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  1. Log uploaded on Sunday, September 23, 2018, 9:57:47 AM
  2. Loaded mods:
  3. Core: (no assemblies)
  4. HugsLib[5.0.2]: 0Harmony(1.1.0.0), HugsLib(1.0.0.0)
  5. Miscellaneous 'CORE': ColonistKeys(0.19.0.0), CommonMisc(0.19.0.0)
  6. JecsTools: 0Harmony(1.0.9.1), 0JecsTools(1.0.8.0), AbilityUser(1.18.0.0), AbilityUserAI(1.18.0.0), CompActivatableEffect(1.18.0.0), CompAnimated(1.18.0.0), CompBalloon(1.18.0.0), CompDeflector(1.18.0.0), CompDelayedSpawner(1.18.0.0), CompExtraSounds(1.18.0.0), CompInstalledPart(1.18.0.0), CompLumbering(1.18.0.0), CompOverlays(1.18.0.0), CompOversizedWeapon(1.18.0.0), CompSlotLoadable(1.18.0.0), CompToggleDef(1.18.0.0), CompVehicle(1.17.0.1), PawnShields(1.0.0.0)
  7. Humanoid Alien Races 2.0: 0Harmony(1.2.0.2), AlienRace(1.0.0.0)
  8. ResearchPal: 0Harmony(1.2.0.1), ResearchTree(1.0.0.0)
  9. Glitter Tech: (no assemblies)
  10. Questionable Ethics: 0Harmony(1.2.0.2), QEthics(1.0.0.0)
  11. EdB Prepare Carefully: 0Harmony(1.1.0.0), EdBPrepareCarefully(0.19.9.0)
  12. Psychology: $HugsLibChecker(0.5.0.0), Psychology(18.9.23.0)
  13. More vanilla factions: (no assemblies)
  14. [TWC]Cupro's Alloys: CuprosAlloys(0.19.0.1)
  15. [SYR] Set Up Camp: 0Harmony(1.2.0.1), SetUpCamp(1.0.0.0)
  16. RimHUD: 0Harmony(1.2.0.1), RimHUD(1.1.0.3)
  17. Horses (B19): (no assemblies)
  18. A Dog Said...: (no assemblies)
  19. Animal Gear Horse: (no assemblies)
  20. Horses (B19) A Dog Said Patch: (no assemblies)
  21. Pack Mules Extended: (no assemblies)
  22. Animal Gear: 0Harmony(1.2.0.1), AnimalGear(1.0.0.0)
  23. VGP Vegetable Garden: (no assemblies)
  24. [B19] RimStory: 0Harmony(1.2.0.1), 1SettingsHelper(0.19.0.28153), RimStory(1.0.0.0)
  25. InventoryTab: InventoryTab(1.0.0.0)
  26. Hospitality[0.19.0]: $HugsLibChecker(0.5.0.0), Hospitality(0.19.0.0)
  27. Follow Me: FollowMe!(2.5.22.0)
  28. Pick Up And Haul: 0Harmony(1.2.0.1), PickUpAndHaul(0.1.0.3)
  29. Ugh You Got Me: 0Harmony(1.2.0.1), UghYouGotMe(1.0.6818.16794)
  30. Hand Me That Brick Lite: 0Harmony(1.2.0.1), HMTBLite(1.1.2.0)
  31. Color Coded Mood Bar: 0Harmony(1.2.0.1), ColoredMoodBar(1.0.0.0)
  32. Quarry: Quarry(0.19.0.0)
  33. More Steel: (no assemblies)
  34. More Trade Ships: (no assemblies)
  35. More Furniture [B19]: (no assemblies)
  36. [T] MoreFloors: (no assemblies)
  37. Tilled Soil: (no assemblies)
  38. Labels on Floor: $HugsLibChecker(0.5.0.0), LabelsOnFloor(0.19.2.0)
  39. Export Agency: 0Harmony(1.1.1.0), ExportAgency(1.0.0.0)
  40. Allow Tool: $HugsLibChecker(0.5.0.0), AllowTool(3.5.7.0)
  41. CleaningArea: 0Harmony(1.1.0.0), CleaningArea(1.0.1.0)
  42. Interaction Bubbles: 0Harmony(1.2.0.1), Bubbles(1.0.0.0)
  43. [KV] RimFridge - B19: 0Harmony(1.2.0.1), RimFridge(1.0.0.0)
  44. [TWC]Cupro's Stones: 0Harmony(1.0.9.1), CuprosStones(0.19.0.1)
  45. [T] ExpandedCrops: (no assemblies)
  46. VGP Garden Fabrics: (no assemblies)
  47. [B19] Thanks For All The Fish[0.19.5]: AllTheFish(0.19.0.0)
  48. While You're Up [0.19]: WhileYoureUp(1.0.0.0)
  49. SF [B19] Priority Treatment: (no assemblies)
  50. Animals Logic: 0Harmony(1.2.0.1), AnimalsLogic(1.0.6816.37636)
  51. Stack XXL[1.0.0]: $HugsLibChecker(0.5.0.0), StackXXL(1.0.0.0)
  52. Simple Recycling: (no assemblies)
  53. Simply More Bridges: 0Harmony(1.1.0.0), SimplyMoreBridges(1.0.0.0)
  54. [SYR] Scar Removal: SyrScarRemoval(1.0.0.0)
  55. Incident Person Stat: 0Harmony(1.2.0.1), IncidentPersonStat(1.0.0.0)
  56. Deep Ore Identifier: 0Harmony(1.2.0.1), DeepOreIdentifier(1.1.3.0)
  57. Dubs Skylights: 0Harmony(1.2.0.1), Dubs Skylight(1.4.6821.33085)
  58. [SYR] Prosthetic Icons: 0Harmony(1.2.0.1), ProstheticIcons(1.0.0.0)
  59. Doors Expanded: 0Harmony(1.0.9.1), DoorsExpanded(1.18.0.0)
  60. RIMkea: (no assemblies)
  61. Wall Light: $HugsLibChecker(0.5.0.0), WallLight(1.0.0.0)
  62. QualityBuilder: 0Harmony(1.1.0.0), QualityBuilder(1.0.5.0)
  63. Unroof the Hay! [B19]: (no assemblies)
  64. Fences And Floors: (no assemblies)
  65. Additional Joy Objects B19: AdditionalJoyObjects(1.0.0.0)
  66. [B19]Prosthetic Didgets: (no assemblies)
  67. Dubs Rimkit: 0Harmony(1.2.0.1), Dubs Rimkit(1.4.6822.7670)
  68. Animal Variety Coats: AnimalVariations(1.0.6818.33624)
  69. 【B19】Animal straw bed: (no assemblies)
  70.  
  71. Active Harmony patches:
  72. <ConfigErrors>c__Iterator0.MoveNext: TRANS: AlienRace.HarmonyPatches.BodyReferenceTranspiler
  73. <ConfigErrors>c__Iterator0.MoveNext: TRANS: AlienRace.HarmonyPatches.BodyReferenceTranspiler
  74. <ConfigErrors>c__Iterator0.MoveNext: TRANS: AlienRace.HarmonyPatches.BodyReferenceTranspiler
  75. <DoDebugOptions>c__AnonStorey9.<>m__0: TRANS: AlienRace.HarmonyPatches.BodyReferenceTranspiler
  76. <DoDebugOptions>c__AnonStorey9.<>m__1: TRANS: AlienRace.HarmonyPatches.BodyReferenceTranspiler
  77. <DoDebugOptions>c__AnonStorey9.<>m__2: TRANS: AlienRace.HarmonyPatches.BodyReferenceTranspiler
  78. <DoDebugOptions>c__AnonStorey9.<>m__8: TRANS: AlienRace.HarmonyPatches.BodyReferenceTranspiler
  79. <DoDebugOptions>c__AnonStorey9.<>m__9: TRANS: AlienRace.HarmonyPatches.BodyReferenceTranspiler
  80. <DoDebugOptions>c__AnonStorey9.<>m__E: TRANS: AlienRace.HarmonyPatches.BodyReferenceTranspiler
  81. <EnsureRequiredEnemies>c__AnonStorey1.<>m__1: post: AlienRace.HarmonyPatches.EnsureRequiredEnemiesPostfix
  82. <FindPatientBedFor>c__AnonStorey3.<>m__0: TRANS: AnimalsLogic.YouSleepHere+RestUtility_FindPatientBedFor_Patch.Transpiler
  83. <FlavorfulCombatTest>c__AnonStorey5.<>m__0: TRANS: AlienRace.HarmonyPatches.BodyReferenceTranspiler
  84. <GetNotMissingParts>c__Iterator5.MoveNext: TRANS: AlienRace.HarmonyPatches.BodyReferenceTranspiler
  85. <GetPartsToApplyOn>c__Iterator0.MoveNext: TRANS: AlienRace.HarmonyPatches.BodyReferenceTranspiler
  86. <GetPartsToApplyOn>c__Iterator0.MoveNext: TRANS: AlienRace.HarmonyPatches.BodyReferenceTranspiler
  87. <GetPartsToApplyOn>c__Iterator0.MoveNext: TRANS: AlienRace.HarmonyPatches.BodyReferenceTranspiler
  88. <GetPartsToApplyOn>c__Iterator0.MoveNext: TRANS: AlienRace.HarmonyPatches.BodyReferenceTranspiler
  89. <Prosthetics>c__AnonStorey24.<>m__6: TRANS: AlienRace.HarmonyPatches.BodyReferenceTranspiler
  90. <TryGiveJob>c__AnonStorey0.<>m__0: TRANS: AnimalsLogic.YouSleepHere+JobGiver_RescueNearby_TryGiveJob_Patch.Transpiler
  91. AddictionUtility.CanBingeOnNow: PRE: Hospitality.Harmony.AddictionUtility_Patch+CanBingeOnNow.Prefix post: AlienRace.HarmonyPatches.CanBingeNowPostfix
  92. AgeInjuryUtility.GenerateRandomOldAgeInjuries: PRE: AlienRace.HarmonyPatches.GenerateRandomOldAgeInjuriesPrefix
  93. AgeInjuryUtility.RandomHediffsToGainOnBirthday: post: AlienRace.HarmonyPatches.RandomHediffsToGainOnBirthdayPostfix
  94. Alert_LifeThreateningHediff.GetExplanation: TRANS: AlienRace.HarmonyPatches.BodyReferenceTranspiler
  95. ApparelProperties.GetInterferingBodyPartGroups: TRANS: AlienRace.HarmonyPatches.GetInterferingBodyPartGroupsTranspiler
  96. ApparelUtility.CanWearTogether: post: JecsTools.HarmonyPatches.Post_CanWearTogether
  97. ApparelUtility.HasPartsToWear: post: AnimalGear.AnimalGearHarmony+ApparelUtility_HasPartsToWear_Patch.ApparelUtility_HasPartsToWear_Post
  98. AreaManager.ExposeData: PRE: CleaningArea.AreaManager_AddStartingAreas_Patch.Prefix
  99. ArmorUtility.ApplyArmor: PRE: JecsTools.HarmonyPatches.ApplyProperDamage
  100. ArmorUtility.GetPostArmorDamage: post: JecsTools.HarmonyPatches.Post_GetPostArmorDamage
  101. BackCompatibility.BillMedicalResolvingCrossRefs: TRANS: AlienRace.HarmonyPatches.BodyReferenceTranspiler
  102. BackCompatibility.HediffResolvingCrossRefs: TRANS: AlienRace.HarmonyPatches.BodyReferenceTranspiler
  103. BattleLogEntry_DamageTaken.DamagedBody: TRANS: AlienRace.HarmonyPatches.BodyReferenceTranspiler
  104. BattleLogEntry_ExplosionImpact.DamagedBody: TRANS: AlienRace.HarmonyPatches.BodyReferenceTranspiler
  105. BattleLogEntry_MeleeCombat.DamagedBody: TRANS: AlienRace.HarmonyPatches.BodyReferenceTranspiler
  106. BattleLogEntry_RangedImpact.DamagedBody: TRANS: AlienRace.HarmonyPatches.BodyReferenceTranspiler
  107. Bill.GetUniqueLoadID: post: ExportAgency.ExportAgency.BillUniqueIdPostfix
  108. Bill.PawnAllowedToStartAnew: post: AlienRace.HarmonyPatches.PawnAllowedToStartAnewPostfix
  109. Bill_Medical.set_Part: TRANS: AlienRace.HarmonyPatches.BodyReferenceTranspiler, AlienRace.HarmonyPatches.BodyReferenceTranspiler, AlienRace.HarmonyPatches.BodyReferenceTranspiler
  110. Building.GetGizmos: post: ExportAgency.ExportAgency.ExportGizmos
  111. Building.GetGizmos: post: ExportAgency.ExportAgency.ExportGizmos
  112. Building_Bed.AssignedAnything: PRE: AnimalsLogic.YouSleepHere+Building_Bed_AssignedAnything_Patch.Prefix
  113. Building_Bed.GetGizmos: post: AnimalsLogic.YouSleepHere+Building_Bed_GetGizmos_Patch.Postfix, Hospitality.Harmony.Building_Bed_Patch+GetGizmos.Postfix
  114. Building_Bed.GetInspectString: TRANS: AnimalsLogic.YouSleepHere+Building_Bed_GetInspectString_Patch.Transpiler
  115. Building_Bed.TryAssignPawn: PRE: AnimalsLogic.YouSleepHere+Building_Bed_TryAssignPawn_Patch.Prefix
  116. Building_Bed.get_AssigningCandidates: post: AnimalsLogic.YouSleepHere+Building_Bed_get_AssigningCandidates_Patch.Postfix, AlienRace.HarmonyPatches.AssigningCandidatesPostfix
  117. Building_Bed.set_ForPrisoners: post: Hospitality.Harmony.Building_Bed_Patch+ForPrisoners.Postfix
  118. Building_Bed.set_Medical: post: LabelsOnFloor.Building_Bed_Medical_Patch.ChangeMedicalStatus TRANS: AnimalsLogic.YouSleepHere+Building_Bed_set_Medical_Patch.Transpiler
  119. Building_Door.CanPhysicallyPass: PRE: DoorsExpanded.HarmonyPatches.CanPhysicallyPass
  120. Building_Door.DoorOpen: PRE: DoorsExpanded.HarmonyPatches.InvisDoorOpen
  121. Building_Door.DoorTryClose: PRE: DoorsExpanded.HarmonyPatches.InvisDoorTryClose
  122. Building_Door.Notify_PawnApproaching: post: DoorsExpanded.HarmonyPatches.InvisDoorNotifyApproaching
  123. Building_Door.StartManualCloseBy: PRE: DoorsExpanded.HarmonyPatches.InvisDoorManualClose
  124. Building_Door.StartManualOpenBy: post: DoorsExpanded.HarmonyPatches.InvisDoorManualOpen
  125. Building_Door.get_FreePassage: PRE: DoorsExpanded.HarmonyPatches.get_FreePassage
  126. Building_Grave.GetGizmos: post: ExportAgency.ExportAgency.ExportGizmos
  127. Building_Grave.GetGizmos: post: ExportAgency.ExportAgency.ExportGizmos
  128. Building_Grave.Notify_CorpseBuried: post: Psychology.Harmony.Building_Grave_NotifyCorpseBuried_Patch.FillGraveThought, Psychology.Harmony.Building_Grave_NotifyCorpseBuriedFuneralHook.PlanFuneral, RimStory.Harmony.CorpseBuried.Postfix
  129. Building_Refrigerator.GetGizmos: post: ExportAgency.ExportAgency.ExportGizmos
  130. Building_Storage.GetGizmos: post: ExportAgency.ExportAgency.ExportGizmos
  131. Building_Storage.GetGizmos: post: ExportAgency.ExportAgency.ExportGizmos
  132. Caravan.AddPawn: PRE: CompVehicle.HarmonyCompVehicle.AddVehiclePawnsToCaravan
  133. Caravan.GetGizmos: post: Syrchalis_SetUpCamp.SetUpCamp.GetGizmosPostfix, JecsTools.HarmonyCaravanPatches.GetGizmos_Jobs
  134. Caravan.GetInspectString: post: JecsTools.HarmonyCaravanPatches.GetInspectString_Jobs, CompVehicle.HarmonyCompVehicle.GetInspectString_PostFix
  135. CaravanEnterMapUtility.Enter: PRE: CompVehicle.HarmonyCompVehicle.Enter_PreFix
  136. CaravanExitMapUtility.CanExitMapAndJoinOrCreateCaravanNow: post: CompVehicle.HarmonyCompVehicle.CanExit_PostFix
  137. CaravanTicksPerMoveUtility.GetTicksPerMove: post: CompVehicle.HarmonyCompVehicle.GetTicksPerMove_PostFix
  138. CaravanUIUtility.AddPawnsSections: post: CompVehicle.HarmonyCompVehicle.AddPawnsSections_PostFix
  139. Caravan_NeedsTracker.TrySatisfyPawnNeeds: PRE: CompVehicle.HarmonyCompVehicle.TrySatisfyFuelNeeds
  140. CharacterCardUtility.DrawCharacterCard: TRANS: Psychology.Harmony.CharacterCardUtility_ButtonPatch.AddPsycheDisplay
  141. ChildRelationUtility.ChanceOfBecomingChildOf: post: Psychology.Harmony.ChildRelationUtility_ChanceOfBecomingChildOf_Patch.KinseyFactor
  142. ColonistBarColonistDrawer.DrawColonist: PRE: MoodBarPatch.MoodPatch.Prefix
  143. ColonistSaver.SaveToFile: TRANS: Psychology.Harmony.Optional.PresetSaverPatch.SavePawnRef
  144. Command.GizmoOnGUI: post: AllowTool.Patches.Command_GizmoOnGUI_Patch.InterceptInteraction TRANS: AllowTool.Patches.Command_GizmoOnGUI_Patch.DrawRightClickIcon
  145. CompDrug.PostIngested: post: AlienRace.HarmonyPatches.PostIngestedPostfix
  146. CompForbiddable.PostDraw: PRE: DoorsExpanded.HarmonyPatches.DontDrawInvisDoorForbiddenIcons
  147. CompSpawnerMechanoidsOnDamaged.<TrySpawnMechanoids>m__1: post: CompVehicle.HarmonyCompVehicle.MechanoidsFixer
  148. CompTargetEffect_PsychicShock.DoEffectOn: TRANS: AlienRace.HarmonyPatches.BodyReferenceTranspiler
  149. CompTemperatureRuinable.DoTicks: PRE: AnimalsLogic.RuinedEggs+CompTemperatureRuinable_DoTicks_Patch.Prefix, RimFridge.Patch_CompTemperatureRuinable_DoTicks.Prefix post: AnimalsLogic.RuinedEggs+CompTemperatureRuinable_DoTicks_Patch.Postfix
  150. CompUseEffect_FixWorstHealthCondition.get_HandCoverageAbsWithChildren: TRANS: AlienRace.HarmonyPatches.BodyReferenceTranspiler, AlienRace.HarmonyPatches.BodyReferenceTranspiler
  151. Corpse.ButcherProducts: PRE: AlienRace.HarmonyPatches.ButcherProductsPrefix
  152. Corpse.GetInspectString: TRANS: AlienRace.HarmonyPatches.BodyReferenceTranspiler
  153. Corpse.IngestedCalculateAmounts: TRANS: AlienRace.HarmonyPatches.BodyReferenceTranspiler
  154. DamageWorker_AddInjury.ApplySmallPawnDamagePropagation: TRANS: AlienRace.HarmonyPatches.BodyReferenceTranspiler
  155. DamageWorker_AddInjury.FinalizeAndAddInjury: post: CompVehicle.HarmonyCompVehicle.TryInjureVehicleOccupants
  156. DamageWorker_Blunt.<StunChances>m__1: TRANS: AlienRace.HarmonyPatches.BodyReferenceTranspiler
  157. DamageWorker_Blunt.<StunChances>m__6: TRANS: AlienRace.HarmonyPatches.BodyReferenceTranspiler
  158. DamageWorker_Blunt.ApplySpecialEffectsToPart: TRANS: AlienRace.HarmonyPatches.BodyReferenceTranspiler
  159. DebugTools_Health.Options_Damage_BodyParts: TRANS: AlienRace.HarmonyPatches.BodyReferenceTranspiler
  160. DebugTools_Health.Options_Hediff_BodyParts: TRANS: AlienRace.HarmonyPatches.BodyReferenceTranspiler
