squirrel/Squirrel_SkinSet.xml
- Creating new male Squirrel with skin index of 2 where 4 possible variants were available. Chance was 10%.
- Creating new female Squirrel with skin index of 3 where 4 possible variants were available. Chance was 10%.
- Creating new female Squirrel with skin index of 1 where 4 possible variants were available. Chance was 20%.
- [AnimalVariations] Loading XML data from: G:\SteamLibrary\steamapps\workshop\content\294100\1511926373/Textures/Things/Pawn/Animal/Rat/Rat_SkinSet.xml
- Creating new female Rat with skin index of 0 where 5 possible variants were available. Chance was 16%.
- Unloading 0 Unused Serialized files (Serialized files now loaded: 0)
- [AnimalVariations] Loading XML data from: G:\SteamLibrary\steamapps\workshop\content\294100\1511926373/Textures/Things/Pawn/Animal/Muffalo/Muffalo_SkinSet.xml
- [AnimalVariations] Loading XML data from: G:\SteamLibrary\steamapps\workshop\content\294100\1511926373/Textures/Things/Pawn/Animal/Hare/Hare_SkinSet.xml
- [AnimalVariations] Loading XML data from: G:\SteamLibrary\steamapps\workshop\content\294100\1511926373/Textures/Things/Pawn/Animal/Squirrel/Squirrel_SkinSet.xml
- [AnimalVariations] Loading XML data from: G:\SteamLibrary\steamapps\workshop\content\294100\1511926373/Textures/Things/Pawn/Animal/Warg/Warg_SkinSet.xml
- [AnimalVariations] Loading XML data from: G:\SteamLibrary\steamapps\workshop\content\294100\1511926373/Textures/Things/Pawn/Animal/Squirrel/Squirrel_SkinSet.xml
- [AnimalVariations] Loading XML data from: G:\SteamLibrary\steamapps\workshop\content\294100\1511926373/Textures/Things/Pawn/Animal/Hare/Hare_SkinSet.xml
- [AnimalVariations] Loading XML data from: G:\SteamLibrary\steamapps\workshop\content\294100\1511926373/Textures/Things/Pawn/Animal/Squirrel/Squirrel_SkinSet.xml
- [AnimalVariations] Loading XML data from: G:\SteamLibrary\steamapps\workshop\content\294100\1511926373/Textures/Things/Pawn/Animal/Hare/Hare_SkinSet.xml
- [AnimalVariations] Loading XML data from: G:\SteamLibrary\steamapps\workshop\content\294100\1511926373/Textures/Things/Pawn/Animal/Squirrel/Squirrel_SkinSet.xml
- [AnimalVariations] Loading XML data from: G:\SteamLibrary\steamapps\workshop\content\294100\1511926373/Textures/Things/Pawn/Animal/Rat/Rat_SkinSet.xml
- Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 26578.
- Total: 311.225586 ms (FindLiveObjects: 2.965397 ms CreateObjectMapping: 3.278992 ms MarkObjects: 304.857697 ms DeleteObjects: 0.121918 ms)
- [AllTheFish] MapLoaded: Fishable terrain options: WaterDeep, WaterOceanDeep, WaterMovingChestDeep
- [AllTheFish] Humans are here... so long and thanks for all the fish @ ((10, 0, 91))
- Alliance of Southeast Lononda are coming after 10.61895 days.
- Alliance of Southeast Lononda are coming after 14.13496 days.
- The Galga of the Plateau are coming after 33.49409 days.
- Unloading 2 Unused Serialized files (Serialized files now loaded: 0)
- Unloading 7841 unused Assets to reduce memory usage. Loaded Objects now: 18749.
- Total: 146.534210 ms (FindLiveObjects: 2.300446 ms CreateObjectMapping: 1.706535 ms MarkObjects: 122.518875 ms DeleteObjects: 20.007391 ms)
- Unloading 1 Unused Serialized files (Serialized files now loaded: 0)
- Unloading 54 unused Assets to reduce memory usage. Loaded Objects now: 19360.
