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Jun 22nd, 2017
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  1. IRC commentary on Nomes
  2.  
  3. Wensley:
  4. * overall: wall-swimming is AWESOME. "I can't describe how liberating it is to be able to walk through a bunch of one-depth walls..."
  5. * It's easy to escape from enemies by going diagonally near a corner - natural stealth means enemies won't be able to figure out where you are. It's essential, with current monster AI, to add some noise to wall-swimming.
  6. * Bodily transformations should not work *at all* when within a wall. On the flip side, attuned nomes should probably still get slowing + extra AC in other forms.
  7. * self-translocations should not work in a wall (-TELE effect). Banishing enemies is still fine.
  8. * 30% more HP is too good.
  9. * the slowing *is* sufficient penalty for being in a wall, but it's not so visible at first.
  10. * Ashenzari is easily the go-to god for nomes due to scrying + wall-swimming
  11.  
  12. * immunity to fire/ice when inside green crystal - after all, it's rare enough!
  13. * immunity to electricity inside metal (faraday cage), provided nomes can still travel through metal in later versions
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  15.  
  16. Eronarn:
  17. * Give nomes less stealth penalty for armour but poor stealth (like D&D dwarves)
  18. * drop metal/crystal walls, so metal walls scare the poo out of nomes. (Wensley agrees)
  19. * Nomes cannot eat while in walls - targeted towards Nome conjurers trying to abuse wall-swimming
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