  161. DebugWindowsOpener.DevToolStarterOnGUI: TRANS: HugsLib.Patches.DevToolStarterOnGUI_Patch.ExtendButtonsWindow
  162. DebugWindowsOpener.DrawButtons: TRANS: HugsLib.Patches.DebugWindowsOpener_Patch.DrawAdditionalButtons
  163. DeepResourceGrid.MarkForDraw: post: DeepOreIdentifier.HarmonyPatches+Patch_DeepResourceGrid.Postfix
  164. DefOfHelper.RebindAllDefOfs: post: AllowTool.Patches.DefOfHelper_RebindAll_Patch.HookBeforeImpliedDefsGeneration
  165. DesignationCategoryDef.get_ResolvedAllowedDesignators: post: LabelsOnFloor.DesignationCategoryDef_ResolvedAllowedDesignators_Patch.Postfix
  166. Designator.CanDesignateThing: post: AlienRace.HarmonyPatches.CanDesignateThingTamePostfix
  167. Designator_PlantsCut.IconReverseDesignating: PRE: AllowTool.Patches.DesignatorCut_ReverseIcon_Patch.NeverChangeIcon
  168. Designator_PlantsCut.LabelCapReverseDesignating: PRE: AllowTool.Patches.DesignatorCut_ReverseLabel_Patch.NeverChangeLabel
  169. Designator_RemoveBridge.CanDesignateCell: TRANS: SimplyMoreBridges.Harmony_Designator_RemoveBridge_CanDesignateCell.Transpiler
  170. Dialog_DebugActionsMenu.<DoListingItems_MapTools>m__5A: TRANS: AlienRace.HarmonyPatches.BodyReferenceTranspiler
  171. Dialog_FormCaravan.AddPawnsToTransferables: PRE: Psychology.Harmony.Dialog_FormCaravan_AddPawnsToTransferables_Patch.DoWindowContentsDisbandCaravans
  172. Dialog_FormCaravan.CheckForErrors: PRE: CompVehicle.HarmonyCompVehicle.CheckForErrors_PreFix
  173. Dialog_ManageDrugPolicies.DoWindowContents: TRANS: ExportAgency.ExportAgency.DrugPolicyManageTranspiler
  174. Dialog_ManageDrugPolicies.PreClose: post: ExportAgency.ExportAgency.DrugPolicyDialogClosePostfix
  175. Dialog_ManageOutfits.PreClose: post: ExportAgency.ExportAgency.OutfitDialogClosePostfix
  176. Dialog_Options.DoWindowContents: TRANS: HugsLib.Patches.Dialog_Options_Patch.ReplaceModOptionsButton
  177. Dialog_RenameZone.SetName: post: LabelsOnFloor.Dialog_RenameZone_SetName_Patch.Postfix
  178. Dialog_SplitCaravan.CheckForErrors: PRE: CompVehicle.HarmonyCompVehicle.DontSplitCaravansWithVehicles
  179. DrugPolicyDatabase..ctor: post: ExportAgency.ExportAgency.DrugPolicyDatabasePostfix
  180. DrugPolicyDatabase.DefaultDrugPolicy: post: ExportAgency.ExportAgency.DefaultDrugPolicyPostfix
  181. DynamicDrawManager.DrawDynamicThings: PRE: LabelsOnFloor.DynamicDrawManager_DrawDynamicThings_Patch.Prefix
  182. EdificeGrid.Register: PRE: DoorsExpanded.HarmonyPatches.RegisterDoorExpanded
  183. EditWindow_Log.DoMessagesListing: PRE: HugsLib.Patches.EditWindow_Log_Patch.ExtraLogWindowButtons
  184. EditWindow_TweakValues.DoWindowContents: TRANS: AlienRace.HarmonyPatches.TweakValuesTranspiler
  185. ExpectationsUtility.CurrentExpectationFor: post: Hospitality.Harmony.ExpectationsUtility_Patch+CurrentExpectationForPawn.Postfix
  186. Faction.FactionTick: TRANS: AlienRace.HarmonyPatches.FactionTickTranspiler
  187. Faction.Notify_MemberDied: PRE: JecsTools.HarmonyPatches.Notify_MemberDied
  188. Faction.TryMakeInitialRelationsWith: post: AlienRace.HarmonyPatches.TryMakeInitialRelationsWithPostfix
  189. FactionDialogMaker.FactionDialogFor: post: Hospitality.Harmony.FactionDialogMaker_Patch+FactionDialogFor.Postfix
  190. FactionUtility.IsPoliticallyProper: post: Hospitality.Harmony.FactionUtility_Patch+IsPoliticallyProper.Postfix
  191. FloatMenuMakerMap.AddHumanlikeOrders: post: JecsTools._HumanlikeOrdersUtility.AddHumanlikeOrders_PostFix, CompVehicle.HarmonyCompVehicle.DontRescueVehiclesInFloatMenus, AlienRace.HarmonyPatches.AddHumanlikeOrdersPostfix TRANS: PickUpAndHaul.HarmonyPatches.FloatMenuMakerMad_AddHumanlikeOrders_Transpiler
  192. FoodUtility.GetBodyPartNutrition: TRANS: AlienRace.HarmonyPatches.BodyReferenceTranspiler
  193. FoodUtility.ThoughtsFromIngesting: post: AlienRace.HarmonyPatches.ThoughtsFromIngestingPostfix, Psychology.Harmony.FoodUtility_AddPickyThoughts_Patch.AddPickyThoughtsPatch
  194. ForbidUtility.CaresAboutForbidden: PRE: Hospitality.Harmony.ForbidUtility_Patch+CaresAboutForbidden.Replacement
  195. ForbidUtility.IsForbiddenToPass: post: DoorsExpanded.HarmonyPatches.IsForbiddenToPass_PostFix
  196. ForbidUtility.SetForbidden: PRE: Hospitality.Harmony.ForbidUtility_Patch+SetForbidden.Prefix
  197. Game.DeinitAndRemoveMap: post: HugsLib.Patches.Game_DeinitAndRemoveMap_Patch.MapRemovalHook
  198. Game.FillComponents: PRE: HugsLib.Patches.Game_FillComponents_Patch.GameInitializationHook
  199. Game.FinalizeInit: post: HugsLib.Patches.Game_FinalizeInit_Patch.WorldLoadedHook
  200. Game.InitNewGame: post: EdB.PrepareCarefully.HarmonyPatches.InitNewGamePostfix
  201. GameComponentUtility.LoadedGame: post: RimFridge.Patch_GameComponentUtility_LoadedGame.Postfix
  202. GameComponentUtility.StartedNewGame: post: RimFridge.Patch_GameComponentUtility_StartedNewGame.Postfix
  203. GameCondition.Init: post: RimStory.Harmony.IncidentWorkerHookLong.Postfix
  204. GameEnder.IsPlayerControlledWithFreeColonist: post: CompVehicle.HarmonyCompVehicle.CanEndGame
  205. GameInitData.PrepForMapGen: PRE: AlienRace.HarmonyPatches.PrepForMapGenPrefix
  206. GameRules.DesignatorAllowed: post: AlienRace.HarmonyPatches.DesignatorAllowedPostfix
  207. GatherSpotLister.RegisterActivated: post: LabelsOnFloor.GatherSpotLister_RegisterActivated_Patch.Postfix
  208. GatherSpotLister.RegisterDeactivated: post: LabelsOnFloor.GatherSpotLister_RegisterDeactivated_Patch.Postfix
  209. GenConstruct.CanConstruct: post: AlienRace.HarmonyPatches.CanConstructPostfix
  210. GenConstruct.CanPlaceBlueprintAt: post: SimplyMoreBridges.Harmony_GenConstruct_CanPlaceBlueprintAt.Postfix
  211. GenGrid.CanBeSeenOver: post: DoorsExpanded.HarmonyPatches.CanBeSeenOver
  212. GenHostility.HostileTo: PRE: AnimalsLogic.GenHostility_IsPredatorHostileTo_Patch.Prefix post: AnimalsLogic.GenHostility_IsPredatorHostileTo_Patch.Postfix
  213. GenPath.ShouldNotEnterCell: post: DoorsExpanded.HarmonyPatches.ShouldNotEnterCellInvisDoors
  214. GenSpawn.SpawnBuildingAsPossible: PRE: DoorsExpanded.HarmonyPatches.HeronSpawnBuildingAsPossible
  215. GenSpawn.SpawningWipes: post: DoorsExpanded.HarmonyPatches.InvisDoorsDontWipe
  216. GenSpawn.WipeExistingThings: PRE: DoorsExpanded.HarmonyPatches.WipeExistingThings
  217. GhostDrawer.DrawGhostThing: PRE: DoorsExpanded.HarmonyPatches.HeronDoorGhostHandler
  218. GlowGrid.GameGlowAt: post: Dubs_Skylight.dubUtils+Patch_GameGlowAt.Postfix
  219. GrammarUtility.RulesForPawn: post: AlienRace.HarmonyPatches.RulesForPawnPostfix
  220. HealthCardUtility.DrawOverviewTab: TRANS: AlienRace.HarmonyPatches.BodyReferenceTranspiler
  221. HealthUtility.GetGeneralConditionLabel: PRE: CompVehicle.HarmonyCompVehicle.ReplaceConditionLabel
  222. HealthUtility.ShouldRandomSurgeryInjuriesAvoidDestroying: TRANS: AlienRace.HarmonyPatches.BodyReferenceTranspiler
  223. Hediff.Tick: TRANS: AlienRace.HarmonyPatches.BodyReferenceTranspiler
  224. Hediff.set_Part: TRANS: AlienRace.HarmonyPatches.BodyReferenceTranspiler, AlienRace.HarmonyPatches.BodyReferenceTranspiler, AlienRace.HarmonyPatches.BodyReferenceTranspiler
  225. HediffGiver_Hypothermia.OnIntervalPassed: TRANS: AlienRace.HarmonyPatches.BodyReferenceTranspiler
  226. HediffSet.<get_HasHead>m__0: post: AlienRace.HarmonyPatches.HasHeadPostfix
  227. HediffSet.AddDirect: TRANS: AlienRace.HarmonyPatches.BodyReferenceTranspiler
  228. HediffSet.CacheMissingPartsCommonAncestors: TRANS: AlienRace.HarmonyPatches.BodyReferenceTranspiler
  229. HediffSet.get_HasHead: PRE: AlienRace.HarmonyPatches.HasHeadPrefix
  230. ILInstruction.GetSize: TRANS: AlienRace.HarmonyPatches.HarmonySizeBugFix
  231. ITab.get_PaneTopY: PRE: RimHUD.Patch.RimWorld_ITab_PaneTopY.Prefix
  232. ITab_Pawn_Gear.DrawThingRow: post: CompSlotLoadable.HarmonyCompSlotLoadable.DrawThingRow_PostFix
  233. ITab_Pawn_Gear.InterfaceDrop: PRE: CompInstalledPart.HarmonyCompInstalledPart.InterfaceDrop_PreFix, Hospitality.Harmony.ITab_Pawn_Gear_Patch+InterfaceDrop.Prefix
  234. ITab_Pawn_Gear.TryDrawOverallArmor: TRANS: AlienRace.HarmonyPatches.BodyReferenceTranspiler
  235. ITab_Pawn_Gear.get_IsVisible: post: AnimalGear.AnimalGearHarmony+ITab_Pawn_Gear_IsVisible_Patch.IsVisible_Post
  236. ITab_Pawn_Guest.get_IsVisible: post: Hospitality.Harmony.ITab_Pawn_Guest_Patch+IsVisible.Postfix
  237. IncidentWorker.TryExecute: post: RimStory.Harmony.IncidentWorkerHookShort.Postfix
  238. IncidentWorker_QuestDownedRefugee.TryExecuteWorker: PRE: IncidentPersonStat.IncidentWorker_QuestDownedRefugee_Patch.Prefix
  239. IncidentWorker_QuestPrisonerRescue.TryExecuteWorker: PRE: IncidentPersonStat.IncidentWorker_QuestPrisonerRescue_Patch.Prefix
  240. IncidentWorker_RaidEnemy.TryExecuteWorker: post: RimStory.Harmony.RaidHook.Postfix
  241. IncidentWorker_RefugeeChased.TryExecuteWorker: PRE: IncidentPersonStat.IncidentWorker_RefugeeChased_Patch.Prefix
  242. IncidentWorker_WandererJoin.TryExecuteWorker: PRE: IncidentPersonStat.IncidentWorker_WandererJoin_Patch.Prefix
  243. InspectGizmoGrid.DrawInspectGizmoGridFor: TRANS: AllowTool.Patches.InspectGizmoGrid_DrawInspectGizmoGridFor_Patch.RegisterReverseDesignatorCommandPair
  244. InspectPaneFiller.DoPaneContentsFor: PRE: RimHUD.Patch.RimWorld_InspectPaneFiller_DoPaneContentsFor.Prefix
  245. InspectPaneUtility.DoTabs: PRE: RimHUD.Patch.RimWorld_InspectPaneUtility_DoTabs.Prefix
  246. InspectPaneUtility.InspectPaneOnGUI: PRE: RimHUD.Patch.RimWorld_InspectPaneUtility_InspectPaneOnGUI.Prefix
  247. InspectPaneUtility.PaneSizeFor: PRE: RimHUD.Patch.RimWorld_InspectPaneUtility_PaneSizeFor.Prefix
  248. InspectPaneUtility.PaneWidthFor: PRE: RimHUD.Patch.RimWorld_InspectPaneUtility_PaneWidthFor.Prefix
  249. InteractionUtility.CanInitiateRandomInteraction: post: Psychology.Harmony.InteractionUtility_CanInitiate_Patch.PsychologyAddonsForCanInitiate
  250. InteractionUtility.CanReceiveRandomInteraction: post: Psychology.Harmony.InteractionUtility_CanReceive_Patch.PsychologyAddonsForCanReceive
  251. InteractionUtility.TryGetRandomVerbForSocialFight: post: Psychology.Harmony.InteractionUtility_SocialFightVerb_Patch.RemoveBiting
  252. InteractionWorker_Breakup.Interacted: PRE: Psychology.Harmony.InteractionWorker_Breakup_Interacted_Patch.NewInteracted
  253. InteractionWorker_Breakup.RandomBreakupReason: post: RimStory.Harmony.RandomBreakup.Postfix
  254. InteractionWorker_Breakup.RandomSelectionWeight: PRE: Psychology.Harmony.InteractionWorker_RandomSelectionWeight_Patch.NewSelectionWeight
  255. InteractionWorker_DeepTalk.RandomSelectionWeight: PRE: Psychology.Harmony.InteractionWorker_DeepTalk_SelectionWeightPatch.PsychologyException
  256. InteractionWorker_MarriageProposal.AcceptanceChance: PRE: Psychology.Harmony.InteractionWorker_MarriageProposal_AcceptanceChancePatch.PsychologyException
  257. InteractionWorker_MarriageProposal.Interacted: TRANS: Psychology.Harmony.InteractionWorker_MarriageProposal_InteractedPatch.BlindfoldedSurgery
  258. InteractionWorker_MarriageProposal.RandomSelectionWeight: post: Psychology.Harmony.InteractionWorker_MarriageProposal_SelectionWeightPatch._RandomSelectionWeight
  259. InteractionWorker_RecruitAttempt.DoRecruit: PRE: Psychology.Harmony.InteractionWorker_RecruitAttempt_DoRecruitPatch.AddCapturedThoughts post: RimStory.Harmony.DoRecruitHook.Postfix
  260. InteractionWorker_RomanceAttempt.BreakLoverAndFianceRelations: PRE: Psychology.Harmony.InteractionWorker_RomanceAttempt_BreakRelationsPatch.BreakRelations
  261. InteractionWorker_RomanceAttempt.Interacted: PRE: [600]Psychology.Harmony.InteractionWorker_RomanceAttempt_InteractedLearnSexualityPatch.LearnSexuality post: Psychology.Harmony.InteractionWorker_RomanceAttempt_InteractedHandleThoughtsPatch.HandleNewThoughts
  262. InteractionWorker_RomanceAttempt.RandomSelectionWeight: post: [0]Psychology.Harmony.InteractionWorker_RomanceAttempt_SelectionWeightPatch.PsychologyException
  263. InteractionWorker_RomanceAttempt.SuccessChance: post: [0]Psychology.Harmony.InteractionWorker_RomanceAttempt_SuccessChancePatch.NewSuccessChance
  264. InteractionWorker_RomanceAttempt.TryAddCheaterThought: post: Psychology.Harmony.InteractionWorker_RomanceAttempt_CheaterThoughtPatch.AddCodependentThought
  265. JobDriver.DriverTick: PRE: Hospitality.Harmony.JobDriver_Patch+DriverTick.Prefix
  266. JobDriver_HaulToCell.MakeNewToils: post: PickUpAndHaul.HarmonyPatches.JobDriver_HaulToCell_PostFix
  267. JobDriver_Ingest.ReserveFoodIfWillIngestWholeStack: post: Hospitality.Harmony.JobDriver_Ingest_Patch+ReserveFoodIfWillIngestWholeStack.Postfix
  268. JobDriver_LayEgg.MakeNewToils: PRE: AnimalsLogic.JobDriver_LayEgg_MakeNewToils_Patch.Prefix
  269. JobDriver_Wait.CheckForAutoAttack: post: AllowTool.Patches.JobDriverWait_CheckForAutoAttack_Patch.DoPartyHunting
  270. JobDriver_Wear.Notify_Starting: TRANS: AlienRace.HarmonyPatches.BodyReferenceTranspiler
  271. JobDriver_Wear.TryUnequipSomething: TRANS: AlienRace.HarmonyPatches.BodyReferenceTranspiler
  272. JobGiver_DoLovin.TryGiveJob: post: Psychology.Harmony.JobGiver_DoLovin_JobPatch.CancelJob
  273. JobGiver_DropUnusedInventory.Drop: PRE: PickUpAndHaul.HarmonyPatches.Drop_Prefix
  274. JobGiver_DropUnusedInventory.TryGiveJob: post: PickUpAndHaul.HarmonyPatches.DropUnusedInventory_PostFix
  275. JobGiver_EatRandom.TryGiveJob: PRE: AnimalsLogic.DoNotEatRandomly+JobGiver_EatRandom_TryGiveJob_Patch.Prefix
  276. JobGiver_GetRest.GetPriority: post: Psychology.Harmony.JobGiver_GetRest_PriorityPatch.InsomniacPriority
  277. JobGiver_Haul.TryGiveJob: PRE: CompVehicle.HarmonyCompVehicle.TryGiveJob_PreFix
  278. JobGiver_Idle.TryGiveJob: post: PickUpAndHaul.HarmonyPatches.IdleJoy_Postfix
  279. JobGiver_LayEgg.TryGiveJob: PRE: AnimalsLogic.JobGiver_LayEgg_TryGiveJob_Patch.Prefix
  280. JobGiver_Manhunter.TryGiveJob: TRANS: DoorsExpanded.HarmonyPatches.JobGiver_Manhunter_TryGiveJob_Transpiler
  281. JobGiver_OptimizeApparel.ApparelScoreGain: PRE: AnimalGear.AnimalGearHarmony+JobGiver_OptimizeApparel_ApparelScoreGain_Patch.JobGiver_OptimizeApparel_ApparelScoreGain_Pre post: AlienRace.HarmonyPatches.ApparelScoreGainPostFix TRANS: AlienRace.HarmonyPatches.BodyReferenceTranspiler