- Total: 274.925659 ms (FindLiveObjects: 1.939172 ms CreateObjectMapping: 2.079970 ms MarkObjects: 256.181274 ms DeleteObjects: 14.724267 ms)
- Unloading 1 Unused Serialized files (Serialized files now loaded: 0)
- Unloading 83 unused Assets to reduce memory usage. Loaded Objects now: 19250.
- Total: 266.582062 ms (FindLiveObjects: 2.265887 ms CreateObjectMapping: 1.856933 ms MarkObjects: 256.057739 ms DeleteObjects: 6.400547 ms)
- Unloading 1 Unused Serialized files (Serialized files now loaded: 0)
- Unloading 79 unused Assets to reduce memory usage. Loaded Objects now: 19325.
- Total: 278.666382 ms (FindLiveObjects: 2.262687 ms CreateObjectMapping: 1.932772 ms MarkObjects: 259.950500 ms DeleteObjects: 14.518830 ms)
- Unloading 2 Unused Serialized files (Serialized files now loaded: 0)
- QualityBuilder added property to '0' things
- Unloading 3 unused Assets to reduce memory usage. Loaded Objects now: 19116.
- Total: 225.734024 ms (FindLiveObjects: 1.623976 ms CreateObjectMapping: 1.264941 ms MarkObjects: 222.719025 ms DeleteObjects: 0.124798 ms)
- Initializing new game with mods Core, HugsLib, Miscellaneous 'CORE', JecsTools, Humanoid Alien Races 2.0, ResearchPal, Glitter Tech, Questionable Ethics, EdB Prepare Carefully, Psychology, More vanilla factions, [TWC]Cupro's Alloys, [SYR] Set Up Camp, RimHUD, Horses (B19), A Dog Said..., Animal Gear Horse, Horses (B19) A Dog Said Patch, Pack Mules Extended, Animal Gear, VGP Vegetable Garden, [B19] RimStory, InventoryTab, Hospitality, Follow Me, Pick Up And Haul, Ugh You Got Me, Hand Me That Brick Lite, Color Coded Mood Bar, Quarry, More Steel, More Trade Ships, More Furniture [B19], [T] MoreFloors, Tilled Soil, Labels on Floor, Export Agency, Allow Tool, CleaningArea, Interaction Bubbles, [KV] RimFridge - B19, [TWC]Cupro's Stones, [T] ExpandedCrops, VGP Garden Fabrics, [B19] Thanks For All The Fish, While You're Up [0.19], SF [B19] Priority Treatment, Animals Logic, Stack XXL, Simple Recycling, Simply More Bridges, [SYR] Scar Removal, Incident Person Stat, Deep Ore Identifier, Dubs Skylights, [SYR] Prosthetic Icons, Doors Expanded, RIMkea, Wall Light, QualityBuilder, Unroof the Hay! [B19], Fences And Floors, Additional Joy Objects B19, [B19]Prosthetic Didgets, Dubs Rimkit, Animal Variety Coats, 【B19】Animal straw bed
- Creating new female Rat with skin index of 3 where 5 possible variants were available. Chance was 8%.
- Creating new female Rat with skin index of 2 where 5 possible variants were available. Chance was 8%.
- [AnimalVariations] Loading XML data from: G:\SteamLibrary\steamapps\workshop\content\294100\1511926373/Textures/Things/Pawn/Animal/Squirrel/Squirrel_SkinSet.xml
- Creating new male Squirrel with skin index of 2 where 4 possible variants were available. Chance was 10%.
- Creating new female Squirrel with skin index of 3 where 4 possible variants were available. Chance was 10%.
- [AnimalVariations] Loading XML data from: G:\SteamLibrary\steamapps\workshop\content\294100\1511926373/Textures/Things/Pawn/Animal/Hare/Hare_SkinSet.xml
- Creating new male Hare with skin index of 2 where 4 possible variants were available. Chance was 10%.
- Creating new female Hare with skin index of 0 where 4 possible variants were available. Chance was 20%.
