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Capn_Tryhard

Player.logs [Capn Tryhard #1427364]

Jan 14th, 2021
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  1. Mono path[0] = 'C:/Program Files (x86)/Steam/steamapps/common/Temtem/Temtem_Data/Managed'
  2. Mono config path = 'C:/Program Files (x86)/Steam/steamapps/common/Temtem/MonoBleedingEdge/etc'
  3. Initialize engine version: 2019.4.13f1 (25599fb809c5)
  4. [Subsystems] Discovering subsystems at path C:/Program Files (x86)/Steam/steamapps/common/Temtem/Temtem_Data/UnitySubsystems
  5. GfxDevice: creating device client; threaded=1
  6. Direct3D:
  7. Version: Direct3D 11.0 [level 11.1]
  8. Renderer: NVIDIA GeForce GTX 1080 (ID=0x1b80)
  9. Vendor:
  10. VRAM: 8079 MB
  11. Driver: 27.21.14.5671
  12. Begin MonoManager ReloadAssembly
  13. - Completed reload, in 0.267 seconds
  14. D3D11 device created for Microsoft Media Foundation video decoding.
  15. <RI> Initializing input.
  16.  
  17. New input system (experimental) initialized
  18. <RI> Input initialized.
  19.  
  20. <RI> Initialized touch support.
  21.  
  22. UnloadTime: 0.863200 ms
  23. Unloading 5 Unused Serialized files (Serialized files now loaded: 0)
  24.  
  25. Unloading 2 unused Assets to reduce memory usage. Loaded Objects now: 3532.
  26. Total: 19.189200 ms (FindLiveObjects: 0.340300 ms CreateObjectMapping: 0.073800 ms MarkObjects: 18.759500 ms DeleteObjects: 0.015200 ms)
  27.  
  28. SpriteAtlasManager.atlasRequested wasn't listened to while Elements_Atlas requested.
  29. (Filename: Line: 251)
  30.  
  31. Setting up 6 worker threads for Enlighten.
  32. Thread -> id: 4058 -> priority: 1
  33. Thread -> id: 39e8 -> priority: 1
  34. Thread -> id: 1fa8 -> priority: 1
  35. Thread -> id: 2c24 -> priority: 1
  36. Thread -> id: 3704 -> priority: 1
  37. Thread -> id: 3060 -> priority: 1
  38. Init Time: 11/16/2020 7:22:49 AM
  39. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
  40.  
  41. TemtemVersion: v0.6.16
  42. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
  43.  
  44. Unloading 6 Unused Serialized files (Serialized files now loaded: 0)
  45. SpriteAtlasManager.atlasRequested wasn't listened to while BattleOutroTemtem requested.
  46. (Filename: Line: 251)
  47.  
  48. [FMOD] Please add an 'FMOD Studio Listener' component to your a camera in the scene for correct 3D positioning of sounds.
  49. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
  50.  
  51.  
  52. Unloading 3502 unused Assets to reduce memory usage. Loaded Objects now: 287512.
  53. Total: 964.066700 ms (FindLiveObjects: 20.987800 ms CreateObjectMapping: 23.558800 ms MarkObjects: 912.714000 ms DeleteObjects: 6.805900 ms)
  54.  
  55. Unloading 4 Unused Serialized files (Serialized files now loaded: 0)
  56.  
  57. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 287512.
  58. Total: 910.718600 ms (FindLiveObjects: 25.289800 ms CreateObjectMapping: 24.054100 ms MarkObjects: 860.764100 ms DeleteObjects: 0.610000 ms)
  59.  
  60. Tamer ID: 1427364
  61. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
  62.  
  63. Unloading 5 Unused Serialized files (Serialized files now loaded: 0)
  64.  
  65. Unloading 4 unused Assets to reduce memory usage. Loaded Objects now: 288305.
  66. Total: 840.389200 ms (FindLiveObjects: 18.784300 ms CreateObjectMapping: 20.959000 ms MarkObjects: 800.088500 ms DeleteObjects: 0.556800 ms)
  67.  
  68. Unloading 19 Unused Serialized files (Serialized files now loaded: 9)
  69.  
  70. Unloading 2496 unused Assets to reduce memory usage. Loaded Objects now: 320454.
  71. Total: 891.969200 ms (FindLiveObjects: 23.143600 ms CreateObjectMapping: 26.164300 ms MarkObjects: 839.473300 ms DeleteObjects: 3.187100 ms)
  72.  
  73. Unloading 5 Unused Serialized files (Serialized files now loaded: 10)
  74.  
  75. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 320498.
  76. Total: 894.164000 ms (FindLiveObjects: 21.403200 ms CreateObjectMapping: 26.507600 ms MarkObjects: 845.463700 ms DeleteObjects: 0.788500 ms)
  77.  
  78. Unloading 10 Unused Serialized files (Serialized files now loaded: 10)
  79.  
  80. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 325237.
  81. Total: 887.062200 ms (FindLiveObjects: 21.903500 ms CreateObjectMapping: 22.106600 ms MarkObjects: 842.413300 ms DeleteObjects: 0.638600 ms)
  82.  
  83. Unloading 0 Unused Serialized files (Serialized files now loaded: 10)
  84.  
  85. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 325237.
  86. Total: 888.217300 ms (FindLiveObjects: 23.733600 ms CreateObjectMapping: 22.062100 ms MarkObjects: 841.894800 ms DeleteObjects: 0.526600 ms)
  87.  
  88. Unloading 0 Unused Serialized files (Serialized files now loaded: 10)
  89.  
  90. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 325237.
  91. Total: 869.415500 ms (FindLiveObjects: 21.546800 ms CreateObjectMapping: 21.196200 ms MarkObjects: 826.054300 ms DeleteObjects: 0.617500 ms)
  92.  
  93. Close Time: 11/16/2020 7:47:53 AM
  94. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
  95.  
  96. LQP 0 0. Pos: (-2.2, 0.0, -48.2)
  97. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
  98.  
  99. [SFS - ERROR] [UDPSocketLayer] Error reading data from socket: A blocking operation was interrupted by a call to WSACancelBlockingCall.
  100.  
  101. [SFS - ERROR] [TCPSocketLayer] General error reading data from socket: Unable to read data from the transport connection: A blocking operation was interrupted by a call to WSACancelBlockingCall.
  102. . at System.Net.Sockets.NetworkStream.Read (System.Byte[] buffer, System.Int32 offset, System.Int32 size) [0x000e2] in <ef151b6abb5d474cb2c1cb8906a8b5a4>:0
  103. at Sfs2X.Core.Sockets.TCPSocketLayer.Read () [0x0003a] in <03b32d40fed24cd09400c4a9def86558>:0
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