  282. JobGiver_OptimizeApparel.TryGiveJob: PRE: AnimalGear.AnimalGearHarmony+JobGiver_OptimizeApparel_TryGiveJob_Patch.TryGiveJob_Pre
  283. JobGiver_Orders.TryGiveJob: post: CompVehicle.HarmonyCompVehicle.PreventWaitAttackError
  284. JobGiver_PrepareCaravan_GatherItems.TryGiveJob: PRE: CompVehicle.HarmonyCompVehicle.TryGiveItemJob_PreFix
  285. JobGiver_SatisfyChemicalNeed.DrugValidator: post: AlienRace.HarmonyPatches.DrugValidatorPostfix
  286. JobGiver_SeekAllowedArea.TryGiveJob: PRE: AnimalsLogic.YouSleepHere+JobGiver_SeekAllowedArea_TryGiveJob_Patch.Prefix, DoorsExpanded.HarmonyPatches.SeekAllowedArea_TryGiveJob
  287. JobGiver_Work.PawnCanUseWorkGiver: PRE: Hospitality.Harmony.JobGiver_Work_Patch+PawnCanUseWorkGiver.Prefix
  288. JobGiver_Work.TryIssueJobPackage: PRE: Hospitality.Harmony.JobGiver_Work_Patch+TryIssueJobPackage.Prefix
  289. JoyGiver_Ingest.CanIngestForJoy: post: Hospitality.Harmony.JoyGiver_Ingest_Patch+CanIngestForJoy.Postfix
  290. LanguageDatabase.SelectLanguage: PRE: HugsLib.Patches.LanguageDatabase_Patch.ForceRestartAfterLangChange
  291. LetterStack.LettersOnGUI: PRE: RimHUD.Patch.Verse_LetterStack_LettersOnGUI.Prefix
  292. ListerBuildings.Add: post: LabelsOnFloor.ListerBuildings_Add_Patch.Postfix
  293. ListerBuildings.Remove: post: LabelsOnFloor.ListerBuildings_Remove_Patch.Postfix
  294. LordToil_PrepareCaravan_GatherAnimals.UpdateAllDuties: PRE: CompVehicle.HarmonyCompVehicle.GiveVehiclesLoadAnimalDuties
  295. LordToil_PrepareCaravan_GatherItems.LordToilTick: PRE: CompVehicle.HarmonyCompVehicle.GiveVehiclesLoadItemToil
  296. LordToil_PrepareCaravan_GatherItems.UpdateAllDuties: PRE: CompVehicle.HarmonyCompVehicle.GiveVehiclesLoadItemDuties
  297. LordToil_PrepareCaravan_GatherSlaves.LordToilTick: PRE: CompVehicle.HarmonyCompVehicle.GiveVehiclesLoadSlaveDuties
  298. LovePartnerRelationUtility.ChangeSpouseRelationsToExSpouse: PRE: Psychology.Harmony.LovePartnerRelationUtility_PolygamousSpousePatch.PolygamousException
  299. LovePartnerRelationUtility.LovePartnerRelationGenerationChance: post: [0]Psychology.Harmony.LovePartnerRelationUtility_GenerationChancePatch.PsychologyFormula
  300. MainTabWindow_Inspect.DoInspectPaneButtons: post: RimHUD.Patch.RimWorld_MainTabWindow_Inspect_DoInspectPaneButtons.Postfix
  301. MainTabWindow_Inspect.get_PaneTopY: PRE: RimHUD.Patch.RimWorld_MainTabWindow_Inspect_PaneTopY.Prefix
  302. MainTabWindow_Research.DrawRightRect: TRANS: AlienRace.HarmonyPatches.ResearchScreenTranspiler
  303. MainTabWindow_Research.ViewSize: TRANS: AlienRace.HarmonyPatches.ResearchScreenTranspiler
  304. MainTabWindow_Work.DoWindowContents: post: HMTBLite.HarmonyPatches.Patch_MainTabWindow_Work
  305. Map.ConstructComponents: post: HugsLib.Patches.Map_ConstructComponents_Patch.MapComponentsInitHook
  306. Map.FinalizeInit: post: HugsLib.Patches.Map_FinalizeInit_Patch.MapLoadedHook
  307. MapComponentUtility.MapGenerated: post: HugsLib.Patches.MapComponentUtility_MapGenerated_Patch.MapGeneratedHook
  308. MapInterface.MapInterfaceOnGUI_AfterMainTabs: PRE: RimHUD.Patch.Verse_MapInterface_MapInterfaceOnGUI_AfterMainTabs.Prefix
  309. MapInterface.MapInterfaceOnGUI_BeforeMainTabs: post: Bubbles.Patch.RimWorld_MapInterface_MapInterfaceOnGUI_BeforeMainTabs.Postfix
  310. MapPawns.get_FreeColonistsSpawnedCount: post: CompVehicle.HarmonyCompVehicle.IncludeVehicleOccupantsInMapPawns
  311. MapPawns.get_FreeColonistsSpawnedOrInPlayerEjectablePodsCount: post: CompVehicle.HarmonyCompVehicle.IncludeVehicleOccupantsInMapPawns
  312. MassUtility.Capacity: post: CompVehicle.HarmonyCompVehicle.Capacity_PostFix
  313. MemoryThoughtHandler.TryGainMemory: PRE: AlienRace.HarmonyPatches.TryGainMemoryThoughtPrefix
  314. MemoryUtility.ClearAllMapsAndWorld: PRE: RimHUD.Patch.Verse_Profile_MemoryUtility_ClearAllMapsAndWorld.Prefix, Bubbles.Patch.Verse_Profile_MemoryUtility_ClearAllMapsAndWorld.Prefix
  315. MentalBreaker.TryDoRandomMoodCausedMentalBreak: post: Psychology.Harmony.MentalBreaker_AnxietyPatch.AddAnxiety
  316. MentalStateWorker_BingingDrug.StateCanOccur: post: Psychology.Harmony.MentalStateWorker_BingingDrugPatch.DrugFreeDisable
  317. MentalState_SocialFighting.PostEnd: post: Psychology.Harmony.MentalState_SocialFighting_ThoughtPatch.WhoWon TRANS: Psychology.Harmony.MentalState_SocialFighting_PersonalityPatch.AddPersonalityHook
  318. MentalState_SocialFighting.get_ShouldStop: PRE: UghYouGotMe.Marvs_MentalState_PleaseJustGiveUpWhenSocialFighting.PreFix
  319. MinifiedThing.DrawAt: PRE: Hospitality.Harmony.MinifiedThing_Patch+DrawAt.Prefix
  320. ModContentPack.ToString: PRE: Hospitality.Harmony.ModContentPack_Patch+_ToString.Replacement
  321. ModsConfig.RestartFromChangedMods: PRE: HugsLib.Patches.ModsConfig_RestartFromChangedMods_Patch.QuickRestartInDevMode
  322. Need_Outdoors.NeedInterval: TRANS: Psychology.Harmony.Need_OutdoorsPatch.OutdoorsyModifier
  323. Need_Rest.NeedInterval: post: Psychology.Harmony.Need_Rest_IntervalDreamPatch.CauseDream, Psychology.Harmony.Need_Rest_IntervalInsomniacPatch.MakeInsomniacLessRestful
  324. NegativeInteractionUtility.NegativeInteractionChanceFactor: post: Psychology.Harmony.NegativeInteractionUtility_ChancePatch.NewFormula
  325. OutfitDatabase..ctor: post: ExportAgency.ExportAgency.OutfitDatabasePostfix
  326. Page_ConfigureStartingPawns.CanDoNext: post: AlienRace.HarmonyPatches.CanDoNextStartPawnPostfix
  327. Page_ConfigureStartingPawns.DoWindowContents: post: EdB.PrepareCarefully.HarmonyPatches.DoWindowContentsPostfix
  328. Page_ConfigureStartingPawns.PreOpen: post: EdB.PrepareCarefully.HarmonyPatches.PreOpenPostfix
  329. PanelBackstory.DrawPanelContent: post: Psychology.Harmony.Optional.PanelBackstoryPatch.AddPsycheEditButton
  330. PathFinder.GetBuildingCost: post: DoorsExpanded.HarmonyPatches.GetBuildingCost_PostFix
  331. Pawn.ButcherProducts: post: AnimalsLogic.TastesLikeChicken+Pawn_ButcherProducts_Patch.Postfix
  332. Pawn.ChangeKind: PRE: AlienRace.HarmonyPatches.ChangeKindPrefix
  333. Pawn.CheckAcceptArrest: TRANS: Psychology.Harmony.Pawn_ArrestPatch.SwapArrestChance
  334. Pawn.CurrentlyUsableForBills: post: CompVehicle.HarmonyCompVehicle.CantUseMovingVehicles
  335. Pawn.ExitMap: PRE: CompActivatableEffect.HarmonyCompActivatableEffect.ExitMap_PreFix
  336. Pawn.GetGizmos: post: ExportAgency.ExportAgency.ExportGizmos
  337. Pawn.GetGizmos: post: ExportAgency.ExportAgency.ExportGizmos
  338. Pawn.GetGizmos: post: AllowTool.Patches.Pawn_GetGizmos_Patch.InsertPartyHuntGizmo, CompActivatableEffect.HarmonyCompActivatableEffect.GetGizmosPrefix, CompSlotLoadable.HarmonyCompSlotLoadable.GetGizmos_PostFix, ExportAgency.ExportAgency.ExportGizmos
  339. Pawn.GiveSoldThingToPlayer: PRE: Hospitality.Harmony.Pawn_Patch+GiveSoldThingToPlayer.Prefix
  340. Pawn.GiveSoldThingToTrader: PRE: Hospitality.Harmony.Pawn_Patch+GiveSoldThingToTrader.Prefix
  341. Pawn.Kill: PRE: RimStory.Harmony.ColonistDied.Prefix
  342. Pawn.PostApplyDamage: post: CompSlotLoadable.HarmonyCompSlotLoadable.PostApplyDamage_PostFix
  343. Pawn.PreTraded: post: Psychology.Harmony.Pawn_PreTradedPatch.BleedingHeartThought
  344. Pawn.SetFaction: PRE: Hospitality.Harmony.Pawn_Patch+SetFaction.Prefix post: AlienRace.HarmonyPatches.SetFactionPostfix
  345. Pawn.Tick: post: PawnShields.HarmonyPatches.Patch_Pawn_Tick
  346. Pawn.VerifyReservations: PRE: Hospitality.Harmony.Pawn_Patch+VerifyReservations.Prefix
  347. Pawn.get_IsColonistPlayerControlled: post: CompVehicle.HarmonyCompVehicle.IncludeVehiclesInIsColonistPlayerControlled
  348. PawnApparelGenerator.GenerateStartingApparelFor: PRE: AlienRace.HarmonyPatches.GenerateStartingApparelForPrefix post: JecsTools.HarmonyPatches.GenerateStartingApparelFor_PostFix, AlienRace.HarmonyPatches.GenerateStartingApparelForPostfix
  349. PawnApparelGenerator.GenerateWorkingPossibleApparelSetFor: TRANS: AlienRace.HarmonyPatches.BodyReferenceTranspiler
  350. PawnBioAndNameGenerator.FillBackstorySlotShuffled: PRE: AlienRace.HarmonyPatches.FillBackstoryInSlotShuffledPrefix
  351. PawnBioAndNameGenerator.GeneratePawnName: PRE: AlienRace.HarmonyPatches.GeneratePawnNamePrefix
  352. PawnBioAndNameGenerator.GetBackstoryCategoriesFor: TRANS: AlienRace.HarmonyPatches.GetBackstoryCategoriesForTranspiler
  353. PawnBioAndNameGenerator.GiveAppropriateBioAndNameTo: post: AlienRace.HarmonyPatches.GiveAppropriateBioAndNameToPostfix
  354. PawnBioAndNameGenerator.TryGetRandomUnusedSolidBioFor: post: AlienRace.HarmonyPatches.TryGetRandomUnusedSolidBioForPostfix
  355. PawnCapacityUtility.CalculateLimbEfficiency: TRANS: AlienRace.HarmonyPatches.BodyReferenceTranspiler
  356. PawnCapacityUtility.CalculateTagEfficiency: TRANS: AlienRace.HarmonyPatches.BodyReferenceTranspiler
  357. PawnCapacityWorker_BloodFiltration.CalculateCapacityLevel: TRANS: AlienRace.HarmonyPatches.BodyReferenceTranspiler
  358. PawnComponentsUtility.AddAndRemoveDynamicComponents: post: AnimalGear.AnimalGearHarmony+PawnComponentsUtility_AddAndRemoveDynamicComponents_Patch.AddAndRemoveDynamicComponents_Post
  359. PawnComponentsUtility.CreateInitialComponents: post: AnimalGear.AnimalGearHarmony+PawnComponentsUtility_CreateInitialComponents_Patch.CreateInitialComponents_Post
  360. PawnDiedOrDownedThoughtsUtility.AppendThoughts_ForHumanlike: post: Psychology.Harmony.PawnDiedOrDownedThoughtUtility_AppendThoughtsPatch.AppendPsychologyThoughts
  361. PawnDownedWiggler.WigglerTick: PRE: CompVehicle.HarmonyCompVehicle.VehicleShouldWiggle
  362. PawnGenerator.GenerateBodyType: post: AlienRace.HarmonyPatches.GenerateBodyTypePostfix
  363. PawnGenerator.GenerateGearFor: post: PawnShields.HarmonyPatches.Patch_PawnGenerator_GenerateGearFor, AlienRace.HarmonyPatches.GenerateGearForPostfix
  364. PawnGenerator.GenerateInitialHediffs: post: AlienRace.HarmonyPatches.GenerateInitialHediffsPostfix
  365. PawnGenerator.GeneratePawn: PRE: AlienRace.HarmonyPatches.GeneratePawnPrefix post: JecsTools.HarmonyPatches.Post_GeneratePawn
  366. PawnGenerator.GeneratePawnRelations: PRE: AlienRace.HarmonyPatches.GeneratePawnRelationsPrefix
  367. PawnGenerator.GenerateRandomAge: PRE: AlienRace.HarmonyPatches.GenerateRandomAgePrefix
  368. PawnGenerator.GenerateTraits: PRE: [800]Psychology.Harmony.PawnGenerator_GenerateTraitsPatch.KinseyException, AlienRace.HarmonyPatches.GenerateTraitsPrefix post: Psychology.Harmony.PawnGenerator_GenerateTraitsSiblingsPatch.TaraiSiblings TRANS: AlienRace.HarmonyPatches.GenerateTraitsTranspiler
  369. PawnGraphicSet.ResolveAllGraphics: PRE: AlienRace.HarmonyPatches.ResolveAllGraphicsPrefix post: AnimalGear.AnimalGearHarmony+PawnGraphicSet_ResolveAllGraphics_Patch.PawnGraphicSet_ResolveAllGraphics_Done
  370. PawnGraphicSet.ResolveApparelGraphics: PRE: AnimalGear.AnimalGearHarmony+PawnGraphicSet_ResolveApparelGraphics_Patch.ResolveApparelGraphics_Pre
  371. PawnGroupKindWorker.GeneratePawns: post: AbilityUser.AbilityUserMod.GeneratePawns_PostFix
  372. PawnGroupMakerUtility.GeneratePawns: post: JecsTools.HarmonyPatches.GeneratePawns
  373. PawnHairChooser.RandomHairDefFor: PRE: AlienRace.HarmonyPatches.RandomHairDefForPrefix
  374. PawnObserver.ObserveSurroundingThings: TRANS: Psychology.Harmony.PawnObserver_ObserveSurroundingPatch.DesensitizeViaCorpse
  375. PawnPathUtility.FirstBlockingBuilding: post: DoorsExpanded.HarmonyPatches.FirstBlockingBuilding_PostFix
  376. PawnPathUtility.TryFindLastCellBeforeBlockingDoor: PRE: DoorsExpanded.HarmonyPatches.ManhunterJobGiverFix
  377. PawnRelationDef.GetGenderSpecificLabel: PRE: AlienRace.HarmonyPatches.GetGenderSpecificLabelPrefix
  378. PawnRelationWorker_Child.GenerationChance: post: AlienRace.HarmonyPatches.GenerationChanceChildPostfix
  379. PawnRelationWorker_ExLover.GenerationChance: post: AlienRace.HarmonyPatches.GenerationChanceExLoverPostfix
  380. PawnRelationWorker_ExSpouse.GenerationChance: post: AlienRace.HarmonyPatches.GenerationChanceExSpousePostfix
  381. PawnRelationWorker_Fiance.GenerationChance: post: AlienRace.HarmonyPatches.GenerationChanceFiancePostfix
  382. PawnRelationWorker_Lover.GenerationChance: post: AlienRace.HarmonyPatches.GenerationChanceLoverPostfix
  383. PawnRelationWorker_Parent.GenerationChance: post: AlienRace.HarmonyPatches.GenerationChanceParentPostfix
  384. PawnRelationWorker_Sibling.GenerateParent: PRE: Psychology.Harmony.PawnRelationWorker_Sibling_GenerateParentPatch.KinseyException
  385. PawnRelationWorker_Sibling.GenerationChance: post: AlienRace.HarmonyPatches.GenerationChanceSiblingPostfix
  386. PawnRelationWorker_Spouse.GenerationChance: post: AlienRace.HarmonyPatches.GenerationChanceSpousePostfix
  387. PawnRenderer.BaseHeadOffsetAt: post: AlienRace.HarmonyPatches.BaseHeadOffsetAtPostfix
  388. PawnRenderer.DrawEquipmentAiming: PRE: CompInstalledPart.HarmonyCompInstalledPart.DrawEquipmentAiming_PreFix, CompOversizedWeapon.HarmonyCompOversizedWeapon.DrawEquipmentAimingPreFix post: CompActivatableEffect.HarmonyCompActivatableEffect.DrawEquipmentAimingPostFix, CompDeflector.HarmonyCompDeflector.DrawEquipmentAimingPostFix
  389. PawnRenderer.LayingFacing: TRANS: AlienRace.HarmonyPatches.PostureTranspiler
  390. PawnRenderer.RenderPawnAt: post: PawnShields.HarmonyPatches.Patch_PawnRenderer_RenderPawnAt TRANS: AlienRace.HarmonyPatches.PostureTranspiler
  391. PawnRenderer.RenderPawnInternal: PRE: AnimalGear.AnimalGearHarmony+PawnRenderer_RenderPawnInternal_Patch.PawnRenderer_RenderPawnInternal_Pre TRANS: AlienRace.HarmonyPatches.RenderPawnInternalTranspiler
  392. PawnUtility.IsTravelingInTransportPodWorldObject: post: CompVehicle.HarmonyCompVehicle.PreventAssigningRandomFaction
  393. PawnUtility.ShouldSendNotificationAbout: post: Hospitality.Harmony.PawnUtility_Patch+ShouldSendNotificationAbout.Postfix
  394. PawnWeaponGenerator.TryGenerateWeaponFor: PRE: AlienRace.HarmonyPatches.TryGenerateWeaponForPrefix post: AlienRace.HarmonyPatches.TryGenerateWeaponForPostfix
  395. Pawn_AgeTracker.BirthdayBiological: PRE: AlienRace.HarmonyPatches.BirthdayBiologicalPrefix
  396. Pawn_AgeTracker.RecalculateLifeStageIndex: post: AlienRace.HarmonyPatches.RecalculateLifeStageIndexPostfix