- [AnimalVariations] Loading XML data from: G:\SteamLibrary\steamapps\workshop\content\294100\1511926373/Textures/Things/Pawn/Animal/Rat/Rat_SkinSet.xml
- Creating new female Rat with skin index of 3 where 5 possible variants were available. Chance was 8%.
- [AnimalVariations] Loading XML data from: G:\SteamLibrary\steamapps\workshop\content\294100\1511926373/Textures/Things/Pawn/Animal/Squirrel/Squirrel_SkinSet.xml
- Creating new female Squirrel with skin index of 2 where 4 possible variants were available. Chance was 10%.
- [AnimalVariations] Loading XML data from: G:\SteamLibrary\steamapps\workshop\content\294100\1511926373/Textures/Things/Pawn/Animal/Hare/Hare_SkinSet.xml
- Creating new male Hare with skin index of 4 where 4 possible variants were available. Chance was 10%.
- [AnimalVariations] Loading XML data from: G:\SteamLibrary\steamapps\workshop\content\294100\1511926373/Textures/Things/Pawn/Animal/Squirrel/Squirrel_SkinSet.xml
- Creating new female Squirrel with skin index of 0 where 4 possible variants were available. Chance was 20%.
- [AnimalVariations] Loading XML data from: G:\SteamLibrary\steamapps\workshop\content\294100\1511926373/Textures/Things/Pawn/Animal/Hare/Hare_SkinSet.xml
- Creating new male Hare with skin index of 2 where 4 possible variants were available. Chance was 10%.
- Creating new female Hare with skin index of 4 where 4 possible variants were available. Chance was 10%.
- [AnimalVariations] Loading XML data from: G:\SteamLibrary\steamapps\workshop\content\294100\1511926373/Textures/Things/Pawn/Animal/Alpaca/Alpaca_SkinSet.xml
- Creating new male Alpaca with skin index of 0 where 6 possible variants were available. Chance was 14%.
- Creating new female Alpaca with skin index of 2 where 6 possible variants were available. Chance was 7%.
- [AnimalVariations] Loading XML data from: G:\SteamLibrary\steamapps\workshop\content\294100\1511926373/Textures/Things/Pawn/Animal/Rat/Rat_SkinSet.xml
- Creating new female Rat with skin index of 3 where 5 possible variants were available. Chance was 8%.
- Creating new male Rat with skin index of 1 where 5 possible variants were available. Chance was 16%.
- [AnimalVariations] Loading XML data from: G:\SteamLibrary\steamapps\workshop\content\294100\1511926373/Textures/Things/Pawn/Animal/Warg/Warg_SkinSet.xml
- Creating new female Warg with skin index of 2 where 5 possible variants were available. Chance was 8%.
- [AnimalVariations] Loading XML data from: G:\SteamLibrary\steamapps\workshop\content\294100\1511926373/Textures/Things/Pawn/Animal/Rat/Rat_SkinSet.xml
- Creating new female Rat with skin index of 1 where 5 possible variants were available. Chance was 16%.
- [AnimalVariations] Loading XML data from: G:\SteamLibrary\steamapps\workshop\content\294100\1511926373/Textures/Things/Pawn/Animal/Warg/Warg_SkinSet.xml
- Creating new female Warg with skin index of 0 where 5 possible variants were available. Chance was 16%.
- [AnimalVariations] Loading XML data from: G:\SteamLibrary\steamapps\workshop\content\294100\1511926373/Textures/Things/Pawn/Animal/Rat/Rat_SkinSet.xml
- Creating new male Rat with skin index of 2 where 5 possible variants were available. Chance was 8%.
- [AnimalVariations] Loading XML data from: G:\SteamLibrary\steamapps\workshop\content\294100\1511926373/Textures/Things/Pawn/Animal/Squirrel/Squirrel_SkinSet.xml
- Creating new female Squirrel with skin index of 1 where 4 possible variants were available. Chance was 20%.
- [AnimalVariations] Loading XML data from: G:\SteamLibrary\steamapps\workshop\content\294100\1511926373/Textures/Things/Pawn/Animal/Hare/Hare_SkinSet.xml
- Creating new female Hare with skin index of 3 where 4 possible variants were available. Chance was 10%.