  397. Pawn_ApparelTracker.CanWearWithoutDroppingAnything: post: AnimalGear.AnimalGearHarmony+Pawn_ApparelTracker_CanWearWithoutDroppingAnything_Patch.Pawn_ApparelTracker_CanWearWithoutDroppingAnything_Done TRANS: AlienRace.HarmonyPatches.BodyReferenceTranspiler
  398. Pawn_ApparelTracker.Notify_ApparelAdded: post: AbilityUser.AbilityUserMod.Notify_ApparelAdded_PostFix
  399. Pawn_ApparelTracker.Notify_ApparelRemoved: post: AbilityUser.AbilityUserMod.Notify_ApparelRemoved_PostFix
  400. Pawn_ApparelTracker.TryDrop: PRE: Hospitality.Harmony.Pawn_ApparelTracker_Patch+TryDrop.Replacement
  401. Pawn_ApparelTracker.Wear: PRE: AnimalGear.AnimalGearHarmony+Pawn_ApparelTracker_Wear_Patch.Pawn_ApparelTracker_Wear_Pre TRANS: AlienRace.HarmonyPatches.BodyReferenceTranspiler
  402. Pawn_DraftController.set_Drafted: PRE: CompVehicle.HarmonyCompVehicle.DraftedVehiclesCanMove post: AllowTool.Patches.DraftController_Drafted_Patch.NotifyPawnUndrafted, CompActivatableEffect.HarmonyCompActivatableEffect.set_DraftedPostFix
  403. Pawn_DrawTracker.get_DrawPos: post: AnimalGear.AnimalGearHarmony+Pawn_DrawTracker_GiddyUp_Patch.DrawPos_Done
  404. Pawn_EquipmentTracker.DropAllEquipment: PRE: QEthics.HarmonyPatches.Patch_DropAllEquipment
  405. Pawn_EquipmentTracker.MakeRoomFor: post: PawnShields.HarmonyPatches.Patch_Pawn_EquipmentTracker_MakeRoomFor
  406. Pawn_EquipmentTracker.Notify_EquipmentAdded: post: AbilityUser.AbilityUserMod.Notify_EquipmentAdded_PostFix
  407. Pawn_EquipmentTracker.Notify_EquipmentRemoved: post: AbilityUser.AbilityUserMod.Notify_EquipmentRemoved_PostFix
  408. Pawn_EquipmentTracker.TryDropEquipment: PRE: CompActivatableEffect.HarmonyCompActivatableEffect.TryDropEquipment_PreFix, CompInstalledPart.HarmonyCompInstalledPart.TryDropEquipment_PreFix
  409. Pawn_GuestTracker.SetGuestStatus: PRE: Hospitality.Harmony.Pawn_GuestTracker_Patch+SetGuestStatus.Prefix
  410. Pawn_HealthTracker.CheckForStateChange: post: AlienRace.HarmonyPatches.CheckForStateChangePostfix
  411. Pawn_HealthTracker.PreApplyDamage: PRE: JecsTools.HarmonyPatches.PreApplyDamage_PrePatch, PawnShields.HarmonyPatches.Patch_Pawn_HealthTracker_PreApplyDamage
  412. Pawn_HealthTracker.ShouldBeDead: TRANS: AlienRace.HarmonyPatches.BodyReferenceTranspiler
  413. Pawn_HealthTracker.ShouldBeDeadFromRequiredCapacity: PRE: QEthics.HarmonyPatches.Patch_ShouldBeDeadFromRequiredCapacity
  414. Pawn_HealthTracker.ShouldBeDowned: PRE: CompVehicle.HarmonyCompVehicle.VehicleShouldBeDowned
  415. Pawn_InteractionsTracker.TryInteractRandomly: PRE: Hospitality.Harmony.Pawn_InteractionsTracker_Patch+TryInteractRandomly.Replacement
  416. Pawn_InventoryTracker.Notify_ItemRemoved: post: PickUpAndHaul.HarmonyPatches.Pawn_InventoryTracker_PostFix
  417. Pawn_JobTracker.DetermineNextJob: post: WhileYoureUp.HaulAdder.MyDetermineNextJob
  418. Pawn_JobTracker.EndCurrentJob: PRE: Psychology.Harmony.Pawn_JobTracker_EndCurrentJobPatch.HeavySleeperTrait
  419. Pawn_JobTracker.StartJob: post: AnimalsLogic.Come+Pawn_JobTracker_StartJob_Patch.Postfix
  420. Pawn_NeedsTracker.ShouldHaveNeed: PRE: Hospitality.Harmony.Pawn_NeedsTracker_Patch+ShouldHaveNeed.Prefix
  421. Pawn_RelationsTracker.CompatibilityWith: post: AlienRace.HarmonyPatches.CompatibilityWithPostfix
  422. Pawn_RelationsTracker.Notify_RescuedBy: post: Psychology.Harmony.Notify_RescuedBy_BleedingHeartPatch.AddBleedingHeartThought
  423. Pawn_RelationsTracker.SecondaryLovinChanceFactor: post: Psychology.Harmony.Pawn_RelationsTracker_LovinChancePatch.PsychologyFormula TRANS: AlienRace.HarmonyPatches.SecondaryLovinChanceFactorTranspiler
  424. Pawn_RotationTracker.RotationTrackerTick: PRE: CompVehicle.HarmonyCompVehicle.VehicleRotatorTick
  425. Pawn_StoryTracker.get_SkinColor: post: AlienRace.HarmonyPatches.SkinColorPostfix
  426. Pawn_StoryTracker.get_TitleShort: post: Psychology.Harmony.Pawn_StoryTracker_MayorLabel.SetMayorLabel
  427. Pawn_WorkSettings.ExposeData: post: Hospitality.Harmony.Pawn_WorkSettings_Patch+ExposeData.Postfix
  428. PlayDataLoader.DoPlayLoad: post: HugsLib.Patches.PlayDataLoader_Patch.InitModsHook
  429. PlayLog.Add: post: Bubbles.Patch.Verse_PlayLog_Add.Postfix
  430. PlaySettings.DoPlaySettingsGlobalControls: post: RimHUD.Patch.RimWorld_PlaySettings_DoPlaySettingsGlobalControls.Postfix, CleaningArea.PlaySettingsPatch.Postfix, Bubbles.Patch.RimWorld_PlaySettings_DoPlaySettingsGlobalControls.Postfix
  431. PossibleApparelSet.GiveToPawn: TRANS: AlienRace.HarmonyPatches.BodyReferenceTranspiler
  432. PresetLoaderVersion4.LoadPawn: post: Psychology.Harmony.Optional.PresetLoaderPatch.AddPsyche
  433. PresetSaver.SaveToFile: TRANS: Psychology.Harmony.Optional.PresetSaverPatch.SavePawnRef
  434. RaceProperties.CanEverEat: post: AlienRace.HarmonyPatches.CanEverEat
  435. ReachabilityUtility.CanReach: PRE: RimFridge.Patch_ReachabilityUtility_CanReach.Prefix
  436. Recipe_InstallArtificialBodyPart.ApplyOnPawn: PRE: Psychology.Harmony.Recipe_InstallArtificialBodyPart_ApplyPatch.BleedingHeartThought
  437. Recipe_InstallImplant.ApplyOnPawn: PRE: Psychology.Harmony.Recipe_InstallImplant_ApplyPatch.BleedingHeartThought
  438. Recipe_InstallNaturalBodyPart.ApplyOnPawn: PRE: Psychology.Harmony.Recipe_InstallNaturalBodyPart_ApplyPatch.BleedingHeartThought
  439. Recipe_Surgery.CheckSurgeryFail: post: Psychology.Harmony.Recipe_Surgery_FailPatch.BleedingHeartThought
  440. RecordsUtility.Notify_BillDone: post: Psychology.Harmony.RecordsUtility_BillDonePatch.BleedingHeartThought
  441. RelationsUtility.TryDevelopBondRelation: post: RimStory.Harmony.BondHook.Postfix
  442. ResearchManager.FinishProject: PRE: ResearchPal.HarmonyPatches_Queue+DoCompletionDialog.Prefix
  443. ResearchManager.ResearchPerformed: PRE: ResearchPal.HarmonyPatches_Queue+ResearchPerformed.Prefix post: ResearchPal.HarmonyPatches_Queue+ResearchPerformed.Postfix
  444. ReservationManager.LogCouldNotReserveError: PRE: Hospitality.Harmony.ReservationManager_Patch+LogCouldNotReserveError.Prefix
  445. RestUtility.CanUseBedEver: post: AlienRace.HarmonyPatches.CanUseBedEverPostfix, Hospitality.Harmony.RestUtility_Patch+CanUseBedEver.Postfix
  446. RestUtility.FindBedFor: post: CompVehicle.HarmonyCompVehicle.DontRescueVehicles
  447. ReverseDesignatorDatabase.InitDesignators: post: AllowTool.Patches.ReverseDesignatorDatabase_Init_Patch.InjectReverseDesignators
  448. RockNoises.Init: PRE: CuprosStones.RockNoises_Init.Prefix
  449. Room.MakeNew: post: LabelsOnFloor.Room_MakeNew_Patch.Postfix
  450. Room.Notify_BedTypeChanged: post: LabelsOnFloor.Room_Notify_BedTypeChanged_Patch.Postfix
  451. Room.Notify_RoomShapeOrContainedBedsChanged: post: LabelsOnFloor.Room_Notify_RoomShapeOrContainedBedsChanged_Patch.Postfix
  452. Room.RemoveRegion: post: LabelsOnFloor.Room_RemoveRegion_Patch.Postfix
  453. Root.Update: post: HugsLib.Patches.Root_Patch.UpdateHook
  454. Root_Play.SetupForQuickTestPlay: TRANS: HugsLib.Patches.RootPlay_TestPlay_Patch.InjectCustomQuickstartSettings
  455. SaveRecordPawnV4.ExposeData: post: Psychology.Harmony.Optional.SaveRecordPawnV4Patch.ExposePsycheData
  456. SectionLayer_LightingOverlay.Regenerate: PRE: Dubs_Skylight.dubUtils+Patch_SectionLayer_LightingOverlay_Regenerate.Prefix post: Dubs_Skylight.dubUtils+Patch_SectionLayer_LightingOverlay_Regenerate.Postfix
  457. ShortHashGiver.GiveShortHash: PRE: AbilityUser.AbilityUserMod.GiveShortHash_PrePatch
  458. SituationalThoughtHandler.TryCreateThought: PRE: AlienRace.HarmonyPatches.TryCreateSituationalThoughtPrefix
  459. SocialCardUtility.GetPawnSituationLabel: PRE: Hospitality.Harmony.SocialCardUtility_Patch+GetPawnSituationLabel.Replacement
  460. SocialCardUtility.Recache: PRE: CompVehicle.HarmonyCompVehicle.SocialTabNullHandling
  461. StartingPawnUtility.NewGeneratedStartingPawn: PRE: AlienRace.HarmonyPatches.NewGeneratedStartingPawnPrefix
  462. StatExtension.GetStatValue: post: CompSlotLoadable.HarmonyCompSlotLoadable.GetStatValue_PostFix
  463. StatPart_NaturalNotMissingBodyPartsCoverage.<TryGetValue>m__0: TRANS: AlienRace.HarmonyPatches.BodyReferenceTranspiler
  464. StatWorker.GetExplanationUnfinalized: TRANS: PawnShields.HarmonyPatches.Transpiler_StatWorker_GetExplanationUnfinalized
  465. StatWorker.GetValueUnfinalized: post: PawnShields.HarmonyPatches.Patch_StatWorker_GetValueUnfinalized
  466. StatWorker.StatOffsetFromGear: post: CompSlotLoadable.HarmonyCompSlotLoadable.StatOffsetFromGear_PostFix
  467. SymbolResolver_RandomMechanoidGroup.<Resolve>m__0: post: CompVehicle.HarmonyCompVehicle.MechanoidsFixerAncient
  468. Targeter.ConfirmStillValid: PRE: AbilityUser.AbilityUserMod.ConfirmStillValid
  469. Targeter.ProcessInputEvents: PRE: AbilityUser.AbilityUserMod.ProcessInputEvents_PreFix
  470. Targeter.TargeterUpdate: post: AbilityUser.AbilityUserMod.TargeterUpdate_PostFix
  471. TendUtility.DoTend: post: Psychology.Harmony.TendUtility_TendPatch.BleedingHeartThought
  472. TerrainGrid.SetTerrain: TRANS: SimplyMoreBridges.Harmony_TerrainGrid_SetTerrain.Transpiler
  473. Thing.SetFactionDirect: post: AlienRace.HarmonyPatches.SetFactionDirectPostfix
  474. Thing.TakeDamage: PRE: CompDeflector.HarmonyCompDeflector.TakeDamage_PreFix
  475. Thing.get_DefaultGraphic: post: CompOversizedWeapon.HarmonyCompOversizedWeapon.get_Graphic_PostFix
  476. ThingWithComps.GetFloatMenuOptions: post: AllowTool.Patches.Thing_GetFloatMenuOptions_Patch.FinishOffWhenDrafted
  477. ThingWithComps.GetGizmos: post: ExportAgency.ExportAgency.ExportGizmos
  478. ThingWithComps.InitializeComps: post: AbilityUser.AbilityUserMod.InitializeComps_PostFix
  479. ThinkNode_ConditionalColonist.Satisfied: post: CompVehicle.HarmonyCompVehicle.Satisfied_PostFix
  480. ThoughtUtility.CanGetThought: post: AlienRace.HarmonyPatches.CanGetThoughtPostfix
  481. ThoughtUtility.GiveThoughtsForPawnExecuted: post: Psychology.Harmony.ThoughtUtility_ExecutedPatch.BleedingHeartThoughts
  482. ThoughtUtility.GiveThoughtsForPawnOrganHarvested: post: Psychology.Harmony.ThoughtUtility_OrganHarvestedPatch.BleedingHeartThoughts
  483. ThoughtWorker_AlwaysActive.CurrentStateInternal: post: Psychology.Harmony.ThoughtWorker_AlwaysActivePatch.AlwaysActiveDepression
  484. ThoughtWorker_AnnoyingVoice.CurrentSocialStateInternal: post: Psychology.Harmony.ThoughtWorker_AnnoyingVoicePatch.Disable
  485. ThoughtWorker_ChemicalInterestVsTeetotaler.CurrentSocialStateInternal: post: Psychology.Harmony.ThoughtWorker_ChemicalInterestVsTeetotalerPatch.Disable
  486. ThoughtWorker_CreepyBreathing.CurrentSocialStateInternal: post: Psychology.Harmony.ThoughtWorker_CreepyBreathingPatch.Disable
  487. ThoughtWorker_Disfigured.CurrentSocialStateInternal: post: Psychology.Harmony.ThoughtWorker_DisfiguredPatch.Disable
  488. ThoughtWorker_HardWorkerVsLazy.CurrentSocialStateInternal: post: Psychology.Harmony.ThoughtWorker_HardWorkerVsLazyPatch.Disable
  489. ThoughtWorker_Hediff.CurrentStateInternal: post: Psychology.Harmony.ThoughtWorker_HediffPsychology.MethadoneHigh
  490. ThoughtWorker_Pretty.CurrentSocialStateInternal: post: Psychology.Harmony.ThoughtWorker_PrettyPatch.Disable
  491. ThoughtWorker_PrisonBarracksImpressiveness.CurrentStateInternal: PRE: Hospitality.Harmony.ThoughtWorker_Patch+PrisonBarracksImpressiveness.CurrentStateInternal
  492. ThoughtWorker_PrisonCellImpressiveness.CurrentStateInternal: PRE: Hospitality.Harmony.ThoughtWorker_Patch+PrisonCellImpressiveness.CurrentStateInternal
  493. ThoughtWorker_TeetotalerVsChemicalInterest.CurrentSocialStateInternal: post: Psychology.Harmony.ThoughtWorker_TeetotalerVsChemicalInterestPatch.Disable
  494. ThoughtWorker_Ugly.CurrentSocialStateInternal: post: Psychology.Harmony.ThoughtWorker_UglyPatch.Disable
  495. ThoughtWorker_WantToSleepWithSpouseOrLover.CurrentStateInternal: (no patches)
  496. Toils_Haul.PlaceHauledThingInCell: post: AllowTool.Patches.ToilsHaul_PlaceInCell_Patch.ClearHaulUrgently
  497. Toils_LayDown.ApplyBedThoughts: PRE: Hospitality.Harmony.Toils_LayDown_Patch+ApplyBedThoughts.Replacement
  498. Toils_LayDown.LayDown: post: QEthics.HarmonyPatches.Patch_LayDown
  499. Tradeable_Pawn.get_Label: post: AnimalsLogic.Patch_Tradeable_Pawn_Label.Postfix
  500. TraderCaravanUtility.GetTraderCaravanRole: TRANS: AlienRace.HarmonyPatches.GetTraderCaravanRoleTranspiler
  501. TrainableUtility.DegradationPeriodTicks: TRANS: AnimalsLogic.ForgetMeNot+TrainableUtility_DegradationPeriodTicks_Patch.Transpiler
  502. TrainableUtility.TamenessCanDecay: TRANS: AnimalsLogic.ForgetMeNot+TrainableUtility_TamenessCanDecay_Patch.Transpiler
  503. TraitSet.GainTrait: PRE: AlienRace.HarmonyPatches.GainTraitPrefix, Psychology.Harmony.TraitSet_GainTraitPatch.KinseyException
  504. TransferableOneWay.get_Label: post: AnimalsLogic.Patch_TransferableOneWay_Label.Postfix
  505. TransitionAction_EnsureHaveExitDestination.DoAction: PRE: Hospitality.Harmony.TransitionAction_EnsureHaveExitDestination_Patch+DoAction.Prefix
  506. TransitionAction_SetDefendLocalGroup.DoAction: PRE: Hospitality.Harmony.TransitionAction_SetDefendLocalGroup_Patch+DoAction.Prefix
  507. Tutor.TutorOnGUI: PRE: RimHUD.Patch.RimWorld_Tutor_TutorOnGUI.Prefix
  508. UIRoot.UIRootOnGUI: post: HugsLib.Patches.UIRoot_Patch.OnGUIHook
  509. Verb.TryStartCastOn: PRE: CompActivatableEffect.HarmonyCompActivatableEffect.TryStartCastOnPrefix
  510. Verb.get_DirectOwner: PRE: AbilityUser.AbilityUserMod.get_DirectOwner_Prefix
  511. Verb.get_UIIcon: PRE: AbilityUser.AbilityUserMod.get_UIIcon
  512. VerbTracker.GetVerbsCommands: PRE: CompVehicle.HarmonyCompVehicle.GetVerbsCommands_PreFix
  513. Verb_LaunchProjectile.get_Projectile: PRE: AbilityUser.AbilityUserMod.get_Projectile_Prefix
  514. Verb_MeleeAttack.SoundHitBuilding: post: CompExtraSounds.HarmonyCompExtraSounds.SoundHitBuildingPrefix
  515. Verb_MeleeAttack.SoundHitPawn: post: CompExtraSounds.HarmonyCompExtraSounds.SoundHitPawnPrefix
  516. Verb_MeleeAttack.SoundMiss: post: CompExtraSounds.HarmonyCompExtraSounds.SoundMissPrefix
  517. Verb_MeleeAttackDamage.DamageInfosToApply: post: CompSlotLoadable.HarmonyCompSlotLoadable.DamageInfosToApply_PostFix, AlienRace.HarmonyPatches.DamageInfosToApplyPostfix
  518. Verb_Shoot.TryCastShot: PRE: CompVehicle.HarmonyCompVehicle.CanVehicleShoot
  519. VoluntarilyJoinableLordsStarter.Tick_TryStartParty: PRE: Psychology.Harmony.VoluntarilyJoinableLordsStarter_StartPartyPatch.ExtraSocialiteParties
  520. VoluntarilyJoinableLordsStarter.TryStartMarriageCeremony: post: RimStory.Harmony.StartMarriageCeremony.Postfix
  521. WITab_Caravan_Gear.TryEquipDraggedItem: TRANS: AlienRace.HarmonyPatches.BodyReferenceTranspiler
  522. WITab_Caravan_Health.DoRow: TRANS: AlienRace.HarmonyPatches.BodyReferenceTranspiler
  523. WorkGiver_GrowerHarvest.HasJobOnCell: post: AlienRace.HarmonyPatches.HasJobOnCellHarvestPostfix
  524. WorkGiver_GrowerSow.ExtraRequirements: post: AlienRace.HarmonyPatches.ExtraRequirementsGrowerSowPostfix
  525. WorkGiver_HaulUrgently.JobOnThing: PRE: PickUpAndHaul.HarmonyPatches.AllowToolHaulUrgentlyJobOnThing_PreFix
  526. WorkGiver_InteractAnimal.CanInteractWithAnimal: post: AlienRace.HarmonyPatches.CanInteractWithAnimalPostfix
  527. WorkGiver_Researcher.ShouldSkip: post: AlienRace.HarmonyPatches.ShouldSkipResearchPostfix
  528. WorkGiver_TakeToBedToOperate.HasJobOnThing: PRE: AnimalsLogic.YouSleepHere+WorkGiver_TakeToBedToOperate_HasJobOnThing_Patch.Prefix
  529. World.NaturalRockTypesIn: PRE: CuprosStones.World_NaturalRockTypesIn.Prefix
  530. WorldSelector.AutoOrderToTileNow: post: JecsTools.HarmonyCaravanPatches.AutoOrderToTileNow_Jobs
  531. WorldSelector.SelectableObjectsUnderMouse: post: JecsTools.HarmonyCaravanPatches.SelectableObjectsUnderMouse_InvisHandler
  532. Zone.AddCell: post: LabelsOnFloor.Zone_AddCell_Patch.Postfix
  533. Zone.RemoveCell: post: LabelsOnFloor.Zone_RemoveCell_Patch.Postfix
  534. ZoneManager.DeregisterZone: post: LabelsOnFloor.ZoneManager_DeregisterZone_Patch.Postfix
  535. ZoneManager.RegisterZone: post: LabelsOnFloor.ZoneManager_RegisterZone_Patch.Postfix
  536. Zone_Growing.SetPlantDefToGrow: post: LabelsOnFloor.Zone_Growing_SetPlantDefToGrow_Patch.Postfix
  537. Zone_Stockpile.GetGizmos: post: ExportAgency.ExportAgency.ExportGizmos
  538. Harmony versions present: 1.2.0.2: rimworld.erdelf.alien_race.main, chjees.QEthics; 1.2.0.1: rimworld.ResearchPal, Syrchalis.Rimworld.SetUpCamp, net.marvinkosh.rimworld.mod.ughyougotme, net.quicksilverfox.rimworld.mod.animalslogic, com.rimfridge.rimworld.mod, dingo.deeporeidentifier, Dubwise.Dubs_Skylights, mehni.rimworld.pickupthatcan.main, AnimalGear, RimHUD, Bubbles, dingo.hmtblite, com.github.restive2k12.rimworld.mod.moodbar, RimWorld.Vanya.IncidentPersonStat, com.github.khaligufzel.rimworld.rimstory; 1.1.1.0: rimworld.erdelf.exportAgency; 1.1.0.0: UnlimitedHugs.HugsLib, HugsLib.AllowTool, HugsLib.Hospitality, HugsLib.LabelsOnFloor, HugsLib.Psychology, EdB.PrepareCarefully, rimworld.psychology.prepare_carefully_patch, de.hatti.rimworld.mod.cleaningarea, rimworld.lanilor.simplymorebridges, HugsLib.WhileYoureUp; 1.0.9.1: rimworld.jecrell.abilityuser, rimworld.jecrell.caravanjobs, rimworld.jecrell.comps.vehicle, rimworld.jecrell.comps.activator, rimworld.jecrell.comps.slotloadable, CuprosStonesOverride, rimworld.jecrell.doorsexpanded, rimworld.jecrell.jecstools.main, chjees.shields, rimworld.jecrell.humanlikeorders, rimworld.jecrell.comps.installedpart, rimworld.jecrell.comps.oversized, rimworld.jecrell.comps.deflector, rimworld.jecrell.comps.sounds
  539.  
  540. Platform information: (hidden, hold Shift while publishing to include)
  541.  
  542. Log file contents:
  543. Initialize engine version: 5.6.5f1 (2cac56bf7bb6)
  544. GfxDevice: [Renderer information redacted]
  545. Begin MonoManager ReloadAssembly
  546. Loading [Rimworld_dir]\RimWorldWin64_Data\Managed\UnityEngine.dll into Unity Child Domain
  547. Loading [Rimworld_dir]\RimWorldWin64_Data\Managed\Assembly-CSharp-firstpass.dll into Unity Child Domain
  548. Loading [Rimworld_dir]\RimWorldWin64_Data\Managed\Assembly-CSharp.dll into Unity Child Domain
  549. Loading [Rimworld_dir]\RimWorldWin64_Data\Managed\UnityEngine.UI.dll into Unity Child Domain
  550. Loading [Rimworld_dir]\RimWorldWin64_Data\Managed\UnityEngine.Networking.dll into Unity Child Domain
  551. Loading [Rimworld_dir]\RimWorldWin64_Data\Managed\NAudio.dll into Unity Child Domain
  552. Loading [Rimworld_dir]\RimWorldWin64_Data\Managed\NVorbis.dll into Unity Child Domain
  553. Loading [Rimworld_dir]\RimWorldWin64_Data\Managed\TextMeshPro-1.0.55.56.0b11.dll into Unity Child Domain
  554. WARNING: Shader Unsupported: 'Hidden/VR/BlitCopyFromTexArray' - Pass '' has no vertex shader
  555. WARNING: Shader Unsupported: 'Hidden/VR/BlitCopyFromTexArray' - Setting to default shader.
  556. desktop: 1920x1080 60Hz; virtual: 1920x1080 at 0,0
  557. RimWorld 0.19.2009 rev486
  558.  
  559. Ugh You Got Me: Trying to patch MentalState_SocialFighting.ShouldStop.get.
  560.  
  561. Ugh You Got Me: Patched MentalState_SocialFighting.ShouldStop.get.
  562.  
  563. Dubs Skylight 1.4.608
  564.  
  565. OnLevelWasLoaded was found on ModInitializerComponent
  566. This message has been deprecated and will be removed in a later version of Unity.
  567. Add a delegate to SceneManager.sceneLoaded instead to get notifications after scene loading has completed
  568. (Filename: Line: 376)
  569.  
  570. Translation data for language English has 1 errors. Generate translation report for more info.
  571.  
  572. Alien race successfully completed 144 patches with harmony.
  573.  
  574. Questionable Ethics checking for compatibility...
  575.  
  576. Checking for compatibility for: Alien Race Framework...
  577.  
  578. Is OK.
  579.  
  580. Checking for compatibility for: Death Rattle...
  581.  
  582. No compatibility.
  583.  
  584. [RimHUD v1.1.0.3] Loaded config version (1.0.1) is different from the current mod version
  585.  
  586. [RimHUD v1.1.0.3] Initialized
  587.  
  588. PickUpAndHaul v0.1.0.3 welcomes you to RimWorld with pointless logspam.
  589.  
  590. [ColorCodedMoodBar] initialized
  591.  
  592. RimFridge Harmony Patches:
  593. Prefix:
  594. CompTemperatureRuinable.DoTicks - Will return false if within a RimFridge
  595. ReachabilityUtility.CanReach
  596. Postfix:
  597. GameComponentUtility.StartedNewGame
  598. GameComponentUtility.LoadedGame
  599.  
  600. [IncidentPersonStat] injected.
  601.  
  602. Removed Log Error from Manhunter Job
  603.  
  604. Dubs Rimkit 1.4.610
  605.  
  606. Type ModInitializer probably needs a StaticConstructorOnStartup attribute, because it has a field obj of type GameObject. All assets must be loaded in the main thread.
  607.  
  608. ResearchPal :: Preparing research nodes
  609.  
  610. ResearchPal :: redundant prerequisites for Hyperweave: Complex clothing
  611.  
  612. ResearchPal :: redundant prerequisites for Arcade construction: Electricity
  613.  
  614. ResearchPal :: CAL_UtilityAlloys has a lower techlevel than (one of) it's prerequisites
  615.  
  616. ResearchPal :: Reducing crossings
  617.  
  618. ResearchPal :: Finalizing layout
  619.  
  620. ResearchPal :: Restoring queue
  621.  
  622. Injecting guest beds into the following facilities: EndTable, Dresser, VitalsMonitor
  623.  
  624. Created guest beds for the following beds: SleepingSpot, DoubleSleepingSpot, Bed, DoubleBed, RoyalBed, HospitalBed, Bedroll, BedrollDouble, ambTable, PILFURBed, SNOREGGSingle, SNOREGGDouble, KRUDNEPPSingle, SLABNEPPDouble
  625.  
  626. [HugsLib] v5.0.2 initialized Psychology, AnimalGear, RimStory, Hospitality, LabelsOnFloor, AllowTool, AllTheFish, WhileYoureUp, StackXXL, MURWallLightSettings
  627.  
  628. [AllTheFish] Set fishingWorkCost: 1350
  629.  
  630. [StackXXL] Loaded
  631.  
  632. Setting up 4 worker threads for Enlighten.
  633. Thread -> id: 1e9c -> priority: 1
  634. Thread -> id: 1b04 -> priority: 1
  635. Thread -> id: 2484 -> priority: 1
  636. Thread -> id: 1f7c -> priority: 1
  637. Initialize engine version: 5.6.5f1 (2cac56bf7bb6)
  638. GfxDevice: creating device client; threaded=1
  639. Direct3D:
  640. Version: Direct3D 9.0c [nvldumdx.dll 24.21.13.9836]
  641. Renderer: NVIDIA GeForce GTX 750 Ti
  642. Vendor: NVIDIA
  643. VRAM: 2007 MB (via DXGI)
  644. Caps: Shader=30 DepthRT=1 NativeDepth=1 NativeShadow=1 DF16=0 INTZ=1 NULL=1 RESZ=0 SlowINTZ=0 ATOC=1 BC4=1 BC5=1
  645. Begin MonoManager ReloadAssembly
  646. Loading [Rimworld_dir]\RimWorldWin64_Data\Managed\UnityEngine.dll into Unity Child Domain
  647. Loading [Rimworld_dir]\RimWorldWin64_Data\Managed\Assembly-CSharp-firstpass.dll into Unity Child Domain
  648. Loading [Rimworld_dir]\RimWorldWin64_Data\Managed\Assembly-CSharp.dll into Unity Child Domain
  649. Loading [Rimworld_dir]\RimWorldWin64_Data\Managed\UnityEngine.UI.dll into Unity Child Domain
  650. Loading [Rimworld_dir]\RimWorldWin64_Data\Managed\UnityEngine.Networking.dll into Unity Child Domain
  651. Loading [Rimworld_dir]\RimWorldWin64_Data\Managed\NAudio.dll into Unity Child Domain
  652. Loading [Rimworld_dir]\RimWorldWin64_Data\Managed\NVorbis.dll into Unity Child Domain
  653. Loading [Rimworld_dir]\RimWorldWin64_Data\Managed\TextMeshPro-1.0.55.56.0b11.dll into Unity Child Domain
  654. WARNING: Shader Unsupported: 'Hidden/VR/BlitCopyFromTexArray' - Pass '' has no vertex shader
  655. WARNING: Shader Unsupported: 'Hidden/VR/BlitCopyFromTexArray' - Setting to default shader.
  656. desktop: 1920x1080 60Hz; virtual: 1920x1080 at 0,0
  657. RimWorld 0.19.2009 rev486
  658.  
  659. Ugh You Got Me: Trying to patch MentalState_SocialFighting.ShouldStop.get.
  660.  
  661. Ugh You Got Me: Patched MentalState_SocialFighting.ShouldStop.get.
  662.  
  663. Dubs Skylight 1.4.608
  664.  
  665. OnLevelWasLoaded was found on ModInitializerComponent
  666. This message has been deprecated and will be removed in a later version of Unity.
  667. Add a delegate to SceneManager.sceneLoaded instead to get notifications after scene loading has completed
  668. (Filename: Line: 376)
  669.  
  670. Translation data for language English has 1 errors. Generate translation report for more info.
  671.  
  672. Alien race successfully completed 144 patches with harmony.
  673.  
  674. Questionable Ethics checking for compatibility...
  675.  
  676. Checking for compatibility for: Alien Race Framework...
  677.  
  678. Is OK.
  679.  
  680. Checking for compatibility for: Death Rattle...
  681.  
  682. No compatibility.
  683.  
  684. [RimHUD v1.1.0.3] Initialized
  685.  
  686. PickUpAndHaul v0.1.0.3 welcomes you to RimWorld with pointless logspam.
  687.  
  688. [ColorCodedMoodBar] initialized
  689.  
  690. [Interaction Bubbles v1.0.0] Initialized
  691.  
  692. RimFridge Harmony Patches:
  693. Prefix:
  694. CompTemperatureRuinable.DoTicks - Will return false if within a RimFridge
  695. ReachabilityUtility.CanReach
  696. Postfix:
  697. GameComponentUtility.StartedNewGame
  698. GameComponentUtility.LoadedGame
  699.  
  700. [IncidentPersonStat] injected.
  701.  
  702. Removed Log Error from Manhunter Job
  703.  
  704. Dubs Rimkit 1.4.610
  705.  
  706. Type ModInitializer probably needs a StaticConstructorOnStartup attribute, because it has a field obj of type GameObject. All assets must be loaded in the main thread.
  707.  
  708. ResearchPal :: Preparing research nodes
  709.  
  710. ResearchPal :: redundant prerequisites for Hyperweave: Complex clothing
  711.  
  712. ResearchPal :: redundant prerequisites for Arcade construction: Electricity
  713.  
  714. ResearchPal :: CAL_UtilityAlloys has a lower techlevel than (one of) it's prerequisites
  715.  
  716. ResearchPal :: Reducing crossings
  717.  
  718. ResearchPal :: Finalizing layout
  719.  
  720. ResearchPal :: Restoring queue
  721.  
  722. Injecting guest beds into the following facilities: EndTable, Dresser, VitalsMonitor, Anon2Dresser, Anon2EndTable, Anon2RoyalEndTable, Anon2EndTableLight, Anon2RoyalEndTableLight
  723.  
  724. Created guest beds for the following beds: SleepingSpot, DoubleSleepingSpot, Bed, DoubleBed, RoyalBed, HospitalBed, Bedroll, BedrollDouble, ambTable, PILFURBed, SNOREGGSingle, SNOREGGDouble, KRUDNEPPSingle, SLABNEPPDouble
  725.  
  726. [HugsLib] v5.0.2 initialized Psychology, AnimalGear, RimStory, Hospitality, LabelsOnFloor, AllowTool, AllTheFish, WhileYoureUp, StackXXL, MURWallLightSettings
  727.  
  728. [AllTheFish] Set fishingWorkCost: 1350
  729.  
  730. [StackXXL] Loaded
  731.  
  732. Unloading 5 Unused Serialized files (Serialized files now loaded: 0)
  733.  
  734. Unloading 40 unused Assets to reduce memory usage. Loaded Objects now: 14187.
  735. Total: 207.553497 ms (FindLiveObjects: 1.281901 ms CreateObjectMapping: 0.689590 ms MarkObjects: 205.394806 ms DeleteObjects: 0.185597 ms)
  736.  
  737. Unloading 1 Unused Serialized files (Serialized files now loaded: 0)
  738.  
  739. Unloading 79 unused Assets to reduce memory usage. Loaded Objects now: 13778.
  740. Total: 220.593948 ms (FindLiveObjects: 1.251821 ms CreateObjectMapping: 0.707189 ms MarkObjects: 206.602463 ms DeleteObjects: 12.031506 ms)
  741.  
  742. Failed to find any texture while constructing Multi(initPath=Things/Pawn/Animal/Cow/BullPack, color=RGBA(1.000, 1.000, 1.000, 1.000), colorTwo=RGBA(1.000, 1.000, 1.000, 1.000)). Filenames have changed; if you are converting an old mod, recommend renaming textures from *_back to *_north, *_side to *_east, and *_front to *_south.
  743.  
  744. Failed to find any texture while constructing Multi(initPath=Things/Pawn/Animal/Cow/BullPack, color=RGBA(1.000, 1.000, 1.000, 1.000), colorTwo=RGBA(1.000, 1.000, 1.000, 1.000)). Filenames have changed; if you are converting an old mod, recommend renaming textures from *_back to *_north, *_side to *_east, and *_front to *_south.
  745.  
  746. Prepare Carefully failed to generate a pawn/animal for the equipment list: Cow
  747.  
  748. Failed to find any texture while constructing Multi(initPath=Things/Pawn/Animal/Dessicated/CritterDessicatedMedium, color=RGBA(1.000, 1.000, 1.000, 1.000), colorTwo=RGBA(1.000, 1.000, 1.000, 1.000)). Filenames have changed; if you are converting an old mod, recommend renaming textures from *_back to *_north, *_side to *_east, and *_front to *_south.