- Creating new male Hare with skin index of 0 where 4 possible variants were available. Chance was 20%.
- Creating new male Hare with skin index of 3 where 4 possible variants were available. Chance was 10%.
- [AnimalVariations] Loading XML data from: G:\SteamLibrary\steamapps\workshop\content\294100\1511926373/Textures/Things/Pawn/Animal/Squirrel/Squirrel_SkinSet.xml
- Creating new male Squirrel with skin index of 0 where 4 possible variants were available. Chance was 20%.
- [AnimalVariations] Loading XML data from: G:\SteamLibrary\steamapps\workshop\content\294100\1511926373/Textures/Things/Pawn/Animal/Rat/Rat_SkinSet.xml
- Creating new female Rat with skin index of 1 where 5 possible variants were available. Chance was 16%.
- [AnimalVariations] Loading XML data from: G:\SteamLibrary\steamapps\workshop\content\294100\1511926373/Textures/Things/Pawn/Animal/Squirrel/Squirrel_SkinSet.xml
- Creating new male Squirrel with skin index of 1 where 4 possible variants were available. Chance was 20%.
- Creating new male Squirrel with skin index of 1 where 4 possible variants were available. Chance was 20%.
- [AnimalVariations] Loading XML data from: G:\SteamLibrary\steamapps\workshop\content\294100\1511926373/Textures/Things/Pawn/Animal/Muffalo/Muffalo_SkinSet.xml
- Creating new female Muffalo with skin index of 0 where 4 possible variants were available. Chance was 20%.
- Creating new female Muffalo with skin index of 2 where 4 possible variants were available. Chance was 4%.
- Creating new male Muffalo with skin index of 3 where 4 possible variants were available. Chance was 4%.
- Creating new male Muffalo with skin index of 0 where 4 possible variants were available. Chance was 20%.
- Creating new male Muffalo with skin index of 2 where 4 possible variants were available. Chance was 4%.
- Creating new female Muffalo with skin index of 4 where 4 possible variants were available. Chance was 4%.
- Creating new male Muffalo with skin index of 0 where 4 possible variants were available. Chance was 20%.
- Creating new male Muffalo with skin index of 0 where 4 possible variants were available. Chance was 20%.
- Creating new female Muffalo with skin index of 0 where 4 possible variants were available. Chance was 20%.
- Unloading 0 Unused Serialized files (Serialized files now loaded: 0)
- [AnimalVariations] Loading XML data from: G:\SteamLibrary\steamapps\workshop\content\294100\1511926373/Textures/Things/Pawn/Animal/Rat/Rat_SkinSet.xml
- [AnimalVariations] Loading XML data from: G:\SteamLibrary\steamapps\workshop\content\294100\1511926373/Textures/Things/Pawn/Animal/Squirrel/Squirrel_SkinSet.xml
- [AnimalVariations] Loading XML data from: G:\SteamLibrary\steamapps\workshop\content\294100\1511926373/Textures/Things/Pawn/Animal/Hare/Hare_SkinSet.xml
- [AnimalVariations] Loading XML data from: G:\SteamLibrary\steamapps\workshop\content\294100\1511926373/Textures/Things/Pawn/Animal/Rat/Rat_SkinSet.xml
- [AnimalVariations] Loading XML data from: G:\SteamLibrary\steamapps\workshop\content\294100\1511926373/Textures/Things/Pawn/Animal/Squirrel/Squirrel_SkinSet.xml
- [AnimalVariations] Loading XML data from: G:\SteamLibrary\steamapps\workshop\content\294100\1511926373/Textures/Things/Pawn/Animal/Hare/Hare_SkinSet.xml
- [AnimalVariations] Loading XML data from: G:\SteamLibrary\steamapps\workshop\content\294100\1511926373/Textures/Things/Pawn/Animal/Squirrel/Squirrel_SkinSet.xml