  749.  
  750. Failed to find any texture while constructing Multi(initPath=Things/Pawn/Animal/Dessicated/CritterDessicatedMedium, color=RGBA(1.000, 1.000, 1.000, 1.000), colorTwo=RGBA(1.000, 1.000, 1.000, 1.000)). Filenames have changed; if you are converting an old mod, recommend renaming textures from *_back to *_north, *_side to *_east, and *_front to *_south.
  751.  
  752. Prepare Carefully failed to generate a pawn/animal for the equipment list: QuarterHorse
  753.  
  754. Failed to find any texture while constructing Multi(initPath=Things/Pawn/Animal/Dessicated/CritterDessicatedMedium, color=RGBA(1.000, 1.000, 1.000, 1.000), colorTwo=RGBA(1.000, 1.000, 1.000, 1.000)). Filenames have changed; if you are converting an old mod, recommend renaming textures from *_back to *_north, *_side to *_east, and *_front to *_south.
  755.  
  756. Failed to find any texture while constructing Multi(initPath=Things/Pawn/Animal/Dessicated/CritterDessicatedMedium, color=RGBA(1.000, 1.000, 1.000, 1.000), colorTwo=RGBA(1.000, 1.000, 1.000, 1.000)). Filenames have changed; if you are converting an old mod, recommend renaming textures from *_back to *_north, *_side to *_east, and *_front to *_south.
  757.  
  758. Prepare Carefully failed to generate a pawn/animal for the equipment list: BlackHorse
  759.  
  760. Failed to find any texture while constructing Multi(initPath=Things/Pawn/Animal/Dessicated/CritterDessicatedMedium, color=RGBA(1.000, 1.000, 1.000, 1.000), colorTwo=RGBA(1.000, 1.000, 1.000, 1.000)). Filenames have changed; if you are converting an old mod, recommend renaming textures from *_back to *_north, *_side to *_east, and *_front to *_south.
  761.  
  762. Failed to find any texture while constructing Multi(initPath=Things/Pawn/Animal/Dessicated/CritterDessicatedMedium, color=RGBA(1.000, 1.000, 1.000, 1.000), colorTwo=RGBA(1.000, 1.000, 1.000, 1.000)). Filenames have changed; if you are converting an old mod, recommend renaming textures from *_back to *_north, *_side to *_east, and *_front to *_south.
  763.  
  764. Prepare Carefully failed to generate a pawn/animal for the equipment list: WhiteHorse
  765.  
  766. Failed to find any texture while constructing Multi(initPath=Things/Pawn/Animal/Dessicated/CritterDessicatedMedium, color=RGBA(1.000, 1.000, 1.000, 1.000), colorTwo=RGBA(1.000, 1.000, 1.000, 1.000)). Filenames have changed; if you are converting an old mod, recommend renaming textures from *_back to *_north, *_side to *_east, and *_front to *_south.
  767.  
  768. Failed to find any texture while constructing Multi(initPath=Things/Pawn/Animal/Dessicated/CritterDessicatedMedium, color=RGBA(1.000, 1.000, 1.000, 1.000), colorTwo=RGBA(1.000, 1.000, 1.000, 1.000)). Filenames have changed; if you are converting an old mod, recommend renaming textures from *_back to *_north, *_side to *_east, and *_front to *_south.
  769.  
  770. Prepare Carefully failed to generate a pawn/animal for the equipment list: Palomino
  771.  
  772. Unloading 3 Unused Serialized files (Serialized files now loaded: 0)
  773.  
  774. Unloading 5 unused Assets to reduce memory usage. Loaded Objects now: 15299.
  775. Total: 188.757919 ms (FindLiveObjects: 1.260461 ms CreateObjectMapping: 1.176943 ms MarkObjects: 186.218109 ms DeleteObjects: 0.101758 ms)
  776.  
  777. Initializing new game with mods Core, HugsLib, Miscellaneous 'CORE', JecsTools, Humanoid Alien Races 2.0, ResearchPal, Glitter Tech, Questionable Ethics, EdB Prepare Carefully, Psychology, More vanilla factions, [TWC]Cupro's Alloys, [SYR] Set Up Camp, RimHUD, Horses (B19), A Dog Said..., Animal Gear Horse, Horses (B19) A Dog Said Patch, Pack Mules Extended, Animal Gear, VGP Vegetable Garden, [B19] RimStory, InventoryTab, Hospitality, Follow Me, Pick Up And Haul, Ugh You Got Me, Hand Me That Brick Lite, Color Coded Mood Bar, Quarry, More Steel, More Trade Ships, More Furniture [B19], [T] MoreFloors, Tilled Soil, Labels on Floor, Export Agency, Allow Tool, CleaningArea, Interaction Bubbles, [KV] RimFridge - B19, [TWC]Cupro's Stones, [T] ExpandedCrops, VGP Garden Fabrics, [B19] Thanks For All The Fish, While You're Up [0.19], SF [B19] Priority Treatment, Animals Logic, Stack XXL, Simple Recycling, Simply More Bridges, [SYR] Scar Removal, Incident Person Stat, Deep Ore Identifier, Dubs Skylights, [SYR] Prosthetic Icons, Doors Expanded, RIMkea, Wall Light, QualityBuilder, Unroof the Hay! [B19], Fences And Floors, Additional Joy Objects B19, [B19]Prosthetic Didgets, Dubs Rimkit, Animal Variety Coats, 【B19】Animal straw bed
  778.  
  779. QualityBuilder added property to '257' things
  780.  
  781. [AnimalVariations] Loading XML data from: G:\SteamLibrary\steamapps\workshop\content\294100\1511926373/Textures/Things/Pawn/Animal/Hare/Hare_SkinSet.xml
  782.  
  783. Creating new female Hare with skin index of 4 where 4 possible variants were available. Chance was 10%.
  784.  
  785. [AnimalVariations] Loading XML data from: G:\SteamLibrary\steamapps\workshop\content\294100\1511926373/Textures/Things/Pawn/Animal/Alpaca/Alpaca_SkinSet.xml
  786.  
  787. Creating new male Alpaca with skin index of 3 where 6 possible variants were available. Chance was 7%.
  788.  
  789. Creating new male Alpaca with skin index of 4 where 6 possible variants were available. Chance was 7%.
  790.  
  791. Creating new female Alpaca with skin index of 0 where 6 possible variants were available. Chance was 14%.
  792.  
  793. Creating new female Alpaca with skin index of 1 where 6 possible variants were available. Chance was 14%.
  794.  
  795. [AnimalVariations] Loading XML data from: G:\SteamLibrary\steamapps\workshop\content\294100\1511926373/Textures/Things/Pawn/Animal/Rat/Rat_SkinSet.xml
  796.  
  797. Creating new male Rat with skin index of 3 where 5 possible variants were available. Chance was 8%.
  798.  
  799. [AnimalVariations] Loading XML data from: G:\SteamLibrary\steamapps\workshop\content\294100\1511926373/Textures/Things/Pawn/Animal/Hare/Hare_SkinSet.xml
  800.  
  801. Creating new female Hare with skin index of 2 where 4 possible variants were available. Chance was 10%.
  802.  
  803. Creating new male Hare with skin index of 1 where 4 possible variants were available. Chance was 20%.
  804.  
  805. Creating new female Hare with skin index of 0 where 4 possible variants were available. Chance was 20%.
  806.  
  807. [AnimalVariations] Loading XML data from: G:\SteamLibrary\steamapps\workshop\content\294100\1511926373/Textures/Things/Pawn/Animal/Squirrel/Squirrel_SkinSet.xml
  808.  
  809. Creating new female Squirrel with skin index of 0 where 4 possible variants were available. Chance was 20%.
  810.  
  811. [AnimalVariations] Loading XML data from: G:\SteamLibrary\steamapps\workshop\content\294100\1511926373/Textures/Things/Pawn/Animal/Warg/Warg_SkinSet.xml
  812.  
  813. Creating new female Warg with skin index of 3 where 5 possible variants were available. Chance was 8%.
  814.  
  815. [AnimalVariations] Loading XML data from: G:\SteamLibrary\steamapps\workshop\content\294100\1511926373/Textures/Things/Pawn/Animal/Alpaca/Alpaca_SkinSet.xml
  816.  
  817. Creating new male Alpaca with skin index of 6 where 6 possible variants were available. Chance was 4%.
  818.  
  819. Creating new female Alpaca with skin index of 3 where 6 possible variants were available. Chance was 7%.
  820.  
  821. Creating new male Alpaca with skin index of 0 where 6 possible variants were available. Chance was 14%.
  822.  
  823. Creating new female Alpaca with skin index of 3 where 6 possible variants were available. Chance was 7%.
  824.  
  825. Creating new female Alpaca with skin index of 6 where 6 possible variants were available. Chance was 4%.
  826.  
  827. [AnimalVariations] Loading XML data from: G:\SteamLibrary\steamapps\workshop\content\294100\1511926373/Textures/Things/Pawn/Animal/Rat/Rat_SkinSet.xml
  828.  
  829. Creating new male Rat with skin index of 1 where 5 possible variants were available. Chance was 16%.
  830.  
  831. Creating new male Rat with skin index of 0 where 5 possible variants were available. Chance was 16%.
  832.  
  833. [AnimalVariations] Loading XML data from: G:\SteamLibrary\steamapps\workshop\content\294100\1511926373/Textures/Things/Pawn/Animal/Squirrel/Squirrel_SkinSet.xml
  834.  
  835. Creating new male Squirrel with skin index of 4 where 4 possible variants were available. Chance was 10%.
  836.  
  837. [AnimalVariations] Loading XML data from: G:\SteamLibrary\steamapps\workshop\content\294100\1511926373/Textures/Things/Pawn/Animal/Rat/Rat_SkinSet.xml
  838.  
  839. Creating new male Rat with skin index of 0 where 5 possible variants were available. Chance was 16%.
  840.  
  841. Creating new female Rat with skin index of 3 where 5 possible variants were available. Chance was 8%.
  842.  
  843. Creating new female Rat with skin index of 4 where 5 possible variants were available. Chance was 5%.
  844.  
  845. [AnimalVariations] Loading XML data from: G:\SteamLibrary\steamapps\workshop\content\294100\1511926373/Textures/Things/Pawn/Animal/Hare/Hare_SkinSet.xml
  846.  
  847. Creating new male Hare with skin index of 0 where 4 possible variants were available. Chance was 20%.
  848.  
  849. [AnimalVariations] Loading XML data from: G:\SteamLibrary\steamapps\workshop\content\294100\1511926373/Textures/Things/Pawn/Animal/Squirrel/Squirrel_SkinSet.xml
  850.  
  851. Creating new female Squirrel with skin index of 0 where 4 possible variants were available. Chance was 20%.
  852.  
  853. [AnimalVariations] Loading XML data from: G:\SteamLibrary\steamapps\workshop\content\294100\1511926373/Textures/Things/Pawn/Animal/Rat/Rat_SkinSet.xml
  854.  
  855. Creating new female Rat with skin index of 5 where 5 possible variants were available. Chance was 1%.
  856.  
  857. Creating new male Rat with skin index of 0 where 5 possible variants were available. Chance was 16%.
  858.  
  859. QualityBuilder added to orders category.
  860.  
  861. [AllowTool] Injected 6 designators
  862.  
  863. Unloading 0 Unused Serialized files (Serialized files now loaded: 0)
  864. [AnimalVariations] Loading XML data from: G:\SteamLibrary\steamapps\workshop\content\294100\1511926373/Textures/Things/Pawn/Animal/Hare/Hare_SkinSet.xml
  865.  
  866. [AnimalVariations] Loading XML data from: G:\SteamLibrary\steamapps\workshop\content\294100\1511926373/Textures/Things/Pawn/Animal/Alpaca/Alpaca_SkinSet.xml
  867.  
  868. [AnimalVariations] Loading XML data from: G:\SteamLibrary\steamapps\workshop\content\294100\1511926373/Textures/Things/Pawn/Animal/Rat/Rat_SkinSet.xml
  869.  
  870. [AnimalVariations] Loading XML data from: G:\SteamLibrary\steamapps\workshop\content\294100\1511926373/Textures/Things/Pawn/Animal/Hare/Hare_SkinSet.xml
  871.  
  872. [AnimalVariations] Loading XML data from: G:\SteamLibrary\steamapps\workshop\content\294100\1511926373/Textures/Things/Pawn/Animal/Squirrel/Squirrel_SkinSet.xml
  873.  
  874. [AnimalVariations] Loading XML data from: G:\SteamLibrary\steamapps\workshop\content\294100\1511926373/Textures/Things/Pawn/Animal/Warg/Warg_SkinSet.xml
  875.  
  876. [AnimalVariations] Loading XML data from: G:\SteamLibrary\steamapps\workshop\content\294100\1511926373/Textures/Things/Pawn/Animal/Alpaca/Alpaca_SkinSet.xml
  877.  
  878. [AnimalVariations] Loading XML data from: G:\SteamLibrary\steamapps\workshop\content\294100\1511926373/Textures/Things/Pawn/Animal/Rat/Rat_SkinSet.xml
  879.  
  880. [AnimalVariations] Loading XML data from: G:\SteamLibrary\steamapps\workshop\content\294100\1511926373/Textures/Things/Pawn/Animal/Squirrel/Squirrel_SkinSet.xml
  881.  
  882. [AnimalVariations] Loading XML data from: G:\SteamLibrary\steamapps\workshop\content\294100\1511926373/Textures/Things/Pawn/Animal/Rat/Rat_SkinSet.xml
  883.  
  884. [AnimalVariations] Loading XML data from: G:\SteamLibrary\steamapps\workshop\content\294100\1511926373/Textures/Things/Pawn/Animal/Hare/Hare_SkinSet.xml
  885.  
  886. [AnimalVariations] Loading XML data from: G:\SteamLibrary\steamapps\workshop\content\294100\1511926373/Textures/Things/Pawn/Animal/Squirrel/Squirrel_SkinSet.xml
  887.  
  888. [AnimalVariations] Loading XML data from: G:\SteamLibrary\steamapps\workshop\content\294100\1511926373/Textures/Things/Pawn/Animal/Rat/Rat_SkinSet.xml
  889.  
  890.  
  891. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 23817.
  892. Total: 289.411835 ms (FindLiveObjects: 2.761880 ms CreateObjectMapping: 2.427805 ms MarkObjects: 284.050934 ms DeleteObjects: 0.170557 ms)
  893.  
  894. [AllTheFish] MapLoaded: Fishable terrain options: WaterDeep, WaterOceanDeep, WaterMovingChestDeep
  895.  
  896. [AllTheFish] Humans are here... so long and thanks for all the fish @ ((268, 0, 106))
  897.  
  898. The Gray Cockroach Breirecer are coming after 12.14137 days.
  899.  
  900. The Gray Cockroach Breirecer are coming after 14.59264 days.
  901.  
  902. Unloading 3 Unused Serialized files (Serialized files now loaded: 0)
  903.  
  904. Unloading 8024 unused Assets to reduce memory usage. Loaded Objects now: 15838.
  905. Total: 151.926453 ms (FindLiveObjects: 1.552617 ms CreateObjectMapping: 2.423005 ms MarkObjects: 119.353477 ms DeleteObjects: 28.596388 ms)
  906.  
  907. Unloading 1 Unused Serialized files (Serialized files now loaded: 0)
  908.  
  909. Unloading 53 unused Assets to reduce memory usage. Loaded Objects now: 16396.
  910. Total: 256.858704 ms (FindLiveObjects: 1.494698 ms CreateObjectMapping: 0.837427 ms MarkObjects: 230.789963 ms DeleteObjects: 23.735338 ms)
  911.  
  912. Unloading 3 Unused Serialized files (Serialized files now loaded: 0)
  913. QualityBuilder added property to '0' things
  914.  
  915.  
  916. Unloading 3 unused Assets to reduce memory usage. Loaded Objects now: 18653.
  917. Total: 227.242172 ms (FindLiveObjects: 1.569897 ms CreateObjectMapping: 4.698492 ms MarkObjects: 220.857941 ms DeleteObjects: 0.115198 ms)
  918.  
  919. Initializing new game with mods Core, HugsLib, Miscellaneous 'CORE', JecsTools, Humanoid Alien Races 2.0, ResearchPal, Glitter Tech, Questionable Ethics, EdB Prepare Carefully, Psychology, More vanilla factions, [TWC]Cupro's Alloys, [SYR] Set Up Camp, RimHUD, Horses (B19), A Dog Said..., Animal Gear Horse, Horses (B19) A Dog Said Patch, Pack Mules Extended, Animal Gear, VGP Vegetable Garden, [B19] RimStory, InventoryTab, Hospitality, Follow Me, Pick Up And Haul, Ugh You Got Me, Hand Me That Brick Lite, Color Coded Mood Bar, Quarry, More Steel, More Trade Ships, More Furniture [B19], [T] MoreFloors, Tilled Soil, Labels on Floor, Export Agency, Allow Tool, CleaningArea, Interaction Bubbles, [KV] RimFridge - B19, [TWC]Cupro's Stones, [T] ExpandedCrops, VGP Garden Fabrics, [B19] Thanks For All The Fish, While You're Up [0.19], SF [B19] Priority Treatment, Animals Logic, Stack XXL, Simple Recycling, Simply More Bridges, [SYR] Scar Removal, Incident Person Stat, Deep Ore Identifier, Dubs Skylights, [SYR] Prosthetic Icons, Doors Expanded, RIMkea, Wall Light, QualityBuilder, Unroof the Hay! [B19], Fences And Floors, Additional Joy Objects B19, [B19]Prosthetic Didgets, Dubs Rimkit, Animal Variety Coats, 【B19】Animal straw bed
  920.  
  921. Creating new male Rat with skin index of 0 where 5 possible variants were available. Chance was 16%.
  922.  
  923. [AnimalVariations] Loading XML data from: G:\SteamLibrary\steamapps\workshop\content\294100\1511926373/Textures/Things/Pawn/Animal/Muffalo/Muffalo_SkinSet.xml
  924.  
  925. Creating new female Muffalo with skin index of 0 where 4 possible variants were available. Chance was 20%.
  926.  
  927. Creating new female Muffalo with skin index of 3 where 4 possible variants were available. Chance was 4%.
  928.  
  929. Creating new male Muffalo with skin index of 0 where 4 possible variants were available. Chance was 20%.
  930.  
  931. Creating new female Muffalo with skin index of 1 where 4 possible variants were available. Chance was 12%.
  932.  
  933. Creating new male Muffalo with skin index of 2 where 4 possible variants were available. Chance was 4%.
  934.  
  935. Creating new male Muffalo with skin index of 0 where 4 possible variants were available. Chance was 20%.
  936.  
  937. Creating new male Muffalo with skin index of 0 where 4 possible variants were available. Chance was 20%.
  938.  
  939. Creating new male Muffalo with skin index of 0 where 4 possible variants were available. Chance was 20%.
  940.  
  941. Creating new male Muffalo with skin index of 1 where 4 possible variants were available. Chance was 12%.
  942.  
  943. [AnimalVariations] Loading XML data from: G:\SteamLibrary\steamapps\workshop\content\294100\1511926373/Textures/Things/Pawn/Animal/Hare/Hare_SkinSet.xml
  944.  
  945. Creating new male Hare with skin index of 1 where 4 possible variants were available. Chance was 20%.
  946.  
  947. [AnimalVariations] Loading XML data from: G:\SteamLibrary\steamapps\workshop\content\294100\1511926373/Textures/Things/Pawn/Animal/Squirrel/Squirrel_SkinSet.xml
  948.  
  949. Creating new female Squirrel with skin index of 4 where 4 possible variants were available. Chance was 10%.
  950.  
  951. [AnimalVariations] Loading XML data from: G:\SteamLibrary\steamapps\workshop\content\294100\1511926373/Textures/Things/Pawn/Animal/Warg/Warg_SkinSet.xml
  952.  
  953. Creating new female Warg with skin index of 0 where 5 possible variants were available. Chance was 16%.
  954.  
  955. [AnimalVariations] Loading XML data from: G:\SteamLibrary\steamapps\workshop\content\294100\1511926373/Textures/Things/Pawn/Animal/Squirrel/Squirrel_SkinSet.xml
  956.  
  957. Creating new female Squirrel with skin index of 0 where 4 possible variants were available. Chance was 20%.
  958.  
  959. Creating new female Squirrel with skin index of 0 where 4 possible variants were available. Chance was 20%.
  960.  
  961. [AnimalVariations] Loading XML data from: G:\SteamLibrary\steamapps\workshop\content\294100\1511926373/Textures/Things/Pawn/Animal/Hare/Hare_SkinSet.xml
  962.  
  963. Creating new female Hare with skin index of 1 where 4 possible variants were available. Chance was 20%.
  964.  
  965. [AnimalVariations] Loading XML data from: G:\SteamLibrary\steamapps\workshop\content\294100\1511926373/Textures/Things/Pawn/Animal/Squirrel/Squirrel_SkinSet.xml
  966.  
  967. Creating new male Squirrel with skin index of 3 where 4 possible variants were available. Chance was 10%.
  968.  
  969. [AnimalVariations] Loading XML data from: G:\SteamLibrary\steamapps\workshop\content\294100\1511926373/Textures/Things/Pawn/Animal/Hare/Hare_SkinSet.xml
  970.  
  971. Creating new male Hare with skin index of 0 where 4 possible variants were available. Chance was 20%.
  972.  
  973. Creating new male Hare with skin index of 3 where 4 possible variants were available. Chance was 10%.
  974.  
  975. Creating new male Hare with skin index of 1 where 4 possible variants were available. Chance was 20%.
  976.  
  977. Creating new male Hare with skin index of 4 where 4 possible variants were available. Chance was 10%.
  978.  
  979. [AnimalVariations] Loading XML data from: G:\SteamLibrary\steamapps\workshop\content\294100\1511926373/Textures/Things/Pawn/Animal/Squirrel/Squirrel_SkinSet.xml
  980.  
  981. Creating new male Squirrel with skin index of 2 where 4 possible variants were available. Chance was 10%.
  982.  
  983. Creating new female Squirrel with skin index of 3 where 4 possible variants were available. Chance was 10%.
  984.  
  985. Creating new female Squirrel with skin index of 1 where 4 possible variants were available. Chance was 20%.
  986.  
  987. [AnimalVariations] Loading XML data from: G:\SteamLibrary\steamapps\workshop\content\294100\1511926373/Textures/Things/Pawn/Animal/Rat/Rat_SkinSet.xml
  988.  
  989. Creating new female Rat with skin index of 0 where 5 possible variants were available. Chance was 16%.
  990.  
  991. Unloading 0 Unused Serialized files (Serialized files now loaded: 0)
  992. [AnimalVariations] Loading XML data from: G:\SteamLibrary\steamapps\workshop\content\294100\1511926373/Textures/Things/Pawn/Animal/Muffalo/Muffalo_SkinSet.xml
  993.  
  994. [AnimalVariations] Loading XML data from: G:\SteamLibrary\steamapps\workshop\content\294100\1511926373/Textures/Things/Pawn/Animal/Hare/Hare_SkinSet.xml
  995.  
  996. [AnimalVariations] Loading XML data from: G:\SteamLibrary\steamapps\workshop\content\294100\1511926373/Textures/Things/Pawn/Animal/Squirrel/Squirrel_SkinSet.xml
  997.  
  998. [AnimalVariations] Loading XML data from: G:\SteamLibrary\steamapps\workshop\content\294100\1511926373/Textures/Things/Pawn/Animal/Warg/Warg_SkinSet.xml
  999.  
  1000. [AnimalVariations] Loading XML data from: G:\SteamLibrary\steamapps\workshop\content\294100\1511926373/Textures/Things/Pawn/Animal/Squirrel/Squirrel_SkinSet.xml
  1001.  
  1002. [AnimalVariations] Loading XML data from: G:\SteamLibrary\steamapps\workshop\content\294100\1511926373/Textures/Things/Pawn/Animal/Hare/Hare_SkinSet.xml
  1003.  
  1004. [AnimalVariations] Loading XML data from: G:\SteamLibrary\steamapps\workshop\content\294100\1511926373/Textures/Things/Pawn/Animal/Squirrel/Squirrel_SkinSet.xml
  1005.  
  1006. [AnimalVariations] Loading XML data from: G:\SteamLibrary\steamapps\workshop\content\294100\1511926373/Textures/Things/Pawn/Animal/Hare/Hare_SkinSet.xml
  1007.  
  1008. [AnimalVariations] Loading XML data from: G:\SteamLibrary\steamapps\workshop\content\294100\1511926373/Textures/Things/Pawn/Animal/Squirrel/Squirrel_SkinSet.xml
  1009.  
  1010. [AnimalVariations] Loading XML data from: G:\SteamLibrary\steamapps\workshop\content\294100\1511926373/Textures/Things/Pawn/Animal/Rat/Rat_SkinSet.xml
  1011.  
  1012.  
  1013. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 26578.
  1014. Total: 311.225586 ms (FindLiveObjects: 2.965397 ms CreateObjectMapping: 3.278992 ms MarkObjects: 304.857697 ms DeleteObjects: 0.121918 ms)
  1015.  
  1016. [AllTheFish] MapLoaded: Fishable terrain options: WaterDeep, WaterOceanDeep, WaterMovingChestDeep
  1017.  
  1018. [AllTheFish] Humans are here... so long and thanks for all the fish @ ((10, 0, 91))
  1019.  
  1020. Alliance of Southeast Lononda are coming after 10.61895 days.
  1021.  
  1022. Alliance of Southeast Lononda are coming after 14.13496 days.
  1023.  
  1024. The Galga of the Plateau are coming after 33.49409 days.
  1025.  
  1026. Unloading 2 Unused Serialized files (Serialized files now loaded: 0)
  1027.  
  1028. Unloading 7841 unused Assets to reduce memory usage. Loaded Objects now: 18749.
  1029. Total: 146.534210 ms (FindLiveObjects: 2.300446 ms CreateObjectMapping: 1.706535 ms MarkObjects: 122.518875 ms DeleteObjects: 20.007391 ms)
  1030.  
  1031. Unloading 1 Unused Serialized files (Serialized files now loaded: 0)
  1032.  
  1033. Unloading 54 unused Assets to reduce memory usage. Loaded Objects now: 19360.
  1034. Total: 274.925659 ms (FindLiveObjects: 1.939172 ms CreateObjectMapping: 2.079970 ms MarkObjects: 256.181274 ms DeleteObjects: 14.724267 ms)
  1035.  
  1036. Unloading 1 Unused Serialized files (Serialized files now loaded: 0)
  1037.  
  1038. Unloading 83 unused Assets to reduce memory usage. Loaded Objects now: 19250.
  1039. Total: 266.582062 ms (FindLiveObjects: 2.265887 ms CreateObjectMapping: 1.856933 ms MarkObjects: 256.057739 ms DeleteObjects: 6.400547 ms)
  1040.  
  1041. Unloading 1 Unused Serialized files (Serialized files now loaded: 0)
  1042.  
  1043. Unloading 79 unused Assets to reduce memory usage. Loaded Objects now: 19325.
  1044. Total: 278.666382 ms (FindLiveObjects: 2.262687 ms CreateObjectMapping: 1.932772 ms MarkObjects: 259.950500 ms DeleteObjects: 14.518830 ms)
  1045.  
  1046. Unloading 2 Unused Serialized files (Serialized files now loaded: 0)
  1047. QualityBuilder added property to '0' things
  1048.  
  1049.  
  1050. Unloading 3 unused Assets to reduce memory usage. Loaded Objects now: 19116.
  1051. Total: 225.734024 ms (FindLiveObjects: 1.623976 ms CreateObjectMapping: 1.264941 ms MarkObjects: 222.719025 ms DeleteObjects: 0.124798 ms)
  1052.  
  1053. Initializing new game with mods Core, HugsLib, Miscellaneous 'CORE', JecsTools, Humanoid Alien Races 2.0, ResearchPal, Glitter Tech, Questionable Ethics, EdB Prepare Carefully, Psychology, More vanilla factions, [TWC]Cupro's Alloys, [SYR] Set Up Camp, RimHUD, Horses (B19), A Dog Said..., Animal Gear Horse, Horses (B19) A Dog Said Patch, Pack Mules Extended, Animal Gear, VGP Vegetable Garden, [B19] RimStory, InventoryTab, Hospitality, Follow Me, Pick Up And Haul, Ugh You Got Me, Hand Me That Brick Lite, Color Coded Mood Bar, Quarry, More Steel, More Trade Ships, More Furniture [B19], [T] MoreFloors, Tilled Soil, Labels on Floor, Export Agency, Allow Tool, CleaningArea, Interaction Bubbles, [KV] RimFridge - B19, [TWC]Cupro's Stones, [T] ExpandedCrops, VGP Garden Fabrics, [B19] Thanks For All The Fish, While You're Up [0.19], SF [B19] Priority Treatment, Animals Logic, Stack XXL, Simple Recycling, Simply More Bridges, [SYR] Scar Removal, Incident Person Stat, Deep Ore Identifier, Dubs Skylights, [SYR] Prosthetic Icons, Doors Expanded, RIMkea, Wall Light, QualityBuilder, Unroof the Hay! [B19], Fences And Floors, Additional Joy Objects B19, [B19]Prosthetic Didgets, Dubs Rimkit, Animal Variety Coats, 【B19】Animal straw bed
  1054.  
  1055. Creating new female Rat with skin index of 3 where 5 possible variants were available. Chance was 8%.
  1056.  
  1057. Creating new female Rat with skin index of 2 where 5 possible variants were available. Chance was 8%.
  1058.  
  1059. [AnimalVariations] Loading XML data from: G:\SteamLibrary\steamapps\workshop\content\294100\1511926373/Textures/Things/Pawn/Animal/Squirrel/Squirrel_SkinSet.xml
  1060.  
  1061. Creating new male Squirrel with skin index of 2 where 4 possible variants were available. Chance was 10%.
  1062.  
  1063. Creating new female Squirrel with skin index of 3 where 4 possible variants were available. Chance was 10%.
  1064.  
  1065. [AnimalVariations] Loading XML data from: G:\SteamLibrary\steamapps\workshop\content\294100\1511926373/Textures/Things/Pawn/Animal/Hare/Hare_SkinSet.xml
  1066.  
  1067. Creating new male Hare with skin index of 2 where 4 possible variants were available. Chance was 10%.
  1068.  
  1069. Creating new female Hare with skin index of 0 where 4 possible variants were available. Chance was 20%.
  1070.  
  1071. [AnimalVariations] Loading XML data from: G:\SteamLibrary\steamapps\workshop\content\294100\1511926373/Textures/Things/Pawn/Animal/Rat/Rat_SkinSet.xml
  1072.  
  1073. Creating new female Rat with skin index of 3 where 5 possible variants were available. Chance was 8%.
  1074.  
  1075. [AnimalVariations] Loading XML data from: G:\SteamLibrary\steamapps\workshop\content\294100\1511926373/Textures/Things/Pawn/Animal/Squirrel/Squirrel_SkinSet.xml
  1076.  
  1077. Creating new female Squirrel with skin index of 2 where 4 possible variants were available. Chance was 10%.
  1078.  
  1079. [AnimalVariations] Loading XML data from: G:\SteamLibrary\steamapps\workshop\content\294100\1511926373/Textures/Things/Pawn/Animal/Hare/Hare_SkinSet.xml
  1080.  
  1081. Creating new male Hare with skin index of 4 where 4 possible variants were available. Chance was 10%.
  1082.  
  1083. [AnimalVariations] Loading XML data from: G:\SteamLibrary\steamapps\workshop\content\294100\1511926373/Textures/Things/Pawn/Animal/Squirrel/Squirrel_SkinSet.xml
  1084.  
  1085. Creating new female Squirrel with skin index of 0 where 4 possible variants were available. Chance was 20%.
  1086.  
  1087. [AnimalVariations] Loading XML data from: G:\SteamLibrary\steamapps\workshop\content\294100\1511926373/Textures/Things/Pawn/Animal/Hare/Hare_SkinSet.xml
  1088.  
  1089. Creating new male Hare with skin index of 2 where 4 possible variants were available. Chance was 10%.
  1090.  
  1091. Creating new female Hare with skin index of 4 where 4 possible variants were available. Chance was 10%.
  1092.  
  1093. [AnimalVariations] Loading XML data from: G:\SteamLibrary\steamapps\workshop\content\294100\1511926373/Textures/Things/Pawn/Animal/Alpaca/Alpaca_SkinSet.xml
  1094.  
  1095. Creating new male Alpaca with skin index of 0 where 6 possible variants were available. Chance was 14%.
  1096.  
  1097. Creating new female Alpaca with skin index of 2 where 6 possible variants were available. Chance was 7%.
  1098.  
  1099. [AnimalVariations] Loading XML data from: G:\SteamLibrary\steamapps\workshop\content\294100\1511926373/Textures/Things/Pawn/Animal/Rat/Rat_SkinSet.xml
  1100.  
  1101. Creating new female Rat with skin index of 3 where 5 possible variants were available. Chance was 8%.
  1102.  
  1103. Creating new male Rat with skin index of 1 where 5 possible variants were available. Chance was 16%.
  1104.  
  1105. [AnimalVariations] Loading XML data from: G:\SteamLibrary\steamapps\workshop\content\294100\1511926373/Textures/Things/Pawn/Animal/Warg/Warg_SkinSet.xml
  1106.  
  1107. Creating new female Warg with skin index of 2 where 5 possible variants were available. Chance was 8%.
  1108.  
  1109. [AnimalVariations] Loading XML data from: G:\SteamLibrary\steamapps\workshop\content\294100\1511926373/Textures/Things/Pawn/Animal/Rat/Rat_SkinSet.xml
  1110.  
  1111. Creating new female Rat with skin index of 1 where 5 possible variants were available. Chance was 16%.
  1112.  
  1113. [AnimalVariations] Loading XML data from: G:\SteamLibrary\steamapps\workshop\content\294100\1511926373/Textures/Things/Pawn/Animal/Warg/Warg_SkinSet.xml
  1114.  
  1115. Creating new female Warg with skin index of 0 where 5 possible variants were available. Chance was 16%.
  1116.  
  1117. [AnimalVariations] Loading XML data from: G:\SteamLibrary\steamapps\workshop\content\294100\1511926373/Textures/Things/Pawn/Animal/Rat/Rat_SkinSet.xml
  1118.  
  1119. Creating new male Rat with skin index of 2 where 5 possible variants were available. Chance was 8%.
  1120.  
  1121. [AnimalVariations] Loading XML data from: G:\SteamLibrary\steamapps\workshop\content\294100\1511926373/Textures/Things/Pawn/Animal/Squirrel/Squirrel_SkinSet.xml
  1122.  
  1123. Creating new female Squirrel with skin index of 1 where 4 possible variants were available. Chance was 20%.
  1124.  
  1125. [AnimalVariations] Loading XML data from: G:\SteamLibrary\steamapps\workshop\content\294100\1511926373/Textures/Things/Pawn/Animal/Hare/Hare_SkinSet.xml
  1126.  
  1127. Creating new female Hare with skin index of 3 where 4 possible variants were available. Chance was 10%.
  1128.  
  1129. Creating new male Hare with skin index of 0 where 4 possible variants were available. Chance was 20%.
  1130.  
  1131. Creating new male Hare with skin index of 3 where 4 possible variants were available. Chance was 10%.
  1132.  
  1133. [AnimalVariations] Loading XML data from: G:\SteamLibrary\steamapps\workshop\content\294100\1511926373/Textures/Things/Pawn/Animal/Squirrel/Squirrel_SkinSet.xml
  1134.  
  1135. Creating new male Squirrel with skin index of 0 where 4 possible variants were available. Chance was 20%.
  1136.  
  1137. [AnimalVariations] Loading XML data from: G:\SteamLibrary\steamapps\workshop\content\294100\1511926373/Textures/Things/Pawn/Animal/Rat/Rat_SkinSet.xml
  1138.  
  1139. Creating new female Rat with skin index of 1 where 5 possible variants were available. Chance was 16%.
  1140.  
  1141. [AnimalVariations] Loading XML data from: G:\SteamLibrary\steamapps\workshop\content\294100\1511926373/Textures/Things/Pawn/Animal/Squirrel/Squirrel_SkinSet.xml
  1142.  
  1143. Creating new male Squirrel with skin index of 1 where 4 possible variants were available. Chance was 20%.
  1144.  
  1145. Creating new male Squirrel with skin index of 1 where 4 possible variants were available. Chance was 20%.
  1146.  
  1147. [AnimalVariations] Loading XML data from: G:\SteamLibrary\steamapps\workshop\content\294100\1511926373/Textures/Things/Pawn/Animal/Muffalo/Muffalo_SkinSet.xml
  1148.  
  1149. Creating new female Muffalo with skin index of 0 where 4 possible variants were available. Chance was 20%.
  1150.  
  1151. Creating new female Muffalo with skin index of 2 where 4 possible variants were available. Chance was 4%.
  1152.  
  1153. Creating new male Muffalo with skin index of 3 where 4 possible variants were available. Chance was 4%.
  1154.  
  1155. Creating new male Muffalo with skin index of 0 where 4 possible variants were available. Chance was 20%.
  1156.  
  1157. Creating new male Muffalo with skin index of 2 where 4 possible variants were available. Chance was 4%.
  1158.  
  1159. Creating new female Muffalo with skin index of 4 where 4 possible variants were available. Chance was 4%.
  1160.  
  1161. Creating new male Muffalo with skin index of 0 where 4 possible variants were available. Chance was 20%.
  1162.  
  1163. Creating new male Muffalo with skin index of 0 where 4 possible variants were available. Chance was 20%.
  1164.  
  1165. Creating new female Muffalo with skin index of 0 where 4 possible variants were available. Chance was 20%.
  1166.  
  1167. Unloading 0 Unused Serialized files (Serialized files now loaded: 0)
  1168. [AnimalVariations] Loading XML data from: G:\SteamLibrary\steamapps\workshop\content\294100\1511926373/Textures/Things/Pawn/Animal/Rat/Rat_SkinSet.xml
  1169.  
  1170. [AnimalVariations] Loading XML data from: G:\SteamLibrary\steamapps\workshop\content\294100\1511926373/Textures/Things/Pawn/Animal/Squirrel/Squirrel_SkinSet.xml
  1171.  