- [AnimalVariations] Loading XML data from: G:\SteamLibrary\steamapps\workshop\content\294100\1511926373/Textures/Things/Pawn/Animal/Hare/Hare_SkinSet.xml
- [AnimalVariations] Loading XML data from: G:\SteamLibrary\steamapps\workshop\content\294100\1511926373/Textures/Things/Pawn/Animal/Alpaca/Alpaca_SkinSet.xml
- [AnimalVariations] Loading XML data from: G:\SteamLibrary\steamapps\workshop\content\294100\1511926373/Textures/Things/Pawn/Animal/Rat/Rat_SkinSet.xml
- [AnimalVariations] Loading XML data from: G:\SteamLibrary\steamapps\workshop\content\294100\1511926373/Textures/Things/Pawn/Animal/Warg/Warg_SkinSet.xml
- [AnimalVariations] Loading XML data from: G:\SteamLibrary\steamapps\workshop\content\294100\1511926373/Textures/Things/Pawn/Animal/Rat/Rat_SkinSet.xml
- [AnimalVariations] Loading XML data from: G:\SteamLibrary\steamapps\workshop\content\294100\1511926373/Textures/Things/Pawn/Animal/Warg/Warg_SkinSet.xml
- [AnimalVariations] Loading XML data from: G:\SteamLibrary\steamapps\workshop\content\294100\1511926373/Textures/Things/Pawn/Animal/Rat/Rat_SkinSet.xml
- [AnimalVariations] Loading XML data from: G:\SteamLibrary\steamapps\workshop\content\294100\1511926373/Textures/Things/Pawn/Animal/Squirrel/Squirrel_SkinSet.xml
- [AnimalVariations] Loading XML data from: G:\SteamLibrary\steamapps\workshop\content\294100\1511926373/Textures/Things/Pawn/Animal/Hare/Hare_SkinSet.xml
- [AnimalVariations] Loading XML data from: G:\SteamLibrary\steamapps\workshop\content\294100\1511926373/Textures/Things/Pawn/Animal/Squirrel/Squirrel_SkinSet.xml
- [AnimalVariations] Loading XML data from: G:\SteamLibrary\steamapps\workshop\content\294100\1511926373/Textures/Things/Pawn/Animal/Rat/Rat_SkinSet.xml
- [AnimalVariations] Loading XML data from: G:\SteamLibrary\steamapps\workshop\content\294100\1511926373/Textures/Things/Pawn/Animal/Squirrel/Squirrel_SkinSet.xml
- [AnimalVariations] Loading XML data from: G:\SteamLibrary\steamapps\workshop\content\294100\1511926373/Textures/Things/Pawn/Animal/Muffalo/Muffalo_SkinSet.xml
- Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 28225.
- Total: 318.228058 ms (FindLiveObjects: 3.277712 ms CreateObjectMapping: 2.414365 ms MarkObjects: 312.408295 ms DeleteObjects: 0.126718 ms)
- [AllTheFish] MapLoaded: Fishable terrain options: WaterDeep, WaterOceanDeep, WaterMovingChestDeep
- [AllTheFish] Humans are here... so long and thanks for all the fish @ ((42, 0, 255))
- Hiistan Nation are coming after 14.35322 days.
- The Purple Komodo Brío are coming after 38.74771 days.
- Unloading 2 Unused Serialized files (Serialized files now loaded: 0)
- Unloading 9100 unused Assets to reduce memory usage. Loaded Objects now: 19142.
- Total: 173.544708 ms (FindLiveObjects: 1.837093 ms CreateObjectMapping: 2.222048 ms MarkObjects: 144.188965 ms DeleteObjects: 25.295315 ms)
- Unloading 1 Unused Serialized files (Serialized files now loaded: 0)
- Unloading 54 unused Assets to reduce memory usage. Loaded Objects now: 18574.
- Total: 191.503174 ms (FindLiveObjects: 1.783974 ms CreateObjectMapping: 1.307501 ms MarkObjects: 174.127090 ms DeleteObjects: 14.283955 ms)
- Unloading 0 Unused Serialized files (Serialized files now loaded: 0)
- Unloading 49 unused Assets to reduce memory usage. Loaded Objects now: 19655.
- Total: 274.053955 ms (FindLiveObjects: 2.112929 ms CreateObjectMapping: 2.069410 ms MarkObjects: 269.416931 ms DeleteObjects: 0.453113 ms)
- Unloading 2 Unused Serialized files (Serialized files now loaded: 0)
- QualityBuilder added property to '0' things
- Unloading 3 unused Assets to reduce memory usage. Loaded Objects now: 19322.
- Total: 244.684158 ms (FindLiveObjects: 1.671015 ms CreateObjectMapping: 1.757414 ms MarkObjects: 241.147568 ms DeleteObjects: 0.107518 ms)
- Initializing new game with mods Core, HugsLib, Miscellaneous 'CORE', JecsTools, Humanoid Alien Races 2.0, ResearchPal, Glitter Tech, Questionable Ethics, EdB Prepare Carefully, Psychology, More vanilla factions, [TWC]Cupro's Alloys, [SYR] Set Up Camp, RimHUD, Horses (B19), A Dog Said..., Animal Gear Horse, Horses (B19) A Dog Said Patch, Pack Mules Extended, Animal Gear, VGP Vegetable Garden, [B19] RimStory, InventoryTab, Hospitality, Follow Me, Pick Up And Haul, Ugh You Got Me, Hand Me That Brick Lite, Color Coded Mood Bar, Quarry, More Steel, More Trade Ships, More Furniture [B19], [T] MoreFloors, Tilled Soil, Labels on Floor, Export Agency, Allow Tool, CleaningArea, Interaction Bubbles, [KV] RimFridge - B19, [TWC]Cupro's Stones, [T] ExpandedCrops, VGP Garden Fabrics, [B19] Thanks For All The Fish, While You're Up [0.19], SF [B19] Priority Treatment, Animals Logic, Stack XXL, Simple Recycling, Simply More Bridges, [SYR] Scar Removal, Incident Person Stat, Deep Ore Identifier, Dubs Skylights, [SYR] Prosthetic Icons, Doors Expanded, RIMkea, Wall Light, QualityBuilder, Unroof the Hay! [B19], Fences And Floors, Additional Joy Objects B19, [B19]Prosthetic Didgets, Dubs Rimkit, Animal Variety Coats, 【B19】Animal straw bed
- Added injury to Waist but it should be impossible to hit it. pawn=Shi dinfo=(def=Cut, amount= 22, instigator=ThingOrUnknown, angle=48.0)
- [AnimalVariations] Loading XML data from: G:\SteamLibrary\steamapps\workshop\content\294100\1511926373/Textures/Things/Pawn/Animal/Hare/Hare_SkinSet.xml
- Creating new female Hare with skin index of 0 where 4 possible variants were available. Chance was 20%.
- [AnimalVariations] Loading XML data from: G:\SteamLibrary\steamapps\workshop\content\294100\1511926373/Textures/Things/Pawn/Animal/Rat/Rat_SkinSet.xml
- Creating new male Rat with skin index of 3 where 5 possible variants were available. Chance was 8%.
- [AnimalVariations] Loading XML data from: G:\SteamLibrary\steamapps\workshop\content\294100\1511926373/Textures/Things/Pawn/Animal/Squirrel/Squirrel_SkinSet.xml
- Creating new male Squirrel with skin index of 0 where 4 possible variants were available. Chance was 20%.
- [AnimalVariations] Loading XML data from: G:\SteamLibrary\steamapps\workshop\content\294100\1511926373/Textures/Things/Pawn/Animal/Hare/Hare_SkinSet.xml
- Creating new female Hare with skin index of 0 where 4 possible variants were available. Chance was 20%.
- [AnimalVariations] Loading XML data from: G:\SteamLibrary\steamapps\workshop\content\294100\1511926373/Textures/Things/Pawn/Animal/Squirrel/Squirrel_SkinSet.xml
- Creating new male Squirrel with skin index of 2 where 4 possible variants were available. Chance was 10%.
- Creating new female Squirrel with skin index of 1 where 4 possible variants were available. Chance was 20%.