  1172. [AnimalVariations] Loading XML data from: G:\SteamLibrary\steamapps\workshop\content\294100\1511926373/Textures/Things/Pawn/Animal/Hare/Hare_SkinSet.xml
  1173.  
  1174. [AnimalVariations] Loading XML data from: G:\SteamLibrary\steamapps\workshop\content\294100\1511926373/Textures/Things/Pawn/Animal/Rat/Rat_SkinSet.xml
  1175.  
  1176. [AnimalVariations] Loading XML data from: G:\SteamLibrary\steamapps\workshop\content\294100\1511926373/Textures/Things/Pawn/Animal/Squirrel/Squirrel_SkinSet.xml
  1177.  
  1178. [AnimalVariations] Loading XML data from: G:\SteamLibrary\steamapps\workshop\content\294100\1511926373/Textures/Things/Pawn/Animal/Hare/Hare_SkinSet.xml
  1179.  
  1180. [AnimalVariations] Loading XML data from: G:\SteamLibrary\steamapps\workshop\content\294100\1511926373/Textures/Things/Pawn/Animal/Squirrel/Squirrel_SkinSet.xml
  1181.  
  1182. [AnimalVariations] Loading XML data from: G:\SteamLibrary\steamapps\workshop\content\294100\1511926373/Textures/Things/Pawn/Animal/Hare/Hare_SkinSet.xml
  1183.  
  1184. [AnimalVariations] Loading XML data from: G:\SteamLibrary\steamapps\workshop\content\294100\1511926373/Textures/Things/Pawn/Animal/Alpaca/Alpaca_SkinSet.xml
  1185.  
  1186. [AnimalVariations] Loading XML data from: G:\SteamLibrary\steamapps\workshop\content\294100\1511926373/Textures/Things/Pawn/Animal/Rat/Rat_SkinSet.xml
  1187.  
  1188. [AnimalVariations] Loading XML data from: G:\SteamLibrary\steamapps\workshop\content\294100\1511926373/Textures/Things/Pawn/Animal/Warg/Warg_SkinSet.xml
  1189.  
  1190. [AnimalVariations] Loading XML data from: G:\SteamLibrary\steamapps\workshop\content\294100\1511926373/Textures/Things/Pawn/Animal/Rat/Rat_SkinSet.xml
  1191.  
  1192. [AnimalVariations] Loading XML data from: G:\SteamLibrary\steamapps\workshop\content\294100\1511926373/Textures/Things/Pawn/Animal/Warg/Warg_SkinSet.xml
  1193.  
  1194. [AnimalVariations] Loading XML data from: G:\SteamLibrary\steamapps\workshop\content\294100\1511926373/Textures/Things/Pawn/Animal/Rat/Rat_SkinSet.xml
  1195.  
  1196. [AnimalVariations] Loading XML data from: G:\SteamLibrary\steamapps\workshop\content\294100\1511926373/Textures/Things/Pawn/Animal/Squirrel/Squirrel_SkinSet.xml
  1197.  
  1198. [AnimalVariations] Loading XML data from: G:\SteamLibrary\steamapps\workshop\content\294100\1511926373/Textures/Things/Pawn/Animal/Hare/Hare_SkinSet.xml
  1199.  
  1200. [AnimalVariations] Loading XML data from: G:\SteamLibrary\steamapps\workshop\content\294100\1511926373/Textures/Things/Pawn/Animal/Squirrel/Squirrel_SkinSet.xml
  1201.  
  1202. [AnimalVariations] Loading XML data from: G:\SteamLibrary\steamapps\workshop\content\294100\1511926373/Textures/Things/Pawn/Animal/Rat/Rat_SkinSet.xml
  1203.  
  1204. [AnimalVariations] Loading XML data from: G:\SteamLibrary\steamapps\workshop\content\294100\1511926373/Textures/Things/Pawn/Animal/Squirrel/Squirrel_SkinSet.xml
  1205.  
  1206. [AnimalVariations] Loading XML data from: G:\SteamLibrary\steamapps\workshop\content\294100\1511926373/Textures/Things/Pawn/Animal/Muffalo/Muffalo_SkinSet.xml
  1207.  
  1208.  
  1209. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 28225.
  1210. Total: 318.228058 ms (FindLiveObjects: 3.277712 ms CreateObjectMapping: 2.414365 ms MarkObjects: 312.408295 ms DeleteObjects: 0.126718 ms)
  1211.  
  1212. [AllTheFish] MapLoaded: Fishable terrain options: WaterDeep, WaterOceanDeep, WaterMovingChestDeep
  1213.  
  1214. [AllTheFish] Humans are here... so long and thanks for all the fish @ ((42, 0, 255))
  1215.  
  1216. Hiistan Nation are coming after 14.35322 days.
  1217.  
  1218. The Purple Komodo Brío are coming after 38.74771 days.
  1219.  
  1220. Unloading 2 Unused Serialized files (Serialized files now loaded: 0)
  1221.  
  1222. Unloading 9100 unused Assets to reduce memory usage. Loaded Objects now: 19142.
  1223. Total: 173.544708 ms (FindLiveObjects: 1.837093 ms CreateObjectMapping: 2.222048 ms MarkObjects: 144.188965 ms DeleteObjects: 25.295315 ms)
  1224.  
  1225. Unloading 1 Unused Serialized files (Serialized files now loaded: 0)
  1226.  
  1227. Unloading 54 unused Assets to reduce memory usage. Loaded Objects now: 18574.
  1228. Total: 191.503174 ms (FindLiveObjects: 1.783974 ms CreateObjectMapping: 1.307501 ms MarkObjects: 174.127090 ms DeleteObjects: 14.283955 ms)
  1229.  
  1230. Unloading 0 Unused Serialized files (Serialized files now loaded: 0)
  1231.  
  1232. Unloading 49 unused Assets to reduce memory usage. Loaded Objects now: 19655.
  1233. Total: 274.053955 ms (FindLiveObjects: 2.112929 ms CreateObjectMapping: 2.069410 ms MarkObjects: 269.416931 ms DeleteObjects: 0.453113 ms)
  1234.  
  1235. Unloading 2 Unused Serialized files (Serialized files now loaded: 0)
  1236. QualityBuilder added property to '0' things
  1237.  
  1238.  
  1239. Unloading 3 unused Assets to reduce memory usage. Loaded Objects now: 19322.
  1240. Total: 244.684158 ms (FindLiveObjects: 1.671015 ms CreateObjectMapping: 1.757414 ms MarkObjects: 241.147568 ms DeleteObjects: 0.107518 ms)
  1241.  
  1242. Initializing new game with mods Core, HugsLib, Miscellaneous 'CORE', JecsTools, Humanoid Alien Races 2.0, ResearchPal, Glitter Tech, Questionable Ethics, EdB Prepare Carefully, Psychology, More vanilla factions, [TWC]Cupro's Alloys, [SYR] Set Up Camp, RimHUD, Horses (B19), A Dog Said..., Animal Gear Horse, Horses (B19) A Dog Said Patch, Pack Mules Extended, Animal Gear, VGP Vegetable Garden, [B19] RimStory, InventoryTab, Hospitality, Follow Me, Pick Up And Haul, Ugh You Got Me, Hand Me That Brick Lite, Color Coded Mood Bar, Quarry, More Steel, More Trade Ships, More Furniture [B19], [T] MoreFloors, Tilled Soil, Labels on Floor, Export Agency, Allow Tool, CleaningArea, Interaction Bubbles, [KV] RimFridge - B19, [TWC]Cupro's Stones, [T] ExpandedCrops, VGP Garden Fabrics, [B19] Thanks For All The Fish, While You're Up [0.19], SF [B19] Priority Treatment, Animals Logic, Stack XXL, Simple Recycling, Simply More Bridges, [SYR] Scar Removal, Incident Person Stat, Deep Ore Identifier, Dubs Skylights, [SYR] Prosthetic Icons, Doors Expanded, RIMkea, Wall Light, QualityBuilder, Unroof the Hay! [B19], Fences And Floors, Additional Joy Objects B19, [B19]Prosthetic Didgets, Dubs Rimkit, Animal Variety Coats, 【B19】Animal straw bed
  1243.  
  1244. Added injury to Waist but it should be impossible to hit it. pawn=Shi dinfo=(def=Cut, amount= 22, instigator=ThingOrUnknown, angle=48.0)
  1245.  
  1246. [AnimalVariations] Loading XML data from: G:\SteamLibrary\steamapps\workshop\content\294100\1511926373/Textures/Things/Pawn/Animal/Hare/Hare_SkinSet.xml
  1247.  
  1248. Creating new female Hare with skin index of 0 where 4 possible variants were available. Chance was 20%.
  1249.  
  1250. [AnimalVariations] Loading XML data from: G:\SteamLibrary\steamapps\workshop\content\294100\1511926373/Textures/Things/Pawn/Animal/Rat/Rat_SkinSet.xml
  1251.  
  1252. Creating new male Rat with skin index of 3 where 5 possible variants were available. Chance was 8%.
  1253.  
  1254. [AnimalVariations] Loading XML data from: G:\SteamLibrary\steamapps\workshop\content\294100\1511926373/Textures/Things/Pawn/Animal/Squirrel/Squirrel_SkinSet.xml
  1255.  
  1256. Creating new male Squirrel with skin index of 0 where 4 possible variants were available. Chance was 20%.
  1257.  
  1258. [AnimalVariations] Loading XML data from: G:\SteamLibrary\steamapps\workshop\content\294100\1511926373/Textures/Things/Pawn/Animal/Hare/Hare_SkinSet.xml
  1259.  
  1260. Creating new female Hare with skin index of 0 where 4 possible variants were available. Chance was 20%.
  1261.  
  1262. [AnimalVariations] Loading XML data from: G:\SteamLibrary\steamapps\workshop\content\294100\1511926373/Textures/Things/Pawn/Animal/Squirrel/Squirrel_SkinSet.xml
  1263.  
  1264. Creating new male Squirrel with skin index of 2 where 4 possible variants were available. Chance was 10%.
  1265.  
  1266. Creating new female Squirrel with skin index of 1 where 4 possible variants were available. Chance was 20%.
  1267.  
  1268. [AnimalVariations] Loading XML data from: G:\SteamLibrary\steamapps\workshop\content\294100\1511926373/Textures/Things/Pawn/Animal/Hare/Hare_SkinSet.xml
  1269.  
  1270. Creating new male Hare with skin index of 1 where 4 possible variants were available. Chance was 20%.
  1271.  
  1272. [AnimalVariations] Loading XML data from: G:\SteamLibrary\steamapps\workshop\content\294100\1511926373/Textures/Things/Pawn/Animal/Rat/Rat_SkinSet.xml
  1273.  
  1274. Creating new female Rat with skin index of 1 where 5 possible variants were available. Chance was 16%.
  1275.  
  1276. [AnimalVariations] Loading XML data from: G:\SteamLibrary\steamapps\workshop\content\294100\1511926373/Textures/Things/Pawn/Animal/Hare/Hare_SkinSet.xml
  1277.  
  1278. Creating new female Hare with skin index of 4 where 4 possible variants were available. Chance was 10%.
  1279.  
  1280. [AnimalVariations] Loading XML data from: G:\SteamLibrary\steamapps\workshop\content\294100\1511926373/Textures/Things/Pawn/Animal/Rat/Rat_SkinSet.xml
  1281.  
  1282. Creating new female Rat with skin index of 4 where 5 possible variants were available. Chance was 5%.
  1283.  
  1284. [AnimalVariations] Loading XML data from: G:\SteamLibrary\steamapps\workshop\content\294100\1511926373/Textures/Things/Pawn/Animal/Squirrel/Squirrel_SkinSet.xml
  1285.  
  1286. Creating new male Squirrel with skin index of 0 where 4 possible variants were available. Chance was 20%.
  1287.  
  1288. Creating new male Squirrel with skin index of 3 where 4 possible variants were available. Chance was 10%.
  1289.  
  1290. [AnimalVariations] Loading XML data from: G:\SteamLibrary\steamapps\workshop\content\294100\1511926373/Textures/Things/Pawn/Animal/Rat/Rat_SkinSet.xml
  1291.  
  1292. Creating new female Rat with skin index of 0 where 5 possible variants were available. Chance was 16%.
  1293.  
  1294. Creating new female Rat with skin index of 3 where 5 possible variants were available. Chance was 8%.
  1295.  
  1296. [AnimalVariations] Loading XML data from: G:\SteamLibrary\steamapps\workshop\content\294100\1511926373/Textures/Things/Pawn/Animal/Squirrel/Squirrel_SkinSet.xml
  1297.  
  1298. Creating new female Squirrel with skin index of 0 where 4 possible variants were available. Chance was 20%.
  1299.  
  1300. [AnimalVariations] Loading XML data from: G:\SteamLibrary\steamapps\workshop\content\294100\1511926373/Textures/Things/Pawn/Animal/Rat/Rat_SkinSet.xml
  1301.  
  1302. Creating new female Rat with skin index of 0 where 5 possible variants were available. Chance was 16%.
  1303.  
  1304. [AnimalVariations] Loading XML data from: G:\SteamLibrary\steamapps\workshop\content\294100\1511926373/Textures/Things/Pawn/Animal/Hare/Hare_SkinSet.xml
  1305.  
  1306. Creating new male Hare with skin index of 1 where 4 possible variants were available. Chance was 20%.
  1307.  
  1308. [AnimalVariations] Loading XML data from: G:\SteamLibrary\steamapps\workshop\content\294100\1511926373/Textures/Things/Pawn/Animal/Squirrel/Squirrel_SkinSet.xml
  1309.  
  1310. Creating new male Squirrel with skin index of 2 where 4 possible variants were available. Chance was 10%.
  1311.  
  1312. [AnimalVariations] Loading XML data from: G:\SteamLibrary\steamapps\workshop\content\294100\1511926373/Textures/Things/Pawn/Animal/Rat/Rat_SkinSet.xml
  1313.  
  1314. Creating new male Rat with skin index of 1 where 5 possible variants were available. Chance was 16%.
  1315.  
  1316. Creating new male Rat with skin index of 4 where 5 possible variants were available. Chance was 5%.
  1317.  
  1318. [AnimalVariations] Loading XML data from: G:\SteamLibrary\steamapps\workshop\content\294100\1511926373/Textures/Things/Pawn/Animal/Squirrel/Squirrel_SkinSet.xml
  1319.  
  1320. Creating new female Squirrel with skin index of 1 where 4 possible variants were available. Chance was 20%.
  1321.  
  1322. [AnimalVariations] Loading XML data from: G:\SteamLibrary\steamapps\workshop\content\294100\1511926373/Textures/Things/Pawn/Animal/Hare/Hare_SkinSet.xml
  1323.  
  1324. Creating new male Hare with skin index of 1 where 4 possible variants were available. Chance was 20%.
  1325.  
  1326. Unloading 0 Unused Serialized files (Serialized files now loaded: 0)
  1327. [AnimalVariations] Loading XML data from: G:\SteamLibrary\steamapps\workshop\content\294100\1511926373/Textures/Things/Pawn/Animal/Rat/Rat_SkinSet.xml
  1328.  
  1329. [AnimalVariations] Loading XML data from: G:\SteamLibrary\steamapps\workshop\content\294100\1511926373/Textures/Things/Pawn/Animal/Squirrel/Squirrel_SkinSet.xml
  1330.  
  1331. [AnimalVariations] Loading XML data from: G:\SteamLibrary\steamapps\workshop\content\294100\1511926373/Textures/Things/Pawn/Animal/Hare/Hare_SkinSet.xml
  1332.  
  1333. [AnimalVariations] Loading XML data from: G:\SteamLibrary\steamapps\workshop\content\294100\1511926373/Textures/Things/Pawn/Animal/Squirrel/Squirrel_SkinSet.xml
  1334.  
  1335. [AnimalVariations] Loading XML data from: G:\SteamLibrary\steamapps\workshop\content\294100\1511926373/Textures/Things/Pawn/Animal/Hare/Hare_SkinSet.xml
  1336.  
  1337. [AnimalVariations] Loading XML data from: G:\SteamLibrary\steamapps\workshop\content\294100\1511926373/Textures/Things/Pawn/Animal/Rat/Rat_SkinSet.xml
  1338.  
  1339. [AnimalVariations] Loading XML data from: G:\SteamLibrary\steamapps\workshop\content\294100\1511926373/Textures/Things/Pawn/Animal/Hare/Hare_SkinSet.xml
  1340.  
  1341. [AnimalVariations] Loading XML data from: G:\SteamLibrary\steamapps\workshop\content\294100\1511926373/Textures/Things/Pawn/Animal/Rat/Rat_SkinSet.xml
  1342.  
  1343. [AnimalVariations] Loading XML data from: G:\SteamLibrary\steamapps\workshop\content\294100\1511926373/Textures/Things/Pawn/Animal/Squirrel/Squirrel_SkinSet.xml
  1344.  
  1345. [AnimalVariations] Loading XML data from: G:\SteamLibrary\steamapps\workshop\content\294100\1511926373/Textures/Things/Pawn/Animal/Rat/Rat_SkinSet.xml
  1346.  
  1347. [AnimalVariations] Loading XML data from: G:\SteamLibrary\steamapps\workshop\content\294100\1511926373/Textures/Things/Pawn/Animal/Squirrel/Squirrel_SkinSet.xml
  1348.  
  1349. [AnimalVariations] Loading XML data from: G:\SteamLibrary\steamapps\workshop\content\294100\1511926373/Textures/Things/Pawn/Animal/Rat/Rat_SkinSet.xml
  1350.  
  1351. [AnimalVariations] Loading XML data from: G:\SteamLibrary\steamapps\workshop\content\294100\1511926373/Textures/Things/Pawn/Animal/Hare/Hare_SkinSet.xml
  1352.  
  1353. [AnimalVariations] Loading XML data from: G:\SteamLibrary\steamapps\workshop\content\294100\1511926373/Textures/Things/Pawn/Animal/Squirrel/Squirrel_SkinSet.xml
  1354.  
  1355. [AnimalVariations] Loading XML data from: G:\SteamLibrary\steamapps\workshop\content\294100\1511926373/Textures/Things/Pawn/Animal/Rat/Rat_SkinSet.xml
  1356.  
  1357. [AnimalVariations] Loading XML data from: G:\SteamLibrary\steamapps\workshop\content\294100\1511926373/Textures/Things/Pawn/Animal/Squirrel/Squirrel_SkinSet.xml
  1358.  
  1359. [AnimalVariations] Loading XML data from: G:\SteamLibrary\steamapps\workshop\content\294100\1511926373/Textures/Things/Pawn/Animal/Hare/Hare_SkinSet.xml
  1360.  
  1361.  
  1362. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 27530.
  1363. Total: 329.296722 ms (FindLiveObjects: 3.307472 ms CreateObjectMapping: 2.724440 ms MarkObjects: 323.140289 ms DeleteObjects: 0.123838 ms)
  1364.  
  1365. [AllTheFish] MapLoaded: Fishable terrain options: WaterDeep, WaterOceanDeep, WaterMovingChestDeep
  1366.  
  1367. [AllTheFish] Humans are here... so long and thanks for all the fish @ ((6, 0, 231))
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