- [AnimalVariations] Loading XML data from: G:\SteamLibrary\steamapps\workshop\content\294100\1511926373/Textures/Things/Pawn/Animal/Hare/Hare_SkinSet.xml
- Creating new male Hare with skin index of 1 where 4 possible variants were available. Chance was 20%.
- [AnimalVariations] Loading XML data from: G:\SteamLibrary\steamapps\workshop\content\294100\1511926373/Textures/Things/Pawn/Animal/Rat/Rat_SkinSet.xml
- Creating new female Rat with skin index of 1 where 5 possible variants were available. Chance was 16%.
- [AnimalVariations] Loading XML data from: G:\SteamLibrary\steamapps\workshop\content\294100\1511926373/Textures/Things/Pawn/Animal/Hare/Hare_SkinSet.xml
- Creating new female Hare with skin index of 4 where 4 possible variants were available. Chance was 10%.
- [AnimalVariations] Loading XML data from: G:\SteamLibrary\steamapps\workshop\content\294100\1511926373/Textures/Things/Pawn/Animal/Rat/Rat_SkinSet.xml
- Creating new female Rat with skin index of 4 where 5 possible variants were available. Chance was 5%.
- [AnimalVariations] Loading XML data from: G:\SteamLibrary\steamapps\workshop\content\294100\1511926373/Textures/Things/Pawn/Animal/Squirrel/Squirrel_SkinSet.xml
- Creating new male Squirrel with skin index of 0 where 4 possible variants were available. Chance was 20%.
- Creating new male Squirrel with skin index of 3 where 4 possible variants were available. Chance was 10%.
- [AnimalVariations] Loading XML data from: G:\SteamLibrary\steamapps\workshop\content\294100\1511926373/Textures/Things/Pawn/Animal/Rat/Rat_SkinSet.xml
- Creating new female Rat with skin index of 0 where 5 possible variants were available. Chance was 16%.
- Creating new female Rat with skin index of 3 where 5 possible variants were available. Chance was 8%.
- [AnimalVariations] Loading XML data from: G:\SteamLibrary\steamapps\workshop\content\294100\1511926373/Textures/Things/Pawn/Animal/Squirrel/Squirrel_SkinSet.xml
- Creating new female Squirrel with skin index of 0 where 4 possible variants were available. Chance was 20%.
- [AnimalVariations] Loading XML data from: G:\SteamLibrary\steamapps\workshop\content\294100\1511926373/Textures/Things/Pawn/Animal/Rat/Rat_SkinSet.xml
- Creating new female Rat with skin index of 0 where 5 possible variants were available. Chance was 16%.
- [AnimalVariations] Loading XML data from: G:\SteamLibrary\steamapps\workshop\content\294100\1511926373/Textures/Things/Pawn/Animal/Hare/Hare_SkinSet.xml
- Creating new male Hare with skin index of 1 where 4 possible variants were available. Chance was 20%.
- [AnimalVariations] Loading XML data from: G:\SteamLibrary\steamapps\workshop\content\294100\1511926373/Textures/Things/Pawn/Animal/Squirrel/Squirrel_SkinSet.xml
- Creating new male Squirrel with skin index of 2 where 4 possible variants were available. Chance was 10%.
- [AnimalVariations] Loading XML data from: G:\SteamLibrary\steamapps\workshop\content\294100\1511926373/Textures/Things/Pawn/Animal/Rat/Rat_SkinSet.xml
- Creating new male Rat with skin index of 1 where 5 possible variants were available. Chance was 16%.
- Creating new male Rat with skin index of 4 where 5 possible variants were available. Chance was 5%.
- [AnimalVariations] Loading XML data from: G:\SteamLibrary\steamapps\workshop\content\294100\1511926373/Textures/Things/Pawn/Animal/Squirrel/Squirrel_SkinSet.xml
- Creating new female Squirrel with skin index of 1 where 4 possible variants were available. Chance was 20%.
- [AnimalVariations] Loading XML data from: G:\SteamLibrary\steamapps\workshop\content\294100\1511926373/Textures/Things/Pawn/Animal/Hare/Hare_SkinSet.xml
- Creating new male Hare with skin index of 1 where 4 possible variants were available. Chance was 20%.
- Unloading 0 Unused Serialized files (Serialized files now loaded: 0)
- [AnimalVariations] Loading XML data from: G:\SteamLibrary\steamapps\workshop\content\294100\1511926373/Textures/Things/Pawn/Animal/Rat/Rat_SkinSet.xml
- [AnimalVariations] Loading XML data from: G:\SteamLibrary\steamapps\workshop\content\294100\1511926373/Textures/Things/Pawn/Animal/Squirrel/Squirrel_SkinSet.xml
- [AnimalVariations] Loading XML data from: G:\SteamLibrary\steamapps\workshop\content\294100\1511926373/Textures/Things/Pawn/Animal/Hare/Hare_SkinSet.xml
- [AnimalVariations] Loading XML data from: G:\SteamLibrary\steamapps\workshop\content\294100\1511926373/Textures/Things/Pawn/Animal/Squirrel/Squirrel_SkinSet.xml
- [AnimalVariations] Loading XML data from: G:\SteamLibrary\steamapps\workshop\content\294100\1511926373/Textures/Things/Pawn/Animal/Hare/Hare_SkinSet.xml
- [AnimalVariations] Loading XML data from: G:\SteamLibrary\steamapps\workshop\content\294100\1511926373/Textures/Things/Pawn/Animal/Rat/Rat_SkinSet.xml
- [AnimalVariations] Loading XML data from: G:\SteamLibrary\steamapps\workshop\content\294100\1511926373/Textures/Things/Pawn/Animal/Hare/Hare_SkinSet.xml
- [AnimalVariations] Loading XML data from: G:\SteamLibrary\steamapps\workshop\content\294100\1511926373/Textures/Things/Pawn/Animal/Rat/Rat_SkinSet.xml
- [AnimalVariations] Loading XML data from: G:\SteamLibrary\steamapps\workshop\content\294100\1511926373/Textures/Things/Pawn/Animal/Squirrel/Squirrel_SkinSet.xml
- [AnimalVariations] Loading XML data from: G:\SteamLibrary\steamapps\workshop\content\294100\1511926373/Textures/Things/Pawn/Animal/Rat/Rat_SkinSet.xml
- [AnimalVariations] Loading XML data from: G:\SteamLibrary\steamapps\workshop\content\294100\1511926373/Textures/Things/Pawn/Animal/Squirrel/Squirrel_SkinSet.xml
- [AnimalVariations] Loading XML data from: G:\SteamLibrary\steamapps\workshop\content\294100\1511926373/Textures/Things/Pawn/Animal/Rat/Rat_SkinSet.xml
- [AnimalVariations] Loading XML data from: G:\SteamLibrary\steamapps\workshop\content\294100\1511926373/Textures/Things/Pawn/Animal/Hare/Hare_SkinSet.xml
- [AnimalVariations] Loading XML data from: G:\SteamLibrary\steamapps\workshop\content\294100\1511926373/Textures/Things/Pawn/Animal/Squirrel/Squirrel_SkinSet.xml
- [AnimalVariations] Loading XML data from: G:\SteamLibrary\steamapps\workshop\content\294100\1511926373/Textures/Things/Pawn/Animal/Rat/Rat_SkinSet.xml
- [AnimalVariations] Loading XML data from: G:\SteamLibrary\steamapps\workshop\content\294100\1511926373/Textures/Things/Pawn/Animal/Squirrel/Squirrel_SkinSet.xml
- [AnimalVariations] Loading XML data from: G:\SteamLibrary\steamapps\workshop\content\294100\1511926373/Textures/Things/Pawn/Animal/Hare/Hare_SkinSet.xml
- Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 27530.
- Total: 329.296722 ms (FindLiveObjects: 3.307472 ms CreateObjectMapping: 2.724440 ms MarkObjects: 323.140289 ms DeleteObjects: 0.123838 ms)
- [AllTheFish] MapLoaded: Fishable terrain options: WaterDeep, WaterOceanDeep, WaterMovingChestDeep
- [AllTheFish] Humans are here... so long and thanks for all the fish @ ((6, 0, 231))
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